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glew.h File Reference
`#include <stddef.h>`
`#include <stdint.h>`
`#include <GL/glu.h>`

Go to the source code of this file.

## Macros
#define | __GLEW_H__
#define | __gl_h_
#define | __gl2_h_
#define | __GL_H__
#define | _GL_H
#define | __gltypes_h_
#define | __REGAL_H__
#define | __X_GL_H
#define | __glext_h_
#define | __gl_ATI_h_
#define | GLEW_APIENTRY_DEFINED
#define | APIENTRY
#define | GLEWAPI extern
#define | GLAPI extern
#define | GLAPIENTRY
#define | GLEWAPIENTRY
#define | GLEW_VAR_EXPORT GLEWAPI
#define | GLEW_FUN_EXPORT GLEWAPI
#define | GL_VERSION_1_1 1
#define | GL_ZERO 0
#define | GL_FALSE 0
#define | GL_LOGIC_OP 0x0BF1
#define | GL_NONE 0
#define | GL_TEXTURE_COMPONENTS 0x1003
#define | GL_NO_ERROR 0
#define | GL_POINTS 0x0000
#define | GL_CURRENT_BIT 0x00000001
#define | GL_TRUE 1
#define | GL_ONE 1
#define | GL_CLIENT_PIXEL_STORE_BIT 0x00000001
#define | GL_LINES 0x0001
#define | GL_LINE_LOOP 0x0002
#define | GL_POINT_BIT 0x00000002
#define | GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002
#define | GL_LINE_STRIP 0x0003
#define | GL_LINE_BIT 0x00000004
#define | GL_TRIANGLES 0x0004
#define | GL_TRIANGLE_STRIP 0x0005
#define | GL_TRIANGLE_FAN 0x0006
#define | GL_QUADS 0x0007
#define | GL_QUAD_STRIP 0x0008
#define | GL_POLYGON_BIT 0x00000008
#define | GL_POLYGON 0x0009
#define | GL_POLYGON_STIPPLE_BIT 0x00000010
#define | GL_PIXEL_MODE_BIT 0x00000020
#define | GL_LIGHTING_BIT 0x00000040
#define | GL_FOG_BIT 0x00000080
#define | GL_DEPTH_BUFFER_BIT 0x00000100
#define | GL_ACCUM 0x0100
#define | GL_LOAD 0x0101
#define | GL_RETURN 0x0102
#define | GL_MULT 0x0103
#define | GL_ADD 0x0104
#define | GL_NEVER 0x0200
#define | GL_ACCUM_BUFFER_BIT 0x00000200
#define | GL_LESS 0x0201
#define | GL_EQUAL 0x0202
#define | GL_LEQUAL 0x0203
#define | GL_GREATER 0x0204
#define | GL_NOTEQUAL 0x0205
#define | GL_GEQUAL 0x0206
#define | GL_ALWAYS 0x0207
#define | GL_SRC_COLOR 0x0300
#define | GL_ONE_MINUS_SRC_COLOR 0x0301
#define | GL_SRC_ALPHA 0x0302
#define | GL_ONE_MINUS_SRC_ALPHA 0x0303
#define | GL_DST_ALPHA 0x0304
#define | GL_ONE_MINUS_DST_ALPHA 0x0305
#define | GL_DST_COLOR 0x0306
#define | GL_ONE_MINUS_DST_COLOR 0x0307
#define | GL_SRC_ALPHA_SATURATE 0x0308
#define | GL_STENCIL_BUFFER_BIT 0x00000400
#define | GL_FRONT_LEFT 0x0400
#define | GL_FRONT_RIGHT 0x0401
#define | GL_BACK_LEFT 0x0402
#define | GL_BACK_RIGHT 0x0403
#define | GL_FRONT 0x0404
#define | GL_BACK 0x0405
#define | GL_LEFT 0x0406
#define | GL_RIGHT 0x0407
#define | GL_FRONT_AND_BACK 0x0408
#define | GL_AUX0 0x0409
#define | GL_AUX1 0x040A
#define | GL_AUX2 0x040B
#define | GL_AUX3 0x040C
#define | GL_INVALID_ENUM 0x0500
#define | GL_INVALID_VALUE 0x0501
#define | GL_INVALID_OPERATION 0x0502
#define | GL_STACK_OVERFLOW 0x0503
#define | GL_STACK_UNDERFLOW 0x0504
#define | GL_OUT_OF_MEMORY 0x0505
#define | GL_2D 0x0600
#define | GL_3D 0x0601
#define | GL_3D_COLOR 0x0602
#define | GL_3D_COLOR_TEXTURE 0x0603
#define | GL_4D_COLOR_TEXTURE 0x0604
#define | GL_PASS_THROUGH_TOKEN 0x0700
#define | GL_POINT_TOKEN 0x0701
#define | GL_LINE_TOKEN 0x0702
#define | GL_POLYGON_TOKEN 0x0703
#define | GL_BITMAP_TOKEN 0x0704
#define | GL_DRAW_PIXEL_TOKEN 0x0705
#define | GL_COPY_PIXEL_TOKEN 0x0706
#define | GL_LINE_RESET_TOKEN 0x0707
#define | GL_EXP 0x0800
#define | GL_VIEWPORT_BIT 0x00000800
#define | GL_EXP2 0x0801
#define | GL_CW 0x0900
#define | GL_CCW 0x0901
#define | GL_COEFF 0x0A00
#define | GL_ORDER 0x0A01
#define | GL_DOMAIN 0x0A02
#define | GL_CURRENT_COLOR 0x0B00
#define | GL_CURRENT_INDEX 0x0B01
#define | GL_CURRENT_NORMAL 0x0B02
#define | GL_CURRENT_TEXTURE_COORDS 0x0B03
#define | GL_CURRENT_RASTER_COLOR 0x0B04
#define | GL_CURRENT_RASTER_INDEX 0x0B05
#define | GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06
#define | GL_CURRENT_RASTER_POSITION 0x0B07
#define | GL_CURRENT_RASTER_POSITION_VALID 0x0B08
#define | GL_CURRENT_RASTER_DISTANCE 0x0B09
#define | GL_POINT_SMOOTH 0x0B10
#define | GL_POINT_SIZE 0x0B11
#define | GL_POINT_SIZE_RANGE 0x0B12
#define | GL_POINT_SIZE_GRANULARITY 0x0B13
#define | GL_LINE_SMOOTH 0x0B20
#define | GL_LINE_WIDTH 0x0B21
#define | GL_LINE_WIDTH_RANGE 0x0B22
#define | GL_LINE_WIDTH_GRANULARITY 0x0B23
#define | GL_LINE_STIPPLE 0x0B24
#define | GL_LINE_STIPPLE_PATTERN 0x0B25
#define | GL_LINE_STIPPLE_REPEAT 0x0B26
#define | GL_LIST_MODE 0x0B30
#define | GL_MAX_LIST_NESTING 0x0B31
#define | GL_LIST_BASE 0x0B32
#define | GL_LIST_INDEX 0x0B33
#define | GL_POLYGON_MODE 0x0B40
#define | GL_POLYGON_SMOOTH 0x0B41
#define | GL_POLYGON_STIPPLE 0x0B42
#define | GL_EDGE_FLAG 0x0B43
#define | GL_CULL_FACE 0x0B44
#define | GL_CULL_FACE_MODE 0x0B45
#define | GL_FRONT_FACE 0x0B46
#define | GL_LIGHTING 0x0B50
#define | GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51
#define | GL_LIGHT_MODEL_TWO_SIDE 0x0B52
#define | GL_LIGHT_MODEL_AMBIENT 0x0B53
#define | GL_SHADE_MODEL 0x0B54
#define | GL_COLOR_MATERIAL_FACE 0x0B55
#define | GL_COLOR_MATERIAL_PARAMETER 0x0B56
#define | GL_COLOR_MATERIAL 0x0B57
#define | GL_FOG 0x0B60
#define | GL_FOG_INDEX 0x0B61
#define | GL_FOG_DENSITY 0x0B62
#define | GL_FOG_START 0x0B63
#define | GL_FOG_END 0x0B64
#define | GL_FOG_MODE 0x0B65
#define | GL_FOG_COLOR 0x0B66
#define | GL_DEPTH_RANGE 0x0B70
#define | GL_DEPTH_TEST 0x0B71
#define | GL_DEPTH_WRITEMASK 0x0B72
#define | GL_DEPTH_CLEAR_VALUE 0x0B73
#define | GL_DEPTH_FUNC 0x0B74
#define | GL_ACCUM_CLEAR_VALUE 0x0B80
#define | GL_STENCIL_TEST 0x0B90
#define | GL_STENCIL_CLEAR_VALUE 0x0B91
#define | GL_STENCIL_FUNC 0x0B92
#define | GL_STENCIL_VALUE_MASK 0x0B93
#define | GL_STENCIL_FAIL 0x0B94
#define | GL_STENCIL_PASS_DEPTH_FAIL 0x0B95
#define | GL_STENCIL_PASS_DEPTH_PASS 0x0B96
#define | GL_STENCIL_REF 0x0B97
#define | GL_STENCIL_WRITEMASK 0x0B98
#define | GL_MATRIX_MODE 0x0BA0
#define | GL_NORMALIZE 0x0BA1
#define | GL_VIEWPORT 0x0BA2
#define | GL_MODELVIEW_STACK_DEPTH 0x0BA3
#define | GL_PROJECTION_STACK_DEPTH 0x0BA4
#define | GL_TEXTURE_STACK_DEPTH 0x0BA5
#define | GL_MODELVIEW_MATRIX 0x0BA6
#define | GL_PROJECTION_MATRIX 0x0BA7
#define | GL_TEXTURE_MATRIX 0x0BA8
#define | GL_ATTRIB_STACK_DEPTH 0x0BB0
#define | GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1
#define | GL_ALPHA_TEST 0x0BC0
#define | GL_ALPHA_TEST_FUNC 0x0BC1
#define | GL_ALPHA_TEST_REF 0x0BC2
#define | GL_DITHER 0x0BD0
#define | GL_BLEND_DST 0x0BE0
#define | GL_BLEND_SRC 0x0BE1
#define | GL_BLEND 0x0BE2
#define | GL_LOGIC_OP_MODE 0x0BF0
#define | GL_INDEX_LOGIC_OP 0x0BF1
#define | GL_COLOR_LOGIC_OP 0x0BF2
#define | GL_AUX_BUFFERS 0x0C00
#define | GL_DRAW_BUFFER 0x0C01
#define | GL_READ_BUFFER 0x0C02
#define | GL_SCISSOR_BOX 0x0C10
#define | GL_SCISSOR_TEST 0x0C11
#define | GL_INDEX_CLEAR_VALUE 0x0C20
#define | GL_INDEX_WRITEMASK 0x0C21
#define | GL_COLOR_CLEAR_VALUE 0x0C22
#define | GL_COLOR_WRITEMASK 0x0C23
#define | GL_INDEX_MODE 0x0C30
#define | GL_RGBA_MODE 0x0C31
#define | GL_DOUBLEBUFFER 0x0C32
#define | GL_STEREO 0x0C33
#define | GL_RENDER_MODE 0x0C40
#define | GL_PERSPECTIVE_CORRECTION_HINT 0x0C50
#define | GL_POINT_SMOOTH_HINT 0x0C51
#define | GL_LINE_SMOOTH_HINT 0x0C52
#define | GL_POLYGON_SMOOTH_HINT 0x0C53
#define | GL_FOG_HINT 0x0C54
#define | GL_TEXTURE_GEN_S 0x0C60
#define | GL_TEXTURE_GEN_T 0x0C61
#define | GL_TEXTURE_GEN_R 0x0C62
#define | GL_TEXTURE_GEN_Q 0x0C63
#define | GL_PIXEL_MAP_I_TO_I 0x0C70
#define | GL_PIXEL_MAP_S_TO_S 0x0C71
#define | GL_PIXEL_MAP_I_TO_R 0x0C72
#define | GL_PIXEL_MAP_I_TO_G 0x0C73
#define | GL_PIXEL_MAP_I_TO_B 0x0C74
#define | GL_PIXEL_MAP_I_TO_A 0x0C75
#define | GL_PIXEL_MAP_R_TO_R 0x0C76
#define | GL_PIXEL_MAP_G_TO_G 0x0C77
#define | GL_PIXEL_MAP_B_TO_B 0x0C78
#define | GL_PIXEL_MAP_A_TO_A 0x0C79
#define | GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0
#define | GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1
#define | GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2
#define | GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3
#define | GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4
#define | GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5
#define | GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6
#define | GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7
#define | GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8
#define | GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9
#define | GL_UNPACK_SWAP_BYTES 0x0CF0
#define | GL_UNPACK_LSB_FIRST 0x0CF1
#define | GL_UNPACK_ROW_LENGTH 0x0CF2
#define | GL_UNPACK_SKIP_ROWS 0x0CF3
#define | GL_UNPACK_SKIP_PIXELS 0x0CF4
#define | GL_UNPACK_ALIGNMENT 0x0CF5
#define | GL_PACK_SWAP_BYTES 0x0D00
#define | GL_PACK_LSB_FIRST 0x0D01
#define | GL_PACK_ROW_LENGTH 0x0D02
#define | GL_PACK_SKIP_ROWS 0x0D03
#define | GL_PACK_SKIP_PIXELS 0x0D04
#define | GL_PACK_ALIGNMENT 0x0D05
#define | GL_MAP_COLOR 0x0D10
#define | GL_MAP_STENCIL 0x0D11
#define | GL_INDEX_SHIFT 0x0D12
#define | GL_INDEX_OFFSET 0x0D13
#define | GL_RED_SCALE 0x0D14
#define | GL_RED_BIAS 0x0D15
#define | GL_ZOOM_X 0x0D16
#define | GL_ZOOM_Y 0x0D17
#define | GL_GREEN_SCALE 0x0D18
#define | GL_GREEN_BIAS 0x0D19
#define | GL_BLUE_SCALE 0x0D1A
#define | GL_BLUE_BIAS 0x0D1B
#define | GL_ALPHA_SCALE 0x0D1C
#define | GL_ALPHA_BIAS 0x0D1D
#define | GL_DEPTH_SCALE 0x0D1E
#define | GL_DEPTH_BIAS 0x0D1F
#define | GL_MAX_EVAL_ORDER 0x0D30
#define | GL_MAX_LIGHTS 0x0D31
#define | GL_MAX_CLIP_PLANES 0x0D32
#define | GL_MAX_TEXTURE_SIZE 0x0D33
#define | GL_MAX_PIXEL_MAP_TABLE 0x0D34
#define | GL_MAX_ATTRIB_STACK_DEPTH 0x0D35
#define | GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36
#define | GL_MAX_NAME_STACK_DEPTH 0x0D37
#define | GL_MAX_PROJECTION_STACK_DEPTH 0x0D38
#define | GL_MAX_TEXTURE_STACK_DEPTH 0x0D39
#define | GL_MAX_VIEWPORT_DIMS 0x0D3A
#define | GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B
#define | GL_SUBPIXEL_BITS 0x0D50
#define | GL_INDEX_BITS 0x0D51
#define | GL_RED_BITS 0x0D52
#define | GL_GREEN_BITS 0x0D53
#define | GL_BLUE_BITS 0x0D54
#define | GL_ALPHA_BITS 0x0D55
#define | GL_DEPTH_BITS 0x0D56
#define | GL_STENCIL_BITS 0x0D57
#define | GL_ACCUM_RED_BITS 0x0D58
#define | GL_ACCUM_GREEN_BITS 0x0D59
#define | GL_ACCUM_BLUE_BITS 0x0D5A
#define | GL_ACCUM_ALPHA_BITS 0x0D5B
#define | GL_NAME_STACK_DEPTH 0x0D70
#define | GL_AUTO_NORMAL 0x0D80
#define | GL_MAP1_COLOR_4 0x0D90
#define | GL_MAP1_INDEX 0x0D91
#define | GL_MAP1_NORMAL 0x0D92
#define | GL_MAP1_TEXTURE_COORD_1 0x0D93
#define | GL_MAP1_TEXTURE_COORD_2 0x0D94
#define | GL_MAP1_TEXTURE_COORD_3 0x0D95
#define | GL_MAP1_TEXTURE_COORD_4 0x0D96
#define | GL_MAP1_VERTEX_3 0x0D97
#define | GL_MAP1_VERTEX_4 0x0D98
#define | GL_MAP2_COLOR_4 0x0DB0
#define | GL_MAP2_INDEX 0x0DB1
#define | GL_MAP2_NORMAL 0x0DB2
#define | GL_MAP2_TEXTURE_COORD_1 0x0DB3
#define | GL_MAP2_TEXTURE_COORD_2 0x0DB4
#define | GL_MAP2_TEXTURE_COORD_3 0x0DB5
#define | GL_MAP2_TEXTURE_COORD_4 0x0DB6
#define | GL_MAP2_VERTEX_3 0x0DB7
#define | GL_MAP2_VERTEX_4 0x0DB8
#define | GL_MAP1_GRID_DOMAIN 0x0DD0
#define | GL_MAP1_GRID_SEGMENTS 0x0DD1
#define | GL_MAP2_GRID_DOMAIN 0x0DD2
#define | GL_MAP2_GRID_SEGMENTS 0x0DD3
#define | GL_TEXTURE_1D 0x0DE0
#define | GL_TEXTURE_2D 0x0DE1
#define | GL_FEEDBACK_BUFFER_POINTER 0x0DF0
#define | GL_FEEDBACK_BUFFER_SIZE 0x0DF1
#define | GL_FEEDBACK_BUFFER_TYPE 0x0DF2
#define | GL_SELECTION_BUFFER_POINTER 0x0DF3
#define | GL_SELECTION_BUFFER_SIZE 0x0DF4
#define | GL_TEXTURE_WIDTH 0x1000
#define | GL_TRANSFORM_BIT 0x00001000
#define | GL_TEXTURE_HEIGHT 0x1001
#define | GL_TEXTURE_INTERNAL_FORMAT 0x1003
#define | GL_TEXTURE_BORDER_COLOR 0x1004
#define | GL_TEXTURE_BORDER 0x1005
#define | GL_DONT_CARE 0x1100
#define | GL_FASTEST 0x1101
#define | GL_NICEST 0x1102
#define | GL_AMBIENT 0x1200
#define | GL_DIFFUSE 0x1201
#define | GL_SPECULAR 0x1202
#define | GL_POSITION 0x1203
#define | GL_SPOT_DIRECTION 0x1204
#define | GL_SPOT_EXPONENT 0x1205
#define | GL_SPOT_CUTOFF 0x1206
#define | GL_CONSTANT_ATTENUATION 0x1207
#define | GL_LINEAR_ATTENUATION 0x1208
#define | GL_QUADRATIC_ATTENUATION 0x1209
#define | GL_COMPILE 0x1300
#define | GL_COMPILE_AND_EXECUTE 0x1301
#define | GL_BYTE 0x1400
#define | GL_UNSIGNED_BYTE 0x1401
#define | GL_SHORT 0x1402
#define | GL_UNSIGNED_SHORT 0x1403
#define | GL_INT 0x1404
#define | GL_UNSIGNED_INT 0x1405
#define | GL_FLOAT 0x1406
#define | GL_2_BYTES 0x1407
#define | GL_3_BYTES 0x1408
#define | GL_4_BYTES 0x1409
#define | GL_DOUBLE 0x140A
#define | GL_CLEAR 0x1500
#define | GL_AND 0x1501
#define | GL_AND_REVERSE 0x1502
#define | GL_COPY 0x1503
#define | GL_AND_INVERTED 0x1504
#define | GL_NOOP 0x1505
#define | GL_XOR 0x1506
#define | GL_OR 0x1507
#define | GL_NOR 0x1508
#define | GL_EQUIV 0x1509
#define | GL_INVERT 0x150A
#define | GL_OR_REVERSE 0x150B
#define | GL_COPY_INVERTED 0x150C
#define | GL_OR_INVERTED 0x150D
#define | GL_NAND 0x150E
#define | GL_SET 0x150F
#define | GL_EMISSION 0x1600
#define | GL_SHININESS 0x1601
#define | GL_AMBIENT_AND_DIFFUSE 0x1602
#define | GL_COLOR_INDEXES 0x1603
#define | GL_MODELVIEW 0x1700
#define | GL_PROJECTION 0x1701
#define | GL_TEXTURE 0x1702
#define | GL_COLOR 0x1800
#define | GL_DEPTH 0x1801
#define | GL_STENCIL 0x1802
#define | GL_COLOR_INDEX 0x1900
#define | GL_STENCIL_INDEX 0x1901
#define | GL_DEPTH_COMPONENT 0x1902
#define | GL_RED 0x1903
#define | GL_GREEN 0x1904
#define | GL_BLUE 0x1905
#define | GL_ALPHA 0x1906
#define | GL_RGB 0x1907
#define | GL_RGBA 0x1908
#define | GL_LUMINANCE 0x1909
#define | GL_LUMINANCE_ALPHA 0x190A
#define | GL_BITMAP 0x1A00
#define | GL_POINT 0x1B00
#define | GL_LINE 0x1B01
#define | GL_FILL 0x1B02
#define | GL_RENDER 0x1C00
#define | GL_FEEDBACK 0x1C01
#define | GL_SELECT 0x1C02
#define | GL_FLAT 0x1D00
#define | GL_SMOOTH 0x1D01
#define | GL_KEEP 0x1E00
#define | GL_REPLACE 0x1E01
#define | GL_INCR 0x1E02
#define | GL_DECR 0x1E03
#define | GL_VENDOR 0x1F00
#define | GL_RENDERER 0x1F01
#define | GL_VERSION 0x1F02
#define | GL_EXTENSIONS 0x1F03
#define | GL_S 0x2000
#define | GL_ENABLE_BIT 0x00002000
#define | GL_T 0x2001
#define | GL_R 0x2002
#define | GL_Q 0x2003
#define | GL_MODULATE 0x2100
#define | GL_DECAL 0x2101
#define | GL_TEXTURE_ENV_MODE 0x2200
#define | GL_TEXTURE_ENV_COLOR 0x2201
#define | GL_TEXTURE_ENV 0x2300
#define | GL_EYE_LINEAR 0x2400
#define | GL_OBJECT_LINEAR 0x2401
#define | GL_SPHERE_MAP 0x2402
#define | GL_TEXTURE_GEN_MODE 0x2500
#define | GL_OBJECT_PLANE 0x2501
#define | GL_EYE_PLANE 0x2502
#define | GL_NEAREST 0x2600
#define | GL_LINEAR 0x2601
#define | GL_NEAREST_MIPMAP_NEAREST 0x2700
#define | GL_LINEAR_MIPMAP_NEAREST 0x2701
#define | GL_NEAREST_MIPMAP_LINEAR 0x2702
#define | GL_LINEAR_MIPMAP_LINEAR 0x2703
#define | GL_TEXTURE_MAG_FILTER 0x2800
#define | GL_TEXTURE_MIN_FILTER 0x2801
#define | GL_TEXTURE_WRAP_S 0x2802
#define | GL_TEXTURE_WRAP_T 0x2803
#define | GL_CLAMP 0x2900
#define | GL_REPEAT 0x2901
#define | GL_POLYGON_OFFSET_UNITS 0x2A00
#define | GL_POLYGON_OFFSET_POINT 0x2A01
#define | GL_POLYGON_OFFSET_LINE 0x2A02
#define | GL_R3_G3_B2 0x2A10
#define | GL_V2F 0x2A20
#define | GL_V3F 0x2A21
#define | GL_C4UB_V2F 0x2A22
#define | GL_C4UB_V3F 0x2A23
#define | GL_C3F_V3F 0x2A24
#define | GL_N3F_V3F 0x2A25
#define | GL_C4F_N3F_V3F 0x2A26
#define | GL_T2F_V3F 0x2A27
#define | GL_T4F_V4F 0x2A28
#define | GL_T2F_C4UB_V3F 0x2A29
#define | GL_T2F_C3F_V3F 0x2A2A
#define | GL_T2F_N3F_V3F 0x2A2B
#define | GL_T2F_C4F_N3F_V3F 0x2A2C
#define | GL_T4F_C4F_N3F_V4F 0x2A2D
#define | GL_CLIP_PLANE0 0x3000
#define | GL_CLIP_PLANE1 0x3001
#define | GL_CLIP_PLANE2 0x3002
#define | GL_CLIP_PLANE3 0x3003
#define | GL_CLIP_PLANE4 0x3004
#define | GL_CLIP_PLANE5 0x3005
#define | GL_LIGHT0 0x4000
#define | GL_COLOR_BUFFER_BIT 0x00004000
#define | GL_LIGHT1 0x4001
#define | GL_LIGHT2 0x4002
#define | GL_LIGHT3 0x4003
#define | GL_LIGHT4 0x4004
#define | GL_LIGHT5 0x4005
#define | GL_LIGHT6 0x4006
#define | GL_LIGHT7 0x4007
#define | GL_HINT_BIT 0x00008000
#define | GL_POLYGON_OFFSET_FILL 0x8037
#define | GL_POLYGON_OFFSET_FACTOR 0x8038
#define | GL_ALPHA4 0x803B
#define | GL_ALPHA8 0x803C
#define | GL_ALPHA12 0x803D
#define | GL_ALPHA16 0x803E
#define | GL_LUMINANCE4 0x803F
#define | GL_LUMINANCE8 0x8040
#define | GL_LUMINANCE12 0x8041
#define | GL_LUMINANCE16 0x8042
#define | GL_LUMINANCE4_ALPHA4 0x8043
#define | GL_LUMINANCE6_ALPHA2 0x8044
#define | GL_LUMINANCE8_ALPHA8 0x8045
#define | GL_LUMINANCE12_ALPHA4 0x8046
#define | GL_LUMINANCE12_ALPHA12 0x8047
#define | GL_LUMINANCE16_ALPHA16 0x8048
#define | GL_INTENSITY 0x8049
#define | GL_INTENSITY4 0x804A
#define | GL_INTENSITY8 0x804B
#define | GL_INTENSITY12 0x804C
#define | GL_INTENSITY16 0x804D
#define | GL_RGB4 0x804F
#define | GL_RGB5 0x8050
#define | GL_RGB8 0x8051
#define | GL_RGB10 0x8052
#define | GL_RGB12 0x8053
#define | GL_RGB16 0x8054
#define | GL_RGBA2 0x8055
#define | GL_RGBA4 0x8056
#define | GL_RGB5_A1 0x8057
#define | GL_RGBA8 0x8058
#define | GL_RGB10_A2 0x8059
#define | GL_RGBA12 0x805A
#define | GL_RGBA16 0x805B
#define | GL_TEXTURE_RED_SIZE 0x805C
#define | GL_TEXTURE_GREEN_SIZE 0x805D
#define | GL_TEXTURE_BLUE_SIZE 0x805E
#define | GL_TEXTURE_ALPHA_SIZE 0x805F
#define | GL_TEXTURE_LUMINANCE_SIZE 0x8060
#define | GL_TEXTURE_INTENSITY_SIZE 0x8061
#define | GL_PROXY_TEXTURE_1D 0x8063
#define | GL_PROXY_TEXTURE_2D 0x8064
#define | GL_TEXTURE_PRIORITY 0x8066
#define | GL_TEXTURE_RESIDENT 0x8067
#define | GL_TEXTURE_BINDING_1D 0x8068
#define | GL_TEXTURE_BINDING_2D 0x8069
#define | GL_VERTEX_ARRAY 0x8074
#define | GL_NORMAL_ARRAY 0x8075
#define | GL_COLOR_ARRAY 0x8076
#define | GL_INDEX_ARRAY 0x8077
#define | GL_TEXTURE_COORD_ARRAY 0x8078
#define | GL_EDGE_FLAG_ARRAY 0x8079
#define | GL_VERTEX_ARRAY_SIZE 0x807A
#define | GL_VERTEX_ARRAY_TYPE 0x807B
#define | GL_VERTEX_ARRAY_STRIDE 0x807C
#define | GL_NORMAL_ARRAY_TYPE 0x807E
#define | GL_NORMAL_ARRAY_STRIDE 0x807F
#define | GL_COLOR_ARRAY_SIZE 0x8081
#define | GL_COLOR_ARRAY_TYPE 0x8082
#define | GL_COLOR_ARRAY_STRIDE 0x8083
#define | GL_INDEX_ARRAY_TYPE 0x8085
#define | GL_INDEX_ARRAY_STRIDE 0x8086
#define | GL_TEXTURE_COORD_ARRAY_SIZE 0x8088
#define | GL_TEXTURE_COORD_ARRAY_TYPE 0x8089
#define | GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A
#define | GL_EDGE_FLAG_ARRAY_STRIDE 0x808C
#define | GL_VERTEX_ARRAY_POINTER 0x808E
#define | GL_NORMAL_ARRAY_POINTER 0x808F
#define | GL_COLOR_ARRAY_POINTER 0x8090
#define | GL_INDEX_ARRAY_POINTER 0x8091
#define | GL_TEXTURE_COORD_ARRAY_POINTER 0x8092
#define | GL_EDGE_FLAG_ARRAY_POINTER 0x8093
#define | GL_COLOR_INDEX1_EXT 0x80E2
#define | GL_COLOR_INDEX2_EXT 0x80E3
#define | GL_COLOR_INDEX4_EXT 0x80E4
#define | GL_COLOR_INDEX8_EXT 0x80E5
#define | GL_COLOR_INDEX12_EXT 0x80E6
#define | GL_COLOR_INDEX16_EXT 0x80E7
#define | GL_EVAL_BIT 0x00010000
#define | GL_LIST_BIT 0x00020000
#define | GL_TEXTURE_BIT 0x00040000
#define | GL_SCISSOR_BIT 0x00080000
#define | GL_ALL_ATTRIB_BITS 0x000fffff
#define | GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff
#define | GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)
#define | GL_VERSION_1_2 1
#define | GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
#define | GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
#define | GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
#define | GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
#define | GL_UNSIGNED_BYTE_3_3_2 0x8032
#define | GL_UNSIGNED_SHORT_4_4_4_4 0x8033
#define | GL_UNSIGNED_SHORT_5_5_5_1 0x8034
#define | GL_UNSIGNED_INT_8_8_8_8 0x8035
#define | GL_UNSIGNED_INT_10_10_10_2 0x8036
#define | GL_RESCALE_NORMAL 0x803A
#define | GL_TEXTURE_BINDING_3D 0x806A
#define | GL_PACK_SKIP_IMAGES 0x806B
#define | GL_PACK_IMAGE_HEIGHT 0x806C
#define | GL_UNPACK_SKIP_IMAGES 0x806D
#define | GL_UNPACK_IMAGE_HEIGHT 0x806E
#define | GL_TEXTURE_3D 0x806F
#define | GL_PROXY_TEXTURE_3D 0x8070
#define | GL_TEXTURE_DEPTH 0x8071
#define | GL_TEXTURE_WRAP_R 0x8072
#define | GL_MAX_3D_TEXTURE_SIZE 0x8073
#define | GL_BGR 0x80E0
#define | GL_BGRA 0x80E1
#define | GL_MAX_ELEMENTS_VERTICES 0x80E8
#define | GL_MAX_ELEMENTS_INDICES 0x80E9
#define | GL_CLAMP_TO_EDGE 0x812F
#define | GL_TEXTURE_MIN_LOD 0x813A
#define | GL_TEXTURE_MAX_LOD 0x813B
#define | GL_TEXTURE_BASE_LEVEL 0x813C
#define | GL_TEXTURE_MAX_LEVEL 0x813D
#define | GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8
#define | GL_SINGLE_COLOR 0x81F9
#define | GL_SEPARATE_SPECULAR_COLOR 0x81FA
#define | GL_UNSIGNED_BYTE_2_3_3_REV 0x8362
#define | GL_UNSIGNED_SHORT_5_6_5 0x8363
#define | GL_UNSIGNED_SHORT_5_6_5_REV 0x8364
#define | GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365
#define | GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366
#define | GL_UNSIGNED_INT_8_8_8_8_REV 0x8367
#define | GL_ALIASED_POINT_SIZE_RANGE 0x846D
#define | GL_ALIASED_LINE_WIDTH_RANGE 0x846E
#define | glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)
#define | glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)
#define | glTexImage3D GLEW_GET_FUN(__glewTexImage3D)
#define | glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)
#define | GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)
#define | GL_VERSION_1_2_1 1
#define | GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1)
#define | GL_VERSION_1_3 1
#define | GL_MULTISAMPLE 0x809D
#define | GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE 0x809F
#define | GL_SAMPLE_COVERAGE 0x80A0
#define | GL_SAMPLE_BUFFERS 0x80A8
#define | GL_SAMPLES 0x80A9
#define | GL_SAMPLE_COVERAGE_VALUE 0x80AA
#define | GL_SAMPLE_COVERAGE_INVERT 0x80AB
#define | GL_CLAMP_TO_BORDER 0x812D
#define | GL_TEXTURE0 0x84C0
#define | GL_TEXTURE1 0x84C1
#define | GL_TEXTURE2 0x84C2
#define | GL_TEXTURE3 0x84C3
#define | GL_TEXTURE4 0x84C4
#define | GL_TEXTURE5 0x84C5
#define | GL_TEXTURE6 0x84C6
#define | GL_TEXTURE7 0x84C7
#define | GL_TEXTURE8 0x84C8
#define | GL_TEXTURE9 0x84C9
#define | GL_TEXTURE10 0x84CA
#define | GL_TEXTURE11 0x84CB
#define | GL_TEXTURE12 0x84CC
#define | GL_TEXTURE13 0x84CD
#define | GL_TEXTURE14 0x84CE
#define | GL_TEXTURE15 0x84CF
#define | GL_TEXTURE16 0x84D0
#define | GL_TEXTURE17 0x84D1
#define | GL_TEXTURE18 0x84D2
#define | GL_TEXTURE19 0x84D3
#define | GL_TEXTURE20 0x84D4
#define | GL_TEXTURE21 0x84D5
#define | GL_TEXTURE22 0x84D6
#define | GL_TEXTURE23 0x84D7
#define | GL_TEXTURE24 0x84D8
#define | GL_TEXTURE25 0x84D9
#define | GL_TEXTURE26 0x84DA
#define | GL_TEXTURE27 0x84DB
#define | GL_TEXTURE28 0x84DC
#define | GL_TEXTURE29 0x84DD
#define | GL_TEXTURE30 0x84DE
#define | GL_TEXTURE31 0x84DF
#define | GL_ACTIVE_TEXTURE 0x84E0
#define | GL_CLIENT_ACTIVE_TEXTURE 0x84E1
#define | GL_MAX_TEXTURE_UNITS 0x84E2
#define | GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3
#define | GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4
#define | GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5
#define | GL_TRANSPOSE_COLOR_MATRIX 0x84E6
#define | GL_SUBTRACT 0x84E7
#define | GL_COMPRESSED_ALPHA 0x84E9
#define | GL_COMPRESSED_LUMINANCE 0x84EA
#define | GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB
#define | GL_COMPRESSED_INTENSITY 0x84EC
#define | GL_COMPRESSED_RGB 0x84ED
#define | GL_COMPRESSED_RGBA 0x84EE
#define | GL_TEXTURE_COMPRESSION_HINT 0x84EF
#define | GL_NORMAL_MAP 0x8511
#define | GL_REFLECTION_MAP 0x8512
#define | GL_TEXTURE_CUBE_MAP 0x8513
#define | GL_TEXTURE_BINDING_CUBE_MAP 0x8514
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A
#define | GL_PROXY_TEXTURE_CUBE_MAP 0x851B
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C
#define | GL_COMBINE 0x8570
#define | GL_COMBINE_RGB 0x8571
#define | GL_COMBINE_ALPHA 0x8572
#define | GL_RGB_SCALE 0x8573
#define | GL_ADD_SIGNED 0x8574
#define | GL_INTERPOLATE 0x8575
#define | GL_CONSTANT 0x8576
#define | GL_PRIMARY_COLOR 0x8577
#define | GL_PREVIOUS 0x8578
#define | GL_SOURCE0_RGB 0x8580
#define | GL_SOURCE1_RGB 0x8581
#define | GL_SOURCE2_RGB 0x8582
#define | GL_SOURCE0_ALPHA 0x8588
#define | GL_SOURCE1_ALPHA 0x8589
#define | GL_SOURCE2_ALPHA 0x858A
#define | GL_OPERAND0_RGB 0x8590
#define | GL_OPERAND1_RGB 0x8591
#define | GL_OPERAND2_RGB 0x8592
#define | GL_OPERAND0_ALPHA 0x8598
#define | GL_OPERAND1_ALPHA 0x8599
#define | GL_OPERAND2_ALPHA 0x859A
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0
#define | GL_TEXTURE_COMPRESSED 0x86A1
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
#define | GL_COMPRESSED_TEXTURE_FORMATS 0x86A3
#define | GL_DOT3_RGB 0x86AE
#define | GL_DOT3_RGBA 0x86AF
#define | GL_MULTISAMPLE_BIT 0x20000000
#define | glActiveTexture GLEW_GET_FUN(__glewActiveTexture)
#define | glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)
#define | glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)
#define | glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)
#define | glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)
#define | glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)
#define | glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)
#define | glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)
#define | glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)
#define | glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)
#define | glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)
#define | glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)
#define | glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)
#define | glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)
#define | glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)
#define | glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)
#define | glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)
#define | glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)
#define | glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)
#define | glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)
#define | glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)
#define | glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)
#define | glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)
#define | glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)
#define | glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)
#define | glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)
#define | glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)
#define | glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)
#define | glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)
#define | glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)
#define | glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)
#define | glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)
#define | glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)
#define | glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)
#define | glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)
#define | glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)
#define | glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)
#define | glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)
#define | glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)
#define | glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)
#define | glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)
#define | glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)
#define | glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)
#define | glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)
#define | glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)
#define | glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)
#define | GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)
#define | GL_VERSION_1_4 1
#define | GL_BLEND_DST_RGB 0x80C8
#define | GL_BLEND_SRC_RGB 0x80C9
#define | GL_BLEND_DST_ALPHA 0x80CA
#define | GL_BLEND_SRC_ALPHA 0x80CB
#define | GL_POINT_SIZE_MIN 0x8126
#define | GL_POINT_SIZE_MAX 0x8127
#define | GL_POINT_FADE_THRESHOLD_SIZE 0x8128
#define | GL_POINT_DISTANCE_ATTENUATION 0x8129
#define | GL_GENERATE_MIPMAP 0x8191
#define | GL_GENERATE_MIPMAP_HINT 0x8192
#define | GL_DEPTH_COMPONENT16 0x81A5
#define | GL_DEPTH_COMPONENT24 0x81A6
#define | GL_DEPTH_COMPONENT32 0x81A7
#define | GL_MIRRORED_REPEAT 0x8370
#define | GL_FOG_COORDINATE_SOURCE 0x8450
#define | GL_FOG_COORDINATE 0x8451
#define | GL_FRAGMENT_DEPTH 0x8452
#define | GL_CURRENT_FOG_COORDINATE 0x8453
#define | GL_FOG_COORDINATE_ARRAY_TYPE 0x8454
#define | GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455
#define | GL_FOG_COORDINATE_ARRAY_POINTER 0x8456
#define | GL_FOG_COORDINATE_ARRAY 0x8457
#define | GL_COLOR_SUM 0x8458
#define | GL_CURRENT_SECONDARY_COLOR 0x8459
#define | GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A
#define | GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C
#define | GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D
#define | GL_SECONDARY_COLOR_ARRAY 0x845E
#define | GL_MAX_TEXTURE_LOD_BIAS 0x84FD
#define | GL_TEXTURE_FILTER_CONTROL 0x8500
#define | GL_TEXTURE_LOD_BIAS 0x8501
#define | GL_INCR_WRAP 0x8507
#define | GL_DECR_WRAP 0x8508
#define | GL_TEXTURE_DEPTH_SIZE 0x884A
#define | GL_DEPTH_TEXTURE_MODE 0x884B
#define | GL_TEXTURE_COMPARE_MODE 0x884C
#define | GL_TEXTURE_COMPARE_FUNC 0x884D
#define | GL_COMPARE_R_TO_TEXTURE 0x884E
#define | glBlendColor GLEW_GET_FUN(__glewBlendColor)
#define | glBlendEquation GLEW_GET_FUN(__glewBlendEquation)
#define | glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)
#define | glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)
#define | glFogCoordd GLEW_GET_FUN(__glewFogCoordd)
#define | glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)
#define | glFogCoordf GLEW_GET_FUN(__glewFogCoordf)
#define | glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)
#define | glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)
#define | glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)
#define | glPointParameterf GLEW_GET_FUN(__glewPointParameterf)
#define | glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)
#define | glPointParameteri GLEW_GET_FUN(__glewPointParameteri)
#define | glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv)
#define | glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)
#define | glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)
#define | glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)
#define | glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)
#define | glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)
#define | glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)
#define | glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)
#define | glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)
#define | glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)
#define | glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)
#define | glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)
#define | glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)
#define | glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)
#define | glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)
#define | glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)
#define | glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)
#define | glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)
#define | glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)
#define | glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)
#define | glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)
#define | glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)
#define | glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)
#define | glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)
#define | glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)
#define | glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)
#define | glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)
#define | glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)
#define | glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)
#define | glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)
#define | glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)
#define | glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)
#define | glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)
#define | glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)
#define | GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)
#define | GL_VERSION_1_5 1
#define | GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE
#define | GL_FOG_COORD GL_FOG_COORDINATE
#define | GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY
#define | GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
#define | GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER
#define | GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE
#define | GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE
#define | GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE
#define | GL_SRC0_ALPHA GL_SOURCE0_ALPHA
#define | GL_SRC0_RGB GL_SOURCE0_RGB
#define | GL_SRC1_ALPHA GL_SOURCE1_ALPHA
#define | GL_SRC1_RGB GL_SOURCE1_RGB
#define | GL_SRC2_ALPHA GL_SOURCE2_ALPHA
#define | GL_SRC2_RGB GL_SOURCE2_RGB
#define | GL_BUFFER_SIZE 0x8764
#define | GL_BUFFER_USAGE 0x8765
#define | GL_QUERY_COUNTER_BITS 0x8864
#define | GL_CURRENT_QUERY 0x8865
#define | GL_QUERY_RESULT 0x8866
#define | GL_QUERY_RESULT_AVAILABLE 0x8867
#define | GL_ARRAY_BUFFER 0x8892
#define | GL_ELEMENT_ARRAY_BUFFER 0x8893
#define | GL_ARRAY_BUFFER_BINDING 0x8894
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895
#define | GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896
#define | GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897
#define | GL_COLOR_ARRAY_BUFFER_BINDING 0x8898
#define | GL_INDEX_ARRAY_BUFFER_BINDING 0x8899
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
#define | GL_READ_ONLY 0x88B8
#define | GL_WRITE_ONLY 0x88B9
#define | GL_READ_WRITE 0x88BA
#define | GL_BUFFER_ACCESS 0x88BB
#define | GL_BUFFER_MAPPED 0x88BC
#define | GL_BUFFER_MAP_POINTER 0x88BD
#define | GL_STREAM_DRAW 0x88E0
#define | GL_STREAM_READ 0x88E1
#define | GL_STREAM_COPY 0x88E2
#define | GL_STATIC_DRAW 0x88E4
#define | GL_STATIC_READ 0x88E5
#define | GL_STATIC_COPY 0x88E6
#define | GL_DYNAMIC_DRAW 0x88E8
#define | GL_DYNAMIC_READ 0x88E9
#define | GL_DYNAMIC_COPY 0x88EA
#define | GL_SAMPLES_PASSED 0x8914
#define | glBeginQuery GLEW_GET_FUN(__glewBeginQuery)
#define | glBindBuffer GLEW_GET_FUN(__glewBindBuffer)
#define | glBufferData GLEW_GET_FUN(__glewBufferData)
#define | glBufferSubData GLEW_GET_FUN(__glewBufferSubData)
#define | glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)
#define | glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)
#define | glEndQuery GLEW_GET_FUN(__glewEndQuery)
#define | glGenBuffers GLEW_GET_FUN(__glewGenBuffers)
#define | glGenQueries GLEW_GET_FUN(__glewGenQueries)
#define | glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)
#define | glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)
#define | glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)
#define | glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)
#define | glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)
#define | glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)
#define | glIsBuffer GLEW_GET_FUN(__glewIsBuffer)
#define | glIsQuery GLEW_GET_FUN(__glewIsQuery)
#define | glMapBuffer GLEW_GET_FUN(__glewMapBuffer)
#define | glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)
#define | GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)
#define | GL_VERSION_2_0 1
#define | GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625
#define | GL_CURRENT_VERTEX_ATTRIB 0x8626
#define | GL_VERTEX_PROGRAM_POINT_SIZE 0x8642
#define | GL_VERTEX_PROGRAM_TWO_SIDE 0x8643
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645
#define | GL_STENCIL_BACK_FUNC 0x8800
#define | GL_STENCIL_BACK_FAIL 0x8801
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803
#define | GL_MAX_DRAW_BUFFERS 0x8824
#define | GL_DRAW_BUFFER0 0x8825
#define | GL_DRAW_BUFFER1 0x8826
#define | GL_DRAW_BUFFER2 0x8827
#define | GL_DRAW_BUFFER3 0x8828
#define | GL_DRAW_BUFFER4 0x8829
#define | GL_DRAW_BUFFER5 0x882A
#define | GL_DRAW_BUFFER6 0x882B
#define | GL_DRAW_BUFFER7 0x882C
#define | GL_DRAW_BUFFER8 0x882D
#define | GL_DRAW_BUFFER9 0x882E
#define | GL_DRAW_BUFFER10 0x882F
#define | GL_DRAW_BUFFER11 0x8830
#define | GL_DRAW_BUFFER12 0x8831
#define | GL_DRAW_BUFFER13 0x8832
#define | GL_DRAW_BUFFER14 0x8833
#define | GL_DRAW_BUFFER15 0x8834
#define | GL_BLEND_EQUATION_ALPHA 0x883D
#define | GL_POINT_SPRITE 0x8861
#define | GL_COORD_REPLACE 0x8862
#define | GL_MAX_VERTEX_ATTRIBS 0x8869
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
#define | GL_MAX_TEXTURE_COORDS 0x8871
#define | GL_MAX_TEXTURE_IMAGE_UNITS 0x8872
#define | GL_FRAGMENT_SHADER 0x8B30
#define | GL_VERTEX_SHADER 0x8B31
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A
#define | GL_MAX_VARYING_FLOATS 0x8B4B
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
#define | GL_SHADER_TYPE 0x8B4F
#define | GL_FLOAT_VEC2 0x8B50
#define | GL_FLOAT_VEC3 0x8B51
#define | GL_FLOAT_VEC4 0x8B52
#define | GL_INT_VEC2 0x8B53
#define | GL_INT_VEC3 0x8B54
#define | GL_INT_VEC4 0x8B55
#define | GL_BOOL 0x8B56
#define | GL_BOOL_VEC2 0x8B57
#define | GL_BOOL_VEC3 0x8B58
#define | GL_BOOL_VEC4 0x8B59
#define | GL_FLOAT_MAT2 0x8B5A
#define | GL_FLOAT_MAT3 0x8B5B
#define | GL_FLOAT_MAT4 0x8B5C
#define | GL_SAMPLER_1D 0x8B5D
#define | GL_SAMPLER_2D 0x8B5E
#define | GL_SAMPLER_3D 0x8B5F
#define | GL_SAMPLER_CUBE 0x8B60
#define | GL_SAMPLER_1D_SHADOW 0x8B61
#define | GL_SAMPLER_2D_SHADOW 0x8B62
#define | GL_DELETE_STATUS 0x8B80
#define | GL_COMPILE_STATUS 0x8B81
#define | GL_LINK_STATUS 0x8B82
#define | GL_VALIDATE_STATUS 0x8B83
#define | GL_INFO_LOG_LENGTH 0x8B84
#define | GL_ATTACHED_SHADERS 0x8B85
#define | GL_ACTIVE_UNIFORMS 0x8B86
#define | GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87
#define | GL_SHADER_SOURCE_LENGTH 0x8B88
#define | GL_ACTIVE_ATTRIBUTES 0x8B89
#define | GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
#define | GL_SHADING_LANGUAGE_VERSION 0x8B8C
#define | GL_CURRENT_PROGRAM 0x8B8D
#define | GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0
#define | GL_LOWER_LEFT 0x8CA1
#define | GL_UPPER_LEFT 0x8CA2
#define | GL_STENCIL_BACK_REF 0x8CA3
#define | GL_STENCIL_BACK_VALUE_MASK 0x8CA4
#define | GL_STENCIL_BACK_WRITEMASK 0x8CA5
#define | glAttachShader GLEW_GET_FUN(__glewAttachShader)
#define | glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)
#define | glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)
#define | glCompileShader GLEW_GET_FUN(__glewCompileShader)
#define | glCreateProgram GLEW_GET_FUN(__glewCreateProgram)
#define | glCreateShader GLEW_GET_FUN(__glewCreateShader)
#define | glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)
#define | glDeleteShader GLEW_GET_FUN(__glewDeleteShader)
#define | glDetachShader GLEW_GET_FUN(__glewDetachShader)
#define | glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)
#define | glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)
#define | glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)
#define | glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)
#define | glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)
#define | glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)
#define | glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)
#define | glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)
#define | glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)
#define | glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)
#define | glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)
#define | glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)
#define | glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)
#define | glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)
#define | glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)
#define | glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)
#define | glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)
#define | glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)
#define | glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)
#define | glIsProgram GLEW_GET_FUN(__glewIsProgram)
#define | glIsShader GLEW_GET_FUN(__glewIsShader)
#define | glLinkProgram GLEW_GET_FUN(__glewLinkProgram)
#define | glShaderSource GLEW_GET_FUN(__glewShaderSource)
#define | glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)
#define | glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)
#define | glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)
#define | glUniform1f GLEW_GET_FUN(__glewUniform1f)
#define | glUniform1fv GLEW_GET_FUN(__glewUniform1fv)
#define | glUniform1i GLEW_GET_FUN(__glewUniform1i)
#define | glUniform1iv GLEW_GET_FUN(__glewUniform1iv)
#define | glUniform2f GLEW_GET_FUN(__glewUniform2f)
#define | glUniform2fv GLEW_GET_FUN(__glewUniform2fv)
#define | glUniform2i GLEW_GET_FUN(__glewUniform2i)
#define | glUniform2iv GLEW_GET_FUN(__glewUniform2iv)
#define | glUniform3f GLEW_GET_FUN(__glewUniform3f)
#define | glUniform3fv GLEW_GET_FUN(__glewUniform3fv)
#define | glUniform3i GLEW_GET_FUN(__glewUniform3i)
#define | glUniform3iv GLEW_GET_FUN(__glewUniform3iv)
#define | glUniform4f GLEW_GET_FUN(__glewUniform4f)
#define | glUniform4fv GLEW_GET_FUN(__glewUniform4fv)
#define | glUniform4i GLEW_GET_FUN(__glewUniform4i)
#define | glUniform4iv GLEW_GET_FUN(__glewUniform4iv)
#define | glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)
#define | glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)
#define | glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)
#define | glUseProgram GLEW_GET_FUN(__glewUseProgram)
#define | glValidateProgram GLEW_GET_FUN(__glewValidateProgram)
#define | glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)
#define | glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)
#define | glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)
#define | glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)
#define | glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)
#define | glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)
#define | glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)
#define | glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)
#define | glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)
#define | glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)
#define | glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)
#define | glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)
#define | glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)
#define | glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)
#define | glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)
#define | glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)
#define | glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)
#define | glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)
#define | glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)
#define | glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)
#define | glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)
#define | glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)
#define | glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)
#define | glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)
#define | glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)
#define | glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)
#define | glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)
#define | glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)
#define | glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)
#define | glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)
#define | glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)
#define | glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)
#define | glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)
#define | glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)
#define | glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)
#define | glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)
#define | glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)
#define | GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)
#define | GL_VERSION_2_1 1
#define | GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F
#define | GL_PIXEL_PACK_BUFFER 0x88EB
#define | GL_PIXEL_UNPACK_BUFFER 0x88EC
#define | GL_PIXEL_PACK_BUFFER_BINDING 0x88ED
#define | GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF
#define | GL_FLOAT_MAT2x3 0x8B65
#define | GL_FLOAT_MAT2x4 0x8B66
#define | GL_FLOAT_MAT3x2 0x8B67
#define | GL_FLOAT_MAT3x4 0x8B68
#define | GL_FLOAT_MAT4x2 0x8B69
#define | GL_FLOAT_MAT4x3 0x8B6A
#define | GL_SRGB 0x8C40
#define | GL_SRGB8 0x8C41
#define | GL_SRGB_ALPHA 0x8C42
#define | GL_SRGB8_ALPHA8 0x8C43
#define | GL_SLUMINANCE_ALPHA 0x8C44
#define | GL_SLUMINANCE8_ALPHA8 0x8C45
#define | GL_SLUMINANCE 0x8C46
#define | GL_SLUMINANCE8 0x8C47
#define | GL_COMPRESSED_SRGB 0x8C48
#define | GL_COMPRESSED_SRGB_ALPHA 0x8C49
#define | GL_COMPRESSED_SLUMINANCE 0x8C4A
#define | GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B
#define | glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)
#define | glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)
#define | glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)
#define | glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)
#define | glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)
#define | glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)
#define | GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)
#define | GL_VERSION_3_0 1
#define | GL_CLIP_DISTANCE0 GL_CLIP_PLANE0
#define | GL_CLIP_DISTANCE1 GL_CLIP_PLANE1
#define | GL_CLIP_DISTANCE2 GL_CLIP_PLANE2
#define | GL_CLIP_DISTANCE3 GL_CLIP_PLANE3
#define | GL_CLIP_DISTANCE4 GL_CLIP_PLANE4
#define | GL_CLIP_DISTANCE5 GL_CLIP_PLANE5
#define | GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB
#define | GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES
#define | GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS
#define | GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001
#define | GL_MAJOR_VERSION 0x821B
#define | GL_MINOR_VERSION 0x821C
#define | GL_NUM_EXTENSIONS 0x821D
#define | GL_CONTEXT_FLAGS 0x821E
#define | GL_DEPTH_BUFFER 0x8223
#define | GL_STENCIL_BUFFER 0x8224
#define | GL_RGBA32F 0x8814
#define | GL_RGB32F 0x8815
#define | GL_RGBA16F 0x881A
#define | GL_RGB16F 0x881B
#define | GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD
#define | GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF
#define | GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904
#define | GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905
#define | GL_CLAMP_VERTEX_COLOR 0x891A
#define | GL_CLAMP_FRAGMENT_COLOR 0x891B
#define | GL_CLAMP_READ_COLOR 0x891C
#define | GL_FIXED_ONLY 0x891D
#define | GL_TEXTURE_RED_TYPE 0x8C10
#define | GL_TEXTURE_GREEN_TYPE 0x8C11
#define | GL_TEXTURE_BLUE_TYPE 0x8C12
#define | GL_TEXTURE_ALPHA_TYPE 0x8C13
#define | GL_TEXTURE_LUMINANCE_TYPE 0x8C14
#define | GL_TEXTURE_INTENSITY_TYPE 0x8C15
#define | GL_TEXTURE_DEPTH_TYPE 0x8C16
#define | GL_TEXTURE_1D_ARRAY 0x8C18
#define | GL_PROXY_TEXTURE_1D_ARRAY 0x8C19
#define | GL_TEXTURE_2D_ARRAY 0x8C1A
#define | GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B
#define | GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C
#define | GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D
#define | GL_R11F_G11F_B10F 0x8C3A
#define | GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define | GL_RGB9_E5 0x8C3D
#define | GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E
#define | GL_TEXTURE_SHARED_SIZE 0x8C3F
#define | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76
#define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80
#define | GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83
#define | GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84
#define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85
#define | GL_PRIMITIVES_GENERATED 0x8C87
#define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88
#define | GL_RASTERIZER_DISCARD 0x8C89
#define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B
#define | GL_INTERLEAVED_ATTRIBS 0x8C8C
#define | GL_SEPARATE_ATTRIBS 0x8C8D
#define | GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E
#define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F
#define | GL_RGBA32UI 0x8D70
#define | GL_RGB32UI 0x8D71
#define | GL_RGBA16UI 0x8D76
#define | GL_RGB16UI 0x8D77
#define | GL_RGBA8UI 0x8D7C
#define | GL_RGB8UI 0x8D7D
#define | GL_RGBA32I 0x8D82
#define | GL_RGB32I 0x8D83
#define | GL_RGBA16I 0x8D88
#define | GL_RGB16I 0x8D89
#define | GL_RGBA8I 0x8D8E
#define | GL_RGB8I 0x8D8F
#define | GL_RED_INTEGER 0x8D94
#define | GL_GREEN_INTEGER 0x8D95
#define | GL_BLUE_INTEGER 0x8D96
#define | GL_ALPHA_INTEGER 0x8D97
#define | GL_RGB_INTEGER 0x8D98
#define | GL_RGBA_INTEGER 0x8D99
#define | GL_BGR_INTEGER 0x8D9A
#define | GL_BGRA_INTEGER 0x8D9B
#define | GL_SAMPLER_1D_ARRAY 0x8DC0
#define | GL_SAMPLER_2D_ARRAY 0x8DC1
#define | GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3
#define | GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4
#define | GL_SAMPLER_CUBE_SHADOW 0x8DC5
#define | GL_UNSIGNED_INT_VEC2 0x8DC6
#define | GL_UNSIGNED_INT_VEC3 0x8DC7
#define | GL_UNSIGNED_INT_VEC4 0x8DC8
#define | GL_INT_SAMPLER_1D 0x8DC9
#define | GL_INT_SAMPLER_2D 0x8DCA
#define | GL_INT_SAMPLER_3D 0x8DCB
#define | GL_INT_SAMPLER_CUBE 0x8DCC
#define | GL_INT_SAMPLER_1D_ARRAY 0x8DCE
#define | GL_INT_SAMPLER_2D_ARRAY 0x8DCF
#define | GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1
#define | GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2
#define | GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3
#define | GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4
#define | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6
#define | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7
#define | GL_QUERY_WAIT 0x8E13
#define | GL_QUERY_NO_WAIT 0x8E14
#define | GL_QUERY_BY_REGION_WAIT 0x8E15
#define | GL_QUERY_BY_REGION_NO_WAIT 0x8E16
#define | glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender)
#define | glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback)
#define | glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation)
#define | glClampColor GLEW_GET_FUN(__glewClampColor)
#define | glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi)
#define | glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv)
#define | glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv)
#define | glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv)
#define | glColorMaski GLEW_GET_FUN(__glewColorMaski)
#define | glDisablei GLEW_GET_FUN(__glewDisablei)
#define | glEnablei GLEW_GET_FUN(__glewEnablei)
#define | glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender)
#define | glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback)
#define | glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v)
#define | glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation)
#define | glGetStringi GLEW_GET_FUN(__glewGetStringi)
#define | glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv)
#define | glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv)
#define | glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying)
#define | glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv)
#define | glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv)
#define | glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv)
#define | glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi)
#define | glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv)
#define | glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv)
#define | glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings)
#define | glUniform1ui GLEW_GET_FUN(__glewUniform1ui)
#define | glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv)
#define | glUniform2ui GLEW_GET_FUN(__glewUniform2ui)
#define | glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv)
#define | glUniform3ui GLEW_GET_FUN(__glewUniform3ui)
#define | glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv)
#define | glUniform4ui GLEW_GET_FUN(__glewUniform4ui)
#define | glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv)
#define | glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i)
#define | glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv)
#define | glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui)
#define | glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv)
#define | glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i)
#define | glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv)
#define | glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui)
#define | glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv)
#define | glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i)
#define | glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv)
#define | glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui)
#define | glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv)
#define | glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv)
#define | glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i)
#define | glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv)
#define | glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv)
#define | glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv)
#define | glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui)
#define | glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv)
#define | glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv)
#define | glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer)
#define | GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0)
#define | GL_VERSION_3_1 1
#define | GL_TEXTURE_RECTANGLE 0x84F5
#define | GL_TEXTURE_BINDING_RECTANGLE 0x84F6
#define | GL_PROXY_TEXTURE_RECTANGLE 0x84F7
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8
#define | GL_SAMPLER_2D_RECT 0x8B63
#define | GL_SAMPLER_2D_RECT_SHADOW 0x8B64
#define | GL_TEXTURE_BUFFER 0x8C2A
#define | GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B
#define | GL_TEXTURE_BINDING_BUFFER 0x8C2C
#define | GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D
#define | GL_TEXTURE_BUFFER_FORMAT 0x8C2E
#define | GL_SAMPLER_BUFFER 0x8DC2
#define | GL_INT_SAMPLER_2D_RECT 0x8DCD
#define | GL_INT_SAMPLER_BUFFER 0x8DD0
#define | GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5
#define | GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8
#define | GL_RED_SNORM 0x8F90
#define | GL_RG_SNORM 0x8F91
#define | GL_RGB_SNORM 0x8F92
#define | GL_RGBA_SNORM 0x8F93
#define | GL_R8_SNORM 0x8F94
#define | GL_RG8_SNORM 0x8F95
#define | GL_RGB8_SNORM 0x8F96
#define | GL_RGBA8_SNORM 0x8F97
#define | GL_R16_SNORM 0x8F98
#define | GL_RG16_SNORM 0x8F99
#define | GL_RGB16_SNORM 0x8F9A
#define | GL_RGBA16_SNORM 0x8F9B
#define | GL_SIGNED_NORMALIZED 0x8F9C
#define | GL_PRIMITIVE_RESTART 0x8F9D
#define | GL_PRIMITIVE_RESTART_INDEX 0x8F9E
#define | GL_BUFFER_ACCESS_FLAGS 0x911F
#define | GL_BUFFER_MAP_LENGTH 0x9120
#define | GL_BUFFER_MAP_OFFSET 0x9121
#define | glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced)
#define | glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced)
#define | glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex)
#define | glTexBuffer GLEW_GET_FUN(__glewTexBuffer)
#define | GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1)
#define | GL_VERSION_3_2 1
#define | GL_CONTEXT_CORE_PROFILE_BIT 0x00000001
#define | GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002
#define | GL_LINES_ADJACENCY 0x000A
#define | GL_LINE_STRIP_ADJACENCY 0x000B
#define | GL_TRIANGLES_ADJACENCY 0x000C
#define | GL_TRIANGLE_STRIP_ADJACENCY 0x000D
#define | GL_PROGRAM_POINT_SIZE 0x8642
#define | GL_GEOMETRY_VERTICES_OUT 0x8916
#define | GL_GEOMETRY_INPUT_TYPE 0x8917
#define | GL_GEOMETRY_OUTPUT_TYPE 0x8918
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8
#define | GL_GEOMETRY_SHADER 0x8DD9
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1
#define | GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122
#define | GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123
#define | GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124
#define | GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125
#define | GL_CONTEXT_PROFILE_MASK 0x9126
#define | glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture)
#define | glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v)
#define | glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v)
#define | GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2)
#define | GL_VERSION_3_3 1
#define | GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE
#define | GL_RGB10_A2UI 0x906F
#define | glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor)
#define | GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3)
#define | GL_VERSION_4_0 1
#define | GL_SAMPLE_SHADING 0x8C36
#define | GL_MIN_SAMPLE_SHADING_VALUE 0x8C37
#define | GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E
#define | GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F
#define | GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F
#define | GL_TEXTURE_CUBE_MAP_ARRAY 0x9009
#define | GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B
#define | GL_SAMPLER_CUBE_MAP_ARRAY 0x900C
#define | GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D
#define | GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E
#define | GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F
#define | glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei)
#define | glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi)
#define | glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei)
#define | glBlendFunci GLEW_GET_FUN(__glewBlendFunci)
#define | glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading)
#define | GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0)
#define | GL_VERSION_4_1 1
#define | GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1)
#define | GL_VERSION_4_2 1
#define | GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23
#define | GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24
#define | GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C
#define | GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D
#define | GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E
#define | GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F
#define | GL_COPY_READ_BUFFER_BINDING 0x8F36
#define | GL_COPY_WRITE_BUFFER_BINDING 0x8F37
#define | GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2)
#define | GL_VERSION_4_3 1
#define | GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9
#define | GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E
#define | GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3)
#define | GL_VERSION_4_4 1
#define | GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221
#define | GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5
#define | GL_TEXTURE_BUFFER_BINDING 0x8C2A
#define | GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4)
#define | GL_VERSION_4_5 1
#define | GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004
#define | glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus)
#define | glGetnCompressedTexImage GLEW_GET_FUN(__glewGetnCompressedTexImage)
#define | glGetnTexImage GLEW_GET_FUN(__glewGetnTexImage)
#define | glGetnUniformdv GLEW_GET_FUN(__glewGetnUniformdv)
#define | GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5)
#define | GL_VERSION_4_6 1
#define | GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008
#define | GL_PARAMETER_BUFFER 0x80EE
#define | GL_PARAMETER_BUFFER_BINDING 0x80EF
#define | GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC
#define | GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED
#define | GL_VERTICES_SUBMITTED 0x82EE
#define | GL_PRIMITIVES_SUBMITTED 0x82EF
#define | GL_VERTEX_SHADER_INVOCATIONS 0x82F0
#define | GL_TESS_CONTROL_SHADER_PATCHES 0x82F1
#define | GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2
#define | GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3
#define | GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4
#define | GL_COMPUTE_SHADER_INVOCATIONS 0x82F5
#define | GL_CLIPPING_INPUT_PRIMITIVES 0x82F6
#define | GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7
#define | GL_TEXTURE_MAX_ANISOTROPY 0x84FE
#define | GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
#define | GL_POLYGON_OFFSET_CLAMP 0x8E1B
#define | GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551
#define | GL_SPIR_V_BINARY 0x9552
#define | GL_SPIR_V_EXTENSIONS 0x9553
#define | GL_NUM_SPIR_V_EXTENSIONS 0x9554
#define | glMultiDrawArraysIndirectCount GLEW_GET_FUN(__glewMultiDrawArraysIndirectCount)
#define | glMultiDrawElementsIndirectCount GLEW_GET_FUN(__glewMultiDrawElementsIndirectCount)
#define | glSpecializeShader GLEW_GET_FUN(__glewSpecializeShader)
#define | GLEW_VERSION_4_6 GLEW_GET_VAR(__GLEW_VERSION_4_6)
#define | GL_3DFX_multisample 1
#define | GL_MULTISAMPLE_3DFX 0x86B2
#define | GL_SAMPLE_BUFFERS_3DFX 0x86B3
#define | GL_SAMPLES_3DFX 0x86B4
#define | GL_MULTISAMPLE_BIT_3DFX 0x20000000
#define | GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)
#define | GL_3DFX_tbuffer 1
#define | glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)
#define | GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)
#define | GL_3DFX_texture_compression_FXT1 1
#define | GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0
#define | GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1
#define | GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)
#define | GL_AMD_blend_minmax_factor 1
#define | GL_FACTOR_MIN_AMD 0x901C
#define | GL_FACTOR_MAX_AMD 0x901D
#define | GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor)
#define | GL_AMD_compressed_3DC_texture 1
#define | GL_3DC_X_AMD 0x87F9
#define | GL_3DC_XY_AMD 0x87FA
#define | GLEW_AMD_compressed_3DC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_3DC_texture)
#define | GL_AMD_compressed_ATC_texture 1
#define | GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE
#define | GL_ATC_RGB_AMD 0x8C92
#define | GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93
#define | GLEW_AMD_compressed_ATC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_ATC_texture)
#define | GL_AMD_conservative_depth 1
#define | GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth)
#define | GL_AMD_debug_output 1
#define | GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143
#define | GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144
#define | GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145
#define | GL_DEBUG_SEVERITY_HIGH_AMD 0x9146
#define | GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147
#define | GL_DEBUG_SEVERITY_LOW_AMD 0x9148
#define | GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149
#define | GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A
#define | GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B
#define | GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C
#define | GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D
#define | GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E
#define | GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F
#define | GL_DEBUG_CATEGORY_OTHER_AMD 0x9150
#define | glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD)
#define | glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD)
#define | glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD)
#define | glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD)
#define | GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output)
#define | GL_AMD_depth_clamp_separate 1
#define | GL_DEPTH_CLAMP_NEAR_AMD 0x901E
#define | GL_DEPTH_CLAMP_FAR_AMD 0x901F
#define | GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate)
#define | GL_AMD_draw_buffers_blend 1
#define | glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD)
#define | glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD)
#define | glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD)
#define | glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD)
#define | GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend)
#define | GL_AMD_framebuffer_sample_positions 1
#define | GL_SUBSAMPLE_DISTANCE_AMD 0x883F
#define | GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE
#define | GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF
#define | GL_ALL_PIXELS_AMD 0xFFFFFFFF
#define | glFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewFramebufferSamplePositionsfvAMD)
#define | glGetFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetFramebufferParameterfvAMD)
#define | glGetNamedFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetNamedFramebufferParameterfvAMD)
#define | glNamedFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewNamedFramebufferSamplePositionsfvAMD)
#define | GLEW_AMD_framebuffer_sample_positions GLEW_GET_VAR(__GLEW_AMD_framebuffer_sample_positions)
#define | GL_AMD_gcn_shader 1
#define | GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader)
#define | GL_AMD_gpu_shader_half_float 1
#define | GL_FLOAT16_NV 0x8FF8
#define | GL_FLOAT16_VEC2_NV 0x8FF9
#define | GL_FLOAT16_VEC3_NV 0x8FFA
#define | GL_FLOAT16_VEC4_NV 0x8FFB
#define | GL_FLOAT16_MAT2_AMD 0x91C5
#define | GL_FLOAT16_MAT3_AMD 0x91C6
#define | GL_FLOAT16_MAT4_AMD 0x91C7
#define | GL_FLOAT16_MAT2x3_AMD 0x91C8
#define | GL_FLOAT16_MAT2x4_AMD 0x91C9
#define | GL_FLOAT16_MAT3x2_AMD 0x91CA
#define | GL_FLOAT16_MAT3x4_AMD 0x91CB
#define | GL_FLOAT16_MAT4x2_AMD 0x91CC
#define | GL_FLOAT16_MAT4x3_AMD 0x91CD
#define | GLEW_AMD_gpu_shader_half_float GLEW_GET_VAR(__GLEW_AMD_gpu_shader_half_float)
#define | GL_AMD_gpu_shader_int16 1
#define | GLEW_AMD_gpu_shader_int16 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int16)
#define | GL_AMD_gpu_shader_int64 1
#define | GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64)
#define | GL_AMD_interleaved_elements 1
#define | GL_RED 0x1903
#define | GL_GREEN 0x1904
#define | GL_BLUE 0x1905
#define | GL_ALPHA 0x1906
#define | GL_RG8UI 0x8238
#define | GL_RG16UI 0x823A
#define | GL_RGBA8UI 0x8D7C
#define | GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4
#define | GL_VERTEX_ID_SWIZZLE_AMD 0x91A5
#define | glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD)
#define | GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements)
#define | GL_AMD_multi_draw_indirect 1
#define | glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD)
#define | glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD)
#define | GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect)
#define | GL_AMD_name_gen_delete 1
#define | GL_DATA_BUFFER_AMD 0x9151
#define | GL_PERFORMANCE_MONITOR_AMD 0x9152
#define | GL_QUERY_OBJECT_AMD 0x9153
#define | GL_VERTEX_ARRAY_OBJECT_AMD 0x9154
#define | GL_SAMPLER_OBJECT_AMD 0x9155
#define | glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD)
#define | glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD)
#define | glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD)
#define | GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete)
#define | GL_AMD_occlusion_query_event 1
#define | GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001
#define | GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002
#define | GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004
#define | GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008
#define | GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F
#define | GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF
#define | glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD)
#define | GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event)
#define | GL_AMD_performance_monitor 1
#define | GL_COUNTER_TYPE_AMD 0x8BC0
#define | GL_COUNTER_RANGE_AMD 0x8BC1
#define | GL_UNSIGNED_INT64_AMD 0x8BC2
#define | GL_PERCENTAGE_AMD 0x8BC3
#define | GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4
#define | GL_PERFMON_RESULT_SIZE_AMD 0x8BC5
#define | GL_PERFMON_RESULT_AMD 0x8BC6
#define | glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD)
#define | glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD)
#define | glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD)
#define | glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD)
#define | glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD)
#define | glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD)
#define | glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD)
#define | glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD)
#define | glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD)
#define | glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD)
#define | glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD)
#define | GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor)
#define | GL_AMD_pinned_memory 1
#define | GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160
#define | GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory)
#define | GL_AMD_program_binary_Z400 1
#define | GL_Z400_BINARY_AMD 0x8740
#define | GLEW_AMD_program_binary_Z400 GLEW_GET_VAR(__GLEW_AMD_program_binary_Z400)
#define | GL_AMD_query_buffer_object 1
#define | GL_QUERY_BUFFER_AMD 0x9192
#define | GL_QUERY_BUFFER_BINDING_AMD 0x9193
#define | GL_QUERY_RESULT_NO_WAIT_AMD 0x9194
#define | GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object)
#define | GL_AMD_sample_positions 1
#define | GL_SUBSAMPLE_DISTANCE_AMD 0x883F
#define | glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD)
#define | GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions)
#define | GL_AMD_seamless_cubemap_per_texture 1
#define | GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
#define | GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture)
#define | GL_AMD_shader_atomic_counter_ops 1
#define | GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops)
#define | GL_AMD_shader_ballot 1
#define | GLEW_AMD_shader_ballot GLEW_GET_VAR(__GLEW_AMD_shader_ballot)
#define | GL_AMD_shader_explicit_vertex_parameter 1
#define | GLEW_AMD_shader_explicit_vertex_parameter GLEW_GET_VAR(__GLEW_AMD_shader_explicit_vertex_parameter)
#define | GL_AMD_shader_stencil_export 1
#define | GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export)
#define | GL_AMD_shader_stencil_value_export 1
#define | GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export)
#define | GL_AMD_shader_trinary_minmax 1
#define | GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax)
#define | GL_AMD_sparse_texture 1
#define | GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001
#define | GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195
#define | GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196
#define | GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197
#define | GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198
#define | GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199
#define | GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A
#define | GL_MIN_SPARSE_LEVEL_AMD 0x919B
#define | GL_MIN_LOD_WARNING_AMD 0x919C
#define | glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD)
#define | glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD)
#define | GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture)
#define | GL_AMD_stencil_operation_extended 1
#define | GL_SET_AMD 0x874A
#define | GL_REPLACE_VALUE_AMD 0x874B
#define | GL_STENCIL_OP_VALUE_AMD 0x874C
#define | GL_STENCIL_BACK_OP_VALUE_AMD 0x874D
#define | glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD)
#define | GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended)
#define | GL_AMD_texture_gather_bias_lod 1
#define | GLEW_AMD_texture_gather_bias_lod GLEW_GET_VAR(__GLEW_AMD_texture_gather_bias_lod)
#define | GL_AMD_texture_texture4 1
#define | GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4)
#define | GL_AMD_transform_feedback3_lines_triangles 1
#define | GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles)
#define | GL_AMD_transform_feedback4 1
#define | GL_STREAM_RASTERIZATION_AMD 0x91A0
#define | GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4)
#define | GL_AMD_vertex_shader_layer 1
#define | GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer)
#define | GL_AMD_vertex_shader_tessellator 1
#define | GL_SAMPLER_BUFFER_AMD 0x9001
#define | GL_INT_SAMPLER_BUFFER_AMD 0x9002
#define | GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003
#define | GL_TESSELLATION_MODE_AMD 0x9004
#define | GL_TESSELLATION_FACTOR_AMD 0x9005
#define | GL_DISCRETE_AMD 0x9006
#define | GL_CONTINUOUS_AMD 0x9007
#define | glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD)
#define | glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD)
#define | GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator)
#define | GL_AMD_vertex_shader_viewport_index 1
#define | GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index)
#define | GL_ANDROID_extension_pack_es31a 1
#define | GLEW_ANDROID_extension_pack_es31a GLEW_GET_VAR(__GLEW_ANDROID_extension_pack_es31a)
#define | GL_ANGLE_depth_texture 1
#define | GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture)
#define | GL_ANGLE_framebuffer_blit 1
#define | GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6
#define | GL_READ_FRAMEBUFFER_ANGLE 0x8CA8
#define | GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9
#define | GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA
#define | glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE)
#define | GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit)
#define | GL_ANGLE_framebuffer_multisample 1
#define | GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56
#define | GL_MAX_SAMPLES_ANGLE 0x8D57
#define | glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE)
#define | GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample)
#define | GL_ANGLE_instanced_arrays 1
#define | GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE
#define | glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE)
#define | glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE)
#define | glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE)
#define | GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays)
#define | GL_ANGLE_pack_reverse_row_order 1
#define | GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4
#define | GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order)
#define | GL_ANGLE_program_binary 1
#define | GL_PROGRAM_BINARY_ANGLE 0x93A6
#define | GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary)
#define | GL_ANGLE_texture_compression_dxt1 1
#define | GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
#define | GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1)
#define | GL_ANGLE_texture_compression_dxt3 1
#define | GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
#define | GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3)
#define | GL_ANGLE_texture_compression_dxt5 1
#define | GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3
#define | GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5)
#define | GL_ANGLE_texture_usage 1
#define | GL_TEXTURE_USAGE_ANGLE 0x93A2
#define | GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3
#define | GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage)
#define | GL_ANGLE_timer_query 1
#define | GL_QUERY_COUNTER_BITS_ANGLE 0x8864
#define | GL_CURRENT_QUERY_ANGLE 0x8865
#define | GL_QUERY_RESULT_ANGLE 0x8866
#define | GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867
#define | GL_TIME_ELAPSED_ANGLE 0x88BF
#define | GL_TIMESTAMP_ANGLE 0x8E28
#define | glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE)
#define | glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE)
#define | glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE)
#define | glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE)
#define | glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE)
#define | glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE)
#define | glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE)
#define | glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE)
#define | glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE)
#define | glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE)
#define | glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE)
#define | GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query)
#define | GL_ANGLE_translated_shader_source 1
#define | GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0
#define | glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE)
#define | GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source)
#define | GL_APPLE_aux_depth_stencil 1
#define | GL_AUX_DEPTH_STENCIL_APPLE 0x8A14
#define | GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil)
#define | GL_APPLE_client_storage 1
#define | GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2
#define | GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)
#define | GL_APPLE_clip_distance 1
#define | GL_MAX_CLIP_DISTANCES_APPLE 0x0D32
#define | GL_CLIP_DISTANCE0_APPLE 0x3000
#define | GL_CLIP_DISTANCE1_APPLE 0x3001
#define | GL_CLIP_DISTANCE2_APPLE 0x3002
#define | GL_CLIP_DISTANCE3_APPLE 0x3003
#define | GL_CLIP_DISTANCE4_APPLE 0x3004
#define | GL_CLIP_DISTANCE5_APPLE 0x3005
#define | GL_CLIP_DISTANCE6_APPLE 0x3006
#define | GL_CLIP_DISTANCE7_APPLE 0x3007
#define | GLEW_APPLE_clip_distance GLEW_GET_VAR(__GLEW_APPLE_clip_distance)
#define | GL_APPLE_color_buffer_packed_float 1
#define | GLEW_APPLE_color_buffer_packed_float GLEW_GET_VAR(__GLEW_APPLE_color_buffer_packed_float)
#define | GL_APPLE_copy_texture_levels 1
#define | glCopyTextureLevelsAPPLE GLEW_GET_FUN(__glewCopyTextureLevelsAPPLE)
#define | GLEW_APPLE_copy_texture_levels GLEW_GET_VAR(__GLEW_APPLE_copy_texture_levels)
#define | GL_APPLE_element_array 1
#define | GL_ELEMENT_ARRAY_APPLE 0x8A0C
#define | GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D
#define | GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E
#define | glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)
#define | glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)
#define | glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)
#define | glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)
#define | glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)
#define | GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)
#define | GL_APPLE_fence 1
#define | GL_DRAW_PIXELS_APPLE 0x8A0A
#define | GL_FENCE_APPLE 0x8A0B
#define | glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)
#define | glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)
#define | glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)
#define | glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)
#define | glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)
#define | glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)
#define | glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)
#define | glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)
#define | GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)
#define | GL_APPLE_float_pixels 1
#define | GL_HALF_APPLE 0x140B
#define | GL_RGBA_FLOAT32_APPLE 0x8814
#define | GL_RGB_FLOAT32_APPLE 0x8815
#define | GL_ALPHA_FLOAT32_APPLE 0x8816
#define | GL_INTENSITY_FLOAT32_APPLE 0x8817
#define | GL_LUMINANCE_FLOAT32_APPLE 0x8818
#define | GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819
#define | GL_RGBA_FLOAT16_APPLE 0x881A
#define | GL_RGB_FLOAT16_APPLE 0x881B
#define | GL_ALPHA_FLOAT16_APPLE 0x881C
#define | GL_INTENSITY_FLOAT16_APPLE 0x881D
#define | GL_LUMINANCE_FLOAT16_APPLE 0x881E
#define | GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F
#define | GL_COLOR_FLOAT_APPLE 0x8A0F
#define | GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)
#define | GL_APPLE_flush_buffer_range 1
#define | GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12
#define | GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13
#define | glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE)
#define | glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE)
#define | GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range)
#define | GL_APPLE_framebuffer_multisample 1
#define | GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6
#define | GL_READ_FRAMEBUFFER_APPLE 0x8CA8
#define | GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9
#define | GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA
#define | GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56
#define | GL_MAX_SAMPLES_APPLE 0x8D57
#define | glRenderbufferStorageMultisampleAPPLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleAPPLE)
#define | glResolveMultisampleFramebufferAPPLE GLEW_GET_FUN(__glewResolveMultisampleFramebufferAPPLE)
#define | GLEW_APPLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_APPLE_framebuffer_multisample)
#define | GL_APPLE_object_purgeable 1
#define | GL_BUFFER_OBJECT_APPLE 0x85B3
#define | GL_RELEASED_APPLE 0x8A19
#define | GL_VOLATILE_APPLE 0x8A1A
#define | GL_RETAINED_APPLE 0x8A1B
#define | GL_UNDEFINED_APPLE 0x8A1C
#define | GL_PURGEABLE_APPLE 0x8A1D
#define | glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE)
#define | glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE)
#define | glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE)
#define | GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable)
#define | GL_APPLE_pixel_buffer 1
#define | GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10
#define | GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)
#define | GL_APPLE_rgb_422 1
#define | GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA
#define | GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB
#define | GL_RGB_422_APPLE 0x8A1F
#define | GL_RGB_RAW_422_APPLE 0x8A51
#define | GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422)
#define | GL_APPLE_row_bytes 1
#define | GL_PACK_ROW_BYTES_APPLE 0x8A15
#define | GL_UNPACK_ROW_BYTES_APPLE 0x8A16
#define | GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes)
#define | GL_APPLE_specular_vector 1
#define | GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
#define | GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)
#define | GL_APPLE_sync 1
#define | GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001
#define | GL_SYNC_OBJECT_APPLE 0x8A53
#define | GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111
#define | GL_OBJECT_TYPE_APPLE 0x9112
#define | GL_SYNC_CONDITION_APPLE 0x9113
#define | GL_SYNC_STATUS_APPLE 0x9114
#define | GL_SYNC_FLAGS_APPLE 0x9115
#define | GL_SYNC_FENCE_APPLE 0x9116
#define | GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117
#define | GL_UNSIGNALED_APPLE 0x9118
#define | GL_SIGNALED_APPLE 0x9119
#define | GL_ALREADY_SIGNALED_APPLE 0x911A
#define | GL_TIMEOUT_EXPIRED_APPLE 0x911B
#define | GL_CONDITION_SATISFIED_APPLE 0x911C
#define | GL_WAIT_FAILED_APPLE 0x911D
#define | GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull
#define | glClientWaitSyncAPPLE GLEW_GET_FUN(__glewClientWaitSyncAPPLE)
#define | glDeleteSyncAPPLE GLEW_GET_FUN(__glewDeleteSyncAPPLE)
#define | glFenceSyncAPPLE GLEW_GET_FUN(__glewFenceSyncAPPLE)
#define | glGetInteger64vAPPLE GLEW_GET_FUN(__glewGetInteger64vAPPLE)
#define | glGetSyncivAPPLE GLEW_GET_FUN(__glewGetSyncivAPPLE)
#define | glIsSyncAPPLE GLEW_GET_FUN(__glewIsSyncAPPLE)
#define | glWaitSyncAPPLE GLEW_GET_FUN(__glewWaitSyncAPPLE)
#define | GLEW_APPLE_sync GLEW_GET_VAR(__GLEW_APPLE_sync)
#define | GL_APPLE_texture_2D_limited_npot 1
#define | GLEW_APPLE_texture_2D_limited_npot GLEW_GET_VAR(__GLEW_APPLE_texture_2D_limited_npot)
#define | GL_APPLE_texture_format_BGRA8888 1
#define | GL_BGRA_EXT 0x80E1
#define | GL_BGRA8_EXT 0x93A1
#define | GLEW_APPLE_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_APPLE_texture_format_BGRA8888)
#define | GL_APPLE_texture_max_level 1
#define | GL_TEXTURE_MAX_LEVEL_APPLE 0x813D
#define | GLEW_APPLE_texture_max_level GLEW_GET_VAR(__GLEW_APPLE_texture_max_level)
#define | GL_APPLE_texture_packed_float 1
#define | GL_R11F_G11F_B10F_APPLE 0x8C3A
#define | GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B
#define | GL_RGB9_E5_APPLE 0x8C3D
#define | GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E
#define | GLEW_APPLE_texture_packed_float GLEW_GET_VAR(__GLEW_APPLE_texture_packed_float)
#define | GL_APPLE_texture_range 1
#define | GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7
#define | GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8
#define | GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC
#define | GL_STORAGE_PRIVATE_APPLE 0x85BD
#define | GL_STORAGE_CACHED_APPLE 0x85BE
#define | GL_STORAGE_SHARED_APPLE 0x85BF
#define | glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)
#define | glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)
#define | GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)
#define | GL_APPLE_transform_hint 1
#define | GL_TRANSFORM_HINT_APPLE 0x85B1
#define | GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)
#define | GL_APPLE_vertex_array_object 1
#define | GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5
#define | glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)
#define | glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)
#define | glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)
#define | glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)
#define | GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)
#define | GL_APPLE_vertex_array_range 1
#define | GL_VERTEX_ARRAY_RANGE_APPLE 0x851D
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E
#define | GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520
#define | GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521
#define | GL_STORAGE_CLIENT_APPLE 0x85B4
#define | GL_STORAGE_CACHED_APPLE 0x85BE
#define | GL_STORAGE_SHARED_APPLE 0x85BF
#define | glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)
#define | glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)
#define | glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)
#define | GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)
#define | GL_APPLE_vertex_program_evaluators 1
#define | GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00
#define | GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01
#define | GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02
#define | GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03
#define | GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04
#define | GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05
#define | GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06
#define | GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07
#define | GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08
#define | GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09
#define | glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE)
#define | glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE)
#define | glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE)
#define | glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE)
#define | glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE)
#define | glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE)
#define | glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE)
#define | GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators)
#define | GL_APPLE_ycbcr_422 1
#define | GL_YCBCR_422_APPLE 0x85B9
#define | GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)
#define | GL_ARB_ES2_compatibility 1
#define | GL_FIXED 0x140C
#define | GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A
#define | GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B
#define | GL_RGB565 0x8D62
#define | GL_LOW_FLOAT 0x8DF0
#define | GL_MEDIUM_FLOAT 0x8DF1
#define | GL_HIGH_FLOAT 0x8DF2
#define | GL_LOW_INT 0x8DF3
#define | GL_MEDIUM_INT 0x8DF4
#define | GL_HIGH_INT 0x8DF5
#define | GL_SHADER_BINARY_FORMATS 0x8DF8
#define | GL_NUM_SHADER_BINARY_FORMATS 0x8DF9
#define | GL_SHADER_COMPILER 0x8DFA
#define | GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB
#define | GL_MAX_VARYING_VECTORS 0x8DFC
#define | GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD
#define | glClearDepthf GLEW_GET_FUN(__glewClearDepthf)
#define | glDepthRangef GLEW_GET_FUN(__glewDepthRangef)
#define | glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat)
#define | glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler)
#define | glShaderBinary GLEW_GET_FUN(__glewShaderBinary)
#define | GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility)
#define | GL_ARB_ES3_1_compatibility 1
#define | glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion)
#define | GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility)
#define | GL_ARB_ES3_2_compatibility 1
#define | GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE
#define | GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381
#define | GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382
#define | glPrimitiveBoundingBoxARB GLEW_GET_FUN(__glewPrimitiveBoundingBoxARB)
#define | GLEW_ARB_ES3_2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_2_compatibility)
#define | GL_ARB_ES3_compatibility 1
#define | GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
#define | GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69
#define | GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A
#define | GL_MAX_ELEMENT_INDEX 0x8D6B
#define | GL_COMPRESSED_R11_EAC 0x9270
#define | GL_COMPRESSED_SIGNED_R11_EAC 0x9271
#define | GL_COMPRESSED_RG11_EAC 0x9272
#define | GL_COMPRESSED_SIGNED_RG11_EAC 0x9273
#define | GL_COMPRESSED_RGB8_ETC2 0x9274
#define | GL_COMPRESSED_SRGB8_ETC2 0x9275
#define | GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276
#define | GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277
#define | GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278
#define | GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279
#define | GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility)
#define | GL_ARB_arrays_of_arrays 1
#define | GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays)
#define | GL_ARB_base_instance 1
#define | glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance)
#define | glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance)
#define | glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance)
#define | GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance)
#define | GL_ARB_bindless_texture 1
#define | GL_UNSIGNED_INT64_ARB 0x140F
#define | glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB)
#define | glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB)
#define | glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB)
#define | glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB)
#define | glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB)
#define | glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB)
#define | glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB)
#define | glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB)
#define | glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB)
#define | glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB)
#define | glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB)
#define | glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB)
#define | glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB)
#define | glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB)
#define | glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB)
#define | glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB)
#define | GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture)
#define | GL_ARB_blend_func_extended 1
#define | GL_SRC1_COLOR 0x88F9
#define | GL_ONE_MINUS_SRC1_COLOR 0x88FA
#define | GL_ONE_MINUS_SRC1_ALPHA 0x88FB
#define | GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC
#define | glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed)
#define | glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex)
#define | GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended)
#define | GL_ARB_buffer_storage 1
#define | GL_MAP_READ_BIT 0x0001
#define | GL_MAP_WRITE_BIT 0x0002
#define | GL_MAP_PERSISTENT_BIT 0x00000040
#define | GL_MAP_COHERENT_BIT 0x00000080
#define | GL_DYNAMIC_STORAGE_BIT 0x0100
#define | GL_CLIENT_STORAGE_BIT 0x0200
#define | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000
#define | GL_BUFFER_IMMUTABLE_STORAGE 0x821F
#define | GL_BUFFER_STORAGE_FLAGS 0x8220
#define | glBufferStorage GLEW_GET_FUN(__glewBufferStorage)
#define | GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage)
#define | GL_ARB_cl_event 1
#define | GL_SYNC_CL_EVENT_ARB 0x8240
#define | GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241
#define | glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB)
#define | GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event)
#define | GL_ARB_clear_buffer_object 1
#define | glClearBufferData GLEW_GET_FUN(__glewClearBufferData)
#define | glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData)
#define | glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT)
#define | glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT)
#define | GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object)
#define | GL_ARB_clear_texture 1
#define | GL_CLEAR_TEXTURE 0x9365
#define | glClearTexImage GLEW_GET_FUN(__glewClearTexImage)
#define | glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage)
#define | GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture)
#define | GL_ARB_clip_control 1
#define | GL_LOWER_LEFT 0x8CA1
#define | GL_UPPER_LEFT 0x8CA2
#define | GL_CLIP_ORIGIN 0x935C
#define | GL_CLIP_DEPTH_MODE 0x935D
#define | GL_NEGATIVE_ONE_TO_ONE 0x935E
#define | GL_ZERO_TO_ONE 0x935F
#define | glClipControl GLEW_GET_FUN(__glewClipControl)
#define | GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control)
#define | GL_ARB_color_buffer_float 1
#define | GL_RGBA_FLOAT_MODE_ARB 0x8820
#define | GL_CLAMP_VERTEX_COLOR_ARB 0x891A
#define | GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B
#define | GL_CLAMP_READ_COLOR_ARB 0x891C
#define | GL_FIXED_ONLY_ARB 0x891D
#define | glClampColorARB GLEW_GET_FUN(__glewClampColorARB)
#define | GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)
#define | GL_ARB_compatibility 1
#define | GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility)
#define | GL_ARB_compressed_texture_pixel_storage 1
#define | GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127
#define | GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128
#define | GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129
#define | GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A
#define | GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B
#define | GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C
#define | GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D
#define | GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E
#define | GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage)
#define | GL_ARB_compute_shader 1
#define | GL_COMPUTE_SHADER_BIT 0x00000020
#define | GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262
#define | GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263
#define | GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264
#define | GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265
#define | GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266
#define | GL_COMPUTE_WORK_GROUP_SIZE 0x8267
#define | GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB
#define | GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC
#define | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED
#define | GL_DISPATCH_INDIRECT_BUFFER 0x90EE
#define | GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF
#define | GL_COMPUTE_SHADER 0x91B9
#define | GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB
#define | GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC
#define | GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD
#define | GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE
#define | GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF
#define | glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute)
#define | glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect)
#define | GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader)
#define | GL_ARB_compute_variable_group_size 1
#define | GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB
#define | GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF
#define | GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344
#define | GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345
#define | glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB)
#define | GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size)
#define | GL_ARB_conditional_render_inverted 1
#define | GL_QUERY_WAIT_INVERTED 0x8E17
#define | GL_QUERY_NO_WAIT_INVERTED 0x8E18
#define | GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19
#define | GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A
#define | GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted)
#define | GL_ARB_conservative_depth 1
#define | GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth)
#define | GL_ARB_copy_buffer 1
#define | GL_COPY_READ_BUFFER 0x8F36
#define | GL_COPY_WRITE_BUFFER 0x8F37
#define | glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData)
#define | GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer)
#define | GL_ARB_copy_image 1
#define | glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData)
#define | GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image)
#define | GL_ARB_cull_distance 1
#define | GL_MAX_CULL_DISTANCES 0x82F9
#define | GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA
#define | GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance)
#define | GL_ARB_debug_output 1
#define | GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242
#define | GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243
#define | GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244
#define | GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245
#define | GL_DEBUG_SOURCE_API_ARB 0x8246
#define | GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247
#define | GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248
#define | GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249
#define | GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A
#define | GL_DEBUG_SOURCE_OTHER_ARB 0x824B
#define | GL_DEBUG_TYPE_ERROR_ARB 0x824C
#define | GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D
#define | GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E
#define | GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F
#define | GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250
#define | GL_DEBUG_TYPE_OTHER_ARB 0x8251
#define | GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143
#define | GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144
#define | GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145
#define | GL_DEBUG_SEVERITY_HIGH_ARB 0x9146
#define | GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147
#define | GL_DEBUG_SEVERITY_LOW_ARB 0x9148
#define | glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB)
#define | glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB)
#define | glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB)
#define | glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB)
#define | GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output)
#define | GL_ARB_depth_buffer_float 1
#define | GL_DEPTH_COMPONENT32F 0x8CAC
#define | GL_DEPTH32F_STENCIL8 0x8CAD
#define | GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD
#define | GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float)
#define | GL_ARB_depth_clamp 1
#define | GL_DEPTH_CLAMP 0x864F
#define | GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp)
#define | GL_ARB_depth_texture 1
#define | GL_DEPTH_COMPONENT16_ARB 0x81A5
#define | GL_DEPTH_COMPONENT24_ARB 0x81A6
#define | GL_DEPTH_COMPONENT32_ARB 0x81A7
#define | GL_TEXTURE_DEPTH_SIZE_ARB 0x884A
#define | GL_DEPTH_TEXTURE_MODE_ARB 0x884B
#define | GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)
#define | GL_ARB_derivative_control 1
#define | GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control)
#define | GL_ARB_direct_state_access 1
#define | GL_TEXTURE_TARGET 0x1006
#define | GL_QUERY_TARGET 0x82EA
#define | glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit)
#define | glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer)
#define | glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus)
#define | glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData)
#define | glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData)
#define | glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi)
#define | glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv)
#define | glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv)
#define | glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv)
#define | glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D)
#define | glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D)
#define | glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D)
#define | glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData)
#define | glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D)
#define | glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D)
#define | glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D)
#define | glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers)
#define | glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers)
#define | glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines)
#define | glCreateQueries GLEW_GET_FUN(__glewCreateQueries)
#define | glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers)
#define | glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers)
#define | glCreateTextures GLEW_GET_FUN(__glewCreateTextures)
#define | glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks)
#define | glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays)
#define | glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib)
#define | glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib)
#define | glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange)
#define | glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap)
#define | glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage)
#define | glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v)
#define | glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv)
#define | glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv)
#define | glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData)
#define | glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv)
#define | glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv)
#define | glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv)
#define | glGetQueryBufferObjecti64v GLEW_GET_FUN(__glewGetQueryBufferObjecti64v)
#define | glGetQueryBufferObjectiv GLEW_GET_FUN(__glewGetQueryBufferObjectiv)
#define | glGetQueryBufferObjectui64v GLEW_GET_FUN(__glewGetQueryBufferObjectui64v)
#define | glGetQueryBufferObjectuiv GLEW_GET_FUN(__glewGetQueryBufferObjectuiv)
#define | glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage)
#define | glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv)
#define | glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv)
#define | glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv)
#define | glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv)
#define | glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv)
#define | glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv)
#define | glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v)
#define | glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v)
#define | glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv)
#define | glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv)
#define | glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv)
#define | glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv)
#define | glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData)
#define | glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData)
#define | glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer)
#define | glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange)
#define | glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData)
#define | glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage)
#define | glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData)
#define | glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer)
#define | glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers)
#define | glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri)
#define | glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer)
#define | glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer)
#define | glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture)
#define | glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer)
#define | glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage)
#define | glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample)
#define | glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer)
#define | glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange)
#define | glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv)
#define | glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv)
#define | glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf)
#define | glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv)
#define | glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri)
#define | glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv)
#define | glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D)
#define | glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D)
#define | glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample)
#define | glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D)
#define | glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample)
#define | glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D)
#define | glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D)
#define | glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D)
#define | glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase)
#define | glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange)
#define | glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer)
#define | glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding)
#define | glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat)
#define | glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat)
#define | glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat)
#define | glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor)
#define | glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer)
#define | glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer)
#define | glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers)
#define | GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access)
#define | GL_ARB_draw_buffers 1
#define | GL_MAX_DRAW_BUFFERS_ARB 0x8824
#define | GL_DRAW_BUFFER0_ARB 0x8825
#define | GL_DRAW_BUFFER1_ARB 0x8826
#define | GL_DRAW_BUFFER2_ARB 0x8827
#define | GL_DRAW_BUFFER3_ARB 0x8828
#define | GL_DRAW_BUFFER4_ARB 0x8829
#define | GL_DRAW_BUFFER5_ARB 0x882A
#define | GL_DRAW_BUFFER6_ARB 0x882B
#define | GL_DRAW_BUFFER7_ARB 0x882C
#define | GL_DRAW_BUFFER8_ARB 0x882D
#define | GL_DRAW_BUFFER9_ARB 0x882E
#define | GL_DRAW_BUFFER10_ARB 0x882F
#define | GL_DRAW_BUFFER11_ARB 0x8830
#define | GL_DRAW_BUFFER12_ARB 0x8831
#define | GL_DRAW_BUFFER13_ARB 0x8832
#define | GL_DRAW_BUFFER14_ARB 0x8833
#define | GL_DRAW_BUFFER15_ARB 0x8834
#define | glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)
#define | GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)
#define | GL_ARB_draw_buffers_blend 1
#define | glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB)
#define | glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB)
#define | glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB)
#define | glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB)
#define | GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend)
#define | GL_ARB_draw_elements_base_vertex 1
#define | glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex)
#define | glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex)
#define | glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex)
#define | glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex)
#define | GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex)
#define | GL_ARB_draw_indirect 1
#define | GL_DRAW_INDIRECT_BUFFER 0x8F3F
#define | GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43
#define | glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect)
#define | glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect)
#define | GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect)
#define | GL_ARB_draw_instanced 1
#define | GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced)
#define | GL_ARB_enhanced_layouts 1
#define | GL_LOCATION_COMPONENT 0x934A
#define | GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B
#define | GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C
#define | GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts)
#define | GL_ARB_explicit_attrib_location 1
#define | GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location)
#define | GL_ARB_explicit_uniform_location 1
#define | GL_MAX_UNIFORM_LOCATIONS 0x826E
#define | GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location)
#define | GL_ARB_fragment_coord_conventions 1
#define | GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions)
#define | GL_ARB_fragment_layer_viewport 1
#define | GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport)
#define | GL_ARB_fragment_program 1
#define | GL_FRAGMENT_PROGRAM_ARB 0x8804
#define | GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805
#define | GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806
#define | GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807
#define | GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
#define | GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
#define | GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
#define | GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
#define | GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
#define | GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
#define | GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
#define | GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
#define | GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
#define | GL_MAX_TEXTURE_COORDS_ARB 0x8871
#define | GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872
#define | GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)
#define | GL_ARB_fragment_program_shadow 1
#define | GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)
#define | GL_ARB_fragment_shader 1
#define | GL_FRAGMENT_SHADER_ARB 0x8B30
#define | GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
#define | GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
#define | GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)
#define | GL_ARB_fragment_shader_interlock 1
#define | GLEW_ARB_fragment_shader_interlock GLEW_GET_VAR(__GLEW_ARB_fragment_shader_interlock)
#define | GL_ARB_framebuffer_no_attachments 1
#define | GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310
#define | GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311
#define | GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312
#define | GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313
#define | GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314
#define | GL_MAX_FRAMEBUFFER_WIDTH 0x9315
#define | GL_MAX_FRAMEBUFFER_HEIGHT 0x9316
#define | GL_MAX_FRAMEBUFFER_LAYERS 0x9317
#define | GL_MAX_FRAMEBUFFER_SAMPLES 0x9318
#define | glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri)
#define | glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv)
#define | glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT)
#define | glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT)
#define | GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments)
#define | GL_ARB_framebuffer_object 1
#define | GL_INVALID_FRAMEBUFFER_OPERATION 0x0506
#define | GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210
#define | GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211
#define | GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212
#define | GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213
#define | GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214
#define | GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215
#define | GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216
#define | GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217
#define | GL_FRAMEBUFFER_DEFAULT 0x8218
#define | GL_FRAMEBUFFER_UNDEFINED 0x8219
#define | GL_DEPTH_STENCIL_ATTACHMENT 0x821A
#define | GL_INDEX 0x8222
#define | GL_MAX_RENDERBUFFER_SIZE 0x84E8
#define | GL_DEPTH_STENCIL 0x84F9
#define | GL_UNSIGNED_INT_24_8 0x84FA
#define | GL_DEPTH24_STENCIL8 0x88F0
#define | GL_TEXTURE_STENCIL_SIZE 0x88F1
#define | GL_UNSIGNED_NORMALIZED 0x8C17
#define | GL_SRGB 0x8C40
#define | GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6
#define | GL_FRAMEBUFFER_BINDING 0x8CA6
#define | GL_RENDERBUFFER_BINDING 0x8CA7
#define | GL_READ_FRAMEBUFFER 0x8CA8
#define | GL_DRAW_FRAMEBUFFER 0x8CA9
#define | GL_READ_FRAMEBUFFER_BINDING 0x8CAA
#define | GL_RENDERBUFFER_SAMPLES 0x8CAB
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define | GL_FRAMEBUFFER_COMPLETE 0x8CD5
#define | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6
#define | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7
#define | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB
#define | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC
#define | GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD
#define | GL_MAX_COLOR_ATTACHMENTS 0x8CDF
#define | GL_COLOR_ATTACHMENT0 0x8CE0
#define | GL_COLOR_ATTACHMENT1 0x8CE1
#define | GL_COLOR_ATTACHMENT2 0x8CE2
#define | GL_COLOR_ATTACHMENT3 0x8CE3
#define | GL_COLOR_ATTACHMENT4 0x8CE4
#define | GL_COLOR_ATTACHMENT5 0x8CE5
#define | GL_COLOR_ATTACHMENT6 0x8CE6
#define | GL_COLOR_ATTACHMENT7 0x8CE7
#define | GL_COLOR_ATTACHMENT8 0x8CE8
#define | GL_COLOR_ATTACHMENT9 0x8CE9
#define | GL_COLOR_ATTACHMENT10 0x8CEA
#define | GL_COLOR_ATTACHMENT11 0x8CEB
#define | GL_COLOR_ATTACHMENT12 0x8CEC
#define | GL_COLOR_ATTACHMENT13 0x8CED
#define | GL_COLOR_ATTACHMENT14 0x8CEE
#define | GL_COLOR_ATTACHMENT15 0x8CEF
#define | GL_DEPTH_ATTACHMENT 0x8D00
#define | GL_STENCIL_ATTACHMENT 0x8D20
#define | GL_FRAMEBUFFER 0x8D40
#define | GL_RENDERBUFFER 0x8D41
#define | GL_RENDERBUFFER_WIDTH 0x8D42
#define | GL_RENDERBUFFER_HEIGHT 0x8D43
#define | GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44
#define | GL_STENCIL_INDEX1 0x8D46
#define | GL_STENCIL_INDEX4 0x8D47
#define | GL_STENCIL_INDEX8 0x8D48
#define | GL_STENCIL_INDEX16 0x8D49
#define | GL_RENDERBUFFER_RED_SIZE 0x8D50
#define | GL_RENDERBUFFER_GREEN_SIZE 0x8D51
#define | GL_RENDERBUFFER_BLUE_SIZE 0x8D52
#define | GL_RENDERBUFFER_ALPHA_SIZE 0x8D53
#define | GL_RENDERBUFFER_DEPTH_SIZE 0x8D54
#define | GL_RENDERBUFFER_STENCIL_SIZE 0x8D55
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56
#define | GL_MAX_SAMPLES 0x8D57
#define | glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)
#define | glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer)
#define | glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer)
#define | glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)
#define | glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers)
#define | glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers)
#define | glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer)
#define | glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D)
#define | glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D)
#define | glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D)
#define | glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer)
#define | glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)
#define | glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers)
#define | glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap)
#define | glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv)
#define | glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)
#define | glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer)
#define | glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer)
#define | glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage)
#define | glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample)
#define | GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object)
#define | GL_ARB_framebuffer_sRGB 1
#define | GL_FRAMEBUFFER_SRGB 0x8DB9
#define | GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB)
#define | GL_ARB_geometry_shader4 1
#define | GL_LINES_ADJACENCY_ARB 0xA
#define | GL_LINE_STRIP_ADJACENCY_ARB 0xB
#define | GL_TRIANGLES_ADJACENCY_ARB 0xC
#define | GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD
#define | GL_PROGRAM_POINT_SIZE_ARB 0x8642
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9
#define | GL_GEOMETRY_SHADER_ARB 0x8DD9
#define | GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA
#define | GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB
#define | GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC
#define | GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD
#define | GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1
#define | glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB)
#define | glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB)
#define | glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB)
#define | glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB)
#define | GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4)
#define | GL_ARB_get_program_binary 1
#define | GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257
#define | GL_PROGRAM_BINARY_LENGTH 0x8741
#define | GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE
#define | GL_PROGRAM_BINARY_FORMATS 0x87FF
#define | glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary)
#define | glProgramBinary GLEW_GET_FUN(__glewProgramBinary)
#define | glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri)
#define | GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary)
#define | GL_ARB_get_texture_sub_image 1
#define | glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage)
#define | glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage)
#define | GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image)
#define | GL_ARB_gl_spirv 1
#define | GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551
#define | GL_SPIR_V_BINARY_ARB 0x9552
#define | glSpecializeShaderARB GLEW_GET_FUN(__glewSpecializeShaderARB)
#define | GLEW_ARB_gl_spirv GLEW_GET_VAR(__GLEW_ARB_gl_spirv)
#define | GL_ARB_gpu_shader5 1
#define | GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
#define | GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A
#define | GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B
#define | GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C
#define | GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D
#define | GL_MAX_VERTEX_STREAMS 0x8E71
#define | GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5)
#define | GL_ARB_gpu_shader_fp64 1
#define | GL_DOUBLE_MAT2 0x8F46
#define | GL_DOUBLE_MAT3 0x8F47
#define | GL_DOUBLE_MAT4 0x8F48
#define | GL_DOUBLE_MAT2x3 0x8F49
#define | GL_DOUBLE_MAT2x4 0x8F4A
#define | GL_DOUBLE_MAT3x2 0x8F4B
#define | GL_DOUBLE_MAT3x4 0x8F4C
#define | GL_DOUBLE_MAT4x2 0x8F4D
#define | GL_DOUBLE_MAT4x3 0x8F4E
#define | GL_DOUBLE_VEC2 0x8FFC
#define | GL_DOUBLE_VEC3 0x8FFD
#define | GL_DOUBLE_VEC4 0x8FFE
#define | glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv)
#define | glUniform1d GLEW_GET_FUN(__glewUniform1d)
#define | glUniform1dv GLEW_GET_FUN(__glewUniform1dv)
#define | glUniform2d GLEW_GET_FUN(__glewUniform2d)
#define | glUniform2dv GLEW_GET_FUN(__glewUniform2dv)
#define | glUniform3d GLEW_GET_FUN(__glewUniform3d)
#define | glUniform3dv GLEW_GET_FUN(__glewUniform3dv)
#define | glUniform4d GLEW_GET_FUN(__glewUniform4d)
#define | glUniform4dv GLEW_GET_FUN(__glewUniform4dv)
#define | glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv)
#define | glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv)
#define | glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv)
#define | glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv)
#define | glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv)
#define | glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv)
#define | glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv)
#define | glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv)
#define | glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv)
#define | GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64)
#define | GL_ARB_gpu_shader_int64 1
#define | GL_INT64_ARB 0x140E
#define | GL_UNSIGNED_INT64_ARB 0x140F
#define | GL_INT64_VEC2_ARB 0x8FE9
#define | GL_INT64_VEC3_ARB 0x8FEA
#define | GL_INT64_VEC4_ARB 0x8FEB
#define | GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5
#define | GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6
#define | GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7
#define | glGetUniformi64vARB GLEW_GET_FUN(__glewGetUniformi64vARB)
#define | glGetUniformui64vARB GLEW_GET_FUN(__glewGetUniformui64vARB)
#define | glGetnUniformi64vARB GLEW_GET_FUN(__glewGetnUniformi64vARB)
#define | glGetnUniformui64vARB GLEW_GET_FUN(__glewGetnUniformui64vARB)
#define | glProgramUniform1i64ARB GLEW_GET_FUN(__glewProgramUniform1i64ARB)
#define | glProgramUniform1i64vARB GLEW_GET_FUN(__glewProgramUniform1i64vARB)
#define | glProgramUniform1ui64ARB GLEW_GET_FUN(__glewProgramUniform1ui64ARB)
#define | glProgramUniform1ui64vARB GLEW_GET_FUN(__glewProgramUniform1ui64vARB)
#define | glProgramUniform2i64ARB GLEW_GET_FUN(__glewProgramUniform2i64ARB)
#define | glProgramUniform2i64vARB GLEW_GET_FUN(__glewProgramUniform2i64vARB)
#define | glProgramUniform2ui64ARB GLEW_GET_FUN(__glewProgramUniform2ui64ARB)
#define | glProgramUniform2ui64vARB GLEW_GET_FUN(__glewProgramUniform2ui64vARB)
#define | glProgramUniform3i64ARB GLEW_GET_FUN(__glewProgramUniform3i64ARB)
#define | glProgramUniform3i64vARB GLEW_GET_FUN(__glewProgramUniform3i64vARB)
#define | glProgramUniform3ui64ARB GLEW_GET_FUN(__glewProgramUniform3ui64ARB)
#define | glProgramUniform3ui64vARB GLEW_GET_FUN(__glewProgramUniform3ui64vARB)
#define | glProgramUniform4i64ARB GLEW_GET_FUN(__glewProgramUniform4i64ARB)
#define | glProgramUniform4i64vARB GLEW_GET_FUN(__glewProgramUniform4i64vARB)
#define | glProgramUniform4ui64ARB GLEW_GET_FUN(__glewProgramUniform4ui64ARB)
#define | glProgramUniform4ui64vARB GLEW_GET_FUN(__glewProgramUniform4ui64vARB)
#define | glUniform1i64ARB GLEW_GET_FUN(__glewUniform1i64ARB)
#define | glUniform1i64vARB GLEW_GET_FUN(__glewUniform1i64vARB)
#define | glUniform1ui64ARB GLEW_GET_FUN(__glewUniform1ui64ARB)
#define | glUniform1ui64vARB GLEW_GET_FUN(__glewUniform1ui64vARB)
#define | glUniform2i64ARB GLEW_GET_FUN(__glewUniform2i64ARB)
#define | glUniform2i64vARB GLEW_GET_FUN(__glewUniform2i64vARB)
#define | glUniform2ui64ARB GLEW_GET_FUN(__glewUniform2ui64ARB)
#define | glUniform2ui64vARB GLEW_GET_FUN(__glewUniform2ui64vARB)
#define | glUniform3i64ARB GLEW_GET_FUN(__glewUniform3i64ARB)
#define | glUniform3i64vARB GLEW_GET_FUN(__glewUniform3i64vARB)
#define | glUniform3ui64ARB GLEW_GET_FUN(__glewUniform3ui64ARB)
#define | glUniform3ui64vARB GLEW_GET_FUN(__glewUniform3ui64vARB)
#define | glUniform4i64ARB GLEW_GET_FUN(__glewUniform4i64ARB)
#define | glUniform4i64vARB GLEW_GET_FUN(__glewUniform4i64vARB)
#define | glUniform4ui64ARB GLEW_GET_FUN(__glewUniform4ui64ARB)
#define | glUniform4ui64vARB GLEW_GET_FUN(__glewUniform4ui64vARB)
#define | GLEW_ARB_gpu_shader_int64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_int64)
#define | GL_ARB_half_float_pixel 1
#define | GL_HALF_FLOAT_ARB 0x140B
#define | GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)
#define | GL_ARB_half_float_vertex 1
#define | GL_HALF_FLOAT 0x140B
#define | GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex)
#define | GL_ARB_imaging 1
#define | GL_CONSTANT_COLOR 0x8001
#define | GL_ONE_MINUS_CONSTANT_COLOR 0x8002
#define | GL_CONSTANT_ALPHA 0x8003
#define | GL_ONE_MINUS_CONSTANT_ALPHA 0x8004
#define | GL_BLEND_COLOR 0x8005
#define | GL_FUNC_ADD 0x8006
#define | GL_MIN 0x8007
#define | GL_MAX 0x8008
#define | GL_BLEND_EQUATION 0x8009
#define | GL_FUNC_SUBTRACT 0x800A
#define | GL_FUNC_REVERSE_SUBTRACT 0x800B
#define | GL_CONVOLUTION_1D 0x8010
#define | GL_CONVOLUTION_2D 0x8011
#define | GL_SEPARABLE_2D 0x8012
#define | GL_CONVOLUTION_BORDER_MODE 0x8013
#define | GL_CONVOLUTION_FILTER_SCALE 0x8014
#define | GL_CONVOLUTION_FILTER_BIAS 0x8015
#define | GL_REDUCE 0x8016
#define | GL_CONVOLUTION_FORMAT 0x8017
#define | GL_CONVOLUTION_WIDTH 0x8018
#define | GL_CONVOLUTION_HEIGHT 0x8019
#define | GL_MAX_CONVOLUTION_WIDTH 0x801A
#define | GL_MAX_CONVOLUTION_HEIGHT 0x801B
#define | GL_POST_CONVOLUTION_RED_SCALE 0x801C
#define | GL_POST_CONVOLUTION_GREEN_SCALE 0x801D
#define | GL_POST_CONVOLUTION_BLUE_SCALE 0x801E
#define | GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F
#define | GL_POST_CONVOLUTION_RED_BIAS 0x8020
#define | GL_POST_CONVOLUTION_GREEN_BIAS 0x8021
#define | GL_POST_CONVOLUTION_BLUE_BIAS 0x8022
#define | GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023
#define | GL_HISTOGRAM 0x8024
#define | GL_PROXY_HISTOGRAM 0x8025
#define | GL_HISTOGRAM_WIDTH 0x8026
#define | GL_HISTOGRAM_FORMAT 0x8027
#define | GL_HISTOGRAM_RED_SIZE 0x8028
#define | GL_HISTOGRAM_GREEN_SIZE 0x8029
#define | GL_HISTOGRAM_BLUE_SIZE 0x802A
#define | GL_HISTOGRAM_ALPHA_SIZE 0x802B
#define | GL_HISTOGRAM_LUMINANCE_SIZE 0x802C
#define | GL_HISTOGRAM_SINK 0x802D
#define | GL_MINMAX 0x802E
#define | GL_MINMAX_FORMAT 0x802F
#define | GL_MINMAX_SINK 0x8030
#define | GL_TABLE_TOO_LARGE 0x8031
#define | GL_COLOR_MATRIX 0x80B1
#define | GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3
#define | GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7
#define | GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB
#define | GL_COLOR_TABLE 0x80D0
#define | GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2
#define | GL_PROXY_COLOR_TABLE 0x80D3
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
#define | GL_COLOR_TABLE_SCALE 0x80D6
#define | GL_COLOR_TABLE_BIAS 0x80D7
#define | GL_COLOR_TABLE_FORMAT 0x80D8
#define | GL_COLOR_TABLE_WIDTH 0x80D9
#define | GL_COLOR_TABLE_RED_SIZE 0x80DA
#define | GL_COLOR_TABLE_GREEN_SIZE 0x80DB
#define | GL_COLOR_TABLE_BLUE_SIZE 0x80DC
#define | GL_COLOR_TABLE_ALPHA_SIZE 0x80DD
#define | GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE
#define | GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF
#define | GL_IGNORE_BORDER 0x8150
#define | GL_CONSTANT_BORDER 0x8151
#define | GL_WRAP_BORDER 0x8152
#define | GL_REPLICATE_BORDER 0x8153
#define | GL_CONVOLUTION_BORDER_COLOR 0x8154
#define | glColorSubTable GLEW_GET_FUN(__glewColorSubTable)
#define | glColorTable GLEW_GET_FUN(__glewColorTable)
#define | glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)
#define | glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)
#define | glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)
#define | glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)
#define | glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)
#define | glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)
#define | glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)
#define | glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)
#define | glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)
#define | glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)
#define | glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)
#define | glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)
#define | glGetColorTable GLEW_GET_FUN(__glewGetColorTable)
#define | glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)
#define | glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)
#define | glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)
#define | glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)
#define | glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)
#define | glGetHistogram GLEW_GET_FUN(__glewGetHistogram)
#define | glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)
#define | glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)
#define | glGetMinmax GLEW_GET_FUN(__glewGetMinmax)
#define | glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)
#define | glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)
#define | glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)
#define | glHistogram GLEW_GET_FUN(__glewHistogram)
#define | glMinmax GLEW_GET_FUN(__glewMinmax)
#define | glResetHistogram GLEW_GET_FUN(__glewResetHistogram)
#define | glResetMinmax GLEW_GET_FUN(__glewResetMinmax)
#define | glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)
#define | GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)
#define | GL_ARB_indirect_parameters 1
#define | GL_PARAMETER_BUFFER_ARB 0x80EE
#define | GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF
#define | glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB)
#define | glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB)
#define | GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters)
#define | GL_ARB_instanced_arrays 1
#define | GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE
#define | glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB)
#define | glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB)
#define | glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB)
#define | GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays)
#define | GL_ARB_internalformat_query 1
#define | GL_NUM_SAMPLE_COUNTS 0x9380
#define | glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ)
#define | GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query)
#define | GL_ARB_internalformat_query2 1
#define | GL_INTERNALFORMAT_SUPPORTED 0x826F
#define | GL_INTERNALFORMAT_PREFERRED 0x8270
#define | GL_INTERNALFORMAT_RED_SIZE 0x8271
#define | GL_INTERNALFORMAT_GREEN_SIZE 0x8272
#define | GL_INTERNALFORMAT_BLUE_SIZE 0x8273
#define | GL_INTERNALFORMAT_ALPHA_SIZE 0x8274
#define | GL_INTERNALFORMAT_DEPTH_SIZE 0x8275
#define | GL_INTERNALFORMAT_STENCIL_SIZE 0x8276
#define | GL_INTERNALFORMAT_SHARED_SIZE 0x8277
#define | GL_INTERNALFORMAT_RED_TYPE 0x8278
#define | GL_INTERNALFORMAT_GREEN_TYPE 0x8279
#define | GL_INTERNALFORMAT_BLUE_TYPE 0x827A
#define | GL_INTERNALFORMAT_ALPHA_TYPE 0x827B
#define | GL_INTERNALFORMAT_DEPTH_TYPE 0x827C
#define | GL_INTERNALFORMAT_STENCIL_TYPE 0x827D
#define | GL_MAX_WIDTH 0x827E
#define | GL_MAX_HEIGHT 0x827F
#define | GL_MAX_DEPTH 0x8280
#define | GL_MAX_LAYERS 0x8281
#define | GL_MAX_COMBINED_DIMENSIONS 0x8282
#define | GL_COLOR_COMPONENTS 0x8283
#define | GL_DEPTH_COMPONENTS 0x8284
#define | GL_STENCIL_COMPONENTS 0x8285
#define | GL_COLOR_RENDERABLE 0x8286
#define | GL_DEPTH_RENDERABLE 0x8287
#define | GL_STENCIL_RENDERABLE 0x8288
#define | GL_FRAMEBUFFER_RENDERABLE 0x8289
#define | GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A
#define | GL_FRAMEBUFFER_BLEND 0x828B
#define | GL_READ_PIXELS 0x828C
#define | GL_READ_PIXELS_FORMAT 0x828D
#define | GL_READ_PIXELS_TYPE 0x828E
#define | GL_TEXTURE_IMAGE_FORMAT 0x828F
#define | GL_TEXTURE_IMAGE_TYPE 0x8290
#define | GL_GET_TEXTURE_IMAGE_FORMAT 0x8291
#define | GL_GET_TEXTURE_IMAGE_TYPE 0x8292
#define | GL_MIPMAP 0x8293
#define | GL_MANUAL_GENERATE_MIPMAP 0x8294
#define | GL_AUTO_GENERATE_MIPMAP 0x8295
#define | GL_COLOR_ENCODING 0x8296
#define | GL_SRGB_READ 0x8297
#define | GL_SRGB_WRITE 0x8298
#define | GL_SRGB_DECODE_ARB 0x8299
#define | GL_FILTER 0x829A
#define | GL_VERTEX_TEXTURE 0x829B
#define | GL_TESS_CONTROL_TEXTURE 0x829C
#define | GL_TESS_EVALUATION_TEXTURE 0x829D
#define | GL_GEOMETRY_TEXTURE 0x829E
#define | GL_FRAGMENT_TEXTURE 0x829F
#define | GL_COMPUTE_TEXTURE 0x82A0
#define | GL_TEXTURE_SHADOW 0x82A1
#define | GL_TEXTURE_GATHER 0x82A2
#define | GL_TEXTURE_GATHER_SHADOW 0x82A3
#define | GL_SHADER_IMAGE_LOAD 0x82A4
#define | GL_SHADER_IMAGE_STORE 0x82A5
#define | GL_SHADER_IMAGE_ATOMIC 0x82A6
#define | GL_IMAGE_TEXEL_SIZE 0x82A7
#define | GL_IMAGE_COMPATIBILITY_CLASS 0x82A8
#define | GL_IMAGE_PIXEL_FORMAT 0x82A9
#define | GL_IMAGE_PIXEL_TYPE 0x82AA
#define | GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC
#define | GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD
#define | GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE
#define | GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF
#define | GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1
#define | GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2
#define | GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3
#define | GL_CLEAR_BUFFER 0x82B4
#define | GL_TEXTURE_VIEW 0x82B5
#define | GL_VIEW_COMPATIBILITY_CLASS 0x82B6
#define | GL_FULL_SUPPORT 0x82B7
#define | GL_CAVEAT_SUPPORT 0x82B8
#define | GL_IMAGE_CLASS_4_X_32 0x82B9
#define | GL_IMAGE_CLASS_2_X_32 0x82BA
#define | GL_IMAGE_CLASS_1_X_32 0x82BB
#define | GL_IMAGE_CLASS_4_X_16 0x82BC
#define | GL_IMAGE_CLASS_2_X_16 0x82BD
#define | GL_IMAGE_CLASS_1_X_16 0x82BE
#define | GL_IMAGE_CLASS_4_X_8 0x82BF
#define | GL_IMAGE_CLASS_2_X_8 0x82C0
#define | GL_IMAGE_CLASS_1_X_8 0x82C1
#define | GL_IMAGE_CLASS_11_11_10 0x82C2
#define | GL_IMAGE_CLASS_10_10_10_2 0x82C3
#define | GL_VIEW_CLASS_128_BITS 0x82C4
#define | GL_VIEW_CLASS_96_BITS 0x82C5
#define | GL_VIEW_CLASS_64_BITS 0x82C6
#define | GL_VIEW_CLASS_48_BITS 0x82C7
#define | GL_VIEW_CLASS_32_BITS 0x82C8
#define | GL_VIEW_CLASS_24_BITS 0x82C9
#define | GL_VIEW_CLASS_16_BITS 0x82CA
#define | GL_VIEW_CLASS_8_BITS 0x82CB
#define | GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC
#define | GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD
#define | GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE
#define | GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF
#define | GL_VIEW_CLASS_RGTC1_RED 0x82D0
#define | GL_VIEW_CLASS_RGTC2_RG 0x82D1
#define | GL_VIEW_CLASS_BPTC_UNORM 0x82D2
#define | GL_VIEW_CLASS_BPTC_FLOAT 0x82D3
#define | glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v)
#define | GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2)
#define | GL_ARB_invalidate_subdata 1
#define | glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData)
#define | glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData)
#define | glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer)
#define | glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer)
#define | glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage)
#define | glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage)
#define | GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata)
#define | GL_ARB_map_buffer_alignment 1
#define | GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC
#define | GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment)
#define | GL_ARB_map_buffer_range 1
#define | GL_MAP_READ_BIT 0x0001
#define | GL_MAP_WRITE_BIT 0x0002
#define | GL_MAP_INVALIDATE_RANGE_BIT 0x0004
#define | GL_MAP_INVALIDATE_BUFFER_BIT 0x0008
#define | GL_MAP_FLUSH_EXPLICIT_BIT 0x0010
#define | GL_MAP_UNSYNCHRONIZED_BIT 0x0020
#define | glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange)
#define | glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange)
#define | GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range)
#define | GL_ARB_matrix_palette 1
#define | GL_MATRIX_PALETTE_ARB 0x8840
#define | GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
#define | GL_MAX_PALETTE_MATRICES_ARB 0x8842
#define | GL_CURRENT_PALETTE_MATRIX_ARB 0x8843
#define | GL_MATRIX_INDEX_ARRAY_ARB 0x8844
#define | GL_CURRENT_MATRIX_INDEX_ARB 0x8845
#define | GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846
#define | GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847
#define | GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848
#define | GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
#define | glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)
#define | glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)
#define | glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)
#define | glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)
#define | glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)
#define | GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)
#define | GL_ARB_multi_bind 1
#define | glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase)
#define | glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange)
#define | glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures)
#define | glBindSamplers GLEW_GET_FUN(__glewBindSamplers)
#define | glBindTextures GLEW_GET_FUN(__glewBindTextures)
#define | glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers)
#define | GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind)
#define | GL_ARB_multi_draw_indirect 1
#define | glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect)
#define | glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect)
#define | GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect)
#define | GL_ARB_multisample 1
#define | GL_MULTISAMPLE_ARB 0x809D
#define | GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F
#define | GL_SAMPLE_COVERAGE_ARB 0x80A0
#define | GL_SAMPLE_BUFFERS_ARB 0x80A8
#define | GL_SAMPLES_ARB 0x80A9
#define | GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA
#define | GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB
#define | GL_MULTISAMPLE_BIT_ARB 0x20000000
#define | glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)
#define | GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)
#define | GL_ARB_multitexture 1
#define | GL_TEXTURE0_ARB 0x84C0
#define | GL_TEXTURE1_ARB 0x84C1
#define | GL_TEXTURE2_ARB 0x84C2
#define | GL_TEXTURE3_ARB 0x84C3
#define | GL_TEXTURE4_ARB 0x84C4
#define | GL_TEXTURE5_ARB 0x84C5
#define | GL_TEXTURE6_ARB 0x84C6
#define | GL_TEXTURE7_ARB 0x84C7
#define | GL_TEXTURE8_ARB 0x84C8
#define | GL_TEXTURE9_ARB 0x84C9
#define | GL_TEXTURE10_ARB 0x84CA
#define | GL_TEXTURE11_ARB 0x84CB
#define | GL_TEXTURE12_ARB 0x84CC
#define | GL_TEXTURE13_ARB 0x84CD
#define | GL_TEXTURE14_ARB 0x84CE
#define | GL_TEXTURE15_ARB 0x84CF
#define | GL_TEXTURE16_ARB 0x84D0
#define | GL_TEXTURE17_ARB 0x84D1
#define | GL_TEXTURE18_ARB 0x84D2
#define | GL_TEXTURE19_ARB 0x84D3
#define | GL_TEXTURE20_ARB 0x84D4
#define | GL_TEXTURE21_ARB 0x84D5
#define | GL_TEXTURE22_ARB 0x84D6
#define | GL_TEXTURE23_ARB 0x84D7
#define | GL_TEXTURE24_ARB 0x84D8
#define | GL_TEXTURE25_ARB 0x84D9
#define | GL_TEXTURE26_ARB 0x84DA
#define | GL_TEXTURE27_ARB 0x84DB
#define | GL_TEXTURE28_ARB 0x84DC
#define | GL_TEXTURE29_ARB 0x84DD
#define | GL_TEXTURE30_ARB 0x84DE
#define | GL_TEXTURE31_ARB 0x84DF
#define | GL_ACTIVE_TEXTURE_ARB 0x84E0
#define | GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1
#define | GL_MAX_TEXTURE_UNITS_ARB 0x84E2
#define | glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)
#define | glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)
#define | glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)
#define | glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)
#define | glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)
#define | glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)
#define | glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)
#define | glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)
#define | glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)
#define | glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)
#define | glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)
#define | glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)
#define | glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)
#define | glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)
#define | glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)
#define | glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)
#define | glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)
#define | glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)
#define | glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)
#define | glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)
#define | glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)
#define | glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)
#define | glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)
#define | glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)
#define | glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)
#define | glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)
#define | glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)
#define | glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)
#define | glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)
#define | glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)
#define | glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)
#define | glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)
#define | glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)
#define | glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)
#define | GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)
#define | GL_ARB_occlusion_query 1
#define | GL_QUERY_COUNTER_BITS_ARB 0x8864
#define | GL_CURRENT_QUERY_ARB 0x8865
#define | GL_QUERY_RESULT_ARB 0x8866
#define | GL_QUERY_RESULT_AVAILABLE_ARB 0x8867
#define | GL_SAMPLES_PASSED_ARB 0x8914
#define | glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)
#define | glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)
#define | glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)
#define | glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)
#define | glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)
#define | glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)
#define | glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)
#define | glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)
#define | GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)
#define | GL_ARB_occlusion_query2 1
#define | GL_ANY_SAMPLES_PASSED 0x8C2F
#define | GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2)
#define | GL_ARB_parallel_shader_compile 1
#define | GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0
#define | GL_COMPLETION_STATUS_ARB 0x91B1
#define | glMaxShaderCompilerThreadsARB GLEW_GET_FUN(__glewMaxShaderCompilerThreadsARB)
#define | GLEW_ARB_parallel_shader_compile GLEW_GET_VAR(__GLEW_ARB_parallel_shader_compile)
#define | GL_ARB_pipeline_statistics_query 1
#define | GL_VERTICES_SUBMITTED_ARB 0x82EE
#define | GL_PRIMITIVES_SUBMITTED_ARB 0x82EF
#define | GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0
#define | GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1
#define | GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2
#define | GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3
#define | GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4
#define | GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5
#define | GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6
#define | GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7
#define | GL_GEOMETRY_SHADER_INVOCATIONS 0x887F
#define | GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query)
#define | GL_ARB_pixel_buffer_object 1
#define | GL_PIXEL_PACK_BUFFER_ARB 0x88EB
#define | GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC
#define | GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
#define | GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)
#define | GL_ARB_point_parameters 1
#define | GL_POINT_SIZE_MIN_ARB 0x8126
#define | GL_POINT_SIZE_MAX_ARB 0x8127
#define | GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128
#define | GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
#define | glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)
#define | glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)
#define | GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)
#define | GL_ARB_point_sprite 1
#define | GL_POINT_SPRITE_ARB 0x8861
#define | GL_COORD_REPLACE_ARB 0x8862
#define | GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)
#define | GL_ARB_polygon_offset_clamp 1
#define | GL_POLYGON_OFFSET_CLAMP 0x8E1B
#define | glPolygonOffsetClamp GLEW_GET_FUN(__glewPolygonOffsetClamp)
#define | GLEW_ARB_polygon_offset_clamp GLEW_GET_VAR(__GLEW_ARB_polygon_offset_clamp)
#define | GL_ARB_post_depth_coverage 1
#define | GLEW_ARB_post_depth_coverage GLEW_GET_VAR(__GLEW_ARB_post_depth_coverage)
#define | GL_ARB_program_interface_query 1
#define | GL_UNIFORM 0x92E1
#define | GL_UNIFORM_BLOCK 0x92E2
#define | GL_PROGRAM_INPUT 0x92E3
#define | GL_PROGRAM_OUTPUT 0x92E4
#define | GL_BUFFER_VARIABLE 0x92E5
#define | GL_SHADER_STORAGE_BLOCK 0x92E6
#define | GL_IS_PER_PATCH 0x92E7
#define | GL_VERTEX_SUBROUTINE 0x92E8
#define | GL_TESS_CONTROL_SUBROUTINE 0x92E9
#define | GL_TESS_EVALUATION_SUBROUTINE 0x92EA
#define | GL_GEOMETRY_SUBROUTINE 0x92EB
#define | GL_FRAGMENT_SUBROUTINE 0x92EC
#define | GL_COMPUTE_SUBROUTINE 0x92ED
#define | GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
#define | GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF
#define | GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0
#define | GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1
#define | GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2
#define | GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3
#define | GL_TRANSFORM_FEEDBACK_VARYING 0x92F4
#define | GL_ACTIVE_RESOURCES 0x92F5
#define | GL_MAX_NAME_LENGTH 0x92F6
#define | GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7
#define | GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8
#define | GL_NAME_LENGTH 0x92F9
#define | GL_TYPE 0x92FA
#define | GL_ARRAY_SIZE 0x92FB
#define | GL_OFFSET 0x92FC
#define | GL_BLOCK_INDEX 0x92FD
#define | GL_ARRAY_STRIDE 0x92FE
#define | GL_MATRIX_STRIDE 0x92FF
#define | GL_IS_ROW_MAJOR 0x9300
#define | GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301
#define | GL_BUFFER_BINDING 0x9302
#define | GL_BUFFER_DATA_SIZE 0x9303
#define | GL_NUM_ACTIVE_VARIABLES 0x9304
#define | GL_ACTIVE_VARIABLES 0x9305
#define | GL_REFERENCED_BY_VERTEX_SHADER 0x9306
#define | GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307
#define | GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308
#define | GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309
#define | GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
#define | GL_REFERENCED_BY_COMPUTE_SHADER 0x930B
#define | GL_TOP_LEVEL_ARRAY_SIZE 0x930C
#define | GL_TOP_LEVEL_ARRAY_STRIDE 0x930D
#define | GL_LOCATION 0x930E
#define | GL_LOCATION_INDEX 0x930F
#define | glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv)
#define | glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex)
#define | glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation)
#define | glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex)
#define | glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName)
#define | glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv)
#define | GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query)
#define | GL_ARB_provoking_vertex 1
#define | GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C
#define | GL_FIRST_VERTEX_CONVENTION 0x8E4D
#define | GL_LAST_VERTEX_CONVENTION 0x8E4E
#define | GL_PROVOKING_VERTEX 0x8E4F
#define | glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex)
#define | GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex)
#define | GL_ARB_query_buffer_object 1
#define | GL_QUERY_BUFFER_BARRIER_BIT 0x00008000
#define | GL_QUERY_BUFFER 0x9192
#define | GL_QUERY_BUFFER_BINDING 0x9193
#define | GL_QUERY_RESULT_NO_WAIT 0x9194
#define | GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object)
#define | GL_ARB_robust_buffer_access_behavior 1
#define | GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior)
#define | GL_ARB_robustness 1
#define | GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004
#define | GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define | GL_GUILTY_CONTEXT_RESET_ARB 0x8253
#define | GL_INNOCENT_CONTEXT_RESET_ARB 0x8254
#define | GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255
#define | GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define | GL_NO_RESET_NOTIFICATION_ARB 0x8261
#define | glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB)
#define | glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB)
#define | glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB)
#define | glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB)
#define | glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB)
#define | glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB)
#define | glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB)
#define | glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB)
#define | glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB)
#define | glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB)
#define | glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB)
#define | glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB)
#define | glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB)
#define | glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB)
#define | glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB)
#define | glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB)
#define | glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB)
#define | glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB)
#define | glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB)
#define | glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB)
#define | GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness)
#define | GL_ARB_robustness_application_isolation 1
#define | GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation)
#define | GL_ARB_robustness_share_group_isolation 1
#define | GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation)
#define | GL_ARB_sample_locations 1
#define | GL_SAMPLE_LOCATION_ARB 0x8E50
#define | GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D
#define | GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E
#define | GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F
#define | GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340
#define | GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341
#define | GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342
#define | GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343
#define | glFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewFramebufferSampleLocationsfvARB)
#define | glNamedFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvARB)
#define | GLEW_ARB_sample_locations GLEW_GET_VAR(__GLEW_ARB_sample_locations)
#define | GL_ARB_sample_shading 1
#define | GL_SAMPLE_SHADING_ARB 0x8C36
#define | GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37
#define | glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB)
#define | GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading)
#define | GL_ARB_sampler_objects 1
#define | GL_SAMPLER_BINDING 0x8919
#define | glBindSampler GLEW_GET_FUN(__glewBindSampler)
#define | glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers)
#define | glGenSamplers GLEW_GET_FUN(__glewGenSamplers)
#define | glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv)
#define | glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv)
#define | glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv)
#define | glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv)
#define | glIsSampler GLEW_GET_FUN(__glewIsSampler)
#define | glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv)
#define | glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv)
#define | glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf)
#define | glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv)
#define | glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri)
#define | glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv)
#define | GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects)
#define | GL_ARB_seamless_cube_map 1
#define | GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
#define | GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map)
#define | GL_ARB_seamless_cubemap_per_texture 1
#define | GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F
#define | GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture)
#define | GL_ARB_separate_shader_objects 1
#define | GL_VERTEX_SHADER_BIT 0x00000001
#define | GL_FRAGMENT_SHADER_BIT 0x00000002
#define | GL_GEOMETRY_SHADER_BIT 0x00000004
#define | GL_TESS_CONTROL_SHADER_BIT 0x00000008
#define | GL_TESS_EVALUATION_SHADER_BIT 0x00000010
#define | GL_PROGRAM_SEPARABLE 0x8258
#define | GL_ACTIVE_PROGRAM 0x8259
#define | GL_PROGRAM_PIPELINE_BINDING 0x825A
#define | GL_ALL_SHADER_BITS 0xFFFFFFFF
#define | glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram)
#define | glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline)
#define | glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv)
#define | glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines)
#define | glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines)
#define | glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog)
#define | glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv)
#define | glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline)
#define | glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d)
#define | glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv)
#define | glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f)
#define | glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv)
#define | glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i)
#define | glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv)
#define | glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui)
#define | glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv)
#define | glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d)
#define | glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv)
#define | glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f)
#define | glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv)
#define | glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i)
#define | glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv)
#define | glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui)
#define | glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv)
#define | glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d)
#define | glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv)
#define | glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f)
#define | glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv)
#define | glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i)
#define | glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv)
#define | glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui)
#define | glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv)
#define | glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d)
#define | glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv)
#define | glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f)
#define | glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv)
#define | glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i)
#define | glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv)
#define | glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui)
#define | glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv)
#define | glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv)
#define | glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv)
#define | glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv)
#define | glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv)
#define | glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv)
#define | glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv)
#define | glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv)
#define | glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv)
#define | glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv)
#define | glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv)
#define | glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv)
#define | glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv)
#define | glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv)
#define | glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv)
#define | glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv)
#define | glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv)
#define | glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv)
#define | glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv)
#define | glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages)
#define | glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline)
#define | GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects)
#define | GL_ARB_shader_atomic_counter_ops 1
#define | GLEW_ARB_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counter_ops)
#define | GL_ARB_shader_atomic_counters 1
#define | GL_ATOMIC_COUNTER_BUFFER 0x92C0
#define | GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1
#define | GL_ATOMIC_COUNTER_BUFFER_START 0x92C2
#define | GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3
#define | GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4
#define | GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5
#define | GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6
#define | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7
#define | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8
#define | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9
#define | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA
#define | GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB
#define | GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC
#define | GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD
#define | GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE
#define | GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF
#define | GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0
#define | GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1
#define | GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2
#define | GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3
#define | GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4
#define | GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5
#define | GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6
#define | GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7
#define | GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8
#define | GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9
#define | GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA
#define | GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB
#define | GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC
#define | glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv)
#define | GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters)
#define | GL_ARB_shader_ballot 1
#define | GLEW_ARB_shader_ballot GLEW_GET_VAR(__GLEW_ARB_shader_ballot)
#define | GL_ARB_shader_bit_encoding 1
#define | GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding)
#define | GL_ARB_shader_clock 1
#define | GLEW_ARB_shader_clock GLEW_GET_VAR(__GLEW_ARB_shader_clock)
#define | GL_ARB_shader_draw_parameters 1
#define | GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters)
#define | GL_ARB_shader_group_vote 1
#define | GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote)
#define | GL_ARB_shader_image_load_store 1
#define | GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001
#define | GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002
#define | GL_UNIFORM_BARRIER_BIT 0x00000004
#define | GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008
#define | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020
#define | GL_COMMAND_BARRIER_BIT 0x00000040
#define | GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080
#define | GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100
#define | GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200
#define | GL_FRAMEBUFFER_BARRIER_BIT 0x00000400
#define | GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800
#define | GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000
#define | GL_MAX_IMAGE_UNITS 0x8F38
#define | GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39
#define | GL_IMAGE_BINDING_NAME 0x8F3A
#define | GL_IMAGE_BINDING_LEVEL 0x8F3B
#define | GL_IMAGE_BINDING_LAYERED 0x8F3C
#define | GL_IMAGE_BINDING_LAYER 0x8F3D
#define | GL_IMAGE_BINDING_ACCESS 0x8F3E
#define | GL_IMAGE_1D 0x904C
#define | GL_IMAGE_2D 0x904D
#define | GL_IMAGE_3D 0x904E
#define | GL_IMAGE_2D_RECT 0x904F
#define | GL_IMAGE_CUBE 0x9050
#define | GL_IMAGE_BUFFER 0x9051
#define | GL_IMAGE_1D_ARRAY 0x9052
#define | GL_IMAGE_2D_ARRAY 0x9053
#define | GL_IMAGE_CUBE_MAP_ARRAY 0x9054
#define | GL_IMAGE_2D_MULTISAMPLE 0x9055
#define | GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056
#define | GL_INT_IMAGE_1D 0x9057
#define | GL_INT_IMAGE_2D 0x9058
#define | GL_INT_IMAGE_3D 0x9059
#define | GL_INT_IMAGE_2D_RECT 0x905A
#define | GL_INT_IMAGE_CUBE 0x905B
#define | GL_INT_IMAGE_BUFFER 0x905C
#define | GL_INT_IMAGE_1D_ARRAY 0x905D
#define | GL_INT_IMAGE_2D_ARRAY 0x905E
#define | GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F
#define | GL_INT_IMAGE_2D_MULTISAMPLE 0x9060
#define | GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061
#define | GL_UNSIGNED_INT_IMAGE_1D 0x9062
#define | GL_UNSIGNED_INT_IMAGE_2D 0x9063
#define | GL_UNSIGNED_INT_IMAGE_3D 0x9064
#define | GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065
#define | GL_UNSIGNED_INT_IMAGE_CUBE 0x9066
#define | GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067
#define | GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068
#define | GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069
#define | GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A
#define | GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B
#define | GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C
#define | GL_MAX_IMAGE_SAMPLES 0x906D
#define | GL_IMAGE_BINDING_FORMAT 0x906E
#define | GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7
#define | GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8
#define | GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9
#define | GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA
#define | GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB
#define | GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC
#define | GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD
#define | GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE
#define | GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF
#define | GL_ALL_BARRIER_BITS 0xFFFFFFFF
#define | glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture)
#define | glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier)
#define | GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store)
#define | GL_ARB_shader_image_size 1
#define | GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size)
#define | GL_ARB_shader_objects 1
#define | GL_PROGRAM_OBJECT_ARB 0x8B40
#define | GL_SHADER_OBJECT_ARB 0x8B48
#define | GL_OBJECT_TYPE_ARB 0x8B4E
#define | GL_OBJECT_SUBTYPE_ARB 0x8B4F
#define | GL_FLOAT_VEC2_ARB 0x8B50
#define | GL_FLOAT_VEC3_ARB 0x8B51
#define | GL_FLOAT_VEC4_ARB 0x8B52
#define | GL_INT_VEC2_ARB 0x8B53
#define | GL_INT_VEC3_ARB 0x8B54
#define | GL_INT_VEC4_ARB 0x8B55
#define | GL_BOOL_ARB 0x8B56
#define | GL_BOOL_VEC2_ARB 0x8B57
#define | GL_BOOL_VEC3_ARB 0x8B58
#define | GL_BOOL_VEC4_ARB 0x8B59
#define | GL_FLOAT_MAT2_ARB 0x8B5A
#define | GL_FLOAT_MAT3_ARB 0x8B5B
#define | GL_FLOAT_MAT4_ARB 0x8B5C
#define | GL_SAMPLER_1D_ARB 0x8B5D
#define | GL_SAMPLER_2D_ARB 0x8B5E
#define | GL_SAMPLER_3D_ARB 0x8B5F
#define | GL_SAMPLER_CUBE_ARB 0x8B60
#define | GL_SAMPLER_1D_SHADOW_ARB 0x8B61
#define | GL_SAMPLER_2D_SHADOW_ARB 0x8B62
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define | GL_OBJECT_DELETE_STATUS_ARB 0x8B80
#define | GL_OBJECT_COMPILE_STATUS_ARB 0x8B81
#define | GL_OBJECT_LINK_STATUS_ARB 0x8B82
#define | GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83
#define | GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84
#define | GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85
#define | GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86
#define | GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
#define | GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
#define | glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)
#define | glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)
#define | glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)
#define | glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)
#define | glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)
#define | glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)
#define | glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)
#define | glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)
#define | glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)
#define | glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)
#define | glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)
#define | glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)
#define | glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)
#define | glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)
#define | glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)
#define | glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)
#define | glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)
#define | glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)
#define | glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)
#define | glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)
#define | glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)
#define | glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)
#define | glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)
#define | glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)
#define | glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)
#define | glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)
#define | glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)
#define | glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)
#define | glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)
#define | glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)
#define | glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)
#define | glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)
#define | glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)
#define | glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)
#define | glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)
#define | glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)
#define | glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)
#define | glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)
#define | glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)
#define | GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)
#define | GL_ARB_shader_precision 1
#define | GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision)
#define | GL_ARB_shader_stencil_export 1
#define | GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export)
#define | GL_ARB_shader_storage_buffer_object 1
#define | GL_SHADER_STORAGE_BARRIER_BIT 0x2000
#define | GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39
#define | GL_SHADER_STORAGE_BUFFER 0x90D2
#define | GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3
#define | GL_SHADER_STORAGE_BUFFER_START 0x90D4
#define | GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5
#define | GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6
#define | GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7
#define | GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8
#define | GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9
#define | GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA
#define | GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB
#define | GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC
#define | GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD
#define | GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE
#define | GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF
#define | glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding)
#define | GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object)
#define | GL_ARB_shader_subroutine 1
#define | GL_ACTIVE_SUBROUTINES 0x8DE5
#define | GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6
#define | GL_MAX_SUBROUTINES 0x8DE7
#define | GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8
#define | GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47
#define | GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48
#define | GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49
#define | GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A
#define | GL_COMPATIBLE_SUBROUTINES 0x8E4B
#define | glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName)
#define | glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName)
#define | glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv)
#define | glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv)
#define | glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex)
#define | glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation)
#define | glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv)
#define | glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv)
#define | GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine)
#define | GL_ARB_shader_texture_image_samples 1
#define | GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples)
#define | GL_ARB_shader_texture_lod 1
#define | GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod)
#define | GL_ARB_shader_viewport_layer_array 1
#define | GLEW_ARB_shader_viewport_layer_array GLEW_GET_VAR(__GLEW_ARB_shader_viewport_layer_array)
#define | GL_ARB_shading_language_100 1
#define | GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C
#define | GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)
#define | GL_ARB_shading_language_420pack 1
#define | GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack)
#define | GL_ARB_shading_language_include 1
#define | GL_SHADER_INCLUDE_ARB 0x8DAE
#define | GL_NAMED_STRING_LENGTH_ARB 0x8DE9
#define | GL_NAMED_STRING_TYPE_ARB 0x8DEA
#define | glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB)
#define | glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB)
#define | glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB)
#define | glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB)
#define | glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB)
#define | glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB)
#define | GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include)
#define | GL_ARB_shading_language_packing 1
#define | GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing)
#define | GL_ARB_shadow 1
#define | GL_TEXTURE_COMPARE_MODE_ARB 0x884C
#define | GL_TEXTURE_COMPARE_FUNC_ARB 0x884D
#define | GL_COMPARE_R_TO_TEXTURE_ARB 0x884E
#define | GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)
#define | GL_ARB_shadow_ambient 1
#define | GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
#define | GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)
#define | GL_ARB_sparse_buffer 1
#define | GL_SPARSE_STORAGE_BIT_ARB 0x0400
#define | GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8
#define | glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB)
#define | GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer)
#define | GL_ARB_sparse_texture 1
#define | GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195
#define | GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196
#define | GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197
#define | GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198
#define | GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199
#define | GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A
#define | GL_TEXTURE_SPARSE_ARB 0x91A6
#define | GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7
#define | GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8
#define | GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9
#define | GL_NUM_SPARSE_LEVELS_ARB 0x91AA
#define | glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB)
#define | GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture)
#define | GL_ARB_sparse_texture2 1
#define | GLEW_ARB_sparse_texture2 GLEW_GET_VAR(__GLEW_ARB_sparse_texture2)
#define | GL_ARB_sparse_texture_clamp 1
#define | GLEW_ARB_sparse_texture_clamp GLEW_GET_VAR(__GLEW_ARB_sparse_texture_clamp)
#define | GL_ARB_spirv_extensions 1
#define | GL_SPIR_V_EXTENSIONS 0x9553
#define | GL_NUM_SPIR_V_EXTENSIONS 0x9554
#define | GLEW_ARB_spirv_extensions GLEW_GET_VAR(__GLEW_ARB_spirv_extensions)
#define | GL_ARB_stencil_texturing 1
#define | GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA
#define | GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing)
#define | GL_ARB_sync 1
#define | GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001
#define | GL_MAX_SERVER_WAIT_TIMEOUT 0x9111
#define | GL_OBJECT_TYPE 0x9112
#define | GL_SYNC_CONDITION 0x9113
#define | GL_SYNC_STATUS 0x9114
#define | GL_SYNC_FLAGS 0x9115
#define | GL_SYNC_FENCE 0x9116
#define | GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117
#define | GL_UNSIGNALED 0x9118
#define | GL_SIGNALED 0x9119
#define | GL_ALREADY_SIGNALED 0x911A
#define | GL_TIMEOUT_EXPIRED 0x911B
#define | GL_CONDITION_SATISFIED 0x911C
#define | GL_WAIT_FAILED 0x911D
#define | GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull
#define | glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync)
#define | glDeleteSync GLEW_GET_FUN(__glewDeleteSync)
#define | glFenceSync GLEW_GET_FUN(__glewFenceSync)
#define | glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v)
#define | glGetSynciv GLEW_GET_FUN(__glewGetSynciv)
#define | glIsSync GLEW_GET_FUN(__glewIsSync)
#define | glWaitSync GLEW_GET_FUN(__glewWaitSync)
#define | GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync)
#define | GL_ARB_tessellation_shader 1
#define | GL_PATCHES 0xE
#define | GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0
#define | GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1
#define | GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C
#define | GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D
#define | GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E
#define | GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F
#define | GL_PATCH_VERTICES 0x8E72
#define | GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73
#define | GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74
#define | GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75
#define | GL_TESS_GEN_MODE 0x8E76
#define | GL_TESS_GEN_SPACING 0x8E77
#define | GL_TESS_GEN_VERTEX_ORDER 0x8E78
#define | GL_TESS_GEN_POINT_MODE 0x8E79
#define | GL_ISOLINES 0x8E7A
#define | GL_FRACTIONAL_ODD 0x8E7B
#define | GL_FRACTIONAL_EVEN 0x8E7C
#define | GL_MAX_PATCH_VERTICES 0x8E7D
#define | GL_MAX_TESS_GEN_LEVEL 0x8E7E
#define | GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F
#define | GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80
#define | GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81
#define | GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82
#define | GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83
#define | GL_MAX_TESS_PATCH_COMPONENTS 0x8E84
#define | GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85
#define | GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86
#define | GL_TESS_EVALUATION_SHADER 0x8E87
#define | GL_TESS_CONTROL_SHADER 0x8E88
#define | GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89
#define | GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A
#define | glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv)
#define | glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri)
#define | GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader)
#define | GL_ARB_texture_barrier 1
#define | glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier)
#define | GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier)
#define | GL_ARB_texture_border_clamp 1
#define | GL_CLAMP_TO_BORDER_ARB 0x812D
#define | GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)
#define | GL_ARB_texture_buffer_object 1
#define | GL_TEXTURE_BUFFER_ARB 0x8C2A
#define | GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B
#define | GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C
#define | GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D
#define | GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E
#define | glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB)
#define | GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object)
#define | GL_ARB_texture_buffer_object_rgb32 1
#define | GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32)
#define | GL_ARB_texture_buffer_range 1
#define | GL_TEXTURE_BUFFER_OFFSET 0x919D
#define | GL_TEXTURE_BUFFER_SIZE 0x919E
#define | GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F
#define | glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange)
#define | glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT)
#define | GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range)
#define | GL_ARB_texture_compression 1
#define | GL_COMPRESSED_ALPHA_ARB 0x84E9
#define | GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define | GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define | GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define | GL_COMPRESSED_RGB_ARB 0x84ED
#define | GL_COMPRESSED_RGBA_ARB 0x84EE
#define | GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define | GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define | GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define | GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define | GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#define | glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)
#define | glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)
#define | glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)
#define | glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)
#define | glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)
#define | glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)
#define | glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)
#define | GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)
#define | GL_ARB_texture_compression_bptc 1
#define | GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C
#define | GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D
#define | GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E
#define | GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F
#define | GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc)
#define | GL_ARB_texture_compression_rgtc 1
#define | GL_COMPRESSED_RED_RGTC1 0x8DBB
#define | GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC
#define | GL_COMPRESSED_RG_RGTC2 0x8DBD
#define | GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE
#define | GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc)
#define | GL_ARB_texture_cube_map 1
#define | GL_NORMAL_MAP_ARB 0x8511
#define | GL_REFLECTION_MAP_ARB 0x8512
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define | GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C
#define | GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)
#define | GL_ARB_texture_cube_map_array 1
#define | GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009
#define | GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B
#define | GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C
#define | GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D
#define | GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E
#define | GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F
#define | GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array)
#define | GL_ARB_texture_env_add 1
#define | GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)
#define | GL_ARB_texture_env_combine 1
#define | GL_SUBTRACT_ARB 0x84E7
#define | GL_COMBINE_ARB 0x8570
#define | GL_COMBINE_RGB_ARB 0x8571
#define | GL_COMBINE_ALPHA_ARB 0x8572
#define | GL_RGB_SCALE_ARB 0x8573
#define | GL_ADD_SIGNED_ARB 0x8574
#define | GL_INTERPOLATE_ARB 0x8575
#define | GL_CONSTANT_ARB 0x8576
#define | GL_PRIMARY_COLOR_ARB 0x8577
#define | GL_PREVIOUS_ARB 0x8578
#define | GL_SOURCE0_RGB_ARB 0x8580
#define | GL_SOURCE1_RGB_ARB 0x8581
#define | GL_SOURCE2_RGB_ARB 0x8582
#define | GL_SOURCE0_ALPHA_ARB 0x8588
#define | GL_SOURCE1_ALPHA_ARB 0x8589
#define | GL_SOURCE2_ALPHA_ARB 0x858A
#define | GL_OPERAND0_RGB_ARB 0x8590
#define | GL_OPERAND1_RGB_ARB 0x8591
#define | GL_OPERAND2_RGB_ARB 0x8592
#define | GL_OPERAND0_ALPHA_ARB 0x8598
#define | GL_OPERAND1_ALPHA_ARB 0x8599
#define | GL_OPERAND2_ALPHA_ARB 0x859A
#define | GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)
#define | GL_ARB_texture_env_crossbar 1
#define | GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)
#define | GL_ARB_texture_env_dot3 1
#define | GL_DOT3_RGB_ARB 0x86AE
#define | GL_DOT3_RGBA_ARB 0x86AF
#define | GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)
#define | GL_ARB_texture_filter_anisotropic 1
#define | GL_TEXTURE_MAX_ANISOTROPY 0x84FE
#define | GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF
#define | GLEW_ARB_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_ARB_texture_filter_anisotropic)
#define | GL_ARB_texture_filter_minmax 1
#define | GL_TEXTURE_REDUCTION_MODE_ARB 0x9366
#define | GL_WEIGHTED_AVERAGE_ARB 0x9367
#define | GLEW_ARB_texture_filter_minmax GLEW_GET_VAR(__GLEW_ARB_texture_filter_minmax)
#define | GL_ARB_texture_float 1
#define | GL_RGBA32F_ARB 0x8814
#define | GL_RGB32F_ARB 0x8815
#define | GL_ALPHA32F_ARB 0x8816
#define | GL_INTENSITY32F_ARB 0x8817
#define | GL_LUMINANCE32F_ARB 0x8818
#define | GL_LUMINANCE_ALPHA32F_ARB 0x8819
#define | GL_RGBA16F_ARB 0x881A
#define | GL_RGB16F_ARB 0x881B
#define | GL_ALPHA16F_ARB 0x881C
#define | GL_INTENSITY16F_ARB 0x881D
#define | GL_LUMINANCE16F_ARB 0x881E
#define | GL_LUMINANCE_ALPHA16F_ARB 0x881F
#define | GL_TEXTURE_RED_TYPE_ARB 0x8C10
#define | GL_TEXTURE_GREEN_TYPE_ARB 0x8C11
#define | GL_TEXTURE_BLUE_TYPE_ARB 0x8C12
#define | GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13
#define | GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14
#define | GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15
#define | GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16
#define | GL_UNSIGNED_NORMALIZED_ARB 0x8C17
#define | GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)
#define | GL_ARB_texture_gather 1
#define | GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E
#define | GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F
#define | GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F
#define | GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather)
#define | GL_ARB_texture_mirror_clamp_to_edge 1
#define | GL_MIRROR_CLAMP_TO_EDGE 0x8743
#define | GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge)
#define | GL_ARB_texture_mirrored_repeat 1
#define | GL_MIRRORED_REPEAT_ARB 0x8370
#define | GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)
#define | GL_ARB_texture_multisample 1
#define | GL_SAMPLE_POSITION 0x8E50
#define | GL_SAMPLE_MASK 0x8E51
#define | GL_SAMPLE_MASK_VALUE 0x8E52
#define | GL_MAX_SAMPLE_MASK_WORDS 0x8E59
#define | GL_TEXTURE_2D_MULTISAMPLE 0x9100
#define | GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101
#define | GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102
#define | GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103
#define | GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104
#define | GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105
#define | GL_TEXTURE_SAMPLES 0x9106
#define | GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107
#define | GL_SAMPLER_2D_MULTISAMPLE 0x9108
#define | GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109
#define | GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A
#define | GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B
#define | GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C
#define | GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D
#define | GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E
#define | GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F
#define | GL_MAX_INTEGER_SAMPLES 0x9110
#define | glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv)
#define | glSampleMaski GLEW_GET_FUN(__glewSampleMaski)
#define | glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample)
#define | glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample)
#define | GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample)
#define | GL_ARB_texture_non_power_of_two 1
#define | GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)
#define | GL_ARB_texture_query_levels 1
#define | GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels)
#define | GL_ARB_texture_query_lod 1
#define | GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod)
#define | GL_ARB_texture_rectangle 1
#define | GL_TEXTURE_RECTANGLE_ARB 0x84F5
#define | GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6
#define | GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
#define | GL_SAMPLER_2D_RECT_ARB 0x8B63
#define | GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64
#define | GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)
#define | GL_ARB_texture_rg 1
#define | GL_COMPRESSED_RED 0x8225
#define | GL_COMPRESSED_RG 0x8226
#define | GL_RG 0x8227
#define | GL_RG_INTEGER 0x8228
#define | GL_R8 0x8229
#define | GL_R16 0x822A
#define | GL_RG8 0x822B
#define | GL_RG16 0x822C
#define | GL_R16F 0x822D
#define | GL_R32F 0x822E
#define | GL_RG16F 0x822F
#define | GL_RG32F 0x8230
#define | GL_R8I 0x8231
#define | GL_R8UI 0x8232
#define | GL_R16I 0x8233
#define | GL_R16UI 0x8234
#define | GL_R32I 0x8235
#define | GL_R32UI 0x8236
#define | GL_RG8I 0x8237
#define | GL_RG8UI 0x8238
#define | GL_RG16I 0x8239
#define | GL_RG16UI 0x823A
#define | GL_RG32I 0x823B
#define | GL_RG32UI 0x823C
#define | GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg)
#define | GL_ARB_texture_rgb10_a2ui 1
#define | GL_RGB10_A2UI 0x906F
#define | GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui)
#define | GL_ARB_texture_stencil8 1
#define | GL_STENCIL_INDEX 0x1901
#define | GL_STENCIL_INDEX8 0x8D48
#define | GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8)
#define | GL_ARB_texture_storage 1
#define | GL_TEXTURE_IMMUTABLE_FORMAT 0x912F
#define | glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D)
#define | glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D)
#define | glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D)
#define | GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage)
#define | GL_ARB_texture_storage_multisample 1
#define | glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample)
#define | glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample)
#define | glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT)
#define | glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT)
#define | GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample)
#define | GL_ARB_texture_swizzle 1
#define | GL_TEXTURE_SWIZZLE_R 0x8E42
#define | GL_TEXTURE_SWIZZLE_G 0x8E43
#define | GL_TEXTURE_SWIZZLE_B 0x8E44
#define | GL_TEXTURE_SWIZZLE_A 0x8E45
#define | GL_TEXTURE_SWIZZLE_RGBA 0x8E46
#define | GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle)
#define | GL_ARB_texture_view 1
#define | GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB
#define | GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC
#define | GL_TEXTURE_VIEW_MIN_LAYER 0x82DD
#define | GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE
#define | GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
#define | glTextureView GLEW_GET_FUN(__glewTextureView)
#define | GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view)
#define | GL_ARB_timer_query 1
#define | GL_TIME_ELAPSED 0x88BF
#define | GL_TIMESTAMP 0x8E28
#define | glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v)
#define | glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v)
#define | glQueryCounter GLEW_GET_FUN(__glewQueryCounter)
#define | GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query)
#define | GL_ARB_transform_feedback2 1
#define | GL_TRANSFORM_FEEDBACK 0x8E22
#define | GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23
#define | GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24
#define | GL_TRANSFORM_FEEDBACK_BINDING 0x8E25
#define | glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback)
#define | glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks)
#define | glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback)
#define | glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks)
#define | glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback)
#define | glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback)
#define | glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback)
#define | GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2)
#define | GL_ARB_transform_feedback3 1
#define | GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70
#define | GL_MAX_VERTEX_STREAMS 0x8E71
#define | glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed)
#define | glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream)
#define | glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed)
#define | glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv)
#define | GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3)
#define | GL_ARB_transform_feedback_instanced 1
#define | glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced)
#define | glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced)
#define | GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced)
#define | GL_ARB_transform_feedback_overflow_query 1
#define | GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC
#define | GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED
#define | GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query)
#define | GL_ARB_transpose_matrix 1
#define | GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
#define | GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
#define | GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5
#define | GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6
#define | glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)
#define | glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)
#define | glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)
#define | glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)
#define | GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)
#define | GL_ARB_uniform_buffer_object 1
#define | GL_UNIFORM_BUFFER 0x8A11
#define | GL_UNIFORM_BUFFER_BINDING 0x8A28
#define | GL_UNIFORM_BUFFER_START 0x8A29
#define | GL_UNIFORM_BUFFER_SIZE 0x8A2A
#define | GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B
#define | GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C
#define | GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D
#define | GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E
#define | GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F
#define | GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30
#define | GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31
#define | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32
#define | GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33
#define | GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
#define | GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35
#define | GL_ACTIVE_UNIFORM_BLOCKS 0x8A36
#define | GL_UNIFORM_TYPE 0x8A37
#define | GL_UNIFORM_SIZE 0x8A38
#define | GL_UNIFORM_NAME_LENGTH 0x8A39
#define | GL_UNIFORM_BLOCK_INDEX 0x8A3A
#define | GL_UNIFORM_OFFSET 0x8A3B
#define | GL_UNIFORM_ARRAY_STRIDE 0x8A3C
#define | GL_UNIFORM_MATRIX_STRIDE 0x8A3D
#define | GL_UNIFORM_IS_ROW_MAJOR 0x8A3E
#define | GL_UNIFORM_BLOCK_BINDING 0x8A3F
#define | GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40
#define | GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41
#define | GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
#define | GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43
#define | GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44
#define | GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45
#define | GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46
#define | GL_INVALID_INDEX 0xFFFFFFFFu
#define | glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase)
#define | glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange)
#define | glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName)
#define | glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv)
#define | glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName)
#define | glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv)
#define | glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v)
#define | glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex)
#define | glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices)
#define | glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding)
#define | GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object)
#define | GL_ARB_vertex_array_bgra 1
#define | GL_BGRA 0x80E1
#define | GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra)
#define | GL_ARB_vertex_array_object 1
#define | GL_VERTEX_ARRAY_BINDING 0x85B5
#define | glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray)
#define | glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays)
#define | glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays)
#define | glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray)
#define | GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object)
#define | GL_ARB_vertex_attrib_64bit 1
#define | glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv)
#define | glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d)
#define | glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv)
#define | glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d)
#define | glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv)
#define | glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d)
#define | glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv)
#define | glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d)
#define | glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv)
#define | glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer)
#define | GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit)
#define | GL_ARB_vertex_attrib_binding 1
#define | GL_VERTEX_ATTRIB_BINDING 0x82D4
#define | GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5
#define | GL_VERTEX_BINDING_DIVISOR 0x82D6
#define | GL_VERTEX_BINDING_OFFSET 0x82D7
#define | GL_VERTEX_BINDING_STRIDE 0x82D8
#define | GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9
#define | GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA
#define | GL_VERTEX_BINDING_BUFFER 0x8F4F
#define | glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer)
#define | glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT)
#define | glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT)
#define | glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT)
#define | glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT)
#define | glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT)
#define | glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT)
#define | glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding)
#define | glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)
#define | glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat)
#define | glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat)
#define | glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor)
#define | GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding)
#define | GL_ARB_vertex_blend 1
#define | GL_MODELVIEW0_ARB 0x1700
#define | GL_MODELVIEW1_ARB 0x850A
#define | GL_MAX_VERTEX_UNITS_ARB 0x86A4
#define | GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5
#define | GL_WEIGHT_SUM_UNITY_ARB 0x86A6
#define | GL_VERTEX_BLEND_ARB 0x86A7
#define | GL_CURRENT_WEIGHT_ARB 0x86A8
#define | GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9
#define | GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA
#define | GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB
#define | GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC
#define | GL_WEIGHT_ARRAY_ARB 0x86AD
#define | GL_MODELVIEW2_ARB 0x8722
#define | GL_MODELVIEW3_ARB 0x8723
#define | GL_MODELVIEW4_ARB 0x8724
#define | GL_MODELVIEW5_ARB 0x8725
#define | GL_MODELVIEW6_ARB 0x8726
#define | GL_MODELVIEW7_ARB 0x8727
#define | GL_MODELVIEW8_ARB 0x8728
#define | GL_MODELVIEW9_ARB 0x8729
#define | GL_MODELVIEW10_ARB 0x872A
#define | GL_MODELVIEW11_ARB 0x872B
#define | GL_MODELVIEW12_ARB 0x872C
#define | GL_MODELVIEW13_ARB 0x872D
#define | GL_MODELVIEW14_ARB 0x872E
#define | GL_MODELVIEW15_ARB 0x872F
#define | GL_MODELVIEW16_ARB 0x8730
#define | GL_MODELVIEW17_ARB 0x8731
#define | GL_MODELVIEW18_ARB 0x8732
#define | GL_MODELVIEW19_ARB 0x8733
#define | GL_MODELVIEW20_ARB 0x8734
#define | GL_MODELVIEW21_ARB 0x8735
#define | GL_MODELVIEW22_ARB 0x8736
#define | GL_MODELVIEW23_ARB 0x8737
#define | GL_MODELVIEW24_ARB 0x8738
#define | GL_MODELVIEW25_ARB 0x8739
#define | GL_MODELVIEW26_ARB 0x873A
#define | GL_MODELVIEW27_ARB 0x873B
#define | GL_MODELVIEW28_ARB 0x873C
#define | GL_MODELVIEW29_ARB 0x873D
#define | GL_MODELVIEW30_ARB 0x873E
#define | GL_MODELVIEW31_ARB 0x873F
#define | glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)
#define | glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)
#define | glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)
#define | glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)
#define | glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)
#define | glWeightivARB GLEW_GET_FUN(__glewWeightivARB)
#define | glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)
#define | glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)
#define | glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)
#define | glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)
#define | GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)
#define | GL_ARB_vertex_buffer_object 1
#define | GL_BUFFER_SIZE_ARB 0x8764
#define | GL_BUFFER_USAGE_ARB 0x8765
#define | GL_ARRAY_BUFFER_ARB 0x8892
#define | GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893
#define | GL_ARRAY_BUFFER_BINDING_ARB 0x8894
#define | GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
#define | GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
#define | GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
#define | GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
#define | GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
#define | GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
#define | GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
#define | GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
#define | GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
#define | GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
#define | GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
#define | GL_READ_ONLY_ARB 0x88B8
#define | GL_WRITE_ONLY_ARB 0x88B9
#define | GL_READ_WRITE_ARB 0x88BA
#define | GL_BUFFER_ACCESS_ARB 0x88BB
#define | GL_BUFFER_MAPPED_ARB 0x88BC
#define | GL_BUFFER_MAP_POINTER_ARB 0x88BD
#define | GL_STREAM_DRAW_ARB 0x88E0
#define | GL_STREAM_READ_ARB 0x88E1
#define | GL_STREAM_COPY_ARB 0x88E2
#define | GL_STATIC_DRAW_ARB 0x88E4
#define | GL_STATIC_READ_ARB 0x88E5
#define | GL_STATIC_COPY_ARB 0x88E6
#define | GL_DYNAMIC_DRAW_ARB 0x88E8
#define | GL_DYNAMIC_READ_ARB 0x88E9
#define | GL_DYNAMIC_COPY_ARB 0x88EA
#define | glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)
#define | glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)
#define | glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)
#define | glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)
#define | glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)
#define | glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)
#define | glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)
#define | glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)
#define | glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)
#define | glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)
#define | glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)
#define | GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)
#define | GL_ARB_vertex_program 1
#define | GL_COLOR_SUM_ARB 0x8458
#define | GL_VERTEX_PROGRAM_ARB 0x8620
#define | GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
#define | GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623
#define | GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
#define | GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625
#define | GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626
#define | GL_PROGRAM_LENGTH_ARB 0x8627
#define | GL_PROGRAM_STRING_ARB 0x8628
#define | GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
#define | GL_MAX_PROGRAM_MATRICES_ARB 0x862F
#define | GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
#define | GL_CURRENT_MATRIX_ARB 0x8641
#define | GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642
#define | GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643
#define | GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
#define | GL_PROGRAM_ERROR_POSITION_ARB 0x864B
#define | GL_PROGRAM_BINDING_ARB 0x8677
#define | GL_MAX_VERTEX_ATTRIBS_ARB 0x8869
#define | GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
#define | GL_PROGRAM_ERROR_STRING_ARB 0x8874
#define | GL_PROGRAM_FORMAT_ASCII_ARB 0x8875
#define | GL_PROGRAM_FORMAT_ARB 0x8876
#define | GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0
#define | GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1
#define | GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
#define | GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
#define | GL_PROGRAM_TEMPORARIES_ARB 0x88A4
#define | GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5
#define | GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
#define | GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
#define | GL_PROGRAM_PARAMETERS_ARB 0x88A8
#define | GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9
#define | GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA
#define | GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
#define | GL_PROGRAM_ATTRIBS_ARB 0x88AC
#define | GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD
#define | GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE
#define | GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
#define | GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0
#define | GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
#define | GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
#define | GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
#define | GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
#define | GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
#define | GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
#define | GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7
#define | GL_MATRIX0_ARB 0x88C0
#define | GL_MATRIX1_ARB 0x88C1
#define | GL_MATRIX2_ARB 0x88C2
#define | GL_MATRIX3_ARB 0x88C3
#define | GL_MATRIX4_ARB 0x88C4
#define | GL_MATRIX5_ARB 0x88C5
#define | GL_MATRIX6_ARB 0x88C6
#define | GL_MATRIX7_ARB 0x88C7
#define | GL_MATRIX8_ARB 0x88C8
#define | GL_MATRIX9_ARB 0x88C9
#define | GL_MATRIX10_ARB 0x88CA
#define | GL_MATRIX11_ARB 0x88CB
#define | GL_MATRIX12_ARB 0x88CC
#define | GL_MATRIX13_ARB 0x88CD
#define | GL_MATRIX14_ARB 0x88CE
#define | GL_MATRIX15_ARB 0x88CF
#define | GL_MATRIX16_ARB 0x88D0
#define | GL_MATRIX17_ARB 0x88D1
#define | GL_MATRIX18_ARB 0x88D2
#define | GL_MATRIX19_ARB 0x88D3
#define | GL_MATRIX20_ARB 0x88D4
#define | GL_MATRIX21_ARB 0x88D5
#define | GL_MATRIX22_ARB 0x88D6
#define | GL_MATRIX23_ARB 0x88D7
#define | GL_MATRIX24_ARB 0x88D8
#define | GL_MATRIX25_ARB 0x88D9
#define | GL_MATRIX26_ARB 0x88DA
#define | GL_MATRIX27_ARB 0x88DB
#define | GL_MATRIX28_ARB 0x88DC
#define | GL_MATRIX29_ARB 0x88DD
#define | GL_MATRIX30_ARB 0x88DE
#define | GL_MATRIX31_ARB 0x88DF
#define | glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)
#define | glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)
#define | glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)
#define | glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)
#define | glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)
#define | glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)
#define | glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)
#define | glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)
#define | glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)
#define | glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)
#define | glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)
#define | glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)
#define | glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)
#define | glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)
#define | glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)
#define | glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)
#define | glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)
#define | glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)
#define | glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)
#define | glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)
#define | glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)
#define | glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)
#define | glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)
#define | glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)
#define | glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)
#define | glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)
#define | glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)
#define | glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)
#define | glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)
#define | glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)
#define | glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)
#define | glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)
#define | glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)
#define | glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)
#define | glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)
#define | glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)
#define | glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)
#define | glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)
#define | glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)
#define | glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)
#define | glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)
#define | glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)
#define | glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)
#define | glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)
#define | glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)
#define | glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)
#define | glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)
#define | glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)
#define | glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)
#define | glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)
#define | glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)
#define | glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)
#define | glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)
#define | glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)
#define | glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)
#define | glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)
#define | glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)
#define | glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)
#define | glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)
#define | glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)
#define | glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)
#define | glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)
#define | GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)
#define | GL_ARB_vertex_shader 1
#define | GL_VERTEX_SHADER_ARB 0x8B31
#define | GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
#define | GL_MAX_VARYING_FLOATS_ARB 0x8B4B
#define | GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define | GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
#define | GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89
#define | GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
#define | glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)
#define | glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)
#define | glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)
#define | GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)
#define | GL_ARB_vertex_type_10f_11f_11f_rev 1
#define | GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B
#define | GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev)
#define | GL_ARB_vertex_type_2_10_10_10_rev 1
#define | GL_UNSIGNED_INT_2_10_10_10_REV 0x8368
#define | GL_INT_2_10_10_10_REV 0x8D9F
#define | glColorP3ui GLEW_GET_FUN(__glewColorP3ui)
#define | glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv)
#define | glColorP4ui GLEW_GET_FUN(__glewColorP4ui)
#define | glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv)
#define | glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui)
#define | glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv)
#define | glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui)
#define | glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv)
#define | glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui)
#define | glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv)
#define | glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui)
#define | glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv)
#define | glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui)
#define | glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv)
#define | glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui)
#define | glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv)
#define | glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui)
#define | glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv)
#define | glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui)
#define | glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv)
#define | glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui)
#define | glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv)
#define | glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui)
#define | glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv)
#define | glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui)
#define | glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv)
#define | glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui)
#define | glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv)
#define | glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui)
#define | glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv)
#define | glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui)
#define | glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv)
#define | glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui)
#define | glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv)
#define | glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui)
#define | glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv)
#define | glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui)
#define | glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv)
#define | GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev)
#define | GL_ARB_viewport_array 1
#define | GL_DEPTH_RANGE 0x0B70
#define | GL_VIEWPORT 0x0BA2
#define | GL_SCISSOR_BOX 0x0C10
#define | GL_SCISSOR_TEST 0x0C11
#define | GL_MAX_VIEWPORTS 0x825B
#define | GL_VIEWPORT_SUBPIXEL_BITS 0x825C
#define | GL_VIEWPORT_BOUNDS_RANGE 0x825D
#define | GL_LAYER_PROVOKING_VERTEX 0x825E
#define | GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F
#define | GL_UNDEFINED_VERTEX 0x8260
#define | GL_FIRST_VERTEX_CONVENTION 0x8E4D
#define | GL_LAST_VERTEX_CONVENTION 0x8E4E
#define | GL_PROVOKING_VERTEX 0x8E4F
#define | glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv)
#define | glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed)
#define | glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v)
#define | glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v)
#define | glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv)
#define | glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed)
#define | glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv)
#define | glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv)
#define | glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf)
#define | glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv)
#define | GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array)
#define | GL_ARB_window_pos 1
#define | glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)
#define | glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)
#define | glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)
#define | glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)
#define | glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)
#define | glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)
#define | glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)
#define | glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)
#define | glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)
#define | glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)
#define | glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)
#define | glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)
#define | glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)
#define | glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)
#define | glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)
#define | glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)
#define | GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)
#define | GL_ARM_mali_program_binary 1
#define | GL_MALI_PROGRAM_BINARY_ARM 0x8F61
#define | GLEW_ARM_mali_program_binary GLEW_GET_VAR(__GLEW_ARM_mali_program_binary)
#define | GL_ARM_mali_shader_binary 1
#define | GL_MALI_SHADER_BINARY_ARM 0x8F60
#define | GLEW_ARM_mali_shader_binary GLEW_GET_VAR(__GLEW_ARM_mali_shader_binary)
#define | GL_ARM_rgba8 1
#define | GL_RGBA8_OES 0x8058
#define | GLEW_ARM_rgba8 GLEW_GET_VAR(__GLEW_ARM_rgba8)
#define | GL_ARM_shader_framebuffer_fetch 1
#define | GL_FETCH_PER_SAMPLE_ARM 0x8F65
#define | GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66
#define | GLEW_ARM_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch)
#define | GL_ARM_shader_framebuffer_fetch_depth_stencil 1
#define | GLEW_ARM_shader_framebuffer_fetch_depth_stencil GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch_depth_stencil)
#define | GL_ATIX_point_sprites 1
#define | GL_TEXTURE_POINT_MODE_ATIX 0x60B0
#define | GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1
#define | GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2
#define | GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3
#define | GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4
#define | GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5
#define | GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)
#define | GL_ATIX_texture_env_combine3 1
#define | GL_MODULATE_ADD_ATIX 0x8744
#define | GL_MODULATE_SIGNED_ADD_ATIX 0x8745
#define | GL_MODULATE_SUBTRACT_ATIX 0x8746
#define | GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)
#define | GL_ATIX_texture_env_route 1
#define | GL_SECONDARY_COLOR_ATIX 0x8747
#define | GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748
#define | GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749
#define | GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)
#define | GL_ATIX_vertex_shader_output_point_size 1
#define | GL_OUTPUT_POINT_SIZE_ATIX 0x610E
#define | GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)
#define | GL_ATI_draw_buffers 1
#define | GL_MAX_DRAW_BUFFERS_ATI 0x8824
#define | GL_DRAW_BUFFER0_ATI 0x8825
#define | GL_DRAW_BUFFER1_ATI 0x8826
#define | GL_DRAW_BUFFER2_ATI 0x8827
#define | GL_DRAW_BUFFER3_ATI 0x8828
#define | GL_DRAW_BUFFER4_ATI 0x8829
#define | GL_DRAW_BUFFER5_ATI 0x882A
#define | GL_DRAW_BUFFER6_ATI 0x882B
#define | GL_DRAW_BUFFER7_ATI 0x882C
#define | GL_DRAW_BUFFER8_ATI 0x882D
#define | GL_DRAW_BUFFER9_ATI 0x882E
#define | GL_DRAW_BUFFER10_ATI 0x882F
#define | GL_DRAW_BUFFER11_ATI 0x8830
#define | GL_DRAW_BUFFER12_ATI 0x8831
#define | GL_DRAW_BUFFER13_ATI 0x8832
#define | GL_DRAW_BUFFER14_ATI 0x8833
#define | GL_DRAW_BUFFER15_ATI 0x8834
#define | glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)
#define | GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)
#define | GL_ATI_element_array 1
#define | GL_ELEMENT_ARRAY_ATI 0x8768
#define | GL_ELEMENT_ARRAY_TYPE_ATI 0x8769
#define | GL_ELEMENT_ARRAY_POINTER_ATI 0x876A
#define | glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)
#define | glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)
#define | glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)
#define | GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)
#define | GL_ATI_envmap_bumpmap 1
#define | GL_BUMP_ROT_MATRIX_ATI 0x8775
#define | GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776
#define | GL_BUMP_NUM_TEX_UNITS_ATI 0x8777
#define | GL_BUMP_TEX_UNITS_ATI 0x8778
#define | GL_DUDV_ATI 0x8779
#define | GL_DU8DV8_ATI 0x877A
#define | GL_BUMP_ENVMAP_ATI 0x877B
#define | GL_BUMP_TARGET_ATI 0x877C
#define | glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)
#define | glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)
#define | glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)
#define | glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)
#define | GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)
#define | GL_ATI_fragment_shader 1
#define | GL_2X_BIT_ATI 0x00000001
#define | GL_RED_BIT_ATI 0x00000001
#define | GL_4X_BIT_ATI 0x00000002
#define | GL_COMP_BIT_ATI 0x00000002
#define | GL_GREEN_BIT_ATI 0x00000002
#define | GL_8X_BIT_ATI 0x00000004
#define | GL_BLUE_BIT_ATI 0x00000004
#define | GL_NEGATE_BIT_ATI 0x00000004
#define | GL_BIAS_BIT_ATI 0x00000008
#define | GL_HALF_BIT_ATI 0x00000008
#define | GL_QUARTER_BIT_ATI 0x00000010
#define | GL_EIGHTH_BIT_ATI 0x00000020
#define | GL_SATURATE_BIT_ATI 0x00000040
#define | GL_FRAGMENT_SHADER_ATI 0x8920
#define | GL_REG_0_ATI 0x8921
#define | GL_REG_1_ATI 0x8922
#define | GL_REG_2_ATI 0x8923
#define | GL_REG_3_ATI 0x8924
#define | GL_REG_4_ATI 0x8925
#define | GL_REG_5_ATI 0x8926
#define | GL_CON_0_ATI 0x8941
#define | GL_CON_1_ATI 0x8942
#define | GL_CON_2_ATI 0x8943
#define | GL_CON_3_ATI 0x8944
#define | GL_CON_4_ATI 0x8945
#define | GL_CON_5_ATI 0x8946
#define | GL_CON_6_ATI 0x8947
#define | GL_CON_7_ATI 0x8948
#define | GL_MOV_ATI 0x8961
#define | GL_ADD_ATI 0x8963
#define | GL_MUL_ATI 0x8964
#define | GL_SUB_ATI 0x8965
#define | GL_DOT3_ATI 0x8966
#define | GL_DOT4_ATI 0x8967
#define | GL_MAD_ATI 0x8968
#define | GL_LERP_ATI 0x8969
#define | GL_CND_ATI 0x896A
#define | GL_CND0_ATI 0x896B
#define | GL_DOT2_ADD_ATI 0x896C
#define | GL_SECONDARY_INTERPOLATOR_ATI 0x896D
#define | GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E
#define | GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F
#define | GL_NUM_PASSES_ATI 0x8970
#define | GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971
#define | GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972
#define | GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
#define | GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974
#define | GL_COLOR_ALPHA_PAIRING_ATI 0x8975
#define | GL_SWIZZLE_STR_ATI 0x8976
#define | GL_SWIZZLE_STQ_ATI 0x8977
#define | GL_SWIZZLE_STR_DR_ATI 0x8978
#define | GL_SWIZZLE_STQ_DQ_ATI 0x8979
#define | GL_SWIZZLE_STRQ_ATI 0x897A
#define | GL_SWIZZLE_STRQ_DQ_ATI 0x897B
#define | glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)
#define | glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)
#define | glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)
#define | glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)
#define | glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)
#define | glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)
#define | glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)
#define | glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)
#define | glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)
#define | glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)
#define | glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)
#define | glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)
#define | glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)
#define | glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)
#define | GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)
#define | GL_ATI_map_object_buffer 1
#define | glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)
#define | glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)
#define | GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)
#define | GL_ATI_meminfo 1
#define | GL_VBO_FREE_MEMORY_ATI 0x87FB
#define | GL_TEXTURE_FREE_MEMORY_ATI 0x87FC
#define | GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD
#define | GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo)
#define | GL_ATI_pn_triangles 1
#define | GL_PN_TRIANGLES_ATI 0x87F0
#define | GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
#define | GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2
#define | GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3
#define | GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
#define | GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
#define | GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
#define | GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
#define | GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
#define | glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI)
#define | glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI)
#define | GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)
#define | GL_ATI_separate_stencil 1
#define | GL_STENCIL_BACK_FUNC_ATI 0x8800
#define | GL_STENCIL_BACK_FAIL_ATI 0x8801
#define | GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802
#define | GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803
#define | glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)
#define | glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)
#define | GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)
#define | GL_ATI_shader_texture_lod 1
#define | GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)
#define | GL_ATI_text_fragment_shader 1
#define | GL_TEXT_FRAGMENT_SHADER_ATI 0x8200
#define | GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)
#define | GL_ATI_texture_compression_3dc 1
#define | GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837
#define | GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)
#define | GL_ATI_texture_env_combine3 1
#define | GL_MODULATE_ADD_ATI 0x8744
#define | GL_MODULATE_SIGNED_ADD_ATI 0x8745
#define | GL_MODULATE_SUBTRACT_ATI 0x8746
#define | GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)
#define | GL_ATI_texture_float 1
#define | GL_RGBA_FLOAT32_ATI 0x8814
#define | GL_RGB_FLOAT32_ATI 0x8815
#define | GL_ALPHA_FLOAT32_ATI 0x8816
#define | GL_INTENSITY_FLOAT32_ATI 0x8817
#define | GL_LUMINANCE_FLOAT32_ATI 0x8818
#define | GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819
#define | GL_RGBA_FLOAT16_ATI 0x881A
#define | GL_RGB_FLOAT16_ATI 0x881B
#define | GL_ALPHA_FLOAT16_ATI 0x881C
#define | GL_INTENSITY_FLOAT16_ATI 0x881D
#define | GL_LUMINANCE_FLOAT16_ATI 0x881E
#define | GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F
#define | GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)
#define | GL_ATI_texture_mirror_once 1
#define | GL_MIRROR_CLAMP_ATI 0x8742
#define | GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743
#define | GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)
#define | GL_ATI_vertex_array_object 1
#define | GL_STATIC_ATI 0x8760
#define | GL_DYNAMIC_ATI 0x8761
#define | GL_PRESERVE_ATI 0x8762
#define | GL_DISCARD_ATI 0x8763
#define | GL_OBJECT_BUFFER_SIZE_ATI 0x8764
#define | GL_OBJECT_BUFFER_USAGE_ATI 0x8765
#define | GL_ARRAY_OBJECT_BUFFER_ATI 0x8766
#define | GL_ARRAY_OBJECT_OFFSET_ATI 0x8767
#define | glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)
#define | glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)
#define | glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)
#define | glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)
#define | glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)
#define | glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)
#define | glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)
#define | glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)
#define | glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)
#define | glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)
#define | glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)
#define | glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)
#define | GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)
#define | GL_ATI_vertex_attrib_array_object 1
#define | glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)
#define | glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)
#define | glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)
#define | GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)
#define | GL_ATI_vertex_streams 1
#define | GL_MAX_VERTEX_STREAMS_ATI 0x876B
#define | GL_VERTEX_SOURCE_ATI 0x876C
#define | GL_VERTEX_STREAM0_ATI 0x876D
#define | GL_VERTEX_STREAM1_ATI 0x876E
#define | GL_VERTEX_STREAM2_ATI 0x876F
#define | GL_VERTEX_STREAM3_ATI 0x8770
#define | GL_VERTEX_STREAM4_ATI 0x8771
#define | GL_VERTEX_STREAM5_ATI 0x8772
#define | GL_VERTEX_STREAM6_ATI 0x8773
#define | GL_VERTEX_STREAM7_ATI 0x8774
#define | glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)
#define | glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)
#define | glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)
#define | glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)
#define | glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)
#define | glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)
#define | glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)
#define | glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)
#define | glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)
#define | glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)
#define | glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)
#define | glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)
#define | glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)
#define | glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI)
#define | glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI)
#define | glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI)
#define | glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI)
#define | glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI)
#define | glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI)
#define | glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI)
#define | glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI)
#define | glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)
#define | glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)
#define | glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)
#define | glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)
#define | glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)
#define | glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)
#define | glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)
#define | glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)
#define | glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)
#define | glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)
#define | glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)
#define | glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)
#define | glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)
#define | glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)
#define | glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)
#define | glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)
#define | glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)
#define | glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)
#define | glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)
#define | glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)
#define | glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)
#define | glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)
#define | glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)
#define | glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)
#define | GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)
#define | GL_EGL_KHR_context_flush_control 1
#define | GLEW_EGL_KHR_context_flush_control GLEW_GET_VAR(__GLEW_EGL_KHR_context_flush_control)
#define | GL_EGL_NV_robustness_video_memory_purge 1
#define | GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
#define | GL_PURGED_CONTEXT_RESET_NV 0x92BB
#define | GLEW_EGL_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_EGL_NV_robustness_video_memory_purge)
#define | GL_EXT_422_pixels 1
#define | GL_422_EXT 0x80CC
#define | GL_422_REV_EXT 0x80CD
#define | GL_422_AVERAGE_EXT 0x80CE
#define | GL_422_REV_AVERAGE_EXT 0x80CF
#define | GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)
#define | GL_EXT_Cg_shader 1
#define | GL_CG_VERTEX_SHADER_EXT 0x890E
#define | GL_CG_FRAGMENT_SHADER_EXT 0x890F
#define | GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)
#define | GL_EXT_EGL_image_array 1
#define | GLEW_EXT_EGL_image_array GLEW_GET_VAR(__GLEW_EXT_EGL_image_array)
#define | GL_EXT_YUV_target 1
#define | GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7
#define | GLEW_EXT_YUV_target GLEW_GET_VAR(__GLEW_EXT_YUV_target)
#define | GL_EXT_abgr 1
#define | GL_ABGR_EXT 0x8000
#define | GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)
#define | GL_EXT_base_instance 1
#define | glDrawArraysInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstanceEXT)
#define | glDrawElementsInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstanceEXT)
#define | glDrawElementsInstancedBaseVertexBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstanceEXT)
#define | GLEW_EXT_base_instance GLEW_GET_VAR(__GLEW_EXT_base_instance)
#define | GL_EXT_bgra 1
#define | GL_BGR_EXT 0x80E0
#define | GL_BGRA_EXT 0x80E1
#define | GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)
#define | GL_EXT_bindable_uniform 1
#define | GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2
#define | GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3
#define | GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4
#define | GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED
#define | GL_UNIFORM_BUFFER_EXT 0x8DEE
#define | GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF
#define | glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)
#define | glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)
#define | glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)
#define | GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)
#define | GL_EXT_blend_color 1
#define | GL_CONSTANT_COLOR_EXT 0x8001
#define | GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002
#define | GL_CONSTANT_ALPHA_EXT 0x8003
#define | GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004
#define | GL_BLEND_COLOR_EXT 0x8005
#define | glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)
#define | GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)
#define | GL_EXT_blend_equation_separate 1
#define | GL_BLEND_EQUATION_RGB_EXT 0x8009
#define | GL_BLEND_EQUATION_ALPHA_EXT 0x883D
#define | glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)
#define | GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)
#define | GL_EXT_blend_func_extended 1
#define | GL_SRC_ALPHA_SATURATE_EXT 0x0308
#define | GL_SRC1_ALPHA_EXT 0x8589
#define | GL_SRC1_COLOR_EXT 0x88F9
#define | GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA
#define | GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB
#define | GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC
#define | GL_LOCATION_INDEX_EXT 0x930F
#define | glBindFragDataLocationIndexedEXT GLEW_GET_FUN(__glewBindFragDataLocationIndexedEXT)
#define | glGetFragDataIndexEXT GLEW_GET_FUN(__glewGetFragDataIndexEXT)
#define | glGetProgramResourceLocationIndexEXT GLEW_GET_FUN(__glewGetProgramResourceLocationIndexEXT)
#define | GLEW_EXT_blend_func_extended GLEW_GET_VAR(__GLEW_EXT_blend_func_extended)
#define | GL_EXT_blend_func_separate 1
#define | GL_BLEND_DST_RGB_EXT 0x80C8
#define | GL_BLEND_SRC_RGB_EXT 0x80C9
#define | GL_BLEND_DST_ALPHA_EXT 0x80CA
#define | GL_BLEND_SRC_ALPHA_EXT 0x80CB
#define | glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)
#define | GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)
#define | GL_EXT_blend_logic_op 1
#define | GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)
#define | GL_EXT_blend_minmax 1
#define | GL_FUNC_ADD_EXT 0x8006
#define | GL_MIN_EXT 0x8007
#define | GL_MAX_EXT 0x8008
#define | GL_BLEND_EQUATION_EXT 0x8009
#define | glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)
#define | GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)
#define | GL_EXT_blend_subtract 1
#define | GL_FUNC_SUBTRACT_EXT 0x800A
#define | GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B
#define | GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)
#define | GL_EXT_buffer_storage 1
#define | GL_MAP_READ_BIT 0x0001
#define | GL_MAP_WRITE_BIT 0x0002
#define | GL_MAP_PERSISTENT_BIT_EXT 0x0040
#define | GL_MAP_COHERENT_BIT_EXT 0x0080
#define | GL_DYNAMIC_STORAGE_BIT_EXT 0x0100
#define | GL_CLIENT_STORAGE_BIT_EXT 0x0200
#define | GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000
#define | GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F
#define | GL_BUFFER_STORAGE_FLAGS_EXT 0x8220
#define | glBufferStorageEXT GLEW_GET_FUN(__glewBufferStorageEXT)
#define | glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT)
#define | GLEW_EXT_buffer_storage GLEW_GET_VAR(__GLEW_EXT_buffer_storage)
#define | GL_EXT_clear_texture 1
#define | glClearTexImageEXT GLEW_GET_FUN(__glewClearTexImageEXT)
#define | glClearTexSubImageEXT GLEW_GET_FUN(__glewClearTexSubImageEXT)
#define | GLEW_EXT_clear_texture GLEW_GET_VAR(__GLEW_EXT_clear_texture)
#define | GL_EXT_clip_cull_distance 1
#define | GL_MAX_CLIP_DISTANCES_EXT 0x0D32
#define | GL_CLIP_DISTANCE0_EXT 0x3000
#define | GL_CLIP_DISTANCE1_EXT 0x3001
#define | GL_CLIP_DISTANCE2_EXT 0x3002
#define | GL_CLIP_DISTANCE3_EXT 0x3003
#define | GL_CLIP_DISTANCE4_EXT 0x3004
#define | GL_CLIP_DISTANCE5_EXT 0x3005
#define | GL_CLIP_DISTANCE6_EXT 0x3006
#define | GL_CLIP_DISTANCE7_EXT 0x3007
#define | GL_MAX_CULL_DISTANCES_EXT 0x82F9
#define | GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA
#define | GLEW_EXT_clip_cull_distance GLEW_GET_VAR(__GLEW_EXT_clip_cull_distance)
#define | GL_EXT_clip_volume_hint 1
#define | GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0
#define | GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)
#define | GL_EXT_cmyka 1
#define | GL_CMYK_EXT 0x800C
#define | GL_CMYKA_EXT 0x800D
#define | GL_PACK_CMYK_HINT_EXT 0x800E
#define | GL_UNPACK_CMYK_HINT_EXT 0x800F
#define | GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)
#define | GL_EXT_color_buffer_float 1
#define | GLEW_EXT_color_buffer_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_float)
#define | GL_EXT_color_buffer_half_float 1
#define | GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211
#define | GL_R16F_EXT 0x822D
#define | GL_RG16F_EXT 0x822F
#define | GL_RGBA16F_EXT 0x881A
#define | GL_RGB16F_EXT 0x881B
#define | GL_UNSIGNED_NORMALIZED_EXT 0x8C17
#define | GLEW_EXT_color_buffer_half_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_half_float)
#define | GL_EXT_color_subtable 1
#define | glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)
#define | glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)
#define | GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)
#define | GL_EXT_compiled_vertex_array 1
#define | GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8
#define | GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9
#define | glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)
#define | glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)
#define | GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)
#define | GL_EXT_compressed_ETC1_RGB8_sub_texture 1
#define | GLEW_EXT_compressed_ETC1_RGB8_sub_texture GLEW_GET_VAR(__GLEW_EXT_compressed_ETC1_RGB8_sub_texture)
#define | GL_EXT_conservative_depth 1
#define | GLEW_EXT_conservative_depth GLEW_GET_VAR(__GLEW_EXT_conservative_depth)
#define | GL_EXT_convolution 1
#define | GL_CONVOLUTION_1D_EXT 0x8010
#define | GL_CONVOLUTION_2D_EXT 0x8011
#define | GL_SEPARABLE_2D_EXT 0x8012
#define | GL_CONVOLUTION_BORDER_MODE_EXT 0x8013
#define | GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014
#define | GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015
#define | GL_REDUCE_EXT 0x8016
#define | GL_CONVOLUTION_FORMAT_EXT 0x8017
#define | GL_CONVOLUTION_WIDTH_EXT 0x8018
#define | GL_CONVOLUTION_HEIGHT_EXT 0x8019
#define | GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A
#define | GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B
#define | GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
#define | GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
#define | GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
#define | GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
#define | GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020
#define | GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
#define | GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
#define | GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
#define | glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)
#define | glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)
#define | glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)
#define | glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)
#define | glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)
#define | glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)
#define | glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)
#define | glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)
#define | glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)
#define | glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)
#define | glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)
#define | glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)
#define | glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)
#define | GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)
#define | GL_EXT_coordinate_frame 1
#define | GL_TANGENT_ARRAY_EXT 0x8439
#define | GL_BINORMAL_ARRAY_EXT 0x843A
#define | GL_CURRENT_TANGENT_EXT 0x843B
#define | GL_CURRENT_BINORMAL_EXT 0x843C
#define | GL_TANGENT_ARRAY_TYPE_EXT 0x843E
#define | GL_TANGENT_ARRAY_STRIDE_EXT 0x843F
#define | GL_BINORMAL_ARRAY_TYPE_EXT 0x8440
#define | GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441
#define | GL_TANGENT_ARRAY_POINTER_EXT 0x8442
#define | GL_BINORMAL_ARRAY_POINTER_EXT 0x8443
#define | GL_MAP1_TANGENT_EXT 0x8444
#define | GL_MAP2_TANGENT_EXT 0x8445
#define | GL_MAP1_BINORMAL_EXT 0x8446
#define | GL_MAP2_BINORMAL_EXT 0x8447
#define | glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)
#define | glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)
#define | GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)
#define | GL_EXT_copy_image 1
#define | glCopyImageSubDataEXT GLEW_GET_FUN(__glewCopyImageSubDataEXT)
#define | GLEW_EXT_copy_image GLEW_GET_VAR(__GLEW_EXT_copy_image)
#define | GL_EXT_copy_texture 1
#define | glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)
#define | glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)
#define | glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)
#define | glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)
#define | glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)
#define | GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)
#define | GL_EXT_cull_vertex 1
#define | GL_CULL_VERTEX_EXT 0x81AA
#define | GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB
#define | GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
#define | glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)
#define | glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)
#define | GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)
#define | GL_EXT_debug_label 1
#define | GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F
#define | GL_PROGRAM_OBJECT_EXT 0x8B40
#define | GL_SHADER_OBJECT_EXT 0x8B48
#define | GL_BUFFER_OBJECT_EXT 0x9151
#define | GL_QUERY_OBJECT_EXT 0x9153
#define | GL_VERTEX_ARRAY_OBJECT_EXT 0x9154
#define | glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT)
#define | glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT)
#define | GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label)
#define | GL_EXT_debug_marker 1
#define | glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT)
#define | glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT)
#define | glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT)
#define | GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker)
#define | GL_EXT_depth_bounds_test 1
#define | GL_DEPTH_BOUNDS_TEST_EXT 0x8890
#define | GL_DEPTH_BOUNDS_EXT 0x8891
#define | glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)
#define | GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)
#define | GL_EXT_direct_state_access 1
#define | GL_PROGRAM_MATRIX_EXT 0x8E2D
#define | GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E
#define | GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F
#define | glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT)
#define | glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT)
#define | glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT)
#define | glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT)
#define | glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT)
#define | glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT)
#define | glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT)
#define | glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT)
#define | glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT)
#define | glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT)
#define | glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT)
#define | glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT)
#define | glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT)
#define | glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT)
#define | glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT)
#define | glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT)
#define | glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT)
#define | glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT)
#define | glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT)
#define | glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT)
#define | glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT)
#define | glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT)
#define | glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT)
#define | glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT)
#define | glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT)
#define | glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT)
#define | glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT)
#define | glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT)
#define | glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT)
#define | glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT)
#define | glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT)
#define | glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT)
#define | glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT)
#define | glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT)
#define | glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT)
#define | glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT)
#define | glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT)
#define | glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT)
#define | glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT)
#define | glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT)
#define | glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT)
#define | glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT)
#define | glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT)
#define | glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT)
#define | glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT)
#define | glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT)
#define | glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT)
#define | glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT)
#define | glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT)
#define | glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT)
#define | glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT)
#define | glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT)
#define | glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT)
#define | glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT)
#define | glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT)
#define | glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT)
#define | glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT)
#define | glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT)
#define | glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT)
#define | glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT)
#define | glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT)
#define | glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT)
#define | glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT)
#define | glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT)
#define | glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT)
#define | glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT)
#define | glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT)
#define | glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT)
#define | glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT)
#define | glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT)
#define | glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT)
#define | glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT)
#define | glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT)
#define | glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT)
#define | glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT)
#define | glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT)
#define | glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT)
#define | glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT)
#define | glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT)
#define | glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT)
#define | glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT)
#define | glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT)
#define | glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT)
#define | glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT)
#define | glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT)
#define | glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT)
#define | glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT)
#define | glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT)
#define | glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT)
#define | glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT)
#define | glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT)
#define | glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT)
#define | glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT)
#define | glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT)
#define | glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT)
#define | glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT)
#define | glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT)
#define | glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT)
#define | glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT)
#define | glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT)
#define | glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT)
#define | glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT)
#define | glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT)
#define | glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT)
#define | glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT)
#define | glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT)
#define | glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT)
#define | glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT)
#define | glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT)
#define | glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT)
#define | glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT)
#define | glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT)
#define | glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT)
#define | glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT)
#define | glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT)
#define | glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT)
#define | glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT)
#define | glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT)
#define | glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT)
#define | glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT)
#define | glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT)
#define | glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT)
#define | glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT)
#define | glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT)
#define | glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT)
#define | glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT)
#define | glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT)
#define | glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT)
#define | glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT)
#define | glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT)
#define | glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT)
#define | glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT)
#define | glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT)
#define | glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT)
#define | glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT)
#define | glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT)
#define | glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT)
#define | glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT)
#define | glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT)
#define | glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT)
#define | glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT)
#define | glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT)
#define | glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT)
#define | glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT)
#define | glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT)
#define | glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT)
#define | glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT)
#define | glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT)
#define | glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT)
#define | glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT)
#define | glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT)
#define | glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT)
#define | glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT)
#define | glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT)
#define | glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT)
#define | glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT)
#define | glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT)
#define | glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT)
#define | glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT)
