Projects

Digital Hammurabi

GLOD

GLDB

Interactive Volume Rendering of Time-Varying Data

High-Fidelity Walkthroughs of Large Virtual Environments

Seamless Texture

Vertex Compression

Isosurface

View-Dependent Rendering

Surface Tessellation

For more information,  Jonathan Cohen (cohen@cs.jhu.edu , Michael Kazhdan (misha@cs.jhu.eduFaculty
                                    Yuan Chen (cheny@cs.jhu.edu)
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