Publications
2005:

Visualization of Time-Varying Curvilinear Grids Using a 3D Warp Texture
Yuan ChenJonathan D.Cohen and Subodh Kumar
Proceedings of Vision, Modeling, and Visualization 2005 (10th International Fall Workshop). 9 pages (to appear).
[Paper-1.1MB pdf]

A Relational Debugging Engine for the Graphics Pipeline
Nathaniel Duca, Krzysztof NiskiJonathan Bilodeau, Matthew Bolitho, Yuan Chen, and Jonathan D.Cohen
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2005). 24 (3). 11 pages
[Paper-2.5MB pdf]  [Video-45MB mov]

Hardware-Compatible Vertex Compression Using Quantization and Simplification
Budirijanto PurnomoJonathan Bilodeau,   Jonathan D.Cohen, and Subodh Kumar
Proceedings of ACM SIGGRAPH/Eurographics Symposium on Graphics Hardware 2005. 10 pages.
[Paper-2.4MB pdf]

vLOD: High-Fidelity Walkthroughs of Large Virtual Environments
Jatin Chhugani, Budirijanto Purnomo, Shankar Krishnan, Jonathan D.Cohen, Suresh Venkatasubramanian, David Johnson, and Subodh Kumar,
IEEE TVCG January/February, 2005
[Paper-4.3MB pdf]

2004: Seamless Texture Atlases
Budirijanto Purnomo, Jonathan D. Cohen and Subodh Kumar,
Eurographics/ACM SIGGRAPH Symposium on Geometry Processing 2004
[Paper-8.9M pdf]

iClay: Digitizing Cuneiform
 Jonathan D. Cohen, Dean Snyder, Donald Duncan, Jerrold Cooper, Subodh Kumar, Daniel Hahn, 
Yuan Chen, Budirijanto Purnomo and John Graettinger, VAST , 2004
[Paper-856KB pdf]

On the Visualization of Time-Varying Structured Grids Using a 3D Warp Texture
Yuan Chen, Jonathan D. Cohen and Subodh Kumar
 Poster and Interactive Demos at IEEE Visualization 2004, Best Poster Award.

2003: Digital Preservation of Ancient Cuneiform Tablets Using 3D Scanning
Subodh Kumar, Dean Snyder, Donald Duncan, Jonathan D. Cohen, Jerry Cooper 
Proceedings of IEEE Fourth International Conference on 3-D Digital Imaging and Modeling, 2003.
[Paper - 984KB pdf]

Budget Based Sampling of Parametric Surface Patches
J. Chhugani and S.Kumar.
ACM 3D Interactive Graphics 2003
[Paper – 239KB pdf]

Successive Mappings: An Approach to Polygonal Mesh Simplification with Guaranteed Error Bounds
Jonathan D. Cohen, Dinesh Manocha, and Marc Olano
International Journal of Computational Geometry and Applications. 13 (1). February 2003. pp. 61-94.
[Paper - 5.3 MB pdf]

Perceptually Driven Simplification of Lit, Textured Meshes
Nathaniel Williams, David Luebke, Jonathan D. Cohen, Mike Kelly, and Brenden Schubert
Proceedings of 2003 ACM Symposium on Interactive 3D Graphics. pp. 113-121. (selected for cover image)
[Paper - 5.5 MB pdf] [Video - 96 MB mpg]

GLOD: A Geometric Level of Detail System at the OpenGL API Level. 
Jonathan D. Cohen, Nathaniel Duca, David Luebke, Brenden Schubert 
IEEE Visualization 2003, Seattle, WA (2003), Best poster award.