#define | glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT)
#define | glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT)
#define | glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT)
#define | glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT)
#define | glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT)
#define | glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT)
#define | glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT)
#define | glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT)
#define | glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT)
#define | glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT)
#define | glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT)
#define | glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT)
#define | glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT)
#define | glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT)
#define | glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT)
#define | glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT)
#define | glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT)
#define | glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT)
#define | glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT)
#define | glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT)
#define | glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT)
#define | glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT)
#define | glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT)
#define | glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT)
#define | glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT)
#define | glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT)
#define | glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT)
#define | glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT)
#define | glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT)
#define | glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT)
#define | glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT)
#define | glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT)
#define | glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT)
#define | glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT)
#define | glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT)
#define | glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT)
#define | glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT)
#define | glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT)
#define | glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT)
#define | glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT)
#define | glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT)
#define | glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT)
#define | glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT)
#define | glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT)
#define | glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT)
#define | glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT)
#define | glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT)
#define | glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT)
#define | glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT)
#define | glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT)
#define | glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT)
#define | glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT)
#define | glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT)
#define | glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT)
#define | glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT)
#define | GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access)
#define | GL_EXT_discard_framebuffer 1
#define | GL_COLOR_EXT 0x1800
#define | GL_DEPTH_EXT 0x1801
#define | GL_STENCIL_EXT 0x1802
#define | glDiscardFramebufferEXT GLEW_GET_FUN(__glewDiscardFramebufferEXT)
#define | GLEW_EXT_discard_framebuffer GLEW_GET_VAR(__GLEW_EXT_discard_framebuffer)
#define | GL_EXT_draw_buffers 1
#define | GL_MAX_DRAW_BUFFERS_EXT 0x8824
#define | GL_DRAW_BUFFER0_EXT 0x8825
#define | GL_DRAW_BUFFER1_EXT 0x8826
#define | GL_DRAW_BUFFER2_EXT 0x8827
#define | GL_DRAW_BUFFER3_EXT 0x8828
#define | GL_DRAW_BUFFER4_EXT 0x8829
#define | GL_DRAW_BUFFER5_EXT 0x882A
#define | GL_DRAW_BUFFER6_EXT 0x882B
#define | GL_DRAW_BUFFER7_EXT 0x882C
#define | GL_DRAW_BUFFER8_EXT 0x882D
#define | GL_DRAW_BUFFER9_EXT 0x882E
#define | GL_DRAW_BUFFER10_EXT 0x882F
#define | GL_DRAW_BUFFER11_EXT 0x8830
#define | GL_DRAW_BUFFER12_EXT 0x8831
#define | GL_DRAW_BUFFER13_EXT 0x8832
#define | GL_DRAW_BUFFER14_EXT 0x8833
#define | GL_DRAW_BUFFER15_EXT 0x8834
#define | GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define | GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define | GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define | GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define | GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define | GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define | GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define | GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define | GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define | GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define | GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define | GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define | GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define | GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define | GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define | GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define | GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define | glDrawBuffersEXT GLEW_GET_FUN(__glewDrawBuffersEXT)
#define | GLEW_EXT_draw_buffers GLEW_GET_VAR(__GLEW_EXT_draw_buffers)
#define | GL_EXT_draw_buffers2 1
#define | glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)
#define | glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)
#define | glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)
#define | glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)
#define | glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)
#define | glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)
#define | GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)
#define | GL_EXT_draw_buffers_indexed 1
#define | glBlendEquationSeparateiEXT GLEW_GET_FUN(__glewBlendEquationSeparateiEXT)
#define | glBlendEquationiEXT GLEW_GET_FUN(__glewBlendEquationiEXT)
#define | glBlendFuncSeparateiEXT GLEW_GET_FUN(__glewBlendFuncSeparateiEXT)
#define | glBlendFunciEXT GLEW_GET_FUN(__glewBlendFunciEXT)
#define | glColorMaskiEXT GLEW_GET_FUN(__glewColorMaskiEXT)
#define | glDisableiEXT GLEW_GET_FUN(__glewDisableiEXT)
#define | glEnableiEXT GLEW_GET_FUN(__glewEnableiEXT)
#define | glIsEnablediEXT GLEW_GET_FUN(__glewIsEnablediEXT)
#define | GLEW_EXT_draw_buffers_indexed GLEW_GET_VAR(__GLEW_EXT_draw_buffers_indexed)
#define | GL_EXT_draw_elements_base_vertex 1
#define | glDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsBaseVertexEXT)
#define | glDrawElementsInstancedBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexEXT)
#define | glDrawRangeElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawRangeElementsBaseVertexEXT)
#define | glMultiDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewMultiDrawElementsBaseVertexEXT)
#define | GLEW_EXT_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_EXT_draw_elements_base_vertex)
#define | GL_EXT_draw_instanced 1
#define | glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)
#define | glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)
#define | GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)
#define | GL_EXT_draw_range_elements 1
#define | GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8
#define | GL_MAX_ELEMENTS_INDICES_EXT 0x80E9
#define | glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)
#define | GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)
#define | GL_EXT_external_buffer 1
#define | glBufferStorageExternalEXT GLEW_GET_FUN(__glewBufferStorageExternalEXT)
#define | glNamedBufferStorageExternalEXT GLEW_GET_FUN(__glewNamedBufferStorageExternalEXT)
#define | GLEW_EXT_external_buffer GLEW_GET_VAR(__GLEW_EXT_external_buffer)
#define | GL_EXT_float_blend 1
#define | GLEW_EXT_float_blend GLEW_GET_VAR(__GLEW_EXT_float_blend)
#define | GL_EXT_fog_coord 1
#define | GL_FOG_COORDINATE_SOURCE_EXT 0x8450
#define | GL_FOG_COORDINATE_EXT 0x8451
#define | GL_FRAGMENT_DEPTH_EXT 0x8452
#define | GL_CURRENT_FOG_COORDINATE_EXT 0x8453
#define | GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454
#define | GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
#define | GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
#define | GL_FOG_COORDINATE_ARRAY_EXT 0x8457
#define | glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)
#define | glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)
#define | glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)
#define | glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)
#define | glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)
#define | GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)
#define | GL_EXT_frag_depth 1
#define | GLEW_EXT_frag_depth GLEW_GET_VAR(__GLEW_EXT_frag_depth)
#define | GL_EXT_fragment_lighting 1
#define | GL_FRAGMENT_LIGHTING_EXT 0x8400
#define | GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401
#define | GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402
#define | GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403
#define | GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404
#define | GL_MAX_ACTIVE_LIGHTS_EXT 0x8405
#define | GL_CURRENT_RASTER_NORMAL_EXT 0x8406
#define | GL_LIGHT_ENV_MODE_EXT 0x8407
#define | GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408
#define | GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409
#define | GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A
#define | GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B
#define | GL_FRAGMENT_LIGHT0_EXT 0x840C
#define | GL_FRAGMENT_LIGHT7_EXT 0x8413
#define | glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)
#define | glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)
#define | glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)
#define | glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)
#define | glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)
#define | glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)
#define | glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)
#define | glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)
#define | glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)
#define | glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)
#define | glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)
#define | glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)
#define | glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)
#define | glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)
#define | glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)
#define | glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)
#define | glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)
#define | glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)
#define | GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)
#define | GL_EXT_framebuffer_blit 1
#define | GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define | GL_READ_FRAMEBUFFER_EXT 0x8CA8
#define | GL_DRAW_FRAMEBUFFER_EXT 0x8CA9
#define | GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA
#define | glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)
#define | GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)
#define | GL_EXT_framebuffer_multisample 1
#define | GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define | GL_MAX_SAMPLES_EXT 0x8D57
#define | glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)
#define | GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)
#define | GL_EXT_framebuffer_multisample_blit_scaled 1
#define | GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA
#define | GL_SCALED_RESOLVE_NICEST_EXT 0x90BB
#define | GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled)
#define | GL_EXT_framebuffer_object 1
#define | GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506
#define | GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8
#define | GL_FRAMEBUFFER_BINDING_EXT 0x8CA6
#define | GL_RENDERBUFFER_BINDING_EXT 0x8CA7
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0
#define | GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4
#define | GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5
#define | GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6
#define | GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7
#define | GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9
#define | GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA
#define | GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB
#define | GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC
#define | GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD
#define | GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF
#define | GL_COLOR_ATTACHMENT0_EXT 0x8CE0
#define | GL_COLOR_ATTACHMENT1_EXT 0x8CE1
#define | GL_COLOR_ATTACHMENT2_EXT 0x8CE2
#define | GL_COLOR_ATTACHMENT3_EXT 0x8CE3
#define | GL_COLOR_ATTACHMENT4_EXT 0x8CE4
#define | GL_COLOR_ATTACHMENT5_EXT 0x8CE5
#define | GL_COLOR_ATTACHMENT6_EXT 0x8CE6
#define | GL_COLOR_ATTACHMENT7_EXT 0x8CE7
#define | GL_COLOR_ATTACHMENT8_EXT 0x8CE8
#define | GL_COLOR_ATTACHMENT9_EXT 0x8CE9
#define | GL_COLOR_ATTACHMENT10_EXT 0x8CEA
#define | GL_COLOR_ATTACHMENT11_EXT 0x8CEB
#define | GL_COLOR_ATTACHMENT12_EXT 0x8CEC
#define | GL_COLOR_ATTACHMENT13_EXT 0x8CED
#define | GL_COLOR_ATTACHMENT14_EXT 0x8CEE
#define | GL_COLOR_ATTACHMENT15_EXT 0x8CEF
#define | GL_DEPTH_ATTACHMENT_EXT 0x8D00
#define | GL_STENCIL_ATTACHMENT_EXT 0x8D20
#define | GL_FRAMEBUFFER_EXT 0x8D40
#define | GL_RENDERBUFFER_EXT 0x8D41
#define | GL_RENDERBUFFER_WIDTH_EXT 0x8D42
#define | GL_RENDERBUFFER_HEIGHT_EXT 0x8D43
#define | GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44
#define | GL_STENCIL_INDEX1_EXT 0x8D46
#define | GL_STENCIL_INDEX4_EXT 0x8D47
#define | GL_STENCIL_INDEX8_EXT 0x8D48
#define | GL_STENCIL_INDEX16_EXT 0x8D49
#define | GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50
#define | GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51
#define | GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52
#define | GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53
#define | GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54
#define | GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55
#define | glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)
#define | glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)
#define | glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)
#define | glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)
#define | glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)
#define | glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)
#define | glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)
#define | glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)
#define | glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)
#define | glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)
#define | glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)
#define | glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)
#define | glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)
#define | glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)
#define | glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)
#define | glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)
#define | glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)
#define | GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)
#define | GL_EXT_framebuffer_sRGB 1
#define | GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#define | GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA
#define | GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)
#define | GL_EXT_geometry_point_size 1
#define | GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
#define | GL_LINES_ADJACENCY_EXT 0xA
#define | GL_LINE_STRIP_ADJACENCY_EXT 0xB
#define | GL_TRIANGLES_ADJACENCY_EXT 0xC
#define | GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
#define | GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
#define | GL_UNDEFINED_VERTEX_EXT 0x8260
#define | GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
#define | GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
#define | GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
#define | GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
#define | GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
#define | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
#define | GL_PRIMITIVES_GENERATED_EXT 0x8C87
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
#define | GL_GEOMETRY_SHADER_EXT 0x8DD9
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
#define | GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
#define | GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
#define | GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
#define | GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
#define | GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
#define | GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
#define | GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
#define | GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
#define | GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
#define | GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
#define | GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
#define | GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
#define | GLEW_EXT_geometry_point_size GLEW_GET_VAR(__GLEW_EXT_geometry_point_size)
#define | GL_EXT_geometry_shader 1
#define | GL_GEOMETRY_SHADER_BIT_EXT 0x00000004
#define | GL_LINES_ADJACENCY_EXT 0xA
#define | GL_LINE_STRIP_ADJACENCY_EXT 0xB
#define | GL_TRIANGLES_ADJACENCY_EXT 0xC
#define | GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
#define | GL_LAYER_PROVOKING_VERTEX_EXT 0x825E
#define | GL_UNDEFINED_VERTEX_EXT 0x8260
#define | GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F
#define | GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916
#define | GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917
#define | GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918
#define | GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C
#define | GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
#define | GL_PRIMITIVES_GENERATED_EXT 0x8C87
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
#define | GL_GEOMETRY_SHADER_EXT 0x8DD9
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
#define | GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
#define | GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
#define | GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A
#define | GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD
#define | GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7
#define | GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123
#define | GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124
#define | GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF
#define | GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5
#define | GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309
#define | GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312
#define | GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317
#define | GLEW_EXT_geometry_shader GLEW_GET_VAR(__GLEW_EXT_geometry_shader)
#define | GL_EXT_geometry_shader4 1
#define | GL_LINES_ADJACENCY_EXT 0xA
#define | GL_LINE_STRIP_ADJACENCY_EXT 0xB
#define | GL_TRIANGLES_ADJACENCY_EXT 0xC
#define | GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD
#define | GL_PROGRAM_POINT_SIZE_EXT 0x8642
#define | GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B
#define | GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4
#define | GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8
#define | GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9
#define | GL_GEOMETRY_SHADER_EXT 0x8DD9
#define | GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA
#define | GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB
#define | GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC
#define | GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD
#define | GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE
#define | GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF
#define | GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0
#define | GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1
#define | glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)
#define | glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)
#define | glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)
#define | GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)
#define | GL_EXT_gpu_program_parameters 1
#define | glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)
#define | glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)
#define | GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)
#define | GL_EXT_gpu_shader4 1
#define | GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD
#define | GL_SAMPLER_1D_ARRAY_EXT 0x8DC0
#define | GL_SAMPLER_2D_ARRAY_EXT 0x8DC1
#define | GL_SAMPLER_BUFFER_EXT 0x8DC2
#define | GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3
#define | GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4
#define | GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5
#define | GL_UNSIGNED_INT_VEC2_EXT 0x8DC6
#define | GL_UNSIGNED_INT_VEC3_EXT 0x8DC7
#define | GL_UNSIGNED_INT_VEC4_EXT 0x8DC8
#define | GL_INT_SAMPLER_1D_EXT 0x8DC9
#define | GL_INT_SAMPLER_2D_EXT 0x8DCA
#define | GL_INT_SAMPLER_3D_EXT 0x8DCB
#define | GL_INT_SAMPLER_CUBE_EXT 0x8DCC
#define | GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD
#define | GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE
#define | GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF
#define | GL_INT_SAMPLER_BUFFER_EXT 0x8DD0
#define | GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1
#define | GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2
#define | GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3
#define | GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4
#define | GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5
#define | GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6
#define | GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7
#define | GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8
#define | glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)
#define | glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)
#define | glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)
#define | glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)
#define | glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)
#define | glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)
#define | glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)
#define | glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)
#define | glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)
#define | glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)
#define | glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)
#define | glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)
#define | glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)
#define | glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)
#define | glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)
#define | glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)
#define | glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)
#define | glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)
#define | glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)
#define | glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)
#define | glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)
#define | glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)
#define | glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)
#define | glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)
#define | glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)
#define | glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)
#define | glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)
#define | glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)
#define | glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)
#define | glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)
#define | glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)
#define | glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)
#define | glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)
#define | glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)
#define | GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)
#define | GL_EXT_gpu_shader5 1
#define | GLEW_EXT_gpu_shader5 GLEW_GET_VAR(__GLEW_EXT_gpu_shader5)
#define | GL_EXT_histogram 1
#define | GL_HISTOGRAM_EXT 0x8024
#define | GL_PROXY_HISTOGRAM_EXT 0x8025
#define | GL_HISTOGRAM_WIDTH_EXT 0x8026
#define | GL_HISTOGRAM_FORMAT_EXT 0x8027
#define | GL_HISTOGRAM_RED_SIZE_EXT 0x8028
#define | GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029
#define | GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A
#define | GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B
#define | GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C
#define | GL_HISTOGRAM_SINK_EXT 0x802D
#define | GL_MINMAX_EXT 0x802E
#define | GL_MINMAX_FORMAT_EXT 0x802F
#define | GL_MINMAX_SINK_EXT 0x8030
#define | glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)
#define | glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)
#define | glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)
#define | glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)
#define | glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)
#define | glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)
#define | glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)
#define | glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)
#define | glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)
#define | glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT)
#define | GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram)
#define | GL_EXT_index_array_formats 1
#define | GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats)
#define | GL_EXT_index_func 1
#define | glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT)
#define | GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func)
#define | GL_EXT_index_material 1
#define | glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT)
#define | GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material)
#define | GL_EXT_index_texture 1
#define | GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture)
#define | GL_EXT_instanced_arrays 1
#define | GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE
#define | glVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexAttribDivisorEXT)
#define | GLEW_EXT_instanced_arrays GLEW_GET_VAR(__GLEW_EXT_instanced_arrays)
#define | GL_EXT_light_texture 1
#define | GL_FRAGMENT_MATERIAL_EXT 0x8349
#define | GL_FRAGMENT_NORMAL_EXT 0x834A
#define | GL_FRAGMENT_COLOR_EXT 0x834C
#define | GL_ATTENUATION_EXT 0x834D
#define | GL_SHADOW_ATTENUATION_EXT 0x834E
#define | GL_TEXTURE_APPLICATION_MODE_EXT 0x834F
#define | GL_TEXTURE_LIGHT_EXT 0x8350
#define | GL_TEXTURE_MATERIAL_FACE_EXT 0x8351
#define | GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
#define | glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT)
#define | glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT)
#define | glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT)
#define | GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture)
#define | GL_EXT_map_buffer_range 1
#define | GL_MAP_READ_BIT_EXT 0x0001
#define | GL_MAP_WRITE_BIT_EXT 0x0002
#define | GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004
#define | GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008
#define | GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010
#define | GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020
#define | glFlushMappedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedBufferRangeEXT)
#define | glMapBufferRangeEXT GLEW_GET_FUN(__glewMapBufferRangeEXT)
#define | GLEW_EXT_map_buffer_range GLEW_GET_VAR(__GLEW_EXT_map_buffer_range)
#define | GL_EXT_memory_object 1
#define | GL_UUID_SIZE_EXT 16
#define | GL_TEXTURE_TILING_EXT 0x9580
#define | GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581
#define | GL_NUM_TILING_TYPES_EXT 0x9582
#define | GL_TILING_TYPES_EXT 0x9583
#define | GL_OPTIMAL_TILING_EXT 0x9584
#define | GL_LINEAR_TILING_EXT 0x9585
#define | GL_LAYOUT_GENERAL_EXT 0x958D
#define | GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E
#define | GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F
#define | GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590
#define | GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591
#define | GL_LAYOUT_TRANSFER_SRC_EXT 0x9592
#define | GL_LAYOUT_TRANSFER_DST_EXT 0x9593
#define | GL_NUM_DEVICE_UUIDS_EXT 0x9596
#define | GL_DEVICE_UUID_EXT 0x9597
#define | GL_DRIVER_UUID_EXT 0x9598
#define | GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B
#define | glBufferStorageMemEXT GLEW_GET_FUN(__glewBufferStorageMemEXT)
#define | glCreateMemoryObjectsEXT GLEW_GET_FUN(__glewCreateMemoryObjectsEXT)
#define | glDeleteMemoryObjectsEXT GLEW_GET_FUN(__glewDeleteMemoryObjectsEXT)
#define | glGetMemoryObjectParameterivEXT GLEW_GET_FUN(__glewGetMemoryObjectParameterivEXT)
#define | glGetUnsignedBytei_vEXT GLEW_GET_FUN(__glewGetUnsignedBytei_vEXT)
#define | glGetUnsignedBytevEXT GLEW_GET_FUN(__glewGetUnsignedBytevEXT)
#define | glIsMemoryObjectEXT GLEW_GET_FUN(__glewIsMemoryObjectEXT)
#define | glMemoryObjectParameterivEXT GLEW_GET_FUN(__glewMemoryObjectParameterivEXT)
#define | glNamedBufferStorageMemEXT GLEW_GET_FUN(__glewNamedBufferStorageMemEXT)
#define | glTexStorageMem1DEXT GLEW_GET_FUN(__glewTexStorageMem1DEXT)
#define | glTexStorageMem2DEXT GLEW_GET_FUN(__glewTexStorageMem2DEXT)
#define | glTexStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem2DMultisampleEXT)
#define | glTexStorageMem3DEXT GLEW_GET_FUN(__glewTexStorageMem3DEXT)
#define | glTexStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem3DMultisampleEXT)
#define | glTextureStorageMem1DEXT GLEW_GET_FUN(__glewTextureStorageMem1DEXT)
#define | glTextureStorageMem2DEXT GLEW_GET_FUN(__glewTextureStorageMem2DEXT)
#define | glTextureStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem2DMultisampleEXT)
#define | glTextureStorageMem3DEXT GLEW_GET_FUN(__glewTextureStorageMem3DEXT)
#define | glTextureStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem3DMultisampleEXT)
#define | GLEW_EXT_memory_object GLEW_GET_VAR(__GLEW_EXT_memory_object)
#define | GL_EXT_memory_object_fd 1
#define | GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586
#define | glImportMemoryFdEXT GLEW_GET_FUN(__glewImportMemoryFdEXT)
#define | GLEW_EXT_memory_object_fd GLEW_GET_VAR(__GLEW_EXT_memory_object_fd)
#define | GL_EXT_memory_object_win32 1
#define | GL_LUID_SIZE_EXT 8
#define | GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587
#define | GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588
#define | GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589
#define | GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A
#define | GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B
#define | GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C
#define | GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594
#define | GL_D3D12_FENCE_VALUE_EXT 0x9595
#define | GL_DEVICE_LUID_EXT 0x9599
#define | GL_DEVICE_NODE_MASK_EXT 0x959A
#define | glImportMemoryWin32HandleEXT GLEW_GET_FUN(__glewImportMemoryWin32HandleEXT)
#define | glImportMemoryWin32NameEXT GLEW_GET_FUN(__glewImportMemoryWin32NameEXT)
#define | GLEW_EXT_memory_object_win32 GLEW_GET_VAR(__GLEW_EXT_memory_object_win32)
#define | GL_EXT_misc_attribute 1
#define | GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute)
#define | GL_EXT_multi_draw_arrays 1
#define | glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)
#define | glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT)
#define | GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)
#define | GL_EXT_multi_draw_indirect 1
#define | glMultiDrawArraysIndirectEXT GLEW_GET_FUN(__glewMultiDrawArraysIndirectEXT)
#define | glMultiDrawElementsIndirectEXT GLEW_GET_FUN(__glewMultiDrawElementsIndirectEXT)
#define | GLEW_EXT_multi_draw_indirect GLEW_GET_VAR(__GLEW_EXT_multi_draw_indirect)
#define | GL_EXT_multiple_textures 1
#define | GLEW_EXT_multiple_textures GLEW_GET_VAR(__GLEW_EXT_multiple_textures)
#define | GL_EXT_multisample 1
#define | GL_MULTISAMPLE_EXT 0x809D
#define | GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define | GL_SAMPLE_MASK_EXT 0x80A0
#define | GL_1PASS_EXT 0x80A1
#define | GL_2PASS_0_EXT 0x80A2
#define | GL_2PASS_1_EXT 0x80A3
#define | GL_4PASS_0_EXT 0x80A4
#define | GL_4PASS_1_EXT 0x80A5
#define | GL_4PASS_2_EXT 0x80A6
#define | GL_4PASS_3_EXT 0x80A7
#define | GL_SAMPLE_BUFFERS_EXT 0x80A8
#define | GL_SAMPLES_EXT 0x80A9
#define | GL_SAMPLE_MASK_VALUE_EXT 0x80AA
#define | GL_SAMPLE_MASK_INVERT_EXT 0x80AB
#define | GL_SAMPLE_PATTERN_EXT 0x80AC
#define | GL_MULTISAMPLE_BIT_EXT 0x20000000
#define | glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT)
#define | glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT)
#define | GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample)
#define | GL_EXT_multisample_compatibility 1
#define | GL_MULTISAMPLE_EXT 0x809D
#define | GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F
#define | GLEW_EXT_multisample_compatibility GLEW_GET_VAR(__GLEW_EXT_multisample_compatibility)
#define | GL_EXT_multisampled_render_to_texture 1
#define | GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56
#define | GL_MAX_SAMPLES_EXT 0x8D57
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C
#define | glFramebufferTexture2DMultisampleEXT GLEW_GET_FUN(__glewFramebufferTexture2DMultisampleEXT)
#define | GLEW_EXT_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture)
#define | GL_EXT_multisampled_render_to_texture2 1
#define | GLEW_EXT_multisampled_render_to_texture2 GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture2)
#define | GL_EXT_multiview_draw_buffers 1
#define | GL_DRAW_BUFFER_EXT 0x0C01
#define | GL_READ_BUFFER_EXT 0x0C02
#define | GL_COLOR_ATTACHMENT_EXT 0x90F0
#define | GL_MULTIVIEW_EXT 0x90F1
#define | GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2
#define | glDrawBuffersIndexedEXT GLEW_GET_FUN(__glewDrawBuffersIndexedEXT)
#define | glGetIntegeri_vEXT GLEW_GET_FUN(__glewGetIntegeri_vEXT)
#define | glReadBufferIndexedEXT GLEW_GET_FUN(__glewReadBufferIndexedEXT)
#define | GLEW_EXT_multiview_draw_buffers GLEW_GET_VAR(__GLEW_EXT_multiview_draw_buffers)
#define | GL_EXT_packed_depth_stencil 1
#define | GL_DEPTH_STENCIL_EXT 0x84F9
#define | GL_UNSIGNED_INT_24_8_EXT 0x84FA
#define | GL_DEPTH24_STENCIL8_EXT 0x88F0
#define | GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1
#define | GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)
#define | GL_EXT_packed_float 1
#define | GL_R11F_G11F_B10F_EXT 0x8C3A
#define | GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B
#define | GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C
#define | GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)
#define | GL_EXT_packed_pixels 1
#define | GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032
#define | GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033
#define | GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034
#define | GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035
#define | GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036
#define | GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels)
#define | GL_EXT_paletted_texture 1
#define | GL_TEXTURE_1D 0x0DE0
#define | GL_TEXTURE_2D 0x0DE1
#define | GL_PROXY_TEXTURE_1D 0x8063
#define | GL_PROXY_TEXTURE_2D 0x8064
#define | GL_COLOR_TABLE_FORMAT_EXT 0x80D8
#define | GL_COLOR_TABLE_WIDTH_EXT 0x80D9
#define | GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA
#define | GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB
#define | GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC
#define | GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE
#define | GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF
#define | GL_COLOR_INDEX1_EXT 0x80E2
#define | GL_COLOR_INDEX2_EXT 0x80E3
#define | GL_COLOR_INDEX4_EXT 0x80E4
#define | GL_COLOR_INDEX8_EXT 0x80E5
#define | GL_COLOR_INDEX12_EXT 0x80E6
#define | GL_COLOR_INDEX16_EXT 0x80E7
#define | GL_TEXTURE_INDEX_SIZE_EXT 0x80ED
#define | GL_TEXTURE_CUBE_MAP_ARB 0x8513
#define | GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B
#define | glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)
#define | glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT)
#define | glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)
#define | glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT)
#define | GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture)
#define | GL_EXT_pixel_buffer_object 1
#define | GL_PIXEL_PACK_BUFFER_EXT 0x88EB
#define | GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC
#define | GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF
#define | GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)
#define | GL_EXT_pixel_transform 1
#define | GL_PIXEL_TRANSFORM_2D_EXT 0x8330
#define | GL_PIXEL_MAG_FILTER_EXT 0x8331
#define | GL_PIXEL_MIN_FILTER_EXT 0x8332
#define | GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333
#define | GL_CUBIC_EXT 0x8334
#define | GL_AVERAGE_EXT 0x8335
#define | GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
#define | GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
#define | GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338
#define | glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)
#define | glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)
#define | glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT)
#define | glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)
#define | glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT)
#define | glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT)
#define | GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform)
#define | GL_EXT_pixel_transform_color_table 1
#define | GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)
#define | GL_EXT_point_parameters 1
#define | GL_POINT_SIZE_MIN_EXT 0x8126
#define | GL_POINT_SIZE_MAX_EXT 0x8127
#define | GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128
#define | GL_DISTANCE_ATTENUATION_EXT 0x8129
#define | glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT)
#define | glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT)
#define | GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters)
#define | GL_EXT_polygon_offset 1
#define | GL_POLYGON_OFFSET_EXT 0x8037
#define | GL_POLYGON_OFFSET_FACTOR_EXT 0x8038
#define | GL_POLYGON_OFFSET_BIAS_EXT 0x8039
#define | glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT)
#define | GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset)
#define | GL_EXT_polygon_offset_clamp 1
#define | GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B
#define | glPolygonOffsetClampEXT GLEW_GET_FUN(__glewPolygonOffsetClampEXT)
#define | GLEW_EXT_polygon_offset_clamp GLEW_GET_VAR(__GLEW_EXT_polygon_offset_clamp)
#define | GL_EXT_post_depth_coverage 1
#define | GLEW_EXT_post_depth_coverage GLEW_GET_VAR(__GLEW_EXT_post_depth_coverage)
#define | GL_EXT_provoking_vertex 1
#define | GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C
#define | GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D
#define | GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E
#define | GL_PROVOKING_VERTEX_EXT 0x8E4F
#define | glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT)
#define | GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex)
#define | GL_EXT_pvrtc_sRGB 1
#define | GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54
#define | GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55
#define | GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56
#define | GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57
#define | GLEW_EXT_pvrtc_sRGB GLEW_GET_VAR(__GLEW_EXT_pvrtc_sRGB)
#define | GL_EXT_raster_multisample 1
#define | GL_COLOR_SAMPLES_NV 0x8E20
#define | GL_RASTER_MULTISAMPLE_EXT 0x9327
#define | GL_RASTER_SAMPLES_EXT 0x9328
#define | GL_MAX_RASTER_SAMPLES_EXT 0x9329
#define | GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
#define | GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
#define | GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
#define | GL_DEPTH_SAMPLES_NV 0x932D
#define | GL_STENCIL_SAMPLES_NV 0x932E
#define | GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
#define | GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
#define | GL_COVERAGE_MODULATION_TABLE_NV 0x9331
#define | GL_COVERAGE_MODULATION_NV 0x9332
#define | GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
#define | glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV)
#define | glCoverageModulationTableNV GLEW_GET_FUN(__glewCoverageModulationTableNV)
#define | glGetCoverageModulationTableNV GLEW_GET_FUN(__glewGetCoverageModulationTableNV)
#define | glRasterSamplesEXT GLEW_GET_FUN(__glewRasterSamplesEXT)
#define | GLEW_EXT_raster_multisample GLEW_GET_VAR(__GLEW_EXT_raster_multisample)
#define | GL_EXT_read_format_bgra 1
#define | GL_BGRA_EXT 0x80E1
#define | GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365
#define | GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366
#define | GLEW_EXT_read_format_bgra GLEW_GET_VAR(__GLEW_EXT_read_format_bgra)
#define | GL_EXT_render_snorm 1
#define | GL_BYTE 0x1400
#define | GL_SHORT 0x1402
#define | GL_R8_SNORM 0x8F94
#define | GL_RG8_SNORM 0x8F95
#define | GL_RGBA8_SNORM 0x8F97
#define | GL_R16_SNORM_EXT 0x8F98
#define | GL_RG16_SNORM_EXT 0x8F99
#define | GL_RGBA16_SNORM_EXT 0x8F9B
#define | GLEW_EXT_render_snorm GLEW_GET_VAR(__GLEW_EXT_render_snorm)
#define | GL_EXT_rescale_normal 1
#define | GL_RESCALE_NORMAL_EXT 0x803A
#define | GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)
#define | GL_EXT_sRGB 1
#define | GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210
#define | GL_SRGB_EXT 0x8C40
#define | GL_SRGB_ALPHA_EXT 0x8C42
#define | GL_SRGB8_ALPHA8_EXT 0x8C43
#define | GLEW_EXT_sRGB GLEW_GET_VAR(__GLEW_EXT_sRGB)
#define | GL_EXT_sRGB_write_control 1
#define | GL_FRAMEBUFFER_SRGB_EXT 0x8DB9
#define | GLEW_EXT_sRGB_write_control GLEW_GET_VAR(__GLEW_EXT_sRGB_write_control)
#define | GL_EXT_scene_marker 1
#define | glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)
#define | glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT)
#define | GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker)
#define | GL_EXT_secondary_color 1
#define | GL_COLOR_SUM_EXT 0x8458
#define | GL_CURRENT_SECONDARY_COLOR_EXT 0x8459
#define | GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
#define | GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
#define | GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
#define | GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
#define | GL_SECONDARY_COLOR_ARRAY_EXT 0x845E
#define | glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT)
#define | glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT)
#define | glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT)
#define | glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT)
#define | glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT)
#define | glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT)
#define | glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT)
#define | glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT)
#define | glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT)
#define | glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT)
#define | glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT)
#define | glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)
#define | glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT)
#define | glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT)
#define | glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT)
#define | glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT)
#define | glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT)
#define | GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color)
#define | GL_EXT_semaphore 1
#define | glDeleteSemaphoresEXT GLEW_GET_FUN(__glewDeleteSemaphoresEXT)
#define | glGenSemaphoresEXT GLEW_GET_FUN(__glewGenSemaphoresEXT)
#define | glGetSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewGetSemaphoreParameterui64vEXT)
#define | glIsSemaphoreEXT GLEW_GET_FUN(__glewIsSemaphoreEXT)
#define | glSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewSemaphoreParameterui64vEXT)
#define | glSignalSemaphoreEXT GLEW_GET_FUN(__glewSignalSemaphoreEXT)
#define | glWaitSemaphoreEXT GLEW_GET_FUN(__glewWaitSemaphoreEXT)
#define | GLEW_EXT_semaphore GLEW_GET_VAR(__GLEW_EXT_semaphore)
#define | GL_EXT_semaphore_fd 1
#define | glImportSemaphoreFdEXT GLEW_GET_FUN(__glewImportSemaphoreFdEXT)
#define | GLEW_EXT_semaphore_fd GLEW_GET_VAR(__GLEW_EXT_semaphore_fd)
#define | GL_EXT_semaphore_win32 1
#define | glImportSemaphoreWin32HandleEXT GLEW_GET_FUN(__glewImportSemaphoreWin32HandleEXT)
#define | glImportSemaphoreWin32NameEXT GLEW_GET_FUN(__glewImportSemaphoreWin32NameEXT)
#define | GLEW_EXT_semaphore_win32 GLEW_GET_VAR(__GLEW_EXT_semaphore_win32)
#define | GL_EXT_separate_shader_objects 1
#define | GL_ACTIVE_PROGRAM_EXT 0x8B8D
#define | glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT)
#define | glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT)
#define | glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT)
#define | GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects)
#define | GL_EXT_separate_specular_color 1
#define | GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8
#define | GL_SINGLE_COLOR_EXT 0x81F9
#define | GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA
#define | GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)
#define | GL_EXT_shader_framebuffer_fetch 1
#define | GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52
#define | GLEW_EXT_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_EXT_shader_framebuffer_fetch)
#define | GL_EXT_shader_group_vote 1
#define | GLEW_EXT_shader_group_vote GLEW_GET_VAR(__GLEW_EXT_shader_group_vote)
#define | GL_EXT_shader_image_load_formatted 1
#define | GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted)
#define | GL_EXT_shader_image_load_store 1
#define | GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001
#define | GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002
#define | GL_UNIFORM_BARRIER_BIT_EXT 0x00000004
#define | GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008
#define | GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020
#define | GL_COMMAND_BARRIER_BIT_EXT 0x00000040
#define | GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080
#define | GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100
#define | GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200
#define | GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400
#define | GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800
#define | GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000
#define | GL_MAX_IMAGE_UNITS_EXT 0x8F38
#define | GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39
#define | GL_IMAGE_BINDING_NAME_EXT 0x8F3A
#define | GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B
#define | GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C
#define | GL_IMAGE_BINDING_LAYER_EXT 0x8F3D
#define | GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E
#define | GL_IMAGE_1D_EXT 0x904C
#define | GL_IMAGE_2D_EXT 0x904D
#define | GL_IMAGE_3D_EXT 0x904E
#define | GL_IMAGE_2D_RECT_EXT 0x904F
#define | GL_IMAGE_CUBE_EXT 0x9050
#define | GL_IMAGE_BUFFER_EXT 0x9051
#define | GL_IMAGE_1D_ARRAY_EXT 0x9052
#define | GL_IMAGE_2D_ARRAY_EXT 0x9053
#define | GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
#define | GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055
#define | GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056
#define | GL_INT_IMAGE_1D_EXT 0x9057
#define | GL_INT_IMAGE_2D_EXT 0x9058
#define | GL_INT_IMAGE_3D_EXT 0x9059
#define | GL_INT_IMAGE_2D_RECT_EXT 0x905A
#define | GL_INT_IMAGE_CUBE_EXT 0x905B
#define | GL_INT_IMAGE_BUFFER_EXT 0x905C
#define | GL_INT_IMAGE_1D_ARRAY_EXT 0x905D
#define | GL_INT_IMAGE_2D_ARRAY_EXT 0x905E
#define | GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
#define | GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060
#define | GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061
#define | GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062
#define | GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063
#define | GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064
#define | GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065
#define | GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066
#define | GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067
#define | GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068
#define | GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069
#define | GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
#define | GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B
#define | GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C
#define | GL_MAX_IMAGE_SAMPLES_EXT 0x906D
#define | GL_IMAGE_BINDING_FORMAT_EXT 0x906E
#define | GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF
#define | glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT)
#define | glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT)
#define | GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store)
#define | GL_EXT_shader_implicit_conversions 1
#define | GLEW_EXT_shader_implicit_conversions GLEW_GET_VAR(__GLEW_EXT_shader_implicit_conversions)
#define | GL_EXT_shader_integer_mix 1
#define | GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix)
#define | GL_EXT_shader_io_blocks 1
#define | GLEW_EXT_shader_io_blocks GLEW_GET_VAR(__GLEW_EXT_shader_io_blocks)
#define | GL_EXT_shader_non_constant_global_initializers 1
#define | GLEW_EXT_shader_non_constant_global_initializers GLEW_GET_VAR(__GLEW_EXT_shader_non_constant_global_initializers)
#define | GL_EXT_shader_pixel_local_storage 1
#define | GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63
#define | GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64
#define | GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67
#define | GLEW_EXT_shader_pixel_local_storage GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage)
#define | GL_EXT_shader_pixel_local_storage2 1
#define | GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650
#define | GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651
#define | GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652
#define | glClearPixelLocalStorageuiEXT GLEW_GET_FUN(__glewClearPixelLocalStorageuiEXT)
#define | glFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewFramebufferPixelLocalStorageSizeEXT)
#define | glGetFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewGetFramebufferPixelLocalStorageSizeEXT)
#define | GLEW_EXT_shader_pixel_local_storage2 GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage2)
#define | GL_EXT_shader_texture_lod 1
#define | GLEW_EXT_shader_texture_lod GLEW_GET_VAR(__GLEW_EXT_shader_texture_lod)
#define | GL_EXT_shadow_funcs 1
#define | GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)
#define | GL_EXT_shadow_samplers 1
#define | GL_TEXTURE_COMPARE_MODE_EXT 0x884C
#define | GL_TEXTURE_COMPARE_FUNC_EXT 0x884D
#define | GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E
#define | GL_SAMPLER_2D_SHADOW_EXT 0x8B62
#define | GLEW_EXT_shadow_samplers GLEW_GET_VAR(__GLEW_EXT_shadow_samplers)
#define | GL_EXT_shared_texture_palette 1
#define | GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB
#define | GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)
#define | GL_EXT_sparse_texture 1
#define | GL_TEXTURE_2D 0x0DE1
#define | GL_TEXTURE_3D 0x806F
#define | GL_TEXTURE_CUBE_MAP 0x8513
#define | GL_TEXTURE_2D_ARRAY 0x8C1A
#define | GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009
#define | GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195
#define | GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196
#define | GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197
#define | GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198
#define | GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199
#define | GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A
#define | GL_TEXTURE_SPARSE_EXT 0x91A6
#define | GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7
#define | GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8
#define | GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9
#define | GL_NUM_SPARSE_LEVELS_EXT 0x91AA
#define | glTexPageCommitmentEXT GLEW_GET_FUN(__glewTexPageCommitmentEXT)
#define | glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT)
#define | GLEW_EXT_sparse_texture GLEW_GET_VAR(__GLEW_EXT_sparse_texture)
#define | GL_EXT_sparse_texture2 1
#define | GLEW_EXT_sparse_texture2 GLEW_GET_VAR(__GLEW_EXT_sparse_texture2)
#define | GL_EXT_stencil_clear_tag 1
#define | GL_STENCIL_TAG_BITS_EXT 0x88F2
#define | GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3
#define | GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)
#define | GL_EXT_stencil_two_side 1
#define | GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910
#define | GL_ACTIVE_STENCIL_FACE_EXT 0x8911
#define | glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT)
#define | GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)
#define | GL_EXT_stencil_wrap 1
#define | GL_INCR_WRAP_EXT 0x8507
#define | GL_DECR_WRAP_EXT 0x8508
#define | GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)
#define | GL_EXT_subtexture 1
#define | glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT)
#define | glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT)
#define | glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT)
#define | GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture)
#define | GL_EXT_texture 1
#define | GL_ALPHA4_EXT 0x803B
#define | GL_ALPHA8_EXT 0x803C
#define | GL_ALPHA12_EXT 0x803D
#define | GL_ALPHA16_EXT 0x803E
#define | GL_LUMINANCE4_EXT 0x803F
#define | GL_LUMINANCE8_EXT 0x8040
#define | GL_LUMINANCE12_EXT 0x8041
#define | GL_LUMINANCE16_EXT 0x8042
#define | GL_LUMINANCE4_ALPHA4_EXT 0x8043
#define | GL_LUMINANCE6_ALPHA2_EXT 0x8044
#define | GL_LUMINANCE8_ALPHA8_EXT 0x8045
#define | GL_LUMINANCE12_ALPHA4_EXT 0x8046
#define | GL_LUMINANCE12_ALPHA12_EXT 0x8047
#define | GL_LUMINANCE16_ALPHA16_EXT 0x8048
#define | GL_INTENSITY_EXT 0x8049
#define | GL_INTENSITY4_EXT 0x804A
#define | GL_INTENSITY8_EXT 0x804B
#define | GL_INTENSITY12_EXT 0x804C
#define | GL_INTENSITY16_EXT 0x804D
#define | GL_RGB2_EXT 0x804E
#define | GL_RGB4_EXT 0x804F
#define | GL_RGB5_EXT 0x8050
#define | GL_RGB8_EXT 0x8051
#define | GL_RGB10_EXT 0x8052
#define | GL_RGB12_EXT 0x8053
#define | GL_RGB16_EXT 0x8054
#define | GL_RGBA2_EXT 0x8055
#define | GL_RGBA4_EXT 0x8056
#define | GL_RGB5_A1_EXT 0x8057
#define | GL_RGBA8_EXT 0x8058
#define | GL_RGB10_A2_EXT 0x8059
#define | GL_RGBA12_EXT 0x805A
#define | GL_RGBA16_EXT 0x805B
#define | GL_TEXTURE_RED_SIZE_EXT 0x805C
#define | GL_TEXTURE_GREEN_SIZE_EXT 0x805D
#define | GL_TEXTURE_BLUE_SIZE_EXT 0x805E
#define | GL_TEXTURE_ALPHA_SIZE_EXT 0x805F
#define | GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060
#define | GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061
#define | GL_REPLACE_EXT 0x8062
#define | GL_PROXY_TEXTURE_1D_EXT 0x8063
#define | GL_PROXY_TEXTURE_2D_EXT 0x8064
#define | GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture)
#define | GL_EXT_texture3D 1
#define | GL_PACK_SKIP_IMAGES_EXT 0x806B
#define | GL_PACK_IMAGE_HEIGHT_EXT 0x806C
#define | GL_UNPACK_SKIP_IMAGES_EXT 0x806D
#define | GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E
#define | GL_TEXTURE_3D_EXT 0x806F
#define | GL_PROXY_TEXTURE_3D_EXT 0x8070
#define | GL_TEXTURE_DEPTH_EXT 0x8071
#define | GL_TEXTURE_WRAP_R_EXT 0x8072
#define | GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073
#define | glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT)
#define | GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D)
#define | GL_EXT_texture_array 1
#define | GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E
#define | GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF
#define | GL_TEXTURE_1D_ARRAY_EXT 0x8C18
#define | GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19
#define | GL_TEXTURE_2D_ARRAY_EXT 0x8C1A
#define | GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B
#define | GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C
#define | GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D
#define | glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)
#define | GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)
#define | GL_EXT_texture_buffer_object 1
#define | GL_TEXTURE_BUFFER_EXT 0x8C2A
#define | GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B
#define | GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C
#define | GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D
#define | GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E
#define | glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)
#define | GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)
#define | GL_EXT_texture_compression_astc_decode_mode 1
#define | GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
#define | GLEW_EXT_texture_compression_astc_decode_mode GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode)
#define | GL_EXT_texture_compression_astc_decode_mode_rgb9e5 1
#define | GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69
#define | GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5 GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5)
#define | GL_EXT_texture_compression_bptc 1
#define | GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C
#define | GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D
#define | GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E
#define | GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F
#define | GLEW_EXT_texture_compression_bptc GLEW_GET_VAR(__GLEW_EXT_texture_compression_bptc)
#define | GL_EXT_texture_compression_dxt1 1
#define | GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)
#define | GL_EXT_texture_compression_latc 1
#define | GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70
#define | GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71
#define | GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72
#define | GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73
#define | GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)
#define | GL_EXT_texture_compression_rgtc 1
#define | GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB
#define | GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC
#define | GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD
#define | GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE
#define | GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)
#define | GL_EXT_texture_compression_s3tc 1
#define | GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#define | GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)
#define | GL_EXT_texture_cube_map 1
#define | GL_NORMAL_MAP_EXT 0x8511
#define | GL_REFLECTION_MAP_EXT 0x8512
#define | GL_TEXTURE_CUBE_MAP_EXT 0x8513
#define | GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
#define | GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
#define | GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
#define | GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B
#define | GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C
#define | GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)
#define | GL_EXT_texture_cube_map_array 1
#define | GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009
#define | GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A
#define | GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C
#define | GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D
#define | GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E
#define | GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F
#define | GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054
#define | GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F
#define | GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A
#define | GLEW_EXT_texture_cube_map_array GLEW_GET_VAR(__GLEW_EXT_texture_cube_map_array)
#define | GL_EXT_texture_edge_clamp 1
#define | GL_CLAMP_TO_EDGE_EXT 0x812F
#define | GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)
#define | GL_EXT_texture_env 1
#define | GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env)
#define | GL_EXT_texture_env_add 1
#define | GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add)
#define | GL_EXT_texture_env_combine 1
#define | GL_COMBINE_EXT 0x8570
#define | GL_COMBINE_RGB_EXT 0x8571
#define | GL_COMBINE_ALPHA_EXT 0x8572
#define | GL_RGB_SCALE_EXT 0x8573
#define | GL_ADD_SIGNED_EXT 0x8574
#define | GL_INTERPOLATE_EXT 0x8575
#define | GL_CONSTANT_EXT 0x8576
#define | GL_PRIMARY_COLOR_EXT 0x8577
#define | GL_PREVIOUS_EXT 0x8578
#define | GL_SOURCE0_RGB_EXT 0x8580
#define | GL_SOURCE1_RGB_EXT 0x8581
#define | GL_SOURCE2_RGB_EXT 0x8582
#define | GL_SOURCE0_ALPHA_EXT 0x8588
#define | GL_SOURCE1_ALPHA_EXT 0x8589
#define | GL_SOURCE2_ALPHA_EXT 0x858A
#define | GL_OPERAND0_RGB_EXT 0x8590
#define | GL_OPERAND1_RGB_EXT 0x8591
#define | GL_OPERAND2_RGB_EXT 0x8592
#define | GL_OPERAND0_ALPHA_EXT 0x8598
#define | GL_OPERAND1_ALPHA_EXT 0x8599
#define | GL_OPERAND2_ALPHA_EXT 0x859A
#define | GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)
#define | GL_EXT_texture_env_dot3 1
#define | GL_DOT3_RGB_EXT 0x8740
#define | GL_DOT3_RGBA_EXT 0x8741
#define | GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)
#define | GL_EXT_texture_filter_anisotropic 1
#define | GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE
#define | GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
#define | GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)
#define | GL_EXT_texture_filter_minmax 1
#define | GL_TEXTURE_REDUCTION_MODE_EXT 0x9366
#define | GL_WEIGHTED_AVERAGE_EXT 0x9367
#define | GLEW_EXT_texture_filter_minmax GLEW_GET_VAR(__GLEW_EXT_texture_filter_minmax)
#define | GL_EXT_texture_format_BGRA8888 1
#define | GL_BGRA_EXT 0x80E1
#define | GLEW_EXT_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_EXT_texture_format_BGRA8888)
#define | GL_EXT_texture_integer 1
#define | GL_RGBA32UI_EXT 0x8D70
#define | GL_RGB32UI_EXT 0x8D71
#define | GL_ALPHA32UI_EXT 0x8D72
#define | GL_INTENSITY32UI_EXT 0x8D73
#define | GL_LUMINANCE32UI_EXT 0x8D74
#define | GL_LUMINANCE_ALPHA32UI_EXT 0x8D75
#define | GL_RGBA16UI_EXT 0x8D76
#define | GL_RGB16UI_EXT 0x8D77
#define | GL_ALPHA16UI_EXT 0x8D78
#define | GL_INTENSITY16UI_EXT 0x8D79
#define | GL_LUMINANCE16UI_EXT 0x8D7A
#define | GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B
#define | GL_RGBA8UI_EXT 0x8D7C
#define | GL_RGB8UI_EXT 0x8D7D
#define | GL_ALPHA8UI_EXT 0x8D7E
#define | GL_INTENSITY8UI_EXT 0x8D7F
#define | GL_LUMINANCE8UI_EXT 0x8D80
#define | GL_LUMINANCE_ALPHA8UI_EXT 0x8D81
#define | GL_RGBA32I_EXT 0x8D82
#define | GL_RGB32I_EXT 0x8D83
#define | GL_ALPHA32I_EXT 0x8D84
#define | GL_INTENSITY32I_EXT 0x8D85
#define | GL_LUMINANCE32I_EXT 0x8D86
#define | GL_LUMINANCE_ALPHA32I_EXT 0x8D87
#define | GL_RGBA16I_EXT 0x8D88
#define | GL_RGB16I_EXT 0x8D89
#define | GL_ALPHA16I_EXT 0x8D8A
#define | GL_INTENSITY16I_EXT 0x8D8B
#define | GL_LUMINANCE16I_EXT 0x8D8C
#define | GL_LUMINANCE_ALPHA16I_EXT 0x8D8D
#define | GL_RGBA8I_EXT 0x8D8E
#define | GL_RGB8I_EXT 0x8D8F
#define | GL_ALPHA8I_EXT 0x8D90
#define | GL_INTENSITY8I_EXT 0x8D91
#define | GL_LUMINANCE8I_EXT 0x8D92
#define | GL_LUMINANCE_ALPHA8I_EXT 0x8D93
#define | GL_RED_INTEGER_EXT 0x8D94
#define | GL_GREEN_INTEGER_EXT 0x8D95
#define | GL_BLUE_INTEGER_EXT 0x8D96
#define | GL_ALPHA_INTEGER_EXT 0x8D97
#define | GL_RGB_INTEGER_EXT 0x8D98
#define | GL_RGBA_INTEGER_EXT 0x8D99
#define | GL_BGR_INTEGER_EXT 0x8D9A
#define | GL_BGRA_INTEGER_EXT 0x8D9B
#define | GL_LUMINANCE_INTEGER_EXT 0x8D9C
#define | GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D
#define | GL_RGBA_INTEGER_MODE_EXT 0x8D9E
#define | glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)
#define | glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)
#define | glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)
#define | glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)
#define | glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)
#define | glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)
#define | GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)
#define | GL_EXT_texture_lod_bias 1
#define | GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD
#define | GL_TEXTURE_FILTER_CONTROL_EXT 0x8500
#define | GL_TEXTURE_LOD_BIAS_EXT 0x8501
#define | GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)
#define | GL_EXT_texture_mirror_clamp 1
#define | GL_MIRROR_CLAMP_EXT 0x8742
#define | GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743
#define | GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912
#define | GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)
#define | GL_EXT_texture_norm16 1
#define | GL_RGB16_EXT 0x8054
#define | GL_RGBA16_EXT 0x805B
#define | GL_R16_EXT 0x822A
#define | GL_RG16_EXT 0x822C
#define | GL_R16_SNORM_EXT 0x8F98
#define | GL_RG16_SNORM_EXT 0x8F99
#define | GL_RGB16_SNORM_EXT 0x8F9A
#define | GL_RGBA16_SNORM_EXT 0x8F9B
#define | GLEW_EXT_texture_norm16 GLEW_GET_VAR(__GLEW_EXT_texture_norm16)
#define | GL_EXT_texture_object 1
#define | GL_TEXTURE_PRIORITY_EXT 0x8066
#define | GL_TEXTURE_RESIDENT_EXT 0x8067
#define | GL_TEXTURE_1D_BINDING_EXT 0x8068
#define | GL_TEXTURE_2D_BINDING_EXT 0x8069
#define | GL_TEXTURE_3D_BINDING_EXT 0x806A
#define | glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)
#define | glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)
#define | glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)
#define | glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)
#define | glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)
#define | glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)
#define | GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object)
#define | GL_EXT_texture_perturb_normal 1
#define | GL_PERTURB_EXT 0x85AE
#define | GL_TEXTURE_NORMAL_EXT 0x85AF
#define | glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT)
#define | GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)
#define | GL_EXT_texture_rectangle 1
#define | GL_TEXTURE_RECTANGLE_EXT 0x84F5
#define | GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6
#define | GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8
#define | GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)
#define | GL_EXT_texture_rg 1
#define | GL_RED_EXT 0x1903
#define | GL_RG_EXT 0x8227
#define | GL_R8_EXT 0x8229
#define | GL_RG8_EXT 0x822B
#define | GLEW_EXT_texture_rg GLEW_GET_VAR(__GLEW_EXT_texture_rg)
#define | GL_EXT_texture_sRGB 1
#define | GL_SRGB_EXT 0x8C40
#define | GL_SRGB8_EXT 0x8C41
#define | GL_SRGB_ALPHA_EXT 0x8C42
#define | GL_SRGB8_ALPHA8_EXT 0x8C43
#define | GL_SLUMINANCE_ALPHA_EXT 0x8C44
#define | GL_SLUMINANCE8_ALPHA8_EXT 0x8C45
#define | GL_SLUMINANCE_EXT 0x8C46
#define | GL_SLUMINANCE8_EXT 0x8C47
#define | GL_COMPRESSED_SRGB_EXT 0x8C48
#define | GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49
#define | GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A
#define | GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B
#define | GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F
#define | GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)
#define | GL_EXT_texture_sRGB_R8 1
#define | GL_SR8_EXT 0x8FBD
#define | GLEW_EXT_texture_sRGB_R8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_R8)
#define | GL_EXT_texture_sRGB_RG8 1
#define | GL_SRG8_EXT 0x8FBE
#define | GLEW_EXT_texture_sRGB_RG8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_RG8)
#define | GL_EXT_texture_sRGB_decode 1
#define | GL_TEXTURE_SRGB_DECODE_EXT 0x8A48
#define | GL_DECODE_EXT 0x8A49
#define | GL_SKIP_DECODE_EXT 0x8A4A
#define | GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode)
#define | GL_EXT_texture_shared_exponent 1
#define | GL_RGB9_E5_EXT 0x8C3D
#define | GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E
#define | GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F
#define | GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)
#define | GL_EXT_texture_snorm 1
#define | GL_RED_SNORM 0x8F90
#define | GL_RG_SNORM 0x8F91
#define | GL_RGB_SNORM 0x8F92
#define | GL_RGBA_SNORM 0x8F93
#define | GL_R8_SNORM 0x8F94
#define | GL_RG8_SNORM 0x8F95
#define | GL_RGB8_SNORM 0x8F96
#define | GL_RGBA8_SNORM 0x8F97
#define | GL_R16_SNORM 0x8F98
#define | GL_RG16_SNORM 0x8F99
#define | GL_RGB16_SNORM 0x8F9A
#define | GL_RGBA16_SNORM 0x8F9B
#define | GL_SIGNED_NORMALIZED 0x8F9C
#define | GL_ALPHA_SNORM 0x9010
#define | GL_LUMINANCE_SNORM 0x9011
#define | GL_LUMINANCE_ALPHA_SNORM 0x9012
#define | GL_INTENSITY_SNORM 0x9013
#define | GL_ALPHA8_SNORM 0x9014
#define | GL_LUMINANCE8_SNORM 0x9015
#define | GL_LUMINANCE8_ALPHA8_SNORM 0x9016
#define | GL_INTENSITY8_SNORM 0x9017
#define | GL_ALPHA16_SNORM 0x9018
#define | GL_LUMINANCE16_SNORM 0x9019
#define | GL_LUMINANCE16_ALPHA16_SNORM 0x901A
#define | GL_INTENSITY16_SNORM 0x901B
#define | GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm)
#define | GL_EXT_texture_storage 1
#define | GL_ALPHA8_EXT 0x803C
#define | GL_LUMINANCE8_EXT 0x8040
#define | GL_LUMINANCE8_ALPHA8_EXT 0x8045
#define | GL_RGB10_EXT 0x8052
#define | GL_RGB10_A2_EXT 0x8059
#define | GL_R8_EXT 0x8229
#define | GL_RG8_EXT 0x822B
#define | GL_R16F_EXT 0x822D
#define | GL_R32F_EXT 0x822E
#define | GL_RG16F_EXT 0x822F
#define | GL_RG32F_EXT 0x8230
#define | GL_RGBA32F_EXT 0x8814
#define | GL_RGB32F_EXT 0x8815
#define | GL_ALPHA32F_EXT 0x8816
#define | GL_LUMINANCE32F_EXT 0x8818
#define | GL_LUMINANCE_ALPHA32F_EXT 0x8819
#define | GL_RGBA16F_EXT 0x881A
#define | GL_RGB16F_EXT 0x881B
#define | GL_ALPHA16F_EXT 0x881C
#define | GL_LUMINANCE16F_EXT 0x881E
#define | GL_LUMINANCE_ALPHA16F_EXT 0x881F
#define | GL_RGB_RAW_422_APPLE 0x8A51
#define | GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F
#define | GL_BGRA8_EXT 0x93A1
#define | glTexStorage1DEXT GLEW_GET_FUN(__glewTexStorage1DEXT)
#define | glTexStorage2DEXT GLEW_GET_FUN(__glewTexStorage2DEXT)
#define | glTexStorage3DEXT GLEW_GET_FUN(__glewTexStorage3DEXT)
#define | glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT)
#define | glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT)
#define | glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT)
#define | GLEW_EXT_texture_storage GLEW_GET_VAR(__GLEW_EXT_texture_storage)
#define | GL_EXT_texture_swizzle 1
#define | GL_TEXTURE_SWIZZLE_R_EXT 0x8E42
#define | GL_TEXTURE_SWIZZLE_G_EXT 0x8E43
#define | GL_TEXTURE_SWIZZLE_B_EXT 0x8E44
#define | GL_TEXTURE_SWIZZLE_A_EXT 0x8E45
#define | GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46
#define | GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle)
#define | GL_EXT_texture_type_2_10_10_10_REV 1
#define | GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368
#define | GLEW_EXT_texture_type_2_10_10_10_REV GLEW_GET_VAR(__GLEW_EXT_texture_type_2_10_10_10_REV)
#define | GL_EXT_texture_view 1
#define | GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB
#define | GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC
#define | GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD
#define | GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE
#define | GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF
#define | glTextureViewEXT GLEW_GET_FUN(__glewTextureViewEXT)
#define | GLEW_EXT_texture_view GLEW_GET_VAR(__GLEW_EXT_texture_view)
#define | GL_EXT_timer_query 1
#define | GL_TIME_ELAPSED_EXT 0x88BF
#define | glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)
#define | glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)
#define | GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)
#define | GL_EXT_transform_feedback 1
#define | GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76
#define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80
#define | GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83
#define | GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84
#define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85
#define | GL_PRIMITIVES_GENERATED_EXT 0x8C87
#define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88
#define | GL_RASTERIZER_DISCARD_EXT 0x8C89
#define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B
#define | GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C
#define | GL_SEPARATE_ATTRIBS_EXT 0x8C8D
#define | GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E
#define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F
#define | glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT)
#define | glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT)
#define | glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT)
#define | glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT)
#define | glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT)
#define | glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT)
#define | glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT)
#define | GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback)
#define | GL_EXT_unpack_subimage 1
#define | GL_UNPACK_ROW_LENGTH_EXT 0x0CF2
#define | GL_UNPACK_SKIP_ROWS_EXT 0x0CF3
#define | GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4
#define | GLEW_EXT_unpack_subimage GLEW_GET_VAR(__GLEW_EXT_unpack_subimage)
#define | GL_EXT_vertex_array 1
#define | GL_DOUBLE_EXT 0x140A
#define | GL_VERTEX_ARRAY_EXT 0x8074
#define | GL_NORMAL_ARRAY_EXT 0x8075
#define | GL_COLOR_ARRAY_EXT 0x8076
#define | GL_INDEX_ARRAY_EXT 0x8077
#define | GL_TEXTURE_COORD_ARRAY_EXT 0x8078
#define | GL_EDGE_FLAG_ARRAY_EXT 0x8079
#define | GL_VERTEX_ARRAY_SIZE_EXT 0x807A
#define | GL_VERTEX_ARRAY_TYPE_EXT 0x807B
#define | GL_VERTEX_ARRAY_STRIDE_EXT 0x807C
#define | GL_VERTEX_ARRAY_COUNT_EXT 0x807D
#define | GL_NORMAL_ARRAY_TYPE_EXT 0x807E
#define | GL_NORMAL_ARRAY_STRIDE_EXT 0x807F
#define | GL_NORMAL_ARRAY_COUNT_EXT 0x8080
#define | GL_COLOR_ARRAY_SIZE_EXT 0x8081
#define | GL_COLOR_ARRAY_TYPE_EXT 0x8082
#define | GL_COLOR_ARRAY_STRIDE_EXT 0x8083
#define | GL_COLOR_ARRAY_COUNT_EXT 0x8084
#define | GL_INDEX_ARRAY_TYPE_EXT 0x8085
#define | GL_INDEX_ARRAY_STRIDE_EXT 0x8086
#define | GL_INDEX_ARRAY_COUNT_EXT 0x8087
#define | GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088
#define | GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089
#define | GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
#define | GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B
#define | GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C
#define | GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D
#define | GL_VERTEX_ARRAY_POINTER_EXT 0x808E
#define | GL_NORMAL_ARRAY_POINTER_EXT 0x808F
#define | GL_COLOR_ARRAY_POINTER_EXT 0x8090
#define | GL_INDEX_ARRAY_POINTER_EXT 0x8091
#define | GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
#define | GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093
#define | glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT)
#define | glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)
#define | glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT)
#define | glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT)
#define | glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT)
#define | glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT)
#define | glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT)
#define | glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT)
#define | GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array)
#define | GL_EXT_vertex_array_bgra 1
#define | GL_BGRA 0x80E1
#define | GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra)
#define | GL_EXT_vertex_array_setXXX 1
#define | glBindArraySetEXT GLEW_GET_FUN(__glewBindArraySetEXT)
#define | glCreateArraySetExt GLEW_GET_FUN(__glewCreateArraySetExt)
#define | glDeleteArraySetsEXT GLEW_GET_FUN(__glewDeleteArraySetsEXT)
#define | GLEW_EXT_vertex_array_setXXX GLEW_GET_VAR(__GLEW_EXT_vertex_array_setXXX)
#define | GL_EXT_vertex_attrib_64bit 1
#define | GL_DOUBLE_MAT2_EXT 0x8F46
#define | GL_DOUBLE_MAT3_EXT 0x8F47
#define | GL_DOUBLE_MAT4_EXT 0x8F48
#define | GL_DOUBLE_MAT2x3_EXT 0x8F49
#define | GL_DOUBLE_MAT2x4_EXT 0x8F4A
#define | GL_DOUBLE_MAT3x2_EXT 0x8F4B
#define | GL_DOUBLE_MAT3x4_EXT 0x8F4C
#define | GL_DOUBLE_MAT4x2_EXT 0x8F4D
#define | GL_DOUBLE_MAT4x3_EXT 0x8F4E
#define | GL_DOUBLE_VEC2_EXT 0x8FFC
#define | GL_DOUBLE_VEC3_EXT 0x8FFD
#define | GL_DOUBLE_VEC4_EXT 0x8FFE
#define | glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT)
#define | glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT)
#define | glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT)
#define | glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT)
#define | glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT)
#define | glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT)
#define | glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT)
#define | glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT)
#define | glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT)
#define | glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT)
#define | glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT)
#define | GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit)
#define | GL_EXT_vertex_shader 1
#define | GL_VERTEX_SHADER_EXT 0x8780
#define | GL_VERTEX_SHADER_BINDING_EXT 0x8781
#define | GL_OP_INDEX_EXT 0x8782
#define | GL_OP_NEGATE_EXT 0x8783
#define | GL_OP_DOT3_EXT 0x8784
#define | GL_OP_DOT4_EXT 0x8785
#define | GL_OP_MUL_EXT 0x8786
#define | GL_OP_ADD_EXT 0x8787
#define | GL_OP_MADD_EXT 0x8788
#define | GL_OP_FRAC_EXT 0x8789
#define | GL_OP_MAX_EXT 0x878A
#define | GL_OP_MIN_EXT 0x878B
#define | GL_OP_SET_GE_EXT 0x878C
#define | GL_OP_SET_LT_EXT 0x878D
#define | GL_OP_CLAMP_EXT 0x878E
#define | GL_OP_FLOOR_EXT 0x878F
#define | GL_OP_ROUND_EXT 0x8790
#define | GL_OP_EXP_BASE_2_EXT 0x8791
#define | GL_OP_LOG_BASE_2_EXT 0x8792
#define | GL_OP_POWER_EXT 0x8793
#define | GL_OP_RECIP_EXT 0x8794
#define | GL_OP_RECIP_SQRT_EXT 0x8795
#define | GL_OP_SUB_EXT 0x8796
#define | GL_OP_CROSS_PRODUCT_EXT 0x8797
#define | GL_OP_MULTIPLY_MATRIX_EXT 0x8798
#define | GL_OP_MOV_EXT 0x8799
#define | GL_OUTPUT_VERTEX_EXT 0x879A
#define | GL_OUTPUT_COLOR0_EXT 0x879B
#define | GL_OUTPUT_COLOR1_EXT 0x879C
#define | GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D
#define | GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E
#define | GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F
#define | GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0
#define | GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1
#define | GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2
#define | GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3
#define | GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4
#define | GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5
#define | GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6
#define | GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7
#define | GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8
#define | GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9
#define | GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA
#define | GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB
#define | GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC
#define | GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD
#define | GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE
#define | GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF
#define | GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0
#define | GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1
#define | GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2
#define | GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3
#define | GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4
#define | GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5
#define | GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6
#define | GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7
#define | GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8
#define | GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9
#define | GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA
#define | GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB
#define | GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC
#define | GL_OUTPUT_FOG_EXT 0x87BD
#define | GL_SCALAR_EXT 0x87BE
#define | GL_VECTOR_EXT 0x87BF
#define | GL_MATRIX_EXT 0x87C0
#define | GL_VARIANT_EXT 0x87C1
#define | GL_INVARIANT_EXT 0x87C2
#define | GL_LOCAL_CONSTANT_EXT 0x87C3
#define | GL_LOCAL_EXT 0x87C4
#define | GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
#define | GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
#define | GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
#define | GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
#define | GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD
#define | GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
#define | GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
#define | GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0
#define | GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1
#define | GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
#define | GL_VERTEX_SHADER_LOCALS_EXT 0x87D3
#define | GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4
#define | GL_X_EXT 0x87D5
#define | GL_Y_EXT 0x87D6
#define | GL_Z_EXT 0x87D7
#define | GL_W_EXT 0x87D8
#define | GL_NEGATIVE_X_EXT 0x87D9
#define | GL_NEGATIVE_Y_EXT 0x87DA
#define | GL_NEGATIVE_Z_EXT 0x87DB
#define | GL_NEGATIVE_W_EXT 0x87DC
#define | GL_ZERO_EXT 0x87DD
#define | GL_ONE_EXT 0x87DE
#define | GL_NEGATIVE_ONE_EXT 0x87DF
#define | GL_NORMALIZED_RANGE_EXT 0x87E0
#define | GL_FULL_RANGE_EXT 0x87E1
#define | GL_CURRENT_VERTEX_EXT 0x87E2
#define | GL_MVP_MATRIX_EXT 0x87E3
#define | GL_VARIANT_VALUE_EXT 0x87E4
#define | GL_VARIANT_DATATYPE_EXT 0x87E5
#define | GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6
#define | GL_VARIANT_ARRAY_TYPE_EXT 0x87E7
#define | GL_VARIANT_ARRAY_EXT 0x87E8
#define | GL_VARIANT_ARRAY_POINTER_EXT 0x87E9
#define | GL_INVARIANT_VALUE_EXT 0x87EA
#define | GL_INVARIANT_DATATYPE_EXT 0x87EB
#define | GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC
#define | GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED
#define | glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)
#define | glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT)
#define | glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT)
#define | glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT)
#define | glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT)
#define | glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)
#define | glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT)
#define | glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT)
#define | glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT)
#define | glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT)
#define | glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT)
#define | glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT)
#define | glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT)
#define | glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT)
#define | glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)
#define | glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT)
#define | glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT)
#define | glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)
#define | glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)
#define | glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)
#define | glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT)
#define | glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)
#define | glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT)
#define | glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT)
#define | glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT)
#define | glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT)
#define | glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT)
#define | glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT)
#define | glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT)
#define | glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT)
#define | glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT)
#define | glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT)
#define | glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT)
#define | glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT)
#define | glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT)
#define | glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT)
#define | glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT)
#define | glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT)
#define | glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT)
#define | glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT)
#define | glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT)
#define | glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT)
#define | GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader)
#define | GL_EXT_vertex_weighting 1
#define | GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3
#define | GL_MODELVIEW0_MATRIX_EXT 0x0BA6
#define | GL_MODELVIEW0_EXT 0x1700
#define | GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502
#define | GL_MODELVIEW1_MATRIX_EXT 0x8506
#define | GL_VERTEX_WEIGHTING_EXT 0x8509
#define | GL_MODELVIEW1_EXT 0x850A
#define | GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B
#define | GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C
#define | GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D
#define | GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E
#define | GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
#define | GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
#define | glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT)
#define | glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT)
#define | glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT)
#define | GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)
#define | GL_EXT_win32_keyed_mutex 1
#define | glAcquireKeyedMutexWin32EXT GLEW_GET_FUN(__glewAcquireKeyedMutexWin32EXT)
#define | glReleaseKeyedMutexWin32EXT GLEW_GET_FUN(__glewReleaseKeyedMutexWin32EXT)
#define | GLEW_EXT_win32_keyed_mutex GLEW_GET_VAR(__GLEW_EXT_win32_keyed_mutex)
#define | GL_EXT_window_rectangles 1
#define | GL_INCLUSIVE_EXT 0x8F10
#define | GL_EXCLUSIVE_EXT 0x8F11
#define | GL_WINDOW_RECTANGLE_EXT 0x8F12
#define | GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13
#define | GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14
#define | GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15
#define | glWindowRectanglesEXT GLEW_GET_FUN(__glewWindowRectanglesEXT)
#define | GLEW_EXT_window_rectangles GLEW_GET_VAR(__GLEW_EXT_window_rectangles)
#define | GL_EXT_x11_sync_object 1
#define | GL_SYNC_X11_FENCE_EXT 0x90E1
#define | glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT)
#define | GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object)
#define | GL_GREMEDY_frame_terminator 1
#define | glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY)
#define | GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator)
#define | GL_GREMEDY_string_marker 1
#define | glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY)
#define | GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)
#define | GL_HP_convolution_border_modes 1
#define | GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)
#define | GL_HP_image_transform 1
#define | glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)
#define | glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP)
#define | glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP)
#define | glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP)
#define | glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP)
#define | glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP)
#define | GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform)
#define | GL_HP_occlusion_test 1
#define | GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test)
#define | GL_HP_texture_lighting 1
#define | GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting)
#define | GL_IBM_cull_vertex 1
#define | GL_CULL_VERTEX_IBM 103050
#define | GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex)
#define | GL_IBM_multimode_draw_arrays 1
#define | glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)
#define | glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)
#define | GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)
#define | GL_IBM_rasterpos_clip 1
#define | GL_RASTER_POSITION_UNCLIPPED_IBM 103010
#define | GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)
#define | GL_IBM_static_data 1
#define | GL_ALL_STATIC_DATA_IBM 103060
#define | GL_STATIC_VERTEX_ARRAY_IBM 103061
#define | GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data)
#define | GL_IBM_texture_mirrored_repeat 1
#define | GL_MIRRORED_REPEAT_IBM 0x8370
#define | GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)
#define | GL_IBM_vertex_array_lists 1
#define | GL_VERTEX_ARRAY_LIST_IBM 103070
#define | GL_NORMAL_ARRAY_LIST_IBM 103071
#define | GL_COLOR_ARRAY_LIST_IBM 103072
#define | GL_INDEX_ARRAY_LIST_IBM 103073
#define | GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074
#define | GL_EDGE_FLAG_ARRAY_LIST_IBM 103075
#define | GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076
#define | GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
#define | GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080
#define | GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081
#define | GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082
#define | GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083
#define | GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
#define | GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
#define | GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
#define | GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
#define | glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)
#define | glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)
#define | glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM)
#define | glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM)
#define | glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM)
#define | glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)
#define | glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM)
#define | glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM)
#define | GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)
#define | GL_INGR_color_clamp 1
#define | GL_RED_MIN_CLAMP_INGR 0x8560
#define | GL_GREEN_MIN_CLAMP_INGR 0x8561
#define | GL_BLUE_MIN_CLAMP_INGR 0x8562
#define | GL_ALPHA_MIN_CLAMP_INGR 0x8563
#define | GL_RED_MAX_CLAMP_INGR 0x8564
#define | GL_GREEN_MAX_CLAMP_INGR 0x8565
#define | GL_BLUE_MAX_CLAMP_INGR 0x8566
#define | GL_ALPHA_MAX_CLAMP_INGR 0x8567
#define | GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp)
#define | GL_INGR_interlace_read 1
#define | GL_INTERLACE_READ_INGR 0x8568
#define | GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read)
#define | GL_INTEL_conservative_rasterization 1
#define | GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE
#define | GLEW_INTEL_conservative_rasterization GLEW_GET_VAR(__GLEW_INTEL_conservative_rasterization)
#define | GL_INTEL_fragment_shader_ordering 1
#define | GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering)
#define | GL_INTEL_framebuffer_CMAA 1
#define | GLEW_INTEL_framebuffer_CMAA GLEW_GET_VAR(__GLEW_INTEL_framebuffer_CMAA)
#define | GL_INTEL_map_texture 1
#define | GL_LAYOUT_DEFAULT_INTEL 0
#define | GL_LAYOUT_LINEAR_INTEL 1
#define | GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2
#define | GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF
#define | glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL)
#define | glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL)
#define | glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL)
#define | GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture)
#define | GL_INTEL_parallel_arrays 1
#define | GL_PARALLEL_ARRAYS_INTEL 0x83F4
#define | GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
#define | GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
#define | GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
#define | GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
#define | glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)
#define | glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL)
#define | glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL)
#define | glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL)
#define | GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)
#define | GL_INTEL_performance_query 1
#define | GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000
#define | GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001
#define | GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9
#define | GL_PERFQUERY_FLUSH_INTEL 0x83FA
#define | GL_PERFQUERY_WAIT_INTEL 0x83FB
#define | GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0
#define | GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1
#define | GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2
#define | GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3
#define | GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4
#define | GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5
#define | GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8
#define | GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9
#define | GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA
#define | GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB
#define | GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC
#define | GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD
#define | GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE
#define | GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF
#define | GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500
#define | glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL)
#define | glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL)
#define | glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL)
#define | glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL)
#define | glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL)
#define | glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL)
#define | glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL)
#define | glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL)
#define | glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL)
#define | glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL)
#define | GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query)
#define | GL_INTEL_texture_scissor 1
#define | glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL)
#define | glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL)
#define | GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)
#define | GL_KHR_blend_equation_advanced 1
#define | GL_BLEND_ADVANCED_COHERENT_KHR 0x9285
#define | GL_MULTIPLY_KHR 0x9294
#define | GL_SCREEN_KHR 0x9295
#define | GL_OVERLAY_KHR 0x9296
#define | GL_DARKEN_KHR 0x9297
#define | GL_LIGHTEN_KHR 0x9298
#define | GL_COLORDODGE_KHR 0x9299
#define | GL_COLORBURN_KHR 0x929A
#define | GL_HARDLIGHT_KHR 0x929B
#define | GL_SOFTLIGHT_KHR 0x929C
#define | GL_DIFFERENCE_KHR 0x929E
#define | GL_EXCLUSION_KHR 0x92A0
#define | GL_HSL_HUE_KHR 0x92AD
#define | GL_HSL_SATURATION_KHR 0x92AE
#define | GL_HSL_COLOR_KHR 0x92AF
#define | GL_HSL_LUMINOSITY_KHR 0x92B0
#define | glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR)
#define | GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced)
#define | GL_KHR_blend_equation_advanced_coherent 1
#define | GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent)
#define | GL_KHR_context_flush_control 1
#define | GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control)
#define | GL_KHR_debug 1
#define | GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002
#define | GL_STACK_OVERFLOW 0x0503
#define | GL_STACK_UNDERFLOW 0x0504
#define | GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242
#define | GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243
#define | GL_DEBUG_CALLBACK_FUNCTION 0x8244
#define | GL_DEBUG_CALLBACK_USER_PARAM 0x8245
#define | GL_DEBUG_SOURCE_API 0x8246
#define | GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247
#define | GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248
#define | GL_DEBUG_SOURCE_THIRD_PARTY 0x8249
#define | GL_DEBUG_SOURCE_APPLICATION 0x824A
#define | GL_DEBUG_SOURCE_OTHER 0x824B
#define | GL_DEBUG_TYPE_ERROR 0x824C
#define | GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D
#define | GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E
#define | GL_DEBUG_TYPE_PORTABILITY 0x824F
#define | GL_DEBUG_TYPE_PERFORMANCE 0x8250
#define | GL_DEBUG_TYPE_OTHER 0x8251
#define | GL_DEBUG_TYPE_MARKER 0x8268
#define | GL_DEBUG_TYPE_PUSH_GROUP 0x8269
#define | GL_DEBUG_TYPE_POP_GROUP 0x826A
#define | GL_DEBUG_SEVERITY_NOTIFICATION 0x826B
#define | GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C
#define | GL_DEBUG_GROUP_STACK_DEPTH 0x826D
#define | GL_BUFFER 0x82E0
#define | GL_SHADER 0x82E1
#define | GL_PROGRAM 0x82E2
#define | GL_QUERY 0x82E3
#define | GL_PROGRAM_PIPELINE 0x82E4
#define | GL_SAMPLER 0x82E6
#define | GL_DISPLAY_LIST 0x82E7
#define | GL_MAX_LABEL_LENGTH 0x82E8
#define | GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143
#define | GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144
#define | GL_DEBUG_LOGGED_MESSAGES 0x9145
#define | GL_DEBUG_SEVERITY_HIGH 0x9146
#define | GL_DEBUG_SEVERITY_MEDIUM 0x9147
#define | GL_DEBUG_SEVERITY_LOW 0x9148
#define | GL_DEBUG_OUTPUT 0x92E0
#define | glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback)
#define | glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl)
#define | glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert)
#define | glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog)
#define | glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel)
#define | glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel)
#define | glObjectLabel GLEW_GET_FUN(__glewObjectLabel)
#define | glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel)
#define | glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup)
#define | glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup)
#define | GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug)
#define | GL_KHR_no_error 1
#define | GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008
#define | GLEW_KHR_no_error GLEW_GET_VAR(__GLEW_KHR_no_error)
#define | GL_KHR_parallel_shader_compile 1
#define | GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0
#define | GL_COMPLETION_STATUS_KHR 0x91B1
#define | glMaxShaderCompilerThreadsKHR GLEW_GET_FUN(__glewMaxShaderCompilerThreadsKHR)
#define | GLEW_KHR_parallel_shader_compile GLEW_GET_VAR(__GLEW_KHR_parallel_shader_compile)
#define | GL_KHR_robust_buffer_access_behavior 1
#define | GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior)
#define | GL_KHR_robustness 1
#define | GL_CONTEXT_LOST 0x0507
#define | GL_LOSE_CONTEXT_ON_RESET 0x8252
#define | GL_GUILTY_CONTEXT_RESET 0x8253
#define | GL_INNOCENT_CONTEXT_RESET 0x8254
#define | GL_UNKNOWN_CONTEXT_RESET 0x8255
#define | GL_RESET_NOTIFICATION_STRATEGY 0x8256
#define | GL_NO_RESET_NOTIFICATION 0x8261
#define | GL_CONTEXT_ROBUST_ACCESS 0x90F3
#define | glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv)
#define | glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv)
#define | glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv)
#define | glReadnPixels GLEW_GET_FUN(__glewReadnPixels)
#define | GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness)
#define | GL_KHR_texture_compression_astc_hdr 1
#define | GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
#define | GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
#define | GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
#define | GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
#define | GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
#define | GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
#define | GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
#define | GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
#define | GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
#define | GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
#define | GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
#define | GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
#define | GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
#define | GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
#define | GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr)
#define | GL_KHR_texture_compression_astc_ldr 1
#define | GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0
#define | GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1
#define | GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2
#define | GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3
#define | GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4
#define | GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5
#define | GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6
#define | GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7
#define | GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8
#define | GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9
#define | GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA
#define | GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB
#define | GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC
#define | GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC
#define | GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD
#define | GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr)
#define | GL_KHR_texture_compression_astc_sliced_3d 1
#define | GLEW_KHR_texture_compression_astc_sliced_3d GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_sliced_3d)
#define | GL_KTX_buffer_region 1
#define | GL_KTX_FRONT_REGION 0x0
#define | GL_KTX_BACK_REGION 0x1
#define | GL_KTX_Z_REGION 0x2
#define | GL_KTX_STENCIL_REGION 0x3
#define | glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled)
#define | glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion)
#define | glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion)
#define | glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion)
#define | glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion)
#define | GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)
#define | GL_MESAX_texture_stack 1
#define | GL_TEXTURE_1D_STACK_MESAX 0x8759
#define | GL_TEXTURE_2D_STACK_MESAX 0x875A
#define | GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B
#define | GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C
#define | GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D
#define | GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E
#define | GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack)
#define | GL_MESA_pack_invert 1
#define | GL_PACK_INVERT_MESA 0x8758
#define | GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert)
#define | GL_MESA_resize_buffers 1
#define | glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA)
#define | GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers)
#define | GL_MESA_shader_integer_functions 1
#define | GLEW_MESA_shader_integer_functions GLEW_GET_VAR(__GLEW_MESA_shader_integer_functions)
#define | GL_MESA_window_pos 1
#define | glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA)
#define | glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA)
#define | glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA)
#define | glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA)
#define | glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA)
#define | glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA)
#define | glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA)
#define | glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA)
#define | glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA)
#define | glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA)
#define | glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA)
#define | glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA)
#define | glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA)
#define | glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA)
#define | glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA)
#define | glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA)
#define | glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA)
#define | glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA)
#define | glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA)
#define | glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA)
#define | glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA)
#define | glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA)
#define | glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA)
#define | glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA)
#define | GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos)
#define | GL_MESA_ycbcr_texture 1
#define | GL_UNSIGNED_SHORT_8_8_MESA 0x85BA
#define | GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB
#define | GL_YCBCR_MESA 0x8757
#define | GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)
#define | GL_NVX_blend_equation_advanced_multi_draw_buffers 1
#define | GLEW_NVX_blend_equation_advanced_multi_draw_buffers GLEW_GET_VAR(__GLEW_NVX_blend_equation_advanced_multi_draw_buffers)
#define | GL_NVX_conditional_render 1
#define | glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX)
#define | glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX)
#define | GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render)
#define | GL_NVX_gpu_memory_info 1
#define | GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047
#define | GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048
#define | GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049
#define | GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A
#define | GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B
#define | GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info)
#define | GL_NVX_linked_gpu_multicast 1
#define | GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800
#define | GL_MAX_LGPU_GPUS_NVX 0x92BA
#define | glLGPUCopyImageSubDataNVX GLEW_GET_FUN(__glewLGPUCopyImageSubDataNVX)
#define | glLGPUInterlockNVX GLEW_GET_FUN(__glewLGPUInterlockNVX)
#define | glLGPUNamedBufferSubDataNVX GLEW_GET_FUN(__glewLGPUNamedBufferSubDataNVX)
#define | GLEW_NVX_linked_gpu_multicast GLEW_GET_VAR(__GLEW_NVX_linked_gpu_multicast)
#define | GL_NV_3dvision_settings 1
#define | GL_3DVISION_STEREO_NV 0x90F4
#define | GL_STEREO_SEPARATION_NV 0x90F5
#define | GL_STEREO_CONVERGENCE_NV 0x90F6
#define | GL_STEREO_CUTOFF_NV 0x90F7
#define | GL_STEREO_PROJECTION_NV 0x90F8
#define | GL_STEREO_PROJECTION_PERSPECTIVE_NV 0x90F9
#define | GL_STEREO_PROJECTION_ORTHO_NV 0x90FA
#define | glStereoParameterfNV GLEW_GET_FUN(__glewStereoParameterfNV)
#define | glStereoParameteriNV GLEW_GET_FUN(__glewStereoParameteriNV)
#define | GLEW_NV_3dvision_settings GLEW_GET_VAR(__GLEW_NV_3dvision_settings)
#define | GL_NV_EGL_stream_consumer_external 1
#define | GL_TEXTURE_EXTERNAL_OES 0x8D65
#define | GL_SAMPLER_EXTERNAL_OES 0x8D66
#define | GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67
#define | GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68
#define | GLEW_NV_EGL_stream_consumer_external GLEW_GET_VAR(__GLEW_NV_EGL_stream_consumer_external)
#define | GL_NV_alpha_to_coverage_dither_control 1
#define | GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF
#define | GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D
#define | GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E
#define | GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F
#define | GLEW_NV_alpha_to_coverage_dither_control GLEW_GET_VAR(__GLEW_NV_alpha_to_coverage_dither_control)
#define | GL_NV_bgr 1
#define | GL_BGR_NV 0x80E0
#define | GLEW_NV_bgr GLEW_GET_VAR(__GLEW_NV_bgr)
#define | GL_NV_bindless_multi_draw_indirect 1
#define | glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV)
#define | glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV)
#define | GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect)
#define | GL_NV_bindless_multi_draw_indirect_count 1
#define | glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV)
#define | glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV)
#define | GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count)
#define | GL_NV_bindless_texture 1
#define | glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV)
#define | glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV)
#define | glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV)
#define | glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV)
#define | glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV)
#define | glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV)
#define | glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV)
#define | glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV)
#define | glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV)
#define | glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV)
#define | glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV)
#define | glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV)
#define | glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV)
#define | GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture)
#define | GL_NV_blend_equation_advanced 1
#define | GL_XOR_NV 0x1506
#define | GL_RED_NV 0x1903
#define | GL_GREEN_NV 0x1904
#define | GL_BLUE_NV 0x1905
#define | GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280
#define | GL_BLEND_OVERLAP_NV 0x9281
#define | GL_UNCORRELATED_NV 0x9282
#define | GL_DISJOINT_NV 0x9283
#define | GL_CONJOINT_NV 0x9284
#define | GL_BLEND_ADVANCED_COHERENT_NV 0x9285
#define | GL_SRC_NV 0x9286
#define | GL_DST_NV 0x9287
#define | GL_SRC_OVER_NV 0x9288
#define | GL_DST_OVER_NV 0x9289
#define | GL_SRC_IN_NV 0x928A
#define | GL_DST_IN_NV 0x928B
#define | GL_SRC_OUT_NV 0x928C
#define | GL_DST_OUT_NV 0x928D
#define | GL_SRC_ATOP_NV 0x928E
#define | GL_DST_ATOP_NV 0x928F
#define | GL_PLUS_NV 0x9291
#define | GL_PLUS_DARKER_NV 0x9292
#define | GL_MULTIPLY_NV 0x9294
#define | GL_SCREEN_NV 0x9295
#define | GL_OVERLAY_NV 0x9296
#define | GL_DARKEN_NV 0x9297
#define | GL_LIGHTEN_NV 0x9298
#define | GL_COLORDODGE_NV 0x9299
#define | GL_COLORBURN_NV 0x929A
#define | GL_HARDLIGHT_NV 0x929B
#define | GL_SOFTLIGHT_NV 0x929C
#define | GL_DIFFERENCE_NV 0x929E
#define | GL_MINUS_NV 0x929F
#define | GL_EXCLUSION_NV 0x92A0
#define | GL_CONTRAST_NV 0x92A1
#define | GL_INVERT_RGB_NV 0x92A3
#define | GL_LINEARDODGE_NV 0x92A4
#define | GL_LINEARBURN_NV 0x92A5
#define | GL_VIVIDLIGHT_NV 0x92A6
#define | GL_LINEARLIGHT_NV 0x92A7
#define | GL_PINLIGHT_NV 0x92A8
#define | GL_HARDMIX_NV 0x92A9
#define | GL_HSL_HUE_NV 0x92AD
#define | GL_HSL_SATURATION_NV 0x92AE
#define | GL_HSL_COLOR_NV 0x92AF
#define | GL_HSL_LUMINOSITY_NV 0x92B0
#define | GL_PLUS_CLAMPED_NV 0x92B1
#define | GL_PLUS_CLAMPED_ALPHA_NV 0x92B2
#define | GL_MINUS_CLAMPED_NV 0x92B3
#define | GL_INVERT_OVG_NV 0x92B4
#define | glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV)
#define | glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV)
#define | GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced)
#define | GL_NV_blend_equation_advanced_coherent 1
#define | GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent)
#define | GL_NV_blend_minmax_factor 1
#define | GL_FACTOR_MIN_AMD 0x901C
#define | GL_FACTOR_MAX_AMD 0x901D
#define | GLEW_NV_blend_minmax_factor GLEW_GET_VAR(__GLEW_NV_blend_minmax_factor)
#define | GL_NV_blend_square 1
#define | GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square)
#define | GL_NV_clip_space_w_scaling 1
#define | GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C
#define | GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D
#define | GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E
#define | glViewportPositionWScaleNV GLEW_GET_FUN(__glewViewportPositionWScaleNV)
#define | GLEW_NV_clip_space_w_scaling GLEW_GET_VAR(__GLEW_NV_clip_space_w_scaling)
#define | GL_NV_command_list 1
#define | GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000
#define | GL_NOP_COMMAND_NV 0x0001
#define | GL_DRAW_ELEMENTS_COMMAND_NV 0x0002
#define | GL_DRAW_ARRAYS_COMMAND_NV 0x0003
#define | GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004
#define | GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005
#define | GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006
#define | GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007
#define | GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008
#define | GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009
#define | GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a
#define | GL_BLEND_COLOR_COMMAND_NV 0x000b
#define | GL_STENCIL_REF_COMMAND_NV 0x000c
#define | GL_LINE_WIDTH_COMMAND_NV 0x000d
#define | GL_POLYGON_OFFSET_COMMAND_NV 0x000e
#define | GL_ALPHA_REF_COMMAND_NV 0x000f
#define | GL_VIEWPORT_COMMAND_NV 0x0010
#define | GL_SCISSOR_COMMAND_NV 0x0011
#define | GL_FRONT_FACE_COMMAND_NV 0x0012
#define | glCallCommandListNV GLEW_GET_FUN(__glewCallCommandListNV)
#define | glCommandListSegmentsNV GLEW_GET_FUN(__glewCommandListSegmentsNV)
#define | glCompileCommandListNV GLEW_GET_FUN(__glewCompileCommandListNV)
#define | glCreateCommandListsNV GLEW_GET_FUN(__glewCreateCommandListsNV)
#define | glCreateStatesNV GLEW_GET_FUN(__glewCreateStatesNV)
#define | glDeleteCommandListsNV GLEW_GET_FUN(__glewDeleteCommandListsNV)
#define | glDeleteStatesNV GLEW_GET_FUN(__glewDeleteStatesNV)
#define | glDrawCommandsAddressNV GLEW_GET_FUN(__glewDrawCommandsAddressNV)
#define | glDrawCommandsNV GLEW_GET_FUN(__glewDrawCommandsNV)
#define | glDrawCommandsStatesAddressNV GLEW_GET_FUN(__glewDrawCommandsStatesAddressNV)
#define | glDrawCommandsStatesNV GLEW_GET_FUN(__glewDrawCommandsStatesNV)
#define | glGetCommandHeaderNV GLEW_GET_FUN(__glewGetCommandHeaderNV)
#define | glGetStageIndexNV GLEW_GET_FUN(__glewGetStageIndexNV)
#define | glIsCommandListNV GLEW_GET_FUN(__glewIsCommandListNV)
#define | glIsStateNV GLEW_GET_FUN(__glewIsStateNV)
#define | glListDrawCommandsStatesClientNV GLEW_GET_FUN(__glewListDrawCommandsStatesClientNV)
#define | glStateCaptureNV GLEW_GET_FUN(__glewStateCaptureNV)
#define | GLEW_NV_command_list GLEW_GET_VAR(__GLEW_NV_command_list)
#define | GL_NV_compute_program5 1
#define | GL_COMPUTE_PROGRAM_NV 0x90FB
#define | GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC
#define | GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5)
#define | GL_NV_conditional_render 1
#define | GL_QUERY_WAIT_NV 0x8E13
#define | GL_QUERY_NO_WAIT_NV 0x8E14
#define | GL_QUERY_BY_REGION_WAIT_NV 0x8E15
#define | GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16
#define | glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV)
#define | glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV)
#define | GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render)
#define | GL_NV_conservative_raster 1
#define | GL_CONSERVATIVE_RASTERIZATION_NV 0x9346
#define | GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347
#define | GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348
#define | GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349
#define | glSubpixelPrecisionBiasNV GLEW_GET_FUN(__glewSubpixelPrecisionBiasNV)
#define | GLEW_NV_conservative_raster GLEW_GET_VAR(__GLEW_NV_conservative_raster)
#define | GL_NV_conservative_raster_dilate 1
#define | GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379
#define | GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A
#define | GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B
#define | glConservativeRasterParameterfNV GLEW_GET_FUN(__glewConservativeRasterParameterfNV)
#define | GLEW_NV_conservative_raster_dilate GLEW_GET_VAR(__GLEW_NV_conservative_raster_dilate)
#define | GL_NV_conservative_raster_pre_snap_triangles 1
#define | GL_CONSERVATIVE_RASTER_MODE_NV 0x954D
#define | GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E
#define | GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F
#define | glConservativeRasterParameteriNV GLEW_GET_FUN(__glewConservativeRasterParameteriNV)
#define | GLEW_NV_conservative_raster_pre_snap_triangles GLEW_GET_VAR(__GLEW_NV_conservative_raster_pre_snap_triangles)
#define | GL_NV_copy_buffer 1
#define | GL_COPY_READ_BUFFER_NV 0x8F36
#define | GL_COPY_WRITE_BUFFER_NV 0x8F37
#define | glCopyBufferSubDataNV GLEW_GET_FUN(__glewCopyBufferSubDataNV)
#define | GLEW_NV_copy_buffer GLEW_GET_VAR(__GLEW_NV_copy_buffer)
#define | GL_NV_copy_depth_to_color 1
#define | GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E
#define | GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F
#define | GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)
#define | GL_NV_copy_image 1
#define | glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV)
#define | GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image)
#define | GL_NV_deep_texture3D 1
#define | GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0
#define | GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1
#define | GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D)
#define | GL_NV_depth_buffer_float 1
#define | GL_DEPTH_COMPONENT32F_NV 0x8DAB
#define | GL_DEPTH32F_STENCIL8_NV 0x8DAC
#define | GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD
#define | GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF
#define | glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)
#define | glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)
#define | glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)
#define | GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)
#define | GL_NV_depth_clamp 1
#define | GL_DEPTH_CLAMP_NV 0x864F
#define | GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp)
#define | GL_NV_depth_range_unclamped 1
#define | GL_SAMPLE_COUNT_BITS_NV 0x8864
#define | GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865
#define | GL_QUERY_RESULT_NV 0x8866
#define | GL_QUERY_RESULT_AVAILABLE_NV 0x8867
#define | GL_SAMPLE_COUNT_NV 0x8914
#define | GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)
#define | GL_NV_draw_buffers 1
#define | GL_MAX_DRAW_BUFFERS_NV 0x8824
#define | GL_DRAW_BUFFER0_NV 0x8825
#define | GL_DRAW_BUFFER1_NV 0x8826
#define | GL_DRAW_BUFFER2_NV 0x8827
#define | GL_DRAW_BUFFER3_NV 0x8828
#define | GL_DRAW_BUFFER4_NV 0x8829
#define | GL_DRAW_BUFFER5_NV 0x882A
#define | GL_DRAW_BUFFER6_NV 0x882B
#define | GL_DRAW_BUFFER7_NV 0x882C
#define | GL_DRAW_BUFFER8_NV 0x882D
#define | GL_DRAW_BUFFER9_NV 0x882E
#define | GL_DRAW_BUFFER10_NV 0x882F
#define | GL_DRAW_BUFFER11_NV 0x8830
#define | GL_DRAW_BUFFER12_NV 0x8831
#define | GL_DRAW_BUFFER13_NV 0x8832
#define | GL_DRAW_BUFFER14_NV 0x8833
#define | GL_DRAW_BUFFER15_NV 0x8834
#define | GL_COLOR_ATTACHMENT0_NV 0x8CE0
#define | GL_COLOR_ATTACHMENT1_NV 0x8CE1
#define | GL_COLOR_ATTACHMENT2_NV 0x8CE2
#define | GL_COLOR_ATTACHMENT3_NV 0x8CE3
#define | GL_COLOR_ATTACHMENT4_NV 0x8CE4
#define | GL_COLOR_ATTACHMENT5_NV 0x8CE5
#define | GL_COLOR_ATTACHMENT6_NV 0x8CE6
#define | GL_COLOR_ATTACHMENT7_NV 0x8CE7
#define | GL_COLOR_ATTACHMENT8_NV 0x8CE8
#define | GL_COLOR_ATTACHMENT9_NV 0x8CE9
#define | GL_COLOR_ATTACHMENT10_NV 0x8CEA
#define | GL_COLOR_ATTACHMENT11_NV 0x8CEB
#define | GL_COLOR_ATTACHMENT12_NV 0x8CEC
#define | GL_COLOR_ATTACHMENT13_NV 0x8CED
#define | GL_COLOR_ATTACHMENT14_NV 0x8CEE
#define | GL_COLOR_ATTACHMENT15_NV 0x8CEF
#define | glDrawBuffersNV GLEW_GET_FUN(__glewDrawBuffersNV)
#define | GLEW_NV_draw_buffers GLEW_GET_VAR(__GLEW_NV_draw_buffers)
#define | GL_NV_draw_instanced 1
#define | glDrawArraysInstancedNV GLEW_GET_FUN(__glewDrawArraysInstancedNV)
#define | glDrawElementsInstancedNV GLEW_GET_FUN(__glewDrawElementsInstancedNV)
#define | GLEW_NV_draw_instanced GLEW_GET_VAR(__GLEW_NV_draw_instanced)
#define | GL_NV_draw_texture 1
#define | glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV)
#define | GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture)
#define | GL_NV_draw_vulkan_image 1
#define | glDrawVkImageNV GLEW_GET_FUN(__glewDrawVkImageNV)
#define | glGetVkProcAddrNV GLEW_GET_FUN(__glewGetVkProcAddrNV)
#define | glSignalVkFenceNV GLEW_GET_FUN(__glewSignalVkFenceNV)
#define | glSignalVkSemaphoreNV GLEW_GET_FUN(__glewSignalVkSemaphoreNV)
#define | glWaitVkSemaphoreNV GLEW_GET_FUN(__glewWaitVkSemaphoreNV)
#define | GLEW_NV_draw_vulkan_image GLEW_GET_VAR(__GLEW_NV_draw_vulkan_image)
#define | GL_NV_evaluators 1
#define | GL_EVAL_2D_NV 0x86C0
#define | GL_EVAL_TRIANGULAR_2D_NV 0x86C1
#define | GL_MAP_TESSELLATION_NV 0x86C2
#define | GL_MAP_ATTRIB_U_ORDER_NV 0x86C3
#define | GL_MAP_ATTRIB_V_ORDER_NV 0x86C4
#define | GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
#define | GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6
#define | GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7
#define | GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8
#define | GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9
#define | GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA
#define | GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB
#define | GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC
#define | GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD
#define | GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE
#define | GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF
#define | GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0
#define | GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1
#define | GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2
#define | GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3
#define | GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4
#define | GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5
#define | GL_MAX_MAP_TESSELLATION_NV 0x86D6
#define | GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7
#define | glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV)
#define | glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)
#define | glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV)
#define | glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV)
#define | glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV)
#define | glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV)
#define | glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV)
#define | glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV)
#define | glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV)
#define | GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators)
#define | GL_NV_explicit_attrib_location 1
#define | GLEW_NV_explicit_attrib_location GLEW_GET_VAR(__GLEW_NV_explicit_attrib_location)
#define | GL_NV_explicit_multisample 1
#define | GL_SAMPLE_POSITION_NV 0x8E50
#define | GL_SAMPLE_MASK_NV 0x8E51
#define | GL_SAMPLE_MASK_VALUE_NV 0x8E52
#define | GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53
#define | GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54
#define | GL_TEXTURE_RENDERBUFFER_NV 0x8E55
#define | GL_SAMPLER_RENDERBUFFER_NV 0x8E56
#define | GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57
#define | GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58
#define | GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59
#define | glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV)
#define | glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV)
#define | glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV)
#define | GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample)
#define | GL_NV_fbo_color_attachments 1
#define | GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF
#define | GL_COLOR_ATTACHMENT0_NV 0x8CE0
#define | GL_COLOR_ATTACHMENT1_NV 0x8CE1
#define | GL_COLOR_ATTACHMENT2_NV 0x8CE2
#define | GL_COLOR_ATTACHMENT3_NV 0x8CE3
#define | GL_COLOR_ATTACHMENT4_NV 0x8CE4
#define | GL_COLOR_ATTACHMENT5_NV 0x8CE5
#define | GL_COLOR_ATTACHMENT6_NV 0x8CE6
#define | GL_COLOR_ATTACHMENT7_NV 0x8CE7
#define | GL_COLOR_ATTACHMENT8_NV 0x8CE8
#define | GL_COLOR_ATTACHMENT9_NV 0x8CE9
#define | GL_COLOR_ATTACHMENT10_NV 0x8CEA
#define | GL_COLOR_ATTACHMENT11_NV 0x8CEB
#define | GL_COLOR_ATTACHMENT12_NV 0x8CEC
#define | GL_COLOR_ATTACHMENT13_NV 0x8CED
#define | GL_COLOR_ATTACHMENT14_NV 0x8CEE
#define | GL_COLOR_ATTACHMENT15_NV 0x8CEF
#define | GLEW_NV_fbo_color_attachments GLEW_GET_VAR(__GLEW_NV_fbo_color_attachments)
#define | GL_NV_fence 1
#define | GL_ALL_COMPLETED_NV 0x84F2
#define | GL_FENCE_STATUS_NV 0x84F3
#define | GL_FENCE_CONDITION_NV 0x84F4
#define | glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV)
#define | glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV)
#define | glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV)
#define | glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV)
#define | glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV)
#define | glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV)
#define | glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV)
#define | GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence)
#define | GL_NV_fill_rectangle 1
#define | GL_FILL_RECTANGLE_NV 0x933C
#define | GLEW_NV_fill_rectangle GLEW_GET_VAR(__GLEW_NV_fill_rectangle)
#define | GL_NV_float_buffer 1
#define | GL_FLOAT_R_NV 0x8880
#define | GL_FLOAT_RG_NV 0x8881
#define | GL_FLOAT_RGB_NV 0x8882
#define | GL_FLOAT_RGBA_NV 0x8883
#define | GL_FLOAT_R16_NV 0x8884
#define | GL_FLOAT_R32_NV 0x8885
#define | GL_FLOAT_RG16_NV 0x8886
#define | GL_FLOAT_RG32_NV 0x8887
#define | GL_FLOAT_RGB16_NV 0x8888
#define | GL_FLOAT_RGB32_NV 0x8889
#define | GL_FLOAT_RGBA16_NV 0x888A
#define | GL_FLOAT_RGBA32_NV 0x888B
#define | GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C
#define | GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D
#define | GL_FLOAT_RGBA_MODE_NV 0x888E
#define | GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer)
#define | GL_NV_fog_distance 1
#define | GL_FOG_DISTANCE_MODE_NV 0x855A
#define | GL_EYE_RADIAL_NV 0x855B
#define | GL_EYE_PLANE_ABSOLUTE_NV 0x855C
#define | GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance)
#define | GL_NV_fragment_coverage_to_color 1
#define | GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD
#define | GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE
#define | glFragmentCoverageColorNV GLEW_GET_FUN(__glewFragmentCoverageColorNV)
#define | GLEW_NV_fragment_coverage_to_color GLEW_GET_VAR(__GLEW_NV_fragment_coverage_to_color)
#define | GL_NV_fragment_program 1
#define | GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868
#define | GL_FRAGMENT_PROGRAM_NV 0x8870
#define | GL_MAX_TEXTURE_COORDS_NV 0x8871
#define | GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872
#define | GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873
#define | GL_PROGRAM_ERROR_STRING_NV 0x8874
#define | glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)
#define | glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)
#define | glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV)
#define | glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)
#define | glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV)
#define | glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)
#define | GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program)
#define | GL_NV_fragment_program2 1
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define | GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6
#define | GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7
#define | GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8
#define | GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2)
#define | GL_NV_fragment_program4 1
#define | GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)
#define | GL_NV_fragment_program_option 1
#define | GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option)
#define | GL_NV_fragment_shader_interlock 1
#define | GLEW_NV_fragment_shader_interlock GLEW_GET_VAR(__GLEW_NV_fragment_shader_interlock)
#define | GL_NV_framebuffer_blit 1
#define | GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6
#define | GL_READ_FRAMEBUFFER_NV 0x8CA8
#define | GL_DRAW_FRAMEBUFFER_NV 0x8CA9
#define | GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA
#define | glBlitFramebufferNV GLEW_GET_FUN(__glewBlitFramebufferNV)
#define | GLEW_NV_framebuffer_blit GLEW_GET_VAR(__GLEW_NV_framebuffer_blit)
#define | GL_NV_framebuffer_mixed_samples 1
#define | GL_COLOR_SAMPLES_NV 0x8E20
#define | GL_RASTER_MULTISAMPLE_EXT 0x9327
#define | GL_RASTER_SAMPLES_EXT 0x9328
#define | GL_MAX_RASTER_SAMPLES_EXT 0x9329
#define | GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A
#define | GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B
#define | GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C
#define | GL_DEPTH_SAMPLES_NV 0x932D
#define | GL_STENCIL_SAMPLES_NV 0x932E
#define | GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F
#define | GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330
#define | GL_COVERAGE_MODULATION_TABLE_NV 0x9331
#define | GL_COVERAGE_MODULATION_NV 0x9332
#define | GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333
#define | GLEW_NV_framebuffer_mixed_samples GLEW_GET_VAR(__GLEW_NV_framebuffer_mixed_samples)
#define | GL_NV_framebuffer_multisample 1
#define | GL_RENDERBUFFER_SAMPLES_NV 0x8CAB
#define | GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56
#define | GL_MAX_SAMPLES_NV 0x8D57
#define | glRenderbufferStorageMultisampleNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleNV)
#define | GLEW_NV_framebuffer_multisample GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample)
#define | GL_NV_framebuffer_multisample_coverage 1
#define | GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB
#define | GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10
#define | GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11
#define | GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12
#define | glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)
#define | GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)
#define | GL_NV_generate_mipmap_sRGB 1
#define | GLEW_NV_generate_mipmap_sRGB GLEW_GET_VAR(__GLEW_NV_generate_mipmap_sRGB)
#define | GL_NV_geometry_program4 1
#define | GL_GEOMETRY_PROGRAM_NV 0x8C26
#define | GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27
#define | GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28
#define | glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)
#define | GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)
#define | GL_NV_geometry_shader4 1
#define | GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)
#define | GL_NV_geometry_shader_passthrough 1
#define | GLEW_NV_geometry_shader_passthrough GLEW_GET_VAR(__GLEW_NV_geometry_shader_passthrough)
#define | GL_NV_gpu_multicast 1
#define | GL_PER_GPU_STORAGE_BIT_NV 0x0800
#define | GL_MULTICAST_GPUS_NV 0x92BA
#define | GL_PER_GPU_STORAGE_NV 0x9548
#define | GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549
#define | GL_RENDER_GPU_MASK_NV 0x9558
#define | glMulticastBarrierNV GLEW_GET_FUN(__glewMulticastBarrierNV)
#define | glMulticastBlitFramebufferNV GLEW_GET_FUN(__glewMulticastBlitFramebufferNV)
#define | glMulticastBufferSubDataNV GLEW_GET_FUN(__glewMulticastBufferSubDataNV)
#define | glMulticastCopyBufferSubDataNV GLEW_GET_FUN(__glewMulticastCopyBufferSubDataNV)
#define | glMulticastCopyImageSubDataNV GLEW_GET_FUN(__glewMulticastCopyImageSubDataNV)
#define | glMulticastFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewMulticastFramebufferSampleLocationsfvNV)
#define | glMulticastGetQueryObjecti64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjecti64vNV)
#define | glMulticastGetQueryObjectivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectivNV)
#define | glMulticastGetQueryObjectui64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjectui64vNV)
#define | glMulticastGetQueryObjectuivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectuivNV)
#define | glMulticastWaitSyncNV GLEW_GET_FUN(__glewMulticastWaitSyncNV)
#define | glRenderGpuMaskNV GLEW_GET_FUN(__glewRenderGpuMaskNV)
#define | GLEW_NV_gpu_multicast GLEW_GET_VAR(__GLEW_NV_gpu_multicast)
#define | GL_NV_gpu_program4 1
#define | GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904
#define | GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905
#define | GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906
#define | GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907
#define | GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908
#define | GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909
#define | GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5
#define | GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6
#define | glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)
#define | glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)
#define | glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)
#define | glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)
#define | glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)
#define | glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)
#define | glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)
#define | glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)
#define | glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)
#define | glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)
#define | glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)
#define | glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)
#define | GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)
#define | GL_NV_gpu_program5 1
#define | GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A
#define | GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B
#define | GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C
#define | GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D
#define | GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E
#define | GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F
#define | GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5)
#define | GL_NV_gpu_program5_mem_extended 1
#define | GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended)
#define | GL_NV_gpu_program_fp64 1
#define | GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64)
#define | GL_NV_gpu_shader5 1
#define | GL_INT64_NV 0x140E
#define | GL_UNSIGNED_INT64_NV 0x140F
#define | GL_INT8_NV 0x8FE0
#define | GL_INT8_VEC2_NV 0x8FE1
#define | GL_INT8_VEC3_NV 0x8FE2
#define | GL_INT8_VEC4_NV 0x8FE3
#define | GL_INT16_NV 0x8FE4
#define | GL_INT16_VEC2_NV 0x8FE5
#define | GL_INT16_VEC3_NV 0x8FE6
#define | GL_INT16_VEC4_NV 0x8FE7
#define | GL_INT64_VEC2_NV 0x8FE9
#define | GL_INT64_VEC3_NV 0x8FEA
#define | GL_INT64_VEC4_NV 0x8FEB
#define | GL_UNSIGNED_INT8_NV 0x8FEC
#define | GL_UNSIGNED_INT8_VEC2_NV 0x8FED
#define | GL_UNSIGNED_INT8_VEC3_NV 0x8FEE
#define | GL_UNSIGNED_INT8_VEC4_NV 0x8FEF
#define | GL_UNSIGNED_INT16_NV 0x8FF0
#define | GL_UNSIGNED_INT16_VEC2_NV 0x8FF1
#define | GL_UNSIGNED_INT16_VEC3_NV 0x8FF2
#define | GL_UNSIGNED_INT16_VEC4_NV 0x8FF3
#define | GL_UNSIGNED_INT64_VEC2_NV 0x8FF5
#define | GL_UNSIGNED_INT64_VEC3_NV 0x8FF6
#define | GL_UNSIGNED_INT64_VEC4_NV 0x8FF7
#define | GL_FLOAT16_NV 0x8FF8
#define | GL_FLOAT16_VEC2_NV 0x8FF9
#define | GL_FLOAT16_VEC3_NV 0x8FFA
#define | GL_FLOAT16_VEC4_NV 0x8FFB
#define | glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV)
#define | glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV)
#define | glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV)
#define | glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV)
#define | glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV)
#define | glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV)
#define | glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV)
#define | glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV)
#define | glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV)
#define | glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV)
#define | glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV)
#define | glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV)
#define | glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV)
#define | glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV)
#define | glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV)
#define | glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV)
#define | glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV)
#define | glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV)
#define | glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV)
#define | glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV)
#define | glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV)
#define | glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV)
#define | glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV)
#define | glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV)
#define | glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV)
#define | glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV)
#define | glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV)
#define | glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV)
#define | glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV)
#define | glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV)
#define | glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV)
#define | glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV)
#define | glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV)
#define | glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV)
#define | GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5)
#define | GL_NV_half_float 1
#define | GL_HALF_FLOAT_NV 0x140B
#define | glColor3hNV GLEW_GET_FUN(__glewColor3hNV)
#define | glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)
#define | glColor4hNV GLEW_GET_FUN(__glewColor4hNV)
#define | glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)
#define | glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV)
#define | glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV)
#define | glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV)
#define | glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV)
#define | glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV)
#define | glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV)
#define | glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV)
#define | glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV)
#define | glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV)
#define | glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV)
#define | glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV)
#define | glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV)
#define | glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV)
#define | glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV)
#define | glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV)
#define | glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV)
#define | glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV)
#define | glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV)
#define | glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV)
#define | glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV)
#define | glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV)
#define | glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV)
#define | glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV)
#define | glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV)
#define | glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV)
#define | glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV)
#define | glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV)
#define | glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV)
#define | glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV)
#define | glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV)
#define | glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV)
#define | glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV)
#define | glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV)
#define | glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV)
#define | glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV)
#define | glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV)
#define | glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV)
#define | glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV)
#define | glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV)
#define | glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV)
#define | glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV)
#define | glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV)
#define | GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float)
#define | GL_NV_image_formats 1
#define | GLEW_NV_image_formats GLEW_GET_VAR(__GLEW_NV_image_formats)
#define | GL_NV_instanced_arrays 1
#define | GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE
#define | glVertexAttribDivisorNV GLEW_GET_FUN(__glewVertexAttribDivisorNV)
#define | GLEW_NV_instanced_arrays GLEW_GET_VAR(__GLEW_NV_instanced_arrays)
#define | GL_NV_internalformat_sample_query 1
#define | GL_MULTISAMPLES_NV 0x9371
#define | GL_SUPERSAMPLE_SCALE_X_NV 0x9372
#define | GL_SUPERSAMPLE_SCALE_Y_NV 0x9373
#define | GL_CONFORMANT_NV 0x9374
#define | glGetInternalformatSampleivNV GLEW_GET_FUN(__glewGetInternalformatSampleivNV)
#define | GLEW_NV_internalformat_sample_query GLEW_GET_VAR(__GLEW_NV_internalformat_sample_query)
#define | GL_NV_light_max_exponent 1
#define | GL_MAX_SHININESS_NV 0x8504
#define | GL_MAX_SPOT_EXPONENT_NV 0x8505
#define | GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent)
#define | GL_NV_multisample_coverage 1
#define | GL_COLOR_SAMPLES_NV 0x8E20
#define | GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage)
#define | GL_NV_multisample_filter_hint 1
#define | GL_MULTISAMPLE_FILTER_HINT_NV 0x8534
#define | GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)
#define | GL_NV_non_square_matrices 1
#define | GL_FLOAT_MAT2x3_NV 0x8B65
#define | GL_FLOAT_MAT2x4_NV 0x8B66
#define | GL_FLOAT_MAT3x2_NV 0x8B67
#define | GL_FLOAT_MAT3x4_NV 0x8B68
#define | GL_FLOAT_MAT4x2_NV 0x8B69
#define | GL_FLOAT_MAT4x3_NV 0x8B6A
#define | glUniformMatrix2x3fvNV GLEW_GET_FUN(__glewUniformMatrix2x3fvNV)
#define | glUniformMatrix2x4fvNV GLEW_GET_FUN(__glewUniformMatrix2x4fvNV)
#define | glUniformMatrix3x2fvNV GLEW_GET_FUN(__glewUniformMatrix3x2fvNV)
#define | glUniformMatrix3x4fvNV GLEW_GET_FUN(__glewUniformMatrix3x4fvNV)
#define | glUniformMatrix4x2fvNV GLEW_GET_FUN(__glewUniformMatrix4x2fvNV)
#define | glUniformMatrix4x3fvNV GLEW_GET_FUN(__glewUniformMatrix4x3fvNV)
#define | GLEW_NV_non_square_matrices GLEW_GET_VAR(__GLEW_NV_non_square_matrices)
#define | GL_NV_occlusion_query 1
#define | GL_PIXEL_COUNTER_BITS_NV 0x8864
#define | GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865
#define | GL_PIXEL_COUNT_NV 0x8866
#define | GL_PIXEL_COUNT_AVAILABLE_NV 0x8867
#define | glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)
#define | glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)
#define | glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV)
#define | glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV)
#define | glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV)
#define | glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)
#define | glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV)
#define | GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query)
#define | GL_NV_pack_subimage 1
#define | GL_PACK_ROW_LENGTH_NV 0x0D02
#define | GL_PACK_SKIP_ROWS_NV 0x0D03
#define | GL_PACK_SKIP_PIXELS_NV 0x0D04
#define | GLEW_NV_pack_subimage GLEW_GET_VAR(__GLEW_NV_pack_subimage)
#define | GL_NV_packed_depth_stencil 1
#define | GL_DEPTH_STENCIL_NV 0x84F9
#define | GL_UNSIGNED_INT_24_8_NV 0x84FA
#define | GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)
#define | GL_NV_packed_float 1
#define | GL_R11F_G11F_B10F_NV 0x8C3A
#define | GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B
#define | GLEW_NV_packed_float GLEW_GET_VAR(__GLEW_NV_packed_float)
#define | GL_NV_packed_float_linear 1
#define | GL_R11F_G11F_B10F_NV 0x8C3A
#define | GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B
#define | GLEW_NV_packed_float_linear GLEW_GET_VAR(__GLEW_NV_packed_float_linear)
#define | GL_NV_parameter_buffer_object 1
#define | GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0
#define | GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1
#define | GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2
#define | GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3
#define | GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4
#define | glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)
#define | glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)
#define | glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)
#define | GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)
#define | GL_NV_parameter_buffer_object2 1
#define | GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2)
#define | GL_NV_path_rendering 1
#define | GL_CLOSE_PATH_NV 0x00
#define | GL_BOLD_BIT_NV 0x01
#define | GL_GLYPH_WIDTH_BIT_NV 0x01
#define | GL_GLYPH_HEIGHT_BIT_NV 0x02
#define | GL_ITALIC_BIT_NV 0x02
#define | GL_MOVE_TO_NV 0x02
#define | GL_RELATIVE_MOVE_TO_NV 0x03
#define | GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04
#define | GL_LINE_TO_NV 0x04
#define | GL_RELATIVE_LINE_TO_NV 0x05
#define | GL_HORIZONTAL_LINE_TO_NV 0x06
#define | GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07
#define | GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08
#define | GL_VERTICAL_LINE_TO_NV 0x08
#define | GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09
#define | GL_QUADRATIC_CURVE_TO_NV 0x0A
#define | GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B
#define | GL_CUBIC_CURVE_TO_NV 0x0C
#define | GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D
#define | GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E
#define | GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F
#define | GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10
#define | GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10
#define | GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11
#define | GL_SMALL_CCW_ARC_TO_NV 0x12
#define | GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13
#define | GL_SMALL_CW_ARC_TO_NV 0x14
#define | GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15
#define | GL_LARGE_CCW_ARC_TO_NV 0x16
#define | GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17
#define | GL_LARGE_CW_ARC_TO_NV 0x18
#define | GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19
#define | GL_CONIC_CURVE_TO_NV 0x1A
#define | GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B
#define | GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20
#define | GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40
#define | GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80
#define | GL_ROUNDED_RECT_NV 0xE8
#define | GL_RELATIVE_ROUNDED_RECT_NV 0xE9
#define | GL_ROUNDED_RECT2_NV 0xEA
#define | GL_RELATIVE_ROUNDED_RECT2_NV 0xEB
#define | GL_ROUNDED_RECT4_NV 0xEC
#define | GL_RELATIVE_ROUNDED_RECT4_NV 0xED
#define | GL_ROUNDED_RECT8_NV 0xEE
#define | GL_RELATIVE_ROUNDED_RECT8_NV 0xEF
#define | GL_RESTART_PATH_NV 0xF0
#define | GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2
#define | GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4
#define | GL_RECT_NV 0xF6
#define | GL_RELATIVE_RECT_NV 0xF7
#define | GL_CIRCULAR_CCW_ARC_TO_NV 0xF8
#define | GL_CIRCULAR_CW_ARC_TO_NV 0xFA
#define | GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC
#define | GL_ARC_TO_NV 0xFE
#define | GL_RELATIVE_ARC_TO_NV 0xFF
#define | GL_GLYPH_HAS_KERNING_BIT_NV 0x100
#define | GL_PRIMARY_COLOR_NV 0x852C
#define | GL_SECONDARY_COLOR_NV 0x852D
#define | GL_PRIMARY_COLOR 0x8577
#define | GL_PATH_FORMAT_SVG_NV 0x9070
#define | GL_PATH_FORMAT_PS_NV 0x9071
#define | GL_STANDARD_FONT_NAME_NV 0x9072
#define | GL_SYSTEM_FONT_NAME_NV 0x9073
#define | GL_FILE_NAME_NV 0x9074
#define | GL_PATH_STROKE_WIDTH_NV 0x9075
#define | GL_PATH_END_CAPS_NV 0x9076
#define | GL_PATH_INITIAL_END_CAP_NV 0x9077
#define | GL_PATH_TERMINAL_END_CAP_NV 0x9078
#define | GL_PATH_JOIN_STYLE_NV 0x9079
#define | GL_PATH_MITER_LIMIT_NV 0x907A
#define | GL_PATH_DASH_CAPS_NV 0x907B
#define | GL_PATH_INITIAL_DASH_CAP_NV 0x907C
#define | GL_PATH_TERMINAL_DASH_CAP_NV 0x907D
#define | GL_PATH_DASH_OFFSET_NV 0x907E
#define | GL_PATH_CLIENT_LENGTH_NV 0x907F
#define | GL_PATH_FILL_MODE_NV 0x9080
#define | GL_PATH_FILL_MASK_NV 0x9081
#define | GL_PATH_FILL_COVER_MODE_NV 0x9082
#define | GL_PATH_STROKE_COVER_MODE_NV 0x9083
#define | GL_PATH_STROKE_MASK_NV 0x9084
#define | GL_PATH_STROKE_BOUND_NV 0x9086
#define | GL_COUNT_UP_NV 0x9088
#define | GL_COUNT_DOWN_NV 0x9089
#define | GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A
#define | GL_CONVEX_HULL_NV 0x908B
#define | GL_BOUNDING_BOX_NV 0x908D
#define | GL_TRANSLATE_X_NV 0x908E
#define | GL_TRANSLATE_Y_NV 0x908F
#define | GL_TRANSLATE_2D_NV 0x9090
#define | GL_TRANSLATE_3D_NV 0x9091
#define | GL_AFFINE_2D_NV 0x9092
#define | GL_AFFINE_3D_NV 0x9094
#define | GL_TRANSPOSE_AFFINE_2D_NV 0x9096
#define | GL_TRANSPOSE_AFFINE_3D_NV 0x9098
#define | GL_UTF8_NV 0x909A
#define | GL_UTF16_NV 0x909B
#define | GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C
#define | GL_PATH_COMMAND_COUNT_NV 0x909D
#define | GL_PATH_COORD_COUNT_NV 0x909E
#define | GL_PATH_DASH_ARRAY_COUNT_NV 0x909F
#define | GL_PATH_COMPUTED_LENGTH_NV 0x90A0
#define | GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1
#define | GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2
#define | GL_SQUARE_NV 0x90A3
#define | GL_ROUND_NV 0x90A4
#define | GL_TRIANGULAR_NV 0x90A5
#define | GL_BEVEL_NV 0x90A6
#define | GL_MITER_REVERT_NV 0x90A7
#define | GL_MITER_TRUNCATE_NV 0x90A8
#define | GL_SKIP_MISSING_GLYPH_NV 0x90A9
#define | GL_USE_MISSING_GLYPH_NV 0x90AA
#define | GL_PATH_ERROR_POSITION_NV 0x90AB
#define | GL_PATH_FOG_GEN_MODE_NV 0x90AC
#define | GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD
#define | GL_ADJACENT_PAIRS_NV 0x90AE
#define | GL_FIRST_TO_REST_NV 0x90AF
#define | GL_PATH_GEN_MODE_NV 0x90B0
#define | GL_PATH_GEN_COEFF_NV 0x90B1
#define | GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2
#define | GL_PATH_GEN_COMPONENTS_NV 0x90B3
#define | GL_PATH_DASH_OFFSET_RESET_NV 0x90B4
#define | GL_MOVE_TO_RESETS_NV 0x90B5
#define | GL_MOVE_TO_CONTINUES_NV 0x90B6
#define | GL_PATH_STENCIL_FUNC_NV 0x90B7
#define | GL_PATH_STENCIL_REF_NV 0x90B8
#define | GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9
#define | GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD
#define | GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE
#define | GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF
#define | GL_FONT_GLYPHS_AVAILABLE_NV 0x9368
#define | GL_FONT_TARGET_UNAVAILABLE_NV 0x9369
#define | GL_FONT_UNAVAILABLE_NV 0x936A
#define | GL_FONT_UNINTELLIGIBLE_NV 0x936B
#define | GL_STANDARD_FONT_FORMAT_NV 0x936C
#define | GL_FRAGMENT_INPUT_NV 0x936D
#define | GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000
#define | GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000
#define | GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000
#define | GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000
#define | GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000
#define | GL_FONT_ASCENDER_BIT_NV 0x00200000
#define | GL_FONT_DESCENDER_BIT_NV 0x00400000
#define | GL_FONT_HEIGHT_BIT_NV 0x00800000
#define | GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000
#define | GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000
#define | GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000
#define | GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000
#define | GL_FONT_HAS_KERNING_BIT_NV 0x10000000
#define | GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000
#define | glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV)
#define | glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV)
#define | glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV)
#define | glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV)
#define | glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV)
#define | glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV)
#define | glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV)
#define | glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV)
#define | glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV)
#define | glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV)
#define | glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV)
#define | glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV)
#define | glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV)
#define | glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV)
#define | glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV)
#define | glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV)
#define | glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV)
#define | glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV)
#define | glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV)
#define | glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV)
#define | glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV)
#define | glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV)
#define | glIsPathNV GLEW_GET_FUN(__glewIsPathNV)
#define | glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV)
#define | glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV)
#define | glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV)
#define | glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV)
#define | glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV)
#define | glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV)
#define | glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV)
#define | glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV)
#define | glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV)
#define | glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV)
#define | glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV)
#define | glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV)
#define | glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV)
#define | glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV)
#define | glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV)
#define | glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV)
#define | glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV)
#define | glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV)
#define | glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV)
#define | glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV)
#define | glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV)
#define | glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV)
#define | glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV)
#define | glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV)
#define | glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV)
#define | glPathStringNV GLEW_GET_FUN(__glewPathStringNV)
#define | glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV)
#define | glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV)
#define | glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV)
#define | glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV)
#define | glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV)
#define | glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV)
#define | glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV)
#define | glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV)
#define | glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV)
#define | glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV)
#define | glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV)
#define | glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV)
#define | glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV)
#define | glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV)
#define | glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV)
#define | GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering)
#define | GL_NV_path_rendering_shared_edge 1
#define | GL_SHARED_EDGE_NV 0xC0
#define | GLEW_NV_path_rendering_shared_edge GLEW_GET_VAR(__GLEW_NV_path_rendering_shared_edge)
#define | GL_NV_pixel_buffer_object 1
#define | GL_PIXEL_PACK_BUFFER_NV 0x88EB
#define | GL_PIXEL_UNPACK_BUFFER_NV 0x88EC
#define | GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED
#define | GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF
#define | GLEW_NV_pixel_buffer_object GLEW_GET_VAR(__GLEW_NV_pixel_buffer_object)
#define | GL_NV_pixel_data_range 1
#define | GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878
#define | GL_READ_PIXEL_DATA_RANGE_NV 0x8879
#define | GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A
#define | GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B
#define | GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C
#define | GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D
#define | glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV)
#define | glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV)
#define | GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range)
#define | GL_NV_platform_binary 1
#define | GL_NVIDIA_PLATFORM_BINARY_NV 0x890B
#define | GLEW_NV_platform_binary GLEW_GET_VAR(__GLEW_NV_platform_binary)
#define | GL_NV_point_sprite 1
#define | GL_POINT_SPRITE_NV 0x8861
#define | GL_COORD_REPLACE_NV 0x8862
#define | GL_POINT_SPRITE_R_MODE_NV 0x8863
#define | glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV)
#define | glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV)
#define | GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite)
#define | GL_NV_polygon_mode 1
#define | GL_POLYGON_MODE_NV 0x0B40
#define | GL_POINT_NV 0x1B00
#define | GL_LINE_NV 0x1B01
#define | GL_FILL_NV 0x1B02
#define | GL_POLYGON_OFFSET_POINT_NV 0x2A01
#define | GL_POLYGON_OFFSET_LINE_NV 0x2A02
#define | glPolygonModeNV GLEW_GET_FUN(__glewPolygonModeNV)
#define | GLEW_NV_polygon_mode GLEW_GET_VAR(__GLEW_NV_polygon_mode)
#define | GL_NV_present_video 1
#define | GL_FRAME_NV 0x8E26
#define | GL_FIELDS_NV 0x8E27
#define | GL_CURRENT_TIME_NV 0x8E28
#define | GL_NUM_FILL_STREAMS_NV 0x8E29
#define | GL_PRESENT_TIME_NV 0x8E2A
#define | GL_PRESENT_DURATION_NV 0x8E2B
#define | glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV)
#define | glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV)
#define | glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV)
#define | glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV)
#define | glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV)
#define | glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV)
#define | GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video)
#define | GL_NV_primitive_restart 1
#define | GL_PRIMITIVE_RESTART_NV 0x8558
#define | GL_PRIMITIVE_RESTART_INDEX_NV 0x8559
#define | glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)
#define | glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV)
#define | GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart)
#define | GL_NV_read_depth 1
#define | GLEW_NV_read_depth GLEW_GET_VAR(__GLEW_NV_read_depth)
#define | GL_NV_read_depth_stencil 1
#define | GLEW_NV_read_depth_stencil GLEW_GET_VAR(__GLEW_NV_read_depth_stencil)
#define | GL_NV_read_stencil 1
#define | GLEW_NV_read_stencil GLEW_GET_VAR(__GLEW_NV_read_stencil)
#define | GL_NV_register_combiners 1
#define | GL_REGISTER_COMBINERS_NV 0x8522
#define | GL_VARIABLE_A_NV 0x8523
#define | GL_VARIABLE_B_NV 0x8524
#define | GL_VARIABLE_C_NV 0x8525
#define | GL_VARIABLE_D_NV 0x8526
#define | GL_VARIABLE_E_NV 0x8527
#define | GL_VARIABLE_F_NV 0x8528
#define | GL_VARIABLE_G_NV 0x8529
#define | GL_CONSTANT_COLOR0_NV 0x852A
#define | GL_CONSTANT_COLOR1_NV 0x852B
#define | GL_PRIMARY_COLOR_NV 0x852C
#define | GL_SECONDARY_COLOR_NV 0x852D
#define | GL_SPARE0_NV 0x852E
#define | GL_SPARE1_NV 0x852F
#define | GL_DISCARD_NV 0x8530
#define | GL_E_TIMES_F_NV 0x8531
#define | GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
#define | GL_UNSIGNED_IDENTITY_NV 0x8536
#define | GL_UNSIGNED_INVERT_NV 0x8537
#define | GL_EXPAND_NORMAL_NV 0x8538
#define | GL_EXPAND_NEGATE_NV 0x8539
#define | GL_HALF_BIAS_NORMAL_NV 0x853A
#define | GL_HALF_BIAS_NEGATE_NV 0x853B
#define | GL_SIGNED_IDENTITY_NV 0x853C
#define | GL_SIGNED_NEGATE_NV 0x853D
#define | GL_SCALE_BY_TWO_NV 0x853E
#define | GL_SCALE_BY_FOUR_NV 0x853F
#define | GL_SCALE_BY_ONE_HALF_NV 0x8540
#define | GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541
#define | GL_COMBINER_INPUT_NV 0x8542
#define | GL_COMBINER_MAPPING_NV 0x8543
#define | GL_COMBINER_COMPONENT_USAGE_NV 0x8544
#define | GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545
#define | GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546
#define | GL_COMBINER_MUX_SUM_NV 0x8547
#define | GL_COMBINER_SCALE_NV 0x8548
#define | GL_COMBINER_BIAS_NV 0x8549
#define | GL_COMBINER_AB_OUTPUT_NV 0x854A
#define | GL_COMBINER_CD_OUTPUT_NV 0x854B
#define | GL_COMBINER_SUM_OUTPUT_NV 0x854C
#define | GL_MAX_GENERAL_COMBINERS_NV 0x854D
#define | GL_NUM_GENERAL_COMBINERS_NV 0x854E
#define | GL_COLOR_SUM_CLAMP_NV 0x854F
#define | GL_COMBINER0_NV 0x8550
#define | GL_COMBINER1_NV 0x8551
#define | GL_COMBINER2_NV 0x8552
#define | GL_COMBINER3_NV 0x8553
#define | GL_COMBINER4_NV 0x8554
#define | GL_COMBINER5_NV 0x8555
#define | GL_COMBINER6_NV 0x8556
#define | GL_COMBINER7_NV 0x8557
#define | glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV)
#define | glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV)
#define | glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV)
#define | glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV)
#define | glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV)
#define | glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV)
#define | glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV)
#define | glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)
#define | glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)
#define | glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)
#define | glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)
#define | glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)
#define | glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)
#define | GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners)
#define | GL_NV_register_combiners2 1
#define | GL_PER_STAGE_CONSTANTS_NV 0x8535
#define | glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV)
#define | glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)
#define | GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2)
#define | GL_NV_robustness_video_memory_purge 1
#define | GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C
#define | GL_PURGED_CONTEXT_RESET_NV 0x92BB
#define | GLEW_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_NV_robustness_video_memory_purge)
#define | GL_NV_sRGB_formats 1
#define | GL_ETC1_SRGB8_NV 0x88EE
#define | GL_SRGB8_NV 0x8C41
#define | GL_SLUMINANCE_ALPHA_NV 0x8C44
#define | GL_SLUMINANCE8_ALPHA8_NV 0x8C45
#define | GL_SLUMINANCE_NV 0x8C46
#define | GL_SLUMINANCE8_NV 0x8C47
#define | GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E
#define | GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F
#define | GLEW_NV_sRGB_formats GLEW_GET_VAR(__GLEW_NV_sRGB_formats)
#define | GL_NV_sample_locations 1
#define | GL_SAMPLE_LOCATION_NV 0x8E50
#define | GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D
#define | GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E
#define | GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F
#define | GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340
#define | GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341
#define | GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342
#define | GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343
#define | glFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewFramebufferSampleLocationsfvNV)
#define | glNamedFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvNV)
#define | GLEW_NV_sample_locations GLEW_GET_VAR(__GLEW_NV_sample_locations)
#define | GL_NV_sample_mask_override_coverage 1
#define | GLEW_NV_sample_mask_override_coverage GLEW_GET_VAR(__GLEW_NV_sample_mask_override_coverage)
#define | GL_NV_shader_atomic_counters 1
#define | GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters)
#define | GL_NV_shader_atomic_float 1
#define | GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float)
#define | GL_NV_shader_atomic_float64 1
#define | GLEW_NV_shader_atomic_float64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_float64)
#define | GL_NV_shader_atomic_fp16_vector 1
#define | GLEW_NV_shader_atomic_fp16_vector GLEW_GET_VAR(__GLEW_NV_shader_atomic_fp16_vector)
#define | GL_NV_shader_atomic_int64 1
#define | GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64)
#define | GL_NV_shader_buffer_load 1
#define | GL_BUFFER_GPU_ADDRESS_NV 0x8F1D
#define | GL_GPU_ADDRESS_NV 0x8F34
#define | GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35
#define | glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV)
#define | glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV)
#define | glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV)
#define | glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV)
#define | glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV)
#define | glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV)
#define | glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV)
#define | glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV)
#define | glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV)
#define | glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV)
#define | glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV)
#define | glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV)
#define | glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV)
#define | GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load)
#define | GL_NV_shader_noperspective_interpolation 1
#define | GLEW_NV_shader_noperspective_interpolation GLEW_GET_VAR(__GLEW_NV_shader_noperspective_interpolation)
#define | GL_NV_shader_storage_buffer_object 1
#define | GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object)
#define | GL_NV_shader_thread_group 1
#define | GL_WARP_SIZE_NV 0x9339
#define | GL_WARPS_PER_SM_NV 0x933A
#define | GL_SM_COUNT_NV 0x933B
#define | GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group)
#define | GL_NV_shader_thread_shuffle 1
#define | GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle)
#define | GL_NV_shadow_samplers_array 1
#define | GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4
#define | GLEW_NV_shadow_samplers_array GLEW_GET_VAR(__GLEW_NV_shadow_samplers_array)
#define | GL_NV_shadow_samplers_cube 1
#define | GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5
#define | GLEW_NV_shadow_samplers_cube GLEW_GET_VAR(__GLEW_NV_shadow_samplers_cube)
#define | GL_NV_stereo_view_rendering 1
#define | GLEW_NV_stereo_view_rendering GLEW_GET_VAR(__GLEW_NV_stereo_view_rendering)
#define | GL_NV_tessellation_program5 1
#define | GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8
#define | GL_TESS_CONTROL_PROGRAM_NV 0x891E
#define | GL_TESS_EVALUATION_PROGRAM_NV 0x891F
#define | GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74
#define | GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75
#define | GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5)
#define | GL_NV_texgen_emboss 1
#define | GL_EMBOSS_LIGHT_NV 0x855D
#define | GL_EMBOSS_CONSTANT_NV 0x855E
#define | GL_EMBOSS_MAP_NV 0x855F
#define | GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss)
#define | GL_NV_texgen_reflection 1
#define | GL_NORMAL_MAP_NV 0x8511
#define | GL_REFLECTION_MAP_NV 0x8512
#define | GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection)
#define | GL_NV_texture_array 1
#define | GL_UNPACK_SKIP_IMAGES_NV 0x806D
#define | GL_UNPACK_IMAGE_HEIGHT_NV 0x806E
#define | GL_MAX_ARRAY_TEXTURE_LAYERS_NV 0x88FF
#define | GL_TEXTURE_2D_ARRAY_NV 0x8C1A
#define | GL_TEXTURE_BINDING_2D_ARRAY_NV 0x8C1D
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV 0x8CD4
#define | GL_SAMPLER_2D_ARRAY_NV 0x8DC1
#define | glCompressedTexImage3DNV GLEW_GET_FUN(__glewCompressedTexImage3DNV)
#define | glCompressedTexSubImage3DNV GLEW_GET_FUN(__glewCompressedTexSubImage3DNV)
#define | glCopyTexSubImage3DNV GLEW_GET_FUN(__glewCopyTexSubImage3DNV)
#define | glFramebufferTextureLayerNV GLEW_GET_FUN(__glewFramebufferTextureLayerNV)
#define | glTexImage3DNV GLEW_GET_FUN(__glewTexImage3DNV)
#define | glTexSubImage3DNV GLEW_GET_FUN(__glewTexSubImage3DNV)
#define | GLEW_NV_texture_array GLEW_GET_VAR(__GLEW_NV_texture_array)
#define | GL_NV_texture_barrier 1
#define | glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV)
#define | GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier)
#define | GL_NV_texture_border_clamp 1
#define | GL_TEXTURE_BORDER_COLOR_NV 0x1004
#define | GL_CLAMP_TO_BORDER_NV 0x812D
#define | GLEW_NV_texture_border_clamp GLEW_GET_VAR(__GLEW_NV_texture_border_clamp)
#define | GL_NV_texture_compression_latc 1
#define | GL_COMPRESSED_LUMINANCE_LATC1_NV 0x8C70
#define | GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV 0x8C71
#define | GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV 0x8C72
#define | GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV 0x8C73
#define | GLEW_NV_texture_compression_latc GLEW_GET_VAR(__GLEW_NV_texture_compression_latc)
#define | GL_NV_texture_compression_s3tc 1
#define | GL_COMPRESSED_RGB_S3TC_DXT1_NV 0x83F0
#define | GL_COMPRESSED_RGBA_S3TC_DXT1_NV 0x83F1
#define | GL_COMPRESSED_RGBA_S3TC_DXT3_NV 0x83F2
#define | GL_COMPRESSED_RGBA_S3TC_DXT5_NV 0x83F3
#define | GLEW_NV_texture_compression_s3tc GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc)
#define | GL_NV_texture_compression_s3tc_update 1
#define | GLEW_NV_texture_compression_s3tc_update GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc_update)
#define | GL_NV_texture_compression_vtc 1
#define | GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)
#define | GL_NV_texture_env_combine4 1
#define | GL_COMBINE4_NV 0x8503
#define | GL_SOURCE3_RGB_NV 0x8583
#define | GL_SOURCE3_ALPHA_NV 0x858B
#define | GL_OPERAND3_RGB_NV 0x8593
#define | GL_OPERAND3_ALPHA_NV 0x859B
#define | GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)
#define | GL_NV_texture_expand_normal 1
#define | GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F
#define | GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)
#define | GL_NV_texture_multisample 1
#define | GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045
#define | GL_TEXTURE_COLOR_SAMPLES_NV 0x9046
#define | glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV)
#define | glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV)
#define | glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV)
#define | glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV)
#define | glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV)
#define | glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV)
#define | GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample)
#define | GL_NV_texture_npot_2D_mipmap 1
#define | GLEW_NV_texture_npot_2D_mipmap GLEW_GET_VAR(__GLEW_NV_texture_npot_2D_mipmap)
#define | GL_NV_texture_rectangle 1
#define | GL_TEXTURE_RECTANGLE_NV 0x84F5
#define | GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6
#define | GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7
#define | GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8
#define | GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle)
#define | GL_NV_texture_rectangle_compressed 1
#define | GLEW_NV_texture_rectangle_compressed GLEW_GET_VAR(__GLEW_NV_texture_rectangle_compressed)
#define | GL_NV_texture_shader 1
#define | GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C
#define | GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
#define | GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
#define | GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define | GL_SHADER_CONSISTENT_NV 0x86DD
#define | GL_TEXTURE_SHADER_NV 0x86DE
#define | GL_SHADER_OPERATION_NV 0x86DF
#define | GL_CULL_MODES_NV 0x86E0
#define | GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1
#define | GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1
#define | GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2
#define | GL_OFFSET_TEXTURE_SCALE_NV 0x86E2
#define | GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3
#define | GL_OFFSET_TEXTURE_BIAS_NV 0x86E3
#define | GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4
#define | GL_CONST_EYE_NV 0x86E5
#define | GL_PASS_THROUGH_NV 0x86E6
#define | GL_CULL_FRAGMENT_NV 0x86E7
#define | GL_OFFSET_TEXTURE_2D_NV 0x86E8
#define | GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9
#define | GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA
#define | GL_DOT_PRODUCT_NV 0x86EC
#define | GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED
#define | GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE
#define | GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
#define | GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
#define | GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
#define | GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
#define | GL_HILO_NV 0x86F4
#define | GL_DSDT_NV 0x86F5
#define | GL_DSDT_MAG_NV 0x86F6
#define | GL_DSDT_MAG_VIB_NV 0x86F7
#define | GL_HILO16_NV 0x86F8
#define | GL_SIGNED_HILO_NV 0x86F9
#define | GL_SIGNED_HILO16_NV 0x86FA
#define | GL_SIGNED_RGBA_NV 0x86FB
#define | GL_SIGNED_RGBA8_NV 0x86FC
#define | GL_SIGNED_RGB_NV 0x86FE
#define | GL_SIGNED_RGB8_NV 0x86FF
#define | GL_SIGNED_LUMINANCE_NV 0x8701
#define | GL_SIGNED_LUMINANCE8_NV 0x8702
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define | GL_SIGNED_ALPHA_NV 0x8705
#define | GL_SIGNED_ALPHA8_NV 0x8706
#define | GL_SIGNED_INTENSITY_NV 0x8707
#define | GL_SIGNED_INTENSITY8_NV 0x8708
#define | GL_DSDT8_NV 0x8709
#define | GL_DSDT8_MAG8_NV 0x870A
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define | GL_HI_SCALE_NV 0x870E
#define | GL_LO_SCALE_NV 0x870F
#define | GL_DS_SCALE_NV 0x8710
#define | GL_DT_SCALE_NV 0x8711
#define | GL_MAGNITUDE_SCALE_NV 0x8712
#define | GL_VIBRANCE_SCALE_NV 0x8713
#define | GL_HI_BIAS_NV 0x8714
#define | GL_LO_BIAS_NV 0x8715
#define | GL_DS_BIAS_NV 0x8716
#define | GL_DT_BIAS_NV 0x8717
#define | GL_MAGNITUDE_BIAS_NV 0x8718
#define | GL_VIBRANCE_BIAS_NV 0x8719
#define | GL_TEXTURE_BORDER_VALUES_NV 0x871A
#define | GL_TEXTURE_HI_SIZE_NV 0x871B
#define | GL_TEXTURE_LO_SIZE_NV 0x871C
#define | GL_TEXTURE_DS_SIZE_NV 0x871D
#define | GL_TEXTURE_DT_SIZE_NV 0x871E
#define | GL_TEXTURE_MAG_SIZE_NV 0x871F
#define | GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader)
#define | GL_NV_texture_shader2 1
#define | GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA
#define | GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB
#define | GL_DSDT_MAG_INTENSITY_NV 0x86DC
#define | GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF
#define | GL_HILO_NV 0x86F4
#define | GL_DSDT_NV 0x86F5
#define | GL_DSDT_MAG_NV 0x86F6
#define | GL_DSDT_MAG_VIB_NV 0x86F7
#define | GL_HILO16_NV 0x86F8
#define | GL_SIGNED_HILO_NV 0x86F9
#define | GL_SIGNED_HILO16_NV 0x86FA
#define | GL_SIGNED_RGBA_NV 0x86FB
#define | GL_SIGNED_RGBA8_NV 0x86FC
#define | GL_SIGNED_RGB_NV 0x86FE
#define | GL_SIGNED_RGB8_NV 0x86FF
#define | GL_SIGNED_LUMINANCE_NV 0x8701
#define | GL_SIGNED_LUMINANCE8_NV 0x8702
#define | GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703
#define | GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704
#define | GL_SIGNED_ALPHA_NV 0x8705
#define | GL_SIGNED_ALPHA8_NV 0x8706
#define | GL_SIGNED_INTENSITY_NV 0x8707
#define | GL_SIGNED_INTENSITY8_NV 0x8708
#define | GL_DSDT8_NV 0x8709
#define | GL_DSDT8_MAG8_NV 0x870A
#define | GL_DSDT8_MAG8_INTENSITY8_NV 0x870B
#define | GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C
#define | GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
#define | GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2)
#define | GL_NV_texture_shader3 1
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850
#define | GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852
#define | GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853
#define | GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854
#define | GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856
#define | GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857
#define | GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858
#define | GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859
#define | GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A
#define | GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B
#define | GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C
#define | GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D
#define | GL_HILO8_NV 0x885E
#define | GL_SIGNED_HILO8_NV 0x885F
#define | GL_FORCE_BLUE_TO_ONE_NV 0x8860
#define | GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3)
#define | GL_NV_transform_feedback 1
#define | GL_BACK_PRIMARY_COLOR_NV 0x8C77
#define | GL_BACK_SECONDARY_COLOR_NV 0x8C78
#define | GL_TEXTURE_COORD_NV 0x8C79
#define | GL_CLIP_DISTANCE_NV 0x8C7A
#define | GL_VERTEX_ID_NV 0x8C7B
#define | GL_PRIMITIVE_ID_NV 0x8C7C
#define | GL_GENERIC_ATTRIB_NV 0x8C7D
#define | GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E
#define | GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80
#define | GL_ACTIVE_VARYINGS_NV 0x8C81
#define | GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82
#define | GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83
#define | GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84
#define | GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85
#define | GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86
#define | GL_PRIMITIVES_GENERATED_NV 0x8C87
#define | GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88
#define | GL_RASTERIZER_DISCARD_NV 0x8C89
#define | GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A
#define | GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B
#define | GL_INTERLEAVED_ATTRIBS_NV 0x8C8C
#define | GL_SEPARATE_ATTRIBS_NV 0x8C8D
#define | GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E
#define | GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F
#define | glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)
#define | glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)
#define | glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)
#define | glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)
#define | glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)
#define | glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)
#define | glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)
#define | glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)
#define | glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)
#define | glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)
#define | glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)
#define | GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)
#define | GL_NV_transform_feedback2 1
#define | GL_TRANSFORM_FEEDBACK_NV 0x8E22
#define | GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23
#define | GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24
#define | GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25
#define | glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV)
#define | glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV)
#define | glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV)
#define | glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV)
#define | glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV)
#define | glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV)
#define | glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV)
#define | GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2)
#define | GL_NV_uniform_buffer_unified_memory 1
#define | GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E
#define | GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F
#define | GL_UNIFORM_BUFFER_LENGTH_NV 0x9370
#define | GLEW_NV_uniform_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_uniform_buffer_unified_memory)
#define | GL_NV_vdpau_interop 1
#define | GL_SURFACE_STATE_NV 0x86EB
#define | GL_SURFACE_REGISTERED_NV 0x86FD
#define | GL_SURFACE_MAPPED_NV 0x8700
#define | GL_WRITE_DISCARD_NV 0x88BE
#define | glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV)
#define | glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV)
#define | glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV)
#define | glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV)
#define | glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV)
#define | glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV)
#define | glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV)
#define | glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV)
#define | glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV)
#define | glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV)
#define | GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop)
#define | GL_NV_vertex_array_range 1
#define | GL_VERTEX_ARRAY_RANGE_NV 0x851D
#define | GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E
#define | GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F
#define | GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
#define | GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521
#define | glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)
#define | glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)
#define | GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range)
#define | GL_NV_vertex_array_range2 1
#define | GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
#define | GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)
#define | GL_NV_vertex_attrib_integer_64bit 1
#define | GL_INT64_NV 0x140E
#define | GL_UNSIGNED_INT64_NV 0x140F
#define | glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV)
#define | glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV)
#define | glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV)
#define | glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV)
#define | glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV)
#define | glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV)
#define | glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV)
#define | glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV)
#define | glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV)
#define | glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV)
#define | glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV)
#define | glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV)
#define | glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV)
#define | glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV)
#define | glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV)
#define | glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV)
#define | glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV)
#define | glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV)
#define | glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV)
#define | GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit)
#define | GL_NV_vertex_buffer_unified_memory 1
#define | GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E
#define | GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F
#define | GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20
#define | GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21
#define | GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22
#define | GL_COLOR_ARRAY_ADDRESS_NV 0x8F23
#define | GL_INDEX_ARRAY_ADDRESS_NV 0x8F24
#define | GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25
#define | GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26
#define | GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27
#define | GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28
#define | GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29
#define | GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A
#define | GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B
#define | GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C
#define | GL_COLOR_ARRAY_LENGTH_NV 0x8F2D
#define | GL_INDEX_ARRAY_LENGTH_NV 0x8F2E
#define | GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F
#define | GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30
#define | GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31
#define | GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32
#define | GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33
#define | GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40
#define | GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41
#define | GL_DRAW_INDIRECT_LENGTH_NV 0x8F42
#define | glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV)
#define | glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV)
#define | glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV)
#define | glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV)
#define | glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV)
#define | glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV)
#define | glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV)
#define | glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV)
#define | glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV)
#define | glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV)
#define | glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV)
#define | glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV)
#define | GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory)
#define | GL_NV_vertex_program 1
#define | GL_VERTEX_PROGRAM_NV 0x8620
#define | GL_VERTEX_STATE_PROGRAM_NV 0x8621
#define | GL_ATTRIB_ARRAY_SIZE_NV 0x8623
#define | GL_ATTRIB_ARRAY_STRIDE_NV 0x8624
#define | GL_ATTRIB_ARRAY_TYPE_NV 0x8625
#define | GL_CURRENT_ATTRIB_NV 0x8626
#define | GL_PROGRAM_LENGTH_NV 0x8627
#define | GL_PROGRAM_STRING_NV 0x8628
#define | GL_MODELVIEW_PROJECTION_NV 0x8629
#define | GL_IDENTITY_NV 0x862A
#define | GL_INVERSE_NV 0x862B
#define | GL_TRANSPOSE_NV 0x862C
#define | GL_INVERSE_TRANSPOSE_NV 0x862D
#define | GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
#define | GL_MAX_TRACK_MATRICES_NV 0x862F
#define | GL_MATRIX0_NV 0x8630
#define | GL_MATRIX1_NV 0x8631
#define | GL_MATRIX2_NV 0x8632
#define | GL_MATRIX3_NV 0x8633
#define | GL_MATRIX4_NV 0x8634
#define | GL_MATRIX5_NV 0x8635
#define | GL_MATRIX6_NV 0x8636
#define | GL_MATRIX7_NV 0x8637
#define | GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640
#define | GL_CURRENT_MATRIX_NV 0x8641
#define | GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642
#define | GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643
#define | GL_PROGRAM_PARAMETER_NV 0x8644
#define | GL_ATTRIB_ARRAY_POINTER_NV 0x8645
#define | GL_PROGRAM_TARGET_NV 0x8646
#define | GL_PROGRAM_RESIDENT_NV 0x8647
#define | GL_TRACK_MATRIX_NV 0x8648
#define | GL_TRACK_MATRIX_TRANSFORM_NV 0x8649
#define | GL_VERTEX_PROGRAM_BINDING_NV 0x864A
#define | GL_PROGRAM_ERROR_POSITION_NV 0x864B
#define | GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650
#define | GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651
#define | GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652
#define | GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653
#define | GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654
#define | GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655
#define | GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656
#define | GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657
#define | GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658
#define | GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659
#define | GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A
#define | GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B
#define | GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C
#define | GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D
#define | GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E
#define | GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F
#define | GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660
#define | GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661
#define | GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662
#define | GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663
#define | GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664
#define | GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665
#define | GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666
#define | GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667
#define | GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668
#define | GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669
#define | GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A
#define | GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B
#define | GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C
#define | GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D
#define | GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E
#define | GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F
#define | GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670
#define | GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671
#define | GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672
#define | GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673
#define | GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674
#define | GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675
#define | GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676
#define | GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677
#define | GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678
#define | GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679
#define | GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A
#define | GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B
#define | GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C
#define | GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D
#define | GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E
#define | GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F
#define | glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)
#define | glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)
#define | glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)
#define | glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)
#define | glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)
#define | glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)
#define | glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)
#define | glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)
#define | glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)
#define | glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)
#define | glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)
#define | glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)
#define | glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)
#define | glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)
#define | glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)
#define | glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)
#define | glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)
#define | glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)
#define | glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)
#define | glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)
#define | glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)
#define | glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)
#define | glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)
#define | glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)
#define | glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)
#define | glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)
#define | glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)
#define | glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)
#define | glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)
#define | glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)
#define | glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)
#define | glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)
#define | glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)
#define | glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)
#define | glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)
#define | glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)
#define | glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)
#define | glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)
#define | glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)
#define | glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)
#define | glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)
#define | glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)
#define | glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)
#define | glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)
#define | glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)
#define | glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)
#define | glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)
#define | glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)
#define | glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)
#define | glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)
#define | glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)
#define | glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)
#define | glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)
#define | glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)
#define | glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)
#define | glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)
#define | glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)
#define | glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)
#define | glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)
#define | glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)
#define | glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)
#define | glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)
#define | glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)
#define | glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)
#define | GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program)
#define | GL_NV_vertex_program1_1 1
#define | GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)
#define | GL_NV_vertex_program2 1
#define | GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2)
#define | GL_NV_vertex_program2_option 1
#define | GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4
#define | GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5
#define | GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)
#define | GL_NV_vertex_program3 1
#define | MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
#define | GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3)
#define | GL_NV_vertex_program4 1
#define | GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD
#define | GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)
#define | GL_NV_video_capture 1
#define | GL_VIDEO_BUFFER_NV 0x9020
#define | GL_VIDEO_BUFFER_BINDING_NV 0x9021
#define | GL_FIELD_UPPER_NV 0x9022
#define | GL_FIELD_LOWER_NV 0x9023
#define | GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024
#define | GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025
#define | GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026
#define | GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027
#define | GL_VIDEO_BUFFER_PITCH_NV 0x9028
#define | GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029
#define | GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A
#define | GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B
#define | GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C
#define | GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D
#define | GL_PARTIAL_SUCCESS_NV 0x902E
#define | GL_SUCCESS_NV 0x902F
#define | GL_FAILURE_NV 0x9030
#define | GL_YCBYCR8_422_NV 0x9031
#define | GL_YCBAYCR8A_4224_NV 0x9032
#define | GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033
#define | GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034
#define | GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035
#define | GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036
#define | GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037
#define | GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038
#define | GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039
#define | GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A
#define | GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B
#define | GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C
#define | glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV)
#define | glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV)
#define | glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV)
#define | glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV)
#define | glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV)
#define | glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV)
#define | glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV)
#define | glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV)
#define | glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV)
#define | glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV)
#define | glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV)
#define | glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV)
#define | GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture)
#define | GL_NV_viewport_array 1
#define | GL_DEPTH_RANGE 0x0B70
#define | GL_VIEWPORT 0x0BA2
#define | GL_SCISSOR_BOX 0x0C10
#define | GL_SCISSOR_TEST 0x0C11
#define | GL_MAX_VIEWPORTS_NV 0x825B
#define | GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C
#define | GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D
#define | GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F
#define | glDepthRangeArrayfvNV GLEW_GET_FUN(__glewDepthRangeArrayfvNV)
#define | glDepthRangeIndexedfNV GLEW_GET_FUN(__glewDepthRangeIndexedfNV)
#define | glDisableiNV GLEW_GET_FUN(__glewDisableiNV)
#define | glEnableiNV GLEW_GET_FUN(__glewEnableiNV)
#define | glGetFloati_vNV GLEW_GET_FUN(__glewGetFloati_vNV)
#define | glIsEnablediNV GLEW_GET_FUN(__glewIsEnablediNV)
#define | glScissorArrayvNV GLEW_GET_FUN(__glewScissorArrayvNV)
#define | glScissorIndexedNV GLEW_GET_FUN(__glewScissorIndexedNV)
#define | glScissorIndexedvNV GLEW_GET_FUN(__glewScissorIndexedvNV)
#define | glViewportArrayvNV GLEW_GET_FUN(__glewViewportArrayvNV)
#define | glViewportIndexedfNV GLEW_GET_FUN(__glewViewportIndexedfNV)
#define | glViewportIndexedfvNV GLEW_GET_FUN(__glewViewportIndexedfvNV)
#define | GLEW_NV_viewport_array GLEW_GET_VAR(__GLEW_NV_viewport_array)
#define | GL_NV_viewport_array2 1
#define | GLEW_NV_viewport_array2 GLEW_GET_VAR(__GLEW_NV_viewport_array2)
#define | GL_NV_viewport_swizzle 1
#define | GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350
#define | GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351
#define | GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352
#define | GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353
#define | GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354
#define | GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355
#define | GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356
#define | GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357
#define | GL_VIEWPORT_SWIZZLE_X_NV 0x9358
#define | GL_VIEWPORT_SWIZZLE_Y_NV 0x9359
#define | GL_VIEWPORT_SWIZZLE_Z_NV 0x935A
#define | GL_VIEWPORT_SWIZZLE_W_NV 0x935B
#define | glViewportSwizzleNV GLEW_GET_FUN(__glewViewportSwizzleNV)
#define | GLEW_NV_viewport_swizzle GLEW_GET_VAR(__GLEW_NV_viewport_swizzle)
#define | GL_OES_byte_coordinates 1
#define | GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)
#define | GL_OML_interlace 1
#define | GL_INTERLACE_OML 0x8980
#define | GL_INTERLACE_READ_OML 0x8981
#define | GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace)
#define | GL_OML_resample 1
#define | GL_PACK_RESAMPLE_OML 0x8984
#define | GL_UNPACK_RESAMPLE_OML 0x8985
#define | GL_RESAMPLE_REPLICATE_OML 0x8986
#define | GL_RESAMPLE_ZERO_FILL_OML 0x8987
#define | GL_RESAMPLE_AVERAGE_OML 0x8988
#define | GL_RESAMPLE_DECIMATE_OML 0x8989
#define | GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample)
#define | GL_OML_subsample 1
#define | GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982
#define | GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983
#define | GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample)
#define | GL_OVR_multiview 1
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630
#define | GL_MAX_VIEWS_OVR 0x9631
#define | GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632
#define | GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633
#define | glFramebufferTextureMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultiviewOVR)
#define | GLEW_OVR_multiview GLEW_GET_VAR(__GLEW_OVR_multiview)
#define | GL_OVR_multiview2 1
#define | GLEW_OVR_multiview2 GLEW_GET_VAR(__GLEW_OVR_multiview2)
#define | GL_OVR_multiview_multisampled_render_to_texture 1
#define | glFramebufferTextureMultisampleMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultisampleMultiviewOVR)
#define | GLEW_OVR_multiview_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_OVR_multiview_multisampled_render_to_texture)
#define | GL_PGI_misc_hints 1
#define | GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000
#define | GL_CONSERVE_MEMORY_HINT_PGI 107005
#define | GL_RECLAIM_MEMORY_HINT_PGI 107006
#define | GL_NATIVE_GRAPHICS_HANDLE_PGI 107010
#define | GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011
#define | GL_NATIVE_GRAPHICS_END_HINT_PGI 107012
#define | GL_ALWAYS_FAST_HINT_PGI 107020
#define | GL_ALWAYS_SOFT_HINT_PGI 107021
#define | GL_ALLOW_DRAW_OBJ_HINT_PGI 107022
#define | GL_ALLOW_DRAW_WIN_HINT_PGI 107023
#define | GL_ALLOW_DRAW_FRG_HINT_PGI 107024
#define | GL_ALLOW_DRAW_MEM_HINT_PGI 107025
#define | GL_STRICT_DEPTHFUNC_HINT_PGI 107030
#define | GL_STRICT_LIGHTING_HINT_PGI 107031
#define | GL_STRICT_SCISSOR_HINT_PGI 107032
#define | GL_FULL_STIPPLE_HINT_PGI 107033
#define | GL_CLIP_NEAR_HINT_PGI 107040
#define | GL_CLIP_FAR_HINT_PGI 107041
#define | GL_WIDE_LINE_HINT_PGI 107042
#define | GL_BACK_NORMALS_HINT_PGI 107043
#define | GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints)
#define | GL_PGI_vertex_hints 1
#define | GL_VERTEX23_BIT_PGI 0x00000004
#define | GL_VERTEX4_BIT_PGI 0x00000008
#define | GL_COLOR3_BIT_PGI 0x00010000
#define | GL_COLOR4_BIT_PGI 0x00020000
#define | GL_EDGEFLAG_BIT_PGI 0x00040000
#define | GL_INDEX_BIT_PGI 0x00080000
#define | GL_MAT_AMBIENT_BIT_PGI 0x00100000
#define | GL_VERTEX_DATA_HINT_PGI 107050
#define | GL_VERTEX_CONSISTENT_HINT_PGI 107051
#define | GL_MATERIAL_SIDE_HINT_PGI 107052
#define | GL_MAX_VERTEX_HINT_PGI 107053
#define | GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
#define | GL_MAT_DIFFUSE_BIT_PGI 0x00400000
#define | GL_MAT_EMISSION_BIT_PGI 0x00800000
#define | GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000
#define | GL_MAT_SHININESS_BIT_PGI 0x02000000
#define | GL_MAT_SPECULAR_BIT_PGI 0x04000000
#define | GL_NORMAL_BIT_PGI 0x08000000
#define | GL_TEXCOORD1_BIT_PGI 0x10000000
#define | GL_TEXCOORD2_BIT_PGI 0x20000000
#define | GL_TEXCOORD3_BIT_PGI 0x40000000
#define | GL_TEXCOORD4_BIT_PGI 0x80000000
#define | GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints)
#define | GL_QCOM_alpha_test 1
#define | GL_ALPHA_TEST_QCOM 0x0BC0
#define | GL_ALPHA_TEST_FUNC_QCOM 0x0BC1
#define | GL_ALPHA_TEST_REF_QCOM 0x0BC2
#define | glAlphaFuncQCOM GLEW_GET_FUN(__glewAlphaFuncQCOM)
#define | GLEW_QCOM_alpha_test GLEW_GET_VAR(__GLEW_QCOM_alpha_test)
#define | GL_QCOM_binning_control 1
#define | GL_DONT_CARE 0x1100
#define | GL_BINNING_CONTROL_HINT_QCOM 0x8FB0
#define | GL_CPU_OPTIMIZED_QCOM 0x8FB1
#define | GL_GPU_OPTIMIZED_QCOM 0x8FB2
#define | GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3
#define | GLEW_QCOM_binning_control GLEW_GET_VAR(__GLEW_QCOM_binning_control)
#define | GL_QCOM_driver_control 1
#define | glDisableDriverControlQCOM GLEW_GET_FUN(__glewDisableDriverControlQCOM)
#define | glEnableDriverControlQCOM GLEW_GET_FUN(__glewEnableDriverControlQCOM)
#define | glGetDriverControlStringQCOM GLEW_GET_FUN(__glewGetDriverControlStringQCOM)
#define | glGetDriverControlsQCOM GLEW_GET_FUN(__glewGetDriverControlsQCOM)
#define | GLEW_QCOM_driver_control GLEW_GET_VAR(__GLEW_QCOM_driver_control)
#define | GL_QCOM_extended_get 1
#define | GL_TEXTURE_WIDTH_QCOM 0x8BD2
#define | GL_TEXTURE_HEIGHT_QCOM 0x8BD3
#define | GL_TEXTURE_DEPTH_QCOM 0x8BD4
#define | GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5
#define | GL_TEXTURE_FORMAT_QCOM 0x8BD6
#define | GL_TEXTURE_TYPE_QCOM 0x8BD7
#define | GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8
#define | GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9
#define | GL_TEXTURE_TARGET_QCOM 0x8BDA
#define | GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB
#define | GL_STATE_RESTORE 0x8BDC
#define | glExtGetBufferPointervQCOM GLEW_GET_FUN(__glewExtGetBufferPointervQCOM)
#define | glExtGetBuffersQCOM GLEW_GET_FUN(__glewExtGetBuffersQCOM)
#define | glExtGetFramebuffersQCOM GLEW_GET_FUN(__glewExtGetFramebuffersQCOM)
#define | glExtGetRenderbuffersQCOM GLEW_GET_FUN(__glewExtGetRenderbuffersQCOM)
#define | glExtGetTexLevelParameterivQCOM GLEW_GET_FUN(__glewExtGetTexLevelParameterivQCOM)
#define | glExtGetTexSubImageQCOM GLEW_GET_FUN(__glewExtGetTexSubImageQCOM)
#define | glExtGetTexturesQCOM GLEW_GET_FUN(__glewExtGetTexturesQCOM)
#define | glExtTexObjectStateOverrideiQCOM GLEW_GET_FUN(__glewExtTexObjectStateOverrideiQCOM)
#define | GLEW_QCOM_extended_get GLEW_GET_VAR(__GLEW_QCOM_extended_get)
#define | GL_QCOM_extended_get2 1
#define | glExtGetProgramBinarySourceQCOM GLEW_GET_FUN(__glewExtGetProgramBinarySourceQCOM)
#define | glExtGetProgramsQCOM GLEW_GET_FUN(__glewExtGetProgramsQCOM)
#define | glExtGetShadersQCOM GLEW_GET_FUN(__glewExtGetShadersQCOM)
#define | glExtIsProgramBinaryQCOM GLEW_GET_FUN(__glewExtIsProgramBinaryQCOM)
#define | GLEW_QCOM_extended_get2 GLEW_GET_VAR(__GLEW_QCOM_extended_get2)
#define | GL_QCOM_framebuffer_foveated 1
#define | GL_FOVEATION_ENABLE_BIT_QCOM 0x1
#define | GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x2
#define | glFramebufferFoveationConfigQCOM GLEW_GET_FUN(__glewFramebufferFoveationConfigQCOM)
#define | glFramebufferFoveationParametersQCOM GLEW_GET_FUN(__glewFramebufferFoveationParametersQCOM)
#define | GLEW_QCOM_framebuffer_foveated GLEW_GET_VAR(__GLEW_QCOM_framebuffer_foveated)
#define | GL_QCOM_perfmon_global_mode 1
#define | GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0
#define | GLEW_QCOM_perfmon_global_mode GLEW_GET_VAR(__GLEW_QCOM_perfmon_global_mode)
#define | GL_QCOM_shader_framebuffer_fetch_noncoherent 1
#define | GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2
#define | glFramebufferFetchBarrierQCOM GLEW_GET_FUN(__glewFramebufferFetchBarrierQCOM)
#define | GLEW_QCOM_shader_framebuffer_fetch_noncoherent GLEW_GET_VAR(__GLEW_QCOM_shader_framebuffer_fetch_noncoherent)
#define | GL_QCOM_tiled_rendering 1
#define | GL_COLOR_BUFFER_BIT0_QCOM 0x00000001
#define | GL_COLOR_BUFFER_BIT1_QCOM 0x00000002
#define | GL_COLOR_BUFFER_BIT2_QCOM 0x00000004
#define | GL_COLOR_BUFFER_BIT3_QCOM 0x00000008
#define | GL_COLOR_BUFFER_BIT4_QCOM 0x00000010
#define | GL_COLOR_BUFFER_BIT5_QCOM 0x00000020
#define | GL_COLOR_BUFFER_BIT6_QCOM 0x00000040
#define | GL_COLOR_BUFFER_BIT7_QCOM 0x00000080
#define | GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100
#define | GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200
#define | GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400
#define | GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800
#define | GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000
#define | GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000
#define | GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000
#define | GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000
#define | GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000
#define | GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000
#define | GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000
#define | GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000
#define | GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000
#define | GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000
#define | GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000
#define | GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000
#define | GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000
#define | GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000
#define | GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000
#define | GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000
#define | GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000
#define | GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000
#define | GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000
#define | GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000
#define | glEndTilingQCOM GLEW_GET_FUN(__glewEndTilingQCOM)
#define | glStartTilingQCOM GLEW_GET_FUN(__glewStartTilingQCOM)
#define | GLEW_QCOM_tiled_rendering GLEW_GET_VAR(__GLEW_QCOM_tiled_rendering)
#define | GL_QCOM_writeonly_rendering 1
#define | GL_WRITEONLY_RENDERING_QCOM 0x8823
#define | GLEW_QCOM_writeonly_rendering GLEW_GET_VAR(__GLEW_QCOM_writeonly_rendering)
#define | GL_REGAL_ES1_0_compatibility 1
#define | glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx)
#define | glClearColorx GLEW_GET_FUN(__glewClearColorx)
#define | glClearDepthx GLEW_GET_FUN(__glewClearDepthx)
#define | glColor4x GLEW_GET_FUN(__glewColor4x)
#define | glDepthRangex GLEW_GET_FUN(__glewDepthRangex)
#define | glFogx GLEW_GET_FUN(__glewFogx)
#define | glFogxv GLEW_GET_FUN(__glewFogxv)
#define | glFrustumf GLEW_GET_FUN(__glewFrustumf)
#define | glFrustumx GLEW_GET_FUN(__glewFrustumx)
#define | glLightModelx GLEW_GET_FUN(__glewLightModelx)
#define | glLightModelxv GLEW_GET_FUN(__glewLightModelxv)
#define | glLightx GLEW_GET_FUN(__glewLightx)
#define | glLightxv GLEW_GET_FUN(__glewLightxv)
#define | glLineWidthx GLEW_GET_FUN(__glewLineWidthx)
#define | glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx)
#define | glMaterialx GLEW_GET_FUN(__glewMaterialx)
#define | glMaterialxv GLEW_GET_FUN(__glewMaterialxv)
#define | glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx)
#define | glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x)
#define | glNormal3x GLEW_GET_FUN(__glewNormal3x)
#define | glOrthof GLEW_GET_FUN(__glewOrthof)
#define | glOrthox GLEW_GET_FUN(__glewOrthox)
#define | glPointSizex GLEW_GET_FUN(__glewPointSizex)
#define | glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx)
#define | glRotatex GLEW_GET_FUN(__glewRotatex)
#define | glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex)
#define | glScalex GLEW_GET_FUN(__glewScalex)
#define | glTexEnvx GLEW_GET_FUN(__glewTexEnvx)
#define | glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv)
#define | glTexParameterx GLEW_GET_FUN(__glewTexParameterx)
#define | glTranslatex GLEW_GET_FUN(__glewTranslatex)
#define | GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility)
#define | GL_REGAL_ES1_1_compatibility 1
#define | glClipPlanef GLEW_GET_FUN(__glewClipPlanef)
#define | glClipPlanex GLEW_GET_FUN(__glewClipPlanex)
#define | glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef)
#define | glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex)
#define | glGetFixedv GLEW_GET_FUN(__glewGetFixedv)
#define | glGetLightxv GLEW_GET_FUN(__glewGetLightxv)
#define | glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv)
#define | glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv)
#define | glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv)
#define | glPointParameterx GLEW_GET_FUN(__glewPointParameterx)
#define | glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv)
#define | glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES)
#define | glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv)
#define | GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility)
#define | GL_REGAL_enable 1
#define | GL_ERROR_REGAL 0x9322
#define | GL_DEBUG_REGAL 0x9323
#define | GL_LOG_REGAL 0x9324
#define | GL_EMULATION_REGAL 0x9325
#define | GL_DRIVER_REGAL 0x9326
#define | GL_MISSING_REGAL 0x9360
#define | GL_TRACE_REGAL 0x9361
#define | GL_CACHE_REGAL 0x9362
#define | GL_CODE_REGAL 0x9363
#define | GL_STATISTICS_REGAL 0x9364
#define | GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable)
#define | GL_REGAL_error_string 1
#define | glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL)
#define | GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string)
#define | GL_REGAL_extension_query 1
#define | glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL)
#define | glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL)
#define | GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query)
#define | GL_REGAL_log 1
#define | GL_LOG_ERROR_REGAL 0x9319
#define | GL_LOG_WARNING_REGAL 0x931A
#define | GL_LOG_INFO_REGAL 0x931B
#define | GL_LOG_APP_REGAL 0x931C
#define | GL_LOG_DRIVER_REGAL 0x931D
#define | GL_LOG_INTERNAL_REGAL 0x931E
#define | GL_LOG_DEBUG_REGAL 0x931F
#define | GL_LOG_STATUS_REGAL 0x9320
#define | GL_LOG_HTTP_REGAL 0x9321
#define | glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL)
#define | GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log)
#define | GL_REGAL_proc_address 1
#define | glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)
#define | GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address)
#define | GL_REND_screen_coordinates 1
#define | GL_SCREEN_COORDINATES_REND 0x8490
#define | GL_INVERTED_SCREEN_W_REND 0x8491
#define | GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates)
#define | GL_S3_s3tc 1
#define | GL_RGB_S3TC 0x83A0
#define | GL_RGB4_S3TC 0x83A1
#define | GL_RGBA_S3TC 0x83A2
#define | GL_RGBA4_S3TC 0x83A3
#define | GL_RGBA_DXT5_S3TC 0x83A4
#define | GL_RGBA4_DXT5_S3TC 0x83A5
#define | GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc)
#define | GL_SGIS_clip_band_hint 1
#define | GLEW_SGIS_clip_band_hint GLEW_GET_VAR(__GLEW_SGIS_clip_band_hint)
#define | GL_SGIS_color_range 1
#define | GL_EXTENDED_RANGE_SGIS 0x85A5
#define | GL_MIN_RED_SGIS 0x85A6
#define | GL_MAX_RED_SGIS 0x85A7
#define | GL_MIN_GREEN_SGIS 0x85A8
#define | GL_MAX_GREEN_SGIS 0x85A9
#define | GL_MIN_BLUE_SGIS 0x85AA
#define | GL_MAX_BLUE_SGIS 0x85AB
#define | GL_MIN_ALPHA_SGIS 0x85AC
#define | GL_MAX_ALPHA_SGIS 0x85AD
#define | GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range)
#define | GL_SGIS_detail_texture 1
#define | glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS)
#define | glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)
#define | GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture)
#define | GL_SGIS_fog_function 1
#define | glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS)
#define | glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS)
#define | GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function)
#define | GL_SGIS_generate_mipmap 1
#define | GL_GENERATE_MIPMAP_SGIS 0x8191
#define | GL_GENERATE_MIPMAP_HINT_SGIS 0x8192
#define | GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)
#define | GL_SGIS_line_texgen 1
#define | GLEW_SGIS_line_texgen GLEW_GET_VAR(__GLEW_SGIS_line_texgen)
#define | GL_SGIS_multisample 1
#define | GL_MULTISAMPLE_SGIS 0x809D
#define | GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E
#define | GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F
#define | GL_SAMPLE_MASK_SGIS 0x80A0
#define | GL_1PASS_SGIS 0x80A1
#define | GL_2PASS_0_SGIS 0x80A2
#define | GL_2PASS_1_SGIS 0x80A3
#define | GL_4PASS_0_SGIS 0x80A4
#define | GL_4PASS_1_SGIS 0x80A5
#define | GL_4PASS_2_SGIS 0x80A6
#define | GL_4PASS_3_SGIS 0x80A7
#define | GL_SAMPLE_BUFFERS_SGIS 0x80A8
#define | GL_SAMPLES_SGIS 0x80A9
#define | GL_SAMPLE_MASK_VALUE_SGIS 0x80AA
#define | GL_SAMPLE_MASK_INVERT_SGIS 0x80AB
#define | GL_SAMPLE_PATTERN_SGIS 0x80AC
#define | glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS)
#define | glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS)
#define | GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample)
#define | GL_SGIS_multitexture 1
#define | GL_SELECTED_TEXTURE_SGIS 0x83C0
#define | GL_SELECTED_TEXTURE_COORD_SET_SGIS 0x83C1
#define | GL_SELECTED_TEXTURE_TRANSFORM_SGIS 0x83C2
#define | GL_MAX_TEXTURES_SGIS 0x83C3
#define | GL_MAX_TEXTURE_COORD_SETS_SGIS 0x83C4
#define | GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS 0x83C5
#define | GL_TEXTURE_ENV_COORD_SET_SGIS 0x83C6
#define | GL_TEXTURE0_SGIS 0x83C7
#define | GL_TEXTURE1_SGIS 0x83C8
#define | GL_TEXTURE2_SGIS 0x83C9
#define | GL_TEXTURE3_SGIS 0x83CA
#define | glInterleavedTextureCoordSetsSGIS GLEW_GET_FUN(__glewInterleavedTextureCoordSetsSGIS)
#define | glSelectTextureCoordSetSGIS GLEW_GET_FUN(__glewSelectTextureCoordSetSGIS)
#define | glSelectTextureSGIS GLEW_GET_FUN(__glewSelectTextureSGIS)
#define | glSelectTextureTransformSGIS GLEW_GET_FUN(__glewSelectTextureTransformSGIS)
#define | GLEW_SGIS_multitexture GLEW_GET_VAR(__GLEW_SGIS_multitexture)
#define | GL_SGIS_pixel_texture 1
#define | GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)
#define | GL_SGIS_point_line_texgen 1
#define | GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0
#define | GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1
#define | GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2
#define | GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3
#define | GL_EYE_POINT_SGIS 0x81F4
#define | GL_OBJECT_POINT_SGIS 0x81F5
#define | GL_EYE_LINE_SGIS 0x81F6
#define | GL_OBJECT_LINE_SGIS 0x81F7
#define | GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen)
#define | GL_SGIS_shared_multisample 1
#define | glMultisampleSubRectPosSGIS GLEW_GET_FUN(__glewMultisampleSubRectPosSGIS)
#define | GLEW_SGIS_shared_multisample GLEW_GET_VAR(__GLEW_SGIS_shared_multisample)
#define | GL_SGIS_sharpen_texture 1
#define | glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)
#define | glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS)
#define | GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)
#define | GL_SGIS_texture4D 1
#define | glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS)
#define | glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS)
#define | GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D)
#define | GL_SGIS_texture_border_clamp 1
#define | GL_CLAMP_TO_BORDER_SGIS 0x812D
#define | GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)
#define | GL_SGIS_texture_edge_clamp 1
#define | GL_CLAMP_TO_EDGE_SGIS 0x812F
#define | GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)
#define | GL_SGIS_texture_filter4 1
#define | glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)
#define | glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS)
#define | GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)
#define | GL_SGIS_texture_lod 1
#define | GL_TEXTURE_MIN_LOD_SGIS 0x813A
#define | GL_TEXTURE_MAX_LOD_SGIS 0x813B
#define | GL_TEXTURE_BASE_LEVEL_SGIS 0x813C
#define | GL_TEXTURE_MAX_LEVEL_SGIS 0x813D
#define | GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod)
#define | GL_SGIS_texture_select 1
#define | GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select)
#define | GL_SGIX_async 1
#define | GL_ASYNC_MARKER_SGIX 0x8329
#define | glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX)
#define | glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)
#define | glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX)
#define | glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)
#define | glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)
#define | glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX)
#define | GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async)
#define | GL_SGIX_async_histogram 1
#define | GL_ASYNC_HISTOGRAM_SGIX 0x832C
#define | GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D
#define | GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram)
#define | GL_SGIX_async_pixel 1
#define | GL_ASYNC_TEX_IMAGE_SGIX 0x835C
#define | GL_ASYNC_DRAW_PIXELS_SGIX 0x835D
#define | GL_ASYNC_READ_PIXELS_SGIX 0x835E
#define | GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F
#define | GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360
#define | GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361
#define | GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel)
#define | GL_SGIX_bali_g_instruments 1
#define | GL_BALI_NUM_TRIS_CULLED_INSTRUMENT 0x6080
#define | GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT 0x6081
#define | GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT 0x6082
#define | GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT 0x6083
#define | GLEW_SGIX_bali_g_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_g_instruments)
#define | GL_SGIX_bali_r_instruments 1
#define | GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT 0x6090
#define | GL_BALI_DEPTH_PASS_INSTRUMENT 0x6091
#define | GL_BALI_R_CHIP_COUNT 0x6092
#define | GLEW_SGIX_bali_r_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_r_instruments)
#define | GL_SGIX_bali_timer_instruments 1
#define | GLEW_SGIX_bali_timer_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_timer_instruments)
#define | GL_SGIX_blend_alpha_minmax 1
#define | GL_ALPHA_MIN_SGIX 0x8320
#define | GL_ALPHA_MAX_SGIX 0x8321
#define | GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)
#define | GL_SGIX_blend_cadd 1
#define | GL_FUNC_COMPLEX_ADD_EXT 0x601C
#define | GLEW_SGIX_blend_cadd GLEW_GET_VAR(__GLEW_SGIX_blend_cadd)
#define | GL_SGIX_blend_cmultiply 1
#define | GL_FUNC_COMPLEX_MULTIPLY_EXT 0x601B
#define | GLEW_SGIX_blend_cmultiply GLEW_GET_VAR(__GLEW_SGIX_blend_cmultiply)
#define | GL_SGIX_calligraphic_fragment 1
#define | GLEW_SGIX_calligraphic_fragment GLEW_GET_VAR(__GLEW_SGIX_calligraphic_fragment)
#define | GL_SGIX_clipmap 1
#define | GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap)
#define | GL_SGIX_color_matrix_accuracy 1
#define | GL_COLOR_MATRIX_HINT 0x8317
#define | GLEW_SGIX_color_matrix_accuracy GLEW_GET_VAR(__GLEW_SGIX_color_matrix_accuracy)
#define | GL_SGIX_color_table_index_mode 1
#define | GLEW_SGIX_color_table_index_mode GLEW_GET_VAR(__GLEW_SGIX_color_table_index_mode)
#define | GL_SGIX_complex_polar 1
#define | GLEW_SGIX_complex_polar GLEW_GET_VAR(__GLEW_SGIX_complex_polar)
#define | GL_SGIX_convolution_accuracy 1
#define | GL_CONVOLUTION_HINT_SGIX 0x8316
#define | GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy)
#define | GL_SGIX_cube_map 1
#define | GL_ENV_MAP_SGIX 0x8340
#define | GL_CUBE_MAP_SGIX 0x8341
#define | GL_CUBE_MAP_ZP_SGIX 0x8342
#define | GL_CUBE_MAP_ZN_SGIX 0x8343
#define | GL_CUBE_MAP_XN_SGIX 0x8344
#define | GL_CUBE_MAP_XP_SGIX 0x8345
#define | GL_CUBE_MAP_YN_SGIX 0x8346
#define | GL_CUBE_MAP_YP_SGIX 0x8347
#define | GL_CUBE_MAP_BINDING_SGIX 0x8348
#define | GLEW_SGIX_cube_map GLEW_GET_VAR(__GLEW_SGIX_cube_map)
#define | GL_SGIX_cylinder_texgen 1
#define | GLEW_SGIX_cylinder_texgen GLEW_GET_VAR(__GLEW_SGIX_cylinder_texgen)
#define | GL_SGIX_datapipe 1
#define | GL_GEOMETRY_BIT 0x1
#define | GL_IMAGE_BIT 0x2
#define | glAddressSpace GLEW_GET_FUN(__glewAddressSpace)
#define | glDataPipe GLEW_GET_FUN(__glewDataPipe)
#define | GLEW_SGIX_datapipe GLEW_GET_VAR(__GLEW_SGIX_datapipe)
#define | GL_SGIX_decimation 1
#define | GLEW_SGIX_decimation GLEW_GET_VAR(__GLEW_SGIX_decimation)
#define | GL_SGIX_depth_pass_instrument 1
#define | GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310
#define | GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
#define | GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
#define | GLEW_SGIX_depth_pass_instrument GLEW_GET_VAR(__GLEW_SGIX_depth_pass_instrument)
#define | GL_SGIX_depth_texture 1
#define | GL_DEPTH_COMPONENT16_SGIX 0x81A5
#define | GL_DEPTH_COMPONENT24_SGIX 0x81A6
#define | GL_DEPTH_COMPONENT32_SGIX 0x81A7
#define | GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture)
#define | GL_SGIX_dvc 1
#define | GLEW_SGIX_dvc GLEW_GET_VAR(__GLEW_SGIX_dvc)
#define | GL_SGIX_flush_raster 1
#define | glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX)
#define | GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster)
#define | GL_SGIX_fog_blend 1
#define | GL_FOG_BLEND_ALPHA_SGIX 0x81FE
#define | GL_FOG_BLEND_COLOR_SGIX 0x81FF
#define | GLEW_SGIX_fog_blend GLEW_GET_VAR(__GLEW_SGIX_fog_blend)
#define | GL_SGIX_fog_factor_to_alpha 1
#define | GLEW_SGIX_fog_factor_to_alpha GLEW_GET_VAR(__GLEW_SGIX_fog_factor_to_alpha)
#define | GL_SGIX_fog_layers 1
#define | GL_FOG_TYPE_SGIX 0x8323
#define | GL_UNIFORM_SGIX 0x8324
#define | GL_LAYERED_SGIX 0x8325
#define | GL_FOG_GROUND_PLANE_SGIX 0x8326
#define | GL_FOG_LAYERS_POINTS_SGIX 0x8327
#define | GL_MAX_FOG_LAYERS_POINTS_SGIX 0x8328
#define | glFogLayersSGIX GLEW_GET_FUN(__glewFogLayersSGIX)
#define | glGetFogLayersSGIX GLEW_GET_FUN(__glewGetFogLayersSGIX)
#define | GLEW_SGIX_fog_layers GLEW_GET_VAR(__GLEW_SGIX_fog_layers)
#define | GL_SGIX_fog_offset 1
#define | GL_FOG_OFFSET_SGIX 0x8198
#define | GL_FOG_OFFSET_VALUE_SGIX 0x8199
#define | GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset)
#define | GL_SGIX_fog_patchy 1
#define | GLEW_SGIX_fog_patchy GLEW_GET_VAR(__GLEW_SGIX_fog_patchy)
#define | GL_SGIX_fog_scale 1
#define | GL_FOG_SCALE_SGIX 0x81FC
#define | GL_FOG_SCALE_VALUE_SGIX 0x81FD
#define | GLEW_SGIX_fog_scale GLEW_GET_VAR(__GLEW_SGIX_fog_scale)
#define | GL_SGIX_fog_texture 1
#define | glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX)
#define | GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture)
#define | GL_SGIX_fragment_lighting_space 1
#define | GL_EYE_SPACE_SGIX 0x8436
#define | GL_TANGENT_SPACE_SGIX 0x8437
#define | GL_OBJECT_SPACE_SGIX 0x8438
#define | GL_FRAGMENT_LIGHT_SPACE_SGIX 0x843D
#define | GLEW_SGIX_fragment_lighting_space GLEW_GET_VAR(__GLEW_SGIX_fragment_lighting_space)
#define | GL_SGIX_fragment_specular_lighting 1
#define | glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)
#define | glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX)
#define | glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)
#define | glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX)
#define | glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX)
#define | glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX)
#define | glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX)
#define | glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX)
#define | glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX)
#define | glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX)
#define | glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)
#define | glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX)
#define | glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX)
#define | glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)
#define | glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX)
#define | glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)
#define | glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)
#define | GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)
#define | GL_SGIX_fragments_instrument 1
#define | GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313
#define | GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314
#define | GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315
#define | GLEW_SGIX_fragments_instrument GLEW_GET_VAR(__GLEW_SGIX_fragments_instrument)
#define | GL_SGIX_framezoom 1
#define | glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX)
#define | GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom)
#define | GL_SGIX_icc_texture 1
#define | GL_RGB_ICC_SGIX 0x8460
#define | GL_RGBA_ICC_SGIX 0x8461
#define | GL_ALPHA_ICC_SGIX 0x8462
#define | GL_LUMINANCE_ICC_SGIX 0x8463
#define | GL_INTENSITY_ICC_SGIX 0x8464
#define | GL_LUMINANCE_ALPHA_ICC_SGIX 0x8465
#define | GL_R5_G6_B5_ICC_SGIX 0x8466
#define | GL_R5_G6_B5_A8_ICC_SGIX 0x8467
#define | GL_ALPHA16_ICC_SGIX 0x8468
#define | GL_LUMINANCE16_ICC_SGIX 0x8469
#define | GL_INTENSITY16_ICC_SGIX 0x846A
#define | GL_LUMINANCE16_ALPHA8_ICC_SGIX 0x846B
#define | GLEW_SGIX_icc_texture GLEW_GET_VAR(__GLEW_SGIX_icc_texture)
#define | GL_SGIX_igloo_interface 1
#define | GL_IGLOO_FULLSCREEN_SGIX 0x819E
#define | GL_IGLOO_VIEWPORT_OFFSET_SGIX 0x819F
#define | GL_IGLOO_SWAPTMESH_SGIX 0x81A0
#define | GL_IGLOO_COLORNORMAL_SGIX 0x81A1
#define | GL_IGLOO_IRISGL_MODE_SGIX 0x81A2
#define | GL_IGLOO_LMC_COLOR_SGIX 0x81A3
#define | GL_IGLOO_TMESHMODE_SGIX 0x81A4
#define | GL_LIGHT31 0xBEAD
#define | glIglooInterfaceSGIX GLEW_GET_FUN(__glewIglooInterfaceSGIX)
#define | GLEW_SGIX_igloo_interface GLEW_GET_VAR(__GLEW_SGIX_igloo_interface)
#define | GL_SGIX_image_compression 1
#define | GLEW_SGIX_image_compression GLEW_GET_VAR(__GLEW_SGIX_image_compression)
#define | GL_SGIX_impact_pixel_texture 1
#define | GLEW_SGIX_impact_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_impact_pixel_texture)
#define | GL_SGIX_instrument_error 1
#define | GLEW_SGIX_instrument_error GLEW_GET_VAR(__GLEW_SGIX_instrument_error)
#define | GL_SGIX_interlace 1
#define | GL_INTERLACE_SGIX 0x8094
#define | GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace)
#define | GL_SGIX_ir_instrument1 1
#define | GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)
#define | GL_SGIX_line_quality_hint 1
#define | GL_LINE_QUALITY_HINT_SGIX 0x835B
#define | GLEW_SGIX_line_quality_hint GLEW_GET_VAR(__GLEW_SGIX_line_quality_hint)
#define | GL_SGIX_list_priority 1
#define | GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority)
#define | GL_SGIX_mpeg1 1
#define | glAllocMPEGPredictorsSGIX GLEW_GET_FUN(__glewAllocMPEGPredictorsSGIX)
#define | glDeleteMPEGPredictorsSGIX GLEW_GET_FUN(__glewDeleteMPEGPredictorsSGIX)
#define | glGenMPEGPredictorsSGIX GLEW_GET_FUN(__glewGenMPEGPredictorsSGIX)
#define | glGetMPEGParameterfvSGIX GLEW_GET_FUN(__glewGetMPEGParameterfvSGIX)
#define | glGetMPEGParameterivSGIX GLEW_GET_FUN(__glewGetMPEGParameterivSGIX)
#define | glGetMPEGPredictorSGIX GLEW_GET_FUN(__glewGetMPEGPredictorSGIX)
#define | glGetMPEGQuantTableubv GLEW_GET_FUN(__glewGetMPEGQuantTableubv)
#define | glIsMPEGPredictorSGIX GLEW_GET_FUN(__glewIsMPEGPredictorSGIX)
#define | glMPEGPredictorSGIX GLEW_GET_FUN(__glewMPEGPredictorSGIX)
#define | glMPEGQuantTableubv GLEW_GET_FUN(__glewMPEGQuantTableubv)
#define | glSwapMPEGPredictorsSGIX GLEW_GET_FUN(__glewSwapMPEGPredictorsSGIX)
#define | GLEW_SGIX_mpeg1 GLEW_GET_VAR(__GLEW_SGIX_mpeg1)
#define | GL_SGIX_mpeg2 1
#define | GLEW_SGIX_mpeg2 GLEW_GET_VAR(__GLEW_SGIX_mpeg2)
#define | GL_SGIX_nonlinear_lighting_pervertex 1
#define | glGetNonlinLightfvSGIX GLEW_GET_FUN(__glewGetNonlinLightfvSGIX)
#define | glGetNonlinMaterialfvSGIX GLEW_GET_FUN(__glewGetNonlinMaterialfvSGIX)
#define | glNonlinLightfvSGIX GLEW_GET_FUN(__glewNonlinLightfvSGIX)
#define | glNonlinMaterialfvSGIX GLEW_GET_FUN(__glewNonlinMaterialfvSGIX)
#define | GLEW_SGIX_nonlinear_lighting_pervertex GLEW_GET_VAR(__GLEW_SGIX_nonlinear_lighting_pervertex)
#define | GL_SGIX_nurbs_eval 1
#define | GL_MAP1_VERTEX_3_NURBS_SGIX 0x81CB
#define | GL_MAP1_VERTEX_4_NURBS_SGIX 0x81CC
#define | GL_MAP1_INDEX_NURBS_SGIX 0x81CD
#define | GL_MAP1_COLOR_4_NURBS_SGIX 0x81CE
#define | GL_MAP1_NORMAL_NURBS_SGIX 0x81CF
#define | GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX 0x81E0
#define | GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX 0x81E1
#define | GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX 0x81E2
#define | GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX 0x81E3
#define | GL_MAP2_VERTEX_3_NURBS_SGIX 0x81E4
#define | GL_MAP2_VERTEX_4_NURBS_SGIX 0x81E5
#define | GL_MAP2_INDEX_NURBS_SGIX 0x81E6
#define | GL_MAP2_COLOR_4_NURBS_SGIX 0x81E7
#define | GL_MAP2_NORMAL_NURBS_SGIX 0x81E8
#define | GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX 0x81E9
#define | GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX 0x81EA
#define | GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX 0x81EB
#define | GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX 0x81EC
#define | GL_NURBS_KNOT_COUNT_SGIX 0x81ED
#define | GL_NURBS_KNOT_VECTOR_SGIX 0x81EE
#define | GLEW_SGIX_nurbs_eval GLEW_GET_VAR(__GLEW_SGIX_nurbs_eval)
#define | GL_SGIX_occlusion_instrument 1
#define | GL_OCCLUSION_INSTRUMENT_SGIX 0x6060
#define | GLEW_SGIX_occlusion_instrument GLEW_GET_VAR(__GLEW_SGIX_occlusion_instrument)
#define | GL_SGIX_packed_6bytes 1
#define | GLEW_SGIX_packed_6bytes GLEW_GET_VAR(__GLEW_SGIX_packed_6bytes)
#define | GL_SGIX_pixel_texture 1
#define | glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX)
#define | GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)
#define | GL_SGIX_pixel_texture_bits 1
#define | GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)
#define | GL_SGIX_pixel_texture_lod 1
#define | GLEW_SGIX_pixel_texture_lod GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_lod)
#define | GL_SGIX_pixel_tiles 1
#define | GLEW_SGIX_pixel_tiles GLEW_GET_VAR(__GLEW_SGIX_pixel_tiles)
#define | GL_SGIX_polynomial_ffd 1
#define | GL_TEXTURE_DEFORMATION_BIT_SGIX 0x1
#define | GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x2
#define | glDeformSGIX GLEW_GET_FUN(__glewDeformSGIX)
#define | glLoadIdentityDeformationMapSGIX GLEW_GET_FUN(__glewLoadIdentityDeformationMapSGIX)
#define | GLEW_SGIX_polynomial_ffd GLEW_GET_VAR(__GLEW_SGIX_polynomial_ffd)
#define | GL_SGIX_quad_mesh 1
#define | glMeshBreadthSGIX GLEW_GET_FUN(__glewMeshBreadthSGIX)
#define | glMeshStrideSGIX GLEW_GET_FUN(__glewMeshStrideSGIX)
#define | GLEW_SGIX_quad_mesh GLEW_GET_VAR(__GLEW_SGIX_quad_mesh)
#define | GL_SGIX_reference_plane 1
#define | glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX)
#define | GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane)
#define | GL_SGIX_resample 1
#define | GL_PACK_RESAMPLE_SGIX 0x842E
#define | GL_UNPACK_RESAMPLE_SGIX 0x842F
#define | GL_RESAMPLE_DECIMATE_SGIX 0x8430
#define | GL_RESAMPLE_REPLICATE_SGIX 0x8433
#define | GL_RESAMPLE_ZERO_FILL_SGIX 0x8434
#define | GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample)
#define | GL_SGIX_scalebias_hint 1
#define | GL_SCALEBIAS_HINT_SGIX 0x8322
#define | GLEW_SGIX_scalebias_hint GLEW_GET_VAR(__GLEW_SGIX_scalebias_hint)
#define | GL_SGIX_shadow 1
#define | GL_TEXTURE_COMPARE_SGIX 0x819A
#define | GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B
#define | GL_TEXTURE_LEQUAL_R_SGIX 0x819C
#define | GL_TEXTURE_GEQUAL_R_SGIX 0x819D
#define | GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow)
#define | GL_SGIX_shadow_ambient 1
#define | GL_SHADOW_AMBIENT_SGIX 0x80BF
#define | GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)
#define | GL_SGIX_slim 1
#define | GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B
#define | GL_SLIM8U_SGIX 0x831D
#define | GL_SLIM10U_SGIX 0x831E
#define | GL_SLIM12S_SGIX 0x831F
#define | GLEW_SGIX_slim GLEW_GET_VAR(__GLEW_SGIX_slim)
#define | GL_SGIX_spotlight_cutoff 1
#define | GL_SPOT_CUTOFF_DELTA_SGIX 0x8193
#define | GLEW_SGIX_spotlight_cutoff GLEW_GET_VAR(__GLEW_SGIX_spotlight_cutoff)
#define | GL_SGIX_sprite 1
#define | glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX)
#define | glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX)
#define | glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX)
#define | glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX)
#define | GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite)
#define | GL_SGIX_subdiv_patch 1
#define | GLEW_SGIX_subdiv_patch GLEW_GET_VAR(__GLEW_SGIX_subdiv_patch)
#define | GL_SGIX_subsample 1
#define | GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0
#define | GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1
#define | GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2
#define | GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3
#define | GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4
#define | GLEW_SGIX_subsample GLEW_GET_VAR(__GLEW_SGIX_subsample)
#define | GL_SGIX_tag_sample_buffer 1
#define | glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX)
#define | GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)
#define | GL_SGIX_texture_add_env 1
#define | GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)
#define | GL_SGIX_texture_coordinate_clamp 1
#define | GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369
#define | GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A
#define | GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B
#define | GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)
#define | GL_SGIX_texture_lod_bias 1
#define | GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)
#define | GL_SGIX_texture_mipmap_anisotropic 1
#define | GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX 0x832E
#define | GL_MAX_MIPMAP_ANISOTROPY_SGIX 0x832F
#define | GLEW_SGIX_texture_mipmap_anisotropic GLEW_GET_VAR(__GLEW_SGIX_texture_mipmap_anisotropic)
#define | GL_SGIX_texture_multi_buffer 1
#define | GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
#define | GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)
#define | GL_SGIX_texture_phase 1
#define | GL_PHASE_SGIX 0x832A
#define | GLEW_SGIX_texture_phase GLEW_GET_VAR(__GLEW_SGIX_texture_phase)
#define | GL_SGIX_texture_range 1
#define | GL_RGB_SIGNED_SGIX 0x85E0
#define | GL_RGBA_SIGNED_SGIX 0x85E1
#define | GL_ALPHA_SIGNED_SGIX 0x85E2
#define | GL_LUMINANCE_SIGNED_SGIX 0x85E3
#define | GL_INTENSITY_SIGNED_SGIX 0x85E4
#define | GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5
#define | GL_RGB16_SIGNED_SGIX 0x85E6
#define | GL_RGBA16_SIGNED_SGIX 0x85E7
#define | GL_ALPHA16_SIGNED_SGIX 0x85E8
#define | GL_LUMINANCE16_SIGNED_SGIX 0x85E9
#define | GL_INTENSITY16_SIGNED_SGIX 0x85EA
#define | GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB
#define | GL_RGB_EXTENDED_RANGE_SGIX 0x85EC
#define | GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED
#define | GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE
#define | GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF
#define | GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0
#define | GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1
#define | GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2
#define | GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3
#define | GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4
#define | GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5
#define | GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6
#define | GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7
#define | GL_MIN_LUMINANCE_SGIS 0x85F8
#define | GL_MAX_LUMINANCE_SGIS 0x85F9
#define | GL_MIN_INTENSITY_SGIS 0x85FA
#define | GL_MAX_INTENSITY_SGIS 0x85FB
#define | GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range)
#define | GL_SGIX_texture_scale_bias 1
#define | GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179
#define | GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
#define | GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
#define | GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
#define | GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)
#define | GL_SGIX_texture_supersample 1
#define | GLEW_SGIX_texture_supersample GLEW_GET_VAR(__GLEW_SGIX_texture_supersample)
#define | GL_SGIX_vector_ops 1
#define | glGetVectorOperationSGIX GLEW_GET_FUN(__glewGetVectorOperationSGIX)
#define | glVectorOperationSGIX GLEW_GET_FUN(__glewVectorOperationSGIX)
#define | GLEW_SGIX_vector_ops GLEW_GET_VAR(__GLEW_SGIX_vector_ops)
#define | GL_SGIX_vertex_array_object 1
#define | glAreVertexArraysResidentSGIX GLEW_GET_FUN(__glewAreVertexArraysResidentSGIX)
#define | glBindVertexArraySGIX GLEW_GET_FUN(__glewBindVertexArraySGIX)
#define | glDeleteVertexArraysSGIX GLEW_GET_FUN(__glewDeleteVertexArraysSGIX)
#define | glGenVertexArraysSGIX GLEW_GET_FUN(__glewGenVertexArraysSGIX)
#define | glIsVertexArraySGIX GLEW_GET_FUN(__glewIsVertexArraySGIX)
#define | glPrioritizeVertexArraysSGIX GLEW_GET_FUN(__glewPrioritizeVertexArraysSGIX)
#define | GLEW_SGIX_vertex_array_object GLEW_GET_VAR(__GLEW_SGIX_vertex_array_object)
#define | GL_SGIX_vertex_preclip 1
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#define | GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)
#define | GL_SGIX_vertex_preclip_hint 1
#define | GL_VERTEX_PRECLIP_SGIX 0x83EE
#define | GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF
#define | GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)
#define | GL_SGIX_ycrcb 1
#define | GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb)
#define | GL_SGIX_ycrcb_subsample 1
#define | GLEW_SGIX_ycrcb_subsample GLEW_GET_VAR(__GLEW_SGIX_ycrcb_subsample)
#define | GL_SGIX_ycrcba 1
#define | GL_YCRCB_SGIX 0x8318
#define | GL_YCRCBA_SGIX 0x8319
#define | GLEW_SGIX_ycrcba GLEW_GET_VAR(__GLEW_SGIX_ycrcba)
#define | GL_SGI_color_matrix 1
#define | GL_COLOR_MATRIX_SGI 0x80B1
#define | GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2
#define | GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
#define | GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
#define | GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
#define | GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
#define | GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
#define | GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
#define | GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
#define | GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
#define | GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
#define | GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix)
#define | GL_SGI_color_table 1
#define | GL_COLOR_TABLE_SGI 0x80D0
#define | GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
#define | GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
#define | GL_PROXY_COLOR_TABLE_SGI 0x80D3
#define | GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
#define | GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
#define | GL_COLOR_TABLE_SCALE_SGI 0x80D6
#define | GL_COLOR_TABLE_BIAS_SGI 0x80D7
#define | GL_COLOR_TABLE_FORMAT_SGI 0x80D8
#define | GL_COLOR_TABLE_WIDTH_SGI 0x80D9
#define | GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA
#define | GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB
#define | GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC
#define | GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD
#define | GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
#define | GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
#define | glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)
#define | glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)
#define | glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)
#define | glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI)
#define | glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)
#define | glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI)
#define | glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI)
#define | GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table)
#define | GL_SGI_complex 1
#define | GLEW_SGI_complex GLEW_GET_VAR(__GLEW_SGI_complex)
#define | GL_SGI_complex_type 1
#define | GL_COMPLEX_UNSIGNED_BYTE_SGI 0x81BD
#define | GL_COMPLEX_BYTE_SGI 0x81BE
#define | GL_COMPLEX_UNSIGNED_SHORT_SGI 0x81BF
#define | GL_COMPLEX_SHORT_SGI 0x81C0
#define | GL_COMPLEX_UNSIGNED_INT_SGI 0x81C1
#define | GL_COMPLEX_INT_SGI 0x81C2
#define | GL_COMPLEX_FLOAT_SGI 0x81C3
#define | GLEW_SGI_complex_type GLEW_GET_VAR(__GLEW_SGI_complex_type)
#define | GL_SGI_fft 1
#define | GL_PIXEL_TRANSFORM_OPERATOR_SGI 0x81C4
#define | GL_CONVOLUTION_SGI 0x81C5
#define | GL_FFT_1D_SGI 0x81C6
#define | GL_PIXEL_TRANSFORM_SGI 0x81C7
#define | GL_MAX_FFT_WIDTH_SGI 0x81C8
#define | glGetPixelTransformParameterfvSGI GLEW_GET_FUN(__glewGetPixelTransformParameterfvSGI)
#define | glGetPixelTransformParameterivSGI GLEW_GET_FUN(__glewGetPixelTransformParameterivSGI)
#define | glPixelTransformParameterfSGI GLEW_GET_FUN(__glewPixelTransformParameterfSGI)
#define | glPixelTransformParameterfvSGI GLEW_GET_FUN(__glewPixelTransformParameterfvSGI)
#define | glPixelTransformParameteriSGI GLEW_GET_FUN(__glewPixelTransformParameteriSGI)
#define | glPixelTransformParameterivSGI GLEW_GET_FUN(__glewPixelTransformParameterivSGI)
#define | glPixelTransformSGI GLEW_GET_FUN(__glewPixelTransformSGI)
#define | GLEW_SGI_fft GLEW_GET_VAR(__GLEW_SGI_fft)
#define | GL_SGI_texture_color_table 1
#define | GL_TEXTURE_COLOR_TABLE_SGI 0x80BC
#define | GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD
#define | GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table)
#define | GL_SUNX_constant_data 1
#define | GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5
#define | GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6
#define | glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX)
#define | GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data)
#define | GL_SUN_convolution_border_modes 1
#define | GL_WRAP_BORDER_SUN 0x81D4
#define | GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)
#define | GL_SUN_global_alpha 1
#define | GL_GLOBAL_ALPHA_SUN 0x81D9
#define | GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA
#define | glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)
#define | glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)
#define | glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)
#define | glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)
#define | glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)
#define | glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)
#define | glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)
#define | glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)
#define | GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha)
#define | GL_SUN_mesh_array 1
#define | GL_QUAD_MESH_SUN 0x8614
#define | GL_TRIANGLE_MESH_SUN 0x8615
#define | GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array)
#define | GL_SUN_read_video_pixels 1
#define | glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN)
#define | GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)
#define | GL_SUN_slice_accum 1
#define | GL_SLICE_ACCUM_SUN 0x85CC
#define | GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum)
#define | GL_SUN_triangle_list 1
#define | GL_RESTART_SUN 0x01
#define | GL_REPLACE_MIDDLE_SUN 0x02
#define | GL_REPLACE_OLDEST_SUN 0x03
#define | GL_TRIANGLE_LIST_SUN 0x81D7
#define | GL_REPLACEMENT_CODE_SUN 0x81D8
#define | GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0
#define | GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
#define | GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
#define | GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
#define | GL_R1UI_V3F_SUN 0x85C4
#define | GL_R1UI_C4UB_V3F_SUN 0x85C5
#define | GL_R1UI_C3F_V3F_SUN 0x85C6
#define | GL_R1UI_N3F_V3F_SUN 0x85C7
#define | GL_R1UI_C4F_N3F_V3F_SUN 0x85C8
#define | GL_R1UI_T2F_V3F_SUN 0x85C9
#define | GL_R1UI_T2F_N3F_V3F_SUN 0x85CA
#define | GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB
#define | glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN)
#define | glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN)
#define | glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN)
#define | glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN)
#define | glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN)
#define | glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN)
#define | glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN)
#define | GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list)
#define | GL_SUN_vertex 1
#define | glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)
#define | glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)
#define | glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)
#define | glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)
#define | glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)
#define | glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)
#define | glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)
#define | glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)
#define | glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN)
#define | glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)
#define | glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)
#define | glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)
#define | glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)
#define | glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)
#define | glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)
#define | glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)
#define | glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)
#define | glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)
#define | glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)
#define | glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)
#define | glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)
#define | glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)
#define | glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)
#define | glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)
#define | glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)
#define | glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)
#define | glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)
#define | glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)
#define | glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)
#define | glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)
#define | glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)
#define | glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)
#define | glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)
#define | glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)
#define | glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)
#define | GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex)
#define | GL_WIN_phong_shading 1
#define | GL_PHONG_WIN 0x80EA
#define | GL_PHONG_HINT_WIN 0x80EB
#define | GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading)
#define | GL_WIN_scene_markerXXX 1
#define | GLEW_WIN_scene_markerXXX GLEW_GET_VAR(__GLEW_WIN_scene_markerXXX)
#define | GL_WIN_specular_fog 1
#define | GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC
#define | GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog)
#define | GL_WIN_swap_hint 1
#define | glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN)
#define | GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint)
#define | GLEW_OK 0
#define | GLEW_NO_ERROR 0
#define | GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */
#define | GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */
#define | GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */
#define | GLEW_ERROR_NO_GLX_DISPLAY 4 /* Need GLX display for GLX support */
#define | GLEW_VERSION 1
#define | GLEW_VERSION_MAJOR 2
#define | GLEW_VERSION_MINOR 3
#define | GLEW_VERSION_MICRO 4
#define | glewIsExtensionSupported(x) glewIsSupported(x)
#define | GLEW_GET_VAR(x) (*(const GLboolean*)&x)
#define | GLEW_GET_FUN(x) x

