Courses
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2005
Fall:
600.659
Seminar on 3D model reconstruction (Kazhdan)
600.757 Seminar
in Computer Graphics (Cohen, Kazhdan)
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2005
Spring:
600.456 Computer
Graphics (Kazhdan) 600.460
Interactive Graphics and Games (Cohen)
This course studies a variety of techniques for creating interactive graphics applications. Students collaborate in small groups to design and implement their own 3D games.
600.757 Seminar
in Computer Graphics (Cohen, Kazhdan)
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2004
Fall:
600.226 (E,Q)
Data Structures
(Cohen) 600.658 (E,Q) Seminar
on Shape Analysis and Retrieval (Kazhdan)
This course is motivated by the recent proliferation of 3D models on the world wide web and will focus on methods for designing systems that allow users to retrieve desired models from large repositories of 3D shapes. The course will review a number of existing shape representations designed to assist in the task of whole-object and partial-object retrieval. Some of the subjects discussed in this course will include, signal processing, alignment, compression, skeletonization, and shape descriptors. Students will be expected to present one or two papers throughout the course of the semester and will also need to complete a final project in the area.
600.757 Seminar
in Computer Graphics (Cohen, Kazhdan)
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Courses
offered before:
600.455 Geometry for Computer
Graphics (Kumar)
Current research in computer graphics. Techniques for generating
both high quality images, Highly interactive graphics systems, Rendering
of large models, Surface visualization, Collision detection, Visibility,
Surface modeling, Physically based modeling, animation.
600.456
(E,Q) Rendering Techniques (Cohen)
Color and Light theory, Ray tracing, Global Illumination, Caustics,
Participative media, Image based Rendering, Volume Rendering, Morphing
and Animation.
600.457 (E,Q) Computer Graphics
(Kumar)
This course introduces the graphics pipeline and hardware.
It covers 2D and 3D transformations, clipping, scan conversion, filtering
and anti-aliasing, hidden surface removal, color, shading, transparency, ray
tracing, global illumination, curves and surfaces, textures, volume
rendering, and user interactions.
600.460 (E,Q)
Virtual Worlds (Cohen)
Introduction to Virtual Worlds, including history, displays,
trackers, interfaces. Applications to telecollaboration, medicine, scientific
visualization, architectural walkthrough. Creative student projects.
600.657 Advanced Computer
Graphics & Geometric Modeling (Kumar)
Current research in computer graphics. Techniques for generating
both high quality images, highly interactive graphics systems, rendering
of large models, surface visualization, collision detection, visibility,
surface modeling, physically based modeling, animation.
600.757 Seminar
in Computer Graphics (Kumar, Cohen)
In this course we will review current research in computer graphics.
We will meet for an hour once a week and one of the participants will lead
the discussion for the week.
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