ISOSLIDER: A System for Interactive Exploration of IsoSurfaces 
Jatin Chhugani, Sudhir Vishwanath, Jonathan D. Cohen and Subodh.Kumar.
VisSym 2003. pp. 259--266. 
[Paper]

2002: Level of Detail for 3D Graphics
David Luebke, Martin Reddy, Jonathan D. Cohen, Amitabh Varshney, Benjamin Watson, Robert Huebner
Morgan Kaufmann Publishing. 2002. ISBN 1-55860-838-9. 432 pages.
[
Web Site] [Amazon] [Barnes & Noble]

Interactive Visualization of Unstructured Grids Using Hierarchical 3D Textures
Joshua Leven, Jason Corso, Jonathan D. Cohen, Subodh Kumar
Proceedings of IEEE/SIGGRAPH Symposium on Volume Visualization and Graphics 2002. pp. 37-44.
[Paper - 2.6 MB pdf] [Video - 38.2 MB mpg]

2001:

Hybrid Simplification: Combining Multi-resolution Polygon and Point Rendering
Jonathan D. Cohen, Daniel G. Aliaga, and Weiqiang Zhang
Proceedings of IEEE Visualization 2001. pp. 37-44 and 539.
[Paper - 1.4 MB pdf] [Video - 59 MB mpg]

View-Dependent Adaptive Tessellation of Parametric Surfaces
J. Chhugani and S.Kumar.
ACM Symposium on 3D Interactive Graphics, 2001. pp 59--62

Efficient Perspective-Accurate Silhouette Computation
M. Pop, W. Huang, G. Barequet, C. Duncan, M. Goodrich and
Subodh Kumar
ACM Computational Geometry. 2001. pp 60—68.
[Paper - ps.gz]

Before 2001:

 

 

 

 

 

 

 

 

                                                   

Collision Detection:

Large Model Rendering:

  • Accelerated walkthrough
    S. Kumar, Dinesh Manochs, H. Zhang and K. Hoff.
    1997 Symposium on Interactive 3D Graphics

Polygonal Simplification:

  • Concepts and Algorithms for Polygonal Simplification
    Jonathan D. Cohen
    SIGGRAPH 99 Course Tutorial #20: Interactive Walkthroughs of Large Geometric Datasets. pp. C1-C34. 1999. also in SIGGRAPH 2000 Course Tutorial.
    [Paper - 1.2 MB pdf]

Tessellation:

  • Robust Incremental Polygon Triangulation for fast Surface Rendering
    S. Kumar
    WSCG'2000: The 8-th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media, "Plzen, Czech Republic",pp. 303--312, 2000
  • View-dependent Adaptive Tessellation of Parametric Models
    J. Chhugani and S. Kumar,   2001
  • Accelerated walkthrough
    S. Kumar, Dinesh Manochs, H. Zhang and K. Hoff.
    1997 Symposium on Interactive 3D Graphics
  • The Power of Coherence: Fast Surfaces tessellation.
    S. Kumar and D. Manocha.
    5th Annual Video Review of Computational Geometry (at 12th annual symposium on Computational Geometry), Philadelphia, Pennsylvania. May 1996.
  • Dynamic Mesh Generation for Parametric iso-Surfaces.
    S. Kumar and D. Manocha.
    Proceedings of 5th international conference on Numerical Grid Generation in Computational Fluid Dynamics and Related Fields , Starkville, Mississippi. April, 1996.
  • Interactive Display of Large Solid Models for Walkthroughs.
    S. Kumar and D. Manocha.
    IEEE Computer Graphics and Applications , March 1996.
  •  High Speed and High Fidelity Visualization of Complex CSG Models
    S. Kumar, S. Krishnan, D. Manocha, and A. Narkhede.
    Proceedings of the BCS International Conference on Visualization and Modeling , Leeds, UK, December 1995.

Visibility:

  • Hierarchical Back-Face Culling
    S. Kumar and D. Manocha and W. Garrett and M. Lin
    Computers and Graphics,  VOLUME 23,  pp 681--692,   1999

Miscellaneas:

  • Robust Incremental Polygon Triangulation for fast Surface Rendering
    S. Kumar
    WSCG'2000: The 8-th International Conference in Central Europe on Computer Graphics, Visualization and Interactive Digital Media, "Plzen, Czech Republic",pp. 303--312, 2000
  • Load balancing
    S. Kumar, C. Chang and D. Manocha.
    Supercomputing '96.
 

For more information,  Jonathan Cohen (cohen@cs.jhu.edu , Michael Kazhdan (misha@cs.jhu.eduFaculty
                                    Yuan Chen (cheny@cs.jhu.edu)
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