## Typedefs
typedef unsigned int | GLenum
typedef unsigned int | GLbitfield
typedef unsigned int | GLuint
typedef int | GLint
typedef int | GLsizei
typedef unsigned char | GLboolean
typedef signed char | GLbyte
typedef short | GLshort
typedef unsigned char | GLubyte
typedef unsigned short | GLushort
typedef unsigned long | GLulong
typedef float | GLfloat
typedef float | GLclampf
typedef double | GLdouble
typedef double | GLclampd
typedef void | GLvoid
typedef int64_t | GLint64EXT
typedef uint64_t | GLuint64EXT
typedef GLint64EXT | GLint64
typedef GLuint64EXT | GLuint64
typedef struct __GLsync * | GLsync
typedef char | GLchar
typedef void(GLAPIENTRY * | PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLACTIVETEXTUREPROC) (GLenum texture)
typedef void(GLAPIENTRY * | PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img)
typedef void(GLAPIENTRY * | PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16])
typedef void(GLAPIENTRY * | PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16])
typedef void(GLAPIENTRY * | PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16])
typedef void(GLAPIENTRY * | PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16])
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert)
typedef void(GLAPIENTRY * | PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONPROC) (GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDDPROC) (GLdouble coord)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDDVPROC) (const GLdouble *coord)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDFPROC) (GLfloat coord)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDFVPROC) (const GLfloat *coord)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2DVPROC) (const GLdouble *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2FVPROC) (const GLfloat *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2IPROC) (GLint x, GLint y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2IVPROC) (const GLint *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2SVPROC) (const GLshort *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3DVPROC) (const GLdouble *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3FVPROC) (const GLfloat *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3IVPROC) (const GLint *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3SVPROC) (const GLshort *p)
typedef ptrdiff_t | GLintptr
typedef ptrdiff_t | GLsizeiptr
typedef void(GLAPIENTRY * | PFNGLBEGINQUERYPROC) (GLenum target, GLuint id)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage)
typedef void(GLAPIENTRY * | PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)
typedef void(GLAPIENTRY * | PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)
typedef void(GLAPIENTRY * | PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLENDQUERYPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)
typedef void(GLAPIENTRY * | PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISBUFFERPROC) (GLuint buffer)
typedef GLboolean(GLAPIENTRY * | PFNGLISQUERYPROC) (GLuint id)
typedef void *(GLAPIENTRY * | PFNGLMAPBUFFERPROC) (GLenum target, GLenum access)
typedef GLboolean(GLAPIENTRY * | PFNGLUNMAPBUFFERPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader)
typedef void(GLAPIENTRY * | PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)
typedef void(GLAPIENTRY * | PFNGLCOMPILESHADERPROC) (GLuint shader)
typedef GLuint(GLAPIENTRY * | PFNGLCREATEPROGRAMPROC) (void)
typedef GLuint(GLAPIENTRY * | PFNGLCREATESHADERPROC) (GLenum type)
typedef void(GLAPIENTRY * | PFNGLDELETEPROGRAMPROC) (GLuint program)
typedef void(GLAPIENTRY * | PFNGLDELETESHADERPROC) (GLuint shader)
typedef void(GLAPIENTRY * | PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader)
typedef void(GLAPIENTRY * | PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)
typedef void(GLAPIENTRY * | PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)
typedef void(GLAPIENTRY * | PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)
typedef GLint(GLAPIENTRY * | PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(GLAPIENTRY * | PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *source)
typedef void(GLAPIENTRY * | PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *param)
typedef GLint(GLAPIENTRY * | PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISPROGRAMPROC) (GLuint program)
typedef GLboolean(GLAPIENTRY * | PFNGLISSHADERPROC) (GLuint shader)
typedef void(GLAPIENTRY * | PFNGLLINKPROGRAMPROC) (GLuint program)
typedef void(GLAPIENTRY * | PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)
typedef void(GLAPIENTRY * | PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
typedef void(GLAPIENTRY * | PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)
typedef void(GLAPIENTRY * | PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1IPROC) (GLint location, GLint v0)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUSEPROGRAMPROC) (GLuint program)
typedef void(GLAPIENTRY * | PFNGLVALIDATEPROGRAMPROC) (GLuint program)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode)
typedef void(GLAPIENTRY * | PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp)
typedef void(GLAPIENTRY * | PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil)
typedef void(GLAPIENTRY * | PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
typedef void(GLAPIENTRY * | PFNGLDISABLEIPROC) (GLenum cap, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEIPROC) (GLenum cap, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENDCONDITIONALRENDERPROC) (void)
typedef void(GLAPIENTRY * | PFNGLENDTRANSFORMFEEDBACKPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean *data)
typedef GLint(GLAPIENTRY * | PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name)
typedef const GLubyte *(GLAPIENTRY * | PFNGLGETSTRINGIPROC) (GLenum name, GLuint index)
typedef void(GLAPIENTRY * | PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISENABLEDIPROC) (GLenum cap, GLuint index)
typedef void(GLAPIENTRY * | PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v0)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 *data)
typedef void(GLAPIENTRY * | PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 *data)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst)
typedef void(GLAPIENTRY * | PFNGLMINSAMPLESHADINGPROC) (GLclampf value)
typedef GLenum(GLAPIENTRY * | PFNGLGETGRAPHICSRESETSTATUSPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels)
typedef void(GLAPIENTRY * | PFNGLGETNTEXIMAGEPROC) (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue)
typedef void(GLAPIENTRY * | PFNGLTBUFFERMASK3DFXPROC) (GLuint mask)
typedef void(GLAPIENTRY * | GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)
typedef GLuint(GLAPIENTRY * | PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values)
typedef void(GLAPIENTRY * | PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names)
typedef void(GLAPIENTRY * | PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names)
typedef GLboolean(GLAPIENTRY * | PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name)
typedef void(GLAPIENTRY * | PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param)
typedef void(GLAPIENTRY * | PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor)
typedef void(GLAPIENTRY * | PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)
typedef void(GLAPIENTRY * | PFNGLENDPERFMONITORAMDPROC) (GLuint monitor)
typedef void(GLAPIENTRY * | PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)
typedef void(GLAPIENTRY * | PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)
typedef void(GLAPIENTRY * | PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data)
typedef void(GLAPIENTRY * | PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)
typedef void(GLAPIENTRY * | PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)
typedef void(GLAPIENTRY * | PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)
typedef void(GLAPIENTRY * | PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups)
typedef void(GLAPIENTRY * | PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)
typedef void(GLAPIENTRY * | PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value)
typedef void(GLAPIENTRY * | PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor)
typedef void(GLAPIENTRY * | PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id)
typedef void(GLAPIENTRY * | PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLENDQUERYANGLEPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISQUERYANGLEPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target)
typedef void(GLAPIENTRY * | PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count)
typedef void(GLAPIENTRY * | PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)
typedef void(GLAPIENTRY * | PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences)
typedef void(GLAPIENTRY * | PFNGLFINISHFENCEAPPLEPROC) (GLuint fence)
typedef void(GLAPIENTRY * | PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name)
typedef void(GLAPIENTRY * | PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences)
typedef GLboolean(GLAPIENTRY * | PFNGLISFENCEAPPLEPROC) (GLuint fence)
typedef void(GLAPIENTRY * | PFNGLSETFENCEAPPLEPROC) (GLuint fence)
typedef GLboolean(GLAPIENTRY * | PFNGLTESTFENCEAPPLEPROC) (GLuint fence)
typedef GLboolean(GLAPIENTRY * | PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name)
typedef void(GLAPIENTRY * | PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params)
typedef GLenum(GLAPIENTRY * | PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)
typedef GLenum(GLAPIENTRY * | PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)
typedef GLenum(GLAPIENTRY * | PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)
typedef void(GLAPIENTRY * | PFNGLDELETESYNCAPPLEPROC) (GLsync GLsync)
typedef GLsync(GLAPIENTRY * | PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETSYNCIVAPPLEPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
typedef GLboolean(GLAPIENTRY * | PFNGLISSYNCAPPLEPROC) (GLsync GLsync)
typedef void(GLAPIENTRY * | PFNGLWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)
typedef void(GLAPIENTRY * | PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params)
typedef void(GLAPIENTRY * | PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer)
typedef void(GLAPIENTRY * | PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array)
typedef void(GLAPIENTRY * | PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)
typedef void(GLAPIENTRY * | PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)
typedef GLboolean(GLAPIENTRY * | PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array)
typedef void(GLAPIENTRY * | PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer)
typedef void(GLAPIENTRY * | PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)
typedef void(GLAPIENTRY * | PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)
typedef GLboolean(GLAPIENTRY * | PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname)
typedef void(GLAPIENTRY * | PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
typedef void(GLAPIENTRY * | PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
typedef void(GLAPIENTRY * | PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
typedef int | GLfixed
typedef void(GLAPIENTRY * | PFNGLCLEARDEPTHFPROC) (GLclampf d)
typedef void(GLAPIENTRY * | PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f)
typedef void(GLAPIENTRY * | PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)
typedef void(GLAPIENTRY * | PFNGLRELEASESHADERCOMPILERPROC) (void)
typedef void(GLAPIENTRY * | PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length)
typedef void(GLAPIENTRY * | PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers)
typedef void(GLAPIENTRY * | PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance)
typedef GLuint64(GLAPIENTRY * | PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
typedef GLuint64(GLAPIENTRY * | PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture)
typedef GLuint64(GLAPIENTRY * | PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle)
typedef GLboolean(GLAPIENTRY * | PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access)
typedef void(GLAPIENTRY * | PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values)
typedef void(GLAPIENTRY * | PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
typedef GLint(GLAPIENTRY * | PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
typedef struct _cl_context * | cl_context
typedef struct _cl_event * | cl_event
typedef GLsync(GLAPIENTRY * | PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth)
typedef void(GLAPIENTRY * | PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)
typedef void(GLAPIENTRY * | PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)
typedef void(GLAPIENTRY * | PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect)
typedef void(GLAPIENTRY * | PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z)
typedef void(GLAPIENTRY * | PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
typedef void(GLAPIENTRY * | GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
typedef GLuint(GLAPIENTRY * | PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
typedef void(GLAPIENTRY * | PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture)
typedef void(GLAPIENTRY * | PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef GLenum(GLAPIENTRY * | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers)
typedef void(GLAPIENTRY * | PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)
typedef void(GLAPIENTRY * | PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines)
typedef void(GLAPIENTRY * | PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)
typedef void(GLAPIENTRY * | PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers)
typedef void(GLAPIENTRY * | PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures)
typedef void(GLAPIENTRY * | PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)
typedef void(GLAPIENTRY * | PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index)
typedef void(GLAPIENTRY * | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)
typedef void(GLAPIENTRY * | PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture)
typedef void(GLAPIENTRY * | PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
typedef void(GLAPIENTRY * | PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param)
typedef void(GLAPIENTRY * | PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments)
typedef void(GLAPIENTRY * | PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void *(GLAPIENTRY * | PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access)
typedef void *(GLAPIENTRY * | PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(GLAPIENTRY * | PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef GLboolean(GLAPIENTRY * | PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)
typedef void(GLAPIENTRY * | PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void *indices, GLint basevertex)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex)
typedef void(GLAPIENTRY * | PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void *indices, GLint basevertex)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei *count, GLenum type, void **indices, GLsizei primcount, GLint *basevertex)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)
typedef void(GLAPIENTRY * | PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef GLenum(GLAPIENTRY * | PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers)
typedef void(GLAPIENTRY * | PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(GLAPIENTRY * | PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)
typedef void(GLAPIENTRY * | PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)
typedef void(GLAPIENTRY * | PFNGLGENERATEMIPMAPPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer)
typedef GLboolean(GLAPIENTRY * | PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)
typedef void(GLAPIENTRY * | PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value)
typedef void(GLAPIENTRY * | PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)
typedef void(GLAPIENTRY * | PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)
typedef void(GLAPIENTRY * | PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1DPROC) (GLint location, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table)
typedef void(GLAPIENTRY * | PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image)
typedef void(GLAPIENTRY * | PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)
typedef void(GLAPIENTRY * | PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values)
typedef void(GLAPIENTRY * | PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span)
typedef void(GLAPIENTRY * | PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
typedef void(GLAPIENTRY * | PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink)
typedef void(GLAPIENTRY * | PFNGLRESETHISTOGRAMPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLRESETMINMAXPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)
typedef void(GLAPIENTRY * | PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments)
typedef void(GLAPIENTRY * | PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLAPIENTRY * | PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length)
typedef void *(GLAPIENTRY * | PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(GLAPIENTRY * | PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index)
typedef void(GLAPIENTRY * | PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer)
typedef void(GLAPIENTRY * | PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices)
typedef void(GLAPIENTRY * | PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices)
typedef void(GLAPIENTRY * | PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)
typedef void(GLAPIENTRY * | PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures)
typedef void(GLAPIENTRY * | PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers)
typedef void(GLAPIENTRY * | PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures)
typedef void(GLAPIENTRY * | PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert)
typedef void(GLAPIENTRY * | PFNGLACTIVETEXTUREARBPROC) (GLenum texture)
typedef void(GLAPIENTRY * | PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id)
typedef void(GLAPIENTRY * | PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLENDQUERYARBPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISQUERYARBPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params)
typedef GLuint(GLAPIENTRY * | PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name)
typedef GLint(GLAPIENTRY * | PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name)
typedef GLint(GLAPIENTRY * | PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)
typedef void(GLAPIENTRY * | PFNGLPROVOKINGVERTEXPROC) (GLenum mode)
typedef GLenum(GLAPIENTRY * | PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)
typedef void(GLAPIENTRY * | PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img)
typedef void(GLAPIENTRY * | PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image)
typedef void(GLAPIENTRY * | PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)
typedef void(GLAPIENTRY * | PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v)
typedef void(GLAPIENTRY * | PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)
typedef void(GLAPIENTRY * | PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values)
typedef void(GLAPIENTRY * | PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values)
typedef void(GLAPIENTRY * | PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values)
typedef void(GLAPIENTRY * | PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern)
typedef void(GLAPIENTRY * | PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span)
typedef void(GLAPIENTRY * | PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value)
typedef void(GLAPIENTRY * | PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler)
typedef void(GLAPIENTRY * | PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers)
typedef void(GLAPIENTRY * | PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers)
typedef void(GLAPIENTRY * | PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISSAMPLERPROC) (GLuint sampler)
typedef void(GLAPIENTRY * | PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program)
typedef void(GLAPIENTRY * | PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline)
typedef GLuint(GLAPIENTRY * | PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const *strings)
typedef void(GLAPIENTRY * | PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines)
typedef void(GLAPIENTRY * | PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program)
typedef void(GLAPIENTRY * | PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)
typedef void(GLAPIENTRY * | PFNGLMEMORYBARRIERPROC) (GLbitfield barriers)
typedef char | GLcharARB
typedef unsigned int | GLhandleARB
typedef void(GLAPIENTRY * | PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj)
typedef void(GLAPIENTRY * | PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj)
typedef GLhandleARB(GLAPIENTRY * | PFNGLCREATEPROGRAMOBJECTARBPROC) (void)
typedef GLhandleARB(GLAPIENTRY * | PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType)
typedef void(GLAPIENTRY * | PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj)
typedef void(GLAPIENTRY * | PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
typedef void(GLAPIENTRY * | PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)
typedef GLhandleARB(GLAPIENTRY * | PFNGLGETHANDLEARBPROC) (GLenum pname)
typedef void(GLAPIENTRY * | PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)
typedef GLint(GLAPIENTRY * | PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params)
typedef void(GLAPIENTRY * | PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj)
typedef void(GLAPIENTRY * | PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj)
typedef void(GLAPIENTRY * | PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)
typedef void(GLAPIENTRY * | PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)
typedef void(GLAPIENTRY * | PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values)
typedef GLuint(GLAPIENTRY * | PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name)
typedef GLint(GLAPIENTRY * | PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices)
typedef void(GLAPIENTRY * | PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const *path, const GLint *length)
typedef void(GLAPIENTRY * | PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)
typedef void(GLAPIENTRY * | PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit)
typedef void(GLAPIENTRY * | PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
typedef GLenum(GLAPIENTRY * | PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)
typedef void(GLAPIENTRY * | PFNGLDELETESYNCPROC) (GLsync GLsync)
typedef GLsync(GLAPIENTRY * | PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETSYNCIVPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
typedef GLboolean(GLAPIENTRY * | PFNGLISSYNCPROC) (GLsync GLsync)
typedef void(GLAPIENTRY * | PFNGLWAITSYNCPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)
typedef void(GLAPIENTRY * | PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values)
typedef void(GLAPIENTRY * | PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value)
typedef void(GLAPIENTRY * | PFNGLTEXTUREBARRIERPROC) (void)
typedef void(GLAPIENTRY * | PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img)
typedef void(GLAPIENTRY * | PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val)
typedef void(GLAPIENTRY * | PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params)
typedef void(GLAPIENTRY * | PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target)
typedef void(GLAPIENTRY * | PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id)
typedef void(GLAPIENTRY * | PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id)
typedef void(GLAPIENTRY * | PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids)
typedef GLboolean(GLAPIENTRY * | PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLPAUSETRANSFORMFEEDBACKPROC) (void)
typedef void(GLAPIENTRY * | PFNGLRESUMETRANSFORMFEEDBACKPROC) (void)
typedef void(GLAPIENTRY * | PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id)
typedef void(GLAPIENTRY * | PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream)
typedef void(GLAPIENTRY * | PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16])
typedef void(GLAPIENTRY * | PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16])
typedef void(GLAPIENTRY * | PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16])
typedef void(GLAPIENTRY * | PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16])
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data)
typedef GLuint(GLAPIENTRY * | PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)
typedef void(GLAPIENTRY * | PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)
typedef void(GLAPIENTRY * | PFNGLBINDVERTEXARRAYPROC) (GLuint array)
typedef void(GLAPIENTRY * | PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays)
typedef void(GLAPIENTRY * | PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)
typedef GLboolean(GLAPIENTRY * | PFNGLISVERTEXARRAYPROC) (GLuint array)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)
typedef void(GLAPIENTRY * | PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLVERTEXBLENDARBPROC) (GLint count)
typedef void(GLAPIENTRY * | PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer)
typedef void(GLAPIENTRY * | PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights)
typedef void(GLAPIENTRY * | PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights)
typedef void(GLAPIENTRY * | PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights)
typedef void(GLAPIENTRY * | PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights)
typedef void(GLAPIENTRY * | PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights)
typedef void(GLAPIENTRY * | PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights)
typedef void(GLAPIENTRY * | PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights)
typedef void(GLAPIENTRY * | PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights)
typedef ptrdiff_t | GLintptrARB
typedef ptrdiff_t | GLsizeiptrARB
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage)
typedef void(GLAPIENTRY * | PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data)
typedef void(GLAPIENTRY * | PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers)
typedef void(GLAPIENTRY * | PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data)
typedef GLboolean(GLAPIENTRY * | PFNGLISBUFFERARBPROC) (GLuint buffer)
typedef void *(GLAPIENTRY * | PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access)
typedef GLboolean(GLAPIENTRY * | PFNGLUNMAPBUFFERARBPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program)
typedef void(GLAPIENTRY * | PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs)
typedef void(GLAPIENTRY * | PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)
typedef void(GLAPIENTRY * | PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISPROGRAMARBPROC) (GLuint program)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)
typedef GLint(GLAPIENTRY * | PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)
typedef void(GLAPIENTRY * | PFNGLCOLORP3UIPROC) (GLenum type, GLuint color)
typedef void(GLAPIENTRY * | PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color)
typedef void(GLAPIENTRY * | PFNGLCOLORP4UIPROC) (GLenum type, GLuint color)
typedef void(GLAPIENTRY * | PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value)
typedef void(GLAPIENTRY * | PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value)
typedef void(GLAPIENTRY * | PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value)
typedef void(GLAPIENTRY * | PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v)
typedef void(GLAPIENTRY * | PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f)
typedef void(GLAPIENTRY * | PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data)
typedef void(GLAPIENTRY * | PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2IVARBPROC) (const GLint *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2SVARBPROC) (const GLshort *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3IVARBPROC) (const GLint *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3SVARBPROC) (const GLshort *p)
typedef void(GLAPIENTRY * | PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count)
typedef void(GLAPIENTRY * | PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count)
typedef void(GLAPIENTRY * | PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)
typedef void(GLAPIENTRY * | PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)
typedef void(GLAPIENTRY * | PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
typedef void(GLAPIENTRY * | PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
typedef void(GLAPIENTRY * | PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
typedef void(GLAPIENTRY * | PFNGLBEGINFRAGMENTSHADERATIPROC) (void)
typedef void(GLAPIENTRY * | PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)
typedef void(GLAPIENTRY * | PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)
typedef void(GLAPIENTRY * | PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)
typedef void(GLAPIENTRY * | PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLENDFRAGMENTSHADERATIPROC) (void)
typedef GLuint(GLAPIENTRY * | PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range)
typedef void(GLAPIENTRY * | PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle)
typedef void(GLAPIENTRY * | PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle)
typedef void(GLAPIENTRY * | PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value)
typedef void *(GLAPIENTRY * | PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)
typedef void(GLAPIENTRY * | PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)
typedef void(GLAPIENTRY * | PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
typedef void(GLAPIENTRY * | PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer)
typedef GLuint(GLAPIENTRY * | PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage)
typedef void(GLAPIENTRY * | PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve)
typedef void(GLAPIENTRY * | PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)
typedef void(GLAPIENTRY * | PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(GLAPIENTRY * | PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)
typedef GLint(GLAPIENTRY * | PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location)
typedef GLintptr(GLAPIENTRY * | PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location)
typedef void(GLAPIENTRY * | PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha)
typedef void(GLAPIENTRY * | PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)
typedef GLint(GLAPIENTRY * | PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name)
typedef GLint(GLAPIENTRY * | PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONEXTPROC) (GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count)
typedef void(GLAPIENTRY * | PFNGLUNLOCKARRAYSEXTPROC) (void)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image)
typedef void(GLAPIENTRY * | PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span)
typedef void(GLAPIENTRY * | PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column)
typedef void(GLAPIENTRY * | PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer)
typedef void(GLAPIENTRY * | PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer)
typedef void(GLAPIENTRY * | PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)
typedef void(GLAPIENTRY * | PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label)
typedef void(GLAPIENTRY * | PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker)
typedef void(GLAPIENTRY * | PFNGLPOPGROUPMARKEREXTPROC) (void)
typedef void(GLAPIENTRY * | PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker)
typedef void(GLAPIENTRY * | PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax)
typedef void(GLAPIENTRY * | PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture)
typedef GLenum(GLAPIENTRY * | PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target)
typedef void(GLAPIENTRY * | PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(GLAPIENTRY * | PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(GLAPIENTRY * | PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)
typedef void(GLAPIENTRY * | PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index)
typedef void(GLAPIENTRY * | PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index)
typedef void(GLAPIENTRY * | PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array)
typedef void(GLAPIENTRY * | PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array)
typedef void(GLAPIENTRY * | PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target)
typedef void(GLAPIENTRY * | PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target)
typedef void(GLAPIENTRY * | PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img)
typedef void(GLAPIENTRY * | PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img)
typedef void(GLAPIENTRY * | PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **params)
typedef void(GLAPIENTRY * | PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
typedef void(GLAPIENTRY * | PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param)
typedef void *(GLAPIENTRY * | PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access)
typedef void *(GLAPIENTRY * | PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(GLAPIENTRY * | PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)
typedef void(GLAPIENTRY * | PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode)
typedef void(GLAPIENTRY * | PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode)
typedef void(GLAPIENTRY * | PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *param)
typedef void(GLAPIENTRY * | PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
typedef void(GLAPIENTRY * | PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string)
typedef void(GLAPIENTRY * | PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)
typedef void(GLAPIENTRY * | PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *param)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *param)
typedef void(GLAPIENTRY * | PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
typedef GLboolean(GLAPIENTRY * | PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments)
typedef void(GLAPIENTRY * | PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs)
typedef void(GLAPIENTRY * | PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
typedef void(GLAPIENTRY * | PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean *data)
typedef void(GLAPIENTRY * | PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint *data)
typedef GLboolean(GLAPIENTRY * | PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)
typedef void(GLAPIENTRY * | PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst)
typedef void(GLAPIENTRY * | PFNGLCOLORMASKIEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)
typedef void(GLAPIENTRY * | PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEIEXTPROC) (GLenum target, GLuint index)
typedef GLboolean(GLAPIENTRY * | PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)
typedef void(GLAPIENTRY * | PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)
typedef void * | GLeglClientBufferEXT
typedef void(GLAPIENTRY * | PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDDEXTPROC) (GLdouble coord)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDFEXTPROC) (GLfloat coord)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer)
typedef void(GLAPIENTRY * | PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer)
typedef GLenum(GLAPIENTRY * | PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers)
typedef void(GLAPIENTRY * | PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)
typedef void(GLAPIENTRY * | PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers)
typedef void(GLAPIENTRY * | PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers)
typedef void(GLAPIENTRY * | PFNGLGENERATEMIPMAPEXTPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer)
typedef GLboolean(GLAPIENTRY * | PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name)
typedef GLint(GLAPIENTRY * | PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)
typedef void(GLAPIENTRY * | PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)
typedef void(GLAPIENTRY * | PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)
typedef void(GLAPIENTRY * | PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink)
typedef void(GLAPIENTRY * | PFNGLRESETHISTOGRAMEXTPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLRESETMINMAXEXTPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref)
typedef void(GLAPIENTRY * | PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode)
typedef void(GLAPIENTRY * | PFNGLTEXTURELIGHTEXTPROC) (GLenum pname)
typedef void(GLAPIENTRY * | PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length)
typedef void *(GLAPIENTRY * | PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
typedef void(GLAPIENTRY * | PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects)
typedef void(GLAPIENTRY * | PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects)
typedef void(GLAPIENTRY * | PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data)
typedef void(GLAPIENTRY * | PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data)
typedef GLboolean(GLAPIENTRY * | PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject)
typedef void(GLAPIENTRY * | PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)
typedef void(GLAPIENTRY * | PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd)
typedef void(GLAPIENTRY * | PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle)
typedef void(GLAPIENTRY * | PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert)
typedef void(GLAPIENTRY * | PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)
typedef void(GLAPIENTRY * | PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices)
typedef void(GLAPIENTRY * | PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data)
typedef void(GLAPIENTRY * | PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index)
typedef void(GLAPIENTRY * | PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias)
typedef void(GLAPIENTRY * | PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp)
typedef void(GLAPIENTRY * | PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode)
typedef void(GLAPIENTRY * | PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components)
typedef void(GLAPIENTRY * | PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations)
typedef void(GLAPIENTRY * | PFNGLBEGINSCENEEXTPROC) (void)
typedef void(GLAPIENTRY * | PFNGLENDSCENEEXTPROC) (void)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores)
typedef void(GLAPIENTRY * | PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores)
typedef void(GLAPIENTRY * | PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore)
typedef void(GLAPIENTRY * | PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params)
typedef void(GLAPIENTRY * | PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts)
typedef void(GLAPIENTRY * | PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts)
typedef void(GLAPIENTRY * | PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd)
typedef void(GLAPIENTRY * | PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle)
typedef void(GLAPIENTRY * | PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name)
typedef void(GLAPIENTRY * | PFNGLACTIVEPROGRAMEXTPROC) (GLuint program)
typedef GLuint(GLAPIENTRY * | PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string)
typedef void(GLAPIENTRY * | PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program)
typedef void(GLAPIENTRY * | PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format)
typedef void(GLAPIENTRY * | PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers)
typedef void(GLAPIENTRY * | PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size)
typedef GLsizei(GLAPIENTRY * | PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target)
typedef void(GLAPIENTRY * | PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
typedef void(GLAPIENTRY * | PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)
typedef void(GLAPIENTRY * | PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face)
typedef void(GLAPIENTRY * | PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(GLAPIENTRY * | PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha)
typedef void(GLAPIENTRY * | PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha)
typedef void(GLAPIENTRY * | PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)
typedef void(GLAPIENTRY * | PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)
typedef void(GLAPIENTRY * | PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures)
typedef void(GLAPIENTRY * | PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures)
typedef GLboolean(GLAPIENTRY * | PFNGLISTEXTUREEXTPROC) (GLuint texture)
typedef void(GLAPIENTRY * | PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities)
typedef void(GLAPIENTRY * | PFNGLTEXTURENORMALEXTPROC) (GLenum mode)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLAPIENTRY * | PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)
typedef void(GLAPIENTRY * | PFNGLARRAYELEMENTEXTPROC) (GLint i)
typedef void(GLAPIENTRY * | PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count)
typedef void(GLAPIENTRY * | PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer)
typedef void(GLAPIENTRY * | PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLBINDARRAYSETEXTPROC) (const void *arrayset)
typedef const void *(GLAPIENTRY * | PFNGLCREATEARRAYSETEXTPROC) (void)
typedef void(GLAPIENTRY * | PFNGLDELETEARRAYSETSEXTPROC) (GLsizei n, const void *arrayset[])
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLBEGINVERTEXSHADEREXTPROC) (void)
typedef GLuint(GLAPIENTRY * | PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value)
typedef GLuint(GLAPIENTRY * | PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value)
typedef GLuint(GLAPIENTRY * | PFNGLBINDPARAMETEREXTPROC) (GLenum value)
typedef GLuint(GLAPIENTRY * | PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value)
typedef GLuint(GLAPIENTRY * | PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value)
typedef void(GLAPIENTRY * | PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLENDVERTEXSHADEREXTPROC) (void)
typedef void(GLAPIENTRY * | PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)
typedef GLuint(GLAPIENTRY * | PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components)
typedef GLuint(GLAPIENTRY * | PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range)
typedef void(GLAPIENTRY * | PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
typedef void(GLAPIENTRY * | PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
typedef void(GLAPIENTRY * | PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
typedef void(GLAPIENTRY * | PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
typedef void(GLAPIENTRY * | PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)
typedef void(GLAPIENTRY * | PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)
typedef void(GLAPIENTRY * | PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data)
typedef void(GLAPIENTRY * | PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)
typedef GLboolean(GLAPIENTRY * | PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap)
typedef void(GLAPIENTRY * | PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr)
typedef void(GLAPIENTRY * | PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr)
typedef void(GLAPIENTRY * | PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1)
typedef void(GLAPIENTRY * | PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2)
typedef void(GLAPIENTRY * | PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)
typedef void(GLAPIENTRY * | PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
typedef void(GLAPIENTRY * | PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr)
typedef void(GLAPIENTRY * | PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr)
typedef void(GLAPIENTRY * | PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)
typedef void(GLAPIENTRY * | PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer)
typedef void(GLAPIENTRY * | PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight)
typedef void(GLAPIENTRY * | PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat *weight)
typedef GLboolean(GLAPIENTRY * | PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout)
typedef GLboolean(GLAPIENTRY * | PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key)
typedef void(GLAPIENTRY * | PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint box[])
typedef GLsync(GLAPIENTRY * | PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags)
typedef void(GLAPIENTRY * | PFNGLFRAMETERMINATORGREMEDYPROC) (void)
typedef void(GLAPIENTRY * | PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string)
typedef void(GLAPIENTRY * | PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param)
typedef void(GLAPIENTRY * | PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param)
typedef void(GLAPIENTRY * | PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)
typedef void(GLAPIENTRY * | PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride)
typedef void(GLAPIENTRY * | PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)
typedef void(GLAPIENTRY * | PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride)
typedef void(GLAPIENTRY * | PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride)
typedef void(GLAPIENTRY * | PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)
typedef void(GLAPIENTRY * | PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)
typedef void *(GLAPIENTRY * | PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout)
typedef void(GLAPIENTRY * | PFNGLSYNCTEXTUREINTELPROC) (GLuint texture)
typedef void(GLAPIENTRY * | PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level)
typedef void(GLAPIENTRY * | PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer)
typedef void(GLAPIENTRY * | PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer)
typedef void(GLAPIENTRY * | PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer)
typedef void(GLAPIENTRY * | PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle)
typedef void(GLAPIENTRY * | PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle)
typedef void(GLAPIENTRY * | PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle)
typedef void(GLAPIENTRY * | PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle)
typedef void(GLAPIENTRY * | PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId)
typedef void(GLAPIENTRY * | PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId)
typedef void(GLAPIENTRY * | PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)
typedef void(GLAPIENTRY * | PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten)
typedef void(GLAPIENTRY * | PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId)
typedef void(GLAPIENTRY * | PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)
typedef void(GLAPIENTRY * | PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc)
typedef void(GLAPIENTRY * | PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh)
typedef void(GLAPIENTRY * | PFNGLBLENDBARRIERKHRPROC) (void)
typedef void(GLAPIENTRY * | GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)
typedef void(GLAPIENTRY * | PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)
typedef GLuint(GLAPIENTRY * | PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)
typedef void(GLAPIENTRY * | PFNGLGETOBJECTPTRLABELPROC) (void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)
typedef void(GLAPIENTRY * | PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)
typedef void(GLAPIENTRY * | PFNGLOBJECTPTRLABELPROC) (void *ptr, GLsizei length, const GLchar *label)
typedef void(GLAPIENTRY * | PFNGLPOPDEBUGGROUPPROC) (void)
typedef void(GLAPIENTRY * | PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message)
typedef void(GLAPIENTRY * | PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)
typedef GLuint(GLAPIENTRY * | PFNGLBUFFERREGIONENABLEDPROC) (void)
typedef void(GLAPIENTRY * | PFNGLDELETEBUFFERREGIONPROC) (GLenum region)
typedef void(GLAPIENTRY * | PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest)
typedef GLuint(GLAPIENTRY * | PFNGLNEWBUFFERREGIONPROC) (GLenum region)
typedef void(GLAPIENTRY * | PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLRESIZEBUFFERSMESAPROC) (void)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2IVMESAPROC) (const GLint *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3IVMESAPROC) (const GLint *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4IVMESAPROC) (const GLint *p)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(GLAPIENTRY * | PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *p)
typedef void(GLAPIENTRY * | PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLENDCONDITIONALRENDERNVXPROC) (void)
typedef void(GLAPIENTRY * | PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLAPIENTRY * | PFNGLLGPUINTERLOCKNVXPROC) (void)
typedef void(GLAPIENTRY * | PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
typedef void(GLAPIENTRY * | PFNGLSTEREOPARAMETERFNVPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLSTEREOPARAMETERINVPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
typedef void(GLAPIENTRY * | PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)
typedef GLuint64(GLAPIENTRY * | PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)
typedef GLuint64(GLAPIENTRY * | PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture)
typedef GLuint64(GLAPIENTRY * | PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler)
typedef GLboolean(GLAPIENTRY * | PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle)
typedef GLboolean(GLAPIENTRY * | PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access)
typedef void(GLAPIENTRY * | PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values)
typedef void(GLAPIENTRY * | PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value)
typedef void(GLAPIENTRY * | PFNGLBLENDBARRIERNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff)
typedef void(GLAPIENTRY * | PFNGLCALLCOMMANDLISTNVPROC) (GLuint list)
typedef void(GLAPIENTRY * | PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments)
typedef void(GLAPIENTRY * | PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list)
typedef void(GLAPIENTRY * | PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists)
typedef void(GLAPIENTRY * | PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states)
typedef void(GLAPIENTRY * | PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists)
typedef void(GLAPIENTRY * | PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states)
typedef void(GLAPIENTRY * | PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count)
typedef void(GLAPIENTRY * | PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count)
typedef void(GLAPIENTRY * | PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)
typedef void(GLAPIENTRY * | PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)
typedef GLuint(GLAPIENTRY * | PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size)
typedef GLushort(GLAPIENTRY * | PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype)
typedef GLboolean(GLAPIENTRY * | PFNGLISCOMMANDLISTNVPROC) (GLuint list)
typedef GLboolean(GLAPIENTRY * | PFNGLISSTATENVPROC) (GLuint state)
typedef void(GLAPIENTRY * | PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)
typedef void(GLAPIENTRY * | PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLENDCONDITIONALRENDERNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits)
typedef void(GLAPIENTRY * | PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value)
typedef void(GLAPIENTRY * | PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
typedef void(GLAPIENTRY * | PFNGLCLEARDEPTHDNVPROC) (GLdouble depth)
typedef void(GLAPIENTRY * | PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax)
typedef void(GLAPIENTRY * | PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar)
typedef void(GLAPIENTRY * | PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs)
typedef void(GLAPIENTRY * | PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)
typedef void(GLAPIENTRY * | PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)
typedef void(APIENTRY * | GLVULKANPROCNV) (void)
typedef void(GLAPIENTRY * | PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)
typedef GLVULKANPROCNV(GLAPIENTRY * | PFNGLGETVKPROCADDRNVPROC) (const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence)
typedef void(GLAPIENTRY * | PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore)
typedef void(GLAPIENTRY * | PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore)
typedef void(GLAPIENTRY * | PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points)
typedef void(GLAPIENTRY * | PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points)
typedef void(GLAPIENTRY * | PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val)
typedef void(GLAPIENTRY * | PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask)
typedef void(GLAPIENTRY * | PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer)
typedef void(GLAPIENTRY * | PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences)
typedef void(GLAPIENTRY * | PFNGLFINISHFENCENVPROC) (GLuint fence)
typedef void(GLAPIENTRY * | PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences)
typedef void(GLAPIENTRY * | PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISFENCENVPROC) (GLuint fence)
typedef void(GLAPIENTRY * | PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition)
typedef GLboolean(GLAPIENTRY * | PFNGLTESTFENCENVPROC) (GLuint fence)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble v[])
typedef void(GLAPIENTRY * | PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat v[])
typedef void(GLAPIENTRY * | PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit)
typedef void(GLAPIENTRY * | PFNGLMULTICASTBARRIERNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef void(GLAPIENTRY * | PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)
typedef void(GLAPIENTRY * | PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)
typedef void(GLAPIENTRY * | PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 *params)
typedef void(GLAPIENTRY * | PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params)
typedef void(GLAPIENTRY * | PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask)
typedef void(GLAPIENTRY * | PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x)
typedef void(GLAPIENTRY * | PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y)
typedef void(GLAPIENTRY * | PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
typedef void(GLAPIENTRY * | PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
typedef void(GLAPIENTRY * | PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
typedef unsigned short | GLhalf
typedef void(GLAPIENTRY * | PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue)
typedef void(GLAPIENTRY * | PFNGLCOLOR3HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha)
typedef void(GLAPIENTRY * | PFNGLCOLOR4HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDHNVPROC) (GLhalf fog)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDHVNVPROC) (const GLhalf *fog)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz)
typedef void(GLAPIENTRY * | PFNGLNORMAL3HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD1HNVPROC) (GLhalf s)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD1HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD3HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD4HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y)
typedef void(GLAPIENTRY * | PFNGLVERTEX2HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z)
typedef void(GLAPIENTRY * | PFNGLVERTEX3HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w)
typedef void(GLAPIENTRY * | PFNGLVERTEX4HVNVPROC) (const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight)
typedef void(GLAPIENTRY * | PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf *weight)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor)
typedef void(GLAPIENTRY * | PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLENDOCCLUSIONQUERYNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath)
typedef void(GLAPIENTRY * | PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
typedef void(GLAPIENTRY * | PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode)
typedef void(GLAPIENTRY * | PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
typedef void(GLAPIENTRY * | PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode)
typedef void(GLAPIENTRY * | PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range)
typedef GLuint(GLAPIENTRY * | PFNGLGENPATHSNVPROC) (GLsizei range)
typedef void(GLAPIENTRY * | PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value)
typedef void(GLAPIENTRY * | PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands)
typedef void(GLAPIENTRY * | PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords)
typedef void(GLAPIENTRY * | PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray)
typedef GLfloat(GLAPIENTRY * | PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments)
typedef void(GLAPIENTRY * | PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics)
typedef void(GLAPIENTRY * | PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)
typedef void(GLAPIENTRY * | PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value)
typedef void(GLAPIENTRY * | PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)
typedef void(GLAPIENTRY * | PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)
typedef GLboolean(GLAPIENTRY * | PFNGLISPATHNVPROC) (GLuint path)
typedef GLboolean(GLAPIENTRY * | PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y)
typedef GLboolean(GLAPIENTRY * | PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)
typedef void(GLAPIENTRY * | PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs)
typedef void(GLAPIENTRY * | PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)
typedef void(GLAPIENTRY * | PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords)
typedef void(GLAPIENTRY * | PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc)
typedef void(GLAPIENTRY * | PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray)
typedef void(GLAPIENTRY * | PFNGLPATHFOGGENNVPROC) (GLenum genMode)
typedef GLenum(GLAPIENTRY * | PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
typedef GLenum(GLAPIENTRY * | PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2])
typedef void(GLAPIENTRY * | PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
typedef void(GLAPIENTRY * | PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
typedef GLenum(GLAPIENTRY * | PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)
typedef void(GLAPIENTRY * | PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value)
typedef void(GLAPIENTRY * | PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value)
typedef void(GLAPIENTRY * | PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value)
typedef void(GLAPIENTRY * | PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value)
typedef void(GLAPIENTRY * | PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units)
typedef void(GLAPIENTRY * | PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask)
typedef void(GLAPIENTRY * | PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString)
typedef void(GLAPIENTRY * | PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)
typedef void(GLAPIENTRY * | PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords)
typedef void(GLAPIENTRY * | PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs)
typedef GLboolean(GLAPIENTRY * | PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs)
typedef void(GLAPIENTRY * | PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)
typedef void(GLAPIENTRY * | PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask)
typedef void(GLAPIENTRY * | PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)
typedef void(GLAPIENTRY * | PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask)
typedef void(GLAPIENTRY * | PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
typedef void(GLAPIENTRY * | PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)
typedef void(GLAPIENTRY * | PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)
typedef void(GLAPIENTRY * | PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode)
typedef void(GLAPIENTRY * | PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues)
typedef void(GLAPIENTRY * | PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[])
typedef void(GLAPIENTRY * | PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params)
typedef void(GLAPIENTRY * | PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)
typedef void(GLAPIENTRY * | PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)
typedef void(GLAPIENTRY * | PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index)
typedef void(GLAPIENTRY * | PFNGLPRIMITIVERESTARTNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
typedef void(GLAPIENTRY * | PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)
typedef void(GLAPIENTRY * | PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)
typedef void(GLAPIENTRY * | PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result)
typedef void(GLAPIENTRY * | PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISBUFFERRESIDENTNVPROC) (GLenum target)
typedef GLboolean(GLAPIENTRY * | PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access)
typedef void(GLAPIENTRY * | PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value)
typedef void(GLAPIENTRY * | PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value)
typedef void(GLAPIENTRY * | PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)
typedef void(GLAPIENTRY * | PFNGLCOPYTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTURELAYERNVPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXTUREBARRIERNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
typedef void(GLAPIENTRY * | PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
typedef void(GLAPIENTRY * | PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)
typedef void(GLAPIENTRY * | PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
typedef void(GLAPIENTRY * | PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)
typedef void(GLAPIENTRY * | PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)
typedef void(GLAPIENTRY * | PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)
typedef void(GLAPIENTRY * | PFNGLENDTRANSFORMFEEDBACKNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)
typedef void(GLAPIENTRY * | PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location)
typedef GLint(GLAPIENTRY * | PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode)
typedef void(GLAPIENTRY * | PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)
typedef void(GLAPIENTRY * | PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id)
typedef void(GLAPIENTRY * | PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id)
typedef void(GLAPIENTRY * | PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids)
typedef GLboolean(GLAPIENTRY * | PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void)
typedef GLintptr | GLvdpauSurfaceNV
typedef void(GLAPIENTRY * | PFNGLVDPAUFININVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)
typedef void(GLAPIENTRY * | PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress)
typedef void(GLAPIENTRY * | PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface)
typedef void(GLAPIENTRY * | PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)
typedef GLvdpauSurfaceNV(GLAPIENTRY * | PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
typedef GLvdpauSurfaceNV(GLAPIENTRY * | PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)
typedef void(GLAPIENTRY * | PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access)
typedef void(GLAPIENTRY * | PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces)
typedef void(GLAPIENTRY * | PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface)
typedef void(GLAPIENTRY * | PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void)
typedef void(GLAPIENTRY * | PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)
typedef void(GLAPIENTRY * | PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[])
typedef void(GLAPIENTRY * | PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)
typedef void(GLAPIENTRY * | PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)
typedef GLboolean(GLAPIENTRY * | PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *ids, GLboolean *residences)
typedef void(GLAPIENTRY * | PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id)
typedef void(GLAPIENTRY * | PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program)
typedef void(GLAPIENTRY * | PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params)
typedef GLboolean(GLAPIENTRY * | PFNGLISPROGRAMNVPROC) (GLuint id)
typedef void(GLAPIENTRY * | PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint *ids)
typedef void(GLAPIENTRY * | PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)
typedef void(GLAPIENTRY * | PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte *v)
typedef void(GLAPIENTRY * | PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot)
typedef void(GLAPIENTRY * | PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset)
typedef void(GLAPIENTRY * | PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)
typedef void(GLAPIENTRY * | PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params)
typedef GLenum(GLAPIENTRY * | PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time)
typedef void(GLAPIENTRY * | PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params)
typedef void(GLAPIENTRY * | PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f)
typedef void(GLAPIENTRY * | PFNGLDISABLEINVPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLENABLEINVPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data)
typedef GLboolean(GLAPIENTRY * | PFNGLISENABLEDINVPROC) (GLenum target, GLuint index)
typedef void(GLAPIENTRY * | PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)
typedef void(GLAPIENTRY * | PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews)
typedef void(GLAPIENTRY * | PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref)
typedef void(GLAPIENTRY * | PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl)
typedef void(GLAPIENTRY * | PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl)
typedef void(GLAPIENTRY * | PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)
typedef void(GLAPIENTRY * | PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls)
typedef void(GLAPIENTRY * | PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params)
typedef void(GLAPIENTRY * | PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers)
typedef void(GLAPIENTRY * | PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)
typedef void(GLAPIENTRY * | PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)
typedef void(GLAPIENTRY * | PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels)
typedef void(GLAPIENTRY * | PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures)
typedef void(GLAPIENTRY * | PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length)
typedef void(GLAPIENTRY * | PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms)
typedef void(GLAPIENTRY * | PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders)
typedef GLboolean(GLAPIENTRY * | PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint fbo, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint fbo, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea)
typedef void(GLAPIENTRY * | PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void)
typedef void(GLAPIENTRY * | PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask)
typedef void(GLAPIENTRY * | PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)
typedef int | GLclampx
typedef void(GLAPIENTRY * | PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref)
typedef void(GLAPIENTRY * | PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)
typedef void(GLAPIENTRY * | PFNGLCLEARDEPTHXPROC) (GLclampx depth)
typedef void(GLAPIENTRY * | PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)
typedef void(GLAPIENTRY * | PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar)
typedef void(GLAPIENTRY * | PFNGLFOGXPROC) (GLenum pname, GLfixed param)
typedef void(GLAPIENTRY * | PFNGLFOGXVPROC) (GLenum pname, const GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
typedef void(GLAPIENTRY * | PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
typedef void(GLAPIENTRY * | PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param)
typedef void(GLAPIENTRY * | PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param)
typedef void(GLAPIENTRY * | PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLLINEWIDTHXPROC) (GLfixed width)
typedef void(GLAPIENTRY * | PFNGLLOADMATRIXXPROC) (const GLfixed *m)
typedef void(GLAPIENTRY * | PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param)
typedef void(GLAPIENTRY * | PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLMULTMATRIXXPROC) (const GLfixed *m)
typedef void(GLAPIENTRY * | PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)
typedef void(GLAPIENTRY * | PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz)
typedef void(GLAPIENTRY * | PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)
typedef void(GLAPIENTRY * | PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)
typedef void(GLAPIENTRY * | PFNGLPOINTSIZEXPROC) (GLfixed size)
typedef void(GLAPIENTRY * | PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units)
typedef void(GLAPIENTRY * | PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)
typedef void(GLAPIENTRY * | PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert)
typedef void(GLAPIENTRY * | PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z)
typedef void(GLAPIENTRY * | PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param)
typedef void(GLAPIENTRY * | PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param)
typedef void(GLAPIENTRY * | PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z)
typedef void(GLAPIENTRY * | PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat *equation)
typedef void(GLAPIENTRY * | PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed *equation)
typedef void(GLAPIENTRY * | PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4])
typedef void(GLAPIENTRY * | PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4])
typedef void(GLAPIENTRY * | PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param)
typedef void(GLAPIENTRY * | PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed *params)
typedef void(GLAPIENTRY * | PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed *params)
typedef const GLchar *(GLAPIENTRY * | PFNGLERRORSTRINGREGALPROC) (GLenum error)
typedef GLboolean(GLAPIENTRY * | PFNGLGETEXTENSIONREGALPROC) (const GLchar *ext)
typedef GLboolean(GLAPIENTRY * | PFNGLISSUPPORTEDREGALPROC) (const GLchar *ext)
typedef void(APIENTRY * | GLLOGPROCREGAL) (GLenum stream, GLsizei length, const GLchar *message, void *context)
typedef void(GLAPIENTRY * | PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback)
typedef void *(GLAPIENTRY * | PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name)
typedef void(GLAPIENTRY * | PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLGETFOGFUNCSGISPROC) (GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert)
typedef void(GLAPIENTRY * | PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern)
typedef void(GLAPIENTRY * | PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC) (GLint factor)
typedef void(GLAPIENTRY * | PFNGLSELECTTEXTURECOORDSETSGISPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLSELECTTEXTURESGISPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLSELECTTEXTURETRANSFORMSGISPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLMULTISAMPLESUBRECTPOSSGISPROC) (GLint x, GLint y)
typedef void(GLAPIENTRY * | PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels)
typedef void(GLAPIENTRY * | PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights)
typedef void(GLAPIENTRY * | PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)
typedef void(GLAPIENTRY * | PFNGLASYNCMARKERSGIXPROC) (GLuint marker)
typedef void(GLAPIENTRY * | PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range)
typedef GLint(GLAPIENTRY * | PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp)
typedef GLuint(GLAPIENTRY * | PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range)
typedef GLboolean(GLAPIENTRY * | PFNGLISASYNCMARKERSGIXPROC) (GLuint marker)
typedef GLint(GLAPIENTRY * | PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp)
typedef void(GLAPIENTRY * | PFNGLADDRESSSPACEPROC) (GLenum space, GLbitfield mask)
typedef GLint(GLAPIENTRY * | PFNGLDATAPIPEPROC) (GLenum space)
typedef void(GLAPIENTRY * | PFNGLFLUSHRASTERSGIXPROC) (void)
typedef void(GLAPIENTRY * | PFNGLFOGLAYERSSGIXPROC) (GLsizei n, const GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLGETFOGLAYERSSGIXPROC) (GLfloat *points)
typedef void(GLAPIENTRY * | PFNGLTEXTUREFOGSGIXPROC) (GLenum pname)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param)
typedef void(GLAPIENTRY * | PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint *data)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *data)
typedef void(GLAPIENTRY * | PFNGLFRAMEZOOMSGIXPROC) (GLint factor)
typedef void(GLAPIENTRY * | PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, void *param)
typedef void(GLAPIENTRY * | PFNGLALLOCMPEGPREDICTORSSGIXPROC) (GLsizei width, GLsizei height, GLsizei n, GLuint *predictors)
typedef void(GLAPIENTRY * | PFNGLDELETEMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint *predictors)
typedef void(GLAPIENTRY * | PFNGLGENMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint *predictors)
typedef void(GLAPIENTRY * | PFNGLGETMPEGPARAMETERFVSGIXPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETMPEGPARAMETERIVSGIXPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels)
typedef void(GLAPIENTRY * | PFNGLGETMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte *values)
typedef GLboolean(GLAPIENTRY * | PFNGLISMPEGPREDICTORSGIXPROC) (GLuint predictor)
typedef void(GLAPIENTRY * | PFNGLMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels)
typedef void(GLAPIENTRY * | PFNGLMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte *values)
typedef void(GLAPIENTRY * | PFNGLSWAPMPEGPREDICTORSSGIXPROC) (GLenum target0, GLenum target1)
typedef void(GLAPIENTRY * | PFNGLGETNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint *terms, GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLGETNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint *terms, const GLfloat *data)
typedef void(GLAPIENTRY * | PFNGLNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint terms, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint terms, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPIXELTEXGENSGIXPROC) (GLenum mode)
typedef void(GLAPIENTRY * | PFNGLDEFORMSGIXPROC) (GLbitfield mask)
typedef void(GLAPIENTRY * | PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask)
typedef void(GLAPIENTRY * | PFNGLMESHBREADTHSGIXPROC) (GLint breadth)
typedef void(GLAPIENTRY * | PFNGLMESHSTRIDESGIXPROC) (GLint stride)
typedef void(GLAPIENTRY * | PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation)
typedef void(GLAPIENTRY * | PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLTAGSAMPLEBUFFERSGIXPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGETVECTOROPERATIONSGIXPROC) (GLenum operation)
typedef void(GLAPIENTRY * | PFNGLVECTOROPERATIONSGIXPROC) (GLenum operation)
typedef GLboolean(GLAPIENTRY * | PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC) (GLsizei n, const GLuint *arrays, GLboolean *residences)
typedef void(GLAPIENTRY * | PFNGLBINDVERTEXARRAYSGIXPROC) (GLuint array)
typedef void(GLAPIENTRY * | PFNGLDELETEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint *arrays)
typedef void(GLAPIENTRY * | PFNGLGENVERTEXARRAYSSGIXPROC) (GLsizei n, GLuint *arrays)
typedef GLboolean(GLAPIENTRY * | PFNGLISVERTEXARRAYSGIXPROC) (GLuint array)
typedef void(GLAPIENTRY * | PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint *arrays, const GLclampf *priorities)
typedef void(GLAPIENTRY * | PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table)
typedef void(GLAPIENTRY * | PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table)
typedef void(GLAPIENTRY * | PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERFSGIPROC) (GLenum target, GLenum pname, GLfloat param)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERISGIPROC) (GLenum target, GLenum pname, GLint param)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)
typedef void(GLAPIENTRY * | PFNGLPIXELTRANSFORMSGIPROC) (GLenum target)
typedef void(GLAPIENTRY * | PFNGLFINISHTEXTURESUNXPROC) (void)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor)
typedef void(GLAPIENTRY * | PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor)
typedef void(GLAPIENTRY * | PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code)
typedef void(GLAPIENTRY * | PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)
typedef void(GLAPIENTRY * | PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)
typedef void(GLAPIENTRY * | PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v)
typedef void(GLAPIENTRY * | PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height)

## Functions
GLAPI void GLAPIENTRY | glAccum (GLenum op, GLfloat value)
GLAPI void GLAPIENTRY | glAlphaFunc (GLenum func, GLclampf ref)
GLAPI GLboolean GLAPIENTRY | glAreTexturesResident (GLsizei n, const GLuint *textures, GLboolean *residences)
GLAPI void GLAPIENTRY | glArrayElement (GLint i)
GLAPI void GLAPIENTRY | glBegin (GLenum mode)
GLAPI void GLAPIENTRY | glBindTexture (GLenum target, GLuint texture)
GLAPI void GLAPIENTRY | glBitmap (GLsizei width, GLsizei height, GLfloat xorig, GLfloat yorig, GLfloat xmove, GLfloat ymove, const GLubyte *bitmap)
GLAPI void GLAPIENTRY | glBlendFunc (GLenum sfactor, GLenum dfactor)
GLAPI void GLAPIENTRY | glCallList (GLuint list)
GLAPI void GLAPIENTRY | glCallLists (GLsizei n, GLenum type, const void *lists)
GLAPI void GLAPIENTRY | glClear (GLbitfield mask)
GLAPI void GLAPIENTRY | glClearAccum (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY | glClearColor (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)
GLAPI void GLAPIENTRY | glClearDepth (GLclampd depth)
GLAPI void GLAPIENTRY | glClearIndex (GLfloat c)
GLAPI void GLAPIENTRY | glClearStencil (GLint s)
GLAPI void GLAPIENTRY | glClipPlane (GLenum plane, const GLdouble *equation)
GLAPI void GLAPIENTRY | glColor3b (GLbyte red, GLbyte green, GLbyte blue)
GLAPI void GLAPIENTRY | glColor3bv (const GLbyte *v)
GLAPI void GLAPIENTRY | glColor3d (GLdouble red, GLdouble green, GLdouble blue)
GLAPI void GLAPIENTRY | glColor3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glColor3f (GLfloat red, GLfloat green, GLfloat blue)
GLAPI void GLAPIENTRY | glColor3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glColor3i (GLint red, GLint green, GLint blue)
GLAPI void GLAPIENTRY | glColor3iv (const GLint *v)
GLAPI void GLAPIENTRY | glColor3s (GLshort red, GLshort green, GLshort blue)
GLAPI void GLAPIENTRY | glColor3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glColor3ub (GLubyte red, GLubyte green, GLubyte blue)
GLAPI void GLAPIENTRY | glColor3ubv (const GLubyte *v)
GLAPI void GLAPIENTRY | glColor3ui (GLuint red, GLuint green, GLuint blue)
GLAPI void GLAPIENTRY | glColor3uiv (const GLuint *v)
GLAPI void GLAPIENTRY | glColor3us (GLushort red, GLushort green, GLushort blue)
GLAPI void GLAPIENTRY | glColor3usv (const GLushort *v)
GLAPI void GLAPIENTRY | glColor4b (GLbyte red, GLbyte green, GLbyte blue, GLbyte alpha)
GLAPI void GLAPIENTRY | glColor4bv (const GLbyte *v)
GLAPI void GLAPIENTRY | glColor4d (GLdouble red, GLdouble green, GLdouble blue, GLdouble alpha)
GLAPI void GLAPIENTRY | glColor4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glColor4f (GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha)
GLAPI void GLAPIENTRY | glColor4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glColor4i (GLint red, GLint green, GLint blue, GLint alpha)
GLAPI void GLAPIENTRY | glColor4iv (const GLint *v)
GLAPI void GLAPIENTRY | glColor4s (GLshort red, GLshort green, GLshort blue, GLshort alpha)
GLAPI void GLAPIENTRY | glColor4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glColor4ub (GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha)
GLAPI void GLAPIENTRY | glColor4ubv (const GLubyte *v)
GLAPI void GLAPIENTRY | glColor4ui (GLuint red, GLuint green, GLuint blue, GLuint alpha)
GLAPI void GLAPIENTRY | glColor4uiv (const GLuint *v)
GLAPI void GLAPIENTRY | glColor4us (GLushort red, GLushort green, GLushort blue, GLushort alpha)
GLAPI void GLAPIENTRY | glColor4usv (const GLushort *v)
GLAPI void GLAPIENTRY | glColorMask (GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)
GLAPI void GLAPIENTRY | glColorMaterial (GLenum face, GLenum mode)
GLAPI void GLAPIENTRY | glColorPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)
GLAPI void GLAPIENTRY | glCopyPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum type)
GLAPI void GLAPIENTRY | glCopyTexImage1D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLint border)
GLAPI void GLAPIENTRY | glCopyTexImage2D (GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
GLAPI void GLAPIENTRY | glCopyTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)
GLAPI void GLAPIENTRY | glCopyTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY | glCullFace (GLenum mode)
GLAPI void GLAPIENTRY | glDeleteLists (GLuint list, GLsizei range)
GLAPI void GLAPIENTRY | glDeleteTextures (GLsizei n, const GLuint *textures)
GLAPI void GLAPIENTRY | glDepthFunc (GLenum func)
GLAPI void GLAPIENTRY | glDepthMask (GLboolean flag)
GLAPI void GLAPIENTRY | glDepthRange (GLclampd zNear, GLclampd zFar)
GLAPI void GLAPIENTRY | glDisable (GLenum cap)
GLAPI void GLAPIENTRY | glDisableClientState (GLenum array)
GLAPI void GLAPIENTRY | glDrawArrays (GLenum mode, GLint first, GLsizei count)
GLAPI void GLAPIENTRY | glDrawBuffer (GLenum mode)
GLAPI void GLAPIENTRY | glDrawElements (GLenum mode, GLsizei count, GLenum type, const void *indices)
GLAPI void GLAPIENTRY | glDrawPixels (GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
GLAPI void GLAPIENTRY | glEdgeFlag (GLboolean flag)
GLAPI void GLAPIENTRY | glEdgeFlagPointer (GLsizei stride, const void *pointer)
GLAPI void GLAPIENTRY | glEdgeFlagv (const GLboolean *flag)
GLAPI void GLAPIENTRY | glEnable (GLenum cap)
GLAPI void GLAPIENTRY | glEnableClientState (GLenum array)
GLAPI void GLAPIENTRY | glEnd (void)
GLAPI void GLAPIENTRY | glEndList (void)
GLAPI void GLAPIENTRY | glEvalCoord1d (GLdouble u)
GLAPI void GLAPIENTRY | glEvalCoord1dv (const GLdouble *u)
GLAPI void GLAPIENTRY | glEvalCoord1f (GLfloat u)
GLAPI void GLAPIENTRY | glEvalCoord1fv (const GLfloat *u)
GLAPI void GLAPIENTRY | glEvalCoord2d (GLdouble u, GLdouble v)
GLAPI void GLAPIENTRY | glEvalCoord2dv (const GLdouble *u)
GLAPI void GLAPIENTRY | glEvalCoord2f (GLfloat u, GLfloat v)
GLAPI void GLAPIENTRY | glEvalCoord2fv (const GLfloat *u)
GLAPI void GLAPIENTRY | glEvalMesh1 (GLenum mode, GLint i1, GLint i2)
GLAPI void GLAPIENTRY | glEvalMesh2 (GLenum mode, GLint i1, GLint i2, GLint j1, GLint j2)
GLAPI void GLAPIENTRY | glEvalPoint1 (GLint i)
GLAPI void GLAPIENTRY | glEvalPoint2 (GLint i, GLint j)
GLAPI void GLAPIENTRY | glFeedbackBuffer (GLsizei size, GLenum type, GLfloat *buffer)
GLAPI void GLAPIENTRY | glFinish (void)
GLAPI void GLAPIENTRY | glFlush (void)
GLAPI void GLAPIENTRY | glFogf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glFogfv (GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glFogi (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glFogiv (GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glFrontFace (GLenum mode)
GLAPI void GLAPIENTRY | glFrustum (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLAPI GLuint GLAPIENTRY | glGenLists (GLsizei range)
GLAPI void GLAPIENTRY | glGenTextures (GLsizei n, GLuint *textures)
GLAPI void GLAPIENTRY | glGetBooleanv (GLenum pname, GLboolean *params)
GLAPI void GLAPIENTRY | glGetClipPlane (GLenum plane, GLdouble *equation)
GLAPI void GLAPIENTRY | glGetDoublev (GLenum pname, GLdouble *params)
GLAPI GLenum GLAPIENTRY | glGetError (void)
GLAPI void GLAPIENTRY | glGetFloatv (GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetIntegerv (GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetLightfv (GLenum light, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetLightiv (GLenum light, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetMapdv (GLenum target, GLenum query, GLdouble *v)
GLAPI void GLAPIENTRY | glGetMapfv (GLenum target, GLenum query, GLfloat *v)
GLAPI void GLAPIENTRY | glGetMapiv (GLenum target, GLenum query, GLint *v)
GLAPI void GLAPIENTRY | glGetMaterialfv (GLenum face, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetMaterialiv (GLenum face, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetPixelMapfv (GLenum map, GLfloat *values)
GLAPI void GLAPIENTRY | glGetPixelMapuiv (GLenum map, GLuint *values)
GLAPI void GLAPIENTRY | glGetPixelMapusv (GLenum map, GLushort *values)
GLAPI void GLAPIENTRY | glGetPointerv (GLenum pname, void **params)
GLAPI void GLAPIENTRY | glGetPolygonStipple (GLubyte *mask)
GLAPI const GLubyte *GLAPIENTRY | glGetString (GLenum name)
GLAPI void GLAPIENTRY | glGetTexEnvfv (GLenum target, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexEnviv (GLenum target, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetTexGendv (GLenum coord, GLenum pname, GLdouble *params)
GLAPI void GLAPIENTRY | glGetTexGenfv (GLenum coord, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexGeniv (GLenum coord, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetTexImage (GLenum target, GLint level, GLenum format, GLenum type, void *pixels)
GLAPI void GLAPIENTRY | glGetTexLevelParameterfv (GLenum target, GLint level, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexLevelParameteriv (GLenum target, GLint level, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glGetTexParameterfv (GLenum target, GLenum pname, GLfloat *params)
GLAPI void GLAPIENTRY | glGetTexParameteriv (GLenum target, GLenum pname, GLint *params)
GLAPI void GLAPIENTRY | glHint (GLenum target, GLenum mode)
GLAPI void GLAPIENTRY | glIndexMask (GLuint mask)
GLAPI void GLAPIENTRY | glIndexPointer (GLenum type, GLsizei stride, const void *pointer)
GLAPI void GLAPIENTRY | glIndexd (GLdouble c)
GLAPI void GLAPIENTRY | glIndexdv (const GLdouble *c)
GLAPI void GLAPIENTRY | glIndexf (GLfloat c)
GLAPI void GLAPIENTRY | glIndexfv (const GLfloat *c)
GLAPI void GLAPIENTRY | glIndexi (GLint c)
GLAPI void GLAPIENTRY | glIndexiv (const GLint *c)
GLAPI void GLAPIENTRY | glIndexs (GLshort c)
GLAPI void GLAPIENTRY | glIndexsv (const GLshort *c)
GLAPI void GLAPIENTRY | glIndexub (GLubyte c)
GLAPI void GLAPIENTRY | glIndexubv (const GLubyte *c)
GLAPI void GLAPIENTRY | glInitNames (void)
GLAPI void GLAPIENTRY | glInterleavedArrays (GLenum format, GLsizei stride, const void *pointer)
GLAPI GLboolean GLAPIENTRY | glIsEnabled (GLenum cap)
GLAPI GLboolean GLAPIENTRY | glIsList (GLuint list)
GLAPI GLboolean GLAPIENTRY | glIsTexture (GLuint texture)
GLAPI void GLAPIENTRY | glLightModelf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glLightModelfv (GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glLightModeli (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glLightModeliv (GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glLightf (GLenum light, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glLightfv (GLenum light, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glLighti (GLenum light, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glLightiv (GLenum light, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glLineStipple (GLint factor, GLushort pattern)
GLAPI void GLAPIENTRY | glLineWidth (GLfloat width)
GLAPI void GLAPIENTRY | glListBase (GLuint base)
GLAPI void GLAPIENTRY | glLoadIdentity (void)
GLAPI void GLAPIENTRY | glLoadMatrixd (const GLdouble *m)
GLAPI void GLAPIENTRY | glLoadMatrixf (const GLfloat *m)
GLAPI void GLAPIENTRY | glLoadName (GLuint name)
GLAPI void GLAPIENTRY | glLogicOp (GLenum opcode)
GLAPI void GLAPIENTRY | glMap1d (GLenum target, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)
GLAPI void GLAPIENTRY | glMap1f (GLenum target, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)
GLAPI void GLAPIENTRY | glMap2d (GLenum target, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)
GLAPI void GLAPIENTRY | glMap2f (GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)
GLAPI void GLAPIENTRY | glMapGrid1d (GLint un, GLdouble u1, GLdouble u2)
GLAPI void GLAPIENTRY | glMapGrid1f (GLint un, GLfloat u1, GLfloat u2)
GLAPI void GLAPIENTRY | glMapGrid2d (GLint un, GLdouble u1, GLdouble u2, GLint vn, GLdouble v1, GLdouble v2)
GLAPI void GLAPIENTRY | glMapGrid2f (GLint un, GLfloat u1, GLfloat u2, GLint vn, GLfloat v1, GLfloat v2)
GLAPI void GLAPIENTRY | glMaterialf (GLenum face, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glMaterialfv (GLenum face, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glMateriali (GLenum face, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glMaterialiv (GLenum face, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glMatrixMode (GLenum mode)
GLAPI void GLAPIENTRY | glMultMatrixd (const GLdouble *m)
GLAPI void GLAPIENTRY | glMultMatrixf (const GLfloat *m)
GLAPI void GLAPIENTRY | glNewList (GLuint list, GLenum mode)
GLAPI void GLAPIENTRY | glNormal3b (GLbyte nx, GLbyte ny, GLbyte nz)
GLAPI void GLAPIENTRY | glNormal3bv (const GLbyte *v)
GLAPI void GLAPIENTRY | glNormal3d (GLdouble nx, GLdouble ny, GLdouble nz)
GLAPI void GLAPIENTRY | glNormal3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glNormal3f (GLfloat nx, GLfloat ny, GLfloat nz)
GLAPI void GLAPIENTRY | glNormal3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glNormal3i (GLint nx, GLint ny, GLint nz)
GLAPI void GLAPIENTRY | glNormal3iv (const GLint *v)
GLAPI void GLAPIENTRY | glNormal3s (GLshort nx, GLshort ny, GLshort nz)
GLAPI void GLAPIENTRY | glNormal3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glNormalPointer (GLenum type, GLsizei stride, const void *pointer)
GLAPI void GLAPIENTRY | glOrtho (GLdouble left, GLdouble right, GLdouble bottom, GLdouble top, GLdouble zNear, GLdouble zFar)
GLAPI void GLAPIENTRY | glPassThrough (GLfloat token)
GLAPI void GLAPIENTRY | glPixelMapfv (GLenum map, GLsizei mapsize, const GLfloat *values)
GLAPI void GLAPIENTRY | glPixelMapuiv (GLenum map, GLsizei mapsize, const GLuint *values)
GLAPI void GLAPIENTRY | glPixelMapusv (GLenum map, GLsizei mapsize, const GLushort *values)
GLAPI void GLAPIENTRY | glPixelStoref (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glPixelStorei (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glPixelTransferf (GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glPixelTransferi (GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glPixelZoom (GLfloat xfactor, GLfloat yfactor)
GLAPI void GLAPIENTRY | glPointSize (GLfloat size)
GLAPI void GLAPIENTRY | glPolygonMode (GLenum face, GLenum mode)
GLAPI void GLAPIENTRY | glPolygonOffset (GLfloat factor, GLfloat units)
GLAPI void GLAPIENTRY | glPolygonStipple (const GLubyte *mask)
GLAPI void GLAPIENTRY | glPopAttrib (void)
GLAPI void GLAPIENTRY | glPopClientAttrib (void)
GLAPI void GLAPIENTRY | glPopMatrix (void)
GLAPI void GLAPIENTRY | glPopName (void)
GLAPI void GLAPIENTRY | glPrioritizeTextures (GLsizei n, const GLuint *textures, const GLclampf *priorities)
GLAPI void GLAPIENTRY | glPushAttrib (GLbitfield mask)
GLAPI void GLAPIENTRY | glPushClientAttrib (GLbitfield mask)
GLAPI void GLAPIENTRY | glPushMatrix (void)
GLAPI void GLAPIENTRY | glPushName (GLuint name)
GLAPI void GLAPIENTRY | glRasterPos2d (GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY | glRasterPos2dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glRasterPos2f (GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY | glRasterPos2fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glRasterPos2i (GLint x, GLint y)
GLAPI void GLAPIENTRY | glRasterPos2iv (const GLint *v)
GLAPI void GLAPIENTRY | glRasterPos2s (GLshort x, GLshort y)
GLAPI void GLAPIENTRY | glRasterPos2sv (const GLshort *v)
GLAPI void GLAPIENTRY | glRasterPos3d (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glRasterPos3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glRasterPos3f (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glRasterPos3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glRasterPos3i (GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY | glRasterPos3iv (const GLint *v)
GLAPI void GLAPIENTRY | glRasterPos3s (GLshort x, GLshort y, GLshort z)
GLAPI void GLAPIENTRY | glRasterPos3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glRasterPos4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY | glRasterPos4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glRasterPos4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY | glRasterPos4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glRasterPos4i (GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY | glRasterPos4iv (const GLint *v)
GLAPI void GLAPIENTRY | glRasterPos4s (GLshort x, GLshort y, GLshort z, GLshort w)
GLAPI void GLAPIENTRY | glRasterPos4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glReadBuffer (GLenum mode)
GLAPI void GLAPIENTRY | glReadPixels (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)
GLAPI void GLAPIENTRY | glRectd (GLdouble x1, GLdouble y1, GLdouble x2, GLdouble y2)
GLAPI void GLAPIENTRY | glRectdv (const GLdouble *v1, const GLdouble *v2)
GLAPI void GLAPIENTRY | glRectf (GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2)
GLAPI void GLAPIENTRY | glRectfv (const GLfloat *v1, const GLfloat *v2)
GLAPI void GLAPIENTRY | glRecti (GLint x1, GLint y1, GLint x2, GLint y2)
GLAPI void GLAPIENTRY | glRectiv (const GLint *v1, const GLint *v2)
GLAPI void GLAPIENTRY | glRects (GLshort x1, GLshort y1, GLshort x2, GLshort y2)
GLAPI void GLAPIENTRY | glRectsv (const GLshort *v1, const GLshort *v2)
GLAPI GLint GLAPIENTRY | glRenderMode (GLenum mode)
GLAPI void GLAPIENTRY | glRotated (GLdouble angle, GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glRotatef (GLfloat angle, GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glScaled (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glScalef (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glScissor (GLint x, GLint y, GLsizei width, GLsizei height)
GLAPI void GLAPIENTRY | glSelectBuffer (GLsizei size, GLuint *buffer)
GLAPI void GLAPIENTRY | glShadeModel (GLenum mode)
GLAPI void GLAPIENTRY | glStencilFunc (GLenum func, GLint ref, GLuint mask)
GLAPI void GLAPIENTRY | glStencilMask (GLuint mask)
GLAPI void GLAPIENTRY | glStencilOp (GLenum fail, GLenum zfail, GLenum zpass)
GLAPI void GLAPIENTRY | glTexCoord1d (GLdouble s)
GLAPI void GLAPIENTRY | glTexCoord1dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord1f (GLfloat s)
GLAPI void GLAPIENTRY | glTexCoord1fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord1i (GLint s)
GLAPI void GLAPIENTRY | glTexCoord1iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord1s (GLshort s)
GLAPI void GLAPIENTRY | glTexCoord1sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoord2d (GLdouble s, GLdouble t)
GLAPI void GLAPIENTRY | glTexCoord2dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord2f (GLfloat s, GLfloat t)
GLAPI void GLAPIENTRY | glTexCoord2fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord2i (GLint s, GLint t)
GLAPI void GLAPIENTRY | glTexCoord2iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord2s (GLshort s, GLshort t)
GLAPI void GLAPIENTRY | glTexCoord2sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoord3d (GLdouble s, GLdouble t, GLdouble r)
GLAPI void GLAPIENTRY | glTexCoord3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord3f (GLfloat s, GLfloat t, GLfloat r)
GLAPI void GLAPIENTRY | glTexCoord3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord3i (GLint s, GLint t, GLint r)
GLAPI void GLAPIENTRY | glTexCoord3iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord3s (GLshort s, GLshort t, GLshort r)
GLAPI void GLAPIENTRY | glTexCoord3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoord4d (GLdouble s, GLdouble t, GLdouble r, GLdouble q)
GLAPI void GLAPIENTRY | glTexCoord4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glTexCoord4f (GLfloat s, GLfloat t, GLfloat r, GLfloat q)
GLAPI void GLAPIENTRY | glTexCoord4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glTexCoord4i (GLint s, GLint t, GLint r, GLint q)
GLAPI void GLAPIENTRY | glTexCoord4iv (const GLint *v)
GLAPI void GLAPIENTRY | glTexCoord4s (GLshort s, GLshort t, GLshort r, GLshort q)
GLAPI void GLAPIENTRY | glTexCoord4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glTexCoordPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)
GLAPI void GLAPIENTRY | glTexEnvf (GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glTexEnvfv (GLenum target, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glTexEnvi (GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glTexEnviv (GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glTexGend (GLenum coord, GLenum pname, GLdouble param)
GLAPI void GLAPIENTRY | glTexGendv (GLenum coord, GLenum pname, const GLdouble *params)
GLAPI void GLAPIENTRY | glTexGenf (GLenum coord, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glTexGenfv (GLenum coord, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glTexGeni (GLenum coord, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glTexGeniv (GLenum coord, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glTexImage1D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)
GLAPI void GLAPIENTRY | glTexImage2D (GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)
GLAPI void GLAPIENTRY | glTexParameterf (GLenum target, GLenum pname, GLfloat param)
GLAPI void GLAPIENTRY | glTexParameterfv (GLenum target, GLenum pname, const GLfloat *params)
GLAPI void GLAPIENTRY | glTexParameteri (GLenum target, GLenum pname, GLint param)
GLAPI void GLAPIENTRY | glTexParameteriv (GLenum target, GLenum pname, const GLint *params)
GLAPI void GLAPIENTRY | glTexSubImage1D (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)
GLAPI void GLAPIENTRY | glTexSubImage2D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)
GLAPI void GLAPIENTRY | glTranslated (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glTranslatef (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glVertex2d (GLdouble x, GLdouble y)
GLAPI void GLAPIENTRY | glVertex2dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glVertex2f (GLfloat x, GLfloat y)
GLAPI void GLAPIENTRY | glVertex2fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glVertex2i (GLint x, GLint y)
GLAPI void GLAPIENTRY | glVertex2iv (const GLint *v)
GLAPI void GLAPIENTRY | glVertex2s (GLshort x, GLshort y)
GLAPI void GLAPIENTRY | glVertex2sv (const GLshort *v)
GLAPI void GLAPIENTRY | glVertex3d (GLdouble x, GLdouble y, GLdouble z)
GLAPI void GLAPIENTRY | glVertex3dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glVertex3f (GLfloat x, GLfloat y, GLfloat z)
GLAPI void GLAPIENTRY | glVertex3fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glVertex3i (GLint x, GLint y, GLint z)
GLAPI void GLAPIENTRY | glVertex3iv (const GLint *v)
GLAPI void GLAPIENTRY | glVertex3s (GLshort x, GLshort y, GLshort z)
GLAPI void GLAPIENTRY | glVertex3sv (const GLshort *v)
GLAPI void GLAPIENTRY | glVertex4d (GLdouble x, GLdouble y, GLdouble z, GLdouble w)
GLAPI void GLAPIENTRY | glVertex4dv (const GLdouble *v)
GLAPI void GLAPIENTRY | glVertex4f (GLfloat x, GLfloat y, GLfloat z, GLfloat w)
GLAPI void GLAPIENTRY | glVertex4fv (const GLfloat *v)
GLAPI void GLAPIENTRY | glVertex4i (GLint x, GLint y, GLint z, GLint w)
GLAPI void GLAPIENTRY | glVertex4iv (const GLint *v)
GLAPI void GLAPIENTRY | glVertex4s (GLshort x, GLshort y, GLshort z, GLshort w)
GLAPI void GLAPIENTRY | glVertex4sv (const GLshort *v)
GLAPI void GLAPIENTRY | glVertexPointer (GLint size, GLenum type, GLsizei stride, const void *pointer)
GLAPI void GLAPIENTRY | glViewport (GLint x, GLint y, GLsizei width, GLsizei height)
GLEWAPI GLenum GLEWAPIENTRY | glewInit (void)
GLEWAPI GLboolean GLEWAPIENTRY | glewIsSupported (const char *name)
GLEWAPI GLboolean GLEWAPIENTRY | glewGetExtension (const char *name)
GLEWAPI const GLubyte *GLEWAPIENTRY | glewGetErrorString (GLenum error)
GLEWAPI const GLubyte *GLEWAPIENTRY | glewGetString (GLenum name)

