Technical Reports

2006:

 

[JHU-CS-GL06-1] Multi-grained Level of Detail for Rendering Complex Meshes Using a Hierarchical Seamless Texture Atlases. K. Niski,  B. Purnomo, and J. Cohen.

 

2004:

 

[JHU-CS-GL04-1] Seamless Texture Atlases. B. Purnomo, J. Cohen and S. Kumar.
[JHU-CS-GL04-2] Decompression of Packed Vertices on Graphics Hardware J. Biladeau, B. Purnomo, J. Cohen and S. Kumar
[JHU-CS-GL04-3] Geometry Representation for Increased Hardware Utilization J. Chhugani and S. Kumar.
[JHU-CS-GL04-4] Interactive Visualization of Time Varying Structured Grids Using a Warp Texture. Y. Chen, J. Cohen and S. Kumar.

 

2003:

 

[JHU-CS-GL03-1] Digital Preservation of Cuneiform Tablets S. Kumar, J. Cooper, D. Snyder and D. Duncan. (Internal circulation only)
[JHU-CS-GL03-2] ISOSLIDER: A System For Interactive Exploration of Isosurfaces, J. Chhugani, S. Vishwanath, J. Cohen and S. Kumar
[JHU-CS-GL03-3] vLOD: A Scalable System for Interactive Walkthroughs of Very Large Virtual Environments. J. Chhugani, B. Purnomo, S. Krishnan, J. Cohen and S. Kumar.
[JHU-CS-GL03-4] GLOD: Level of Detail for the Masses. J. cohen, D. Luebke, N. Duca and B. Schubert.

 

2002:

 

[JHU-CS-GL02-01] sLIB: A Comprehensive Renderer for Parametric Surface-Models. S. Kumar.
[JHU-CS-GL02-2] Closely Coupled LOD and Visibility for Walkthrough of Massive Models. J. Chhugani, S. Krishnan, B. Purnomo and S. Kumar

 

For more information,  Jonathan Cohen (cohen@cs.jhu.edu , Michael Kazhdan (misha@cs.jhu.eduFaculty
                                    Yuan Chen (cheny@cs.jhu.edu)
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