## Variables
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC | __glewCopyTexSubImage3D
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC | __glewDrawRangeElements
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC | __glewTexImage3D
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC | __glewTexSubImage3D
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC | __glewActiveTexture
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC | __glewClientActiveTexture
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC | __glewCompressedTexImage1D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC | __glewCompressedTexImage2D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC | __glewCompressedTexImage3D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | __glewCompressedTexSubImage1D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | __glewCompressedTexSubImage2D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | __glewCompressedTexSubImage3D
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC | __glewGetCompressedTexImage
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC | __glewLoadTransposeMatrixd
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC | __glewLoadTransposeMatrixf
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC | __glewMultTransposeMatrixd
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC | __glewMultTransposeMatrixf
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC | __glewMultiTexCoord1d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC | __glewMultiTexCoord1dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC | __glewMultiTexCoord1f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC | __glewMultiTexCoord1fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC | __glewMultiTexCoord1i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC | __glewMultiTexCoord1iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC | __glewMultiTexCoord1s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC | __glewMultiTexCoord1sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC | __glewMultiTexCoord2d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC | __glewMultiTexCoord2dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC | __glewMultiTexCoord2f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC | __glewMultiTexCoord2fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC | __glewMultiTexCoord2i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC | __glewMultiTexCoord2iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC | __glewMultiTexCoord2s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC | __glewMultiTexCoord2sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC | __glewMultiTexCoord3d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC | __glewMultiTexCoord3dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC | __glewMultiTexCoord3f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC | __glewMultiTexCoord3fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC | __glewMultiTexCoord3i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC | __glewMultiTexCoord3iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC | __glewMultiTexCoord3s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC | __glewMultiTexCoord3sv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC | __glewMultiTexCoord4d
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC | __glewMultiTexCoord4dv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC | __glewMultiTexCoord4f
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC | __glewMultiTexCoord4fv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC | __glewMultiTexCoord4i
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC | __glewMultiTexCoord4iv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC | __glewMultiTexCoord4s
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC | __glewMultiTexCoord4sv
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC | __glewSampleCoverage
GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC | __glewBlendColor
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC | __glewBlendEquation
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC | __glewBlendFuncSeparate
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC | __glewFogCoordPointer
GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC | __glewFogCoordd
GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC | __glewFogCoorddv
GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC | __glewFogCoordf
GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC | __glewFogCoordfv
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC | __glewMultiDrawArrays
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC | __glewMultiDrawElements
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC | __glewPointParameterf
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC | __glewPointParameterfv
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC | __glewPointParameteri
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC | __glewPointParameteriv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC | __glewSecondaryColor3b
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC | __glewSecondaryColor3bv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC | __glewSecondaryColor3d
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC | __glewSecondaryColor3dv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC | __glewSecondaryColor3f
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC | __glewSecondaryColor3fv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC | __glewSecondaryColor3i
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC | __glewSecondaryColor3iv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC | __glewSecondaryColor3s
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC | __glewSecondaryColor3sv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC | __glewSecondaryColor3ub
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC | __glewSecondaryColor3ubv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC | __glewSecondaryColor3ui
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC | __glewSecondaryColor3uiv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC | __glewSecondaryColor3us
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC | __glewSecondaryColor3usv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC | __glewSecondaryColorPointer
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC | __glewWindowPos2d
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC | __glewWindowPos2dv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC | __glewWindowPos2f
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC | __glewWindowPos2fv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC | __glewWindowPos2i
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC | __glewWindowPos2iv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC | __glewWindowPos2s
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC | __glewWindowPos2sv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC | __glewWindowPos3d
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC | __glewWindowPos3dv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC | __glewWindowPos3f
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC | __glewWindowPos3fv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC | __glewWindowPos3i
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC | __glewWindowPos3iv
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC | __glewWindowPos3s
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC | __glewWindowPos3sv
GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC | __glewBeginQuery
GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC | __glewBindBuffer
GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC | __glewBufferData
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC | __glewBufferSubData
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC | __glewDeleteBuffers
GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC | __glewDeleteQueries
GLEW_FUN_EXPORT PFNGLENDQUERYPROC | __glewEndQuery
GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC | __glewGenBuffers
GLEW_FUN_EXPORT PFNGLGENQUERIESPROC | __glewGenQueries
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC | __glewGetBufferParameteriv
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC | __glewGetBufferPointerv
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC | __glewGetBufferSubData
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC | __glewGetQueryObjectiv
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC | __glewGetQueryObjectuiv
GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC | __glewGetQueryiv
GLEW_FUN_EXPORT PFNGLISBUFFERPROC | __glewIsBuffer
GLEW_FUN_EXPORT PFNGLISQUERYPROC | __glewIsQuery
GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC | __glewMapBuffer
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC | __glewUnmapBuffer
GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC | __glewAttachShader
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC | __glewBindAttribLocation
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC | __glewBlendEquationSeparate
GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC | __glewCompileShader
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC | __glewCreateProgram
GLEW_FUN_EXPORT PFNGLCREATESHADERPROC | __glewCreateShader
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC | __glewDeleteProgram
GLEW_FUN_EXPORT PFNGLDELETESHADERPROC | __glewDeleteShader
GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC | __glewDetachShader
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC | __glewDisableVertexAttribArray
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC | __glewDrawBuffers
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC | __glewEnableVertexAttribArray
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC | __glewGetActiveAttrib
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC | __glewGetActiveUniform
GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC | __glewGetAttachedShaders
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC | __glewGetAttribLocation
GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC | __glewGetProgramInfoLog
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC | __glewGetProgramiv
GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC | __glewGetShaderInfoLog
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC | __glewGetShaderSource
GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC | __glewGetShaderiv
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC | __glewGetUniformLocation
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC | __glewGetUniformfv
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC | __glewGetUniformiv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC | __glewGetVertexAttribPointerv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC | __glewGetVertexAttribdv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC | __glewGetVertexAttribfv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC | __glewGetVertexAttribiv
GLEW_FUN_EXPORT PFNGLISPROGRAMPROC | __glewIsProgram
GLEW_FUN_EXPORT PFNGLISSHADERPROC | __glewIsShader
GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC | __glewLinkProgram
GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC | __glewShaderSource
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC | __glewStencilFuncSeparate
GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC | __glewStencilMaskSeparate
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC | __glewStencilOpSeparate
GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC | __glewUniform1f
GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC | __glewUniform1fv
GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC | __glewUniform1i
GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC | __glewUniform1iv
GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC | __glewUniform2f
GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC | __glewUniform2fv
GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC | __glewUniform2i
GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC | __glewUniform2iv
GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC | __glewUniform3f
GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC | __glewUniform3fv
GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC | __glewUniform3i
GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC | __glewUniform3iv
GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC | __glewUniform4f
GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC | __glewUniform4fv
GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC | __glewUniform4i
GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC | __glewUniform4iv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC | __glewUniformMatrix2fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC | __glewUniformMatrix3fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC | __glewUniformMatrix4fv
GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC | __glewUseProgram
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC | __glewValidateProgram
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC | __glewVertexAttrib1d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC | __glewVertexAttrib1dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC | __glewVertexAttrib1f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC | __glewVertexAttrib1fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC | __glewVertexAttrib1s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC | __glewVertexAttrib1sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC | __glewVertexAttrib2d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC | __glewVertexAttrib2dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC | __glewVertexAttrib2f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC | __glewVertexAttrib2fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC | __glewVertexAttrib2s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC | __glewVertexAttrib2sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC | __glewVertexAttrib3d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC | __glewVertexAttrib3dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC | __glewVertexAttrib3f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC | __glewVertexAttrib3fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC | __glewVertexAttrib3s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC | __glewVertexAttrib3sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC | __glewVertexAttrib4Nbv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC | __glewVertexAttrib4Niv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC | __glewVertexAttrib4Nsv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC | __glewVertexAttrib4Nub
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC | __glewVertexAttrib4Nubv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC | __glewVertexAttrib4Nuiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC | __glewVertexAttrib4Nusv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC | __glewVertexAttrib4bv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC | __glewVertexAttrib4d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC | __glewVertexAttrib4dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC | __glewVertexAttrib4f
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC | __glewVertexAttrib4fv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC | __glewVertexAttrib4iv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC | __glewVertexAttrib4s
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC | __glewVertexAttrib4sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC | __glewVertexAttrib4ubv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC | __glewVertexAttrib4uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC | __glewVertexAttrib4usv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC | __glewVertexAttribPointer
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC | __glewUniformMatrix2x3fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC | __glewUniformMatrix2x4fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC | __glewUniformMatrix3x2fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC | __glewUniformMatrix3x4fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC | __glewUniformMatrix4x2fv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC | __glewUniformMatrix4x3fv
GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC | __glewBeginConditionalRender
GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC | __glewBeginTransformFeedback
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC | __glewBindFragDataLocation
GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC | __glewClampColor
GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC | __glewClearBufferfi
GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC | __glewClearBufferfv
GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC | __glewClearBufferiv
GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC | __glewClearBufferuiv
GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC | __glewColorMaski
GLEW_FUN_EXPORT PFNGLDISABLEIPROC | __glewDisablei
GLEW_FUN_EXPORT PFNGLENABLEIPROC | __glewEnablei
GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC | __glewEndConditionalRender
GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC | __glewEndTransformFeedback
GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC | __glewGetBooleani_v
GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC | __glewGetFragDataLocation
GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC | __glewGetStringi
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC | __glewGetTexParameterIiv
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC | __glewGetTexParameterIuiv
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC | __glewGetTransformFeedbackVarying
GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC | __glewGetUniformuiv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC | __glewGetVertexAttribIiv
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC | __glewGetVertexAttribIuiv
GLEW_FUN_EXPORT PFNGLISENABLEDIPROC | __glewIsEnabledi
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC | __glewTexParameterIiv
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC | __glewTexParameterIuiv
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC | __glewTransformFeedbackVaryings
GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC | __glewUniform1ui
GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC | __glewUniform1uiv
GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC | __glewUniform2ui
GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC | __glewUniform2uiv
GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC | __glewUniform3ui
GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC | __glewUniform3uiv
GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC | __glewUniform4ui
GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC | __glewUniform4uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC | __glewVertexAttribI1i
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC | __glewVertexAttribI1iv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC | __glewVertexAttribI1ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC | __glewVertexAttribI1uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC | __glewVertexAttribI2i
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC | __glewVertexAttribI2iv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC | __glewVertexAttribI2ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC | __glewVertexAttribI2uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC | __glewVertexAttribI3i
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC | __glewVertexAttribI3iv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC | __glewVertexAttribI3ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC | __glewVertexAttribI3uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC | __glewVertexAttribI4bv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC | __glewVertexAttribI4i
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC | __glewVertexAttribI4iv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC | __glewVertexAttribI4sv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC | __glewVertexAttribI4ubv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC | __glewVertexAttribI4ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC | __glewVertexAttribI4uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC | __glewVertexAttribI4usv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC | __glewVertexAttribIPointer
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC | __glewDrawArraysInstanced
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC | __glewDrawElementsInstanced
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC | __glewPrimitiveRestartIndex
GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC | __glewTexBuffer
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC | __glewFramebufferTexture
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC | __glewGetBufferParameteri64v
GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC | __glewGetInteger64i_v
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC | __glewVertexAttribDivisor
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC | __glewBlendEquationSeparatei
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC | __glewBlendEquationi
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC | __glewBlendFuncSeparatei
GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC | __glewBlendFunci
GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC | __glewMinSampleShading
GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC | __glewGetGraphicsResetStatus
GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEPROC | __glewGetnCompressedTexImage
GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEPROC | __glewGetnTexImage
GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVPROC | __glewGetnUniformdv
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC | __glewMultiDrawArraysIndirectCount
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC | __glewMultiDrawElementsIndirectCount
GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERPROC | __glewSpecializeShader
GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC | __glewTbufferMask3DFX
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC | __glewDebugMessageCallbackAMD
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC | __glewDebugMessageEnableAMD
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC | __glewDebugMessageInsertAMD
GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC | __glewGetDebugMessageLogAMD
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC | __glewBlendEquationIndexedAMD
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC | __glewBlendEquationSeparateIndexedAMD
GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC | __glewBlendFuncIndexedAMD
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC | __glewBlendFuncSeparateIndexedAMD
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC | __glewFramebufferSamplePositionsfvAMD
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC | __glewGetFramebufferParameterfvAMD
GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC | __glewGetNamedFramebufferParameterfvAMD
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC | __glewNamedFramebufferSamplePositionsfvAMD
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC | __glewVertexAttribParameteriAMD
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC | __glewMultiDrawArraysIndirectAMD
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC | __glewMultiDrawElementsIndirectAMD
GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC | __glewDeleteNamesAMD
GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC | __glewGenNamesAMD
GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC | __glewIsNameAMD
GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC | __glewQueryObjectParameteruiAMD
GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC | __glewBeginPerfMonitorAMD
GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC | __glewDeletePerfMonitorsAMD
GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC | __glewEndPerfMonitorAMD
GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC | __glewGenPerfMonitorsAMD
GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC | __glewGetPerfMonitorCounterDataAMD
GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC | __glewGetPerfMonitorCounterInfoAMD
GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC | __glewGetPerfMonitorCounterStringAMD
GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC | __glewGetPerfMonitorCountersAMD
GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC | __glewGetPerfMonitorGroupStringAMD
GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC | __glewGetPerfMonitorGroupsAMD
GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC | __glewSelectPerfMonitorCountersAMD
GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC | __glewSetMultisamplefvAMD
GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC | __glewTexStorageSparseAMD
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC | __glewTextureStorageSparseAMD
GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC | __glewStencilOpValueAMD
GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC | __glewTessellationFactorAMD
GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC | __glewTessellationModeAMD
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC | __glewBlitFramebufferANGLE
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC | __glewRenderbufferStorageMultisampleANGLE
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC | __glewDrawArraysInstancedANGLE
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC | __glewDrawElementsInstancedANGLE
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC | __glewVertexAttribDivisorANGLE
GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC | __glewBeginQueryANGLE
GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC | __glewDeleteQueriesANGLE
GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC | __glewEndQueryANGLE
GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC | __glewGenQueriesANGLE
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC | __glewGetQueryObjecti64vANGLE
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC | __glewGetQueryObjectivANGLE
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC | __glewGetQueryObjectui64vANGLE
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC | __glewGetQueryObjectuivANGLE
GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC | __glewGetQueryivANGLE
GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC | __glewIsQueryANGLE
GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC | __glewQueryCounterANGLE
GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC | __glewGetTranslatedShaderSourceANGLE
GLEW_FUN_EXPORT PFNGLCOPYTEXTURELEVELSAPPLEPROC | __glewCopyTextureLevelsAPPLE
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC | __glewDrawElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC | __glewDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC | __glewElementPointerAPPLE
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC | __glewMultiDrawElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC | __glewMultiDrawRangeElementArrayAPPLE
GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC | __glewDeleteFencesAPPLE
GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC | __glewFinishFenceAPPLE
GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC | __glewFinishObjectAPPLE
GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC | __glewGenFencesAPPLE
GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC | __glewIsFenceAPPLE
GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC | __glewSetFenceAPPLE
GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC | __glewTestFenceAPPLE
GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC | __glewTestObjectAPPLE
GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC | __glewBufferParameteriAPPLE
GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC | __glewFlushMappedBufferRangeAPPLE
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC | __glewRenderbufferStorageMultisampleAPPLE
GLEW_FUN_EXPORT PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC | __glewResolveMultisampleFramebufferAPPLE
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC | __glewGetObjectParameterivAPPLE
GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC | __glewObjectPurgeableAPPLE
GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC | __glewObjectUnpurgeableAPPLE
GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCAPPLEPROC | __glewClientWaitSyncAPPLE
GLEW_FUN_EXPORT PFNGLDELETESYNCAPPLEPROC | __glewDeleteSyncAPPLE
GLEW_FUN_EXPORT PFNGLFENCESYNCAPPLEPROC | __glewFenceSyncAPPLE
GLEW_FUN_EXPORT PFNGLGETINTEGER64VAPPLEPROC | __glewGetInteger64vAPPLE
GLEW_FUN_EXPORT PFNGLGETSYNCIVAPPLEPROC | __glewGetSyncivAPPLE
GLEW_FUN_EXPORT PFNGLISSYNCAPPLEPROC | __glewIsSyncAPPLE
GLEW_FUN_EXPORT PFNGLWAITSYNCAPPLEPROC | __glewWaitSyncAPPLE
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC | __glewGetTexParameterPointervAPPLE
GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC | __glewTextureRangeAPPLE
GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC | __glewBindVertexArrayAPPLE
GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC | __glewDeleteVertexArraysAPPLE
GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC | __glewGenVertexArraysAPPLE
GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC | __glewIsVertexArrayAPPLE
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC | __glewFlushVertexArrayRangeAPPLE
GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC | __glewVertexArrayParameteriAPPLE
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC | __glewVertexArrayRangeAPPLE
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC | __glewDisableVertexAttribAPPLE
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC | __glewEnableVertexAttribAPPLE
GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC | __glewIsVertexAttribEnabledAPPLE
GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC | __glewMapVertexAttrib1dAPPLE
GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC | __glewMapVertexAttrib1fAPPLE
GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC | __glewMapVertexAttrib2dAPPLE
GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC | __glewMapVertexAttrib2fAPPLE
GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC | __glewClearDepthf
GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC | __glewDepthRangef
GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC | __glewGetShaderPrecisionFormat
GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC | __glewReleaseShaderCompiler
GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC | __glewShaderBinary
GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC | __glewMemoryBarrierByRegion
GLEW_FUN_EXPORT PFNGLPRIMITIVEBOUNDINGBOXARBPROC | __glewPrimitiveBoundingBoxARB
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC | __glewDrawArraysInstancedBaseInstance
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC | __glewDrawElementsInstancedBaseInstance
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC | __glewDrawElementsInstancedBaseVertexBaseInstance
GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC | __glewGetImageHandleARB
GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC | __glewGetTextureHandleARB
GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC | __glewGetTextureSamplerHandleARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC | __glewGetVertexAttribLui64vARB
GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC | __glewIsImageHandleResidentARB
GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC | __glewIsTextureHandleResidentARB
GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC | __glewMakeImageHandleNonResidentARB
GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC | __glewMakeImageHandleResidentARB
GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC | __glewMakeTextureHandleNonResidentARB
GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC | __glewMakeTextureHandleResidentARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC | __glewProgramUniformHandleui64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC | __glewProgramUniformHandleui64vARB
GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC | __glewUniformHandleui64ARB
GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC | __glewUniformHandleui64vARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC | __glewVertexAttribL1ui64ARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC | __glewVertexAttribL1ui64vARB
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC | __glewBindFragDataLocationIndexed
GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC | __glewGetFragDataIndex
GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC | __glewBufferStorage
GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC | __glewCreateSyncFromCLeventARB
GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC | __glewClearBufferData
GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC | __glewClearBufferSubData
GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC | __glewClearNamedBufferDataEXT
GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC | __glewClearNamedBufferSubDataEXT
GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC | __glewClearTexImage
GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC | __glewClearTexSubImage
GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC | __glewClipControl
GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC | __glewClampColorARB
GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC | __glewDispatchCompute
GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC | __glewDispatchComputeIndirect
GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC | __glewDispatchComputeGroupSizeARB
GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC | __glewCopyBufferSubData
GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC | __glewCopyImageSubData
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC | __glewDebugMessageCallbackARB
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC | __glewDebugMessageControlARB
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC | __glewDebugMessageInsertARB
GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC | __glewGetDebugMessageLogARB
GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC | __glewBindTextureUnit
GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC | __glewBlitNamedFramebuffer
GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC | __glewCheckNamedFramebufferStatus
GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC | __glewClearNamedBufferData
GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC | __glewClearNamedBufferSubData
GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC | __glewClearNamedFramebufferfi
GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC | __glewClearNamedFramebufferfv
GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC | __glewClearNamedFramebufferiv
GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC | __glewClearNamedFramebufferuiv
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC | __glewCompressedTextureSubImage1D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC | __glewCompressedTextureSubImage2D
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC | __glewCompressedTextureSubImage3D
GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC | __glewCopyNamedBufferSubData
GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC | __glewCopyTextureSubImage1D
GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC | __glewCopyTextureSubImage2D
GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC | __glewCopyTextureSubImage3D
GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC | __glewCreateBuffers
GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC | __glewCreateFramebuffers
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC | __glewCreateProgramPipelines
GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC | __glewCreateQueries
GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC | __glewCreateRenderbuffers
GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC | __glewCreateSamplers
GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC | __glewCreateTextures
GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC | __glewCreateTransformFeedbacks
GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC | __glewCreateVertexArrays
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC | __glewDisableVertexArrayAttrib
GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC | __glewEnableVertexArrayAttrib
GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC | __glewFlushMappedNamedBufferRange
GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC | __glewGenerateTextureMipmap
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC | __glewGetCompressedTextureImage
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC | __glewGetNamedBufferParameteri64v
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC | __glewGetNamedBufferParameteriv
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC | __glewGetNamedBufferPointerv
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC | __glewGetNamedBufferSubData
GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC | __glewGetNamedFramebufferAttachmentParameteriv
GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC | __glewGetNamedFramebufferParameteriv
GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC | __glewGetNamedRenderbufferParameteriv
GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTI64VPROC | __glewGetQueryBufferObjecti64v
GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTIVPROC | __glewGetQueryBufferObjectiv
GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUI64VPROC | __glewGetQueryBufferObjectui64v
GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUIVPROC | __glewGetQueryBufferObjectuiv
GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC | __glewGetTextureImage
GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC | __glewGetTextureLevelParameterfv
GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC | __glewGetTextureLevelParameteriv
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC | __glewGetTextureParameterIiv
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC | __glewGetTextureParameterIuiv
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC | __glewGetTextureParameterfv
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC | __glewGetTextureParameteriv
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC | __glewGetTransformFeedbacki64_v
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC | __glewGetTransformFeedbacki_v
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC | __glewGetTransformFeedbackiv
GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC | __glewGetVertexArrayIndexed64iv
GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC | __glewGetVertexArrayIndexediv
GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC | __glewGetVertexArrayiv
GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC | __glewInvalidateNamedFramebufferData
GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC | __glewInvalidateNamedFramebufferSubData
GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC | __glewMapNamedBuffer
GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC | __glewMapNamedBufferRange
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC | __glewNamedBufferData
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC | __glewNamedBufferStorage
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC | __glewNamedBufferSubData
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC | __glewNamedFramebufferDrawBuffer
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC | __glewNamedFramebufferDrawBuffers
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC | __glewNamedFramebufferParameteri
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC | __glewNamedFramebufferReadBuffer
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC | __glewNamedFramebufferRenderbuffer
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC | __glewNamedFramebufferTexture
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC | __glewNamedFramebufferTextureLayer
GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC | __glewNamedRenderbufferStorage
GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC | __glewNamedRenderbufferStorageMultisample
GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC | __glewTextureBuffer
GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC | __glewTextureBufferRange
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC | __glewTextureParameterIiv
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC | __glewTextureParameterIuiv
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC | __glewTextureParameterf
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC | __glewTextureParameterfv
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC | __glewTextureParameteri
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC | __glewTextureParameteriv
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC | __glewTextureStorage1D
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC | __glewTextureStorage2D
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC | __glewTextureStorage2DMultisample
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC | __glewTextureStorage3D
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC | __glewTextureStorage3DMultisample
GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC | __glewTextureSubImage1D
GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC | __glewTextureSubImage2D
GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC | __glewTextureSubImage3D
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC | __glewTransformFeedbackBufferBase
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC | __glewTransformFeedbackBufferRange
GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC | __glewUnmapNamedBuffer
GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC | __glewVertexArrayAttribBinding
GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC | __glewVertexArrayAttribFormat
GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC | __glewVertexArrayAttribIFormat
GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC | __glewVertexArrayAttribLFormat
GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC | __glewVertexArrayBindingDivisor
GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC | __glewVertexArrayElementBuffer
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC | __glewVertexArrayVertexBuffer
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC | __glewVertexArrayVertexBuffers
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC | __glewDrawBuffersARB
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC | __glewBlendEquationSeparateiARB
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC | __glewBlendEquationiARB
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC | __glewBlendFuncSeparateiARB
GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC | __glewBlendFunciARB
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC | __glewDrawElementsBaseVertex
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC | __glewDrawElementsInstancedBaseVertex
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC | __glewDrawRangeElementsBaseVertex
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC | __glewMultiDrawElementsBaseVertex
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC | __glewDrawArraysIndirect
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC | __glewDrawElementsIndirect
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC | __glewFramebufferParameteri
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC | __glewGetFramebufferParameteriv
GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC | __glewGetNamedFramebufferParameterivEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC | __glewNamedFramebufferParameteriEXT
GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC | __glewBindFramebuffer
GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC | __glewBindRenderbuffer
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC | __glewBlitFramebuffer
GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC | __glewCheckFramebufferStatus
GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC | __glewDeleteFramebuffers
GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC | __glewDeleteRenderbuffers
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC | __glewFramebufferRenderbuffer
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC | __glewFramebufferTexture1D
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC | __glewFramebufferTexture2D
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC | __glewFramebufferTexture3D
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC | __glewFramebufferTextureLayer
GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC | __glewGenFramebuffers
GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC | __glewGenRenderbuffers
GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC | __glewGenerateMipmap
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | __glewGetFramebufferAttachmentParameteriv
GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC | __glewGetRenderbufferParameteriv
GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC | __glewIsFramebuffer
GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC | __glewIsRenderbuffer
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC | __glewRenderbufferStorage
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC | __glewRenderbufferStorageMultisample
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC | __glewFramebufferTextureARB
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC | __glewFramebufferTextureFaceARB
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC | __glewFramebufferTextureLayerARB
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC | __glewProgramParameteriARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC | __glewGetProgramBinary
GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC | __glewProgramBinary
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC | __glewProgramParameteri
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC | __glewGetCompressedTextureSubImage
GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC | __glewGetTextureSubImage
GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERARBPROC | __glewSpecializeShaderARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC | __glewGetUniformdv
GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC | __glewUniform1d
GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC | __glewUniform1dv
GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC | __glewUniform2d
GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC | __glewUniform2dv
GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC | __glewUniform3d
GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC | __glewUniform3dv
GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC | __glewUniform4d
GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC | __glewUniform4dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC | __glewUniformMatrix2dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC | __glewUniformMatrix2x3dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC | __glewUniformMatrix2x4dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC | __glewUniformMatrix3dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC | __glewUniformMatrix3x2dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC | __glewUniformMatrix3x4dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC | __glewUniformMatrix4dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC | __glewUniformMatrix4x2dv
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC | __glewUniformMatrix4x3dv
GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VARBPROC | __glewGetUniformi64vARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VARBPROC | __glewGetUniformui64vARB
GLEW_FUN_EXPORT PFNGLGETNUNIFORMI64VARBPROC | __glewGetnUniformi64vARB
GLEW_FUN_EXPORT PFNGLGETNUNIFORMUI64VARBPROC | __glewGetnUniformui64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64ARBPROC | __glewProgramUniform1i64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VARBPROC | __glewProgramUniform1i64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64ARBPROC | __glewProgramUniform1ui64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VARBPROC | __glewProgramUniform1ui64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64ARBPROC | __glewProgramUniform2i64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VARBPROC | __glewProgramUniform2i64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64ARBPROC | __glewProgramUniform2ui64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VARBPROC | __glewProgramUniform2ui64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64ARBPROC | __glewProgramUniform3i64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VARBPROC | __glewProgramUniform3i64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64ARBPROC | __glewProgramUniform3ui64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VARBPROC | __glewProgramUniform3ui64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64ARBPROC | __glewProgramUniform4i64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VARBPROC | __glewProgramUniform4i64vARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64ARBPROC | __glewProgramUniform4ui64ARB
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VARBPROC | __glewProgramUniform4ui64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM1I64ARBPROC | __glewUniform1i64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM1I64VARBPROC | __glewUniform1i64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM1UI64ARBPROC | __glewUniform1ui64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VARBPROC | __glewUniform1ui64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM2I64ARBPROC | __glewUniform2i64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM2I64VARBPROC | __glewUniform2i64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM2UI64ARBPROC | __glewUniform2ui64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VARBPROC | __glewUniform2ui64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM3I64ARBPROC | __glewUniform3i64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM3I64VARBPROC | __glewUniform3i64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM3UI64ARBPROC | __glewUniform3ui64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VARBPROC | __glewUniform3ui64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM4I64ARBPROC | __glewUniform4i64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM4I64VARBPROC | __glewUniform4i64vARB
GLEW_FUN_EXPORT PFNGLUNIFORM4UI64ARBPROC | __glewUniform4ui64ARB
GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VARBPROC | __glewUniform4ui64vARB
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC | __glewColorSubTable
GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC | __glewColorTable
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC | __glewColorTableParameterfv
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC | __glewColorTableParameteriv
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC | __glewConvolutionFilter1D
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC | __glewConvolutionFilter2D
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC | __glewConvolutionParameterf
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC | __glewConvolutionParameterfv
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC | __glewConvolutionParameteri
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC | __glewConvolutionParameteriv
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC | __glewCopyColorSubTable
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC | __glewCopyColorTable
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC | __glewCopyConvolutionFilter1D
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC | __glewCopyConvolutionFilter2D
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC | __glewGetColorTable
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC | __glewGetColorTableParameterfv
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC | __glewGetColorTableParameteriv
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC | __glewGetConvolutionFilter
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC | __glewGetConvolutionParameterfv
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC | __glewGetConvolutionParameteriv
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC | __glewGetHistogram
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC | __glewGetHistogramParameterfv
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC | __glewGetHistogramParameteriv
GLEW_FUN_EXPORT PFNGLGETMINMAXPROC | __glewGetMinmax
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC | __glewGetMinmaxParameterfv
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC | __glewGetMinmaxParameteriv
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC | __glewGetSeparableFilter
GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC | __glewHistogram
GLEW_FUN_EXPORT PFNGLMINMAXPROC | __glewMinmax
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC | __glewResetHistogram
GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC | __glewResetMinmax
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC | __glewSeparableFilter2D
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC | __glewMultiDrawArraysIndirectCountARB
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC | __glewMultiDrawElementsIndirectCountARB
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC | __glewDrawArraysInstancedARB
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC | __glewDrawElementsInstancedARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC | __glewVertexAttribDivisorARB
GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC | __glewGetInternalformativ
GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC | __glewGetInternalformati64v
GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC | __glewInvalidateBufferData
GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC | __glewInvalidateBufferSubData
GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC | __glewInvalidateFramebuffer
GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC | __glewInvalidateSubFramebuffer
GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC | __glewInvalidateTexImage
GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC | __glewInvalidateTexSubImage
GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC | __glewFlushMappedBufferRange
GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC | __glewMapBufferRange
GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC | __glewCurrentPaletteMatrixARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC | __glewMatrixIndexPointerARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC | __glewMatrixIndexubvARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC | __glewMatrixIndexuivARB
GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC | __glewMatrixIndexusvARB
GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC | __glewBindBuffersBase
GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC | __glewBindBuffersRange
GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC | __glewBindImageTextures
GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC | __glewBindSamplers
GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC | __glewBindTextures
GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC | __glewBindVertexBuffers
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC | __glewMultiDrawArraysIndirect
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC | __glewMultiDrawElementsIndirect
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC | __glewSampleCoverageARB
GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC | __glewActiveTextureARB
GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC | __glewClientActiveTextureARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC | __glewMultiTexCoord1dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC | __glewMultiTexCoord1dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC | __glewMultiTexCoord1fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC | __glewMultiTexCoord1fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC | __glewMultiTexCoord1iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC | __glewMultiTexCoord1ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC | __glewMultiTexCoord1sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC | __glewMultiTexCoord1svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC | __glewMultiTexCoord2dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC | __glewMultiTexCoord2dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC | __glewMultiTexCoord2fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC | __glewMultiTexCoord2fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC | __glewMultiTexCoord2iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC | __glewMultiTexCoord2ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC | __glewMultiTexCoord2sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC | __glewMultiTexCoord2svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC | __glewMultiTexCoord3dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC | __glewMultiTexCoord3dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC | __glewMultiTexCoord3fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC | __glewMultiTexCoord3fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC | __glewMultiTexCoord3iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC | __glewMultiTexCoord3ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC | __glewMultiTexCoord3sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC | __glewMultiTexCoord3svARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC | __glewMultiTexCoord4dARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC | __glewMultiTexCoord4dvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC | __glewMultiTexCoord4fARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC | __glewMultiTexCoord4fvARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC | __glewMultiTexCoord4iARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC | __glewMultiTexCoord4ivARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC | __glewMultiTexCoord4sARB
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC | __glewMultiTexCoord4svARB
GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC | __glewBeginQueryARB
GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC | __glewDeleteQueriesARB
GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC | __glewEndQueryARB
GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC | __glewGenQueriesARB
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC | __glewGetQueryObjectivARB
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC | __glewGetQueryObjectuivARB
GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC | __glewGetQueryivARB
GLEW_FUN_EXPORT PFNGLISQUERYARBPROC | __glewIsQueryARB
GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSARBPROC | __glewMaxShaderCompilerThreadsARB
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC | __glewPointParameterfARB
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC | __glewPointParameterfvARB
GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPPROC | __glewPolygonOffsetClamp
GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC | __glewGetProgramInterfaceiv
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC | __glewGetProgramResourceIndex
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC | __glewGetProgramResourceLocation
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC | __glewGetProgramResourceLocationIndex
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC | __glewGetProgramResourceName
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC | __glewGetProgramResourceiv
GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC | __glewProvokingVertex
GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC | __glewGetGraphicsResetStatusARB
GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC | __glewGetnColorTableARB
GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC | __glewGetnCompressedTexImageARB
GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC | __glewGetnConvolutionFilterARB
GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC | __glewGetnHistogramARB
GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC | __glewGetnMapdvARB
GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC | __glewGetnMapfvARB
GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC | __glewGetnMapivARB
GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC | __glewGetnMinmaxARB
GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC | __glewGetnPixelMapfvARB
GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC | __glewGetnPixelMapuivARB
GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC | __glewGetnPixelMapusvARB
GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC | __glewGetnPolygonStippleARB
GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC | __glewGetnSeparableFilterARB
GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC | __glewGetnTexImageARB
GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC | __glewGetnUniformdvARB
GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC | __glewGetnUniformfvARB
GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC | __glewGetnUniformivARB
GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC | __glewGetnUniformuivARB
GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC | __glewReadnPixelsARB
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC | __glewFramebufferSampleLocationsfvARB
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC | __glewNamedFramebufferSampleLocationsfvARB
GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC | __glewMinSampleShadingARB
GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC | __glewBindSampler
GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC | __glewDeleteSamplers
GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC | __glewGenSamplers
GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC | __glewGetSamplerParameterIiv
GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC | __glewGetSamplerParameterIuiv
GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC | __glewGetSamplerParameterfv
GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC | __glewGetSamplerParameteriv
GLEW_FUN_EXPORT PFNGLISSAMPLERPROC | __glewIsSampler
GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC | __glewSamplerParameterIiv
GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC | __glewSamplerParameterIuiv
GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC | __glewSamplerParameterf
GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC | __glewSamplerParameterfv
GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC | __glewSamplerParameteri
GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC | __glewSamplerParameteriv
GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC | __glewActiveShaderProgram
GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC | __glewBindProgramPipeline
GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC | __glewCreateShaderProgramv
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC | __glewDeleteProgramPipelines
GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC | __glewGenProgramPipelines
GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC | __glewGetProgramPipelineInfoLog
GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC | __glewGetProgramPipelineiv
GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC | __glewIsProgramPipeline
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC | __glewProgramUniform1d
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC | __glewProgramUniform1dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC | __glewProgramUniform1f
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC | __glewProgramUniform1fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC | __glewProgramUniform1i
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC | __glewProgramUniform1iv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC | __glewProgramUniform1ui
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC | __glewProgramUniform1uiv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC | __glewProgramUniform2d
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC | __glewProgramUniform2dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC | __glewProgramUniform2f
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC | __glewProgramUniform2fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC | __glewProgramUniform2i
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC | __glewProgramUniform2iv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC | __glewProgramUniform2ui
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC | __glewProgramUniform2uiv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC | __glewProgramUniform3d
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC | __glewProgramUniform3dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC | __glewProgramUniform3f
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC | __glewProgramUniform3fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC | __glewProgramUniform3i
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC | __glewProgramUniform3iv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC | __glewProgramUniform3ui
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC | __glewProgramUniform3uiv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC | __glewProgramUniform4d
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC | __glewProgramUniform4dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC | __glewProgramUniform4f
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC | __glewProgramUniform4fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC | __glewProgramUniform4i
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC | __glewProgramUniform4iv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC | __glewProgramUniform4ui
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC | __glewProgramUniform4uiv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC | __glewProgramUniformMatrix2dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC | __glewProgramUniformMatrix2fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC | __glewProgramUniformMatrix2x3dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC | __glewProgramUniformMatrix2x3fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC | __glewProgramUniformMatrix2x4dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC | __glewProgramUniformMatrix2x4fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC | __glewProgramUniformMatrix3dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC | __glewProgramUniformMatrix3fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC | __glewProgramUniformMatrix3x2dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC | __glewProgramUniformMatrix3x2fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC | __glewProgramUniformMatrix3x4dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC | __glewProgramUniformMatrix3x4fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC | __glewProgramUniformMatrix4dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC | __glewProgramUniformMatrix4fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC | __glewProgramUniformMatrix4x2dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC | __glewProgramUniformMatrix4x2fv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC | __glewProgramUniformMatrix4x3dv
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC | __glewProgramUniformMatrix4x3fv
GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC | __glewUseProgramStages
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC | __glewValidateProgramPipeline
GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC | __glewGetActiveAtomicCounterBufferiv
GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC | __glewBindImageTexture
GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC | __glewMemoryBarrier
GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC | __glewAttachObjectARB
GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC | __glewCompileShaderARB
GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC | __glewCreateProgramObjectARB
GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC | __glewCreateShaderObjectARB
GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC | __glewDeleteObjectARB
GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC | __glewDetachObjectARB
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC | __glewGetActiveUniformARB
GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC | __glewGetAttachedObjectsARB
GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC | __glewGetHandleARB
GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC | __glewGetInfoLogARB
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC | __glewGetObjectParameterfvARB
GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC | __glewGetObjectParameterivARB
GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC | __glewGetShaderSourceARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC | __glewGetUniformLocationARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC | __glewGetUniformfvARB
GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC | __glewGetUniformivARB
GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC | __glewLinkProgramARB
GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC | __glewShaderSourceARB
GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC | __glewUniform1fARB
GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC | __glewUniform1fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC | __glewUniform1iARB
GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC | __glewUniform1ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC | __glewUniform2fARB
GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC | __glewUniform2fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC | __glewUniform2iARB
GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC | __glewUniform2ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC | __glewUniform3fARB
GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC | __glewUniform3fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC | __glewUniform3iARB
GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC | __glewUniform3ivARB
GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC | __glewUniform4fARB
GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC | __glewUniform4fvARB
GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC | __glewUniform4iARB
GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC | __glewUniform4ivARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC | __glewUniformMatrix2fvARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC | __glewUniformMatrix3fvARB
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC | __glewUniformMatrix4fvARB
GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC | __glewUseProgramObjectARB
GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC | __glewValidateProgramARB
GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC | __glewShaderStorageBlockBinding
GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC | __glewGetActiveSubroutineName
GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC | __glewGetActiveSubroutineUniformName
GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC | __glewGetActiveSubroutineUniformiv
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC | __glewGetProgramStageiv
GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC | __glewGetSubroutineIndex
GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC | __glewGetSubroutineUniformLocation
GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC | __glewGetUniformSubroutineuiv
GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC | __glewUniformSubroutinesuiv
GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC | __glewCompileShaderIncludeARB
GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC | __glewDeleteNamedStringARB
GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC | __glewGetNamedStringARB
GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC | __glewGetNamedStringivARB
GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC | __glewIsNamedStringARB
GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC | __glewNamedStringARB
GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC | __glewBufferPageCommitmentARB
GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC | __glewTexPageCommitmentARB
GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC | __glewClientWaitSync
GLEW_FUN_EXPORT PFNGLDELETESYNCPROC | __glewDeleteSync
GLEW_FUN_EXPORT PFNGLFENCESYNCPROC | __glewFenceSync
GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC | __glewGetInteger64v
GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC | __glewGetSynciv
GLEW_FUN_EXPORT PFNGLISSYNCPROC | __glewIsSync
GLEW_FUN_EXPORT PFNGLWAITSYNCPROC | __glewWaitSync
GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC | __glewPatchParameterfv
GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC | __glewPatchParameteri
GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC | __glewTextureBarrier
GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC | __glewTexBufferARB
GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC | __glewTexBufferRange
GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC | __glewTextureBufferRangeEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC | __glewCompressedTexImage1DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC | __glewCompressedTexImage2DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC | __glewCompressedTexImage3DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC | __glewCompressedTexSubImage1DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC | __glewCompressedTexSubImage2DARB
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC | __glewCompressedTexSubImage3DARB
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC | __glewGetCompressedTexImageARB
GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC | __glewGetMultisamplefv
GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC | __glewSampleMaski
GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC | __glewTexImage2DMultisample
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC | __glewTexImage3DMultisample
GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC | __glewTexStorage1D
GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC | __glewTexStorage2D
GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC | __glewTexStorage3D
GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC | __glewTexStorage2DMultisample
GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC | __glewTexStorage3DMultisample
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC | __glewTextureStorage2DMultisampleEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC | __glewTextureStorage3DMultisampleEXT
GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC | __glewTextureView
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC | __glewGetQueryObjecti64v
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC | __glewGetQueryObjectui64v
GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC | __glewQueryCounter
GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC | __glewBindTransformFeedback
GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC | __glewDeleteTransformFeedbacks
GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC | __glewDrawTransformFeedback
GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC | __glewGenTransformFeedbacks
GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC | __glewIsTransformFeedback
GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC | __glewPauseTransformFeedback
GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC | __glewResumeTransformFeedback
GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC | __glewBeginQueryIndexed
GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC | __glewDrawTransformFeedbackStream
GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC | __glewEndQueryIndexed
GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC | __glewGetQueryIndexediv
GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC | __glewDrawTransformFeedbackInstanced
GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC | __glewDrawTransformFeedbackStreamInstanced
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC | __glewLoadTransposeMatrixdARB
GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC | __glewLoadTransposeMatrixfARB
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC | __glewMultTransposeMatrixdARB
GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC | __glewMultTransposeMatrixfARB
GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC | __glewBindBufferBase
GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC | __glewBindBufferRange
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC | __glewGetActiveUniformBlockName
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC | __glewGetActiveUniformBlockiv
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC | __glewGetActiveUniformName
GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC | __glewGetActiveUniformsiv
GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC | __glewGetIntegeri_v
GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC | __glewGetUniformBlockIndex
GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC | __glewGetUniformIndices
GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC | __glewUniformBlockBinding
GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC | __glewBindVertexArray
GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC | __glewDeleteVertexArrays
GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC | __glewGenVertexArrays
GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC | __glewIsVertexArray
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC | __glewGetVertexAttribLdv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC | __glewVertexAttribL1d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC | __glewVertexAttribL1dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC | __glewVertexAttribL2d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC | __glewVertexAttribL2dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC | __glewVertexAttribL3d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC | __glewVertexAttribL3dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC | __glewVertexAttribL4d
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC | __glewVertexAttribL4dv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC | __glewVertexAttribLPointer
GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC | __glewBindVertexBuffer
GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC | __glewVertexArrayBindVertexBufferEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC | __glewVertexArrayVertexAttribBindingEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC | __glewVertexArrayVertexAttribFormatEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC | __glewVertexArrayVertexAttribIFormatEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC | __glewVertexArrayVertexAttribLFormatEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC | __glewVertexArrayVertexBindingDivisorEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC | __glewVertexAttribBinding
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC | __glewVertexAttribFormat
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC | __glewVertexAttribIFormat
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC | __glewVertexAttribLFormat
GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC | __glewVertexBindingDivisor
GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC | __glewVertexBlendARB
GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC | __glewWeightPointerARB
GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC | __glewWeightbvARB
GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC | __glewWeightdvARB
GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC | __glewWeightfvARB
GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC | __glewWeightivARB
GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC | __glewWeightsvARB
GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC | __glewWeightubvARB
GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC | __glewWeightuivARB
GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC | __glewWeightusvARB
GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC | __glewBindBufferARB
GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC | __glewBufferDataARB
GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC | __glewBufferSubDataARB
GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC | __glewDeleteBuffersARB
GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC | __glewGenBuffersARB
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC | __glewGetBufferParameterivARB
GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC | __glewGetBufferPointervARB
GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC | __glewGetBufferSubDataARB
GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC | __glewIsBufferARB
GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC | __glewMapBufferARB
GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC | __glewUnmapBufferARB
GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC | __glewBindProgramARB
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC | __glewDeleteProgramsARB
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC | __glewDisableVertexAttribArrayARB
GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC | __glewEnableVertexAttribArrayARB
GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC | __glewGenProgramsARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC | __glewGetProgramEnvParameterdvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC | __glewGetProgramEnvParameterfvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC | __glewGetProgramLocalParameterdvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC | __glewGetProgramLocalParameterfvARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC | __glewGetProgramStringARB
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC | __glewGetProgramivARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC | __glewGetVertexAttribPointervARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC | __glewGetVertexAttribdvARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC | __glewGetVertexAttribfvARB
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC | __glewGetVertexAttribivARB
GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC | __glewIsProgramARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC | __glewProgramEnvParameter4dARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC | __glewProgramEnvParameter4dvARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC | __glewProgramEnvParameter4fARB
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC | __glewProgramEnvParameter4fvARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC | __glewProgramLocalParameter4dARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC | __glewProgramLocalParameter4dvARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC | __glewProgramLocalParameter4fARB
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC | __glewProgramLocalParameter4fvARB
GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC | __glewProgramStringARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC | __glewVertexAttrib1dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC | __glewVertexAttrib1dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC | __glewVertexAttrib1fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC | __glewVertexAttrib1fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC | __glewVertexAttrib1sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC | __glewVertexAttrib1svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC | __glewVertexAttrib2dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC | __glewVertexAttrib2dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC | __glewVertexAttrib2fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC | __glewVertexAttrib2fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC | __glewVertexAttrib2sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC | __glewVertexAttrib2svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC | __glewVertexAttrib3dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC | __glewVertexAttrib3dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC | __glewVertexAttrib3fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC | __glewVertexAttrib3fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC | __glewVertexAttrib3sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC | __glewVertexAttrib3svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC | __glewVertexAttrib4NbvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC | __glewVertexAttrib4NivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC | __glewVertexAttrib4NsvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC | __glewVertexAttrib4NubARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC | __glewVertexAttrib4NubvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC | __glewVertexAttrib4NuivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC | __glewVertexAttrib4NusvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC | __glewVertexAttrib4bvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC | __glewVertexAttrib4dARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC | __glewVertexAttrib4dvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC | __glewVertexAttrib4fARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC | __glewVertexAttrib4fvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC | __glewVertexAttrib4ivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC | __glewVertexAttrib4sARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC | __glewVertexAttrib4svARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC | __glewVertexAttrib4ubvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC | __glewVertexAttrib4uivARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC | __glewVertexAttrib4usvARB
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC | __glewVertexAttribPointerARB
GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC | __glewBindAttribLocationARB
GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC | __glewGetActiveAttribARB
GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC | __glewGetAttribLocationARB
GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC | __glewColorP3ui
GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC | __glewColorP3uiv
GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC | __glewColorP4ui
GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC | __glewColorP4uiv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC | __glewMultiTexCoordP1ui
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC | __glewMultiTexCoordP1uiv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC | __glewMultiTexCoordP2ui
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC | __glewMultiTexCoordP2uiv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC | __glewMultiTexCoordP3ui
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC | __glewMultiTexCoordP3uiv
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC | __glewMultiTexCoordP4ui
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC | __glewMultiTexCoordP4uiv
GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC | __glewNormalP3ui
GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC | __glewNormalP3uiv
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC | __glewSecondaryColorP3ui
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC | __glewSecondaryColorP3uiv
GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC | __glewTexCoordP1ui
GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC | __glewTexCoordP1uiv
GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC | __glewTexCoordP2ui
GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC | __glewTexCoordP2uiv
GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC | __glewTexCoordP3ui
GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC | __glewTexCoordP3uiv
GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC | __glewTexCoordP4ui
GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC | __glewTexCoordP4uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC | __glewVertexAttribP1ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC | __glewVertexAttribP1uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC | __glewVertexAttribP2ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC | __glewVertexAttribP2uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC | __glewVertexAttribP3ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC | __glewVertexAttribP3uiv
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC | __glewVertexAttribP4ui
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC | __glewVertexAttribP4uiv
GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC | __glewVertexP2ui
GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC | __glewVertexP2uiv
GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC | __glewVertexP3ui
GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC | __glewVertexP3uiv
GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC | __glewVertexP4ui
GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC | __glewVertexP4uiv
GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC | __glewDepthRangeArrayv
GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC | __glewDepthRangeIndexed
GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC | __glewGetDoublei_v
GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC | __glewGetFloati_v
GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC | __glewScissorArrayv
GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC | __glewScissorIndexed
GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC | __glewScissorIndexedv
GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC | __glewViewportArrayv
GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC | __glewViewportIndexedf
GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC | __glewViewportIndexedfv
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC | __glewWindowPos2dARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC | __glewWindowPos2dvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC | __glewWindowPos2fARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC | __glewWindowPos2fvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC | __glewWindowPos2iARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC | __glewWindowPos2ivARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC | __glewWindowPos2sARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC | __glewWindowPos2svARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC | __glewWindowPos3dARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC | __glewWindowPos3dvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC | __glewWindowPos3fARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC | __glewWindowPos3fvARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC | __glewWindowPos3iARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC | __glewWindowPos3ivARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC | __glewWindowPos3sARB
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC | __glewWindowPos3svARB
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC | __glewDrawBuffersATI
GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC | __glewDrawElementArrayATI
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC | __glewDrawRangeElementArrayATI
GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC | __glewElementPointerATI
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC | __glewGetTexBumpParameterfvATI
GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC | __glewGetTexBumpParameterivATI
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC | __glewTexBumpParameterfvATI
GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC | __glewTexBumpParameterivATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC | __glewAlphaFragmentOp1ATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC | __glewAlphaFragmentOp2ATI
GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC | __glewAlphaFragmentOp3ATI
GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC | __glewBeginFragmentShaderATI
GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC | __glewBindFragmentShaderATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC | __glewColorFragmentOp1ATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC | __glewColorFragmentOp2ATI
GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC | __glewColorFragmentOp3ATI
GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC | __glewDeleteFragmentShaderATI
GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC | __glewEndFragmentShaderATI
GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC | __glewGenFragmentShadersATI
GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC | __glewPassTexCoordATI
GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC | __glewSampleMapATI
GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC | __glewSetFragmentShaderConstantATI
GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC | __glewMapObjectBufferATI
GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC | __glewUnmapObjectBufferATI
GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC | __glewPNTrianglesfATI
GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC | __glewPNTrianglesiATI
GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC | __glewStencilFuncSeparateATI
GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC | __glewStencilOpSeparateATI
GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC | __glewArrayObjectATI
GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC | __glewFreeObjectBufferATI
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC | __glewGetArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC | __glewGetArrayObjectivATI
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC | __glewGetObjectBufferfvATI
GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC | __glewGetObjectBufferivATI
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC | __glewGetVariantArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC | __glewGetVariantArrayObjectivATI
GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC | __glewIsObjectBufferATI
GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC | __glewNewObjectBufferATI
GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC | __glewUpdateObjectBufferATI
GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC | __glewVariantArrayObjectATI
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC | __glewGetVertexAttribArrayObjectfvATI
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC | __glewGetVertexAttribArrayObjectivATI
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC | __glewVertexAttribArrayObjectATI
GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC | __glewClientActiveVertexStreamATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC | __glewNormalStream3bATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC | __glewNormalStream3bvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC | __glewNormalStream3dATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC | __glewNormalStream3dvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC | __glewNormalStream3fATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC | __glewNormalStream3fvATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC | __glewNormalStream3iATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC | __glewNormalStream3ivATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC | __glewNormalStream3sATI
GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC | __glewNormalStream3svATI
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC | __glewVertexBlendEnvfATI
GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC | __glewVertexBlendEnviATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC | __glewVertexStream1dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC | __glewVertexStream1dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC | __glewVertexStream1fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC | __glewVertexStream1fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC | __glewVertexStream1iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC | __glewVertexStream1ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC | __glewVertexStream1sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC | __glewVertexStream1svATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC | __glewVertexStream2dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC | __glewVertexStream2dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC | __glewVertexStream2fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC | __glewVertexStream2fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC | __glewVertexStream2iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC | __glewVertexStream2ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC | __glewVertexStream2sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC | __glewVertexStream2svATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC | __glewVertexStream3dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC | __glewVertexStream3dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC | __glewVertexStream3fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC | __glewVertexStream3fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC | __glewVertexStream3iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC | __glewVertexStream3ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC | __glewVertexStream3sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC | __glewVertexStream3svATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC | __glewVertexStream4dATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC | __glewVertexStream4dvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC | __glewVertexStream4fATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC | __glewVertexStream4fvATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC | __glewVertexStream4iATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC | __glewVertexStream4ivATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC | __glewVertexStream4sATI
GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC | __glewVertexStream4svATI
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC | __glewDrawArraysInstancedBaseInstanceEXT
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC | __glewDrawElementsInstancedBaseInstanceEXT
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC | __glewDrawElementsInstancedBaseVertexBaseInstanceEXT
GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC | __glewGetUniformBufferSizeEXT
GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC | __glewGetUniformOffsetEXT
GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC | __glewUniformBufferEXT
GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC | __glewBlendColorEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC | __glewBlendEquationSeparateEXT
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC | __glewBindFragDataLocationIndexedEXT
GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXEXTPROC | __glewGetFragDataIndexEXT
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC | __glewGetProgramResourceLocationIndexEXT
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC | __glewBlendFuncSeparateEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC | __glewBlendEquationEXT
GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTPROC | __glewBufferStorageEXT
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC | __glewNamedBufferStorageEXT
GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEEXTPROC | __glewClearTexImageEXT
GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEEXTPROC | __glewClearTexSubImageEXT
GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC | __glewColorSubTableEXT
GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC | __glewCopyColorSubTableEXT
GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC | __glewLockArraysEXT
GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC | __glewUnlockArraysEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC | __glewConvolutionFilter1DEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC | __glewConvolutionFilter2DEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC | __glewConvolutionParameterfEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC | __glewConvolutionParameterfvEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC | __glewConvolutionParameteriEXT
GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC | __glewConvolutionParameterivEXT
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC | __glewCopyConvolutionFilter1DEXT
GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC | __glewCopyConvolutionFilter2DEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC | __glewGetConvolutionFilterEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC | __glewGetConvolutionParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC | __glewGetConvolutionParameterivEXT
GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC | __glewGetSeparableFilterEXT
GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC | __glewSeparableFilter2DEXT
GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC | __glewBinormalPointerEXT
GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC | __glewTangentPointerEXT
GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAEXTPROC | __glewCopyImageSubDataEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC | __glewCopyTexImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC | __glewCopyTexImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC | __glewCopyTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC | __glewCopyTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC | __glewCopyTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC | __glewCullParameterdvEXT
GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC | __glewCullParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC | __glewGetObjectLabelEXT
GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC | __glewLabelObjectEXT
GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC | __glewInsertEventMarkerEXT
GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC | __glewPopGroupMarkerEXT
GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC | __glewPushGroupMarkerEXT
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC | __glewDepthBoundsEXT
GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC | __glewBindMultiTextureEXT
GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC | __glewCheckNamedFramebufferStatusEXT
GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC | __glewClientAttribDefaultEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC | __glewCompressedMultiTexImage1DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC | __glewCompressedMultiTexImage2DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC | __glewCompressedMultiTexImage3DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC | __glewCompressedMultiTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC | __glewCompressedMultiTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC | __glewCompressedMultiTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC | __glewCompressedTextureImage1DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC | __glewCompressedTextureImage2DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC | __glewCompressedTextureImage3DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC | __glewCompressedTextureSubImage1DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC | __glewCompressedTextureSubImage2DEXT
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC | __glewCompressedTextureSubImage3DEXT
GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC | __glewCopyMultiTexImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC | __glewCopyMultiTexImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC | __glewCopyMultiTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC | __glewCopyMultiTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC | __glewCopyMultiTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC | __glewCopyTextureImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC | __glewCopyTextureImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC | __glewCopyTextureSubImage1DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC | __glewCopyTextureSubImage2DEXT
GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC | __glewCopyTextureSubImage3DEXT
GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC | __glewDisableClientStateIndexedEXT
GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC | __glewDisableClientStateiEXT
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC | __glewDisableVertexArrayAttribEXT
GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC | __glewDisableVertexArrayEXT
GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC | __glewEnableClientStateIndexedEXT
GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC | __glewEnableClientStateiEXT
GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC | __glewEnableVertexArrayAttribEXT
GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC | __glewEnableVertexArrayEXT
GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC | __glewFlushMappedNamedBufferRangeEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC | __glewFramebufferDrawBufferEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC | __glewFramebufferDrawBuffersEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC | __glewFramebufferReadBufferEXT
GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC | __glewGenerateMultiTexMipmapEXT
GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC | __glewGenerateTextureMipmapEXT
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC | __glewGetCompressedMultiTexImageEXT
GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC | __glewGetCompressedTextureImageEXT
GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC | __glewGetDoubleIndexedvEXT
GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC | __glewGetDoublei_vEXT
GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC | __glewGetFloatIndexedvEXT
GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC | __glewGetFloati_vEXT
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC | __glewGetFramebufferParameterivEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC | __glewGetMultiTexEnvfvEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC | __glewGetMultiTexEnvivEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC | __glewGetMultiTexGendvEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC | __glewGetMultiTexGenfvEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC | __glewGetMultiTexGenivEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC | __glewGetMultiTexImageEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC | __glewGetMultiTexLevelParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC | __glewGetMultiTexLevelParameterivEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC | __glewGetMultiTexParameterIivEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC | __glewGetMultiTexParameterIuivEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC | __glewGetMultiTexParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC | __glewGetMultiTexParameterivEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC | __glewGetNamedBufferParameterivEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC | __glewGetNamedBufferPointervEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC | __glewGetNamedBufferSubDataEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC | __glewGetNamedFramebufferAttachmentParameterivEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC | __glewGetNamedProgramLocalParameterIivEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC | __glewGetNamedProgramLocalParameterIuivEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC | __glewGetNamedProgramLocalParameterdvEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC | __glewGetNamedProgramLocalParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC | __glewGetNamedProgramStringEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC | __glewGetNamedProgramivEXT
GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC | __glewGetNamedRenderbufferParameterivEXT
GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC | __glewGetPointerIndexedvEXT
GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC | __glewGetPointeri_vEXT
GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC | __glewGetTextureImageEXT
GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC | __glewGetTextureLevelParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC | __glewGetTextureLevelParameterivEXT
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC | __glewGetTextureParameterIivEXT
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC | __glewGetTextureParameterIuivEXT
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC | __glewGetTextureParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC | __glewGetTextureParameterivEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC | __glewGetVertexArrayIntegeri_vEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC | __glewGetVertexArrayIntegervEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC | __glewGetVertexArrayPointeri_vEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC | __glewGetVertexArrayPointervEXT
GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC | __glewMapNamedBufferEXT
GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC | __glewMapNamedBufferRangeEXT
GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC | __glewMatrixFrustumEXT
GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC | __glewMatrixLoadIdentityEXT
GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC | __glewMatrixLoadTransposedEXT
GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC | __glewMatrixLoadTransposefEXT
GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC | __glewMatrixLoaddEXT
GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC | __glewMatrixLoadfEXT
GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC | __glewMatrixMultTransposedEXT
GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC | __glewMatrixMultTransposefEXT
GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC | __glewMatrixMultdEXT
GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC | __glewMatrixMultfEXT
GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC | __glewMatrixOrthoEXT
GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC | __glewMatrixPopEXT
GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC | __glewMatrixPushEXT
GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC | __glewMatrixRotatedEXT
GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC | __glewMatrixRotatefEXT
GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC | __glewMatrixScaledEXT
GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC | __glewMatrixScalefEXT
GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC | __glewMatrixTranslatedEXT
GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC | __glewMatrixTranslatefEXT
GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC | __glewMultiTexBufferEXT
GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC | __glewMultiTexCoordPointerEXT
GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC | __glewMultiTexEnvfEXT
GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC | __glewMultiTexEnvfvEXT
GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC | __glewMultiTexEnviEXT
GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC | __glewMultiTexEnvivEXT
GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC | __glewMultiTexGendEXT
GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC | __glewMultiTexGendvEXT
GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC | __glewMultiTexGenfEXT
GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC | __glewMultiTexGenfvEXT
GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC | __glewMultiTexGeniEXT
GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC | __glewMultiTexGenivEXT
GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC | __glewMultiTexImage1DEXT
GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC | __glewMultiTexImage2DEXT
GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC | __glewMultiTexImage3DEXT
GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC | __glewMultiTexParameterIivEXT
GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC | __glewMultiTexParameterIuivEXT
GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC | __glewMultiTexParameterfEXT
GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC | __glewMultiTexParameterfvEXT
GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC | __glewMultiTexParameteriEXT
GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC | __glewMultiTexParameterivEXT
GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC | __glewMultiTexRenderbufferEXT
GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC | __glewMultiTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC | __glewMultiTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC | __glewMultiTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC | __glewNamedBufferDataEXT
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC | __glewNamedBufferSubDataEXT
GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC | __glewNamedCopyBufferSubDataEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC | __glewNamedFramebufferRenderbufferEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC | __glewNamedFramebufferTexture1DEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC | __glewNamedFramebufferTexture2DEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC | __glewNamedFramebufferTexture3DEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC | __glewNamedFramebufferTextureEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC | __glewNamedFramebufferTextureFaceEXT
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC | __glewNamedFramebufferTextureLayerEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC | __glewNamedProgramLocalParameter4dEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC | __glewNamedProgramLocalParameter4dvEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC | __glewNamedProgramLocalParameter4fEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC | __glewNamedProgramLocalParameter4fvEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC | __glewNamedProgramLocalParameterI4iEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC | __glewNamedProgramLocalParameterI4ivEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC | __glewNamedProgramLocalParameterI4uiEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC | __glewNamedProgramLocalParameterI4uivEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC | __glewNamedProgramLocalParameters4fvEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC | __glewNamedProgramLocalParametersI4ivEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC | __glewNamedProgramLocalParametersI4uivEXT
GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC | __glewNamedProgramStringEXT
GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC | __glewNamedRenderbufferStorageEXT
GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC | __glewNamedRenderbufferStorageMultisampleCoverageEXT
GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC | __glewNamedRenderbufferStorageMultisampleEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC | __glewProgramUniform1fEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC | __glewProgramUniform1fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC | __glewProgramUniform1iEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC | __glewProgramUniform1ivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC | __glewProgramUniform1uiEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC | __glewProgramUniform1uivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC | __glewProgramUniform2fEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC | __glewProgramUniform2fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC | __glewProgramUniform2iEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC | __glewProgramUniform2ivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC | __glewProgramUniform2uiEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC | __glewProgramUniform2uivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC | __glewProgramUniform3fEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC | __glewProgramUniform3fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC | __glewProgramUniform3iEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC | __glewProgramUniform3ivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC | __glewProgramUniform3uiEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC | __glewProgramUniform3uivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC | __glewProgramUniform4fEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC | __glewProgramUniform4fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC | __glewProgramUniform4iEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC | __glewProgramUniform4ivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC | __glewProgramUniform4uiEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC | __glewProgramUniform4uivEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC | __glewProgramUniformMatrix2fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC | __glewProgramUniformMatrix2x3fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC | __glewProgramUniformMatrix2x4fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC | __glewProgramUniformMatrix3fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC | __glewProgramUniformMatrix3x2fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC | __glewProgramUniformMatrix3x4fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC | __glewProgramUniformMatrix4fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC | __glewProgramUniformMatrix4x2fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC | __glewProgramUniformMatrix4x3fvEXT
GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC | __glewPushClientAttribDefaultEXT
GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC | __glewTextureBufferEXT
GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC | __glewTextureImage1DEXT
GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC | __glewTextureImage2DEXT
GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC | __glewTextureImage3DEXT
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC | __glewTextureParameterIivEXT
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC | __glewTextureParameterIuivEXT
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC | __glewTextureParameterfEXT
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC | __glewTextureParameterfvEXT
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC | __glewTextureParameteriEXT
GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC | __glewTextureParameterivEXT
GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC | __glewTextureRenderbufferEXT
GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC | __glewTextureSubImage1DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC | __glewTextureSubImage2DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC | __glewTextureSubImage3DEXT
GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC | __glewUnmapNamedBufferEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC | __glewVertexArrayColorOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC | __glewVertexArrayEdgeFlagOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC | __glewVertexArrayFogCoordOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC | __glewVertexArrayIndexOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC | __glewVertexArrayMultiTexCoordOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC | __glewVertexArrayNormalOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC | __glewVertexArraySecondaryColorOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC | __glewVertexArrayTexCoordOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC | __glewVertexArrayVertexAttribDivisorEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC | __glewVertexArrayVertexAttribIOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC | __glewVertexArrayVertexAttribOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC | __glewVertexArrayVertexOffsetEXT
GLEW_FUN_EXPORT PFNGLDISCARDFRAMEBUFFEREXTPROC | __glewDiscardFramebufferEXT
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSEXTPROC | __glewDrawBuffersEXT
GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC | __glewColorMaskIndexedEXT
GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC | __glewDisableIndexedEXT
GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC | __glewEnableIndexedEXT
GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC | __glewGetBooleanIndexedvEXT
GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC | __glewGetIntegerIndexedvEXT
GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC | __glewIsEnabledIndexedEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIEXTPROC | __glewBlendEquationSeparateiEXT
GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIEXTPROC | __glewBlendEquationiEXT
GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIEXTPROC | __glewBlendFuncSeparateiEXT
GLEW_FUN_EXPORT PFNGLBLENDFUNCIEXTPROC | __glewBlendFunciEXT
GLEW_FUN_EXPORT PFNGLCOLORMASKIEXTPROC | __glewColorMaskiEXT
GLEW_FUN_EXPORT PFNGLDISABLEIEXTPROC | __glewDisableiEXT
GLEW_FUN_EXPORT PFNGLENABLEIEXTPROC | __glewEnableiEXT
GLEW_FUN_EXPORT PFNGLISENABLEDIEXTPROC | __glewIsEnablediEXT
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXEXTPROC | __glewDrawElementsBaseVertexEXT
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC | __glewDrawElementsInstancedBaseVertexEXT
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC | __glewDrawRangeElementsBaseVertexEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC | __glewMultiDrawElementsBaseVertexEXT
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC | __glewDrawArraysInstancedEXT
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC | __glewDrawElementsInstancedEXT
GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC | __glewDrawRangeElementsEXT
GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTERNALEXTPROC | __glewBufferStorageExternalEXT
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC | __glewNamedBufferStorageExternalEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC | __glewFogCoordPointerEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC | __glewFogCoorddEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC | __glewFogCoorddvEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC | __glewFogCoordfEXT
GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC | __glewFogCoordfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC | __glewFragmentColorMaterialEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC | __glewFragmentLightModelfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC | __glewFragmentLightModelfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC | __glewFragmentLightModeliEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC | __glewFragmentLightModelivEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC | __glewFragmentLightfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC | __glewFragmentLightfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC | __glewFragmentLightiEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC | __glewFragmentLightivEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC | __glewFragmentMaterialfEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC | __glewFragmentMaterialfvEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC | __glewFragmentMaterialiEXT
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC | __glewFragmentMaterialivEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC | __glewGetFragmentLightfvEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC | __glewGetFragmentLightivEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC | __glewGetFragmentMaterialfvEXT
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC | __glewGetFragmentMaterialivEXT
GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC | __glewLightEnviEXT
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC | __glewBlitFramebufferEXT
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC | __glewRenderbufferStorageMultisampleEXT
GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC | __glewBindFramebufferEXT
GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC | __glewBindRenderbufferEXT
GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC | __glewCheckFramebufferStatusEXT
GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC | __glewDeleteFramebuffersEXT
GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC | __glewDeleteRenderbuffersEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC | __glewFramebufferRenderbufferEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC | __glewFramebufferTexture1DEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC | __glewFramebufferTexture2DEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC | __glewFramebufferTexture3DEXT
GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC | __glewGenFramebuffersEXT
GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC | __glewGenRenderbuffersEXT
GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC | __glewGenerateMipmapEXT
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC | __glewGetFramebufferAttachmentParameterivEXT
GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC | __glewGetRenderbufferParameterivEXT
GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC | __glewIsFramebufferEXT
GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC | __glewIsRenderbufferEXT
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC | __glewRenderbufferStorageEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC | __glewFramebufferTextureEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC | __glewFramebufferTextureFaceEXT
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC | __glewProgramParameteriEXT
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC | __glewProgramEnvParameters4fvEXT
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC | __glewProgramLocalParameters4fvEXT
GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC | __glewBindFragDataLocationEXT
GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC | __glewGetFragDataLocationEXT
GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC | __glewGetUniformuivEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC | __glewGetVertexAttribIivEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC | __glewGetVertexAttribIuivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC | __glewUniform1uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC | __glewUniform1uivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC | __glewUniform2uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC | __glewUniform2uivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC | __glewUniform3uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC | __glewUniform3uivEXT
GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC | __glewUniform4uiEXT
GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC | __glewUniform4uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC | __glewVertexAttribI1iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC | __glewVertexAttribI1ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC | __glewVertexAttribI1uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC | __glewVertexAttribI1uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC | __glewVertexAttribI2iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC | __glewVertexAttribI2ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC | __glewVertexAttribI2uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC | __glewVertexAttribI2uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC | __glewVertexAttribI3iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC | __glewVertexAttribI3ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC | __glewVertexAttribI3uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC | __glewVertexAttribI3uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC | __glewVertexAttribI4bvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC | __glewVertexAttribI4iEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC | __glewVertexAttribI4ivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC | __glewVertexAttribI4svEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC | __glewVertexAttribI4ubvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC | __glewVertexAttribI4uiEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC | __glewVertexAttribI4uivEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC | __glewVertexAttribI4usvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC | __glewVertexAttribIPointerEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC | __glewGetHistogramEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC | __glewGetHistogramParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC | __glewGetHistogramParameterivEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC | __glewGetMinmaxEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC | __glewGetMinmaxParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC | __glewGetMinmaxParameterivEXT
GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC | __glewHistogramEXT
GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC | __glewMinmaxEXT
GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC | __glewResetHistogramEXT
GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC | __glewResetMinmaxEXT
GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC | __glewIndexFuncEXT
GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC | __glewIndexMaterialEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISOREXTPROC | __glewVertexAttribDivisorEXT
GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC | __glewApplyTextureEXT
GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC | __glewTextureLightEXT
GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC | __glewTextureMaterialEXT
GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC | __glewFlushMappedBufferRangeEXT
GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEEXTPROC | __glewMapBufferRangeEXT
GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEMEMEXTPROC | __glewBufferStorageMemEXT
GLEW_FUN_EXPORT PFNGLCREATEMEMORYOBJECTSEXTPROC | __glewCreateMemoryObjectsEXT
GLEW_FUN_EXPORT PFNGLDELETEMEMORYOBJECTSEXTPROC | __glewDeleteMemoryObjectsEXT
GLEW_FUN_EXPORT PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC | __glewGetMemoryObjectParameterivEXT
GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEI_VEXTPROC | __glewGetUnsignedBytei_vEXT
GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEVEXTPROC | __glewGetUnsignedBytevEXT
GLEW_FUN_EXPORT PFNGLISMEMORYOBJECTEXTPROC | __glewIsMemoryObjectEXT
GLEW_FUN_EXPORT PFNGLMEMORYOBJECTPARAMETERIVEXTPROC | __glewMemoryObjectParameterivEXT
GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC | __glewNamedBufferStorageMemEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM1DEXTPROC | __glewTexStorageMem1DEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DEXTPROC | __glewTexStorageMem2DEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC | __glewTexStorageMem2DMultisampleEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DEXTPROC | __glewTexStorageMem3DEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC | __glewTexStorageMem3DMultisampleEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM1DEXTPROC | __glewTextureStorageMem1DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DEXTPROC | __glewTextureStorageMem2DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC | __glewTextureStorageMem2DMultisampleEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DEXTPROC | __glewTextureStorageMem3DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC | __glewTextureStorageMem3DMultisampleEXT
GLEW_FUN_EXPORT PFNGLIMPORTMEMORYFDEXTPROC | __glewImportMemoryFdEXT
GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC | __glewImportMemoryWin32HandleEXT
GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32NAMEEXTPROC | __glewImportMemoryWin32NameEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC | __glewMultiDrawArraysEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC | __glewMultiDrawElementsEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC | __glewMultiDrawArraysIndirectEXT
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC | __glewMultiDrawElementsIndirectEXT
GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC | __glewSampleMaskEXT
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC | __glewSamplePatternEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC | __glewFramebufferTexture2DMultisampleEXT
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSINDEXEDEXTPROC | __glewDrawBuffersIndexedEXT
GLEW_FUN_EXPORT PFNGLGETINTEGERI_VEXTPROC | __glewGetIntegeri_vEXT
GLEW_FUN_EXPORT PFNGLREADBUFFERINDEXEDEXTPROC | __glewReadBufferIndexedEXT
GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC | __glewColorTableEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC | __glewGetColorTableEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC | __glewGetColorTableParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC | __glewGetColorTableParameterivEXT
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC | __glewGetPixelTransformParameterfvEXT
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC | __glewGetPixelTransformParameterivEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC | __glewPixelTransformParameterfEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC | __glewPixelTransformParameterfvEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC | __glewPixelTransformParameteriEXT
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC | __glewPixelTransformParameterivEXT
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC | __glewPointParameterfEXT
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC | __glewPointParameterfvEXT
GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC | __glewPolygonOffsetEXT
GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPEXTPROC | __glewPolygonOffsetClampEXT
GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC | __glewProvokingVertexEXT
GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONNVPROC | __glewCoverageModulationNV
GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONTABLENVPROC | __glewCoverageModulationTableNV
GLEW_FUN_EXPORT PFNGLGETCOVERAGEMODULATIONTABLENVPROC | __glewGetCoverageModulationTableNV
GLEW_FUN_EXPORT PFNGLRASTERSAMPLESEXTPROC | __glewRasterSamplesEXT
GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC | __glewBeginSceneEXT
GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC | __glewEndSceneEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC | __glewSecondaryColor3bEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC | __glewSecondaryColor3bvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC | __glewSecondaryColor3dEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC | __glewSecondaryColor3dvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC | __glewSecondaryColor3fEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC | __glewSecondaryColor3fvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC | __glewSecondaryColor3iEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC | __glewSecondaryColor3ivEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC | __glewSecondaryColor3sEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC | __glewSecondaryColor3svEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC | __glewSecondaryColor3ubEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC | __glewSecondaryColor3ubvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC | __glewSecondaryColor3uiEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC | __glewSecondaryColor3uivEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC | __glewSecondaryColor3usEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC | __glewSecondaryColor3usvEXT
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC | __glewSecondaryColorPointerEXT
GLEW_FUN_EXPORT PFNGLDELETESEMAPHORESEXTPROC | __glewDeleteSemaphoresEXT
GLEW_FUN_EXPORT PFNGLGENSEMAPHORESEXTPROC | __glewGenSemaphoresEXT
GLEW_FUN_EXPORT PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC | __glewGetSemaphoreParameterui64vEXT
GLEW_FUN_EXPORT PFNGLISSEMAPHOREEXTPROC | __glewIsSemaphoreEXT
GLEW_FUN_EXPORT PFNGLSEMAPHOREPARAMETERUI64VEXTPROC | __glewSemaphoreParameterui64vEXT
GLEW_FUN_EXPORT PFNGLSIGNALSEMAPHOREEXTPROC | __glewSignalSemaphoreEXT
GLEW_FUN_EXPORT PFNGLWAITSEMAPHOREEXTPROC | __glewWaitSemaphoreEXT
GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREFDEXTPROC | __glewImportSemaphoreFdEXT
GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC | __glewImportSemaphoreWin32HandleEXT
GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC | __glewImportSemaphoreWin32NameEXT
GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC | __glewActiveProgramEXT
GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC | __glewCreateShaderProgramEXT
GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC | __glewUseShaderProgramEXT
GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC | __glewBindImageTextureEXT
GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC | __glewMemoryBarrierEXT
GLEW_FUN_EXPORT PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC | __glewClearPixelLocalStorageuiEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC | __glewFramebufferPixelLocalStorageSizeEXT
GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC | __glewGetFramebufferPixelLocalStorageSizeEXT
GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTEXTPROC | __glewTexPageCommitmentEXT
GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC | __glewTexturePageCommitmentEXT
GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC | __glewActiveStencilFaceEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC | __glewTexSubImage1DEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC | __glewTexSubImage2DEXT
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC | __glewTexSubImage3DEXT
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC | __glewTexImage3DEXT
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC | __glewFramebufferTextureLayerEXT
GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC | __glewTexBufferEXT
GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC | __glewClearColorIiEXT
GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC | __glewClearColorIuiEXT
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC | __glewGetTexParameterIivEXT
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC | __glewGetTexParameterIuivEXT
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC | __glewTexParameterIivEXT
GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC | __glewTexParameterIuivEXT
GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC | __glewAreTexturesResidentEXT
GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC | __glewBindTextureEXT
GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC | __glewDeleteTexturesEXT
GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC | __glewGenTexturesEXT
GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC | __glewIsTextureEXT
GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC | __glewPrioritizeTexturesEXT
GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC | __glewTextureNormalEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DEXTPROC | __glewTexStorage1DEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DEXTPROC | __glewTexStorage2DEXT
GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DEXTPROC | __glewTexStorage3DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC | __glewTextureStorage1DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC | __glewTextureStorage2DEXT
GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC | __glewTextureStorage3DEXT
GLEW_FUN_EXPORT PFNGLTEXTUREVIEWEXTPROC | __glewTextureViewEXT
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC | __glewGetQueryObjecti64vEXT
GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC | __glewGetQueryObjectui64vEXT
GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC | __glewBeginTransformFeedbackEXT
GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC | __glewBindBufferBaseEXT
GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC | __glewBindBufferOffsetEXT
GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC | __glewBindBufferRangeEXT
GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC | __glewEndTransformFeedbackEXT
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC | __glewGetTransformFeedbackVaryingEXT
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC | __glewTransformFeedbackVaryingsEXT
GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC | __glewArrayElementEXT
GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC | __glewColorPointerEXT
GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC | __glewDrawArraysEXT
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC | __glewEdgeFlagPointerEXT
GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC | __glewIndexPointerEXT
GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC | __glewNormalPointerEXT
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC | __glewTexCoordPointerEXT
GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC | __glewVertexPointerEXT
GLEW_FUN_EXPORT PFNGLBINDARRAYSETEXTPROC | __glewBindArraySetEXT
GLEW_FUN_EXPORT PFNGLCREATEARRAYSETEXTPROC | __glewCreateArraySetExt
GLEW_FUN_EXPORT PFNGLDELETEARRAYSETSEXTPROC | __glewDeleteArraySetsEXT
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC | __glewGetVertexAttribLdvEXT
GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC | __glewVertexArrayVertexAttribLOffsetEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC | __glewVertexAttribL1dEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC | __glewVertexAttribL1dvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC | __glewVertexAttribL2dEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC | __glewVertexAttribL2dvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC | __glewVertexAttribL3dEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC | __glewVertexAttribL3dvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC | __glewVertexAttribL4dEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC | __glewVertexAttribL4dvEXT
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC | __glewVertexAttribLPointerEXT
GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC | __glewBeginVertexShaderEXT
GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC | __glewBindLightParameterEXT
GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC | __glewBindMaterialParameterEXT
GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC | __glewBindParameterEXT
GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC | __glewBindTexGenParameterEXT
GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC | __glewBindTextureUnitParameterEXT
GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC | __glewBindVertexShaderEXT
GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC | __glewDeleteVertexShaderEXT
GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC | __glewDisableVariantClientStateEXT
GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC | __glewEnableVariantClientStateEXT
GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC | __glewEndVertexShaderEXT
GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC | __glewExtractComponentEXT
GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC | __glewGenSymbolsEXT
GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC | __glewGenVertexShadersEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC | __glewGetInvariantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC | __glewGetInvariantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC | __glewGetInvariantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC | __glewGetLocalConstantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC | __glewGetLocalConstantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC | __glewGetLocalConstantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC | __glewGetVariantBooleanvEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC | __glewGetVariantFloatvEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC | __glewGetVariantIntegervEXT
GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC | __glewGetVariantPointervEXT
GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC | __glewInsertComponentEXT
GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC | __glewIsVariantEnabledEXT
GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC | __glewSetInvariantEXT
GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC | __glewSetLocalConstantEXT
GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC | __glewShaderOp1EXT
GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC | __glewShaderOp2EXT
GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC | __glewShaderOp3EXT
GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC | __glewSwizzleEXT
GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC | __glewVariantPointerEXT
GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC | __glewVariantbvEXT
GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC | __glewVariantdvEXT
GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC | __glewVariantfvEXT
GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC | __glewVariantivEXT
GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC | __glewVariantsvEXT
GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC | __glewVariantubvEXT
GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC | __glewVariantuivEXT
GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC | __glewVariantusvEXT
GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC | __glewWriteMaskEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC | __glewVertexWeightPointerEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC | __glewVertexWeightfEXT
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC | __glewVertexWeightfvEXT
GLEW_FUN_EXPORT PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC | __glewAcquireKeyedMutexWin32EXT
GLEW_FUN_EXPORT PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC | __glewReleaseKeyedMutexWin32EXT
GLEW_FUN_EXPORT PFNGLWINDOWRECTANGLESEXTPROC | __glewWindowRectanglesEXT
GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC | __glewImportSyncEXT
GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC | __glewFrameTerminatorGREMEDY
GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC | __glewStringMarkerGREMEDY
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC | __glewGetImageTransformParameterfvHP
GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC | __glewGetImageTransformParameterivHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC | __glewImageTransformParameterfHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC | __glewImageTransformParameterfvHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC | __glewImageTransformParameteriHP
GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC | __glewImageTransformParameterivHP
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC | __glewMultiModeDrawArraysIBM
GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC | __glewMultiModeDrawElementsIBM
GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC | __glewColorPointerListIBM
GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC | __glewEdgeFlagPointerListIBM
GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC | __glewFogCoordPointerListIBM
GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC | __glewIndexPointerListIBM
GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC | __glewNormalPointerListIBM
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC | __glewSecondaryColorPointerListIBM
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC | __glewTexCoordPointerListIBM
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC | __glewVertexPointerListIBM
GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC | __glewMapTexture2DINTEL
GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC | __glewSyncTextureINTEL
GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC | __glewUnmapTexture2DINTEL
GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC | __glewColorPointervINTEL
GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC | __glewNormalPointervINTEL
GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC | __glewTexCoordPointervINTEL
GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC | __glewVertexPointervINTEL
GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC | __glewBeginPerfQueryINTEL
GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC | __glewCreatePerfQueryINTEL
GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC | __glewDeletePerfQueryINTEL
GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC | __glewEndPerfQueryINTEL
GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC | __glewGetFirstPerfQueryIdINTEL
GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC | __glewGetNextPerfQueryIdINTEL
GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC | __glewGetPerfCounterInfoINTEL
GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC | __glewGetPerfQueryDataINTEL
GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC | __glewGetPerfQueryIdByNameINTEL
GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC | __glewGetPerfQueryInfoINTEL
GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC | __glewTexScissorFuncINTEL
GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC | __glewTexScissorINTEL
GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC | __glewBlendBarrierKHR
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC | __glewDebugMessageCallback
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC | __glewDebugMessageControl
GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC | __glewDebugMessageInsert
GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC | __glewGetDebugMessageLog
GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC | __glewGetObjectLabel
GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC | __glewGetObjectPtrLabel
GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC | __glewObjectLabel
GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC | __glewObjectPtrLabel
GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC | __glewPopDebugGroup
GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC | __glewPushDebugGroup
GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC | __glewMaxShaderCompilerThreadsKHR
GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC | __glewGetnUniformfv
GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC | __glewGetnUniformiv
GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC | __glewGetnUniformuiv
GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC | __glewReadnPixels
GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC | __glewBufferRegionEnabled
GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC | __glewDeleteBufferRegion
GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC | __glewDrawBufferRegion
GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC | __glewNewBufferRegion
GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC | __glewReadBufferRegion
GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC | __glewResizeBuffersMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC | __glewWindowPos2dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC | __glewWindowPos2dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC | __glewWindowPos2fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC | __glewWindowPos2fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC | __glewWindowPos2iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC | __glewWindowPos2ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC | __glewWindowPos2sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC | __glewWindowPos2svMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC | __glewWindowPos3dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC | __glewWindowPos3dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC | __glewWindowPos3fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC | __glewWindowPos3fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC | __glewWindowPos3iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC | __glewWindowPos3ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC | __glewWindowPos3sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC | __glewWindowPos3svMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC | __glewWindowPos4dMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC | __glewWindowPos4dvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC | __glewWindowPos4fMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC | __glewWindowPos4fvMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC | __glewWindowPos4iMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC | __glewWindowPos4ivMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC | __glewWindowPos4sMESA
GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC | __glewWindowPos4svMESA
GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC | __glewBeginConditionalRenderNVX
GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC | __glewEndConditionalRenderNVX
GLEW_FUN_EXPORT PFNGLLGPUCOPYIMAGESUBDATANVXPROC | __glewLGPUCopyImageSubDataNVX
GLEW_FUN_EXPORT PFNGLLGPUINTERLOCKNVXPROC | __glewLGPUInterlockNVX
GLEW_FUN_EXPORT PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC | __glewLGPUNamedBufferSubDataNVX
GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERFNVPROC | __glewStereoParameterfNV
GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERINVPROC | __glewStereoParameteriNV
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC | __glewMultiDrawArraysIndirectBindlessNV
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC | __glewMultiDrawElementsIndirectBindlessNV
GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC | __glewMultiDrawArraysIndirectBindlessCountNV
GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC | __glewMultiDrawElementsIndirectBindlessCountNV
GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC | __glewGetImageHandleNV
GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC | __glewGetTextureHandleNV
GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC | __glewGetTextureSamplerHandleNV
GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC | __glewIsImageHandleResidentNV
GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC | __glewIsTextureHandleResidentNV
GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC | __glewMakeImageHandleNonResidentNV
GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC | __glewMakeImageHandleResidentNV
GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC | __glewMakeTextureHandleNonResidentNV
GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC | __glewMakeTextureHandleResidentNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC | __glewProgramUniformHandleui64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC | __glewProgramUniformHandleui64vNV
GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC | __glewUniformHandleui64NV
GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC | __glewUniformHandleui64vNV
GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC | __glewBlendBarrierNV
GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC | __glewBlendParameteriNV
GLEW_FUN_EXPORT PFNGLVIEWPORTPOSITIONWSCALENVPROC | __glewViewportPositionWScaleNV
GLEW_FUN_EXPORT PFNGLCALLCOMMANDLISTNVPROC | __glewCallCommandListNV
GLEW_FUN_EXPORT PFNGLCOMMANDLISTSEGMENTSNVPROC | __glewCommandListSegmentsNV
GLEW_FUN_EXPORT PFNGLCOMPILECOMMANDLISTNVPROC | __glewCompileCommandListNV
GLEW_FUN_EXPORT PFNGLCREATECOMMANDLISTSNVPROC | __glewCreateCommandListsNV
GLEW_FUN_EXPORT PFNGLCREATESTATESNVPROC | __glewCreateStatesNV
GLEW_FUN_EXPORT PFNGLDELETECOMMANDLISTSNVPROC | __glewDeleteCommandListsNV
GLEW_FUN_EXPORT PFNGLDELETESTATESNVPROC | __glewDeleteStatesNV
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSADDRESSNVPROC | __glewDrawCommandsAddressNV
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSNVPROC | __glewDrawCommandsNV
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC | __glewDrawCommandsStatesAddressNV
GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESNVPROC | __glewDrawCommandsStatesNV
GLEW_FUN_EXPORT PFNGLGETCOMMANDHEADERNVPROC | __glewGetCommandHeaderNV
GLEW_FUN_EXPORT PFNGLGETSTAGEINDEXNVPROC | __glewGetStageIndexNV
GLEW_FUN_EXPORT PFNGLISCOMMANDLISTNVPROC | __glewIsCommandListNV
GLEW_FUN_EXPORT PFNGLISSTATENVPROC | __glewIsStateNV
GLEW_FUN_EXPORT PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC | __glewListDrawCommandsStatesClientNV
GLEW_FUN_EXPORT PFNGLSTATECAPTURENVPROC | __glewStateCaptureNV
GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC | __glewBeginConditionalRenderNV
GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC | __glewEndConditionalRenderNV
GLEW_FUN_EXPORT PFNGLSUBPIXELPRECISIONBIASNVPROC | __glewSubpixelPrecisionBiasNV
GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERFNVPROC | __glewConservativeRasterParameterfNV
GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERINVPROC | __glewConservativeRasterParameteriNV
GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATANVPROC | __glewCopyBufferSubDataNV
GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC | __glewCopyImageSubDataNV
GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC | __glewClearDepthdNV
GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC | __glewDepthBoundsdNV
GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC | __glewDepthRangedNV
GLEW_FUN_EXPORT PFNGLDRAWBUFFERSNVPROC | __glewDrawBuffersNV
GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDNVPROC | __glewDrawArraysInstancedNV
GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDNVPROC | __glewDrawElementsInstancedNV
GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC | __glewDrawTextureNV
GLEW_FUN_EXPORT PFNGLDRAWVKIMAGENVPROC | __glewDrawVkImageNV
GLEW_FUN_EXPORT PFNGLGETVKPROCADDRNVPROC | __glewGetVkProcAddrNV
GLEW_FUN_EXPORT PFNGLSIGNALVKFENCENVPROC | __glewSignalVkFenceNV
GLEW_FUN_EXPORT PFNGLSIGNALVKSEMAPHORENVPROC | __glewSignalVkSemaphoreNV
GLEW_FUN_EXPORT PFNGLWAITVKSEMAPHORENVPROC | __glewWaitVkSemaphoreNV
GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC | __glewEvalMapsNV
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC | __glewGetMapAttribParameterfvNV
GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC | __glewGetMapAttribParameterivNV
GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC | __glewGetMapControlPointsNV
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC | __glewGetMapParameterfvNV
GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC | __glewGetMapParameterivNV
GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC | __glewMapControlPointsNV
GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC | __glewMapParameterfvNV
GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC | __glewMapParameterivNV
GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC | __glewGetMultisamplefvNV
GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC | __glewSampleMaskIndexedNV
GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC | __glewTexRenderbufferNV
GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC | __glewDeleteFencesNV
GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC | __glewFinishFenceNV
GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC | __glewGenFencesNV
GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC | __glewGetFenceivNV
GLEW_FUN_EXPORT PFNGLISFENCENVPROC | __glewIsFenceNV
GLEW_FUN_EXPORT PFNGLSETFENCENVPROC | __glewSetFenceNV
GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC | __glewTestFenceNV
GLEW_FUN_EXPORT PFNGLFRAGMENTCOVERAGECOLORNVPROC | __glewFragmentCoverageColorNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC | __glewGetProgramNamedParameterdvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC | __glewGetProgramNamedParameterfvNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC | __glewProgramNamedParameter4dNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC | __glewProgramNamedParameter4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC | __glewProgramNamedParameter4fNV
GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC | __glewProgramNamedParameter4fvNV
GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERNVPROC | __glewBlitFramebufferNV
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC | __glewRenderbufferStorageMultisampleNV
GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC | __glewRenderbufferStorageMultisampleCoverageNV
GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC | __glewProgramVertexLimitNV
GLEW_FUN_EXPORT PFNGLMULTICASTBARRIERNVPROC | __glewMulticastBarrierNV
GLEW_FUN_EXPORT PFNGLMULTICASTBLITFRAMEBUFFERNVPROC | __glewMulticastBlitFramebufferNV
GLEW_FUN_EXPORT PFNGLMULTICASTBUFFERSUBDATANVPROC | __glewMulticastBufferSubDataNV
GLEW_FUN_EXPORT PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC | __glewMulticastCopyBufferSubDataNV
GLEW_FUN_EXPORT PFNGLMULTICASTCOPYIMAGESUBDATANVPROC | __glewMulticastCopyImageSubDataNV
GLEW_FUN_EXPORT PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC | __glewMulticastFramebufferSampleLocationsfvNV
GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC | __glewMulticastGetQueryObjecti64vNV
GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTIVNVPROC | __glewMulticastGetQueryObjectivNV
GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC | __glewMulticastGetQueryObjectui64vNV
GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC | __glewMulticastGetQueryObjectuivNV
GLEW_FUN_EXPORT PFNGLMULTICASTWAITSYNCNVPROC | __glewMulticastWaitSyncNV
GLEW_FUN_EXPORT PFNGLRENDERGPUMASKNVPROC | __glewRenderGpuMaskNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC | __glewProgramEnvParameterI4iNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC | __glewProgramEnvParameterI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC | __glewProgramEnvParameterI4uiNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC | __glewProgramEnvParameterI4uivNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC | __glewProgramEnvParametersI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC | __glewProgramEnvParametersI4uivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC | __glewProgramLocalParameterI4iNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC | __glewProgramLocalParameterI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC | __glewProgramLocalParameterI4uiNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC | __glewProgramLocalParameterI4uivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC | __glewProgramLocalParametersI4ivNV
GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC | __glewProgramLocalParametersI4uivNV
GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC | __glewGetUniformi64vNV
GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC | __glewGetUniformui64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC | __glewProgramUniform1i64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC | __glewProgramUniform1i64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC | __glewProgramUniform1ui64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC | __glewProgramUniform1ui64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC | __glewProgramUniform2i64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC | __glewProgramUniform2i64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC | __glewProgramUniform2ui64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC | __glewProgramUniform2ui64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC | __glewProgramUniform3i64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC | __glewProgramUniform3i64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC | __glewProgramUniform3ui64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC | __glewProgramUniform3ui64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC | __glewProgramUniform4i64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC | __glewProgramUniform4i64vNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC | __glewProgramUniform4ui64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC | __glewProgramUniform4ui64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC | __glewUniform1i64NV
GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC | __glewUniform1i64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC | __glewUniform1ui64NV
GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC | __glewUniform1ui64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC | __glewUniform2i64NV
GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC | __glewUniform2i64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC | __glewUniform2ui64NV
GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC | __glewUniform2ui64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC | __glewUniform3i64NV
GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC | __glewUniform3i64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC | __glewUniform3ui64NV
GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC | __glewUniform3ui64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC | __glewUniform4i64NV
GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC | __glewUniform4i64vNV
GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC | __glewUniform4ui64NV
GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC | __glewUniform4ui64vNV
GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC | __glewColor3hNV
GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC | __glewColor3hvNV
GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC | __glewColor4hNV
GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC | __glewColor4hvNV
GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC | __glewFogCoordhNV
GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC | __glewFogCoordhvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC | __glewMultiTexCoord1hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC | __glewMultiTexCoord1hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC | __glewMultiTexCoord2hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC | __glewMultiTexCoord2hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC | __glewMultiTexCoord3hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC | __glewMultiTexCoord3hvNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC | __glewMultiTexCoord4hNV
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC | __glewMultiTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC | __glewNormal3hNV
GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC | __glewNormal3hvNV
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC | __glewSecondaryColor3hNV
GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC | __glewSecondaryColor3hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC | __glewTexCoord1hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC | __glewTexCoord1hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC | __glewTexCoord2hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC | __glewTexCoord2hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC | __glewTexCoord3hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC | __glewTexCoord3hvNV
GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC | __glewTexCoord4hNV
GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC | __glewTexCoord4hvNV
GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC | __glewVertex2hNV
GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC | __glewVertex2hvNV
GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC | __glewVertex3hNV
GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC | __glewVertex3hvNV
GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC | __glewVertex4hNV
GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC | __glewVertex4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC | __glewVertexAttrib1hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC | __glewVertexAttrib1hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC | __glewVertexAttrib2hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC | __glewVertexAttrib2hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC | __glewVertexAttrib3hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC | __glewVertexAttrib3hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC | __glewVertexAttrib4hNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC | __glewVertexAttrib4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC | __glewVertexAttribs1hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC | __glewVertexAttribs2hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC | __glewVertexAttribs3hvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC | __glewVertexAttribs4hvNV
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC | __glewVertexWeighthNV
GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC | __glewVertexWeighthvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORNVPROC | __glewVertexAttribDivisorNV
GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATSAMPLEIVNVPROC | __glewGetInternalformatSampleivNV
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVNVPROC | __glewUniformMatrix2x3fvNV
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVNVPROC | __glewUniformMatrix2x4fvNV
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVNVPROC | __glewUniformMatrix3x2fvNV
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVNVPROC | __glewUniformMatrix3x4fvNV
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVNVPROC | __glewUniformMatrix4x2fvNV
GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVNVPROC | __glewUniformMatrix4x3fvNV
GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC | __glewBeginOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC | __glewDeleteOcclusionQueriesNV
GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC | __glewEndOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC | __glewGenOcclusionQueriesNV
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC | __glewGetOcclusionQueryivNV
GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC | __glewGetOcclusionQueryuivNV
GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC | __glewIsOcclusionQueryNV
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC | __glewProgramBufferParametersIivNV
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC | __glewProgramBufferParametersIuivNV
GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC | __glewProgramBufferParametersfvNV
GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC | __glewCopyPathNV
GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC | __glewCoverFillPathInstancedNV
GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC | __glewCoverFillPathNV
GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC | __glewCoverStrokePathInstancedNV
GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC | __glewCoverStrokePathNV
GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC | __glewDeletePathsNV
GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC | __glewGenPathsNV
GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC | __glewGetPathColorGenfvNV
GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC | __glewGetPathColorGenivNV
GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC | __glewGetPathCommandsNV
GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC | __glewGetPathCoordsNV
GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC | __glewGetPathDashArrayNV
GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC | __glewGetPathLengthNV
GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC | __glewGetPathMetricRangeNV
GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC | __glewGetPathMetricsNV
GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC | __glewGetPathParameterfvNV
GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC | __glewGetPathParameterivNV
GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC | __glewGetPathSpacingNV
GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC | __glewGetPathTexGenfvNV
GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC | __glewGetPathTexGenivNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC | __glewGetProgramResourcefvNV
GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC | __glewInterpolatePathsNV
GLEW_FUN_EXPORT PFNGLISPATHNVPROC | __glewIsPathNV
GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC | __glewIsPointInFillPathNV
GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC | __glewIsPointInStrokePathNV
GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC | __glewMatrixLoad3x2fNV
GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC | __glewMatrixLoad3x3fNV
GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC | __glewMatrixLoadTranspose3x3fNV
GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC | __glewMatrixMult3x2fNV
GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC | __glewMatrixMult3x3fNV
GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC | __glewMatrixMultTranspose3x3fNV
GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC | __glewPathColorGenNV
GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC | __glewPathCommandsNV
GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC | __glewPathCoordsNV
GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC | __glewPathCoverDepthFuncNV
GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC | __glewPathDashArrayNV
GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC | __glewPathFogGenNV
GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC | __glewPathGlyphIndexArrayNV
GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC | __glewPathGlyphIndexRangeNV
GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC | __glewPathGlyphRangeNV
GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC | __glewPathGlyphsNV
GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC | __glewPathMemoryGlyphIndexArrayNV
GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC | __glewPathParameterfNV
GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC | __glewPathParameterfvNV
GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC | __glewPathParameteriNV
GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC | __glewPathParameterivNV
GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC | __glewPathStencilDepthOffsetNV
GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC | __glewPathStencilFuncNV
GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC | __glewPathStringNV
GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC | __glewPathSubCommandsNV
GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC | __glewPathSubCoordsNV
GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC | __glewPathTexGenNV
GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC | __glewPointAlongPathNV
GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC | __glewProgramPathFragmentInputGenNV
GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC | __glewStencilFillPathInstancedNV
GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC | __glewStencilFillPathNV
GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC | __glewStencilStrokePathInstancedNV
GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC | __glewStencilStrokePathNV
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC | __glewStencilThenCoverFillPathInstancedNV
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC | __glewStencilThenCoverFillPathNV
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC | __glewStencilThenCoverStrokePathInstancedNV
GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC | __glewStencilThenCoverStrokePathNV
GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC | __glewTransformPathNV
GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC | __glewWeightPathsNV
GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC | __glewFlushPixelDataRangeNV
GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC | __glewPixelDataRangeNV
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC | __glewPointParameteriNV
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC | __glewPointParameterivNV
GLEW_FUN_EXPORT PFNGLPOLYGONMODENVPROC | __glewPolygonModeNV
GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC | __glewGetVideoi64vNV
GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC | __glewGetVideoivNV
GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC | __glewGetVideoui64vNV
GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC | __glewGetVideouivNV
GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC | __glewPresentFrameDualFillNV
GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC | __glewPresentFrameKeyedNV
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC | __glewPrimitiveRestartIndexNV
GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC | __glewPrimitiveRestartNV
GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC | __glewCombinerInputNV
GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC | __glewCombinerOutputNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC | __glewCombinerParameterfNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC | __glewCombinerParameterfvNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC | __glewCombinerParameteriNV
GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC | __glewCombinerParameterivNV
GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC | __glewFinalCombinerInputNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC | __glewGetCombinerInputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC | __glewGetCombinerInputParameterivNV
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC | __glewGetCombinerOutputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC | __glewGetCombinerOutputParameterivNV
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC | __glewGetFinalCombinerInputParameterfvNV
GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC | __glewGetFinalCombinerInputParameterivNV
GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC | __glewCombinerStageParameterfvNV
GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC | __glewGetCombinerStageParameterfvNV
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC | __glewFramebufferSampleLocationsfvNV
GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC | __glewNamedFramebufferSampleLocationsfvNV
GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC | __glewGetBufferParameterui64vNV
GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC | __glewGetIntegerui64vNV
GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC | __glewGetNamedBufferParameterui64vNV
GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC | __glewIsBufferResidentNV
GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC | __glewIsNamedBufferResidentNV
GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC | __glewMakeBufferNonResidentNV
GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC | __glewMakeBufferResidentNV
GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC | __glewMakeNamedBufferNonResidentNV
GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC | __glewMakeNamedBufferResidentNV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC | __glewProgramUniformui64NV
GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC | __glewProgramUniformui64vNV
GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC | __glewUniformui64NV
GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC | __glewUniformui64vNV
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DNVPROC | __glewCompressedTexImage3DNV
GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC | __glewCompressedTexSubImage3DNV
GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DNVPROC | __glewCopyTexSubImage3DNV
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERNVPROC | __glewFramebufferTextureLayerNV
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DNVPROC | __glewTexImage3DNV
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DNVPROC | __glewTexSubImage3DNV
GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC | __glewTextureBarrierNV
GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC | __glewTexImage2DMultisampleCoverageNV
GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC | __glewTexImage3DMultisampleCoverageNV
GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC | __glewTextureImage2DMultisampleCoverageNV
GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC | __glewTextureImage2DMultisampleNV
GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC | __glewTextureImage3DMultisampleCoverageNV
GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC | __glewTextureImage3DMultisampleNV
GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC | __glewActiveVaryingNV
GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC | __glewBeginTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC | __glewBindBufferBaseNV
GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC | __glewBindBufferOffsetNV
GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC | __glewBindBufferRangeNV
GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC | __glewEndTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC | __glewGetActiveVaryingNV
GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC | __glewGetTransformFeedbackVaryingNV
GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC | __glewGetVaryingLocationNV
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC | __glewTransformFeedbackAttribsNV
GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC | __glewTransformFeedbackVaryingsNV
GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC | __glewBindTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC | __glewDeleteTransformFeedbacksNV
GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC | __glewDrawTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC | __glewGenTransformFeedbacksNV
GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC | __glewIsTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC | __glewPauseTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC | __glewResumeTransformFeedbackNV
GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC | __glewVDPAUFiniNV
GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC | __glewVDPAUGetSurfaceivNV
GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC | __glewVDPAUInitNV
GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC | __glewVDPAUIsSurfaceNV
GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC | __glewVDPAUMapSurfacesNV
GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC | __glewVDPAURegisterOutputSurfaceNV
GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC | __glewVDPAURegisterVideoSurfaceNV
GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC | __glewVDPAUSurfaceAccessNV
GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC | __glewVDPAUUnmapSurfacesNV
GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC | __glewVDPAUUnregisterSurfaceNV
GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC | __glewFlushVertexArrayRangeNV
GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC | __glewVertexArrayRangeNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC | __glewGetVertexAttribLi64vNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC | __glewGetVertexAttribLui64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC | __glewVertexAttribL1i64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC | __glewVertexAttribL1i64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC | __glewVertexAttribL1ui64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC | __glewVertexAttribL1ui64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC | __glewVertexAttribL2i64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC | __glewVertexAttribL2i64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC | __glewVertexAttribL2ui64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC | __glewVertexAttribL2ui64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC | __glewVertexAttribL3i64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC | __glewVertexAttribL3i64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC | __glewVertexAttribL3ui64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC | __glewVertexAttribL3ui64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC | __glewVertexAttribL4i64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC | __glewVertexAttribL4i64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC | __glewVertexAttribL4ui64NV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC | __glewVertexAttribL4ui64vNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC | __glewVertexAttribLFormatNV
GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC | __glewBufferAddressRangeNV
GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC | __glewColorFormatNV
GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC | __glewEdgeFlagFormatNV
GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC | __glewFogCoordFormatNV
GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC | __glewGetIntegerui64i_vNV
GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC | __glewIndexFormatNV
GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC | __glewNormalFormatNV
GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC | __glewSecondaryColorFormatNV
GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC | __glewTexCoordFormatNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC | __glewVertexAttribFormatNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC | __glewVertexAttribIFormatNV
GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC | __glewVertexFormatNV
GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC | __glewAreProgramsResidentNV
GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC | __glewBindProgramNV
GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC | __glewDeleteProgramsNV
GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC | __glewExecuteProgramNV
GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC | __glewGenProgramsNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC | __glewGetProgramParameterdvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC | __glewGetProgramParameterfvNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC | __glewGetProgramStringNV
GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC | __glewGetProgramivNV
GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC | __glewGetTrackMatrixivNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC | __glewGetVertexAttribPointervNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC | __glewGetVertexAttribdvNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC | __glewGetVertexAttribfvNV
GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC | __glewGetVertexAttribivNV
GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC | __glewIsProgramNV
GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC | __glewLoadProgramNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC | __glewProgramParameter4dNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC | __glewProgramParameter4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC | __glewProgramParameter4fNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC | __glewProgramParameter4fvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC | __glewProgramParameters4dvNV
GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC | __glewProgramParameters4fvNV
GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC | __glewRequestResidentProgramsNV
GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC | __glewTrackMatrixNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC | __glewVertexAttrib1dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC | __glewVertexAttrib1dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC | __glewVertexAttrib1fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC | __glewVertexAttrib1fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC | __glewVertexAttrib1sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC | __glewVertexAttrib1svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC | __glewVertexAttrib2dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC | __glewVertexAttrib2dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC | __glewVertexAttrib2fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC | __glewVertexAttrib2fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC | __glewVertexAttrib2sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC | __glewVertexAttrib2svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC | __glewVertexAttrib3dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC | __glewVertexAttrib3dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC | __glewVertexAttrib3fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC | __glewVertexAttrib3fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC | __glewVertexAttrib3sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC | __glewVertexAttrib3svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC | __glewVertexAttrib4dNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC | __glewVertexAttrib4dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC | __glewVertexAttrib4fNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC | __glewVertexAttrib4fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC | __glewVertexAttrib4sNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC | __glewVertexAttrib4svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC | __glewVertexAttrib4ubNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC | __glewVertexAttrib4ubvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC | __glewVertexAttribPointerNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC | __glewVertexAttribs1dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC | __glewVertexAttribs1fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC | __glewVertexAttribs1svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC | __glewVertexAttribs2dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC | __glewVertexAttribs2fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC | __glewVertexAttribs2svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC | __glewVertexAttribs3dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC | __glewVertexAttribs3fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC | __glewVertexAttribs3svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC | __glewVertexAttribs4dvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC | __glewVertexAttribs4fvNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC | __glewVertexAttribs4svNV
GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC | __glewVertexAttribs4ubvNV
GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC | __glewBeginVideoCaptureNV
GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC | __glewBindVideoCaptureStreamBufferNV
GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC | __glewBindVideoCaptureStreamTextureNV
GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC | __glewEndVideoCaptureNV
GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC | __glewGetVideoCaptureStreamdvNV
GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC | __glewGetVideoCaptureStreamfvNV
GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC | __glewGetVideoCaptureStreamivNV
GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC | __glewGetVideoCaptureivNV
GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC | __glewVideoCaptureNV
GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC | __glewVideoCaptureStreamParameterdvNV
GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC | __glewVideoCaptureStreamParameterfvNV
GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC | __glewVideoCaptureStreamParameterivNV
GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYFVNVPROC | __glewDepthRangeArrayfvNV
GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDFNVPROC | __glewDepthRangeIndexedfNV
GLEW_FUN_EXPORT PFNGLDISABLEINVPROC | __glewDisableiNV
GLEW_FUN_EXPORT PFNGLENABLEINVPROC | __glewEnableiNV
GLEW_FUN_EXPORT PFNGLGETFLOATI_VNVPROC | __glewGetFloati_vNV
GLEW_FUN_EXPORT PFNGLISENABLEDINVPROC | __glewIsEnablediNV
GLEW_FUN_EXPORT PFNGLSCISSORARRAYVNVPROC | __glewScissorArrayvNV
GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDNVPROC | __glewScissorIndexedNV
GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVNVPROC | __glewScissorIndexedvNV
GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVNVPROC | __glewViewportArrayvNV
GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFNVPROC | __glewViewportIndexedfNV
GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVNVPROC | __glewViewportIndexedfvNV
GLEW_FUN_EXPORT PFNGLVIEWPORTSWIZZLENVPROC | __glewViewportSwizzleNV
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC | __glewFramebufferTextureMultiviewOVR
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC | __glewFramebufferTextureMultisampleMultiviewOVR
GLEW_FUN_EXPORT PFNGLALPHAFUNCQCOMPROC | __glewAlphaFuncQCOM
GLEW_FUN_EXPORT PFNGLDISABLEDRIVERCONTROLQCOMPROC | __glewDisableDriverControlQCOM
GLEW_FUN_EXPORT PFNGLENABLEDRIVERCONTROLQCOMPROC | __glewEnableDriverControlQCOM
GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSTRINGQCOMPROC | __glewGetDriverControlStringQCOM
GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSQCOMPROC | __glewGetDriverControlsQCOM
GLEW_FUN_EXPORT PFNGLEXTGETBUFFERPOINTERVQCOMPROC | __glewExtGetBufferPointervQCOM
GLEW_FUN_EXPORT PFNGLEXTGETBUFFERSQCOMPROC | __glewExtGetBuffersQCOM
GLEW_FUN_EXPORT PFNGLEXTGETFRAMEBUFFERSQCOMPROC | __glewExtGetFramebuffersQCOM
GLEW_FUN_EXPORT PFNGLEXTGETRENDERBUFFERSQCOMPROC | __glewExtGetRenderbuffersQCOM
GLEW_FUN_EXPORT PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC | __glewExtGetTexLevelParameterivQCOM
GLEW_FUN_EXPORT PFNGLEXTGETTEXSUBIMAGEQCOMPROC | __glewExtGetTexSubImageQCOM
GLEW_FUN_EXPORT PFNGLEXTGETTEXTURESQCOMPROC | __glewExtGetTexturesQCOM
GLEW_FUN_EXPORT PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC | __glewExtTexObjectStateOverrideiQCOM
GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC | __glewExtGetProgramBinarySourceQCOM
GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMSQCOMPROC | __glewExtGetProgramsQCOM
GLEW_FUN_EXPORT PFNGLEXTGETSHADERSQCOMPROC | __glewExtGetShadersQCOM
GLEW_FUN_EXPORT PFNGLEXTISPROGRAMBINARYQCOMPROC | __glewExtIsProgramBinaryQCOM
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC | __glewFramebufferFoveationConfigQCOM
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC | __glewFramebufferFoveationParametersQCOM
GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC | __glewFramebufferFetchBarrierQCOM
GLEW_FUN_EXPORT PFNGLENDTILINGQCOMPROC | __glewEndTilingQCOM
GLEW_FUN_EXPORT PFNGLSTARTTILINGQCOMPROC | __glewStartTilingQCOM
GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC | __glewAlphaFuncx
GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC | __glewClearColorx
GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC | __glewClearDepthx
GLEW_FUN_EXPORT PFNGLCOLOR4XPROC | __glewColor4x
GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC | __glewDepthRangex
GLEW_FUN_EXPORT PFNGLFOGXPROC | __glewFogx
GLEW_FUN_EXPORT PFNGLFOGXVPROC | __glewFogxv
GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC | __glewFrustumf
GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC | __glewFrustumx
GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC | __glewLightModelx
GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC | __glewLightModelxv
GLEW_FUN_EXPORT PFNGLLIGHTXPROC | __glewLightx
GLEW_FUN_EXPORT PFNGLLIGHTXVPROC | __glewLightxv
GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC | __glewLineWidthx
GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC | __glewLoadMatrixx
GLEW_FUN_EXPORT PFNGLMATERIALXPROC | __glewMaterialx
GLEW_FUN_EXPORT PFNGLMATERIALXVPROC | __glewMaterialxv
GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC | __glewMultMatrixx
GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC | __glewMultiTexCoord4x
GLEW_FUN_EXPORT PFNGLNORMAL3XPROC | __glewNormal3x
GLEW_FUN_EXPORT PFNGLORTHOFPROC | __glewOrthof
GLEW_FUN_EXPORT PFNGLORTHOXPROC | __glewOrthox
GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC | __glewPointSizex
GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC | __glewPolygonOffsetx
GLEW_FUN_EXPORT PFNGLROTATEXPROC | __glewRotatex
GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC | __glewSampleCoveragex
GLEW_FUN_EXPORT PFNGLSCALEXPROC | __glewScalex
GLEW_FUN_EXPORT PFNGLTEXENVXPROC | __glewTexEnvx
GLEW_FUN_EXPORT PFNGLTEXENVXVPROC | __glewTexEnvxv
GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC | __glewTexParameterx
GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC | __glewTranslatex
GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC | __glewClipPlanef
GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC | __glewClipPlanex
GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC | __glewGetClipPlanef
GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC | __glewGetClipPlanex
GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC | __glewGetFixedv
GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC | __glewGetLightxv
GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC | __glewGetMaterialxv
GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC | __glewGetTexEnvxv
GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC | __glewGetTexParameterxv
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC | __glewPointParameterx
GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC | __glewPointParameterxv
GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC | __glewPointSizePointerOES
GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC | __glewTexParameterxv
GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC | __glewErrorStringREGAL
GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC | __glewGetExtensionREGAL
GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC | __glewIsSupportedREGAL
GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC | __glewLogMessageCallbackREGAL
GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC | __glewGetProcAddressREGAL
GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC | __glewDetailTexFuncSGIS
GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC | __glewGetDetailTexFuncSGIS
GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC | __glewFogFuncSGIS
GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC | __glewGetFogFuncSGIS
GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC | __glewSampleMaskSGIS
GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC | __glewSamplePatternSGIS
GLEW_FUN_EXPORT PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC | __glewInterleavedTextureCoordSetsSGIS
GLEW_FUN_EXPORT PFNGLSELECTTEXTURECOORDSETSGISPROC | __glewSelectTextureCoordSetSGIS
GLEW_FUN_EXPORT PFNGLSELECTTEXTURESGISPROC | __glewSelectTextureSGIS
GLEW_FUN_EXPORT PFNGLSELECTTEXTURETRANSFORMSGISPROC | __glewSelectTextureTransformSGIS
GLEW_FUN_EXPORT PFNGLMULTISAMPLESUBRECTPOSSGISPROC | __glewMultisampleSubRectPosSGIS
GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC | __glewGetSharpenTexFuncSGIS
GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC | __glewSharpenTexFuncSGIS
GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC | __glewTexImage4DSGIS
GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC | __glewTexSubImage4DSGIS
GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC | __glewGetTexFilterFuncSGIS
GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC | __glewTexFilterFuncSGIS
GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC | __glewAsyncMarkerSGIX
GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC | __glewDeleteAsyncMarkersSGIX
GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC | __glewFinishAsyncSGIX
GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC | __glewGenAsyncMarkersSGIX
GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC | __glewIsAsyncMarkerSGIX
GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC | __glewPollAsyncSGIX
GLEW_FUN_EXPORT PFNGLADDRESSSPACEPROC | __glewAddressSpace
GLEW_FUN_EXPORT PFNGLDATAPIPEPROC | __glewDataPipe
GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC | __glewFlushRasterSGIX
GLEW_FUN_EXPORT PFNGLFOGLAYERSSGIXPROC | __glewFogLayersSGIX
GLEW_FUN_EXPORT PFNGLGETFOGLAYERSSGIXPROC | __glewGetFogLayersSGIX
GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC | __glewTextureFogSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC | __glewFragmentColorMaterialSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC | __glewFragmentLightModelfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC | __glewFragmentLightModelfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC | __glewFragmentLightModeliSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC | __glewFragmentLightModelivSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC | __glewFragmentLightfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC | __glewFragmentLightfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC | __glewFragmentLightiSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC | __glewFragmentLightivSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC | __glewFragmentMaterialfSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC | __glewFragmentMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC | __glewFragmentMaterialiSGIX
GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC | __glewFragmentMaterialivSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC | __glewGetFragmentLightfvSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC | __glewGetFragmentLightivSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC | __glewGetFragmentMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC | __glewGetFragmentMaterialivSGIX
GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC | __glewFrameZoomSGIX
GLEW_FUN_EXPORT PFNGLIGLOOINTERFACESGIXPROC | __glewIglooInterfaceSGIX
GLEW_FUN_EXPORT PFNGLALLOCMPEGPREDICTORSSGIXPROC | __glewAllocMPEGPredictorsSGIX
GLEW_FUN_EXPORT PFNGLDELETEMPEGPREDICTORSSGIXPROC | __glewDeleteMPEGPredictorsSGIX
GLEW_FUN_EXPORT PFNGLGENMPEGPREDICTORSSGIXPROC | __glewGenMPEGPredictorsSGIX
GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERFVSGIXPROC | __glewGetMPEGParameterfvSGIX
GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERIVSGIXPROC | __glewGetMPEGParameterivSGIX
GLEW_FUN_EXPORT PFNGLGETMPEGPREDICTORSGIXPROC | __glewGetMPEGPredictorSGIX
GLEW_FUN_EXPORT PFNGLGETMPEGQUANTTABLEUBVPROC | __glewGetMPEGQuantTableubv
GLEW_FUN_EXPORT PFNGLISMPEGPREDICTORSGIXPROC | __glewIsMPEGPredictorSGIX
GLEW_FUN_EXPORT PFNGLMPEGPREDICTORSGIXPROC | __glewMPEGPredictorSGIX
GLEW_FUN_EXPORT PFNGLMPEGQUANTTABLEUBVPROC | __glewMPEGQuantTableubv
GLEW_FUN_EXPORT PFNGLSWAPMPEGPREDICTORSSGIXPROC | __glewSwapMPEGPredictorsSGIX
GLEW_FUN_EXPORT PFNGLGETNONLINLIGHTFVSGIXPROC | __glewGetNonlinLightfvSGIX
GLEW_FUN_EXPORT PFNGLGETNONLINMATERIALFVSGIXPROC | __glewGetNonlinMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLNONLINLIGHTFVSGIXPROC | __glewNonlinLightfvSGIX
GLEW_FUN_EXPORT PFNGLNONLINMATERIALFVSGIXPROC | __glewNonlinMaterialfvSGIX
GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC | __glewPixelTexGenSGIX
GLEW_FUN_EXPORT PFNGLDEFORMSGIXPROC | __glewDeformSGIX
GLEW_FUN_EXPORT PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC | __glewLoadIdentityDeformationMapSGIX
GLEW_FUN_EXPORT PFNGLMESHBREADTHSGIXPROC | __glewMeshBreadthSGIX
GLEW_FUN_EXPORT PFNGLMESHSTRIDESGIXPROC | __glewMeshStrideSGIX
GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC | __glewReferencePlaneSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC | __glewSpriteParameterfSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC | __glewSpriteParameterfvSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC | __glewSpriteParameteriSGIX
GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC | __glewSpriteParameterivSGIX
GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC | __glewTagSampleBufferSGIX
GLEW_FUN_EXPORT PFNGLGETVECTOROPERATIONSGIXPROC | __glewGetVectorOperationSGIX
GLEW_FUN_EXPORT PFNGLVECTOROPERATIONSGIXPROC | __glewVectorOperationSGIX
GLEW_FUN_EXPORT PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC | __glewAreVertexArraysResidentSGIX
GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYSGIXPROC | __glewBindVertexArraySGIX
GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSSGIXPROC | __glewDeleteVertexArraysSGIX
GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSSGIXPROC | __glewGenVertexArraysSGIX
GLEW_FUN_EXPORT PFNGLISVERTEXARRAYSGIXPROC | __glewIsVertexArraySGIX
GLEW_FUN_EXPORT PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC | __glewPrioritizeVertexArraysSGIX
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC | __glewColorTableParameterfvSGI
GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC | __glewColorTableParameterivSGI
GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC | __glewColorTableSGI
GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC | __glewCopyColorTableSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC | __glewGetColorTableParameterfvSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC | __glewGetColorTableParameterivSGI
GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC | __glewGetColorTableSGI
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC | __glewGetPixelTransformParameterfvSGI
GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC | __glewGetPixelTransformParameterivSGI
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFSGIPROC | __glewPixelTransformParameterfSGI
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC | __glewPixelTransformParameterfvSGI
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERISGIPROC | __glewPixelTransformParameteriSGI
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC | __glewPixelTransformParameterivSGI
GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMSGIPROC | __glewPixelTransformSGI
GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC | __glewFinishTextureSUNX
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC | __glewGlobalAlphaFactorbSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC | __glewGlobalAlphaFactordSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC | __glewGlobalAlphaFactorfSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC | __glewGlobalAlphaFactoriSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC | __glewGlobalAlphaFactorsSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC | __glewGlobalAlphaFactorubSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC | __glewGlobalAlphaFactoruiSUN
GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC | __glewGlobalAlphaFactorusSUN
GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC | __glewReadVideoPixelsSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC | __glewReplacementCodePointerSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC | __glewReplacementCodeubSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC | __glewReplacementCodeubvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC | __glewReplacementCodeuiSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC | __glewReplacementCodeuivSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC | __glewReplacementCodeusSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC | __glewReplacementCodeusvSUN
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC | __glewColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC | __glewColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC | __glewColor4ubVertex2fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC | __glewColor4ubVertex2fvSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC | __glewColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC | __glewColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC | __glewNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC | __glewNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC | __glewReplacementCodeuiColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC | __glewReplacementCodeuiColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC | __glewReplacementCodeuiTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC | __glewReplacementCodeuiVertex3fSUN
GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC | __glewReplacementCodeuiVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC | __glewTexCoord2fColor3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC | __glewTexCoord2fColor3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fColor4fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC | __glewTexCoord2fColor4ubVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC | __glewTexCoord2fColor4ubVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC | __glewTexCoord2fNormal3fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC | __glewTexCoord2fNormal3fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC | __glewTexCoord2fVertex3fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC | __glewTexCoord2fVertex3fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC | __glewTexCoord4fColor4fNormal3fVertex4fvSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC | __glewTexCoord4fVertex4fSUN
GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC | __glewTexCoord4fVertex4fvSUN
GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC | __glewAddSwapHintRectWIN
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_1
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_2
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_2_1
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_3
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_4
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_1_5
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_2_0
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_2_1
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_3_0
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_3_1
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_3_2
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_3_3
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_4_0
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_4_1
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_4_2
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_4_3
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_4_4
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_4_5
GLEW_VAR_EXPORT GLboolean | __GLEW_VERSION_4_6
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_tbuffer
GLEW_VAR_EXPORT GLboolean | __GLEW_3DFX_texture_compression_FXT1
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_blend_minmax_factor
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_compressed_3DC_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_compressed_ATC_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_conservative_depth
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_debug_output
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_depth_clamp_separate
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_draw_buffers_blend
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_framebuffer_sample_positions
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_gcn_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_gpu_shader_half_float
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_gpu_shader_int16
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_gpu_shader_int64
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_interleaved_elements
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_multi_draw_indirect
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_name_gen_delete
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_occlusion_query_event
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_performance_monitor
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_pinned_memory
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_program_binary_Z400
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_query_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_sample_positions
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_seamless_cubemap_per_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_shader_atomic_counter_ops
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_shader_ballot
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_shader_explicit_vertex_parameter
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_shader_stencil_export
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_shader_stencil_value_export
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_shader_trinary_minmax
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_sparse_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_stencil_operation_extended
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_texture_gather_bias_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_texture_texture4
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_transform_feedback3_lines_triangles
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_transform_feedback4
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_vertex_shader_layer
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_vertex_shader_tessellator
GLEW_VAR_EXPORT GLboolean | __GLEW_AMD_vertex_shader_viewport_index
GLEW_VAR_EXPORT GLboolean | __GLEW_ANDROID_extension_pack_es31a
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_depth_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_framebuffer_blit
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_framebuffer_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_instanced_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_pack_reverse_row_order
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_program_binary
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_texture_compression_dxt1
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_texture_compression_dxt3
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_texture_compression_dxt5
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_texture_usage
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_timer_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ANGLE_translated_shader_source
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_aux_depth_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_client_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_clip_distance
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_color_buffer_packed_float
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_copy_texture_levels
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_element_array
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_fence
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_float_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_flush_buffer_range
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_framebuffer_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_object_purgeable
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_pixel_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_rgb_422
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_row_bytes
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_specular_vector
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_sync
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_texture_2D_limited_npot
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_texture_format_BGRA8888
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_texture_max_level
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_texture_packed_float
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_texture_range
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_transform_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_vertex_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_vertex_array_range
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_vertex_program_evaluators
GLEW_VAR_EXPORT GLboolean | __GLEW_APPLE_ycbcr_422
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_ES2_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_ES3_1_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_ES3_2_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_ES3_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_arrays_of_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_base_instance
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_bindless_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_blend_func_extended
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_buffer_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_cl_event
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_clear_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_clear_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_clip_control
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_color_buffer_float
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_compressed_texture_pixel_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_compute_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_compute_variable_group_size
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_conditional_render_inverted
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_conservative_depth
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_copy_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_copy_image
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_cull_distance
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_debug_output
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_depth_buffer_float
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_depth_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_depth_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_derivative_control
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_direct_state_access
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_draw_buffers_blend
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_draw_elements_base_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_draw_indirect
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_draw_instanced
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_enhanced_layouts
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_explicit_attrib_location
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_explicit_uniform_location
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_coord_conventions
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_layer_viewport
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_program
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_program_shadow
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_fragment_shader_interlock
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_framebuffer_no_attachments
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_framebuffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_framebuffer_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_geometry_shader4
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_get_program_binary
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_get_texture_sub_image
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_gl_spirv
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_gpu_shader5
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_gpu_shader_fp64
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_gpu_shader_int64
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_half_float_pixel
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_half_float_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_imaging
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_indirect_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_instanced_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_internalformat_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_internalformat_query2
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_invalidate_subdata
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_map_buffer_alignment
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_map_buffer_range
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_matrix_palette
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multi_bind
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multi_draw_indirect
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_multitexture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_occlusion_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_occlusion_query2
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_parallel_shader_compile
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_pipeline_statistics_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_pixel_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_point_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_point_sprite
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_polygon_offset_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_post_depth_coverage
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_program_interface_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_provoking_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_query_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_robust_buffer_access_behavior
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_robustness
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_robustness_application_isolation
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_robustness_share_group_isolation
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sample_locations
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sample_shading
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sampler_objects
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_seamless_cube_map
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_seamless_cubemap_per_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_separate_shader_objects
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_atomic_counter_ops
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_atomic_counters
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_ballot
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_bit_encoding
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_clock
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_draw_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_group_vote
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_image_load_store
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_image_size
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_objects
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_precision
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_stencil_export
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_storage_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_subroutine
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_texture_image_samples
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_texture_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shader_viewport_layer_array
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shading_language_100
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shading_language_420pack
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shading_language_include
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shading_language_packing
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shadow
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_shadow_ambient
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sparse_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sparse_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sparse_texture2
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sparse_texture_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_spirv_extensions
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_stencil_texturing
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_sync
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_tessellation_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_barrier
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_border_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_buffer_object_rgb32
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_buffer_range
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_compression
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_compression_bptc
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_compression_rgtc
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_cube_map
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_cube_map_array
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_add
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_combine
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_crossbar
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_env_dot3
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_filter_anisotropic
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_filter_minmax
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_float
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_gather
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_mirror_clamp_to_edge
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_mirrored_repeat
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_non_power_of_two
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_query_levels
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_query_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_rectangle
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_rg
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_rgb10_a2ui
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_stencil8
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_storage_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_swizzle
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_texture_view
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_timer_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_transform_feedback2
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_transform_feedback3
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_transform_feedback_instanced
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_transform_feedback_overflow_query
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_transpose_matrix
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_uniform_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_array_bgra
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_attrib_64bit
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_attrib_binding
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_blend
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_program
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_type_10f_11f_11f_rev
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_vertex_type_2_10_10_10_rev
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_viewport_array
GLEW_VAR_EXPORT GLboolean | __GLEW_ARB_window_pos
GLEW_VAR_EXPORT GLboolean | __GLEW_ARM_mali_program_binary
GLEW_VAR_EXPORT GLboolean | __GLEW_ARM_mali_shader_binary
GLEW_VAR_EXPORT GLboolean | __GLEW_ARM_rgba8
GLEW_VAR_EXPORT GLboolean | __GLEW_ARM_shader_framebuffer_fetch
GLEW_VAR_EXPORT GLboolean | __GLEW_ARM_shader_framebuffer_fetch_depth_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_point_sprites
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_texture_env_combine3
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_texture_env_route
GLEW_VAR_EXPORT GLboolean | __GLEW_ATIX_vertex_shader_output_point_size
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_element_array
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_envmap_bumpmap
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_fragment_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_map_object_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_meminfo
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_pn_triangles
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_separate_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_shader_texture_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_text_fragment_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_compression_3dc
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_env_combine3
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_float
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_texture_mirror_once
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_attrib_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_ATI_vertex_streams
GLEW_VAR_EXPORT GLboolean | __GLEW_EGL_KHR_context_flush_control
GLEW_VAR_EXPORT GLboolean | __GLEW_EGL_NV_robustness_video_memory_purge
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_422_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_Cg_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_EGL_image_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_YUV_target
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_abgr
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_base_instance
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_bgra
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_bindable_uniform
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_color
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_equation_separate
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_func_extended
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_func_separate
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_logic_op
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_minmax
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_blend_subtract
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_buffer_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_clear_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_clip_cull_distance
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_clip_volume_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_cmyka
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_color_buffer_float
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_color_buffer_half_float
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_color_subtable
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_compiled_vertex_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_compressed_ETC1_RGB8_sub_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_conservative_depth
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_convolution
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_coordinate_frame
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_copy_image
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_copy_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_cull_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_debug_label
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_debug_marker
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_depth_bounds_test
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_direct_state_access
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_discard_framebuffer
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_buffers2
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_buffers_indexed
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_elements_base_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_instanced
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_draw_range_elements
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_external_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_float_blend
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_fog_coord
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_frag_depth
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_fragment_lighting
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_blit
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_multisample_blit_scaled
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_framebuffer_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_geometry_point_size
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_geometry_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_geometry_shader4
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_gpu_program_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_gpu_shader4
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_gpu_shader5
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_histogram
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_array_formats
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_func
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_material
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_index_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_instanced_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_light_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_map_buffer_range
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_memory_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_memory_object_fd
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_memory_object_win32
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_misc_attribute
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multi_draw_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multi_draw_indirect
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multiple_textures
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multisample_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multisampled_render_to_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multisampled_render_to_texture2
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_multiview_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_depth_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_float
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_packed_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_paletted_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_transform
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pixel_transform_color_table
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_point_parameters
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_polygon_offset
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_polygon_offset_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_post_depth_coverage
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_provoking_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_pvrtc_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_raster_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_read_format_bgra
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_render_snorm
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_rescale_normal
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_sRGB_write_control
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_scene_marker
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_secondary_color
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_semaphore
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_semaphore_fd
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_semaphore_win32
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_separate_shader_objects
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_separate_specular_color
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_framebuffer_fetch
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_group_vote
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_image_load_formatted
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_image_load_store
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_implicit_conversions
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_integer_mix
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_io_blocks
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_non_constant_global_initializers
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_pixel_local_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_pixel_local_storage2
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shader_texture_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shadow_funcs
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shadow_samplers
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_shared_texture_palette
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_sparse_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_sparse_texture2
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_clear_tag
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_two_side
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_stencil_wrap
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_subtexture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture3D
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_astc_decode_mode
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_bptc
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_dxt1
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_latc
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_rgtc
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_compression_s3tc
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_cube_map
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_cube_map_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_edge_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_add
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_combine
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_env_dot3
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_filter_anisotropic
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_filter_minmax
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_format_BGRA8888
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_integer
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_lod_bias
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_mirror_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_norm16
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_object
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_perturb_normal
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_rectangle
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_rg
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_sRGB_R8
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_sRGB_RG8
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_sRGB_decode
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_shared_exponent
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_snorm
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_storage
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_swizzle
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_type_2_10_10_10_REV
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_texture_view
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_timer_query
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_transform_feedback
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_unpack_subimage
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_array
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_array_bgra
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_array_setXXX
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_attrib_64bit
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_vertex_weighting
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_win32_keyed_mutex
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_window_rectangles
GLEW_VAR_EXPORT GLboolean | __GLEW_EXT_x11_sync_object
GLEW_VAR_EXPORT GLboolean | __GLEW_GREMEDY_frame_terminator
GLEW_VAR_EXPORT GLboolean | __GLEW_GREMEDY_string_marker
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_convolution_border_modes
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_image_transform
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_occlusion_test
GLEW_VAR_EXPORT GLboolean | __GLEW_HP_texture_lighting
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_cull_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_multimode_draw_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_rasterpos_clip
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_static_data
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_texture_mirrored_repeat
GLEW_VAR_EXPORT GLboolean | __GLEW_IBM_vertex_array_lists
GLEW_VAR_EXPORT GLboolean | __GLEW_INGR_color_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_INGR_interlace_read
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_conservative_rasterization
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_fragment_shader_ordering
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_framebuffer_CMAA
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_map_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_parallel_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_performance_query
GLEW_VAR_EXPORT GLboolean | __GLEW_INTEL_texture_scissor
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_blend_equation_advanced
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_blend_equation_advanced_coherent
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_context_flush_control
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_debug
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_no_error
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_parallel_shader_compile
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_robust_buffer_access_behavior
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_robustness
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_texture_compression_astc_hdr
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_texture_compression_astc_ldr
GLEW_VAR_EXPORT GLboolean | __GLEW_KHR_texture_compression_astc_sliced_3d
GLEW_VAR_EXPORT GLboolean | __GLEW_KTX_buffer_region
GLEW_VAR_EXPORT GLboolean | __GLEW_MESAX_texture_stack
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_pack_invert
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_resize_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_shader_integer_functions
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_window_pos
GLEW_VAR_EXPORT GLboolean | __GLEW_MESA_ycbcr_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_NVX_blend_equation_advanced_multi_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_NVX_conditional_render
GLEW_VAR_EXPORT GLboolean | __GLEW_NVX_gpu_memory_info
GLEW_VAR_EXPORT GLboolean | __GLEW_NVX_linked_gpu_multicast
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_3dvision_settings
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_EGL_stream_consumer_external
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_alpha_to_coverage_dither_control
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_bgr
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_bindless_multi_draw_indirect
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_bindless_multi_draw_indirect_count
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_bindless_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_blend_equation_advanced
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_blend_equation_advanced_coherent
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_blend_minmax_factor
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_blend_square
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_clip_space_w_scaling
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_command_list
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_compute_program5
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_conditional_render
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_conservative_raster
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_conservative_raster_dilate
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_conservative_raster_pre_snap_triangles
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_copy_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_copy_depth_to_color
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_copy_image
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_deep_texture3D
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_depth_buffer_float
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_depth_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_depth_range_unclamped
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_draw_buffers
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_draw_instanced
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_draw_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_draw_vulkan_image
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_evaluators
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_explicit_attrib_location
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_explicit_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fbo_color_attachments
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fence
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fill_rectangle
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_float_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fog_distance
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_coverage_to_color
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_program_option
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_fragment_shader_interlock
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_framebuffer_blit
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_framebuffer_mixed_samples
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_framebuffer_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_framebuffer_multisample_coverage
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_generate_mipmap_sRGB
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_geometry_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_geometry_shader4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_geometry_shader_passthrough
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_gpu_multicast
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_gpu_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_gpu_program5
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_gpu_program5_mem_extended
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_gpu_program_fp64
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_gpu_shader5
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_half_float
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_image_formats
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_instanced_arrays
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_internalformat_sample_query
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_light_max_exponent
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_multisample_coverage
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_multisample_filter_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_non_square_matrices
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_occlusion_query
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_pack_subimage
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_packed_depth_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_packed_float
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_packed_float_linear
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_parameter_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_parameter_buffer_object2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_path_rendering
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_path_rendering_shared_edge
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_pixel_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_pixel_data_range
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_platform_binary
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_point_sprite
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_polygon_mode
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_present_video
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_primitive_restart
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_read_depth
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_read_depth_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_read_stencil
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_register_combiners
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_register_combiners2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_robustness_video_memory_purge
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_sRGB_formats
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_sample_locations
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_sample_mask_override_coverage
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_atomic_counters
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_atomic_float
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_atomic_float64
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_atomic_fp16_vector
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_atomic_int64
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_buffer_load
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_noperspective_interpolation
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_storage_buffer_object
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_thread_group
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shader_thread_shuffle
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shadow_samplers_array
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_shadow_samplers_cube
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_stereo_view_rendering
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_tessellation_program5
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texgen_emboss
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texgen_reflection
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_array
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_barrier
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_border_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_compression_latc
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_compression_s3tc
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_compression_s3tc_update
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_compression_vtc
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_env_combine4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_expand_normal
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_npot_2D_mipmap
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_rectangle
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_rectangle_compressed
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_texture_shader3
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_transform_feedback
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_transform_feedback2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_uniform_buffer_unified_memory
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vdpau_interop
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_array_range
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_array_range2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_attrib_integer_64bit
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_buffer_unified_memory
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program1_1
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program2_option
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program3
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_vertex_program4
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_video_capture
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_viewport_array
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_viewport_array2
GLEW_VAR_EXPORT GLboolean | __GLEW_NV_viewport_swizzle
GLEW_VAR_EXPORT GLboolean | __GLEW_OES_byte_coordinates
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_interlace
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_resample
GLEW_VAR_EXPORT GLboolean | __GLEW_OML_subsample
GLEW_VAR_EXPORT GLboolean | __GLEW_OVR_multiview
GLEW_VAR_EXPORT GLboolean | __GLEW_OVR_multiview2
GLEW_VAR_EXPORT GLboolean | __GLEW_OVR_multiview_multisampled_render_to_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_PGI_misc_hints
GLEW_VAR_EXPORT GLboolean | __GLEW_PGI_vertex_hints
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_alpha_test
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_binning_control
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_driver_control
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_extended_get
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_extended_get2
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_framebuffer_foveated
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_perfmon_global_mode
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_shader_framebuffer_fetch_noncoherent
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_tiled_rendering
GLEW_VAR_EXPORT GLboolean | __GLEW_QCOM_writeonly_rendering
GLEW_VAR_EXPORT GLboolean | __GLEW_REGAL_ES1_0_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_REGAL_ES1_1_compatibility
GLEW_VAR_EXPORT GLboolean | __GLEW_REGAL_enable
GLEW_VAR_EXPORT GLboolean | __GLEW_REGAL_error_string
GLEW_VAR_EXPORT GLboolean | __GLEW_REGAL_extension_query
GLEW_VAR_EXPORT GLboolean | __GLEW_REGAL_log
GLEW_VAR_EXPORT GLboolean | __GLEW_REGAL_proc_address
GLEW_VAR_EXPORT GLboolean | __GLEW_REND_screen_coordinates
GLEW_VAR_EXPORT GLboolean | __GLEW_S3_s3tc
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_clip_band_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_color_range
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_detail_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_fog_function
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_generate_mipmap
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_line_texgen
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_multitexture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_pixel_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_point_line_texgen
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_shared_multisample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_sharpen_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture4D
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_border_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_edge_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_filter4
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIS_texture_select
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async_histogram
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_async_pixel
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_bali_g_instruments
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_bali_r_instruments
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_bali_timer_instruments
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_blend_alpha_minmax
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_blend_cadd
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_blend_cmultiply
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_calligraphic_fragment
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_clipmap
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_color_matrix_accuracy
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_color_table_index_mode
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_complex_polar
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_convolution_accuracy
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_cube_map
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_cylinder_texgen
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_datapipe
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_decimation
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_depth_pass_instrument
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_depth_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_dvc
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_flush_raster
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_blend
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_factor_to_alpha
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_layers
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_offset
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_patchy
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_scale
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fog_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fragment_lighting_space
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fragment_specular_lighting
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_fragments_instrument
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_framezoom
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_icc_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_igloo_interface
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_image_compression
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_impact_pixel_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_instrument_error
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_interlace
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ir_instrument1
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_line_quality_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_list_priority
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_mpeg1
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_mpeg2
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_nonlinear_lighting_pervertex
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_nurbs_eval
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_occlusion_instrument
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_packed_6bytes
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_texture
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_texture_bits
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_texture_lod
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_pixel_tiles
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_polynomial_ffd
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_quad_mesh
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_reference_plane
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_resample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_scalebias_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_shadow
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_shadow_ambient
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_slim
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_spotlight_cutoff
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_sprite
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_subdiv_patch
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_subsample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_tag_sample_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_add_env
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_coordinate_clamp
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_lod_bias
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_mipmap_anisotropic
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_multi_buffer
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_phase
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_range
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_scale_bias
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_texture_supersample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vector_ops
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vertex_array_object
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vertex_preclip
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_vertex_preclip_hint
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ycrcb
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ycrcb_subsample
GLEW_VAR_EXPORT GLboolean | __GLEW_SGIX_ycrcba
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_color_matrix
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_color_table
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_complex
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_complex_type
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_fft
GLEW_VAR_EXPORT GLboolean | __GLEW_SGI_texture_color_table
GLEW_VAR_EXPORT GLboolean | __GLEW_SUNX_constant_data
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_convolution_border_modes
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_global_alpha
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_mesh_array
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_read_video_pixels
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_slice_accum
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_triangle_list
GLEW_VAR_EXPORT GLboolean | __GLEW_SUN_vertex
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_phong_shading
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_scene_markerXXX
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_specular_fog
GLEW_VAR_EXPORT GLboolean | __GLEW_WIN_swap_hint
GLEWAPI GLboolean | glewExperimental

## Macro Definition Documentation

## ◆ __gl2_h_

#define __gl2_h_

## ◆ __gl_ATI_h_

#define __gl_ATI_h_

## ◆ __gl_h_

#define __gl_h_

## ◆ __GL_H__

#define __GL_H__

## ◆ __GLEW_H__

#define __GLEW_H__

## ◆ __GLEXT_H_

#define __GLEXT_H_

## ◆ __glext_h_

#define __glext_h_

## ◆ __gltypes_h_

#define __gltypes_h_

## ◆ __REGAL_H__

#define __REGAL_H__

## ◆ __X_GL_H

#define __X_GL_H

## ◆ _GL_H

#define _GL_H

## ◆ APIENTRY

#define APIENTRY

## ◆ GL_1PASS_EXT

#define GL_1PASS_EXT 0x80A1

## ◆ GL_1PASS_SGIS

#define GL_1PASS_SGIS 0x80A1

## ◆ GL_2_BYTES

#define GL_2_BYTES 0x1407

## ◆ GL_2D

#define GL_2D 0x0600

## ◆ GL_2PASS_0_EXT

#define GL_2PASS_0_EXT 0x80A2

## ◆ GL_2PASS_0_SGIS

#define GL_2PASS_0_SGIS 0x80A2

## ◆ GL_2PASS_1_EXT

#define GL_2PASS_1_EXT 0x80A3

## ◆ GL_2PASS_1_SGIS

#define GL_2PASS_1_SGIS 0x80A3

## ◆ GL_2X_BIT_ATI

#define GL_2X_BIT_ATI 0x00000001

## ◆ GL_3_BYTES

#define GL_3_BYTES 0x1408

## ◆ GL_3D

#define GL_3D 0x0601

## ◆ GL_3D_COLOR

#define GL_3D_COLOR 0x0602

## ◆ GL_3D_COLOR_TEXTURE

#define GL_3D_COLOR_TEXTURE 0x0603

## ◆ GL_3DC_X_AMD

#define GL_3DC_X_AMD 0x87F9

## ◆ GL_3DC_XY_AMD

#define GL_3DC_XY_AMD 0x87FA

## ◆ GL_3DFX_multisample

#define GL_3DFX_multisample 1

## ◆ GL_3DFX_tbuffer

#define GL_3DFX_tbuffer 1

## ◆ GL_3DFX_texture_compression_FXT1

#define GL_3DFX_texture_compression_FXT1 1

## ◆ GL_3DVISION_STEREO_NV

#define GL_3DVISION_STEREO_NV 0x90F4

## ◆ GL_422_AVERAGE_EXT

#define GL_422_AVERAGE_EXT 0x80CE

## ◆ GL_422_EXT

#define GL_422_EXT 0x80CC

## ◆ GL_422_REV_AVERAGE_EXT

#define GL_422_REV_AVERAGE_EXT 0x80CF

## ◆ GL_422_REV_EXT

#define GL_422_REV_EXT 0x80CD

## ◆ GL_4_BYTES

#define GL_4_BYTES 0x1409

## ◆ GL_4D_COLOR_TEXTURE

#define GL_4D_COLOR_TEXTURE 0x0604

## ◆ GL_4PASS_0_EXT

#define GL_4PASS_0_EXT 0x80A4

## ◆ GL_4PASS_0_SGIS

#define GL_4PASS_0_SGIS 0x80A4

## ◆ GL_4PASS_1_EXT

#define GL_4PASS_1_EXT 0x80A5

## ◆ GL_4PASS_1_SGIS

#define GL_4PASS_1_SGIS 0x80A5

## ◆ GL_4PASS_2_EXT

#define GL_4PASS_2_EXT 0x80A6

## ◆ GL_4PASS_2_SGIS

#define GL_4PASS_2_SGIS 0x80A6

## ◆ GL_4PASS_3_EXT

#define GL_4PASS_3_EXT 0x80A7

## ◆ GL_4PASS_3_SGIS

#define GL_4PASS_3_SGIS 0x80A7

## ◆ GL_4X_BIT_ATI

#define GL_4X_BIT_ATI 0x00000002

## ◆ GL_8X_BIT_ATI

#define GL_8X_BIT_ATI 0x00000004

## ◆ GL_ABGR_EXT

#define GL_ABGR_EXT 0x8000

## ◆ GL_ACCUM

#define GL_ACCUM 0x0100

## ◆ GL_ACCUM_ADJACENT_PAIRS_NV

#define GL_ACCUM_ADJACENT_PAIRS_NV 0x90AD

## ◆ GL_ACCUM_ALPHA_BITS

#define GL_ACCUM_ALPHA_BITS 0x0D5B

## ◆ GL_ACCUM_BLUE_BITS

#define GL_ACCUM_BLUE_BITS 0x0D5A

## ◆ GL_ACCUM_BUFFER_BIT

#define GL_ACCUM_BUFFER_BIT 0x00000200

## ◆ GL_ACCUM_CLEAR_VALUE

#define GL_ACCUM_CLEAR_VALUE 0x0B80

## ◆ GL_ACCUM_GREEN_BITS

#define GL_ACCUM_GREEN_BITS 0x0D59

## ◆ GL_ACCUM_RED_BITS

#define GL_ACCUM_RED_BITS 0x0D58

## ◆ GL_ACTIVE_ATOMIC_COUNTER_BUFFERS

#define GL_ACTIVE_ATOMIC_COUNTER_BUFFERS 0x92D9

## ◆ GL_ACTIVE_ATTRIBUTE_MAX_LENGTH

#define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH 0x8B8A

## ◆ GL_ACTIVE_ATTRIBUTES

#define GL_ACTIVE_ATTRIBUTES 0x8B89

## ◆ GL_ACTIVE_PROGRAM

#define GL_ACTIVE_PROGRAM 0x8259

## ◆ GL_ACTIVE_PROGRAM_EXT

#define GL_ACTIVE_PROGRAM_EXT 0x8B8D

## ◆ GL_ACTIVE_RESOURCES

#define GL_ACTIVE_RESOURCES 0x92F5

## ◆ GL_ACTIVE_STENCIL_FACE_EXT

#define GL_ACTIVE_STENCIL_FACE_EXT 0x8911

## ◆ GL_ACTIVE_SUBROUTINE_MAX_LENGTH

#define GL_ACTIVE_SUBROUTINE_MAX_LENGTH 0x8E48

## ◆ GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS

#define GL_ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS 0x8E47

## ◆ GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH

#define GL_ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH 0x8E49

## ◆ GL_ACTIVE_SUBROUTINE_UNIFORMS

#define GL_ACTIVE_SUBROUTINE_UNIFORMS 0x8DE6

## ◆ GL_ACTIVE_SUBROUTINES

#define GL_ACTIVE_SUBROUTINES 0x8DE5

## ◆ GL_ACTIVE_TEXTURE

#define GL_ACTIVE_TEXTURE 0x84E0

## ◆ GL_ACTIVE_TEXTURE_ARB

#define GL_ACTIVE_TEXTURE_ARB 0x84E0

## ◆ GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH

#define GL_ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH 0x8A35

## ◆ GL_ACTIVE_UNIFORM_BLOCKS

#define GL_ACTIVE_UNIFORM_BLOCKS 0x8A36

## ◆ GL_ACTIVE_UNIFORM_MAX_LENGTH

#define GL_ACTIVE_UNIFORM_MAX_LENGTH 0x8B87

## ◆ GL_ACTIVE_UNIFORMS

#define GL_ACTIVE_UNIFORMS 0x8B86

## ◆ GL_ACTIVE_VARIABLES

#define GL_ACTIVE_VARIABLES 0x9305

## ◆ GL_ACTIVE_VARYING_MAX_LENGTH_NV

#define GL_ACTIVE_VARYING_MAX_LENGTH_NV 0x8C82

## ◆ GL_ACTIVE_VARYINGS_NV

#define GL_ACTIVE_VARYINGS_NV 0x8C81

## ◆ GL_ACTIVE_VERTEX_UNITS_ARB

#define GL_ACTIVE_VERTEX_UNITS_ARB 0x86A5

## ◆ GL_ADD

#define GL_ADD 0x0104

## ◆ GL_ADD_ATI

#define GL_ADD_ATI 0x8963

## ◆ GL_ADD_SIGNED

#define GL_ADD_SIGNED 0x8574

## ◆ GL_ADD_SIGNED_ARB

#define GL_ADD_SIGNED_ARB 0x8574

## ◆ GL_ADD_SIGNED_EXT

#define GL_ADD_SIGNED_EXT 0x8574

## ◆ GL_ADJACENT_PAIRS_NV

#define GL_ADJACENT_PAIRS_NV 0x90AE

## ◆ GL_AFFINE_2D_NV

#define GL_AFFINE_2D_NV 0x9092

## ◆ GL_AFFINE_3D_NV

#define GL_AFFINE_3D_NV 0x9094

## ◆ GL_ALIASED_LINE_WIDTH_RANGE

#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E

## ◆ GL_ALIASED_POINT_SIZE_RANGE

#define GL_ALIASED_POINT_SIZE_RANGE 0x846D

## ◆ GL_ALL_ATTRIB_BITS

#define GL_ALL_ATTRIB_BITS 0x000fffff

## ◆ GL_ALL_BARRIER_BITS

#define GL_ALL_BARRIER_BITS 0xFFFFFFFF

## ◆ GL_ALL_BARRIER_BITS_EXT

#define GL_ALL_BARRIER_BITS_EXT 0xFFFFFFFF

## ◆ GL_ALL_COMPLETED_NV

#define GL_ALL_COMPLETED_NV 0x84F2

## ◆ GL_ALL_PIXELS_AMD

#define GL_ALL_PIXELS_AMD 0xFFFFFFFF

## ◆ GL_ALL_SHADER_BITS

#define GL_ALL_SHADER_BITS 0xFFFFFFFF

## ◆ GL_ALL_STATIC_DATA_IBM

#define GL_ALL_STATIC_DATA_IBM 103060

## ◆ GL_ALLOW_DRAW_FRG_HINT_PGI

#define GL_ALLOW_DRAW_FRG_HINT_PGI 107024

## ◆ GL_ALLOW_DRAW_MEM_HINT_PGI

#define GL_ALLOW_DRAW_MEM_HINT_PGI 107025

## ◆ GL_ALLOW_DRAW_OBJ_HINT_PGI

#define GL_ALLOW_DRAW_OBJ_HINT_PGI 107022

## ◆ GL_ALLOW_DRAW_WIN_HINT_PGI

#define GL_ALLOW_DRAW_WIN_HINT_PGI 107023

## ◆ GL_ALPHA [1/2]

#define GL_ALPHA 0x1906

## ◆ GL_ALPHA [2/2]

#define GL_ALPHA 0x1906

## ◆ GL_ALPHA12

#define GL_ALPHA12 0x803D

## ◆ GL_ALPHA12_EXT

#define GL_ALPHA12_EXT 0x803D

## ◆ GL_ALPHA16

#define GL_ALPHA16 0x803E

## ◆ GL_ALPHA16_EXT

#define GL_ALPHA16_EXT 0x803E

## ◆ GL_ALPHA16_EXTENDED_RANGE_SGIX

#define GL_ALPHA16_EXTENDED_RANGE_SGIX 0x85F4

## ◆ GL_ALPHA16_ICC_SGIX

#define GL_ALPHA16_ICC_SGIX 0x8468

## ◆ GL_ALPHA16_SIGNED_SGIX

#define GL_ALPHA16_SIGNED_SGIX 0x85E8

## ◆ GL_ALPHA16_SNORM

#define GL_ALPHA16_SNORM 0x9018

## ◆ GL_ALPHA16F_ARB

#define GL_ALPHA16F_ARB 0x881C

## ◆ GL_ALPHA16F_EXT

#define GL_ALPHA16F_EXT 0x881C

## ◆ GL_ALPHA16I_EXT

#define GL_ALPHA16I_EXT 0x8D8A

## ◆ GL_ALPHA16UI_EXT

#define GL_ALPHA16UI_EXT 0x8D78

## ◆ GL_ALPHA32F_ARB

#define GL_ALPHA32F_ARB 0x8816

## ◆ GL_ALPHA32F_EXT

#define GL_ALPHA32F_EXT 0x8816

## ◆ GL_ALPHA32I_EXT

#define GL_ALPHA32I_EXT 0x8D84

## ◆ GL_ALPHA32UI_EXT

#define GL_ALPHA32UI_EXT 0x8D72

## ◆ GL_ALPHA4

#define GL_ALPHA4 0x803B

## ◆ GL_ALPHA4_EXT

#define GL_ALPHA4_EXT 0x803B

## ◆ GL_ALPHA8

#define GL_ALPHA8 0x803C

## ◆ GL_ALPHA8_EXT [1/2]

#define GL_ALPHA8_EXT 0x803C

## ◆ GL_ALPHA8_EXT [2/2]

#define GL_ALPHA8_EXT 0x803C

## ◆ GL_ALPHA8_SNORM

#define GL_ALPHA8_SNORM 0x9014

## ◆ GL_ALPHA8I_EXT

#define GL_ALPHA8I_EXT 0x8D90

## ◆ GL_ALPHA8UI_EXT

#define GL_ALPHA8UI_EXT 0x8D7E

## ◆ GL_ALPHA_BIAS

#define GL_ALPHA_BIAS 0x0D1D

## ◆ GL_ALPHA_BITS

#define GL_ALPHA_BITS 0x0D55

## ◆ GL_ALPHA_EXTENDED_RANGE_SGIX

#define GL_ALPHA_EXTENDED_RANGE_SGIX 0x85EE

## ◆ GL_ALPHA_FLOAT16_APPLE

#define GL_ALPHA_FLOAT16_APPLE 0x881C

## ◆ GL_ALPHA_FLOAT16_ATI

#define GL_ALPHA_FLOAT16_ATI 0x881C

## ◆ GL_ALPHA_FLOAT32_APPLE

#define GL_ALPHA_FLOAT32_APPLE 0x8816

## ◆ GL_ALPHA_FLOAT32_ATI

#define GL_ALPHA_FLOAT32_ATI 0x8816

## ◆ GL_ALPHA_ICC_SGIX

#define GL_ALPHA_ICC_SGIX 0x8462

## ◆ GL_ALPHA_INTEGER

#define GL_ALPHA_INTEGER 0x8D97

## ◆ GL_ALPHA_INTEGER_EXT

#define GL_ALPHA_INTEGER_EXT 0x8D97

## ◆ GL_ALPHA_MAX_CLAMP_INGR

#define GL_ALPHA_MAX_CLAMP_INGR 0x8567

## ◆ GL_ALPHA_MAX_SGIX

#define GL_ALPHA_MAX_SGIX 0x8321

## ◆ GL_ALPHA_MIN_CLAMP_INGR

#define GL_ALPHA_MIN_CLAMP_INGR 0x8563

## ◆ GL_ALPHA_MIN_SGIX

#define GL_ALPHA_MIN_SGIX 0x8320

## ◆ GL_ALPHA_REF_COMMAND_NV

#define GL_ALPHA_REF_COMMAND_NV 0x000f

## ◆ GL_ALPHA_SCALE

#define GL_ALPHA_SCALE 0x0D1C

## ◆ GL_ALPHA_SIGNED_SGIX

#define GL_ALPHA_SIGNED_SGIX 0x85E2

## ◆ GL_ALPHA_SNORM

#define GL_ALPHA_SNORM 0x9010

## ◆ GL_ALPHA_TEST

#define GL_ALPHA_TEST 0x0BC0

## ◆ GL_ALPHA_TEST_FUNC

#define GL_ALPHA_TEST_FUNC 0x0BC1

## ◆ GL_ALPHA_TEST_FUNC_QCOM

#define GL_ALPHA_TEST_FUNC_QCOM 0x0BC1

## ◆ GL_ALPHA_TEST_QCOM

#define GL_ALPHA_TEST_QCOM 0x0BC0

## ◆ GL_ALPHA_TEST_REF

#define GL_ALPHA_TEST_REF 0x0BC2

## ◆ GL_ALPHA_TEST_REF_QCOM

#define GL_ALPHA_TEST_REF_QCOM 0x0BC2

## ◆ GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV

#define GL_ALPHA_TO_COVERAGE_DITHER_DEFAULT_NV 0x934D

## ◆ GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV

#define GL_ALPHA_TO_COVERAGE_DITHER_DISABLE_NV 0x934F

## ◆ GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV

#define GL_ALPHA_TO_COVERAGE_DITHER_ENABLE_NV 0x934E

## ◆ GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV

#define GL_ALPHA_TO_COVERAGE_DITHER_MODE_NV 0x92BF

## ◆ GL_ALREADY_SIGNALED

#define GL_ALREADY_SIGNALED 0x911A

## ◆ GL_ALREADY_SIGNALED_APPLE

#define GL_ALREADY_SIGNALED_APPLE 0x911A

## ◆ GL_ALWAYS

#define GL_ALWAYS 0x0207

## ◆ GL_ALWAYS_FAST_HINT_PGI

#define GL_ALWAYS_FAST_HINT_PGI 107020

## ◆ GL_ALWAYS_SOFT_HINT_PGI

#define GL_ALWAYS_SOFT_HINT_PGI 107021

## ◆ GL_AMBIENT

#define GL_AMBIENT 0x1200

## ◆ GL_AMBIENT_AND_DIFFUSE

#define GL_AMBIENT_AND_DIFFUSE 0x1602

## ◆ GL_AMD_blend_minmax_factor

#define GL_AMD_blend_minmax_factor 1

## ◆ GL_AMD_compressed_3DC_texture

#define GL_AMD_compressed_3DC_texture 1

## ◆ GL_AMD_compressed_ATC_texture

#define GL_AMD_compressed_ATC_texture 1

## ◆ GL_AMD_conservative_depth

#define GL_AMD_conservative_depth 1

## ◆ GL_AMD_debug_output

#define GL_AMD_debug_output 1

## ◆ GL_AMD_depth_clamp_separate

#define GL_AMD_depth_clamp_separate 1

## ◆ GL_AMD_draw_buffers_blend

#define GL_AMD_draw_buffers_blend 1

## ◆ GL_AMD_framebuffer_sample_positions

#define GL_AMD_framebuffer_sample_positions 1

## ◆ GL_AMD_gcn_shader

#define GL_AMD_gcn_shader 1

## ◆ GL_AMD_gpu_shader_half_float

#define GL_AMD_gpu_shader_half_float 1

## ◆ GL_AMD_gpu_shader_int16

#define GL_AMD_gpu_shader_int16 1

## ◆ GL_AMD_gpu_shader_int64

#define GL_AMD_gpu_shader_int64 1

## ◆ GL_AMD_interleaved_elements

#define GL_AMD_interleaved_elements 1

## ◆ GL_AMD_multi_draw_indirect

#define GL_AMD_multi_draw_indirect 1

## ◆ GL_AMD_name_gen_delete

#define GL_AMD_name_gen_delete 1

## ◆ GL_AMD_occlusion_query_event

#define GL_AMD_occlusion_query_event 1

## ◆ GL_AMD_performance_monitor

#define GL_AMD_performance_monitor 1

## ◆ GL_AMD_pinned_memory

#define GL_AMD_pinned_memory 1

## ◆ GL_AMD_program_binary_Z400

#define GL_AMD_program_binary_Z400 1

## ◆ GL_AMD_query_buffer_object

#define GL_AMD_query_buffer_object 1

## ◆ GL_AMD_sample_positions

#define GL_AMD_sample_positions 1

## ◆ GL_AMD_seamless_cubemap_per_texture

#define GL_AMD_seamless_cubemap_per_texture 1

## ◆ GL_AMD_shader_atomic_counter_ops

#define GL_AMD_shader_atomic_counter_ops 1

## ◆ GL_AMD_shader_ballot

#define GL_AMD_shader_ballot 1

## ◆ GL_AMD_shader_explicit_vertex_parameter

#define GL_AMD_shader_explicit_vertex_parameter 1

## ◆ GL_AMD_shader_stencil_export

#define GL_AMD_shader_stencil_export 1

## ◆ GL_AMD_shader_stencil_value_export

#define GL_AMD_shader_stencil_value_export 1

## ◆ GL_AMD_shader_trinary_minmax

#define GL_AMD_shader_trinary_minmax 1

## ◆ GL_AMD_sparse_texture

#define GL_AMD_sparse_texture 1

## ◆ GL_AMD_stencil_operation_extended

#define GL_AMD_stencil_operation_extended 1

## ◆ GL_AMD_texture_gather_bias_lod

#define GL_AMD_texture_gather_bias_lod 1

## ◆ GL_AMD_texture_texture4

#define GL_AMD_texture_texture4 1

## ◆ GL_AMD_transform_feedback3_lines_triangles

#define GL_AMD_transform_feedback3_lines_triangles 1

## ◆ GL_AMD_transform_feedback4

#define GL_AMD_transform_feedback4 1

## ◆ GL_AMD_vertex_shader_layer

#define GL_AMD_vertex_shader_layer 1

## ◆ GL_AMD_vertex_shader_tessellator

#define GL_AMD_vertex_shader_tessellator 1

## ◆ GL_AMD_vertex_shader_viewport_index

#define GL_AMD_vertex_shader_viewport_index 1

## ◆ GL_AND

#define GL_AND 0x1501

## ◆ GL_AND_INVERTED

#define GL_AND_INVERTED 0x1504

## ◆ GL_AND_REVERSE

#define GL_AND_REVERSE 0x1502

## ◆ GL_ANDROID_extension_pack_es31a

#define GL_ANDROID_extension_pack_es31a 1

## ◆ GL_ANGLE_depth_texture

#define GL_ANGLE_depth_texture 1

## ◆ GL_ANGLE_framebuffer_blit

#define GL_ANGLE_framebuffer_blit 1

## ◆ GL_ANGLE_framebuffer_multisample

#define GL_ANGLE_framebuffer_multisample 1

## ◆ GL_ANGLE_instanced_arrays

#define GL_ANGLE_instanced_arrays 1

## ◆ GL_ANGLE_pack_reverse_row_order

#define GL_ANGLE_pack_reverse_row_order 1

## ◆ GL_ANGLE_program_binary

#define GL_ANGLE_program_binary 1

## ◆ GL_ANGLE_texture_compression_dxt1

#define GL_ANGLE_texture_compression_dxt1 1

## ◆ GL_ANGLE_texture_compression_dxt3

#define GL_ANGLE_texture_compression_dxt3 1

## ◆ GL_ANGLE_texture_compression_dxt5

#define GL_ANGLE_texture_compression_dxt5 1

## ◆ GL_ANGLE_texture_usage

#define GL_ANGLE_texture_usage 1

## ◆ GL_ANGLE_timer_query

#define GL_ANGLE_timer_query 1

## ◆ GL_ANGLE_translated_shader_source

#define GL_ANGLE_translated_shader_source 1

## ◆ GL_ANY_SAMPLES_PASSED

#define GL_ANY_SAMPLES_PASSED 0x8C2F

## ◆ GL_ANY_SAMPLES_PASSED_CONSERVATIVE

#define GL_ANY_SAMPLES_PASSED_CONSERVATIVE 0x8D6A

## ◆ GL_APPLE_aux_depth_stencil

#define GL_APPLE_aux_depth_stencil 1

## ◆ GL_APPLE_client_storage

#define GL_APPLE_client_storage 1

## ◆ GL_APPLE_clip_distance

#define GL_APPLE_clip_distance 1

## ◆ GL_APPLE_color_buffer_packed_float

#define GL_APPLE_color_buffer_packed_float 1

## ◆ GL_APPLE_copy_texture_levels

#define GL_APPLE_copy_texture_levels 1

## ◆ GL_APPLE_element_array

#define GL_APPLE_element_array 1

## ◆ GL_APPLE_fence

#define GL_APPLE_fence 1

## ◆ GL_APPLE_float_pixels

#define GL_APPLE_float_pixels 1

## ◆ GL_APPLE_flush_buffer_range

#define GL_APPLE_flush_buffer_range 1

## ◆ GL_APPLE_framebuffer_multisample

#define GL_APPLE_framebuffer_multisample 1

## ◆ GL_APPLE_object_purgeable

#define GL_APPLE_object_purgeable 1

## ◆ GL_APPLE_pixel_buffer

#define GL_APPLE_pixel_buffer 1

## ◆ GL_APPLE_rgb_422

#define GL_APPLE_rgb_422 1

## ◆ GL_APPLE_row_bytes

#define GL_APPLE_row_bytes 1

## ◆ GL_APPLE_specular_vector

#define GL_APPLE_specular_vector 1

## ◆ GL_APPLE_sync

#define GL_APPLE_sync 1

## ◆ GL_APPLE_texture_2D_limited_npot

#define GL_APPLE_texture_2D_limited_npot 1

## ◆ GL_APPLE_texture_format_BGRA8888

#define GL_APPLE_texture_format_BGRA8888 1

## ◆ GL_APPLE_texture_max_level

#define GL_APPLE_texture_max_level 1

## ◆ GL_APPLE_texture_packed_float

#define GL_APPLE_texture_packed_float 1

## ◆ GL_APPLE_texture_range

#define GL_APPLE_texture_range 1

## ◆ GL_APPLE_transform_hint

#define GL_APPLE_transform_hint 1

## ◆ GL_APPLE_vertex_array_object

#define GL_APPLE_vertex_array_object 1

## ◆ GL_APPLE_vertex_array_range

#define GL_APPLE_vertex_array_range 1

## ◆ GL_APPLE_vertex_program_evaluators

#define GL_APPLE_vertex_program_evaluators 1

## ◆ GL_APPLE_ycbcr_422

#define GL_APPLE_ycbcr_422 1

## ◆ GL_ARB_arrays_of_arrays

#define GL_ARB_arrays_of_arrays 1

## ◆ GL_ARB_base_instance

#define GL_ARB_base_instance 1

## ◆ GL_ARB_bindless_texture

#define GL_ARB_bindless_texture 1

## ◆ GL_ARB_blend_func_extended

#define GL_ARB_blend_func_extended 1

## ◆ GL_ARB_buffer_storage

#define GL_ARB_buffer_storage 1

## ◆ GL_ARB_cl_event

#define GL_ARB_cl_event 1

## ◆ GL_ARB_clear_buffer_object

#define GL_ARB_clear_buffer_object 1

## ◆ GL_ARB_clear_texture

#define GL_ARB_clear_texture 1

## ◆ GL_ARB_clip_control

#define GL_ARB_clip_control 1

## ◆ GL_ARB_color_buffer_float

#define GL_ARB_color_buffer_float 1

## ◆ GL_ARB_compatibility

#define GL_ARB_compatibility 1

## ◆ GL_ARB_compressed_texture_pixel_storage

#define GL_ARB_compressed_texture_pixel_storage 1

## ◆ GL_ARB_compute_shader

#define GL_ARB_compute_shader 1

## ◆ GL_ARB_compute_variable_group_size

#define GL_ARB_compute_variable_group_size 1

## ◆ GL_ARB_conditional_render_inverted

#define GL_ARB_conditional_render_inverted 1

## ◆ GL_ARB_conservative_depth

#define GL_ARB_conservative_depth 1

## ◆ GL_ARB_copy_buffer

#define GL_ARB_copy_buffer 1

## ◆ GL_ARB_copy_image

#define GL_ARB_copy_image 1

## ◆ GL_ARB_cull_distance

#define GL_ARB_cull_distance 1

## ◆ GL_ARB_debug_output

#define GL_ARB_debug_output 1

## ◆ GL_ARB_depth_buffer_float

#define GL_ARB_depth_buffer_float 1

## ◆ GL_ARB_depth_clamp

#define GL_ARB_depth_clamp 1

## ◆ GL_ARB_depth_texture

#define GL_ARB_depth_texture 1

## ◆ GL_ARB_derivative_control

#define GL_ARB_derivative_control 1

## ◆ GL_ARB_direct_state_access

#define GL_ARB_direct_state_access 1

## ◆ GL_ARB_draw_buffers

#define GL_ARB_draw_buffers 1

## ◆ GL_ARB_draw_buffers_blend

#define GL_ARB_draw_buffers_blend 1

## ◆ GL_ARB_draw_elements_base_vertex

#define GL_ARB_draw_elements_base_vertex 1

## ◆ GL_ARB_draw_indirect

#define GL_ARB_draw_indirect 1

## ◆ GL_ARB_draw_instanced

#define GL_ARB_draw_instanced 1

## ◆ GL_ARB_enhanced_layouts

#define GL_ARB_enhanced_layouts 1

## ◆ GL_ARB_ES2_compatibility

#define GL_ARB_ES2_compatibility 1

## ◆ GL_ARB_ES3_1_compatibility

#define GL_ARB_ES3_1_compatibility 1

## ◆ GL_ARB_ES3_2_compatibility

#define GL_ARB_ES3_2_compatibility 1

## ◆ GL_ARB_ES3_compatibility

#define GL_ARB_ES3_compatibility 1

## ◆ GL_ARB_explicit_attrib_location

#define GL_ARB_explicit_attrib_location 1

## ◆ GL_ARB_explicit_uniform_location

#define GL_ARB_explicit_uniform_location 1

## ◆ GL_ARB_fragment_coord_conventions

#define GL_ARB_fragment_coord_conventions 1

## ◆ GL_ARB_fragment_layer_viewport

#define GL_ARB_fragment_layer_viewport 1

## ◆ GL_ARB_fragment_program

#define GL_ARB_fragment_program 1

## ◆ GL_ARB_fragment_program_shadow

#define GL_ARB_fragment_program_shadow 1

## ◆ GL_ARB_fragment_shader

#define GL_ARB_fragment_shader 1

## ◆ GL_ARB_fragment_shader_interlock

#define GL_ARB_fragment_shader_interlock 1

## ◆ GL_ARB_framebuffer_no_attachments

#define GL_ARB_framebuffer_no_attachments 1

## ◆ GL_ARB_framebuffer_object

#define GL_ARB_framebuffer_object 1

## ◆ GL_ARB_framebuffer_sRGB

#define GL_ARB_framebuffer_sRGB 1

## ◆ GL_ARB_geometry_shader4

#define GL_ARB_geometry_shader4 1

## ◆ GL_ARB_get_program_binary

#define GL_ARB_get_program_binary 1

## ◆ GL_ARB_get_texture_sub_image

#define GL_ARB_get_texture_sub_image 1

## ◆ GL_ARB_gl_spirv

#define GL_ARB_gl_spirv 1

## ◆ GL_ARB_gpu_shader5

#define GL_ARB_gpu_shader5 1

## ◆ GL_ARB_gpu_shader_fp64

#define GL_ARB_gpu_shader_fp64 1

## ◆ GL_ARB_gpu_shader_int64

#define GL_ARB_gpu_shader_int64 1

## ◆ GL_ARB_half_float_pixel

#define GL_ARB_half_float_pixel 1

## ◆ GL_ARB_half_float_vertex

#define GL_ARB_half_float_vertex 1

## ◆ GL_ARB_imaging

#define GL_ARB_imaging 1

## ◆ GL_ARB_indirect_parameters

#define GL_ARB_indirect_parameters 1

## ◆ GL_ARB_instanced_arrays

#define GL_ARB_instanced_arrays 1

## ◆ GL_ARB_internalformat_query

#define GL_ARB_internalformat_query 1

## ◆ GL_ARB_internalformat_query2

#define GL_ARB_internalformat_query2 1

## ◆ GL_ARB_invalidate_subdata

#define GL_ARB_invalidate_subdata 1

## ◆ GL_ARB_map_buffer_alignment

#define GL_ARB_map_buffer_alignment 1

## ◆ GL_ARB_map_buffer_range

#define GL_ARB_map_buffer_range 1

## ◆ GL_ARB_matrix_palette

#define GL_ARB_matrix_palette 1

## ◆ GL_ARB_multi_bind

#define GL_ARB_multi_bind 1

## ◆ GL_ARB_multi_draw_indirect

#define GL_ARB_multi_draw_indirect 1

## ◆ GL_ARB_multisample

#define GL_ARB_multisample 1

## ◆ GL_ARB_multitexture

#define GL_ARB_multitexture 1

## ◆ GL_ARB_occlusion_query

#define GL_ARB_occlusion_query 1

## ◆ GL_ARB_occlusion_query2

#define GL_ARB_occlusion_query2 1

## ◆ GL_ARB_parallel_shader_compile

#define GL_ARB_parallel_shader_compile 1

## ◆ GL_ARB_pipeline_statistics_query

#define GL_ARB_pipeline_statistics_query 1

## ◆ GL_ARB_pixel_buffer_object

#define GL_ARB_pixel_buffer_object 1

## ◆ GL_ARB_point_parameters

#define GL_ARB_point_parameters 1

## ◆ GL_ARB_point_sprite

#define GL_ARB_point_sprite 1

## ◆ GL_ARB_polygon_offset_clamp

#define GL_ARB_polygon_offset_clamp 1

## ◆ GL_ARB_post_depth_coverage

#define GL_ARB_post_depth_coverage 1

## ◆ GL_ARB_program_interface_query

#define GL_ARB_program_interface_query 1

## ◆ GL_ARB_provoking_vertex

#define GL_ARB_provoking_vertex 1

## ◆ GL_ARB_query_buffer_object

#define GL_ARB_query_buffer_object 1

## ◆ GL_ARB_robust_buffer_access_behavior

#define GL_ARB_robust_buffer_access_behavior 1

## ◆ GL_ARB_robustness

#define GL_ARB_robustness 1

## ◆ GL_ARB_robustness_application_isolation

#define GL_ARB_robustness_application_isolation 1

## ◆ GL_ARB_robustness_share_group_isolation

#define GL_ARB_robustness_share_group_isolation 1

## ◆ GL_ARB_sample_locations

#define GL_ARB_sample_locations 1

## ◆ GL_ARB_sample_shading

#define GL_ARB_sample_shading 1

## ◆ GL_ARB_sampler_objects

#define GL_ARB_sampler_objects 1

## ◆ GL_ARB_seamless_cube_map

#define GL_ARB_seamless_cube_map 1

## ◆ GL_ARB_seamless_cubemap_per_texture

#define GL_ARB_seamless_cubemap_per_texture 1

## ◆ GL_ARB_separate_shader_objects

#define GL_ARB_separate_shader_objects 1

## ◆ GL_ARB_shader_atomic_counter_ops

#define GL_ARB_shader_atomic_counter_ops 1

## ◆ GL_ARB_shader_atomic_counters

#define GL_ARB_shader_atomic_counters 1

## ◆ GL_ARB_shader_ballot

#define GL_ARB_shader_ballot 1

## ◆ GL_ARB_shader_bit_encoding

#define GL_ARB_shader_bit_encoding 1

## ◆ GL_ARB_shader_clock

#define GL_ARB_shader_clock 1

## ◆ GL_ARB_shader_draw_parameters

#define GL_ARB_shader_draw_parameters 1

## ◆ GL_ARB_shader_group_vote

#define GL_ARB_shader_group_vote 1

## ◆ GL_ARB_shader_image_load_store

#define GL_ARB_shader_image_load_store 1

## ◆ GL_ARB_shader_image_size

#define GL_ARB_shader_image_size 1

## ◆ GL_ARB_shader_objects

#define GL_ARB_shader_objects 1

## ◆ GL_ARB_shader_precision

#define GL_ARB_shader_precision 1

## ◆ GL_ARB_shader_stencil_export

#define GL_ARB_shader_stencil_export 1

## ◆ GL_ARB_shader_storage_buffer_object

#define GL_ARB_shader_storage_buffer_object 1

## ◆ GL_ARB_shader_subroutine

#define GL_ARB_shader_subroutine 1

## ◆ GL_ARB_shader_texture_image_samples

#define GL_ARB_shader_texture_image_samples 1

## ◆ GL_ARB_shader_texture_lod

#define GL_ARB_shader_texture_lod 1

## ◆ GL_ARB_shader_viewport_layer_array

#define GL_ARB_shader_viewport_layer_array 1

## ◆ GL_ARB_shading_language_100

#define GL_ARB_shading_language_100 1

## ◆ GL_ARB_shading_language_420pack

#define GL_ARB_shading_language_420pack 1

## ◆ GL_ARB_shading_language_include

#define GL_ARB_shading_language_include 1

## ◆ GL_ARB_shading_language_packing

#define GL_ARB_shading_language_packing 1

## ◆ GL_ARB_shadow

#define GL_ARB_shadow 1

## ◆ GL_ARB_shadow_ambient

#define GL_ARB_shadow_ambient 1

## ◆ GL_ARB_sparse_buffer

#define GL_ARB_sparse_buffer 1

## ◆ GL_ARB_sparse_texture

#define GL_ARB_sparse_texture 1

## ◆ GL_ARB_sparse_texture2

#define GL_ARB_sparse_texture2 1

## ◆ GL_ARB_sparse_texture_clamp

#define GL_ARB_sparse_texture_clamp 1

## ◆ GL_ARB_spirv_extensions

#define GL_ARB_spirv_extensions 1

## ◆ GL_ARB_stencil_texturing

#define GL_ARB_stencil_texturing 1

## ◆ GL_ARB_sync

#define GL_ARB_sync 1

## ◆ GL_ARB_tessellation_shader

#define GL_ARB_tessellation_shader 1

## ◆ GL_ARB_texture_barrier

#define GL_ARB_texture_barrier 1

## ◆ GL_ARB_texture_border_clamp

#define GL_ARB_texture_border_clamp 1

## ◆ GL_ARB_texture_buffer_object

#define GL_ARB_texture_buffer_object 1

## ◆ GL_ARB_texture_buffer_object_rgb32

#define GL_ARB_texture_buffer_object_rgb32 1

## ◆ GL_ARB_texture_buffer_range

#define GL_ARB_texture_buffer_range 1

## ◆ GL_ARB_texture_compression

#define GL_ARB_texture_compression 1

## ◆ GL_ARB_texture_compression_bptc

#define GL_ARB_texture_compression_bptc 1

## ◆ GL_ARB_texture_compression_rgtc

#define GL_ARB_texture_compression_rgtc 1

## ◆ GL_ARB_texture_cube_map

#define GL_ARB_texture_cube_map 1

## ◆ GL_ARB_texture_cube_map_array

#define GL_ARB_texture_cube_map_array 1

## ◆ GL_ARB_texture_env_add

#define GL_ARB_texture_env_add 1

## ◆ GL_ARB_texture_env_combine

#define GL_ARB_texture_env_combine 1

## ◆ GL_ARB_texture_env_crossbar

#define GL_ARB_texture_env_crossbar 1

## ◆ GL_ARB_texture_env_dot3

#define GL_ARB_texture_env_dot3 1

## ◆ GL_ARB_texture_filter_anisotropic

#define GL_ARB_texture_filter_anisotropic 1

## ◆ GL_ARB_texture_filter_minmax

#define GL_ARB_texture_filter_minmax 1

## ◆ GL_ARB_texture_float

#define GL_ARB_texture_float 1

## ◆ GL_ARB_texture_gather

#define GL_ARB_texture_gather 1

## ◆ GL_ARB_texture_mirror_clamp_to_edge

#define GL_ARB_texture_mirror_clamp_to_edge 1

## ◆ GL_ARB_texture_mirrored_repeat

#define GL_ARB_texture_mirrored_repeat 1

## ◆ GL_ARB_texture_multisample

#define GL_ARB_texture_multisample 1

## ◆ GL_ARB_texture_non_power_of_two

#define GL_ARB_texture_non_power_of_two 1

## ◆ GL_ARB_texture_query_levels

#define GL_ARB_texture_query_levels 1

## ◆ GL_ARB_texture_query_lod

#define GL_ARB_texture_query_lod 1

## ◆ GL_ARB_texture_rectangle

#define GL_ARB_texture_rectangle 1

## ◆ GL_ARB_texture_rg

#define GL_ARB_texture_rg 1

## ◆ GL_ARB_texture_rgb10_a2ui

#define GL_ARB_texture_rgb10_a2ui 1

## ◆ GL_ARB_texture_stencil8

#define GL_ARB_texture_stencil8 1

## ◆ GL_ARB_texture_storage

#define GL_ARB_texture_storage 1

## ◆ GL_ARB_texture_storage_multisample

#define GL_ARB_texture_storage_multisample 1

## ◆ GL_ARB_texture_swizzle

#define GL_ARB_texture_swizzle 1

## ◆ GL_ARB_texture_view

#define GL_ARB_texture_view 1

## ◆ GL_ARB_timer_query

#define GL_ARB_timer_query 1

## ◆ GL_ARB_transform_feedback2

#define GL_ARB_transform_feedback2 1

## ◆ GL_ARB_transform_feedback3

#define GL_ARB_transform_feedback3 1

## ◆ GL_ARB_transform_feedback_instanced

#define GL_ARB_transform_feedback_instanced 1

## ◆ GL_ARB_transform_feedback_overflow_query

#define GL_ARB_transform_feedback_overflow_query 1

## ◆ GL_ARB_transpose_matrix

#define GL_ARB_transpose_matrix 1

## ◆ GL_ARB_uniform_buffer_object

#define GL_ARB_uniform_buffer_object 1

## ◆ GL_ARB_vertex_array_bgra

#define GL_ARB_vertex_array_bgra 1

## ◆ GL_ARB_vertex_array_object

#define GL_ARB_vertex_array_object 1

## ◆ GL_ARB_vertex_attrib_64bit

#define GL_ARB_vertex_attrib_64bit 1

## ◆ GL_ARB_vertex_attrib_binding

#define GL_ARB_vertex_attrib_binding 1

## ◆ GL_ARB_vertex_blend

#define GL_ARB_vertex_blend 1

## ◆ GL_ARB_vertex_buffer_object

#define GL_ARB_vertex_buffer_object 1

## ◆ GL_ARB_vertex_program

#define GL_ARB_vertex_program 1

## ◆ GL_ARB_vertex_shader

#define GL_ARB_vertex_shader 1

## ◆ GL_ARB_vertex_type_10f_11f_11f_rev

#define GL_ARB_vertex_type_10f_11f_11f_rev 1

## ◆ GL_ARB_vertex_type_2_10_10_10_rev

#define GL_ARB_vertex_type_2_10_10_10_rev 1

## ◆ GL_ARB_viewport_array

#define GL_ARB_viewport_array 1

## ◆ GL_ARB_window_pos

#define GL_ARB_window_pos 1

## ◆ GL_ARC_TO_NV

#define GL_ARC_TO_NV 0xFE

## ◆ GL_ARM_mali_program_binary

#define GL_ARM_mali_program_binary 1

## ◆ GL_ARM_mali_shader_binary

#define GL_ARM_mali_shader_binary 1

## ◆ GL_ARM_rgba8

#define GL_ARM_rgba8 1

## ◆ GL_ARM_shader_framebuffer_fetch

#define GL_ARM_shader_framebuffer_fetch 1

## ◆ GL_ARM_shader_framebuffer_fetch_depth_stencil

#define GL_ARM_shader_framebuffer_fetch_depth_stencil 1

## ◆ GL_ARRAY_BUFFER

#define GL_ARRAY_BUFFER 0x8892

## ◆ GL_ARRAY_BUFFER_ARB

#define GL_ARRAY_BUFFER_ARB 0x8892

## ◆ GL_ARRAY_BUFFER_BINDING

#define GL_ARRAY_BUFFER_BINDING 0x8894

## ◆ GL_ARRAY_BUFFER_BINDING_ARB

#define GL_ARRAY_BUFFER_BINDING_ARB 0x8894

## ◆ GL_ARRAY_ELEMENT_LOCK_COUNT_EXT

#define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT 0x81A9

## ◆ GL_ARRAY_ELEMENT_LOCK_FIRST_EXT

#define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT 0x81A8

## ◆ GL_ARRAY_OBJECT_BUFFER_ATI

#define GL_ARRAY_OBJECT_BUFFER_ATI 0x8766

## ◆ GL_ARRAY_OBJECT_OFFSET_ATI

#define GL_ARRAY_OBJECT_OFFSET_ATI 0x8767

## ◆ GL_ARRAY_SIZE

#define GL_ARRAY_SIZE 0x92FB

## ◆ GL_ARRAY_STRIDE

#define GL_ARRAY_STRIDE 0x92FE

## ◆ GL_ASYNC_DRAW_PIXELS_SGIX

#define GL_ASYNC_DRAW_PIXELS_SGIX 0x835D

## ◆ GL_ASYNC_HISTOGRAM_SGIX

#define GL_ASYNC_HISTOGRAM_SGIX 0x832C

## ◆ GL_ASYNC_MARKER_SGIX

#define GL_ASYNC_MARKER_SGIX 0x8329

## ◆ GL_ASYNC_READ_PIXELS_SGIX

#define GL_ASYNC_READ_PIXELS_SGIX 0x835E

## ◆ GL_ASYNC_TEX_IMAGE_SGIX

#define GL_ASYNC_TEX_IMAGE_SGIX 0x835C

## ◆ GL_ATC_RGB_AMD

#define GL_ATC_RGB_AMD 0x8C92

## ◆ GL_ATC_RGBA_EXPLICIT_ALPHA_AMD

#define GL_ATC_RGBA_EXPLICIT_ALPHA_AMD 0x8C93

## ◆ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD

#define GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD 0x87EE

## ◆ GL_ATI_draw_buffers

#define GL_ATI_draw_buffers 1

## ◆ GL_ATI_element_array

#define GL_ATI_element_array 1

## ◆ GL_ATI_envmap_bumpmap

#define GL_ATI_envmap_bumpmap 1

## ◆ GL_ATI_fragment_shader

#define GL_ATI_fragment_shader 1

## ◆ GL_ATI_map_object_buffer

#define GL_ATI_map_object_buffer 1

## ◆ GL_ATI_meminfo

#define GL_ATI_meminfo 1

## ◆ GL_ATI_pn_triangles

#define GL_ATI_pn_triangles 1

## ◆ GL_ATI_separate_stencil

#define GL_ATI_separate_stencil 1

## ◆ GL_ATI_shader_texture_lod

#define GL_ATI_shader_texture_lod 1

## ◆ GL_ATI_text_fragment_shader

#define GL_ATI_text_fragment_shader 1

## ◆ GL_ATI_texture_compression_3dc

#define GL_ATI_texture_compression_3dc 1

## ◆ GL_ATI_texture_env_combine3

#define GL_ATI_texture_env_combine3 1

## ◆ GL_ATI_texture_float

#define GL_ATI_texture_float 1

## ◆ GL_ATI_texture_mirror_once

#define GL_ATI_texture_mirror_once 1

## ◆ GL_ATI_vertex_array_object

#define GL_ATI_vertex_array_object 1

## ◆ GL_ATI_vertex_attrib_array_object

#define GL_ATI_vertex_attrib_array_object 1

## ◆ GL_ATI_vertex_streams

#define GL_ATI_vertex_streams 1

## ◆ GL_ATIX_point_sprites

#define GL_ATIX_point_sprites 1

## ◆ GL_ATIX_texture_env_combine3

#define GL_ATIX_texture_env_combine3 1

## ◆ GL_ATIX_texture_env_route

#define GL_ATIX_texture_env_route 1

## ◆ GL_ATIX_vertex_shader_output_point_size

#define GL_ATIX_vertex_shader_output_point_size 1

## ◆ GL_ATOMIC_COUNTER_BARRIER_BIT

#define GL_ATOMIC_COUNTER_BARRIER_BIT 0x00001000

## ◆ GL_ATOMIC_COUNTER_BARRIER_BIT_EXT

#define GL_ATOMIC_COUNTER_BARRIER_BIT_EXT 0x00001000

## ◆ GL_ATOMIC_COUNTER_BUFFER

#define GL_ATOMIC_COUNTER_BUFFER 0x92C0

## ◆ GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES

#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES 0x92C6

## ◆ GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS

#define GL_ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS 0x92C5

## ◆ GL_ATOMIC_COUNTER_BUFFER_BINDING

#define GL_ATOMIC_COUNTER_BUFFER_BINDING 0x92C1

## ◆ GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE

#define GL_ATOMIC_COUNTER_BUFFER_DATA_SIZE 0x92C4

## ◆ GL_ATOMIC_COUNTER_BUFFER_INDEX

#define GL_ATOMIC_COUNTER_BUFFER_INDEX 0x9301

## ◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_COMPUTE_SHADER 0x90ED

## ◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER 0x92CB

## ◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER 0x92CA

## ◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER 0x92C8

## ◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER 0x92C9

## ◆ GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER

#define GL_ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER 0x92C7

## ◆ GL_ATOMIC_COUNTER_BUFFER_SIZE

#define GL_ATOMIC_COUNTER_BUFFER_SIZE 0x92C3

## ◆ GL_ATOMIC_COUNTER_BUFFER_START

#define GL_ATOMIC_COUNTER_BUFFER_START 0x92C2

## ◆ GL_ATTACHED_SHADERS

#define GL_ATTACHED_SHADERS 0x8B85

## ◆ GL_ATTENUATION_EXT

#define GL_ATTENUATION_EXT 0x834D

## ◆ GL_ATTRIB_ARRAY_POINTER_NV

#define GL_ATTRIB_ARRAY_POINTER_NV 0x8645

## ◆ GL_ATTRIB_ARRAY_SIZE_NV

#define GL_ATTRIB_ARRAY_SIZE_NV 0x8623

## ◆ GL_ATTRIB_ARRAY_STRIDE_NV

#define GL_ATTRIB_ARRAY_STRIDE_NV 0x8624

## ◆ GL_ATTRIB_ARRAY_TYPE_NV

#define GL_ATTRIB_ARRAY_TYPE_NV 0x8625

## ◆ GL_ATTRIB_STACK_DEPTH

#define GL_ATTRIB_STACK_DEPTH 0x0BB0

## ◆ GL_ATTRIBUTE_ADDRESS_COMMAND_NV

#define GL_ATTRIBUTE_ADDRESS_COMMAND_NV 0x0009

## ◆ GL_AUTO_GENERATE_MIPMAP

#define GL_AUTO_GENERATE_MIPMAP 0x8295

## ◆ GL_AUTO_NORMAL

#define GL_AUTO_NORMAL 0x0D80

## ◆ GL_AUX0

#define GL_AUX0 0x0409

## ◆ GL_AUX1

#define GL_AUX1 0x040A

## ◆ GL_AUX2

#define GL_AUX2 0x040B

## ◆ GL_AUX3

#define GL_AUX3 0x040C

## ◆ GL_AUX_BUFFERS

#define GL_AUX_BUFFERS 0x0C00

## ◆ GL_AUX_DEPTH_STENCIL_APPLE

#define GL_AUX_DEPTH_STENCIL_APPLE 0x8A14

## ◆ GL_AVERAGE_EXT

#define GL_AVERAGE_EXT 0x8335

## ◆ GL_BACK

#define GL_BACK 0x0405

## ◆ GL_BACK_LEFT

#define GL_BACK_LEFT 0x0402

## ◆ GL_BACK_NORMALS_HINT_PGI

#define GL_BACK_NORMALS_HINT_PGI 107043

## ◆ GL_BACK_PRIMARY_COLOR_NV

#define GL_BACK_PRIMARY_COLOR_NV 0x8C77

## ◆ GL_BACK_RIGHT

#define GL_BACK_RIGHT 0x0403

## ◆ GL_BACK_SECONDARY_COLOR_NV

#define GL_BACK_SECONDARY_COLOR_NV 0x8C78

## ◆ GL_BALI_DEPTH_PASS_INSTRUMENT

#define GL_BALI_DEPTH_PASS_INSTRUMENT 0x6091

## ◆ GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT

#define GL_BALI_FRAGMENTS_GENERATED_INSTRUMENT 0x6090

## ◆ GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT

#define GL_BALI_NUM_PRIMS_CLIP_RESULT_INSTRUMENT 0x6083

## ◆ GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT

#define GL_BALI_NUM_PRIMS_CLIPPED_INSTRUMENT 0x6081

## ◆ GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT

#define GL_BALI_NUM_PRIMS_REJECT_INSTRUMENT 0x6082

## ◆ GL_BALI_NUM_TRIS_CULLED_INSTRUMENT

#define GL_BALI_NUM_TRIS_CULLED_INSTRUMENT 0x6080

## ◆ GL_BALI_R_CHIP_COUNT

#define GL_BALI_R_CHIP_COUNT 0x6092

## ◆ GL_BEVEL_NV

#define GL_BEVEL_NV 0x90A6

## ◆ GL_BGR

#define GL_BGR 0x80E0

## ◆ GL_BGR_EXT

#define GL_BGR_EXT 0x80E0

## ◆ GL_BGR_INTEGER

#define GL_BGR_INTEGER 0x8D9A

## ◆ GL_BGR_INTEGER_EXT

#define GL_BGR_INTEGER_EXT 0x8D9A

## ◆ GL_BGR_NV

#define GL_BGR_NV 0x80E0

## ◆ GL_BGRA [1/3]

#define GL_BGRA 0x80E1

## ◆ GL_BGRA [2/3]

#define GL_BGRA 0x80E1

## ◆ GL_BGRA [3/3]

#define GL_BGRA 0x80E1

## ◆ GL_BGRA8_EXT [1/2]

#define GL_BGRA8_EXT 0x93A1

## ◆ GL_BGRA8_EXT [2/2]

#define GL_BGRA8_EXT 0x93A1

## ◆ GL_BGRA_EXT [1/4]

#define GL_BGRA_EXT 0x80E1

## ◆ GL_BGRA_EXT [2/4]

#define GL_BGRA_EXT 0x80E1

## ◆ GL_BGRA_EXT [3/4]

#define GL_BGRA_EXT 0x80E1

## ◆ GL_BGRA_EXT [4/4]

#define GL_BGRA_EXT 0x80E1

## ◆ GL_BGRA_INTEGER

#define GL_BGRA_INTEGER 0x8D9B

## ◆ GL_BGRA_INTEGER_EXT

#define GL_BGRA_INTEGER_EXT 0x8D9B

## ◆ GL_BIAS_BIT_ATI

#define GL_BIAS_BIT_ATI 0x00000008

## ◆ GL_BIAS_BY_NEGATIVE_ONE_HALF_NV

#define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV 0x8541

## ◆ GL_BINNING_CONTROL_HINT_QCOM

#define GL_BINNING_CONTROL_HINT_QCOM 0x8FB0

## ◆ GL_BINORMAL_ARRAY_EXT

#define GL_BINORMAL_ARRAY_EXT 0x843A

## ◆ GL_BINORMAL_ARRAY_POINTER_EXT

#define GL_BINORMAL_ARRAY_POINTER_EXT 0x8443

## ◆ GL_BINORMAL_ARRAY_STRIDE_EXT

#define GL_BINORMAL_ARRAY_STRIDE_EXT 0x8441

## ◆ GL_BINORMAL_ARRAY_TYPE_EXT

#define GL_BINORMAL_ARRAY_TYPE_EXT 0x8440

## ◆ GL_BITMAP

#define GL_BITMAP 0x1A00

## ◆ GL_BITMAP_TOKEN

#define GL_BITMAP_TOKEN 0x0704

## ◆ GL_BLEND

#define GL_BLEND 0x0BE2

## ◆ GL_BLEND_ADVANCED_COHERENT_KHR

#define GL_BLEND_ADVANCED_COHERENT_KHR 0x9285

## ◆ GL_BLEND_ADVANCED_COHERENT_NV

#define GL_BLEND_ADVANCED_COHERENT_NV 0x9285

## ◆ GL_BLEND_COLOR

#define GL_BLEND_COLOR 0x8005

## ◆ GL_BLEND_COLOR_COMMAND_NV

#define GL_BLEND_COLOR_COMMAND_NV 0x000b

## ◆ GL_BLEND_COLOR_EXT

#define GL_BLEND_COLOR_EXT 0x8005

## ◆ GL_BLEND_DST

#define GL_BLEND_DST 0x0BE0

## ◆ GL_BLEND_DST_ALPHA

#define GL_BLEND_DST_ALPHA 0x80CA

## ◆ GL_BLEND_DST_ALPHA_EXT

#define GL_BLEND_DST_ALPHA_EXT 0x80CA

## ◆ GL_BLEND_DST_RGB

#define GL_BLEND_DST_RGB 0x80C8

## ◆ GL_BLEND_DST_RGB_EXT

#define GL_BLEND_DST_RGB_EXT 0x80C8

## ◆ GL_BLEND_EQUATION

#define GL_BLEND_EQUATION 0x8009

## ◆ GL_BLEND_EQUATION_ALPHA

#define GL_BLEND_EQUATION_ALPHA 0x883D

## ◆ GL_BLEND_EQUATION_ALPHA_EXT

#define GL_BLEND_EQUATION_ALPHA_EXT 0x883D

## ◆ GL_BLEND_EQUATION_EXT

#define GL_BLEND_EQUATION_EXT 0x8009

## ◆ GL_BLEND_EQUATION_RGB

#define GL_BLEND_EQUATION_RGB GL_BLEND_EQUATION

## ◆ GL_BLEND_EQUATION_RGB_EXT

#define GL_BLEND_EQUATION_RGB_EXT 0x8009

## ◆ GL_BLEND_OVERLAP_NV

#define GL_BLEND_OVERLAP_NV 0x9281

## ◆ GL_BLEND_PREMULTIPLIED_SRC_NV

#define GL_BLEND_PREMULTIPLIED_SRC_NV 0x9280

## ◆ GL_BLEND_SRC

#define GL_BLEND_SRC 0x0BE1

## ◆ GL_BLEND_SRC_ALPHA

#define GL_BLEND_SRC_ALPHA 0x80CB

## ◆ GL_BLEND_SRC_ALPHA_EXT

#define GL_BLEND_SRC_ALPHA_EXT 0x80CB

## ◆ GL_BLEND_SRC_RGB

#define GL_BLEND_SRC_RGB 0x80C9

## ◆ GL_BLEND_SRC_RGB_EXT

#define GL_BLEND_SRC_RGB_EXT 0x80C9

## ◆ GL_BLOCK_INDEX

#define GL_BLOCK_INDEX 0x92FD

## ◆ GL_BLUE [1/2]

#define GL_BLUE 0x1905

## ◆ GL_BLUE [2/2]

#define GL_BLUE 0x1905

## ◆ GL_BLUE_BIAS

#define GL_BLUE_BIAS 0x0D1B

## ◆ GL_BLUE_BIT_ATI

#define GL_BLUE_BIT_ATI 0x00000004

## ◆ GL_BLUE_BITS

#define GL_BLUE_BITS 0x0D54

## ◆ GL_BLUE_INTEGER

#define GL_BLUE_INTEGER 0x8D96

## ◆ GL_BLUE_INTEGER_EXT

#define GL_BLUE_INTEGER_EXT 0x8D96

## ◆ GL_BLUE_MAX_CLAMP_INGR

#define GL_BLUE_MAX_CLAMP_INGR 0x8566

## ◆ GL_BLUE_MIN_CLAMP_INGR

#define GL_BLUE_MIN_CLAMP_INGR 0x8562

## ◆ GL_BLUE_NV

#define GL_BLUE_NV 0x1905

## ◆ GL_BLUE_SCALE

#define GL_BLUE_SCALE 0x0D1A

## ◆ GL_BOLD_BIT_NV

#define GL_BOLD_BIT_NV 0x01

## ◆ GL_BOOL

#define GL_BOOL 0x8B56

## ◆ GL_BOOL_ARB

#define GL_BOOL_ARB 0x8B56

## ◆ GL_BOOL_VEC2

#define GL_BOOL_VEC2 0x8B57

## ◆ GL_BOOL_VEC2_ARB

#define GL_BOOL_VEC2_ARB 0x8B57

## ◆ GL_BOOL_VEC3

#define GL_BOOL_VEC3 0x8B58

## ◆ GL_BOOL_VEC3_ARB

#define GL_BOOL_VEC3_ARB 0x8B58

## ◆ GL_BOOL_VEC4

#define GL_BOOL_VEC4 0x8B59

## ◆ GL_BOOL_VEC4_ARB

#define GL_BOOL_VEC4_ARB 0x8B59

## ◆ GL_BOUNDING_BOX_NV

#define GL_BOUNDING_BOX_NV 0x908D

## ◆ GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV

#define GL_BOUNDING_BOX_OF_BOUNDING_BOXES_NV 0x909C

## ◆ GL_BUFFER

#define GL_BUFFER 0x82E0

## ◆ GL_BUFFER_ACCESS

#define GL_BUFFER_ACCESS 0x88BB

## ◆ GL_BUFFER_ACCESS_ARB

#define GL_BUFFER_ACCESS_ARB 0x88BB

## ◆ GL_BUFFER_ACCESS_FLAGS

#define GL_BUFFER_ACCESS_FLAGS 0x911F

## ◆ GL_BUFFER_BINDING

#define GL_BUFFER_BINDING 0x9302

## ◆ GL_BUFFER_DATA_SIZE

#define GL_BUFFER_DATA_SIZE 0x9303

## ◆ GL_BUFFER_FLUSHING_UNMAP_APPLE

#define GL_BUFFER_FLUSHING_UNMAP_APPLE 0x8A13

## ◆ GL_BUFFER_GPU_ADDRESS_NV

#define GL_BUFFER_GPU_ADDRESS_NV 0x8F1D

## ◆ GL_BUFFER_IMMUTABLE_STORAGE

#define GL_BUFFER_IMMUTABLE_STORAGE 0x821F

## ◆ GL_BUFFER_IMMUTABLE_STORAGE_EXT

#define GL_BUFFER_IMMUTABLE_STORAGE_EXT 0x821F

## ◆ GL_BUFFER_MAP_LENGTH

#define GL_BUFFER_MAP_LENGTH 0x9120

## ◆ GL_BUFFER_MAP_OFFSET

#define GL_BUFFER_MAP_OFFSET 0x9121

## ◆ GL_BUFFER_MAP_POINTER

#define GL_BUFFER_MAP_POINTER 0x88BD

## ◆ GL_BUFFER_MAP_POINTER_ARB

#define GL_BUFFER_MAP_POINTER_ARB 0x88BD

## ◆ GL_BUFFER_MAPPED

#define GL_BUFFER_MAPPED 0x88BC

## ◆ GL_BUFFER_MAPPED_ARB

#define GL_BUFFER_MAPPED_ARB 0x88BC

## ◆ GL_BUFFER_OBJECT_APPLE

#define GL_BUFFER_OBJECT_APPLE 0x85B3

## ◆ GL_BUFFER_OBJECT_EXT

#define GL_BUFFER_OBJECT_EXT 0x9151

## ◆ GL_BUFFER_SERIALIZED_MODIFY_APPLE

#define GL_BUFFER_SERIALIZED_MODIFY_APPLE 0x8A12

## ◆ GL_BUFFER_SIZE

#define GL_BUFFER_SIZE 0x8764

## ◆ GL_BUFFER_SIZE_ARB

#define GL_BUFFER_SIZE_ARB 0x8764

## ◆ GL_BUFFER_STORAGE_FLAGS

#define GL_BUFFER_STORAGE_FLAGS 0x8220

## ◆ GL_BUFFER_STORAGE_FLAGS_EXT

#define GL_BUFFER_STORAGE_FLAGS_EXT 0x8220

## ◆ GL_BUFFER_UPDATE_BARRIER_BIT

#define GL_BUFFER_UPDATE_BARRIER_BIT 0x00000200

## ◆ GL_BUFFER_UPDATE_BARRIER_BIT_EXT

#define GL_BUFFER_UPDATE_BARRIER_BIT_EXT 0x00000200

## ◆ GL_BUFFER_USAGE

#define GL_BUFFER_USAGE 0x8765

## ◆ GL_BUFFER_USAGE_ARB

#define GL_BUFFER_USAGE_ARB 0x8765

## ◆ GL_BUFFER_VARIABLE

#define GL_BUFFER_VARIABLE 0x92E5

## ◆ GL_BUMP_ENVMAP_ATI

#define GL_BUMP_ENVMAP_ATI 0x877B

## ◆ GL_BUMP_NUM_TEX_UNITS_ATI

#define GL_BUMP_NUM_TEX_UNITS_ATI 0x8777

## ◆ GL_BUMP_ROT_MATRIX_ATI

#define GL_BUMP_ROT_MATRIX_ATI 0x8775

## ◆ GL_BUMP_ROT_MATRIX_SIZE_ATI

#define GL_BUMP_ROT_MATRIX_SIZE_ATI 0x8776

## ◆ GL_BUMP_TARGET_ATI

#define GL_BUMP_TARGET_ATI 0x877C

## ◆ GL_BUMP_TEX_UNITS_ATI

#define GL_BUMP_TEX_UNITS_ATI 0x8778

## ◆ GL_BYTE [1/2]

#define GL_BYTE 0x1400

## ◆ GL_BYTE [2/2]

#define GL_BYTE 0x1400

## ◆ GL_C3F_V3F

#define GL_C3F_V3F 0x2A24

## ◆ GL_C4F_N3F_V3F

#define GL_C4F_N3F_V3F 0x2A26

## ◆ GL_C4UB_V2F

#define GL_C4UB_V2F 0x2A22

## ◆ GL_C4UB_V3F

#define GL_C4UB_V3F 0x2A23

## ◆ GL_CACHE_REGAL

#define GL_CACHE_REGAL 0x9362

## ◆ GL_CAVEAT_SUPPORT

#define GL_CAVEAT_SUPPORT 0x82B8

## ◆ GL_CCW

#define GL_CCW 0x0901

## ◆ GL_CG_FRAGMENT_SHADER_EXT

#define GL_CG_FRAGMENT_SHADER_EXT 0x890F

## ◆ GL_CG_VERTEX_SHADER_EXT

#define GL_CG_VERTEX_SHADER_EXT 0x890E

## ◆ GL_CIRCULAR_CCW_ARC_TO_NV

#define GL_CIRCULAR_CCW_ARC_TO_NV 0xF8

## ◆ GL_CIRCULAR_CW_ARC_TO_NV

#define GL_CIRCULAR_CW_ARC_TO_NV 0xFA

## ◆ GL_CIRCULAR_TANGENT_ARC_TO_NV

#define GL_CIRCULAR_TANGENT_ARC_TO_NV 0xFC

## ◆ GL_CLAMP

#define GL_CLAMP 0x2900

## ◆ GL_CLAMP_FRAGMENT_COLOR

#define GL_CLAMP_FRAGMENT_COLOR 0x891B

## ◆ GL_CLAMP_FRAGMENT_COLOR_ARB

#define GL_CLAMP_FRAGMENT_COLOR_ARB 0x891B

## ◆ GL_CLAMP_READ_COLOR

#define GL_CLAMP_READ_COLOR 0x891C

## ◆ GL_CLAMP_READ_COLOR_ARB

#define GL_CLAMP_READ_COLOR_ARB 0x891C

## ◆ GL_CLAMP_TO_BORDER

#define GL_CLAMP_TO_BORDER 0x812D

## ◆ GL_CLAMP_TO_BORDER_ARB

#define GL_CLAMP_TO_BORDER_ARB 0x812D

## ◆ GL_CLAMP_TO_BORDER_NV

#define GL_CLAMP_TO_BORDER_NV 0x812D

## ◆ GL_CLAMP_TO_BORDER_SGIS

#define GL_CLAMP_TO_BORDER_SGIS 0x812D

## ◆ GL_CLAMP_TO_EDGE

#define GL_CLAMP_TO_EDGE 0x812F

## ◆ GL_CLAMP_TO_EDGE_EXT

#define GL_CLAMP_TO_EDGE_EXT 0x812F

## ◆ GL_CLAMP_TO_EDGE_SGIS

#define GL_CLAMP_TO_EDGE_SGIS 0x812F

## ◆ GL_CLAMP_VERTEX_COLOR

#define GL_CLAMP_VERTEX_COLOR 0x891A

## ◆ GL_CLAMP_VERTEX_COLOR_ARB

#define GL_CLAMP_VERTEX_COLOR_ARB 0x891A

## ◆ GL_CLEAR

#define GL_CLEAR 0x1500

## ◆ GL_CLEAR_BUFFER

#define GL_CLEAR_BUFFER 0x82B4

## ◆ GL_CLEAR_TEXTURE

#define GL_CLEAR_TEXTURE 0x9365

## ◆ GL_CLIENT_ACTIVE_TEXTURE

#define GL_CLIENT_ACTIVE_TEXTURE 0x84E1

## ◆ GL_CLIENT_ACTIVE_TEXTURE_ARB

#define GL_CLIENT_ACTIVE_TEXTURE_ARB 0x84E1

## ◆ GL_CLIENT_ALL_ATTRIB_BITS

#define GL_CLIENT_ALL_ATTRIB_BITS 0xffffffff

## ◆ GL_CLIENT_ATTRIB_STACK_DEPTH

#define GL_CLIENT_ATTRIB_STACK_DEPTH 0x0BB1

## ◆ GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT

#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT 0x00004000

## ◆ GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT

#define GL_CLIENT_MAPPED_BUFFER_BARRIER_BIT_EXT 0x00004000

## ◆ GL_CLIENT_PIXEL_STORE_BIT

#define GL_CLIENT_PIXEL_STORE_BIT 0x00000001

## ◆ GL_CLIENT_STORAGE_BIT

#define GL_CLIENT_STORAGE_BIT 0x0200

## ◆ GL_CLIENT_STORAGE_BIT_EXT

#define GL_CLIENT_STORAGE_BIT_EXT 0x0200

## ◆ GL_CLIENT_VERTEX_ARRAY_BIT

#define GL_CLIENT_VERTEX_ARRAY_BIT 0x00000002

## ◆ GL_CLIP_DEPTH_MODE

#define GL_CLIP_DEPTH_MODE 0x935D

## ◆ GL_CLIP_DISTANCE0

#define GL_CLIP_DISTANCE0 GL_CLIP_PLANE0

## ◆ GL_CLIP_DISTANCE0_APPLE

#define GL_CLIP_DISTANCE0_APPLE 0x3000

## ◆ GL_CLIP_DISTANCE0_EXT

#define GL_CLIP_DISTANCE0_EXT 0x3000

## ◆ GL_CLIP_DISTANCE1

#define GL_CLIP_DISTANCE1 GL_CLIP_PLANE1

## ◆ GL_CLIP_DISTANCE1_APPLE

#define GL_CLIP_DISTANCE1_APPLE 0x3001

## ◆ GL_CLIP_DISTANCE1_EXT

#define GL_CLIP_DISTANCE1_EXT 0x3001

## ◆ GL_CLIP_DISTANCE2

#define GL_CLIP_DISTANCE2 GL_CLIP_PLANE2

## ◆ GL_CLIP_DISTANCE2_APPLE

#define GL_CLIP_DISTANCE2_APPLE 0x3002

## ◆ GL_CLIP_DISTANCE2_EXT

#define GL_CLIP_DISTANCE2_EXT 0x3002

## ◆ GL_CLIP_DISTANCE3

#define GL_CLIP_DISTANCE3 GL_CLIP_PLANE3

## ◆ GL_CLIP_DISTANCE3_APPLE

#define GL_CLIP_DISTANCE3_APPLE 0x3003

## ◆ GL_CLIP_DISTANCE3_EXT

#define GL_CLIP_DISTANCE3_EXT 0x3003

## ◆ GL_CLIP_DISTANCE4

#define GL_CLIP_DISTANCE4 GL_CLIP_PLANE4

## ◆ GL_CLIP_DISTANCE4_APPLE

#define GL_CLIP_DISTANCE4_APPLE 0x3004

## ◆ GL_CLIP_DISTANCE4_EXT

#define GL_CLIP_DISTANCE4_EXT 0x3004

## ◆ GL_CLIP_DISTANCE5

#define GL_CLIP_DISTANCE5 GL_CLIP_PLANE5

## ◆ GL_CLIP_DISTANCE5_APPLE

#define GL_CLIP_DISTANCE5_APPLE 0x3005

## ◆ GL_CLIP_DISTANCE5_EXT

#define GL_CLIP_DISTANCE5_EXT 0x3005

## ◆ GL_CLIP_DISTANCE6_APPLE

#define GL_CLIP_DISTANCE6_APPLE 0x3006

## ◆ GL_CLIP_DISTANCE6_EXT

#define GL_CLIP_DISTANCE6_EXT 0x3006

## ◆ GL_CLIP_DISTANCE7_APPLE

#define GL_CLIP_DISTANCE7_APPLE 0x3007

## ◆ GL_CLIP_DISTANCE7_EXT

#define GL_CLIP_DISTANCE7_EXT 0x3007

## ◆ GL_CLIP_DISTANCE_NV

#define GL_CLIP_DISTANCE_NV 0x8C7A

## ◆ GL_CLIP_FAR_HINT_PGI

#define GL_CLIP_FAR_HINT_PGI 107041

## ◆ GL_CLIP_NEAR_HINT_PGI

#define GL_CLIP_NEAR_HINT_PGI 107040

## ◆ GL_CLIP_ORIGIN

#define GL_CLIP_ORIGIN 0x935C

## ◆ GL_CLIP_PLANE0

#define GL_CLIP_PLANE0 0x3000

## ◆ GL_CLIP_PLANE1

#define GL_CLIP_PLANE1 0x3001

## ◆ GL_CLIP_PLANE2

#define GL_CLIP_PLANE2 0x3002

## ◆ GL_CLIP_PLANE3

#define GL_CLIP_PLANE3 0x3003

## ◆ GL_CLIP_PLANE4

#define GL_CLIP_PLANE4 0x3004

## ◆ GL_CLIP_PLANE5

#define GL_CLIP_PLANE5 0x3005

## ◆ GL_CLIP_VOLUME_CLIPPING_HINT_EXT

#define GL_CLIP_VOLUME_CLIPPING_HINT_EXT 0x80F0

## ◆ GL_CLIPPING_INPUT_PRIMITIVES

#define GL_CLIPPING_INPUT_PRIMITIVES 0x82F6

## ◆ GL_CLIPPING_INPUT_PRIMITIVES_ARB

#define GL_CLIPPING_INPUT_PRIMITIVES_ARB 0x82F6

## ◆ GL_CLIPPING_OUTPUT_PRIMITIVES

#define GL_CLIPPING_OUTPUT_PRIMITIVES 0x82F7

## ◆ GL_CLIPPING_OUTPUT_PRIMITIVES_ARB

#define GL_CLIPPING_OUTPUT_PRIMITIVES_ARB 0x82F7

## ◆ GL_CLOSE_PATH_NV

#define GL_CLOSE_PATH_NV 0x00

## ◆ GL_CMYK_EXT

#define GL_CMYK_EXT 0x800C

## ◆ GL_CMYKA_EXT

#define GL_CMYKA_EXT 0x800D

## ◆ GL_CND0_ATI

#define GL_CND0_ATI 0x896B

## ◆ GL_CND_ATI

#define GL_CND_ATI 0x896A

## ◆ GL_CODE_REGAL

#define GL_CODE_REGAL 0x9363

## ◆ GL_COEFF

#define GL_COEFF 0x0A00

## ◆ GL_COLOR

#define GL_COLOR 0x1800

## ◆ GL_COLOR3_BIT_PGI

#define GL_COLOR3_BIT_PGI 0x00010000

## ◆ GL_COLOR4_BIT_PGI

#define GL_COLOR4_BIT_PGI 0x00020000

## ◆ GL_COLOR_ALPHA_PAIRING_ATI

#define GL_COLOR_ALPHA_PAIRING_ATI 0x8975

## ◆ GL_COLOR_ARRAY

#define GL_COLOR_ARRAY 0x8076

## ◆ GL_COLOR_ARRAY_ADDRESS_NV

#define GL_COLOR_ARRAY_ADDRESS_NV 0x8F23

## ◆ GL_COLOR_ARRAY_BUFFER_BINDING

#define GL_COLOR_ARRAY_BUFFER_BINDING 0x8898

## ◆ GL_COLOR_ARRAY_BUFFER_BINDING_ARB

#define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898

## ◆ GL_COLOR_ARRAY_COUNT_EXT

#define GL_COLOR_ARRAY_COUNT_EXT 0x8084

## ◆ GL_COLOR_ARRAY_EXT

#define GL_COLOR_ARRAY_EXT 0x8076

## ◆ GL_COLOR_ARRAY_LENGTH_NV

#define GL_COLOR_ARRAY_LENGTH_NV 0x8F2D

## ◆ GL_COLOR_ARRAY_LIST_IBM

#define GL_COLOR_ARRAY_LIST_IBM 103072

## ◆ GL_COLOR_ARRAY_LIST_STRIDE_IBM

#define GL_COLOR_ARRAY_LIST_STRIDE_IBM 103082

## ◆ GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7

## ◆ GL_COLOR_ARRAY_POINTER

#define GL_COLOR_ARRAY_POINTER 0x8090

## ◆ GL_COLOR_ARRAY_POINTER_EXT

#define GL_COLOR_ARRAY_POINTER_EXT 0x8090

## ◆ GL_COLOR_ARRAY_SIZE

#define GL_COLOR_ARRAY_SIZE 0x8081

## ◆ GL_COLOR_ARRAY_SIZE_EXT

#define GL_COLOR_ARRAY_SIZE_EXT 0x8081

## ◆ GL_COLOR_ARRAY_STRIDE

#define GL_COLOR_ARRAY_STRIDE 0x8083

## ◆ GL_COLOR_ARRAY_STRIDE_EXT

#define GL_COLOR_ARRAY_STRIDE_EXT 0x8083

## ◆ GL_COLOR_ARRAY_TYPE

#define GL_COLOR_ARRAY_TYPE 0x8082

## ◆ GL_COLOR_ARRAY_TYPE_EXT

#define GL_COLOR_ARRAY_TYPE_EXT 0x8082

## ◆ GL_COLOR_ATTACHMENT0

#define GL_COLOR_ATTACHMENT0 0x8CE0

## ◆ GL_COLOR_ATTACHMENT0_EXT [1/2]

#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0

## ◆ GL_COLOR_ATTACHMENT0_EXT [2/2]

#define GL_COLOR_ATTACHMENT0_EXT 0x8CE0

## ◆ GL_COLOR_ATTACHMENT0_NV [1/2]

#define GL_COLOR_ATTACHMENT0_NV 0x8CE0

## ◆ GL_COLOR_ATTACHMENT0_NV [2/2]

#define GL_COLOR_ATTACHMENT0_NV 0x8CE0

## ◆ GL_COLOR_ATTACHMENT1

#define GL_COLOR_ATTACHMENT1 0x8CE1

## ◆ GL_COLOR_ATTACHMENT10

#define GL_COLOR_ATTACHMENT10 0x8CEA

## ◆ GL_COLOR_ATTACHMENT10_EXT [1/2]

#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA

## ◆ GL_COLOR_ATTACHMENT10_EXT [2/2]

#define GL_COLOR_ATTACHMENT10_EXT 0x8CEA

## ◆ GL_COLOR_ATTACHMENT10_NV [1/2]

#define GL_COLOR_ATTACHMENT10_NV 0x8CEA

## ◆ GL_COLOR_ATTACHMENT10_NV [2/2]

#define GL_COLOR_ATTACHMENT10_NV 0x8CEA

## ◆ GL_COLOR_ATTACHMENT11

#define GL_COLOR_ATTACHMENT11 0x8CEB

## ◆ GL_COLOR_ATTACHMENT11_EXT [1/2]

#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB

## ◆ GL_COLOR_ATTACHMENT11_EXT [2/2]

#define GL_COLOR_ATTACHMENT11_EXT 0x8CEB

## ◆ GL_COLOR_ATTACHMENT11_NV [1/2]

#define GL_COLOR_ATTACHMENT11_NV 0x8CEB

## ◆ GL_COLOR_ATTACHMENT11_NV [2/2]

#define GL_COLOR_ATTACHMENT11_NV 0x8CEB

## ◆ GL_COLOR_ATTACHMENT12

#define GL_COLOR_ATTACHMENT12 0x8CEC

## ◆ GL_COLOR_ATTACHMENT12_EXT [1/2]

#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC

## ◆ GL_COLOR_ATTACHMENT12_EXT [2/2]

#define GL_COLOR_ATTACHMENT12_EXT 0x8CEC

## ◆ GL_COLOR_ATTACHMENT12_NV [1/2]

#define GL_COLOR_ATTACHMENT12_NV 0x8CEC

## ◆ GL_COLOR_ATTACHMENT12_NV [2/2]

#define GL_COLOR_ATTACHMENT12_NV 0x8CEC

## ◆ GL_COLOR_ATTACHMENT13

#define GL_COLOR_ATTACHMENT13 0x8CED

## ◆ GL_COLOR_ATTACHMENT13_EXT [1/2]

#define GL_COLOR_ATTACHMENT13_EXT 0x8CED

## ◆ GL_COLOR_ATTACHMENT13_EXT [2/2]

#define GL_COLOR_ATTACHMENT13_EXT 0x8CED

## ◆ GL_COLOR_ATTACHMENT13_NV [1/2]

#define GL_COLOR_ATTACHMENT13_NV 0x8CED

## ◆ GL_COLOR_ATTACHMENT13_NV [2/2]

#define GL_COLOR_ATTACHMENT13_NV 0x8CED

## ◆ GL_COLOR_ATTACHMENT14

#define GL_COLOR_ATTACHMENT14 0x8CEE

## ◆ GL_COLOR_ATTACHMENT14_EXT [1/2]

#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE

## ◆ GL_COLOR_ATTACHMENT14_EXT [2/2]

#define GL_COLOR_ATTACHMENT14_EXT 0x8CEE

## ◆ GL_COLOR_ATTACHMENT14_NV [1/2]

#define GL_COLOR_ATTACHMENT14_NV 0x8CEE

## ◆ GL_COLOR_ATTACHMENT14_NV [2/2]

#define GL_COLOR_ATTACHMENT14_NV 0x8CEE

## ◆ GL_COLOR_ATTACHMENT15

#define GL_COLOR_ATTACHMENT15 0x8CEF

## ◆ GL_COLOR_ATTACHMENT15_EXT [1/2]

#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF

## ◆ GL_COLOR_ATTACHMENT15_EXT [2/2]

#define GL_COLOR_ATTACHMENT15_EXT 0x8CEF

## ◆ GL_COLOR_ATTACHMENT15_NV [1/2]

#define GL_COLOR_ATTACHMENT15_NV 0x8CEF

## ◆ GL_COLOR_ATTACHMENT15_NV [2/2]

#define GL_COLOR_ATTACHMENT15_NV 0x8CEF

## ◆ GL_COLOR_ATTACHMENT1_EXT [1/2]

#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1

## ◆ GL_COLOR_ATTACHMENT1_EXT [2/2]

#define GL_COLOR_ATTACHMENT1_EXT 0x8CE1

## ◆ GL_COLOR_ATTACHMENT1_NV [1/2]

#define GL_COLOR_ATTACHMENT1_NV 0x8CE1

## ◆ GL_COLOR_ATTACHMENT1_NV [2/2]

#define GL_COLOR_ATTACHMENT1_NV 0x8CE1

## ◆ GL_COLOR_ATTACHMENT2

#define GL_COLOR_ATTACHMENT2 0x8CE2

## ◆ GL_COLOR_ATTACHMENT2_EXT [1/2]

#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2

## ◆ GL_COLOR_ATTACHMENT2_EXT [2/2]

#define GL_COLOR_ATTACHMENT2_EXT 0x8CE2

## ◆ GL_COLOR_ATTACHMENT2_NV [1/2]

#define GL_COLOR_ATTACHMENT2_NV 0x8CE2

## ◆ GL_COLOR_ATTACHMENT2_NV [2/2]

#define GL_COLOR_ATTACHMENT2_NV 0x8CE2

## ◆ GL_COLOR_ATTACHMENT3

#define GL_COLOR_ATTACHMENT3 0x8CE3

## ◆ GL_COLOR_ATTACHMENT3_EXT [1/2]

#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3

## ◆ GL_COLOR_ATTACHMENT3_EXT [2/2]

#define GL_COLOR_ATTACHMENT3_EXT 0x8CE3

## ◆ GL_COLOR_ATTACHMENT3_NV [1/2]

#define GL_COLOR_ATTACHMENT3_NV 0x8CE3

## ◆ GL_COLOR_ATTACHMENT3_NV [2/2]

#define GL_COLOR_ATTACHMENT3_NV 0x8CE3

## ◆ GL_COLOR_ATTACHMENT4

#define GL_COLOR_ATTACHMENT4 0x8CE4

## ◆ GL_COLOR_ATTACHMENT4_EXT [1/2]

#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4

## ◆ GL_COLOR_ATTACHMENT4_EXT [2/2]

#define GL_COLOR_ATTACHMENT4_EXT 0x8CE4

## ◆ GL_COLOR_ATTACHMENT4_NV [1/2]

#define GL_COLOR_ATTACHMENT4_NV 0x8CE4

## ◆ GL_COLOR_ATTACHMENT4_NV [2/2]

#define GL_COLOR_ATTACHMENT4_NV 0x8CE4

## ◆ GL_COLOR_ATTACHMENT5

#define GL_COLOR_ATTACHMENT5 0x8CE5

## ◆ GL_COLOR_ATTACHMENT5_EXT [1/2]

#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5

## ◆ GL_COLOR_ATTACHMENT5_EXT [2/2]

#define GL_COLOR_ATTACHMENT5_EXT 0x8CE5

## ◆ GL_COLOR_ATTACHMENT5_NV [1/2]

#define GL_COLOR_ATTACHMENT5_NV 0x8CE5

## ◆ GL_COLOR_ATTACHMENT5_NV [2/2]

#define GL_COLOR_ATTACHMENT5_NV 0x8CE5

## ◆ GL_COLOR_ATTACHMENT6

#define GL_COLOR_ATTACHMENT6 0x8CE6

## ◆ GL_COLOR_ATTACHMENT6_EXT [1/2]

#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6

## ◆ GL_COLOR_ATTACHMENT6_EXT [2/2]

#define GL_COLOR_ATTACHMENT6_EXT 0x8CE6

## ◆ GL_COLOR_ATTACHMENT6_NV [1/2]

#define GL_COLOR_ATTACHMENT6_NV 0x8CE6

## ◆ GL_COLOR_ATTACHMENT6_NV [2/2]

#define GL_COLOR_ATTACHMENT6_NV 0x8CE6

## ◆ GL_COLOR_ATTACHMENT7

#define GL_COLOR_ATTACHMENT7 0x8CE7

## ◆ GL_COLOR_ATTACHMENT7_EXT [1/2]

#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7

## ◆ GL_COLOR_ATTACHMENT7_EXT [2/2]

#define GL_COLOR_ATTACHMENT7_EXT 0x8CE7

## ◆ GL_COLOR_ATTACHMENT7_NV [1/2]

#define GL_COLOR_ATTACHMENT7_NV 0x8CE7

## ◆ GL_COLOR_ATTACHMENT7_NV [2/2]

#define GL_COLOR_ATTACHMENT7_NV 0x8CE7

## ◆ GL_COLOR_ATTACHMENT8

#define GL_COLOR_ATTACHMENT8 0x8CE8

## ◆ GL_COLOR_ATTACHMENT8_EXT [1/2]

#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8

## ◆ GL_COLOR_ATTACHMENT8_EXT [2/2]

#define GL_COLOR_ATTACHMENT8_EXT 0x8CE8

## ◆ GL_COLOR_ATTACHMENT8_NV [1/2]

#define GL_COLOR_ATTACHMENT8_NV 0x8CE8

## ◆ GL_COLOR_ATTACHMENT8_NV [2/2]

#define GL_COLOR_ATTACHMENT8_NV 0x8CE8

## ◆ GL_COLOR_ATTACHMENT9

#define GL_COLOR_ATTACHMENT9 0x8CE9

## ◆ GL_COLOR_ATTACHMENT9_EXT [1/2]

#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9

## ◆ GL_COLOR_ATTACHMENT9_EXT [2/2]

#define GL_COLOR_ATTACHMENT9_EXT 0x8CE9

## ◆ GL_COLOR_ATTACHMENT9_NV [1/2]

#define GL_COLOR_ATTACHMENT9_NV 0x8CE9

## ◆ GL_COLOR_ATTACHMENT9_NV [2/2]

#define GL_COLOR_ATTACHMENT9_NV 0x8CE9

## ◆ GL_COLOR_ATTACHMENT_EXT

#define GL_COLOR_ATTACHMENT_EXT 0x90F0

## ◆ GL_COLOR_BUFFER_BIT

#define GL_COLOR_BUFFER_BIT 0x00004000

## ◆ GL_COLOR_BUFFER_BIT0_QCOM

#define GL_COLOR_BUFFER_BIT0_QCOM 0x00000001

## ◆ GL_COLOR_BUFFER_BIT1_QCOM

#define GL_COLOR_BUFFER_BIT1_QCOM 0x00000002

## ◆ GL_COLOR_BUFFER_BIT2_QCOM

#define GL_COLOR_BUFFER_BIT2_QCOM 0x00000004

## ◆ GL_COLOR_BUFFER_BIT3_QCOM

#define GL_COLOR_BUFFER_BIT3_QCOM 0x00000008

## ◆ GL_COLOR_BUFFER_BIT4_QCOM

#define GL_COLOR_BUFFER_BIT4_QCOM 0x00000010

## ◆ GL_COLOR_BUFFER_BIT5_QCOM

#define GL_COLOR_BUFFER_BIT5_QCOM 0x00000020

## ◆ GL_COLOR_BUFFER_BIT6_QCOM

#define GL_COLOR_BUFFER_BIT6_QCOM 0x00000040

## ◆ GL_COLOR_BUFFER_BIT7_QCOM

#define GL_COLOR_BUFFER_BIT7_QCOM 0x00000080

## ◆ GL_COLOR_CLEAR_VALUE

#define GL_COLOR_CLEAR_VALUE 0x0C22

## ◆ GL_COLOR_COMPONENTS

#define GL_COLOR_COMPONENTS 0x8283

## ◆ GL_COLOR_ENCODING

#define GL_COLOR_ENCODING 0x8296

## ◆ GL_COLOR_EXT

#define GL_COLOR_EXT 0x1800

## ◆ GL_COLOR_FLOAT_APPLE

#define GL_COLOR_FLOAT_APPLE 0x8A0F

## ◆ GL_COLOR_INDEX

#define GL_COLOR_INDEX 0x1900

## ◆ GL_COLOR_INDEX12_EXT [1/2]

#define GL_COLOR_INDEX12_EXT 0x80E6

## ◆ GL_COLOR_INDEX12_EXT [2/2]

#define GL_COLOR_INDEX12_EXT 0x80E6

## ◆ GL_COLOR_INDEX16_EXT [1/2]

#define GL_COLOR_INDEX16_EXT 0x80E7

## ◆ GL_COLOR_INDEX16_EXT [2/2]

#define GL_COLOR_INDEX16_EXT 0x80E7

## ◆ GL_COLOR_INDEX1_EXT [1/2]

#define GL_COLOR_INDEX1_EXT 0x80E2

## ◆ GL_COLOR_INDEX1_EXT [2/2]

#define GL_COLOR_INDEX1_EXT 0x80E2

## ◆ GL_COLOR_INDEX2_EXT [1/2]

#define GL_COLOR_INDEX2_EXT 0x80E3

## ◆ GL_COLOR_INDEX2_EXT [2/2]

#define GL_COLOR_INDEX2_EXT 0x80E3

## ◆ GL_COLOR_INDEX4_EXT [1/2]

#define GL_COLOR_INDEX4_EXT 0x80E4

## ◆ GL_COLOR_INDEX4_EXT [2/2]

#define GL_COLOR_INDEX4_EXT 0x80E4

## ◆ GL_COLOR_INDEX8_EXT [1/2]

#define GL_COLOR_INDEX8_EXT 0x80E5

## ◆ GL_COLOR_INDEX8_EXT [2/2]

#define GL_COLOR_INDEX8_EXT 0x80E5

## ◆ GL_COLOR_INDEXES

#define GL_COLOR_INDEXES 0x1603

## ◆ GL_COLOR_LOGIC_OP

#define GL_COLOR_LOGIC_OP 0x0BF2

## ◆ GL_COLOR_MATERIAL

#define GL_COLOR_MATERIAL 0x0B57

## ◆ GL_COLOR_MATERIAL_FACE

#define GL_COLOR_MATERIAL_FACE 0x0B55

## ◆ GL_COLOR_MATERIAL_PARAMETER

#define GL_COLOR_MATERIAL_PARAMETER 0x0B56

## ◆ GL_COLOR_MATRIX

#define GL_COLOR_MATRIX 0x80B1

## ◆ GL_COLOR_MATRIX_HINT

#define GL_COLOR_MATRIX_HINT 0x8317

## ◆ GL_COLOR_MATRIX_SGI

#define GL_COLOR_MATRIX_SGI 0x80B1

## ◆ GL_COLOR_MATRIX_STACK_DEPTH

#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2

## ◆ GL_COLOR_MATRIX_STACK_DEPTH_SGI

#define GL_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B2

## ◆ GL_COLOR_RENDERABLE

#define GL_COLOR_RENDERABLE 0x8286

## ◆ GL_COLOR_SAMPLES_NV [1/3]

#define GL_COLOR_SAMPLES_NV 0x8E20

## ◆ GL_COLOR_SAMPLES_NV [2/3]

#define GL_COLOR_SAMPLES_NV 0x8E20

## ◆ GL_COLOR_SAMPLES_NV [3/3]

#define GL_COLOR_SAMPLES_NV 0x8E20

## ◆ GL_COLOR_SUM

#define GL_COLOR_SUM 0x8458

## ◆ GL_COLOR_SUM_ARB

#define GL_COLOR_SUM_ARB 0x8458

## ◆ GL_COLOR_SUM_CLAMP_NV

#define GL_COLOR_SUM_CLAMP_NV 0x854F

## ◆ GL_COLOR_SUM_EXT

#define GL_COLOR_SUM_EXT 0x8458

## ◆ GL_COLOR_TABLE

#define GL_COLOR_TABLE 0x80D0

## ◆ GL_COLOR_TABLE_ALPHA_SIZE

#define GL_COLOR_TABLE_ALPHA_SIZE 0x80DD

## ◆ GL_COLOR_TABLE_ALPHA_SIZE_EXT

#define GL_COLOR_TABLE_ALPHA_SIZE_EXT 0x80DD

## ◆ GL_COLOR_TABLE_ALPHA_SIZE_SGI

#define GL_COLOR_TABLE_ALPHA_SIZE_SGI 0x80DD

## ◆ GL_COLOR_TABLE_BIAS

#define GL_COLOR_TABLE_BIAS 0x80D7

## ◆ GL_COLOR_TABLE_BIAS_SGI

#define GL_COLOR_TABLE_BIAS_SGI 0x80D7

## ◆ GL_COLOR_TABLE_BLUE_SIZE

#define GL_COLOR_TABLE_BLUE_SIZE 0x80DC

## ◆ GL_COLOR_TABLE_BLUE_SIZE_EXT

#define GL_COLOR_TABLE_BLUE_SIZE_EXT 0x80DC

## ◆ GL_COLOR_TABLE_BLUE_SIZE_SGI

#define GL_COLOR_TABLE_BLUE_SIZE_SGI 0x80DC

## ◆ GL_COLOR_TABLE_FORMAT

#define GL_COLOR_TABLE_FORMAT 0x80D8

## ◆ GL_COLOR_TABLE_FORMAT_EXT

#define GL_COLOR_TABLE_FORMAT_EXT 0x80D8

## ◆ GL_COLOR_TABLE_FORMAT_SGI

#define GL_COLOR_TABLE_FORMAT_SGI 0x80D8

## ◆ GL_COLOR_TABLE_GREEN_SIZE

#define GL_COLOR_TABLE_GREEN_SIZE 0x80DB

## ◆ GL_COLOR_TABLE_GREEN_SIZE_EXT

#define GL_COLOR_TABLE_GREEN_SIZE_EXT 0x80DB

## ◆ GL_COLOR_TABLE_GREEN_SIZE_SGI

#define GL_COLOR_TABLE_GREEN_SIZE_SGI 0x80DB

## ◆ GL_COLOR_TABLE_INTENSITY_SIZE

#define GL_COLOR_TABLE_INTENSITY_SIZE 0x80DF

## ◆ GL_COLOR_TABLE_INTENSITY_SIZE_EXT

#define GL_COLOR_TABLE_INTENSITY_SIZE_EXT 0x80DF

## ◆ GL_COLOR_TABLE_INTENSITY_SIZE_SGI

#define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF

## ◆ GL_COLOR_TABLE_LUMINANCE_SIZE

#define GL_COLOR_TABLE_LUMINANCE_SIZE 0x80DE

## ◆ GL_COLOR_TABLE_LUMINANCE_SIZE_EXT

#define GL_COLOR_TABLE_LUMINANCE_SIZE_EXT 0x80DE

## ◆ GL_COLOR_TABLE_LUMINANCE_SIZE_SGI

#define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE

## ◆ GL_COLOR_TABLE_RED_SIZE

#define GL_COLOR_TABLE_RED_SIZE 0x80DA

## ◆ GL_COLOR_TABLE_RED_SIZE_EXT

#define GL_COLOR_TABLE_RED_SIZE_EXT 0x80DA

## ◆ GL_COLOR_TABLE_RED_SIZE_SGI

#define GL_COLOR_TABLE_RED_SIZE_SGI 0x80DA

## ◆ GL_COLOR_TABLE_SCALE

#define GL_COLOR_TABLE_SCALE 0x80D6

## ◆ GL_COLOR_TABLE_SCALE_SGI

#define GL_COLOR_TABLE_SCALE_SGI 0x80D6

## ◆ GL_COLOR_TABLE_SGI

#define GL_COLOR_TABLE_SGI 0x80D0

## ◆ GL_COLOR_TABLE_WIDTH

#define GL_COLOR_TABLE_WIDTH 0x80D9

## ◆ GL_COLOR_TABLE_WIDTH_EXT

#define GL_COLOR_TABLE_WIDTH_EXT 0x80D9

## ◆ GL_COLOR_TABLE_WIDTH_SGI

#define GL_COLOR_TABLE_WIDTH_SGI 0x80D9

## ◆ GL_COLOR_WRITEMASK

#define GL_COLOR_WRITEMASK 0x0C23

## ◆ GL_COLORBURN_KHR

#define GL_COLORBURN_KHR 0x929A

## ◆ GL_COLORBURN_NV

#define GL_COLORBURN_NV 0x929A

## ◆ GL_COLORDODGE_KHR

#define GL_COLORDODGE_KHR 0x9299

## ◆ GL_COLORDODGE_NV

#define GL_COLORDODGE_NV 0x9299

## ◆ GL_COMBINE

#define GL_COMBINE 0x8570

## ◆ GL_COMBINE4_NV

#define GL_COMBINE4_NV 0x8503

## ◆ GL_COMBINE_ALPHA

#define GL_COMBINE_ALPHA 0x8572

## ◆ GL_COMBINE_ALPHA_ARB

#define GL_COMBINE_ALPHA_ARB 0x8572

## ◆ GL_COMBINE_ALPHA_EXT

#define GL_COMBINE_ALPHA_EXT 0x8572

## ◆ GL_COMBINE_ARB

#define GL_COMBINE_ARB 0x8570

## ◆ GL_COMBINE_EXT

#define GL_COMBINE_EXT 0x8570

## ◆ GL_COMBINE_RGB

#define GL_COMBINE_RGB 0x8571

## ◆ GL_COMBINE_RGB_ARB

#define GL_COMBINE_RGB_ARB 0x8571

## ◆ GL_COMBINE_RGB_EXT

#define GL_COMBINE_RGB_EXT 0x8571

## ◆ GL_COMBINER0_NV

#define GL_COMBINER0_NV 0x8550

## ◆ GL_COMBINER1_NV

#define GL_COMBINER1_NV 0x8551

## ◆ GL_COMBINER2_NV

#define GL_COMBINER2_NV 0x8552

## ◆ GL_COMBINER3_NV

#define GL_COMBINER3_NV 0x8553

## ◆ GL_COMBINER4_NV

#define GL_COMBINER4_NV 0x8554

## ◆ GL_COMBINER5_NV

#define GL_COMBINER5_NV 0x8555

## ◆ GL_COMBINER6_NV

#define GL_COMBINER6_NV 0x8556

## ◆ GL_COMBINER7_NV

#define GL_COMBINER7_NV 0x8557

## ◆ GL_COMBINER_AB_DOT_PRODUCT_NV

#define GL_COMBINER_AB_DOT_PRODUCT_NV 0x8545

## ◆ GL_COMBINER_AB_OUTPUT_NV

#define GL_COMBINER_AB_OUTPUT_NV 0x854A

## ◆ GL_COMBINER_BIAS_NV

#define GL_COMBINER_BIAS_NV 0x8549

## ◆ GL_COMBINER_CD_DOT_PRODUCT_NV

#define GL_COMBINER_CD_DOT_PRODUCT_NV 0x8546

## ◆ GL_COMBINER_CD_OUTPUT_NV

#define GL_COMBINER_CD_OUTPUT_NV 0x854B

## ◆ GL_COMBINER_COMPONENT_USAGE_NV

#define GL_COMBINER_COMPONENT_USAGE_NV 0x8544

## ◆ GL_COMBINER_INPUT_NV

#define GL_COMBINER_INPUT_NV 0x8542

## ◆ GL_COMBINER_MAPPING_NV

#define GL_COMBINER_MAPPING_NV 0x8543

## ◆ GL_COMBINER_MUX_SUM_NV

#define GL_COMBINER_MUX_SUM_NV 0x8547

## ◆ GL_COMBINER_SCALE_NV

#define GL_COMBINER_SCALE_NV 0x8548

## ◆ GL_COMBINER_SUM_OUTPUT_NV

#define GL_COMBINER_SUM_OUTPUT_NV 0x854C

## ◆ GL_COMMAND_BARRIER_BIT

#define GL_COMMAND_BARRIER_BIT 0x00000040

## ◆ GL_COMMAND_BARRIER_BIT_EXT

#define GL_COMMAND_BARRIER_BIT_EXT 0x00000040

## ◆ GL_COMP_BIT_ATI

#define GL_COMP_BIT_ATI 0x00000002

## ◆ GL_COMPARE_R_TO_TEXTURE

#define GL_COMPARE_R_TO_TEXTURE 0x884E

## ◆ GL_COMPARE_R_TO_TEXTURE_ARB

#define GL_COMPARE_R_TO_TEXTURE_ARB 0x884E

## ◆ GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT

#define GL_COMPARE_REF_DEPTH_TO_TEXTURE_EXT 0x884E

## ◆ GL_COMPARE_REF_TO_TEXTURE

#define GL_COMPARE_REF_TO_TEXTURE GL_COMPARE_R_TO_TEXTURE_ARB

## ◆ GL_COMPARE_REF_TO_TEXTURE_EXT

#define GL_COMPARE_REF_TO_TEXTURE_EXT 0x884E

## ◆ GL_COMPATIBLE_SUBROUTINES

#define GL_COMPATIBLE_SUBROUTINES 0x8E4B

## ◆ GL_COMPILE

#define GL_COMPILE 0x1300

## ◆ GL_COMPILE_AND_EXECUTE

#define GL_COMPILE_AND_EXECUTE 0x1301

## ◆ GL_COMPILE_STATUS

#define GL_COMPILE_STATUS 0x8B81

## ◆ GL_COMPLETION_STATUS_ARB

#define GL_COMPLETION_STATUS_ARB 0x91B1

## ◆ GL_COMPLETION_STATUS_KHR

#define GL_COMPLETION_STATUS_KHR 0x91B1

## ◆ GL_COMPLEX_BYTE_SGI

#define GL_COMPLEX_BYTE_SGI 0x81BE

## ◆ GL_COMPLEX_FLOAT_SGI

#define GL_COMPLEX_FLOAT_SGI 0x81C3

## ◆ GL_COMPLEX_INT_SGI

#define GL_COMPLEX_INT_SGI 0x81C2

## ◆ GL_COMPLEX_SHORT_SGI

#define GL_COMPLEX_SHORT_SGI 0x81C0

## ◆ GL_COMPLEX_UNSIGNED_BYTE_SGI

#define GL_COMPLEX_UNSIGNED_BYTE_SGI 0x81BD

## ◆ GL_COMPLEX_UNSIGNED_INT_SGI

#define GL_COMPLEX_UNSIGNED_INT_SGI 0x81C1

## ◆ GL_COMPLEX_UNSIGNED_SHORT_SGI

#define GL_COMPLEX_UNSIGNED_SHORT_SGI 0x81BF

## ◆ GL_COMPRESSED_ALPHA

#define GL_COMPRESSED_ALPHA 0x84E9

## ◆ GL_COMPRESSED_ALPHA_ARB

#define GL_COMPRESSED_ALPHA_ARB 0x84E9

## ◆ GL_COMPRESSED_INTENSITY

#define GL_COMPRESSED_INTENSITY 0x84EC

## ◆ GL_COMPRESSED_INTENSITY_ARB

#define GL_COMPRESSED_INTENSITY_ARB 0x84EC

## ◆ GL_COMPRESSED_LUMINANCE

#define GL_COMPRESSED_LUMINANCE 0x84EA

## ◆ GL_COMPRESSED_LUMINANCE_ALPHA

#define GL_COMPRESSED_LUMINANCE_ALPHA 0x84EB

## ◆ GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI

#define GL_COMPRESSED_LUMINANCE_ALPHA_3DC_ATI 0x8837

## ◆ GL_COMPRESSED_LUMINANCE_ALPHA_ARB

#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB

## ◆ GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT

#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT 0x8C72

## ◆ GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV

#define GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_NV 0x8C72

## ◆ GL_COMPRESSED_LUMINANCE_ARB

#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA

## ◆ GL_COMPRESSED_LUMINANCE_LATC1_EXT

#define GL_COMPRESSED_LUMINANCE_LATC1_EXT 0x8C70

## ◆ GL_COMPRESSED_LUMINANCE_LATC1_NV

#define GL_COMPRESSED_LUMINANCE_LATC1_NV 0x8C70

## ◆ GL_COMPRESSED_R11_EAC

#define GL_COMPRESSED_R11_EAC 0x9270

## ◆ GL_COMPRESSED_RED

#define GL_COMPRESSED_RED 0x8225

## ◆ GL_COMPRESSED_RED_GREEN_RGTC2_EXT

#define GL_COMPRESSED_RED_GREEN_RGTC2_EXT 0x8DBD

## ◆ GL_COMPRESSED_RED_RGTC1

#define GL_COMPRESSED_RED_RGTC1 0x8DBB

## ◆ GL_COMPRESSED_RED_RGTC1_EXT

#define GL_COMPRESSED_RED_RGTC1_EXT 0x8DBB

## ◆ GL_COMPRESSED_RG

#define GL_COMPRESSED_RG 0x8226

## ◆ GL_COMPRESSED_RG11_EAC

#define GL_COMPRESSED_RG11_EAC 0x9272

## ◆ GL_COMPRESSED_RG_RGTC2

#define GL_COMPRESSED_RG_RGTC2 0x8DBD

## ◆ GL_COMPRESSED_RGB

#define GL_COMPRESSED_RGB 0x84ED

## ◆ GL_COMPRESSED_RGB8_ETC2

#define GL_COMPRESSED_RGB8_ETC2 0x9274

## ◆ GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2

#define GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9276

## ◆ GL_COMPRESSED_RGB_ARB

#define GL_COMPRESSED_RGB_ARB 0x84ED

## ◆ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT

#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT 0x8E8E

## ◆ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB

#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB 0x8E8E

## ◆ GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT

#define GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_EXT 0x8E8E

## ◆ GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT

#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT 0x8E8F

## ◆ GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB

#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB 0x8E8F

## ◆ GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT

#define GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_EXT 0x8E8F

## ◆ GL_COMPRESSED_RGB_FXT1_3DFX

#define GL_COMPRESSED_RGB_FXT1_3DFX 0x86B0

## ◆ GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE [1/3]

#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0

## ◆ GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE [2/3]

#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0

## ◆ GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE [3/3]

#define GL_COMPRESSED_RGB_S3TC_DXT1_ANGLE 0x83F0

## ◆ GL_COMPRESSED_RGB_S3TC_DXT1_EXT

#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0

## ◆ GL_COMPRESSED_RGB_S3TC_DXT1_NV

#define GL_COMPRESSED_RGB_S3TC_DXT1_NV 0x83F0

## ◆ GL_COMPRESSED_RGBA

#define GL_COMPRESSED_RGBA 0x84EE

## ◆ GL_COMPRESSED_RGBA8_ETC2_EAC

#define GL_COMPRESSED_RGBA8_ETC2_EAC 0x9278

## ◆ GL_COMPRESSED_RGBA_ARB

#define GL_COMPRESSED_RGBA_ARB 0x84EE

## ◆ GL_COMPRESSED_RGBA_ASTC_10x10_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB

## ◆ GL_COMPRESSED_RGBA_ASTC_10x10_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_10x10_KHR 0x93BB

## ◆ GL_COMPRESSED_RGBA_ASTC_10x5_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8

## ◆ GL_COMPRESSED_RGBA_ASTC_10x5_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_10x5_KHR 0x93B8

## ◆ GL_COMPRESSED_RGBA_ASTC_10x6_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9

## ◆ GL_COMPRESSED_RGBA_ASTC_10x6_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_10x6_KHR 0x93B9

## ◆ GL_COMPRESSED_RGBA_ASTC_10x8_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA

## ◆ GL_COMPRESSED_RGBA_ASTC_10x8_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_10x8_KHR 0x93BA

## ◆ GL_COMPRESSED_RGBA_ASTC_12x10_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC

## ◆ GL_COMPRESSED_RGBA_ASTC_12x10_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_12x10_KHR 0x93BC

## ◆ GL_COMPRESSED_RGBA_ASTC_12x12_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD

## ◆ GL_COMPRESSED_RGBA_ASTC_12x12_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_12x12_KHR 0x93BD

## ◆ GL_COMPRESSED_RGBA_ASTC_4x4_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0

## ◆ GL_COMPRESSED_RGBA_ASTC_4x4_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_4x4_KHR 0x93B0

## ◆ GL_COMPRESSED_RGBA_ASTC_5x4_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1

## ◆ GL_COMPRESSED_RGBA_ASTC_5x4_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_5x4_KHR 0x93B1

## ◆ GL_COMPRESSED_RGBA_ASTC_5x5_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2

## ◆ GL_COMPRESSED_RGBA_ASTC_5x5_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_5x5_KHR 0x93B2

## ◆ GL_COMPRESSED_RGBA_ASTC_6x5_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3

## ◆ GL_COMPRESSED_RGBA_ASTC_6x5_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_6x5_KHR 0x93B3

## ◆ GL_COMPRESSED_RGBA_ASTC_6x6_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4

## ◆ GL_COMPRESSED_RGBA_ASTC_6x6_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_6x6_KHR 0x93B4

## ◆ GL_COMPRESSED_RGBA_ASTC_8x5_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5

## ◆ GL_COMPRESSED_RGBA_ASTC_8x5_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_8x5_KHR 0x93B5

## ◆ GL_COMPRESSED_RGBA_ASTC_8x6_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6

## ◆ GL_COMPRESSED_RGBA_ASTC_8x6_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_8x6_KHR 0x93B6

## ◆ GL_COMPRESSED_RGBA_ASTC_8x8_KHR [1/2]

#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7

## ◆ GL_COMPRESSED_RGBA_ASTC_8x8_KHR [2/2]

#define GL_COMPRESSED_RGBA_ASTC_8x8_KHR 0x93B7

## ◆ GL_COMPRESSED_RGBA_BPTC_UNORM

#define GL_COMPRESSED_RGBA_BPTC_UNORM 0x8E8C

## ◆ GL_COMPRESSED_RGBA_BPTC_UNORM_ARB

#define GL_COMPRESSED_RGBA_BPTC_UNORM_ARB 0x8E8C

## ◆ GL_COMPRESSED_RGBA_BPTC_UNORM_EXT

#define GL_COMPRESSED_RGBA_BPTC_UNORM_EXT 0x8E8C

## ◆ GL_COMPRESSED_RGBA_FXT1_3DFX

#define GL_COMPRESSED_RGBA_FXT1_3DFX 0x86B1

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE [1/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE [2/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE [3/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT1_ANGLE 0x83F1

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT1_NV

#define GL_COMPRESSED_RGBA_S3TC_DXT1_NV 0x83F1

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE [1/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE [2/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE [3/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT3_ANGLE 0x83F2

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT3_NV

#define GL_COMPRESSED_RGBA_S3TC_DXT3_NV 0x83F2

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE [1/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE [2/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE [3/3]

#define GL_COMPRESSED_RGBA_S3TC_DXT5_ANGLE 0x83F3

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT

#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3

## ◆ GL_COMPRESSED_RGBA_S3TC_DXT5_NV

#define GL_COMPRESSED_RGBA_S3TC_DXT5_NV 0x83F3

## ◆ GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT

#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT 0x8C73

## ◆ GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV

#define GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_NV 0x8C73

## ◆ GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT

#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT 0x8C71

## ◆ GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV

#define GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_NV 0x8C71

## ◆ GL_COMPRESSED_SIGNED_R11_EAC

#define GL_COMPRESSED_SIGNED_R11_EAC 0x9271

## ◆ GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT

#define GL_COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT 0x8DBE

## ◆ GL_COMPRESSED_SIGNED_RED_RGTC1

#define GL_COMPRESSED_SIGNED_RED_RGTC1 0x8DBC

## ◆ GL_COMPRESSED_SIGNED_RED_RGTC1_EXT

#define GL_COMPRESSED_SIGNED_RED_RGTC1_EXT 0x8DBC

## ◆ GL_COMPRESSED_SIGNED_RG11_EAC

#define GL_COMPRESSED_SIGNED_RG11_EAC 0x9273

## ◆ GL_COMPRESSED_SIGNED_RG_RGTC2

#define GL_COMPRESSED_SIGNED_RG_RGTC2 0x8DBE

## ◆ GL_COMPRESSED_SLUMINANCE

#define GL_COMPRESSED_SLUMINANCE 0x8C4A

## ◆ GL_COMPRESSED_SLUMINANCE_ALPHA

#define GL_COMPRESSED_SLUMINANCE_ALPHA 0x8C4B

## ◆ GL_COMPRESSED_SLUMINANCE_ALPHA_EXT

#define GL_COMPRESSED_SLUMINANCE_ALPHA_EXT 0x8C4B

## ◆ GL_COMPRESSED_SLUMINANCE_EXT

#define GL_COMPRESSED_SLUMINANCE_EXT 0x8C4A

## ◆ GL_COMPRESSED_SRGB

#define GL_COMPRESSED_SRGB 0x8C48

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR 0x93DB

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR 0x93D8

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR 0x93D9

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR 0x93DA

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR 0x93DC

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR 0x93DD

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR 0x93D0

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR 0x93D1

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR 0x93D2

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR 0x93D3

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR 0x93D4

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR 0x93D5

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR 0x93D6

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR [1/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR [2/2]

#define GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR 0x93D7

## ◆ GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC

#define GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC 0x9279

## ◆ GL_COMPRESSED_SRGB8_ETC2

#define GL_COMPRESSED_SRGB8_ETC2 0x9275

## ◆ GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2

#define GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 0x9277

## ◆ GL_COMPRESSED_SRGB_ALPHA

#define GL_COMPRESSED_SRGB_ALPHA 0x8C49

## ◆ GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM

#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM 0x8E8D

## ◆ GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB

#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB 0x8E8D

## ◆ GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT

#define GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM_EXT 0x8E8D

## ◆ GL_COMPRESSED_SRGB_ALPHA_EXT

#define GL_COMPRESSED_SRGB_ALPHA_EXT 0x8C49

## ◆ GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT

#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT 0x8A56

## ◆ GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT

#define GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT 0x8A57

## ◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT 0x8C4D

## ◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_NV 0x8C4D

## ◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT 0x8C4E

## ◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_NV 0x8C4E

## ◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT 0x8C4F

## ◆ GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV

#define GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_NV 0x8C4F

## ◆ GL_COMPRESSED_SRGB_EXT

#define GL_COMPRESSED_SRGB_EXT 0x8C48

## ◆ GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT

#define GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT 0x8A54

## ◆ GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT

#define GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT 0x8A55

## ◆ GL_COMPRESSED_SRGB_S3TC_DXT1_EXT

#define GL_COMPRESSED_SRGB_S3TC_DXT1_EXT 0x8C4C

## ◆ GL_COMPRESSED_SRGB_S3TC_DXT1_NV

#define GL_COMPRESSED_SRGB_S3TC_DXT1_NV 0x8C4C

## ◆ GL_COMPRESSED_TEXTURE_FORMATS

#define GL_COMPRESSED_TEXTURE_FORMATS 0x86A3

## ◆ GL_COMPRESSED_TEXTURE_FORMATS_ARB

#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3

## ◆ GL_COMPUTE_PROGRAM_NV

#define GL_COMPUTE_PROGRAM_NV 0x90FB

## ◆ GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV

#define GL_COMPUTE_PROGRAM_PARAMETER_BUFFER_NV 0x90FC

## ◆ GL_COMPUTE_SHADER

#define GL_COMPUTE_SHADER 0x91B9

## ◆ GL_COMPUTE_SHADER_BIT

#define GL_COMPUTE_SHADER_BIT 0x00000020

## ◆ GL_COMPUTE_SHADER_INVOCATIONS

#define GL_COMPUTE_SHADER_INVOCATIONS 0x82F5

## ◆ GL_COMPUTE_SHADER_INVOCATIONS_ARB

#define GL_COMPUTE_SHADER_INVOCATIONS_ARB 0x82F5

## ◆ GL_COMPUTE_SUBROUTINE

#define GL_COMPUTE_SUBROUTINE 0x92ED

## ◆ GL_COMPUTE_SUBROUTINE_UNIFORM

#define GL_COMPUTE_SUBROUTINE_UNIFORM 0x92F3

## ◆ GL_COMPUTE_TEXTURE

#define GL_COMPUTE_TEXTURE 0x82A0

## ◆ GL_COMPUTE_WORK_GROUP_SIZE

#define GL_COMPUTE_WORK_GROUP_SIZE 0x8267

## ◆ GL_CON_0_ATI

#define GL_CON_0_ATI 0x8941

## ◆ GL_CON_1_ATI

#define GL_CON_1_ATI 0x8942

## ◆ GL_CON_2_ATI

#define GL_CON_2_ATI 0x8943

## ◆ GL_CON_3_ATI

#define GL_CON_3_ATI 0x8944

## ◆ GL_CON_4_ATI

#define GL_CON_4_ATI 0x8945

## ◆ GL_CON_5_ATI

#define GL_CON_5_ATI 0x8946

## ◆ GL_CON_6_ATI

#define GL_CON_6_ATI 0x8947

## ◆ GL_CON_7_ATI

#define GL_CON_7_ATI 0x8948

## ◆ GL_CONDITION_SATISFIED

#define GL_CONDITION_SATISFIED 0x911C

## ◆ GL_CONDITION_SATISFIED_APPLE

#define GL_CONDITION_SATISFIED_APPLE 0x911C

## ◆ GL_CONFORMANT_NV

#define GL_CONFORMANT_NV 0x9374

## ◆ GL_CONIC_CURVE_TO_NV

#define GL_CONIC_CURVE_TO_NV 0x1A

## ◆ GL_CONJOINT_NV

#define GL_CONJOINT_NV 0x9284

## ◆ GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV

#define GL_CONSERVATIVE_RASTER_DILATE_GRANULARITY_NV 0x937B

## ◆ GL_CONSERVATIVE_RASTER_DILATE_NV

#define GL_CONSERVATIVE_RASTER_DILATE_NV 0x9379

## ◆ GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV

#define GL_CONSERVATIVE_RASTER_DILATE_RANGE_NV 0x937A

## ◆ GL_CONSERVATIVE_RASTER_MODE_NV

#define GL_CONSERVATIVE_RASTER_MODE_NV 0x954D

## ◆ GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV

#define GL_CONSERVATIVE_RASTER_MODE_POST_SNAP_NV 0x954E

## ◆ GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV

#define GL_CONSERVATIVE_RASTER_MODE_PRE_SNAP_TRIANGLES_NV 0x954F

## ◆ GL_CONSERVATIVE_RASTERIZATION_INTEL

#define GL_CONSERVATIVE_RASTERIZATION_INTEL 0x83FE

## ◆ GL_CONSERVATIVE_RASTERIZATION_NV

#define GL_CONSERVATIVE_RASTERIZATION_NV 0x9346

## ◆ GL_CONSERVE_MEMORY_HINT_PGI

#define GL_CONSERVE_MEMORY_HINT_PGI 107005

## ◆ GL_CONST_EYE_NV

#define GL_CONST_EYE_NV 0x86E5

## ◆ GL_CONSTANT

#define GL_CONSTANT 0x8576

## ◆ GL_CONSTANT_ALPHA

#define GL_CONSTANT_ALPHA 0x8003

## ◆ GL_CONSTANT_ALPHA_EXT

#define GL_CONSTANT_ALPHA_EXT 0x8003

## ◆ GL_CONSTANT_ARB

#define GL_CONSTANT_ARB 0x8576

## ◆ GL_CONSTANT_ATTENUATION

#define GL_CONSTANT_ATTENUATION 0x1207

## ◆ GL_CONSTANT_BORDER

#define GL_CONSTANT_BORDER 0x8151

## ◆ GL_CONSTANT_COLOR

#define GL_CONSTANT_COLOR 0x8001

## ◆ GL_CONSTANT_COLOR0_NV

#define GL_CONSTANT_COLOR0_NV 0x852A

## ◆ GL_CONSTANT_COLOR1_NV

#define GL_CONSTANT_COLOR1_NV 0x852B

## ◆ GL_CONSTANT_COLOR_EXT

#define GL_CONSTANT_COLOR_EXT 0x8001

## ◆ GL_CONSTANT_EXT

#define GL_CONSTANT_EXT 0x8576

## ◆ GL_CONTEXT_COMPATIBILITY_PROFILE_BIT

#define GL_CONTEXT_COMPATIBILITY_PROFILE_BIT 0x00000002

## ◆ GL_CONTEXT_CORE_PROFILE_BIT

#define GL_CONTEXT_CORE_PROFILE_BIT 0x00000001

## ◆ GL_CONTEXT_FLAG_DEBUG_BIT

#define GL_CONTEXT_FLAG_DEBUG_BIT 0x00000002

## ◆ GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT

#define GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT 0x0001

## ◆ GL_CONTEXT_FLAG_NO_ERROR_BIT

#define GL_CONTEXT_FLAG_NO_ERROR_BIT 0x00000008

## ◆ GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR

#define GL_CONTEXT_FLAG_NO_ERROR_BIT_KHR 0x00000008

## ◆ GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT

#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT 0x00000004

## ◆ GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB

#define GL_CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB 0x00000004

## ◆ GL_CONTEXT_FLAGS

#define GL_CONTEXT_FLAGS 0x821E

## ◆ GL_CONTEXT_LOST

#define GL_CONTEXT_LOST 0x0507

## ◆ GL_CONTEXT_PROFILE_MASK

#define GL_CONTEXT_PROFILE_MASK 0x9126

## ◆ GL_CONTEXT_ROBUST_ACCESS

#define GL_CONTEXT_ROBUST_ACCESS 0x90F3

## ◆ GL_CONTINUOUS_AMD

#define GL_CONTINUOUS_AMD 0x9007

## ◆ GL_CONTRAST_NV

#define GL_CONTRAST_NV 0x92A1

## ◆ GL_CONVEX_HULL_NV

#define GL_CONVEX_HULL_NV 0x908B

## ◆ GL_CONVOLUTION_1D

#define GL_CONVOLUTION_1D 0x8010

## ◆ GL_CONVOLUTION_1D_EXT

#define GL_CONVOLUTION_1D_EXT 0x8010

## ◆ GL_CONVOLUTION_2D

#define GL_CONVOLUTION_2D 0x8011

## ◆ GL_CONVOLUTION_2D_EXT

#define GL_CONVOLUTION_2D_EXT 0x8011

## ◆ GL_CONVOLUTION_BORDER_COLOR

#define GL_CONVOLUTION_BORDER_COLOR 0x8154

## ◆ GL_CONVOLUTION_BORDER_MODE

#define GL_CONVOLUTION_BORDER_MODE 0x8013

## ◆ GL_CONVOLUTION_BORDER_MODE_EXT

#define GL_CONVOLUTION_BORDER_MODE_EXT 0x8013

## ◆ GL_CONVOLUTION_FILTER_BIAS

#define GL_CONVOLUTION_FILTER_BIAS 0x8015

## ◆ GL_CONVOLUTION_FILTER_BIAS_EXT

#define GL_CONVOLUTION_FILTER_BIAS_EXT 0x8015

## ◆ GL_CONVOLUTION_FILTER_SCALE

#define GL_CONVOLUTION_FILTER_SCALE 0x8014

## ◆ GL_CONVOLUTION_FILTER_SCALE_EXT

#define GL_CONVOLUTION_FILTER_SCALE_EXT 0x8014

## ◆ GL_CONVOLUTION_FORMAT

#define GL_CONVOLUTION_FORMAT 0x8017

## ◆ GL_CONVOLUTION_FORMAT_EXT

#define GL_CONVOLUTION_FORMAT_EXT 0x8017

## ◆ GL_CONVOLUTION_HEIGHT

#define GL_CONVOLUTION_HEIGHT 0x8019

## ◆ GL_CONVOLUTION_HEIGHT_EXT

#define GL_CONVOLUTION_HEIGHT_EXT 0x8019

## ◆ GL_CONVOLUTION_HINT_SGIX

#define GL_CONVOLUTION_HINT_SGIX 0x8316

## ◆ GL_CONVOLUTION_SGI

#define GL_CONVOLUTION_SGI 0x81C5

## ◆ GL_CONVOLUTION_WIDTH

#define GL_CONVOLUTION_WIDTH 0x8018

## ◆ GL_CONVOLUTION_WIDTH_EXT

#define GL_CONVOLUTION_WIDTH_EXT 0x8018

## ◆ GL_COORD_REPLACE

#define GL_COORD_REPLACE 0x8862

## ◆ GL_COORD_REPLACE_ARB

#define GL_COORD_REPLACE_ARB 0x8862

## ◆ GL_COORD_REPLACE_NV

#define GL_COORD_REPLACE_NV 0x8862

## ◆ GL_COPY

#define GL_COPY 0x1503

## ◆ GL_COPY_INVERTED

#define GL_COPY_INVERTED 0x150C

## ◆ GL_COPY_PIXEL_TOKEN

#define GL_COPY_PIXEL_TOKEN 0x0706

## ◆ GL_COPY_READ_BUFFER

#define GL_COPY_READ_BUFFER 0x8F36

## ◆ GL_COPY_READ_BUFFER_BINDING

#define GL_COPY_READ_BUFFER_BINDING 0x8F36

## ◆ GL_COPY_READ_BUFFER_NV

#define GL_COPY_READ_BUFFER_NV 0x8F36

## ◆ GL_COPY_WRITE_BUFFER

#define GL_COPY_WRITE_BUFFER 0x8F37

## ◆ GL_COPY_WRITE_BUFFER_BINDING

#define GL_COPY_WRITE_BUFFER_BINDING 0x8F37

## ◆ GL_COPY_WRITE_BUFFER_NV

#define GL_COPY_WRITE_BUFFER_NV 0x8F37

## ◆ GL_COUNT_DOWN_NV

#define GL_COUNT_DOWN_NV 0x9089

## ◆ GL_COUNT_UP_NV

#define GL_COUNT_UP_NV 0x9088

## ◆ GL_COUNTER_RANGE_AMD

#define GL_COUNTER_RANGE_AMD 0x8BC1

## ◆ GL_COUNTER_TYPE_AMD

#define GL_COUNTER_TYPE_AMD 0x8BC0

## ◆ GL_COVERAGE_MODULATION_NV [1/2]

#define GL_COVERAGE_MODULATION_NV 0x9332

## ◆ GL_COVERAGE_MODULATION_NV [2/2]

#define GL_COVERAGE_MODULATION_NV 0x9332

## ◆ GL_COVERAGE_MODULATION_TABLE_NV [1/2]

#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331

## ◆ GL_COVERAGE_MODULATION_TABLE_NV [2/2]

#define GL_COVERAGE_MODULATION_TABLE_NV 0x9331

## ◆ GL_COVERAGE_MODULATION_TABLE_SIZE_NV [1/2]

#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333

## ◆ GL_COVERAGE_MODULATION_TABLE_SIZE_NV [2/2]

#define GL_COVERAGE_MODULATION_TABLE_SIZE_NV 0x9333

## ◆ GL_CPU_OPTIMIZED_QCOM

#define GL_CPU_OPTIMIZED_QCOM 0x8FB1

## ◆ GL_CUBE_MAP_BINDING_SGIX

#define GL_CUBE_MAP_BINDING_SGIX 0x8348

## ◆ GL_CUBE_MAP_SGIX

#define GL_CUBE_MAP_SGIX 0x8341

## ◆ GL_CUBE_MAP_XN_SGIX

#define GL_CUBE_MAP_XN_SGIX 0x8344

## ◆ GL_CUBE_MAP_XP_SGIX

#define GL_CUBE_MAP_XP_SGIX 0x8345

## ◆ GL_CUBE_MAP_YN_SGIX

#define GL_CUBE_MAP_YN_SGIX 0x8346

## ◆ GL_CUBE_MAP_YP_SGIX

#define GL_CUBE_MAP_YP_SGIX 0x8347

## ◆ GL_CUBE_MAP_ZN_SGIX

#define GL_CUBE_MAP_ZN_SGIX 0x8343

## ◆ GL_CUBE_MAP_ZP_SGIX

#define GL_CUBE_MAP_ZP_SGIX 0x8342

## ◆ GL_CUBIC_CURVE_TO_NV

#define GL_CUBIC_CURVE_TO_NV 0x0C

## ◆ GL_CUBIC_EXT

#define GL_CUBIC_EXT 0x8334

## ◆ GL_CULL_FACE

#define GL_CULL_FACE 0x0B44

## ◆ GL_CULL_FACE_MODE

#define GL_CULL_FACE_MODE 0x0B45

## ◆ GL_CULL_FRAGMENT_NV

#define GL_CULL_FRAGMENT_NV 0x86E7

## ◆ GL_CULL_MODES_NV

#define GL_CULL_MODES_NV 0x86E0

## ◆ GL_CULL_VERTEX_EXT

#define GL_CULL_VERTEX_EXT 0x81AA

## ◆ GL_CULL_VERTEX_EYE_POSITION_EXT

#define GL_CULL_VERTEX_EYE_POSITION_EXT 0x81AB

## ◆ GL_CULL_VERTEX_IBM

#define GL_CULL_VERTEX_IBM 103050

## ◆ GL_CULL_VERTEX_OBJECT_POSITION_EXT

#define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC

## ◆ GL_CURRENT_ATTRIB_NV

#define GL_CURRENT_ATTRIB_NV 0x8626

## ◆ GL_CURRENT_BINORMAL_EXT

#define GL_CURRENT_BINORMAL_EXT 0x843C

## ◆ GL_CURRENT_BIT

#define GL_CURRENT_BIT 0x00000001

## ◆ GL_CURRENT_COLOR

#define GL_CURRENT_COLOR 0x0B00

## ◆ GL_CURRENT_FOG_COORD

#define GL_CURRENT_FOG_COORD GL_CURRENT_FOG_COORDINATE

## ◆ GL_CURRENT_FOG_COORDINATE

#define GL_CURRENT_FOG_COORDINATE 0x8453

## ◆ GL_CURRENT_FOG_COORDINATE_EXT

#define GL_CURRENT_FOG_COORDINATE_EXT 0x8453

## ◆ GL_CURRENT_INDEX

#define GL_CURRENT_INDEX 0x0B01

## ◆ GL_CURRENT_MATRIX_ARB

#define GL_CURRENT_MATRIX_ARB 0x8641

## ◆ GL_CURRENT_MATRIX_INDEX_ARB

#define GL_CURRENT_MATRIX_INDEX_ARB 0x8845

## ◆ GL_CURRENT_MATRIX_NV

#define GL_CURRENT_MATRIX_NV 0x8641

## ◆ GL_CURRENT_MATRIX_STACK_DEPTH_ARB

#define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640

## ◆ GL_CURRENT_MATRIX_STACK_DEPTH_NV

#define GL_CURRENT_MATRIX_STACK_DEPTH_NV 0x8640

## ◆ GL_CURRENT_NORMAL

#define GL_CURRENT_NORMAL 0x0B02

## ◆ GL_CURRENT_OCCLUSION_QUERY_ID_NV

#define GL_CURRENT_OCCLUSION_QUERY_ID_NV 0x8865

## ◆ GL_CURRENT_PALETTE_MATRIX_ARB

#define GL_CURRENT_PALETTE_MATRIX_ARB 0x8843

## ◆ GL_CURRENT_PROGRAM

#define GL_CURRENT_PROGRAM 0x8B8D

## ◆ GL_CURRENT_QUERY

#define GL_CURRENT_QUERY 0x8865

## ◆ GL_CURRENT_QUERY_ANGLE

#define GL_CURRENT_QUERY_ANGLE 0x8865

## ◆ GL_CURRENT_QUERY_ARB

#define GL_CURRENT_QUERY_ARB 0x8865

## ◆ GL_CURRENT_RASTER_COLOR

#define GL_CURRENT_RASTER_COLOR 0x0B04

## ◆ GL_CURRENT_RASTER_DISTANCE

#define GL_CURRENT_RASTER_DISTANCE 0x0B09

## ◆ GL_CURRENT_RASTER_INDEX

#define GL_CURRENT_RASTER_INDEX 0x0B05

## ◆ GL_CURRENT_RASTER_NORMAL_EXT

#define GL_CURRENT_RASTER_NORMAL_EXT 0x8406

## ◆ GL_CURRENT_RASTER_POSITION

#define GL_CURRENT_RASTER_POSITION 0x0B07

## ◆ GL_CURRENT_RASTER_POSITION_VALID

#define GL_CURRENT_RASTER_POSITION_VALID 0x0B08

## ◆ GL_CURRENT_RASTER_SECONDARY_COLOR

#define GL_CURRENT_RASTER_SECONDARY_COLOR 0x845F

## ◆ GL_CURRENT_RASTER_TEXTURE_COORDS

#define GL_CURRENT_RASTER_TEXTURE_COORDS 0x0B06

## ◆ GL_CURRENT_SAMPLE_COUNT_QUERY_NV

#define GL_CURRENT_SAMPLE_COUNT_QUERY_NV 0x8865

## ◆ GL_CURRENT_SECONDARY_COLOR

#define GL_CURRENT_SECONDARY_COLOR 0x8459

## ◆ GL_CURRENT_SECONDARY_COLOR_EXT

#define GL_CURRENT_SECONDARY_COLOR_EXT 0x8459

## ◆ GL_CURRENT_TANGENT_EXT

#define GL_CURRENT_TANGENT_EXT 0x843B

## ◆ GL_CURRENT_TEXTURE_COORDS

#define GL_CURRENT_TEXTURE_COORDS 0x0B03

## ◆ GL_CURRENT_TIME_NV

#define GL_CURRENT_TIME_NV 0x8E28

## ◆ GL_CURRENT_VERTEX_ATTRIB

#define GL_CURRENT_VERTEX_ATTRIB 0x8626

## ◆ GL_CURRENT_VERTEX_ATTRIB_ARB

#define GL_CURRENT_VERTEX_ATTRIB_ARB 0x8626

## ◆ GL_CURRENT_VERTEX_EXT

#define GL_CURRENT_VERTEX_EXT 0x87E2

## ◆ GL_CURRENT_VERTEX_WEIGHT_EXT

#define GL_CURRENT_VERTEX_WEIGHT_EXT 0x850B

## ◆ GL_CURRENT_WEIGHT_ARB

#define GL_CURRENT_WEIGHT_ARB 0x86A8

## ◆ GL_CW

#define GL_CW 0x0900

## ◆ GL_D3D12_FENCE_VALUE_EXT

#define GL_D3D12_FENCE_VALUE_EXT 0x9595

## ◆ GL_DARKEN_KHR

#define GL_DARKEN_KHR 0x9297

## ◆ GL_DARKEN_NV

#define GL_DARKEN_NV 0x9297

## ◆ GL_DATA_BUFFER_AMD

#define GL_DATA_BUFFER_AMD 0x9151

## ◆ GL_DEBUG_CALLBACK_FUNCTION

#define GL_DEBUG_CALLBACK_FUNCTION 0x8244

## ◆ GL_DEBUG_CALLBACK_FUNCTION_ARB

#define GL_DEBUG_CALLBACK_FUNCTION_ARB 0x8244

## ◆ GL_DEBUG_CALLBACK_USER_PARAM

#define GL_DEBUG_CALLBACK_USER_PARAM 0x8245

## ◆ GL_DEBUG_CALLBACK_USER_PARAM_ARB

#define GL_DEBUG_CALLBACK_USER_PARAM_ARB 0x8245

## ◆ GL_DEBUG_CATEGORY_API_ERROR_AMD

#define GL_DEBUG_CATEGORY_API_ERROR_AMD 0x9149

## ◆ GL_DEBUG_CATEGORY_APPLICATION_AMD

#define GL_DEBUG_CATEGORY_APPLICATION_AMD 0x914F

## ◆ GL_DEBUG_CATEGORY_DEPRECATION_AMD

#define GL_DEBUG_CATEGORY_DEPRECATION_AMD 0x914B

## ◆ GL_DEBUG_CATEGORY_OTHER_AMD

#define GL_DEBUG_CATEGORY_OTHER_AMD 0x9150

## ◆ GL_DEBUG_CATEGORY_PERFORMANCE_AMD

#define GL_DEBUG_CATEGORY_PERFORMANCE_AMD 0x914D

## ◆ GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD

#define GL_DEBUG_CATEGORY_SHADER_COMPILER_AMD 0x914E

## ◆ GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD

#define GL_DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD 0x914C

## ◆ GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD

#define GL_DEBUG_CATEGORY_WINDOW_SYSTEM_AMD 0x914A

## ◆ GL_DEBUG_GROUP_STACK_DEPTH

#define GL_DEBUG_GROUP_STACK_DEPTH 0x826D

## ◆ GL_DEBUG_LOGGED_MESSAGES

#define GL_DEBUG_LOGGED_MESSAGES 0x9145

## ◆ GL_DEBUG_LOGGED_MESSAGES_AMD

#define GL_DEBUG_LOGGED_MESSAGES_AMD 0x9145

## ◆ GL_DEBUG_LOGGED_MESSAGES_ARB

#define GL_DEBUG_LOGGED_MESSAGES_ARB 0x9145

## ◆ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH

#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH 0x8243

## ◆ GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB

#define GL_DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB 0x8243

## ◆ GL_DEBUG_OUTPUT

#define GL_DEBUG_OUTPUT 0x92E0

## ◆ GL_DEBUG_OUTPUT_SYNCHRONOUS

#define GL_DEBUG_OUTPUT_SYNCHRONOUS 0x8242

## ◆ GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB

#define GL_DEBUG_OUTPUT_SYNCHRONOUS_ARB 0x8242

## ◆ GL_DEBUG_REGAL

#define GL_DEBUG_REGAL 0x9323

## ◆ GL_DEBUG_SEVERITY_HIGH

#define GL_DEBUG_SEVERITY_HIGH 0x9146

## ◆ GL_DEBUG_SEVERITY_HIGH_AMD

#define GL_DEBUG_SEVERITY_HIGH_AMD 0x9146

## ◆ GL_DEBUG_SEVERITY_HIGH_ARB

#define GL_DEBUG_SEVERITY_HIGH_ARB 0x9146

## ◆ GL_DEBUG_SEVERITY_LOW

#define GL_DEBUG_SEVERITY_LOW 0x9148

## ◆ GL_DEBUG_SEVERITY_LOW_AMD

#define GL_DEBUG_SEVERITY_LOW_AMD 0x9148

## ◆ GL_DEBUG_SEVERITY_LOW_ARB

#define GL_DEBUG_SEVERITY_LOW_ARB 0x9148

## ◆ GL_DEBUG_SEVERITY_MEDIUM

#define GL_DEBUG_SEVERITY_MEDIUM 0x9147

## ◆ GL_DEBUG_SEVERITY_MEDIUM_AMD

#define GL_DEBUG_SEVERITY_MEDIUM_AMD 0x9147

## ◆ GL_DEBUG_SEVERITY_MEDIUM_ARB

#define GL_DEBUG_SEVERITY_MEDIUM_ARB 0x9147

## ◆ GL_DEBUG_SEVERITY_NOTIFICATION

#define GL_DEBUG_SEVERITY_NOTIFICATION 0x826B

## ◆ GL_DEBUG_SOURCE_API

#define GL_DEBUG_SOURCE_API 0x8246

## ◆ GL_DEBUG_SOURCE_API_ARB

#define GL_DEBUG_SOURCE_API_ARB 0x8246

## ◆ GL_DEBUG_SOURCE_APPLICATION

#define GL_DEBUG_SOURCE_APPLICATION 0x824A

## ◆ GL_DEBUG_SOURCE_APPLICATION_ARB

#define GL_DEBUG_SOURCE_APPLICATION_ARB 0x824A

## ◆ GL_DEBUG_SOURCE_OTHER

#define GL_DEBUG_SOURCE_OTHER 0x824B

## ◆ GL_DEBUG_SOURCE_OTHER_ARB

#define GL_DEBUG_SOURCE_OTHER_ARB 0x824B

## ◆ GL_DEBUG_SOURCE_SHADER_COMPILER

#define GL_DEBUG_SOURCE_SHADER_COMPILER 0x8248

## ◆ GL_DEBUG_SOURCE_SHADER_COMPILER_ARB

#define GL_DEBUG_SOURCE_SHADER_COMPILER_ARB 0x8248

## ◆ GL_DEBUG_SOURCE_THIRD_PARTY

#define GL_DEBUG_SOURCE_THIRD_PARTY 0x8249

## ◆ GL_DEBUG_SOURCE_THIRD_PARTY_ARB

#define GL_DEBUG_SOURCE_THIRD_PARTY_ARB 0x8249

## ◆ GL_DEBUG_SOURCE_WINDOW_SYSTEM

#define GL_DEBUG_SOURCE_WINDOW_SYSTEM 0x8247

## ◆ GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB

#define GL_DEBUG_SOURCE_WINDOW_SYSTEM_ARB 0x8247

## ◆ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR

#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR 0x824D

## ◆ GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB

#define GL_DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB 0x824D

## ◆ GL_DEBUG_TYPE_ERROR

#define GL_DEBUG_TYPE_ERROR 0x824C

## ◆ GL_DEBUG_TYPE_ERROR_ARB

#define GL_DEBUG_TYPE_ERROR_ARB 0x824C

## ◆ GL_DEBUG_TYPE_MARKER

#define GL_DEBUG_TYPE_MARKER 0x8268

## ◆ GL_DEBUG_TYPE_OTHER

#define GL_DEBUG_TYPE_OTHER 0x8251

## ◆ GL_DEBUG_TYPE_OTHER_ARB

#define GL_DEBUG_TYPE_OTHER_ARB 0x8251

## ◆ GL_DEBUG_TYPE_PERFORMANCE

#define GL_DEBUG_TYPE_PERFORMANCE 0x8250

## ◆ GL_DEBUG_TYPE_PERFORMANCE_ARB

#define GL_DEBUG_TYPE_PERFORMANCE_ARB 0x8250

## ◆ GL_DEBUG_TYPE_POP_GROUP

#define GL_DEBUG_TYPE_POP_GROUP 0x826A

## ◆ GL_DEBUG_TYPE_PORTABILITY

#define GL_DEBUG_TYPE_PORTABILITY 0x824F

## ◆ GL_DEBUG_TYPE_PORTABILITY_ARB

#define GL_DEBUG_TYPE_PORTABILITY_ARB 0x824F

## ◆ GL_DEBUG_TYPE_PUSH_GROUP

#define GL_DEBUG_TYPE_PUSH_GROUP 0x8269

## ◆ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR

#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR 0x824E

## ◆ GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB

#define GL_DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB 0x824E

## ◆ GL_DECAL

#define GL_DECAL 0x2101

## ◆ GL_DECODE_EXT

#define GL_DECODE_EXT 0x8A49

## ◆ GL_DECR

#define GL_DECR 0x1E03

## ◆ GL_DECR_WRAP

#define GL_DECR_WRAP 0x8508

## ◆ GL_DECR_WRAP_EXT

#define GL_DECR_WRAP_EXT 0x8508

## ◆ GL_DEDICATED_MEMORY_OBJECT_EXT

#define GL_DEDICATED_MEMORY_OBJECT_EXT 0x9581

## ◆ GL_DELETE_STATUS

#define GL_DELETE_STATUS 0x8B80

## ◆ GL_DEPENDENT_AR_TEXTURE_2D_NV

#define GL_DEPENDENT_AR_TEXTURE_2D_NV 0x86E9

## ◆ GL_DEPENDENT_GB_TEXTURE_2D_NV

#define GL_DEPENDENT_GB_TEXTURE_2D_NV 0x86EA

## ◆ GL_DEPENDENT_HILO_TEXTURE_2D_NV

#define GL_DEPENDENT_HILO_TEXTURE_2D_NV 0x8858

## ◆ GL_DEPENDENT_RGB_TEXTURE_3D_NV

#define GL_DEPENDENT_RGB_TEXTURE_3D_NV 0x8859

## ◆ GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV

#define GL_DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV 0x885A

## ◆ GL_DEPTH

#define GL_DEPTH 0x1801

## ◆ GL_DEPTH24_STENCIL8

#define GL_DEPTH24_STENCIL8 0x88F0

## ◆ GL_DEPTH24_STENCIL8_EXT

#define GL_DEPTH24_STENCIL8_EXT 0x88F0

## ◆ GL_DEPTH32F_STENCIL8

#define GL_DEPTH32F_STENCIL8 0x8CAD

## ◆ GL_DEPTH32F_STENCIL8_NV

#define GL_DEPTH32F_STENCIL8_NV 0x8DAC

## ◆ GL_DEPTH_ATTACHMENT

#define GL_DEPTH_ATTACHMENT 0x8D00

## ◆ GL_DEPTH_ATTACHMENT_EXT

#define GL_DEPTH_ATTACHMENT_EXT 0x8D00

## ◆ GL_DEPTH_BIAS

#define GL_DEPTH_BIAS 0x0D1F

## ◆ GL_DEPTH_BITS

#define GL_DEPTH_BITS 0x0D56

## ◆ GL_DEPTH_BOUNDS_EXT

#define GL_DEPTH_BOUNDS_EXT 0x8891

## ◆ GL_DEPTH_BOUNDS_TEST_EXT

#define GL_DEPTH_BOUNDS_TEST_EXT 0x8890

## ◆ GL_DEPTH_BUFFER

#define GL_DEPTH_BUFFER 0x8223

## ◆ GL_DEPTH_BUFFER_BIT

#define GL_DEPTH_BUFFER_BIT 0x00000100

## ◆ GL_DEPTH_BUFFER_BIT0_QCOM

#define GL_DEPTH_BUFFER_BIT0_QCOM 0x00000100

## ◆ GL_DEPTH_BUFFER_BIT1_QCOM

#define GL_DEPTH_BUFFER_BIT1_QCOM 0x00000200

## ◆ GL_DEPTH_BUFFER_BIT2_QCOM

#define GL_DEPTH_BUFFER_BIT2_QCOM 0x00000400

## ◆ GL_DEPTH_BUFFER_BIT3_QCOM

#define GL_DEPTH_BUFFER_BIT3_QCOM 0x00000800

## ◆ GL_DEPTH_BUFFER_BIT4_QCOM

#define GL_DEPTH_BUFFER_BIT4_QCOM 0x00001000

## ◆ GL_DEPTH_BUFFER_BIT5_QCOM

#define GL_DEPTH_BUFFER_BIT5_QCOM 0x00002000

## ◆ GL_DEPTH_BUFFER_BIT6_QCOM

#define GL_DEPTH_BUFFER_BIT6_QCOM 0x00004000

## ◆ GL_DEPTH_BUFFER_BIT7_QCOM

#define GL_DEPTH_BUFFER_BIT7_QCOM 0x00008000

## ◆ GL_DEPTH_BUFFER_FLOAT_MODE_NV

#define GL_DEPTH_BUFFER_FLOAT_MODE_NV 0x8DAF

## ◆ GL_DEPTH_CLAMP

#define GL_DEPTH_CLAMP 0x864F

## ◆ GL_DEPTH_CLAMP_FAR_AMD

#define GL_DEPTH_CLAMP_FAR_AMD 0x901F

## ◆ GL_DEPTH_CLAMP_NEAR_AMD

#define GL_DEPTH_CLAMP_NEAR_AMD 0x901E

## ◆ GL_DEPTH_CLAMP_NV

#define GL_DEPTH_CLAMP_NV 0x864F

## ◆ GL_DEPTH_CLEAR_VALUE

#define GL_DEPTH_CLEAR_VALUE 0x0B73

## ◆ GL_DEPTH_COMPONENT

#define GL_DEPTH_COMPONENT 0x1902

## ◆ GL_DEPTH_COMPONENT16

#define GL_DEPTH_COMPONENT16 0x81A5

## ◆ GL_DEPTH_COMPONENT16_ARB

#define GL_DEPTH_COMPONENT16_ARB 0x81A5

## ◆ GL_DEPTH_COMPONENT16_SGIX

#define GL_DEPTH_COMPONENT16_SGIX 0x81A5

## ◆ GL_DEPTH_COMPONENT24

#define GL_DEPTH_COMPONENT24 0x81A6

## ◆ GL_DEPTH_COMPONENT24_ARB

#define GL_DEPTH_COMPONENT24_ARB 0x81A6

## ◆ GL_DEPTH_COMPONENT24_SGIX

#define GL_DEPTH_COMPONENT24_SGIX 0x81A6

## ◆ GL_DEPTH_COMPONENT32

#define GL_DEPTH_COMPONENT32 0x81A7

## ◆ GL_DEPTH_COMPONENT32_ARB

#define GL_DEPTH_COMPONENT32_ARB 0x81A7

## ◆ GL_DEPTH_COMPONENT32_SGIX

#define GL_DEPTH_COMPONENT32_SGIX 0x81A7

## ◆ GL_DEPTH_COMPONENT32F

#define GL_DEPTH_COMPONENT32F 0x8CAC

## ◆ GL_DEPTH_COMPONENT32F_NV

#define GL_DEPTH_COMPONENT32F_NV 0x8DAB

## ◆ GL_DEPTH_COMPONENTS

#define GL_DEPTH_COMPONENTS 0x8284

## ◆ GL_DEPTH_EXT

#define GL_DEPTH_EXT 0x1801

## ◆ GL_DEPTH_FUNC

#define GL_DEPTH_FUNC 0x0B74

## ◆ GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX

#define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311

## ◆ GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX

#define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312

## ◆ GL_DEPTH_PASS_INSTRUMENT_SGIX

#define GL_DEPTH_PASS_INSTRUMENT_SGIX 0x8310

## ◆ GL_DEPTH_RANGE [1/3]

#define GL_DEPTH_RANGE 0x0B70

## ◆ GL_DEPTH_RANGE [2/3]

#define GL_DEPTH_RANGE 0x0B70

## ◆ GL_DEPTH_RANGE [3/3]

#define GL_DEPTH_RANGE 0x0B70

## ◆ GL_DEPTH_RENDERABLE

#define GL_DEPTH_RENDERABLE 0x8287

## ◆ GL_DEPTH_SAMPLES_NV [1/2]

#define GL_DEPTH_SAMPLES_NV 0x932D

## ◆ GL_DEPTH_SAMPLES_NV [2/2]

#define GL_DEPTH_SAMPLES_NV 0x932D

## ◆ GL_DEPTH_SCALE

#define GL_DEPTH_SCALE 0x0D1E

## ◆ GL_DEPTH_STENCIL

#define GL_DEPTH_STENCIL 0x84F9

## ◆ GL_DEPTH_STENCIL_ATTACHMENT

#define GL_DEPTH_STENCIL_ATTACHMENT 0x821A

## ◆ GL_DEPTH_STENCIL_EXT

#define GL_DEPTH_STENCIL_EXT 0x84F9

## ◆ GL_DEPTH_STENCIL_NV

#define GL_DEPTH_STENCIL_NV 0x84F9

## ◆ GL_DEPTH_STENCIL_TEXTURE_MODE

#define GL_DEPTH_STENCIL_TEXTURE_MODE 0x90EA

## ◆ GL_DEPTH_STENCIL_TO_BGRA_NV

#define GL_DEPTH_STENCIL_TO_BGRA_NV 0x886F

## ◆ GL_DEPTH_STENCIL_TO_RGBA_NV

#define GL_DEPTH_STENCIL_TO_RGBA_NV 0x886E

## ◆ GL_DEPTH_TEST

#define GL_DEPTH_TEST 0x0B71

## ◆ GL_DEPTH_TEXTURE_MODE

#define GL_DEPTH_TEXTURE_MODE 0x884B

## ◆ GL_DEPTH_TEXTURE_MODE_ARB

#define GL_DEPTH_TEXTURE_MODE_ARB 0x884B

## ◆ GL_DEPTH_WRITEMASK

#define GL_DEPTH_WRITEMASK 0x0B72

## ◆ GL_DEVICE_LUID_EXT

#define GL_DEVICE_LUID_EXT 0x9599

## ◆ GL_DEVICE_NODE_MASK_EXT

#define GL_DEVICE_NODE_MASK_EXT 0x959A

## ◆ GL_DEVICE_UUID_EXT

#define GL_DEVICE_UUID_EXT 0x9597

## ◆ GL_DIFFERENCE_KHR

#define GL_DIFFERENCE_KHR 0x929E

## ◆ GL_DIFFERENCE_NV

#define GL_DIFFERENCE_NV 0x929E

## ◆ GL_DIFFUSE

#define GL_DIFFUSE 0x1201

## ◆ GL_DISCARD_ATI

#define GL_DISCARD_ATI 0x8763

## ◆ GL_DISCARD_NV

#define GL_DISCARD_NV 0x8530

## ◆ GL_DISCRETE_AMD

#define GL_DISCRETE_AMD 0x9006

## ◆ GL_DISJOINT_NV

#define GL_DISJOINT_NV 0x9283

## ◆ GL_DISPATCH_INDIRECT_BUFFER

#define GL_DISPATCH_INDIRECT_BUFFER 0x90EE

## ◆ GL_DISPATCH_INDIRECT_BUFFER_BINDING

#define GL_DISPATCH_INDIRECT_BUFFER_BINDING 0x90EF

## ◆ GL_DISPLAY_LIST

#define GL_DISPLAY_LIST 0x82E7

## ◆ GL_DISTANCE_ATTENUATION_EXT

#define GL_DISTANCE_ATTENUATION_EXT 0x8129

## ◆ GL_DITHER

#define GL_DITHER 0x0BD0

## ◆ GL_DOMAIN

#define GL_DOMAIN 0x0A02

## ◆ GL_DONT_CARE [1/2]

#define GL_DONT_CARE 0x1100

## ◆ GL_DONT_CARE [2/2]

#define GL_DONT_CARE 0x1100

## ◆ GL_DOT2_ADD_ATI

#define GL_DOT2_ADD_ATI 0x896C

## ◆ GL_DOT3_ATI

#define GL_DOT3_ATI 0x8966

## ◆ GL_DOT3_RGB

#define GL_DOT3_RGB 0x86AE

## ◆ GL_DOT3_RGB_ARB

#define GL_DOT3_RGB_ARB 0x86AE

## ◆ GL_DOT3_RGB_EXT

#define GL_DOT3_RGB_EXT 0x8740

## ◆ GL_DOT3_RGBA

#define GL_DOT3_RGBA 0x86AF

## ◆ GL_DOT3_RGBA_ARB

#define GL_DOT3_RGBA_ARB 0x86AF

## ◆ GL_DOT3_RGBA_EXT

#define GL_DOT3_RGBA_EXT 0x8741

## ◆ GL_DOT4_ATI

#define GL_DOT4_ATI 0x8967

## ◆ GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV

#define GL_DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV 0x885D

## ◆ GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV

#define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3

## ◆ GL_DOT_PRODUCT_DEPTH_REPLACE_NV

#define GL_DOT_PRODUCT_DEPTH_REPLACE_NV 0x86ED

## ◆ GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV

#define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1

## ◆ GL_DOT_PRODUCT_NV

#define GL_DOT_PRODUCT_NV 0x86EC

## ◆ GL_DOT_PRODUCT_PASS_THROUGH_NV

#define GL_DOT_PRODUCT_PASS_THROUGH_NV 0x885B

## ◆ GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV

#define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2

## ◆ GL_DOT_PRODUCT_TEXTURE_1D_NV

#define GL_DOT_PRODUCT_TEXTURE_1D_NV 0x885C

## ◆ GL_DOT_PRODUCT_TEXTURE_2D_NV

#define GL_DOT_PRODUCT_TEXTURE_2D_NV 0x86EE

## ◆ GL_DOT_PRODUCT_TEXTURE_3D_NV

#define GL_DOT_PRODUCT_TEXTURE_3D_NV 0x86EF

## ◆ GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV

#define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0

## ◆ GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV

#define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E

## ◆ GL_DOUBLE

#define GL_DOUBLE 0x140A

## ◆ GL_DOUBLE_EXT

#define GL_DOUBLE_EXT 0x140A

## ◆ GL_DOUBLE_MAT2

#define GL_DOUBLE_MAT2 0x8F46

## ◆ GL_DOUBLE_MAT2_EXT

#define GL_DOUBLE_MAT2_EXT 0x8F46

## ◆ GL_DOUBLE_MAT2x3

#define GL_DOUBLE_MAT2x3 0x8F49

## ◆ GL_DOUBLE_MAT2x3_EXT

#define GL_DOUBLE_MAT2x3_EXT 0x8F49

## ◆ GL_DOUBLE_MAT2x4

#define GL_DOUBLE_MAT2x4 0x8F4A

## ◆ GL_DOUBLE_MAT2x4_EXT

#define GL_DOUBLE_MAT2x4_EXT 0x8F4A

## ◆ GL_DOUBLE_MAT3

#define GL_DOUBLE_MAT3 0x8F47

## ◆ GL_DOUBLE_MAT3_EXT

#define GL_DOUBLE_MAT3_EXT 0x8F47

## ◆ GL_DOUBLE_MAT3x2

#define GL_DOUBLE_MAT3x2 0x8F4B

## ◆ GL_DOUBLE_MAT3x2_EXT

#define GL_DOUBLE_MAT3x2_EXT 0x8F4B

## ◆ GL_DOUBLE_MAT3x4

#define GL_DOUBLE_MAT3x4 0x8F4C

## ◆ GL_DOUBLE_MAT3x4_EXT

#define GL_DOUBLE_MAT3x4_EXT 0x8F4C

## ◆ GL_DOUBLE_MAT4

#define GL_DOUBLE_MAT4 0x8F48

## ◆ GL_DOUBLE_MAT4_EXT

#define GL_DOUBLE_MAT4_EXT 0x8F48

## ◆ GL_DOUBLE_MAT4x2

#define GL_DOUBLE_MAT4x2 0x8F4D

## ◆ GL_DOUBLE_MAT4x2_EXT

#define GL_DOUBLE_MAT4x2_EXT 0x8F4D

## ◆ GL_DOUBLE_MAT4x3

#define GL_DOUBLE_MAT4x3 0x8F4E

## ◆ GL_DOUBLE_MAT4x3_EXT

#define GL_DOUBLE_MAT4x3_EXT 0x8F4E

## ◆ GL_DOUBLE_VEC2

#define GL_DOUBLE_VEC2 0x8FFC

## ◆ GL_DOUBLE_VEC2_EXT

#define GL_DOUBLE_VEC2_EXT 0x8FFC

## ◆ GL_DOUBLE_VEC3

#define GL_DOUBLE_VEC3 0x8FFD

## ◆ GL_DOUBLE_VEC3_EXT

#define GL_DOUBLE_VEC3_EXT 0x8FFD

## ◆ GL_DOUBLE_VEC4

#define GL_DOUBLE_VEC4 0x8FFE

## ◆ GL_DOUBLE_VEC4_EXT

#define GL_DOUBLE_VEC4_EXT 0x8FFE

## ◆ GL_DOUBLEBUFFER

#define GL_DOUBLEBUFFER 0x0C32

## ◆ GL_DRAW_ARRAYS_COMMAND_NV

#define GL_DRAW_ARRAYS_COMMAND_NV 0x0003

## ◆ GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV

#define GL_DRAW_ARRAYS_INSTANCED_COMMAND_NV 0x0007

## ◆ GL_DRAW_ARRAYS_STRIP_COMMAND_NV

#define GL_DRAW_ARRAYS_STRIP_COMMAND_NV 0x0005

## ◆ GL_DRAW_BUFFER

#define GL_DRAW_BUFFER 0x0C01

## ◆ GL_DRAW_BUFFER0

#define GL_DRAW_BUFFER0 0x8825

## ◆ GL_DRAW_BUFFER0_ARB

#define GL_DRAW_BUFFER0_ARB 0x8825

## ◆ GL_DRAW_BUFFER0_ATI

#define GL_DRAW_BUFFER0_ATI 0x8825

## ◆ GL_DRAW_BUFFER0_EXT

#define GL_DRAW_BUFFER0_EXT 0x8825

## ◆ GL_DRAW_BUFFER0_NV

#define GL_DRAW_BUFFER0_NV 0x8825

## ◆ GL_DRAW_BUFFER1

#define GL_DRAW_BUFFER1 0x8826

## ◆ GL_DRAW_BUFFER10

#define GL_DRAW_BUFFER10 0x882F

## ◆ GL_DRAW_BUFFER10_ARB

#define GL_DRAW_BUFFER10_ARB 0x882F

## ◆ GL_DRAW_BUFFER10_ATI

#define GL_DRAW_BUFFER10_ATI 0x882F

## ◆ GL_DRAW_BUFFER10_EXT

#define GL_DRAW_BUFFER10_EXT 0x882F

## ◆ GL_DRAW_BUFFER10_NV

#define GL_DRAW_BUFFER10_NV 0x882F

## ◆ GL_DRAW_BUFFER11

#define GL_DRAW_BUFFER11 0x8830

## ◆ GL_DRAW_BUFFER11_ARB

#define GL_DRAW_BUFFER11_ARB 0x8830

## ◆ GL_DRAW_BUFFER11_ATI

#define GL_DRAW_BUFFER11_ATI 0x8830

## ◆ GL_DRAW_BUFFER11_EXT

#define GL_DRAW_BUFFER11_EXT 0x8830

## ◆ GL_DRAW_BUFFER11_NV

#define GL_DRAW_BUFFER11_NV 0x8830

## ◆ GL_DRAW_BUFFER12

#define GL_DRAW_BUFFER12 0x8831

## ◆ GL_DRAW_BUFFER12_ARB

#define GL_DRAW_BUFFER12_ARB 0x8831

## ◆ GL_DRAW_BUFFER12_ATI

#define GL_DRAW_BUFFER12_ATI 0x8831

## ◆ GL_DRAW_BUFFER12_EXT

#define GL_DRAW_BUFFER12_EXT 0x8831

## ◆ GL_DRAW_BUFFER12_NV

#define GL_DRAW_BUFFER12_NV 0x8831

## ◆ GL_DRAW_BUFFER13

#define GL_DRAW_BUFFER13 0x8832

## ◆ GL_DRAW_BUFFER13_ARB

#define GL_DRAW_BUFFER13_ARB 0x8832

## ◆ GL_DRAW_BUFFER13_ATI

#define GL_DRAW_BUFFER13_ATI 0x8832

## ◆ GL_DRAW_BUFFER13_EXT

#define GL_DRAW_BUFFER13_EXT 0x8832

## ◆ GL_DRAW_BUFFER13_NV

#define GL_DRAW_BUFFER13_NV 0x8832

## ◆ GL_DRAW_BUFFER14

#define GL_DRAW_BUFFER14 0x8833

## ◆ GL_DRAW_BUFFER14_ARB

#define GL_DRAW_BUFFER14_ARB 0x8833

## ◆ GL_DRAW_BUFFER14_ATI

#define GL_DRAW_BUFFER14_ATI 0x8833

## ◆ GL_DRAW_BUFFER14_EXT

#define GL_DRAW_BUFFER14_EXT 0x8833

## ◆ GL_DRAW_BUFFER14_NV

#define GL_DRAW_BUFFER14_NV 0x8833

## ◆ GL_DRAW_BUFFER15

#define GL_DRAW_BUFFER15 0x8834

## ◆ GL_DRAW_BUFFER15_ARB

#define GL_DRAW_BUFFER15_ARB 0x8834

## ◆ GL_DRAW_BUFFER15_ATI

#define GL_DRAW_BUFFER15_ATI 0x8834

## ◆ GL_DRAW_BUFFER15_EXT

#define GL_DRAW_BUFFER15_EXT 0x8834

## ◆ GL_DRAW_BUFFER15_NV

#define GL_DRAW_BUFFER15_NV 0x8834

## ◆ GL_DRAW_BUFFER1_ARB

#define GL_DRAW_BUFFER1_ARB 0x8826

## ◆ GL_DRAW_BUFFER1_ATI

#define GL_DRAW_BUFFER1_ATI 0x8826

## ◆ GL_DRAW_BUFFER1_EXT

#define GL_DRAW_BUFFER1_EXT 0x8826

## ◆ GL_DRAW_BUFFER1_NV

#define GL_DRAW_BUFFER1_NV 0x8826

## ◆ GL_DRAW_BUFFER2

#define GL_DRAW_BUFFER2 0x8827

## ◆ GL_DRAW_BUFFER2_ARB

#define GL_DRAW_BUFFER2_ARB 0x8827

## ◆ GL_DRAW_BUFFER2_ATI

#define GL_DRAW_BUFFER2_ATI 0x8827

## ◆ GL_DRAW_BUFFER2_EXT

#define GL_DRAW_BUFFER2_EXT 0x8827

## ◆ GL_DRAW_BUFFER2_NV

#define GL_DRAW_BUFFER2_NV 0x8827

## ◆ GL_DRAW_BUFFER3

#define GL_DRAW_BUFFER3 0x8828

## ◆ GL_DRAW_BUFFER3_ARB

#define GL_DRAW_BUFFER3_ARB 0x8828

## ◆ GL_DRAW_BUFFER3_ATI

#define GL_DRAW_BUFFER3_ATI 0x8828

## ◆ GL_DRAW_BUFFER3_EXT

#define GL_DRAW_BUFFER3_EXT 0x8828

## ◆ GL_DRAW_BUFFER3_NV

#define GL_DRAW_BUFFER3_NV 0x8828

## ◆ GL_DRAW_BUFFER4

#define GL_DRAW_BUFFER4 0x8829

## ◆ GL_DRAW_BUFFER4_ARB

#define GL_DRAW_BUFFER4_ARB 0x8829

## ◆ GL_DRAW_BUFFER4_ATI

#define GL_DRAW_BUFFER4_ATI 0x8829

## ◆ GL_DRAW_BUFFER4_EXT

#define GL_DRAW_BUFFER4_EXT 0x8829

## ◆ GL_DRAW_BUFFER4_NV

#define GL_DRAW_BUFFER4_NV 0x8829

## ◆ GL_DRAW_BUFFER5

#define GL_DRAW_BUFFER5 0x882A

## ◆ GL_DRAW_BUFFER5_ARB

#define GL_DRAW_BUFFER5_ARB 0x882A

## ◆ GL_DRAW_BUFFER5_ATI

#define GL_DRAW_BUFFER5_ATI 0x882A

## ◆ GL_DRAW_BUFFER5_EXT

#define GL_DRAW_BUFFER5_EXT 0x882A

## ◆ GL_DRAW_BUFFER5_NV

#define GL_DRAW_BUFFER5_NV 0x882A

## ◆ GL_DRAW_BUFFER6

#define GL_DRAW_BUFFER6 0x882B

## ◆ GL_DRAW_BUFFER6_ARB

#define GL_DRAW_BUFFER6_ARB 0x882B

## ◆ GL_DRAW_BUFFER6_ATI

#define GL_DRAW_BUFFER6_ATI 0x882B

## ◆ GL_DRAW_BUFFER6_EXT

#define GL_DRAW_BUFFER6_EXT 0x882B

## ◆ GL_DRAW_BUFFER6_NV

#define GL_DRAW_BUFFER6_NV 0x882B

## ◆ GL_DRAW_BUFFER7

#define GL_DRAW_BUFFER7 0x882C

## ◆ GL_DRAW_BUFFER7_ARB

#define GL_DRAW_BUFFER7_ARB 0x882C

## ◆ GL_DRAW_BUFFER7_ATI

#define GL_DRAW_BUFFER7_ATI 0x882C

## ◆ GL_DRAW_BUFFER7_EXT

#define GL_DRAW_BUFFER7_EXT 0x882C

## ◆ GL_DRAW_BUFFER7_NV

#define GL_DRAW_BUFFER7_NV 0x882C

## ◆ GL_DRAW_BUFFER8

#define GL_DRAW_BUFFER8 0x882D

## ◆ GL_DRAW_BUFFER8_ARB

#define GL_DRAW_BUFFER8_ARB 0x882D

## ◆ GL_DRAW_BUFFER8_ATI

#define GL_DRAW_BUFFER8_ATI 0x882D

## ◆ GL_DRAW_BUFFER8_EXT

#define GL_DRAW_BUFFER8_EXT 0x882D

## ◆ GL_DRAW_BUFFER8_NV

#define GL_DRAW_BUFFER8_NV 0x882D

## ◆ GL_DRAW_BUFFER9

#define GL_DRAW_BUFFER9 0x882E

## ◆ GL_DRAW_BUFFER9_ARB

#define GL_DRAW_BUFFER9_ARB 0x882E

## ◆ GL_DRAW_BUFFER9_ATI

#define GL_DRAW_BUFFER9_ATI 0x882E

## ◆ GL_DRAW_BUFFER9_EXT

#define GL_DRAW_BUFFER9_EXT 0x882E

## ◆ GL_DRAW_BUFFER9_NV

#define GL_DRAW_BUFFER9_NV 0x882E

## ◆ GL_DRAW_BUFFER_EXT

#define GL_DRAW_BUFFER_EXT 0x0C01

## ◆ GL_DRAW_ELEMENTS_COMMAND_NV

#define GL_DRAW_ELEMENTS_COMMAND_NV 0x0002

## ◆ GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV

#define GL_DRAW_ELEMENTS_INSTANCED_COMMAND_NV 0x0006

## ◆ GL_DRAW_ELEMENTS_STRIP_COMMAND_NV

#define GL_DRAW_ELEMENTS_STRIP_COMMAND_NV 0x0004

## ◆ GL_DRAW_FRAMEBUFFER

#define GL_DRAW_FRAMEBUFFER 0x8CA9

## ◆ GL_DRAW_FRAMEBUFFER_ANGLE

#define GL_DRAW_FRAMEBUFFER_ANGLE 0x8CA9

## ◆ GL_DRAW_FRAMEBUFFER_APPLE

#define GL_DRAW_FRAMEBUFFER_APPLE 0x8CA9

## ◆ GL_DRAW_FRAMEBUFFER_BINDING

#define GL_DRAW_FRAMEBUFFER_BINDING 0x8CA6

## ◆ GL_DRAW_FRAMEBUFFER_BINDING_ANGLE

#define GL_DRAW_FRAMEBUFFER_BINDING_ANGLE 0x8CA6

## ◆ GL_DRAW_FRAMEBUFFER_BINDING_APPLE

#define GL_DRAW_FRAMEBUFFER_BINDING_APPLE 0x8CA6

## ◆ GL_DRAW_FRAMEBUFFER_BINDING_EXT

#define GL_DRAW_FRAMEBUFFER_BINDING_EXT 0x8CA6

## ◆ GL_DRAW_FRAMEBUFFER_BINDING_NV

#define GL_DRAW_FRAMEBUFFER_BINDING_NV 0x8CA6

## ◆ GL_DRAW_FRAMEBUFFER_EXT

#define GL_DRAW_FRAMEBUFFER_EXT 0x8CA9

## ◆ GL_DRAW_FRAMEBUFFER_NV

#define GL_DRAW_FRAMEBUFFER_NV 0x8CA9

## ◆ GL_DRAW_INDIRECT_ADDRESS_NV

#define GL_DRAW_INDIRECT_ADDRESS_NV 0x8F41

## ◆ GL_DRAW_INDIRECT_BUFFER

#define GL_DRAW_INDIRECT_BUFFER 0x8F3F

## ◆ GL_DRAW_INDIRECT_BUFFER_BINDING

#define GL_DRAW_INDIRECT_BUFFER_BINDING 0x8F43

## ◆ GL_DRAW_INDIRECT_LENGTH_NV

#define GL_DRAW_INDIRECT_LENGTH_NV 0x8F42

## ◆ GL_DRAW_INDIRECT_UNIFIED_NV

#define GL_DRAW_INDIRECT_UNIFIED_NV 0x8F40

## ◆ GL_DRAW_PIXEL_TOKEN

#define GL_DRAW_PIXEL_TOKEN 0x0705

## ◆ GL_DRAW_PIXELS_APPLE

#define GL_DRAW_PIXELS_APPLE 0x8A0A

## ◆ GL_DRIVER_REGAL

#define GL_DRIVER_REGAL 0x9326

## ◆ GL_DRIVER_UUID_EXT

#define GL_DRIVER_UUID_EXT 0x9598

## ◆ GL_DS_BIAS_NV

#define GL_DS_BIAS_NV 0x8716

## ◆ GL_DS_SCALE_NV

#define GL_DS_SCALE_NV 0x8710

## ◆ GL_DSDT8_MAG8_INTENSITY8_NV [1/2]

#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B

## ◆ GL_DSDT8_MAG8_INTENSITY8_NV [2/2]

#define GL_DSDT8_MAG8_INTENSITY8_NV 0x870B

## ◆ GL_DSDT8_MAG8_NV [1/2]

#define GL_DSDT8_MAG8_NV 0x870A

## ◆ GL_DSDT8_MAG8_NV [2/2]

#define GL_DSDT8_MAG8_NV 0x870A

## ◆ GL_DSDT8_NV [1/2]

#define GL_DSDT8_NV 0x8709

## ◆ GL_DSDT8_NV [2/2]

#define GL_DSDT8_NV 0x8709

## ◆ GL_DSDT_MAG_INTENSITY_NV [1/2]

#define GL_DSDT_MAG_INTENSITY_NV 0x86DC

## ◆ GL_DSDT_MAG_INTENSITY_NV [2/2]

#define GL_DSDT_MAG_INTENSITY_NV 0x86DC

## ◆ GL_DSDT_MAG_NV [1/2]

#define GL_DSDT_MAG_NV 0x86F6

## ◆ GL_DSDT_MAG_NV [2/2]

#define GL_DSDT_MAG_NV 0x86F6

## ◆ GL_DSDT_MAG_VIB_NV [1/2]

#define GL_DSDT_MAG_VIB_NV 0x86F7

## ◆ GL_DSDT_MAG_VIB_NV [2/2]

#define GL_DSDT_MAG_VIB_NV 0x86F7

## ◆ GL_DSDT_NV [1/2]

#define GL_DSDT_NV 0x86F5

## ◆ GL_DSDT_NV [2/2]

#define GL_DSDT_NV 0x86F5

## ◆ GL_DST_ALPHA

#define GL_DST_ALPHA 0x0304

## ◆ GL_DST_ATOP_NV

#define GL_DST_ATOP_NV 0x928F

## ◆ GL_DST_COLOR

#define GL_DST_COLOR 0x0306

## ◆ GL_DST_IN_NV

#define GL_DST_IN_NV 0x928B

## ◆ GL_DST_NV

#define GL_DST_NV 0x9287

## ◆ GL_DST_OUT_NV

#define GL_DST_OUT_NV 0x928D

## ◆ GL_DST_OVER_NV

#define GL_DST_OVER_NV 0x9289

## ◆ GL_DT_BIAS_NV

#define GL_DT_BIAS_NV 0x8717

## ◆ GL_DT_SCALE_NV

#define GL_DT_SCALE_NV 0x8711

## ◆ GL_DU8DV8_ATI

#define GL_DU8DV8_ATI 0x877A

## ◆ GL_DUDV_ATI

#define GL_DUDV_ATI 0x8779

## ◆ GL_DUP_FIRST_CUBIC_CURVE_TO_NV

#define GL_DUP_FIRST_CUBIC_CURVE_TO_NV 0xF2

## ◆ GL_DUP_LAST_CUBIC_CURVE_TO_NV

#define GL_DUP_LAST_CUBIC_CURVE_TO_NV 0xF4

## ◆ GL_DYNAMIC_ATI

#define GL_DYNAMIC_ATI 0x8761

## ◆ GL_DYNAMIC_COPY

#define GL_DYNAMIC_COPY 0x88EA

## ◆ GL_DYNAMIC_COPY_ARB

#define GL_DYNAMIC_COPY_ARB 0x88EA

## ◆ GL_DYNAMIC_DRAW

#define GL_DYNAMIC_DRAW 0x88E8

## ◆ GL_DYNAMIC_DRAW_ARB

#define GL_DYNAMIC_DRAW_ARB 0x88E8

## ◆ GL_DYNAMIC_READ

#define GL_DYNAMIC_READ 0x88E9

## ◆ GL_DYNAMIC_READ_ARB

#define GL_DYNAMIC_READ_ARB 0x88E9

## ◆ GL_DYNAMIC_STORAGE_BIT

#define GL_DYNAMIC_STORAGE_BIT 0x0100

## ◆ GL_DYNAMIC_STORAGE_BIT_EXT

#define GL_DYNAMIC_STORAGE_BIT_EXT 0x0100

## ◆ GL_E_TIMES_F_NV

#define GL_E_TIMES_F_NV 0x8531

## ◆ GL_EDGE_FLAG

#define GL_EDGE_FLAG 0x0B43

## ◆ GL_EDGE_FLAG_ARRAY

#define GL_EDGE_FLAG_ARRAY 0x8079

## ◆ GL_EDGE_FLAG_ARRAY_ADDRESS_NV

#define GL_EDGE_FLAG_ARRAY_ADDRESS_NV 0x8F26

## ◆ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING

#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B

## ◆ GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB

#define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B

## ◆ GL_EDGE_FLAG_ARRAY_COUNT_EXT

#define GL_EDGE_FLAG_ARRAY_COUNT_EXT 0x808D

## ◆ GL_EDGE_FLAG_ARRAY_EXT

#define GL_EDGE_FLAG_ARRAY_EXT 0x8079

## ◆ GL_EDGE_FLAG_ARRAY_LENGTH_NV

#define GL_EDGE_FLAG_ARRAY_LENGTH_NV 0x8F30

## ◆ GL_EDGE_FLAG_ARRAY_LIST_IBM

#define GL_EDGE_FLAG_ARRAY_LIST_IBM 103075

## ◆ GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM

#define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085

## ◆ GL_EDGE_FLAG_ARRAY_POINTER

#define GL_EDGE_FLAG_ARRAY_POINTER 0x8093

## ◆ GL_EDGE_FLAG_ARRAY_POINTER_EXT

#define GL_EDGE_FLAG_ARRAY_POINTER_EXT 0x8093

## ◆ GL_EDGE_FLAG_ARRAY_STRIDE

#define GL_EDGE_FLAG_ARRAY_STRIDE 0x808C

## ◆ GL_EDGE_FLAG_ARRAY_STRIDE_EXT

#define GL_EDGE_FLAG_ARRAY_STRIDE_EXT 0x808C

## ◆ GL_EDGEFLAG_BIT_PGI

#define GL_EDGEFLAG_BIT_PGI 0x00040000

## ◆ GL_EFFECTIVE_RASTER_SAMPLES_EXT [1/2]

#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C

## ◆ GL_EFFECTIVE_RASTER_SAMPLES_EXT [2/2]

#define GL_EFFECTIVE_RASTER_SAMPLES_EXT 0x932C

## ◆ GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV [1/2]

#define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C

## ◆ GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV [2/2]

#define GL_EGL_GENERATE_RESET_ON_VIDEO_MEMORY_PURGE_NV 0x334C

## ◆ GL_EGL_KHR_context_flush_control

#define GL_EGL_KHR_context_flush_control 1

## ◆ GL_EGL_NV_robustness_video_memory_purge

#define GL_EGL_NV_robustness_video_memory_purge 1

## ◆ GL_EIGHTH_BIT_ATI

#define GL_EIGHTH_BIT_ATI 0x00000020

## ◆ GL_ELEMENT_ADDRESS_COMMAND_NV

#define GL_ELEMENT_ADDRESS_COMMAND_NV 0x0008

## ◆ GL_ELEMENT_ARRAY_ADDRESS_NV

#define GL_ELEMENT_ARRAY_ADDRESS_NV 0x8F29

## ◆ GL_ELEMENT_ARRAY_APPLE

#define GL_ELEMENT_ARRAY_APPLE 0x8A0C

## ◆ GL_ELEMENT_ARRAY_ATI

#define GL_ELEMENT_ARRAY_ATI 0x8768

## ◆ GL_ELEMENT_ARRAY_BARRIER_BIT

#define GL_ELEMENT_ARRAY_BARRIER_BIT 0x00000002

## ◆ GL_ELEMENT_ARRAY_BARRIER_BIT_EXT

#define GL_ELEMENT_ARRAY_BARRIER_BIT_EXT 0x00000002

## ◆ GL_ELEMENT_ARRAY_BUFFER

#define GL_ELEMENT_ARRAY_BUFFER 0x8893

## ◆ GL_ELEMENT_ARRAY_BUFFER_ARB

#define GL_ELEMENT_ARRAY_BUFFER_ARB 0x8893

## ◆ GL_ELEMENT_ARRAY_BUFFER_BINDING

#define GL_ELEMENT_ARRAY_BUFFER_BINDING 0x8895

## ◆ GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB

#define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895

## ◆ GL_ELEMENT_ARRAY_LENGTH_NV

#define GL_ELEMENT_ARRAY_LENGTH_NV 0x8F33

## ◆ GL_ELEMENT_ARRAY_POINTER_APPLE

#define GL_ELEMENT_ARRAY_POINTER_APPLE 0x8A0E

## ◆ GL_ELEMENT_ARRAY_POINTER_ATI

#define GL_ELEMENT_ARRAY_POINTER_ATI 0x876A

## ◆ GL_ELEMENT_ARRAY_TYPE_APPLE

#define GL_ELEMENT_ARRAY_TYPE_APPLE 0x8A0D

## ◆ GL_ELEMENT_ARRAY_TYPE_ATI

#define GL_ELEMENT_ARRAY_TYPE_ATI 0x8769

## ◆ GL_ELEMENT_ARRAY_UNIFIED_NV

#define GL_ELEMENT_ARRAY_UNIFIED_NV 0x8F1F

## ◆ GL_EMBOSS_CONSTANT_NV

#define GL_EMBOSS_CONSTANT_NV 0x855E

## ◆ GL_EMBOSS_LIGHT_NV

#define GL_EMBOSS_LIGHT_NV 0x855D

## ◆ GL_EMBOSS_MAP_NV

#define GL_EMBOSS_MAP_NV 0x855F

## ◆ GL_EMISSION

#define GL_EMISSION 0x1600

## ◆ GL_EMULATION_REGAL

#define GL_EMULATION_REGAL 0x9325

## ◆ GL_ENABLE_BIT

#define GL_ENABLE_BIT 0x00002000

## ◆ GL_ENV_MAP_SGIX

#define GL_ENV_MAP_SGIX 0x8340

## ◆ GL_EQUAL

#define GL_EQUAL 0x0202

## ◆ GL_EQUIV

#define GL_EQUIV 0x1509

## ◆ GL_ERROR_REGAL

#define GL_ERROR_REGAL 0x9322

## ◆ GL_ETC1_SRGB8_NV

#define GL_ETC1_SRGB8_NV 0x88EE

## ◆ GL_EVAL_2D_NV

#define GL_EVAL_2D_NV 0x86C0

## ◆ GL_EVAL_BIT

#define GL_EVAL_BIT 0x00010000

## ◆ GL_EVAL_FRACTIONAL_TESSELLATION_NV

#define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5

## ◆ GL_EVAL_TRIANGULAR_2D_NV

#define GL_EVAL_TRIANGULAR_2D_NV 0x86C1

## ◆ GL_EVAL_VERTEX_ATTRIB0_NV

#define GL_EVAL_VERTEX_ATTRIB0_NV 0x86C6

## ◆ GL_EVAL_VERTEX_ATTRIB10_NV

#define GL_EVAL_VERTEX_ATTRIB10_NV 0x86D0

## ◆ GL_EVAL_VERTEX_ATTRIB11_NV

#define GL_EVAL_VERTEX_ATTRIB11_NV 0x86D1

## ◆ GL_EVAL_VERTEX_ATTRIB12_NV

#define GL_EVAL_VERTEX_ATTRIB12_NV 0x86D2

## ◆ GL_EVAL_VERTEX_ATTRIB13_NV

#define GL_EVAL_VERTEX_ATTRIB13_NV 0x86D3

## ◆ GL_EVAL_VERTEX_ATTRIB14_NV

#define GL_EVAL_VERTEX_ATTRIB14_NV 0x86D4

## ◆ GL_EVAL_VERTEX_ATTRIB15_NV

#define GL_EVAL_VERTEX_ATTRIB15_NV 0x86D5

## ◆ GL_EVAL_VERTEX_ATTRIB1_NV

#define GL_EVAL_VERTEX_ATTRIB1_NV 0x86C7

## ◆ GL_EVAL_VERTEX_ATTRIB2_NV

#define GL_EVAL_VERTEX_ATTRIB2_NV 0x86C8

## ◆ GL_EVAL_VERTEX_ATTRIB3_NV

#define GL_EVAL_VERTEX_ATTRIB3_NV 0x86C9

## ◆ GL_EVAL_VERTEX_ATTRIB4_NV

#define GL_EVAL_VERTEX_ATTRIB4_NV 0x86CA

## ◆ GL_EVAL_VERTEX_ATTRIB5_NV

#define GL_EVAL_VERTEX_ATTRIB5_NV 0x86CB

## ◆ GL_EVAL_VERTEX_ATTRIB6_NV

#define GL_EVAL_VERTEX_ATTRIB6_NV 0x86CC

## ◆ GL_EVAL_VERTEX_ATTRIB7_NV

#define GL_EVAL_VERTEX_ATTRIB7_NV 0x86CD

## ◆ GL_EVAL_VERTEX_ATTRIB8_NV

#define GL_EVAL_VERTEX_ATTRIB8_NV 0x86CE

## ◆ GL_EVAL_VERTEX_ATTRIB9_NV

#define GL_EVAL_VERTEX_ATTRIB9_NV 0x86CF

## ◆ GL_EXCLUSION_KHR

#define GL_EXCLUSION_KHR 0x92A0

## ◆ GL_EXCLUSION_NV

#define GL_EXCLUSION_NV 0x92A0

## ◆ GL_EXCLUSIVE_EXT

#define GL_EXCLUSIVE_EXT 0x8F11

## ◆ GL_EXP

#define GL_EXP 0x0800

## ◆ GL_EXP2

#define GL_EXP2 0x0801

## ◆ GL_EXPAND_NEGATE_NV

#define GL_EXPAND_NEGATE_NV 0x8539

## ◆ GL_EXPAND_NORMAL_NV

#define GL_EXPAND_NORMAL_NV 0x8538

## ◆ GL_EXT_422_pixels

#define GL_EXT_422_pixels 1

## ◆ GL_EXT_abgr

#define GL_EXT_abgr 1

## ◆ GL_EXT_base_instance

#define GL_EXT_base_instance 1

## ◆ GL_EXT_bgra

#define GL_EXT_bgra 1

## ◆ GL_EXT_bindable_uniform

#define GL_EXT_bindable_uniform 1

## ◆ GL_EXT_blend_color

#define GL_EXT_blend_color 1

## ◆ GL_EXT_blend_equation_separate

#define GL_EXT_blend_equation_separate 1

## ◆ GL_EXT_blend_func_extended

#define GL_EXT_blend_func_extended 1

## ◆ GL_EXT_blend_func_separate

#define GL_EXT_blend_func_separate 1

## ◆ GL_EXT_blend_logic_op

#define GL_EXT_blend_logic_op 1

## ◆ GL_EXT_blend_minmax

#define GL_EXT_blend_minmax 1

## ◆ GL_EXT_blend_subtract

#define GL_EXT_blend_subtract 1

## ◆ GL_EXT_buffer_storage

#define GL_EXT_buffer_storage 1

## ◆ GL_EXT_Cg_shader

#define GL_EXT_Cg_shader 1

## ◆ GL_EXT_clear_texture

#define GL_EXT_clear_texture 1

## ◆ GL_EXT_clip_cull_distance

#define GL_EXT_clip_cull_distance 1

## ◆ GL_EXT_clip_volume_hint

#define GL_EXT_clip_volume_hint 1

## ◆ GL_EXT_cmyka

#define GL_EXT_cmyka 1

## ◆ GL_EXT_color_buffer_float

#define GL_EXT_color_buffer_float 1

## ◆ GL_EXT_color_buffer_half_float

#define GL_EXT_color_buffer_half_float 1

## ◆ GL_EXT_color_subtable

#define GL_EXT_color_subtable 1

## ◆ GL_EXT_compiled_vertex_array

#define GL_EXT_compiled_vertex_array 1

## ◆ GL_EXT_compressed_ETC1_RGB8_sub_texture

#define GL_EXT_compressed_ETC1_RGB8_sub_texture 1

## ◆ GL_EXT_conservative_depth

#define GL_EXT_conservative_depth 1

## ◆ GL_EXT_convolution

#define GL_EXT_convolution 1

## ◆ GL_EXT_coordinate_frame

#define GL_EXT_coordinate_frame 1

## ◆ GL_EXT_copy_image

#define GL_EXT_copy_image 1

## ◆ GL_EXT_copy_texture

#define GL_EXT_copy_texture 1

## ◆ GL_EXT_cull_vertex

#define GL_EXT_cull_vertex 1

## ◆ GL_EXT_debug_label

#define GL_EXT_debug_label 1

## ◆ GL_EXT_debug_marker

#define GL_EXT_debug_marker 1

## ◆ GL_EXT_depth_bounds_test

#define GL_EXT_depth_bounds_test 1

## ◆ GL_EXT_direct_state_access

#define GL_EXT_direct_state_access 1

## ◆ GL_EXT_discard_framebuffer

#define GL_EXT_discard_framebuffer 1

## ◆ GL_EXT_draw_buffers

#define GL_EXT_draw_buffers 1

## ◆ GL_EXT_draw_buffers2

#define GL_EXT_draw_buffers2 1

## ◆ GL_EXT_draw_buffers_indexed

#define GL_EXT_draw_buffers_indexed 1

## ◆ GL_EXT_draw_elements_base_vertex

#define GL_EXT_draw_elements_base_vertex 1

## ◆ GL_EXT_draw_instanced

#define GL_EXT_draw_instanced 1

## ◆ GL_EXT_draw_range_elements

#define GL_EXT_draw_range_elements 1

## ◆ GL_EXT_EGL_image_array

#define GL_EXT_EGL_image_array 1

## ◆ GL_EXT_external_buffer

#define GL_EXT_external_buffer 1

## ◆ GL_EXT_float_blend

#define GL_EXT_float_blend 1

## ◆ GL_EXT_fog_coord

#define GL_EXT_fog_coord 1

## ◆ GL_EXT_frag_depth

#define GL_EXT_frag_depth 1

## ◆ GL_EXT_fragment_lighting

#define GL_EXT_fragment_lighting 1

## ◆ GL_EXT_framebuffer_blit

#define GL_EXT_framebuffer_blit 1

## ◆ GL_EXT_framebuffer_multisample

#define GL_EXT_framebuffer_multisample 1

## ◆ GL_EXT_framebuffer_multisample_blit_scaled

#define GL_EXT_framebuffer_multisample_blit_scaled 1

## ◆ GL_EXT_framebuffer_object

#define GL_EXT_framebuffer_object 1

## ◆ GL_EXT_framebuffer_sRGB

#define GL_EXT_framebuffer_sRGB 1

## ◆ GL_EXT_geometry_point_size

#define GL_EXT_geometry_point_size 1

## ◆ GL_EXT_geometry_shader

#define GL_EXT_geometry_shader 1

## ◆ GL_EXT_geometry_shader4

#define GL_EXT_geometry_shader4 1

## ◆ GL_EXT_gpu_program_parameters

#define GL_EXT_gpu_program_parameters 1

## ◆ GL_EXT_gpu_shader4

#define GL_EXT_gpu_shader4 1

## ◆ GL_EXT_gpu_shader5

#define GL_EXT_gpu_shader5 1

## ◆ GL_EXT_histogram

#define GL_EXT_histogram 1

## ◆ GL_EXT_index_array_formats

#define GL_EXT_index_array_formats 1

## ◆ GL_EXT_index_func

#define GL_EXT_index_func 1

## ◆ GL_EXT_index_material

#define GL_EXT_index_material 1

## ◆ GL_EXT_index_texture

#define GL_EXT_index_texture 1

## ◆ GL_EXT_instanced_arrays

#define GL_EXT_instanced_arrays 1

## ◆ GL_EXT_light_texture

#define GL_EXT_light_texture 1

## ◆ GL_EXT_map_buffer_range

#define GL_EXT_map_buffer_range 1

## ◆ GL_EXT_memory_object

#define GL_EXT_memory_object 1

## ◆ GL_EXT_memory_object_fd

#define GL_EXT_memory_object_fd 1

## ◆ GL_EXT_memory_object_win32

#define GL_EXT_memory_object_win32 1

## ◆ GL_EXT_misc_attribute

#define GL_EXT_misc_attribute 1

## ◆ GL_EXT_multi_draw_arrays

#define GL_EXT_multi_draw_arrays 1

## ◆ GL_EXT_multi_draw_indirect

#define GL_EXT_multi_draw_indirect 1

## ◆ GL_EXT_multiple_textures

#define GL_EXT_multiple_textures 1

## ◆ GL_EXT_multisample

#define GL_EXT_multisample 1

## ◆ GL_EXT_multisample_compatibility

#define GL_EXT_multisample_compatibility 1

## ◆ GL_EXT_multisampled_render_to_texture

#define GL_EXT_multisampled_render_to_texture 1

## ◆ GL_EXT_multisampled_render_to_texture2

#define GL_EXT_multisampled_render_to_texture2 1

## ◆ GL_EXT_multiview_draw_buffers

#define GL_EXT_multiview_draw_buffers 1

## ◆ GL_EXT_packed_depth_stencil

#define GL_EXT_packed_depth_stencil 1

## ◆ GL_EXT_packed_float

#define GL_EXT_packed_float 1

## ◆ GL_EXT_packed_pixels

#define GL_EXT_packed_pixels 1

## ◆ GL_EXT_paletted_texture

#define GL_EXT_paletted_texture 1

## ◆ GL_EXT_pixel_buffer_object

#define GL_EXT_pixel_buffer_object 1

## ◆ GL_EXT_pixel_transform

#define GL_EXT_pixel_transform 1

## ◆ GL_EXT_pixel_transform_color_table

#define GL_EXT_pixel_transform_color_table 1

## ◆ GL_EXT_point_parameters

#define GL_EXT_point_parameters 1

## ◆ GL_EXT_polygon_offset

#define GL_EXT_polygon_offset 1

## ◆ GL_EXT_polygon_offset_clamp

#define GL_EXT_polygon_offset_clamp 1

## ◆ GL_EXT_post_depth_coverage

#define GL_EXT_post_depth_coverage 1

## ◆ GL_EXT_provoking_vertex

#define GL_EXT_provoking_vertex 1

## ◆ GL_EXT_pvrtc_sRGB

#define GL_EXT_pvrtc_sRGB 1

## ◆ GL_EXT_raster_multisample

#define GL_EXT_raster_multisample 1

## ◆ GL_EXT_read_format_bgra

#define GL_EXT_read_format_bgra 1

## ◆ GL_EXT_render_snorm

#define GL_EXT_render_snorm 1

## ◆ GL_EXT_rescale_normal

#define GL_EXT_rescale_normal 1

## ◆ GL_EXT_scene_marker

#define GL_EXT_scene_marker 1

## ◆ GL_EXT_secondary_color

#define GL_EXT_secondary_color 1

## ◆ GL_EXT_semaphore

#define GL_EXT_semaphore 1

## ◆ GL_EXT_semaphore_fd

#define GL_EXT_semaphore_fd 1

## ◆ GL_EXT_semaphore_win32

#define GL_EXT_semaphore_win32 1

## ◆ GL_EXT_separate_shader_objects

#define GL_EXT_separate_shader_objects 1

## ◆ GL_EXT_separate_specular_color

#define GL_EXT_separate_specular_color 1

## ◆ GL_EXT_shader_framebuffer_fetch

#define GL_EXT_shader_framebuffer_fetch 1

## ◆ GL_EXT_shader_group_vote

#define GL_EXT_shader_group_vote 1

## ◆ GL_EXT_shader_image_load_formatted

#define GL_EXT_shader_image_load_formatted 1

## ◆ GL_EXT_shader_image_load_store

#define GL_EXT_shader_image_load_store 1

## ◆ GL_EXT_shader_implicit_conversions

#define GL_EXT_shader_implicit_conversions 1

## ◆ GL_EXT_shader_integer_mix

#define GL_EXT_shader_integer_mix 1

## ◆ GL_EXT_shader_io_blocks

#define GL_EXT_shader_io_blocks 1

## ◆ GL_EXT_shader_non_constant_global_initializers

#define GL_EXT_shader_non_constant_global_initializers 1

## ◆ GL_EXT_shader_pixel_local_storage

#define GL_EXT_shader_pixel_local_storage 1

## ◆ GL_EXT_shader_pixel_local_storage2

#define GL_EXT_shader_pixel_local_storage2 1

## ◆ GL_EXT_shader_texture_lod

#define GL_EXT_shader_texture_lod 1

## ◆ GL_EXT_shadow_funcs

#define GL_EXT_shadow_funcs 1

## ◆ GL_EXT_shadow_samplers

#define GL_EXT_shadow_samplers 1

## ◆ GL_EXT_shared_texture_palette

#define GL_EXT_shared_texture_palette 1

## ◆ GL_EXT_sparse_texture

#define GL_EXT_sparse_texture 1

## ◆ GL_EXT_sparse_texture2

#define GL_EXT_sparse_texture2 1

## ◆ GL_EXT_sRGB

#define GL_EXT_sRGB 1

## ◆ GL_EXT_sRGB_write_control

#define GL_EXT_sRGB_write_control 1

## ◆ GL_EXT_stencil_clear_tag

#define GL_EXT_stencil_clear_tag 1

## ◆ GL_EXT_stencil_two_side

#define GL_EXT_stencil_two_side 1

## ◆ GL_EXT_stencil_wrap

#define GL_EXT_stencil_wrap 1

## ◆ GL_EXT_subtexture

#define GL_EXT_subtexture 1

## ◆ GL_EXT_texture

#define GL_EXT_texture 1

## ◆ GL_EXT_texture3D

#define GL_EXT_texture3D 1

## ◆ GL_EXT_texture_array

#define GL_EXT_texture_array 1

## ◆ GL_EXT_texture_buffer_object

#define GL_EXT_texture_buffer_object 1

## ◆ GL_EXT_texture_compression_astc_decode_mode

#define GL_EXT_texture_compression_astc_decode_mode 1

## ◆ GL_EXT_texture_compression_astc_decode_mode_rgb9e5

#define GL_EXT_texture_compression_astc_decode_mode_rgb9e5 1

## ◆ GL_EXT_texture_compression_bptc

#define GL_EXT_texture_compression_bptc 1

## ◆ GL_EXT_texture_compression_dxt1

#define GL_EXT_texture_compression_dxt1 1

## ◆ GL_EXT_texture_compression_latc

#define GL_EXT_texture_compression_latc 1

## ◆ GL_EXT_texture_compression_rgtc

#define GL_EXT_texture_compression_rgtc 1

## ◆ GL_EXT_texture_compression_s3tc

#define GL_EXT_texture_compression_s3tc 1

## ◆ GL_EXT_texture_cube_map

#define GL_EXT_texture_cube_map 1

## ◆ GL_EXT_texture_cube_map_array

#define GL_EXT_texture_cube_map_array 1

## ◆ GL_EXT_texture_edge_clamp

#define GL_EXT_texture_edge_clamp 1

## ◆ GL_EXT_texture_env

#define GL_EXT_texture_env 1

## ◆ GL_EXT_texture_env_add

#define GL_EXT_texture_env_add 1

## ◆ GL_EXT_texture_env_combine

#define GL_EXT_texture_env_combine 1

## ◆ GL_EXT_texture_env_dot3

#define GL_EXT_texture_env_dot3 1

## ◆ GL_EXT_texture_filter_anisotropic

#define GL_EXT_texture_filter_anisotropic 1

## ◆ GL_EXT_texture_filter_minmax

#define GL_EXT_texture_filter_minmax 1

## ◆ GL_EXT_texture_format_BGRA8888

#define GL_EXT_texture_format_BGRA8888 1

## ◆ GL_EXT_texture_integer

#define GL_EXT_texture_integer 1

## ◆ GL_EXT_texture_lod_bias

#define GL_EXT_texture_lod_bias 1

## ◆ GL_EXT_texture_mirror_clamp

#define GL_EXT_texture_mirror_clamp 1

## ◆ GL_EXT_texture_norm16

#define GL_EXT_texture_norm16 1

## ◆ GL_EXT_texture_object

#define GL_EXT_texture_object 1

## ◆ GL_EXT_texture_perturb_normal

#define GL_EXT_texture_perturb_normal 1

## ◆ GL_EXT_texture_rectangle

#define GL_EXT_texture_rectangle 1

## ◆ GL_EXT_texture_rg

#define GL_EXT_texture_rg 1

## ◆ GL_EXT_texture_shared_exponent

#define GL_EXT_texture_shared_exponent 1

## ◆ GL_EXT_texture_snorm

#define GL_EXT_texture_snorm 1

## ◆ GL_EXT_texture_sRGB

#define GL_EXT_texture_sRGB 1

## ◆ GL_EXT_texture_sRGB_decode

#define GL_EXT_texture_sRGB_decode 1

## ◆ GL_EXT_texture_sRGB_R8

#define GL_EXT_texture_sRGB_R8 1

## ◆ GL_EXT_texture_sRGB_RG8

#define GL_EXT_texture_sRGB_RG8 1

## ◆ GL_EXT_texture_storage

#define GL_EXT_texture_storage 1

## ◆ GL_EXT_texture_swizzle

#define GL_EXT_texture_swizzle 1

## ◆ GL_EXT_texture_type_2_10_10_10_REV

#define GL_EXT_texture_type_2_10_10_10_REV 1

## ◆ GL_EXT_texture_view

#define GL_EXT_texture_view 1

## ◆ GL_EXT_timer_query

#define GL_EXT_timer_query 1

## ◆ GL_EXT_transform_feedback

#define GL_EXT_transform_feedback 1

## ◆ GL_EXT_unpack_subimage

#define GL_EXT_unpack_subimage 1

## ◆ GL_EXT_vertex_array

#define GL_EXT_vertex_array 1

## ◆ GL_EXT_vertex_array_bgra

#define GL_EXT_vertex_array_bgra 1

## ◆ GL_EXT_vertex_array_setXXX

#define GL_EXT_vertex_array_setXXX 1

## ◆ GL_EXT_vertex_attrib_64bit

#define GL_EXT_vertex_attrib_64bit 1

## ◆ GL_EXT_vertex_shader

#define GL_EXT_vertex_shader 1

## ◆ GL_EXT_vertex_weighting

#define GL_EXT_vertex_weighting 1

## ◆ GL_EXT_win32_keyed_mutex

#define GL_EXT_win32_keyed_mutex 1

## ◆ GL_EXT_window_rectangles

#define GL_EXT_window_rectangles 1

## ◆ GL_EXT_x11_sync_object

#define GL_EXT_x11_sync_object 1

## ◆ GL_EXT_YUV_target

#define GL_EXT_YUV_target 1

## ◆ GL_EXTENDED_RANGE_SGIS

#define GL_EXTENDED_RANGE_SGIS 0x85A5

## ◆ GL_EXTENSIONS

#define GL_EXTENSIONS 0x1F03

## ◆ GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD

#define GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD 0x9160

## ◆ GL_EYE_DISTANCE_TO_LINE_SGIS

#define GL_EYE_DISTANCE_TO_LINE_SGIS 0x81F2

## ◆ GL_EYE_DISTANCE_TO_POINT_SGIS

#define GL_EYE_DISTANCE_TO_POINT_SGIS 0x81F0

## ◆ GL_EYE_LINE_SGIS

#define GL_EYE_LINE_SGIS 0x81F6

## ◆ GL_EYE_LINEAR

#define GL_EYE_LINEAR 0x2400

## ◆ GL_EYE_PLANE

#define GL_EYE_PLANE 0x2502

## ◆ GL_EYE_PLANE_ABSOLUTE_NV

#define GL_EYE_PLANE_ABSOLUTE_NV 0x855C

## ◆ GL_EYE_POINT_SGIS

#define GL_EYE_POINT_SGIS 0x81F4

## ◆ GL_EYE_RADIAL_NV

#define GL_EYE_RADIAL_NV 0x855B

## ◆ GL_EYE_SPACE_SGIX

#define GL_EYE_SPACE_SGIX 0x8436

## ◆ GL_FACTOR_MAX_AMD [1/2]

#define GL_FACTOR_MAX_AMD 0x901D

## ◆ GL_FACTOR_MAX_AMD [2/2]

#define GL_FACTOR_MAX_AMD 0x901D

## ◆ GL_FACTOR_MIN_AMD [1/2]

#define GL_FACTOR_MIN_AMD 0x901C

## ◆ GL_FACTOR_MIN_AMD [2/2]

#define GL_FACTOR_MIN_AMD 0x901C

## ◆ GL_FAILURE_NV

#define GL_FAILURE_NV 0x9030

## ◆ GL_FALSE

#define GL_FALSE 0

## ◆ GL_FASTEST

#define GL_FASTEST 0x1101

## ◆ GL_FEEDBACK

#define GL_FEEDBACK 0x1C01

## ◆ GL_FEEDBACK_BUFFER_POINTER

#define GL_FEEDBACK_BUFFER_POINTER 0x0DF0

## ◆ GL_FEEDBACK_BUFFER_SIZE

#define GL_FEEDBACK_BUFFER_SIZE 0x0DF1

## ◆ GL_FEEDBACK_BUFFER_TYPE

#define GL_FEEDBACK_BUFFER_TYPE 0x0DF2

## ◆ GL_FENCE_APPLE

#define GL_FENCE_APPLE 0x8A0B

## ◆ GL_FENCE_CONDITION_NV

#define GL_FENCE_CONDITION_NV 0x84F4

## ◆ GL_FENCE_STATUS_NV

#define GL_FENCE_STATUS_NV 0x84F3

## ◆ GL_FETCH_PER_SAMPLE_ARM

#define GL_FETCH_PER_SAMPLE_ARM 0x8F65

## ◆ GL_FFT_1D_SGI

#define GL_FFT_1D_SGI 0x81C6

## ◆ GL_FIELD_LOWER_NV

#define GL_FIELD_LOWER_NV 0x9023

## ◆ GL_FIELD_UPPER_NV

#define GL_FIELD_UPPER_NV 0x9022

## ◆ GL_FIELDS_NV

#define GL_FIELDS_NV 0x8E27

## ◆ GL_FILE_NAME_NV

#define GL_FILE_NAME_NV 0x9074

## ◆ GL_FILL

#define GL_FILL 0x1B02

## ◆ GL_FILL_NV

#define GL_FILL_NV 0x1B02

## ◆ GL_FILL_RECTANGLE_NV

#define GL_FILL_RECTANGLE_NV 0x933C

## ◆ GL_FILTER

#define GL_FILTER 0x829A

## ◆ GL_FIRST_TO_REST_NV

#define GL_FIRST_TO_REST_NV 0x90AF

## ◆ GL_FIRST_VERTEX_CONVENTION [1/2]

#define GL_FIRST_VERTEX_CONVENTION 0x8E4D

## ◆ GL_FIRST_VERTEX_CONVENTION [2/2]

#define GL_FIRST_VERTEX_CONVENTION 0x8E4D

## ◆ GL_FIRST_VERTEX_CONVENTION_EXT [1/3]

#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D

## ◆ GL_FIRST_VERTEX_CONVENTION_EXT [2/3]

#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D

## ◆ GL_FIRST_VERTEX_CONVENTION_EXT [3/3]

#define GL_FIRST_VERTEX_CONVENTION_EXT 0x8E4D

## ◆ GL_FIXED

#define GL_FIXED 0x140C

## ◆ GL_FIXED_ONLY

#define GL_FIXED_ONLY 0x891D

## ◆ GL_FIXED_ONLY_ARB

#define GL_FIXED_ONLY_ARB 0x891D

## ◆ GL_FLAT

#define GL_FLAT 0x1D00

## ◆ GL_FLOAT

#define GL_FLOAT 0x1406

## ◆ GL_FLOAT16_MAT2_AMD

#define GL_FLOAT16_MAT2_AMD 0x91C5

## ◆ GL_FLOAT16_MAT2x3_AMD

#define GL_FLOAT16_MAT2x3_AMD 0x91C8

## ◆ GL_FLOAT16_MAT2x4_AMD

#define GL_FLOAT16_MAT2x4_AMD 0x91C9

## ◆ GL_FLOAT16_MAT3_AMD

#define GL_FLOAT16_MAT3_AMD 0x91C6

## ◆ GL_FLOAT16_MAT3x2_AMD

#define GL_FLOAT16_MAT3x2_AMD 0x91CA

## ◆ GL_FLOAT16_MAT3x4_AMD

#define GL_FLOAT16_MAT3x4_AMD 0x91CB

## ◆ GL_FLOAT16_MAT4_AMD

#define GL_FLOAT16_MAT4_AMD 0x91C7

## ◆ GL_FLOAT16_MAT4x2_AMD

#define GL_FLOAT16_MAT4x2_AMD 0x91CC

## ◆ GL_FLOAT16_MAT4x3_AMD

#define GL_FLOAT16_MAT4x3_AMD 0x91CD

## ◆ GL_FLOAT16_NV [1/2]

#define GL_FLOAT16_NV 0x8FF8

## ◆ GL_FLOAT16_NV [2/2]

#define GL_FLOAT16_NV 0x8FF8

## ◆ GL_FLOAT16_VEC2_NV [1/2]

#define GL_FLOAT16_VEC2_NV 0x8FF9

## ◆ GL_FLOAT16_VEC2_NV [2/2]

#define GL_FLOAT16_VEC2_NV 0x8FF9

## ◆ GL_FLOAT16_VEC3_NV [1/2]

#define GL_FLOAT16_VEC3_NV 0x8FFA

## ◆ GL_FLOAT16_VEC3_NV [2/2]

#define GL_FLOAT16_VEC3_NV 0x8FFA

## ◆ GL_FLOAT16_VEC4_NV [1/2]

#define GL_FLOAT16_VEC4_NV 0x8FFB

## ◆ GL_FLOAT16_VEC4_NV [2/2]

#define GL_FLOAT16_VEC4_NV 0x8FFB

## ◆ GL_FLOAT_32_UNSIGNED_INT_24_8_REV

#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV 0x8DAD

## ◆ GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV

#define GL_FLOAT_32_UNSIGNED_INT_24_8_REV_NV 0x8DAD

## ◆ GL_FLOAT_CLEAR_COLOR_VALUE_NV

#define GL_FLOAT_CLEAR_COLOR_VALUE_NV 0x888D

## ◆ GL_FLOAT_MAT2

#define GL_FLOAT_MAT2 0x8B5A

## ◆ GL_FLOAT_MAT2_ARB

#define GL_FLOAT_MAT2_ARB 0x8B5A

## ◆ GL_FLOAT_MAT2x3

#define GL_FLOAT_MAT2x3 0x8B65

## ◆ GL_FLOAT_MAT2x3_NV

#define GL_FLOAT_MAT2x3_NV 0x8B65

## ◆ GL_FLOAT_MAT2x4

#define GL_FLOAT_MAT2x4 0x8B66

## ◆ GL_FLOAT_MAT2x4_NV

#define GL_FLOAT_MAT2x4_NV 0x8B66

## ◆ GL_FLOAT_MAT3

#define GL_FLOAT_MAT3 0x8B5B

## ◆ GL_FLOAT_MAT3_ARB

#define GL_FLOAT_MAT3_ARB 0x8B5B

## ◆ GL_FLOAT_MAT3x2

#define GL_FLOAT_MAT3x2 0x8B67

## ◆ GL_FLOAT_MAT3x2_NV

#define GL_FLOAT_MAT3x2_NV 0x8B67

## ◆ GL_FLOAT_MAT3x4

#define GL_FLOAT_MAT3x4 0x8B68

## ◆ GL_FLOAT_MAT3x4_NV

#define GL_FLOAT_MAT3x4_NV 0x8B68

## ◆ GL_FLOAT_MAT4

#define GL_FLOAT_MAT4 0x8B5C

## ◆ GL_FLOAT_MAT4_ARB

#define GL_FLOAT_MAT4_ARB 0x8B5C

## ◆ GL_FLOAT_MAT4x2

#define GL_FLOAT_MAT4x2 0x8B69

## ◆ GL_FLOAT_MAT4x2_NV

#define GL_FLOAT_MAT4x2_NV 0x8B69

## ◆ GL_FLOAT_MAT4x3

#define GL_FLOAT_MAT4x3 0x8B6A

## ◆ GL_FLOAT_MAT4x3_NV

#define GL_FLOAT_MAT4x3_NV 0x8B6A

## ◆ GL_FLOAT_R16_NV

#define GL_FLOAT_R16_NV 0x8884

## ◆ GL_FLOAT_R32_NV

#define GL_FLOAT_R32_NV 0x8885

## ◆ GL_FLOAT_R_NV

#define GL_FLOAT_R_NV 0x8880

## ◆ GL_FLOAT_RG16_NV

#define GL_FLOAT_RG16_NV 0x8886

## ◆ GL_FLOAT_RG32_NV

#define GL_FLOAT_RG32_NV 0x8887

## ◆ GL_FLOAT_RG_NV

#define GL_FLOAT_RG_NV 0x8881

## ◆ GL_FLOAT_RGB16_NV

#define GL_FLOAT_RGB16_NV 0x8888

## ◆ GL_FLOAT_RGB32_NV

#define GL_FLOAT_RGB32_NV 0x8889

## ◆ GL_FLOAT_RGB_NV

#define GL_FLOAT_RGB_NV 0x8882

## ◆ GL_FLOAT_RGBA16_NV

#define GL_FLOAT_RGBA16_NV 0x888A

## ◆ GL_FLOAT_RGBA32_NV

#define GL_FLOAT_RGBA32_NV 0x888B

## ◆ GL_FLOAT_RGBA_MODE_NV

#define GL_FLOAT_RGBA_MODE_NV 0x888E

## ◆ GL_FLOAT_RGBA_NV

#define GL_FLOAT_RGBA_NV 0x8883

## ◆ GL_FLOAT_VEC2

#define GL_FLOAT_VEC2 0x8B50

## ◆ GL_FLOAT_VEC2_ARB

#define GL_FLOAT_VEC2_ARB 0x8B50

## ◆ GL_FLOAT_VEC3

#define GL_FLOAT_VEC3 0x8B51

## ◆ GL_FLOAT_VEC3_ARB

#define GL_FLOAT_VEC3_ARB 0x8B51

## ◆ GL_FLOAT_VEC4

#define GL_FLOAT_VEC4 0x8B52

## ◆ GL_FLOAT_VEC4_ARB

#define GL_FLOAT_VEC4_ARB 0x8B52

## ◆ GL_FOG

#define GL_FOG 0x0B60

## ◆ GL_FOG_BIT

#define GL_FOG_BIT 0x00000080

## ◆ GL_FOG_BLEND_ALPHA_SGIX

#define GL_FOG_BLEND_ALPHA_SGIX 0x81FE

## ◆ GL_FOG_BLEND_COLOR_SGIX

#define GL_FOG_BLEND_COLOR_SGIX 0x81FF

## ◆ GL_FOG_COLOR

#define GL_FOG_COLOR 0x0B66

## ◆ GL_FOG_COORD

#define GL_FOG_COORD GL_FOG_COORDINATE

## ◆ GL_FOG_COORD_ARRAY

#define GL_FOG_COORD_ARRAY GL_FOG_COORDINATE_ARRAY

## ◆ GL_FOG_COORD_ARRAY_ADDRESS_NV

#define GL_FOG_COORD_ARRAY_ADDRESS_NV 0x8F28

## ◆ GL_FOG_COORD_ARRAY_BUFFER_BINDING

#define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

## ◆ GL_FOG_COORD_ARRAY_LENGTH_NV

#define GL_FOG_COORD_ARRAY_LENGTH_NV 0x8F32

## ◆ GL_FOG_COORD_ARRAY_POINTER

#define GL_FOG_COORD_ARRAY_POINTER GL_FOG_COORDINATE_ARRAY_POINTER

## ◆ GL_FOG_COORD_ARRAY_STRIDE

#define GL_FOG_COORD_ARRAY_STRIDE GL_FOG_COORDINATE_ARRAY_STRIDE

## ◆ GL_FOG_COORD_ARRAY_TYPE

#define GL_FOG_COORD_ARRAY_TYPE GL_FOG_COORDINATE_ARRAY_TYPE

## ◆ GL_FOG_COORD_SRC

#define GL_FOG_COORD_SRC GL_FOG_COORDINATE_SOURCE

## ◆ GL_FOG_COORDINATE

#define GL_FOG_COORDINATE 0x8451

## ◆ GL_FOG_COORDINATE_ARRAY

#define GL_FOG_COORDINATE_ARRAY 0x8457

## ◆ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING

#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D

## ◆ GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB

#define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D

## ◆ GL_FOG_COORDINATE_ARRAY_EXT

#define GL_FOG_COORDINATE_ARRAY_EXT 0x8457

## ◆ GL_FOG_COORDINATE_ARRAY_LIST_IBM

#define GL_FOG_COORDINATE_ARRAY_LIST_IBM 103076

## ◆ GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM

#define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086

## ◆ GL_FOG_COORDINATE_ARRAY_POINTER

#define GL_FOG_COORDINATE_ARRAY_POINTER 0x8456

## ◆ GL_FOG_COORDINATE_ARRAY_POINTER_EXT

#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456

## ◆ GL_FOG_COORDINATE_ARRAY_STRIDE

#define GL_FOG_COORDINATE_ARRAY_STRIDE 0x8455

## ◆ GL_FOG_COORDINATE_ARRAY_STRIDE_EXT

#define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455

## ◆ GL_FOG_COORDINATE_ARRAY_TYPE

#define GL_FOG_COORDINATE_ARRAY_TYPE 0x8454

## ◆ GL_FOG_COORDINATE_ARRAY_TYPE_EXT

#define GL_FOG_COORDINATE_ARRAY_TYPE_EXT 0x8454

## ◆ GL_FOG_COORDINATE_EXT

#define GL_FOG_COORDINATE_EXT 0x8451

## ◆ GL_FOG_COORDINATE_SOURCE

#define GL_FOG_COORDINATE_SOURCE 0x8450

## ◆ GL_FOG_COORDINATE_SOURCE_EXT

#define GL_FOG_COORDINATE_SOURCE_EXT 0x8450

## ◆ GL_FOG_DENSITY

#define GL_FOG_DENSITY 0x0B62

## ◆ GL_FOG_DISTANCE_MODE_NV

#define GL_FOG_DISTANCE_MODE_NV 0x855A

## ◆ GL_FOG_END

#define GL_FOG_END 0x0B64

## ◆ GL_FOG_GROUND_PLANE_SGIX

#define GL_FOG_GROUND_PLANE_SGIX 0x8326

## ◆ GL_FOG_HINT

#define GL_FOG_HINT 0x0C54

## ◆ GL_FOG_INDEX

#define GL_FOG_INDEX 0x0B61

## ◆ GL_FOG_LAYERS_POINTS_SGIX

#define GL_FOG_LAYERS_POINTS_SGIX 0x8327

## ◆ GL_FOG_MODE

#define GL_FOG_MODE 0x0B65

## ◆ GL_FOG_OFFSET_SGIX

#define GL_FOG_OFFSET_SGIX 0x8198

## ◆ GL_FOG_OFFSET_VALUE_SGIX

#define GL_FOG_OFFSET_VALUE_SGIX 0x8199

## ◆ GL_FOG_SCALE_SGIX

#define GL_FOG_SCALE_SGIX 0x81FC

## ◆ GL_FOG_SCALE_VALUE_SGIX

#define GL_FOG_SCALE_VALUE_SGIX 0x81FD

## ◆ GL_FOG_SPECULAR_TEXTURE_WIN

#define GL_FOG_SPECULAR_TEXTURE_WIN 0x80EC

## ◆ GL_FOG_START

#define GL_FOG_START 0x0B63

## ◆ GL_FOG_TYPE_SGIX

#define GL_FOG_TYPE_SGIX 0x8323

## ◆ GL_FONT_ASCENDER_BIT_NV

#define GL_FONT_ASCENDER_BIT_NV 0x00200000

## ◆ GL_FONT_DESCENDER_BIT_NV

#define GL_FONT_DESCENDER_BIT_NV 0x00400000

## ◆ GL_FONT_GLYPHS_AVAILABLE_NV

#define GL_FONT_GLYPHS_AVAILABLE_NV 0x9368

## ◆ GL_FONT_HAS_KERNING_BIT_NV

#define GL_FONT_HAS_KERNING_BIT_NV 0x10000000

## ◆ GL_FONT_HEIGHT_BIT_NV

#define GL_FONT_HEIGHT_BIT_NV 0x00800000

## ◆ GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV

#define GL_FONT_MAX_ADVANCE_HEIGHT_BIT_NV 0x02000000

## ◆ GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV

#define GL_FONT_MAX_ADVANCE_WIDTH_BIT_NV 0x01000000

## ◆ GL_FONT_NUM_GLYPH_INDICES_BIT_NV

#define GL_FONT_NUM_GLYPH_INDICES_BIT_NV 0x20000000

## ◆ GL_FONT_TARGET_UNAVAILABLE_NV

#define GL_FONT_TARGET_UNAVAILABLE_NV 0x9369

## ◆ GL_FONT_UNAVAILABLE_NV

#define GL_FONT_UNAVAILABLE_NV 0x936A

## ◆ GL_FONT_UNDERLINE_POSITION_BIT_NV

#define GL_FONT_UNDERLINE_POSITION_BIT_NV 0x04000000

## ◆ GL_FONT_UNDERLINE_THICKNESS_BIT_NV

#define GL_FONT_UNDERLINE_THICKNESS_BIT_NV 0x08000000

## ◆ GL_FONT_UNINTELLIGIBLE_NV

#define GL_FONT_UNINTELLIGIBLE_NV 0x936B

## ◆ GL_FONT_UNITS_PER_EM_BIT_NV

#define GL_FONT_UNITS_PER_EM_BIT_NV 0x00100000

## ◆ GL_FONT_X_MAX_BOUNDS_BIT_NV

#define GL_FONT_X_MAX_BOUNDS_BIT_NV 0x00040000

## ◆ GL_FONT_X_MIN_BOUNDS_BIT_NV

#define GL_FONT_X_MIN_BOUNDS_BIT_NV 0x00010000

## ◆ GL_FONT_Y_MAX_BOUNDS_BIT_NV

#define GL_FONT_Y_MAX_BOUNDS_BIT_NV 0x00080000

## ◆ GL_FONT_Y_MIN_BOUNDS_BIT_NV

#define GL_FONT_Y_MIN_BOUNDS_BIT_NV 0x00020000

## ◆ GL_FORCE_BLUE_TO_ONE_NV

#define GL_FORCE_BLUE_TO_ONE_NV 0x8860

## ◆ GL_FORMAT_SUBSAMPLE_244_244_OML

#define GL_FORMAT_SUBSAMPLE_244_244_OML 0x8983

## ◆ GL_FORMAT_SUBSAMPLE_24_24_OML

#define GL_FORMAT_SUBSAMPLE_24_24_OML 0x8982

## ◆ GL_FOVEATION_ENABLE_BIT_QCOM

#define GL_FOVEATION_ENABLE_BIT_QCOM 0x1

## ◆ GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM

#define GL_FOVEATION_SCALED_BIN_METHOD_BIT_QCOM 0x2

## ◆ GL_FRACTIONAL_EVEN

#define GL_FRACTIONAL_EVEN 0x8E7C

## ◆ GL_FRACTIONAL_ODD

#define GL_FRACTIONAL_ODD 0x8E7B

## ◆ GL_FRAGMENT_COLOR_EXT

#define GL_FRAGMENT_COLOR_EXT 0x834C

## ◆ GL_FRAGMENT_COLOR_MATERIAL_EXT

#define GL_FRAGMENT_COLOR_MATERIAL_EXT 0x8401

## ◆ GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT

#define GL_FRAGMENT_COLOR_MATERIAL_FACE_EXT 0x8402

## ◆ GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT

#define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_EXT 0x8403

## ◆ GL_FRAGMENT_COVERAGE_COLOR_NV

#define GL_FRAGMENT_COVERAGE_COLOR_NV 0x92DE

## ◆ GL_FRAGMENT_COVERAGE_TO_COLOR_NV

#define GL_FRAGMENT_COVERAGE_TO_COLOR_NV 0x92DD

## ◆ GL_FRAGMENT_DEPTH

#define GL_FRAGMENT_DEPTH 0x8452

## ◆ GL_FRAGMENT_DEPTH_EXT

#define GL_FRAGMENT_DEPTH_EXT 0x8452

## ◆ GL_FRAGMENT_INPUT_NV

#define GL_FRAGMENT_INPUT_NV 0x936D

## ◆ GL_FRAGMENT_INTERPOLATION_OFFSET_BITS

#define GL_FRAGMENT_INTERPOLATION_OFFSET_BITS 0x8E5D

## ◆ GL_FRAGMENT_LIGHT0_EXT

#define GL_FRAGMENT_LIGHT0_EXT 0x840C

## ◆ GL_FRAGMENT_LIGHT7_EXT

#define GL_FRAGMENT_LIGHT7_EXT 0x8413

## ◆ GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT

#define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_EXT 0x840A

## ◆ GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT

#define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_EXT 0x8408

## ◆ GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT

#define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_EXT 0x840B

## ◆ GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT

#define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_EXT 0x8409

## ◆ GL_FRAGMENT_LIGHT_SPACE_SGIX

#define GL_FRAGMENT_LIGHT_SPACE_SGIX 0x843D

## ◆ GL_FRAGMENT_LIGHTING_EXT

#define GL_FRAGMENT_LIGHTING_EXT 0x8400

## ◆ GL_FRAGMENT_MATERIAL_EXT

#define GL_FRAGMENT_MATERIAL_EXT 0x8349

## ◆ GL_FRAGMENT_NORMAL_EXT

#define GL_FRAGMENT_NORMAL_EXT 0x834A

## ◆ GL_FRAGMENT_PROGRAM_ARB

#define GL_FRAGMENT_PROGRAM_ARB 0x8804

## ◆ GL_FRAGMENT_PROGRAM_BINDING_NV

#define GL_FRAGMENT_PROGRAM_BINDING_NV 0x8873

## ◆ GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV

#define GL_FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV 0x8E5D

## ◆ GL_FRAGMENT_PROGRAM_NV

#define GL_FRAGMENT_PROGRAM_NV 0x8870

## ◆ GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV

#define GL_FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV 0x8DA4

## ◆ GL_FRAGMENT_SHADER

#define GL_FRAGMENT_SHADER 0x8B30

## ◆ GL_FRAGMENT_SHADER_ARB

#define GL_FRAGMENT_SHADER_ARB 0x8B30

## ◆ GL_FRAGMENT_SHADER_ATI

#define GL_FRAGMENT_SHADER_ATI 0x8920

## ◆ GL_FRAGMENT_SHADER_BIT

#define GL_FRAGMENT_SHADER_BIT 0x00000002

## ◆ GL_FRAGMENT_SHADER_DERIVATIVE_HINT

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B

## ◆ GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB

#define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B

## ◆ GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT

#define GL_FRAGMENT_SHADER_DISCARDS_SAMPLES_EXT 0x8A52

## ◆ GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM

#define GL_FRAGMENT_SHADER_FRAMEBUFFER_FETCH_MRT_ARM 0x8F66

## ◆ GL_FRAGMENT_SHADER_INVOCATIONS

#define GL_FRAGMENT_SHADER_INVOCATIONS 0x82F4

## ◆ GL_FRAGMENT_SHADER_INVOCATIONS_ARB

#define GL_FRAGMENT_SHADER_INVOCATIONS_ARB 0x82F4

## ◆ GL_FRAGMENT_SUBROUTINE

#define GL_FRAGMENT_SUBROUTINE 0x92EC

## ◆ GL_FRAGMENT_SUBROUTINE_UNIFORM

#define GL_FRAGMENT_SUBROUTINE_UNIFORM 0x92F2

## ◆ GL_FRAGMENT_TEXTURE

#define GL_FRAGMENT_TEXTURE 0x829F

## ◆ GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX

#define GL_FRAGMENTS_INSTRUMENT_COUNTERS_SGIX 0x8314

## ◆ GL_FRAGMENTS_INSTRUMENT_MAX_SGIX

#define GL_FRAGMENTS_INSTRUMENT_MAX_SGIX 0x8315

## ◆ GL_FRAGMENTS_INSTRUMENT_SGIX

#define GL_FRAGMENTS_INSTRUMENT_SGIX 0x8313

## ◆ GL_FRAME_NV

#define GL_FRAME_NV 0x8E26

## ◆ GL_FRAMEBUFFER

#define GL_FRAMEBUFFER 0x8D40

## ◆ GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE 0x8215

## ◆ GL_FRAMEBUFFER_ATTACHMENT_ANGLE

#define GL_FRAMEBUFFER_ATTACHMENT_ANGLE 0x93A3

## ◆ GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_BLUE_SIZE 0x8214

## ◆ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING

#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING 0x8210

## ◆ GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT 0x8210

## ◆ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE 0x8211

## ◆ GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE_EXT 0x8211

## ◆ GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE 0x8216

## ◆ GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_GREEN_SIZE 0x8213

## ◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED 0x8DA7

## ◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_ARB 0x8DA7

## ◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT [1/3]

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7

## ◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT [2/3]

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7

## ◆ GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT [3/3]

#define GL_FRAMEBUFFER_ATTACHMENT_LAYERED_EXT 0x8DA7

## ◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME 0x8CD1

## ◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT 0x8CD1

## ◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE 0x8CD0

## ◆ GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT 0x8CD0

## ◆ GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_RED_SIZE 0x8212

## ◆ GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE

#define GL_FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE 0x8217

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT 0x8CD4

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_BASE_VIEW_INDEX_OVR 0x9632

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE 0x8CD3

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT 0x8CD3

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER [1/2]

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER [2/2]

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER 0x8CD4

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT 0x8CD4

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_NV 0x8CD4

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL 0x8CD2

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT 0x8CD2

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_NUM_VIEWS_OVR 0x9630

## ◆ GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT

#define GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_SAMPLES_EXT 0x8D6C

## ◆ GL_FRAMEBUFFER_BARRIER_BIT

#define GL_FRAMEBUFFER_BARRIER_BIT 0x00000400

## ◆ GL_FRAMEBUFFER_BARRIER_BIT_EXT

#define GL_FRAMEBUFFER_BARRIER_BIT_EXT 0x00000400

## ◆ GL_FRAMEBUFFER_BINDING

#define GL_FRAMEBUFFER_BINDING 0x8CA6

## ◆ GL_FRAMEBUFFER_BINDING_EXT

#define GL_FRAMEBUFFER_BINDING_EXT 0x8CA6

## ◆ GL_FRAMEBUFFER_BLEND

#define GL_FRAMEBUFFER_BLEND 0x828B

## ◆ GL_FRAMEBUFFER_COMPLETE

#define GL_FRAMEBUFFER_COMPLETE 0x8CD5

## ◆ GL_FRAMEBUFFER_COMPLETE_EXT

#define GL_FRAMEBUFFER_COMPLETE_EXT 0x8CD5

## ◆ GL_FRAMEBUFFER_DEFAULT

#define GL_FRAMEBUFFER_DEFAULT 0x8218

## ◆ GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS

#define GL_FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS 0x9314

## ◆ GL_FRAMEBUFFER_DEFAULT_HEIGHT

#define GL_FRAMEBUFFER_DEFAULT_HEIGHT 0x9311

## ◆ GL_FRAMEBUFFER_DEFAULT_LAYERS

#define GL_FRAMEBUFFER_DEFAULT_LAYERS 0x9312

## ◆ GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT [1/2]

#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312

## ◆ GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT [2/2]

#define GL_FRAMEBUFFER_DEFAULT_LAYERS_EXT 0x9312

## ◆ GL_FRAMEBUFFER_DEFAULT_SAMPLES

#define GL_FRAMEBUFFER_DEFAULT_SAMPLES 0x9313

## ◆ GL_FRAMEBUFFER_DEFAULT_WIDTH

#define GL_FRAMEBUFFER_DEFAULT_WIDTH 0x9310

## ◆ GL_FRAMEBUFFER_EXT

#define GL_FRAMEBUFFER_EXT 0x8D40

## ◆ GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM

#define GL_FRAMEBUFFER_FETCH_NONCOHERENT_QCOM 0x96A2

## ◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT 0x8CD6

## ◆ GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT 0x8CD6

## ◆ GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT 0x8CD9

## ◆ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER 0x8CDB

## ◆ GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT 0x8CDB

## ◆ GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_FORMATS_EXT 0x8CDA

## ◆ GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_INSUFFICIENT_SHADER_COMBINED_LOCAL_STORAGE_EXT 0x9652

## ◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB 0x8DA9

## ◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT 0x8DA9

## ◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS 0x8DA8

## ◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB 0x8DA8

## ◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT [1/3]

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8

## ◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT [2/3]

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8

## ◆ GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT [3/3]

#define GL_FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT 0x8DA8

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT 0x8CD7

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT 0x8CD7

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE 0x8D56

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_ANGLE 0x8D56

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_APPLE 0x8D56

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT [1/2]

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT [2/2]

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT 0x8D56

## ◆ GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV

#define GL_FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_NV 0x8D56

## ◆ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER

#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER 0x8CDC

## ◆ GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT

#define GL_FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT 0x8CDC

## ◆ GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR

#define GL_FRAMEBUFFER_INCOMPLETE_VIEW_TARGETS_OVR 0x9633

## ◆ GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB

#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_ARB 0x9342

## ◆ GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV

#define GL_FRAMEBUFFER_PROGRAMMABLE_SAMPLE_LOCATIONS_NV 0x9342

## ◆ GL_FRAMEBUFFER_RENDERABLE

#define GL_FRAMEBUFFER_RENDERABLE 0x8289

## ◆ GL_FRAMEBUFFER_RENDERABLE_LAYERED

#define GL_FRAMEBUFFER_RENDERABLE_LAYERED 0x828A

## ◆ GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB

#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_ARB 0x9343

## ◆ GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV

#define GL_FRAMEBUFFER_SAMPLE_LOCATION_PIXEL_GRID_NV 0x9343

## ◆ GL_FRAMEBUFFER_SRGB

#define GL_FRAMEBUFFER_SRGB 0x8DB9

## ◆ GL_FRAMEBUFFER_SRGB_CAPABLE_EXT

#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA

## ◆ GL_FRAMEBUFFER_SRGB_EXT [1/2]

#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9

## ◆ GL_FRAMEBUFFER_SRGB_EXT [2/2]

#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9

## ◆ GL_FRAMEBUFFER_UNDEFINED

#define GL_FRAMEBUFFER_UNDEFINED 0x8219

## ◆ GL_FRAMEBUFFER_UNSUPPORTED

#define GL_FRAMEBUFFER_UNSUPPORTED 0x8CDD

## ◆ GL_FRAMEBUFFER_UNSUPPORTED_EXT

#define GL_FRAMEBUFFER_UNSUPPORTED_EXT 0x8CDD

## ◆ GL_FRONT

#define GL_FRONT 0x0404

## ◆ GL_FRONT_AND_BACK

#define GL_FRONT_AND_BACK 0x0408

## ◆ GL_FRONT_FACE

#define GL_FRONT_FACE 0x0B46

## ◆ GL_FRONT_FACE_COMMAND_NV

#define GL_FRONT_FACE_COMMAND_NV 0x0012

## ◆ GL_FRONT_LEFT

#define GL_FRONT_LEFT 0x0400

## ◆ GL_FRONT_RIGHT

#define GL_FRONT_RIGHT 0x0401

## ◆ GL_FULL_RANGE_EXT

#define GL_FULL_RANGE_EXT 0x87E1

## ◆ GL_FULL_STIPPLE_HINT_PGI

#define GL_FULL_STIPPLE_HINT_PGI 107033

## ◆ GL_FULL_SUPPORT

#define GL_FULL_SUPPORT 0x82B7

## ◆ GL_FUNC_ADD

#define GL_FUNC_ADD 0x8006

## ◆ GL_FUNC_ADD_EXT

#define GL_FUNC_ADD_EXT 0x8006

## ◆ GL_FUNC_COMPLEX_ADD_EXT

#define GL_FUNC_COMPLEX_ADD_EXT 0x601C

## ◆ GL_FUNC_COMPLEX_MULTIPLY_EXT

#define GL_FUNC_COMPLEX_MULTIPLY_EXT 0x601B

## ◆ GL_FUNC_REVERSE_SUBTRACT

#define GL_FUNC_REVERSE_SUBTRACT 0x800B

## ◆ GL_FUNC_REVERSE_SUBTRACT_EXT

#define GL_FUNC_REVERSE_SUBTRACT_EXT 0x800B

## ◆ GL_FUNC_SUBTRACT

#define GL_FUNC_SUBTRACT 0x800A

## ◆ GL_FUNC_SUBTRACT_EXT

#define GL_FUNC_SUBTRACT_EXT 0x800A

## ◆ GL_GENERATE_MIPMAP

#define GL_GENERATE_MIPMAP 0x8191

## ◆ GL_GENERATE_MIPMAP_HINT

#define GL_GENERATE_MIPMAP_HINT 0x8192

## ◆ GL_GENERATE_MIPMAP_HINT_SGIS

#define GL_GENERATE_MIPMAP_HINT_SGIS 0x8192

## ◆ GL_GENERATE_MIPMAP_SGIS

#define GL_GENERATE_MIPMAP_SGIS 0x8191

## ◆ GL_GENERIC_ATTRIB_NV

#define GL_GENERIC_ATTRIB_NV 0x8C7D

## ◆ GL_GEOMETRY_BIT

#define GL_GEOMETRY_BIT 0x1

## ◆ GL_GEOMETRY_DEFORMATION_BIT_SGIX

#define GL_GEOMETRY_DEFORMATION_BIT_SGIX 0x2

## ◆ GL_GEOMETRY_INPUT_TYPE

#define GL_GEOMETRY_INPUT_TYPE 0x8917

## ◆ GL_GEOMETRY_INPUT_TYPE_ARB

#define GL_GEOMETRY_INPUT_TYPE_ARB 0x8DDB

## ◆ GL_GEOMETRY_INPUT_TYPE_EXT

#define GL_GEOMETRY_INPUT_TYPE_EXT 0x8DDB

## ◆ GL_GEOMETRY_LINKED_INPUT_TYPE_EXT [1/2]

#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917

## ◆ GL_GEOMETRY_LINKED_INPUT_TYPE_EXT [2/2]

#define GL_GEOMETRY_LINKED_INPUT_TYPE_EXT 0x8917

## ◆ GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT [1/2]

#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918

## ◆ GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT [2/2]

#define GL_GEOMETRY_LINKED_OUTPUT_TYPE_EXT 0x8918

## ◆ GL_GEOMETRY_LINKED_VERTICES_OUT_EXT [1/2]

#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916

## ◆ GL_GEOMETRY_LINKED_VERTICES_OUT_EXT [2/2]

#define GL_GEOMETRY_LINKED_VERTICES_OUT_EXT 0x8916

## ◆ GL_GEOMETRY_OUTPUT_TYPE

#define GL_GEOMETRY_OUTPUT_TYPE 0x8918

## ◆ GL_GEOMETRY_OUTPUT_TYPE_ARB

#define GL_GEOMETRY_OUTPUT_TYPE_ARB 0x8DDC

## ◆ GL_GEOMETRY_OUTPUT_TYPE_EXT

#define GL_GEOMETRY_OUTPUT_TYPE_EXT 0x8DDC

## ◆ GL_GEOMETRY_PROGRAM_NV

#define GL_GEOMETRY_PROGRAM_NV 0x8C26

## ◆ GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV

#define GL_GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV 0x8DA3

## ◆ GL_GEOMETRY_SHADER

#define GL_GEOMETRY_SHADER 0x8DD9

## ◆ GL_GEOMETRY_SHADER_ARB

#define GL_GEOMETRY_SHADER_ARB 0x8DD9

## ◆ GL_GEOMETRY_SHADER_BIT

#define GL_GEOMETRY_SHADER_BIT 0x00000004

## ◆ GL_GEOMETRY_SHADER_BIT_EXT [1/2]

#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004

## ◆ GL_GEOMETRY_SHADER_BIT_EXT [2/2]

#define GL_GEOMETRY_SHADER_BIT_EXT 0x00000004

## ◆ GL_GEOMETRY_SHADER_EXT [1/3]

#define GL_GEOMETRY_SHADER_EXT 0x8DD9

## ◆ GL_GEOMETRY_SHADER_EXT [2/3]

#define GL_GEOMETRY_SHADER_EXT 0x8DD9

## ◆ GL_GEOMETRY_SHADER_EXT [3/3]

#define GL_GEOMETRY_SHADER_EXT 0x8DD9

## ◆ GL_GEOMETRY_SHADER_INVOCATIONS [1/2]

#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F

## ◆ GL_GEOMETRY_SHADER_INVOCATIONS [2/2]

#define GL_GEOMETRY_SHADER_INVOCATIONS 0x887F

## ◆ GL_GEOMETRY_SHADER_INVOCATIONS_EXT [1/2]

#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F

## ◆ GL_GEOMETRY_SHADER_INVOCATIONS_EXT [2/2]

#define GL_GEOMETRY_SHADER_INVOCATIONS_EXT 0x887F

## ◆ GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED

#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED 0x82F3

## ◆ GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB

#define GL_GEOMETRY_SHADER_PRIMITIVES_EMITTED_ARB 0x82F3

## ◆ GL_GEOMETRY_SUBROUTINE

#define GL_GEOMETRY_SUBROUTINE 0x92EB

## ◆ GL_GEOMETRY_SUBROUTINE_UNIFORM

#define GL_GEOMETRY_SUBROUTINE_UNIFORM 0x92F1

## ◆ GL_GEOMETRY_TEXTURE

#define GL_GEOMETRY_TEXTURE 0x829E

## ◆ GL_GEOMETRY_VERTICES_OUT

#define GL_GEOMETRY_VERTICES_OUT 0x8916

## ◆ GL_GEOMETRY_VERTICES_OUT_ARB

#define GL_GEOMETRY_VERTICES_OUT_ARB 0x8DDA

## ◆ GL_GEOMETRY_VERTICES_OUT_EXT

#define GL_GEOMETRY_VERTICES_OUT_EXT 0x8DDA

## ◆ GL_GEQUAL

#define GL_GEQUAL 0x0206

## ◆ GL_GET_TEXTURE_IMAGE_FORMAT

#define GL_GET_TEXTURE_IMAGE_FORMAT 0x8291

## ◆ GL_GET_TEXTURE_IMAGE_TYPE

#define GL_GET_TEXTURE_IMAGE_TYPE 0x8292

## ◆ GL_GLOBAL_ALPHA_FACTOR_SUN

#define GL_GLOBAL_ALPHA_FACTOR_SUN 0x81DA

## ◆ GL_GLOBAL_ALPHA_SUN

#define GL_GLOBAL_ALPHA_SUN 0x81D9

## ◆ GL_GLYPH_HAS_KERNING_BIT_NV

#define GL_GLYPH_HAS_KERNING_BIT_NV 0x100

## ◆ GL_GLYPH_HEIGHT_BIT_NV

#define GL_GLYPH_HEIGHT_BIT_NV 0x02

## ◆ GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV

#define GL_GLYPH_HORIZONTAL_BEARING_ADVANCE_BIT_NV 0x10

## ◆ GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV

#define GL_GLYPH_HORIZONTAL_BEARING_X_BIT_NV 0x04

## ◆ GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV

#define GL_GLYPH_HORIZONTAL_BEARING_Y_BIT_NV 0x08

## ◆ GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV

#define GL_GLYPH_VERTICAL_BEARING_ADVANCE_BIT_NV 0x80

## ◆ GL_GLYPH_VERTICAL_BEARING_X_BIT_NV

#define GL_GLYPH_VERTICAL_BEARING_X_BIT_NV 0x20

## ◆ GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV

#define GL_GLYPH_VERTICAL_BEARING_Y_BIT_NV 0x40

## ◆ GL_GLYPH_WIDTH_BIT_NV

#define GL_GLYPH_WIDTH_BIT_NV 0x01

## ◆ GL_GPU_ADDRESS_NV

#define GL_GPU_ADDRESS_NV 0x8F34

## ◆ GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX

#define GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX 0x9049

## ◆ GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX

#define GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX 0x9047

## ◆ GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX

#define GL_GPU_MEMORY_INFO_EVICTED_MEMORY_NVX 0x904B

## ◆ GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX

#define GL_GPU_MEMORY_INFO_EVICTION_COUNT_NVX 0x904A

## ◆ GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX

#define GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX 0x9048

## ◆ GL_GPU_OPTIMIZED_QCOM

#define GL_GPU_OPTIMIZED_QCOM 0x8FB2

## ◆ GL_GREATER

#define GL_GREATER 0x0204

## ◆ GL_GREEN [1/2]

#define GL_GREEN 0x1904

## ◆ GL_GREEN [2/2]

#define GL_GREEN 0x1904

## ◆ GL_GREEN_BIAS

#define GL_GREEN_BIAS 0x0D19

## ◆ GL_GREEN_BIT_ATI

#define GL_GREEN_BIT_ATI 0x00000002

## ◆ GL_GREEN_BITS

#define GL_GREEN_BITS 0x0D53

## ◆ GL_GREEN_INTEGER

#define GL_GREEN_INTEGER 0x8D95

## ◆ GL_GREEN_INTEGER_EXT

#define GL_GREEN_INTEGER_EXT 0x8D95

## ◆ GL_GREEN_MAX_CLAMP_INGR

#define GL_GREEN_MAX_CLAMP_INGR 0x8565

## ◆ GL_GREEN_MIN_CLAMP_INGR

#define GL_GREEN_MIN_CLAMP_INGR 0x8561

## ◆ GL_GREEN_NV

#define GL_GREEN_NV 0x1904

## ◆ GL_GREEN_SCALE

#define GL_GREEN_SCALE 0x0D18

## ◆ GL_GREMEDY_frame_terminator

#define GL_GREMEDY_frame_terminator 1

## ◆ GL_GREMEDY_string_marker

#define GL_GREMEDY_string_marker 1

## ◆ GL_GUILTY_CONTEXT_RESET

#define GL_GUILTY_CONTEXT_RESET 0x8253

## ◆ GL_GUILTY_CONTEXT_RESET_ARB

#define GL_GUILTY_CONTEXT_RESET_ARB 0x8253

## ◆ GL_HALF_APPLE

#define GL_HALF_APPLE 0x140B

## ◆ GL_HALF_BIAS_NEGATE_NV

#define GL_HALF_BIAS_NEGATE_NV 0x853B

## ◆ GL_HALF_BIAS_NORMAL_NV

#define GL_HALF_BIAS_NORMAL_NV 0x853A

## ◆ GL_HALF_BIT_ATI

#define GL_HALF_BIT_ATI 0x00000008

## ◆ GL_HALF_FLOAT

#define GL_HALF_FLOAT 0x140B

## ◆ GL_HALF_FLOAT_ARB

#define GL_HALF_FLOAT_ARB 0x140B

## ◆ GL_HALF_FLOAT_NV

#define GL_HALF_FLOAT_NV 0x140B

## ◆ GL_HANDLE_TYPE_D3D11_IMAGE_EXT

#define GL_HANDLE_TYPE_D3D11_IMAGE_EXT 0x958B

## ◆ GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT

#define GL_HANDLE_TYPE_D3D11_IMAGE_KMT_EXT 0x958C

## ◆ GL_HANDLE_TYPE_D3D12_FENCE_EXT

#define GL_HANDLE_TYPE_D3D12_FENCE_EXT 0x9594

## ◆ GL_HANDLE_TYPE_D3D12_RESOURCE_EXT

#define GL_HANDLE_TYPE_D3D12_RESOURCE_EXT 0x958A

## ◆ GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT

#define GL_HANDLE_TYPE_D3D12_TILEPOOL_EXT 0x9589

## ◆ GL_HANDLE_TYPE_OPAQUE_FD_EXT

#define GL_HANDLE_TYPE_OPAQUE_FD_EXT 0x9586

## ◆ GL_HANDLE_TYPE_OPAQUE_WIN32_EXT

#define GL_HANDLE_TYPE_OPAQUE_WIN32_EXT 0x9587

## ◆ GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT

#define GL_HANDLE_TYPE_OPAQUE_WIN32_KMT_EXT 0x9588

## ◆ GL_HARDLIGHT_KHR

#define GL_HARDLIGHT_KHR 0x929B

## ◆ GL_HARDLIGHT_NV

#define GL_HARDLIGHT_NV 0x929B

## ◆ GL_HARDMIX_NV

#define GL_HARDMIX_NV 0x92A9

## ◆ GL_HI_BIAS_NV

#define GL_HI_BIAS_NV 0x8714

## ◆ GL_HI_SCALE_NV

#define GL_HI_SCALE_NV 0x870E

## ◆ GL_HIGH_FLOAT

#define GL_HIGH_FLOAT 0x8DF2

## ◆ GL_HIGH_INT

#define GL_HIGH_INT 0x8DF5

## ◆ GL_HILO16_NV [1/2]

#define GL_HILO16_NV 0x86F8

## ◆ GL_HILO16_NV [2/2]

#define GL_HILO16_NV 0x86F8

## ◆ GL_HILO8_NV

#define GL_HILO8_NV 0x885E

## ◆ GL_HILO_NV [1/2]

#define GL_HILO_NV 0x86F4

## ◆ GL_HILO_NV [2/2]

#define GL_HILO_NV 0x86F4

## ◆ GL_HINT_BIT

#define GL_HINT_BIT 0x00008000

## ◆ GL_HISTOGRAM

#define GL_HISTOGRAM 0x8024

## ◆ GL_HISTOGRAM_ALPHA_SIZE

#define GL_HISTOGRAM_ALPHA_SIZE 0x802B

## ◆ GL_HISTOGRAM_ALPHA_SIZE_EXT

#define GL_HISTOGRAM_ALPHA_SIZE_EXT 0x802B

## ◆ GL_HISTOGRAM_BLUE_SIZE

#define GL_HISTOGRAM_BLUE_SIZE 0x802A

## ◆ GL_HISTOGRAM_BLUE_SIZE_EXT

#define GL_HISTOGRAM_BLUE_SIZE_EXT 0x802A

## ◆ GL_HISTOGRAM_EXT

#define GL_HISTOGRAM_EXT 0x8024

## ◆ GL_HISTOGRAM_FORMAT

#define GL_HISTOGRAM_FORMAT 0x8027

## ◆ GL_HISTOGRAM_FORMAT_EXT

#define GL_HISTOGRAM_FORMAT_EXT 0x8027

## ◆ GL_HISTOGRAM_GREEN_SIZE

#define GL_HISTOGRAM_GREEN_SIZE 0x8029

## ◆ GL_HISTOGRAM_GREEN_SIZE_EXT

#define GL_HISTOGRAM_GREEN_SIZE_EXT 0x8029

## ◆ GL_HISTOGRAM_LUMINANCE_SIZE

#define GL_HISTOGRAM_LUMINANCE_SIZE 0x802C

## ◆ GL_HISTOGRAM_LUMINANCE_SIZE_EXT

#define GL_HISTOGRAM_LUMINANCE_SIZE_EXT 0x802C

## ◆ GL_HISTOGRAM_RED_SIZE

#define GL_HISTOGRAM_RED_SIZE 0x8028

## ◆ GL_HISTOGRAM_RED_SIZE_EXT

#define GL_HISTOGRAM_RED_SIZE_EXT 0x8028

## ◆ GL_HISTOGRAM_SINK

#define GL_HISTOGRAM_SINK 0x802D

## ◆ GL_HISTOGRAM_SINK_EXT

#define GL_HISTOGRAM_SINK_EXT 0x802D

## ◆ GL_HISTOGRAM_WIDTH

#define GL_HISTOGRAM_WIDTH 0x8026

## ◆ GL_HISTOGRAM_WIDTH_EXT

#define GL_HISTOGRAM_WIDTH_EXT 0x8026

## ◆ GL_HORIZONTAL_LINE_TO_NV

#define GL_HORIZONTAL_LINE_TO_NV 0x06

## ◆ GL_HP_convolution_border_modes

#define GL_HP_convolution_border_modes 1

## ◆ GL_HP_image_transform

#define GL_HP_image_transform 1

## ◆ GL_HP_occlusion_test

#define GL_HP_occlusion_test 1

## ◆ GL_HP_texture_lighting

#define GL_HP_texture_lighting 1

## ◆ GL_HSL_COLOR_KHR

#define GL_HSL_COLOR_KHR 0x92AF

## ◆ GL_HSL_COLOR_NV

#define GL_HSL_COLOR_NV 0x92AF

## ◆ GL_HSL_HUE_KHR

#define GL_HSL_HUE_KHR 0x92AD

## ◆ GL_HSL_HUE_NV

#define GL_HSL_HUE_NV 0x92AD

## ◆ GL_HSL_LUMINOSITY_KHR

#define GL_HSL_LUMINOSITY_KHR 0x92B0

## ◆ GL_HSL_LUMINOSITY_NV

#define GL_HSL_LUMINOSITY_NV 0x92B0

## ◆ GL_HSL_SATURATION_KHR

#define GL_HSL_SATURATION_KHR 0x92AE

## ◆ GL_HSL_SATURATION_NV

#define GL_HSL_SATURATION_NV 0x92AE

## ◆ GL_IBM_cull_vertex

#define GL_IBM_cull_vertex 1

## ◆ GL_IBM_multimode_draw_arrays

#define GL_IBM_multimode_draw_arrays 1

## ◆ GL_IBM_rasterpos_clip

#define GL_IBM_rasterpos_clip 1

## ◆ GL_IBM_static_data

#define GL_IBM_static_data 1

## ◆ GL_IBM_texture_mirrored_repeat

#define GL_IBM_texture_mirrored_repeat 1

## ◆ GL_IBM_vertex_array_lists

#define GL_IBM_vertex_array_lists 1

## ◆ GL_IDENTITY_NV

#define GL_IDENTITY_NV 0x862A

## ◆ GL_IGLOO_COLORNORMAL_SGIX

#define GL_IGLOO_COLORNORMAL_SGIX 0x81A1

## ◆ GL_IGLOO_FULLSCREEN_SGIX

#define GL_IGLOO_FULLSCREEN_SGIX 0x819E

## ◆ GL_IGLOO_IRISGL_MODE_SGIX

#define GL_IGLOO_IRISGL_MODE_SGIX 0x81A2

## ◆ GL_IGLOO_LMC_COLOR_SGIX

#define GL_IGLOO_LMC_COLOR_SGIX 0x81A3

## ◆ GL_IGLOO_SWAPTMESH_SGIX

#define GL_IGLOO_SWAPTMESH_SGIX 0x81A0

## ◆ GL_IGLOO_TMESHMODE_SGIX

#define GL_IGLOO_TMESHMODE_SGIX 0x81A4

## ◆ GL_IGLOO_VIEWPORT_OFFSET_SGIX

#define GL_IGLOO_VIEWPORT_OFFSET_SGIX 0x819F

## ◆ GL_IGNORE_BORDER

#define GL_IGNORE_BORDER 0x8150

## ◆ GL_IMAGE_1D

#define GL_IMAGE_1D 0x904C

## ◆ GL_IMAGE_1D_ARRAY

#define GL_IMAGE_1D_ARRAY 0x9052

## ◆ GL_IMAGE_1D_ARRAY_EXT

#define GL_IMAGE_1D_ARRAY_EXT 0x9052

## ◆ GL_IMAGE_1D_EXT

#define GL_IMAGE_1D_EXT 0x904C

## ◆ GL_IMAGE_2D

#define GL_IMAGE_2D 0x904D

## ◆ GL_IMAGE_2D_ARRAY

#define GL_IMAGE_2D_ARRAY 0x9053

## ◆ GL_IMAGE_2D_ARRAY_EXT

#define GL_IMAGE_2D_ARRAY_EXT 0x9053

## ◆ GL_IMAGE_2D_EXT

#define GL_IMAGE_2D_EXT 0x904D

## ◆ GL_IMAGE_2D_MULTISAMPLE

#define GL_IMAGE_2D_MULTISAMPLE 0x9055

## ◆ GL_IMAGE_2D_MULTISAMPLE_ARRAY

#define GL_IMAGE_2D_MULTISAMPLE_ARRAY 0x9056

## ◆ GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT

#define GL_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9056

## ◆ GL_IMAGE_2D_MULTISAMPLE_EXT

#define GL_IMAGE_2D_MULTISAMPLE_EXT 0x9055

## ◆ GL_IMAGE_2D_RECT

#define GL_IMAGE_2D_RECT 0x904F

## ◆ GL_IMAGE_2D_RECT_EXT

#define GL_IMAGE_2D_RECT_EXT 0x904F

## ◆ GL_IMAGE_3D

#define GL_IMAGE_3D 0x904E

## ◆ GL_IMAGE_3D_EXT

#define GL_IMAGE_3D_EXT 0x904E

## ◆ GL_IMAGE_BINDING_ACCESS

#define GL_IMAGE_BINDING_ACCESS 0x8F3E

## ◆ GL_IMAGE_BINDING_ACCESS_EXT

#define GL_IMAGE_BINDING_ACCESS_EXT 0x8F3E

## ◆ GL_IMAGE_BINDING_FORMAT

#define GL_IMAGE_BINDING_FORMAT 0x906E

## ◆ GL_IMAGE_BINDING_FORMAT_EXT

#define GL_IMAGE_BINDING_FORMAT_EXT 0x906E

## ◆ GL_IMAGE_BINDING_LAYER

#define GL_IMAGE_BINDING_LAYER 0x8F3D

## ◆ GL_IMAGE_BINDING_LAYER_EXT

#define GL_IMAGE_BINDING_LAYER_EXT 0x8F3D

## ◆ GL_IMAGE_BINDING_LAYERED

#define GL_IMAGE_BINDING_LAYERED 0x8F3C

## ◆ GL_IMAGE_BINDING_LAYERED_EXT

#define GL_IMAGE_BINDING_LAYERED_EXT 0x8F3C

## ◆ GL_IMAGE_BINDING_LEVEL

#define GL_IMAGE_BINDING_LEVEL 0x8F3B

## ◆ GL_IMAGE_BINDING_LEVEL_EXT

#define GL_IMAGE_BINDING_LEVEL_EXT 0x8F3B

## ◆ GL_IMAGE_BINDING_NAME

#define GL_IMAGE_BINDING_NAME 0x8F3A

## ◆ GL_IMAGE_BINDING_NAME_EXT

#define GL_IMAGE_BINDING_NAME_EXT 0x8F3A

## ◆ GL_IMAGE_BIT

#define GL_IMAGE_BIT 0x2

## ◆ GL_IMAGE_BUFFER

#define GL_IMAGE_BUFFER 0x9051

## ◆ GL_IMAGE_BUFFER_EXT

#define GL_IMAGE_BUFFER_EXT 0x9051

## ◆ GL_IMAGE_CLASS_10_10_10_2

#define GL_IMAGE_CLASS_10_10_10_2 0x82C3

## ◆ GL_IMAGE_CLASS_11_11_10

#define GL_IMAGE_CLASS_11_11_10 0x82C2

## ◆ GL_IMAGE_CLASS_1_X_16

#define GL_IMAGE_CLASS_1_X_16 0x82BE

## ◆ GL_IMAGE_CLASS_1_X_32

#define GL_IMAGE_CLASS_1_X_32 0x82BB

## ◆ GL_IMAGE_CLASS_1_X_8

#define GL_IMAGE_CLASS_1_X_8 0x82C1

## ◆ GL_IMAGE_CLASS_2_X_16

#define GL_IMAGE_CLASS_2_X_16 0x82BD

## ◆ GL_IMAGE_CLASS_2_X_32

#define GL_IMAGE_CLASS_2_X_32 0x82BA

## ◆ GL_IMAGE_CLASS_2_X_8

#define GL_IMAGE_CLASS_2_X_8 0x82C0

## ◆ GL_IMAGE_CLASS_4_X_16

#define GL_IMAGE_CLASS_4_X_16 0x82BC

## ◆ GL_IMAGE_CLASS_4_X_32

#define GL_IMAGE_CLASS_4_X_32 0x82B9

## ◆ GL_IMAGE_CLASS_4_X_8

#define GL_IMAGE_CLASS_4_X_8 0x82BF

## ◆ GL_IMAGE_COMPATIBILITY_CLASS

#define GL_IMAGE_COMPATIBILITY_CLASS 0x82A8

## ◆ GL_IMAGE_CUBE

#define GL_IMAGE_CUBE 0x9050

## ◆ GL_IMAGE_CUBE_EXT

#define GL_IMAGE_CUBE_EXT 0x9050

## ◆ GL_IMAGE_CUBE_MAP_ARRAY

#define GL_IMAGE_CUBE_MAP_ARRAY 0x9054

## ◆ GL_IMAGE_CUBE_MAP_ARRAY_EXT [1/2]

#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054

## ◆ GL_IMAGE_CUBE_MAP_ARRAY_EXT [2/2]

#define GL_IMAGE_CUBE_MAP_ARRAY_EXT 0x9054

## ◆ GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS

#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_CLASS 0x90C9

## ◆ GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE

#define GL_IMAGE_FORMAT_COMPATIBILITY_BY_SIZE 0x90C8

## ◆ GL_IMAGE_FORMAT_COMPATIBILITY_TYPE

#define GL_IMAGE_FORMAT_COMPATIBILITY_TYPE 0x90C7

## ◆ GL_IMAGE_PIXEL_FORMAT

#define GL_IMAGE_PIXEL_FORMAT 0x82A9

## ◆ GL_IMAGE_PIXEL_TYPE

#define GL_IMAGE_PIXEL_TYPE 0x82AA

## ◆ GL_IMAGE_TEXEL_SIZE

#define GL_IMAGE_TEXEL_SIZE 0x82A7

## ◆ GL_IMPLEMENTATION_COLOR_READ_FORMAT

#define GL_IMPLEMENTATION_COLOR_READ_FORMAT 0x8B9B

## ◆ GL_IMPLEMENTATION_COLOR_READ_TYPE

#define GL_IMPLEMENTATION_COLOR_READ_TYPE 0x8B9A

## ◆ GL_INCLUSIVE_EXT

#define GL_INCLUSIVE_EXT 0x8F10

## ◆ GL_INCR

#define GL_INCR 0x1E02

## ◆ GL_INCR_WRAP

#define GL_INCR_WRAP 0x8507

## ◆ GL_INCR_WRAP_EXT

#define GL_INCR_WRAP_EXT 0x8507

## ◆ GL_INDEX

#define GL_INDEX 0x8222

## ◆ GL_INDEX_ARRAY

#define GL_INDEX_ARRAY 0x8077

## ◆ GL_INDEX_ARRAY_ADDRESS_NV

#define GL_INDEX_ARRAY_ADDRESS_NV 0x8F24

## ◆ GL_INDEX_ARRAY_BUFFER_BINDING

#define GL_INDEX_ARRAY_BUFFER_BINDING 0x8899

## ◆ GL_INDEX_ARRAY_BUFFER_BINDING_ARB

#define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899

## ◆ GL_INDEX_ARRAY_COUNT_EXT

#define GL_INDEX_ARRAY_COUNT_EXT 0x8087

## ◆ GL_INDEX_ARRAY_EXT

#define GL_INDEX_ARRAY_EXT 0x8077

## ◆ GL_INDEX_ARRAY_LENGTH_NV

#define GL_INDEX_ARRAY_LENGTH_NV 0x8F2E

## ◆ GL_INDEX_ARRAY_LIST_IBM

#define GL_INDEX_ARRAY_LIST_IBM 103073

## ◆ GL_INDEX_ARRAY_LIST_STRIDE_IBM

#define GL_INDEX_ARRAY_LIST_STRIDE_IBM 103083

## ◆ GL_INDEX_ARRAY_POINTER

#define GL_INDEX_ARRAY_POINTER 0x8091

## ◆ GL_INDEX_ARRAY_POINTER_EXT

#define GL_INDEX_ARRAY_POINTER_EXT 0x8091

## ◆ GL_INDEX_ARRAY_STRIDE

#define GL_INDEX_ARRAY_STRIDE 0x8086

## ◆ GL_INDEX_ARRAY_STRIDE_EXT

#define GL_INDEX_ARRAY_STRIDE_EXT 0x8086

## ◆ GL_INDEX_ARRAY_TYPE

#define GL_INDEX_ARRAY_TYPE 0x8085

## ◆ GL_INDEX_ARRAY_TYPE_EXT

#define GL_INDEX_ARRAY_TYPE_EXT 0x8085

## ◆ GL_INDEX_BIT_PGI

#define GL_INDEX_BIT_PGI 0x00080000

## ◆ GL_INDEX_BITS

#define GL_INDEX_BITS 0x0D51

## ◆ GL_INDEX_CLEAR_VALUE

#define GL_INDEX_CLEAR_VALUE 0x0C20

## ◆ GL_INDEX_LOGIC_OP

#define GL_INDEX_LOGIC_OP 0x0BF1

## ◆ GL_INDEX_MODE

#define GL_INDEX_MODE 0x0C30

## ◆ GL_INDEX_OFFSET

#define GL_INDEX_OFFSET 0x0D13

## ◆ GL_INDEX_SHIFT

#define GL_INDEX_SHIFT 0x0D12

## ◆ GL_INDEX_WRITEMASK

#define GL_INDEX_WRITEMASK 0x0C21

## ◆ GL_INFO_LOG_LENGTH

#define GL_INFO_LOG_LENGTH 0x8B84

## ◆ GL_INGR_color_clamp

#define GL_INGR_color_clamp 1

## ◆ GL_INGR_interlace_read

#define GL_INGR_interlace_read 1

## ◆ GL_INNOCENT_CONTEXT_RESET

#define GL_INNOCENT_CONTEXT_RESET 0x8254

## ◆ GL_INNOCENT_CONTEXT_RESET_ARB

#define GL_INNOCENT_CONTEXT_RESET_ARB 0x8254

## ◆ GL_INT

#define GL_INT 0x1404

## ◆ GL_INT16_NV

#define GL_INT16_NV 0x8FE4

## ◆ GL_INT16_VEC2_NV

#define GL_INT16_VEC2_NV 0x8FE5

## ◆ GL_INT16_VEC3_NV

#define GL_INT16_VEC3_NV 0x8FE6

## ◆ GL_INT16_VEC4_NV

#define GL_INT16_VEC4_NV 0x8FE7

## ◆ GL_INT64_ARB

#define GL_INT64_ARB 0x140E

## ◆ GL_INT64_NV [1/2]

#define GL_INT64_NV 0x140E

## ◆ GL_INT64_NV [2/2]

#define GL_INT64_NV 0x140E

## ◆ GL_INT64_VEC2_ARB

#define GL_INT64_VEC2_ARB 0x8FE9

## ◆ GL_INT64_VEC2_NV

#define GL_INT64_VEC2_NV 0x8FE9

## ◆ GL_INT64_VEC3_ARB

#define GL_INT64_VEC3_ARB 0x8FEA

## ◆ GL_INT64_VEC3_NV

#define GL_INT64_VEC3_NV 0x8FEA

## ◆ GL_INT64_VEC4_ARB

#define GL_INT64_VEC4_ARB 0x8FEB

## ◆ GL_INT64_VEC4_NV

#define GL_INT64_VEC4_NV 0x8FEB

## ◆ GL_INT8_NV

#define GL_INT8_NV 0x8FE0

## ◆ GL_INT8_VEC2_NV

#define GL_INT8_VEC2_NV 0x8FE1

## ◆ GL_INT8_VEC3_NV

#define GL_INT8_VEC3_NV 0x8FE2

## ◆ GL_INT8_VEC4_NV

#define GL_INT8_VEC4_NV 0x8FE3

## ◆ GL_INT_2_10_10_10_REV

#define GL_INT_2_10_10_10_REV 0x8D9F

## ◆ GL_INT_IMAGE_1D

#define GL_INT_IMAGE_1D 0x9057

## ◆ GL_INT_IMAGE_1D_ARRAY

#define GL_INT_IMAGE_1D_ARRAY 0x905D

## ◆ GL_INT_IMAGE_1D_ARRAY_EXT

#define GL_INT_IMAGE_1D_ARRAY_EXT 0x905D

## ◆ GL_INT_IMAGE_1D_EXT

#define GL_INT_IMAGE_1D_EXT 0x9057

## ◆ GL_INT_IMAGE_2D

#define GL_INT_IMAGE_2D 0x9058

## ◆ GL_INT_IMAGE_2D_ARRAY

#define GL_INT_IMAGE_2D_ARRAY 0x905E

## ◆ GL_INT_IMAGE_2D_ARRAY_EXT

#define GL_INT_IMAGE_2D_ARRAY_EXT 0x905E

## ◆ GL_INT_IMAGE_2D_EXT

#define GL_INT_IMAGE_2D_EXT 0x9058

## ◆ GL_INT_IMAGE_2D_MULTISAMPLE

#define GL_INT_IMAGE_2D_MULTISAMPLE 0x9060

## ◆ GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY

#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x9061

## ◆ GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT

#define GL_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x9061

## ◆ GL_INT_IMAGE_2D_MULTISAMPLE_EXT

#define GL_INT_IMAGE_2D_MULTISAMPLE_EXT 0x9060

## ◆ GL_INT_IMAGE_2D_RECT

#define GL_INT_IMAGE_2D_RECT 0x905A

## ◆ GL_INT_IMAGE_2D_RECT_EXT

#define GL_INT_IMAGE_2D_RECT_EXT 0x905A

## ◆ GL_INT_IMAGE_3D

#define GL_INT_IMAGE_3D 0x9059

## ◆ GL_INT_IMAGE_3D_EXT

#define GL_INT_IMAGE_3D_EXT 0x9059

## ◆ GL_INT_IMAGE_BUFFER

#define GL_INT_IMAGE_BUFFER 0x905C

## ◆ GL_INT_IMAGE_BUFFER_EXT

#define GL_INT_IMAGE_BUFFER_EXT 0x905C

## ◆ GL_INT_IMAGE_CUBE

#define GL_INT_IMAGE_CUBE 0x905B

## ◆ GL_INT_IMAGE_CUBE_EXT

#define GL_INT_IMAGE_CUBE_EXT 0x905B

## ◆ GL_INT_IMAGE_CUBE_MAP_ARRAY

#define GL_INT_IMAGE_CUBE_MAP_ARRAY 0x905F

## ◆ GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT [1/2]

#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F

## ◆ GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT [2/2]

#define GL_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x905F

## ◆ GL_INT_SAMPLER_1D

#define GL_INT_SAMPLER_1D 0x8DC9

## ◆ GL_INT_SAMPLER_1D_ARRAY

#define GL_INT_SAMPLER_1D_ARRAY 0x8DCE

## ◆ GL_INT_SAMPLER_1D_ARRAY_EXT

#define GL_INT_SAMPLER_1D_ARRAY_EXT 0x8DCE

## ◆ GL_INT_SAMPLER_1D_EXT

#define GL_INT_SAMPLER_1D_EXT 0x8DC9

## ◆ GL_INT_SAMPLER_2D

#define GL_INT_SAMPLER_2D 0x8DCA

## ◆ GL_INT_SAMPLER_2D_ARRAY

#define GL_INT_SAMPLER_2D_ARRAY 0x8DCF

## ◆ GL_INT_SAMPLER_2D_ARRAY_EXT

#define GL_INT_SAMPLER_2D_ARRAY_EXT 0x8DCF

## ◆ GL_INT_SAMPLER_2D_EXT

#define GL_INT_SAMPLER_2D_EXT 0x8DCA

## ◆ GL_INT_SAMPLER_2D_MULTISAMPLE

#define GL_INT_SAMPLER_2D_MULTISAMPLE 0x9109

## ◆ GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910C

## ◆ GL_INT_SAMPLER_2D_RECT

#define GL_INT_SAMPLER_2D_RECT 0x8DCD

## ◆ GL_INT_SAMPLER_2D_RECT_EXT

#define GL_INT_SAMPLER_2D_RECT_EXT 0x8DCD

## ◆ GL_INT_SAMPLER_3D

#define GL_INT_SAMPLER_3D 0x8DCB

## ◆ GL_INT_SAMPLER_3D_EXT

#define GL_INT_SAMPLER_3D_EXT 0x8DCB

## ◆ GL_INT_SAMPLER_BUFFER

#define GL_INT_SAMPLER_BUFFER 0x8DD0

## ◆ GL_INT_SAMPLER_BUFFER_AMD

#define GL_INT_SAMPLER_BUFFER_AMD 0x9002

## ◆ GL_INT_SAMPLER_BUFFER_EXT

#define GL_INT_SAMPLER_BUFFER_EXT 0x8DD0

## ◆ GL_INT_SAMPLER_CUBE

#define GL_INT_SAMPLER_CUBE 0x8DCC

## ◆ GL_INT_SAMPLER_CUBE_EXT

#define GL_INT_SAMPLER_CUBE_EXT 0x8DCC

## ◆ GL_INT_SAMPLER_CUBE_MAP_ARRAY

#define GL_INT_SAMPLER_CUBE_MAP_ARRAY 0x900E

## ◆ GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900E

## ◆ GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT

#define GL_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900E

## ◆ GL_INT_SAMPLER_RENDERBUFFER_NV

#define GL_INT_SAMPLER_RENDERBUFFER_NV 0x8E57

## ◆ GL_INT_VEC2

#define GL_INT_VEC2 0x8B53

## ◆ GL_INT_VEC2_ARB

#define GL_INT_VEC2_ARB 0x8B53

## ◆ GL_INT_VEC3

#define GL_INT_VEC3 0x8B54

## ◆ GL_INT_VEC3_ARB

#define GL_INT_VEC3_ARB 0x8B54

## ◆ GL_INT_VEC4

#define GL_INT_VEC4 0x8B55

## ◆ GL_INT_VEC4_ARB

#define GL_INT_VEC4_ARB 0x8B55

## ◆ GL_INTEL_conservative_rasterization

#define GL_INTEL_conservative_rasterization 1

## ◆ GL_INTEL_fragment_shader_ordering

#define GL_INTEL_fragment_shader_ordering 1

## ◆ GL_INTEL_framebuffer_CMAA

#define GL_INTEL_framebuffer_CMAA 1

## ◆ GL_INTEL_map_texture

#define GL_INTEL_map_texture 1

## ◆ GL_INTEL_parallel_arrays

#define GL_INTEL_parallel_arrays 1

## ◆ GL_INTEL_performance_query

#define GL_INTEL_performance_query 1

## ◆ GL_INTEL_texture_scissor

#define GL_INTEL_texture_scissor 1

## ◆ GL_INTENSITY

#define GL_INTENSITY 0x8049

## ◆ GL_INTENSITY12

#define GL_INTENSITY12 0x804C

## ◆ GL_INTENSITY12_EXT

#define GL_INTENSITY12_EXT 0x804C

## ◆ GL_INTENSITY16

#define GL_INTENSITY16 0x804D

## ◆ GL_INTENSITY16_EXT

#define GL_INTENSITY16_EXT 0x804D

## ◆ GL_INTENSITY16_EXTENDED_RANGE_SGIX

#define GL_INTENSITY16_EXTENDED_RANGE_SGIX 0x85F6

## ◆ GL_INTENSITY16_ICC_SGIX

#define GL_INTENSITY16_ICC_SGIX 0x846A

## ◆ GL_INTENSITY16_SIGNED_SGIX

#define GL_INTENSITY16_SIGNED_SGIX 0x85EA

## ◆ GL_INTENSITY16_SNORM

#define GL_INTENSITY16_SNORM 0x901B

## ◆ GL_INTENSITY16F_ARB

#define GL_INTENSITY16F_ARB 0x881D

## ◆ GL_INTENSITY16I_EXT

#define GL_INTENSITY16I_EXT 0x8D8B

## ◆ GL_INTENSITY16UI_EXT

#define GL_INTENSITY16UI_EXT 0x8D79

## ◆ GL_INTENSITY32F_ARB

#define GL_INTENSITY32F_ARB 0x8817

## ◆ GL_INTENSITY32I_EXT

#define GL_INTENSITY32I_EXT 0x8D85

## ◆ GL_INTENSITY32UI_EXT

#define GL_INTENSITY32UI_EXT 0x8D73

## ◆ GL_INTENSITY4

#define GL_INTENSITY4 0x804A

## ◆ GL_INTENSITY4_EXT

#define GL_INTENSITY4_EXT 0x804A

## ◆ GL_INTENSITY8

#define GL_INTENSITY8 0x804B

## ◆ GL_INTENSITY8_EXT

#define GL_INTENSITY8_EXT 0x804B

## ◆ GL_INTENSITY8_SNORM

#define GL_INTENSITY8_SNORM 0x9017

## ◆ GL_INTENSITY8I_EXT

#define GL_INTENSITY8I_EXT 0x8D91

## ◆ GL_INTENSITY8UI_EXT

#define GL_INTENSITY8UI_EXT 0x8D7F

## ◆ GL_INTENSITY_EXT

#define GL_INTENSITY_EXT 0x8049

## ◆ GL_INTENSITY_EXTENDED_RANGE_SGIX

#define GL_INTENSITY_EXTENDED_RANGE_SGIX 0x85F0

## ◆ GL_INTENSITY_FLOAT16_APPLE

#define GL_INTENSITY_FLOAT16_APPLE 0x881D

## ◆ GL_INTENSITY_FLOAT16_ATI

#define GL_INTENSITY_FLOAT16_ATI 0x881D

## ◆ GL_INTENSITY_FLOAT32_APPLE

#define GL_INTENSITY_FLOAT32_APPLE 0x8817

## ◆ GL_INTENSITY_FLOAT32_ATI

#define GL_INTENSITY_FLOAT32_ATI 0x8817

## ◆ GL_INTENSITY_ICC_SGIX

#define GL_INTENSITY_ICC_SGIX 0x8464

## ◆ GL_INTENSITY_SIGNED_SGIX

#define GL_INTENSITY_SIGNED_SGIX 0x85E4

## ◆ GL_INTENSITY_SNORM

#define GL_INTENSITY_SNORM 0x9013

## ◆ GL_INTERLACE_OML

#define GL_INTERLACE_OML 0x8980

## ◆ GL_INTERLACE_READ_INGR

#define GL_INTERLACE_READ_INGR 0x8568

## ◆ GL_INTERLACE_READ_OML

#define GL_INTERLACE_READ_OML 0x8981

## ◆ GL_INTERLACE_SGIX

#define GL_INTERLACE_SGIX 0x8094

## ◆ GL_INTERLEAVED_ATTRIBS

#define GL_INTERLEAVED_ATTRIBS 0x8C8C

## ◆ GL_INTERLEAVED_ATTRIBS_EXT

#define GL_INTERLEAVED_ATTRIBS_EXT 0x8C8C

## ◆ GL_INTERLEAVED_ATTRIBS_NV

#define GL_INTERLEAVED_ATTRIBS_NV 0x8C8C

## ◆ GL_INTERNALFORMAT_ALPHA_SIZE

#define GL_INTERNALFORMAT_ALPHA_SIZE 0x8274

## ◆ GL_INTERNALFORMAT_ALPHA_TYPE

#define GL_INTERNALFORMAT_ALPHA_TYPE 0x827B

## ◆ GL_INTERNALFORMAT_BLUE_SIZE

#define GL_INTERNALFORMAT_BLUE_SIZE 0x8273

## ◆ GL_INTERNALFORMAT_BLUE_TYPE

#define GL_INTERNALFORMAT_BLUE_TYPE 0x827A

## ◆ GL_INTERNALFORMAT_DEPTH_SIZE

#define GL_INTERNALFORMAT_DEPTH_SIZE 0x8275

## ◆ GL_INTERNALFORMAT_DEPTH_TYPE

#define GL_INTERNALFORMAT_DEPTH_TYPE 0x827C

## ◆ GL_INTERNALFORMAT_GREEN_SIZE

#define GL_INTERNALFORMAT_GREEN_SIZE 0x8272

## ◆ GL_INTERNALFORMAT_GREEN_TYPE

#define GL_INTERNALFORMAT_GREEN_TYPE 0x8279

## ◆ GL_INTERNALFORMAT_PREFERRED

#define GL_INTERNALFORMAT_PREFERRED 0x8270

## ◆ GL_INTERNALFORMAT_RED_SIZE

#define GL_INTERNALFORMAT_RED_SIZE 0x8271

## ◆ GL_INTERNALFORMAT_RED_TYPE

#define GL_INTERNALFORMAT_RED_TYPE 0x8278

## ◆ GL_INTERNALFORMAT_SHARED_SIZE

#define GL_INTERNALFORMAT_SHARED_SIZE 0x8277

## ◆ GL_INTERNALFORMAT_STENCIL_SIZE

#define GL_INTERNALFORMAT_STENCIL_SIZE 0x8276

## ◆ GL_INTERNALFORMAT_STENCIL_TYPE

#define GL_INTERNALFORMAT_STENCIL_TYPE 0x827D

## ◆ GL_INTERNALFORMAT_SUPPORTED

#define GL_INTERNALFORMAT_SUPPORTED 0x826F

## ◆ GL_INTERPOLATE

#define GL_INTERPOLATE 0x8575

## ◆ GL_INTERPOLATE_ARB

#define GL_INTERPOLATE_ARB 0x8575

## ◆ GL_INTERPOLATE_EXT

#define GL_INTERPOLATE_EXT 0x8575

## ◆ GL_INVALID_ENUM

#define GL_INVALID_ENUM 0x0500

## ◆ GL_INVALID_FRAMEBUFFER_OPERATION

#define GL_INVALID_FRAMEBUFFER_OPERATION 0x0506

## ◆ GL_INVALID_FRAMEBUFFER_OPERATION_EXT

#define GL_INVALID_FRAMEBUFFER_OPERATION_EXT 0x0506

## ◆ GL_INVALID_INDEX

#define GL_INVALID_INDEX 0xFFFFFFFFu

## ◆ GL_INVALID_OPERATION

#define GL_INVALID_OPERATION 0x0502

## ◆ GL_INVALID_VALUE

#define GL_INVALID_VALUE 0x0501

## ◆ GL_INVARIANT_DATATYPE_EXT

#define GL_INVARIANT_DATATYPE_EXT 0x87EB

## ◆ GL_INVARIANT_EXT

#define GL_INVARIANT_EXT 0x87C2

## ◆ GL_INVARIANT_VALUE_EXT

#define GL_INVARIANT_VALUE_EXT 0x87EA

## ◆ GL_INVERSE_NV

#define GL_INVERSE_NV 0x862B

## ◆ GL_INVERSE_TRANSPOSE_NV

#define GL_INVERSE_TRANSPOSE_NV 0x862D

## ◆ GL_INVERT

#define GL_INVERT 0x150A

## ◆ GL_INVERT_OVG_NV

#define GL_INVERT_OVG_NV 0x92B4

## ◆ GL_INVERT_RGB_NV

#define GL_INVERT_RGB_NV 0x92A3

## ◆ GL_INVERTED_SCREEN_W_REND

#define GL_INVERTED_SCREEN_W_REND 0x8491

## ◆ GL_IS_PER_PATCH

#define GL_IS_PER_PATCH 0x92E7

## ◆ GL_IS_ROW_MAJOR

#define GL_IS_ROW_MAJOR 0x9300

## ◆ GL_ISOLINES

#define GL_ISOLINES 0x8E7A

## ◆ GL_ITALIC_BIT_NV

#define GL_ITALIC_BIT_NV 0x02

## ◆ GL_KEEP

#define GL_KEEP 0x1E00

## ◆ GL_KHR_blend_equation_advanced

#define GL_KHR_blend_equation_advanced 1

## ◆ GL_KHR_blend_equation_advanced_coherent

#define GL_KHR_blend_equation_advanced_coherent 1

## ◆ GL_KHR_context_flush_control

#define GL_KHR_context_flush_control 1

## ◆ GL_KHR_debug

#define GL_KHR_debug 1

## ◆ GL_KHR_no_error

#define GL_KHR_no_error 1

## ◆ GL_KHR_parallel_shader_compile

#define GL_KHR_parallel_shader_compile 1

## ◆ GL_KHR_robust_buffer_access_behavior

#define GL_KHR_robust_buffer_access_behavior 1

## ◆ GL_KHR_robustness

#define GL_KHR_robustness 1

## ◆ GL_KHR_texture_compression_astc_hdr

#define GL_KHR_texture_compression_astc_hdr 1

## ◆ GL_KHR_texture_compression_astc_ldr

#define GL_KHR_texture_compression_astc_ldr 1

## ◆ GL_KHR_texture_compression_astc_sliced_3d

#define GL_KHR_texture_compression_astc_sliced_3d 1

## ◆ GL_KTX_BACK_REGION

#define GL_KTX_BACK_REGION 0x1

## ◆ GL_KTX_buffer_region

#define GL_KTX_buffer_region 1

## ◆ GL_KTX_FRONT_REGION

#define GL_KTX_FRONT_REGION 0x0

## ◆ GL_KTX_STENCIL_REGION

#define GL_KTX_STENCIL_REGION 0x3

## ◆ GL_KTX_Z_REGION

#define GL_KTX_Z_REGION 0x2

## ◆ GL_LARGE_CCW_ARC_TO_NV

#define GL_LARGE_CCW_ARC_TO_NV 0x16

## ◆ GL_LARGE_CW_ARC_TO_NV

#define GL_LARGE_CW_ARC_TO_NV 0x18

## ◆ GL_LAST_VERTEX_CONVENTION [1/2]

#define GL_LAST_VERTEX_CONVENTION 0x8E4E

## ◆ GL_LAST_VERTEX_CONVENTION [2/2]

#define GL_LAST_VERTEX_CONVENTION 0x8E4E

## ◆ GL_LAST_VERTEX_CONVENTION_EXT [1/3]

#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E

## ◆ GL_LAST_VERTEX_CONVENTION_EXT [2/3]

#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E

## ◆ GL_LAST_VERTEX_CONVENTION_EXT [3/3]

#define GL_LAST_VERTEX_CONVENTION_EXT 0x8E4E

## ◆ GL_LAST_VIDEO_CAPTURE_STATUS_NV

#define GL_LAST_VIDEO_CAPTURE_STATUS_NV 0x9027

## ◆ GL_LAYER_PROVOKING_VERTEX

#define GL_LAYER_PROVOKING_VERTEX 0x825E

## ◆ GL_LAYER_PROVOKING_VERTEX_EXT [1/2]

#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E

## ◆ GL_LAYER_PROVOKING_VERTEX_EXT [2/2]

#define GL_LAYER_PROVOKING_VERTEX_EXT 0x825E

## ◆ GL_LAYERED_SGIX

#define GL_LAYERED_SGIX 0x8325

## ◆ GL_LAYOUT_COLOR_ATTACHMENT_EXT

#define GL_LAYOUT_COLOR_ATTACHMENT_EXT 0x958E

## ◆ GL_LAYOUT_DEFAULT_INTEL

#define GL_LAYOUT_DEFAULT_INTEL 0

## ◆ GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT

#define GL_LAYOUT_DEPTH_STENCIL_ATTACHMENT_EXT 0x958F

## ◆ GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT

#define GL_LAYOUT_DEPTH_STENCIL_READ_ONLY_EXT 0x9590

## ◆ GL_LAYOUT_GENERAL_EXT

#define GL_LAYOUT_GENERAL_EXT 0x958D

## ◆ GL_LAYOUT_LINEAR_CPU_CACHED_INTEL

#define GL_LAYOUT_LINEAR_CPU_CACHED_INTEL 2

## ◆ GL_LAYOUT_LINEAR_INTEL

#define GL_LAYOUT_LINEAR_INTEL 1

## ◆ GL_LAYOUT_SHADER_READ_ONLY_EXT

#define GL_LAYOUT_SHADER_READ_ONLY_EXT 0x9591

## ◆ GL_LAYOUT_TRANSFER_DST_EXT

#define GL_LAYOUT_TRANSFER_DST_EXT 0x9593

## ◆ GL_LAYOUT_TRANSFER_SRC_EXT

#define GL_LAYOUT_TRANSFER_SRC_EXT 0x9592

## ◆ GL_LEFT

#define GL_LEFT 0x0406

## ◆ GL_LEQUAL

#define GL_LEQUAL 0x0203

## ◆ GL_LERP_ATI

#define GL_LERP_ATI 0x8969

## ◆ GL_LESS

#define GL_LESS 0x0201

## ◆ GL_LGPU_SEPARATE_STORAGE_BIT_NVX

#define GL_LGPU_SEPARATE_STORAGE_BIT_NVX 0x0800

## ◆ GL_LIGHT0

#define GL_LIGHT0 0x4000

## ◆ GL_LIGHT1

#define GL_LIGHT1 0x4001

## ◆ GL_LIGHT2

#define GL_LIGHT2 0x4002

## ◆ GL_LIGHT3

#define GL_LIGHT3 0x4003

## ◆ GL_LIGHT31

#define GL_LIGHT31 0xBEAD

## ◆ GL_LIGHT4

#define GL_LIGHT4 0x4004

## ◆ GL_LIGHT5

#define GL_LIGHT5 0x4005

## ◆ GL_LIGHT6

#define GL_LIGHT6 0x4006

## ◆ GL_LIGHT7

#define GL_LIGHT7 0x4007

## ◆ GL_LIGHT_ENV_MODE_EXT

#define GL_LIGHT_ENV_MODE_EXT 0x8407

## ◆ GL_LIGHT_MODEL_AMBIENT

#define GL_LIGHT_MODEL_AMBIENT 0x0B53

## ◆ GL_LIGHT_MODEL_COLOR_CONTROL

#define GL_LIGHT_MODEL_COLOR_CONTROL 0x81F8

## ◆ GL_LIGHT_MODEL_COLOR_CONTROL_EXT

#define GL_LIGHT_MODEL_COLOR_CONTROL_EXT 0x81F8

## ◆ GL_LIGHT_MODEL_LOCAL_VIEWER

#define GL_LIGHT_MODEL_LOCAL_VIEWER 0x0B51

## ◆ GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE

#define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0

## ◆ GL_LIGHT_MODEL_TWO_SIDE

#define GL_LIGHT_MODEL_TWO_SIDE 0x0B52

## ◆ GL_LIGHTEN_KHR

#define GL_LIGHTEN_KHR 0x9298

## ◆ GL_LIGHTEN_NV

#define GL_LIGHTEN_NV 0x9298

## ◆ GL_LIGHTING

#define GL_LIGHTING 0x0B50

## ◆ GL_LIGHTING_BIT

#define GL_LIGHTING_BIT 0x00000040

## ◆ GL_LINE

#define GL_LINE 0x1B01

## ◆ GL_LINE_BIT

#define GL_LINE_BIT 0x00000004

## ◆ GL_LINE_LOOP

#define GL_LINE_LOOP 0x0002

## ◆ GL_LINE_NV

#define GL_LINE_NV 0x1B01

## ◆ GL_LINE_QUALITY_HINT_SGIX

#define GL_LINE_QUALITY_HINT_SGIX 0x835B

## ◆ GL_LINE_RESET_TOKEN

#define GL_LINE_RESET_TOKEN 0x0707

## ◆ GL_LINE_SMOOTH

#define GL_LINE_SMOOTH 0x0B20

## ◆ GL_LINE_SMOOTH_HINT

#define GL_LINE_SMOOTH_HINT 0x0C52

## ◆ GL_LINE_STIPPLE

#define GL_LINE_STIPPLE 0x0B24

## ◆ GL_LINE_STIPPLE_PATTERN

#define GL_LINE_STIPPLE_PATTERN 0x0B25

## ◆ GL_LINE_STIPPLE_REPEAT

#define GL_LINE_STIPPLE_REPEAT 0x0B26

## ◆ GL_LINE_STRIP

#define GL_LINE_STRIP 0x0003

## ◆ GL_LINE_STRIP_ADJACENCY

#define GL_LINE_STRIP_ADJACENCY 0x000B

## ◆ GL_LINE_STRIP_ADJACENCY_ARB

#define GL_LINE_STRIP_ADJACENCY_ARB 0xB

## ◆ GL_LINE_STRIP_ADJACENCY_EXT [1/3]

#define GL_LINE_STRIP_ADJACENCY_EXT 0xB

## ◆ GL_LINE_STRIP_ADJACENCY_EXT [2/3]

#define GL_LINE_STRIP_ADJACENCY_EXT 0xB

## ◆ GL_LINE_STRIP_ADJACENCY_EXT [3/3]

#define GL_LINE_STRIP_ADJACENCY_EXT 0xB

## ◆ GL_LINE_TO_NV

#define GL_LINE_TO_NV 0x04

## ◆ GL_LINE_TOKEN

#define GL_LINE_TOKEN 0x0702

## ◆ GL_LINE_WIDTH

#define GL_LINE_WIDTH 0x0B21

## ◆ GL_LINE_WIDTH_COMMAND_NV

#define GL_LINE_WIDTH_COMMAND_NV 0x000d

## ◆ GL_LINE_WIDTH_GRANULARITY

#define GL_LINE_WIDTH_GRANULARITY 0x0B23

## ◆ GL_LINE_WIDTH_RANGE

#define GL_LINE_WIDTH_RANGE 0x0B22

## ◆ GL_LINEAR

#define GL_LINEAR 0x2601

## ◆ GL_LINEAR_ATTENUATION

#define GL_LINEAR_ATTENUATION 0x1208

## ◆ GL_LINEAR_MIPMAP_LINEAR

#define GL_LINEAR_MIPMAP_LINEAR 0x2703

## ◆ GL_LINEAR_MIPMAP_NEAREST

#define GL_LINEAR_MIPMAP_NEAREST 0x2701

## ◆ GL_LINEAR_TILING_EXT

#define GL_LINEAR_TILING_EXT 0x9585

## ◆ GL_LINEARBURN_NV

#define GL_LINEARBURN_NV 0x92A5

## ◆ GL_LINEARDODGE_NV

#define GL_LINEARDODGE_NV 0x92A4

## ◆ GL_LINEARLIGHT_NV

#define GL_LINEARLIGHT_NV 0x92A7

## ◆ GL_LINES

#define GL_LINES 0x0001

## ◆ GL_LINES_ADJACENCY

#define GL_LINES_ADJACENCY 0x000A

## ◆ GL_LINES_ADJACENCY_ARB

#define GL_LINES_ADJACENCY_ARB 0xA

## ◆ GL_LINES_ADJACENCY_EXT [1/3]

#define GL_LINES_ADJACENCY_EXT 0xA

## ◆ GL_LINES_ADJACENCY_EXT [2/3]

#define GL_LINES_ADJACENCY_EXT 0xA

## ◆ GL_LINES_ADJACENCY_EXT [3/3]

#define GL_LINES_ADJACENCY_EXT 0xA

## ◆ GL_LINK_STATUS

#define GL_LINK_STATUS 0x8B82

## ◆ GL_LIST_BASE

#define GL_LIST_BASE 0x0B32

## ◆ GL_LIST_BIT

#define GL_LIST_BIT 0x00020000

## ◆ GL_LIST_INDEX

#define GL_LIST_INDEX 0x0B33

## ◆ GL_LIST_MODE

#define GL_LIST_MODE 0x0B30

## ◆ GL_LO_BIAS_NV

#define GL_LO_BIAS_NV 0x8715

## ◆ GL_LO_SCALE_NV

#define GL_LO_SCALE_NV 0x870F

## ◆ GL_LOAD

#define GL_LOAD 0x0101

## ◆ GL_LOCAL_CONSTANT_DATATYPE_EXT

#define GL_LOCAL_CONSTANT_DATATYPE_EXT 0x87ED

## ◆ GL_LOCAL_CONSTANT_EXT

#define GL_LOCAL_CONSTANT_EXT 0x87C3

## ◆ GL_LOCAL_CONSTANT_VALUE_EXT

#define GL_LOCAL_CONSTANT_VALUE_EXT 0x87EC

## ◆ GL_LOCAL_EXT

#define GL_LOCAL_EXT 0x87C4

## ◆ GL_LOCATION

#define GL_LOCATION 0x930E

## ◆ GL_LOCATION_COMPONENT

#define GL_LOCATION_COMPONENT 0x934A

## ◆ GL_LOCATION_INDEX

#define GL_LOCATION_INDEX 0x930F

## ◆ GL_LOCATION_INDEX_EXT

#define GL_LOCATION_INDEX_EXT 0x930F

## ◆ GL_LOG_APP_REGAL

#define GL_LOG_APP_REGAL 0x931C

## ◆ GL_LOG_DEBUG_REGAL

#define GL_LOG_DEBUG_REGAL 0x931F

## ◆ GL_LOG_DRIVER_REGAL

#define GL_LOG_DRIVER_REGAL 0x931D

## ◆ GL_LOG_ERROR_REGAL

#define GL_LOG_ERROR_REGAL 0x9319

## ◆ GL_LOG_HTTP_REGAL

#define GL_LOG_HTTP_REGAL 0x9321

## ◆ GL_LOG_INFO_REGAL

#define GL_LOG_INFO_REGAL 0x931B

## ◆ GL_LOG_INTERNAL_REGAL

#define GL_LOG_INTERNAL_REGAL 0x931E

## ◆ GL_LOG_REGAL

#define GL_LOG_REGAL 0x9324

## ◆ GL_LOG_STATUS_REGAL

#define GL_LOG_STATUS_REGAL 0x9320

## ◆ GL_LOG_WARNING_REGAL

#define GL_LOG_WARNING_REGAL 0x931A

## ◆ GL_LOGIC_OP

#define GL_LOGIC_OP 0x0BF1

## ◆ GL_LOGIC_OP_MODE

#define GL_LOGIC_OP_MODE 0x0BF0

## ◆ GL_LOSE_CONTEXT_ON_RESET

#define GL_LOSE_CONTEXT_ON_RESET 0x8252

## ◆ GL_LOSE_CONTEXT_ON_RESET_ARB

#define GL_LOSE_CONTEXT_ON_RESET_ARB 0x8252

## ◆ GL_LOW_FLOAT

#define GL_LOW_FLOAT 0x8DF0

## ◆ GL_LOW_INT

#define GL_LOW_INT 0x8DF3

## ◆ GL_LOWER_LEFT [1/2]

#define GL_LOWER_LEFT 0x8CA1

## ◆ GL_LOWER_LEFT [2/2]

#define GL_LOWER_LEFT 0x8CA1

## ◆ GL_LUID_SIZE_EXT

#define GL_LUID_SIZE_EXT 8

## ◆ GL_LUMINANCE

#define GL_LUMINANCE 0x1909

## ◆ GL_LUMINANCE12

#define GL_LUMINANCE12 0x8041

## ◆ GL_LUMINANCE12_ALPHA12

#define GL_LUMINANCE12_ALPHA12 0x8047

## ◆ GL_LUMINANCE12_ALPHA12_EXT

#define GL_LUMINANCE12_ALPHA12_EXT 0x8047

## ◆ GL_LUMINANCE12_ALPHA4

#define GL_LUMINANCE12_ALPHA4 0x8046

## ◆ GL_LUMINANCE12_ALPHA4_EXT

#define GL_LUMINANCE12_ALPHA4_EXT 0x8046

## ◆ GL_LUMINANCE12_EXT

#define GL_LUMINANCE12_EXT 0x8041

## ◆ GL_LUMINANCE16

#define GL_LUMINANCE16 0x8042

## ◆ GL_LUMINANCE16_ALPHA16

#define GL_LUMINANCE16_ALPHA16 0x8048

## ◆ GL_LUMINANCE16_ALPHA16_EXT

#define GL_LUMINANCE16_ALPHA16_EXT 0x8048

## ◆ GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX

#define GL_LUMINANCE16_ALPHA16_EXTENDED_RANGE_SGIX 0x85F7

## ◆ GL_LUMINANCE16_ALPHA16_SIGNED_SGIX

#define GL_LUMINANCE16_ALPHA16_SIGNED_SGIX 0x85EB

## ◆ GL_LUMINANCE16_ALPHA16_SNORM

#define GL_LUMINANCE16_ALPHA16_SNORM 0x901A

## ◆ GL_LUMINANCE16_ALPHA8_ICC_SGIX

#define GL_LUMINANCE16_ALPHA8_ICC_SGIX 0x846B

## ◆ GL_LUMINANCE16_EXT

#define GL_LUMINANCE16_EXT 0x8042

## ◆ GL_LUMINANCE16_EXTENDED_RANGE_SGIX

#define GL_LUMINANCE16_EXTENDED_RANGE_SGIX 0x85F5

## ◆ GL_LUMINANCE16_ICC_SGIX

#define GL_LUMINANCE16_ICC_SGIX 0x8469

## ◆ GL_LUMINANCE16_SIGNED_SGIX

#define GL_LUMINANCE16_SIGNED_SGIX 0x85E9

## ◆ GL_LUMINANCE16_SNORM

#define GL_LUMINANCE16_SNORM 0x9019

## ◆ GL_LUMINANCE16F_ARB

#define GL_LUMINANCE16F_ARB 0x881E

## ◆ GL_LUMINANCE16F_EXT

#define GL_LUMINANCE16F_EXT 0x881E

## ◆ GL_LUMINANCE16I_EXT

#define GL_LUMINANCE16I_EXT 0x8D8C

## ◆ GL_LUMINANCE16UI_EXT

#define GL_LUMINANCE16UI_EXT 0x8D7A

## ◆ GL_LUMINANCE32F_ARB

#define GL_LUMINANCE32F_ARB 0x8818

## ◆ GL_LUMINANCE32F_EXT

#define GL_LUMINANCE32F_EXT 0x8818

## ◆ GL_LUMINANCE32I_EXT

#define GL_LUMINANCE32I_EXT 0x8D86

## ◆ GL_LUMINANCE32UI_EXT

#define GL_LUMINANCE32UI_EXT 0x8D74

## ◆ GL_LUMINANCE4

#define GL_LUMINANCE4 0x803F

## ◆ GL_LUMINANCE4_ALPHA4

#define GL_LUMINANCE4_ALPHA4 0x8043

## ◆ GL_LUMINANCE4_ALPHA4_EXT

#define GL_LUMINANCE4_ALPHA4_EXT 0x8043

## ◆ GL_LUMINANCE4_EXT

#define GL_LUMINANCE4_EXT 0x803F

## ◆ GL_LUMINANCE6_ALPHA2

#define GL_LUMINANCE6_ALPHA2 0x8044

## ◆ GL_LUMINANCE6_ALPHA2_EXT

#define GL_LUMINANCE6_ALPHA2_EXT 0x8044

## ◆ GL_LUMINANCE8

#define GL_LUMINANCE8 0x8040

## ◆ GL_LUMINANCE8_ALPHA8

#define GL_LUMINANCE8_ALPHA8 0x8045

## ◆ GL_LUMINANCE8_ALPHA8_EXT [1/2]

#define GL_LUMINANCE8_ALPHA8_EXT 0x8045

## ◆ GL_LUMINANCE8_ALPHA8_EXT [2/2]

#define GL_LUMINANCE8_ALPHA8_EXT 0x8045

## ◆ GL_LUMINANCE8_ALPHA8_SNORM

#define GL_LUMINANCE8_ALPHA8_SNORM 0x9016

## ◆ GL_LUMINANCE8_EXT [1/2]

#define GL_LUMINANCE8_EXT 0x8040

## ◆ GL_LUMINANCE8_EXT [2/2]

#define GL_LUMINANCE8_EXT 0x8040

## ◆ GL_LUMINANCE8_SNORM

#define GL_LUMINANCE8_SNORM 0x9015

## ◆ GL_LUMINANCE8I_EXT

#define GL_LUMINANCE8I_EXT 0x8D92

## ◆ GL_LUMINANCE8UI_EXT

#define GL_LUMINANCE8UI_EXT 0x8D80

## ◆ GL_LUMINANCE_ALPHA

#define GL_LUMINANCE_ALPHA 0x190A

## ◆ GL_LUMINANCE_ALPHA16F_ARB

#define GL_LUMINANCE_ALPHA16F_ARB 0x881F

## ◆ GL_LUMINANCE_ALPHA16F_EXT

#define GL_LUMINANCE_ALPHA16F_EXT 0x881F

## ◆ GL_LUMINANCE_ALPHA16I_EXT

#define GL_LUMINANCE_ALPHA16I_EXT 0x8D8D

## ◆ GL_LUMINANCE_ALPHA16UI_EXT

#define GL_LUMINANCE_ALPHA16UI_EXT 0x8D7B

## ◆ GL_LUMINANCE_ALPHA32F_ARB

#define GL_LUMINANCE_ALPHA32F_ARB 0x8819

## ◆ GL_LUMINANCE_ALPHA32F_EXT

#define GL_LUMINANCE_ALPHA32F_EXT 0x8819

## ◆ GL_LUMINANCE_ALPHA32I_EXT

#define GL_LUMINANCE_ALPHA32I_EXT 0x8D87

## ◆ GL_LUMINANCE_ALPHA32UI_EXT

#define GL_LUMINANCE_ALPHA32UI_EXT 0x8D75

## ◆ GL_LUMINANCE_ALPHA8I_EXT

#define GL_LUMINANCE_ALPHA8I_EXT 0x8D93

## ◆ GL_LUMINANCE_ALPHA8UI_EXT

#define GL_LUMINANCE_ALPHA8UI_EXT 0x8D81

## ◆ GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX

#define GL_LUMINANCE_ALPHA_EXTENDED_RANGE_SGIX 0x85F1

## ◆ GL_LUMINANCE_ALPHA_FLOAT16_APPLE

#define GL_LUMINANCE_ALPHA_FLOAT16_APPLE 0x881F

## ◆ GL_LUMINANCE_ALPHA_FLOAT16_ATI

#define GL_LUMINANCE_ALPHA_FLOAT16_ATI 0x881F

## ◆ GL_LUMINANCE_ALPHA_FLOAT32_APPLE

#define GL_LUMINANCE_ALPHA_FLOAT32_APPLE 0x8819

## ◆ GL_LUMINANCE_ALPHA_FLOAT32_ATI

#define GL_LUMINANCE_ALPHA_FLOAT32_ATI 0x8819

## ◆ GL_LUMINANCE_ALPHA_ICC_SGIX

#define GL_LUMINANCE_ALPHA_ICC_SGIX 0x8465

## ◆ GL_LUMINANCE_ALPHA_INTEGER_EXT

#define GL_LUMINANCE_ALPHA_INTEGER_EXT 0x8D9D

## ◆ GL_LUMINANCE_ALPHA_SIGNED_SGIX

#define GL_LUMINANCE_ALPHA_SIGNED_SGIX 0x85E5

## ◆ GL_LUMINANCE_ALPHA_SNORM

#define GL_LUMINANCE_ALPHA_SNORM 0x9012

## ◆ GL_LUMINANCE_EXTENDED_RANGE_SGIX

#define GL_LUMINANCE_EXTENDED_RANGE_SGIX 0x85EF

## ◆ GL_LUMINANCE_FLOAT16_APPLE

#define GL_LUMINANCE_FLOAT16_APPLE 0x881E

## ◆ GL_LUMINANCE_FLOAT16_ATI

#define GL_LUMINANCE_FLOAT16_ATI 0x881E

## ◆ GL_LUMINANCE_FLOAT32_APPLE

#define GL_LUMINANCE_FLOAT32_APPLE 0x8818

## ◆ GL_LUMINANCE_FLOAT32_ATI

#define GL_LUMINANCE_FLOAT32_ATI 0x8818

## ◆ GL_LUMINANCE_ICC_SGIX

#define GL_LUMINANCE_ICC_SGIX 0x8463

## ◆ GL_LUMINANCE_INTEGER_EXT

#define GL_LUMINANCE_INTEGER_EXT 0x8D9C

## ◆ GL_LUMINANCE_SIGNED_SGIX

#define GL_LUMINANCE_SIGNED_SGIX 0x85E3

## ◆ GL_LUMINANCE_SNORM

#define GL_LUMINANCE_SNORM 0x9011

## ◆ GL_MAD_ATI

#define GL_MAD_ATI 0x8968

## ◆ GL_MAGNITUDE_BIAS_NV

#define GL_MAGNITUDE_BIAS_NV 0x8718

## ◆ GL_MAGNITUDE_SCALE_NV

#define GL_MAGNITUDE_SCALE_NV 0x8712

## ◆ GL_MAJOR_VERSION

#define GL_MAJOR_VERSION 0x821B

## ◆ GL_MALI_PROGRAM_BINARY_ARM

#define GL_MALI_PROGRAM_BINARY_ARM 0x8F61

## ◆ GL_MALI_SHADER_BINARY_ARM

#define GL_MALI_SHADER_BINARY_ARM 0x8F60

## ◆ GL_MANUAL_GENERATE_MIPMAP

#define GL_MANUAL_GENERATE_MIPMAP 0x8294

## ◆ GL_MAP1_BINORMAL_EXT

#define GL_MAP1_BINORMAL_EXT 0x8446

## ◆ GL_MAP1_COLOR_4

#define GL_MAP1_COLOR_4 0x0D90

## ◆ GL_MAP1_COLOR_4_NURBS_SGIX

#define GL_MAP1_COLOR_4_NURBS_SGIX 0x81CE

## ◆ GL_MAP1_GRID_DOMAIN

#define GL_MAP1_GRID_DOMAIN 0x0DD0

## ◆ GL_MAP1_GRID_SEGMENTS

#define GL_MAP1_GRID_SEGMENTS 0x0DD1

## ◆ GL_MAP1_INDEX

#define GL_MAP1_INDEX 0x0D91

## ◆ GL_MAP1_INDEX_NURBS_SGIX

#define GL_MAP1_INDEX_NURBS_SGIX 0x81CD

## ◆ GL_MAP1_NORMAL

#define GL_MAP1_NORMAL 0x0D92

## ◆ GL_MAP1_NORMAL_NURBS_SGIX

#define GL_MAP1_NORMAL_NURBS_SGIX 0x81CF

## ◆ GL_MAP1_TANGENT_EXT

#define GL_MAP1_TANGENT_EXT 0x8444

## ◆ GL_MAP1_TEXTURE_COORD_1

#define GL_MAP1_TEXTURE_COORD_1 0x0D93

## ◆ GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX

#define GL_MAP1_TEXTURE_COORD_1_NURBS_SGIX 0x81E0

## ◆ GL_MAP1_TEXTURE_COORD_2

#define GL_MAP1_TEXTURE_COORD_2 0x0D94

## ◆ GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX

#define GL_MAP1_TEXTURE_COORD_2_NURBS_SGIX 0x81E1

## ◆ GL_MAP1_TEXTURE_COORD_3

#define GL_MAP1_TEXTURE_COORD_3 0x0D95

## ◆ GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX

#define GL_MAP1_TEXTURE_COORD_3_NURBS_SGIX 0x81E2

## ◆ GL_MAP1_TEXTURE_COORD_4

#define GL_MAP1_TEXTURE_COORD_4 0x0D96

## ◆ GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX

#define GL_MAP1_TEXTURE_COORD_4_NURBS_SGIX 0x81E3

## ◆ GL_MAP1_VERTEX_3

#define GL_MAP1_VERTEX_3 0x0D97

## ◆ GL_MAP1_VERTEX_3_NURBS_SGIX

#define GL_MAP1_VERTEX_3_NURBS_SGIX 0x81CB

## ◆ GL_MAP1_VERTEX_4

#define GL_MAP1_VERTEX_4 0x0D98

## ◆ GL_MAP1_VERTEX_4_NURBS_SGIX

#define GL_MAP1_VERTEX_4_NURBS_SGIX 0x81CC

## ◆ GL_MAP1_VERTEX_ATTRIB0_4_NV

#define GL_MAP1_VERTEX_ATTRIB0_4_NV 0x8660

## ◆ GL_MAP1_VERTEX_ATTRIB10_4_NV

#define GL_MAP1_VERTEX_ATTRIB10_4_NV 0x866A

## ◆ GL_MAP1_VERTEX_ATTRIB11_4_NV

#define GL_MAP1_VERTEX_ATTRIB11_4_NV 0x866B

## ◆ GL_MAP1_VERTEX_ATTRIB12_4_NV

#define GL_MAP1_VERTEX_ATTRIB12_4_NV 0x866C

## ◆ GL_MAP1_VERTEX_ATTRIB13_4_NV

#define GL_MAP1_VERTEX_ATTRIB13_4_NV 0x866D

## ◆ GL_MAP1_VERTEX_ATTRIB14_4_NV

#define GL_MAP1_VERTEX_ATTRIB14_4_NV 0x866E

## ◆ GL_MAP1_VERTEX_ATTRIB15_4_NV

#define GL_MAP1_VERTEX_ATTRIB15_4_NV 0x866F

## ◆ GL_MAP1_VERTEX_ATTRIB1_4_NV

#define GL_MAP1_VERTEX_ATTRIB1_4_NV 0x8661

## ◆ GL_MAP1_VERTEX_ATTRIB2_4_NV

#define GL_MAP1_VERTEX_ATTRIB2_4_NV 0x8662

## ◆ GL_MAP1_VERTEX_ATTRIB3_4_NV

#define GL_MAP1_VERTEX_ATTRIB3_4_NV 0x8663

## ◆ GL_MAP1_VERTEX_ATTRIB4_4_NV

#define GL_MAP1_VERTEX_ATTRIB4_4_NV 0x8664

## ◆ GL_MAP1_VERTEX_ATTRIB5_4_NV

#define GL_MAP1_VERTEX_ATTRIB5_4_NV 0x8665

## ◆ GL_MAP1_VERTEX_ATTRIB6_4_NV

#define GL_MAP1_VERTEX_ATTRIB6_4_NV 0x8666

## ◆ GL_MAP1_VERTEX_ATTRIB7_4_NV

#define GL_MAP1_VERTEX_ATTRIB7_4_NV 0x8667

## ◆ GL_MAP1_VERTEX_ATTRIB8_4_NV

#define GL_MAP1_VERTEX_ATTRIB8_4_NV 0x8668

## ◆ GL_MAP1_VERTEX_ATTRIB9_4_NV

#define GL_MAP1_VERTEX_ATTRIB9_4_NV 0x8669

## ◆ GL_MAP2_BINORMAL_EXT

#define GL_MAP2_BINORMAL_EXT 0x8447

## ◆ GL_MAP2_COLOR_4

#define GL_MAP2_COLOR_4 0x0DB0

## ◆ GL_MAP2_COLOR_4_NURBS_SGIX

#define GL_MAP2_COLOR_4_NURBS_SGIX 0x81E7

## ◆ GL_MAP2_GRID_DOMAIN

#define GL_MAP2_GRID_DOMAIN 0x0DD2

## ◆ GL_MAP2_GRID_SEGMENTS

#define GL_MAP2_GRID_SEGMENTS 0x0DD3

## ◆ GL_MAP2_INDEX

#define GL_MAP2_INDEX 0x0DB1

## ◆ GL_MAP2_INDEX_NURBS_SGIX

#define GL_MAP2_INDEX_NURBS_SGIX 0x81E6

## ◆ GL_MAP2_NORMAL

#define GL_MAP2_NORMAL 0x0DB2

## ◆ GL_MAP2_NORMAL_NURBS_SGIX

#define GL_MAP2_NORMAL_NURBS_SGIX 0x81E8

## ◆ GL_MAP2_TANGENT_EXT

#define GL_MAP2_TANGENT_EXT 0x8445

## ◆ GL_MAP2_TEXTURE_COORD_1

#define GL_MAP2_TEXTURE_COORD_1 0x0DB3

## ◆ GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX

#define GL_MAP2_TEXTURE_COORD_1_NURBS_SGIX 0x81E9

## ◆ GL_MAP2_TEXTURE_COORD_2

#define GL_MAP2_TEXTURE_COORD_2 0x0DB4

## ◆ GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX

#define GL_MAP2_TEXTURE_COORD_2_NURBS_SGIX 0x81EA

## ◆ GL_MAP2_TEXTURE_COORD_3

#define GL_MAP2_TEXTURE_COORD_3 0x0DB5

## ◆ GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX

#define GL_MAP2_TEXTURE_COORD_3_NURBS_SGIX 0x81EB

## ◆ GL_MAP2_TEXTURE_COORD_4

#define GL_MAP2_TEXTURE_COORD_4 0x0DB6

## ◆ GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX

#define GL_MAP2_TEXTURE_COORD_4_NURBS_SGIX 0x81EC

## ◆ GL_MAP2_VERTEX_3

#define GL_MAP2_VERTEX_3 0x0DB7

## ◆ GL_MAP2_VERTEX_3_NURBS_SGIX

#define GL_MAP2_VERTEX_3_NURBS_SGIX 0x81E4

## ◆ GL_MAP2_VERTEX_4

#define GL_MAP2_VERTEX_4 0x0DB8

## ◆ GL_MAP2_VERTEX_4_NURBS_SGIX

#define GL_MAP2_VERTEX_4_NURBS_SGIX 0x81E5

## ◆ GL_MAP2_VERTEX_ATTRIB0_4_NV

#define GL_MAP2_VERTEX_ATTRIB0_4_NV 0x8670

## ◆ GL_MAP2_VERTEX_ATTRIB10_4_NV

#define GL_MAP2_VERTEX_ATTRIB10_4_NV 0x867A

## ◆ GL_MAP2_VERTEX_ATTRIB11_4_NV

#define GL_MAP2_VERTEX_ATTRIB11_4_NV 0x867B

## ◆ GL_MAP2_VERTEX_ATTRIB12_4_NV

#define GL_MAP2_VERTEX_ATTRIB12_4_NV 0x867C

## ◆ GL_MAP2_VERTEX_ATTRIB13_4_NV

#define GL_MAP2_VERTEX_ATTRIB13_4_NV 0x867D

## ◆ GL_MAP2_VERTEX_ATTRIB14_4_NV

#define GL_MAP2_VERTEX_ATTRIB14_4_NV 0x867E

## ◆ GL_MAP2_VERTEX_ATTRIB15_4_NV

#define GL_MAP2_VERTEX_ATTRIB15_4_NV 0x867F

## ◆ GL_MAP2_VERTEX_ATTRIB1_4_NV

#define GL_MAP2_VERTEX_ATTRIB1_4_NV 0x8671

## ◆ GL_MAP2_VERTEX_ATTRIB2_4_NV

#define GL_MAP2_VERTEX_ATTRIB2_4_NV 0x8672

## ◆ GL_MAP2_VERTEX_ATTRIB3_4_NV

#define GL_MAP2_VERTEX_ATTRIB3_4_NV 0x8673

## ◆ GL_MAP2_VERTEX_ATTRIB4_4_NV

#define GL_MAP2_VERTEX_ATTRIB4_4_NV 0x8674

## ◆ GL_MAP2_VERTEX_ATTRIB5_4_NV

#define GL_MAP2_VERTEX_ATTRIB5_4_NV 0x8675

## ◆ GL_MAP2_VERTEX_ATTRIB6_4_NV

#define GL_MAP2_VERTEX_ATTRIB6_4_NV 0x8676

## ◆ GL_MAP2_VERTEX_ATTRIB7_4_NV

#define GL_MAP2_VERTEX_ATTRIB7_4_NV 0x8677

## ◆ GL_MAP2_VERTEX_ATTRIB8_4_NV

#define GL_MAP2_VERTEX_ATTRIB8_4_NV 0x8678

## ◆ GL_MAP2_VERTEX_ATTRIB9_4_NV

#define GL_MAP2_VERTEX_ATTRIB9_4_NV 0x8679

## ◆ GL_MAP_ATTRIB_U_ORDER_NV

#define GL_MAP_ATTRIB_U_ORDER_NV 0x86C3

## ◆ GL_MAP_ATTRIB_V_ORDER_NV

#define GL_MAP_ATTRIB_V_ORDER_NV 0x86C4

## ◆ GL_MAP_COHERENT_BIT

#define GL_MAP_COHERENT_BIT 0x00000080

## ◆ GL_MAP_COHERENT_BIT_EXT

#define GL_MAP_COHERENT_BIT_EXT 0x0080

## ◆ GL_MAP_COLOR

#define GL_MAP_COLOR 0x0D10

## ◆ GL_MAP_FLUSH_EXPLICIT_BIT

#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010

## ◆ GL_MAP_FLUSH_EXPLICIT_BIT_EXT

#define GL_MAP_FLUSH_EXPLICIT_BIT_EXT 0x0010

## ◆ GL_MAP_INVALIDATE_BUFFER_BIT

#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008

## ◆ GL_MAP_INVALIDATE_BUFFER_BIT_EXT

#define GL_MAP_INVALIDATE_BUFFER_BIT_EXT 0x0008

## ◆ GL_MAP_INVALIDATE_RANGE_BIT

#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004

## ◆ GL_MAP_INVALIDATE_RANGE_BIT_EXT

#define GL_MAP_INVALIDATE_RANGE_BIT_EXT 0x0004

## ◆ GL_MAP_PERSISTENT_BIT

#define GL_MAP_PERSISTENT_BIT 0x00000040

## ◆ GL_MAP_PERSISTENT_BIT_EXT

#define GL_MAP_PERSISTENT_BIT_EXT 0x0040

## ◆ GL_MAP_READ_BIT [1/3]

#define GL_MAP_READ_BIT 0x0001

## ◆ GL_MAP_READ_BIT [2/3]

#define GL_MAP_READ_BIT 0x0001

## ◆ GL_MAP_READ_BIT [3/3]

#define GL_MAP_READ_BIT 0x0001

## ◆ GL_MAP_READ_BIT_EXT

#define GL_MAP_READ_BIT_EXT 0x0001

## ◆ GL_MAP_STENCIL

#define GL_MAP_STENCIL 0x0D11

## ◆ GL_MAP_TESSELLATION_NV

#define GL_MAP_TESSELLATION_NV 0x86C2

## ◆ GL_MAP_UNSYNCHRONIZED_BIT

#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020

## ◆ GL_MAP_UNSYNCHRONIZED_BIT_EXT

#define GL_MAP_UNSYNCHRONIZED_BIT_EXT 0x0020

## ◆ GL_MAP_WRITE_BIT [1/3]

#define GL_MAP_WRITE_BIT 0x0002

## ◆ GL_MAP_WRITE_BIT [2/3]

#define GL_MAP_WRITE_BIT 0x0002

## ◆ GL_MAP_WRITE_BIT [3/3]

#define GL_MAP_WRITE_BIT 0x0002

## ◆ GL_MAP_WRITE_BIT_EXT

#define GL_MAP_WRITE_BIT_EXT 0x0002

## ◆ GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI

#define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000

## ◆ GL_MAT_AMBIENT_BIT_PGI

#define GL_MAT_AMBIENT_BIT_PGI 0x00100000

## ◆ GL_MAT_COLOR_INDEXES_BIT_PGI

#define GL_MAT_COLOR_INDEXES_BIT_PGI 0x01000000

## ◆ GL_MAT_DIFFUSE_BIT_PGI

#define GL_MAT_DIFFUSE_BIT_PGI 0x00400000

## ◆ GL_MAT_EMISSION_BIT_PGI

#define GL_MAT_EMISSION_BIT_PGI 0x00800000

## ◆ GL_MAT_SHININESS_BIT_PGI

#define GL_MAT_SHININESS_BIT_PGI 0x02000000

## ◆ GL_MAT_SPECULAR_BIT_PGI

#define GL_MAT_SPECULAR_BIT_PGI 0x04000000

## ◆ GL_MATERIAL_SIDE_HINT_PGI

#define GL_MATERIAL_SIDE_HINT_PGI 107052

## ◆ GL_MATRIX0_ARB

#define GL_MATRIX0_ARB 0x88C0

## ◆ GL_MATRIX0_NV

#define GL_MATRIX0_NV 0x8630

## ◆ GL_MATRIX10_ARB

#define GL_MATRIX10_ARB 0x88CA

## ◆ GL_MATRIX11_ARB

#define GL_MATRIX11_ARB 0x88CB

## ◆ GL_MATRIX12_ARB

#define GL_MATRIX12_ARB 0x88CC

## ◆ GL_MATRIX13_ARB

#define GL_MATRIX13_ARB 0x88CD

## ◆ GL_MATRIX14_ARB

#define GL_MATRIX14_ARB 0x88CE

## ◆ GL_MATRIX15_ARB

#define GL_MATRIX15_ARB 0x88CF

## ◆ GL_MATRIX16_ARB

#define GL_MATRIX16_ARB 0x88D0

## ◆ GL_MATRIX17_ARB

#define GL_MATRIX17_ARB 0x88D1

## ◆ GL_MATRIX18_ARB

#define GL_MATRIX18_ARB 0x88D2

## ◆ GL_MATRIX19_ARB

#define GL_MATRIX19_ARB 0x88D3

## ◆ GL_MATRIX1_ARB

#define GL_MATRIX1_ARB 0x88C1

## ◆ GL_MATRIX1_NV

#define GL_MATRIX1_NV 0x8631

## ◆ GL_MATRIX20_ARB

#define GL_MATRIX20_ARB 0x88D4

## ◆ GL_MATRIX21_ARB

#define GL_MATRIX21_ARB 0x88D5

## ◆ GL_MATRIX22_ARB

#define GL_MATRIX22_ARB 0x88D6

## ◆ GL_MATRIX23_ARB

#define GL_MATRIX23_ARB 0x88D7

## ◆ GL_MATRIX24_ARB

#define GL_MATRIX24_ARB 0x88D8

## ◆ GL_MATRIX25_ARB

#define GL_MATRIX25_ARB 0x88D9

## ◆ GL_MATRIX26_ARB

#define GL_MATRIX26_ARB 0x88DA

## ◆ GL_MATRIX27_ARB

#define GL_MATRIX27_ARB 0x88DB

## ◆ GL_MATRIX28_ARB

#define GL_MATRIX28_ARB 0x88DC

## ◆ GL_MATRIX29_ARB

#define GL_MATRIX29_ARB 0x88DD

## ◆ GL_MATRIX2_ARB

#define GL_MATRIX2_ARB 0x88C2

## ◆ GL_MATRIX2_NV

#define GL_MATRIX2_NV 0x8632

## ◆ GL_MATRIX30_ARB

#define GL_MATRIX30_ARB 0x88DE

## ◆ GL_MATRIX31_ARB

#define GL_MATRIX31_ARB 0x88DF

## ◆ GL_MATRIX3_ARB

#define GL_MATRIX3_ARB 0x88C3

## ◆ GL_MATRIX3_NV

#define GL_MATRIX3_NV 0x8633

## ◆ GL_MATRIX4_ARB

#define GL_MATRIX4_ARB 0x88C4

## ◆ GL_MATRIX4_NV

#define GL_MATRIX4_NV 0x8634

## ◆ GL_MATRIX5_ARB

#define GL_MATRIX5_ARB 0x88C5

## ◆ GL_MATRIX5_NV

#define GL_MATRIX5_NV 0x8635

## ◆ GL_MATRIX6_ARB

#define GL_MATRIX6_ARB 0x88C6

## ◆ GL_MATRIX6_NV

#define GL_MATRIX6_NV 0x8636

## ◆ GL_MATRIX7_ARB

#define GL_MATRIX7_ARB 0x88C7

## ◆ GL_MATRIX7_NV

#define GL_MATRIX7_NV 0x8637

## ◆ GL_MATRIX8_ARB

#define GL_MATRIX8_ARB 0x88C8

## ◆ GL_MATRIX9_ARB

#define GL_MATRIX9_ARB 0x88C9

## ◆ GL_MATRIX_EXT

#define GL_MATRIX_EXT 0x87C0

## ◆ GL_MATRIX_INDEX_ARRAY_ARB

#define GL_MATRIX_INDEX_ARRAY_ARB 0x8844

## ◆ GL_MATRIX_INDEX_ARRAY_POINTER_ARB

#define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849

## ◆ GL_MATRIX_INDEX_ARRAY_SIZE_ARB

#define GL_MATRIX_INDEX_ARRAY_SIZE_ARB 0x8846

## ◆ GL_MATRIX_INDEX_ARRAY_STRIDE_ARB

#define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB 0x8848

## ◆ GL_MATRIX_INDEX_ARRAY_TYPE_ARB

#define GL_MATRIX_INDEX_ARRAY_TYPE_ARB 0x8847

## ◆ GL_MATRIX_MODE

#define GL_MATRIX_MODE 0x0BA0

## ◆ GL_MATRIX_PALETTE_ARB

#define GL_MATRIX_PALETTE_ARB 0x8840

## ◆ GL_MATRIX_STRIDE

#define GL_MATRIX_STRIDE 0x92FF

## ◆ GL_MAX

#define GL_MAX 0x8008

## ◆ GL_MAX_3D_TEXTURE_SIZE

#define GL_MAX_3D_TEXTURE_SIZE 0x8073

## ◆ GL_MAX_3D_TEXTURE_SIZE_EXT

#define GL_MAX_3D_TEXTURE_SIZE_EXT 0x8073

## ◆ GL_MAX_ACTIVE_LIGHTS_EXT

#define GL_MAX_ACTIVE_LIGHTS_EXT 0x8405

## ◆ GL_MAX_ALPHA_SGIS

#define GL_MAX_ALPHA_SGIS 0x85AD

## ◆ GL_MAX_ARRAY_TEXTURE_LAYERS

#define GL_MAX_ARRAY_TEXTURE_LAYERS 0x88FF

## ◆ GL_MAX_ARRAY_TEXTURE_LAYERS_EXT

#define GL_MAX_ARRAY_TEXTURE_LAYERS_EXT 0x88FF

## ◆ GL_MAX_ARRAY_TEXTURE_LAYERS_NV

#define GL_MAX_ARRAY_TEXTURE_LAYERS_NV 0x88FF

## ◆ GL_MAX_ASYNC_DRAW_PIXELS_SGIX

#define GL_MAX_ASYNC_DRAW_PIXELS_SGIX 0x8360

## ◆ GL_MAX_ASYNC_HISTOGRAM_SGIX

#define GL_MAX_ASYNC_HISTOGRAM_SGIX 0x832D

## ◆ GL_MAX_ASYNC_READ_PIXELS_SGIX

#define GL_MAX_ASYNC_READ_PIXELS_SGIX 0x8361

## ◆ GL_MAX_ASYNC_TEX_IMAGE_SGIX

#define GL_MAX_ASYNC_TEX_IMAGE_SGIX 0x835F

## ◆ GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS

#define GL_MAX_ATOMIC_COUNTER_BUFFER_BINDINGS 0x92DC

## ◆ GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE

#define GL_MAX_ATOMIC_COUNTER_BUFFER_SIZE 0x92D8

## ◆ GL_MAX_ATTRIB_STACK_DEPTH

#define GL_MAX_ATTRIB_STACK_DEPTH 0x0D35

## ◆ GL_MAX_BINDABLE_UNIFORM_SIZE_EXT

#define GL_MAX_BINDABLE_UNIFORM_SIZE_EXT 0x8DED

## ◆ GL_MAX_BLUE_SGIS

#define GL_MAX_BLUE_SGIS 0x85AB

## ◆ GL_MAX_CLIENT_ATTRIB_STACK_DEPTH

#define GL_MAX_CLIENT_ATTRIB_STACK_DEPTH 0x0D3B

## ◆ GL_MAX_CLIP_DISTANCES

#define GL_MAX_CLIP_DISTANCES GL_MAX_CLIP_PLANES

## ◆ GL_MAX_CLIP_DISTANCES_APPLE

#define GL_MAX_CLIP_DISTANCES_APPLE 0x0D32

## ◆ GL_MAX_CLIP_DISTANCES_EXT

#define GL_MAX_CLIP_DISTANCES_EXT 0x0D32

## ◆ GL_MAX_CLIP_PLANES

#define GL_MAX_CLIP_PLANES 0x0D32

## ◆ GL_MAX_COLOR_ATTACHMENTS

#define GL_MAX_COLOR_ATTACHMENTS 0x8CDF

## ◆ GL_MAX_COLOR_ATTACHMENTS_EXT [1/2]

#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF

## ◆ GL_MAX_COLOR_ATTACHMENTS_EXT [2/2]

#define GL_MAX_COLOR_ATTACHMENTS_EXT 0x8CDF

## ◆ GL_MAX_COLOR_ATTACHMENTS_NV

#define GL_MAX_COLOR_ATTACHMENTS_NV 0x8CDF

## ◆ GL_MAX_COLOR_MATRIX_STACK_DEPTH

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH 0x80B3

## ◆ GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI

#define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3

## ◆ GL_MAX_COLOR_TEXTURE_SAMPLES

#define GL_MAX_COLOR_TEXTURE_SAMPLES 0x910E

## ◆ GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_COMBINED_ATOMIC_COUNTER_BUFFERS 0x92D1

## ◆ GL_MAX_COMBINED_ATOMIC_COUNTERS

#define GL_MAX_COMBINED_ATOMIC_COUNTERS 0x92D7

## ◆ GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES

#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES 0x82FA

## ◆ GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT

#define GL_MAX_COMBINED_CLIP_AND_CULL_DISTANCES_EXT 0x82FA

## ◆ GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS 0x8266

## ◆ GL_MAX_COMBINED_DIMENSIONS

#define GL_MAX_COMBINED_DIMENSIONS 0x8282

## ◆ GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS 0x8A33

## ◆ GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS 0x8A32

## ◆ GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT [1/2]

#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32

## ◆ GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT [2/2]

#define GL_MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8A32

## ◆ GL_MAX_COMBINED_IMAGE_UNIFORMS

#define GL_MAX_COMBINED_IMAGE_UNIFORMS 0x90CF

## ◆ GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS

#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS 0x8F39

## ◆ GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT

#define GL_MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT 0x8F39

## ◆ GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES

#define GL_MAX_COMBINED_SHADER_OUTPUT_RESOURCES 0x8F39

## ◆ GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS

#define GL_MAX_COMBINED_SHADER_STORAGE_BLOCKS 0x90DC

## ◆ GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E1E

## ◆ GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E1F

## ◆ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D

## ◆ GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D

## ◆ GL_MAX_COMBINED_UNIFORM_BLOCKS

#define GL_MAX_COMBINED_UNIFORM_BLOCKS 0x8A2E

## ◆ GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS 0x8A31

## ◆ GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS 0x8264

## ◆ GL_MAX_COMPUTE_ATOMIC_COUNTERS

#define GL_MAX_COMPUTE_ATOMIC_COUNTERS 0x8265

## ◆ GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB

#define GL_MAX_COMPUTE_FIXED_GROUP_INVOCATIONS_ARB 0x90EB

## ◆ GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB

#define GL_MAX_COMPUTE_FIXED_GROUP_SIZE_ARB 0x91BF

## ◆ GL_MAX_COMPUTE_IMAGE_UNIFORMS

#define GL_MAX_COMPUTE_IMAGE_UNIFORMS 0x91BD

## ◆ GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS

#define GL_MAX_COMPUTE_SHADER_STORAGE_BLOCKS 0x90DB

## ◆ GL_MAX_COMPUTE_SHARED_MEMORY_SIZE

#define GL_MAX_COMPUTE_SHARED_MEMORY_SIZE 0x8262

## ◆ GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS

#define GL_MAX_COMPUTE_TEXTURE_IMAGE_UNITS 0x91BC

## ◆ GL_MAX_COMPUTE_UNIFORM_BLOCKS

#define GL_MAX_COMPUTE_UNIFORM_BLOCKS 0x91BB

## ◆ GL_MAX_COMPUTE_UNIFORM_COMPONENTS

#define GL_MAX_COMPUTE_UNIFORM_COMPONENTS 0x8263

## ◆ GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB

#define GL_MAX_COMPUTE_VARIABLE_GROUP_INVOCATIONS_ARB 0x9344

## ◆ GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB

#define GL_MAX_COMPUTE_VARIABLE_GROUP_SIZE_ARB 0x9345

## ◆ GL_MAX_COMPUTE_WORK_GROUP_COUNT

#define GL_MAX_COMPUTE_WORK_GROUP_COUNT 0x91BE

## ◆ GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS

#define GL_MAX_COMPUTE_WORK_GROUP_INVOCATIONS 0x90EB

## ◆ GL_MAX_COMPUTE_WORK_GROUP_SIZE

#define GL_MAX_COMPUTE_WORK_GROUP_SIZE 0x91BF

## ◆ GL_MAX_CONVOLUTION_HEIGHT

#define GL_MAX_CONVOLUTION_HEIGHT 0x801B

## ◆ GL_MAX_CONVOLUTION_HEIGHT_EXT

#define GL_MAX_CONVOLUTION_HEIGHT_EXT 0x801B

## ◆ GL_MAX_CONVOLUTION_WIDTH

#define GL_MAX_CONVOLUTION_WIDTH 0x801A

## ◆ GL_MAX_CONVOLUTION_WIDTH_EXT

#define GL_MAX_CONVOLUTION_WIDTH_EXT 0x801A

## ◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE 0x851C

## ◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB 0x851C

## ◆ GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT

#define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT 0x851C

## ◆ GL_MAX_CULL_DISTANCES

#define GL_MAX_CULL_DISTANCES 0x82F9

## ◆ GL_MAX_CULL_DISTANCES_EXT

#define GL_MAX_CULL_DISTANCES_EXT 0x82F9

## ◆ GL_MAX_DEBUG_GROUP_STACK_DEPTH

#define GL_MAX_DEBUG_GROUP_STACK_DEPTH 0x826C

## ◆ GL_MAX_DEBUG_LOGGED_MESSAGES

#define GL_MAX_DEBUG_LOGGED_MESSAGES 0x9144

## ◆ GL_MAX_DEBUG_LOGGED_MESSAGES_AMD

#define GL_MAX_DEBUG_LOGGED_MESSAGES_AMD 0x9144

## ◆ GL_MAX_DEBUG_LOGGED_MESSAGES_ARB

#define GL_MAX_DEBUG_LOGGED_MESSAGES_ARB 0x9144

## ◆ GL_MAX_DEBUG_MESSAGE_LENGTH

#define GL_MAX_DEBUG_MESSAGE_LENGTH 0x9143

## ◆ GL_MAX_DEBUG_MESSAGE_LENGTH_AMD

#define GL_MAX_DEBUG_MESSAGE_LENGTH_AMD 0x9143

## ◆ GL_MAX_DEBUG_MESSAGE_LENGTH_ARB

#define GL_MAX_DEBUG_MESSAGE_LENGTH_ARB 0x9143

## ◆ GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV

#define GL_MAX_DEEP_3D_TEXTURE_DEPTH_NV 0x90D1

## ◆ GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV

#define GL_MAX_DEEP_3D_TEXTURE_WIDTH_HEIGHT_NV 0x90D0

## ◆ GL_MAX_DEPTH

#define GL_MAX_DEPTH 0x8280

## ◆ GL_MAX_DEPTH_TEXTURE_SAMPLES

#define GL_MAX_DEPTH_TEXTURE_SAMPLES 0x910F

## ◆ GL_MAX_DRAW_BUFFERS

#define GL_MAX_DRAW_BUFFERS 0x8824

## ◆ GL_MAX_DRAW_BUFFERS_ARB

#define GL_MAX_DRAW_BUFFERS_ARB 0x8824

## ◆ GL_MAX_DRAW_BUFFERS_ATI

#define GL_MAX_DRAW_BUFFERS_ATI 0x8824

## ◆ GL_MAX_DRAW_BUFFERS_EXT

#define GL_MAX_DRAW_BUFFERS_EXT 0x8824

## ◆ GL_MAX_DRAW_BUFFERS_NV

#define GL_MAX_DRAW_BUFFERS_NV 0x8824

## ◆ GL_MAX_DUAL_SOURCE_DRAW_BUFFERS

#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS 0x88FC

## ◆ GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT

#define GL_MAX_DUAL_SOURCE_DRAW_BUFFERS_EXT 0x88FC

## ◆ GL_MAX_ELEMENT_INDEX

#define GL_MAX_ELEMENT_INDEX 0x8D6B

## ◆ GL_MAX_ELEMENTS_INDICES

#define GL_MAX_ELEMENTS_INDICES 0x80E9

## ◆ GL_MAX_ELEMENTS_INDICES_EXT

#define GL_MAX_ELEMENTS_INDICES_EXT 0x80E9

## ◆ GL_MAX_ELEMENTS_VERTICES

#define GL_MAX_ELEMENTS_VERTICES 0x80E8

## ◆ GL_MAX_ELEMENTS_VERTICES_EXT

#define GL_MAX_ELEMENTS_VERTICES_EXT 0x80E8

## ◆ GL_MAX_EVAL_ORDER

#define GL_MAX_EVAL_ORDER 0x0D30

## ◆ GL_MAX_EXT

#define GL_MAX_EXT 0x8008

## ◆ GL_MAX_FFT_WIDTH_SGI

#define GL_MAX_FFT_WIDTH_SGI 0x81C8

## ◆ GL_MAX_FOG_LAYERS_POINTS_SGIX

#define GL_MAX_FOG_LAYERS_POINTS_SGIX 0x8328

## ◆ GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS 0x92D0

## ◆ GL_MAX_FRAGMENT_ATOMIC_COUNTERS

#define GL_MAX_FRAGMENT_ATOMIC_COUNTERS 0x92D6

## ◆ GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT

#define GL_MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT 0x8DE3

## ◆ GL_MAX_FRAGMENT_IMAGE_UNIFORMS

#define GL_MAX_FRAGMENT_IMAGE_UNIFORMS 0x90CE

## ◆ GL_MAX_FRAGMENT_INPUT_COMPONENTS

#define GL_MAX_FRAGMENT_INPUT_COMPONENTS 0x9125

## ◆ GL_MAX_FRAGMENT_INTERPOLATION_OFFSET

#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET 0x8E5C

## ◆ GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV

#define GL_MAX_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5C

## ◆ GL_MAX_FRAGMENT_LIGHTS_EXT

#define GL_MAX_FRAGMENT_LIGHTS_EXT 0x8404

## ◆ GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV

#define GL_MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV 0x8868

## ◆ GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS

#define GL_MAX_FRAGMENT_SHADER_STORAGE_BLOCKS 0x90DA

## ◆ GL_MAX_FRAGMENT_UNIFORM_BLOCKS

#define GL_MAX_FRAGMENT_UNIFORM_BLOCKS 0x8A2D

## ◆ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49

## ◆ GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB

#define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49

## ◆ GL_MAX_FRAGMENT_UNIFORM_VECTORS

#define GL_MAX_FRAGMENT_UNIFORM_VECTORS 0x8DFD

## ◆ GL_MAX_FRAMEBUFFER_HEIGHT

#define GL_MAX_FRAMEBUFFER_HEIGHT 0x9316

## ◆ GL_MAX_FRAMEBUFFER_LAYERS

#define GL_MAX_FRAMEBUFFER_LAYERS 0x9317

## ◆ GL_MAX_FRAMEBUFFER_LAYERS_EXT [1/2]

#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317

## ◆ GL_MAX_FRAMEBUFFER_LAYERS_EXT [2/2]

#define GL_MAX_FRAMEBUFFER_LAYERS_EXT 0x9317

## ◆ GL_MAX_FRAMEBUFFER_SAMPLES

#define GL_MAX_FRAMEBUFFER_SAMPLES 0x9318

## ◆ GL_MAX_FRAMEBUFFER_WIDTH

#define GL_MAX_FRAMEBUFFER_WIDTH 0x9315

## ◆ GL_MAX_GENERAL_COMBINERS_NV

#define GL_MAX_GENERAL_COMBINERS_NV 0x854D

## ◆ GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS 0x92CF

## ◆ GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT [1/2]

#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF

## ◆ GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT [2/2]

#define GL_MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS_EXT 0x92CF

## ◆ GL_MAX_GEOMETRY_ATOMIC_COUNTERS

#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS 0x92D5

## ◆ GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT [1/2]

#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5

## ◆ GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT [2/2]

#define GL_MAX_GEOMETRY_ATOMIC_COUNTERS_EXT 0x92D5

## ◆ GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT

#define GL_MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT 0x8DE4

## ◆ GL_MAX_GEOMETRY_IMAGE_UNIFORMS

#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS 0x90CD

## ◆ GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT [1/2]

#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD

## ◆ GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT [2/2]

#define GL_MAX_GEOMETRY_IMAGE_UNIFORMS_EXT 0x90CD

## ◆ GL_MAX_GEOMETRY_INPUT_COMPONENTS

#define GL_MAX_GEOMETRY_INPUT_COMPONENTS 0x9123

## ◆ GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT [1/2]

#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123

## ◆ GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT [2/2]

#define GL_MAX_GEOMETRY_INPUT_COMPONENTS_EXT 0x9123

## ◆ GL_MAX_GEOMETRY_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS 0x9124

## ◆ GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT [1/2]

#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124

## ◆ GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT [2/2]

#define GL_MAX_GEOMETRY_OUTPUT_COMPONENTS_EXT 0x9124

## ◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES 0x8DE0

## ◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_ARB 0x8DE0

## ◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT [1/3]

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0

## ◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT [2/3]

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0

## ◆ GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT [3/3]

#define GL_MAX_GEOMETRY_OUTPUT_VERTICES_EXT 0x8DE0

## ◆ GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV

#define GL_MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV 0x8E5A

## ◆ GL_MAX_GEOMETRY_SHADER_INVOCATIONS

#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS 0x8E5A

## ◆ GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT [1/2]

#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A

## ◆ GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT [2/2]

#define GL_MAX_GEOMETRY_SHADER_INVOCATIONS_EXT 0x8E5A

## ◆ GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS

#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS 0x90D7

## ◆ GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT [1/2]

#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7

## ◆ GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT [2/2]

#define GL_MAX_GEOMETRY_SHADER_STORAGE_BLOCKS_EXT 0x90D7

## ◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS 0x8C29

## ◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB 0x8C29

## ◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT [1/3]

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29

## ◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT [2/3]

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29

## ◆ GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT [3/3]

#define GL_MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT 0x8C29

## ◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS 0x8DE1

## ◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB 0x8DE1

## ◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT [1/3]

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1

## ◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT [2/3]

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1

## ◆ GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT [3/3]

#define GL_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT 0x8DE1

## ◆ GL_MAX_GEOMETRY_UNIFORM_BLOCKS

#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS 0x8A2C

## ◆ GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT [1/2]

#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C

## ◆ GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT [2/2]

#define GL_MAX_GEOMETRY_UNIFORM_BLOCKS_EXT 0x8A2C

## ◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS 0x8DDF

## ◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB 0x8DDF

## ◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT [1/3]

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF

## ◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT [2/3]

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF

## ◆ GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT [3/3]

#define GL_MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT 0x8DDF

## ◆ GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB

#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_ARB 0x8DDD

## ◆ GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT

#define GL_MAX_GEOMETRY_VARYING_COMPONENTS_EXT 0x8DDD

## ◆ GL_MAX_GREEN_SGIS

#define GL_MAX_GREEN_SGIS 0x85A9

## ◆ GL_MAX_HEIGHT

#define GL_MAX_HEIGHT 0x827F

## ◆ GL_MAX_IMAGE_SAMPLES

#define GL_MAX_IMAGE_SAMPLES 0x906D

## ◆ GL_MAX_IMAGE_SAMPLES_EXT

#define GL_MAX_IMAGE_SAMPLES_EXT 0x906D

## ◆ GL_MAX_IMAGE_UNITS

#define GL_MAX_IMAGE_UNITS 0x8F38

## ◆ GL_MAX_IMAGE_UNITS_EXT

#define GL_MAX_IMAGE_UNITS_EXT 0x8F38

## ◆ GL_MAX_INTEGER_SAMPLES

#define GL_MAX_INTEGER_SAMPLES 0x9110

## ◆ GL_MAX_INTENSITY_SGIS

#define GL_MAX_INTENSITY_SGIS 0x85FB

## ◆ GL_MAX_LABEL_LENGTH

#define GL_MAX_LABEL_LENGTH 0x82E8

## ◆ GL_MAX_LAYERS

#define GL_MAX_LAYERS 0x8281

## ◆ GL_MAX_LGPU_GPUS_NVX

#define GL_MAX_LGPU_GPUS_NVX 0x92BA

## ◆ GL_MAX_LIGHTS

#define GL_MAX_LIGHTS 0x0D31

## ◆ GL_MAX_LIST_NESTING

#define GL_MAX_LIST_NESTING 0x0B31

## ◆ GL_MAX_LUMINANCE_SGIS

#define GL_MAX_LUMINANCE_SGIS 0x85F9

## ◆ GL_MAX_MAP_TESSELLATION_NV

#define GL_MAX_MAP_TESSELLATION_NV 0x86D6

## ◆ GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB

#define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841

## ◆ GL_MAX_MIPMAP_ANISOTROPY_SGIX

#define GL_MAX_MIPMAP_ANISOTROPY_SGIX 0x832F

## ◆ GL_MAX_MODELVIEW_STACK_DEPTH

#define GL_MAX_MODELVIEW_STACK_DEPTH 0x0D36

## ◆ GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV

#define GL_MAX_MULTISAMPLE_COVERAGE_MODES_NV 0x8E11

## ◆ GL_MAX_MULTIVIEW_BUFFERS_EXT

#define GL_MAX_MULTIVIEW_BUFFERS_EXT 0x90F2

## ◆ GL_MAX_NAME_LENGTH

#define GL_MAX_NAME_LENGTH 0x92F6

## ◆ GL_MAX_NAME_STACK_DEPTH

#define GL_MAX_NAME_STACK_DEPTH 0x0D37

## ◆ GL_MAX_NUM_ACTIVE_VARIABLES

#define GL_MAX_NUM_ACTIVE_VARIABLES 0x92F7

## ◆ GL_MAX_NUM_COMPATIBLE_SUBROUTINES

#define GL_MAX_NUM_COMPATIBLE_SUBROUTINES 0x92F8

## ◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA

## ◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CC

## ◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CD

## ◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE

## ◆ GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT

#define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB

## ◆ GL_MAX_PALETTE_MATRICES_ARB

#define GL_MAX_PALETTE_MATRICES_ARB 0x8842

## ◆ GL_MAX_PATCH_VERTICES

#define GL_MAX_PATCH_VERTICES 0x8E7D

## ◆ GL_MAX_PIXEL_MAP_TABLE

#define GL_MAX_PIXEL_MAP_TABLE 0x0D34

## ◆ GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

#define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337

## ◆ GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1

## ◆ GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB

#define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1

## ◆ GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B

## ◆ GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV

#define GL_MAX_PROGRAM_ATTRIB_COMPONENTS_NV 0x8908

## ◆ GL_MAX_PROGRAM_ATTRIBS_ARB

#define GL_MAX_PROGRAM_ATTRIBS_ARB 0x88AD

## ◆ GL_MAX_PROGRAM_CALL_DEPTH_NV [1/2]

#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5

## ◆ GL_MAX_PROGRAM_CALL_DEPTH_NV [2/2]

#define GL_MAX_PROGRAM_CALL_DEPTH_NV 0x88F5

## ◆ GL_MAX_PROGRAM_ENV_PARAMETERS_ARB

#define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5

## ◆ GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV [1/2]

#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4

## ◆ GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV [2/2]

#define GL_MAX_PROGRAM_EXEC_INSTRUCTIONS_NV 0x88F4

## ◆ GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV

#define GL_MAX_PROGRAM_GENERIC_ATTRIBS_NV 0x8DA5

## ◆ GL_MAX_PROGRAM_GENERIC_RESULTS_NV

#define GL_MAX_PROGRAM_GENERIC_RESULTS_NV 0x8DA6

## ◆ GL_MAX_PROGRAM_IF_DEPTH_NV

#define GL_MAX_PROGRAM_IF_DEPTH_NV 0x88F6

## ◆ GL_MAX_PROGRAM_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_INSTRUCTIONS_ARB 0x88A1

## ◆ GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB

#define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4

## ◆ GL_MAX_PROGRAM_LOOP_COUNT_NV

#define GL_MAX_PROGRAM_LOOP_COUNT_NV 0x88F8

## ◆ GL_MAX_PROGRAM_LOOP_DEPTH_NV

#define GL_MAX_PROGRAM_LOOP_DEPTH_NV 0x88F7

## ◆ GL_MAX_PROGRAM_MATRICES_ARB

#define GL_MAX_PROGRAM_MATRICES_ARB 0x862F

## ◆ GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB

#define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E

## ◆ GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

#define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3

## ◆ GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E

## ◆ GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB

#define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF

## ◆ GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3

## ◆ GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB

#define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB

## ◆ GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB

#define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7

## ◆ GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810

## ◆ GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F

## ◆ GL_MAX_PROGRAM_OUTPUT_VERTICES_NV

#define GL_MAX_PROGRAM_OUTPUT_VERTICES_NV 0x8C27

## ◆ GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV

#define GL_MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV 0x8DA0

## ◆ GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV

#define GL_MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV 0x8DA1

## ◆ GL_MAX_PROGRAM_PARAMETERS_ARB

#define GL_MAX_PROGRAM_PARAMETERS_ARB 0x88A9

## ◆ GL_MAX_PROGRAM_PATCH_ATTRIBS_NV

#define GL_MAX_PROGRAM_PATCH_ATTRIBS_NV 0x86D8

## ◆ GL_MAX_PROGRAM_RESULT_COMPONENTS_NV

#define GL_MAX_PROGRAM_RESULT_COMPONENTS_NV 0x8909

## ◆ GL_MAX_PROGRAM_TEMPORARIES_ARB

#define GL_MAX_PROGRAM_TEMPORARIES_ARB 0x88A5

## ◆ GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB

#define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D

## ◆ GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB

#define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C

## ◆ GL_MAX_PROGRAM_TEXEL_OFFSET

#define GL_MAX_PROGRAM_TEXEL_OFFSET 0x8905

## ◆ GL_MAX_PROGRAM_TEXEL_OFFSET_NV

#define GL_MAX_PROGRAM_TEXEL_OFFSET_NV 0x8905

## ◆ GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS

#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS 0x8F9F

## ◆ GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB

#define GL_MAX_PROGRAM_TEXTURE_GATHER_COMPONENTS_ARB 0x8F9F

## ◆ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET

#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5F

## ◆ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5F

## ◆ GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV

#define GL_MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5F

## ◆ GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV

#define GL_MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV 0x8C28

## ◆ GL_MAX_PROJECTION_STACK_DEPTH

#define GL_MAX_PROJECTION_STACK_DEPTH 0x0D38

## ◆ GL_MAX_RASTER_SAMPLES_EXT [1/2]

#define GL_MAX_RASTER_SAMPLES_EXT 0x9329

## ◆ GL_MAX_RASTER_SAMPLES_EXT [2/2]

#define GL_MAX_RASTER_SAMPLES_EXT 0x9329

## ◆ GL_MAX_RATIONAL_EVAL_ORDER_NV

#define GL_MAX_RATIONAL_EVAL_ORDER_NV 0x86D7

## ◆ GL_MAX_RECTANGLE_TEXTURE_SIZE

#define GL_MAX_RECTANGLE_TEXTURE_SIZE 0x84F8

## ◆ GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8

## ◆ GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_EXT 0x84F8

## ◆ GL_MAX_RECTANGLE_TEXTURE_SIZE_NV

#define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV 0x84F8

## ◆ GL_MAX_RED_SGIS

#define GL_MAX_RED_SGIS 0x85A7

## ◆ GL_MAX_RENDERBUFFER_SIZE

#define GL_MAX_RENDERBUFFER_SIZE 0x84E8

## ◆ GL_MAX_RENDERBUFFER_SIZE_EXT

#define GL_MAX_RENDERBUFFER_SIZE_EXT 0x84E8

## ◆ GL_MAX_SAMPLE_MASK_WORDS

#define GL_MAX_SAMPLE_MASK_WORDS 0x8E59

## ◆ GL_MAX_SAMPLE_MASK_WORDS_NV

#define GL_MAX_SAMPLE_MASK_WORDS_NV 0x8E59

## ◆ GL_MAX_SAMPLES

#define GL_MAX_SAMPLES 0x8D57

## ◆ GL_MAX_SAMPLES_ANGLE

#define GL_MAX_SAMPLES_ANGLE 0x8D57

## ◆ GL_MAX_SAMPLES_APPLE

#define GL_MAX_SAMPLES_APPLE 0x8D57

## ◆ GL_MAX_SAMPLES_EXT [1/2]

#define GL_MAX_SAMPLES_EXT 0x8D57

## ◆ GL_MAX_SAMPLES_EXT [2/2]

#define GL_MAX_SAMPLES_EXT 0x8D57

## ◆ GL_MAX_SAMPLES_NV

#define GL_MAX_SAMPLES_NV 0x8D57

## ◆ GL_MAX_SERVER_WAIT_TIMEOUT

#define GL_MAX_SERVER_WAIT_TIMEOUT 0x9111

## ◆ GL_MAX_SERVER_WAIT_TIMEOUT_APPLE

#define GL_MAX_SERVER_WAIT_TIMEOUT_APPLE 0x9111

## ◆ GL_MAX_SHADER_BUFFER_ADDRESS_NV

#define GL_MAX_SHADER_BUFFER_ADDRESS_NV 0x8F35

## ◆ GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT

#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_FAST_SIZE_EXT 0x9650

## ◆ GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT

#define GL_MAX_SHADER_COMBINED_LOCAL_STORAGE_SIZE_EXT 0x9651

## ◆ GL_MAX_SHADER_COMPILER_THREADS_ARB

#define GL_MAX_SHADER_COMPILER_THREADS_ARB 0x91B0

## ◆ GL_MAX_SHADER_COMPILER_THREADS_KHR

#define GL_MAX_SHADER_COMPILER_THREADS_KHR 0x91B0

## ◆ GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT

#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_FAST_SIZE_EXT 0x8F63

## ◆ GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT

#define GL_MAX_SHADER_PIXEL_LOCAL_STORAGE_SIZE_EXT 0x8F67

## ◆ GL_MAX_SHADER_STORAGE_BLOCK_SIZE

#define GL_MAX_SHADER_STORAGE_BLOCK_SIZE 0x90DE

## ◆ GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS

#define GL_MAX_SHADER_STORAGE_BUFFER_BINDINGS 0x90DD

## ◆ GL_MAX_SHININESS_NV

#define GL_MAX_SHININESS_NV 0x8504

## ◆ GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD

#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_AMD 0x9199

## ◆ GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB

#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_ARB 0x9199

## ◆ GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT

#define GL_MAX_SPARSE_3D_TEXTURE_SIZE_EXT 0x9199

## ◆ GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS

#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS 0x919A

## ◆ GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB

#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_ARB 0x919A

## ◆ GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT

#define GL_MAX_SPARSE_ARRAY_TEXTURE_LAYERS_EXT 0x919A

## ◆ GL_MAX_SPARSE_TEXTURE_SIZE_AMD

#define GL_MAX_SPARSE_TEXTURE_SIZE_AMD 0x9198

## ◆ GL_MAX_SPARSE_TEXTURE_SIZE_ARB

#define GL_MAX_SPARSE_TEXTURE_SIZE_ARB 0x9198

## ◆ GL_MAX_SPARSE_TEXTURE_SIZE_EXT

#define GL_MAX_SPARSE_TEXTURE_SIZE_EXT 0x9198

## ◆ GL_MAX_SPOT_EXPONENT_NV

#define GL_MAX_SPOT_EXPONENT_NV 0x8505

## ◆ GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV

#define GL_MAX_SUBPIXEL_PRECISION_BIAS_BITS_NV 0x9349

## ◆ GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS

#define GL_MAX_SUBROUTINE_UNIFORM_LOCATIONS 0x8DE8

## ◆ GL_MAX_SUBROUTINES

#define GL_MAX_SUBROUTINES 0x8DE7

## ◆ GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS 0x92CD

## ◆ GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS

#define GL_MAX_TESS_CONTROL_ATOMIC_COUNTERS 0x92D3

## ◆ GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS

#define GL_MAX_TESS_CONTROL_IMAGE_UNIFORMS 0x90CB

## ◆ GL_MAX_TESS_CONTROL_INPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_INPUT_COMPONENTS 0x886C

## ◆ GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_OUTPUT_COMPONENTS 0x8E83

## ◆ GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS

#define GL_MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS 0x90D8

## ◆ GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS

#define GL_MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS 0x8E81

## ◆ GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS

#define GL_MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS 0x8E85

## ◆ GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS

#define GL_MAX_TESS_CONTROL_UNIFORM_BLOCKS 0x8E89

## ◆ GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS

#define GL_MAX_TESS_CONTROL_UNIFORM_COMPONENTS 0x8E7F

## ◆ GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS 0x92CE

## ◆ GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS

#define GL_MAX_TESS_EVALUATION_ATOMIC_COUNTERS 0x92D4

## ◆ GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS

#define GL_MAX_TESS_EVALUATION_IMAGE_UNIFORMS 0x90CC

## ◆ GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS

#define GL_MAX_TESS_EVALUATION_INPUT_COMPONENTS 0x886D

## ◆ GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS

#define GL_MAX_TESS_EVALUATION_OUTPUT_COMPONENTS 0x8E86

## ◆ GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS

#define GL_MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS 0x90D9

## ◆ GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS

#define GL_MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS 0x8E82

## ◆ GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS

#define GL_MAX_TESS_EVALUATION_UNIFORM_BLOCKS 0x8E8A

## ◆ GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS

#define GL_MAX_TESS_EVALUATION_UNIFORM_COMPONENTS 0x8E80

## ◆ GL_MAX_TESS_GEN_LEVEL

#define GL_MAX_TESS_GEN_LEVEL 0x8E7E

## ◆ GL_MAX_TESS_PATCH_COMPONENTS

#define GL_MAX_TESS_PATCH_COMPONENTS 0x8E84

## ◆ GL_MAX_TEXTURE_BUFFER_SIZE

#define GL_MAX_TEXTURE_BUFFER_SIZE 0x8C2B

## ◆ GL_MAX_TEXTURE_BUFFER_SIZE_ARB

#define GL_MAX_TEXTURE_BUFFER_SIZE_ARB 0x8C2B

## ◆ GL_MAX_TEXTURE_BUFFER_SIZE_EXT

#define GL_MAX_TEXTURE_BUFFER_SIZE_EXT 0x8C2B

## ◆ GL_MAX_TEXTURE_COORD_SETS_SGIS

#define GL_MAX_TEXTURE_COORD_SETS_SGIS 0x83C4

## ◆ GL_MAX_TEXTURE_COORDS

#define GL_MAX_TEXTURE_COORDS 0x8871

## ◆ GL_MAX_TEXTURE_COORDS_ARB

#define GL_MAX_TEXTURE_COORDS_ARB 0x8871

## ◆ GL_MAX_TEXTURE_COORDS_NV

#define GL_MAX_TEXTURE_COORDS_NV 0x8871

## ◆ GL_MAX_TEXTURE_IMAGE_UNITS

#define GL_MAX_TEXTURE_IMAGE_UNITS 0x8872

## ◆ GL_MAX_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_TEXTURE_IMAGE_UNITS_ARB 0x8872

## ◆ GL_MAX_TEXTURE_IMAGE_UNITS_NV

#define GL_MAX_TEXTURE_IMAGE_UNITS_NV 0x8872

## ◆ GL_MAX_TEXTURE_LOD_BIAS

#define GL_MAX_TEXTURE_LOD_BIAS 0x84FD

## ◆ GL_MAX_TEXTURE_LOD_BIAS_EXT

#define GL_MAX_TEXTURE_LOD_BIAS_EXT 0x84FD

## ◆ GL_MAX_TEXTURE_MAX_ANISOTROPY [1/2]

#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF

## ◆ GL_MAX_TEXTURE_MAX_ANISOTROPY [2/2]

#define GL_MAX_TEXTURE_MAX_ANISOTROPY 0x84FF

## ◆ GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT

#define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF

## ◆ GL_MAX_TEXTURE_SIZE

#define GL_MAX_TEXTURE_SIZE 0x0D33

## ◆ GL_MAX_TEXTURE_STACK_DEPTH

#define GL_MAX_TEXTURE_STACK_DEPTH 0x0D39

## ◆ GL_MAX_TEXTURE_UNITS

#define GL_MAX_TEXTURE_UNITS 0x84E2

## ◆ GL_MAX_TEXTURE_UNITS_ARB

#define GL_MAX_TEXTURE_UNITS_ARB 0x84E2

## ◆ GL_MAX_TEXTURES_SGIS

#define GL_MAX_TEXTURES_SGIS 0x83C3

## ◆ GL_MAX_TRACK_MATRICES_NV

#define GL_MAX_TRACK_MATRICES_NV 0x862F

## ◆ GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV

#define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E

## ◆ GL_MAX_TRANSFORM_FEEDBACK_BUFFERS

#define GL_MAX_TRANSFORM_FEEDBACK_BUFFERS 0x8E70

## ◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS 0x8C8A

## ◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT 0x8C8A

## ◆ GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV

#define GL_MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_NV 0x8C8A

## ◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS 0x8C8B

## ◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT 0x8C8B

## ◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV 0x8C8B

## ◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS 0x8C80

## ◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT 0x8C80

## ◆ GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV

#define GL_MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV 0x8C80

## ◆ GL_MAX_UNIFORM_BLOCK_SIZE

#define GL_MAX_UNIFORM_BLOCK_SIZE 0x8A30

## ◆ GL_MAX_UNIFORM_BUFFER_BINDINGS

#define GL_MAX_UNIFORM_BUFFER_BINDINGS 0x8A2F

## ◆ GL_MAX_UNIFORM_LOCATIONS

#define GL_MAX_UNIFORM_LOCATIONS 0x826E

## ◆ GL_MAX_VARYING_COMPONENTS

#define GL_MAX_VARYING_COMPONENTS GL_MAX_VARYING_FLOATS

## ◆ GL_MAX_VARYING_COMPONENTS_EXT

#define GL_MAX_VARYING_COMPONENTS_EXT 0x8B4B

## ◆ GL_MAX_VARYING_FLOATS

#define GL_MAX_VARYING_FLOATS 0x8B4B

## ◆ GL_MAX_VARYING_FLOATS_ARB

#define GL_MAX_VARYING_FLOATS_ARB 0x8B4B

## ◆ GL_MAX_VARYING_VECTORS

#define GL_MAX_VARYING_VECTORS 0x8DFC

## ◆ GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE

#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_APPLE 0x8520

## ◆ GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV

#define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520

## ◆ GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS

#define GL_MAX_VERTEX_ATOMIC_COUNTER_BUFFERS 0x92CC

## ◆ GL_MAX_VERTEX_ATOMIC_COUNTERS

#define GL_MAX_VERTEX_ATOMIC_COUNTERS 0x92D2

## ◆ GL_MAX_VERTEX_ATTRIB_BINDINGS

#define GL_MAX_VERTEX_ATTRIB_BINDINGS 0x82DA

## ◆ GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET

#define GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D9

## ◆ GL_MAX_VERTEX_ATTRIB_STRIDE

#define GL_MAX_VERTEX_ATTRIB_STRIDE 0x82E5

## ◆ GL_MAX_VERTEX_ATTRIBS

#define GL_MAX_VERTEX_ATTRIBS 0x8869

## ◆ GL_MAX_VERTEX_ATTRIBS_ARB

#define GL_MAX_VERTEX_ATTRIBS_ARB 0x8869

## ◆ GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT

#define GL_MAX_VERTEX_BINDABLE_UNIFORMS_EXT 0x8DE2

## ◆ GL_MAX_VERTEX_HINT_PGI

#define GL_MAX_VERTEX_HINT_PGI 107053

## ◆ GL_MAX_VERTEX_IMAGE_UNIFORMS

#define GL_MAX_VERTEX_IMAGE_UNIFORMS 0x90CA

## ◆ GL_MAX_VERTEX_OUTPUT_COMPONENTS

#define GL_MAX_VERTEX_OUTPUT_COMPONENTS 0x9122

## ◆ GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT

#define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5

## ◆ GL_MAX_VERTEX_SHADER_INVARIANTS_EXT

#define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7

## ◆ GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8

## ◆ GL_MAX_VERTEX_SHADER_LOCALS_EXT

#define GL_MAX_VERTEX_SHADER_LOCALS_EXT 0x87C9

## ◆ GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS

#define GL_MAX_VERTEX_SHADER_STORAGE_BLOCKS 0x90D6

## ◆ GL_MAX_VERTEX_SHADER_VARIANTS_EXT

#define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6

## ◆ GL_MAX_VERTEX_STREAMS [1/2]

#define GL_MAX_VERTEX_STREAMS 0x8E71

## ◆ GL_MAX_VERTEX_STREAMS [2/2]

#define GL_MAX_VERTEX_STREAMS 0x8E71

## ◆ GL_MAX_VERTEX_STREAMS_ATI

#define GL_MAX_VERTEX_STREAMS_ATI 0x876B

## ◆ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C

## ◆ GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

#define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C

## ◆ GL_MAX_VERTEX_UNIFORM_BLOCKS

#define GL_MAX_VERTEX_UNIFORM_BLOCKS 0x8A2B

## ◆ GL_MAX_VERTEX_UNIFORM_COMPONENTS

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS 0x8B4A

## ◆ GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB

#define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A

## ◆ GL_MAX_VERTEX_UNIFORM_VECTORS

#define GL_MAX_VERTEX_UNIFORM_VECTORS 0x8DFB

## ◆ GL_MAX_VERTEX_UNITS_ARB

#define GL_MAX_VERTEX_UNITS_ARB 0x86A4

## ◆ GL_MAX_VERTEX_VARYING_COMPONENTS_ARB

#define GL_MAX_VERTEX_VARYING_COMPONENTS_ARB 0x8DDE

## ◆ GL_MAX_VERTEX_VARYING_COMPONENTS_EXT

#define GL_MAX_VERTEX_VARYING_COMPONENTS_EXT 0x8DDE

## ◆ GL_MAX_VIEWPORT_DIMS

#define GL_MAX_VIEWPORT_DIMS 0x0D3A

## ◆ GL_MAX_VIEWPORTS

#define GL_MAX_VIEWPORTS 0x825B

## ◆ GL_MAX_VIEWPORTS_NV

#define GL_MAX_VIEWPORTS_NV 0x825B

## ◆ GL_MAX_VIEWS_OVR

#define GL_MAX_VIEWS_OVR 0x9631

## ◆ GL_MAX_WIDTH

#define GL_MAX_WIDTH 0x827E

## ◆ GL_MAX_WINDOW_RECTANGLES_EXT

#define GL_MAX_WINDOW_RECTANGLES_EXT 0x8F14

## ◆ GL_MEDIUM_FLOAT

#define GL_MEDIUM_FLOAT 0x8DF1

## ◆ GL_MEDIUM_INT

#define GL_MEDIUM_INT 0x8DF4

## ◆ GL_MESA_pack_invert

#define GL_MESA_pack_invert 1

## ◆ GL_MESA_resize_buffers

#define GL_MESA_resize_buffers 1

## ◆ GL_MESA_shader_integer_functions

#define GL_MESA_shader_integer_functions 1

## ◆ GL_MESA_window_pos

#define GL_MESA_window_pos 1

## ◆ GL_MESA_ycbcr_texture

#define GL_MESA_ycbcr_texture 1

## ◆ GL_MESAX_texture_stack

#define GL_MESAX_texture_stack 1

## ◆ GL_MIN

#define GL_MIN 0x8007

## ◆ GL_MIN_ALPHA_SGIS

#define GL_MIN_ALPHA_SGIS 0x85AC

## ◆ GL_MIN_BLUE_SGIS

#define GL_MIN_BLUE_SGIS 0x85AA

## ◆ GL_MIN_EXT

#define GL_MIN_EXT 0x8007

## ◆ GL_MIN_FRAGMENT_INTERPOLATION_OFFSET

#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET 0x8E5B

## ◆ GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV

#define GL_MIN_FRAGMENT_INTERPOLATION_OFFSET_NV 0x8E5B

## ◆ GL_MIN_GREEN_SGIS

#define GL_MIN_GREEN_SGIS 0x85A8

## ◆ GL_MIN_INTENSITY_SGIS

#define GL_MIN_INTENSITY_SGIS 0x85FA

## ◆ GL_MIN_LOD_WARNING_AMD

#define GL_MIN_LOD_WARNING_AMD 0x919C

## ◆ GL_MIN_LUMINANCE_SGIS

#define GL_MIN_LUMINANCE_SGIS 0x85F8

## ◆ GL_MIN_MAP_BUFFER_ALIGNMENT

#define GL_MIN_MAP_BUFFER_ALIGNMENT 0x90BC

## ◆ GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE

#define GL_MIN_PBUFFER_VIEWPORT_DIMS_APPLE 0x8A10

## ◆ GL_MIN_PROGRAM_TEXEL_OFFSET

#define GL_MIN_PROGRAM_TEXEL_OFFSET 0x8904

## ◆ GL_MIN_PROGRAM_TEXEL_OFFSET_NV

#define GL_MIN_PROGRAM_TEXEL_OFFSET_NV 0x8904

## ◆ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET

#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET 0x8E5E

## ◆ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB

#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB 0x8E5E

## ◆ GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV

#define GL_MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV 0x8E5E

## ◆ GL_MIN_RED_SGIS

#define GL_MIN_RED_SGIS 0x85A6

## ◆ GL_MIN_SAMPLE_SHADING_VALUE

#define GL_MIN_SAMPLE_SHADING_VALUE 0x8C37

## ◆ GL_MIN_SAMPLE_SHADING_VALUE_ARB

#define GL_MIN_SAMPLE_SHADING_VALUE_ARB 0x8C37

## ◆ GL_MIN_SPARSE_LEVEL_AMD

#define GL_MIN_SPARSE_LEVEL_AMD 0x919B

## ◆ GL_MINMAX

#define GL_MINMAX 0x802E

## ◆ GL_MINMAX_EXT

#define GL_MINMAX_EXT 0x802E

## ◆ GL_MINMAX_FORMAT

#define GL_MINMAX_FORMAT 0x802F

## ◆ GL_MINMAX_FORMAT_EXT

#define GL_MINMAX_FORMAT_EXT 0x802F

## ◆ GL_MINMAX_SINK

#define GL_MINMAX_SINK 0x8030

## ◆ GL_MINMAX_SINK_EXT

#define GL_MINMAX_SINK_EXT 0x8030

## ◆ GL_MINOR_VERSION

#define GL_MINOR_VERSION 0x821C

## ◆ GL_MINUS_CLAMPED_NV

#define GL_MINUS_CLAMPED_NV 0x92B3

## ◆ GL_MINUS_NV

#define GL_MINUS_NV 0x929F

## ◆ GL_MIPMAP

#define GL_MIPMAP 0x8293

## ◆ GL_MIRROR_CLAMP_ATI

#define GL_MIRROR_CLAMP_ATI 0x8742

## ◆ GL_MIRROR_CLAMP_EXT

#define GL_MIRROR_CLAMP_EXT 0x8742

## ◆ GL_MIRROR_CLAMP_TO_BORDER_EXT

#define GL_MIRROR_CLAMP_TO_BORDER_EXT 0x8912

## ◆ GL_MIRROR_CLAMP_TO_EDGE

#define GL_MIRROR_CLAMP_TO_EDGE 0x8743

## ◆ GL_MIRROR_CLAMP_TO_EDGE_ATI

#define GL_MIRROR_CLAMP_TO_EDGE_ATI 0x8743

## ◆ GL_MIRROR_CLAMP_TO_EDGE_EXT

#define GL_MIRROR_CLAMP_TO_EDGE_EXT 0x8743

## ◆ GL_MIRRORED_REPEAT

#define GL_MIRRORED_REPEAT 0x8370

## ◆ GL_MIRRORED_REPEAT_ARB

#define GL_MIRRORED_REPEAT_ARB 0x8370

## ◆ GL_MIRRORED_REPEAT_IBM

#define GL_MIRRORED_REPEAT_IBM 0x8370

## ◆ GL_MISSING_REGAL

#define GL_MISSING_REGAL 0x9360

## ◆ GL_MITER_REVERT_NV

#define GL_MITER_REVERT_NV 0x90A7

## ◆ GL_MITER_TRUNCATE_NV

#define GL_MITER_TRUNCATE_NV 0x90A8

## ◆ GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV [1/2]

#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F

## ◆ GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV [2/2]

#define GL_MIXED_DEPTH_SAMPLES_SUPPORTED_NV 0x932F

## ◆ GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV [1/2]

#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330

## ◆ GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV [2/2]

#define GL_MIXED_STENCIL_SAMPLES_SUPPORTED_NV 0x9330

## ◆ GL_MODELVIEW

#define GL_MODELVIEW 0x1700

## ◆ GL_MODELVIEW0_ARB

#define GL_MODELVIEW0_ARB 0x1700

## ◆ GL_MODELVIEW0_EXT

#define GL_MODELVIEW0_EXT 0x1700

## ◆ GL_MODELVIEW0_MATRIX_EXT

#define GL_MODELVIEW0_MATRIX_EXT 0x0BA6

## ◆ GL_MODELVIEW0_STACK_DEPTH_EXT

#define GL_MODELVIEW0_STACK_DEPTH_EXT 0x0BA3

## ◆ GL_MODELVIEW10_ARB

#define GL_MODELVIEW10_ARB 0x872A

## ◆ GL_MODELVIEW11_ARB

#define GL_MODELVIEW11_ARB 0x872B

## ◆ GL_MODELVIEW12_ARB

#define GL_MODELVIEW12_ARB 0x872C

## ◆ GL_MODELVIEW13_ARB

#define GL_MODELVIEW13_ARB 0x872D

## ◆ GL_MODELVIEW14_ARB

#define GL_MODELVIEW14_ARB 0x872E

## ◆ GL_MODELVIEW15_ARB

#define GL_MODELVIEW15_ARB 0x872F

## ◆ GL_MODELVIEW16_ARB

#define GL_MODELVIEW16_ARB 0x8730

## ◆ GL_MODELVIEW17_ARB

#define GL_MODELVIEW17_ARB 0x8731

## ◆ GL_MODELVIEW18_ARB

#define GL_MODELVIEW18_ARB 0x8732

## ◆ GL_MODELVIEW19_ARB

#define GL_MODELVIEW19_ARB 0x8733

## ◆ GL_MODELVIEW1_ARB

#define GL_MODELVIEW1_ARB 0x850A

## ◆ GL_MODELVIEW1_EXT

#define GL_MODELVIEW1_EXT 0x850A

## ◆ GL_MODELVIEW1_MATRIX_EXT

#define GL_MODELVIEW1_MATRIX_EXT 0x8506

## ◆ GL_MODELVIEW1_STACK_DEPTH_EXT

#define GL_MODELVIEW1_STACK_DEPTH_EXT 0x8502

## ◆ GL_MODELVIEW20_ARB

#define GL_MODELVIEW20_ARB 0x8734

## ◆ GL_MODELVIEW21_ARB

#define GL_MODELVIEW21_ARB 0x8735

## ◆ GL_MODELVIEW22_ARB

#define GL_MODELVIEW22_ARB 0x8736

## ◆ GL_MODELVIEW23_ARB

#define GL_MODELVIEW23_ARB 0x8737

## ◆ GL_MODELVIEW24_ARB

#define GL_MODELVIEW24_ARB 0x8738

## ◆ GL_MODELVIEW25_ARB

#define GL_MODELVIEW25_ARB 0x8739

## ◆ GL_MODELVIEW26_ARB

#define GL_MODELVIEW26_ARB 0x873A

## ◆ GL_MODELVIEW27_ARB

#define GL_MODELVIEW27_ARB 0x873B

## ◆ GL_MODELVIEW28_ARB

#define GL_MODELVIEW28_ARB 0x873C

## ◆ GL_MODELVIEW29_ARB

#define GL_MODELVIEW29_ARB 0x873D

## ◆ GL_MODELVIEW2_ARB

#define GL_MODELVIEW2_ARB 0x8722

## ◆ GL_MODELVIEW30_ARB

#define GL_MODELVIEW30_ARB 0x873E

## ◆ GL_MODELVIEW31_ARB

#define GL_MODELVIEW31_ARB 0x873F

## ◆ GL_MODELVIEW3_ARB

#define GL_MODELVIEW3_ARB 0x8723

## ◆ GL_MODELVIEW4_ARB

#define GL_MODELVIEW4_ARB 0x8724

## ◆ GL_MODELVIEW5_ARB

#define GL_MODELVIEW5_ARB 0x8725

## ◆ GL_MODELVIEW6_ARB

#define GL_MODELVIEW6_ARB 0x8726

## ◆ GL_MODELVIEW7_ARB

#define GL_MODELVIEW7_ARB 0x8727

## ◆ GL_MODELVIEW8_ARB

#define GL_MODELVIEW8_ARB 0x8728

## ◆ GL_MODELVIEW9_ARB

#define GL_MODELVIEW9_ARB 0x8729

## ◆ GL_MODELVIEW_MATRIX

#define GL_MODELVIEW_MATRIX 0x0BA6

## ◆ GL_MODELVIEW_PROJECTION_NV

#define GL_MODELVIEW_PROJECTION_NV 0x8629

## ◆ GL_MODELVIEW_STACK_DEPTH

#define GL_MODELVIEW_STACK_DEPTH 0x0BA3

## ◆ GL_MODULATE

#define GL_MODULATE 0x2100

## ◆ GL_MODULATE_ADD_ATI

#define GL_MODULATE_ADD_ATI 0x8744

## ◆ GL_MODULATE_ADD_ATIX

#define GL_MODULATE_ADD_ATIX 0x8744

## ◆ GL_MODULATE_SIGNED_ADD_ATI

#define GL_MODULATE_SIGNED_ADD_ATI 0x8745

## ◆ GL_MODULATE_SIGNED_ADD_ATIX

#define GL_MODULATE_SIGNED_ADD_ATIX 0x8745

## ◆ GL_MODULATE_SUBTRACT_ATI

#define GL_MODULATE_SUBTRACT_ATI 0x8746

## ◆ GL_MODULATE_SUBTRACT_ATIX

#define GL_MODULATE_SUBTRACT_ATIX 0x8746

## ◆ GL_MOV_ATI

#define GL_MOV_ATI 0x8961

## ◆ GL_MOVE_TO_CONTINUES_NV

#define GL_MOVE_TO_CONTINUES_NV 0x90B6

## ◆ GL_MOVE_TO_NV

#define GL_MOVE_TO_NV 0x02

## ◆ GL_MOVE_TO_RESETS_NV

#define GL_MOVE_TO_RESETS_NV 0x90B5

## ◆ GL_MUL_ATI

#define GL_MUL_ATI 0x8964

## ◆ GL_MULT

#define GL_MULT 0x0103

## ◆ GL_MULTICAST_GPUS_NV

#define GL_MULTICAST_GPUS_NV 0x92BA

## ◆ GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV

#define GL_MULTICAST_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9549

## ◆ GL_MULTIPLY_KHR

#define GL_MULTIPLY_KHR 0x9294

## ◆ GL_MULTIPLY_NV

#define GL_MULTIPLY_NV 0x9294

## ◆ GL_MULTISAMPLE

#define GL_MULTISAMPLE 0x809D

## ◆ GL_MULTISAMPLE_3DFX

#define GL_MULTISAMPLE_3DFX 0x86B2

## ◆ GL_MULTISAMPLE_ARB

#define GL_MULTISAMPLE_ARB 0x809D

## ◆ GL_MULTISAMPLE_BIT

#define GL_MULTISAMPLE_BIT 0x20000000

## ◆ GL_MULTISAMPLE_BIT_3DFX

#define GL_MULTISAMPLE_BIT_3DFX 0x20000000

## ◆ GL_MULTISAMPLE_BIT_ARB

#define GL_MULTISAMPLE_BIT_ARB 0x20000000

## ◆ GL_MULTISAMPLE_BIT_EXT

#define GL_MULTISAMPLE_BIT_EXT 0x20000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT0_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT0_QCOM 0x01000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT1_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT1_QCOM 0x02000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT2_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT2_QCOM 0x04000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT3_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT3_QCOM 0x08000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT4_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT4_QCOM 0x10000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT5_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT5_QCOM 0x20000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT6_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT6_QCOM 0x40000000

## ◆ GL_MULTISAMPLE_BUFFER_BIT7_QCOM

#define GL_MULTISAMPLE_BUFFER_BIT7_QCOM 0x80000000

## ◆ GL_MULTISAMPLE_COVERAGE_MODES_NV

#define GL_MULTISAMPLE_COVERAGE_MODES_NV 0x8E12

## ◆ GL_MULTISAMPLE_EXT [1/2]

#define GL_MULTISAMPLE_EXT 0x809D

## ◆ GL_MULTISAMPLE_EXT [2/2]

#define GL_MULTISAMPLE_EXT 0x809D

## ◆ GL_MULTISAMPLE_FILTER_HINT_NV

#define GL_MULTISAMPLE_FILTER_HINT_NV 0x8534

## ◆ GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB

#define GL_MULTISAMPLE_LINE_WIDTH_GRANULARITY_ARB 0x9382

## ◆ GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB

#define GL_MULTISAMPLE_LINE_WIDTH_RANGE_ARB 0x9381

## ◆ GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT [1/2]

#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B

## ◆ GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT [2/2]

#define GL_MULTISAMPLE_RASTERIZATION_ALLOWED_EXT 0x932B

## ◆ GL_MULTISAMPLE_SGIS

#define GL_MULTISAMPLE_SGIS 0x809D

## ◆ GL_MULTISAMPLES_NV

#define GL_MULTISAMPLES_NV 0x9371

## ◆ GL_MULTIVIEW_EXT

#define GL_MULTIVIEW_EXT 0x90F1

## ◆ GL_MVP_MATRIX_EXT

#define GL_MVP_MATRIX_EXT 0x87E3

## ◆ GL_N3F_V3F

#define GL_N3F_V3F 0x2A25

## ◆ GL_NAME_LENGTH

#define GL_NAME_LENGTH 0x92F9

## ◆ GL_NAME_STACK_DEPTH

#define GL_NAME_STACK_DEPTH 0x0D70

## ◆ GL_NAMED_STRING_LENGTH_ARB

#define GL_NAMED_STRING_LENGTH_ARB 0x8DE9

## ◆ GL_NAMED_STRING_TYPE_ARB

#define GL_NAMED_STRING_TYPE_ARB 0x8DEA

## ◆ GL_NAND

#define GL_NAND 0x150E

## ◆ GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI

#define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 107011

## ◆ GL_NATIVE_GRAPHICS_END_HINT_PGI

#define GL_NATIVE_GRAPHICS_END_HINT_PGI 107012

## ◆ GL_NATIVE_GRAPHICS_HANDLE_PGI

#define GL_NATIVE_GRAPHICS_HANDLE_PGI 107010

## ◆ GL_NEAREST

#define GL_NEAREST 0x2600

## ◆ GL_NEAREST_MIPMAP_LINEAR

#define GL_NEAREST_MIPMAP_LINEAR 0x2702

## ◆ GL_NEAREST_MIPMAP_NEAREST

#define GL_NEAREST_MIPMAP_NEAREST 0x2700

## ◆ GL_NEGATE_BIT_ATI

#define GL_NEGATE_BIT_ATI 0x00000004

## ◆ GL_NEGATIVE_ONE_EXT

#define GL_NEGATIVE_ONE_EXT 0x87DF

## ◆ GL_NEGATIVE_ONE_TO_ONE

#define GL_NEGATIVE_ONE_TO_ONE 0x935E

## ◆ GL_NEGATIVE_W_EXT

#define GL_NEGATIVE_W_EXT 0x87DC

## ◆ GL_NEGATIVE_X_EXT

#define GL_NEGATIVE_X_EXT 0x87D9

## ◆ GL_NEGATIVE_Y_EXT

#define GL_NEGATIVE_Y_EXT 0x87DA

## ◆ GL_NEGATIVE_Z_EXT

#define GL_NEGATIVE_Z_EXT 0x87DB

## ◆ GL_NEVER

#define GL_NEVER 0x0200

## ◆ GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV

#define GL_NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV 0x9025

## ◆ GL_NICEST

#define GL_NICEST 0x1102

## ◆ GL_NO_ERROR

#define GL_NO_ERROR 0

## ◆ GL_NO_RESET_NOTIFICATION

#define GL_NO_RESET_NOTIFICATION 0x8261

## ◆ GL_NO_RESET_NOTIFICATION_ARB

#define GL_NO_RESET_NOTIFICATION_ARB 0x8261

## ◆ GL_NONE

#define GL_NONE 0

## ◆ GL_NOOP

#define GL_NOOP 0x1505

## ◆ GL_NOP_COMMAND_NV

#define GL_NOP_COMMAND_NV 0x0001

## ◆ GL_NOR

#define GL_NOR 0x1508

## ◆ GL_NORMAL_ARRAY

#define GL_NORMAL_ARRAY 0x8075

## ◆ GL_NORMAL_ARRAY_ADDRESS_NV

#define GL_NORMAL_ARRAY_ADDRESS_NV 0x8F22

## ◆ GL_NORMAL_ARRAY_BUFFER_BINDING

#define GL_NORMAL_ARRAY_BUFFER_BINDING 0x8897

## ◆ GL_NORMAL_ARRAY_BUFFER_BINDING_ARB

#define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897

## ◆ GL_NORMAL_ARRAY_COUNT_EXT

#define GL_NORMAL_ARRAY_COUNT_EXT 0x8080

## ◆ GL_NORMAL_ARRAY_EXT

#define GL_NORMAL_ARRAY_EXT 0x8075

## ◆ GL_NORMAL_ARRAY_LENGTH_NV

#define GL_NORMAL_ARRAY_LENGTH_NV 0x8F2C

## ◆ GL_NORMAL_ARRAY_LIST_IBM

#define GL_NORMAL_ARRAY_LIST_IBM 103071

## ◆ GL_NORMAL_ARRAY_LIST_STRIDE_IBM

#define GL_NORMAL_ARRAY_LIST_STRIDE_IBM 103081

## ◆ GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6

## ◆ GL_NORMAL_ARRAY_POINTER

#define GL_NORMAL_ARRAY_POINTER 0x808F

## ◆ GL_NORMAL_ARRAY_POINTER_EXT

#define GL_NORMAL_ARRAY_POINTER_EXT 0x808F

## ◆ GL_NORMAL_ARRAY_STRIDE

#define GL_NORMAL_ARRAY_STRIDE 0x807F

## ◆ GL_NORMAL_ARRAY_STRIDE_EXT

#define GL_NORMAL_ARRAY_STRIDE_EXT 0x807F

## ◆ GL_NORMAL_ARRAY_TYPE

#define GL_NORMAL_ARRAY_TYPE 0x807E

## ◆ GL_NORMAL_ARRAY_TYPE_EXT

#define GL_NORMAL_ARRAY_TYPE_EXT 0x807E

## ◆ GL_NORMAL_BIT_PGI

#define GL_NORMAL_BIT_PGI 0x08000000

## ◆ GL_NORMAL_MAP

#define GL_NORMAL_MAP 0x8511

## ◆ GL_NORMAL_MAP_ARB

#define GL_NORMAL_MAP_ARB 0x8511

## ◆ GL_NORMAL_MAP_EXT

#define GL_NORMAL_MAP_EXT 0x8511

## ◆ GL_NORMAL_MAP_NV

#define GL_NORMAL_MAP_NV 0x8511

## ◆ GL_NORMALIZE

#define GL_NORMALIZE 0x0BA1

## ◆ GL_NORMALIZED_RANGE_EXT

#define GL_NORMALIZED_RANGE_EXT 0x87E0

## ◆ GL_NOTEQUAL

#define GL_NOTEQUAL 0x0205

## ◆ GL_NUM_ACTIVE_VARIABLES

#define GL_NUM_ACTIVE_VARIABLES 0x9304

## ◆ GL_NUM_COMPATIBLE_SUBROUTINES

#define GL_NUM_COMPATIBLE_SUBROUTINES 0x8E4A

## ◆ GL_NUM_COMPRESSED_TEXTURE_FORMATS

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2

## ◆ GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB

#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2

## ◆ GL_NUM_DEVICE_UUIDS_EXT

#define GL_NUM_DEVICE_UUIDS_EXT 0x9596

## ◆ GL_NUM_EXTENSIONS

#define GL_NUM_EXTENSIONS 0x821D

## ◆ GL_NUM_FILL_STREAMS_NV

#define GL_NUM_FILL_STREAMS_NV 0x8E29

## ◆ GL_NUM_FRAGMENT_CONSTANTS_ATI

#define GL_NUM_FRAGMENT_CONSTANTS_ATI 0x896F

## ◆ GL_NUM_FRAGMENT_REGISTERS_ATI

#define GL_NUM_FRAGMENT_REGISTERS_ATI 0x896E

## ◆ GL_NUM_GENERAL_COMBINERS_NV

#define GL_NUM_GENERAL_COMBINERS_NV 0x854E

## ◆ GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI

#define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973

## ◆ GL_NUM_INSTRUCTIONS_PER_PASS_ATI

#define GL_NUM_INSTRUCTIONS_PER_PASS_ATI 0x8971

## ◆ GL_NUM_INSTRUCTIONS_TOTAL_ATI

#define GL_NUM_INSTRUCTIONS_TOTAL_ATI 0x8972

## ◆ GL_NUM_LOOPBACK_COMPONENTS_ATI

#define GL_NUM_LOOPBACK_COMPONENTS_ATI 0x8974

## ◆ GL_NUM_PASSES_ATI

#define GL_NUM_PASSES_ATI 0x8970

## ◆ GL_NUM_PROGRAM_BINARY_FORMATS

#define GL_NUM_PROGRAM_BINARY_FORMATS 0x87FE

## ◆ GL_NUM_SAMPLE_COUNTS

#define GL_NUM_SAMPLE_COUNTS 0x9380

## ◆ GL_NUM_SHADER_BINARY_FORMATS

#define GL_NUM_SHADER_BINARY_FORMATS 0x8DF9

## ◆ GL_NUM_SHADING_LANGUAGE_VERSIONS

#define GL_NUM_SHADING_LANGUAGE_VERSIONS 0x82E9

## ◆ GL_NUM_SPARSE_LEVELS_ARB

#define GL_NUM_SPARSE_LEVELS_ARB 0x91AA

## ◆ GL_NUM_SPARSE_LEVELS_EXT

#define GL_NUM_SPARSE_LEVELS_EXT 0x91AA

## ◆ GL_NUM_SPIR_V_EXTENSIONS [1/2]

#define GL_NUM_SPIR_V_EXTENSIONS 0x9554

## ◆ GL_NUM_SPIR_V_EXTENSIONS [2/2]

#define GL_NUM_SPIR_V_EXTENSIONS 0x9554

## ◆ GL_NUM_TILING_TYPES_EXT

#define GL_NUM_TILING_TYPES_EXT 0x9582

## ◆ GL_NUM_VIDEO_CAPTURE_STREAMS_NV

#define GL_NUM_VIDEO_CAPTURE_STREAMS_NV 0x9024

## ◆ GL_NUM_VIRTUAL_PAGE_SIZES_ARB

#define GL_NUM_VIRTUAL_PAGE_SIZES_ARB 0x91A8

## ◆ GL_NUM_VIRTUAL_PAGE_SIZES_EXT

#define GL_NUM_VIRTUAL_PAGE_SIZES_EXT 0x91A8

## ◆ GL_NUM_WINDOW_RECTANGLES_EXT

#define GL_NUM_WINDOW_RECTANGLES_EXT 0x8F15

## ◆ GL_NURBS_KNOT_COUNT_SGIX

#define GL_NURBS_KNOT_COUNT_SGIX 0x81ED

## ◆ GL_NURBS_KNOT_VECTOR_SGIX

#define GL_NURBS_KNOT_VECTOR_SGIX 0x81EE

## ◆ GL_NV_3dvision_settings

#define GL_NV_3dvision_settings 1

## ◆ GL_NV_alpha_to_coverage_dither_control

#define GL_NV_alpha_to_coverage_dither_control 1

## ◆ GL_NV_bgr

#define GL_NV_bgr 1

## ◆ GL_NV_bindless_multi_draw_indirect

#define GL_NV_bindless_multi_draw_indirect 1

## ◆ GL_NV_bindless_multi_draw_indirect_count

#define GL_NV_bindless_multi_draw_indirect_count 1

## ◆ GL_NV_bindless_texture

#define GL_NV_bindless_texture 1

## ◆ GL_NV_blend_equation_advanced

#define GL_NV_blend_equation_advanced 1

## ◆ GL_NV_blend_equation_advanced_coherent

#define GL_NV_blend_equation_advanced_coherent 1

## ◆ GL_NV_blend_minmax_factor

#define GL_NV_blend_minmax_factor 1

## ◆ GL_NV_blend_square

#define GL_NV_blend_square 1

## ◆ GL_NV_clip_space_w_scaling

#define GL_NV_clip_space_w_scaling 1

## ◆ GL_NV_command_list

#define GL_NV_command_list 1

## ◆ GL_NV_compute_program5

#define GL_NV_compute_program5 1

## ◆ GL_NV_conditional_render

#define GL_NV_conditional_render 1

## ◆ GL_NV_conservative_raster

#define GL_NV_conservative_raster 1

## ◆ GL_NV_conservative_raster_dilate

#define GL_NV_conservative_raster_dilate 1

## ◆ GL_NV_conservative_raster_pre_snap_triangles

#define GL_NV_conservative_raster_pre_snap_triangles 1

## ◆ GL_NV_copy_buffer

#define GL_NV_copy_buffer 1

## ◆ GL_NV_copy_depth_to_color

#define GL_NV_copy_depth_to_color 1

## ◆ GL_NV_copy_image

#define GL_NV_copy_image 1

## ◆ GL_NV_deep_texture3D

#define GL_NV_deep_texture3D 1

## ◆ GL_NV_depth_buffer_float

#define GL_NV_depth_buffer_float 1

## ◆ GL_NV_depth_clamp

#define GL_NV_depth_clamp 1

## ◆ GL_NV_depth_range_unclamped

#define GL_NV_depth_range_unclamped 1

## ◆ GL_NV_draw_buffers

#define GL_NV_draw_buffers 1

## ◆ GL_NV_draw_instanced

#define GL_NV_draw_instanced 1

## ◆ GL_NV_draw_texture

#define GL_NV_draw_texture 1

## ◆ GL_NV_draw_vulkan_image

#define GL_NV_draw_vulkan_image 1

## ◆ GL_NV_EGL_stream_consumer_external

#define GL_NV_EGL_stream_consumer_external 1

## ◆ GL_NV_evaluators

#define GL_NV_evaluators 1

## ◆ GL_NV_explicit_attrib_location

#define GL_NV_explicit_attrib_location 1

## ◆ GL_NV_explicit_multisample

#define GL_NV_explicit_multisample 1

## ◆ GL_NV_fbo_color_attachments

#define GL_NV_fbo_color_attachments 1

## ◆ GL_NV_fence

#define GL_NV_fence 1

## ◆ GL_NV_fill_rectangle

#define GL_NV_fill_rectangle 1

## ◆ GL_NV_float_buffer

#define GL_NV_float_buffer 1

## ◆ GL_NV_fog_distance

#define GL_NV_fog_distance 1

## ◆ GL_NV_fragment_coverage_to_color

#define GL_NV_fragment_coverage_to_color 1

## ◆ GL_NV_fragment_program

#define GL_NV_fragment_program 1

## ◆ GL_NV_fragment_program2

#define GL_NV_fragment_program2 1

## ◆ GL_NV_fragment_program4

#define GL_NV_fragment_program4 1

## ◆ GL_NV_fragment_program_option

#define GL_NV_fragment_program_option 1

## ◆ GL_NV_fragment_shader_interlock

#define GL_NV_fragment_shader_interlock 1

## ◆ GL_NV_framebuffer_blit

#define GL_NV_framebuffer_blit 1

## ◆ GL_NV_framebuffer_mixed_samples

#define GL_NV_framebuffer_mixed_samples 1

## ◆ GL_NV_framebuffer_multisample

#define GL_NV_framebuffer_multisample 1

## ◆ GL_NV_framebuffer_multisample_coverage

#define GL_NV_framebuffer_multisample_coverage 1

## ◆ GL_NV_generate_mipmap_sRGB

#define GL_NV_generate_mipmap_sRGB 1

## ◆ GL_NV_geometry_program4

#define GL_NV_geometry_program4 1

## ◆ GL_NV_geometry_shader4

#define GL_NV_geometry_shader4 1

## ◆ GL_NV_geometry_shader_passthrough

#define GL_NV_geometry_shader_passthrough 1

## ◆ GL_NV_gpu_multicast

#define GL_NV_gpu_multicast 1

## ◆ GL_NV_gpu_program4

#define GL_NV_gpu_program4 1

## ◆ GL_NV_gpu_program5

#define GL_NV_gpu_program5 1

## ◆ GL_NV_gpu_program5_mem_extended

#define GL_NV_gpu_program5_mem_extended 1

## ◆ GL_NV_gpu_program_fp64

#define GL_NV_gpu_program_fp64 1

## ◆ GL_NV_gpu_shader5

#define GL_NV_gpu_shader5 1

## ◆ GL_NV_half_float

#define GL_NV_half_float 1

## ◆ GL_NV_image_formats

#define GL_NV_image_formats 1

## ◆ GL_NV_instanced_arrays

#define GL_NV_instanced_arrays 1

## ◆ GL_NV_internalformat_sample_query

#define GL_NV_internalformat_sample_query 1

## ◆ GL_NV_light_max_exponent

#define GL_NV_light_max_exponent 1

## ◆ GL_NV_multisample_coverage

#define GL_NV_multisample_coverage 1

## ◆ GL_NV_multisample_filter_hint

#define GL_NV_multisample_filter_hint 1

## ◆ GL_NV_non_square_matrices

#define GL_NV_non_square_matrices 1

## ◆ GL_NV_occlusion_query

#define GL_NV_occlusion_query 1

## ◆ GL_NV_pack_subimage

#define GL_NV_pack_subimage 1

## ◆ GL_NV_packed_depth_stencil

#define GL_NV_packed_depth_stencil 1

## ◆ GL_NV_packed_float

#define GL_NV_packed_float 1

## ◆ GL_NV_packed_float_linear

#define GL_NV_packed_float_linear 1

## ◆ GL_NV_parameter_buffer_object

#define GL_NV_parameter_buffer_object 1

## ◆ GL_NV_parameter_buffer_object2

#define GL_NV_parameter_buffer_object2 1

## ◆ GL_NV_path_rendering

#define GL_NV_path_rendering 1

## ◆ GL_NV_path_rendering_shared_edge

#define GL_NV_path_rendering_shared_edge 1

## ◆ GL_NV_pixel_buffer_object

#define GL_NV_pixel_buffer_object 1

## ◆ GL_NV_pixel_data_range

#define GL_NV_pixel_data_range 1

## ◆ GL_NV_platform_binary

#define GL_NV_platform_binary 1

## ◆ GL_NV_point_sprite

#define GL_NV_point_sprite 1

## ◆ GL_NV_polygon_mode

#define GL_NV_polygon_mode 1

## ◆ GL_NV_present_video

#define GL_NV_present_video 1

## ◆ GL_NV_primitive_restart

#define GL_NV_primitive_restart 1

## ◆ GL_NV_read_depth

#define GL_NV_read_depth 1

## ◆ GL_NV_read_depth_stencil

#define GL_NV_read_depth_stencil 1

## ◆ GL_NV_read_stencil

#define GL_NV_read_stencil 1

## ◆ GL_NV_register_combiners

#define GL_NV_register_combiners 1

## ◆ GL_NV_register_combiners2

#define GL_NV_register_combiners2 1

## ◆ GL_NV_robustness_video_memory_purge

#define GL_NV_robustness_video_memory_purge 1

## ◆ GL_NV_sample_locations

#define GL_NV_sample_locations 1

## ◆ GL_NV_sample_mask_override_coverage

#define GL_NV_sample_mask_override_coverage 1

## ◆ GL_NV_shader_atomic_counters

#define GL_NV_shader_atomic_counters 1

## ◆ GL_NV_shader_atomic_float

#define GL_NV_shader_atomic_float 1

## ◆ GL_NV_shader_atomic_float64

#define GL_NV_shader_atomic_float64 1

## ◆ GL_NV_shader_atomic_fp16_vector

#define GL_NV_shader_atomic_fp16_vector 1

## ◆ GL_NV_shader_atomic_int64

#define GL_NV_shader_atomic_int64 1

## ◆ GL_NV_shader_buffer_load

#define GL_NV_shader_buffer_load 1

## ◆ GL_NV_shader_noperspective_interpolation

#define GL_NV_shader_noperspective_interpolation 1

## ◆ GL_NV_shader_storage_buffer_object

#define GL_NV_shader_storage_buffer_object 1

## ◆ GL_NV_shader_thread_group

#define GL_NV_shader_thread_group 1

## ◆ GL_NV_shader_thread_shuffle

#define GL_NV_shader_thread_shuffle 1

## ◆ GL_NV_shadow_samplers_array

#define GL_NV_shadow_samplers_array 1

## ◆ GL_NV_shadow_samplers_cube

#define GL_NV_shadow_samplers_cube 1

## ◆ GL_NV_sRGB_formats

#define GL_NV_sRGB_formats 1

## ◆ GL_NV_stereo_view_rendering

#define GL_NV_stereo_view_rendering 1

## ◆ GL_NV_tessellation_program5

#define GL_NV_tessellation_program5 1

## ◆ GL_NV_texgen_emboss

#define GL_NV_texgen_emboss 1

## ◆ GL_NV_texgen_reflection

#define GL_NV_texgen_reflection 1

## ◆ GL_NV_texture_array

#define GL_NV_texture_array 1

## ◆ GL_NV_texture_barrier

#define GL_NV_texture_barrier 1

## ◆ GL_NV_texture_border_clamp

#define GL_NV_texture_border_clamp 1

## ◆ GL_NV_texture_compression_latc

#define GL_NV_texture_compression_latc 1

## ◆ GL_NV_texture_compression_s3tc

#define GL_NV_texture_compression_s3tc 1

## ◆ GL_NV_texture_compression_s3tc_update

#define GL_NV_texture_compression_s3tc_update 1

## ◆ GL_NV_texture_compression_vtc

#define GL_NV_texture_compression_vtc 1

## ◆ GL_NV_texture_env_combine4

#define GL_NV_texture_env_combine4 1

## ◆ GL_NV_texture_expand_normal

#define GL_NV_texture_expand_normal 1

## ◆ GL_NV_texture_multisample

#define GL_NV_texture_multisample 1

## ◆ GL_NV_texture_npot_2D_mipmap

#define GL_NV_texture_npot_2D_mipmap 1

## ◆ GL_NV_texture_rectangle

#define GL_NV_texture_rectangle 1

## ◆ GL_NV_texture_rectangle_compressed

#define GL_NV_texture_rectangle_compressed 1

## ◆ GL_NV_texture_shader

#define GL_NV_texture_shader 1

## ◆ GL_NV_texture_shader2

#define GL_NV_texture_shader2 1

## ◆ GL_NV_texture_shader3

#define GL_NV_texture_shader3 1

## ◆ GL_NV_transform_feedback

#define GL_NV_transform_feedback 1

## ◆ GL_NV_transform_feedback2

#define GL_NV_transform_feedback2 1

## ◆ GL_NV_uniform_buffer_unified_memory

#define GL_NV_uniform_buffer_unified_memory 1

## ◆ GL_NV_vdpau_interop

#define GL_NV_vdpau_interop 1

## ◆ GL_NV_vertex_array_range

#define GL_NV_vertex_array_range 1

## ◆ GL_NV_vertex_array_range2

#define GL_NV_vertex_array_range2 1

## ◆ GL_NV_vertex_attrib_integer_64bit

#define GL_NV_vertex_attrib_integer_64bit 1

## ◆ GL_NV_vertex_buffer_unified_memory

#define GL_NV_vertex_buffer_unified_memory 1

## ◆ GL_NV_vertex_program

#define GL_NV_vertex_program 1

## ◆ GL_NV_vertex_program1_1

#define GL_NV_vertex_program1_1 1

## ◆ GL_NV_vertex_program2

#define GL_NV_vertex_program2 1

## ◆ GL_NV_vertex_program2_option

#define GL_NV_vertex_program2_option 1

## ◆ GL_NV_vertex_program3

#define GL_NV_vertex_program3 1

## ◆ GL_NV_vertex_program4

#define GL_NV_vertex_program4 1

## ◆ GL_NV_video_capture

#define GL_NV_video_capture 1

## ◆ GL_NV_viewport_array

#define GL_NV_viewport_array 1

## ◆ GL_NV_viewport_array2

#define GL_NV_viewport_array2 1

## ◆ GL_NV_viewport_swizzle

#define GL_NV_viewport_swizzle 1

## ◆ GL_NVIDIA_PLATFORM_BINARY_NV

#define GL_NVIDIA_PLATFORM_BINARY_NV 0x890B

## ◆ GL_NVX_blend_equation_advanced_multi_draw_buffers

#define GL_NVX_blend_equation_advanced_multi_draw_buffers 1

## ◆ GL_NVX_conditional_render

#define GL_NVX_conditional_render 1

## ◆ GL_NVX_gpu_memory_info

#define GL_NVX_gpu_memory_info 1

## ◆ GL_NVX_linked_gpu_multicast

#define GL_NVX_linked_gpu_multicast 1

## ◆ GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB

#define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A

## ◆ GL_OBJECT_ACTIVE_ATTRIBUTES_ARB

#define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB 0x8B89

## ◆ GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB

#define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87

## ◆ GL_OBJECT_ACTIVE_UNIFORMS_ARB

#define GL_OBJECT_ACTIVE_UNIFORMS_ARB 0x8B86

## ◆ GL_OBJECT_ATTACHED_OBJECTS_ARB

#define GL_OBJECT_ATTACHED_OBJECTS_ARB 0x8B85

## ◆ GL_OBJECT_BUFFER_SIZE_ATI

#define GL_OBJECT_BUFFER_SIZE_ATI 0x8764

## ◆ GL_OBJECT_BUFFER_USAGE_ATI

#define GL_OBJECT_BUFFER_USAGE_ATI 0x8765

## ◆ GL_OBJECT_COMPILE_STATUS_ARB

#define GL_OBJECT_COMPILE_STATUS_ARB 0x8B81

## ◆ GL_OBJECT_DELETE_STATUS_ARB

#define GL_OBJECT_DELETE_STATUS_ARB 0x8B80

## ◆ GL_OBJECT_DISTANCE_TO_LINE_SGIS

#define GL_OBJECT_DISTANCE_TO_LINE_SGIS 0x81F3

## ◆ GL_OBJECT_DISTANCE_TO_POINT_SGIS

#define GL_OBJECT_DISTANCE_TO_POINT_SGIS 0x81F1

## ◆ GL_OBJECT_INFO_LOG_LENGTH_ARB

#define GL_OBJECT_INFO_LOG_LENGTH_ARB 0x8B84

## ◆ GL_OBJECT_LINE_SGIS

#define GL_OBJECT_LINE_SGIS 0x81F7

## ◆ GL_OBJECT_LINEAR

#define GL_OBJECT_LINEAR 0x2401

## ◆ GL_OBJECT_LINK_STATUS_ARB

#define GL_OBJECT_LINK_STATUS_ARB 0x8B82

## ◆ GL_OBJECT_PLANE

#define GL_OBJECT_PLANE 0x2501

## ◆ GL_OBJECT_POINT_SGIS

#define GL_OBJECT_POINT_SGIS 0x81F5

## ◆ GL_OBJECT_SHADER_SOURCE_LENGTH_ARB

#define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88

## ◆ GL_OBJECT_SPACE_SGIX

#define GL_OBJECT_SPACE_SGIX 0x8438

## ◆ GL_OBJECT_SUBTYPE_ARB

#define GL_OBJECT_SUBTYPE_ARB 0x8B4F

## ◆ GL_OBJECT_TYPE

#define GL_OBJECT_TYPE 0x9112

## ◆ GL_OBJECT_TYPE_APPLE

#define GL_OBJECT_TYPE_APPLE 0x9112

## ◆ GL_OBJECT_TYPE_ARB

#define GL_OBJECT_TYPE_ARB 0x8B4E

## ◆ GL_OBJECT_VALIDATE_STATUS_ARB

#define GL_OBJECT_VALIDATE_STATUS_ARB 0x8B83

## ◆ GL_OCCLUSION_INSTRUMENT_SGIX

#define GL_OCCLUSION_INSTRUMENT_SGIX 0x6060

## ◆ GL_OCCLUSION_QUERY_EVENT_MASK_AMD

#define GL_OCCLUSION_QUERY_EVENT_MASK_AMD 0x874F

## ◆ GL_OES_byte_coordinates

#define GL_OES_byte_coordinates 1

## ◆ GL_OFFSET

#define GL_OFFSET 0x92FC

## ◆ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV 0x8856

## ◆ GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8857

## ◆ GL_OFFSET_HILO_TEXTURE_2D_NV

#define GL_OFFSET_HILO_TEXTURE_2D_NV 0x8854

## ◆ GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_HILO_TEXTURE_RECTANGLE_NV 0x8855

## ◆ GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_NV 0x8850

## ◆ GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV 0x8851

## ◆ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV 0x8852

## ◆ GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV

#define GL_OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV 0x8853

## ◆ GL_OFFSET_TEXTURE_2D_BIAS_NV

#define GL_OFFSET_TEXTURE_2D_BIAS_NV 0x86E3

## ◆ GL_OFFSET_TEXTURE_2D_MATRIX_NV

#define GL_OFFSET_TEXTURE_2D_MATRIX_NV 0x86E1

## ◆ GL_OFFSET_TEXTURE_2D_NV

#define GL_OFFSET_TEXTURE_2D_NV 0x86E8

## ◆ GL_OFFSET_TEXTURE_2D_SCALE_NV

#define GL_OFFSET_TEXTURE_2D_SCALE_NV 0x86E2

## ◆ GL_OFFSET_TEXTURE_BIAS_NV

#define GL_OFFSET_TEXTURE_BIAS_NV 0x86E3

## ◆ GL_OFFSET_TEXTURE_MATRIX_NV

#define GL_OFFSET_TEXTURE_MATRIX_NV 0x86E1

## ◆ GL_OFFSET_TEXTURE_RECTANGLE_NV

#define GL_OFFSET_TEXTURE_RECTANGLE_NV 0x864C

## ◆ GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV

#define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D

## ◆ GL_OFFSET_TEXTURE_SCALE_NV

#define GL_OFFSET_TEXTURE_SCALE_NV 0x86E2

## ◆ GL_OML_interlace

#define GL_OML_interlace 1

## ◆ GL_OML_resample

#define GL_OML_resample 1

## ◆ GL_OML_subsample

#define GL_OML_subsample 1

## ◆ GL_ONE

#define GL_ONE 1

## ◆ GL_ONE_EXT

#define GL_ONE_EXT 0x87DE

## ◆ GL_ONE_MINUS_CONSTANT_ALPHA

#define GL_ONE_MINUS_CONSTANT_ALPHA 0x8004

## ◆ GL_ONE_MINUS_CONSTANT_ALPHA_EXT

#define GL_ONE_MINUS_CONSTANT_ALPHA_EXT 0x8004

## ◆ GL_ONE_MINUS_CONSTANT_COLOR

#define GL_ONE_MINUS_CONSTANT_COLOR 0x8002

## ◆ GL_ONE_MINUS_CONSTANT_COLOR_EXT

#define GL_ONE_MINUS_CONSTANT_COLOR_EXT 0x8002

## ◆ GL_ONE_MINUS_DST_ALPHA

#define GL_ONE_MINUS_DST_ALPHA 0x0305

## ◆ GL_ONE_MINUS_DST_COLOR

#define GL_ONE_MINUS_DST_COLOR 0x0307

## ◆ GL_ONE_MINUS_SRC1_ALPHA

#define GL_ONE_MINUS_SRC1_ALPHA 0x88FB

## ◆ GL_ONE_MINUS_SRC1_ALPHA_EXT

#define GL_ONE_MINUS_SRC1_ALPHA_EXT 0x88FB

## ◆ GL_ONE_MINUS_SRC1_COLOR

#define GL_ONE_MINUS_SRC1_COLOR 0x88FA

## ◆ GL_ONE_MINUS_SRC1_COLOR_EXT

#define GL_ONE_MINUS_SRC1_COLOR_EXT 0x88FA

## ◆ GL_ONE_MINUS_SRC_ALPHA

#define GL_ONE_MINUS_SRC_ALPHA 0x0303

## ◆ GL_ONE_MINUS_SRC_COLOR

#define GL_ONE_MINUS_SRC_COLOR 0x0301

## ◆ GL_OP_ADD_EXT

#define GL_OP_ADD_EXT 0x8787

## ◆ GL_OP_CLAMP_EXT

#define GL_OP_CLAMP_EXT 0x878E

## ◆ GL_OP_CROSS_PRODUCT_EXT

#define GL_OP_CROSS_PRODUCT_EXT 0x8797

## ◆ GL_OP_DOT3_EXT

#define GL_OP_DOT3_EXT 0x8784

## ◆ GL_OP_DOT4_EXT

#define GL_OP_DOT4_EXT 0x8785

## ◆ GL_OP_EXP_BASE_2_EXT

#define GL_OP_EXP_BASE_2_EXT 0x8791

## ◆ GL_OP_FLOOR_EXT

#define GL_OP_FLOOR_EXT 0x878F

## ◆ GL_OP_FRAC_EXT

#define GL_OP_FRAC_EXT 0x8789

## ◆ GL_OP_INDEX_EXT

#define GL_OP_INDEX_EXT 0x8782

## ◆ GL_OP_LOG_BASE_2_EXT

#define GL_OP_LOG_BASE_2_EXT 0x8792

## ◆ GL_OP_MADD_EXT

#define GL_OP_MADD_EXT 0x8788

## ◆ GL_OP_MAX_EXT

#define GL_OP_MAX_EXT 0x878A

## ◆ GL_OP_MIN_EXT

#define GL_OP_MIN_EXT 0x878B

## ◆ GL_OP_MOV_EXT

#define GL_OP_MOV_EXT 0x8799

## ◆ GL_OP_MUL_EXT

#define GL_OP_MUL_EXT 0x8786

## ◆ GL_OP_MULTIPLY_MATRIX_EXT

#define GL_OP_MULTIPLY_MATRIX_EXT 0x8798

## ◆ GL_OP_NEGATE_EXT

#define GL_OP_NEGATE_EXT 0x8783

## ◆ GL_OP_POWER_EXT

#define GL_OP_POWER_EXT 0x8793

## ◆ GL_OP_RECIP_EXT

#define GL_OP_RECIP_EXT 0x8794

## ◆ GL_OP_RECIP_SQRT_EXT

#define GL_OP_RECIP_SQRT_EXT 0x8795

## ◆ GL_OP_ROUND_EXT

#define GL_OP_ROUND_EXT 0x8790

## ◆ GL_OP_SET_GE_EXT

#define GL_OP_SET_GE_EXT 0x878C

## ◆ GL_OP_SET_LT_EXT

#define GL_OP_SET_LT_EXT 0x878D

## ◆ GL_OP_SUB_EXT

#define GL_OP_SUB_EXT 0x8796

## ◆ GL_OPERAND0_ALPHA

#define GL_OPERAND0_ALPHA 0x8598

## ◆ GL_OPERAND0_ALPHA_ARB

#define GL_OPERAND0_ALPHA_ARB 0x8598

## ◆ GL_OPERAND0_ALPHA_EXT

#define GL_OPERAND0_ALPHA_EXT 0x8598

## ◆ GL_OPERAND0_RGB

#define GL_OPERAND0_RGB 0x8590

## ◆ GL_OPERAND0_RGB_ARB

#define GL_OPERAND0_RGB_ARB 0x8590

## ◆ GL_OPERAND0_RGB_EXT

#define GL_OPERAND0_RGB_EXT 0x8590

## ◆ GL_OPERAND1_ALPHA

#define GL_OPERAND1_ALPHA 0x8599

## ◆ GL_OPERAND1_ALPHA_ARB

#define GL_OPERAND1_ALPHA_ARB 0x8599

## ◆ GL_OPERAND1_ALPHA_EXT

#define GL_OPERAND1_ALPHA_EXT 0x8599

## ◆ GL_OPERAND1_RGB

#define GL_OPERAND1_RGB 0x8591

## ◆ GL_OPERAND1_RGB_ARB

#define GL_OPERAND1_RGB_ARB 0x8591

## ◆ GL_OPERAND1_RGB_EXT

#define GL_OPERAND1_RGB_EXT 0x8591

## ◆ GL_OPERAND2_ALPHA

#define GL_OPERAND2_ALPHA 0x859A

## ◆ GL_OPERAND2_ALPHA_ARB

#define GL_OPERAND2_ALPHA_ARB 0x859A

## ◆ GL_OPERAND2_ALPHA_EXT

#define GL_OPERAND2_ALPHA_EXT 0x859A

## ◆ GL_OPERAND2_RGB

#define GL_OPERAND2_RGB 0x8592

## ◆ GL_OPERAND2_RGB_ARB

#define GL_OPERAND2_RGB_ARB 0x8592

## ◆ GL_OPERAND2_RGB_EXT

#define GL_OPERAND2_RGB_EXT 0x8592

## ◆ GL_OPERAND3_ALPHA_NV

#define GL_OPERAND3_ALPHA_NV 0x859B

## ◆ GL_OPERAND3_RGB_NV

#define GL_OPERAND3_RGB_NV 0x8593

## ◆ GL_OPTIMAL_TILING_EXT

#define GL_OPTIMAL_TILING_EXT 0x9584

## ◆ GL_OR

#define GL_OR 0x1507

## ◆ GL_OR_INVERTED

#define GL_OR_INVERTED 0x150D

## ◆ GL_OR_REVERSE

#define GL_OR_REVERSE 0x150B

## ◆ GL_ORDER

#define GL_ORDER 0x0A01

## ◆ GL_OUT_OF_MEMORY

#define GL_OUT_OF_MEMORY 0x0505

## ◆ GL_OUTPUT_COLOR0_EXT

#define GL_OUTPUT_COLOR0_EXT 0x879B

## ◆ GL_OUTPUT_COLOR1_EXT

#define GL_OUTPUT_COLOR1_EXT 0x879C

## ◆ GL_OUTPUT_FOG_EXT

#define GL_OUTPUT_FOG_EXT 0x87BD

## ◆ GL_OUTPUT_POINT_SIZE_ATIX

#define GL_OUTPUT_POINT_SIZE_ATIX 0x610E

## ◆ GL_OUTPUT_TEXTURE_COORD0_EXT

#define GL_OUTPUT_TEXTURE_COORD0_EXT 0x879D

## ◆ GL_OUTPUT_TEXTURE_COORD10_EXT

#define GL_OUTPUT_TEXTURE_COORD10_EXT 0x87A7

## ◆ GL_OUTPUT_TEXTURE_COORD11_EXT

#define GL_OUTPUT_TEXTURE_COORD11_EXT 0x87A8

## ◆ GL_OUTPUT_TEXTURE_COORD12_EXT

#define GL_OUTPUT_TEXTURE_COORD12_EXT 0x87A9

## ◆ GL_OUTPUT_TEXTURE_COORD13_EXT

#define GL_OUTPUT_TEXTURE_COORD13_EXT 0x87AA

## ◆ GL_OUTPUT_TEXTURE_COORD14_EXT

#define GL_OUTPUT_TEXTURE_COORD14_EXT 0x87AB

## ◆ GL_OUTPUT_TEXTURE_COORD15_EXT

#define GL_OUTPUT_TEXTURE_COORD15_EXT 0x87AC

## ◆ GL_OUTPUT_TEXTURE_COORD16_EXT

#define GL_OUTPUT_TEXTURE_COORD16_EXT 0x87AD

## ◆ GL_OUTPUT_TEXTURE_COORD17_EXT

#define GL_OUTPUT_TEXTURE_COORD17_EXT 0x87AE

## ◆ GL_OUTPUT_TEXTURE_COORD18_EXT

#define GL_OUTPUT_TEXTURE_COORD18_EXT 0x87AF

## ◆ GL_OUTPUT_TEXTURE_COORD19_EXT

#define GL_OUTPUT_TEXTURE_COORD19_EXT 0x87B0

## ◆ GL_OUTPUT_TEXTURE_COORD1_EXT

#define GL_OUTPUT_TEXTURE_COORD1_EXT 0x879E

## ◆ GL_OUTPUT_TEXTURE_COORD20_EXT

#define GL_OUTPUT_TEXTURE_COORD20_EXT 0x87B1

## ◆ GL_OUTPUT_TEXTURE_COORD21_EXT

#define GL_OUTPUT_TEXTURE_COORD21_EXT 0x87B2

## ◆ GL_OUTPUT_TEXTURE_COORD22_EXT

#define GL_OUTPUT_TEXTURE_COORD22_EXT 0x87B3

## ◆ GL_OUTPUT_TEXTURE_COORD23_EXT

#define GL_OUTPUT_TEXTURE_COORD23_EXT 0x87B4

## ◆ GL_OUTPUT_TEXTURE_COORD24_EXT

#define GL_OUTPUT_TEXTURE_COORD24_EXT 0x87B5

## ◆ GL_OUTPUT_TEXTURE_COORD25_EXT

#define GL_OUTPUT_TEXTURE_COORD25_EXT 0x87B6

## ◆ GL_OUTPUT_TEXTURE_COORD26_EXT

#define GL_OUTPUT_TEXTURE_COORD26_EXT 0x87B7

## ◆ GL_OUTPUT_TEXTURE_COORD27_EXT

#define GL_OUTPUT_TEXTURE_COORD27_EXT 0x87B8

## ◆ GL_OUTPUT_TEXTURE_COORD28_EXT

#define GL_OUTPUT_TEXTURE_COORD28_EXT 0x87B9

## ◆ GL_OUTPUT_TEXTURE_COORD29_EXT

#define GL_OUTPUT_TEXTURE_COORD29_EXT 0x87BA

## ◆ GL_OUTPUT_TEXTURE_COORD2_EXT

#define GL_OUTPUT_TEXTURE_COORD2_EXT 0x879F

## ◆ GL_OUTPUT_TEXTURE_COORD30_EXT

#define GL_OUTPUT_TEXTURE_COORD30_EXT 0x87BB

## ◆ GL_OUTPUT_TEXTURE_COORD31_EXT

#define GL_OUTPUT_TEXTURE_COORD31_EXT 0x87BC

## ◆ GL_OUTPUT_TEXTURE_COORD3_EXT

#define GL_OUTPUT_TEXTURE_COORD3_EXT 0x87A0

## ◆ GL_OUTPUT_TEXTURE_COORD4_EXT

#define GL_OUTPUT_TEXTURE_COORD4_EXT 0x87A1

## ◆ GL_OUTPUT_TEXTURE_COORD5_EXT

#define GL_OUTPUT_TEXTURE_COORD5_EXT 0x87A2

## ◆ GL_OUTPUT_TEXTURE_COORD6_EXT

#define GL_OUTPUT_TEXTURE_COORD6_EXT 0x87A3

## ◆ GL_OUTPUT_TEXTURE_COORD7_EXT

#define GL_OUTPUT_TEXTURE_COORD7_EXT 0x87A4

## ◆ GL_OUTPUT_TEXTURE_COORD8_EXT

#define GL_OUTPUT_TEXTURE_COORD8_EXT 0x87A5

## ◆ GL_OUTPUT_TEXTURE_COORD9_EXT

#define GL_OUTPUT_TEXTURE_COORD9_EXT 0x87A6

## ◆ GL_OUTPUT_VERTEX_EXT

#define GL_OUTPUT_VERTEX_EXT 0x879A

## ◆ GL_OVERLAY_KHR

#define GL_OVERLAY_KHR 0x9296

## ◆ GL_OVERLAY_NV

#define GL_OVERLAY_NV 0x9296

## ◆ GL_OVR_multiview

#define GL_OVR_multiview 1

## ◆ GL_OVR_multiview2

#define GL_OVR_multiview2 1

## ◆ GL_OVR_multiview_multisampled_render_to_texture

#define GL_OVR_multiview_multisampled_render_to_texture 1

## ◆ GL_PACK_ALIGNMENT

#define GL_PACK_ALIGNMENT 0x0D05

## ◆ GL_PACK_CMYK_HINT_EXT

#define GL_PACK_CMYK_HINT_EXT 0x800E

## ◆ GL_PACK_COMPRESSED_BLOCK_DEPTH

#define GL_PACK_COMPRESSED_BLOCK_DEPTH 0x912D

## ◆ GL_PACK_COMPRESSED_BLOCK_HEIGHT

#define GL_PACK_COMPRESSED_BLOCK_HEIGHT 0x912C

## ◆ GL_PACK_COMPRESSED_BLOCK_SIZE

#define GL_PACK_COMPRESSED_BLOCK_SIZE 0x912E

## ◆ GL_PACK_COMPRESSED_BLOCK_WIDTH

#define GL_PACK_COMPRESSED_BLOCK_WIDTH 0x912B

## ◆ GL_PACK_IMAGE_HEIGHT

#define GL_PACK_IMAGE_HEIGHT 0x806C

## ◆ GL_PACK_IMAGE_HEIGHT_EXT

#define GL_PACK_IMAGE_HEIGHT_EXT 0x806C

## ◆ GL_PACK_INVERT_MESA

#define GL_PACK_INVERT_MESA 0x8758

## ◆ GL_PACK_LSB_FIRST

#define GL_PACK_LSB_FIRST 0x0D01

## ◆ GL_PACK_MAX_COMPRESSED_SIZE_SGIX

#define GL_PACK_MAX_COMPRESSED_SIZE_SGIX 0x831B

## ◆ GL_PACK_RESAMPLE_OML

#define GL_PACK_RESAMPLE_OML 0x8984

## ◆ GL_PACK_RESAMPLE_SGIX

#define GL_PACK_RESAMPLE_SGIX 0x842E

## ◆ GL_PACK_REVERSE_ROW_ORDER_ANGLE

#define GL_PACK_REVERSE_ROW_ORDER_ANGLE 0x93A4

## ◆ GL_PACK_ROW_BYTES_APPLE

#define GL_PACK_ROW_BYTES_APPLE 0x8A15

## ◆ GL_PACK_ROW_LENGTH

#define GL_PACK_ROW_LENGTH 0x0D02

## ◆ GL_PACK_ROW_LENGTH_NV

#define GL_PACK_ROW_LENGTH_NV 0x0D02

## ◆ GL_PACK_SKIP_IMAGES

#define GL_PACK_SKIP_IMAGES 0x806B

## ◆ GL_PACK_SKIP_IMAGES_EXT

#define GL_PACK_SKIP_IMAGES_EXT 0x806B

## ◆ GL_PACK_SKIP_PIXELS

#define GL_PACK_SKIP_PIXELS 0x0D04

## ◆ GL_PACK_SKIP_PIXELS_NV

#define GL_PACK_SKIP_PIXELS_NV 0x0D04

## ◆ GL_PACK_SKIP_ROWS

#define GL_PACK_SKIP_ROWS 0x0D03

## ◆ GL_PACK_SKIP_ROWS_NV

#define GL_PACK_SKIP_ROWS_NV 0x0D03

## ◆ GL_PACK_SUBSAMPLE_RATE_SGIX

#define GL_PACK_SUBSAMPLE_RATE_SGIX 0x85A0

## ◆ GL_PACK_SWAP_BYTES

#define GL_PACK_SWAP_BYTES 0x0D00

## ◆ GL_PARALLEL_ARRAYS_INTEL

#define GL_PARALLEL_ARRAYS_INTEL 0x83F4

## ◆ GL_PARAMETER_BUFFER

#define GL_PARAMETER_BUFFER 0x80EE

## ◆ GL_PARAMETER_BUFFER_ARB

#define GL_PARAMETER_BUFFER_ARB 0x80EE

## ◆ GL_PARAMETER_BUFFER_BINDING

#define GL_PARAMETER_BUFFER_BINDING 0x80EF

## ◆ GL_PARAMETER_BUFFER_BINDING_ARB

#define GL_PARAMETER_BUFFER_BINDING_ARB 0x80EF

## ◆ GL_PARTIAL_SUCCESS_NV

#define GL_PARTIAL_SUCCESS_NV 0x902E

## ◆ GL_PASS_THROUGH_NV

#define GL_PASS_THROUGH_NV 0x86E6

## ◆ GL_PASS_THROUGH_TOKEN

#define GL_PASS_THROUGH_TOKEN 0x0700

## ◆ GL_PATCH_DEFAULT_INNER_LEVEL

#define GL_PATCH_DEFAULT_INNER_LEVEL 0x8E73

## ◆ GL_PATCH_DEFAULT_OUTER_LEVEL

#define GL_PATCH_DEFAULT_OUTER_LEVEL 0x8E74

## ◆ GL_PATCH_VERTICES

#define GL_PATCH_VERTICES 0x8E72

## ◆ GL_PATCHES

#define GL_PATCHES 0xE

## ◆ GL_PATH_CLIENT_LENGTH_NV

#define GL_PATH_CLIENT_LENGTH_NV 0x907F

## ◆ GL_PATH_COMMAND_COUNT_NV

#define GL_PATH_COMMAND_COUNT_NV 0x909D

## ◆ GL_PATH_COMPUTED_LENGTH_NV

#define GL_PATH_COMPUTED_LENGTH_NV 0x90A0

## ◆ GL_PATH_COORD_COUNT_NV

#define GL_PATH_COORD_COUNT_NV 0x909E

## ◆ GL_PATH_COVER_DEPTH_FUNC_NV

#define GL_PATH_COVER_DEPTH_FUNC_NV 0x90BF

## ◆ GL_PATH_DASH_ARRAY_COUNT_NV

#define GL_PATH_DASH_ARRAY_COUNT_NV 0x909F

## ◆ GL_PATH_DASH_CAPS_NV

#define GL_PATH_DASH_CAPS_NV 0x907B

## ◆ GL_PATH_DASH_OFFSET_NV

#define GL_PATH_DASH_OFFSET_NV 0x907E

## ◆ GL_PATH_DASH_OFFSET_RESET_NV

#define GL_PATH_DASH_OFFSET_RESET_NV 0x90B4

## ◆ GL_PATH_END_CAPS_NV

#define GL_PATH_END_CAPS_NV 0x9076

## ◆ GL_PATH_ERROR_POSITION_NV

#define GL_PATH_ERROR_POSITION_NV 0x90AB

## ◆ GL_PATH_FILL_BOUNDING_BOX_NV

#define GL_PATH_FILL_BOUNDING_BOX_NV 0x90A1

## ◆ GL_PATH_FILL_COVER_MODE_NV

#define GL_PATH_FILL_COVER_MODE_NV 0x9082

## ◆ GL_PATH_FILL_MASK_NV

#define GL_PATH_FILL_MASK_NV 0x9081

## ◆ GL_PATH_FILL_MODE_NV

#define GL_PATH_FILL_MODE_NV 0x9080

## ◆ GL_PATH_FOG_GEN_MODE_NV

#define GL_PATH_FOG_GEN_MODE_NV 0x90AC

## ◆ GL_PATH_FORMAT_PS_NV

#define GL_PATH_FORMAT_PS_NV 0x9071

## ◆ GL_PATH_FORMAT_SVG_NV

#define GL_PATH_FORMAT_SVG_NV 0x9070

## ◆ GL_PATH_GEN_COEFF_NV

#define GL_PATH_GEN_COEFF_NV 0x90B1

## ◆ GL_PATH_GEN_COLOR_FORMAT_NV

#define GL_PATH_GEN_COLOR_FORMAT_NV 0x90B2

## ◆ GL_PATH_GEN_COMPONENTS_NV

#define GL_PATH_GEN_COMPONENTS_NV 0x90B3

## ◆ GL_PATH_GEN_MODE_NV

#define GL_PATH_GEN_MODE_NV 0x90B0

## ◆ GL_PATH_INITIAL_DASH_CAP_NV

#define GL_PATH_INITIAL_DASH_CAP_NV 0x907C

## ◆ GL_PATH_INITIAL_END_CAP_NV

#define GL_PATH_INITIAL_END_CAP_NV 0x9077

## ◆ GL_PATH_JOIN_STYLE_NV

#define GL_PATH_JOIN_STYLE_NV 0x9079

## ◆ GL_PATH_MITER_LIMIT_NV

#define GL_PATH_MITER_LIMIT_NV 0x907A

## ◆ GL_PATH_OBJECT_BOUNDING_BOX_NV

#define GL_PATH_OBJECT_BOUNDING_BOX_NV 0x908A

## ◆ GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV

#define GL_PATH_STENCIL_DEPTH_OFFSET_FACTOR_NV 0x90BD

## ◆ GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV

#define GL_PATH_STENCIL_DEPTH_OFFSET_UNITS_NV 0x90BE

## ◆ GL_PATH_STENCIL_FUNC_NV

#define GL_PATH_STENCIL_FUNC_NV 0x90B7

## ◆ GL_PATH_STENCIL_REF_NV

#define GL_PATH_STENCIL_REF_NV 0x90B8

## ◆ GL_PATH_STENCIL_VALUE_MASK_NV

#define GL_PATH_STENCIL_VALUE_MASK_NV 0x90B9

## ◆ GL_PATH_STROKE_BOUND_NV

#define GL_PATH_STROKE_BOUND_NV 0x9086

## ◆ GL_PATH_STROKE_BOUNDING_BOX_NV

#define GL_PATH_STROKE_BOUNDING_BOX_NV 0x90A2

## ◆ GL_PATH_STROKE_COVER_MODE_NV

#define GL_PATH_STROKE_COVER_MODE_NV 0x9083

## ◆ GL_PATH_STROKE_MASK_NV

#define GL_PATH_STROKE_MASK_NV 0x9084

## ◆ GL_PATH_STROKE_WIDTH_NV

#define GL_PATH_STROKE_WIDTH_NV 0x9075

## ◆ GL_PATH_TERMINAL_DASH_CAP_NV

#define GL_PATH_TERMINAL_DASH_CAP_NV 0x907D

## ◆ GL_PATH_TERMINAL_END_CAP_NV

#define GL_PATH_TERMINAL_END_CAP_NV 0x9078

## ◆ GL_PER_GPU_STORAGE_BIT_NV

#define GL_PER_GPU_STORAGE_BIT_NV 0x0800

## ◆ GL_PER_GPU_STORAGE_NV

#define GL_PER_GPU_STORAGE_NV 0x9548

## ◆ GL_PER_STAGE_CONSTANTS_NV

#define GL_PER_STAGE_CONSTANTS_NV 0x8535

## ◆ GL_PERCENTAGE_AMD

#define GL_PERCENTAGE_AMD 0x8BC3

## ◆ GL_PERFMON_GLOBAL_MODE_QCOM

#define GL_PERFMON_GLOBAL_MODE_QCOM 0x8FA0

## ◆ GL_PERFMON_RESULT_AMD

#define GL_PERFMON_RESULT_AMD 0x8BC6

## ◆ GL_PERFMON_RESULT_AVAILABLE_AMD

#define GL_PERFMON_RESULT_AVAILABLE_AMD 0x8BC4

## ◆ GL_PERFMON_RESULT_SIZE_AMD

#define GL_PERFMON_RESULT_SIZE_AMD 0x8BC5

## ◆ GL_PERFORMANCE_MONITOR_AMD

#define GL_PERFORMANCE_MONITOR_AMD 0x9152

## ◆ GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL

#define GL_PERFQUERY_COUNTER_DATA_BOOL32_INTEL 0x94FC

## ◆ GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL

#define GL_PERFQUERY_COUNTER_DATA_DOUBLE_INTEL 0x94FB

## ◆ GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL

#define GL_PERFQUERY_COUNTER_DATA_FLOAT_INTEL 0x94FA

## ◆ GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL

#define GL_PERFQUERY_COUNTER_DATA_UINT32_INTEL 0x94F8

## ◆ GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL

#define GL_PERFQUERY_COUNTER_DATA_UINT64_INTEL 0x94F9

## ◆ GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL

#define GL_PERFQUERY_COUNTER_DESC_LENGTH_MAX_INTEL 0x94FF

## ◆ GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL

#define GL_PERFQUERY_COUNTER_DURATION_NORM_INTEL 0x94F1

## ◆ GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL

#define GL_PERFQUERY_COUNTER_DURATION_RAW_INTEL 0x94F2

## ◆ GL_PERFQUERY_COUNTER_EVENT_INTEL

#define GL_PERFQUERY_COUNTER_EVENT_INTEL 0x94F0

## ◆ GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL

#define GL_PERFQUERY_COUNTER_NAME_LENGTH_MAX_INTEL 0x94FE

## ◆ GL_PERFQUERY_COUNTER_RAW_INTEL

#define GL_PERFQUERY_COUNTER_RAW_INTEL 0x94F4

## ◆ GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL

#define GL_PERFQUERY_COUNTER_THROUGHPUT_INTEL 0x94F3

## ◆ GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL

#define GL_PERFQUERY_COUNTER_TIMESTAMP_INTEL 0x94F5

## ◆ GL_PERFQUERY_DONOT_FLUSH_INTEL

#define GL_PERFQUERY_DONOT_FLUSH_INTEL 0x83F9

## ◆ GL_PERFQUERY_FLUSH_INTEL

#define GL_PERFQUERY_FLUSH_INTEL 0x83FA

## ◆ GL_PERFQUERY_GLOBAL_CONTEXT_INTEL

#define GL_PERFQUERY_GLOBAL_CONTEXT_INTEL 0x0001

## ◆ GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL

#define GL_PERFQUERY_GPA_EXTENDED_COUNTERS_INTEL 0x9500

## ◆ GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL

#define GL_PERFQUERY_QUERY_NAME_LENGTH_MAX_INTEL 0x94FD

## ◆ GL_PERFQUERY_SINGLE_CONTEXT_INTEL

#define GL_PERFQUERY_SINGLE_CONTEXT_INTEL 0x0000

## ◆ GL_PERFQUERY_WAIT_INTEL

#define GL_PERFQUERY_WAIT_INTEL 0x83FB

## ◆ GL_PERSPECTIVE_CORRECTION_HINT

#define GL_PERSPECTIVE_CORRECTION_HINT 0x0C50

## ◆ GL_PERTURB_EXT

#define GL_PERTURB_EXT 0x85AE

## ◆ GL_PGI_misc_hints

#define GL_PGI_misc_hints 1

## ◆ GL_PGI_vertex_hints

#define GL_PGI_vertex_hints 1

## ◆ GL_PHASE_SGIX

#define GL_PHASE_SGIX 0x832A

## ◆ GL_PHONG_HINT_WIN

#define GL_PHONG_HINT_WIN 0x80EB

## ◆ GL_PHONG_WIN

#define GL_PHONG_WIN 0x80EA

## ◆ GL_PINLIGHT_NV

#define GL_PINLIGHT_NV 0x92A8

## ◆ GL_PIXEL_BUFFER_BARRIER_BIT

#define GL_PIXEL_BUFFER_BARRIER_BIT 0x00000080

## ◆ GL_PIXEL_BUFFER_BARRIER_BIT_EXT

#define GL_PIXEL_BUFFER_BARRIER_BIT_EXT 0x00000080

## ◆ GL_PIXEL_COUNT_AVAILABLE_NV

#define GL_PIXEL_COUNT_AVAILABLE_NV 0x8867

## ◆ GL_PIXEL_COUNT_NV

#define GL_PIXEL_COUNT_NV 0x8866

## ◆ GL_PIXEL_COUNTER_BITS_NV

#define GL_PIXEL_COUNTER_BITS_NV 0x8864

## ◆ GL_PIXEL_CUBIC_WEIGHT_EXT

#define GL_PIXEL_CUBIC_WEIGHT_EXT 0x8333

## ◆ GL_PIXEL_MAG_FILTER_EXT

#define GL_PIXEL_MAG_FILTER_EXT 0x8331

## ◆ GL_PIXEL_MAP_A_TO_A

#define GL_PIXEL_MAP_A_TO_A 0x0C79

## ◆ GL_PIXEL_MAP_A_TO_A_SIZE

#define GL_PIXEL_MAP_A_TO_A_SIZE 0x0CB9

## ◆ GL_PIXEL_MAP_B_TO_B

#define GL_PIXEL_MAP_B_TO_B 0x0C78

## ◆ GL_PIXEL_MAP_B_TO_B_SIZE

#define GL_PIXEL_MAP_B_TO_B_SIZE 0x0CB8

## ◆ GL_PIXEL_MAP_G_TO_G

#define GL_PIXEL_MAP_G_TO_G 0x0C77

## ◆ GL_PIXEL_MAP_G_TO_G_SIZE

#define GL_PIXEL_MAP_G_TO_G_SIZE 0x0CB7

## ◆ GL_PIXEL_MAP_I_TO_A

#define GL_PIXEL_MAP_I_TO_A 0x0C75

## ◆ GL_PIXEL_MAP_I_TO_A_SIZE

#define GL_PIXEL_MAP_I_TO_A_SIZE 0x0CB5

## ◆ GL_PIXEL_MAP_I_TO_B

#define GL_PIXEL_MAP_I_TO_B 0x0C74

## ◆ GL_PIXEL_MAP_I_TO_B_SIZE

#define GL_PIXEL_MAP_I_TO_B_SIZE 0x0CB4

## ◆ GL_PIXEL_MAP_I_TO_G

#define GL_PIXEL_MAP_I_TO_G 0x0C73

## ◆ GL_PIXEL_MAP_I_TO_G_SIZE

#define GL_PIXEL_MAP_I_TO_G_SIZE 0x0CB3

## ◆ GL_PIXEL_MAP_I_TO_I

#define GL_PIXEL_MAP_I_TO_I 0x0C70

## ◆ GL_PIXEL_MAP_I_TO_I_SIZE

#define GL_PIXEL_MAP_I_TO_I_SIZE 0x0CB0

## ◆ GL_PIXEL_MAP_I_TO_R

#define GL_PIXEL_MAP_I_TO_R 0x0C72

## ◆ GL_PIXEL_MAP_I_TO_R_SIZE

#define GL_PIXEL_MAP_I_TO_R_SIZE 0x0CB2

## ◆ GL_PIXEL_MAP_R_TO_R

#define GL_PIXEL_MAP_R_TO_R 0x0C76

## ◆ GL_PIXEL_MAP_R_TO_R_SIZE

#define GL_PIXEL_MAP_R_TO_R_SIZE 0x0CB6

## ◆ GL_PIXEL_MAP_S_TO_S

#define GL_PIXEL_MAP_S_TO_S 0x0C71

## ◆ GL_PIXEL_MAP_S_TO_S_SIZE

#define GL_PIXEL_MAP_S_TO_S_SIZE 0x0CB1

## ◆ GL_PIXEL_MIN_FILTER_EXT

#define GL_PIXEL_MIN_FILTER_EXT 0x8332

## ◆ GL_PIXEL_MODE_BIT

#define GL_PIXEL_MODE_BIT 0x00000020

## ◆ GL_PIXEL_PACK_BUFFER

#define GL_PIXEL_PACK_BUFFER 0x88EB

## ◆ GL_PIXEL_PACK_BUFFER_ARB

#define GL_PIXEL_PACK_BUFFER_ARB 0x88EB

## ◆ GL_PIXEL_PACK_BUFFER_BINDING

#define GL_PIXEL_PACK_BUFFER_BINDING 0x88ED

## ◆ GL_PIXEL_PACK_BUFFER_BINDING_ARB

#define GL_PIXEL_PACK_BUFFER_BINDING_ARB 0x88ED

## ◆ GL_PIXEL_PACK_BUFFER_BINDING_EXT

#define GL_PIXEL_PACK_BUFFER_BINDING_EXT 0x88ED

## ◆ GL_PIXEL_PACK_BUFFER_BINDING_NV

#define GL_PIXEL_PACK_BUFFER_BINDING_NV 0x88ED

## ◆ GL_PIXEL_PACK_BUFFER_EXT

#define GL_PIXEL_PACK_BUFFER_EXT 0x88EB

## ◆ GL_PIXEL_PACK_BUFFER_NV

#define GL_PIXEL_PACK_BUFFER_NV 0x88EB

## ◆ GL_PIXEL_SUBSAMPLE_2424_SGIX

#define GL_PIXEL_SUBSAMPLE_2424_SGIX 0x85A3

## ◆ GL_PIXEL_SUBSAMPLE_4242_SGIX

#define GL_PIXEL_SUBSAMPLE_4242_SGIX 0x85A4

## ◆ GL_PIXEL_SUBSAMPLE_4444_SGIX

#define GL_PIXEL_SUBSAMPLE_4444_SGIX 0x85A2

## ◆ GL_PIXEL_TRANSFORM_2D_EXT

#define GL_PIXEL_TRANSFORM_2D_EXT 0x8330

## ◆ GL_PIXEL_TRANSFORM_2D_MATRIX_EXT

#define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT 0x8338

## ◆ GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT

#define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336

## ◆ GL_PIXEL_TRANSFORM_OPERATOR_SGI

#define GL_PIXEL_TRANSFORM_OPERATOR_SGI 0x81C4

## ◆ GL_PIXEL_TRANSFORM_SGI

#define GL_PIXEL_TRANSFORM_SGI 0x81C7

## ◆ GL_PIXEL_UNPACK_BUFFER

#define GL_PIXEL_UNPACK_BUFFER 0x88EC

## ◆ GL_PIXEL_UNPACK_BUFFER_ARB

#define GL_PIXEL_UNPACK_BUFFER_ARB 0x88EC

## ◆ GL_PIXEL_UNPACK_BUFFER_BINDING

#define GL_PIXEL_UNPACK_BUFFER_BINDING 0x88EF

## ◆ GL_PIXEL_UNPACK_BUFFER_BINDING_ARB

#define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF

## ◆ GL_PIXEL_UNPACK_BUFFER_BINDING_EXT

#define GL_PIXEL_UNPACK_BUFFER_BINDING_EXT 0x88EF

## ◆ GL_PIXEL_UNPACK_BUFFER_BINDING_NV

#define GL_PIXEL_UNPACK_BUFFER_BINDING_NV 0x88EF

## ◆ GL_PIXEL_UNPACK_BUFFER_EXT

#define GL_PIXEL_UNPACK_BUFFER_EXT 0x88EC

## ◆ GL_PIXEL_UNPACK_BUFFER_NV

#define GL_PIXEL_UNPACK_BUFFER_NV 0x88EC

## ◆ GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD

#define GL_PIXELS_PER_SAMPLE_PATTERN_X_AMD 0x91AE

## ◆ GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD

#define GL_PIXELS_PER_SAMPLE_PATTERN_Y_AMD 0x91AF

## ◆ GL_PLUS_CLAMPED_ALPHA_NV

#define GL_PLUS_CLAMPED_ALPHA_NV 0x92B2

## ◆ GL_PLUS_CLAMPED_NV

#define GL_PLUS_CLAMPED_NV 0x92B1

## ◆ GL_PLUS_DARKER_NV

#define GL_PLUS_DARKER_NV 0x9292

## ◆ GL_PLUS_NV

#define GL_PLUS_NV 0x9291

## ◆ GL_PN_TRIANGLES_ATI

#define GL_PN_TRIANGLES_ATI 0x87F0

## ◆ GL_PN_TRIANGLES_NORMAL_MODE_ATI

#define GL_PN_TRIANGLES_NORMAL_MODE_ATI 0x87F3

## ◆ GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI

#define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7

## ◆ GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI

#define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8

## ◆ GL_PN_TRIANGLES_POINT_MODE_ATI

#define GL_PN_TRIANGLES_POINT_MODE_ATI 0x87F2

## ◆ GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI

#define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6

## ◆ GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI

#define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5

## ◆ GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI

#define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4

## ◆ GL_POINT

#define GL_POINT 0x1B00

## ◆ GL_POINT_BIT

#define GL_POINT_BIT 0x00000002

## ◆ GL_POINT_DISTANCE_ATTENUATION

#define GL_POINT_DISTANCE_ATTENUATION 0x8129

## ◆ GL_POINT_DISTANCE_ATTENUATION_ARB

#define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129

## ◆ GL_POINT_FADE_THRESHOLD_SIZE

#define GL_POINT_FADE_THRESHOLD_SIZE 0x8128

## ◆ GL_POINT_FADE_THRESHOLD_SIZE_ARB

#define GL_POINT_FADE_THRESHOLD_SIZE_ARB 0x8128

## ◆ GL_POINT_FADE_THRESHOLD_SIZE_EXT

#define GL_POINT_FADE_THRESHOLD_SIZE_EXT 0x8128

## ◆ GL_POINT_NV

#define GL_POINT_NV 0x1B00

## ◆ GL_POINT_SIZE

#define GL_POINT_SIZE 0x0B11

## ◆ GL_POINT_SIZE_GRANULARITY

#define GL_POINT_SIZE_GRANULARITY 0x0B13

## ◆ GL_POINT_SIZE_MAX

#define GL_POINT_SIZE_MAX 0x8127

## ◆ GL_POINT_SIZE_MAX_ARB

#define GL_POINT_SIZE_MAX_ARB 0x8127

## ◆ GL_POINT_SIZE_MAX_EXT

#define GL_POINT_SIZE_MAX_EXT 0x8127

## ◆ GL_POINT_SIZE_MIN

#define GL_POINT_SIZE_MIN 0x8126

## ◆ GL_POINT_SIZE_MIN_ARB

#define GL_POINT_SIZE_MIN_ARB 0x8126

## ◆ GL_POINT_SIZE_MIN_EXT

#define GL_POINT_SIZE_MIN_EXT 0x8126

## ◆ GL_POINT_SIZE_RANGE

#define GL_POINT_SIZE_RANGE 0x0B12

## ◆ GL_POINT_SMOOTH

#define GL_POINT_SMOOTH 0x0B10

## ◆ GL_POINT_SMOOTH_HINT

#define GL_POINT_SMOOTH_HINT 0x0C51

## ◆ GL_POINT_SPRITE

#define GL_POINT_SPRITE 0x8861

## ◆ GL_POINT_SPRITE_ARB

#define GL_POINT_SPRITE_ARB 0x8861

## ◆ GL_POINT_SPRITE_COORD_ORIGIN

#define GL_POINT_SPRITE_COORD_ORIGIN 0x8CA0

## ◆ GL_POINT_SPRITE_CULL_CENTER_ATIX

#define GL_POINT_SPRITE_CULL_CENTER_ATIX 0x60B4

## ◆ GL_POINT_SPRITE_CULL_CLIP_ATIX

#define GL_POINT_SPRITE_CULL_CLIP_ATIX 0x60B5

## ◆ GL_POINT_SPRITE_CULL_MODE_ATIX

#define GL_POINT_SPRITE_CULL_MODE_ATIX 0x60B3

## ◆ GL_POINT_SPRITE_NV

#define GL_POINT_SPRITE_NV 0x8861

## ◆ GL_POINT_SPRITE_R_MODE_NV

#define GL_POINT_SPRITE_R_MODE_NV 0x8863

## ◆ GL_POINT_TOKEN

#define GL_POINT_TOKEN 0x0701

## ◆ GL_POINTS

#define GL_POINTS 0x0000

## ◆ GL_POLYGON

#define GL_POLYGON 0x0009

## ◆ GL_POLYGON_BIT

#define GL_POLYGON_BIT 0x00000008

## ◆ GL_POLYGON_MODE

#define GL_POLYGON_MODE 0x0B40

## ◆ GL_POLYGON_MODE_NV

#define GL_POLYGON_MODE_NV 0x0B40

## ◆ GL_POLYGON_OFFSET_BIAS_EXT

#define GL_POLYGON_OFFSET_BIAS_EXT 0x8039

## ◆ GL_POLYGON_OFFSET_CLAMP [1/2]

#define GL_POLYGON_OFFSET_CLAMP 0x8E1B

## ◆ GL_POLYGON_OFFSET_CLAMP [2/2]

#define GL_POLYGON_OFFSET_CLAMP 0x8E1B

## ◆ GL_POLYGON_OFFSET_CLAMP_EXT

#define GL_POLYGON_OFFSET_CLAMP_EXT 0x8E1B

## ◆ GL_POLYGON_OFFSET_COMMAND_NV

#define GL_POLYGON_OFFSET_COMMAND_NV 0x000e

## ◆ GL_POLYGON_OFFSET_EXT

#define GL_POLYGON_OFFSET_EXT 0x8037

## ◆ GL_POLYGON_OFFSET_FACTOR

#define GL_POLYGON_OFFSET_FACTOR 0x8038

## ◆ GL_POLYGON_OFFSET_FACTOR_EXT

#define GL_POLYGON_OFFSET_FACTOR_EXT 0x8038

## ◆ GL_POLYGON_OFFSET_FILL

#define GL_POLYGON_OFFSET_FILL 0x8037

## ◆ GL_POLYGON_OFFSET_LINE

#define GL_POLYGON_OFFSET_LINE 0x2A02

## ◆ GL_POLYGON_OFFSET_LINE_NV

#define GL_POLYGON_OFFSET_LINE_NV 0x2A02

## ◆ GL_POLYGON_OFFSET_POINT

#define GL_POLYGON_OFFSET_POINT 0x2A01

## ◆ GL_POLYGON_OFFSET_POINT_NV

#define GL_POLYGON_OFFSET_POINT_NV 0x2A01

## ◆ GL_POLYGON_OFFSET_UNITS

#define GL_POLYGON_OFFSET_UNITS 0x2A00

## ◆ GL_POLYGON_SMOOTH

#define GL_POLYGON_SMOOTH 0x0B41

## ◆ GL_POLYGON_SMOOTH_HINT

#define GL_POLYGON_SMOOTH_HINT 0x0C53

## ◆ GL_POLYGON_STIPPLE

#define GL_POLYGON_STIPPLE 0x0B42

## ◆ GL_POLYGON_STIPPLE_BIT

#define GL_POLYGON_STIPPLE_BIT 0x00000010

## ◆ GL_POLYGON_TOKEN

#define GL_POLYGON_TOKEN 0x0703

## ◆ GL_POSITION

#define GL_POSITION 0x1203

## ◆ GL_POST_COLOR_MATRIX_ALPHA_BIAS

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS 0x80BB

## ◆ GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI

#define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB

## ◆ GL_POST_COLOR_MATRIX_ALPHA_SCALE

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE 0x80B7

## ◆ GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI

#define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7

## ◆ GL_POST_COLOR_MATRIX_BLUE_BIAS

#define GL_POST_COLOR_MATRIX_BLUE_BIAS 0x80BA

## ◆ GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI

#define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA

## ◆ GL_POST_COLOR_MATRIX_BLUE_SCALE

#define GL_POST_COLOR_MATRIX_BLUE_SCALE 0x80B6

## ◆ GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI

#define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6

## ◆ GL_POST_COLOR_MATRIX_COLOR_TABLE

#define GL_POST_COLOR_MATRIX_COLOR_TABLE 0x80D2

## ◆ GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI

#define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2

## ◆ GL_POST_COLOR_MATRIX_GREEN_BIAS

#define GL_POST_COLOR_MATRIX_GREEN_BIAS 0x80B9

## ◆ GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI

#define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9

## ◆ GL_POST_COLOR_MATRIX_GREEN_SCALE

#define GL_POST_COLOR_MATRIX_GREEN_SCALE 0x80B5

## ◆ GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI

#define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5

## ◆ GL_POST_COLOR_MATRIX_RED_BIAS

#define GL_POST_COLOR_MATRIX_RED_BIAS 0x80B8

## ◆ GL_POST_COLOR_MATRIX_RED_BIAS_SGI

#define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8

## ◆ GL_POST_COLOR_MATRIX_RED_SCALE

#define GL_POST_COLOR_MATRIX_RED_SCALE 0x80B4

## ◆ GL_POST_COLOR_MATRIX_RED_SCALE_SGI

#define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4

## ◆ GL_POST_CONVOLUTION_ALPHA_BIAS

#define GL_POST_CONVOLUTION_ALPHA_BIAS 0x8023

## ◆ GL_POST_CONVOLUTION_ALPHA_BIAS_EXT

#define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023

## ◆ GL_POST_CONVOLUTION_ALPHA_SCALE

#define GL_POST_CONVOLUTION_ALPHA_SCALE 0x801F

## ◆ GL_POST_CONVOLUTION_ALPHA_SCALE_EXT

#define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F

## ◆ GL_POST_CONVOLUTION_BLUE_BIAS

#define GL_POST_CONVOLUTION_BLUE_BIAS 0x8022

## ◆ GL_POST_CONVOLUTION_BLUE_BIAS_EXT

#define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022

## ◆ GL_POST_CONVOLUTION_BLUE_SCALE

#define GL_POST_CONVOLUTION_BLUE_SCALE 0x801E

## ◆ GL_POST_CONVOLUTION_BLUE_SCALE_EXT

#define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E

## ◆ GL_POST_CONVOLUTION_COLOR_TABLE

#define GL_POST_CONVOLUTION_COLOR_TABLE 0x80D1

## ◆ GL_POST_CONVOLUTION_COLOR_TABLE_SGI

#define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1

## ◆ GL_POST_CONVOLUTION_GREEN_BIAS

#define GL_POST_CONVOLUTION_GREEN_BIAS 0x8021

## ◆ GL_POST_CONVOLUTION_GREEN_BIAS_EXT

#define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021

## ◆ GL_POST_CONVOLUTION_GREEN_SCALE

#define GL_POST_CONVOLUTION_GREEN_SCALE 0x801D

## ◆ GL_POST_CONVOLUTION_GREEN_SCALE_EXT

#define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D

## ◆ GL_POST_CONVOLUTION_RED_BIAS

#define GL_POST_CONVOLUTION_RED_BIAS 0x8020

## ◆ GL_POST_CONVOLUTION_RED_BIAS_EXT

#define GL_POST_CONVOLUTION_RED_BIAS_EXT 0x8020

## ◆ GL_POST_CONVOLUTION_RED_SCALE

#define GL_POST_CONVOLUTION_RED_SCALE 0x801C

## ◆ GL_POST_CONVOLUTION_RED_SCALE_EXT

#define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C

## ◆ GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX

#define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B

## ◆ GL_POST_TEXTURE_FILTER_BIAS_SGIX

#define GL_POST_TEXTURE_FILTER_BIAS_SGIX 0x8179

## ◆ GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX

#define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C

## ◆ GL_POST_TEXTURE_FILTER_SCALE_SGIX

#define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A

## ◆ GL_PREFER_DOUBLEBUFFER_HINT_PGI

#define GL_PREFER_DOUBLEBUFFER_HINT_PGI 107000

## ◆ GL_PRESENT_DURATION_NV

#define GL_PRESENT_DURATION_NV 0x8E2B

## ◆ GL_PRESENT_TIME_NV

#define GL_PRESENT_TIME_NV 0x8E2A

## ◆ GL_PRESERVE_ATI

#define GL_PRESERVE_ATI 0x8762

## ◆ GL_PREVIOUS

#define GL_PREVIOUS 0x8578

## ◆ GL_PREVIOUS_ARB

#define GL_PREVIOUS_ARB 0x8578

## ◆ GL_PREVIOUS_EXT

#define GL_PREVIOUS_EXT 0x8578

## ◆ GL_PREVIOUS_TEXTURE_INPUT_NV

#define GL_PREVIOUS_TEXTURE_INPUT_NV 0x86E4

## ◆ GL_PRIMARY_COLOR [1/2]

#define GL_PRIMARY_COLOR 0x8577

## ◆ GL_PRIMARY_COLOR [2/2]

#define GL_PRIMARY_COLOR 0x8577

## ◆ GL_PRIMARY_COLOR_ARB

#define GL_PRIMARY_COLOR_ARB 0x8577

## ◆ GL_PRIMARY_COLOR_EXT

#define GL_PRIMARY_COLOR_EXT 0x8577

## ◆ GL_PRIMARY_COLOR_NV [1/2]

#define GL_PRIMARY_COLOR_NV 0x852C

## ◆ GL_PRIMARY_COLOR_NV [2/2]

#define GL_PRIMARY_COLOR_NV 0x852C

## ◆ GL_PRIMITIVE_BOUNDING_BOX_ARB

#define GL_PRIMITIVE_BOUNDING_BOX_ARB 0x92BE

## ◆ GL_PRIMITIVE_ID_NV

#define GL_PRIMITIVE_ID_NV 0x8C7C

## ◆ GL_PRIMITIVE_RESTART

#define GL_PRIMITIVE_RESTART 0x8F9D

## ◆ GL_PRIMITIVE_RESTART_FIXED_INDEX

#define GL_PRIMITIVE_RESTART_FIXED_INDEX 0x8D69

## ◆ GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED

#define GL_PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED 0x8221

## ◆ GL_PRIMITIVE_RESTART_INDEX

#define GL_PRIMITIVE_RESTART_INDEX 0x8F9E

## ◆ GL_PRIMITIVE_RESTART_INDEX_NV

#define GL_PRIMITIVE_RESTART_INDEX_NV 0x8559

## ◆ GL_PRIMITIVE_RESTART_NV

#define GL_PRIMITIVE_RESTART_NV 0x8558

## ◆ GL_PRIMITIVES_GENERATED

#define GL_PRIMITIVES_GENERATED 0x8C87

## ◆ GL_PRIMITIVES_GENERATED_EXT [1/3]

#define GL_PRIMITIVES_GENERATED_EXT 0x8C87

## ◆ GL_PRIMITIVES_GENERATED_EXT [2/3]

#define GL_PRIMITIVES_GENERATED_EXT 0x8C87

## ◆ GL_PRIMITIVES_GENERATED_EXT [3/3]

#define GL_PRIMITIVES_GENERATED_EXT 0x8C87

## ◆ GL_PRIMITIVES_GENERATED_NV

#define GL_PRIMITIVES_GENERATED_NV 0x8C87

## ◆ GL_PRIMITIVES_SUBMITTED

#define GL_PRIMITIVES_SUBMITTED 0x82EF

## ◆ GL_PRIMITIVES_SUBMITTED_ARB

#define GL_PRIMITIVES_SUBMITTED_ARB 0x82EF

## ◆ GL_PROGRAM

#define GL_PROGRAM 0x82E2

## ◆ GL_PROGRAM_ADDRESS_REGISTERS_ARB

#define GL_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B0

## ◆ GL_PROGRAM_ALU_INSTRUCTIONS_ARB

#define GL_PROGRAM_ALU_INSTRUCTIONS_ARB 0x8805

## ◆ GL_PROGRAM_ATTRIB_COMPONENTS_NV

#define GL_PROGRAM_ATTRIB_COMPONENTS_NV 0x8906

## ◆ GL_PROGRAM_ATTRIBS_ARB

#define GL_PROGRAM_ATTRIBS_ARB 0x88AC

## ◆ GL_PROGRAM_BINARY_ANGLE

#define GL_PROGRAM_BINARY_ANGLE 0x93A6

## ◆ GL_PROGRAM_BINARY_FORMATS

#define GL_PROGRAM_BINARY_FORMATS 0x87FF

## ◆ GL_PROGRAM_BINARY_LENGTH

#define GL_PROGRAM_BINARY_LENGTH 0x8741

## ◆ GL_PROGRAM_BINARY_RETRIEVABLE_HINT

#define GL_PROGRAM_BINARY_RETRIEVABLE_HINT 0x8257

## ◆ GL_PROGRAM_BINDING_ARB

#define GL_PROGRAM_BINDING_ARB 0x8677

## ◆ GL_PROGRAM_ERROR_POSITION_ARB

#define GL_PROGRAM_ERROR_POSITION_ARB 0x864B

## ◆ GL_PROGRAM_ERROR_POSITION_NV

#define GL_PROGRAM_ERROR_POSITION_NV 0x864B

## ◆ GL_PROGRAM_ERROR_STRING_ARB

#define GL_PROGRAM_ERROR_STRING_ARB 0x8874

## ◆ GL_PROGRAM_ERROR_STRING_NV

#define GL_PROGRAM_ERROR_STRING_NV 0x8874

## ◆ GL_PROGRAM_FORMAT_ARB

#define GL_PROGRAM_FORMAT_ARB 0x8876

## ◆ GL_PROGRAM_FORMAT_ASCII_ARB

#define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875

## ◆ GL_PROGRAM_INPUT

#define GL_PROGRAM_INPUT 0x92E3

## ◆ GL_PROGRAM_INSTRUCTIONS_ARB

#define GL_PROGRAM_INSTRUCTIONS_ARB 0x88A0

## ◆ GL_PROGRAM_LENGTH_ARB

#define GL_PROGRAM_LENGTH_ARB 0x8627

## ◆ GL_PROGRAM_LENGTH_NV

#define GL_PROGRAM_LENGTH_NV 0x8627

## ◆ GL_PROGRAM_MATRIX_EXT

#define GL_PROGRAM_MATRIX_EXT 0x8E2D

## ◆ GL_PROGRAM_MATRIX_STACK_DEPTH_EXT

#define GL_PROGRAM_MATRIX_STACK_DEPTH_EXT 0x8E2F

## ◆ GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB

#define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2

## ◆ GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB

#define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808

## ◆ GL_PROGRAM_NATIVE_ATTRIBS_ARB

#define GL_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AE

## ◆ GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB

#define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2

## ◆ GL_PROGRAM_NATIVE_PARAMETERS_ARB

#define GL_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AA

## ◆ GL_PROGRAM_NATIVE_TEMPORARIES_ARB

#define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6

## ◆ GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB

#define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A

## ◆ GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB

#define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809

## ◆ GL_PROGRAM_OBJECT_ARB

#define GL_PROGRAM_OBJECT_ARB 0x8B40

## ◆ GL_PROGRAM_OBJECT_EXT

#define GL_PROGRAM_OBJECT_EXT 0x8B40

## ◆ GL_PROGRAM_OUTPUT

#define GL_PROGRAM_OUTPUT 0x92E4

## ◆ GL_PROGRAM_PARAMETER_NV

#define GL_PROGRAM_PARAMETER_NV 0x8644

## ◆ GL_PROGRAM_PARAMETERS_ARB

#define GL_PROGRAM_PARAMETERS_ARB 0x88A8

## ◆ GL_PROGRAM_PIPELINE

#define GL_PROGRAM_PIPELINE 0x82E4

## ◆ GL_PROGRAM_PIPELINE_BINDING

#define GL_PROGRAM_PIPELINE_BINDING 0x825A

## ◆ GL_PROGRAM_PIPELINE_OBJECT_EXT

#define GL_PROGRAM_PIPELINE_OBJECT_EXT 0x8A4F

## ◆ GL_PROGRAM_POINT_SIZE

#define GL_PROGRAM_POINT_SIZE 0x8642

## ◆ GL_PROGRAM_POINT_SIZE_ARB

#define GL_PROGRAM_POINT_SIZE_ARB 0x8642

## ◆ GL_PROGRAM_POINT_SIZE_EXT

#define GL_PROGRAM_POINT_SIZE_EXT 0x8642

## ◆ GL_PROGRAM_RESIDENT_NV

#define GL_PROGRAM_RESIDENT_NV 0x8647

## ◆ GL_PROGRAM_RESULT_COMPONENTS_NV

#define GL_PROGRAM_RESULT_COMPONENTS_NV 0x8907

## ◆ GL_PROGRAM_SEPARABLE

#define GL_PROGRAM_SEPARABLE 0x8258

## ◆ GL_PROGRAM_STRING_ARB

#define GL_PROGRAM_STRING_ARB 0x8628

## ◆ GL_PROGRAM_STRING_NV

#define GL_PROGRAM_STRING_NV 0x8628

## ◆ GL_PROGRAM_TARGET_NV

#define GL_PROGRAM_TARGET_NV 0x8646

## ◆ GL_PROGRAM_TEMPORARIES_ARB

#define GL_PROGRAM_TEMPORARIES_ARB 0x88A4

## ◆ GL_PROGRAM_TEX_INDIRECTIONS_ARB

#define GL_PROGRAM_TEX_INDIRECTIONS_ARB 0x8807

## ◆ GL_PROGRAM_TEX_INSTRUCTIONS_ARB

#define GL_PROGRAM_TEX_INSTRUCTIONS_ARB 0x8806

## ◆ GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB

#define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6

## ◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB 0x9341

## ◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_NV

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_NV 0x9341

## ◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_ARB 0x9340

## ◆ GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV

#define GL_PROGRAMMABLE_SAMPLE_LOCATION_TABLE_SIZE_NV 0x9340

## ◆ GL_PROJECTION

#define GL_PROJECTION 0x1701

## ◆ GL_PROJECTION_MATRIX

#define GL_PROJECTION_MATRIX 0x0BA7

## ◆ GL_PROJECTION_STACK_DEPTH

#define GL_PROJECTION_STACK_DEPTH 0x0BA4

## ◆ GL_PROTECTED_MEMORY_OBJECT_EXT

#define GL_PROTECTED_MEMORY_OBJECT_EXT 0x959B

## ◆ GL_PROVOKING_VERTEX [1/2]

#define GL_PROVOKING_VERTEX 0x8E4F

## ◆ GL_PROVOKING_VERTEX [2/2]

#define GL_PROVOKING_VERTEX 0x8E4F

## ◆ GL_PROVOKING_VERTEX_EXT

#define GL_PROVOKING_VERTEX_EXT 0x8E4F

## ◆ GL_PROXY_COLOR_TABLE

#define GL_PROXY_COLOR_TABLE 0x80D3

## ◆ GL_PROXY_COLOR_TABLE_SGI

#define GL_PROXY_COLOR_TABLE_SGI 0x80D3

## ◆ GL_PROXY_HISTOGRAM

#define GL_PROXY_HISTOGRAM 0x8025

## ◆ GL_PROXY_HISTOGRAM_EXT

#define GL_PROXY_HISTOGRAM_EXT 0x8025

## ◆ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5

## ◆ GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI

#define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5

## ◆ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4

## ◆ GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI

#define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4

## ◆ GL_PROXY_TEXTURE_1D [1/2]

#define GL_PROXY_TEXTURE_1D 0x8063

## ◆ GL_PROXY_TEXTURE_1D [2/2]

#define GL_PROXY_TEXTURE_1D 0x8063

## ◆ GL_PROXY_TEXTURE_1D_ARRAY

#define GL_PROXY_TEXTURE_1D_ARRAY 0x8C19

## ◆ GL_PROXY_TEXTURE_1D_ARRAY_EXT

#define GL_PROXY_TEXTURE_1D_ARRAY_EXT 0x8C19

## ◆ GL_PROXY_TEXTURE_1D_EXT

#define GL_PROXY_TEXTURE_1D_EXT 0x8063

## ◆ GL_PROXY_TEXTURE_1D_STACK_MESAX

#define GL_PROXY_TEXTURE_1D_STACK_MESAX 0x875B

## ◆ GL_PROXY_TEXTURE_2D [1/2]

#define GL_PROXY_TEXTURE_2D 0x8064

## ◆ GL_PROXY_TEXTURE_2D [2/2]

#define GL_PROXY_TEXTURE_2D 0x8064

## ◆ GL_PROXY_TEXTURE_2D_ARRAY

#define GL_PROXY_TEXTURE_2D_ARRAY 0x8C1B

## ◆ GL_PROXY_TEXTURE_2D_ARRAY_EXT

#define GL_PROXY_TEXTURE_2D_ARRAY_EXT 0x8C1B

## ◆ GL_PROXY_TEXTURE_2D_EXT

#define GL_PROXY_TEXTURE_2D_EXT 0x8064

## ◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE 0x9101

## ◆ GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9103

## ◆ GL_PROXY_TEXTURE_2D_STACK_MESAX

#define GL_PROXY_TEXTURE_2D_STACK_MESAX 0x875C

## ◆ GL_PROXY_TEXTURE_3D

#define GL_PROXY_TEXTURE_3D 0x8070

## ◆ GL_PROXY_TEXTURE_3D_EXT

#define GL_PROXY_TEXTURE_3D_EXT 0x8070

## ◆ GL_PROXY_TEXTURE_COLOR_TABLE_SGI

#define GL_PROXY_TEXTURE_COLOR_TABLE_SGI 0x80BD

## ◆ GL_PROXY_TEXTURE_CUBE_MAP

#define GL_PROXY_TEXTURE_CUBE_MAP 0x851B

## ◆ GL_PROXY_TEXTURE_CUBE_MAP_ARB [1/2]

#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B

## ◆ GL_PROXY_TEXTURE_CUBE_MAP_ARB [2/2]

#define GL_PROXY_TEXTURE_CUBE_MAP_ARB 0x851B

## ◆ GL_PROXY_TEXTURE_CUBE_MAP_ARRAY

#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY 0x900B

## ◆ GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB

#define GL_PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB 0x900B

## ◆ GL_PROXY_TEXTURE_CUBE_MAP_EXT

#define GL_PROXY_TEXTURE_CUBE_MAP_EXT 0x851B

## ◆ GL_PROXY_TEXTURE_RECTANGLE

#define GL_PROXY_TEXTURE_RECTANGLE 0x84F7

## ◆ GL_PROXY_TEXTURE_RECTANGLE_ARB

#define GL_PROXY_TEXTURE_RECTANGLE_ARB 0x84F7

## ◆ GL_PROXY_TEXTURE_RECTANGLE_EXT

#define GL_PROXY_TEXTURE_RECTANGLE_EXT 0x84F7

## ◆ GL_PROXY_TEXTURE_RECTANGLE_NV

#define GL_PROXY_TEXTURE_RECTANGLE_NV 0x84F7

## ◆ GL_PURGEABLE_APPLE

#define GL_PURGEABLE_APPLE 0x8A1D

## ◆ GL_PURGED_CONTEXT_RESET_NV [1/2]

#define GL_PURGED_CONTEXT_RESET_NV 0x92BB

## ◆ GL_PURGED_CONTEXT_RESET_NV [2/2]

#define GL_PURGED_CONTEXT_RESET_NV 0x92BB

## ◆ GL_Q

#define GL_Q 0x2003

## ◆ GL_QCOM_alpha_test

#define GL_QCOM_alpha_test 1

## ◆ GL_QCOM_binning_control

#define GL_QCOM_binning_control 1

## ◆ GL_QCOM_driver_control

#define GL_QCOM_driver_control 1

## ◆ GL_QCOM_extended_get

#define GL_QCOM_extended_get 1

## ◆ GL_QCOM_extended_get2

#define GL_QCOM_extended_get2 1

## ◆ GL_QCOM_framebuffer_foveated

#define GL_QCOM_framebuffer_foveated 1

## ◆ GL_QCOM_perfmon_global_mode

#define GL_QCOM_perfmon_global_mode 1

## ◆ GL_QCOM_shader_framebuffer_fetch_noncoherent

#define GL_QCOM_shader_framebuffer_fetch_noncoherent 1

## ◆ GL_QCOM_tiled_rendering

#define GL_QCOM_tiled_rendering 1

## ◆ GL_QCOM_writeonly_rendering

#define GL_QCOM_writeonly_rendering 1

## ◆ GL_QUAD_MESH_SUN

#define GL_QUAD_MESH_SUN 0x8614

## ◆ GL_QUAD_STRIP

#define GL_QUAD_STRIP 0x0008

## ◆ GL_QUADRATIC_ATTENUATION

#define GL_QUADRATIC_ATTENUATION 0x1209

## ◆ GL_QUADRATIC_CURVE_TO_NV

#define GL_QUADRATIC_CURVE_TO_NV 0x0A

## ◆ GL_QUADS

#define GL_QUADS 0x0007

## ◆ GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION

#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION 0x8E4C

## ◆ GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT

#define GL_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT 0x8E4C

## ◆ GL_QUARTER_BIT_ATI

#define GL_QUARTER_BIT_ATI 0x00000010

## ◆ GL_QUERY

#define GL_QUERY 0x82E3

## ◆ GL_QUERY_ALL_EVENT_BITS_AMD

#define GL_QUERY_ALL_EVENT_BITS_AMD 0xFFFFFFFF

## ◆ GL_QUERY_BUFFER

#define GL_QUERY_BUFFER 0x9192

## ◆ GL_QUERY_BUFFER_AMD

#define GL_QUERY_BUFFER_AMD 0x9192

## ◆ GL_QUERY_BUFFER_BARRIER_BIT

#define GL_QUERY_BUFFER_BARRIER_BIT 0x00008000

## ◆ GL_QUERY_BUFFER_BINDING

#define GL_QUERY_BUFFER_BINDING 0x9193

## ◆ GL_QUERY_BUFFER_BINDING_AMD

#define GL_QUERY_BUFFER_BINDING_AMD 0x9193

## ◆ GL_QUERY_BY_REGION_NO_WAIT

#define GL_QUERY_BY_REGION_NO_WAIT 0x8E16

## ◆ GL_QUERY_BY_REGION_NO_WAIT_INVERTED

#define GL_QUERY_BY_REGION_NO_WAIT_INVERTED 0x8E1A

## ◆ GL_QUERY_BY_REGION_NO_WAIT_NV

#define GL_QUERY_BY_REGION_NO_WAIT_NV 0x8E16

## ◆ GL_QUERY_BY_REGION_WAIT

#define GL_QUERY_BY_REGION_WAIT 0x8E15

## ◆ GL_QUERY_BY_REGION_WAIT_INVERTED

#define GL_QUERY_BY_REGION_WAIT_INVERTED 0x8E19

## ◆ GL_QUERY_BY_REGION_WAIT_NV

#define GL_QUERY_BY_REGION_WAIT_NV 0x8E15

## ◆ GL_QUERY_COUNTER_BITS

#define GL_QUERY_COUNTER_BITS 0x8864

## ◆ GL_QUERY_COUNTER_BITS_ANGLE

#define GL_QUERY_COUNTER_BITS_ANGLE 0x8864

## ◆ GL_QUERY_COUNTER_BITS_ARB

#define GL_QUERY_COUNTER_BITS_ARB 0x8864

## ◆ GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD

#define GL_QUERY_DEPTH_BOUNDS_FAIL_EVENT_BIT_AMD 0x00000008

## ◆ GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD

#define GL_QUERY_DEPTH_FAIL_EVENT_BIT_AMD 0x00000002

## ◆ GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD

#define GL_QUERY_DEPTH_PASS_EVENT_BIT_AMD 0x00000001

## ◆ GL_QUERY_NO_WAIT

#define GL_QUERY_NO_WAIT 0x8E14

## ◆ GL_QUERY_NO_WAIT_INVERTED

#define GL_QUERY_NO_WAIT_INVERTED 0x8E18

## ◆ GL_QUERY_NO_WAIT_NV

#define GL_QUERY_NO_WAIT_NV 0x8E14

## ◆ GL_QUERY_OBJECT_AMD

#define GL_QUERY_OBJECT_AMD 0x9153

## ◆ GL_QUERY_OBJECT_EXT

#define GL_QUERY_OBJECT_EXT 0x9153

## ◆ GL_QUERY_RESULT

#define GL_QUERY_RESULT 0x8866

## ◆ GL_QUERY_RESULT_ANGLE

#define GL_QUERY_RESULT_ANGLE 0x8866

## ◆ GL_QUERY_RESULT_ARB

#define GL_QUERY_RESULT_ARB 0x8866

## ◆ GL_QUERY_RESULT_AVAILABLE

#define GL_QUERY_RESULT_AVAILABLE 0x8867

## ◆ GL_QUERY_RESULT_AVAILABLE_ANGLE

#define GL_QUERY_RESULT_AVAILABLE_ANGLE 0x8867

## ◆ GL_QUERY_RESULT_AVAILABLE_ARB

#define GL_QUERY_RESULT_AVAILABLE_ARB 0x8867

## ◆ GL_QUERY_RESULT_AVAILABLE_NV

#define GL_QUERY_RESULT_AVAILABLE_NV 0x8867

## ◆ GL_QUERY_RESULT_NO_WAIT

#define GL_QUERY_RESULT_NO_WAIT 0x9194

## ◆ GL_QUERY_RESULT_NO_WAIT_AMD

#define GL_QUERY_RESULT_NO_WAIT_AMD 0x9194

## ◆ GL_QUERY_RESULT_NV

#define GL_QUERY_RESULT_NV 0x8866

## ◆ GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD

#define GL_QUERY_STENCIL_FAIL_EVENT_BIT_AMD 0x00000004

## ◆ GL_QUERY_TARGET

#define GL_QUERY_TARGET 0x82EA

## ◆ GL_QUERY_WAIT

#define GL_QUERY_WAIT 0x8E13

## ◆ GL_QUERY_WAIT_INVERTED

#define GL_QUERY_WAIT_INVERTED 0x8E17

## ◆ GL_QUERY_WAIT_NV

#define GL_QUERY_WAIT_NV 0x8E13

## ◆ GL_R

#define GL_R 0x2002

## ◆ GL_R11F_G11F_B10F

#define GL_R11F_G11F_B10F 0x8C3A

## ◆ GL_R11F_G11F_B10F_APPLE

#define GL_R11F_G11F_B10F_APPLE 0x8C3A

## ◆ GL_R11F_G11F_B10F_EXT

#define GL_R11F_G11F_B10F_EXT 0x8C3A

## ◆ GL_R11F_G11F_B10F_NV [1/2]

#define GL_R11F_G11F_B10F_NV 0x8C3A

## ◆ GL_R11F_G11F_B10F_NV [2/2]

#define GL_R11F_G11F_B10F_NV 0x8C3A

## ◆ GL_R16

#define GL_R16 0x822A

## ◆ GL_R16_EXT

#define GL_R16_EXT 0x822A

## ◆ GL_R16_SNORM [1/2]

#define GL_R16_SNORM 0x8F98

## ◆ GL_R16_SNORM [2/2]

#define GL_R16_SNORM 0x8F98

## ◆ GL_R16_SNORM_EXT [1/2]

#define GL_R16_SNORM_EXT 0x8F98

## ◆ GL_R16_SNORM_EXT [2/2]

#define GL_R16_SNORM_EXT 0x8F98

## ◆ GL_R16F

#define GL_R16F 0x822D

## ◆ GL_R16F_EXT [1/2]

#define GL_R16F_EXT 0x822D

## ◆ GL_R16F_EXT [2/2]

#define GL_R16F_EXT 0x822D

## ◆ GL_R16I

#define GL_R16I 0x8233

## ◆ GL_R16UI

#define GL_R16UI 0x8234

## ◆ GL_R1UI_C3F_V3F_SUN

#define GL_R1UI_C3F_V3F_SUN 0x85C6

## ◆ GL_R1UI_C4F_N3F_V3F_SUN

#define GL_R1UI_C4F_N3F_V3F_SUN 0x85C8

## ◆ GL_R1UI_C4UB_V3F_SUN

#define GL_R1UI_C4UB_V3F_SUN 0x85C5

## ◆ GL_R1UI_N3F_V3F_SUN

#define GL_R1UI_N3F_V3F_SUN 0x85C7

## ◆ GL_R1UI_T2F_C4F_N3F_V3F_SUN

#define GL_R1UI_T2F_C4F_N3F_V3F_SUN 0x85CB

## ◆ GL_R1UI_T2F_N3F_V3F_SUN

#define GL_R1UI_T2F_N3F_V3F_SUN 0x85CA

## ◆ GL_R1UI_T2F_V3F_SUN

#define GL_R1UI_T2F_V3F_SUN 0x85C9

## ◆ GL_R1UI_V3F_SUN

#define GL_R1UI_V3F_SUN 0x85C4

## ◆ GL_R32F

#define GL_R32F 0x822E

## ◆ GL_R32F_EXT

#define GL_R32F_EXT 0x822E

## ◆ GL_R32I

#define GL_R32I 0x8235

## ◆ GL_R32UI

#define GL_R32UI 0x8236

## ◆ GL_R3_G3_B2

#define GL_R3_G3_B2 0x2A10

## ◆ GL_R5_G6_B5_A8_ICC_SGIX

#define GL_R5_G6_B5_A8_ICC_SGIX 0x8467

## ◆ GL_R5_G6_B5_ICC_SGIX

#define GL_R5_G6_B5_ICC_SGIX 0x8466

## ◆ GL_R8

#define GL_R8 0x8229

## ◆ GL_R8_EXT [1/2]

#define GL_R8_EXT 0x8229

## ◆ GL_R8_EXT [2/2]

#define GL_R8_EXT 0x8229

## ◆ GL_R8_SNORM [1/3]

#define GL_R8_SNORM 0x8F94

## ◆ GL_R8_SNORM [2/3]

#define GL_R8_SNORM 0x8F94

## ◆ GL_R8_SNORM [3/3]

#define GL_R8_SNORM 0x8F94

## ◆ GL_R8I

#define GL_R8I 0x8231

## ◆ GL_R8UI

#define GL_R8UI 0x8232

## ◆ GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT [1/2]

#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A

## ◆ GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT [2/2]

#define GL_RASTER_FIXED_SAMPLE_LOCATIONS_EXT 0x932A

## ◆ GL_RASTER_MULTISAMPLE_EXT [1/2]

#define GL_RASTER_MULTISAMPLE_EXT 0x9327

## ◆ GL_RASTER_MULTISAMPLE_EXT [2/2]

#define GL_RASTER_MULTISAMPLE_EXT 0x9327

## ◆ GL_RASTER_POSITION_UNCLIPPED_IBM

#define GL_RASTER_POSITION_UNCLIPPED_IBM 103010

## ◆ GL_RASTER_SAMPLES_EXT [1/2]

#define GL_RASTER_SAMPLES_EXT 0x9328

## ◆ GL_RASTER_SAMPLES_EXT [2/2]

#define GL_RASTER_SAMPLES_EXT 0x9328

## ◆ GL_RASTERIZER_DISCARD

#define GL_RASTERIZER_DISCARD 0x8C89

## ◆ GL_RASTERIZER_DISCARD_EXT

#define GL_RASTERIZER_DISCARD_EXT 0x8C89

## ◆ GL_RASTERIZER_DISCARD_NV

#define GL_RASTERIZER_DISCARD_NV 0x8C89

## ◆ GL_READ_BUFFER

#define GL_READ_BUFFER 0x0C02

## ◆ GL_READ_BUFFER_EXT

#define GL_READ_BUFFER_EXT 0x0C02

## ◆ GL_READ_FRAMEBUFFER

#define GL_READ_FRAMEBUFFER 0x8CA8

## ◆ GL_READ_FRAMEBUFFER_ANGLE

#define GL_READ_FRAMEBUFFER_ANGLE 0x8CA8

## ◆ GL_READ_FRAMEBUFFER_APPLE

#define GL_READ_FRAMEBUFFER_APPLE 0x8CA8

## ◆ GL_READ_FRAMEBUFFER_BINDING

#define GL_READ_FRAMEBUFFER_BINDING 0x8CAA

## ◆ GL_READ_FRAMEBUFFER_BINDING_ANGLE

#define GL_READ_FRAMEBUFFER_BINDING_ANGLE 0x8CAA

## ◆ GL_READ_FRAMEBUFFER_BINDING_APPLE

#define GL_READ_FRAMEBUFFER_BINDING_APPLE 0x8CAA

## ◆ GL_READ_FRAMEBUFFER_BINDING_EXT

#define GL_READ_FRAMEBUFFER_BINDING_EXT 0x8CAA

## ◆ GL_READ_FRAMEBUFFER_BINDING_NV

#define GL_READ_FRAMEBUFFER_BINDING_NV 0x8CAA

## ◆ GL_READ_FRAMEBUFFER_EXT

#define GL_READ_FRAMEBUFFER_EXT 0x8CA8

## ◆ GL_READ_FRAMEBUFFER_NV

#define GL_READ_FRAMEBUFFER_NV 0x8CA8

## ◆ GL_READ_ONLY

#define GL_READ_ONLY 0x88B8

## ◆ GL_READ_ONLY_ARB

#define GL_READ_ONLY_ARB 0x88B8

## ◆ GL_READ_PIXEL_DATA_RANGE_LENGTH_NV

#define GL_READ_PIXEL_DATA_RANGE_LENGTH_NV 0x887B

## ◆ GL_READ_PIXEL_DATA_RANGE_NV

#define GL_READ_PIXEL_DATA_RANGE_NV 0x8879

## ◆ GL_READ_PIXEL_DATA_RANGE_POINTER_NV

#define GL_READ_PIXEL_DATA_RANGE_POINTER_NV 0x887D

## ◆ GL_READ_PIXELS

#define GL_READ_PIXELS 0x828C

## ◆ GL_READ_PIXELS_FORMAT

#define GL_READ_PIXELS_FORMAT 0x828D

## ◆ GL_READ_PIXELS_TYPE

#define GL_READ_PIXELS_TYPE 0x828E

## ◆ GL_READ_WRITE

#define GL_READ_WRITE 0x88BA

## ◆ GL_READ_WRITE_ARB

#define GL_READ_WRITE_ARB 0x88BA

## ◆ GL_RECLAIM_MEMORY_HINT_PGI

#define GL_RECLAIM_MEMORY_HINT_PGI 107006

## ◆ GL_RECT_NV

#define GL_RECT_NV 0xF6

## ◆ GL_RED [1/2]

#define GL_RED 0x1903

## ◆ GL_RED [2/2]

#define GL_RED 0x1903

## ◆ GL_RED_BIAS

#define GL_RED_BIAS 0x0D15

## ◆ GL_RED_BIT_ATI

#define GL_RED_BIT_ATI 0x00000001

## ◆ GL_RED_BITS

#define GL_RED_BITS 0x0D52

## ◆ GL_RED_EXT

#define GL_RED_EXT 0x1903

## ◆ GL_RED_INTEGER

#define GL_RED_INTEGER 0x8D94

## ◆ GL_RED_INTEGER_EXT

#define GL_RED_INTEGER_EXT 0x8D94

## ◆ GL_RED_MAX_CLAMP_INGR

#define GL_RED_MAX_CLAMP_INGR 0x8564

## ◆ GL_RED_MIN_CLAMP_INGR

#define GL_RED_MIN_CLAMP_INGR 0x8560

## ◆ GL_RED_NV

#define GL_RED_NV 0x1903

## ◆ GL_RED_SCALE

#define GL_RED_SCALE 0x0D14

## ◆ GL_RED_SNORM [1/2]

#define GL_RED_SNORM 0x8F90

## ◆ GL_RED_SNORM [2/2]

#define GL_RED_SNORM 0x8F90

## ◆ GL_REDUCE

#define GL_REDUCE 0x8016

## ◆ GL_REDUCE_EXT

#define GL_REDUCE_EXT 0x8016

## ◆ GL_REFERENCED_BY_COMPUTE_SHADER

#define GL_REFERENCED_BY_COMPUTE_SHADER 0x930B

## ◆ GL_REFERENCED_BY_FRAGMENT_SHADER

#define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A

## ◆ GL_REFERENCED_BY_GEOMETRY_SHADER

#define GL_REFERENCED_BY_GEOMETRY_SHADER 0x9309

## ◆ GL_REFERENCED_BY_GEOMETRY_SHADER_EXT [1/2]

#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309

## ◆ GL_REFERENCED_BY_GEOMETRY_SHADER_EXT [2/2]

#define GL_REFERENCED_BY_GEOMETRY_SHADER_EXT 0x9309

## ◆ GL_REFERENCED_BY_TESS_CONTROL_SHADER

#define GL_REFERENCED_BY_TESS_CONTROL_SHADER 0x9307

## ◆ GL_REFERENCED_BY_TESS_EVALUATION_SHADER

#define GL_REFERENCED_BY_TESS_EVALUATION_SHADER 0x9308

## ◆ GL_REFERENCED_BY_VERTEX_SHADER

#define GL_REFERENCED_BY_VERTEX_SHADER 0x9306

## ◆ GL_REFLECTION_MAP

#define GL_REFLECTION_MAP 0x8512

## ◆ GL_REFLECTION_MAP_ARB

#define GL_REFLECTION_MAP_ARB 0x8512

## ◆ GL_REFLECTION_MAP_EXT

#define GL_REFLECTION_MAP_EXT 0x8512

## ◆ GL_REFLECTION_MAP_NV

#define GL_REFLECTION_MAP_NV 0x8512

## ◆ GL_REG_0_ATI

#define GL_REG_0_ATI 0x8921

## ◆ GL_REG_1_ATI

#define GL_REG_1_ATI 0x8922

## ◆ GL_REG_2_ATI

#define GL_REG_2_ATI 0x8923

## ◆ GL_REG_3_ATI

#define GL_REG_3_ATI 0x8924

## ◆ GL_REG_4_ATI

#define GL_REG_4_ATI 0x8925

## ◆ GL_REG_5_ATI

#define GL_REG_5_ATI 0x8926

## ◆ GL_REGAL_enable

#define GL_REGAL_enable 1

## ◆ GL_REGAL_error_string

#define GL_REGAL_error_string 1

## ◆ GL_REGAL_ES1_0_compatibility

#define GL_REGAL_ES1_0_compatibility 1

## ◆ GL_REGAL_ES1_1_compatibility

#define GL_REGAL_ES1_1_compatibility 1

## ◆ GL_REGAL_extension_query

#define GL_REGAL_extension_query 1

## ◆ GL_REGAL_log

#define GL_REGAL_log 1

## ◆ GL_REGAL_proc_address

#define GL_REGAL_proc_address 1

## ◆ GL_REGISTER_COMBINERS_NV

#define GL_REGISTER_COMBINERS_NV 0x8522

## ◆ GL_RELATIVE_ARC_TO_NV

#define GL_RELATIVE_ARC_TO_NV 0xFF

## ◆ GL_RELATIVE_CONIC_CURVE_TO_NV

#define GL_RELATIVE_CONIC_CURVE_TO_NV 0x1B

## ◆ GL_RELATIVE_CUBIC_CURVE_TO_NV

#define GL_RELATIVE_CUBIC_CURVE_TO_NV 0x0D

## ◆ GL_RELATIVE_HORIZONTAL_LINE_TO_NV

#define GL_RELATIVE_HORIZONTAL_LINE_TO_NV 0x07

## ◆ GL_RELATIVE_LARGE_CCW_ARC_TO_NV

#define GL_RELATIVE_LARGE_CCW_ARC_TO_NV 0x17

## ◆ GL_RELATIVE_LARGE_CW_ARC_TO_NV

#define GL_RELATIVE_LARGE_CW_ARC_TO_NV 0x19

## ◆ GL_RELATIVE_LINE_TO_NV

#define GL_RELATIVE_LINE_TO_NV 0x05

## ◆ GL_RELATIVE_MOVE_TO_NV

#define GL_RELATIVE_MOVE_TO_NV 0x03

## ◆ GL_RELATIVE_QUADRATIC_CURVE_TO_NV

#define GL_RELATIVE_QUADRATIC_CURVE_TO_NV 0x0B

## ◆ GL_RELATIVE_RECT_NV

#define GL_RELATIVE_RECT_NV 0xF7

## ◆ GL_RELATIVE_ROUNDED_RECT2_NV

#define GL_RELATIVE_ROUNDED_RECT2_NV 0xEB

## ◆ GL_RELATIVE_ROUNDED_RECT4_NV

#define GL_RELATIVE_ROUNDED_RECT4_NV 0xED

## ◆ GL_RELATIVE_ROUNDED_RECT8_NV

#define GL_RELATIVE_ROUNDED_RECT8_NV 0xEF

## ◆ GL_RELATIVE_ROUNDED_RECT_NV

#define GL_RELATIVE_ROUNDED_RECT_NV 0xE9

## ◆ GL_RELATIVE_SMALL_CCW_ARC_TO_NV

#define GL_RELATIVE_SMALL_CCW_ARC_TO_NV 0x13

## ◆ GL_RELATIVE_SMALL_CW_ARC_TO_NV

#define GL_RELATIVE_SMALL_CW_ARC_TO_NV 0x15

## ◆ GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV

#define GL_RELATIVE_SMOOTH_CUBIC_CURVE_TO_NV 0x11

## ◆ GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV

#define GL_RELATIVE_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0F

## ◆ GL_RELATIVE_VERTICAL_LINE_TO_NV

#define GL_RELATIVE_VERTICAL_LINE_TO_NV 0x09

## ◆ GL_RELEASED_APPLE

#define GL_RELEASED_APPLE 0x8A19

## ◆ GL_REND_screen_coordinates

#define GL_REND_screen_coordinates 1

## ◆ GL_RENDER

#define GL_RENDER 0x1C00

## ◆ GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM

#define GL_RENDER_DIRECT_TO_FRAMEBUFFER_QCOM 0x8FB3

## ◆ GL_RENDER_GPU_MASK_NV

#define GL_RENDER_GPU_MASK_NV 0x9558

## ◆ GL_RENDER_MODE

#define GL_RENDER_MODE 0x0C40

## ◆ GL_RENDERBUFFER

#define GL_RENDERBUFFER 0x8D41

## ◆ GL_RENDERBUFFER_ALPHA_SIZE

#define GL_RENDERBUFFER_ALPHA_SIZE 0x8D53

## ◆ GL_RENDERBUFFER_ALPHA_SIZE_EXT

#define GL_RENDERBUFFER_ALPHA_SIZE_EXT 0x8D53

## ◆ GL_RENDERBUFFER_BINDING

#define GL_RENDERBUFFER_BINDING 0x8CA7

## ◆ GL_RENDERBUFFER_BINDING_EXT

#define GL_RENDERBUFFER_BINDING_EXT 0x8CA7

## ◆ GL_RENDERBUFFER_BLUE_SIZE

#define GL_RENDERBUFFER_BLUE_SIZE 0x8D52

## ◆ GL_RENDERBUFFER_BLUE_SIZE_EXT

#define GL_RENDERBUFFER_BLUE_SIZE_EXT 0x8D52

## ◆ GL_RENDERBUFFER_COLOR_SAMPLES_NV

#define GL_RENDERBUFFER_COLOR_SAMPLES_NV 0x8E10

## ◆ GL_RENDERBUFFER_COVERAGE_SAMPLES_NV

#define GL_RENDERBUFFER_COVERAGE_SAMPLES_NV 0x8CAB

## ◆ GL_RENDERBUFFER_DEPTH_SIZE

#define GL_RENDERBUFFER_DEPTH_SIZE 0x8D54

## ◆ GL_RENDERBUFFER_DEPTH_SIZE_EXT

#define GL_RENDERBUFFER_DEPTH_SIZE_EXT 0x8D54

## ◆ GL_RENDERBUFFER_EXT

#define GL_RENDERBUFFER_EXT 0x8D41

## ◆ GL_RENDERBUFFER_FREE_MEMORY_ATI

#define GL_RENDERBUFFER_FREE_MEMORY_ATI 0x87FD

## ◆ GL_RENDERBUFFER_GREEN_SIZE

#define GL_RENDERBUFFER_GREEN_SIZE 0x8D51

## ◆ GL_RENDERBUFFER_GREEN_SIZE_EXT

#define GL_RENDERBUFFER_GREEN_SIZE_EXT 0x8D51

## ◆ GL_RENDERBUFFER_HEIGHT

#define GL_RENDERBUFFER_HEIGHT 0x8D43

## ◆ GL_RENDERBUFFER_HEIGHT_EXT

#define GL_RENDERBUFFER_HEIGHT_EXT 0x8D43

## ◆ GL_RENDERBUFFER_INTERNAL_FORMAT

#define GL_RENDERBUFFER_INTERNAL_FORMAT 0x8D44

## ◆ GL_RENDERBUFFER_INTERNAL_FORMAT_EXT

#define GL_RENDERBUFFER_INTERNAL_FORMAT_EXT 0x8D44

## ◆ GL_RENDERBUFFER_RED_SIZE

#define GL_RENDERBUFFER_RED_SIZE 0x8D50

## ◆ GL_RENDERBUFFER_RED_SIZE_EXT

#define GL_RENDERBUFFER_RED_SIZE_EXT 0x8D50

## ◆ GL_RENDERBUFFER_SAMPLES

#define GL_RENDERBUFFER_SAMPLES 0x8CAB

## ◆ GL_RENDERBUFFER_SAMPLES_ANGLE

#define GL_RENDERBUFFER_SAMPLES_ANGLE 0x8CAB

## ◆ GL_RENDERBUFFER_SAMPLES_APPLE

#define GL_RENDERBUFFER_SAMPLES_APPLE 0x8CAB

## ◆ GL_RENDERBUFFER_SAMPLES_EXT [1/2]

#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB

## ◆ GL_RENDERBUFFER_SAMPLES_EXT [2/2]

#define GL_RENDERBUFFER_SAMPLES_EXT 0x8CAB

## ◆ GL_RENDERBUFFER_SAMPLES_NV

#define GL_RENDERBUFFER_SAMPLES_NV 0x8CAB

## ◆ GL_RENDERBUFFER_STENCIL_SIZE

#define GL_RENDERBUFFER_STENCIL_SIZE 0x8D55

## ◆ GL_RENDERBUFFER_STENCIL_SIZE_EXT

#define GL_RENDERBUFFER_STENCIL_SIZE_EXT 0x8D55

## ◆ GL_RENDERBUFFER_WIDTH

#define GL_RENDERBUFFER_WIDTH 0x8D42

## ◆ GL_RENDERBUFFER_WIDTH_EXT

#define GL_RENDERBUFFER_WIDTH_EXT 0x8D42

## ◆ GL_RENDERER

#define GL_RENDERER 0x1F01

## ◆ GL_REPEAT

#define GL_REPEAT 0x2901

## ◆ GL_REPLACE

#define GL_REPLACE 0x1E01

## ◆ GL_REPLACE_EXT

#define GL_REPLACE_EXT 0x8062

## ◆ GL_REPLACE_MIDDLE_SUN

#define GL_REPLACE_MIDDLE_SUN 0x02

## ◆ GL_REPLACE_OLDEST_SUN

#define GL_REPLACE_OLDEST_SUN 0x03

## ◆ GL_REPLACE_VALUE_AMD

#define GL_REPLACE_VALUE_AMD 0x874B

## ◆ GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN

#define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3

## ◆ GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN

#define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2

## ◆ GL_REPLACEMENT_CODE_ARRAY_SUN

#define GL_REPLACEMENT_CODE_ARRAY_SUN 0x85C0

## ◆ GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN

#define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1

## ◆ GL_REPLACEMENT_CODE_SUN

#define GL_REPLACEMENT_CODE_SUN 0x81D8

## ◆ GL_REPLICATE_BORDER

#define GL_REPLICATE_BORDER 0x8153

## ◆ GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES

#define GL_REQUIRED_TEXTURE_IMAGE_UNITS_OES 0x8D68

## ◆ GL_RESAMPLE_AVERAGE_OML

#define GL_RESAMPLE_AVERAGE_OML 0x8988

## ◆ GL_RESAMPLE_DECIMATE_OML

#define GL_RESAMPLE_DECIMATE_OML 0x8989

## ◆ GL_RESAMPLE_DECIMATE_SGIX

#define GL_RESAMPLE_DECIMATE_SGIX 0x8430

## ◆ GL_RESAMPLE_REPLICATE_OML

#define GL_RESAMPLE_REPLICATE_OML 0x8986

## ◆ GL_RESAMPLE_REPLICATE_SGIX

#define GL_RESAMPLE_REPLICATE_SGIX 0x8433

## ◆ GL_RESAMPLE_ZERO_FILL_OML

#define GL_RESAMPLE_ZERO_FILL_OML 0x8987

## ◆ GL_RESAMPLE_ZERO_FILL_SGIX

#define GL_RESAMPLE_ZERO_FILL_SGIX 0x8434

## ◆ GL_RESCALE_NORMAL

#define GL_RESCALE_NORMAL 0x803A

## ◆ GL_RESCALE_NORMAL_EXT

#define GL_RESCALE_NORMAL_EXT 0x803A

## ◆ GL_RESET_NOTIFICATION_STRATEGY

#define GL_RESET_NOTIFICATION_STRATEGY 0x8256

## ◆ GL_RESET_NOTIFICATION_STRATEGY_ARB

#define GL_RESET_NOTIFICATION_STRATEGY_ARB 0x8256

## ◆ GL_RESTART_PATH_NV

#define GL_RESTART_PATH_NV 0xF0

## ◆ GL_RESTART_SUN

#define GL_RESTART_SUN 0x01

## ◆ GL_RETAINED_APPLE

#define GL_RETAINED_APPLE 0x8A1B

## ◆ GL_RETURN

#define GL_RETURN 0x0102

## ◆ GL_RG

#define GL_RG 0x8227

## ◆ GL_RG16

#define GL_RG16 0x822C

## ◆ GL_RG16_EXT

#define GL_RG16_EXT 0x822C

## ◆ GL_RG16_SNORM [1/2]

#define GL_RG16_SNORM 0x8F99

## ◆ GL_RG16_SNORM [2/2]

#define GL_RG16_SNORM 0x8F99

## ◆ GL_RG16_SNORM_EXT [1/2]

#define GL_RG16_SNORM_EXT 0x8F99

## ◆ GL_RG16_SNORM_EXT [2/2]

#define GL_RG16_SNORM_EXT 0x8F99

## ◆ GL_RG16F

#define GL_RG16F 0x822F

## ◆ GL_RG16F_EXT [1/2]

#define GL_RG16F_EXT 0x822F

## ◆ GL_RG16F_EXT [2/2]

#define GL_RG16F_EXT 0x822F

## ◆ GL_RG16I

#define GL_RG16I 0x8239

## ◆ GL_RG16UI [1/2]

#define GL_RG16UI 0x823A

## ◆ GL_RG16UI [2/2]

#define GL_RG16UI 0x823A

## ◆ GL_RG32F

#define GL_RG32F 0x8230

## ◆ GL_RG32F_EXT

#define GL_RG32F_EXT 0x8230

## ◆ GL_RG32I

#define GL_RG32I 0x823B

## ◆ GL_RG32UI

#define GL_RG32UI 0x823C

## ◆ GL_RG8

#define GL_RG8 0x822B

## ◆ GL_RG8_EXT [1/2]

#define GL_RG8_EXT 0x822B

## ◆ GL_RG8_EXT [2/2]

#define GL_RG8_EXT 0x822B

## ◆ GL_RG8_SNORM [1/3]

#define GL_RG8_SNORM 0x8F95

## ◆ GL_RG8_SNORM [2/3]

#define GL_RG8_SNORM 0x8F95

## ◆ GL_RG8_SNORM [3/3]

#define GL_RG8_SNORM 0x8F95

## ◆ GL_RG8I

#define GL_RG8I 0x8237

## ◆ GL_RG8UI [1/2]

#define GL_RG8UI 0x8238

## ◆ GL_RG8UI [2/2]

#define GL_RG8UI 0x8238

## ◆ GL_RG_EXT

#define GL_RG_EXT 0x8227

## ◆ GL_RG_INTEGER

#define GL_RG_INTEGER 0x8228

## ◆ GL_RG_SNORM [1/2]

#define GL_RG_SNORM 0x8F91

## ◆ GL_RG_SNORM [2/2]

#define GL_RG_SNORM 0x8F91

## ◆ GL_RGB

#define GL_RGB 0x1907

## ◆ GL_RGB10

#define GL_RGB10 0x8052

## ◆ GL_RGB10_A2

#define GL_RGB10_A2 0x8059

## ◆ GL_RGB10_A2_EXT [1/2]

#define GL_RGB10_A2_EXT 0x8059

## ◆ GL_RGB10_A2_EXT [2/2]

#define GL_RGB10_A2_EXT 0x8059

## ◆ GL_RGB10_A2UI [1/2]

#define GL_RGB10_A2UI 0x906F

## ◆ GL_RGB10_A2UI [2/2]

#define GL_RGB10_A2UI 0x906F

## ◆ GL_RGB10_EXT [1/2]

#define GL_RGB10_EXT 0x8052

## ◆ GL_RGB10_EXT [2/2]

#define GL_RGB10_EXT 0x8052

## ◆ GL_RGB12

#define GL_RGB12 0x8053

## ◆ GL_RGB12_EXT

#define GL_RGB12_EXT 0x8053

## ◆ GL_RGB16

#define GL_RGB16 0x8054

## ◆ GL_RGB16_EXT [1/2]

#define GL_RGB16_EXT 0x8054

## ◆ GL_RGB16_EXT [2/2]

#define GL_RGB16_EXT 0x8054

## ◆ GL_RGB16_EXTENDED_RANGE_SGIX

#define GL_RGB16_EXTENDED_RANGE_SGIX 0x85F2

## ◆ GL_RGB16_SIGNED_SGIX

#define GL_RGB16_SIGNED_SGIX 0x85E6

## ◆ GL_RGB16_SNORM [1/2]

#define GL_RGB16_SNORM 0x8F9A

## ◆ GL_RGB16_SNORM [2/2]

#define GL_RGB16_SNORM 0x8F9A

## ◆ GL_RGB16_SNORM_EXT

#define GL_RGB16_SNORM_EXT 0x8F9A

## ◆ GL_RGB16F

#define GL_RGB16F 0x881B

## ◆ GL_RGB16F_ARB

#define GL_RGB16F_ARB 0x881B

## ◆ GL_RGB16F_EXT [1/2]

#define GL_RGB16F_EXT 0x881B

## ◆ GL_RGB16F_EXT [2/2]

#define GL_RGB16F_EXT 0x881B

## ◆ GL_RGB16I

#define GL_RGB16I 0x8D89

## ◆ GL_RGB16I_EXT

#define GL_RGB16I_EXT 0x8D89

## ◆ GL_RGB16UI

#define GL_RGB16UI 0x8D77

## ◆ GL_RGB16UI_EXT

#define GL_RGB16UI_EXT 0x8D77

## ◆ GL_RGB2_EXT

#define GL_RGB2_EXT 0x804E

## ◆ GL_RGB32F

#define GL_RGB32F 0x8815

## ◆ GL_RGB32F_ARB

#define GL_RGB32F_ARB 0x8815

## ◆ GL_RGB32F_EXT

#define GL_RGB32F_EXT 0x8815

## ◆ GL_RGB32I

#define GL_RGB32I 0x8D83

## ◆ GL_RGB32I_EXT

#define GL_RGB32I_EXT 0x8D83

## ◆ GL_RGB32UI

#define GL_RGB32UI 0x8D71

## ◆ GL_RGB32UI_EXT

#define GL_RGB32UI_EXT 0x8D71

## ◆ GL_RGB4

#define GL_RGB4 0x804F

## ◆ GL_RGB4_EXT

#define GL_RGB4_EXT 0x804F

## ◆ GL_RGB4_S3TC

#define GL_RGB4_S3TC 0x83A1

## ◆ GL_RGB5

#define GL_RGB5 0x8050

## ◆ GL_RGB565

#define GL_RGB565 0x8D62

## ◆ GL_RGB5_A1

#define GL_RGB5_A1 0x8057

## ◆ GL_RGB5_A1_EXT

#define GL_RGB5_A1_EXT 0x8057

## ◆ GL_RGB5_EXT

#define GL_RGB5_EXT 0x8050

## ◆ GL_RGB8

#define GL_RGB8 0x8051

## ◆ GL_RGB8_EXT

#define GL_RGB8_EXT 0x8051

## ◆ GL_RGB8_SNORM [1/2]

#define GL_RGB8_SNORM 0x8F96

## ◆ GL_RGB8_SNORM [2/2]

#define GL_RGB8_SNORM 0x8F96

## ◆ GL_RGB8I

#define GL_RGB8I 0x8D8F

## ◆ GL_RGB8I_EXT

#define GL_RGB8I_EXT 0x8D8F

## ◆ GL_RGB8UI

#define GL_RGB8UI 0x8D7D

## ◆ GL_RGB8UI_EXT

#define GL_RGB8UI_EXT 0x8D7D

## ◆ GL_RGB9_E5

#define GL_RGB9_E5 0x8C3D

## ◆ GL_RGB9_E5_APPLE

#define GL_RGB9_E5_APPLE 0x8C3D

## ◆ GL_RGB9_E5_EXT

#define GL_RGB9_E5_EXT 0x8C3D

## ◆ GL_RGB_422_APPLE

#define GL_RGB_422_APPLE 0x8A1F

## ◆ GL_RGB_EXTENDED_RANGE_SGIX

#define GL_RGB_EXTENDED_RANGE_SGIX 0x85EC

## ◆ GL_RGB_FLOAT16_APPLE

#define GL_RGB_FLOAT16_APPLE 0x881B

## ◆ GL_RGB_FLOAT16_ATI

#define GL_RGB_FLOAT16_ATI 0x881B

## ◆ GL_RGB_FLOAT32_APPLE

#define GL_RGB_FLOAT32_APPLE 0x8815

## ◆ GL_RGB_FLOAT32_ATI

#define GL_RGB_FLOAT32_ATI 0x8815

## ◆ GL_RGB_ICC_SGIX

#define GL_RGB_ICC_SGIX 0x8460

## ◆ GL_RGB_INTEGER

#define GL_RGB_INTEGER 0x8D98

## ◆ GL_RGB_INTEGER_EXT

#define GL_RGB_INTEGER_EXT 0x8D98

## ◆ GL_RGB_RAW_422_APPLE [1/2]

#define GL_RGB_RAW_422_APPLE 0x8A51

## ◆ GL_RGB_RAW_422_APPLE [2/2]

#define GL_RGB_RAW_422_APPLE 0x8A51

## ◆ GL_RGB_S3TC

#define GL_RGB_S3TC 0x83A0

## ◆ GL_RGB_SCALE

#define GL_RGB_SCALE 0x8573

## ◆ GL_RGB_SCALE_ARB

#define GL_RGB_SCALE_ARB 0x8573

## ◆ GL_RGB_SCALE_EXT

#define GL_RGB_SCALE_EXT 0x8573

## ◆ GL_RGB_SIGNED_SGIX

#define GL_RGB_SIGNED_SGIX 0x85E0

## ◆ GL_RGB_SNORM [1/2]

#define GL_RGB_SNORM 0x8F92

## ◆ GL_RGB_SNORM [2/2]

#define GL_RGB_SNORM 0x8F92

## ◆ GL_RGBA

#define GL_RGBA 0x1908

## ◆ GL_RGBA12

#define GL_RGBA12 0x805A

## ◆ GL_RGBA12_EXT

#define GL_RGBA12_EXT 0x805A

## ◆ GL_RGBA16

#define GL_RGBA16 0x805B

## ◆ GL_RGBA16_EXT [1/2]

#define GL_RGBA16_EXT 0x805B

## ◆ GL_RGBA16_EXT [2/2]

#define GL_RGBA16_EXT 0x805B

## ◆ GL_RGBA16_EXTENDED_RANGE_SGIX

#define GL_RGBA16_EXTENDED_RANGE_SGIX 0x85F3

## ◆ GL_RGBA16_SIGNED_SGIX

#define GL_RGBA16_SIGNED_SGIX 0x85E7

## ◆ GL_RGBA16_SNORM [1/2]

#define GL_RGBA16_SNORM 0x8F9B

## ◆ GL_RGBA16_SNORM [2/2]

#define GL_RGBA16_SNORM 0x8F9B

## ◆ GL_RGBA16_SNORM_EXT [1/2]

#define GL_RGBA16_SNORM_EXT 0x8F9B

## ◆ GL_RGBA16_SNORM_EXT [2/2]

#define GL_RGBA16_SNORM_EXT 0x8F9B

## ◆ GL_RGBA16F

#define GL_RGBA16F 0x881A

## ◆ GL_RGBA16F_ARB

#define GL_RGBA16F_ARB 0x881A

## ◆ GL_RGBA16F_EXT [1/2]

#define GL_RGBA16F_EXT 0x881A

## ◆ GL_RGBA16F_EXT [2/2]

#define GL_RGBA16F_EXT 0x881A

## ◆ GL_RGBA16I

#define GL_RGBA16I 0x8D88

## ◆ GL_RGBA16I_EXT

#define GL_RGBA16I_EXT 0x8D88

## ◆ GL_RGBA16UI

#define GL_RGBA16UI 0x8D76

## ◆ GL_RGBA16UI_EXT

#define GL_RGBA16UI_EXT 0x8D76

## ◆ GL_RGBA2

#define GL_RGBA2 0x8055

## ◆ GL_RGBA2_EXT

#define GL_RGBA2_EXT 0x8055

## ◆ GL_RGBA32F

#define GL_RGBA32F 0x8814

## ◆ GL_RGBA32F_ARB

#define GL_RGBA32F_ARB 0x8814

## ◆ GL_RGBA32F_EXT

#define GL_RGBA32F_EXT 0x8814

## ◆ GL_RGBA32I

#define GL_RGBA32I 0x8D82

## ◆ GL_RGBA32I_EXT

#define GL_RGBA32I_EXT 0x8D82

## ◆ GL_RGBA32UI

#define GL_RGBA32UI 0x8D70

## ◆ GL_RGBA32UI_EXT

#define GL_RGBA32UI_EXT 0x8D70

## ◆ GL_RGBA4

#define GL_RGBA4 0x8056

## ◆ GL_RGBA4_DXT5_S3TC

#define GL_RGBA4_DXT5_S3TC 0x83A5

## ◆ GL_RGBA4_EXT

#define GL_RGBA4_EXT 0x8056

## ◆ GL_RGBA4_S3TC

#define GL_RGBA4_S3TC 0x83A3

## ◆ GL_RGBA8

#define GL_RGBA8 0x8058

## ◆ GL_RGBA8_EXT

#define GL_RGBA8_EXT 0x8058

## ◆ GL_RGBA8_OES

#define GL_RGBA8_OES 0x8058

## ◆ GL_RGBA8_SNORM [1/3]

#define GL_RGBA8_SNORM 0x8F97

## ◆ GL_RGBA8_SNORM [2/3]

#define GL_RGBA8_SNORM 0x8F97

## ◆ GL_RGBA8_SNORM [3/3]

#define GL_RGBA8_SNORM 0x8F97

## ◆ GL_RGBA8I

#define GL_RGBA8I 0x8D8E

## ◆ GL_RGBA8I_EXT

#define GL_RGBA8I_EXT 0x8D8E

## ◆ GL_RGBA8UI [1/2]

#define GL_RGBA8UI 0x8D7C

## ◆ GL_RGBA8UI [2/2]

#define GL_RGBA8UI 0x8D7C

## ◆ GL_RGBA8UI_EXT

#define GL_RGBA8UI_EXT 0x8D7C

## ◆ GL_RGBA_DXT5_S3TC

#define GL_RGBA_DXT5_S3TC 0x83A4

## ◆ GL_RGBA_EXTENDED_RANGE_SGIX

#define GL_RGBA_EXTENDED_RANGE_SGIX 0x85ED

## ◆ GL_RGBA_FLOAT16_APPLE

#define GL_RGBA_FLOAT16_APPLE 0x881A

## ◆ GL_RGBA_FLOAT16_ATI

#define GL_RGBA_FLOAT16_ATI 0x881A

## ◆ GL_RGBA_FLOAT32_APPLE

#define GL_RGBA_FLOAT32_APPLE 0x8814

## ◆ GL_RGBA_FLOAT32_ATI

#define GL_RGBA_FLOAT32_ATI 0x8814

## ◆ GL_RGBA_FLOAT_MODE_ARB

#define GL_RGBA_FLOAT_MODE_ARB 0x8820

## ◆ GL_RGBA_ICC_SGIX

#define GL_RGBA_ICC_SGIX 0x8461

## ◆ GL_RGBA_INTEGER

#define GL_RGBA_INTEGER 0x8D99

## ◆ GL_RGBA_INTEGER_EXT

#define GL_RGBA_INTEGER_EXT 0x8D99

## ◆ GL_RGBA_INTEGER_MODE_EXT

#define GL_RGBA_INTEGER_MODE_EXT 0x8D9E

## ◆ GL_RGBA_MODE

#define GL_RGBA_MODE 0x0C31

## ◆ GL_RGBA_S3TC

#define GL_RGBA_S3TC 0x83A2

## ◆ GL_RGBA_SIGNED_COMPONENTS_EXT

#define GL_RGBA_SIGNED_COMPONENTS_EXT 0x8C3C

## ◆ GL_RGBA_SIGNED_SGIX

#define GL_RGBA_SIGNED_SGIX 0x85E1

## ◆ GL_RGBA_SNORM [1/2]

#define GL_RGBA_SNORM 0x8F93

## ◆ GL_RGBA_SNORM [2/2]

#define GL_RGBA_SNORM 0x8F93

## ◆ GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV

#define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9

## ◆ GL_RIGHT

#define GL_RIGHT 0x0407

## ◆ GL_ROUND_NV

#define GL_ROUND_NV 0x90A4

## ◆ GL_ROUNDED_RECT2_NV

#define GL_ROUNDED_RECT2_NV 0xEA

## ◆ GL_ROUNDED_RECT4_NV

#define GL_ROUNDED_RECT4_NV 0xEC

## ◆ GL_ROUNDED_RECT8_NV

#define GL_ROUNDED_RECT8_NV 0xEE

## ◆ GL_ROUNDED_RECT_NV

#define GL_ROUNDED_RECT_NV 0xE8

## ◆ GL_S

#define GL_S 0x2000

## ◆ GL_S3_s3tc

#define GL_S3_s3tc 1

## ◆ GL_SAMPLE_ALPHA_TO_COVERAGE

#define GL_SAMPLE_ALPHA_TO_COVERAGE 0x809E

## ◆ GL_SAMPLE_ALPHA_TO_COVERAGE_ARB

#define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB 0x809E

## ◆ GL_SAMPLE_ALPHA_TO_MASK_EXT

#define GL_SAMPLE_ALPHA_TO_MASK_EXT 0x809E

## ◆ GL_SAMPLE_ALPHA_TO_MASK_SGIS

#define GL_SAMPLE_ALPHA_TO_MASK_SGIS 0x809E

## ◆ GL_SAMPLE_ALPHA_TO_ONE

#define GL_SAMPLE_ALPHA_TO_ONE 0x809F

## ◆ GL_SAMPLE_ALPHA_TO_ONE_ARB

#define GL_SAMPLE_ALPHA_TO_ONE_ARB 0x809F

## ◆ GL_SAMPLE_ALPHA_TO_ONE_EXT [1/2]

#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F

## ◆ GL_SAMPLE_ALPHA_TO_ONE_EXT [2/2]

#define GL_SAMPLE_ALPHA_TO_ONE_EXT 0x809F

## ◆ GL_SAMPLE_ALPHA_TO_ONE_SGIS

#define GL_SAMPLE_ALPHA_TO_ONE_SGIS 0x809F

## ◆ GL_SAMPLE_BUFFERS

#define GL_SAMPLE_BUFFERS 0x80A8

## ◆ GL_SAMPLE_BUFFERS_3DFX

#define GL_SAMPLE_BUFFERS_3DFX 0x86B3

## ◆ GL_SAMPLE_BUFFERS_ARB

#define GL_SAMPLE_BUFFERS_ARB 0x80A8

## ◆ GL_SAMPLE_BUFFERS_EXT

#define GL_SAMPLE_BUFFERS_EXT 0x80A8

## ◆ GL_SAMPLE_BUFFERS_SGIS

#define GL_SAMPLE_BUFFERS_SGIS 0x80A8

## ◆ GL_SAMPLE_COUNT_BITS_NV

#define GL_SAMPLE_COUNT_BITS_NV 0x8864

## ◆ GL_SAMPLE_COUNT_NV

#define GL_SAMPLE_COUNT_NV 0x8914

## ◆ GL_SAMPLE_COVERAGE

#define GL_SAMPLE_COVERAGE 0x80A0

## ◆ GL_SAMPLE_COVERAGE_ARB

#define GL_SAMPLE_COVERAGE_ARB 0x80A0

## ◆ GL_SAMPLE_COVERAGE_INVERT

#define GL_SAMPLE_COVERAGE_INVERT 0x80AB

## ◆ GL_SAMPLE_COVERAGE_INVERT_ARB

#define GL_SAMPLE_COVERAGE_INVERT_ARB 0x80AB

## ◆ GL_SAMPLE_COVERAGE_VALUE

#define GL_SAMPLE_COVERAGE_VALUE 0x80AA

## ◆ GL_SAMPLE_COVERAGE_VALUE_ARB

#define GL_SAMPLE_COVERAGE_VALUE_ARB 0x80AA

## ◆ GL_SAMPLE_LOCATION_ARB

#define GL_SAMPLE_LOCATION_ARB 0x8E50

## ◆ GL_SAMPLE_LOCATION_NV

#define GL_SAMPLE_LOCATION_NV 0x8E50

## ◆ GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB

#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_ARB 0x933F

## ◆ GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV

#define GL_SAMPLE_LOCATION_PIXEL_GRID_HEIGHT_NV 0x933F

## ◆ GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB

#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_ARB 0x933E

## ◆ GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV

#define GL_SAMPLE_LOCATION_PIXEL_GRID_WIDTH_NV 0x933E

## ◆ GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB

#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_ARB 0x933D

## ◆ GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV

#define GL_SAMPLE_LOCATION_SUBPIXEL_BITS_NV 0x933D

## ◆ GL_SAMPLE_MASK

#define GL_SAMPLE_MASK 0x8E51

## ◆ GL_SAMPLE_MASK_EXT

#define GL_SAMPLE_MASK_EXT 0x80A0

## ◆ GL_SAMPLE_MASK_INVERT_EXT

#define GL_SAMPLE_MASK_INVERT_EXT 0x80AB

## ◆ GL_SAMPLE_MASK_INVERT_SGIS

#define GL_SAMPLE_MASK_INVERT_SGIS 0x80AB

## ◆ GL_SAMPLE_MASK_NV

#define GL_SAMPLE_MASK_NV 0x8E51

## ◆ GL_SAMPLE_MASK_SGIS

#define GL_SAMPLE_MASK_SGIS 0x80A0

## ◆ GL_SAMPLE_MASK_VALUE

#define GL_SAMPLE_MASK_VALUE 0x8E52

## ◆ GL_SAMPLE_MASK_VALUE_EXT

#define GL_SAMPLE_MASK_VALUE_EXT 0x80AA

## ◆ GL_SAMPLE_MASK_VALUE_NV

#define GL_SAMPLE_MASK_VALUE_NV 0x8E52

## ◆ GL_SAMPLE_MASK_VALUE_SGIS

#define GL_SAMPLE_MASK_VALUE_SGIS 0x80AA

## ◆ GL_SAMPLE_PATTERN_EXT

#define GL_SAMPLE_PATTERN_EXT 0x80AC

## ◆ GL_SAMPLE_PATTERN_SGIS

#define GL_SAMPLE_PATTERN_SGIS 0x80AC

## ◆ GL_SAMPLE_POSITION

#define GL_SAMPLE_POSITION 0x8E50

## ◆ GL_SAMPLE_POSITION_NV

#define GL_SAMPLE_POSITION_NV 0x8E50

## ◆ GL_SAMPLE_SHADING

#define GL_SAMPLE_SHADING 0x8C36

## ◆ GL_SAMPLE_SHADING_ARB

#define GL_SAMPLE_SHADING_ARB 0x8C36

## ◆ GL_SAMPLER

#define GL_SAMPLER 0x82E6

## ◆ GL_SAMPLER_1D

#define GL_SAMPLER_1D 0x8B5D

## ◆ GL_SAMPLER_1D_ARB

#define GL_SAMPLER_1D_ARB 0x8B5D

## ◆ GL_SAMPLER_1D_ARRAY

#define GL_SAMPLER_1D_ARRAY 0x8DC0

## ◆ GL_SAMPLER_1D_ARRAY_EXT

#define GL_SAMPLER_1D_ARRAY_EXT 0x8DC0

## ◆ GL_SAMPLER_1D_ARRAY_SHADOW

#define GL_SAMPLER_1D_ARRAY_SHADOW 0x8DC3

## ◆ GL_SAMPLER_1D_ARRAY_SHADOW_EXT

#define GL_SAMPLER_1D_ARRAY_SHADOW_EXT 0x8DC3

## ◆ GL_SAMPLER_1D_SHADOW

#define GL_SAMPLER_1D_SHADOW 0x8B61

## ◆ GL_SAMPLER_1D_SHADOW_ARB

#define GL_SAMPLER_1D_SHADOW_ARB 0x8B61

## ◆ GL_SAMPLER_2D

#define GL_SAMPLER_2D 0x8B5E

## ◆ GL_SAMPLER_2D_ARB

#define GL_SAMPLER_2D_ARB 0x8B5E

## ◆ GL_SAMPLER_2D_ARRAY

#define GL_SAMPLER_2D_ARRAY 0x8DC1

## ◆ GL_SAMPLER_2D_ARRAY_EXT

#define GL_SAMPLER_2D_ARRAY_EXT 0x8DC1

## ◆ GL_SAMPLER_2D_ARRAY_NV

#define GL_SAMPLER_2D_ARRAY_NV 0x8DC1

## ◆ GL_SAMPLER_2D_ARRAY_SHADOW

#define GL_SAMPLER_2D_ARRAY_SHADOW 0x8DC4

## ◆ GL_SAMPLER_2D_ARRAY_SHADOW_EXT

#define GL_SAMPLER_2D_ARRAY_SHADOW_EXT 0x8DC4

## ◆ GL_SAMPLER_2D_ARRAY_SHADOW_NV

#define GL_SAMPLER_2D_ARRAY_SHADOW_NV 0x8DC4

## ◆ GL_SAMPLER_2D_MULTISAMPLE

#define GL_SAMPLER_2D_MULTISAMPLE 0x9108

## ◆ GL_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910B

## ◆ GL_SAMPLER_2D_RECT

#define GL_SAMPLER_2D_RECT 0x8B63

## ◆ GL_SAMPLER_2D_RECT_ARB [1/2]

#define GL_SAMPLER_2D_RECT_ARB 0x8B63

## ◆ GL_SAMPLER_2D_RECT_ARB [2/2]

#define GL_SAMPLER_2D_RECT_ARB 0x8B63

## ◆ GL_SAMPLER_2D_RECT_SHADOW

#define GL_SAMPLER_2D_RECT_SHADOW 0x8B64

## ◆ GL_SAMPLER_2D_RECT_SHADOW_ARB [1/2]

#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64

## ◆ GL_SAMPLER_2D_RECT_SHADOW_ARB [2/2]

#define GL_SAMPLER_2D_RECT_SHADOW_ARB 0x8B64

## ◆ GL_SAMPLER_2D_SHADOW

#define GL_SAMPLER_2D_SHADOW 0x8B62

## ◆ GL_SAMPLER_2D_SHADOW_ARB

#define GL_SAMPLER_2D_SHADOW_ARB 0x8B62

## ◆ GL_SAMPLER_2D_SHADOW_EXT

#define GL_SAMPLER_2D_SHADOW_EXT 0x8B62

## ◆ GL_SAMPLER_3D

#define GL_SAMPLER_3D 0x8B5F

## ◆ GL_SAMPLER_3D_ARB

#define GL_SAMPLER_3D_ARB 0x8B5F

## ◆ GL_SAMPLER_BINDING

#define GL_SAMPLER_BINDING 0x8919

## ◆ GL_SAMPLER_BUFFER

#define GL_SAMPLER_BUFFER 0x8DC2

## ◆ GL_SAMPLER_BUFFER_AMD

#define GL_SAMPLER_BUFFER_AMD 0x9001

## ◆ GL_SAMPLER_BUFFER_EXT

#define GL_SAMPLER_BUFFER_EXT 0x8DC2

## ◆ GL_SAMPLER_CUBE

#define GL_SAMPLER_CUBE 0x8B60

## ◆ GL_SAMPLER_CUBE_ARB

#define GL_SAMPLER_CUBE_ARB 0x8B60

## ◆ GL_SAMPLER_CUBE_MAP_ARRAY

#define GL_SAMPLER_CUBE_MAP_ARRAY 0x900C

## ◆ GL_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900C

## ◆ GL_SAMPLER_CUBE_MAP_ARRAY_EXT

#define GL_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900C

## ◆ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW

#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW 0x900D

## ◆ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB

#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB 0x900D

## ◆ GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT

#define GL_SAMPLER_CUBE_MAP_ARRAY_SHADOW_EXT 0x900D

## ◆ GL_SAMPLER_CUBE_SHADOW

#define GL_SAMPLER_CUBE_SHADOW 0x8DC5

## ◆ GL_SAMPLER_CUBE_SHADOW_EXT

#define GL_SAMPLER_CUBE_SHADOW_EXT 0x8DC5

## ◆ GL_SAMPLER_CUBE_SHADOW_NV

#define GL_SAMPLER_CUBE_SHADOW_NV 0x8DC5

## ◆ GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT

#define GL_SAMPLER_EXTERNAL_2D_Y2Y_EXT 0x8BE7

## ◆ GL_SAMPLER_EXTERNAL_OES

#define GL_SAMPLER_EXTERNAL_OES 0x8D66

## ◆ GL_SAMPLER_OBJECT_AMD

#define GL_SAMPLER_OBJECT_AMD 0x9155

## ◆ GL_SAMPLER_RENDERBUFFER_NV

#define GL_SAMPLER_RENDERBUFFER_NV 0x8E56

## ◆ GL_SAMPLES

#define GL_SAMPLES 0x80A9

## ◆ GL_SAMPLES_3DFX

#define GL_SAMPLES_3DFX 0x86B4

## ◆ GL_SAMPLES_ARB

#define GL_SAMPLES_ARB 0x80A9

## ◆ GL_SAMPLES_EXT

#define GL_SAMPLES_EXT 0x80A9

## ◆ GL_SAMPLES_PASSED

#define GL_SAMPLES_PASSED 0x8914

## ◆ GL_SAMPLES_PASSED_ARB

#define GL_SAMPLES_PASSED_ARB 0x8914

## ◆ GL_SAMPLES_SGIS

#define GL_SAMPLES_SGIS 0x80A9

## ◆ GL_SATURATE_BIT_ATI

#define GL_SATURATE_BIT_ATI 0x00000040

## ◆ GL_SCALAR_EXT

#define GL_SCALAR_EXT 0x87BE

## ◆ GL_SCALE_BY_FOUR_NV

#define GL_SCALE_BY_FOUR_NV 0x853F

## ◆ GL_SCALE_BY_ONE_HALF_NV

#define GL_SCALE_BY_ONE_HALF_NV 0x8540

## ◆ GL_SCALE_BY_TWO_NV

#define GL_SCALE_BY_TWO_NV 0x853E

## ◆ GL_SCALEBIAS_HINT_SGIX

#define GL_SCALEBIAS_HINT_SGIX 0x8322

## ◆ GL_SCALED_RESOLVE_FASTEST_EXT

#define GL_SCALED_RESOLVE_FASTEST_EXT 0x90BA

## ◆ GL_SCALED_RESOLVE_NICEST_EXT

#define GL_SCALED_RESOLVE_NICEST_EXT 0x90BB

## ◆ GL_SCISSOR_BIT

#define GL_SCISSOR_BIT 0x00080000

## ◆ GL_SCISSOR_BOX [1/3]

#define GL_SCISSOR_BOX 0x0C10

## ◆ GL_SCISSOR_BOX [2/3]

#define GL_SCISSOR_BOX 0x0C10

## ◆ GL_SCISSOR_BOX [3/3]

#define GL_SCISSOR_BOX 0x0C10

## ◆ GL_SCISSOR_COMMAND_NV

#define GL_SCISSOR_COMMAND_NV 0x0011

## ◆ GL_SCISSOR_TEST [1/3]

#define GL_SCISSOR_TEST 0x0C11

## ◆ GL_SCISSOR_TEST [2/3]

#define GL_SCISSOR_TEST 0x0C11

## ◆ GL_SCISSOR_TEST [3/3]

#define GL_SCISSOR_TEST 0x0C11

## ◆ GL_SCREEN_COORDINATES_REND

#define GL_SCREEN_COORDINATES_REND 0x8490

## ◆ GL_SCREEN_KHR

#define GL_SCREEN_KHR 0x9295

## ◆ GL_SCREEN_NV

#define GL_SCREEN_NV 0x9295

## ◆ GL_SECONDARY_COLOR_ARRAY

#define GL_SECONDARY_COLOR_ARRAY 0x845E

## ◆ GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV

#define GL_SECONDARY_COLOR_ARRAY_ADDRESS_NV 0x8F27

## ◆ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING

#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C

## ◆ GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB

#define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C

## ◆ GL_SECONDARY_COLOR_ARRAY_EXT

#define GL_SECONDARY_COLOR_ARRAY_EXT 0x845E

## ◆ GL_SECONDARY_COLOR_ARRAY_LENGTH_NV

#define GL_SECONDARY_COLOR_ARRAY_LENGTH_NV 0x8F31

## ◆ GL_SECONDARY_COLOR_ARRAY_LIST_IBM

#define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077

## ◆ GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM

#define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087

## ◆ GL_SECONDARY_COLOR_ARRAY_POINTER

#define GL_SECONDARY_COLOR_ARRAY_POINTER 0x845D

## ◆ GL_SECONDARY_COLOR_ARRAY_POINTER_EXT

#define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D

## ◆ GL_SECONDARY_COLOR_ARRAY_SIZE

#define GL_SECONDARY_COLOR_ARRAY_SIZE 0x845A

## ◆ GL_SECONDARY_COLOR_ARRAY_SIZE_EXT

#define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A

## ◆ GL_SECONDARY_COLOR_ARRAY_STRIDE

#define GL_SECONDARY_COLOR_ARRAY_STRIDE 0x845C

## ◆ GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT

#define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C

## ◆ GL_SECONDARY_COLOR_ARRAY_TYPE

#define GL_SECONDARY_COLOR_ARRAY_TYPE 0x845B

## ◆ GL_SECONDARY_COLOR_ARRAY_TYPE_EXT

#define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B

## ◆ GL_SECONDARY_COLOR_ATIX

#define GL_SECONDARY_COLOR_ATIX 0x8747

## ◆ GL_SECONDARY_COLOR_NV [1/2]

#define GL_SECONDARY_COLOR_NV 0x852D

## ◆ GL_SECONDARY_COLOR_NV [2/2]

#define GL_SECONDARY_COLOR_NV 0x852D

## ◆ GL_SECONDARY_INTERPOLATOR_ATI

#define GL_SECONDARY_INTERPOLATOR_ATI 0x896D

## ◆ GL_SELECT

#define GL_SELECT 0x1C02

## ◆ GL_SELECTED_TEXTURE_COORD_SET_SGIS

#define GL_SELECTED_TEXTURE_COORD_SET_SGIS 0x83C1

## ◆ GL_SELECTED_TEXTURE_SGIS

#define GL_SELECTED_TEXTURE_SGIS 0x83C0

## ◆ GL_SELECTED_TEXTURE_TRANSFORM_SGIS

#define GL_SELECTED_TEXTURE_TRANSFORM_SGIS 0x83C2

## ◆ GL_SELECTION_BUFFER_POINTER

#define GL_SELECTION_BUFFER_POINTER 0x0DF3

## ◆ GL_SELECTION_BUFFER_SIZE

#define GL_SELECTION_BUFFER_SIZE 0x0DF4

## ◆ GL_SEPARABLE_2D

#define GL_SEPARABLE_2D 0x8012

## ◆ GL_SEPARABLE_2D_EXT

#define GL_SEPARABLE_2D_EXT 0x8012

## ◆ GL_SEPARATE_ATTRIBS

#define GL_SEPARATE_ATTRIBS 0x8C8D

## ◆ GL_SEPARATE_ATTRIBS_EXT

#define GL_SEPARATE_ATTRIBS_EXT 0x8C8D

## ◆ GL_SEPARATE_ATTRIBS_NV

#define GL_SEPARATE_ATTRIBS_NV 0x8C8D

## ◆ GL_SEPARATE_SPECULAR_COLOR

#define GL_SEPARATE_SPECULAR_COLOR 0x81FA

## ◆ GL_SEPARATE_SPECULAR_COLOR_EXT

#define GL_SEPARATE_SPECULAR_COLOR_EXT 0x81FA

## ◆ GL_SET

#define GL_SET 0x150F

## ◆ GL_SET_AMD

#define GL_SET_AMD 0x874A

## ◆ GL_SGI_color_matrix

#define GL_SGI_color_matrix 1

## ◆ GL_SGI_color_table

#define GL_SGI_color_table 1

## ◆ GL_SGI_complex

#define GL_SGI_complex 1

## ◆ GL_SGI_complex_type

#define GL_SGI_complex_type 1

## ◆ GL_SGI_fft

#define GL_SGI_fft 1

## ◆ GL_SGI_texture_color_table

#define GL_SGI_texture_color_table 1

## ◆ GL_SGIS_clip_band_hint

#define GL_SGIS_clip_band_hint 1

## ◆ GL_SGIS_color_range

#define GL_SGIS_color_range 1

## ◆ GL_SGIS_detail_texture

#define GL_SGIS_detail_texture 1

## ◆ GL_SGIS_fog_function

#define GL_SGIS_fog_function 1

## ◆ GL_SGIS_generate_mipmap

#define GL_SGIS_generate_mipmap 1

## ◆ GL_SGIS_line_texgen

#define GL_SGIS_line_texgen 1

## ◆ GL_SGIS_multisample

#define GL_SGIS_multisample 1

## ◆ GL_SGIS_multitexture

#define GL_SGIS_multitexture 1

## ◆ GL_SGIS_pixel_texture

#define GL_SGIS_pixel_texture 1

## ◆ GL_SGIS_point_line_texgen

#define GL_SGIS_point_line_texgen 1

## ◆ GL_SGIS_shared_multisample

#define GL_SGIS_shared_multisample 1

## ◆ GL_SGIS_sharpen_texture

#define GL_SGIS_sharpen_texture 1

## ◆ GL_SGIS_texture4D

#define GL_SGIS_texture4D 1

## ◆ GL_SGIS_texture_border_clamp

#define GL_SGIS_texture_border_clamp 1

## ◆ GL_SGIS_texture_edge_clamp

#define GL_SGIS_texture_edge_clamp 1

## ◆ GL_SGIS_texture_filter4

#define GL_SGIS_texture_filter4 1

## ◆ GL_SGIS_texture_lod

#define GL_SGIS_texture_lod 1

## ◆ GL_SGIS_texture_select

#define GL_SGIS_texture_select 1

## ◆ GL_SGIX_async

#define GL_SGIX_async 1

## ◆ GL_SGIX_async_histogram

#define GL_SGIX_async_histogram 1

## ◆ GL_SGIX_async_pixel

#define GL_SGIX_async_pixel 1

## ◆ GL_SGIX_bali_g_instruments

#define GL_SGIX_bali_g_instruments 1

## ◆ GL_SGIX_bali_r_instruments

#define GL_SGIX_bali_r_instruments 1

## ◆ GL_SGIX_bali_timer_instruments

#define GL_SGIX_bali_timer_instruments 1

## ◆ GL_SGIX_blend_alpha_minmax

#define GL_SGIX_blend_alpha_minmax 1

## ◆ GL_SGIX_blend_cadd

#define GL_SGIX_blend_cadd 1

## ◆ GL_SGIX_blend_cmultiply

#define GL_SGIX_blend_cmultiply 1

## ◆ GL_SGIX_calligraphic_fragment

#define GL_SGIX_calligraphic_fragment 1

## ◆ GL_SGIX_clipmap

#define GL_SGIX_clipmap 1

## ◆ GL_SGIX_color_matrix_accuracy

#define GL_SGIX_color_matrix_accuracy 1

## ◆ GL_SGIX_color_table_index_mode

#define GL_SGIX_color_table_index_mode 1

## ◆ GL_SGIX_complex_polar

#define GL_SGIX_complex_polar 1

## ◆ GL_SGIX_convolution_accuracy

#define GL_SGIX_convolution_accuracy 1

## ◆ GL_SGIX_cube_map

#define GL_SGIX_cube_map 1

## ◆ GL_SGIX_cylinder_texgen

#define GL_SGIX_cylinder_texgen 1

## ◆ GL_SGIX_datapipe

#define GL_SGIX_datapipe 1

## ◆ GL_SGIX_decimation

#define GL_SGIX_decimation 1

## ◆ GL_SGIX_depth_pass_instrument

#define GL_SGIX_depth_pass_instrument 1

## ◆ GL_SGIX_depth_texture

#define GL_SGIX_depth_texture 1

## ◆ GL_SGIX_dvc

#define GL_SGIX_dvc 1

## ◆ GL_SGIX_flush_raster

#define GL_SGIX_flush_raster 1

## ◆ GL_SGIX_fog_blend

#define GL_SGIX_fog_blend 1

## ◆ GL_SGIX_fog_factor_to_alpha

#define GL_SGIX_fog_factor_to_alpha 1

## ◆ GL_SGIX_fog_layers

#define GL_SGIX_fog_layers 1

## ◆ GL_SGIX_fog_offset

#define GL_SGIX_fog_offset 1

## ◆ GL_SGIX_fog_patchy

#define GL_SGIX_fog_patchy 1

## ◆ GL_SGIX_fog_scale

#define GL_SGIX_fog_scale 1

## ◆ GL_SGIX_fog_texture

#define GL_SGIX_fog_texture 1

## ◆ GL_SGIX_fragment_lighting_space

#define GL_SGIX_fragment_lighting_space 1

## ◆ GL_SGIX_fragment_specular_lighting

#define GL_SGIX_fragment_specular_lighting 1

## ◆ GL_SGIX_fragments_instrument

#define GL_SGIX_fragments_instrument 1

## ◆ GL_SGIX_framezoom

#define GL_SGIX_framezoom 1

## ◆ GL_SGIX_icc_texture

#define GL_SGIX_icc_texture 1

## ◆ GL_SGIX_igloo_interface

#define GL_SGIX_igloo_interface 1

## ◆ GL_SGIX_image_compression

#define GL_SGIX_image_compression 1

## ◆ GL_SGIX_impact_pixel_texture

#define GL_SGIX_impact_pixel_texture 1

## ◆ GL_SGIX_instrument_error

#define GL_SGIX_instrument_error 1

## ◆ GL_SGIX_interlace

#define GL_SGIX_interlace 1

## ◆ GL_SGIX_ir_instrument1

#define GL_SGIX_ir_instrument1 1

## ◆ GL_SGIX_line_quality_hint

#define GL_SGIX_line_quality_hint 1

## ◆ GL_SGIX_list_priority

#define GL_SGIX_list_priority 1

## ◆ GL_SGIX_mpeg1

#define GL_SGIX_mpeg1 1

## ◆ GL_SGIX_mpeg2

#define GL_SGIX_mpeg2 1

## ◆ GL_SGIX_nonlinear_lighting_pervertex

#define GL_SGIX_nonlinear_lighting_pervertex 1

## ◆ GL_SGIX_nurbs_eval

#define GL_SGIX_nurbs_eval 1

## ◆ GL_SGIX_occlusion_instrument

#define GL_SGIX_occlusion_instrument 1

## ◆ GL_SGIX_packed_6bytes

#define GL_SGIX_packed_6bytes 1

## ◆ GL_SGIX_pixel_texture

#define GL_SGIX_pixel_texture 1

## ◆ GL_SGIX_pixel_texture_bits

#define GL_SGIX_pixel_texture_bits 1

## ◆ GL_SGIX_pixel_texture_lod

#define GL_SGIX_pixel_texture_lod 1

## ◆ GL_SGIX_pixel_tiles

#define GL_SGIX_pixel_tiles 1

## ◆ GL_SGIX_polynomial_ffd

#define GL_SGIX_polynomial_ffd 1

## ◆ GL_SGIX_quad_mesh

#define GL_SGIX_quad_mesh 1

## ◆ GL_SGIX_reference_plane

#define GL_SGIX_reference_plane 1

## ◆ GL_SGIX_resample

#define GL_SGIX_resample 1

## ◆ GL_SGIX_scalebias_hint

#define GL_SGIX_scalebias_hint 1

## ◆ GL_SGIX_shadow

#define GL_SGIX_shadow 1

## ◆ GL_SGIX_shadow_ambient

#define GL_SGIX_shadow_ambient 1

## ◆ GL_SGIX_slim

#define GL_SGIX_slim 1

## ◆ GL_SGIX_spotlight_cutoff

#define GL_SGIX_spotlight_cutoff 1

## ◆ GL_SGIX_sprite

#define GL_SGIX_sprite 1

## ◆ GL_SGIX_subdiv_patch

#define GL_SGIX_subdiv_patch 1

## ◆ GL_SGIX_subsample

#define GL_SGIX_subsample 1

## ◆ GL_SGIX_tag_sample_buffer

#define GL_SGIX_tag_sample_buffer 1

## ◆ GL_SGIX_texture_add_env

#define GL_SGIX_texture_add_env 1

## ◆ GL_SGIX_texture_coordinate_clamp

#define GL_SGIX_texture_coordinate_clamp 1

## ◆ GL_SGIX_texture_lod_bias

#define GL_SGIX_texture_lod_bias 1

## ◆ GL_SGIX_texture_mipmap_anisotropic

#define GL_SGIX_texture_mipmap_anisotropic 1

## ◆ GL_SGIX_texture_multi_buffer

#define GL_SGIX_texture_multi_buffer 1

## ◆ GL_SGIX_texture_phase

#define GL_SGIX_texture_phase 1

## ◆ GL_SGIX_texture_range

#define GL_SGIX_texture_range 1

## ◆ GL_SGIX_texture_scale_bias

#define GL_SGIX_texture_scale_bias 1

## ◆ GL_SGIX_texture_supersample

#define GL_SGIX_texture_supersample 1

## ◆ GL_SGIX_vector_ops

#define GL_SGIX_vector_ops 1

## ◆ GL_SGIX_vertex_array_object

#define GL_SGIX_vertex_array_object 1

## ◆ GL_SGIX_vertex_preclip

#define GL_SGIX_vertex_preclip 1

## ◆ GL_SGIX_vertex_preclip_hint

#define GL_SGIX_vertex_preclip_hint 1

## ◆ GL_SGIX_ycrcb

#define GL_SGIX_ycrcb 1

## ◆ GL_SGIX_ycrcb_subsample

#define GL_SGIX_ycrcb_subsample 1

## ◆ GL_SGIX_ycrcba

#define GL_SGIX_ycrcba 1

## ◆ GL_SHADE_MODEL

#define GL_SHADE_MODEL 0x0B54

## ◆ GL_SHADER

#define GL_SHADER 0x82E1

## ◆ GL_SHADER_BINARY_FORMAT_SPIR_V

#define GL_SHADER_BINARY_FORMAT_SPIR_V 0x9551

## ◆ GL_SHADER_BINARY_FORMAT_SPIR_V_ARB

#define GL_SHADER_BINARY_FORMAT_SPIR_V_ARB 0x9551

## ◆ GL_SHADER_BINARY_FORMATS

#define GL_SHADER_BINARY_FORMATS 0x8DF8

## ◆ GL_SHADER_COMPILER

#define GL_SHADER_COMPILER 0x8DFA

## ◆ GL_SHADER_CONSISTENT_NV

#define GL_SHADER_CONSISTENT_NV 0x86DD

## ◆ GL_SHADER_IMAGE_ACCESS_BARRIER_BIT

#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT 0x00000020

## ◆ GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT

#define GL_SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT 0x00000020

## ◆ GL_SHADER_IMAGE_ATOMIC

#define GL_SHADER_IMAGE_ATOMIC 0x82A6

## ◆ GL_SHADER_IMAGE_LOAD

#define GL_SHADER_IMAGE_LOAD 0x82A4

## ◆ GL_SHADER_IMAGE_STORE

#define GL_SHADER_IMAGE_STORE 0x82A5

## ◆ GL_SHADER_INCLUDE_ARB

#define GL_SHADER_INCLUDE_ARB 0x8DAE

## ◆ GL_SHADER_OBJECT_ARB

#define GL_SHADER_OBJECT_ARB 0x8B48

## ◆ GL_SHADER_OBJECT_EXT

#define GL_SHADER_OBJECT_EXT 0x8B48

## ◆ GL_SHADER_OPERATION_NV

#define GL_SHADER_OPERATION_NV 0x86DF

## ◆ GL_SHADER_PIXEL_LOCAL_STORAGE_EXT

#define GL_SHADER_PIXEL_LOCAL_STORAGE_EXT 0x8F64

## ◆ GL_SHADER_SOURCE_LENGTH

#define GL_SHADER_SOURCE_LENGTH 0x8B88

## ◆ GL_SHADER_STORAGE_BARRIER_BIT

#define GL_SHADER_STORAGE_BARRIER_BIT 0x2000

## ◆ GL_SHADER_STORAGE_BLOCK

#define GL_SHADER_STORAGE_BLOCK 0x92E6

## ◆ GL_SHADER_STORAGE_BUFFER

#define GL_SHADER_STORAGE_BUFFER 0x90D2

## ◆ GL_SHADER_STORAGE_BUFFER_BINDING

#define GL_SHADER_STORAGE_BUFFER_BINDING 0x90D3

## ◆ GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT

#define GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT 0x90DF

## ◆ GL_SHADER_STORAGE_BUFFER_SIZE

#define GL_SHADER_STORAGE_BUFFER_SIZE 0x90D5

## ◆ GL_SHADER_STORAGE_BUFFER_START

#define GL_SHADER_STORAGE_BUFFER_START 0x90D4

## ◆ GL_SHADER_TYPE

#define GL_SHADER_TYPE 0x8B4F

## ◆ GL_SHADING_LANGUAGE_VERSION

#define GL_SHADING_LANGUAGE_VERSION 0x8B8C

## ◆ GL_SHADING_LANGUAGE_VERSION_ARB

#define GL_SHADING_LANGUAGE_VERSION_ARB 0x8B8C

## ◆ GL_SHADOW_AMBIENT_SGIX

#define GL_SHADOW_AMBIENT_SGIX 0x80BF

## ◆ GL_SHADOW_ATTENUATION_EXT

#define GL_SHADOW_ATTENUATION_EXT 0x834E

## ◆ GL_SHARED_EDGE_NV

#define GL_SHARED_EDGE_NV 0xC0

## ◆ GL_SHARED_TEXTURE_PALETTE_EXT

#define GL_SHARED_TEXTURE_PALETTE_EXT 0x81FB

## ◆ GL_SHININESS

#define GL_SHININESS 0x1601

## ◆ GL_SHORT [1/2]

#define GL_SHORT 0x1402

## ◆ GL_SHORT [2/2]

#define GL_SHORT 0x1402

## ◆ GL_SIGNALED

#define GL_SIGNALED 0x9119

## ◆ GL_SIGNALED_APPLE

#define GL_SIGNALED_APPLE 0x9119

## ◆ GL_SIGNED_ALPHA8_NV [1/2]

#define GL_SIGNED_ALPHA8_NV 0x8706

## ◆ GL_SIGNED_ALPHA8_NV [2/2]

#define GL_SIGNED_ALPHA8_NV 0x8706

## ◆ GL_SIGNED_ALPHA_NV [1/2]

#define GL_SIGNED_ALPHA_NV 0x8705

## ◆ GL_SIGNED_ALPHA_NV [2/2]

#define GL_SIGNED_ALPHA_NV 0x8705

## ◆ GL_SIGNED_HILO16_NV [1/2]

#define GL_SIGNED_HILO16_NV 0x86FA

## ◆ GL_SIGNED_HILO16_NV [2/2]

#define GL_SIGNED_HILO16_NV 0x86FA

## ◆ GL_SIGNED_HILO8_NV

#define GL_SIGNED_HILO8_NV 0x885F

## ◆ GL_SIGNED_HILO_NV [1/2]

#define GL_SIGNED_HILO_NV 0x86F9

## ◆ GL_SIGNED_HILO_NV [2/2]

#define GL_SIGNED_HILO_NV 0x86F9

## ◆ GL_SIGNED_IDENTITY_NV

#define GL_SIGNED_IDENTITY_NV 0x853C

## ◆ GL_SIGNED_INTENSITY8_NV [1/2]

#define GL_SIGNED_INTENSITY8_NV 0x8708

## ◆ GL_SIGNED_INTENSITY8_NV [2/2]

#define GL_SIGNED_INTENSITY8_NV 0x8708

## ◆ GL_SIGNED_INTENSITY_NV [1/2]

#define GL_SIGNED_INTENSITY_NV 0x8707

## ◆ GL_SIGNED_INTENSITY_NV [2/2]

#define GL_SIGNED_INTENSITY_NV 0x8707

## ◆ GL_SIGNED_LUMINANCE8_ALPHA8_NV [1/2]

#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704

## ◆ GL_SIGNED_LUMINANCE8_ALPHA8_NV [2/2]

#define GL_SIGNED_LUMINANCE8_ALPHA8_NV 0x8704

## ◆ GL_SIGNED_LUMINANCE8_NV [1/2]

#define GL_SIGNED_LUMINANCE8_NV 0x8702

## ◆ GL_SIGNED_LUMINANCE8_NV [2/2]

#define GL_SIGNED_LUMINANCE8_NV 0x8702

## ◆ GL_SIGNED_LUMINANCE_ALPHA_NV [1/2]

#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703

## ◆ GL_SIGNED_LUMINANCE_ALPHA_NV [2/2]

#define GL_SIGNED_LUMINANCE_ALPHA_NV 0x8703

## ◆ GL_SIGNED_LUMINANCE_NV [1/2]

#define GL_SIGNED_LUMINANCE_NV 0x8701

## ◆ GL_SIGNED_LUMINANCE_NV [2/2]

#define GL_SIGNED_LUMINANCE_NV 0x8701

## ◆ GL_SIGNED_NEGATE_NV

#define GL_SIGNED_NEGATE_NV 0x853D

## ◆ GL_SIGNED_NORMALIZED [1/2]

#define GL_SIGNED_NORMALIZED 0x8F9C

## ◆ GL_SIGNED_NORMALIZED [2/2]

#define GL_SIGNED_NORMALIZED 0x8F9C

## ◆ GL_SIGNED_RGB8_NV [1/2]

#define GL_SIGNED_RGB8_NV 0x86FF

## ◆ GL_SIGNED_RGB8_NV [2/2]

#define GL_SIGNED_RGB8_NV 0x86FF

## ◆ GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV [1/2]

#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D

## ◆ GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV [2/2]

#define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D

## ◆ GL_SIGNED_RGB_NV [1/2]

#define GL_SIGNED_RGB_NV 0x86FE

## ◆ GL_SIGNED_RGB_NV [2/2]

#define GL_SIGNED_RGB_NV 0x86FE

## ◆ GL_SIGNED_RGB_UNSIGNED_ALPHA_NV [1/2]

#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C

## ◆ GL_SIGNED_RGB_UNSIGNED_ALPHA_NV [2/2]

#define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV 0x870C

## ◆ GL_SIGNED_RGBA8_NV [1/2]

#define GL_SIGNED_RGBA8_NV 0x86FC

## ◆ GL_SIGNED_RGBA8_NV [2/2]

#define GL_SIGNED_RGBA8_NV 0x86FC

## ◆ GL_SIGNED_RGBA_NV [1/2]

#define GL_SIGNED_RGBA_NV 0x86FB

## ◆ GL_SIGNED_RGBA_NV [2/2]

#define GL_SIGNED_RGBA_NV 0x86FB

## ◆ GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST

#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_TEST 0x82AC

## ◆ GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE

#define GL_SIMULTANEOUS_TEXTURE_AND_DEPTH_WRITE 0x82AE

## ◆ GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST

#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_TEST 0x82AD

## ◆ GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE

#define GL_SIMULTANEOUS_TEXTURE_AND_STENCIL_WRITE 0x82AF

## ◆ GL_SINGLE_COLOR

#define GL_SINGLE_COLOR 0x81F9

## ◆ GL_SINGLE_COLOR_EXT

#define GL_SINGLE_COLOR_EXT 0x81F9

## ◆ GL_SKIP_DECODE_EXT

#define GL_SKIP_DECODE_EXT 0x8A4A

## ◆ GL_SKIP_MISSING_GLYPH_NV

#define GL_SKIP_MISSING_GLYPH_NV 0x90A9

## ◆ GL_SLICE_ACCUM_SUN

#define GL_SLICE_ACCUM_SUN 0x85CC

## ◆ GL_SLIM10U_SGIX

#define GL_SLIM10U_SGIX 0x831E

## ◆ GL_SLIM12S_SGIX

#define GL_SLIM12S_SGIX 0x831F

## ◆ GL_SLIM8U_SGIX

#define GL_SLIM8U_SGIX 0x831D

## ◆ GL_SLUMINANCE

#define GL_SLUMINANCE 0x8C46

## ◆ GL_SLUMINANCE8

#define GL_SLUMINANCE8 0x8C47

## ◆ GL_SLUMINANCE8_ALPHA8

#define GL_SLUMINANCE8_ALPHA8 0x8C45

## ◆ GL_SLUMINANCE8_ALPHA8_EXT

#define GL_SLUMINANCE8_ALPHA8_EXT 0x8C45

## ◆ GL_SLUMINANCE8_ALPHA8_NV

#define GL_SLUMINANCE8_ALPHA8_NV 0x8C45

## ◆ GL_SLUMINANCE8_EXT

#define GL_SLUMINANCE8_EXT 0x8C47

## ◆ GL_SLUMINANCE8_NV

#define GL_SLUMINANCE8_NV 0x8C47

## ◆ GL_SLUMINANCE_ALPHA

#define GL_SLUMINANCE_ALPHA 0x8C44

## ◆ GL_SLUMINANCE_ALPHA_EXT

#define GL_SLUMINANCE_ALPHA_EXT 0x8C44

## ◆ GL_SLUMINANCE_ALPHA_NV

#define GL_SLUMINANCE_ALPHA_NV 0x8C44

## ◆ GL_SLUMINANCE_EXT

#define GL_SLUMINANCE_EXT 0x8C46

## ◆ GL_SLUMINANCE_NV

#define GL_SLUMINANCE_NV 0x8C46

## ◆ GL_SM_COUNT_NV

#define GL_SM_COUNT_NV 0x933B

## ◆ GL_SMALL_CCW_ARC_TO_NV

#define GL_SMALL_CCW_ARC_TO_NV 0x12

## ◆ GL_SMALL_CW_ARC_TO_NV

#define GL_SMALL_CW_ARC_TO_NV 0x14

## ◆ GL_SMOOTH

#define GL_SMOOTH 0x1D01

## ◆ GL_SMOOTH_CUBIC_CURVE_TO_NV

#define GL_SMOOTH_CUBIC_CURVE_TO_NV 0x10

## ◆ GL_SMOOTH_LINE_WIDTH_GRANULARITY

#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23

## ◆ GL_SMOOTH_LINE_WIDTH_RANGE

#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22

## ◆ GL_SMOOTH_POINT_SIZE_GRANULARITY

#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13

## ◆ GL_SMOOTH_POINT_SIZE_RANGE

#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12

## ◆ GL_SMOOTH_QUADRATIC_CURVE_TO_NV

#define GL_SMOOTH_QUADRATIC_CURVE_TO_NV 0x0E

## ◆ GL_SOFTLIGHT_KHR

#define GL_SOFTLIGHT_KHR 0x929C

## ◆ GL_SOFTLIGHT_NV

#define GL_SOFTLIGHT_NV 0x929C

## ◆ GL_SOURCE0_ALPHA

#define GL_SOURCE0_ALPHA 0x8588

## ◆ GL_SOURCE0_ALPHA_ARB

#define GL_SOURCE0_ALPHA_ARB 0x8588

## ◆ GL_SOURCE0_ALPHA_EXT

#define GL_SOURCE0_ALPHA_EXT 0x8588

## ◆ GL_SOURCE0_RGB

#define GL_SOURCE0_RGB 0x8580

## ◆ GL_SOURCE0_RGB_ARB

#define GL_SOURCE0_RGB_ARB 0x8580

## ◆ GL_SOURCE0_RGB_EXT

#define GL_SOURCE0_RGB_EXT 0x8580

## ◆ GL_SOURCE1_ALPHA

#define GL_SOURCE1_ALPHA 0x8589

## ◆ GL_SOURCE1_ALPHA_ARB

#define GL_SOURCE1_ALPHA_ARB 0x8589

## ◆ GL_SOURCE1_ALPHA_EXT

#define GL_SOURCE1_ALPHA_EXT 0x8589

## ◆ GL_SOURCE1_RGB

#define GL_SOURCE1_RGB 0x8581

## ◆ GL_SOURCE1_RGB_ARB

#define GL_SOURCE1_RGB_ARB 0x8581

## ◆ GL_SOURCE1_RGB_EXT

#define GL_SOURCE1_RGB_EXT 0x8581

## ◆ GL_SOURCE2_ALPHA

#define GL_SOURCE2_ALPHA 0x858A

## ◆ GL_SOURCE2_ALPHA_ARB

#define GL_SOURCE2_ALPHA_ARB 0x858A

## ◆ GL_SOURCE2_ALPHA_EXT

#define GL_SOURCE2_ALPHA_EXT 0x858A

## ◆ GL_SOURCE2_RGB

#define GL_SOURCE2_RGB 0x8582

## ◆ GL_SOURCE2_RGB_ARB

#define GL_SOURCE2_RGB_ARB 0x8582

## ◆ GL_SOURCE2_RGB_EXT

#define GL_SOURCE2_RGB_EXT 0x8582

## ◆ GL_SOURCE3_ALPHA_NV

#define GL_SOURCE3_ALPHA_NV 0x858B

## ◆ GL_SOURCE3_RGB_NV

#define GL_SOURCE3_RGB_NV 0x8583

## ◆ GL_SPARE0_NV

#define GL_SPARE0_NV 0x852E

## ◆ GL_SPARE0_PLUS_SECONDARY_COLOR_NV

#define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532

## ◆ GL_SPARE1_NV

#define GL_SPARE1_NV 0x852F

## ◆ GL_SPARSE_BUFFER_PAGE_SIZE_ARB

#define GL_SPARSE_BUFFER_PAGE_SIZE_ARB 0x82F8

## ◆ GL_SPARSE_STORAGE_BIT_ARB

#define GL_SPARSE_STORAGE_BIT_ARB 0x0400

## ◆ GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB

#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_ARB 0x91A9

## ◆ GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT

#define GL_SPARSE_TEXTURE_FULL_ARRAY_CUBE_MIPMAPS_EXT 0x91A9

## ◆ GL_SPECULAR

#define GL_SPECULAR 0x1202

## ◆ GL_SPHERE_MAP

#define GL_SPHERE_MAP 0x2402

## ◆ GL_SPIR_V_BINARY

#define GL_SPIR_V_BINARY 0x9552

## ◆ GL_SPIR_V_BINARY_ARB

#define GL_SPIR_V_BINARY_ARB 0x9552

## ◆ GL_SPIR_V_EXTENSIONS [1/2]

#define GL_SPIR_V_EXTENSIONS 0x9553

## ◆ GL_SPIR_V_EXTENSIONS [2/2]

#define GL_SPIR_V_EXTENSIONS 0x9553

## ◆ GL_SPOT_CUTOFF

#define GL_SPOT_CUTOFF 0x1206

## ◆ GL_SPOT_CUTOFF_DELTA_SGIX

#define GL_SPOT_CUTOFF_DELTA_SGIX 0x8193

## ◆ GL_SPOT_DIRECTION

#define GL_SPOT_DIRECTION 0x1204

## ◆ GL_SPOT_EXPONENT

#define GL_SPOT_EXPONENT 0x1205

## ◆ GL_SQUARE_NV

#define GL_SQUARE_NV 0x90A3

## ◆ GL_SR8_EXT

#define GL_SR8_EXT 0x8FBD

## ◆ GL_SRC0_ALPHA

#define GL_SRC0_ALPHA GL_SOURCE0_ALPHA

## ◆ GL_SRC0_RGB

#define GL_SRC0_RGB GL_SOURCE0_RGB

## ◆ GL_SRC1_ALPHA

#define GL_SRC1_ALPHA GL_SOURCE1_ALPHA

## ◆ GL_SRC1_ALPHA_EXT

#define GL_SRC1_ALPHA_EXT 0x8589

## ◆ GL_SRC1_COLOR

#define GL_SRC1_COLOR 0x88F9

## ◆ GL_SRC1_COLOR_EXT

#define GL_SRC1_COLOR_EXT 0x88F9

## ◆ GL_SRC1_RGB

#define GL_SRC1_RGB GL_SOURCE1_RGB

## ◆ GL_SRC2_ALPHA

#define GL_SRC2_ALPHA GL_SOURCE2_ALPHA

## ◆ GL_SRC2_RGB

#define GL_SRC2_RGB GL_SOURCE2_RGB

## ◆ GL_SRC_ALPHA

#define GL_SRC_ALPHA 0x0302

## ◆ GL_SRC_ALPHA_SATURATE

#define GL_SRC_ALPHA_SATURATE 0x0308

## ◆ GL_SRC_ALPHA_SATURATE_EXT

#define GL_SRC_ALPHA_SATURATE_EXT 0x0308

## ◆ GL_SRC_ATOP_NV

#define GL_SRC_ATOP_NV 0x928E

## ◆ GL_SRC_COLOR

#define GL_SRC_COLOR 0x0300

## ◆ GL_SRC_IN_NV

#define GL_SRC_IN_NV 0x928A

## ◆ GL_SRC_NV

#define GL_SRC_NV 0x9286

## ◆ GL_SRC_OUT_NV

#define GL_SRC_OUT_NV 0x928C

## ◆ GL_SRC_OVER_NV

#define GL_SRC_OVER_NV 0x9288

## ◆ GL_SRG8_EXT

#define GL_SRG8_EXT 0x8FBE

## ◆ GL_SRGB [1/2]

#define GL_SRGB 0x8C40

## ◆ GL_SRGB [2/2]

#define GL_SRGB 0x8C40

## ◆ GL_SRGB8

#define GL_SRGB8 0x8C41

## ◆ GL_SRGB8_ALPHA8

#define GL_SRGB8_ALPHA8 0x8C43

## ◆ GL_SRGB8_ALPHA8_EXT [1/2]

#define GL_SRGB8_ALPHA8_EXT 0x8C43

## ◆ GL_SRGB8_ALPHA8_EXT [2/2]

#define GL_SRGB8_ALPHA8_EXT 0x8C43

## ◆ GL_SRGB8_EXT

#define GL_SRGB8_EXT 0x8C41

## ◆ GL_SRGB8_NV

#define GL_SRGB8_NV 0x8C41

## ◆ GL_SRGB_ALPHA

#define GL_SRGB_ALPHA 0x8C42

## ◆ GL_SRGB_ALPHA_EXT [1/2]

#define GL_SRGB_ALPHA_EXT 0x8C42

## ◆ GL_SRGB_ALPHA_EXT [2/2]

#define GL_SRGB_ALPHA_EXT 0x8C42

## ◆ GL_SRGB_DECODE_ARB

#define GL_SRGB_DECODE_ARB 0x8299

## ◆ GL_SRGB_EXT [1/2]

#define GL_SRGB_EXT 0x8C40

## ◆ GL_SRGB_EXT [2/2]

#define GL_SRGB_EXT 0x8C40

## ◆ GL_SRGB_READ

#define GL_SRGB_READ 0x8297

## ◆ GL_SRGB_WRITE

#define GL_SRGB_WRITE 0x8298

## ◆ GL_STACK_OVERFLOW [1/2]

#define GL_STACK_OVERFLOW 0x0503

## ◆ GL_STACK_OVERFLOW [2/2]

#define GL_STACK_OVERFLOW 0x0503

## ◆ GL_STACK_UNDERFLOW [1/2]

#define GL_STACK_UNDERFLOW 0x0504

## ◆ GL_STACK_UNDERFLOW [2/2]

#define GL_STACK_UNDERFLOW 0x0504

## ◆ GL_STANDARD_FONT_FORMAT_NV

#define GL_STANDARD_FONT_FORMAT_NV 0x936C

## ◆ GL_STANDARD_FONT_NAME_NV

#define GL_STANDARD_FONT_NAME_NV 0x9072

## ◆ GL_STATE_RESTORE

#define GL_STATE_RESTORE 0x8BDC

## ◆ GL_STATIC_ATI

#define GL_STATIC_ATI 0x8760

## ◆ GL_STATIC_COPY

#define GL_STATIC_COPY 0x88E6

## ◆ GL_STATIC_COPY_ARB

#define GL_STATIC_COPY_ARB 0x88E6

## ◆ GL_STATIC_DRAW

#define GL_STATIC_DRAW 0x88E4

## ◆ GL_STATIC_DRAW_ARB

#define GL_STATIC_DRAW_ARB 0x88E4

## ◆ GL_STATIC_READ

#define GL_STATIC_READ 0x88E5

## ◆ GL_STATIC_READ_ARB

#define GL_STATIC_READ_ARB 0x88E5

## ◆ GL_STATIC_VERTEX_ARRAY_IBM

#define GL_STATIC_VERTEX_ARRAY_IBM 103061

## ◆ GL_STATISTICS_REGAL

#define GL_STATISTICS_REGAL 0x9364

## ◆ GL_STENCIL

#define GL_STENCIL 0x1802

## ◆ GL_STENCIL_ATTACHMENT

#define GL_STENCIL_ATTACHMENT 0x8D20

## ◆ GL_STENCIL_ATTACHMENT_EXT

#define GL_STENCIL_ATTACHMENT_EXT 0x8D20

## ◆ GL_STENCIL_BACK_FAIL

#define GL_STENCIL_BACK_FAIL 0x8801

## ◆ GL_STENCIL_BACK_FAIL_ATI

#define GL_STENCIL_BACK_FAIL_ATI 0x8801

## ◆ GL_STENCIL_BACK_FUNC

#define GL_STENCIL_BACK_FUNC 0x8800

## ◆ GL_STENCIL_BACK_FUNC_ATI

#define GL_STENCIL_BACK_FUNC_ATI 0x8800

## ◆ GL_STENCIL_BACK_OP_VALUE_AMD

#define GL_STENCIL_BACK_OP_VALUE_AMD 0x874D

## ◆ GL_STENCIL_BACK_PASS_DEPTH_FAIL

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL 0x8802

## ◆ GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI

#define GL_STENCIL_BACK_PASS_DEPTH_FAIL_ATI 0x8802

## ◆ GL_STENCIL_BACK_PASS_DEPTH_PASS

#define GL_STENCIL_BACK_PASS_DEPTH_PASS 0x8803

## ◆ GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI

#define GL_STENCIL_BACK_PASS_DEPTH_PASS_ATI 0x8803

## ◆ GL_STENCIL_BACK_REF

#define GL_STENCIL_BACK_REF 0x8CA3

## ◆ GL_STENCIL_BACK_VALUE_MASK

#define GL_STENCIL_BACK_VALUE_MASK 0x8CA4

## ◆ GL_STENCIL_BACK_WRITEMASK

#define GL_STENCIL_BACK_WRITEMASK 0x8CA5

## ◆ GL_STENCIL_BITS

#define GL_STENCIL_BITS 0x0D57

## ◆ GL_STENCIL_BUFFER

#define GL_STENCIL_BUFFER 0x8224

## ◆ GL_STENCIL_BUFFER_BIT

#define GL_STENCIL_BUFFER_BIT 0x00000400

## ◆ GL_STENCIL_BUFFER_BIT0_QCOM

#define GL_STENCIL_BUFFER_BIT0_QCOM 0x00010000

## ◆ GL_STENCIL_BUFFER_BIT1_QCOM

#define GL_STENCIL_BUFFER_BIT1_QCOM 0x00020000

## ◆ GL_STENCIL_BUFFER_BIT2_QCOM

#define GL_STENCIL_BUFFER_BIT2_QCOM 0x00040000

## ◆ GL_STENCIL_BUFFER_BIT3_QCOM

#define GL_STENCIL_BUFFER_BIT3_QCOM 0x00080000

## ◆ GL_STENCIL_BUFFER_BIT4_QCOM

#define GL_STENCIL_BUFFER_BIT4_QCOM 0x00100000

## ◆ GL_STENCIL_BUFFER_BIT5_QCOM

#define GL_STENCIL_BUFFER_BIT5_QCOM 0x00200000

## ◆ GL_STENCIL_BUFFER_BIT6_QCOM

#define GL_STENCIL_BUFFER_BIT6_QCOM 0x00400000

## ◆ GL_STENCIL_BUFFER_BIT7_QCOM

#define GL_STENCIL_BUFFER_BIT7_QCOM 0x00800000

## ◆ GL_STENCIL_CLEAR_TAG_VALUE_EXT

#define GL_STENCIL_CLEAR_TAG_VALUE_EXT 0x88F3

## ◆ GL_STENCIL_CLEAR_VALUE

#define GL_STENCIL_CLEAR_VALUE 0x0B91

## ◆ GL_STENCIL_COMPONENTS

#define GL_STENCIL_COMPONENTS 0x8285

## ◆ GL_STENCIL_EXT

#define GL_STENCIL_EXT 0x1802

## ◆ GL_STENCIL_FAIL

#define GL_STENCIL_FAIL 0x0B94

## ◆ GL_STENCIL_FUNC

#define GL_STENCIL_FUNC 0x0B92

## ◆ GL_STENCIL_INDEX [1/2]

#define GL_STENCIL_INDEX 0x1901

## ◆ GL_STENCIL_INDEX [2/2]

#define GL_STENCIL_INDEX 0x1901

## ◆ GL_STENCIL_INDEX1

#define GL_STENCIL_INDEX1 0x8D46

## ◆ GL_STENCIL_INDEX16

#define GL_STENCIL_INDEX16 0x8D49

## ◆ GL_STENCIL_INDEX16_EXT

#define GL_STENCIL_INDEX16_EXT 0x8D49

## ◆ GL_STENCIL_INDEX1_EXT

#define GL_STENCIL_INDEX1_EXT 0x8D46

## ◆ GL_STENCIL_INDEX4

#define GL_STENCIL_INDEX4 0x8D47

## ◆ GL_STENCIL_INDEX4_EXT

#define GL_STENCIL_INDEX4_EXT 0x8D47

## ◆ GL_STENCIL_INDEX8 [1/2]

#define GL_STENCIL_INDEX8 0x8D48

## ◆ GL_STENCIL_INDEX8 [2/2]

#define GL_STENCIL_INDEX8 0x8D48

## ◆ GL_STENCIL_INDEX8_EXT

#define GL_STENCIL_INDEX8_EXT 0x8D48

## ◆ GL_STENCIL_OP_VALUE_AMD

#define GL_STENCIL_OP_VALUE_AMD 0x874C

## ◆ GL_STENCIL_PASS_DEPTH_FAIL

#define GL_STENCIL_PASS_DEPTH_FAIL 0x0B95

## ◆ GL_STENCIL_PASS_DEPTH_PASS

#define GL_STENCIL_PASS_DEPTH_PASS 0x0B96

## ◆ GL_STENCIL_REF

#define GL_STENCIL_REF 0x0B97

## ◆ GL_STENCIL_REF_COMMAND_NV

#define GL_STENCIL_REF_COMMAND_NV 0x000c

## ◆ GL_STENCIL_RENDERABLE

#define GL_STENCIL_RENDERABLE 0x8288

## ◆ GL_STENCIL_SAMPLES_NV [1/2]

#define GL_STENCIL_SAMPLES_NV 0x932E

## ◆ GL_STENCIL_SAMPLES_NV [2/2]

#define GL_STENCIL_SAMPLES_NV 0x932E

## ◆ GL_STENCIL_TAG_BITS_EXT

#define GL_STENCIL_TAG_BITS_EXT 0x88F2

## ◆ GL_STENCIL_TEST

#define GL_STENCIL_TEST 0x0B90

## ◆ GL_STENCIL_TEST_TWO_SIDE_EXT

#define GL_STENCIL_TEST_TWO_SIDE_EXT 0x8910

## ◆ GL_STENCIL_VALUE_MASK

#define GL_STENCIL_VALUE_MASK 0x0B93

## ◆ GL_STENCIL_WRITEMASK

#define GL_STENCIL_WRITEMASK 0x0B98

## ◆ GL_STEREO

#define GL_STEREO 0x0C33

## ◆ GL_STEREO_CONVERGENCE_NV

#define GL_STEREO_CONVERGENCE_NV 0x90F6

## ◆ GL_STEREO_CUTOFF_NV

#define GL_STEREO_CUTOFF_NV 0x90F7

## ◆ GL_STEREO_PROJECTION_NV

#define GL_STEREO_PROJECTION_NV 0x90F8

## ◆ GL_STEREO_PROJECTION_ORTHO_NV

#define GL_STEREO_PROJECTION_ORTHO_NV 0x90FA

## ◆ GL_STEREO_PROJECTION_PERSPECTIVE_NV

#define GL_STEREO_PROJECTION_PERSPECTIVE_NV 0x90F9

## ◆ GL_STEREO_SEPARATION_NV

#define GL_STEREO_SEPARATION_NV 0x90F5

## ◆ GL_STORAGE_CACHED_APPLE [1/2]

#define GL_STORAGE_CACHED_APPLE 0x85BE

## ◆ GL_STORAGE_CACHED_APPLE [2/2]

#define GL_STORAGE_CACHED_APPLE 0x85BE

## ◆ GL_STORAGE_CLIENT_APPLE

#define GL_STORAGE_CLIENT_APPLE 0x85B4

## ◆ GL_STORAGE_PRIVATE_APPLE

#define GL_STORAGE_PRIVATE_APPLE 0x85BD

## ◆ GL_STORAGE_SHARED_APPLE [1/2]

#define GL_STORAGE_SHARED_APPLE 0x85BF

## ◆ GL_STORAGE_SHARED_APPLE [2/2]

#define GL_STORAGE_SHARED_APPLE 0x85BF

## ◆ GL_STREAM_COPY

#define GL_STREAM_COPY 0x88E2

## ◆ GL_STREAM_COPY_ARB

#define GL_STREAM_COPY_ARB 0x88E2

## ◆ GL_STREAM_DRAW

#define GL_STREAM_DRAW 0x88E0

## ◆ GL_STREAM_DRAW_ARB

#define GL_STREAM_DRAW_ARB 0x88E0

## ◆ GL_STREAM_RASTERIZATION_AMD

#define GL_STREAM_RASTERIZATION_AMD 0x91A0

## ◆ GL_STREAM_READ

#define GL_STREAM_READ 0x88E1

## ◆ GL_STREAM_READ_ARB

#define GL_STREAM_READ_ARB 0x88E1

## ◆ GL_STRICT_DEPTHFUNC_HINT_PGI

#define GL_STRICT_DEPTHFUNC_HINT_PGI 107030

## ◆ GL_STRICT_LIGHTING_HINT_PGI

#define GL_STRICT_LIGHTING_HINT_PGI 107031

## ◆ GL_STRICT_SCISSOR_HINT_PGI

#define GL_STRICT_SCISSOR_HINT_PGI 107032

## ◆ GL_SUB_ATI

#define GL_SUB_ATI 0x8965

## ◆ GL_SUBPIXEL_BITS

#define GL_SUBPIXEL_BITS 0x0D50

## ◆ GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV

#define GL_SUBPIXEL_PRECISION_BIAS_X_BITS_NV 0x9347

## ◆ GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV

#define GL_SUBPIXEL_PRECISION_BIAS_Y_BITS_NV 0x9348

## ◆ GL_SUBSAMPLE_DISTANCE_AMD [1/2]

#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F

## ◆ GL_SUBSAMPLE_DISTANCE_AMD [2/2]

#define GL_SUBSAMPLE_DISTANCE_AMD 0x883F

## ◆ GL_SUBTRACT

#define GL_SUBTRACT 0x84E7

## ◆ GL_SUBTRACT_ARB

#define GL_SUBTRACT_ARB 0x84E7

## ◆ GL_SUCCESS_NV

#define GL_SUCCESS_NV 0x902F

## ◆ GL_SUN_convolution_border_modes

#define GL_SUN_convolution_border_modes 1

## ◆ GL_SUN_global_alpha

#define GL_SUN_global_alpha 1

## ◆ GL_SUN_mesh_array

#define GL_SUN_mesh_array 1

## ◆ GL_SUN_read_video_pixels

#define GL_SUN_read_video_pixels 1

## ◆ GL_SUN_slice_accum

#define GL_SUN_slice_accum 1

## ◆ GL_SUN_triangle_list

#define GL_SUN_triangle_list 1

## ◆ GL_SUN_vertex

#define GL_SUN_vertex 1

## ◆ GL_SUNX_constant_data

#define GL_SUNX_constant_data 1

## ◆ GL_SUPERSAMPLE_SCALE_X_NV

#define GL_SUPERSAMPLE_SCALE_X_NV 0x9372

## ◆ GL_SUPERSAMPLE_SCALE_Y_NV

#define GL_SUPERSAMPLE_SCALE_Y_NV 0x9373

## ◆ GL_SURFACE_MAPPED_NV

#define GL_SURFACE_MAPPED_NV 0x8700

## ◆ GL_SURFACE_REGISTERED_NV

#define GL_SURFACE_REGISTERED_NV 0x86FD

## ◆ GL_SURFACE_STATE_NV

#define GL_SURFACE_STATE_NV 0x86EB

## ◆ GL_SWIZZLE_STQ_ATI

#define GL_SWIZZLE_STQ_ATI 0x8977

## ◆ GL_SWIZZLE_STQ_DQ_ATI

#define GL_SWIZZLE_STQ_DQ_ATI 0x8979

## ◆ GL_SWIZZLE_STR_ATI

#define GL_SWIZZLE_STR_ATI 0x8976

## ◆ GL_SWIZZLE_STR_DR_ATI

#define GL_SWIZZLE_STR_DR_ATI 0x8978

## ◆ GL_SWIZZLE_STRQ_ATI

#define GL_SWIZZLE_STRQ_ATI 0x897A

## ◆ GL_SWIZZLE_STRQ_DQ_ATI

#define GL_SWIZZLE_STRQ_DQ_ATI 0x897B

## ◆ GL_SYNC_CL_EVENT_ARB

#define GL_SYNC_CL_EVENT_ARB 0x8240

## ◆ GL_SYNC_CL_EVENT_COMPLETE_ARB

#define GL_SYNC_CL_EVENT_COMPLETE_ARB 0x8241

## ◆ GL_SYNC_CONDITION

#define GL_SYNC_CONDITION 0x9113

## ◆ GL_SYNC_CONDITION_APPLE

#define GL_SYNC_CONDITION_APPLE 0x9113

## ◆ GL_SYNC_FENCE

#define GL_SYNC_FENCE 0x9116

## ◆ GL_SYNC_FENCE_APPLE

#define GL_SYNC_FENCE_APPLE 0x9116

## ◆ GL_SYNC_FLAGS

#define GL_SYNC_FLAGS 0x9115

## ◆ GL_SYNC_FLAGS_APPLE

#define GL_SYNC_FLAGS_APPLE 0x9115

## ◆ GL_SYNC_FLUSH_COMMANDS_BIT

#define GL_SYNC_FLUSH_COMMANDS_BIT 0x00000001

## ◆ GL_SYNC_FLUSH_COMMANDS_BIT_APPLE

#define GL_SYNC_FLUSH_COMMANDS_BIT_APPLE 0x00000001

## ◆ GL_SYNC_GPU_COMMANDS_COMPLETE

#define GL_SYNC_GPU_COMMANDS_COMPLETE 0x9117

## ◆ GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE

#define GL_SYNC_GPU_COMMANDS_COMPLETE_APPLE 0x9117

## ◆ GL_SYNC_OBJECT_APPLE

#define GL_SYNC_OBJECT_APPLE 0x8A53

## ◆ GL_SYNC_STATUS

#define GL_SYNC_STATUS 0x9114

## ◆ GL_SYNC_STATUS_APPLE

#define GL_SYNC_STATUS_APPLE 0x9114

## ◆ GL_SYNC_X11_FENCE_EXT

#define GL_SYNC_X11_FENCE_EXT 0x90E1

## ◆ GL_SYSTEM_FONT_NAME_NV

#define GL_SYSTEM_FONT_NAME_NV 0x9073

## ◆ GL_T

#define GL_T 0x2001

## ◆ GL_T2F_C3F_V3F

#define GL_T2F_C3F_V3F 0x2A2A

## ◆ GL_T2F_C4F_N3F_V3F

#define GL_T2F_C4F_N3F_V3F 0x2A2C

## ◆ GL_T2F_C4UB_V3F

#define GL_T2F_C4UB_V3F 0x2A29

## ◆ GL_T2F_N3F_V3F

#define GL_T2F_N3F_V3F 0x2A2B

## ◆ GL_T2F_V3F

#define GL_T2F_V3F 0x2A27

## ◆ GL_T4F_C4F_N3F_V4F

#define GL_T4F_C4F_N3F_V4F 0x2A2D

## ◆ GL_T4F_V4F

#define GL_T4F_V4F 0x2A28

## ◆ GL_TABLE_TOO_LARGE

#define GL_TABLE_TOO_LARGE 0x8031

## ◆ GL_TANGENT_ARRAY_EXT

#define GL_TANGENT_ARRAY_EXT 0x8439

## ◆ GL_TANGENT_ARRAY_POINTER_EXT

#define GL_TANGENT_ARRAY_POINTER_EXT 0x8442

## ◆ GL_TANGENT_ARRAY_STRIDE_EXT

#define GL_TANGENT_ARRAY_STRIDE_EXT 0x843F

## ◆ GL_TANGENT_ARRAY_TYPE_EXT

#define GL_TANGENT_ARRAY_TYPE_EXT 0x843E

## ◆ GL_TANGENT_SPACE_SGIX

#define GL_TANGENT_SPACE_SGIX 0x8437

## ◆ GL_TERMINATE_SEQUENCE_COMMAND_NV

#define GL_TERMINATE_SEQUENCE_COMMAND_NV 0x0000

## ◆ GL_TESS_CONTROL_OUTPUT_VERTICES

#define GL_TESS_CONTROL_OUTPUT_VERTICES 0x8E75

## ◆ GL_TESS_CONTROL_PROGRAM_NV

#define GL_TESS_CONTROL_PROGRAM_NV 0x891E

## ◆ GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV

#define GL_TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV 0x8C74

## ◆ GL_TESS_CONTROL_SHADER

#define GL_TESS_CONTROL_SHADER 0x8E88

## ◆ GL_TESS_CONTROL_SHADER_BIT

#define GL_TESS_CONTROL_SHADER_BIT 0x00000008

## ◆ GL_TESS_CONTROL_SHADER_PATCHES

#define GL_TESS_CONTROL_SHADER_PATCHES 0x82F1

## ◆ GL_TESS_CONTROL_SHADER_PATCHES_ARB

#define GL_TESS_CONTROL_SHADER_PATCHES_ARB 0x82F1

## ◆ GL_TESS_CONTROL_SUBROUTINE

#define GL_TESS_CONTROL_SUBROUTINE 0x92E9

## ◆ GL_TESS_CONTROL_SUBROUTINE_UNIFORM

#define GL_TESS_CONTROL_SUBROUTINE_UNIFORM 0x92EF

## ◆ GL_TESS_CONTROL_TEXTURE

#define GL_TESS_CONTROL_TEXTURE 0x829C

## ◆ GL_TESS_EVALUATION_PROGRAM_NV

#define GL_TESS_EVALUATION_PROGRAM_NV 0x891F

## ◆ GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV

#define GL_TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV 0x8C75

## ◆ GL_TESS_EVALUATION_SHADER

#define GL_TESS_EVALUATION_SHADER 0x8E87

## ◆ GL_TESS_EVALUATION_SHADER_BIT

#define GL_TESS_EVALUATION_SHADER_BIT 0x00000010

## ◆ GL_TESS_EVALUATION_SHADER_INVOCATIONS

#define GL_TESS_EVALUATION_SHADER_INVOCATIONS 0x82F2

## ◆ GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB

#define GL_TESS_EVALUATION_SHADER_INVOCATIONS_ARB 0x82F2

## ◆ GL_TESS_EVALUATION_SUBROUTINE

#define GL_TESS_EVALUATION_SUBROUTINE 0x92EA

## ◆ GL_TESS_EVALUATION_SUBROUTINE_UNIFORM

#define GL_TESS_EVALUATION_SUBROUTINE_UNIFORM 0x92F0

## ◆ GL_TESS_EVALUATION_TEXTURE

#define GL_TESS_EVALUATION_TEXTURE 0x829D

## ◆ GL_TESS_GEN_MODE

#define GL_TESS_GEN_MODE 0x8E76

## ◆ GL_TESS_GEN_POINT_MODE

#define GL_TESS_GEN_POINT_MODE 0x8E79

## ◆ GL_TESS_GEN_SPACING

#define GL_TESS_GEN_SPACING 0x8E77

## ◆ GL_TESS_GEN_VERTEX_ORDER

#define GL_TESS_GEN_VERTEX_ORDER 0x8E78

## ◆ GL_TESSELLATION_FACTOR_AMD

#define GL_TESSELLATION_FACTOR_AMD 0x9005

## ◆ GL_TESSELLATION_MODE_AMD

#define GL_TESSELLATION_MODE_AMD 0x9004

## ◆ GL_TEXCOORD1_BIT_PGI

#define GL_TEXCOORD1_BIT_PGI 0x10000000

## ◆ GL_TEXCOORD2_BIT_PGI

#define GL_TEXCOORD2_BIT_PGI 0x20000000

## ◆ GL_TEXCOORD3_BIT_PGI

#define GL_TEXCOORD3_BIT_PGI 0x40000000

## ◆ GL_TEXCOORD4_BIT_PGI

#define GL_TEXCOORD4_BIT_PGI 0x80000000

## ◆ GL_TEXT_FRAGMENT_SHADER_ATI

#define GL_TEXT_FRAGMENT_SHADER_ATI 0x8200

## ◆ GL_TEXTURE

#define GL_TEXTURE 0x1702

## ◆ GL_TEXTURE0

#define GL_TEXTURE0 0x84C0

## ◆ GL_TEXTURE0_ARB

#define GL_TEXTURE0_ARB 0x84C0

## ◆ GL_TEXTURE0_SGIS

#define GL_TEXTURE0_SGIS 0x83C7

## ◆ GL_TEXTURE1

#define GL_TEXTURE1 0x84C1

## ◆ GL_TEXTURE10

#define GL_TEXTURE10 0x84CA

## ◆ GL_TEXTURE10_ARB

#define GL_TEXTURE10_ARB 0x84CA

## ◆ GL_TEXTURE11

#define GL_TEXTURE11 0x84CB

## ◆ GL_TEXTURE11_ARB

#define GL_TEXTURE11_ARB 0x84CB

## ◆ GL_TEXTURE12

#define GL_TEXTURE12 0x84CC

## ◆ GL_TEXTURE12_ARB

#define GL_TEXTURE12_ARB 0x84CC

## ◆ GL_TEXTURE13

#define GL_TEXTURE13 0x84CD

## ◆ GL_TEXTURE13_ARB

#define GL_TEXTURE13_ARB 0x84CD

## ◆ GL_TEXTURE14

#define GL_TEXTURE14 0x84CE

## ◆ GL_TEXTURE14_ARB

#define GL_TEXTURE14_ARB 0x84CE

## ◆ GL_TEXTURE15

#define GL_TEXTURE15 0x84CF

## ◆ GL_TEXTURE15_ARB

#define GL_TEXTURE15_ARB 0x84CF

## ◆ GL_TEXTURE16

#define GL_TEXTURE16 0x84D0

## ◆ GL_TEXTURE16_ARB

#define GL_TEXTURE16_ARB 0x84D0

## ◆ GL_TEXTURE17

#define GL_TEXTURE17 0x84D1

## ◆ GL_TEXTURE17_ARB

#define GL_TEXTURE17_ARB 0x84D1

## ◆ GL_TEXTURE18

#define GL_TEXTURE18 0x84D2

## ◆ GL_TEXTURE18_ARB

#define GL_TEXTURE18_ARB 0x84D2

## ◆ GL_TEXTURE19

#define GL_TEXTURE19 0x84D3

## ◆ GL_TEXTURE19_ARB

#define GL_TEXTURE19_ARB 0x84D3

## ◆ GL_TEXTURE1_ARB

#define GL_TEXTURE1_ARB 0x84C1

## ◆ GL_TEXTURE1_SGIS

#define GL_TEXTURE1_SGIS 0x83C8

## ◆ GL_TEXTURE2

#define GL_TEXTURE2 0x84C2

## ◆ GL_TEXTURE20

#define GL_TEXTURE20 0x84D4

## ◆ GL_TEXTURE20_ARB

#define GL_TEXTURE20_ARB 0x84D4

## ◆ GL_TEXTURE21

#define GL_TEXTURE21 0x84D5

## ◆ GL_TEXTURE21_ARB

#define GL_TEXTURE21_ARB 0x84D5

## ◆ GL_TEXTURE22

#define GL_TEXTURE22 0x84D6

## ◆ GL_TEXTURE22_ARB

#define GL_TEXTURE22_ARB 0x84D6

## ◆ GL_TEXTURE23

#define GL_TEXTURE23 0x84D7

## ◆ GL_TEXTURE23_ARB

#define GL_TEXTURE23_ARB 0x84D7

## ◆ GL_TEXTURE24

#define GL_TEXTURE24 0x84D8

## ◆ GL_TEXTURE24_ARB

#define GL_TEXTURE24_ARB 0x84D8

## ◆ GL_TEXTURE25

#define GL_TEXTURE25 0x84D9

## ◆ GL_TEXTURE25_ARB

#define GL_TEXTURE25_ARB 0x84D9

## ◆ GL_TEXTURE26

#define GL_TEXTURE26 0x84DA

## ◆ GL_TEXTURE26_ARB

#define GL_TEXTURE26_ARB 0x84DA

## ◆ GL_TEXTURE27

#define GL_TEXTURE27 0x84DB

## ◆ GL_TEXTURE27_ARB

#define GL_TEXTURE27_ARB 0x84DB

## ◆ GL_TEXTURE28

#define GL_TEXTURE28 0x84DC

## ◆ GL_TEXTURE28_ARB

#define GL_TEXTURE28_ARB 0x84DC

## ◆ GL_TEXTURE29

#define GL_TEXTURE29 0x84DD

## ◆ GL_TEXTURE29_ARB

#define GL_TEXTURE29_ARB 0x84DD

## ◆ GL_TEXTURE2_ARB

#define GL_TEXTURE2_ARB 0x84C2

## ◆ GL_TEXTURE2_SGIS

#define GL_TEXTURE2_SGIS 0x83C9

## ◆ GL_TEXTURE3

#define GL_TEXTURE3 0x84C3

## ◆ GL_TEXTURE30

#define GL_TEXTURE30 0x84DE

## ◆ GL_TEXTURE30_ARB

#define GL_TEXTURE30_ARB 0x84DE

## ◆ GL_TEXTURE31

#define GL_TEXTURE31 0x84DF

## ◆ GL_TEXTURE31_ARB

#define GL_TEXTURE31_ARB 0x84DF

## ◆ GL_TEXTURE3_ARB

#define GL_TEXTURE3_ARB 0x84C3

## ◆ GL_TEXTURE3_SGIS

#define GL_TEXTURE3_SGIS 0x83CA

## ◆ GL_TEXTURE4

#define GL_TEXTURE4 0x84C4

## ◆ GL_TEXTURE4_ARB

#define GL_TEXTURE4_ARB 0x84C4

## ◆ GL_TEXTURE5

#define GL_TEXTURE5 0x84C5

## ◆ GL_TEXTURE5_ARB

#define GL_TEXTURE5_ARB 0x84C5

## ◆ GL_TEXTURE6

#define GL_TEXTURE6 0x84C6

## ◆ GL_TEXTURE6_ARB

#define GL_TEXTURE6_ARB 0x84C6

## ◆ GL_TEXTURE7

#define GL_TEXTURE7 0x84C7

## ◆ GL_TEXTURE7_ARB

#define GL_TEXTURE7_ARB 0x84C7

## ◆ GL_TEXTURE8

#define GL_TEXTURE8 0x84C8

## ◆ GL_TEXTURE8_ARB

#define GL_TEXTURE8_ARB 0x84C8

## ◆ GL_TEXTURE9

#define GL_TEXTURE9 0x84C9

## ◆ GL_TEXTURE9_ARB

#define GL_TEXTURE9_ARB 0x84C9

## ◆ GL_TEXTURE_1D [1/2]

#define GL_TEXTURE_1D 0x0DE0

## ◆ GL_TEXTURE_1D [2/2]

#define GL_TEXTURE_1D 0x0DE0

## ◆ GL_TEXTURE_1D_ARRAY

#define GL_TEXTURE_1D_ARRAY 0x8C18

## ◆ GL_TEXTURE_1D_ARRAY_EXT

#define GL_TEXTURE_1D_ARRAY_EXT 0x8C18

## ◆ GL_TEXTURE_1D_BINDING_EXT

#define GL_TEXTURE_1D_BINDING_EXT 0x8068

## ◆ GL_TEXTURE_1D_STACK_BINDING_MESAX

#define GL_TEXTURE_1D_STACK_BINDING_MESAX 0x875D

## ◆ GL_TEXTURE_1D_STACK_MESAX

#define GL_TEXTURE_1D_STACK_MESAX 0x8759

## ◆ GL_TEXTURE_2D [1/3]

#define GL_TEXTURE_2D 0x0DE1

## ◆ GL_TEXTURE_2D [2/3]

#define GL_TEXTURE_2D 0x0DE1

## ◆ GL_TEXTURE_2D [3/3]

#define GL_TEXTURE_2D 0x0DE1

## ◆ GL_TEXTURE_2D_ARRAY [1/2]

#define GL_TEXTURE_2D_ARRAY 0x8C1A

## ◆ GL_TEXTURE_2D_ARRAY [2/2]

#define GL_TEXTURE_2D_ARRAY 0x8C1A

## ◆ GL_TEXTURE_2D_ARRAY_EXT

#define GL_TEXTURE_2D_ARRAY_EXT 0x8C1A

## ◆ GL_TEXTURE_2D_ARRAY_NV

#define GL_TEXTURE_2D_ARRAY_NV 0x8C1A

## ◆ GL_TEXTURE_2D_BINDING_EXT

#define GL_TEXTURE_2D_BINDING_EXT 0x8069

## ◆ GL_TEXTURE_2D_MULTISAMPLE

#define GL_TEXTURE_2D_MULTISAMPLE 0x9100

## ◆ GL_TEXTURE_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_2D_MULTISAMPLE_ARRAY 0x9102

## ◆ GL_TEXTURE_2D_STACK_BINDING_MESAX

#define GL_TEXTURE_2D_STACK_BINDING_MESAX 0x875E

## ◆ GL_TEXTURE_2D_STACK_MESAX

#define GL_TEXTURE_2D_STACK_MESAX 0x875A

## ◆ GL_TEXTURE_3D [1/2]

#define GL_TEXTURE_3D 0x806F

## ◆ GL_TEXTURE_3D [2/2]

#define GL_TEXTURE_3D 0x806F

## ◆ GL_TEXTURE_3D_BINDING_EXT

#define GL_TEXTURE_3D_BINDING_EXT 0x806A

## ◆ GL_TEXTURE_3D_EXT

#define GL_TEXTURE_3D_EXT 0x806F

## ◆ GL_TEXTURE_ALPHA_SIZE

#define GL_TEXTURE_ALPHA_SIZE 0x805F

## ◆ GL_TEXTURE_ALPHA_SIZE_EXT

#define GL_TEXTURE_ALPHA_SIZE_EXT 0x805F

## ◆ GL_TEXTURE_ALPHA_TYPE

#define GL_TEXTURE_ALPHA_TYPE 0x8C13

## ◆ GL_TEXTURE_ALPHA_TYPE_ARB

#define GL_TEXTURE_ALPHA_TYPE_ARB 0x8C13

## ◆ GL_TEXTURE_APPLICATION_MODE_EXT

#define GL_TEXTURE_APPLICATION_MODE_EXT 0x834F

## ◆ GL_TEXTURE_ASTC_DECODE_PRECISION_EXT [1/2]

#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69

## ◆ GL_TEXTURE_ASTC_DECODE_PRECISION_EXT [2/2]

#define GL_TEXTURE_ASTC_DECODE_PRECISION_EXT 0x8F69

## ◆ GL_TEXTURE_BASE_LEVEL

#define GL_TEXTURE_BASE_LEVEL 0x813C

## ◆ GL_TEXTURE_BASE_LEVEL_SGIS

#define GL_TEXTURE_BASE_LEVEL_SGIS 0x813C

## ◆ GL_TEXTURE_BINDING_1D

#define GL_TEXTURE_BINDING_1D 0x8068

## ◆ GL_TEXTURE_BINDING_1D_ARRAY

#define GL_TEXTURE_BINDING_1D_ARRAY 0x8C1C

## ◆ GL_TEXTURE_BINDING_1D_ARRAY_EXT

#define GL_TEXTURE_BINDING_1D_ARRAY_EXT 0x8C1C

## ◆ GL_TEXTURE_BINDING_2D

#define GL_TEXTURE_BINDING_2D 0x8069

## ◆ GL_TEXTURE_BINDING_2D_ARRAY

#define GL_TEXTURE_BINDING_2D_ARRAY 0x8C1D

## ◆ GL_TEXTURE_BINDING_2D_ARRAY_EXT

#define GL_TEXTURE_BINDING_2D_ARRAY_EXT 0x8C1D

## ◆ GL_TEXTURE_BINDING_2D_ARRAY_NV

#define GL_TEXTURE_BINDING_2D_ARRAY_NV 0x8C1D

## ◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE 0x9104

## ◆ GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY

#define GL_TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY 0x9105

## ◆ GL_TEXTURE_BINDING_3D

#define GL_TEXTURE_BINDING_3D 0x806A

## ◆ GL_TEXTURE_BINDING_BUFFER

#define GL_TEXTURE_BINDING_BUFFER 0x8C2C

## ◆ GL_TEXTURE_BINDING_BUFFER_ARB

#define GL_TEXTURE_BINDING_BUFFER_ARB 0x8C2C

## ◆ GL_TEXTURE_BINDING_BUFFER_EXT

#define GL_TEXTURE_BINDING_BUFFER_EXT 0x8C2C

## ◆ GL_TEXTURE_BINDING_CUBE_MAP

#define GL_TEXTURE_BINDING_CUBE_MAP 0x8514

## ◆ GL_TEXTURE_BINDING_CUBE_MAP_ARB

#define GL_TEXTURE_BINDING_CUBE_MAP_ARB 0x8514

## ◆ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY

#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY 0x900A

## ◆ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB

#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB 0x900A

## ◆ GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT

#define GL_TEXTURE_BINDING_CUBE_MAP_ARRAY_EXT 0x900A

## ◆ GL_TEXTURE_BINDING_CUBE_MAP_EXT

#define GL_TEXTURE_BINDING_CUBE_MAP_EXT 0x8514

## ◆ GL_TEXTURE_BINDING_EXTERNAL_OES

#define GL_TEXTURE_BINDING_EXTERNAL_OES 0x8D67

## ◆ GL_TEXTURE_BINDING_RECTANGLE

#define GL_TEXTURE_BINDING_RECTANGLE 0x84F6

## ◆ GL_TEXTURE_BINDING_RECTANGLE_ARB

#define GL_TEXTURE_BINDING_RECTANGLE_ARB 0x84F6

## ◆ GL_TEXTURE_BINDING_RECTANGLE_EXT

#define GL_TEXTURE_BINDING_RECTANGLE_EXT 0x84F6

## ◆ GL_TEXTURE_BINDING_RECTANGLE_NV

#define GL_TEXTURE_BINDING_RECTANGLE_NV 0x84F6

## ◆ GL_TEXTURE_BINDING_RENDERBUFFER_NV

#define GL_TEXTURE_BINDING_RENDERBUFFER_NV 0x8E53

## ◆ GL_TEXTURE_BIT

#define GL_TEXTURE_BIT 0x00040000

## ◆ GL_TEXTURE_BLUE_SIZE

#define GL_TEXTURE_BLUE_SIZE 0x805E

## ◆ GL_TEXTURE_BLUE_SIZE_EXT

#define GL_TEXTURE_BLUE_SIZE_EXT 0x805E

## ◆ GL_TEXTURE_BLUE_TYPE

#define GL_TEXTURE_BLUE_TYPE 0x8C12

## ◆ GL_TEXTURE_BLUE_TYPE_ARB

#define GL_TEXTURE_BLUE_TYPE_ARB 0x8C12

## ◆ GL_TEXTURE_BORDER

#define GL_TEXTURE_BORDER 0x1005

## ◆ GL_TEXTURE_BORDER_COLOR

#define GL_TEXTURE_BORDER_COLOR 0x1004

## ◆ GL_TEXTURE_BORDER_COLOR_NV

#define GL_TEXTURE_BORDER_COLOR_NV 0x1004

## ◆ GL_TEXTURE_BORDER_VALUES_NV

#define GL_TEXTURE_BORDER_VALUES_NV 0x871A

## ◆ GL_TEXTURE_BUFFER

#define GL_TEXTURE_BUFFER 0x8C2A

## ◆ GL_TEXTURE_BUFFER_ARB

#define GL_TEXTURE_BUFFER_ARB 0x8C2A

## ◆ GL_TEXTURE_BUFFER_BINDING

#define GL_TEXTURE_BUFFER_BINDING 0x8C2A

## ◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING 0x8C2D

## ◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_ARB 0x8C2D

## ◆ GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT

#define GL_TEXTURE_BUFFER_DATA_STORE_BINDING_EXT 0x8C2D

## ◆ GL_TEXTURE_BUFFER_EXT

#define GL_TEXTURE_BUFFER_EXT 0x8C2A

## ◆ GL_TEXTURE_BUFFER_FORMAT

#define GL_TEXTURE_BUFFER_FORMAT 0x8C2E

## ◆ GL_TEXTURE_BUFFER_FORMAT_ARB

#define GL_TEXTURE_BUFFER_FORMAT_ARB 0x8C2E

## ◆ GL_TEXTURE_BUFFER_FORMAT_EXT

#define GL_TEXTURE_BUFFER_FORMAT_EXT 0x8C2E

## ◆ GL_TEXTURE_BUFFER_OFFSET

#define GL_TEXTURE_BUFFER_OFFSET 0x919D

## ◆ GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT

#define GL_TEXTURE_BUFFER_OFFSET_ALIGNMENT 0x919F

## ◆ GL_TEXTURE_BUFFER_SIZE

#define GL_TEXTURE_BUFFER_SIZE 0x919E

## ◆ GL_TEXTURE_COLOR_SAMPLES_NV

#define GL_TEXTURE_COLOR_SAMPLES_NV 0x9046

## ◆ GL_TEXTURE_COLOR_TABLE_SGI

#define GL_TEXTURE_COLOR_TABLE_SGI 0x80BC

## ◆ GL_TEXTURE_COMPARE_FAIL_VALUE_ARB

#define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF

## ◆ GL_TEXTURE_COMPARE_FUNC

#define GL_TEXTURE_COMPARE_FUNC 0x884D

## ◆ GL_TEXTURE_COMPARE_FUNC_ARB

#define GL_TEXTURE_COMPARE_FUNC_ARB 0x884D

## ◆ GL_TEXTURE_COMPARE_FUNC_EXT

#define GL_TEXTURE_COMPARE_FUNC_EXT 0x884D

## ◆ GL_TEXTURE_COMPARE_MODE

#define GL_TEXTURE_COMPARE_MODE 0x884C

## ◆ GL_TEXTURE_COMPARE_MODE_ARB

#define GL_TEXTURE_COMPARE_MODE_ARB 0x884C

## ◆ GL_TEXTURE_COMPARE_MODE_EXT

#define GL_TEXTURE_COMPARE_MODE_EXT 0x884C

## ◆ GL_TEXTURE_COMPARE_OPERATOR_SGIX

#define GL_TEXTURE_COMPARE_OPERATOR_SGIX 0x819B

## ◆ GL_TEXTURE_COMPARE_SGIX

#define GL_TEXTURE_COMPARE_SGIX 0x819A

## ◆ GL_TEXTURE_COMPONENTS

#define GL_TEXTURE_COMPONENTS 0x1003

## ◆ GL_TEXTURE_COMPRESSED

#define GL_TEXTURE_COMPRESSED 0x86A1

## ◆ GL_TEXTURE_COMPRESSED_ARB

#define GL_TEXTURE_COMPRESSED_ARB 0x86A1

## ◆ GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT

#define GL_TEXTURE_COMPRESSED_BLOCK_HEIGHT 0x82B2

## ◆ GL_TEXTURE_COMPRESSED_BLOCK_SIZE

#define GL_TEXTURE_COMPRESSED_BLOCK_SIZE 0x82B3

## ◆ GL_TEXTURE_COMPRESSED_BLOCK_WIDTH

#define GL_TEXTURE_COMPRESSED_BLOCK_WIDTH 0x82B1

## ◆ GL_TEXTURE_COMPRESSED_IMAGE_SIZE

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE 0x86A0

## ◆ GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB

#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0

## ◆ GL_TEXTURE_COMPRESSION_HINT

#define GL_TEXTURE_COMPRESSION_HINT 0x84EF

## ◆ GL_TEXTURE_COMPRESSION_HINT_ARB

#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF

## ◆ GL_TEXTURE_CONSTANT_DATA_SUNX

#define GL_TEXTURE_CONSTANT_DATA_SUNX 0x81D6

## ◆ GL_TEXTURE_COORD_ARRAY

#define GL_TEXTURE_COORD_ARRAY 0x8078

## ◆ GL_TEXTURE_COORD_ARRAY_ADDRESS_NV

#define GL_TEXTURE_COORD_ARRAY_ADDRESS_NV 0x8F25

## ◆ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING

#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A

## ◆ GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB

#define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A

## ◆ GL_TEXTURE_COORD_ARRAY_COUNT_EXT

#define GL_TEXTURE_COORD_ARRAY_COUNT_EXT 0x808B

## ◆ GL_TEXTURE_COORD_ARRAY_EXT

#define GL_TEXTURE_COORD_ARRAY_EXT 0x8078

## ◆ GL_TEXTURE_COORD_ARRAY_LENGTH_NV

#define GL_TEXTURE_COORD_ARRAY_LENGTH_NV 0x8F2F

## ◆ GL_TEXTURE_COORD_ARRAY_LIST_IBM

#define GL_TEXTURE_COORD_ARRAY_LIST_IBM 103074

## ◆ GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM

#define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084

## ◆ GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8

## ◆ GL_TEXTURE_COORD_ARRAY_POINTER

#define GL_TEXTURE_COORD_ARRAY_POINTER 0x8092

## ◆ GL_TEXTURE_COORD_ARRAY_POINTER_EXT

#define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092

## ◆ GL_TEXTURE_COORD_ARRAY_SIZE

#define GL_TEXTURE_COORD_ARRAY_SIZE 0x8088

## ◆ GL_TEXTURE_COORD_ARRAY_SIZE_EXT

#define GL_TEXTURE_COORD_ARRAY_SIZE_EXT 0x8088

## ◆ GL_TEXTURE_COORD_ARRAY_STRIDE

#define GL_TEXTURE_COORD_ARRAY_STRIDE 0x808A

## ◆ GL_TEXTURE_COORD_ARRAY_STRIDE_EXT

#define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A

## ◆ GL_TEXTURE_COORD_ARRAY_TYPE

#define GL_TEXTURE_COORD_ARRAY_TYPE 0x8089

## ◆ GL_TEXTURE_COORD_ARRAY_TYPE_EXT

#define GL_TEXTURE_COORD_ARRAY_TYPE_EXT 0x8089

## ◆ GL_TEXTURE_COORD_NV

#define GL_TEXTURE_COORD_NV 0x8C79

## ◆ GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS

#define GL_TEXTURE_COORD_SET_INTERLEAVE_FACTOR_SGIS 0x83C5

## ◆ GL_TEXTURE_COVERAGE_SAMPLES_NV

#define GL_TEXTURE_COVERAGE_SAMPLES_NV 0x9045

## ◆ GL_TEXTURE_CUBE_MAP [1/2]

#define GL_TEXTURE_CUBE_MAP 0x8513

## ◆ GL_TEXTURE_CUBE_MAP [2/2]

#define GL_TEXTURE_CUBE_MAP 0x8513

## ◆ GL_TEXTURE_CUBE_MAP_ARB [1/2]

#define GL_TEXTURE_CUBE_MAP_ARB 0x8513

## ◆ GL_TEXTURE_CUBE_MAP_ARB [2/2]

#define GL_TEXTURE_CUBE_MAP_ARB 0x8513

## ◆ GL_TEXTURE_CUBE_MAP_ARRAY

#define GL_TEXTURE_CUBE_MAP_ARRAY 0x9009

## ◆ GL_TEXTURE_CUBE_MAP_ARRAY_ARB

#define GL_TEXTURE_CUBE_MAP_ARRAY_ARB 0x9009

## ◆ GL_TEXTURE_CUBE_MAP_ARRAY_EXT

#define GL_TEXTURE_CUBE_MAP_ARRAY_EXT 0x9009

## ◆ GL_TEXTURE_CUBE_MAP_ARRAY_OES

#define GL_TEXTURE_CUBE_MAP_ARRAY_OES 0x9009

## ◆ GL_TEXTURE_CUBE_MAP_EXT

#define GL_TEXTURE_CUBE_MAP_EXT 0x8513

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X 0x8516

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y 0x8518

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z 0x851A

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A

## ◆ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT

#define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X 0x8515

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT

#define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y 0x8517

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z 0x8519

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519

## ◆ GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT

#define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519

## ◆ GL_TEXTURE_CUBE_MAP_SEAMLESS [1/3]

#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F

## ◆ GL_TEXTURE_CUBE_MAP_SEAMLESS [2/3]

#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F

## ◆ GL_TEXTURE_CUBE_MAP_SEAMLESS [3/3]

#define GL_TEXTURE_CUBE_MAP_SEAMLESS 0x884F

## ◆ GL_TEXTURE_DEFORMATION_BIT_SGIX

#define GL_TEXTURE_DEFORMATION_BIT_SGIX 0x1

## ◆ GL_TEXTURE_DEPTH

#define GL_TEXTURE_DEPTH 0x8071

## ◆ GL_TEXTURE_DEPTH_EXT

#define GL_TEXTURE_DEPTH_EXT 0x8071

## ◆ GL_TEXTURE_DEPTH_QCOM

#define GL_TEXTURE_DEPTH_QCOM 0x8BD4

## ◆ GL_TEXTURE_DEPTH_SIZE

#define GL_TEXTURE_DEPTH_SIZE 0x884A

## ◆ GL_TEXTURE_DEPTH_SIZE_ARB

#define GL_TEXTURE_DEPTH_SIZE_ARB 0x884A

## ◆ GL_TEXTURE_DEPTH_TYPE

#define GL_TEXTURE_DEPTH_TYPE 0x8C16

## ◆ GL_TEXTURE_DEPTH_TYPE_ARB

#define GL_TEXTURE_DEPTH_TYPE_ARB 0x8C16

## ◆ GL_TEXTURE_DS_SIZE_NV

#define GL_TEXTURE_DS_SIZE_NV 0x871D

## ◆ GL_TEXTURE_DT_SIZE_NV

#define GL_TEXTURE_DT_SIZE_NV 0x871E

## ◆ GL_TEXTURE_ENV

#define GL_TEXTURE_ENV 0x2300

## ◆ GL_TEXTURE_ENV_COLOR

#define GL_TEXTURE_ENV_COLOR 0x2201

## ◆ GL_TEXTURE_ENV_COORD_SET_SGIS

#define GL_TEXTURE_ENV_COORD_SET_SGIS 0x83C6

## ◆ GL_TEXTURE_ENV_MODE

#define GL_TEXTURE_ENV_MODE 0x2200

## ◆ GL_TEXTURE_EXTERNAL_OES

#define GL_TEXTURE_EXTERNAL_OES 0x8D65

## ◆ GL_TEXTURE_FETCH_BARRIER_BIT

#define GL_TEXTURE_FETCH_BARRIER_BIT 0x00000008

## ◆ GL_TEXTURE_FETCH_BARRIER_BIT_EXT

#define GL_TEXTURE_FETCH_BARRIER_BIT_EXT 0x00000008

## ◆ GL_TEXTURE_FILTER_CONTROL

#define GL_TEXTURE_FILTER_CONTROL 0x8500

## ◆ GL_TEXTURE_FILTER_CONTROL_EXT

#define GL_TEXTURE_FILTER_CONTROL_EXT 0x8500

## ◆ GL_TEXTURE_FIXED_SAMPLE_LOCATIONS

#define GL_TEXTURE_FIXED_SAMPLE_LOCATIONS 0x9107

## ◆ GL_TEXTURE_FLOAT_COMPONENTS_NV

#define GL_TEXTURE_FLOAT_COMPONENTS_NV 0x888C

## ◆ GL_TEXTURE_FORMAT_QCOM

#define GL_TEXTURE_FORMAT_QCOM 0x8BD6

## ◆ GL_TEXTURE_FREE_MEMORY_ATI

#define GL_TEXTURE_FREE_MEMORY_ATI 0x87FC

## ◆ GL_TEXTURE_GATHER

#define GL_TEXTURE_GATHER 0x82A2

## ◆ GL_TEXTURE_GATHER_SHADOW

#define GL_TEXTURE_GATHER_SHADOW 0x82A3

## ◆ GL_TEXTURE_GEN_MODE

#define GL_TEXTURE_GEN_MODE 0x2500

## ◆ GL_TEXTURE_GEN_Q

#define GL_TEXTURE_GEN_Q 0x0C63

## ◆ GL_TEXTURE_GEN_R

#define GL_TEXTURE_GEN_R 0x0C62

## ◆ GL_TEXTURE_GEN_S

#define GL_TEXTURE_GEN_S 0x0C60

## ◆ GL_TEXTURE_GEN_T

#define GL_TEXTURE_GEN_T 0x0C61

## ◆ GL_TEXTURE_GEQUAL_R_SGIX

#define GL_TEXTURE_GEQUAL_R_SGIX 0x819D

## ◆ GL_TEXTURE_GREEN_SIZE

#define GL_TEXTURE_GREEN_SIZE 0x805D

## ◆ GL_TEXTURE_GREEN_SIZE_EXT

#define GL_TEXTURE_GREEN_SIZE_EXT 0x805D

## ◆ GL_TEXTURE_GREEN_TYPE

#define GL_TEXTURE_GREEN_TYPE 0x8C11

## ◆ GL_TEXTURE_GREEN_TYPE_ARB

#define GL_TEXTURE_GREEN_TYPE_ARB 0x8C11

## ◆ GL_TEXTURE_HEIGHT

#define GL_TEXTURE_HEIGHT 0x1001

## ◆ GL_TEXTURE_HEIGHT_QCOM

#define GL_TEXTURE_HEIGHT_QCOM 0x8BD3

## ◆ GL_TEXTURE_HI_SIZE_NV

#define GL_TEXTURE_HI_SIZE_NV 0x871B

## ◆ GL_TEXTURE_IMAGE_FORMAT

#define GL_TEXTURE_IMAGE_FORMAT 0x828F

## ◆ GL_TEXTURE_IMAGE_TYPE

#define GL_TEXTURE_IMAGE_TYPE 0x8290

## ◆ GL_TEXTURE_IMAGE_VALID_QCOM

#define GL_TEXTURE_IMAGE_VALID_QCOM 0x8BD8

## ◆ GL_TEXTURE_IMMUTABLE_FORMAT

#define GL_TEXTURE_IMMUTABLE_FORMAT 0x912F

## ◆ GL_TEXTURE_IMMUTABLE_FORMAT_EXT

#define GL_TEXTURE_IMMUTABLE_FORMAT_EXT 0x912F

## ◆ GL_TEXTURE_IMMUTABLE_LEVELS [1/3]

#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF

## ◆ GL_TEXTURE_IMMUTABLE_LEVELS [2/3]

#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF

## ◆ GL_TEXTURE_IMMUTABLE_LEVELS [3/3]

#define GL_TEXTURE_IMMUTABLE_LEVELS 0x82DF

## ◆ GL_TEXTURE_INDEX_SIZE_EXT

#define GL_TEXTURE_INDEX_SIZE_EXT 0x80ED

## ◆ GL_TEXTURE_INTENSITY_SIZE

#define GL_TEXTURE_INTENSITY_SIZE 0x8061

## ◆ GL_TEXTURE_INTENSITY_SIZE_EXT

#define GL_TEXTURE_INTENSITY_SIZE_EXT 0x8061

## ◆ GL_TEXTURE_INTENSITY_TYPE

#define GL_TEXTURE_INTENSITY_TYPE 0x8C15

## ◆ GL_TEXTURE_INTENSITY_TYPE_ARB

#define GL_TEXTURE_INTENSITY_TYPE_ARB 0x8C15

## ◆ GL_TEXTURE_INTERNAL_FORMAT

#define GL_TEXTURE_INTERNAL_FORMAT 0x1003

## ◆ GL_TEXTURE_INTERNAL_FORMAT_QCOM

#define GL_TEXTURE_INTERNAL_FORMAT_QCOM 0x8BD5

## ◆ GL_TEXTURE_LEQUAL_R_SGIX

#define GL_TEXTURE_LEQUAL_R_SGIX 0x819C

## ◆ GL_TEXTURE_LIGHT_EXT

#define GL_TEXTURE_LIGHT_EXT 0x8350

## ◆ GL_TEXTURE_LO_SIZE_NV

#define GL_TEXTURE_LO_SIZE_NV 0x871C

## ◆ GL_TEXTURE_LOD_BIAS

#define GL_TEXTURE_LOD_BIAS 0x8501

## ◆ GL_TEXTURE_LOD_BIAS_EXT

#define GL_TEXTURE_LOD_BIAS_EXT 0x8501

## ◆ GL_TEXTURE_LUMINANCE_SIZE

#define GL_TEXTURE_LUMINANCE_SIZE 0x8060

## ◆ GL_TEXTURE_LUMINANCE_SIZE_EXT

#define GL_TEXTURE_LUMINANCE_SIZE_EXT 0x8060

## ◆ GL_TEXTURE_LUMINANCE_TYPE

#define GL_TEXTURE_LUMINANCE_TYPE 0x8C14

## ◆ GL_TEXTURE_LUMINANCE_TYPE_ARB

#define GL_TEXTURE_LUMINANCE_TYPE_ARB 0x8C14

## ◆ GL_TEXTURE_MAG_FILTER

#define GL_TEXTURE_MAG_FILTER 0x2800

## ◆ GL_TEXTURE_MAG_SIZE_NV

#define GL_TEXTURE_MAG_SIZE_NV 0x871F

## ◆ GL_TEXTURE_MATERIAL_FACE_EXT

#define GL_TEXTURE_MATERIAL_FACE_EXT 0x8351

## ◆ GL_TEXTURE_MATERIAL_PARAMETER_EXT

#define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352

## ◆ GL_TEXTURE_MATRIX

#define GL_TEXTURE_MATRIX 0x0BA8

## ◆ GL_TEXTURE_MAX_ANISOTROPY [1/2]

#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE

## ◆ GL_TEXTURE_MAX_ANISOTROPY [2/2]

#define GL_TEXTURE_MAX_ANISOTROPY 0x84FE

## ◆ GL_TEXTURE_MAX_ANISOTROPY_EXT

#define GL_TEXTURE_MAX_ANISOTROPY_EXT 0x84FE

## ◆ GL_TEXTURE_MAX_CLAMP_R_SGIX

#define GL_TEXTURE_MAX_CLAMP_R_SGIX 0x836B

## ◆ GL_TEXTURE_MAX_CLAMP_S_SGIX

#define GL_TEXTURE_MAX_CLAMP_S_SGIX 0x8369

## ◆ GL_TEXTURE_MAX_CLAMP_T_SGIX

#define GL_TEXTURE_MAX_CLAMP_T_SGIX 0x836A

## ◆ GL_TEXTURE_MAX_LEVEL

#define GL_TEXTURE_MAX_LEVEL 0x813D

## ◆ GL_TEXTURE_MAX_LEVEL_APPLE

#define GL_TEXTURE_MAX_LEVEL_APPLE 0x813D

## ◆ GL_TEXTURE_MAX_LEVEL_SGIS

#define GL_TEXTURE_MAX_LEVEL_SGIS 0x813D

## ◆ GL_TEXTURE_MAX_LOD

#define GL_TEXTURE_MAX_LOD 0x813B

## ◆ GL_TEXTURE_MAX_LOD_SGIS

#define GL_TEXTURE_MAX_LOD_SGIS 0x813B

## ◆ GL_TEXTURE_MEMORY_LAYOUT_INTEL

#define GL_TEXTURE_MEMORY_LAYOUT_INTEL 0x83FF

## ◆ GL_TEXTURE_MIN_FILTER

#define GL_TEXTURE_MIN_FILTER 0x2801

## ◆ GL_TEXTURE_MIN_LOD

#define GL_TEXTURE_MIN_LOD 0x813A

## ◆ GL_TEXTURE_MIN_LOD_SGIS

#define GL_TEXTURE_MIN_LOD_SGIS 0x813A

## ◆ GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX

#define GL_TEXTURE_MIPMAP_ANISOTROPY_SGIX 0x832E

## ◆ GL_TEXTURE_MULTI_BUFFER_HINT_SGIX

#define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E

## ◆ GL_TEXTURE_NORMAL_EXT

#define GL_TEXTURE_NORMAL_EXT 0x85AF

## ◆ GL_TEXTURE_NUM_LEVELS_QCOM

#define GL_TEXTURE_NUM_LEVELS_QCOM 0x8BD9

## ◆ GL_TEXTURE_OBJECT_VALID_QCOM

#define GL_TEXTURE_OBJECT_VALID_QCOM 0x8BDB

## ◆ GL_TEXTURE_OUTPUT_ALPHA_ATIX

#define GL_TEXTURE_OUTPUT_ALPHA_ATIX 0x8749

## ◆ GL_TEXTURE_OUTPUT_RGB_ATIX

#define GL_TEXTURE_OUTPUT_RGB_ATIX 0x8748

## ◆ GL_TEXTURE_POINT_MODE_ATIX

#define GL_TEXTURE_POINT_MODE_ATIX 0x60B0

## ◆ GL_TEXTURE_POINT_ONE_COORD_ATIX

#define GL_TEXTURE_POINT_ONE_COORD_ATIX 0x60B1

## ◆ GL_TEXTURE_POINT_SPRITE_ATIX

#define GL_TEXTURE_POINT_SPRITE_ATIX 0x60B2

## ◆ GL_TEXTURE_PRIORITY

#define GL_TEXTURE_PRIORITY 0x8066

## ◆ GL_TEXTURE_PRIORITY_EXT

#define GL_TEXTURE_PRIORITY_EXT 0x8066

## ◆ GL_TEXTURE_RANGE_LENGTH_APPLE

#define GL_TEXTURE_RANGE_LENGTH_APPLE 0x85B7

## ◆ GL_TEXTURE_RANGE_POINTER_APPLE

#define GL_TEXTURE_RANGE_POINTER_APPLE 0x85B8

## ◆ GL_TEXTURE_RECTANGLE

#define GL_TEXTURE_RECTANGLE 0x84F5

## ◆ GL_TEXTURE_RECTANGLE_ARB

#define GL_TEXTURE_RECTANGLE_ARB 0x84F5

## ◆ GL_TEXTURE_RECTANGLE_EXT

#define GL_TEXTURE_RECTANGLE_EXT 0x84F5

## ◆ GL_TEXTURE_RECTANGLE_NV

#define GL_TEXTURE_RECTANGLE_NV 0x84F5

## ◆ GL_TEXTURE_RED_SIZE

#define GL_TEXTURE_RED_SIZE 0x805C

## ◆ GL_TEXTURE_RED_SIZE_EXT

#define GL_TEXTURE_RED_SIZE_EXT 0x805C

## ◆ GL_TEXTURE_RED_TYPE

#define GL_TEXTURE_RED_TYPE 0x8C10

## ◆ GL_TEXTURE_RED_TYPE_ARB

#define GL_TEXTURE_RED_TYPE_ARB 0x8C10

## ◆ GL_TEXTURE_REDUCTION_MODE_ARB

#define GL_TEXTURE_REDUCTION_MODE_ARB 0x9366

## ◆ GL_TEXTURE_REDUCTION_MODE_EXT

#define GL_TEXTURE_REDUCTION_MODE_EXT 0x9366

## ◆ GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV

#define GL_TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV 0x8E54

## ◆ GL_TEXTURE_RENDERBUFFER_NV

#define GL_TEXTURE_RENDERBUFFER_NV 0x8E55

## ◆ GL_TEXTURE_RESIDENT

#define GL_TEXTURE_RESIDENT 0x8067

## ◆ GL_TEXTURE_RESIDENT_EXT

#define GL_TEXTURE_RESIDENT_EXT 0x8067

## ◆ GL_TEXTURE_SAMPLES

#define GL_TEXTURE_SAMPLES 0x9106

## ◆ GL_TEXTURE_SHADER_NV

#define GL_TEXTURE_SHADER_NV 0x86DE

## ◆ GL_TEXTURE_SHADOW

#define GL_TEXTURE_SHADOW 0x82A1

## ◆ GL_TEXTURE_SHARED_SIZE

#define GL_TEXTURE_SHARED_SIZE 0x8C3F

## ◆ GL_TEXTURE_SHARED_SIZE_EXT

#define GL_TEXTURE_SHARED_SIZE_EXT 0x8C3F

## ◆ GL_TEXTURE_SPARSE_ARB

#define GL_TEXTURE_SPARSE_ARB 0x91A6

## ◆ GL_TEXTURE_SPARSE_EXT

#define GL_TEXTURE_SPARSE_EXT 0x91A6

## ◆ GL_TEXTURE_SRGB_DECODE_EXT

#define GL_TEXTURE_SRGB_DECODE_EXT 0x8A48

## ◆ GL_TEXTURE_STACK_DEPTH

#define GL_TEXTURE_STACK_DEPTH 0x0BA5

## ◆ GL_TEXTURE_STENCIL_SIZE

#define GL_TEXTURE_STENCIL_SIZE 0x88F1

## ◆ GL_TEXTURE_STENCIL_SIZE_EXT

#define GL_TEXTURE_STENCIL_SIZE_EXT 0x88F1

## ◆ GL_TEXTURE_STORAGE_HINT_APPLE

#define GL_TEXTURE_STORAGE_HINT_APPLE 0x85BC

## ◆ GL_TEXTURE_STORAGE_SPARSE_BIT_AMD

#define GL_TEXTURE_STORAGE_SPARSE_BIT_AMD 0x00000001

## ◆ GL_TEXTURE_SWIZZLE_A

#define GL_TEXTURE_SWIZZLE_A 0x8E45

## ◆ GL_TEXTURE_SWIZZLE_A_EXT

#define GL_TEXTURE_SWIZZLE_A_EXT 0x8E45

## ◆ GL_TEXTURE_SWIZZLE_B

#define GL_TEXTURE_SWIZZLE_B 0x8E44

## ◆ GL_TEXTURE_SWIZZLE_B_EXT

#define GL_TEXTURE_SWIZZLE_B_EXT 0x8E44

## ◆ GL_TEXTURE_SWIZZLE_G

#define GL_TEXTURE_SWIZZLE_G 0x8E43

## ◆ GL_TEXTURE_SWIZZLE_G_EXT

#define GL_TEXTURE_SWIZZLE_G_EXT 0x8E43

## ◆ GL_TEXTURE_SWIZZLE_R

#define GL_TEXTURE_SWIZZLE_R 0x8E42

## ◆ GL_TEXTURE_SWIZZLE_R_EXT

#define GL_TEXTURE_SWIZZLE_R_EXT 0x8E42

## ◆ GL_TEXTURE_SWIZZLE_RGBA

#define GL_TEXTURE_SWIZZLE_RGBA 0x8E46

## ◆ GL_TEXTURE_SWIZZLE_RGBA_EXT

#define GL_TEXTURE_SWIZZLE_RGBA_EXT 0x8E46

## ◆ GL_TEXTURE_TARGET

#define GL_TEXTURE_TARGET 0x1006

## ◆ GL_TEXTURE_TARGET_QCOM

#define GL_TEXTURE_TARGET_QCOM 0x8BDA

## ◆ GL_TEXTURE_TILING_EXT

#define GL_TEXTURE_TILING_EXT 0x9580

## ◆ GL_TEXTURE_TYPE_QCOM

#define GL_TEXTURE_TYPE_QCOM 0x8BD7

## ◆ GL_TEXTURE_UNSIGNED_REMAP_MODE_NV

#define GL_TEXTURE_UNSIGNED_REMAP_MODE_NV 0x888F

## ◆ GL_TEXTURE_UPDATE_BARRIER_BIT

#define GL_TEXTURE_UPDATE_BARRIER_BIT 0x00000100

## ◆ GL_TEXTURE_UPDATE_BARRIER_BIT_EXT

#define GL_TEXTURE_UPDATE_BARRIER_BIT_EXT 0x00000100

## ◆ GL_TEXTURE_USAGE_ANGLE

#define GL_TEXTURE_USAGE_ANGLE 0x93A2

## ◆ GL_TEXTURE_VIEW

#define GL_TEXTURE_VIEW 0x82B5

## ◆ GL_TEXTURE_VIEW_MIN_LAYER

#define GL_TEXTURE_VIEW_MIN_LAYER 0x82DD

## ◆ GL_TEXTURE_VIEW_MIN_LAYER_EXT

#define GL_TEXTURE_VIEW_MIN_LAYER_EXT 0x82DD

## ◆ GL_TEXTURE_VIEW_MIN_LEVEL

#define GL_TEXTURE_VIEW_MIN_LEVEL 0x82DB

## ◆ GL_TEXTURE_VIEW_MIN_LEVEL_EXT

#define GL_TEXTURE_VIEW_MIN_LEVEL_EXT 0x82DB

## ◆ GL_TEXTURE_VIEW_NUM_LAYERS

#define GL_TEXTURE_VIEW_NUM_LAYERS 0x82DE

## ◆ GL_TEXTURE_VIEW_NUM_LAYERS_EXT

#define GL_TEXTURE_VIEW_NUM_LAYERS_EXT 0x82DE

## ◆ GL_TEXTURE_VIEW_NUM_LEVELS

#define GL_TEXTURE_VIEW_NUM_LEVELS 0x82DC

## ◆ GL_TEXTURE_VIEW_NUM_LEVELS_EXT

#define GL_TEXTURE_VIEW_NUM_LEVELS_EXT 0x82DC

## ◆ GL_TEXTURE_WIDTH

#define GL_TEXTURE_WIDTH 0x1000

## ◆ GL_TEXTURE_WIDTH_QCOM

#define GL_TEXTURE_WIDTH_QCOM 0x8BD2

## ◆ GL_TEXTURE_WRAP_R

#define GL_TEXTURE_WRAP_R 0x8072

## ◆ GL_TEXTURE_WRAP_R_EXT

#define GL_TEXTURE_WRAP_R_EXT 0x8072

## ◆ GL_TEXTURE_WRAP_S

#define GL_TEXTURE_WRAP_S 0x2802

## ◆ GL_TEXTURE_WRAP_T

#define GL_TEXTURE_WRAP_T 0x2803

## ◆ GL_TILING_TYPES_EXT

#define GL_TILING_TYPES_EXT 0x9583

## ◆ GL_TIME_ELAPSED

#define GL_TIME_ELAPSED 0x88BF

## ◆ GL_TIME_ELAPSED_ANGLE

#define GL_TIME_ELAPSED_ANGLE 0x88BF

## ◆ GL_TIME_ELAPSED_EXT

#define GL_TIME_ELAPSED_EXT 0x88BF

## ◆ GL_TIMEOUT_EXPIRED

#define GL_TIMEOUT_EXPIRED 0x911B

## ◆ GL_TIMEOUT_EXPIRED_APPLE

#define GL_TIMEOUT_EXPIRED_APPLE 0x911B

## ◆ GL_TIMEOUT_IGNORED

#define GL_TIMEOUT_IGNORED 0xFFFFFFFFFFFFFFFFull

## ◆ GL_TIMEOUT_IGNORED_APPLE

#define GL_TIMEOUT_IGNORED_APPLE 0xFFFFFFFFFFFFFFFFull

## ◆ GL_TIMESTAMP

#define GL_TIMESTAMP 0x8E28

## ◆ GL_TIMESTAMP_ANGLE

#define GL_TIMESTAMP_ANGLE 0x8E28

## ◆ GL_TOP_LEVEL_ARRAY_SIZE

#define GL_TOP_LEVEL_ARRAY_SIZE 0x930C

## ◆ GL_TOP_LEVEL_ARRAY_STRIDE

#define GL_TOP_LEVEL_ARRAY_STRIDE 0x930D

## ◆ GL_TRACE_REGAL

#define GL_TRACE_REGAL 0x9361

## ◆ GL_TRACK_MATRIX_NV

#define GL_TRACK_MATRIX_NV 0x8648

## ◆ GL_TRACK_MATRIX_TRANSFORM_NV

#define GL_TRACK_MATRIX_TRANSFORM_NV 0x8649

## ◆ GL_TRANSFORM_BIT

#define GL_TRANSFORM_BIT 0x00001000

## ◆ GL_TRANSFORM_FEEDBACK

#define GL_TRANSFORM_FEEDBACK 0x8E22

## ◆ GL_TRANSFORM_FEEDBACK_ACTIVE

#define GL_TRANSFORM_FEEDBACK_ACTIVE 0x8E24

## ◆ GL_TRANSFORM_FEEDBACK_ATTRIBS_NV

#define GL_TRANSFORM_FEEDBACK_ATTRIBS_NV 0x8C7E

## ◆ GL_TRANSFORM_FEEDBACK_BARRIER_BIT

#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT 0x00000800

## ◆ GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT

#define GL_TRANSFORM_FEEDBACK_BARRIER_BIT_EXT 0x00000800

## ◆ GL_TRANSFORM_FEEDBACK_BINDING

#define GL_TRANSFORM_FEEDBACK_BINDING 0x8E25

## ◆ GL_TRANSFORM_FEEDBACK_BINDING_NV

#define GL_TRANSFORM_FEEDBACK_BINDING_NV 0x8E25

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER

#define GL_TRANSFORM_FEEDBACK_BUFFER 0x8C8E

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE

#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE 0x8E24

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV 0x8E24

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING 0x8C8F

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT 0x8C8F

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_BINDING_NV 0x8C8F

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_EXT 0x8C8E

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_INDEX

#define GL_TRANSFORM_FEEDBACK_BUFFER_INDEX 0x934B

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE 0x8C7F

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_EXT 0x8C7F

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_MODE_NV 0x8C7F

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_NV 0x8C8E

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED

#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED 0x8E23

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV 0x8E23

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE 0x8C85

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT 0x8C85

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_SIZE_NV 0x8C85

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_START

#define GL_TRANSFORM_FEEDBACK_BUFFER_START 0x8C84

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT

#define GL_TRANSFORM_FEEDBACK_BUFFER_START_EXT 0x8C84

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_START_NV

#define GL_TRANSFORM_FEEDBACK_BUFFER_START_NV 0x8C84

## ◆ GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE

#define GL_TRANSFORM_FEEDBACK_BUFFER_STRIDE 0x934C

## ◆ GL_TRANSFORM_FEEDBACK_NV

#define GL_TRANSFORM_FEEDBACK_NV 0x8E22

## ◆ GL_TRANSFORM_FEEDBACK_OVERFLOW

#define GL_TRANSFORM_FEEDBACK_OVERFLOW 0x82EC

## ◆ GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB

#define GL_TRANSFORM_FEEDBACK_OVERFLOW_ARB 0x82EC

## ◆ GL_TRANSFORM_FEEDBACK_PAUSED

#define GL_TRANSFORM_FEEDBACK_PAUSED 0x8E23

## ◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN 0x8C88

## ◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT 0x8C88

## ◆ GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV

#define GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV 0x8C88

## ◆ GL_TRANSFORM_FEEDBACK_RECORD_NV

#define GL_TRANSFORM_FEEDBACK_RECORD_NV 0x8C86

## ◆ GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW

#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW 0x82ED

## ◆ GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB

#define GL_TRANSFORM_FEEDBACK_STREAM_OVERFLOW_ARB 0x82ED

## ◆ GL_TRANSFORM_FEEDBACK_VARYING

#define GL_TRANSFORM_FEEDBACK_VARYING 0x92F4

## ◆ GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH

#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH 0x8C76

## ◆ GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT

#define GL_TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT 0x8C76

## ◆ GL_TRANSFORM_FEEDBACK_VARYINGS

#define GL_TRANSFORM_FEEDBACK_VARYINGS 0x8C83

## ◆ GL_TRANSFORM_FEEDBACK_VARYINGS_EXT

#define GL_TRANSFORM_FEEDBACK_VARYINGS_EXT 0x8C83

## ◆ GL_TRANSFORM_FEEDBACK_VARYINGS_NV

#define GL_TRANSFORM_FEEDBACK_VARYINGS_NV 0x8C83

## ◆ GL_TRANSFORM_HINT_APPLE

#define GL_TRANSFORM_HINT_APPLE 0x85B1

## ◆ GL_TRANSLATE_2D_NV

#define GL_TRANSLATE_2D_NV 0x9090

## ◆ GL_TRANSLATE_3D_NV

#define GL_TRANSLATE_3D_NV 0x9091

## ◆ GL_TRANSLATE_X_NV

#define GL_TRANSLATE_X_NV 0x908E

## ◆ GL_TRANSLATE_Y_NV

#define GL_TRANSLATE_Y_NV 0x908F

## ◆ GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE

#define GL_TRANSLATED_SHADER_SOURCE_LENGTH_ANGLE 0x93A0

## ◆ GL_TRANSPOSE_AFFINE_2D_NV

#define GL_TRANSPOSE_AFFINE_2D_NV 0x9096

## ◆ GL_TRANSPOSE_AFFINE_3D_NV

#define GL_TRANSPOSE_AFFINE_3D_NV 0x9098

## ◆ GL_TRANSPOSE_COLOR_MATRIX

#define GL_TRANSPOSE_COLOR_MATRIX 0x84E6

## ◆ GL_TRANSPOSE_COLOR_MATRIX_ARB

#define GL_TRANSPOSE_COLOR_MATRIX_ARB 0x84E6

## ◆ GL_TRANSPOSE_CURRENT_MATRIX_ARB

#define GL_TRANSPOSE_CURRENT_MATRIX_ARB 0x88B7

## ◆ GL_TRANSPOSE_MODELVIEW_MATRIX

#define GL_TRANSPOSE_MODELVIEW_MATRIX 0x84E3

## ◆ GL_TRANSPOSE_MODELVIEW_MATRIX_ARB

#define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3

## ◆ GL_TRANSPOSE_NV

#define GL_TRANSPOSE_NV 0x862C

## ◆ GL_TRANSPOSE_PROGRAM_MATRIX_EXT

#define GL_TRANSPOSE_PROGRAM_MATRIX_EXT 0x8E2E

## ◆ GL_TRANSPOSE_PROJECTION_MATRIX

#define GL_TRANSPOSE_PROJECTION_MATRIX 0x84E4

## ◆ GL_TRANSPOSE_PROJECTION_MATRIX_ARB

#define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4

## ◆ GL_TRANSPOSE_TEXTURE_MATRIX

#define GL_TRANSPOSE_TEXTURE_MATRIX 0x84E5

## ◆ GL_TRANSPOSE_TEXTURE_MATRIX_ARB

#define GL_TRANSPOSE_TEXTURE_MATRIX_ARB 0x84E5

## ◆ GL_TRIANGLE_FAN

#define GL_TRIANGLE_FAN 0x0006

## ◆ GL_TRIANGLE_LIST_SUN

#define GL_TRIANGLE_LIST_SUN 0x81D7

## ◆ GL_TRIANGLE_MESH_SUN

#define GL_TRIANGLE_MESH_SUN 0x8615

## ◆ GL_TRIANGLE_STRIP

#define GL_TRIANGLE_STRIP 0x0005

## ◆ GL_TRIANGLE_STRIP_ADJACENCY

#define GL_TRIANGLE_STRIP_ADJACENCY 0x000D

## ◆ GL_TRIANGLE_STRIP_ADJACENCY_ARB

#define GL_TRIANGLE_STRIP_ADJACENCY_ARB 0xD

## ◆ GL_TRIANGLE_STRIP_ADJACENCY_EXT [1/3]

#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD

## ◆ GL_TRIANGLE_STRIP_ADJACENCY_EXT [2/3]

#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD

## ◆ GL_TRIANGLE_STRIP_ADJACENCY_EXT [3/3]

#define GL_TRIANGLE_STRIP_ADJACENCY_EXT 0xD

## ◆ GL_TRIANGLES

#define GL_TRIANGLES 0x0004

## ◆ GL_TRIANGLES_ADJACENCY

#define GL_TRIANGLES_ADJACENCY 0x000C

## ◆ GL_TRIANGLES_ADJACENCY_ARB

#define GL_TRIANGLES_ADJACENCY_ARB 0xC

## ◆ GL_TRIANGLES_ADJACENCY_EXT [1/3]

#define GL_TRIANGLES_ADJACENCY_EXT 0xC

## ◆ GL_TRIANGLES_ADJACENCY_EXT [2/3]

#define GL_TRIANGLES_ADJACENCY_EXT 0xC

## ◆ GL_TRIANGLES_ADJACENCY_EXT [3/3]

#define GL_TRIANGLES_ADJACENCY_EXT 0xC

## ◆ GL_TRIANGULAR_NV

#define GL_TRIANGULAR_NV 0x90A5

## ◆ GL_TRUE

#define GL_TRUE 1

## ◆ GL_TYPE

#define GL_TYPE 0x92FA

## ◆ GL_UNCORRELATED_NV

#define GL_UNCORRELATED_NV 0x9282

## ◆ GL_UNDEFINED_APPLE

#define GL_UNDEFINED_APPLE 0x8A1C

## ◆ GL_UNDEFINED_VERTEX

#define GL_UNDEFINED_VERTEX 0x8260

## ◆ GL_UNDEFINED_VERTEX_EXT [1/2]

#define GL_UNDEFINED_VERTEX_EXT 0x8260

## ◆ GL_UNDEFINED_VERTEX_EXT [2/2]

#define GL_UNDEFINED_VERTEX_EXT 0x8260

## ◆ GL_UNIFORM

#define GL_UNIFORM 0x92E1

## ◆ GL_UNIFORM_ADDRESS_COMMAND_NV

#define GL_UNIFORM_ADDRESS_COMMAND_NV 0x000a

## ◆ GL_UNIFORM_ARRAY_STRIDE

#define GL_UNIFORM_ARRAY_STRIDE 0x8A3C

## ◆ GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX

#define GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX 0x92DA

## ◆ GL_UNIFORM_BARRIER_BIT

#define GL_UNIFORM_BARRIER_BIT 0x00000004

## ◆ GL_UNIFORM_BARRIER_BIT_EXT

#define GL_UNIFORM_BARRIER_BIT_EXT 0x00000004

## ◆ GL_UNIFORM_BLOCK

#define GL_UNIFORM_BLOCK 0x92E2

## ◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES 0x8A43

## ◆ GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS

#define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42

## ◆ GL_UNIFORM_BLOCK_BINDING

#define GL_UNIFORM_BLOCK_BINDING 0x8A3F

## ◆ GL_UNIFORM_BLOCK_DATA_SIZE

#define GL_UNIFORM_BLOCK_DATA_SIZE 0x8A40

## ◆ GL_UNIFORM_BLOCK_INDEX

#define GL_UNIFORM_BLOCK_INDEX 0x8A3A

## ◆ GL_UNIFORM_BLOCK_NAME_LENGTH

#define GL_UNIFORM_BLOCK_NAME_LENGTH 0x8A41

## ◆ GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_COMPUTE_SHADER 0x90EC

## ◆ GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER 0x8A46

## ◆ GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER 0x8A45

## ◆ GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER 0x84F0

## ◆ GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER 0x84F1

## ◆ GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER

#define GL_UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER 0x8A44

## ◆ GL_UNIFORM_BUFFER

#define GL_UNIFORM_BUFFER 0x8A11

## ◆ GL_UNIFORM_BUFFER_ADDRESS_NV

#define GL_UNIFORM_BUFFER_ADDRESS_NV 0x936F

## ◆ GL_UNIFORM_BUFFER_BINDING

#define GL_UNIFORM_BUFFER_BINDING 0x8A28

## ◆ GL_UNIFORM_BUFFER_BINDING_EXT

#define GL_UNIFORM_BUFFER_BINDING_EXT 0x8DEF

## ◆ GL_UNIFORM_BUFFER_EXT

#define GL_UNIFORM_BUFFER_EXT 0x8DEE

## ◆ GL_UNIFORM_BUFFER_LENGTH_NV

#define GL_UNIFORM_BUFFER_LENGTH_NV 0x9370

## ◆ GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT

#define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34

## ◆ GL_UNIFORM_BUFFER_SIZE

#define GL_UNIFORM_BUFFER_SIZE 0x8A2A

## ◆ GL_UNIFORM_BUFFER_START

#define GL_UNIFORM_BUFFER_START 0x8A29

## ◆ GL_UNIFORM_BUFFER_UNIFIED_NV

#define GL_UNIFORM_BUFFER_UNIFIED_NV 0x936E

## ◆ GL_UNIFORM_IS_ROW_MAJOR

#define GL_UNIFORM_IS_ROW_MAJOR 0x8A3E

## ◆ GL_UNIFORM_MATRIX_STRIDE

#define GL_UNIFORM_MATRIX_STRIDE 0x8A3D

## ◆ GL_UNIFORM_NAME_LENGTH

#define GL_UNIFORM_NAME_LENGTH 0x8A39

## ◆ GL_UNIFORM_OFFSET

#define GL_UNIFORM_OFFSET 0x8A3B

## ◆ GL_UNIFORM_SGIX

#define GL_UNIFORM_SGIX 0x8324

## ◆ GL_UNIFORM_SIZE

#define GL_UNIFORM_SIZE 0x8A38

## ◆ GL_UNIFORM_TYPE

#define GL_UNIFORM_TYPE 0x8A37

## ◆ GL_UNKNOWN_CONTEXT_RESET

#define GL_UNKNOWN_CONTEXT_RESET 0x8255

## ◆ GL_UNKNOWN_CONTEXT_RESET_ARB

#define GL_UNKNOWN_CONTEXT_RESET_ARB 0x8255

## ◆ GL_UNPACK_ALIGNMENT

#define GL_UNPACK_ALIGNMENT 0x0CF5

## ◆ GL_UNPACK_CLIENT_STORAGE_APPLE

#define GL_UNPACK_CLIENT_STORAGE_APPLE 0x85B2

## ◆ GL_UNPACK_CMYK_HINT_EXT

#define GL_UNPACK_CMYK_HINT_EXT 0x800F

## ◆ GL_UNPACK_COMPRESSED_BLOCK_DEPTH

#define GL_UNPACK_COMPRESSED_BLOCK_DEPTH 0x9129

## ◆ GL_UNPACK_COMPRESSED_BLOCK_HEIGHT

#define GL_UNPACK_COMPRESSED_BLOCK_HEIGHT 0x9128

## ◆ GL_UNPACK_COMPRESSED_BLOCK_SIZE

#define GL_UNPACK_COMPRESSED_BLOCK_SIZE 0x912A

## ◆ GL_UNPACK_COMPRESSED_BLOCK_WIDTH

#define GL_UNPACK_COMPRESSED_BLOCK_WIDTH 0x9127

## ◆ GL_UNPACK_CONSTANT_DATA_SUNX

#define GL_UNPACK_CONSTANT_DATA_SUNX 0x81D5

## ◆ GL_UNPACK_IMAGE_HEIGHT

#define GL_UNPACK_IMAGE_HEIGHT 0x806E

## ◆ GL_UNPACK_IMAGE_HEIGHT_EXT

#define GL_UNPACK_IMAGE_HEIGHT_EXT 0x806E

## ◆ GL_UNPACK_IMAGE_HEIGHT_NV

#define GL_UNPACK_IMAGE_HEIGHT_NV 0x806E

## ◆ GL_UNPACK_LSB_FIRST

#define GL_UNPACK_LSB_FIRST 0x0CF1

## ◆ GL_UNPACK_RESAMPLE_OML

#define GL_UNPACK_RESAMPLE_OML 0x8985

## ◆ GL_UNPACK_RESAMPLE_SGIX

#define GL_UNPACK_RESAMPLE_SGIX 0x842F

## ◆ GL_UNPACK_ROW_BYTES_APPLE

#define GL_UNPACK_ROW_BYTES_APPLE 0x8A16

## ◆ GL_UNPACK_ROW_LENGTH

#define GL_UNPACK_ROW_LENGTH 0x0CF2

## ◆ GL_UNPACK_ROW_LENGTH_EXT

#define GL_UNPACK_ROW_LENGTH_EXT 0x0CF2

## ◆ GL_UNPACK_SKIP_IMAGES

#define GL_UNPACK_SKIP_IMAGES 0x806D

## ◆ GL_UNPACK_SKIP_IMAGES_EXT

#define GL_UNPACK_SKIP_IMAGES_EXT 0x806D

## ◆ GL_UNPACK_SKIP_IMAGES_NV

#define GL_UNPACK_SKIP_IMAGES_NV 0x806D

## ◆ GL_UNPACK_SKIP_PIXELS

#define GL_UNPACK_SKIP_PIXELS 0x0CF4

## ◆ GL_UNPACK_SKIP_PIXELS_EXT

#define GL_UNPACK_SKIP_PIXELS_EXT 0x0CF4

## ◆ GL_UNPACK_SKIP_ROWS

#define GL_UNPACK_SKIP_ROWS 0x0CF3

## ◆ GL_UNPACK_SKIP_ROWS_EXT

#define GL_UNPACK_SKIP_ROWS_EXT 0x0CF3

## ◆ GL_UNPACK_SUBSAMPLE_RATE_SGIX

#define GL_UNPACK_SUBSAMPLE_RATE_SGIX 0x85A1

## ◆ GL_UNPACK_SWAP_BYTES

#define GL_UNPACK_SWAP_BYTES 0x0CF0

## ◆ GL_UNSIGNALED

#define GL_UNSIGNALED 0x9118

## ◆ GL_UNSIGNALED_APPLE

#define GL_UNSIGNALED_APPLE 0x9118

## ◆ GL_UNSIGNED_BYTE

#define GL_UNSIGNED_BYTE 0x1401

## ◆ GL_UNSIGNED_BYTE_2_3_3_REV

#define GL_UNSIGNED_BYTE_2_3_3_REV 0x8362

## ◆ GL_UNSIGNED_BYTE_3_3_2

#define GL_UNSIGNED_BYTE_3_3_2 0x8032

## ◆ GL_UNSIGNED_BYTE_3_3_2_EXT

#define GL_UNSIGNED_BYTE_3_3_2_EXT 0x8032

## ◆ GL_UNSIGNED_IDENTITY_NV

#define GL_UNSIGNED_IDENTITY_NV 0x8536

## ◆ GL_UNSIGNED_INT

#define GL_UNSIGNED_INT 0x1405

## ◆ GL_UNSIGNED_INT16_NV

#define GL_UNSIGNED_INT16_NV 0x8FF0

## ◆ GL_UNSIGNED_INT16_VEC2_NV

#define GL_UNSIGNED_INT16_VEC2_NV 0x8FF1

## ◆ GL_UNSIGNED_INT16_VEC3_NV

#define GL_UNSIGNED_INT16_VEC3_NV 0x8FF2

## ◆ GL_UNSIGNED_INT16_VEC4_NV

#define GL_UNSIGNED_INT16_VEC4_NV 0x8FF3

## ◆ GL_UNSIGNED_INT64_AMD

#define GL_UNSIGNED_INT64_AMD 0x8BC2

## ◆ GL_UNSIGNED_INT64_ARB [1/2]

#define GL_UNSIGNED_INT64_ARB 0x140F

## ◆ GL_UNSIGNED_INT64_ARB [2/2]

#define GL_UNSIGNED_INT64_ARB 0x140F

## ◆ GL_UNSIGNED_INT64_NV [1/2]

#define GL_UNSIGNED_INT64_NV 0x140F

## ◆ GL_UNSIGNED_INT64_NV [2/2]

#define GL_UNSIGNED_INT64_NV 0x140F

## ◆ GL_UNSIGNED_INT64_VEC2_ARB

#define GL_UNSIGNED_INT64_VEC2_ARB 0x8FF5

## ◆ GL_UNSIGNED_INT64_VEC2_NV

#define GL_UNSIGNED_INT64_VEC2_NV 0x8FF5

## ◆ GL_UNSIGNED_INT64_VEC3_ARB

#define GL_UNSIGNED_INT64_VEC3_ARB 0x8FF6

## ◆ GL_UNSIGNED_INT64_VEC3_NV

#define GL_UNSIGNED_INT64_VEC3_NV 0x8FF6

## ◆ GL_UNSIGNED_INT64_VEC4_ARB

#define GL_UNSIGNED_INT64_VEC4_ARB 0x8FF7

## ◆ GL_UNSIGNED_INT64_VEC4_NV

#define GL_UNSIGNED_INT64_VEC4_NV 0x8FF7

## ◆ GL_UNSIGNED_INT8_NV

#define GL_UNSIGNED_INT8_NV 0x8FEC

## ◆ GL_UNSIGNED_INT8_VEC2_NV

#define GL_UNSIGNED_INT8_VEC2_NV 0x8FED

## ◆ GL_UNSIGNED_INT8_VEC3_NV

#define GL_UNSIGNED_INT8_VEC3_NV 0x8FEE

## ◆ GL_UNSIGNED_INT8_VEC4_NV

#define GL_UNSIGNED_INT8_VEC4_NV 0x8FEF

## ◆ GL_UNSIGNED_INT_10_10_10_2

#define GL_UNSIGNED_INT_10_10_10_2 0x8036

## ◆ GL_UNSIGNED_INT_10_10_10_2_EXT

#define GL_UNSIGNED_INT_10_10_10_2_EXT 0x8036

## ◆ GL_UNSIGNED_INT_10F_11F_11F_REV [1/2]

#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B

## ◆ GL_UNSIGNED_INT_10F_11F_11F_REV [2/2]

#define GL_UNSIGNED_INT_10F_11F_11F_REV 0x8C3B

## ◆ GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE

#define GL_UNSIGNED_INT_10F_11F_11F_REV_APPLE 0x8C3B

## ◆ GL_UNSIGNED_INT_10F_11F_11F_REV_EXT

#define GL_UNSIGNED_INT_10F_11F_11F_REV_EXT 0x8C3B

## ◆ GL_UNSIGNED_INT_10F_11F_11F_REV_NV [1/2]

#define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B

## ◆ GL_UNSIGNED_INT_10F_11F_11F_REV_NV [2/2]

#define GL_UNSIGNED_INT_10F_11F_11F_REV_NV 0x8C3B

## ◆ GL_UNSIGNED_INT_24_8

#define GL_UNSIGNED_INT_24_8 0x84FA

## ◆ GL_UNSIGNED_INT_24_8_EXT

#define GL_UNSIGNED_INT_24_8_EXT 0x84FA

## ◆ GL_UNSIGNED_INT_24_8_NV

#define GL_UNSIGNED_INT_24_8_NV 0x84FA

## ◆ GL_UNSIGNED_INT_2_10_10_10_REV

#define GL_UNSIGNED_INT_2_10_10_10_REV 0x8368

## ◆ GL_UNSIGNED_INT_2_10_10_10_REV_EXT

#define GL_UNSIGNED_INT_2_10_10_10_REV_EXT 0x8368

## ◆ GL_UNSIGNED_INT_5_9_9_9_REV

#define GL_UNSIGNED_INT_5_9_9_9_REV 0x8C3E

## ◆ GL_UNSIGNED_INT_5_9_9_9_REV_APPLE

#define GL_UNSIGNED_INT_5_9_9_9_REV_APPLE 0x8C3E

## ◆ GL_UNSIGNED_INT_5_9_9_9_REV_EXT

#define GL_UNSIGNED_INT_5_9_9_9_REV_EXT 0x8C3E

## ◆ GL_UNSIGNED_INT_8_8_8_8

#define GL_UNSIGNED_INT_8_8_8_8 0x8035

## ◆ GL_UNSIGNED_INT_8_8_8_8_EXT

#define GL_UNSIGNED_INT_8_8_8_8_EXT 0x8035

## ◆ GL_UNSIGNED_INT_8_8_8_8_REV

#define GL_UNSIGNED_INT_8_8_8_8_REV 0x8367

## ◆ GL_UNSIGNED_INT_8_8_S8_S8_REV_NV [1/2]

#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB

## ◆ GL_UNSIGNED_INT_8_8_S8_S8_REV_NV [2/2]

#define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV 0x86DB

## ◆ GL_UNSIGNED_INT_ATOMIC_COUNTER

#define GL_UNSIGNED_INT_ATOMIC_COUNTER 0x92DB

## ◆ GL_UNSIGNED_INT_IMAGE_1D

#define GL_UNSIGNED_INT_IMAGE_1D 0x9062

## ◆ GL_UNSIGNED_INT_IMAGE_1D_ARRAY

#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY 0x9068

## ◆ GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT

#define GL_UNSIGNED_INT_IMAGE_1D_ARRAY_EXT 0x9068

## ◆ GL_UNSIGNED_INT_IMAGE_1D_EXT

#define GL_UNSIGNED_INT_IMAGE_1D_EXT 0x9062

## ◆ GL_UNSIGNED_INT_IMAGE_2D

#define GL_UNSIGNED_INT_IMAGE_2D 0x9063

## ◆ GL_UNSIGNED_INT_IMAGE_2D_ARRAY

#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY 0x9069

## ◆ GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_ARRAY_EXT 0x9069

## ◆ GL_UNSIGNED_INT_IMAGE_2D_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_EXT 0x9063

## ◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE 0x906B

## ◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY 0x906C

## ◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT 0x906C

## ◆ GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT 0x906B

## ◆ GL_UNSIGNED_INT_IMAGE_2D_RECT

#define GL_UNSIGNED_INT_IMAGE_2D_RECT 0x9065

## ◆ GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT

#define GL_UNSIGNED_INT_IMAGE_2D_RECT_EXT 0x9065

## ◆ GL_UNSIGNED_INT_IMAGE_3D

#define GL_UNSIGNED_INT_IMAGE_3D 0x9064

## ◆ GL_UNSIGNED_INT_IMAGE_3D_EXT

#define GL_UNSIGNED_INT_IMAGE_3D_EXT 0x9064

## ◆ GL_UNSIGNED_INT_IMAGE_BUFFER

#define GL_UNSIGNED_INT_IMAGE_BUFFER 0x9067

## ◆ GL_UNSIGNED_INT_IMAGE_BUFFER_EXT

#define GL_UNSIGNED_INT_IMAGE_BUFFER_EXT 0x9067

## ◆ GL_UNSIGNED_INT_IMAGE_CUBE

#define GL_UNSIGNED_INT_IMAGE_CUBE 0x9066

## ◆ GL_UNSIGNED_INT_IMAGE_CUBE_EXT

#define GL_UNSIGNED_INT_IMAGE_CUBE_EXT 0x9066

## ◆ GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY

#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY 0x906A

## ◆ GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT [1/2]

#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A

## ◆ GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT [2/2]

#define GL_UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT 0x906A

## ◆ GL_UNSIGNED_INT_S8_S8_8_8_NV [1/2]

#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA

## ◆ GL_UNSIGNED_INT_S8_S8_8_8_NV [2/2]

#define GL_UNSIGNED_INT_S8_S8_8_8_NV 0x86DA

## ◆ GL_UNSIGNED_INT_SAMPLER_1D

#define GL_UNSIGNED_INT_SAMPLER_1D 0x8DD1

## ◆ GL_UNSIGNED_INT_SAMPLER_1D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY 0x8DD6

## ◆ GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT

#define GL_UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT 0x8DD6

## ◆ GL_UNSIGNED_INT_SAMPLER_1D_EXT

#define GL_UNSIGNED_INT_SAMPLER_1D_EXT 0x8DD1

## ◆ GL_UNSIGNED_INT_SAMPLER_2D

#define GL_UNSIGNED_INT_SAMPLER_2D 0x8DD2

## ◆ GL_UNSIGNED_INT_SAMPLER_2D_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY 0x8DD7

## ◆ GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT

#define GL_UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT 0x8DD7

## ◆ GL_UNSIGNED_INT_SAMPLER_2D_EXT

#define GL_UNSIGNED_INT_SAMPLER_2D_EXT 0x8DD2

## ◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE 0x910A

## ◆ GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY 0x910D

## ◆ GL_UNSIGNED_INT_SAMPLER_2D_RECT

#define GL_UNSIGNED_INT_SAMPLER_2D_RECT 0x8DD5

## ◆ GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT

#define GL_UNSIGNED_INT_SAMPLER_2D_RECT_EXT 0x8DD5

## ◆ GL_UNSIGNED_INT_SAMPLER_3D

#define GL_UNSIGNED_INT_SAMPLER_3D 0x8DD3

## ◆ GL_UNSIGNED_INT_SAMPLER_3D_EXT

#define GL_UNSIGNED_INT_SAMPLER_3D_EXT 0x8DD3

## ◆ GL_UNSIGNED_INT_SAMPLER_BUFFER

#define GL_UNSIGNED_INT_SAMPLER_BUFFER 0x8DD8

## ◆ GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD

#define GL_UNSIGNED_INT_SAMPLER_BUFFER_AMD 0x9003

## ◆ GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT

#define GL_UNSIGNED_INT_SAMPLER_BUFFER_EXT 0x8DD8

## ◆ GL_UNSIGNED_INT_SAMPLER_CUBE

#define GL_UNSIGNED_INT_SAMPLER_CUBE 0x8DD4

## ◆ GL_UNSIGNED_INT_SAMPLER_CUBE_EXT

#define GL_UNSIGNED_INT_SAMPLER_CUBE_EXT 0x8DD4

## ◆ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY

#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY 0x900F

## ◆ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB

#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB 0x900F

## ◆ GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT

#define GL_UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_EXT 0x900F

## ◆ GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV

#define GL_UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV 0x8E58

## ◆ GL_UNSIGNED_INT_VEC2

#define GL_UNSIGNED_INT_VEC2 0x8DC6

## ◆ GL_UNSIGNED_INT_VEC2_EXT

#define GL_UNSIGNED_INT_VEC2_EXT 0x8DC6

## ◆ GL_UNSIGNED_INT_VEC3

#define GL_UNSIGNED_INT_VEC3 0x8DC7

## ◆ GL_UNSIGNED_INT_VEC3_EXT

#define GL_UNSIGNED_INT_VEC3_EXT 0x8DC7

## ◆ GL_UNSIGNED_INT_VEC4

#define GL_UNSIGNED_INT_VEC4 0x8DC8

## ◆ GL_UNSIGNED_INT_VEC4_EXT

#define GL_UNSIGNED_INT_VEC4_EXT 0x8DC8

## ◆ GL_UNSIGNED_INVERT_NV

#define GL_UNSIGNED_INVERT_NV 0x8537

## ◆ GL_UNSIGNED_NORMALIZED

#define GL_UNSIGNED_NORMALIZED 0x8C17

## ◆ GL_UNSIGNED_NORMALIZED_ARB

#define GL_UNSIGNED_NORMALIZED_ARB 0x8C17

## ◆ GL_UNSIGNED_NORMALIZED_EXT

#define GL_UNSIGNED_NORMALIZED_EXT 0x8C17

## ◆ GL_UNSIGNED_SHORT

#define GL_UNSIGNED_SHORT 0x1403

## ◆ GL_UNSIGNED_SHORT_1_5_5_5_REV

#define GL_UNSIGNED_SHORT_1_5_5_5_REV 0x8366

## ◆ GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT

#define GL_UNSIGNED_SHORT_1_5_5_5_REV_EXT 0x8366

## ◆ GL_UNSIGNED_SHORT_4_4_4_4

#define GL_UNSIGNED_SHORT_4_4_4_4 0x8033

## ◆ GL_UNSIGNED_SHORT_4_4_4_4_EXT

#define GL_UNSIGNED_SHORT_4_4_4_4_EXT 0x8033

## ◆ GL_UNSIGNED_SHORT_4_4_4_4_REV

#define GL_UNSIGNED_SHORT_4_4_4_4_REV 0x8365

## ◆ GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT

#define GL_UNSIGNED_SHORT_4_4_4_4_REV_EXT 0x8365

## ◆ GL_UNSIGNED_SHORT_5_5_5_1

#define GL_UNSIGNED_SHORT_5_5_5_1 0x8034

## ◆ GL_UNSIGNED_SHORT_5_5_5_1_EXT

#define GL_UNSIGNED_SHORT_5_5_5_1_EXT 0x8034

## ◆ GL_UNSIGNED_SHORT_5_6_5

#define GL_UNSIGNED_SHORT_5_6_5 0x8363

## ◆ GL_UNSIGNED_SHORT_5_6_5_REV

#define GL_UNSIGNED_SHORT_5_6_5_REV 0x8364

## ◆ GL_UNSIGNED_SHORT_8_8_APPLE

#define GL_UNSIGNED_SHORT_8_8_APPLE 0x85BA

## ◆ GL_UNSIGNED_SHORT_8_8_MESA

#define GL_UNSIGNED_SHORT_8_8_MESA 0x85BA

## ◆ GL_UNSIGNED_SHORT_8_8_REV_APPLE

#define GL_UNSIGNED_SHORT_8_8_REV_APPLE 0x85BB

## ◆ GL_UNSIGNED_SHORT_8_8_REV_MESA

#define GL_UNSIGNED_SHORT_8_8_REV_MESA 0x85BB

## ◆ GL_UPPER_LEFT [1/2]

#define GL_UPPER_LEFT 0x8CA2

## ◆ GL_UPPER_LEFT [2/2]

#define GL_UPPER_LEFT 0x8CA2

## ◆ GL_USE_MISSING_GLYPH_NV

#define GL_USE_MISSING_GLYPH_NV 0x90AA

## ◆ GL_UTF16_NV

#define GL_UTF16_NV 0x909B

## ◆ GL_UTF8_NV

#define GL_UTF8_NV 0x909A

## ◆ GL_UUID_SIZE_EXT

#define GL_UUID_SIZE_EXT 16

## ◆ GL_V2F

#define GL_V2F 0x2A20

## ◆ GL_V3F

#define GL_V3F 0x2A21

## ◆ GL_VALIDATE_STATUS

#define GL_VALIDATE_STATUS 0x8B83

## ◆ GL_VARIABLE_A_NV

#define GL_VARIABLE_A_NV 0x8523

## ◆ GL_VARIABLE_B_NV

#define GL_VARIABLE_B_NV 0x8524

## ◆ GL_VARIABLE_C_NV

#define GL_VARIABLE_C_NV 0x8525

## ◆ GL_VARIABLE_D_NV

#define GL_VARIABLE_D_NV 0x8526

## ◆ GL_VARIABLE_E_NV

#define GL_VARIABLE_E_NV 0x8527

## ◆ GL_VARIABLE_F_NV

#define GL_VARIABLE_F_NV 0x8528

## ◆ GL_VARIABLE_G_NV

#define GL_VARIABLE_G_NV 0x8529

## ◆ GL_VARIANT_ARRAY_EXT

#define GL_VARIANT_ARRAY_EXT 0x87E8

## ◆ GL_VARIANT_ARRAY_POINTER_EXT

#define GL_VARIANT_ARRAY_POINTER_EXT 0x87E9

## ◆ GL_VARIANT_ARRAY_STRIDE_EXT

#define GL_VARIANT_ARRAY_STRIDE_EXT 0x87E6

## ◆ GL_VARIANT_ARRAY_TYPE_EXT

#define GL_VARIANT_ARRAY_TYPE_EXT 0x87E7

## ◆ GL_VARIANT_DATATYPE_EXT

#define GL_VARIANT_DATATYPE_EXT 0x87E5

## ◆ GL_VARIANT_EXT

#define GL_VARIANT_EXT 0x87C1

## ◆ GL_VARIANT_VALUE_EXT

#define GL_VARIANT_VALUE_EXT 0x87E4

## ◆ GL_VBO_FREE_MEMORY_ATI

#define GL_VBO_FREE_MEMORY_ATI 0x87FB

## ◆ GL_VECTOR_EXT

#define GL_VECTOR_EXT 0x87BF

## ◆ GL_VENDOR

#define GL_VENDOR 0x1F00

## ◆ GL_VERSION

#define GL_VERSION 0x1F02

## ◆ GL_VERSION_1_1

#define GL_VERSION_1_1 1

## ◆ GL_VERSION_1_2

#define GL_VERSION_1_2 1

## ◆ GL_VERSION_1_2_1

#define GL_VERSION_1_2_1 1

## ◆ GL_VERSION_1_3

#define GL_VERSION_1_3 1

## ◆ GL_VERSION_1_4

#define GL_VERSION_1_4 1

## ◆ GL_VERSION_1_5

#define GL_VERSION_1_5 1

## ◆ GL_VERSION_2_0

#define GL_VERSION_2_0 1

## ◆ GL_VERSION_2_1

#define GL_VERSION_2_1 1

## ◆ GL_VERSION_3_0

#define GL_VERSION_3_0 1

## ◆ GL_VERSION_3_1

#define GL_VERSION_3_1 1

## ◆ GL_VERSION_3_2

#define GL_VERSION_3_2 1

## ◆ GL_VERSION_3_3

#define GL_VERSION_3_3 1

## ◆ GL_VERSION_4_0

#define GL_VERSION_4_0 1

## ◆ GL_VERSION_4_1

#define GL_VERSION_4_1 1

## ◆ GL_VERSION_4_2

#define GL_VERSION_4_2 1

## ◆ GL_VERSION_4_3

#define GL_VERSION_4_3 1

## ◆ GL_VERSION_4_4

#define GL_VERSION_4_4 1

## ◆ GL_VERSION_4_5

#define GL_VERSION_4_5 1

## ◆ GL_VERSION_4_6

#define GL_VERSION_4_6 1

## ◆ GL_VERTEX23_BIT_PGI

#define GL_VERTEX23_BIT_PGI 0x00000004

## ◆ GL_VERTEX4_BIT_PGI

#define GL_VERTEX4_BIT_PGI 0x00000008

## ◆ GL_VERTEX_ARRAY

#define GL_VERTEX_ARRAY 0x8074

## ◆ GL_VERTEX_ARRAY_ADDRESS_NV

#define GL_VERTEX_ARRAY_ADDRESS_NV 0x8F21

## ◆ GL_VERTEX_ARRAY_BINDING

#define GL_VERTEX_ARRAY_BINDING 0x85B5

## ◆ GL_VERTEX_ARRAY_BINDING_APPLE

#define GL_VERTEX_ARRAY_BINDING_APPLE 0x85B5

## ◆ GL_VERTEX_ARRAY_BUFFER_BINDING

#define GL_VERTEX_ARRAY_BUFFER_BINDING 0x8896

## ◆ GL_VERTEX_ARRAY_BUFFER_BINDING_ARB

#define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896

## ◆ GL_VERTEX_ARRAY_COUNT_EXT

#define GL_VERTEX_ARRAY_COUNT_EXT 0x807D

## ◆ GL_VERTEX_ARRAY_EXT

#define GL_VERTEX_ARRAY_EXT 0x8074

## ◆ GL_VERTEX_ARRAY_LENGTH_NV

#define GL_VERTEX_ARRAY_LENGTH_NV 0x8F2B

## ◆ GL_VERTEX_ARRAY_LIST_IBM

#define GL_VERTEX_ARRAY_LIST_IBM 103070

## ◆ GL_VERTEX_ARRAY_LIST_STRIDE_IBM

#define GL_VERTEX_ARRAY_LIST_STRIDE_IBM 103080

## ◆ GL_VERTEX_ARRAY_OBJECT_AMD

#define GL_VERTEX_ARRAY_OBJECT_AMD 0x9154

## ◆ GL_VERTEX_ARRAY_OBJECT_EXT

#define GL_VERTEX_ARRAY_OBJECT_EXT 0x9154

## ◆ GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL

#define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5

## ◆ GL_VERTEX_ARRAY_POINTER

#define GL_VERTEX_ARRAY_POINTER 0x808E

## ◆ GL_VERTEX_ARRAY_POINTER_EXT

#define GL_VERTEX_ARRAY_POINTER_EXT 0x808E

## ◆ GL_VERTEX_ARRAY_RANGE_APPLE

#define GL_VERTEX_ARRAY_RANGE_APPLE 0x851D

## ◆ GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE

#define GL_VERTEX_ARRAY_RANGE_LENGTH_APPLE 0x851E

## ◆ GL_VERTEX_ARRAY_RANGE_LENGTH_NV

#define GL_VERTEX_ARRAY_RANGE_LENGTH_NV 0x851E

## ◆ GL_VERTEX_ARRAY_RANGE_NV

#define GL_VERTEX_ARRAY_RANGE_NV 0x851D

## ◆ GL_VERTEX_ARRAY_RANGE_POINTER_APPLE

#define GL_VERTEX_ARRAY_RANGE_POINTER_APPLE 0x8521

## ◆ GL_VERTEX_ARRAY_RANGE_POINTER_NV

#define GL_VERTEX_ARRAY_RANGE_POINTER_NV 0x8521

## ◆ GL_VERTEX_ARRAY_RANGE_VALID_NV

#define GL_VERTEX_ARRAY_RANGE_VALID_NV 0x851F

## ◆ GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV

#define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533

## ◆ GL_VERTEX_ARRAY_SIZE

#define GL_VERTEX_ARRAY_SIZE 0x807A

## ◆ GL_VERTEX_ARRAY_SIZE_EXT

#define GL_VERTEX_ARRAY_SIZE_EXT 0x807A

## ◆ GL_VERTEX_ARRAY_STORAGE_HINT_APPLE

#define GL_VERTEX_ARRAY_STORAGE_HINT_APPLE 0x851F

## ◆ GL_VERTEX_ARRAY_STRIDE

#define GL_VERTEX_ARRAY_STRIDE 0x807C

## ◆ GL_VERTEX_ARRAY_STRIDE_EXT

#define GL_VERTEX_ARRAY_STRIDE_EXT 0x807C

## ◆ GL_VERTEX_ARRAY_TYPE

#define GL_VERTEX_ARRAY_TYPE 0x807B

## ◆ GL_VERTEX_ARRAY_TYPE_EXT

#define GL_VERTEX_ARRAY_TYPE_EXT 0x807B

## ◆ GL_VERTEX_ATTRIB_ARRAY0_NV

#define GL_VERTEX_ATTRIB_ARRAY0_NV 0x8650

## ◆ GL_VERTEX_ATTRIB_ARRAY10_NV

#define GL_VERTEX_ATTRIB_ARRAY10_NV 0x865A

## ◆ GL_VERTEX_ATTRIB_ARRAY11_NV

#define GL_VERTEX_ATTRIB_ARRAY11_NV 0x865B

## ◆ GL_VERTEX_ATTRIB_ARRAY12_NV

#define GL_VERTEX_ATTRIB_ARRAY12_NV 0x865C

## ◆ GL_VERTEX_ATTRIB_ARRAY13_NV

#define GL_VERTEX_ATTRIB_ARRAY13_NV 0x865D

## ◆ GL_VERTEX_ATTRIB_ARRAY14_NV

#define GL_VERTEX_ATTRIB_ARRAY14_NV 0x865E

## ◆ GL_VERTEX_ATTRIB_ARRAY15_NV

#define GL_VERTEX_ATTRIB_ARRAY15_NV 0x865F

## ◆ GL_VERTEX_ATTRIB_ARRAY1_NV

#define GL_VERTEX_ATTRIB_ARRAY1_NV 0x8651

## ◆ GL_VERTEX_ATTRIB_ARRAY2_NV

#define GL_VERTEX_ATTRIB_ARRAY2_NV 0x8652

## ◆ GL_VERTEX_ATTRIB_ARRAY3_NV

#define GL_VERTEX_ATTRIB_ARRAY3_NV 0x8653

## ◆ GL_VERTEX_ATTRIB_ARRAY4_NV

#define GL_VERTEX_ATTRIB_ARRAY4_NV 0x8654

## ◆ GL_VERTEX_ATTRIB_ARRAY5_NV

#define GL_VERTEX_ATTRIB_ARRAY5_NV 0x8655

## ◆ GL_VERTEX_ATTRIB_ARRAY6_NV

#define GL_VERTEX_ATTRIB_ARRAY6_NV 0x8656

## ◆ GL_VERTEX_ATTRIB_ARRAY7_NV

#define GL_VERTEX_ATTRIB_ARRAY7_NV 0x8657

## ◆ GL_VERTEX_ATTRIB_ARRAY8_NV

#define GL_VERTEX_ATTRIB_ARRAY8_NV 0x8658

## ◆ GL_VERTEX_ATTRIB_ARRAY9_NV

#define GL_VERTEX_ATTRIB_ARRAY9_NV 0x8659

## ◆ GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV

#define GL_VERTEX_ATTRIB_ARRAY_ADDRESS_NV 0x8F20

## ◆ GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT

#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT 0x00000001

## ◆ GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT

#define GL_VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT 0x00000001

## ◆ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F

## ◆ GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB

#define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F

## ◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR 0x88FE

## ◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE 0x88FE

## ◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB 0x88FE

## ◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_EXT 0x88FE

## ◆ GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV

#define GL_VERTEX_ATTRIB_ARRAY_DIVISOR_NV 0x88FE

## ◆ GL_VERTEX_ATTRIB_ARRAY_ENABLED

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED 0x8622

## ◆ GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB

#define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622

## ◆ GL_VERTEX_ATTRIB_ARRAY_INTEGER

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER 0x88FD

## ◆ GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_EXT 0x88FD

## ◆ GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV

#define GL_VERTEX_ATTRIB_ARRAY_INTEGER_NV 0x88FD

## ◆ GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV

#define GL_VERTEX_ATTRIB_ARRAY_LENGTH_NV 0x8F2A

## ◆ GL_VERTEX_ATTRIB_ARRAY_LONG

#define GL_VERTEX_ATTRIB_ARRAY_LONG 0x874E

## ◆ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A

## ◆ GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB

#define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A

## ◆ GL_VERTEX_ATTRIB_ARRAY_POINTER

#define GL_VERTEX_ATTRIB_ARRAY_POINTER 0x8645

## ◆ GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB

#define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645

## ◆ GL_VERTEX_ATTRIB_ARRAY_SIZE

#define GL_VERTEX_ATTRIB_ARRAY_SIZE 0x8623

## ◆ GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB

#define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB 0x8623

## ◆ GL_VERTEX_ATTRIB_ARRAY_STRIDE

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE 0x8624

## ◆ GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB

#define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624

## ◆ GL_VERTEX_ATTRIB_ARRAY_TYPE

#define GL_VERTEX_ATTRIB_ARRAY_TYPE 0x8625

## ◆ GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB

#define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB 0x8625

## ◆ GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV

#define GL_VERTEX_ATTRIB_ARRAY_UNIFIED_NV 0x8F1E

## ◆ GL_VERTEX_ATTRIB_BINDING

#define GL_VERTEX_ATTRIB_BINDING 0x82D4

## ◆ GL_VERTEX_ATTRIB_MAP1_APPLE

#define GL_VERTEX_ATTRIB_MAP1_APPLE 0x8A00

## ◆ GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE

#define GL_VERTEX_ATTRIB_MAP1_COEFF_APPLE 0x8A03

## ◆ GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE

#define GL_VERTEX_ATTRIB_MAP1_DOMAIN_APPLE 0x8A05

## ◆ GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE

#define GL_VERTEX_ATTRIB_MAP1_ORDER_APPLE 0x8A04

## ◆ GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE

#define GL_VERTEX_ATTRIB_MAP1_SIZE_APPLE 0x8A02

## ◆ GL_VERTEX_ATTRIB_MAP2_APPLE

#define GL_VERTEX_ATTRIB_MAP2_APPLE 0x8A01

## ◆ GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE

#define GL_VERTEX_ATTRIB_MAP2_COEFF_APPLE 0x8A07

## ◆ GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE

#define GL_VERTEX_ATTRIB_MAP2_DOMAIN_APPLE 0x8A09

## ◆ GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE

#define GL_VERTEX_ATTRIB_MAP2_ORDER_APPLE 0x8A08

## ◆ GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE

#define GL_VERTEX_ATTRIB_MAP2_SIZE_APPLE 0x8A06

## ◆ GL_VERTEX_ATTRIB_RELATIVE_OFFSET

#define GL_VERTEX_ATTRIB_RELATIVE_OFFSET 0x82D5

## ◆ GL_VERTEX_BINDING_BUFFER

#define GL_VERTEX_BINDING_BUFFER 0x8F4F

## ◆ GL_VERTEX_BINDING_DIVISOR

#define GL_VERTEX_BINDING_DIVISOR 0x82D6

## ◆ GL_VERTEX_BINDING_OFFSET

#define GL_VERTEX_BINDING_OFFSET 0x82D7

## ◆ GL_VERTEX_BINDING_STRIDE

#define GL_VERTEX_BINDING_STRIDE 0x82D8

## ◆ GL_VERTEX_BLEND_ARB

#define GL_VERTEX_BLEND_ARB 0x86A7

## ◆ GL_VERTEX_CONSISTENT_HINT_PGI

#define GL_VERTEX_CONSISTENT_HINT_PGI 107051

## ◆ GL_VERTEX_DATA_HINT_PGI

#define GL_VERTEX_DATA_HINT_PGI 107050

## ◆ GL_VERTEX_ELEMENT_SWIZZLE_AMD

#define GL_VERTEX_ELEMENT_SWIZZLE_AMD 0x91A4

## ◆ GL_VERTEX_ID_NV

#define GL_VERTEX_ID_NV 0x8C7B

## ◆ GL_VERTEX_ID_SWIZZLE_AMD

#define GL_VERTEX_ID_SWIZZLE_AMD 0x91A5

## ◆ GL_VERTEX_PRECLIP_HINT_SGIX [1/2]

#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF

## ◆ GL_VERTEX_PRECLIP_HINT_SGIX [2/2]

#define GL_VERTEX_PRECLIP_HINT_SGIX 0x83EF

## ◆ GL_VERTEX_PRECLIP_SGIX [1/2]

#define GL_VERTEX_PRECLIP_SGIX 0x83EE

## ◆ GL_VERTEX_PRECLIP_SGIX [2/2]

#define GL_VERTEX_PRECLIP_SGIX 0x83EE

## ◆ GL_VERTEX_PROGRAM_ARB

#define GL_VERTEX_PROGRAM_ARB 0x8620

## ◆ GL_VERTEX_PROGRAM_BINDING_NV

#define GL_VERTEX_PROGRAM_BINDING_NV 0x864A

## ◆ GL_VERTEX_PROGRAM_NV

#define GL_VERTEX_PROGRAM_NV 0x8620

## ◆ GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV

#define GL_VERTEX_PROGRAM_PARAMETER_BUFFER_NV 0x8DA2

## ◆ GL_VERTEX_PROGRAM_POINT_SIZE

#define GL_VERTEX_PROGRAM_POINT_SIZE 0x8642

## ◆ GL_VERTEX_PROGRAM_POINT_SIZE_ARB

#define GL_VERTEX_PROGRAM_POINT_SIZE_ARB 0x8642

## ◆ GL_VERTEX_PROGRAM_POINT_SIZE_NV

#define GL_VERTEX_PROGRAM_POINT_SIZE_NV 0x8642

## ◆ GL_VERTEX_PROGRAM_TWO_SIDE

#define GL_VERTEX_PROGRAM_TWO_SIDE 0x8643

## ◆ GL_VERTEX_PROGRAM_TWO_SIDE_ARB

#define GL_VERTEX_PROGRAM_TWO_SIDE_ARB 0x8643

## ◆ GL_VERTEX_PROGRAM_TWO_SIDE_NV

#define GL_VERTEX_PROGRAM_TWO_SIDE_NV 0x8643

## ◆ GL_VERTEX_SHADER

#define GL_VERTEX_SHADER 0x8B31

## ◆ GL_VERTEX_SHADER_ARB

#define GL_VERTEX_SHADER_ARB 0x8B31

## ◆ GL_VERTEX_SHADER_BINDING_EXT

#define GL_VERTEX_SHADER_BINDING_EXT 0x8781

## ◆ GL_VERTEX_SHADER_BIT

#define GL_VERTEX_SHADER_BIT 0x00000001

## ◆ GL_VERTEX_SHADER_EXT

#define GL_VERTEX_SHADER_EXT 0x8780

## ◆ GL_VERTEX_SHADER_INSTRUCTIONS_EXT

#define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF

## ◆ GL_VERTEX_SHADER_INVARIANTS_EXT

#define GL_VERTEX_SHADER_INVARIANTS_EXT 0x87D1

## ◆ GL_VERTEX_SHADER_INVOCATIONS

#define GL_VERTEX_SHADER_INVOCATIONS 0x82F0

## ◆ GL_VERTEX_SHADER_INVOCATIONS_ARB

#define GL_VERTEX_SHADER_INVOCATIONS_ARB 0x82F0

## ◆ GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT

#define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2

## ◆ GL_VERTEX_SHADER_LOCALS_EXT

#define GL_VERTEX_SHADER_LOCALS_EXT 0x87D3

## ◆ GL_VERTEX_SHADER_OPTIMIZED_EXT

#define GL_VERTEX_SHADER_OPTIMIZED_EXT 0x87D4

## ◆ GL_VERTEX_SHADER_VARIANTS_EXT

#define GL_VERTEX_SHADER_VARIANTS_EXT 0x87D0

## ◆ GL_VERTEX_SOURCE_ATI

#define GL_VERTEX_SOURCE_ATI 0x876C

## ◆ GL_VERTEX_STATE_PROGRAM_NV

#define GL_VERTEX_STATE_PROGRAM_NV 0x8621

## ◆ GL_VERTEX_STREAM0_ATI

#define GL_VERTEX_STREAM0_ATI 0x876D

## ◆ GL_VERTEX_STREAM1_ATI

#define GL_VERTEX_STREAM1_ATI 0x876E

## ◆ GL_VERTEX_STREAM2_ATI

#define GL_VERTEX_STREAM2_ATI 0x876F

## ◆ GL_VERTEX_STREAM3_ATI

#define GL_VERTEX_STREAM3_ATI 0x8770

## ◆ GL_VERTEX_STREAM4_ATI

#define GL_VERTEX_STREAM4_ATI 0x8771

## ◆ GL_VERTEX_STREAM5_ATI

#define GL_VERTEX_STREAM5_ATI 0x8772

## ◆ GL_VERTEX_STREAM6_ATI

#define GL_VERTEX_STREAM6_ATI 0x8773

## ◆ GL_VERTEX_STREAM7_ATI

#define GL_VERTEX_STREAM7_ATI 0x8774

## ◆ GL_VERTEX_SUBROUTINE

#define GL_VERTEX_SUBROUTINE 0x92E8

## ◆ GL_VERTEX_SUBROUTINE_UNIFORM

#define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE

## ◆ GL_VERTEX_TEXTURE

#define GL_VERTEX_TEXTURE 0x829B

## ◆ GL_VERTEX_WEIGHT_ARRAY_EXT

#define GL_VERTEX_WEIGHT_ARRAY_EXT 0x850C

## ◆ GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT

#define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510

## ◆ GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT

#define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT 0x850D

## ◆ GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT

#define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F

## ◆ GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT

#define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT 0x850E

## ◆ GL_VERTEX_WEIGHTING_EXT

#define GL_VERTEX_WEIGHTING_EXT 0x8509

## ◆ GL_VERTICAL_LINE_TO_NV

#define GL_VERTICAL_LINE_TO_NV 0x08

## ◆ GL_VERTICES_SUBMITTED

#define GL_VERTICES_SUBMITTED 0x82EE

## ◆ GL_VERTICES_SUBMITTED_ARB

#define GL_VERTICES_SUBMITTED_ARB 0x82EE

## ◆ GL_VIBRANCE_BIAS_NV

#define GL_VIBRANCE_BIAS_NV 0x8719

## ◆ GL_VIBRANCE_SCALE_NV

#define GL_VIBRANCE_SCALE_NV 0x8713

## ◆ GL_VIDEO_BUFFER_BINDING_NV

#define GL_VIDEO_BUFFER_BINDING_NV 0x9021

## ◆ GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV

#define GL_VIDEO_BUFFER_INTERNAL_FORMAT_NV 0x902D

## ◆ GL_VIDEO_BUFFER_NV

#define GL_VIDEO_BUFFER_NV 0x9020

## ◆ GL_VIDEO_BUFFER_PITCH_NV

#define GL_VIDEO_BUFFER_PITCH_NV 0x9028

## ◆ GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV

#define GL_VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV 0x903B

## ◆ GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV

#define GL_VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV 0x903A

## ◆ GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV

#define GL_VIDEO_CAPTURE_FRAME_HEIGHT_NV 0x9039

## ◆ GL_VIDEO_CAPTURE_FRAME_WIDTH_NV

#define GL_VIDEO_CAPTURE_FRAME_WIDTH_NV 0x9038

## ◆ GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV

#define GL_VIDEO_CAPTURE_SURFACE_ORIGIN_NV 0x903C

## ◆ GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV

#define GL_VIDEO_CAPTURE_TO_422_SUPPORTED_NV 0x9026

## ◆ GL_VIDEO_COLOR_CONVERSION_MATRIX_NV

#define GL_VIDEO_COLOR_CONVERSION_MATRIX_NV 0x9029

## ◆ GL_VIDEO_COLOR_CONVERSION_MAX_NV

#define GL_VIDEO_COLOR_CONVERSION_MAX_NV 0x902A

## ◆ GL_VIDEO_COLOR_CONVERSION_MIN_NV

#define GL_VIDEO_COLOR_CONVERSION_MIN_NV 0x902B

## ◆ GL_VIDEO_COLOR_CONVERSION_OFFSET_NV

#define GL_VIDEO_COLOR_CONVERSION_OFFSET_NV 0x902C

## ◆ GL_VIEW_CLASS_128_BITS

#define GL_VIEW_CLASS_128_BITS 0x82C4

## ◆ GL_VIEW_CLASS_16_BITS

#define GL_VIEW_CLASS_16_BITS 0x82CA

## ◆ GL_VIEW_CLASS_24_BITS

#define GL_VIEW_CLASS_24_BITS 0x82C9

## ◆ GL_VIEW_CLASS_32_BITS

#define GL_VIEW_CLASS_32_BITS 0x82C8

## ◆ GL_VIEW_CLASS_48_BITS

#define GL_VIEW_CLASS_48_BITS 0x82C7

## ◆ GL_VIEW_CLASS_64_BITS

#define GL_VIEW_CLASS_64_BITS 0x82C6

## ◆ GL_VIEW_CLASS_8_BITS

#define GL_VIEW_CLASS_8_BITS 0x82CB

## ◆ GL_VIEW_CLASS_96_BITS

#define GL_VIEW_CLASS_96_BITS 0x82C5

## ◆ GL_VIEW_CLASS_BPTC_FLOAT

#define GL_VIEW_CLASS_BPTC_FLOAT 0x82D3

## ◆ GL_VIEW_CLASS_BPTC_UNORM

#define GL_VIEW_CLASS_BPTC_UNORM 0x82D2

## ◆ GL_VIEW_CLASS_RGTC1_RED

#define GL_VIEW_CLASS_RGTC1_RED 0x82D0

## ◆ GL_VIEW_CLASS_RGTC2_RG

#define GL_VIEW_CLASS_RGTC2_RG 0x82D1

## ◆ GL_VIEW_CLASS_S3TC_DXT1_RGB

#define GL_VIEW_CLASS_S3TC_DXT1_RGB 0x82CC

## ◆ GL_VIEW_CLASS_S3TC_DXT1_RGBA

#define GL_VIEW_CLASS_S3TC_DXT1_RGBA 0x82CD

## ◆ GL_VIEW_CLASS_S3TC_DXT3_RGBA

#define GL_VIEW_CLASS_S3TC_DXT3_RGBA 0x82CE

## ◆ GL_VIEW_CLASS_S3TC_DXT5_RGBA

#define GL_VIEW_CLASS_S3TC_DXT5_RGBA 0x82CF

## ◆ GL_VIEW_COMPATIBILITY_CLASS

#define GL_VIEW_COMPATIBILITY_CLASS 0x82B6

## ◆ GL_VIEWPORT [1/3]

#define GL_VIEWPORT 0x0BA2

## ◆ GL_VIEWPORT [2/3]

#define GL_VIEWPORT 0x0BA2

## ◆ GL_VIEWPORT [3/3]

#define GL_VIEWPORT 0x0BA2

## ◆ GL_VIEWPORT_BIT

#define GL_VIEWPORT_BIT 0x00000800

## ◆ GL_VIEWPORT_BOUNDS_RANGE

#define GL_VIEWPORT_BOUNDS_RANGE 0x825D

## ◆ GL_VIEWPORT_BOUNDS_RANGE_NV

#define GL_VIEWPORT_BOUNDS_RANGE_NV 0x825D

## ◆ GL_VIEWPORT_COMMAND_NV

#define GL_VIEWPORT_COMMAND_NV 0x0010

## ◆ GL_VIEWPORT_INDEX_PROVOKING_VERTEX

#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX 0x825F

## ◆ GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV

#define GL_VIEWPORT_INDEX_PROVOKING_VERTEX_NV 0x825F

## ◆ GL_VIEWPORT_POSITION_W_SCALE_NV

#define GL_VIEWPORT_POSITION_W_SCALE_NV 0x937C

## ◆ GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV

#define GL_VIEWPORT_POSITION_W_SCALE_X_COEFF_NV 0x937D

## ◆ GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV

#define GL_VIEWPORT_POSITION_W_SCALE_Y_COEFF_NV 0x937E

## ◆ GL_VIEWPORT_SUBPIXEL_BITS

#define GL_VIEWPORT_SUBPIXEL_BITS 0x825C

## ◆ GL_VIEWPORT_SUBPIXEL_BITS_NV

#define GL_VIEWPORT_SUBPIXEL_BITS_NV 0x825C

## ◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_W_NV 0x9357

## ◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_X_NV 0x9351

## ◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Y_NV 0x9353

## ◆ GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV

#define GL_VIEWPORT_SWIZZLE_NEGATIVE_Z_NV 0x9355

## ◆ GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_W_NV 0x9356

## ◆ GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_X_NV 0x9350

## ◆ GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_Y_NV 0x9352

## ◆ GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV

#define GL_VIEWPORT_SWIZZLE_POSITIVE_Z_NV 0x9354

## ◆ GL_VIEWPORT_SWIZZLE_W_NV

#define GL_VIEWPORT_SWIZZLE_W_NV 0x935B

## ◆ GL_VIEWPORT_SWIZZLE_X_NV

#define GL_VIEWPORT_SWIZZLE_X_NV 0x9358

## ◆ GL_VIEWPORT_SWIZZLE_Y_NV

#define GL_VIEWPORT_SWIZZLE_Y_NV 0x9359

## ◆ GL_VIEWPORT_SWIZZLE_Z_NV

#define GL_VIEWPORT_SWIZZLE_Z_NV 0x935A

## ◆ GL_VIRTUAL_PAGE_SIZE_INDEX_ARB

#define GL_VIRTUAL_PAGE_SIZE_INDEX_ARB 0x91A7

## ◆ GL_VIRTUAL_PAGE_SIZE_INDEX_EXT

#define GL_VIRTUAL_PAGE_SIZE_INDEX_EXT 0x91A7

## ◆ GL_VIRTUAL_PAGE_SIZE_X_AMD

#define GL_VIRTUAL_PAGE_SIZE_X_AMD 0x9195

## ◆ GL_VIRTUAL_PAGE_SIZE_X_ARB

#define GL_VIRTUAL_PAGE_SIZE_X_ARB 0x9195

## ◆ GL_VIRTUAL_PAGE_SIZE_X_EXT

#define GL_VIRTUAL_PAGE_SIZE_X_EXT 0x9195

## ◆ GL_VIRTUAL_PAGE_SIZE_Y_AMD

#define GL_VIRTUAL_PAGE_SIZE_Y_AMD 0x9196

## ◆ GL_VIRTUAL_PAGE_SIZE_Y_ARB

#define GL_VIRTUAL_PAGE_SIZE_Y_ARB 0x9196

## ◆ GL_VIRTUAL_PAGE_SIZE_Y_EXT

#define GL_VIRTUAL_PAGE_SIZE_Y_EXT 0x9196

## ◆ GL_VIRTUAL_PAGE_SIZE_Z_AMD

#define GL_VIRTUAL_PAGE_SIZE_Z_AMD 0x9197

## ◆ GL_VIRTUAL_PAGE_SIZE_Z_ARB

#define GL_VIRTUAL_PAGE_SIZE_Z_ARB 0x9197

## ◆ GL_VIRTUAL_PAGE_SIZE_Z_EXT

#define GL_VIRTUAL_PAGE_SIZE_Z_EXT 0x9197

## ◆ GL_VIVIDLIGHT_NV

#define GL_VIVIDLIGHT_NV 0x92A6

## ◆ GL_VOLATILE_APPLE

#define GL_VOLATILE_APPLE 0x8A1A

## ◆ GL_W_EXT

#define GL_W_EXT 0x87D8

## ◆ GL_WAIT_FAILED

#define GL_WAIT_FAILED 0x911D

## ◆ GL_WAIT_FAILED_APPLE

#define GL_WAIT_FAILED_APPLE 0x911D

## ◆ GL_WARP_SIZE_NV

#define GL_WARP_SIZE_NV 0x9339

## ◆ GL_WARPS_PER_SM_NV

#define GL_WARPS_PER_SM_NV 0x933A

## ◆ GL_WEIGHT_ARRAY_ARB

#define GL_WEIGHT_ARRAY_ARB 0x86AD

## ◆ GL_WEIGHT_ARRAY_BUFFER_BINDING

#define GL_WEIGHT_ARRAY_BUFFER_BINDING 0x889E

## ◆ GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB

#define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E

## ◆ GL_WEIGHT_ARRAY_POINTER_ARB

#define GL_WEIGHT_ARRAY_POINTER_ARB 0x86AC

## ◆ GL_WEIGHT_ARRAY_SIZE_ARB

#define GL_WEIGHT_ARRAY_SIZE_ARB 0x86AB

## ◆ GL_WEIGHT_ARRAY_STRIDE_ARB

#define GL_WEIGHT_ARRAY_STRIDE_ARB 0x86AA

## ◆ GL_WEIGHT_ARRAY_TYPE_ARB

#define GL_WEIGHT_ARRAY_TYPE_ARB 0x86A9

## ◆ GL_WEIGHT_SUM_UNITY_ARB

#define GL_WEIGHT_SUM_UNITY_ARB 0x86A6

## ◆ GL_WEIGHTED_AVERAGE_ARB

#define GL_WEIGHTED_AVERAGE_ARB 0x9367

## ◆ GL_WEIGHTED_AVERAGE_EXT

#define GL_WEIGHTED_AVERAGE_EXT 0x9367

## ◆ GL_WIDE_LINE_HINT_PGI

#define GL_WIDE_LINE_HINT_PGI 107042

## ◆ GL_WIN_phong_shading

#define GL_WIN_phong_shading 1

## ◆ GL_WIN_scene_markerXXX

#define GL_WIN_scene_markerXXX 1

## ◆ GL_WIN_specular_fog

#define GL_WIN_specular_fog 1

## ◆ GL_WIN_swap_hint

#define GL_WIN_swap_hint 1

## ◆ GL_WINDOW_RECTANGLE_EXT

#define GL_WINDOW_RECTANGLE_EXT 0x8F12

## ◆ GL_WINDOW_RECTANGLE_MODE_EXT

#define GL_WINDOW_RECTANGLE_MODE_EXT 0x8F13

## ◆ GL_WRAP_BORDER

#define GL_WRAP_BORDER 0x8152

## ◆ GL_WRAP_BORDER_SUN

#define GL_WRAP_BORDER_SUN 0x81D4

## ◆ GL_WRITE_DISCARD_NV

#define GL_WRITE_DISCARD_NV 0x88BE

## ◆ GL_WRITE_ONLY

#define GL_WRITE_ONLY 0x88B9

## ◆ GL_WRITE_ONLY_ARB

#define GL_WRITE_ONLY_ARB 0x88B9

## ◆ GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV

#define GL_WRITE_PIXEL_DATA_RANGE_LENGTH_NV 0x887A

## ◆ GL_WRITE_PIXEL_DATA_RANGE_NV

#define GL_WRITE_PIXEL_DATA_RANGE_NV 0x8878

## ◆ GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV

#define GL_WRITE_PIXEL_DATA_RANGE_POINTER_NV 0x887C

## ◆ GL_WRITEONLY_RENDERING_QCOM

#define GL_WRITEONLY_RENDERING_QCOM 0x8823

## ◆ GL_X_EXT

#define GL_X_EXT 0x87D5

## ◆ GL_XOR

#define GL_XOR 0x1506

## ◆ GL_XOR_NV

#define GL_XOR_NV 0x1506

## ◆ GL_Y_EXT

#define GL_Y_EXT 0x87D6

## ◆ GL_YCBAYCR8A_4224_NV

#define GL_YCBAYCR8A_4224_NV 0x9032

## ◆ GL_YCBCR_422_APPLE

#define GL_YCBCR_422_APPLE 0x85B9

## ◆ GL_YCBCR_MESA

#define GL_YCBCR_MESA 0x8757

## ◆ GL_YCBYCR8_422_NV

#define GL_YCBYCR8_422_NV 0x9031

## ◆ GL_YCRCB_SGIX

#define GL_YCRCB_SGIX 0x8318

## ◆ GL_YCRCBA_SGIX

#define GL_YCRCBA_SGIX 0x8319

## ◆ GL_Z400_BINARY_AMD

#define GL_Z400_BINARY_AMD 0x8740

## ◆ GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV

#define GL_Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV 0x9036

## ◆ GL_Z4Y12Z4CB12Z4CR12_444_NV

#define GL_Z4Y12Z4CB12Z4CR12_444_NV 0x9037

## ◆ GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV

#define GL_Z4Y12Z4CB12Z4Y12Z4CR12_422_NV 0x9035

## ◆ GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV

#define GL_Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV 0x9034

## ◆ GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV

#define GL_Z6Y10Z6CB10Z6Y10Z6CR10_422_NV 0x9033

## ◆ GL_Z_EXT

#define GL_Z_EXT 0x87D7

## ◆ GL_ZERO

#define GL_ZERO 0

## ◆ GL_ZERO_EXT

#define GL_ZERO_EXT 0x87DD

## ◆ GL_ZERO_TO_ONE

#define GL_ZERO_TO_ONE 0x935F

## ◆ GL_ZOOM_X

#define GL_ZOOM_X 0x0D16

## ◆ GL_ZOOM_Y

#define GL_ZOOM_Y 0x0D17

## ◆ glAcquireKeyedMutexWin32EXT

#define glAcquireKeyedMutexWin32EXT GLEW_GET_FUN(__glewAcquireKeyedMutexWin32EXT)

## ◆ glActiveProgramEXT

#define glActiveProgramEXT GLEW_GET_FUN(__glewActiveProgramEXT)

## ◆ glActiveShaderProgram

#define glActiveShaderProgram GLEW_GET_FUN(__glewActiveShaderProgram)

## ◆ glActiveStencilFaceEXT

#define glActiveStencilFaceEXT GLEW_GET_FUN(__glewActiveStencilFaceEXT)

## ◆ glActiveTexture

#define glActiveTexture GLEW_GET_FUN(__glewActiveTexture)

## ◆ glActiveTextureARB

#define glActiveTextureARB GLEW_GET_FUN(__glewActiveTextureARB)

## ◆ glActiveVaryingNV

#define glActiveVaryingNV GLEW_GET_FUN(__glewActiveVaryingNV)

## ◆ glAddressSpace

#define glAddressSpace GLEW_GET_FUN(__glewAddressSpace)

## ◆ glAddSwapHintRectWIN

#define glAddSwapHintRectWIN GLEW_GET_FUN(__glewAddSwapHintRectWIN)

## ◆ glAllocMPEGPredictorsSGIX

#define glAllocMPEGPredictorsSGIX GLEW_GET_FUN(__glewAllocMPEGPredictorsSGIX)

## ◆ glAlphaFragmentOp1ATI

#define glAlphaFragmentOp1ATI GLEW_GET_FUN(__glewAlphaFragmentOp1ATI)

## ◆ glAlphaFragmentOp2ATI

#define glAlphaFragmentOp2ATI GLEW_GET_FUN(__glewAlphaFragmentOp2ATI)

## ◆ glAlphaFragmentOp3ATI

#define glAlphaFragmentOp3ATI GLEW_GET_FUN(__glewAlphaFragmentOp3ATI)

## ◆ glAlphaFuncQCOM

#define glAlphaFuncQCOM GLEW_GET_FUN(__glewAlphaFuncQCOM)

## ◆ glAlphaFuncx

#define glAlphaFuncx GLEW_GET_FUN(__glewAlphaFuncx)

## ◆ GLAPI

#define GLAPI extern

## ◆ GLAPIENTRY

#define GLAPIENTRY

## ◆ glApplyTextureEXT

#define glApplyTextureEXT GLEW_GET_FUN(__glewApplyTextureEXT)

## ◆ glAreProgramsResidentNV

#define glAreProgramsResidentNV GLEW_GET_FUN(__glewAreProgramsResidentNV)

## ◆ glAreTexturesResidentEXT

#define glAreTexturesResidentEXT GLEW_GET_FUN(__glewAreTexturesResidentEXT)

## ◆ glAreVertexArraysResidentSGIX

#define glAreVertexArraysResidentSGIX GLEW_GET_FUN(__glewAreVertexArraysResidentSGIX)

## ◆ glArrayElementEXT

#define glArrayElementEXT GLEW_GET_FUN(__glewArrayElementEXT)

## ◆ glArrayObjectATI

#define glArrayObjectATI GLEW_GET_FUN(__glewArrayObjectATI)

## ◆ glAsyncMarkerSGIX

#define glAsyncMarkerSGIX GLEW_GET_FUN(__glewAsyncMarkerSGIX)

## ◆ glAttachObjectARB

#define glAttachObjectARB GLEW_GET_FUN(__glewAttachObjectARB)

## ◆ glAttachShader

#define glAttachShader GLEW_GET_FUN(__glewAttachShader)

## ◆ glBeginConditionalRender

#define glBeginConditionalRender GLEW_GET_FUN(__glewBeginConditionalRender)

## ◆ glBeginConditionalRenderNV

#define glBeginConditionalRenderNV GLEW_GET_FUN(__glewBeginConditionalRenderNV)

## ◆ glBeginConditionalRenderNVX

#define glBeginConditionalRenderNVX GLEW_GET_FUN(__glewBeginConditionalRenderNVX)

## ◆ glBeginFragmentShaderATI

#define glBeginFragmentShaderATI GLEW_GET_FUN(__glewBeginFragmentShaderATI)

## ◆ glBeginOcclusionQueryNV

#define glBeginOcclusionQueryNV GLEW_GET_FUN(__glewBeginOcclusionQueryNV)

## ◆ glBeginPerfMonitorAMD

#define glBeginPerfMonitorAMD GLEW_GET_FUN(__glewBeginPerfMonitorAMD)

## ◆ glBeginPerfQueryINTEL

#define glBeginPerfQueryINTEL GLEW_GET_FUN(__glewBeginPerfQueryINTEL)

## ◆ glBeginQuery

#define glBeginQuery GLEW_GET_FUN(__glewBeginQuery)

## ◆ glBeginQueryANGLE

#define glBeginQueryANGLE GLEW_GET_FUN(__glewBeginQueryANGLE)

## ◆ glBeginQueryARB

#define glBeginQueryARB GLEW_GET_FUN(__glewBeginQueryARB)

## ◆ glBeginQueryIndexed

#define glBeginQueryIndexed GLEW_GET_FUN(__glewBeginQueryIndexed)

## ◆ glBeginSceneEXT

#define glBeginSceneEXT GLEW_GET_FUN(__glewBeginSceneEXT)

## ◆ glBeginTransformFeedback

#define glBeginTransformFeedback GLEW_GET_FUN(__glewBeginTransformFeedback)

## ◆ glBeginTransformFeedbackEXT

#define glBeginTransformFeedbackEXT GLEW_GET_FUN(__glewBeginTransformFeedbackEXT)

## ◆ glBeginTransformFeedbackNV

#define glBeginTransformFeedbackNV GLEW_GET_FUN(__glewBeginTransformFeedbackNV)

## ◆ glBeginVertexShaderEXT

#define glBeginVertexShaderEXT GLEW_GET_FUN(__glewBeginVertexShaderEXT)

## ◆ glBeginVideoCaptureNV

#define glBeginVideoCaptureNV GLEW_GET_FUN(__glewBeginVideoCaptureNV)

## ◆ glBindArraySetEXT

#define glBindArraySetEXT GLEW_GET_FUN(__glewBindArraySetEXT)

## ◆ glBindAttribLocation

#define glBindAttribLocation GLEW_GET_FUN(__glewBindAttribLocation)

## ◆ glBindAttribLocationARB

#define glBindAttribLocationARB GLEW_GET_FUN(__glewBindAttribLocationARB)

## ◆ glBindBuffer

#define glBindBuffer GLEW_GET_FUN(__glewBindBuffer)

## ◆ glBindBufferARB

#define glBindBufferARB GLEW_GET_FUN(__glewBindBufferARB)

## ◆ glBindBufferBase

#define glBindBufferBase GLEW_GET_FUN(__glewBindBufferBase)

## ◆ glBindBufferBaseEXT

#define glBindBufferBaseEXT GLEW_GET_FUN(__glewBindBufferBaseEXT)

## ◆ glBindBufferBaseNV

#define glBindBufferBaseNV GLEW_GET_FUN(__glewBindBufferBaseNV)

## ◆ glBindBufferOffsetEXT

#define glBindBufferOffsetEXT GLEW_GET_FUN(__glewBindBufferOffsetEXT)

## ◆ glBindBufferOffsetNV

#define glBindBufferOffsetNV GLEW_GET_FUN(__glewBindBufferOffsetNV)

## ◆ glBindBufferRange

#define glBindBufferRange GLEW_GET_FUN(__glewBindBufferRange)

## ◆ glBindBufferRangeEXT

#define glBindBufferRangeEXT GLEW_GET_FUN(__glewBindBufferRangeEXT)

## ◆ glBindBufferRangeNV

#define glBindBufferRangeNV GLEW_GET_FUN(__glewBindBufferRangeNV)

## ◆ glBindBuffersBase

#define glBindBuffersBase GLEW_GET_FUN(__glewBindBuffersBase)

## ◆ glBindBuffersRange

#define glBindBuffersRange GLEW_GET_FUN(__glewBindBuffersRange)

## ◆ glBindFragDataLocation

#define glBindFragDataLocation GLEW_GET_FUN(__glewBindFragDataLocation)

## ◆ glBindFragDataLocationEXT

#define glBindFragDataLocationEXT GLEW_GET_FUN(__glewBindFragDataLocationEXT)

## ◆ glBindFragDataLocationIndexed

#define glBindFragDataLocationIndexed GLEW_GET_FUN(__glewBindFragDataLocationIndexed)

## ◆ glBindFragDataLocationIndexedEXT

#define glBindFragDataLocationIndexedEXT GLEW_GET_FUN(__glewBindFragDataLocationIndexedEXT)

## ◆ glBindFragmentShaderATI

#define glBindFragmentShaderATI GLEW_GET_FUN(__glewBindFragmentShaderATI)

## ◆ glBindFramebuffer

#define glBindFramebuffer GLEW_GET_FUN(__glewBindFramebuffer)

## ◆ glBindFramebufferEXT

#define glBindFramebufferEXT GLEW_GET_FUN(__glewBindFramebufferEXT)

## ◆ glBindImageTexture

#define glBindImageTexture GLEW_GET_FUN(__glewBindImageTexture)

## ◆ glBindImageTextureEXT

#define glBindImageTextureEXT GLEW_GET_FUN(__glewBindImageTextureEXT)

## ◆ glBindImageTextures

#define glBindImageTextures GLEW_GET_FUN(__glewBindImageTextures)

## ◆ glBindLightParameterEXT

#define glBindLightParameterEXT GLEW_GET_FUN(__glewBindLightParameterEXT)

## ◆ glBindMaterialParameterEXT

#define glBindMaterialParameterEXT GLEW_GET_FUN(__glewBindMaterialParameterEXT)

## ◆ glBindMultiTextureEXT

#define glBindMultiTextureEXT GLEW_GET_FUN(__glewBindMultiTextureEXT)

## ◆ glBindParameterEXT

#define glBindParameterEXT GLEW_GET_FUN(__glewBindParameterEXT)

## ◆ glBindProgramARB

#define glBindProgramARB GLEW_GET_FUN(__glewBindProgramARB)

## ◆ glBindProgramNV

#define glBindProgramNV GLEW_GET_FUN(__glewBindProgramNV)

## ◆ glBindProgramPipeline

#define glBindProgramPipeline GLEW_GET_FUN(__glewBindProgramPipeline)

## ◆ glBindRenderbuffer

#define glBindRenderbuffer GLEW_GET_FUN(__glewBindRenderbuffer)

## ◆ glBindRenderbufferEXT

#define glBindRenderbufferEXT GLEW_GET_FUN(__glewBindRenderbufferEXT)

## ◆ glBindSampler

#define glBindSampler GLEW_GET_FUN(__glewBindSampler)

## ◆ glBindSamplers

#define glBindSamplers GLEW_GET_FUN(__glewBindSamplers)

## ◆ glBindTexGenParameterEXT

#define glBindTexGenParameterEXT GLEW_GET_FUN(__glewBindTexGenParameterEXT)

## ◆ glBindTextureEXT

#define glBindTextureEXT GLEW_GET_FUN(__glewBindTextureEXT)

## ◆ glBindTextures

#define glBindTextures GLEW_GET_FUN(__glewBindTextures)

## ◆ glBindTextureUnit

#define glBindTextureUnit GLEW_GET_FUN(__glewBindTextureUnit)

## ◆ glBindTextureUnitParameterEXT

#define glBindTextureUnitParameterEXT GLEW_GET_FUN(__glewBindTextureUnitParameterEXT)

## ◆ glBindTransformFeedback

#define glBindTransformFeedback GLEW_GET_FUN(__glewBindTransformFeedback)

## ◆ glBindTransformFeedbackNV

#define glBindTransformFeedbackNV GLEW_GET_FUN(__glewBindTransformFeedbackNV)

## ◆ glBindVertexArray

#define glBindVertexArray GLEW_GET_FUN(__glewBindVertexArray)

## ◆ glBindVertexArrayAPPLE

#define glBindVertexArrayAPPLE GLEW_GET_FUN(__glewBindVertexArrayAPPLE)

## ◆ glBindVertexArraySGIX

#define glBindVertexArraySGIX GLEW_GET_FUN(__glewBindVertexArraySGIX)

## ◆ glBindVertexBuffer

#define glBindVertexBuffer GLEW_GET_FUN(__glewBindVertexBuffer)

## ◆ glBindVertexBuffers

#define glBindVertexBuffers GLEW_GET_FUN(__glewBindVertexBuffers)

## ◆ glBindVertexShaderEXT

#define glBindVertexShaderEXT GLEW_GET_FUN(__glewBindVertexShaderEXT)

## ◆ glBindVideoCaptureStreamBufferNV

#define glBindVideoCaptureStreamBufferNV GLEW_GET_FUN(__glewBindVideoCaptureStreamBufferNV)

## ◆ glBindVideoCaptureStreamTextureNV

#define glBindVideoCaptureStreamTextureNV GLEW_GET_FUN(__glewBindVideoCaptureStreamTextureNV)

## ◆ glBinormalPointerEXT

#define glBinormalPointerEXT GLEW_GET_FUN(__glewBinormalPointerEXT)

## ◆ glBlendBarrierKHR

#define glBlendBarrierKHR GLEW_GET_FUN(__glewBlendBarrierKHR)

## ◆ glBlendBarrierNV

#define glBlendBarrierNV GLEW_GET_FUN(__glewBlendBarrierNV)

## ◆ glBlendColor

#define glBlendColor GLEW_GET_FUN(__glewBlendColor)

## ◆ glBlendColorEXT

#define glBlendColorEXT GLEW_GET_FUN(__glewBlendColorEXT)

## ◆ glBlendEquation

#define glBlendEquation GLEW_GET_FUN(__glewBlendEquation)

## ◆ glBlendEquationEXT

#define glBlendEquationEXT GLEW_GET_FUN(__glewBlendEquationEXT)

## ◆ glBlendEquationi

#define glBlendEquationi GLEW_GET_FUN(__glewBlendEquationi)

## ◆ glBlendEquationiARB

#define glBlendEquationiARB GLEW_GET_FUN(__glewBlendEquationiARB)

## ◆ glBlendEquationiEXT

#define glBlendEquationiEXT GLEW_GET_FUN(__glewBlendEquationiEXT)

## ◆ glBlendEquationIndexedAMD

#define glBlendEquationIndexedAMD GLEW_GET_FUN(__glewBlendEquationIndexedAMD)

## ◆ glBlendEquationSeparate

#define glBlendEquationSeparate GLEW_GET_FUN(__glewBlendEquationSeparate)

## ◆ glBlendEquationSeparateEXT

#define glBlendEquationSeparateEXT GLEW_GET_FUN(__glewBlendEquationSeparateEXT)

## ◆ glBlendEquationSeparatei

#define glBlendEquationSeparatei GLEW_GET_FUN(__glewBlendEquationSeparatei)

## ◆ glBlendEquationSeparateiARB

#define glBlendEquationSeparateiARB GLEW_GET_FUN(__glewBlendEquationSeparateiARB)

## ◆ glBlendEquationSeparateiEXT

#define glBlendEquationSeparateiEXT GLEW_GET_FUN(__glewBlendEquationSeparateiEXT)

## ◆ glBlendEquationSeparateIndexedAMD

#define glBlendEquationSeparateIndexedAMD GLEW_GET_FUN(__glewBlendEquationSeparateIndexedAMD)

## ◆ glBlendFunci

#define glBlendFunci GLEW_GET_FUN(__glewBlendFunci)

## ◆ glBlendFunciARB

#define glBlendFunciARB GLEW_GET_FUN(__glewBlendFunciARB)

## ◆ glBlendFunciEXT

#define glBlendFunciEXT GLEW_GET_FUN(__glewBlendFunciEXT)

## ◆ glBlendFuncIndexedAMD

#define glBlendFuncIndexedAMD GLEW_GET_FUN(__glewBlendFuncIndexedAMD)

## ◆ glBlendFuncSeparate

#define glBlendFuncSeparate GLEW_GET_FUN(__glewBlendFuncSeparate)

## ◆ glBlendFuncSeparateEXT

#define glBlendFuncSeparateEXT GLEW_GET_FUN(__glewBlendFuncSeparateEXT)

## ◆ glBlendFuncSeparatei

#define glBlendFuncSeparatei GLEW_GET_FUN(__glewBlendFuncSeparatei)

## ◆ glBlendFuncSeparateiARB

#define glBlendFuncSeparateiARB GLEW_GET_FUN(__glewBlendFuncSeparateiARB)

## ◆ glBlendFuncSeparateiEXT

#define glBlendFuncSeparateiEXT GLEW_GET_FUN(__glewBlendFuncSeparateiEXT)

## ◆ glBlendFuncSeparateIndexedAMD

#define glBlendFuncSeparateIndexedAMD GLEW_GET_FUN(__glewBlendFuncSeparateIndexedAMD)

## ◆ glBlendParameteriNV

#define glBlendParameteriNV GLEW_GET_FUN(__glewBlendParameteriNV)

## ◆ glBlitFramebuffer

#define glBlitFramebuffer GLEW_GET_FUN(__glewBlitFramebuffer)

## ◆ glBlitFramebufferANGLE

#define glBlitFramebufferANGLE GLEW_GET_FUN(__glewBlitFramebufferANGLE)

## ◆ glBlitFramebufferEXT

#define glBlitFramebufferEXT GLEW_GET_FUN(__glewBlitFramebufferEXT)

## ◆ glBlitFramebufferNV

#define glBlitFramebufferNV GLEW_GET_FUN(__glewBlitFramebufferNV)

## ◆ glBlitNamedFramebuffer

#define glBlitNamedFramebuffer GLEW_GET_FUN(__glewBlitNamedFramebuffer)

## ◆ glBufferAddressRangeNV

#define glBufferAddressRangeNV GLEW_GET_FUN(__glewBufferAddressRangeNV)

## ◆ glBufferData

#define glBufferData GLEW_GET_FUN(__glewBufferData)

## ◆ glBufferDataARB

#define glBufferDataARB GLEW_GET_FUN(__glewBufferDataARB)

## ◆ glBufferPageCommitmentARB

#define glBufferPageCommitmentARB GLEW_GET_FUN(__glewBufferPageCommitmentARB)

## ◆ glBufferParameteriAPPLE

#define glBufferParameteriAPPLE GLEW_GET_FUN(__glewBufferParameteriAPPLE)

## ◆ glBufferRegionEnabled

#define glBufferRegionEnabled GLEW_GET_FUN(__glewBufferRegionEnabled)

## ◆ glBufferStorage

#define glBufferStorage GLEW_GET_FUN(__glewBufferStorage)

## ◆ glBufferStorageEXT

#define glBufferStorageEXT GLEW_GET_FUN(__glewBufferStorageEXT)

## ◆ glBufferStorageExternalEXT

#define glBufferStorageExternalEXT GLEW_GET_FUN(__glewBufferStorageExternalEXT)

## ◆ glBufferStorageMemEXT

#define glBufferStorageMemEXT GLEW_GET_FUN(__glewBufferStorageMemEXT)

## ◆ glBufferSubData

#define glBufferSubData GLEW_GET_FUN(__glewBufferSubData)

## ◆ glBufferSubDataARB

#define glBufferSubDataARB GLEW_GET_FUN(__glewBufferSubDataARB)

## ◆ glCallCommandListNV

#define glCallCommandListNV GLEW_GET_FUN(__glewCallCommandListNV)

## ◆ glCheckFramebufferStatus

#define glCheckFramebufferStatus GLEW_GET_FUN(__glewCheckFramebufferStatus)

## ◆ glCheckFramebufferStatusEXT

#define glCheckFramebufferStatusEXT GLEW_GET_FUN(__glewCheckFramebufferStatusEXT)

## ◆ glCheckNamedFramebufferStatus

#define glCheckNamedFramebufferStatus GLEW_GET_FUN(__glewCheckNamedFramebufferStatus)

## ◆ glCheckNamedFramebufferStatusEXT

#define glCheckNamedFramebufferStatusEXT GLEW_GET_FUN(__glewCheckNamedFramebufferStatusEXT)

## ◆ glClampColor

#define glClampColor GLEW_GET_FUN(__glewClampColor)

## ◆ glClampColorARB

#define glClampColorARB GLEW_GET_FUN(__glewClampColorARB)

## ◆ glClearBufferData

#define glClearBufferData GLEW_GET_FUN(__glewClearBufferData)

## ◆ glClearBufferfi

#define glClearBufferfi GLEW_GET_FUN(__glewClearBufferfi)

## ◆ glClearBufferfv

#define glClearBufferfv GLEW_GET_FUN(__glewClearBufferfv)

## ◆ glClearBufferiv

#define glClearBufferiv GLEW_GET_FUN(__glewClearBufferiv)

## ◆ glClearBufferSubData

#define glClearBufferSubData GLEW_GET_FUN(__glewClearBufferSubData)

## ◆ glClearBufferuiv

#define glClearBufferuiv GLEW_GET_FUN(__glewClearBufferuiv)

## ◆ glClearColorIiEXT

#define glClearColorIiEXT GLEW_GET_FUN(__glewClearColorIiEXT)

## ◆ glClearColorIuiEXT

#define glClearColorIuiEXT GLEW_GET_FUN(__glewClearColorIuiEXT)

## ◆ glClearColorx

#define glClearColorx GLEW_GET_FUN(__glewClearColorx)

## ◆ glClearDepthdNV

#define glClearDepthdNV GLEW_GET_FUN(__glewClearDepthdNV)

## ◆ glClearDepthf

#define glClearDepthf GLEW_GET_FUN(__glewClearDepthf)

## ◆ glClearDepthx

#define glClearDepthx GLEW_GET_FUN(__glewClearDepthx)

## ◆ glClearNamedBufferData

#define glClearNamedBufferData GLEW_GET_FUN(__glewClearNamedBufferData)

## ◆ glClearNamedBufferDataEXT

#define glClearNamedBufferDataEXT GLEW_GET_FUN(__glewClearNamedBufferDataEXT)

## ◆ glClearNamedBufferSubData

#define glClearNamedBufferSubData GLEW_GET_FUN(__glewClearNamedBufferSubData)

## ◆ glClearNamedBufferSubDataEXT

#define glClearNamedBufferSubDataEXT GLEW_GET_FUN(__glewClearNamedBufferSubDataEXT)

## ◆ glClearNamedFramebufferfi

#define glClearNamedFramebufferfi GLEW_GET_FUN(__glewClearNamedFramebufferfi)

## ◆ glClearNamedFramebufferfv

#define glClearNamedFramebufferfv GLEW_GET_FUN(__glewClearNamedFramebufferfv)

## ◆ glClearNamedFramebufferiv

#define glClearNamedFramebufferiv GLEW_GET_FUN(__glewClearNamedFramebufferiv)

## ◆ glClearNamedFramebufferuiv

#define glClearNamedFramebufferuiv GLEW_GET_FUN(__glewClearNamedFramebufferuiv)

## ◆ glClearPixelLocalStorageuiEXT

#define glClearPixelLocalStorageuiEXT GLEW_GET_FUN(__glewClearPixelLocalStorageuiEXT)

## ◆ glClearTexImage

#define glClearTexImage GLEW_GET_FUN(__glewClearTexImage)

## ◆ glClearTexImageEXT

#define glClearTexImageEXT GLEW_GET_FUN(__glewClearTexImageEXT)

## ◆ glClearTexSubImage

#define glClearTexSubImage GLEW_GET_FUN(__glewClearTexSubImage)

## ◆ glClearTexSubImageEXT

#define glClearTexSubImageEXT GLEW_GET_FUN(__glewClearTexSubImageEXT)

## ◆ glClientActiveTexture

#define glClientActiveTexture GLEW_GET_FUN(__glewClientActiveTexture)

## ◆ glClientActiveTextureARB

#define glClientActiveTextureARB GLEW_GET_FUN(__glewClientActiveTextureARB)

## ◆ glClientActiveVertexStreamATI

#define glClientActiveVertexStreamATI GLEW_GET_FUN(__glewClientActiveVertexStreamATI)

## ◆ glClientAttribDefaultEXT

#define glClientAttribDefaultEXT GLEW_GET_FUN(__glewClientAttribDefaultEXT)

## ◆ glClientWaitSync

#define glClientWaitSync GLEW_GET_FUN(__glewClientWaitSync)

## ◆ glClientWaitSyncAPPLE

#define glClientWaitSyncAPPLE GLEW_GET_FUN(__glewClientWaitSyncAPPLE)

## ◆ glClipControl

#define glClipControl GLEW_GET_FUN(__glewClipControl)

## ◆ glClipPlanef

#define glClipPlanef GLEW_GET_FUN(__glewClipPlanef)

## ◆ glClipPlanex

#define glClipPlanex GLEW_GET_FUN(__glewClipPlanex)

## ◆ glColor3fVertex3fSUN

#define glColor3fVertex3fSUN GLEW_GET_FUN(__glewColor3fVertex3fSUN)

## ◆ glColor3fVertex3fvSUN

#define glColor3fVertex3fvSUN GLEW_GET_FUN(__glewColor3fVertex3fvSUN)

## ◆ glColor3hNV

#define glColor3hNV GLEW_GET_FUN(__glewColor3hNV)

## ◆ glColor3hvNV

#define glColor3hvNV GLEW_GET_FUN(__glewColor3hvNV)

## ◆ glColor4fNormal3fVertex3fSUN

#define glColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fSUN)

## ◆ glColor4fNormal3fVertex3fvSUN

#define glColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewColor4fNormal3fVertex3fvSUN)

## ◆ glColor4hNV

#define glColor4hNV GLEW_GET_FUN(__glewColor4hNV)

## ◆ glColor4hvNV

#define glColor4hvNV GLEW_GET_FUN(__glewColor4hvNV)

## ◆ glColor4ubVertex2fSUN

#define glColor4ubVertex2fSUN GLEW_GET_FUN(__glewColor4ubVertex2fSUN)

## ◆ glColor4ubVertex2fvSUN

#define glColor4ubVertex2fvSUN GLEW_GET_FUN(__glewColor4ubVertex2fvSUN)

## ◆ glColor4ubVertex3fSUN

#define glColor4ubVertex3fSUN GLEW_GET_FUN(__glewColor4ubVertex3fSUN)

## ◆ glColor4ubVertex3fvSUN

#define glColor4ubVertex3fvSUN GLEW_GET_FUN(__glewColor4ubVertex3fvSUN)

## ◆ glColor4x

#define glColor4x GLEW_GET_FUN(__glewColor4x)

## ◆ glColorFormatNV

#define glColorFormatNV GLEW_GET_FUN(__glewColorFormatNV)

## ◆ glColorFragmentOp1ATI

#define glColorFragmentOp1ATI GLEW_GET_FUN(__glewColorFragmentOp1ATI)

## ◆ glColorFragmentOp2ATI

#define glColorFragmentOp2ATI GLEW_GET_FUN(__glewColorFragmentOp2ATI)

## ◆ glColorFragmentOp3ATI

#define glColorFragmentOp3ATI GLEW_GET_FUN(__glewColorFragmentOp3ATI)

## ◆ glColorMaski

#define glColorMaski GLEW_GET_FUN(__glewColorMaski)

## ◆ glColorMaskiEXT

#define glColorMaskiEXT GLEW_GET_FUN(__glewColorMaskiEXT)

## ◆ glColorMaskIndexedEXT

#define glColorMaskIndexedEXT GLEW_GET_FUN(__glewColorMaskIndexedEXT)

## ◆ glColorP3ui

#define glColorP3ui GLEW_GET_FUN(__glewColorP3ui)

## ◆ glColorP3uiv

#define glColorP3uiv GLEW_GET_FUN(__glewColorP3uiv)

## ◆ glColorP4ui

#define glColorP4ui GLEW_GET_FUN(__glewColorP4ui)

## ◆ glColorP4uiv

#define glColorP4uiv GLEW_GET_FUN(__glewColorP4uiv)

## ◆ glColorPointerEXT

#define glColorPointerEXT GLEW_GET_FUN(__glewColorPointerEXT)

## ◆ glColorPointerListIBM

#define glColorPointerListIBM GLEW_GET_FUN(__glewColorPointerListIBM)

## ◆ glColorPointervINTEL

#define glColorPointervINTEL GLEW_GET_FUN(__glewColorPointervINTEL)

## ◆ glColorSubTable

#define glColorSubTable GLEW_GET_FUN(__glewColorSubTable)

## ◆ glColorSubTableEXT

#define glColorSubTableEXT GLEW_GET_FUN(__glewColorSubTableEXT)

## ◆ glColorTable

#define glColorTable GLEW_GET_FUN(__glewColorTable)

## ◆ glColorTableEXT

#define glColorTableEXT GLEW_GET_FUN(__glewColorTableEXT)

## ◆ glColorTableParameterfv

#define glColorTableParameterfv GLEW_GET_FUN(__glewColorTableParameterfv)

## ◆ glColorTableParameterfvSGI

#define glColorTableParameterfvSGI GLEW_GET_FUN(__glewColorTableParameterfvSGI)

## ◆ glColorTableParameteriv

#define glColorTableParameteriv GLEW_GET_FUN(__glewColorTableParameteriv)

## ◆ glColorTableParameterivSGI

#define glColorTableParameterivSGI GLEW_GET_FUN(__glewColorTableParameterivSGI)

## ◆ glColorTableSGI

#define glColorTableSGI GLEW_GET_FUN(__glewColorTableSGI)

## ◆ glCombinerInputNV

#define glCombinerInputNV GLEW_GET_FUN(__glewCombinerInputNV)

## ◆ glCombinerOutputNV

#define glCombinerOutputNV GLEW_GET_FUN(__glewCombinerOutputNV)

## ◆ glCombinerParameterfNV

#define glCombinerParameterfNV GLEW_GET_FUN(__glewCombinerParameterfNV)

## ◆ glCombinerParameterfvNV

#define glCombinerParameterfvNV GLEW_GET_FUN(__glewCombinerParameterfvNV)

## ◆ glCombinerParameteriNV

#define glCombinerParameteriNV GLEW_GET_FUN(__glewCombinerParameteriNV)

## ◆ glCombinerParameterivNV

#define glCombinerParameterivNV GLEW_GET_FUN(__glewCombinerParameterivNV)

## ◆ glCombinerStageParameterfvNV

#define glCombinerStageParameterfvNV GLEW_GET_FUN(__glewCombinerStageParameterfvNV)

## ◆ glCommandListSegmentsNV

#define glCommandListSegmentsNV GLEW_GET_FUN(__glewCommandListSegmentsNV)

## ◆ glCompileCommandListNV

#define glCompileCommandListNV GLEW_GET_FUN(__glewCompileCommandListNV)

## ◆ glCompileShader

#define glCompileShader GLEW_GET_FUN(__glewCompileShader)

## ◆ glCompileShaderARB

#define glCompileShaderARB GLEW_GET_FUN(__glewCompileShaderARB)

## ◆ glCompileShaderIncludeARB

#define glCompileShaderIncludeARB GLEW_GET_FUN(__glewCompileShaderIncludeARB)

## ◆ glCompressedMultiTexImage1DEXT

#define glCompressedMultiTexImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage1DEXT)

## ◆ glCompressedMultiTexImage2DEXT

#define glCompressedMultiTexImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage2DEXT)

## ◆ glCompressedMultiTexImage3DEXT

#define glCompressedMultiTexImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexImage3DEXT)

## ◆ glCompressedMultiTexSubImage1DEXT

#define glCompressedMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage1DEXT)

## ◆ glCompressedMultiTexSubImage2DEXT

#define glCompressedMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage2DEXT)

## ◆ glCompressedMultiTexSubImage3DEXT

#define glCompressedMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCompressedMultiTexSubImage3DEXT)

## ◆ glCompressedTexImage1D

#define glCompressedTexImage1D GLEW_GET_FUN(__glewCompressedTexImage1D)

## ◆ glCompressedTexImage1DARB

#define glCompressedTexImage1DARB GLEW_GET_FUN(__glewCompressedTexImage1DARB)

## ◆ glCompressedTexImage2D

#define glCompressedTexImage2D GLEW_GET_FUN(__glewCompressedTexImage2D)

## ◆ glCompressedTexImage2DARB

#define glCompressedTexImage2DARB GLEW_GET_FUN(__glewCompressedTexImage2DARB)

## ◆ glCompressedTexImage3D

#define glCompressedTexImage3D GLEW_GET_FUN(__glewCompressedTexImage3D)

## ◆ glCompressedTexImage3DARB

#define glCompressedTexImage3DARB GLEW_GET_FUN(__glewCompressedTexImage3DARB)

## ◆ glCompressedTexImage3DNV

#define glCompressedTexImage3DNV GLEW_GET_FUN(__glewCompressedTexImage3DNV)

## ◆ glCompressedTexSubImage1D

#define glCompressedTexSubImage1D GLEW_GET_FUN(__glewCompressedTexSubImage1D)

## ◆ glCompressedTexSubImage1DARB

#define glCompressedTexSubImage1DARB GLEW_GET_FUN(__glewCompressedTexSubImage1DARB)

## ◆ glCompressedTexSubImage2D

#define glCompressedTexSubImage2D GLEW_GET_FUN(__glewCompressedTexSubImage2D)

## ◆ glCompressedTexSubImage2DARB

#define glCompressedTexSubImage2DARB GLEW_GET_FUN(__glewCompressedTexSubImage2DARB)

## ◆ glCompressedTexSubImage3D

#define glCompressedTexSubImage3D GLEW_GET_FUN(__glewCompressedTexSubImage3D)

## ◆ glCompressedTexSubImage3DARB

#define glCompressedTexSubImage3DARB GLEW_GET_FUN(__glewCompressedTexSubImage3DARB)

## ◆ glCompressedTexSubImage3DNV

#define glCompressedTexSubImage3DNV GLEW_GET_FUN(__glewCompressedTexSubImage3DNV)

## ◆ glCompressedTextureImage1DEXT

#define glCompressedTextureImage1DEXT GLEW_GET_FUN(__glewCompressedTextureImage1DEXT)

## ◆ glCompressedTextureImage2DEXT

#define glCompressedTextureImage2DEXT GLEW_GET_FUN(__glewCompressedTextureImage2DEXT)

## ◆ glCompressedTextureImage3DEXT

#define glCompressedTextureImage3DEXT GLEW_GET_FUN(__glewCompressedTextureImage3DEXT)

## ◆ glCompressedTextureSubImage1D

#define glCompressedTextureSubImage1D GLEW_GET_FUN(__glewCompressedTextureSubImage1D)

## ◆ glCompressedTextureSubImage1DEXT

#define glCompressedTextureSubImage1DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage1DEXT)

## ◆ glCompressedTextureSubImage2D

#define glCompressedTextureSubImage2D GLEW_GET_FUN(__glewCompressedTextureSubImage2D)

## ◆ glCompressedTextureSubImage2DEXT

#define glCompressedTextureSubImage2DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage2DEXT)

## ◆ glCompressedTextureSubImage3D

#define glCompressedTextureSubImage3D GLEW_GET_FUN(__glewCompressedTextureSubImage3D)

## ◆ glCompressedTextureSubImage3DEXT

#define glCompressedTextureSubImage3DEXT GLEW_GET_FUN(__glewCompressedTextureSubImage3DEXT)

## ◆ glConservativeRasterParameterfNV

#define glConservativeRasterParameterfNV GLEW_GET_FUN(__glewConservativeRasterParameterfNV)

## ◆ glConservativeRasterParameteriNV

#define glConservativeRasterParameteriNV GLEW_GET_FUN(__glewConservativeRasterParameteriNV)

## ◆ glConvolutionFilter1D

#define glConvolutionFilter1D GLEW_GET_FUN(__glewConvolutionFilter1D)

## ◆ glConvolutionFilter1DEXT

#define glConvolutionFilter1DEXT GLEW_GET_FUN(__glewConvolutionFilter1DEXT)

## ◆ glConvolutionFilter2D

#define glConvolutionFilter2D GLEW_GET_FUN(__glewConvolutionFilter2D)

## ◆ glConvolutionFilter2DEXT

#define glConvolutionFilter2DEXT GLEW_GET_FUN(__glewConvolutionFilter2DEXT)

## ◆ glConvolutionParameterf

#define glConvolutionParameterf GLEW_GET_FUN(__glewConvolutionParameterf)

## ◆ glConvolutionParameterfEXT

#define glConvolutionParameterfEXT GLEW_GET_FUN(__glewConvolutionParameterfEXT)

## ◆ glConvolutionParameterfv

#define glConvolutionParameterfv GLEW_GET_FUN(__glewConvolutionParameterfv)

## ◆ glConvolutionParameterfvEXT

#define glConvolutionParameterfvEXT GLEW_GET_FUN(__glewConvolutionParameterfvEXT)

## ◆ glConvolutionParameteri

#define glConvolutionParameteri GLEW_GET_FUN(__glewConvolutionParameteri)

## ◆ glConvolutionParameteriEXT

#define glConvolutionParameteriEXT GLEW_GET_FUN(__glewConvolutionParameteriEXT)

## ◆ glConvolutionParameteriv

#define glConvolutionParameteriv GLEW_GET_FUN(__glewConvolutionParameteriv)

## ◆ glConvolutionParameterivEXT

#define glConvolutionParameterivEXT GLEW_GET_FUN(__glewConvolutionParameterivEXT)

## ◆ glCopyBufferSubData

#define glCopyBufferSubData GLEW_GET_FUN(__glewCopyBufferSubData)

## ◆ glCopyBufferSubDataNV

#define glCopyBufferSubDataNV GLEW_GET_FUN(__glewCopyBufferSubDataNV)

## ◆ glCopyColorSubTable

#define glCopyColorSubTable GLEW_GET_FUN(__glewCopyColorSubTable)

## ◆ glCopyColorSubTableEXT

#define glCopyColorSubTableEXT GLEW_GET_FUN(__glewCopyColorSubTableEXT)

## ◆ glCopyColorTable

#define glCopyColorTable GLEW_GET_FUN(__glewCopyColorTable)

## ◆ glCopyColorTableSGI

#define glCopyColorTableSGI GLEW_GET_FUN(__glewCopyColorTableSGI)

## ◆ glCopyConvolutionFilter1D

#define glCopyConvolutionFilter1D GLEW_GET_FUN(__glewCopyConvolutionFilter1D)

## ◆ glCopyConvolutionFilter1DEXT

#define glCopyConvolutionFilter1DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter1DEXT)

## ◆ glCopyConvolutionFilter2D

#define glCopyConvolutionFilter2D GLEW_GET_FUN(__glewCopyConvolutionFilter2D)

## ◆ glCopyConvolutionFilter2DEXT

#define glCopyConvolutionFilter2DEXT GLEW_GET_FUN(__glewCopyConvolutionFilter2DEXT)

## ◆ glCopyImageSubData

#define glCopyImageSubData GLEW_GET_FUN(__glewCopyImageSubData)

## ◆ glCopyImageSubDataEXT

#define glCopyImageSubDataEXT GLEW_GET_FUN(__glewCopyImageSubDataEXT)

## ◆ glCopyImageSubDataNV

#define glCopyImageSubDataNV GLEW_GET_FUN(__glewCopyImageSubDataNV)

## ◆ glCopyMultiTexImage1DEXT

#define glCopyMultiTexImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexImage1DEXT)

## ◆ glCopyMultiTexImage2DEXT

#define glCopyMultiTexImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexImage2DEXT)

## ◆ glCopyMultiTexSubImage1DEXT

#define glCopyMultiTexSubImage1DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage1DEXT)

## ◆ glCopyMultiTexSubImage2DEXT

#define glCopyMultiTexSubImage2DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage2DEXT)

## ◆ glCopyMultiTexSubImage3DEXT

#define glCopyMultiTexSubImage3DEXT GLEW_GET_FUN(__glewCopyMultiTexSubImage3DEXT)

## ◆ glCopyNamedBufferSubData

#define glCopyNamedBufferSubData GLEW_GET_FUN(__glewCopyNamedBufferSubData)

## ◆ glCopyPathNV

#define glCopyPathNV GLEW_GET_FUN(__glewCopyPathNV)

## ◆ glCopyTexImage1DEXT

#define glCopyTexImage1DEXT GLEW_GET_FUN(__glewCopyTexImage1DEXT)

## ◆ glCopyTexImage2DEXT

#define glCopyTexImage2DEXT GLEW_GET_FUN(__glewCopyTexImage2DEXT)

## ◆ glCopyTexSubImage1DEXT

#define glCopyTexSubImage1DEXT GLEW_GET_FUN(__glewCopyTexSubImage1DEXT)

## ◆ glCopyTexSubImage2DEXT

#define glCopyTexSubImage2DEXT GLEW_GET_FUN(__glewCopyTexSubImage2DEXT)

## ◆ glCopyTexSubImage3D

#define glCopyTexSubImage3D GLEW_GET_FUN(__glewCopyTexSubImage3D)

## ◆ glCopyTexSubImage3DEXT

#define glCopyTexSubImage3DEXT GLEW_GET_FUN(__glewCopyTexSubImage3DEXT)

## ◆ glCopyTexSubImage3DNV

#define glCopyTexSubImage3DNV GLEW_GET_FUN(__glewCopyTexSubImage3DNV)

## ◆ glCopyTextureImage1DEXT

#define glCopyTextureImage1DEXT GLEW_GET_FUN(__glewCopyTextureImage1DEXT)

## ◆ glCopyTextureImage2DEXT

#define glCopyTextureImage2DEXT GLEW_GET_FUN(__glewCopyTextureImage2DEXT)

## ◆ glCopyTextureLevelsAPPLE

#define glCopyTextureLevelsAPPLE GLEW_GET_FUN(__glewCopyTextureLevelsAPPLE)

## ◆ glCopyTextureSubImage1D

#define glCopyTextureSubImage1D GLEW_GET_FUN(__glewCopyTextureSubImage1D)

## ◆ glCopyTextureSubImage1DEXT

#define glCopyTextureSubImage1DEXT GLEW_GET_FUN(__glewCopyTextureSubImage1DEXT)

## ◆ glCopyTextureSubImage2D

#define glCopyTextureSubImage2D GLEW_GET_FUN(__glewCopyTextureSubImage2D)

## ◆ glCopyTextureSubImage2DEXT

#define glCopyTextureSubImage2DEXT GLEW_GET_FUN(__glewCopyTextureSubImage2DEXT)

## ◆ glCopyTextureSubImage3D

#define glCopyTextureSubImage3D GLEW_GET_FUN(__glewCopyTextureSubImage3D)

## ◆ glCopyTextureSubImage3DEXT

#define glCopyTextureSubImage3DEXT GLEW_GET_FUN(__glewCopyTextureSubImage3DEXT)

## ◆ glCoverageModulationNV

#define glCoverageModulationNV GLEW_GET_FUN(__glewCoverageModulationNV)

## ◆ glCoverageModulationTableNV

#define glCoverageModulationTableNV GLEW_GET_FUN(__glewCoverageModulationTableNV)

## ◆ glCoverFillPathInstancedNV

#define glCoverFillPathInstancedNV GLEW_GET_FUN(__glewCoverFillPathInstancedNV)

## ◆ glCoverFillPathNV

#define glCoverFillPathNV GLEW_GET_FUN(__glewCoverFillPathNV)

## ◆ glCoverStrokePathInstancedNV

#define glCoverStrokePathInstancedNV GLEW_GET_FUN(__glewCoverStrokePathInstancedNV)

## ◆ glCoverStrokePathNV

#define glCoverStrokePathNV GLEW_GET_FUN(__glewCoverStrokePathNV)

## ◆ glCreateArraySetExt

#define glCreateArraySetExt GLEW_GET_FUN(__glewCreateArraySetExt)

## ◆ glCreateBuffers

#define glCreateBuffers GLEW_GET_FUN(__glewCreateBuffers)

## ◆ glCreateCommandListsNV

#define glCreateCommandListsNV GLEW_GET_FUN(__glewCreateCommandListsNV)

## ◆ glCreateFramebuffers

#define glCreateFramebuffers GLEW_GET_FUN(__glewCreateFramebuffers)

## ◆ glCreateMemoryObjectsEXT

#define glCreateMemoryObjectsEXT GLEW_GET_FUN(__glewCreateMemoryObjectsEXT)

## ◆ glCreatePerfQueryINTEL

#define glCreatePerfQueryINTEL GLEW_GET_FUN(__glewCreatePerfQueryINTEL)

## ◆ glCreateProgram

#define glCreateProgram GLEW_GET_FUN(__glewCreateProgram)

## ◆ glCreateProgramObjectARB

#define glCreateProgramObjectARB GLEW_GET_FUN(__glewCreateProgramObjectARB)

## ◆ glCreateProgramPipelines

#define glCreateProgramPipelines GLEW_GET_FUN(__glewCreateProgramPipelines)

## ◆ glCreateQueries

#define glCreateQueries GLEW_GET_FUN(__glewCreateQueries)

## ◆ glCreateRenderbuffers

#define glCreateRenderbuffers GLEW_GET_FUN(__glewCreateRenderbuffers)

## ◆ glCreateSamplers

#define glCreateSamplers GLEW_GET_FUN(__glewCreateSamplers)

## ◆ glCreateShader

#define glCreateShader GLEW_GET_FUN(__glewCreateShader)

## ◆ glCreateShaderObjectARB

#define glCreateShaderObjectARB GLEW_GET_FUN(__glewCreateShaderObjectARB)

## ◆ glCreateShaderProgramEXT

#define glCreateShaderProgramEXT GLEW_GET_FUN(__glewCreateShaderProgramEXT)

## ◆ glCreateShaderProgramv

#define glCreateShaderProgramv GLEW_GET_FUN(__glewCreateShaderProgramv)

## ◆ glCreateStatesNV

#define glCreateStatesNV GLEW_GET_FUN(__glewCreateStatesNV)

## ◆ glCreateSyncFromCLeventARB

#define glCreateSyncFromCLeventARB GLEW_GET_FUN(__glewCreateSyncFromCLeventARB)

## ◆ glCreateTextures

#define glCreateTextures GLEW_GET_FUN(__glewCreateTextures)

## ◆ glCreateTransformFeedbacks

#define glCreateTransformFeedbacks GLEW_GET_FUN(__glewCreateTransformFeedbacks)

## ◆ glCreateVertexArrays

#define glCreateVertexArrays GLEW_GET_FUN(__glewCreateVertexArrays)

## ◆ glCullParameterdvEXT

#define glCullParameterdvEXT GLEW_GET_FUN(__glewCullParameterdvEXT)

## ◆ glCullParameterfvEXT

#define glCullParameterfvEXT GLEW_GET_FUN(__glewCullParameterfvEXT)

## ◆ glCurrentPaletteMatrixARB

#define glCurrentPaletteMatrixARB GLEW_GET_FUN(__glewCurrentPaletteMatrixARB)

## ◆ glDataPipe

#define glDataPipe GLEW_GET_FUN(__glewDataPipe)

## ◆ glDebugMessageCallback

#define glDebugMessageCallback GLEW_GET_FUN(__glewDebugMessageCallback)

## ◆ glDebugMessageCallbackAMD

#define glDebugMessageCallbackAMD GLEW_GET_FUN(__glewDebugMessageCallbackAMD)

## ◆ glDebugMessageCallbackARB

#define glDebugMessageCallbackARB GLEW_GET_FUN(__glewDebugMessageCallbackARB)

## ◆ glDebugMessageControl

#define glDebugMessageControl GLEW_GET_FUN(__glewDebugMessageControl)

## ◆ glDebugMessageControlARB

#define glDebugMessageControlARB GLEW_GET_FUN(__glewDebugMessageControlARB)

## ◆ glDebugMessageEnableAMD

#define glDebugMessageEnableAMD GLEW_GET_FUN(__glewDebugMessageEnableAMD)

## ◆ glDebugMessageInsert

#define glDebugMessageInsert GLEW_GET_FUN(__glewDebugMessageInsert)

## ◆ glDebugMessageInsertAMD

#define glDebugMessageInsertAMD GLEW_GET_FUN(__glewDebugMessageInsertAMD)

## ◆ glDebugMessageInsertARB

#define glDebugMessageInsertARB GLEW_GET_FUN(__glewDebugMessageInsertARB)

## ◆ glDeformSGIX

#define glDeformSGIX GLEW_GET_FUN(__glewDeformSGIX)

## ◆ glDeleteArraySetsEXT

#define glDeleteArraySetsEXT GLEW_GET_FUN(__glewDeleteArraySetsEXT)

## ◆ glDeleteAsyncMarkersSGIX

#define glDeleteAsyncMarkersSGIX GLEW_GET_FUN(__glewDeleteAsyncMarkersSGIX)

## ◆ glDeleteBufferRegion

#define glDeleteBufferRegion GLEW_GET_FUN(__glewDeleteBufferRegion)

## ◆ glDeleteBuffers

#define glDeleteBuffers GLEW_GET_FUN(__glewDeleteBuffers)

## ◆ glDeleteBuffersARB

#define glDeleteBuffersARB GLEW_GET_FUN(__glewDeleteBuffersARB)

## ◆ glDeleteCommandListsNV

#define glDeleteCommandListsNV GLEW_GET_FUN(__glewDeleteCommandListsNV)

## ◆ glDeleteFencesAPPLE

#define glDeleteFencesAPPLE GLEW_GET_FUN(__glewDeleteFencesAPPLE)

## ◆ glDeleteFencesNV

#define glDeleteFencesNV GLEW_GET_FUN(__glewDeleteFencesNV)

## ◆ glDeleteFragmentShaderATI

#define glDeleteFragmentShaderATI GLEW_GET_FUN(__glewDeleteFragmentShaderATI)

## ◆ glDeleteFramebuffers

#define glDeleteFramebuffers GLEW_GET_FUN(__glewDeleteFramebuffers)

## ◆ glDeleteFramebuffersEXT

#define glDeleteFramebuffersEXT GLEW_GET_FUN(__glewDeleteFramebuffersEXT)

## ◆ glDeleteMemoryObjectsEXT

#define glDeleteMemoryObjectsEXT GLEW_GET_FUN(__glewDeleteMemoryObjectsEXT)

## ◆ glDeleteMPEGPredictorsSGIX

#define glDeleteMPEGPredictorsSGIX GLEW_GET_FUN(__glewDeleteMPEGPredictorsSGIX)

## ◆ glDeleteNamedStringARB

#define glDeleteNamedStringARB GLEW_GET_FUN(__glewDeleteNamedStringARB)

## ◆ glDeleteNamesAMD

#define glDeleteNamesAMD GLEW_GET_FUN(__glewDeleteNamesAMD)

## ◆ glDeleteObjectARB

#define glDeleteObjectARB GLEW_GET_FUN(__glewDeleteObjectARB)

## ◆ glDeleteOcclusionQueriesNV

#define glDeleteOcclusionQueriesNV GLEW_GET_FUN(__glewDeleteOcclusionQueriesNV)

## ◆ glDeletePathsNV

#define glDeletePathsNV GLEW_GET_FUN(__glewDeletePathsNV)

## ◆ glDeletePerfMonitorsAMD

#define glDeletePerfMonitorsAMD GLEW_GET_FUN(__glewDeletePerfMonitorsAMD)

## ◆ glDeletePerfQueryINTEL

#define glDeletePerfQueryINTEL GLEW_GET_FUN(__glewDeletePerfQueryINTEL)

## ◆ glDeleteProgram

#define glDeleteProgram GLEW_GET_FUN(__glewDeleteProgram)

## ◆ glDeleteProgramPipelines

#define glDeleteProgramPipelines GLEW_GET_FUN(__glewDeleteProgramPipelines)

## ◆ glDeleteProgramsARB

#define glDeleteProgramsARB GLEW_GET_FUN(__glewDeleteProgramsARB)

## ◆ glDeleteProgramsNV

#define glDeleteProgramsNV GLEW_GET_FUN(__glewDeleteProgramsNV)

## ◆ glDeleteQueries

#define glDeleteQueries GLEW_GET_FUN(__glewDeleteQueries)

## ◆ glDeleteQueriesANGLE

#define glDeleteQueriesANGLE GLEW_GET_FUN(__glewDeleteQueriesANGLE)

## ◆ glDeleteQueriesARB

#define glDeleteQueriesARB GLEW_GET_FUN(__glewDeleteQueriesARB)

## ◆ glDeleteRenderbuffers

#define glDeleteRenderbuffers GLEW_GET_FUN(__glewDeleteRenderbuffers)

## ◆ glDeleteRenderbuffersEXT

#define glDeleteRenderbuffersEXT GLEW_GET_FUN(__glewDeleteRenderbuffersEXT)

## ◆ glDeleteSamplers

#define glDeleteSamplers GLEW_GET_FUN(__glewDeleteSamplers)

## ◆ glDeleteSemaphoresEXT

#define glDeleteSemaphoresEXT GLEW_GET_FUN(__glewDeleteSemaphoresEXT)

## ◆ glDeleteShader

#define glDeleteShader GLEW_GET_FUN(__glewDeleteShader)

## ◆ glDeleteStatesNV

#define glDeleteStatesNV GLEW_GET_FUN(__glewDeleteStatesNV)

## ◆ glDeleteSync

#define glDeleteSync GLEW_GET_FUN(__glewDeleteSync)

## ◆ glDeleteSyncAPPLE

#define glDeleteSyncAPPLE GLEW_GET_FUN(__glewDeleteSyncAPPLE)

## ◆ glDeleteTexturesEXT

#define glDeleteTexturesEXT GLEW_GET_FUN(__glewDeleteTexturesEXT)

## ◆ glDeleteTransformFeedbacks

#define glDeleteTransformFeedbacks GLEW_GET_FUN(__glewDeleteTransformFeedbacks)

## ◆ glDeleteTransformFeedbacksNV

#define glDeleteTransformFeedbacksNV GLEW_GET_FUN(__glewDeleteTransformFeedbacksNV)

## ◆ glDeleteVertexArrays

#define glDeleteVertexArrays GLEW_GET_FUN(__glewDeleteVertexArrays)

## ◆ glDeleteVertexArraysAPPLE

#define glDeleteVertexArraysAPPLE GLEW_GET_FUN(__glewDeleteVertexArraysAPPLE)

## ◆ glDeleteVertexArraysSGIX

#define glDeleteVertexArraysSGIX GLEW_GET_FUN(__glewDeleteVertexArraysSGIX)

## ◆ glDeleteVertexShaderEXT

#define glDeleteVertexShaderEXT GLEW_GET_FUN(__glewDeleteVertexShaderEXT)

## ◆ glDepthBoundsdNV

#define glDepthBoundsdNV GLEW_GET_FUN(__glewDepthBoundsdNV)

## ◆ glDepthBoundsEXT

#define glDepthBoundsEXT GLEW_GET_FUN(__glewDepthBoundsEXT)

## ◆ glDepthRangeArrayfvNV

#define glDepthRangeArrayfvNV GLEW_GET_FUN(__glewDepthRangeArrayfvNV)

## ◆ glDepthRangeArrayv

#define glDepthRangeArrayv GLEW_GET_FUN(__glewDepthRangeArrayv)

## ◆ glDepthRangedNV

#define glDepthRangedNV GLEW_GET_FUN(__glewDepthRangedNV)

## ◆ glDepthRangef

#define glDepthRangef GLEW_GET_FUN(__glewDepthRangef)

## ◆ glDepthRangeIndexed

#define glDepthRangeIndexed GLEW_GET_FUN(__glewDepthRangeIndexed)

## ◆ glDepthRangeIndexedfNV

#define glDepthRangeIndexedfNV GLEW_GET_FUN(__glewDepthRangeIndexedfNV)

## ◆ glDepthRangex

#define glDepthRangex GLEW_GET_FUN(__glewDepthRangex)

## ◆ glDetachObjectARB

#define glDetachObjectARB GLEW_GET_FUN(__glewDetachObjectARB)

## ◆ glDetachShader

#define glDetachShader GLEW_GET_FUN(__glewDetachShader)

## ◆ glDetailTexFuncSGIS

#define glDetailTexFuncSGIS GLEW_GET_FUN(__glewDetailTexFuncSGIS)

## ◆ glDisableClientStateiEXT

#define glDisableClientStateiEXT GLEW_GET_FUN(__glewDisableClientStateiEXT)

## ◆ glDisableClientStateIndexedEXT

#define glDisableClientStateIndexedEXT GLEW_GET_FUN(__glewDisableClientStateIndexedEXT)

## ◆ glDisableDriverControlQCOM

#define glDisableDriverControlQCOM GLEW_GET_FUN(__glewDisableDriverControlQCOM)

## ◆ glDisablei

#define glDisablei GLEW_GET_FUN(__glewDisablei)

## ◆ glDisableiEXT

#define glDisableiEXT GLEW_GET_FUN(__glewDisableiEXT)

## ◆ glDisableIndexedEXT

#define glDisableIndexedEXT GLEW_GET_FUN(__glewDisableIndexedEXT)

## ◆ glDisableiNV

#define glDisableiNV GLEW_GET_FUN(__glewDisableiNV)

## ◆ glDisableVariantClientStateEXT

#define glDisableVariantClientStateEXT GLEW_GET_FUN(__glewDisableVariantClientStateEXT)

## ◆ glDisableVertexArrayAttrib

#define glDisableVertexArrayAttrib GLEW_GET_FUN(__glewDisableVertexArrayAttrib)

## ◆ glDisableVertexArrayAttribEXT

#define glDisableVertexArrayAttribEXT GLEW_GET_FUN(__glewDisableVertexArrayAttribEXT)

## ◆ glDisableVertexArrayEXT

#define glDisableVertexArrayEXT GLEW_GET_FUN(__glewDisableVertexArrayEXT)

## ◆ glDisableVertexAttribAPPLE

#define glDisableVertexAttribAPPLE GLEW_GET_FUN(__glewDisableVertexAttribAPPLE)

## ◆ glDisableVertexAttribArray

#define glDisableVertexAttribArray GLEW_GET_FUN(__glewDisableVertexAttribArray)

## ◆ glDisableVertexAttribArrayARB

#define glDisableVertexAttribArrayARB GLEW_GET_FUN(__glewDisableVertexAttribArrayARB)

## ◆ glDiscardFramebufferEXT

#define glDiscardFramebufferEXT GLEW_GET_FUN(__glewDiscardFramebufferEXT)

## ◆ glDispatchCompute

#define glDispatchCompute GLEW_GET_FUN(__glewDispatchCompute)

## ◆ glDispatchComputeGroupSizeARB

#define glDispatchComputeGroupSizeARB GLEW_GET_FUN(__glewDispatchComputeGroupSizeARB)

## ◆ glDispatchComputeIndirect

#define glDispatchComputeIndirect GLEW_GET_FUN(__glewDispatchComputeIndirect)

## ◆ glDrawArraysEXT

#define glDrawArraysEXT GLEW_GET_FUN(__glewDrawArraysEXT)

## ◆ glDrawArraysIndirect

#define glDrawArraysIndirect GLEW_GET_FUN(__glewDrawArraysIndirect)

## ◆ glDrawArraysInstanced

#define glDrawArraysInstanced GLEW_GET_FUN(__glewDrawArraysInstanced)

## ◆ glDrawArraysInstancedANGLE

#define glDrawArraysInstancedANGLE GLEW_GET_FUN(__glewDrawArraysInstancedANGLE)

## ◆ glDrawArraysInstancedARB

#define glDrawArraysInstancedARB GLEW_GET_FUN(__glewDrawArraysInstancedARB)

## ◆ glDrawArraysInstancedBaseInstance

#define glDrawArraysInstancedBaseInstance GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstance)

## ◆ glDrawArraysInstancedBaseInstanceEXT

#define glDrawArraysInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawArraysInstancedBaseInstanceEXT)

## ◆ glDrawArraysInstancedEXT

#define glDrawArraysInstancedEXT GLEW_GET_FUN(__glewDrawArraysInstancedEXT)

## ◆ glDrawArraysInstancedNV

#define glDrawArraysInstancedNV GLEW_GET_FUN(__glewDrawArraysInstancedNV)

## ◆ glDrawBufferRegion

#define glDrawBufferRegion GLEW_GET_FUN(__glewDrawBufferRegion)

## ◆ glDrawBuffers

#define glDrawBuffers GLEW_GET_FUN(__glewDrawBuffers)

## ◆ glDrawBuffersARB

#define glDrawBuffersARB GLEW_GET_FUN(__glewDrawBuffersARB)

## ◆ glDrawBuffersATI

#define glDrawBuffersATI GLEW_GET_FUN(__glewDrawBuffersATI)

## ◆ glDrawBuffersEXT

#define glDrawBuffersEXT GLEW_GET_FUN(__glewDrawBuffersEXT)

## ◆ glDrawBuffersIndexedEXT

#define glDrawBuffersIndexedEXT GLEW_GET_FUN(__glewDrawBuffersIndexedEXT)

## ◆ glDrawBuffersNV

#define glDrawBuffersNV GLEW_GET_FUN(__glewDrawBuffersNV)

## ◆ glDrawCommandsAddressNV

#define glDrawCommandsAddressNV GLEW_GET_FUN(__glewDrawCommandsAddressNV)

## ◆ glDrawCommandsNV

#define glDrawCommandsNV GLEW_GET_FUN(__glewDrawCommandsNV)

## ◆ glDrawCommandsStatesAddressNV

#define glDrawCommandsStatesAddressNV GLEW_GET_FUN(__glewDrawCommandsStatesAddressNV)

## ◆ glDrawCommandsStatesNV

#define glDrawCommandsStatesNV GLEW_GET_FUN(__glewDrawCommandsStatesNV)

## ◆ glDrawElementArrayAPPLE

#define glDrawElementArrayAPPLE GLEW_GET_FUN(__glewDrawElementArrayAPPLE)

## ◆ glDrawElementArrayATI

#define glDrawElementArrayATI GLEW_GET_FUN(__glewDrawElementArrayATI)

## ◆ glDrawElementsBaseVertex

#define glDrawElementsBaseVertex GLEW_GET_FUN(__glewDrawElementsBaseVertex)

## ◆ glDrawElementsBaseVertexEXT

#define glDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsBaseVertexEXT)

## ◆ glDrawElementsIndirect

#define glDrawElementsIndirect GLEW_GET_FUN(__glewDrawElementsIndirect)

## ◆ glDrawElementsInstanced

#define glDrawElementsInstanced GLEW_GET_FUN(__glewDrawElementsInstanced)

## ◆ glDrawElementsInstancedANGLE

#define glDrawElementsInstancedANGLE GLEW_GET_FUN(__glewDrawElementsInstancedANGLE)

## ◆ glDrawElementsInstancedARB

#define glDrawElementsInstancedARB GLEW_GET_FUN(__glewDrawElementsInstancedARB)

## ◆ glDrawElementsInstancedBaseInstance

#define glDrawElementsInstancedBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstance)

## ◆ glDrawElementsInstancedBaseInstanceEXT

#define glDrawElementsInstancedBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseInstanceEXT)

## ◆ glDrawElementsInstancedBaseVertex

#define glDrawElementsInstancedBaseVertex GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertex)

## ◆ glDrawElementsInstancedBaseVertexBaseInstance

#define glDrawElementsInstancedBaseVertexBaseInstance GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstance)

## ◆ glDrawElementsInstancedBaseVertexBaseInstanceEXT

#define glDrawElementsInstancedBaseVertexBaseInstanceEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexBaseInstanceEXT)

## ◆ glDrawElementsInstancedBaseVertexEXT

#define glDrawElementsInstancedBaseVertexEXT GLEW_GET_FUN(__glewDrawElementsInstancedBaseVertexEXT)

## ◆ glDrawElementsInstancedEXT

#define glDrawElementsInstancedEXT GLEW_GET_FUN(__glewDrawElementsInstancedEXT)

## ◆ glDrawElementsInstancedNV

#define glDrawElementsInstancedNV GLEW_GET_FUN(__glewDrawElementsInstancedNV)

## ◆ glDrawRangeElementArrayAPPLE

#define glDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewDrawRangeElementArrayAPPLE)

## ◆ glDrawRangeElementArrayATI

#define glDrawRangeElementArrayATI GLEW_GET_FUN(__glewDrawRangeElementArrayATI)

## ◆ glDrawRangeElements

#define glDrawRangeElements GLEW_GET_FUN(__glewDrawRangeElements)

## ◆ glDrawRangeElementsBaseVertex

#define glDrawRangeElementsBaseVertex GLEW_GET_FUN(__glewDrawRangeElementsBaseVertex)

## ◆ glDrawRangeElementsBaseVertexEXT

#define glDrawRangeElementsBaseVertexEXT GLEW_GET_FUN(__glewDrawRangeElementsBaseVertexEXT)

## ◆ glDrawRangeElementsEXT

#define glDrawRangeElementsEXT GLEW_GET_FUN(__glewDrawRangeElementsEXT)

## ◆ glDrawTextureNV

#define glDrawTextureNV GLEW_GET_FUN(__glewDrawTextureNV)

## ◆ glDrawTransformFeedback

#define glDrawTransformFeedback GLEW_GET_FUN(__glewDrawTransformFeedback)

## ◆ glDrawTransformFeedbackInstanced

#define glDrawTransformFeedbackInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackInstanced)

## ◆ glDrawTransformFeedbackNV

#define glDrawTransformFeedbackNV GLEW_GET_FUN(__glewDrawTransformFeedbackNV)

## ◆ glDrawTransformFeedbackStream

#define glDrawTransformFeedbackStream GLEW_GET_FUN(__glewDrawTransformFeedbackStream)

## ◆ glDrawTransformFeedbackStreamInstanced

#define glDrawTransformFeedbackStreamInstanced GLEW_GET_FUN(__glewDrawTransformFeedbackStreamInstanced)

## ◆ glDrawVkImageNV

#define glDrawVkImageNV GLEW_GET_FUN(__glewDrawVkImageNV)

## ◆ glEdgeFlagFormatNV

#define glEdgeFlagFormatNV GLEW_GET_FUN(__glewEdgeFlagFormatNV)

## ◆ glEdgeFlagPointerEXT

#define glEdgeFlagPointerEXT GLEW_GET_FUN(__glewEdgeFlagPointerEXT)

## ◆ glEdgeFlagPointerListIBM

#define glEdgeFlagPointerListIBM GLEW_GET_FUN(__glewEdgeFlagPointerListIBM)

## ◆ glElementPointerAPPLE

#define glElementPointerAPPLE GLEW_GET_FUN(__glewElementPointerAPPLE)

## ◆ glElementPointerATI

#define glElementPointerATI GLEW_GET_FUN(__glewElementPointerATI)

## ◆ glEnableClientStateiEXT

#define glEnableClientStateiEXT GLEW_GET_FUN(__glewEnableClientStateiEXT)

## ◆ glEnableClientStateIndexedEXT

#define glEnableClientStateIndexedEXT GLEW_GET_FUN(__glewEnableClientStateIndexedEXT)

## ◆ glEnableDriverControlQCOM

#define glEnableDriverControlQCOM GLEW_GET_FUN(__glewEnableDriverControlQCOM)

## ◆ glEnablei

#define glEnablei GLEW_GET_FUN(__glewEnablei)

## ◆ glEnableiEXT

#define glEnableiEXT GLEW_GET_FUN(__glewEnableiEXT)

## ◆ glEnableIndexedEXT

#define glEnableIndexedEXT GLEW_GET_FUN(__glewEnableIndexedEXT)

## ◆ glEnableiNV

#define glEnableiNV GLEW_GET_FUN(__glewEnableiNV)

## ◆ glEnableVariantClientStateEXT

#define glEnableVariantClientStateEXT GLEW_GET_FUN(__glewEnableVariantClientStateEXT)

## ◆ glEnableVertexArrayAttrib

#define glEnableVertexArrayAttrib GLEW_GET_FUN(__glewEnableVertexArrayAttrib)

## ◆ glEnableVertexArrayAttribEXT

#define glEnableVertexArrayAttribEXT GLEW_GET_FUN(__glewEnableVertexArrayAttribEXT)

## ◆ glEnableVertexArrayEXT

#define glEnableVertexArrayEXT GLEW_GET_FUN(__glewEnableVertexArrayEXT)

## ◆ glEnableVertexAttribAPPLE

#define glEnableVertexAttribAPPLE GLEW_GET_FUN(__glewEnableVertexAttribAPPLE)

## ◆ glEnableVertexAttribArray

#define glEnableVertexAttribArray GLEW_GET_FUN(__glewEnableVertexAttribArray)

## ◆ glEnableVertexAttribArrayARB

#define glEnableVertexAttribArrayARB GLEW_GET_FUN(__glewEnableVertexAttribArrayARB)

## ◆ glEndConditionalRender

#define glEndConditionalRender GLEW_GET_FUN(__glewEndConditionalRender)

## ◆ glEndConditionalRenderNV

#define glEndConditionalRenderNV GLEW_GET_FUN(__glewEndConditionalRenderNV)

## ◆ glEndConditionalRenderNVX

#define glEndConditionalRenderNVX GLEW_GET_FUN(__glewEndConditionalRenderNVX)

## ◆ glEndFragmentShaderATI

#define glEndFragmentShaderATI GLEW_GET_FUN(__glewEndFragmentShaderATI)

## ◆ glEndOcclusionQueryNV

#define glEndOcclusionQueryNV GLEW_GET_FUN(__glewEndOcclusionQueryNV)

## ◆ glEndPerfMonitorAMD

#define glEndPerfMonitorAMD GLEW_GET_FUN(__glewEndPerfMonitorAMD)

## ◆ glEndPerfQueryINTEL

#define glEndPerfQueryINTEL GLEW_GET_FUN(__glewEndPerfQueryINTEL)

## ◆ glEndQuery

#define glEndQuery GLEW_GET_FUN(__glewEndQuery)

## ◆ glEndQueryANGLE

#define glEndQueryANGLE GLEW_GET_FUN(__glewEndQueryANGLE)

## ◆ glEndQueryARB

#define glEndQueryARB GLEW_GET_FUN(__glewEndQueryARB)

## ◆ glEndQueryIndexed

#define glEndQueryIndexed GLEW_GET_FUN(__glewEndQueryIndexed)

## ◆ glEndSceneEXT

#define glEndSceneEXT GLEW_GET_FUN(__glewEndSceneEXT)

## ◆ glEndTilingQCOM

#define glEndTilingQCOM GLEW_GET_FUN(__glewEndTilingQCOM)

## ◆ glEndTransformFeedback

#define glEndTransformFeedback GLEW_GET_FUN(__glewEndTransformFeedback)

## ◆ glEndTransformFeedbackEXT

#define glEndTransformFeedbackEXT GLEW_GET_FUN(__glewEndTransformFeedbackEXT)

## ◆ glEndTransformFeedbackNV

#define glEndTransformFeedbackNV GLEW_GET_FUN(__glewEndTransformFeedbackNV)

## ◆ glEndVertexShaderEXT

#define glEndVertexShaderEXT GLEW_GET_FUN(__glewEndVertexShaderEXT)

## ◆ glEndVideoCaptureNV

#define glEndVideoCaptureNV GLEW_GET_FUN(__glewEndVideoCaptureNV)

## ◆ glErrorStringREGAL

#define glErrorStringREGAL GLEW_GET_FUN(__glewErrorStringREGAL)

## ◆ glEvalMapsNV

#define glEvalMapsNV GLEW_GET_FUN(__glewEvalMapsNV)

## ◆ GLEW_3DFX_multisample

#define GLEW_3DFX_multisample GLEW_GET_VAR(__GLEW_3DFX_multisample)

## ◆ GLEW_3DFX_tbuffer

#define GLEW_3DFX_tbuffer GLEW_GET_VAR(__GLEW_3DFX_tbuffer)

## ◆ GLEW_3DFX_texture_compression_FXT1

#define GLEW_3DFX_texture_compression_FXT1 GLEW_GET_VAR(__GLEW_3DFX_texture_compression_FXT1)

## ◆ GLEW_AMD_blend_minmax_factor

#define GLEW_AMD_blend_minmax_factor GLEW_GET_VAR(__GLEW_AMD_blend_minmax_factor)

## ◆ GLEW_AMD_compressed_3DC_texture

#define GLEW_AMD_compressed_3DC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_3DC_texture)

## ◆ GLEW_AMD_compressed_ATC_texture

#define GLEW_AMD_compressed_ATC_texture GLEW_GET_VAR(__GLEW_AMD_compressed_ATC_texture)

## ◆ GLEW_AMD_conservative_depth

#define GLEW_AMD_conservative_depth GLEW_GET_VAR(__GLEW_AMD_conservative_depth)

## ◆ GLEW_AMD_debug_output

#define GLEW_AMD_debug_output GLEW_GET_VAR(__GLEW_AMD_debug_output)

## ◆ GLEW_AMD_depth_clamp_separate

#define GLEW_AMD_depth_clamp_separate GLEW_GET_VAR(__GLEW_AMD_depth_clamp_separate)

## ◆ GLEW_AMD_draw_buffers_blend

#define GLEW_AMD_draw_buffers_blend GLEW_GET_VAR(__GLEW_AMD_draw_buffers_blend)

## ◆ GLEW_AMD_framebuffer_sample_positions

#define GLEW_AMD_framebuffer_sample_positions GLEW_GET_VAR(__GLEW_AMD_framebuffer_sample_positions)

## ◆ GLEW_AMD_gcn_shader

#define GLEW_AMD_gcn_shader GLEW_GET_VAR(__GLEW_AMD_gcn_shader)

## ◆ GLEW_AMD_gpu_shader_half_float

#define GLEW_AMD_gpu_shader_half_float GLEW_GET_VAR(__GLEW_AMD_gpu_shader_half_float)

## ◆ GLEW_AMD_gpu_shader_int16

#define GLEW_AMD_gpu_shader_int16 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int16)

## ◆ GLEW_AMD_gpu_shader_int64

#define GLEW_AMD_gpu_shader_int64 GLEW_GET_VAR(__GLEW_AMD_gpu_shader_int64)

## ◆ GLEW_AMD_interleaved_elements

#define GLEW_AMD_interleaved_elements GLEW_GET_VAR(__GLEW_AMD_interleaved_elements)

## ◆ GLEW_AMD_multi_draw_indirect

#define GLEW_AMD_multi_draw_indirect GLEW_GET_VAR(__GLEW_AMD_multi_draw_indirect)

## ◆ GLEW_AMD_name_gen_delete

#define GLEW_AMD_name_gen_delete GLEW_GET_VAR(__GLEW_AMD_name_gen_delete)

## ◆ GLEW_AMD_occlusion_query_event

#define GLEW_AMD_occlusion_query_event GLEW_GET_VAR(__GLEW_AMD_occlusion_query_event)

## ◆ GLEW_AMD_performance_monitor

#define GLEW_AMD_performance_monitor GLEW_GET_VAR(__GLEW_AMD_performance_monitor)

## ◆ GLEW_AMD_pinned_memory

#define GLEW_AMD_pinned_memory GLEW_GET_VAR(__GLEW_AMD_pinned_memory)

## ◆ GLEW_AMD_program_binary_Z400

#define GLEW_AMD_program_binary_Z400 GLEW_GET_VAR(__GLEW_AMD_program_binary_Z400)

## ◆ GLEW_AMD_query_buffer_object

#define GLEW_AMD_query_buffer_object GLEW_GET_VAR(__GLEW_AMD_query_buffer_object)

## ◆ GLEW_AMD_sample_positions

#define GLEW_AMD_sample_positions GLEW_GET_VAR(__GLEW_AMD_sample_positions)

## ◆ GLEW_AMD_seamless_cubemap_per_texture

#define GLEW_AMD_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_AMD_seamless_cubemap_per_texture)

## ◆ GLEW_AMD_shader_atomic_counter_ops

#define GLEW_AMD_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_AMD_shader_atomic_counter_ops)

## ◆ GLEW_AMD_shader_ballot

#define GLEW_AMD_shader_ballot GLEW_GET_VAR(__GLEW_AMD_shader_ballot)

## ◆ GLEW_AMD_shader_explicit_vertex_parameter

#define GLEW_AMD_shader_explicit_vertex_parameter GLEW_GET_VAR(__GLEW_AMD_shader_explicit_vertex_parameter)

## ◆ GLEW_AMD_shader_stencil_export

#define GLEW_AMD_shader_stencil_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_export)

## ◆ GLEW_AMD_shader_stencil_value_export

#define GLEW_AMD_shader_stencil_value_export GLEW_GET_VAR(__GLEW_AMD_shader_stencil_value_export)

## ◆ GLEW_AMD_shader_trinary_minmax

#define GLEW_AMD_shader_trinary_minmax GLEW_GET_VAR(__GLEW_AMD_shader_trinary_minmax)

## ◆ GLEW_AMD_sparse_texture

#define GLEW_AMD_sparse_texture GLEW_GET_VAR(__GLEW_AMD_sparse_texture)

## ◆ GLEW_AMD_stencil_operation_extended

#define GLEW_AMD_stencil_operation_extended GLEW_GET_VAR(__GLEW_AMD_stencil_operation_extended)

## ◆ GLEW_AMD_texture_gather_bias_lod

#define GLEW_AMD_texture_gather_bias_lod GLEW_GET_VAR(__GLEW_AMD_texture_gather_bias_lod)

## ◆ GLEW_AMD_texture_texture4

#define GLEW_AMD_texture_texture4 GLEW_GET_VAR(__GLEW_AMD_texture_texture4)

## ◆ GLEW_AMD_transform_feedback3_lines_triangles

#define GLEW_AMD_transform_feedback3_lines_triangles GLEW_GET_VAR(__GLEW_AMD_transform_feedback3_lines_triangles)

## ◆ GLEW_AMD_transform_feedback4

#define GLEW_AMD_transform_feedback4 GLEW_GET_VAR(__GLEW_AMD_transform_feedback4)

## ◆ GLEW_AMD_vertex_shader_layer

#define GLEW_AMD_vertex_shader_layer GLEW_GET_VAR(__GLEW_AMD_vertex_shader_layer)

## ◆ GLEW_AMD_vertex_shader_tessellator

#define GLEW_AMD_vertex_shader_tessellator GLEW_GET_VAR(__GLEW_AMD_vertex_shader_tessellator)

## ◆ GLEW_AMD_vertex_shader_viewport_index

#define GLEW_AMD_vertex_shader_viewport_index GLEW_GET_VAR(__GLEW_AMD_vertex_shader_viewport_index)

## ◆ GLEW_ANDROID_extension_pack_es31a

#define GLEW_ANDROID_extension_pack_es31a GLEW_GET_VAR(__GLEW_ANDROID_extension_pack_es31a)

## ◆ GLEW_ANGLE_depth_texture

#define GLEW_ANGLE_depth_texture GLEW_GET_VAR(__GLEW_ANGLE_depth_texture)

## ◆ GLEW_ANGLE_framebuffer_blit

#define GLEW_ANGLE_framebuffer_blit GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_blit)

## ◆ GLEW_ANGLE_framebuffer_multisample

#define GLEW_ANGLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_ANGLE_framebuffer_multisample)

## ◆ GLEW_ANGLE_instanced_arrays

#define GLEW_ANGLE_instanced_arrays GLEW_GET_VAR(__GLEW_ANGLE_instanced_arrays)

## ◆ GLEW_ANGLE_pack_reverse_row_order

#define GLEW_ANGLE_pack_reverse_row_order GLEW_GET_VAR(__GLEW_ANGLE_pack_reverse_row_order)

## ◆ GLEW_ANGLE_program_binary

#define GLEW_ANGLE_program_binary GLEW_GET_VAR(__GLEW_ANGLE_program_binary)

## ◆ GLEW_ANGLE_texture_compression_dxt1

#define GLEW_ANGLE_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt1)

## ◆ GLEW_ANGLE_texture_compression_dxt3

#define GLEW_ANGLE_texture_compression_dxt3 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt3)

## ◆ GLEW_ANGLE_texture_compression_dxt5

#define GLEW_ANGLE_texture_compression_dxt5 GLEW_GET_VAR(__GLEW_ANGLE_texture_compression_dxt5)

## ◆ GLEW_ANGLE_texture_usage

#define GLEW_ANGLE_texture_usage GLEW_GET_VAR(__GLEW_ANGLE_texture_usage)

## ◆ GLEW_ANGLE_timer_query

#define GLEW_ANGLE_timer_query GLEW_GET_VAR(__GLEW_ANGLE_timer_query)

## ◆ GLEW_ANGLE_translated_shader_source

#define GLEW_ANGLE_translated_shader_source GLEW_GET_VAR(__GLEW_ANGLE_translated_shader_source)

## ◆ GLEW_APIENTRY_DEFINED

#define GLEW_APIENTRY_DEFINED

## ◆ GLEW_APPLE_aux_depth_stencil

#define GLEW_APPLE_aux_depth_stencil GLEW_GET_VAR(__GLEW_APPLE_aux_depth_stencil)

## ◆ GLEW_APPLE_client_storage

#define GLEW_APPLE_client_storage GLEW_GET_VAR(__GLEW_APPLE_client_storage)

## ◆ GLEW_APPLE_clip_distance

#define GLEW_APPLE_clip_distance GLEW_GET_VAR(__GLEW_APPLE_clip_distance)

## ◆ GLEW_APPLE_color_buffer_packed_float

#define GLEW_APPLE_color_buffer_packed_float GLEW_GET_VAR(__GLEW_APPLE_color_buffer_packed_float)

## ◆ GLEW_APPLE_copy_texture_levels

#define GLEW_APPLE_copy_texture_levels GLEW_GET_VAR(__GLEW_APPLE_copy_texture_levels)

## ◆ GLEW_APPLE_element_array

#define GLEW_APPLE_element_array GLEW_GET_VAR(__GLEW_APPLE_element_array)

## ◆ GLEW_APPLE_fence

#define GLEW_APPLE_fence GLEW_GET_VAR(__GLEW_APPLE_fence)

## ◆ GLEW_APPLE_float_pixels

#define GLEW_APPLE_float_pixels GLEW_GET_VAR(__GLEW_APPLE_float_pixels)

## ◆ GLEW_APPLE_flush_buffer_range

#define GLEW_APPLE_flush_buffer_range GLEW_GET_VAR(__GLEW_APPLE_flush_buffer_range)

## ◆ GLEW_APPLE_framebuffer_multisample

#define GLEW_APPLE_framebuffer_multisample GLEW_GET_VAR(__GLEW_APPLE_framebuffer_multisample)

## ◆ GLEW_APPLE_object_purgeable

#define GLEW_APPLE_object_purgeable GLEW_GET_VAR(__GLEW_APPLE_object_purgeable)

## ◆ GLEW_APPLE_pixel_buffer

#define GLEW_APPLE_pixel_buffer GLEW_GET_VAR(__GLEW_APPLE_pixel_buffer)

## ◆ GLEW_APPLE_rgb_422

#define GLEW_APPLE_rgb_422 GLEW_GET_VAR(__GLEW_APPLE_rgb_422)

## ◆ GLEW_APPLE_row_bytes

#define GLEW_APPLE_row_bytes GLEW_GET_VAR(__GLEW_APPLE_row_bytes)

## ◆ GLEW_APPLE_specular_vector

#define GLEW_APPLE_specular_vector GLEW_GET_VAR(__GLEW_APPLE_specular_vector)

## ◆ GLEW_APPLE_sync

#define GLEW_APPLE_sync GLEW_GET_VAR(__GLEW_APPLE_sync)

## ◆ GLEW_APPLE_texture_2D_limited_npot

#define GLEW_APPLE_texture_2D_limited_npot GLEW_GET_VAR(__GLEW_APPLE_texture_2D_limited_npot)

## ◆ GLEW_APPLE_texture_format_BGRA8888

#define GLEW_APPLE_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_APPLE_texture_format_BGRA8888)

## ◆ GLEW_APPLE_texture_max_level

#define GLEW_APPLE_texture_max_level GLEW_GET_VAR(__GLEW_APPLE_texture_max_level)

## ◆ GLEW_APPLE_texture_packed_float

#define GLEW_APPLE_texture_packed_float GLEW_GET_VAR(__GLEW_APPLE_texture_packed_float)

## ◆ GLEW_APPLE_texture_range

#define GLEW_APPLE_texture_range GLEW_GET_VAR(__GLEW_APPLE_texture_range)

## ◆ GLEW_APPLE_transform_hint

#define GLEW_APPLE_transform_hint GLEW_GET_VAR(__GLEW_APPLE_transform_hint)

## ◆ GLEW_APPLE_vertex_array_object

#define GLEW_APPLE_vertex_array_object GLEW_GET_VAR(__GLEW_APPLE_vertex_array_object)

## ◆ GLEW_APPLE_vertex_array_range

#define GLEW_APPLE_vertex_array_range GLEW_GET_VAR(__GLEW_APPLE_vertex_array_range)

## ◆ GLEW_APPLE_vertex_program_evaluators

#define GLEW_APPLE_vertex_program_evaluators GLEW_GET_VAR(__GLEW_APPLE_vertex_program_evaluators)

## ◆ GLEW_APPLE_ycbcr_422

#define GLEW_APPLE_ycbcr_422 GLEW_GET_VAR(__GLEW_APPLE_ycbcr_422)

## ◆ GLEW_ARB_arrays_of_arrays

#define GLEW_ARB_arrays_of_arrays GLEW_GET_VAR(__GLEW_ARB_arrays_of_arrays)

## ◆ GLEW_ARB_base_instance

#define GLEW_ARB_base_instance GLEW_GET_VAR(__GLEW_ARB_base_instance)

## ◆ GLEW_ARB_bindless_texture

#define GLEW_ARB_bindless_texture GLEW_GET_VAR(__GLEW_ARB_bindless_texture)

## ◆ GLEW_ARB_blend_func_extended

#define GLEW_ARB_blend_func_extended GLEW_GET_VAR(__GLEW_ARB_blend_func_extended)

## ◆ GLEW_ARB_buffer_storage

#define GLEW_ARB_buffer_storage GLEW_GET_VAR(__GLEW_ARB_buffer_storage)

## ◆ GLEW_ARB_cl_event

#define GLEW_ARB_cl_event GLEW_GET_VAR(__GLEW_ARB_cl_event)

## ◆ GLEW_ARB_clear_buffer_object

#define GLEW_ARB_clear_buffer_object GLEW_GET_VAR(__GLEW_ARB_clear_buffer_object)

## ◆ GLEW_ARB_clear_texture

#define GLEW_ARB_clear_texture GLEW_GET_VAR(__GLEW_ARB_clear_texture)

## ◆ GLEW_ARB_clip_control

#define GLEW_ARB_clip_control GLEW_GET_VAR(__GLEW_ARB_clip_control)

## ◆ GLEW_ARB_color_buffer_float

#define GLEW_ARB_color_buffer_float GLEW_GET_VAR(__GLEW_ARB_color_buffer_float)

## ◆ GLEW_ARB_compatibility

#define GLEW_ARB_compatibility GLEW_GET_VAR(__GLEW_ARB_compatibility)

## ◆ GLEW_ARB_compressed_texture_pixel_storage

#define GLEW_ARB_compressed_texture_pixel_storage GLEW_GET_VAR(__GLEW_ARB_compressed_texture_pixel_storage)

## ◆ GLEW_ARB_compute_shader

#define GLEW_ARB_compute_shader GLEW_GET_VAR(__GLEW_ARB_compute_shader)

## ◆ GLEW_ARB_compute_variable_group_size

#define GLEW_ARB_compute_variable_group_size GLEW_GET_VAR(__GLEW_ARB_compute_variable_group_size)

## ◆ GLEW_ARB_conditional_render_inverted

#define GLEW_ARB_conditional_render_inverted GLEW_GET_VAR(__GLEW_ARB_conditional_render_inverted)

## ◆ GLEW_ARB_conservative_depth

#define GLEW_ARB_conservative_depth GLEW_GET_VAR(__GLEW_ARB_conservative_depth)

## ◆ GLEW_ARB_copy_buffer

#define GLEW_ARB_copy_buffer GLEW_GET_VAR(__GLEW_ARB_copy_buffer)

## ◆ GLEW_ARB_copy_image

#define GLEW_ARB_copy_image GLEW_GET_VAR(__GLEW_ARB_copy_image)

## ◆ GLEW_ARB_cull_distance

#define GLEW_ARB_cull_distance GLEW_GET_VAR(__GLEW_ARB_cull_distance)

## ◆ GLEW_ARB_debug_output

#define GLEW_ARB_debug_output GLEW_GET_VAR(__GLEW_ARB_debug_output)

## ◆ GLEW_ARB_depth_buffer_float

#define GLEW_ARB_depth_buffer_float GLEW_GET_VAR(__GLEW_ARB_depth_buffer_float)

## ◆ GLEW_ARB_depth_clamp

#define GLEW_ARB_depth_clamp GLEW_GET_VAR(__GLEW_ARB_depth_clamp)

## ◆ GLEW_ARB_depth_texture

#define GLEW_ARB_depth_texture GLEW_GET_VAR(__GLEW_ARB_depth_texture)

## ◆ GLEW_ARB_derivative_control

#define GLEW_ARB_derivative_control GLEW_GET_VAR(__GLEW_ARB_derivative_control)

## ◆ GLEW_ARB_direct_state_access

#define GLEW_ARB_direct_state_access GLEW_GET_VAR(__GLEW_ARB_direct_state_access)

## ◆ GLEW_ARB_draw_buffers

#define GLEW_ARB_draw_buffers GLEW_GET_VAR(__GLEW_ARB_draw_buffers)

## ◆ GLEW_ARB_draw_buffers_blend

#define GLEW_ARB_draw_buffers_blend GLEW_GET_VAR(__GLEW_ARB_draw_buffers_blend)

## ◆ GLEW_ARB_draw_elements_base_vertex

#define GLEW_ARB_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_ARB_draw_elements_base_vertex)

## ◆ GLEW_ARB_draw_indirect

#define GLEW_ARB_draw_indirect GLEW_GET_VAR(__GLEW_ARB_draw_indirect)

## ◆ GLEW_ARB_draw_instanced

#define GLEW_ARB_draw_instanced GLEW_GET_VAR(__GLEW_ARB_draw_instanced)

## ◆ GLEW_ARB_enhanced_layouts

#define GLEW_ARB_enhanced_layouts GLEW_GET_VAR(__GLEW_ARB_enhanced_layouts)

## ◆ GLEW_ARB_ES2_compatibility

#define GLEW_ARB_ES2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES2_compatibility)

## ◆ GLEW_ARB_ES3_1_compatibility

#define GLEW_ARB_ES3_1_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_1_compatibility)

## ◆ GLEW_ARB_ES3_2_compatibility

#define GLEW_ARB_ES3_2_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_2_compatibility)

## ◆ GLEW_ARB_ES3_compatibility

#define GLEW_ARB_ES3_compatibility GLEW_GET_VAR(__GLEW_ARB_ES3_compatibility)

## ◆ GLEW_ARB_explicit_attrib_location

#define GLEW_ARB_explicit_attrib_location GLEW_GET_VAR(__GLEW_ARB_explicit_attrib_location)

## ◆ GLEW_ARB_explicit_uniform_location

#define GLEW_ARB_explicit_uniform_location GLEW_GET_VAR(__GLEW_ARB_explicit_uniform_location)

## ◆ GLEW_ARB_fragment_coord_conventions

#define GLEW_ARB_fragment_coord_conventions GLEW_GET_VAR(__GLEW_ARB_fragment_coord_conventions)

## ◆ GLEW_ARB_fragment_layer_viewport

#define GLEW_ARB_fragment_layer_viewport GLEW_GET_VAR(__GLEW_ARB_fragment_layer_viewport)

## ◆ GLEW_ARB_fragment_program

#define GLEW_ARB_fragment_program GLEW_GET_VAR(__GLEW_ARB_fragment_program)

## ◆ GLEW_ARB_fragment_program_shadow

#define GLEW_ARB_fragment_program_shadow GLEW_GET_VAR(__GLEW_ARB_fragment_program_shadow)

## ◆ GLEW_ARB_fragment_shader

#define GLEW_ARB_fragment_shader GLEW_GET_VAR(__GLEW_ARB_fragment_shader)

## ◆ GLEW_ARB_fragment_shader_interlock

#define GLEW_ARB_fragment_shader_interlock GLEW_GET_VAR(__GLEW_ARB_fragment_shader_interlock)

## ◆ GLEW_ARB_framebuffer_no_attachments

#define GLEW_ARB_framebuffer_no_attachments GLEW_GET_VAR(__GLEW_ARB_framebuffer_no_attachments)

## ◆ GLEW_ARB_framebuffer_object

#define GLEW_ARB_framebuffer_object GLEW_GET_VAR(__GLEW_ARB_framebuffer_object)

## ◆ GLEW_ARB_framebuffer_sRGB

#define GLEW_ARB_framebuffer_sRGB GLEW_GET_VAR(__GLEW_ARB_framebuffer_sRGB)

## ◆ GLEW_ARB_geometry_shader4

#define GLEW_ARB_geometry_shader4 GLEW_GET_VAR(__GLEW_ARB_geometry_shader4)

## ◆ GLEW_ARB_get_program_binary

#define GLEW_ARB_get_program_binary GLEW_GET_VAR(__GLEW_ARB_get_program_binary)

## ◆ GLEW_ARB_get_texture_sub_image

#define GLEW_ARB_get_texture_sub_image GLEW_GET_VAR(__GLEW_ARB_get_texture_sub_image)

## ◆ GLEW_ARB_gl_spirv

#define GLEW_ARB_gl_spirv GLEW_GET_VAR(__GLEW_ARB_gl_spirv)

## ◆ GLEW_ARB_gpu_shader5

#define GLEW_ARB_gpu_shader5 GLEW_GET_VAR(__GLEW_ARB_gpu_shader5)

## ◆ GLEW_ARB_gpu_shader_fp64

#define GLEW_ARB_gpu_shader_fp64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_fp64)

## ◆ GLEW_ARB_gpu_shader_int64

#define GLEW_ARB_gpu_shader_int64 GLEW_GET_VAR(__GLEW_ARB_gpu_shader_int64)

## ◆ GLEW_ARB_half_float_pixel

#define GLEW_ARB_half_float_pixel GLEW_GET_VAR(__GLEW_ARB_half_float_pixel)

## ◆ GLEW_ARB_half_float_vertex

#define GLEW_ARB_half_float_vertex GLEW_GET_VAR(__GLEW_ARB_half_float_vertex)

## ◆ GLEW_ARB_imaging

#define GLEW_ARB_imaging GLEW_GET_VAR(__GLEW_ARB_imaging)

## ◆ GLEW_ARB_indirect_parameters

#define GLEW_ARB_indirect_parameters GLEW_GET_VAR(__GLEW_ARB_indirect_parameters)

## ◆ GLEW_ARB_instanced_arrays

#define GLEW_ARB_instanced_arrays GLEW_GET_VAR(__GLEW_ARB_instanced_arrays)

## ◆ GLEW_ARB_internalformat_query

#define GLEW_ARB_internalformat_query GLEW_GET_VAR(__GLEW_ARB_internalformat_query)

## ◆ GLEW_ARB_internalformat_query2

#define GLEW_ARB_internalformat_query2 GLEW_GET_VAR(__GLEW_ARB_internalformat_query2)

## ◆ GLEW_ARB_invalidate_subdata

#define GLEW_ARB_invalidate_subdata GLEW_GET_VAR(__GLEW_ARB_invalidate_subdata)

## ◆ GLEW_ARB_map_buffer_alignment

#define GLEW_ARB_map_buffer_alignment GLEW_GET_VAR(__GLEW_ARB_map_buffer_alignment)

## ◆ GLEW_ARB_map_buffer_range

#define GLEW_ARB_map_buffer_range GLEW_GET_VAR(__GLEW_ARB_map_buffer_range)

## ◆ GLEW_ARB_matrix_palette

#define GLEW_ARB_matrix_palette GLEW_GET_VAR(__GLEW_ARB_matrix_palette)

## ◆ GLEW_ARB_multi_bind

#define GLEW_ARB_multi_bind GLEW_GET_VAR(__GLEW_ARB_multi_bind)

## ◆ GLEW_ARB_multi_draw_indirect

#define GLEW_ARB_multi_draw_indirect GLEW_GET_VAR(__GLEW_ARB_multi_draw_indirect)

## ◆ GLEW_ARB_multisample

#define GLEW_ARB_multisample GLEW_GET_VAR(__GLEW_ARB_multisample)

## ◆ GLEW_ARB_multitexture

#define GLEW_ARB_multitexture GLEW_GET_VAR(__GLEW_ARB_multitexture)

## ◆ GLEW_ARB_occlusion_query

#define GLEW_ARB_occlusion_query GLEW_GET_VAR(__GLEW_ARB_occlusion_query)

## ◆ GLEW_ARB_occlusion_query2

#define GLEW_ARB_occlusion_query2 GLEW_GET_VAR(__GLEW_ARB_occlusion_query2)

## ◆ GLEW_ARB_parallel_shader_compile

#define GLEW_ARB_parallel_shader_compile GLEW_GET_VAR(__GLEW_ARB_parallel_shader_compile)

## ◆ GLEW_ARB_pipeline_statistics_query

#define GLEW_ARB_pipeline_statistics_query GLEW_GET_VAR(__GLEW_ARB_pipeline_statistics_query)

## ◆ GLEW_ARB_pixel_buffer_object

#define GLEW_ARB_pixel_buffer_object GLEW_GET_VAR(__GLEW_ARB_pixel_buffer_object)

## ◆ GLEW_ARB_point_parameters

#define GLEW_ARB_point_parameters GLEW_GET_VAR(__GLEW_ARB_point_parameters)

## ◆ GLEW_ARB_point_sprite

#define GLEW_ARB_point_sprite GLEW_GET_VAR(__GLEW_ARB_point_sprite)

## ◆ GLEW_ARB_polygon_offset_clamp

#define GLEW_ARB_polygon_offset_clamp GLEW_GET_VAR(__GLEW_ARB_polygon_offset_clamp)

## ◆ GLEW_ARB_post_depth_coverage

#define GLEW_ARB_post_depth_coverage GLEW_GET_VAR(__GLEW_ARB_post_depth_coverage)

## ◆ GLEW_ARB_program_interface_query

#define GLEW_ARB_program_interface_query GLEW_GET_VAR(__GLEW_ARB_program_interface_query)

## ◆ GLEW_ARB_provoking_vertex

#define GLEW_ARB_provoking_vertex GLEW_GET_VAR(__GLEW_ARB_provoking_vertex)

## ◆ GLEW_ARB_query_buffer_object

#define GLEW_ARB_query_buffer_object GLEW_GET_VAR(__GLEW_ARB_query_buffer_object)

## ◆ GLEW_ARB_robust_buffer_access_behavior

#define GLEW_ARB_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_ARB_robust_buffer_access_behavior)

## ◆ GLEW_ARB_robustness

#define GLEW_ARB_robustness GLEW_GET_VAR(__GLEW_ARB_robustness)

## ◆ GLEW_ARB_robustness_application_isolation

#define GLEW_ARB_robustness_application_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_application_isolation)

## ◆ GLEW_ARB_robustness_share_group_isolation

#define GLEW_ARB_robustness_share_group_isolation GLEW_GET_VAR(__GLEW_ARB_robustness_share_group_isolation)

## ◆ GLEW_ARB_sample_locations

#define GLEW_ARB_sample_locations GLEW_GET_VAR(__GLEW_ARB_sample_locations)

## ◆ GLEW_ARB_sample_shading

#define GLEW_ARB_sample_shading GLEW_GET_VAR(__GLEW_ARB_sample_shading)

## ◆ GLEW_ARB_sampler_objects

#define GLEW_ARB_sampler_objects GLEW_GET_VAR(__GLEW_ARB_sampler_objects)

## ◆ GLEW_ARB_seamless_cube_map

#define GLEW_ARB_seamless_cube_map GLEW_GET_VAR(__GLEW_ARB_seamless_cube_map)

## ◆ GLEW_ARB_seamless_cubemap_per_texture

#define GLEW_ARB_seamless_cubemap_per_texture GLEW_GET_VAR(__GLEW_ARB_seamless_cubemap_per_texture)

## ◆ GLEW_ARB_separate_shader_objects

#define GLEW_ARB_separate_shader_objects GLEW_GET_VAR(__GLEW_ARB_separate_shader_objects)

## ◆ GLEW_ARB_shader_atomic_counter_ops

#define GLEW_ARB_shader_atomic_counter_ops GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counter_ops)

## ◆ GLEW_ARB_shader_atomic_counters

#define GLEW_ARB_shader_atomic_counters GLEW_GET_VAR(__GLEW_ARB_shader_atomic_counters)

## ◆ GLEW_ARB_shader_ballot

#define GLEW_ARB_shader_ballot GLEW_GET_VAR(__GLEW_ARB_shader_ballot)

## ◆ GLEW_ARB_shader_bit_encoding

#define GLEW_ARB_shader_bit_encoding GLEW_GET_VAR(__GLEW_ARB_shader_bit_encoding)

## ◆ GLEW_ARB_shader_clock

#define GLEW_ARB_shader_clock GLEW_GET_VAR(__GLEW_ARB_shader_clock)

## ◆ GLEW_ARB_shader_draw_parameters

#define GLEW_ARB_shader_draw_parameters GLEW_GET_VAR(__GLEW_ARB_shader_draw_parameters)

## ◆ GLEW_ARB_shader_group_vote

#define GLEW_ARB_shader_group_vote GLEW_GET_VAR(__GLEW_ARB_shader_group_vote)

## ◆ GLEW_ARB_shader_image_load_store

#define GLEW_ARB_shader_image_load_store GLEW_GET_VAR(__GLEW_ARB_shader_image_load_store)

## ◆ GLEW_ARB_shader_image_size

#define GLEW_ARB_shader_image_size GLEW_GET_VAR(__GLEW_ARB_shader_image_size)

## ◆ GLEW_ARB_shader_objects

#define GLEW_ARB_shader_objects GLEW_GET_VAR(__GLEW_ARB_shader_objects)

## ◆ GLEW_ARB_shader_precision

#define GLEW_ARB_shader_precision GLEW_GET_VAR(__GLEW_ARB_shader_precision)

## ◆ GLEW_ARB_shader_stencil_export

#define GLEW_ARB_shader_stencil_export GLEW_GET_VAR(__GLEW_ARB_shader_stencil_export)

## ◆ GLEW_ARB_shader_storage_buffer_object

#define GLEW_ARB_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_ARB_shader_storage_buffer_object)

## ◆ GLEW_ARB_shader_subroutine

#define GLEW_ARB_shader_subroutine GLEW_GET_VAR(__GLEW_ARB_shader_subroutine)

## ◆ GLEW_ARB_shader_texture_image_samples

#define GLEW_ARB_shader_texture_image_samples GLEW_GET_VAR(__GLEW_ARB_shader_texture_image_samples)

## ◆ GLEW_ARB_shader_texture_lod

#define GLEW_ARB_shader_texture_lod GLEW_GET_VAR(__GLEW_ARB_shader_texture_lod)

## ◆ GLEW_ARB_shader_viewport_layer_array

#define GLEW_ARB_shader_viewport_layer_array GLEW_GET_VAR(__GLEW_ARB_shader_viewport_layer_array)

## ◆ GLEW_ARB_shading_language_100

#define GLEW_ARB_shading_language_100 GLEW_GET_VAR(__GLEW_ARB_shading_language_100)

## ◆ GLEW_ARB_shading_language_420pack

#define GLEW_ARB_shading_language_420pack GLEW_GET_VAR(__GLEW_ARB_shading_language_420pack)

## ◆ GLEW_ARB_shading_language_include

#define GLEW_ARB_shading_language_include GLEW_GET_VAR(__GLEW_ARB_shading_language_include)

## ◆ GLEW_ARB_shading_language_packing

#define GLEW_ARB_shading_language_packing GLEW_GET_VAR(__GLEW_ARB_shading_language_packing)

## ◆ GLEW_ARB_shadow

#define GLEW_ARB_shadow GLEW_GET_VAR(__GLEW_ARB_shadow)

## ◆ GLEW_ARB_shadow_ambient

#define GLEW_ARB_shadow_ambient GLEW_GET_VAR(__GLEW_ARB_shadow_ambient)

## ◆ GLEW_ARB_sparse_buffer

#define GLEW_ARB_sparse_buffer GLEW_GET_VAR(__GLEW_ARB_sparse_buffer)

## ◆ GLEW_ARB_sparse_texture

#define GLEW_ARB_sparse_texture GLEW_GET_VAR(__GLEW_ARB_sparse_texture)

## ◆ GLEW_ARB_sparse_texture2

#define GLEW_ARB_sparse_texture2 GLEW_GET_VAR(__GLEW_ARB_sparse_texture2)

## ◆ GLEW_ARB_sparse_texture_clamp

#define GLEW_ARB_sparse_texture_clamp GLEW_GET_VAR(__GLEW_ARB_sparse_texture_clamp)

## ◆ GLEW_ARB_spirv_extensions

#define GLEW_ARB_spirv_extensions GLEW_GET_VAR(__GLEW_ARB_spirv_extensions)

## ◆ GLEW_ARB_stencil_texturing

#define GLEW_ARB_stencil_texturing GLEW_GET_VAR(__GLEW_ARB_stencil_texturing)

## ◆ GLEW_ARB_sync

#define GLEW_ARB_sync GLEW_GET_VAR(__GLEW_ARB_sync)

## ◆ GLEW_ARB_tessellation_shader

#define GLEW_ARB_tessellation_shader GLEW_GET_VAR(__GLEW_ARB_tessellation_shader)

## ◆ GLEW_ARB_texture_barrier

#define GLEW_ARB_texture_barrier GLEW_GET_VAR(__GLEW_ARB_texture_barrier)

## ◆ GLEW_ARB_texture_border_clamp

#define GLEW_ARB_texture_border_clamp GLEW_GET_VAR(__GLEW_ARB_texture_border_clamp)

## ◆ GLEW_ARB_texture_buffer_object

#define GLEW_ARB_texture_buffer_object GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object)

## ◆ GLEW_ARB_texture_buffer_object_rgb32

#define GLEW_ARB_texture_buffer_object_rgb32 GLEW_GET_VAR(__GLEW_ARB_texture_buffer_object_rgb32)

## ◆ GLEW_ARB_texture_buffer_range

#define GLEW_ARB_texture_buffer_range GLEW_GET_VAR(__GLEW_ARB_texture_buffer_range)

## ◆ GLEW_ARB_texture_compression

#define GLEW_ARB_texture_compression GLEW_GET_VAR(__GLEW_ARB_texture_compression)

## ◆ GLEW_ARB_texture_compression_bptc

#define GLEW_ARB_texture_compression_bptc GLEW_GET_VAR(__GLEW_ARB_texture_compression_bptc)

## ◆ GLEW_ARB_texture_compression_rgtc

#define GLEW_ARB_texture_compression_rgtc GLEW_GET_VAR(__GLEW_ARB_texture_compression_rgtc)

## ◆ GLEW_ARB_texture_cube_map

#define GLEW_ARB_texture_cube_map GLEW_GET_VAR(__GLEW_ARB_texture_cube_map)

## ◆ GLEW_ARB_texture_cube_map_array

#define GLEW_ARB_texture_cube_map_array GLEW_GET_VAR(__GLEW_ARB_texture_cube_map_array)

## ◆ GLEW_ARB_texture_env_add

#define GLEW_ARB_texture_env_add GLEW_GET_VAR(__GLEW_ARB_texture_env_add)

## ◆ GLEW_ARB_texture_env_combine

#define GLEW_ARB_texture_env_combine GLEW_GET_VAR(__GLEW_ARB_texture_env_combine)

## ◆ GLEW_ARB_texture_env_crossbar

#define GLEW_ARB_texture_env_crossbar GLEW_GET_VAR(__GLEW_ARB_texture_env_crossbar)

## ◆ GLEW_ARB_texture_env_dot3

#define GLEW_ARB_texture_env_dot3 GLEW_GET_VAR(__GLEW_ARB_texture_env_dot3)

## ◆ GLEW_ARB_texture_filter_anisotropic

#define GLEW_ARB_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_ARB_texture_filter_anisotropic)

## ◆ GLEW_ARB_texture_filter_minmax

#define GLEW_ARB_texture_filter_minmax GLEW_GET_VAR(__GLEW_ARB_texture_filter_minmax)

## ◆ GLEW_ARB_texture_float

#define GLEW_ARB_texture_float GLEW_GET_VAR(__GLEW_ARB_texture_float)

## ◆ GLEW_ARB_texture_gather

#define GLEW_ARB_texture_gather GLEW_GET_VAR(__GLEW_ARB_texture_gather)

## ◆ GLEW_ARB_texture_mirror_clamp_to_edge

#define GLEW_ARB_texture_mirror_clamp_to_edge GLEW_GET_VAR(__GLEW_ARB_texture_mirror_clamp_to_edge)

## ◆ GLEW_ARB_texture_mirrored_repeat

#define GLEW_ARB_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_ARB_texture_mirrored_repeat)

## ◆ GLEW_ARB_texture_multisample

#define GLEW_ARB_texture_multisample GLEW_GET_VAR(__GLEW_ARB_texture_multisample)

## ◆ GLEW_ARB_texture_non_power_of_two

#define GLEW_ARB_texture_non_power_of_two GLEW_GET_VAR(__GLEW_ARB_texture_non_power_of_two)

## ◆ GLEW_ARB_texture_query_levels

#define GLEW_ARB_texture_query_levels GLEW_GET_VAR(__GLEW_ARB_texture_query_levels)

## ◆ GLEW_ARB_texture_query_lod

#define GLEW_ARB_texture_query_lod GLEW_GET_VAR(__GLEW_ARB_texture_query_lod)

## ◆ GLEW_ARB_texture_rectangle

#define GLEW_ARB_texture_rectangle GLEW_GET_VAR(__GLEW_ARB_texture_rectangle)

## ◆ GLEW_ARB_texture_rg

#define GLEW_ARB_texture_rg GLEW_GET_VAR(__GLEW_ARB_texture_rg)

## ◆ GLEW_ARB_texture_rgb10_a2ui

#define GLEW_ARB_texture_rgb10_a2ui GLEW_GET_VAR(__GLEW_ARB_texture_rgb10_a2ui)

## ◆ GLEW_ARB_texture_stencil8

#define GLEW_ARB_texture_stencil8 GLEW_GET_VAR(__GLEW_ARB_texture_stencil8)

## ◆ GLEW_ARB_texture_storage

#define GLEW_ARB_texture_storage GLEW_GET_VAR(__GLEW_ARB_texture_storage)

## ◆ GLEW_ARB_texture_storage_multisample

#define GLEW_ARB_texture_storage_multisample GLEW_GET_VAR(__GLEW_ARB_texture_storage_multisample)

## ◆ GLEW_ARB_texture_swizzle

#define GLEW_ARB_texture_swizzle GLEW_GET_VAR(__GLEW_ARB_texture_swizzle)

## ◆ GLEW_ARB_texture_view

#define GLEW_ARB_texture_view GLEW_GET_VAR(__GLEW_ARB_texture_view)

## ◆ GLEW_ARB_timer_query

#define GLEW_ARB_timer_query GLEW_GET_VAR(__GLEW_ARB_timer_query)

## ◆ GLEW_ARB_transform_feedback2

#define GLEW_ARB_transform_feedback2 GLEW_GET_VAR(__GLEW_ARB_transform_feedback2)

## ◆ GLEW_ARB_transform_feedback3

#define GLEW_ARB_transform_feedback3 GLEW_GET_VAR(__GLEW_ARB_transform_feedback3)

## ◆ GLEW_ARB_transform_feedback_instanced

#define GLEW_ARB_transform_feedback_instanced GLEW_GET_VAR(__GLEW_ARB_transform_feedback_instanced)

## ◆ GLEW_ARB_transform_feedback_overflow_query

#define GLEW_ARB_transform_feedback_overflow_query GLEW_GET_VAR(__GLEW_ARB_transform_feedback_overflow_query)

## ◆ GLEW_ARB_transpose_matrix

#define GLEW_ARB_transpose_matrix GLEW_GET_VAR(__GLEW_ARB_transpose_matrix)

## ◆ GLEW_ARB_uniform_buffer_object

#define GLEW_ARB_uniform_buffer_object GLEW_GET_VAR(__GLEW_ARB_uniform_buffer_object)

## ◆ GLEW_ARB_vertex_array_bgra

#define GLEW_ARB_vertex_array_bgra GLEW_GET_VAR(__GLEW_ARB_vertex_array_bgra)

## ◆ GLEW_ARB_vertex_array_object

#define GLEW_ARB_vertex_array_object GLEW_GET_VAR(__GLEW_ARB_vertex_array_object)

## ◆ GLEW_ARB_vertex_attrib_64bit

#define GLEW_ARB_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_64bit)

## ◆ GLEW_ARB_vertex_attrib_binding

#define GLEW_ARB_vertex_attrib_binding GLEW_GET_VAR(__GLEW_ARB_vertex_attrib_binding)

## ◆ GLEW_ARB_vertex_blend

#define GLEW_ARB_vertex_blend GLEW_GET_VAR(__GLEW_ARB_vertex_blend)

## ◆ GLEW_ARB_vertex_buffer_object

#define GLEW_ARB_vertex_buffer_object GLEW_GET_VAR(__GLEW_ARB_vertex_buffer_object)

## ◆ GLEW_ARB_vertex_program

#define GLEW_ARB_vertex_program GLEW_GET_VAR(__GLEW_ARB_vertex_program)

## ◆ GLEW_ARB_vertex_shader

#define GLEW_ARB_vertex_shader GLEW_GET_VAR(__GLEW_ARB_vertex_shader)

## ◆ GLEW_ARB_vertex_type_10f_11f_11f_rev

#define GLEW_ARB_vertex_type_10f_11f_11f_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_10f_11f_11f_rev)

## ◆ GLEW_ARB_vertex_type_2_10_10_10_rev

#define GLEW_ARB_vertex_type_2_10_10_10_rev GLEW_GET_VAR(__GLEW_ARB_vertex_type_2_10_10_10_rev)

## ◆ GLEW_ARB_viewport_array

#define GLEW_ARB_viewport_array GLEW_GET_VAR(__GLEW_ARB_viewport_array)

## ◆ GLEW_ARB_window_pos

#define GLEW_ARB_window_pos GLEW_GET_VAR(__GLEW_ARB_window_pos)

## ◆ GLEW_ARM_mali_program_binary

#define GLEW_ARM_mali_program_binary GLEW_GET_VAR(__GLEW_ARM_mali_program_binary)

## ◆ GLEW_ARM_mali_shader_binary

#define GLEW_ARM_mali_shader_binary GLEW_GET_VAR(__GLEW_ARM_mali_shader_binary)

## ◆ GLEW_ARM_rgba8

#define GLEW_ARM_rgba8 GLEW_GET_VAR(__GLEW_ARM_rgba8)

## ◆ GLEW_ARM_shader_framebuffer_fetch

#define GLEW_ARM_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch)

## ◆ GLEW_ARM_shader_framebuffer_fetch_depth_stencil

#define GLEW_ARM_shader_framebuffer_fetch_depth_stencil GLEW_GET_VAR(__GLEW_ARM_shader_framebuffer_fetch_depth_stencil)

## ◆ GLEW_ATI_draw_buffers

#define GLEW_ATI_draw_buffers GLEW_GET_VAR(__GLEW_ATI_draw_buffers)

## ◆ GLEW_ATI_element_array

#define GLEW_ATI_element_array GLEW_GET_VAR(__GLEW_ATI_element_array)

## ◆ GLEW_ATI_envmap_bumpmap

#define GLEW_ATI_envmap_bumpmap GLEW_GET_VAR(__GLEW_ATI_envmap_bumpmap)

## ◆ GLEW_ATI_fragment_shader

#define GLEW_ATI_fragment_shader GLEW_GET_VAR(__GLEW_ATI_fragment_shader)

## ◆ GLEW_ATI_map_object_buffer

#define GLEW_ATI_map_object_buffer GLEW_GET_VAR(__GLEW_ATI_map_object_buffer)

## ◆ GLEW_ATI_meminfo

#define GLEW_ATI_meminfo GLEW_GET_VAR(__GLEW_ATI_meminfo)

## ◆ GLEW_ATI_pn_triangles

#define GLEW_ATI_pn_triangles GLEW_GET_VAR(__GLEW_ATI_pn_triangles)

## ◆ GLEW_ATI_separate_stencil

#define GLEW_ATI_separate_stencil GLEW_GET_VAR(__GLEW_ATI_separate_stencil)

## ◆ GLEW_ATI_shader_texture_lod

#define GLEW_ATI_shader_texture_lod GLEW_GET_VAR(__GLEW_ATI_shader_texture_lod)

## ◆ GLEW_ATI_text_fragment_shader

#define GLEW_ATI_text_fragment_shader GLEW_GET_VAR(__GLEW_ATI_text_fragment_shader)

## ◆ GLEW_ATI_texture_compression_3dc

#define GLEW_ATI_texture_compression_3dc GLEW_GET_VAR(__GLEW_ATI_texture_compression_3dc)

## ◆ GLEW_ATI_texture_env_combine3

#define GLEW_ATI_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATI_texture_env_combine3)

## ◆ GLEW_ATI_texture_float

#define GLEW_ATI_texture_float GLEW_GET_VAR(__GLEW_ATI_texture_float)

## ◆ GLEW_ATI_texture_mirror_once

#define GLEW_ATI_texture_mirror_once GLEW_GET_VAR(__GLEW_ATI_texture_mirror_once)

## ◆ GLEW_ATI_vertex_array_object

#define GLEW_ATI_vertex_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_array_object)

## ◆ GLEW_ATI_vertex_attrib_array_object

#define GLEW_ATI_vertex_attrib_array_object GLEW_GET_VAR(__GLEW_ATI_vertex_attrib_array_object)

## ◆ GLEW_ATI_vertex_streams

#define GLEW_ATI_vertex_streams GLEW_GET_VAR(__GLEW_ATI_vertex_streams)

## ◆ GLEW_ATIX_point_sprites

#define GLEW_ATIX_point_sprites GLEW_GET_VAR(__GLEW_ATIX_point_sprites)

## ◆ GLEW_ATIX_texture_env_combine3

#define GLEW_ATIX_texture_env_combine3 GLEW_GET_VAR(__GLEW_ATIX_texture_env_combine3)

## ◆ GLEW_ATIX_texture_env_route

#define GLEW_ATIX_texture_env_route GLEW_GET_VAR(__GLEW_ATIX_texture_env_route)

## ◆ GLEW_ATIX_vertex_shader_output_point_size

#define GLEW_ATIX_vertex_shader_output_point_size GLEW_GET_VAR(__GLEW_ATIX_vertex_shader_output_point_size)

## ◆ GLEW_EGL_KHR_context_flush_control

#define GLEW_EGL_KHR_context_flush_control GLEW_GET_VAR(__GLEW_EGL_KHR_context_flush_control)

## ◆ GLEW_EGL_NV_robustness_video_memory_purge

#define GLEW_EGL_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_EGL_NV_robustness_video_memory_purge)

## ◆ GLEW_ERROR_GL_VERSION_10_ONLY

#define GLEW_ERROR_GL_VERSION_10_ONLY 2 /* Need at least OpenGL 1.1 */

## ◆ GLEW_ERROR_GLX_VERSION_11_ONLY

#define GLEW_ERROR_GLX_VERSION_11_ONLY 3 /* Need at least GLX 1.2 */

## ◆ GLEW_ERROR_NO_GL_VERSION

#define GLEW_ERROR_NO_GL_VERSION 1 /* missing GL version */

## ◆ GLEW_ERROR_NO_GLX_DISPLAY

#define GLEW_ERROR_NO_GLX_DISPLAY 4 /* Need GLX display for GLX support */

## ◆ GLEW_EXT_422_pixels

#define GLEW_EXT_422_pixels GLEW_GET_VAR(__GLEW_EXT_422_pixels)

## ◆ GLEW_EXT_abgr

#define GLEW_EXT_abgr GLEW_GET_VAR(__GLEW_EXT_abgr)

## ◆ GLEW_EXT_base_instance

#define GLEW_EXT_base_instance GLEW_GET_VAR(__GLEW_EXT_base_instance)

## ◆ GLEW_EXT_bgra

#define GLEW_EXT_bgra GLEW_GET_VAR(__GLEW_EXT_bgra)

## ◆ GLEW_EXT_bindable_uniform

#define GLEW_EXT_bindable_uniform GLEW_GET_VAR(__GLEW_EXT_bindable_uniform)

## ◆ GLEW_EXT_blend_color

#define GLEW_EXT_blend_color GLEW_GET_VAR(__GLEW_EXT_blend_color)

## ◆ GLEW_EXT_blend_equation_separate

#define GLEW_EXT_blend_equation_separate GLEW_GET_VAR(__GLEW_EXT_blend_equation_separate)

## ◆ GLEW_EXT_blend_func_extended

#define GLEW_EXT_blend_func_extended GLEW_GET_VAR(__GLEW_EXT_blend_func_extended)

## ◆ GLEW_EXT_blend_func_separate

#define GLEW_EXT_blend_func_separate GLEW_GET_VAR(__GLEW_EXT_blend_func_separate)

## ◆ GLEW_EXT_blend_logic_op

#define GLEW_EXT_blend_logic_op GLEW_GET_VAR(__GLEW_EXT_blend_logic_op)

## ◆ GLEW_EXT_blend_minmax

#define GLEW_EXT_blend_minmax GLEW_GET_VAR(__GLEW_EXT_blend_minmax)

## ◆ GLEW_EXT_blend_subtract

#define GLEW_EXT_blend_subtract GLEW_GET_VAR(__GLEW_EXT_blend_subtract)

## ◆ GLEW_EXT_buffer_storage

#define GLEW_EXT_buffer_storage GLEW_GET_VAR(__GLEW_EXT_buffer_storage)

## ◆ GLEW_EXT_Cg_shader

#define GLEW_EXT_Cg_shader GLEW_GET_VAR(__GLEW_EXT_Cg_shader)

## ◆ GLEW_EXT_clear_texture

#define GLEW_EXT_clear_texture GLEW_GET_VAR(__GLEW_EXT_clear_texture)

## ◆ GLEW_EXT_clip_cull_distance

#define GLEW_EXT_clip_cull_distance GLEW_GET_VAR(__GLEW_EXT_clip_cull_distance)

## ◆ GLEW_EXT_clip_volume_hint

#define GLEW_EXT_clip_volume_hint GLEW_GET_VAR(__GLEW_EXT_clip_volume_hint)

## ◆ GLEW_EXT_cmyka

#define GLEW_EXT_cmyka GLEW_GET_VAR(__GLEW_EXT_cmyka)

## ◆ GLEW_EXT_color_buffer_float

#define GLEW_EXT_color_buffer_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_float)

## ◆ GLEW_EXT_color_buffer_half_float

#define GLEW_EXT_color_buffer_half_float GLEW_GET_VAR(__GLEW_EXT_color_buffer_half_float)

## ◆ GLEW_EXT_color_subtable

#define GLEW_EXT_color_subtable GLEW_GET_VAR(__GLEW_EXT_color_subtable)

## ◆ GLEW_EXT_compiled_vertex_array

#define GLEW_EXT_compiled_vertex_array GLEW_GET_VAR(__GLEW_EXT_compiled_vertex_array)

## ◆ GLEW_EXT_compressed_ETC1_RGB8_sub_texture

#define GLEW_EXT_compressed_ETC1_RGB8_sub_texture GLEW_GET_VAR(__GLEW_EXT_compressed_ETC1_RGB8_sub_texture)

## ◆ GLEW_EXT_conservative_depth

#define GLEW_EXT_conservative_depth GLEW_GET_VAR(__GLEW_EXT_conservative_depth)

## ◆ GLEW_EXT_convolution

#define GLEW_EXT_convolution GLEW_GET_VAR(__GLEW_EXT_convolution)

## ◆ GLEW_EXT_coordinate_frame

#define GLEW_EXT_coordinate_frame GLEW_GET_VAR(__GLEW_EXT_coordinate_frame)

## ◆ GLEW_EXT_copy_image

#define GLEW_EXT_copy_image GLEW_GET_VAR(__GLEW_EXT_copy_image)

## ◆ GLEW_EXT_copy_texture

#define GLEW_EXT_copy_texture GLEW_GET_VAR(__GLEW_EXT_copy_texture)

## ◆ GLEW_EXT_cull_vertex

#define GLEW_EXT_cull_vertex GLEW_GET_VAR(__GLEW_EXT_cull_vertex)

## ◆ GLEW_EXT_debug_label

#define GLEW_EXT_debug_label GLEW_GET_VAR(__GLEW_EXT_debug_label)

## ◆ GLEW_EXT_debug_marker

#define GLEW_EXT_debug_marker GLEW_GET_VAR(__GLEW_EXT_debug_marker)

## ◆ GLEW_EXT_depth_bounds_test

#define GLEW_EXT_depth_bounds_test GLEW_GET_VAR(__GLEW_EXT_depth_bounds_test)

## ◆ GLEW_EXT_direct_state_access

#define GLEW_EXT_direct_state_access GLEW_GET_VAR(__GLEW_EXT_direct_state_access)

## ◆ GLEW_EXT_discard_framebuffer

#define GLEW_EXT_discard_framebuffer GLEW_GET_VAR(__GLEW_EXT_discard_framebuffer)

## ◆ GLEW_EXT_draw_buffers

#define GLEW_EXT_draw_buffers GLEW_GET_VAR(__GLEW_EXT_draw_buffers)

## ◆ GLEW_EXT_draw_buffers2

#define GLEW_EXT_draw_buffers2 GLEW_GET_VAR(__GLEW_EXT_draw_buffers2)

## ◆ GLEW_EXT_draw_buffers_indexed

#define GLEW_EXT_draw_buffers_indexed GLEW_GET_VAR(__GLEW_EXT_draw_buffers_indexed)

## ◆ GLEW_EXT_draw_elements_base_vertex

#define GLEW_EXT_draw_elements_base_vertex GLEW_GET_VAR(__GLEW_EXT_draw_elements_base_vertex)

## ◆ GLEW_EXT_draw_instanced

#define GLEW_EXT_draw_instanced GLEW_GET_VAR(__GLEW_EXT_draw_instanced)

## ◆ GLEW_EXT_draw_range_elements

#define GLEW_EXT_draw_range_elements GLEW_GET_VAR(__GLEW_EXT_draw_range_elements)

## ◆ GLEW_EXT_EGL_image_array

#define GLEW_EXT_EGL_image_array GLEW_GET_VAR(__GLEW_EXT_EGL_image_array)

## ◆ GLEW_EXT_external_buffer

#define GLEW_EXT_external_buffer GLEW_GET_VAR(__GLEW_EXT_external_buffer)

## ◆ GLEW_EXT_float_blend

#define GLEW_EXT_float_blend GLEW_GET_VAR(__GLEW_EXT_float_blend)

## ◆ GLEW_EXT_fog_coord

#define GLEW_EXT_fog_coord GLEW_GET_VAR(__GLEW_EXT_fog_coord)

## ◆ GLEW_EXT_frag_depth

#define GLEW_EXT_frag_depth GLEW_GET_VAR(__GLEW_EXT_frag_depth)

## ◆ GLEW_EXT_fragment_lighting

#define GLEW_EXT_fragment_lighting GLEW_GET_VAR(__GLEW_EXT_fragment_lighting)

## ◆ GLEW_EXT_framebuffer_blit

#define GLEW_EXT_framebuffer_blit GLEW_GET_VAR(__GLEW_EXT_framebuffer_blit)

## ◆ GLEW_EXT_framebuffer_multisample

#define GLEW_EXT_framebuffer_multisample GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample)

## ◆ GLEW_EXT_framebuffer_multisample_blit_scaled

#define GLEW_EXT_framebuffer_multisample_blit_scaled GLEW_GET_VAR(__GLEW_EXT_framebuffer_multisample_blit_scaled)

## ◆ GLEW_EXT_framebuffer_object

#define GLEW_EXT_framebuffer_object GLEW_GET_VAR(__GLEW_EXT_framebuffer_object)

## ◆ GLEW_EXT_framebuffer_sRGB

#define GLEW_EXT_framebuffer_sRGB GLEW_GET_VAR(__GLEW_EXT_framebuffer_sRGB)

## ◆ GLEW_EXT_geometry_point_size

#define GLEW_EXT_geometry_point_size GLEW_GET_VAR(__GLEW_EXT_geometry_point_size)

## ◆ GLEW_EXT_geometry_shader

#define GLEW_EXT_geometry_shader GLEW_GET_VAR(__GLEW_EXT_geometry_shader)

## ◆ GLEW_EXT_geometry_shader4

#define GLEW_EXT_geometry_shader4 GLEW_GET_VAR(__GLEW_EXT_geometry_shader4)

## ◆ GLEW_EXT_gpu_program_parameters

#define GLEW_EXT_gpu_program_parameters GLEW_GET_VAR(__GLEW_EXT_gpu_program_parameters)

## ◆ GLEW_EXT_gpu_shader4

#define GLEW_EXT_gpu_shader4 GLEW_GET_VAR(__GLEW_EXT_gpu_shader4)

## ◆ GLEW_EXT_gpu_shader5

#define GLEW_EXT_gpu_shader5 GLEW_GET_VAR(__GLEW_EXT_gpu_shader5)

## ◆ GLEW_EXT_histogram

#define GLEW_EXT_histogram GLEW_GET_VAR(__GLEW_EXT_histogram)

## ◆ GLEW_EXT_index_array_formats

#define GLEW_EXT_index_array_formats GLEW_GET_VAR(__GLEW_EXT_index_array_formats)

## ◆ GLEW_EXT_index_func

#define GLEW_EXT_index_func GLEW_GET_VAR(__GLEW_EXT_index_func)

## ◆ GLEW_EXT_index_material

#define GLEW_EXT_index_material GLEW_GET_VAR(__GLEW_EXT_index_material)

## ◆ GLEW_EXT_index_texture

#define GLEW_EXT_index_texture GLEW_GET_VAR(__GLEW_EXT_index_texture)

## ◆ GLEW_EXT_instanced_arrays

#define GLEW_EXT_instanced_arrays GLEW_GET_VAR(__GLEW_EXT_instanced_arrays)

## ◆ GLEW_EXT_light_texture

#define GLEW_EXT_light_texture GLEW_GET_VAR(__GLEW_EXT_light_texture)

## ◆ GLEW_EXT_map_buffer_range

#define GLEW_EXT_map_buffer_range GLEW_GET_VAR(__GLEW_EXT_map_buffer_range)

## ◆ GLEW_EXT_memory_object

#define GLEW_EXT_memory_object GLEW_GET_VAR(__GLEW_EXT_memory_object)

## ◆ GLEW_EXT_memory_object_fd

#define GLEW_EXT_memory_object_fd GLEW_GET_VAR(__GLEW_EXT_memory_object_fd)

## ◆ GLEW_EXT_memory_object_win32

#define GLEW_EXT_memory_object_win32 GLEW_GET_VAR(__GLEW_EXT_memory_object_win32)

## ◆ GLEW_EXT_misc_attribute

#define GLEW_EXT_misc_attribute GLEW_GET_VAR(__GLEW_EXT_misc_attribute)

## ◆ GLEW_EXT_multi_draw_arrays

#define GLEW_EXT_multi_draw_arrays GLEW_GET_VAR(__GLEW_EXT_multi_draw_arrays)

## ◆ GLEW_EXT_multi_draw_indirect

#define GLEW_EXT_multi_draw_indirect GLEW_GET_VAR(__GLEW_EXT_multi_draw_indirect)

## ◆ GLEW_EXT_multiple_textures

#define GLEW_EXT_multiple_textures GLEW_GET_VAR(__GLEW_EXT_multiple_textures)

## ◆ GLEW_EXT_multisample

#define GLEW_EXT_multisample GLEW_GET_VAR(__GLEW_EXT_multisample)

## ◆ GLEW_EXT_multisample_compatibility

#define GLEW_EXT_multisample_compatibility GLEW_GET_VAR(__GLEW_EXT_multisample_compatibility)

## ◆ GLEW_EXT_multisampled_render_to_texture

#define GLEW_EXT_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture)

## ◆ GLEW_EXT_multisampled_render_to_texture2

#define GLEW_EXT_multisampled_render_to_texture2 GLEW_GET_VAR(__GLEW_EXT_multisampled_render_to_texture2)

## ◆ GLEW_EXT_multiview_draw_buffers

#define GLEW_EXT_multiview_draw_buffers GLEW_GET_VAR(__GLEW_EXT_multiview_draw_buffers)

## ◆ GLEW_EXT_packed_depth_stencil

#define GLEW_EXT_packed_depth_stencil GLEW_GET_VAR(__GLEW_EXT_packed_depth_stencil)

## ◆ GLEW_EXT_packed_float

#define GLEW_EXT_packed_float GLEW_GET_VAR(__GLEW_EXT_packed_float)

## ◆ GLEW_EXT_packed_pixels

#define GLEW_EXT_packed_pixels GLEW_GET_VAR(__GLEW_EXT_packed_pixels)

## ◆ GLEW_EXT_paletted_texture

#define GLEW_EXT_paletted_texture GLEW_GET_VAR(__GLEW_EXT_paletted_texture)

## ◆ GLEW_EXT_pixel_buffer_object

#define GLEW_EXT_pixel_buffer_object GLEW_GET_VAR(__GLEW_EXT_pixel_buffer_object)

## ◆ GLEW_EXT_pixel_transform

#define GLEW_EXT_pixel_transform GLEW_GET_VAR(__GLEW_EXT_pixel_transform)

## ◆ GLEW_EXT_pixel_transform_color_table

#define GLEW_EXT_pixel_transform_color_table GLEW_GET_VAR(__GLEW_EXT_pixel_transform_color_table)

## ◆ GLEW_EXT_point_parameters

#define GLEW_EXT_point_parameters GLEW_GET_VAR(__GLEW_EXT_point_parameters)

## ◆ GLEW_EXT_polygon_offset

#define GLEW_EXT_polygon_offset GLEW_GET_VAR(__GLEW_EXT_polygon_offset)

## ◆ GLEW_EXT_polygon_offset_clamp

#define GLEW_EXT_polygon_offset_clamp GLEW_GET_VAR(__GLEW_EXT_polygon_offset_clamp)

## ◆ GLEW_EXT_post_depth_coverage

#define GLEW_EXT_post_depth_coverage GLEW_GET_VAR(__GLEW_EXT_post_depth_coverage)

## ◆ GLEW_EXT_provoking_vertex

#define GLEW_EXT_provoking_vertex GLEW_GET_VAR(__GLEW_EXT_provoking_vertex)

## ◆ GLEW_EXT_pvrtc_sRGB

#define GLEW_EXT_pvrtc_sRGB GLEW_GET_VAR(__GLEW_EXT_pvrtc_sRGB)

## ◆ GLEW_EXT_raster_multisample

#define GLEW_EXT_raster_multisample GLEW_GET_VAR(__GLEW_EXT_raster_multisample)

## ◆ GLEW_EXT_read_format_bgra

#define GLEW_EXT_read_format_bgra GLEW_GET_VAR(__GLEW_EXT_read_format_bgra)

## ◆ GLEW_EXT_render_snorm

#define GLEW_EXT_render_snorm GLEW_GET_VAR(__GLEW_EXT_render_snorm)

## ◆ GLEW_EXT_rescale_normal

#define GLEW_EXT_rescale_normal GLEW_GET_VAR(__GLEW_EXT_rescale_normal)

## ◆ GLEW_EXT_scene_marker

#define GLEW_EXT_scene_marker GLEW_GET_VAR(__GLEW_EXT_scene_marker)

## ◆ GLEW_EXT_secondary_color

#define GLEW_EXT_secondary_color GLEW_GET_VAR(__GLEW_EXT_secondary_color)

## ◆ GLEW_EXT_semaphore

#define GLEW_EXT_semaphore GLEW_GET_VAR(__GLEW_EXT_semaphore)

## ◆ GLEW_EXT_semaphore_fd

#define GLEW_EXT_semaphore_fd GLEW_GET_VAR(__GLEW_EXT_semaphore_fd)

## ◆ GLEW_EXT_semaphore_win32

#define GLEW_EXT_semaphore_win32 GLEW_GET_VAR(__GLEW_EXT_semaphore_win32)

## ◆ GLEW_EXT_separate_shader_objects

#define GLEW_EXT_separate_shader_objects GLEW_GET_VAR(__GLEW_EXT_separate_shader_objects)

## ◆ GLEW_EXT_separate_specular_color

#define GLEW_EXT_separate_specular_color GLEW_GET_VAR(__GLEW_EXT_separate_specular_color)

## ◆ GLEW_EXT_shader_framebuffer_fetch

#define GLEW_EXT_shader_framebuffer_fetch GLEW_GET_VAR(__GLEW_EXT_shader_framebuffer_fetch)

## ◆ GLEW_EXT_shader_group_vote

#define GLEW_EXT_shader_group_vote GLEW_GET_VAR(__GLEW_EXT_shader_group_vote)

## ◆ GLEW_EXT_shader_image_load_formatted

#define GLEW_EXT_shader_image_load_formatted GLEW_GET_VAR(__GLEW_EXT_shader_image_load_formatted)

## ◆ GLEW_EXT_shader_image_load_store

#define GLEW_EXT_shader_image_load_store GLEW_GET_VAR(__GLEW_EXT_shader_image_load_store)

## ◆ GLEW_EXT_shader_implicit_conversions

#define GLEW_EXT_shader_implicit_conversions GLEW_GET_VAR(__GLEW_EXT_shader_implicit_conversions)

## ◆ GLEW_EXT_shader_integer_mix

#define GLEW_EXT_shader_integer_mix GLEW_GET_VAR(__GLEW_EXT_shader_integer_mix)

## ◆ GLEW_EXT_shader_io_blocks

#define GLEW_EXT_shader_io_blocks GLEW_GET_VAR(__GLEW_EXT_shader_io_blocks)

## ◆ GLEW_EXT_shader_non_constant_global_initializers

#define GLEW_EXT_shader_non_constant_global_initializers GLEW_GET_VAR(__GLEW_EXT_shader_non_constant_global_initializers)

## ◆ GLEW_EXT_shader_pixel_local_storage

#define GLEW_EXT_shader_pixel_local_storage GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage)

## ◆ GLEW_EXT_shader_pixel_local_storage2

#define GLEW_EXT_shader_pixel_local_storage2 GLEW_GET_VAR(__GLEW_EXT_shader_pixel_local_storage2)

## ◆ GLEW_EXT_shader_texture_lod

#define GLEW_EXT_shader_texture_lod GLEW_GET_VAR(__GLEW_EXT_shader_texture_lod)

## ◆ GLEW_EXT_shadow_funcs

#define GLEW_EXT_shadow_funcs GLEW_GET_VAR(__GLEW_EXT_shadow_funcs)

## ◆ GLEW_EXT_shadow_samplers

#define GLEW_EXT_shadow_samplers GLEW_GET_VAR(__GLEW_EXT_shadow_samplers)

## ◆ GLEW_EXT_shared_texture_palette

#define GLEW_EXT_shared_texture_palette GLEW_GET_VAR(__GLEW_EXT_shared_texture_palette)

## ◆ GLEW_EXT_sparse_texture

#define GLEW_EXT_sparse_texture GLEW_GET_VAR(__GLEW_EXT_sparse_texture)

## ◆ GLEW_EXT_sparse_texture2

#define GLEW_EXT_sparse_texture2 GLEW_GET_VAR(__GLEW_EXT_sparse_texture2)

## ◆ GLEW_EXT_sRGB

#define GLEW_EXT_sRGB GLEW_GET_VAR(__GLEW_EXT_sRGB)

## ◆ GLEW_EXT_sRGB_write_control

#define GLEW_EXT_sRGB_write_control GLEW_GET_VAR(__GLEW_EXT_sRGB_write_control)

## ◆ GLEW_EXT_stencil_clear_tag

#define GLEW_EXT_stencil_clear_tag GLEW_GET_VAR(__GLEW_EXT_stencil_clear_tag)

## ◆ GLEW_EXT_stencil_two_side

#define GLEW_EXT_stencil_two_side GLEW_GET_VAR(__GLEW_EXT_stencil_two_side)

## ◆ GLEW_EXT_stencil_wrap

#define GLEW_EXT_stencil_wrap GLEW_GET_VAR(__GLEW_EXT_stencil_wrap)

## ◆ GLEW_EXT_subtexture

#define GLEW_EXT_subtexture GLEW_GET_VAR(__GLEW_EXT_subtexture)

## ◆ GLEW_EXT_texture

#define GLEW_EXT_texture GLEW_GET_VAR(__GLEW_EXT_texture)

## ◆ GLEW_EXT_texture3D

#define GLEW_EXT_texture3D GLEW_GET_VAR(__GLEW_EXT_texture3D)

## ◆ GLEW_EXT_texture_array

#define GLEW_EXT_texture_array GLEW_GET_VAR(__GLEW_EXT_texture_array)

## ◆ GLEW_EXT_texture_buffer_object

#define GLEW_EXT_texture_buffer_object GLEW_GET_VAR(__GLEW_EXT_texture_buffer_object)

## ◆ GLEW_EXT_texture_compression_astc_decode_mode

#define GLEW_EXT_texture_compression_astc_decode_mode GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode)

## ◆ GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5

#define GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5 GLEW_GET_VAR(__GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5)

## ◆ GLEW_EXT_texture_compression_bptc

#define GLEW_EXT_texture_compression_bptc GLEW_GET_VAR(__GLEW_EXT_texture_compression_bptc)

## ◆ GLEW_EXT_texture_compression_dxt1

#define GLEW_EXT_texture_compression_dxt1 GLEW_GET_VAR(__GLEW_EXT_texture_compression_dxt1)

## ◆ GLEW_EXT_texture_compression_latc

#define GLEW_EXT_texture_compression_latc GLEW_GET_VAR(__GLEW_EXT_texture_compression_latc)

## ◆ GLEW_EXT_texture_compression_rgtc

#define GLEW_EXT_texture_compression_rgtc GLEW_GET_VAR(__GLEW_EXT_texture_compression_rgtc)

## ◆ GLEW_EXT_texture_compression_s3tc

#define GLEW_EXT_texture_compression_s3tc GLEW_GET_VAR(__GLEW_EXT_texture_compression_s3tc)

## ◆ GLEW_EXT_texture_cube_map

#define GLEW_EXT_texture_cube_map GLEW_GET_VAR(__GLEW_EXT_texture_cube_map)

## ◆ GLEW_EXT_texture_cube_map_array

#define GLEW_EXT_texture_cube_map_array GLEW_GET_VAR(__GLEW_EXT_texture_cube_map_array)

## ◆ GLEW_EXT_texture_edge_clamp

#define GLEW_EXT_texture_edge_clamp GLEW_GET_VAR(__GLEW_EXT_texture_edge_clamp)

## ◆ GLEW_EXT_texture_env

#define GLEW_EXT_texture_env GLEW_GET_VAR(__GLEW_EXT_texture_env)

## ◆ GLEW_EXT_texture_env_add

#define GLEW_EXT_texture_env_add GLEW_GET_VAR(__GLEW_EXT_texture_env_add)

## ◆ GLEW_EXT_texture_env_combine

#define GLEW_EXT_texture_env_combine GLEW_GET_VAR(__GLEW_EXT_texture_env_combine)

## ◆ GLEW_EXT_texture_env_dot3

#define GLEW_EXT_texture_env_dot3 GLEW_GET_VAR(__GLEW_EXT_texture_env_dot3)

## ◆ GLEW_EXT_texture_filter_anisotropic

#define GLEW_EXT_texture_filter_anisotropic GLEW_GET_VAR(__GLEW_EXT_texture_filter_anisotropic)

## ◆ GLEW_EXT_texture_filter_minmax

#define GLEW_EXT_texture_filter_minmax GLEW_GET_VAR(__GLEW_EXT_texture_filter_minmax)

## ◆ GLEW_EXT_texture_format_BGRA8888

#define GLEW_EXT_texture_format_BGRA8888 GLEW_GET_VAR(__GLEW_EXT_texture_format_BGRA8888)

## ◆ GLEW_EXT_texture_integer

#define GLEW_EXT_texture_integer GLEW_GET_VAR(__GLEW_EXT_texture_integer)

## ◆ GLEW_EXT_texture_lod_bias

#define GLEW_EXT_texture_lod_bias GLEW_GET_VAR(__GLEW_EXT_texture_lod_bias)

## ◆ GLEW_EXT_texture_mirror_clamp

#define GLEW_EXT_texture_mirror_clamp GLEW_GET_VAR(__GLEW_EXT_texture_mirror_clamp)

## ◆ GLEW_EXT_texture_norm16

#define GLEW_EXT_texture_norm16 GLEW_GET_VAR(__GLEW_EXT_texture_norm16)

## ◆ GLEW_EXT_texture_object

#define GLEW_EXT_texture_object GLEW_GET_VAR(__GLEW_EXT_texture_object)

## ◆ GLEW_EXT_texture_perturb_normal

#define GLEW_EXT_texture_perturb_normal GLEW_GET_VAR(__GLEW_EXT_texture_perturb_normal)

## ◆ GLEW_EXT_texture_rectangle

#define GLEW_EXT_texture_rectangle GLEW_GET_VAR(__GLEW_EXT_texture_rectangle)

## ◆ GLEW_EXT_texture_rg

#define GLEW_EXT_texture_rg GLEW_GET_VAR(__GLEW_EXT_texture_rg)

## ◆ GLEW_EXT_texture_shared_exponent

#define GLEW_EXT_texture_shared_exponent GLEW_GET_VAR(__GLEW_EXT_texture_shared_exponent)

## ◆ GLEW_EXT_texture_snorm

#define GLEW_EXT_texture_snorm GLEW_GET_VAR(__GLEW_EXT_texture_snorm)

## ◆ GLEW_EXT_texture_sRGB

#define GLEW_EXT_texture_sRGB GLEW_GET_VAR(__GLEW_EXT_texture_sRGB)

## ◆ GLEW_EXT_texture_sRGB_decode

#define GLEW_EXT_texture_sRGB_decode GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_decode)

## ◆ GLEW_EXT_texture_sRGB_R8

#define GLEW_EXT_texture_sRGB_R8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_R8)

## ◆ GLEW_EXT_texture_sRGB_RG8

#define GLEW_EXT_texture_sRGB_RG8 GLEW_GET_VAR(__GLEW_EXT_texture_sRGB_RG8)

## ◆ GLEW_EXT_texture_storage

#define GLEW_EXT_texture_storage GLEW_GET_VAR(__GLEW_EXT_texture_storage)

## ◆ GLEW_EXT_texture_swizzle

#define GLEW_EXT_texture_swizzle GLEW_GET_VAR(__GLEW_EXT_texture_swizzle)

## ◆ GLEW_EXT_texture_type_2_10_10_10_REV

#define GLEW_EXT_texture_type_2_10_10_10_REV GLEW_GET_VAR(__GLEW_EXT_texture_type_2_10_10_10_REV)

## ◆ GLEW_EXT_texture_view

#define GLEW_EXT_texture_view GLEW_GET_VAR(__GLEW_EXT_texture_view)

## ◆ GLEW_EXT_timer_query

#define GLEW_EXT_timer_query GLEW_GET_VAR(__GLEW_EXT_timer_query)

## ◆ GLEW_EXT_transform_feedback

#define GLEW_EXT_transform_feedback GLEW_GET_VAR(__GLEW_EXT_transform_feedback)

## ◆ GLEW_EXT_unpack_subimage

#define GLEW_EXT_unpack_subimage GLEW_GET_VAR(__GLEW_EXT_unpack_subimage)

## ◆ GLEW_EXT_vertex_array

#define GLEW_EXT_vertex_array GLEW_GET_VAR(__GLEW_EXT_vertex_array)

## ◆ GLEW_EXT_vertex_array_bgra

#define GLEW_EXT_vertex_array_bgra GLEW_GET_VAR(__GLEW_EXT_vertex_array_bgra)

## ◆ GLEW_EXT_vertex_array_setXXX

#define GLEW_EXT_vertex_array_setXXX GLEW_GET_VAR(__GLEW_EXT_vertex_array_setXXX)

## ◆ GLEW_EXT_vertex_attrib_64bit

#define GLEW_EXT_vertex_attrib_64bit GLEW_GET_VAR(__GLEW_EXT_vertex_attrib_64bit)

## ◆ GLEW_EXT_vertex_shader

#define GLEW_EXT_vertex_shader GLEW_GET_VAR(__GLEW_EXT_vertex_shader)

## ◆ GLEW_EXT_vertex_weighting

#define GLEW_EXT_vertex_weighting GLEW_GET_VAR(__GLEW_EXT_vertex_weighting)

## ◆ GLEW_EXT_win32_keyed_mutex

#define GLEW_EXT_win32_keyed_mutex GLEW_GET_VAR(__GLEW_EXT_win32_keyed_mutex)

## ◆ GLEW_EXT_window_rectangles

#define GLEW_EXT_window_rectangles GLEW_GET_VAR(__GLEW_EXT_window_rectangles)

## ◆ GLEW_EXT_x11_sync_object

#define GLEW_EXT_x11_sync_object GLEW_GET_VAR(__GLEW_EXT_x11_sync_object)

## ◆ GLEW_EXT_YUV_target

#define GLEW_EXT_YUV_target GLEW_GET_VAR(__GLEW_EXT_YUV_target)

## ◆ GLEW_FUN_EXPORT

#define GLEW_FUN_EXPORT GLEWAPI

## ◆ GLEW_GET_FUN

#define GLEW_GET_FUN | ( |  | x | ) | x

## ◆ GLEW_GET_VAR

#define GLEW_GET_VAR | ( |  | x | ) | (*(const GLboolean*)&x)

## ◆ GLEW_GREMEDY_frame_terminator

#define GLEW_GREMEDY_frame_terminator GLEW_GET_VAR(__GLEW_GREMEDY_frame_terminator)

## ◆ GLEW_GREMEDY_string_marker

#define GLEW_GREMEDY_string_marker GLEW_GET_VAR(__GLEW_GREMEDY_string_marker)

## ◆ GLEW_HP_convolution_border_modes

#define GLEW_HP_convolution_border_modes GLEW_GET_VAR(__GLEW_HP_convolution_border_modes)

## ◆ GLEW_HP_image_transform

#define GLEW_HP_image_transform GLEW_GET_VAR(__GLEW_HP_image_transform)

## ◆ GLEW_HP_occlusion_test

#define GLEW_HP_occlusion_test GLEW_GET_VAR(__GLEW_HP_occlusion_test)

## ◆ GLEW_HP_texture_lighting

#define GLEW_HP_texture_lighting GLEW_GET_VAR(__GLEW_HP_texture_lighting)

## ◆ GLEW_IBM_cull_vertex

#define GLEW_IBM_cull_vertex GLEW_GET_VAR(__GLEW_IBM_cull_vertex)

## ◆ GLEW_IBM_multimode_draw_arrays

#define GLEW_IBM_multimode_draw_arrays GLEW_GET_VAR(__GLEW_IBM_multimode_draw_arrays)

## ◆ GLEW_IBM_rasterpos_clip

#define GLEW_IBM_rasterpos_clip GLEW_GET_VAR(__GLEW_IBM_rasterpos_clip)

## ◆ GLEW_IBM_static_data

#define GLEW_IBM_static_data GLEW_GET_VAR(__GLEW_IBM_static_data)

## ◆ GLEW_IBM_texture_mirrored_repeat

#define GLEW_IBM_texture_mirrored_repeat GLEW_GET_VAR(__GLEW_IBM_texture_mirrored_repeat)

## ◆ GLEW_IBM_vertex_array_lists

#define GLEW_IBM_vertex_array_lists GLEW_GET_VAR(__GLEW_IBM_vertex_array_lists)

## ◆ GLEW_INGR_color_clamp

#define GLEW_INGR_color_clamp GLEW_GET_VAR(__GLEW_INGR_color_clamp)

## ◆ GLEW_INGR_interlace_read

#define GLEW_INGR_interlace_read GLEW_GET_VAR(__GLEW_INGR_interlace_read)

## ◆ GLEW_INTEL_conservative_rasterization

#define GLEW_INTEL_conservative_rasterization GLEW_GET_VAR(__GLEW_INTEL_conservative_rasterization)

## ◆ GLEW_INTEL_fragment_shader_ordering

#define GLEW_INTEL_fragment_shader_ordering GLEW_GET_VAR(__GLEW_INTEL_fragment_shader_ordering)

## ◆ GLEW_INTEL_framebuffer_CMAA

#define GLEW_INTEL_framebuffer_CMAA GLEW_GET_VAR(__GLEW_INTEL_framebuffer_CMAA)

## ◆ GLEW_INTEL_map_texture

#define GLEW_INTEL_map_texture GLEW_GET_VAR(__GLEW_INTEL_map_texture)

## ◆ GLEW_INTEL_parallel_arrays

#define GLEW_INTEL_parallel_arrays GLEW_GET_VAR(__GLEW_INTEL_parallel_arrays)

## ◆ GLEW_INTEL_performance_query

#define GLEW_INTEL_performance_query GLEW_GET_VAR(__GLEW_INTEL_performance_query)

## ◆ GLEW_INTEL_texture_scissor

#define GLEW_INTEL_texture_scissor GLEW_GET_VAR(__GLEW_INTEL_texture_scissor)

## ◆ GLEW_KHR_blend_equation_advanced

#define GLEW_KHR_blend_equation_advanced GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced)

## ◆ GLEW_KHR_blend_equation_advanced_coherent

#define GLEW_KHR_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_KHR_blend_equation_advanced_coherent)

## ◆ GLEW_KHR_context_flush_control

#define GLEW_KHR_context_flush_control GLEW_GET_VAR(__GLEW_KHR_context_flush_control)

## ◆ GLEW_KHR_debug

#define GLEW_KHR_debug GLEW_GET_VAR(__GLEW_KHR_debug)

## ◆ GLEW_KHR_no_error

#define GLEW_KHR_no_error GLEW_GET_VAR(__GLEW_KHR_no_error)

## ◆ GLEW_KHR_parallel_shader_compile

#define GLEW_KHR_parallel_shader_compile GLEW_GET_VAR(__GLEW_KHR_parallel_shader_compile)

## ◆ GLEW_KHR_robust_buffer_access_behavior

#define GLEW_KHR_robust_buffer_access_behavior GLEW_GET_VAR(__GLEW_KHR_robust_buffer_access_behavior)

## ◆ GLEW_KHR_robustness

#define GLEW_KHR_robustness GLEW_GET_VAR(__GLEW_KHR_robustness)

## ◆ GLEW_KHR_texture_compression_astc_hdr

#define GLEW_KHR_texture_compression_astc_hdr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_hdr)

## ◆ GLEW_KHR_texture_compression_astc_ldr

#define GLEW_KHR_texture_compression_astc_ldr GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_ldr)

## ◆ GLEW_KHR_texture_compression_astc_sliced_3d

#define GLEW_KHR_texture_compression_astc_sliced_3d GLEW_GET_VAR(__GLEW_KHR_texture_compression_astc_sliced_3d)

## ◆ GLEW_KTX_buffer_region

#define GLEW_KTX_buffer_region GLEW_GET_VAR(__GLEW_KTX_buffer_region)

## ◆ GLEW_MESA_pack_invert

#define GLEW_MESA_pack_invert GLEW_GET_VAR(__GLEW_MESA_pack_invert)

## ◆ GLEW_MESA_resize_buffers

#define GLEW_MESA_resize_buffers GLEW_GET_VAR(__GLEW_MESA_resize_buffers)

## ◆ GLEW_MESA_shader_integer_functions

#define GLEW_MESA_shader_integer_functions GLEW_GET_VAR(__GLEW_MESA_shader_integer_functions)

## ◆ GLEW_MESA_window_pos

#define GLEW_MESA_window_pos GLEW_GET_VAR(__GLEW_MESA_window_pos)

## ◆ GLEW_MESA_ycbcr_texture

#define GLEW_MESA_ycbcr_texture GLEW_GET_VAR(__GLEW_MESA_ycbcr_texture)

## ◆ GLEW_MESAX_texture_stack

#define GLEW_MESAX_texture_stack GLEW_GET_VAR(__GLEW_MESAX_texture_stack)

## ◆ GLEW_NO_ERROR

#define GLEW_NO_ERROR 0

## ◆ GLEW_NV_3dvision_settings

#define GLEW_NV_3dvision_settings GLEW_GET_VAR(__GLEW_NV_3dvision_settings)

## ◆ GLEW_NV_alpha_to_coverage_dither_control

#define GLEW_NV_alpha_to_coverage_dither_control GLEW_GET_VAR(__GLEW_NV_alpha_to_coverage_dither_control)

## ◆ GLEW_NV_bgr

#define GLEW_NV_bgr GLEW_GET_VAR(__GLEW_NV_bgr)

## ◆ GLEW_NV_bindless_multi_draw_indirect

#define GLEW_NV_bindless_multi_draw_indirect GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect)

## ◆ GLEW_NV_bindless_multi_draw_indirect_count

#define GLEW_NV_bindless_multi_draw_indirect_count GLEW_GET_VAR(__GLEW_NV_bindless_multi_draw_indirect_count)

## ◆ GLEW_NV_bindless_texture

#define GLEW_NV_bindless_texture GLEW_GET_VAR(__GLEW_NV_bindless_texture)

## ◆ GLEW_NV_blend_equation_advanced

#define GLEW_NV_blend_equation_advanced GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced)

## ◆ GLEW_NV_blend_equation_advanced_coherent

#define GLEW_NV_blend_equation_advanced_coherent GLEW_GET_VAR(__GLEW_NV_blend_equation_advanced_coherent)

## ◆ GLEW_NV_blend_minmax_factor

#define GLEW_NV_blend_minmax_factor GLEW_GET_VAR(__GLEW_NV_blend_minmax_factor)

## ◆ GLEW_NV_blend_square

#define GLEW_NV_blend_square GLEW_GET_VAR(__GLEW_NV_blend_square)

## ◆ GLEW_NV_clip_space_w_scaling

#define GLEW_NV_clip_space_w_scaling GLEW_GET_VAR(__GLEW_NV_clip_space_w_scaling)

## ◆ GLEW_NV_command_list

#define GLEW_NV_command_list GLEW_GET_VAR(__GLEW_NV_command_list)

## ◆ GLEW_NV_compute_program5

#define GLEW_NV_compute_program5 GLEW_GET_VAR(__GLEW_NV_compute_program5)

## ◆ GLEW_NV_conditional_render

#define GLEW_NV_conditional_render GLEW_GET_VAR(__GLEW_NV_conditional_render)

## ◆ GLEW_NV_conservative_raster

#define GLEW_NV_conservative_raster GLEW_GET_VAR(__GLEW_NV_conservative_raster)

## ◆ GLEW_NV_conservative_raster_dilate

#define GLEW_NV_conservative_raster_dilate GLEW_GET_VAR(__GLEW_NV_conservative_raster_dilate)

## ◆ GLEW_NV_conservative_raster_pre_snap_triangles

#define GLEW_NV_conservative_raster_pre_snap_triangles GLEW_GET_VAR(__GLEW_NV_conservative_raster_pre_snap_triangles)

## ◆ GLEW_NV_copy_buffer

#define GLEW_NV_copy_buffer GLEW_GET_VAR(__GLEW_NV_copy_buffer)

## ◆ GLEW_NV_copy_depth_to_color

#define GLEW_NV_copy_depth_to_color GLEW_GET_VAR(__GLEW_NV_copy_depth_to_color)

## ◆ GLEW_NV_copy_image

#define GLEW_NV_copy_image GLEW_GET_VAR(__GLEW_NV_copy_image)

## ◆ GLEW_NV_deep_texture3D

#define GLEW_NV_deep_texture3D GLEW_GET_VAR(__GLEW_NV_deep_texture3D)

## ◆ GLEW_NV_depth_buffer_float

#define GLEW_NV_depth_buffer_float GLEW_GET_VAR(__GLEW_NV_depth_buffer_float)

## ◆ GLEW_NV_depth_clamp

#define GLEW_NV_depth_clamp GLEW_GET_VAR(__GLEW_NV_depth_clamp)

## ◆ GLEW_NV_depth_range_unclamped

#define GLEW_NV_depth_range_unclamped GLEW_GET_VAR(__GLEW_NV_depth_range_unclamped)

## ◆ GLEW_NV_draw_buffers

#define GLEW_NV_draw_buffers GLEW_GET_VAR(__GLEW_NV_draw_buffers)

## ◆ GLEW_NV_draw_instanced

#define GLEW_NV_draw_instanced GLEW_GET_VAR(__GLEW_NV_draw_instanced)

## ◆ GLEW_NV_draw_texture

#define GLEW_NV_draw_texture GLEW_GET_VAR(__GLEW_NV_draw_texture)

## ◆ GLEW_NV_draw_vulkan_image

#define GLEW_NV_draw_vulkan_image GLEW_GET_VAR(__GLEW_NV_draw_vulkan_image)

## ◆ GLEW_NV_EGL_stream_consumer_external

#define GLEW_NV_EGL_stream_consumer_external GLEW_GET_VAR(__GLEW_NV_EGL_stream_consumer_external)

## ◆ GLEW_NV_evaluators

#define GLEW_NV_evaluators GLEW_GET_VAR(__GLEW_NV_evaluators)

## ◆ GLEW_NV_explicit_attrib_location

#define GLEW_NV_explicit_attrib_location GLEW_GET_VAR(__GLEW_NV_explicit_attrib_location)

## ◆ GLEW_NV_explicit_multisample

#define GLEW_NV_explicit_multisample GLEW_GET_VAR(__GLEW_NV_explicit_multisample)

## ◆ GLEW_NV_fbo_color_attachments

#define GLEW_NV_fbo_color_attachments GLEW_GET_VAR(__GLEW_NV_fbo_color_attachments)

## ◆ GLEW_NV_fence

#define GLEW_NV_fence GLEW_GET_VAR(__GLEW_NV_fence)

## ◆ GLEW_NV_fill_rectangle

#define GLEW_NV_fill_rectangle GLEW_GET_VAR(__GLEW_NV_fill_rectangle)

## ◆ GLEW_NV_float_buffer

#define GLEW_NV_float_buffer GLEW_GET_VAR(__GLEW_NV_float_buffer)

## ◆ GLEW_NV_fog_distance

#define GLEW_NV_fog_distance GLEW_GET_VAR(__GLEW_NV_fog_distance)

## ◆ GLEW_NV_fragment_coverage_to_color

#define GLEW_NV_fragment_coverage_to_color GLEW_GET_VAR(__GLEW_NV_fragment_coverage_to_color)

## ◆ GLEW_NV_fragment_program

#define GLEW_NV_fragment_program GLEW_GET_VAR(__GLEW_NV_fragment_program)

## ◆ GLEW_NV_fragment_program2

#define GLEW_NV_fragment_program2 GLEW_GET_VAR(__GLEW_NV_fragment_program2)

## ◆ GLEW_NV_fragment_program4

#define GLEW_NV_fragment_program4 GLEW_GET_VAR(__GLEW_NV_fragment_program4)

## ◆ GLEW_NV_fragment_program_option

#define GLEW_NV_fragment_program_option GLEW_GET_VAR(__GLEW_NV_fragment_program_option)

## ◆ GLEW_NV_fragment_shader_interlock

#define GLEW_NV_fragment_shader_interlock GLEW_GET_VAR(__GLEW_NV_fragment_shader_interlock)

## ◆ GLEW_NV_framebuffer_blit

#define GLEW_NV_framebuffer_blit GLEW_GET_VAR(__GLEW_NV_framebuffer_blit)

## ◆ GLEW_NV_framebuffer_mixed_samples

#define GLEW_NV_framebuffer_mixed_samples GLEW_GET_VAR(__GLEW_NV_framebuffer_mixed_samples)

## ◆ GLEW_NV_framebuffer_multisample

#define GLEW_NV_framebuffer_multisample GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample)

## ◆ GLEW_NV_framebuffer_multisample_coverage

#define GLEW_NV_framebuffer_multisample_coverage GLEW_GET_VAR(__GLEW_NV_framebuffer_multisample_coverage)

## ◆ GLEW_NV_generate_mipmap_sRGB

#define GLEW_NV_generate_mipmap_sRGB GLEW_GET_VAR(__GLEW_NV_generate_mipmap_sRGB)

## ◆ GLEW_NV_geometry_program4

#define GLEW_NV_geometry_program4 GLEW_GET_VAR(__GLEW_NV_geometry_program4)

## ◆ GLEW_NV_geometry_shader4

#define GLEW_NV_geometry_shader4 GLEW_GET_VAR(__GLEW_NV_geometry_shader4)

## ◆ GLEW_NV_geometry_shader_passthrough

#define GLEW_NV_geometry_shader_passthrough GLEW_GET_VAR(__GLEW_NV_geometry_shader_passthrough)

## ◆ GLEW_NV_gpu_multicast

#define GLEW_NV_gpu_multicast GLEW_GET_VAR(__GLEW_NV_gpu_multicast)

## ◆ GLEW_NV_gpu_program4

#define GLEW_NV_gpu_program4 GLEW_GET_VAR(__GLEW_NV_gpu_program4)

## ◆ GLEW_NV_gpu_program5

#define GLEW_NV_gpu_program5 GLEW_GET_VAR(__GLEW_NV_gpu_program5)

## ◆ GLEW_NV_gpu_program5_mem_extended

#define GLEW_NV_gpu_program5_mem_extended GLEW_GET_VAR(__GLEW_NV_gpu_program5_mem_extended)

## ◆ GLEW_NV_gpu_program_fp64

#define GLEW_NV_gpu_program_fp64 GLEW_GET_VAR(__GLEW_NV_gpu_program_fp64)

## ◆ GLEW_NV_gpu_shader5

#define GLEW_NV_gpu_shader5 GLEW_GET_VAR(__GLEW_NV_gpu_shader5)

## ◆ GLEW_NV_half_float

#define GLEW_NV_half_float GLEW_GET_VAR(__GLEW_NV_half_float)

## ◆ GLEW_NV_image_formats

#define GLEW_NV_image_formats GLEW_GET_VAR(__GLEW_NV_image_formats)

## ◆ GLEW_NV_instanced_arrays

#define GLEW_NV_instanced_arrays GLEW_GET_VAR(__GLEW_NV_instanced_arrays)

## ◆ GLEW_NV_internalformat_sample_query

#define GLEW_NV_internalformat_sample_query GLEW_GET_VAR(__GLEW_NV_internalformat_sample_query)

## ◆ GLEW_NV_light_max_exponent

#define GLEW_NV_light_max_exponent GLEW_GET_VAR(__GLEW_NV_light_max_exponent)

## ◆ GLEW_NV_multisample_coverage

#define GLEW_NV_multisample_coverage GLEW_GET_VAR(__GLEW_NV_multisample_coverage)

## ◆ GLEW_NV_multisample_filter_hint

#define GLEW_NV_multisample_filter_hint GLEW_GET_VAR(__GLEW_NV_multisample_filter_hint)

## ◆ GLEW_NV_non_square_matrices

#define GLEW_NV_non_square_matrices GLEW_GET_VAR(__GLEW_NV_non_square_matrices)

## ◆ GLEW_NV_occlusion_query

#define GLEW_NV_occlusion_query GLEW_GET_VAR(__GLEW_NV_occlusion_query)

## ◆ GLEW_NV_pack_subimage

#define GLEW_NV_pack_subimage GLEW_GET_VAR(__GLEW_NV_pack_subimage)

## ◆ GLEW_NV_packed_depth_stencil

#define GLEW_NV_packed_depth_stencil GLEW_GET_VAR(__GLEW_NV_packed_depth_stencil)

## ◆ GLEW_NV_packed_float

#define GLEW_NV_packed_float GLEW_GET_VAR(__GLEW_NV_packed_float)

## ◆ GLEW_NV_packed_float_linear

#define GLEW_NV_packed_float_linear GLEW_GET_VAR(__GLEW_NV_packed_float_linear)

## ◆ GLEW_NV_parameter_buffer_object

#define GLEW_NV_parameter_buffer_object GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object)

## ◆ GLEW_NV_parameter_buffer_object2

#define GLEW_NV_parameter_buffer_object2 GLEW_GET_VAR(__GLEW_NV_parameter_buffer_object2)

## ◆ GLEW_NV_path_rendering

#define GLEW_NV_path_rendering GLEW_GET_VAR(__GLEW_NV_path_rendering)

## ◆ GLEW_NV_path_rendering_shared_edge

#define GLEW_NV_path_rendering_shared_edge GLEW_GET_VAR(__GLEW_NV_path_rendering_shared_edge)

## ◆ GLEW_NV_pixel_buffer_object

#define GLEW_NV_pixel_buffer_object GLEW_GET_VAR(__GLEW_NV_pixel_buffer_object)

## ◆ GLEW_NV_pixel_data_range

#define GLEW_NV_pixel_data_range GLEW_GET_VAR(__GLEW_NV_pixel_data_range)

## ◆ GLEW_NV_platform_binary

#define GLEW_NV_platform_binary GLEW_GET_VAR(__GLEW_NV_platform_binary)

## ◆ GLEW_NV_point_sprite

#define GLEW_NV_point_sprite GLEW_GET_VAR(__GLEW_NV_point_sprite)

## ◆ GLEW_NV_polygon_mode

#define GLEW_NV_polygon_mode GLEW_GET_VAR(__GLEW_NV_polygon_mode)

## ◆ GLEW_NV_present_video

#define GLEW_NV_present_video GLEW_GET_VAR(__GLEW_NV_present_video)

## ◆ GLEW_NV_primitive_restart

#define GLEW_NV_primitive_restart GLEW_GET_VAR(__GLEW_NV_primitive_restart)

## ◆ GLEW_NV_read_depth

#define GLEW_NV_read_depth GLEW_GET_VAR(__GLEW_NV_read_depth)

## ◆ GLEW_NV_read_depth_stencil

#define GLEW_NV_read_depth_stencil GLEW_GET_VAR(__GLEW_NV_read_depth_stencil)

## ◆ GLEW_NV_read_stencil

#define GLEW_NV_read_stencil GLEW_GET_VAR(__GLEW_NV_read_stencil)

## ◆ GLEW_NV_register_combiners

#define GLEW_NV_register_combiners GLEW_GET_VAR(__GLEW_NV_register_combiners)

## ◆ GLEW_NV_register_combiners2

#define GLEW_NV_register_combiners2 GLEW_GET_VAR(__GLEW_NV_register_combiners2)

## ◆ GLEW_NV_robustness_video_memory_purge

#define GLEW_NV_robustness_video_memory_purge GLEW_GET_VAR(__GLEW_NV_robustness_video_memory_purge)

## ◆ GLEW_NV_sample_locations

#define GLEW_NV_sample_locations GLEW_GET_VAR(__GLEW_NV_sample_locations)

## ◆ GLEW_NV_sample_mask_override_coverage

#define GLEW_NV_sample_mask_override_coverage GLEW_GET_VAR(__GLEW_NV_sample_mask_override_coverage)

## ◆ GLEW_NV_shader_atomic_counters

#define GLEW_NV_shader_atomic_counters GLEW_GET_VAR(__GLEW_NV_shader_atomic_counters)

## ◆ GLEW_NV_shader_atomic_float

#define GLEW_NV_shader_atomic_float GLEW_GET_VAR(__GLEW_NV_shader_atomic_float)

## ◆ GLEW_NV_shader_atomic_float64

#define GLEW_NV_shader_atomic_float64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_float64)

## ◆ GLEW_NV_shader_atomic_fp16_vector

#define GLEW_NV_shader_atomic_fp16_vector GLEW_GET_VAR(__GLEW_NV_shader_atomic_fp16_vector)

## ◆ GLEW_NV_shader_atomic_int64

#define GLEW_NV_shader_atomic_int64 GLEW_GET_VAR(__GLEW_NV_shader_atomic_int64)

## ◆ GLEW_NV_shader_buffer_load

#define GLEW_NV_shader_buffer_load GLEW_GET_VAR(__GLEW_NV_shader_buffer_load)

## ◆ GLEW_NV_shader_noperspective_interpolation

#define GLEW_NV_shader_noperspective_interpolation GLEW_GET_VAR(__GLEW_NV_shader_noperspective_interpolation)

## ◆ GLEW_NV_shader_storage_buffer_object

#define GLEW_NV_shader_storage_buffer_object GLEW_GET_VAR(__GLEW_NV_shader_storage_buffer_object)

## ◆ GLEW_NV_shader_thread_group

#define GLEW_NV_shader_thread_group GLEW_GET_VAR(__GLEW_NV_shader_thread_group)

## ◆ GLEW_NV_shader_thread_shuffle

#define GLEW_NV_shader_thread_shuffle GLEW_GET_VAR(__GLEW_NV_shader_thread_shuffle)

## ◆ GLEW_NV_shadow_samplers_array

#define GLEW_NV_shadow_samplers_array GLEW_GET_VAR(__GLEW_NV_shadow_samplers_array)

## ◆ GLEW_NV_shadow_samplers_cube

#define GLEW_NV_shadow_samplers_cube GLEW_GET_VAR(__GLEW_NV_shadow_samplers_cube)

## ◆ GLEW_NV_sRGB_formats

#define GLEW_NV_sRGB_formats GLEW_GET_VAR(__GLEW_NV_sRGB_formats)

## ◆ GLEW_NV_stereo_view_rendering

#define GLEW_NV_stereo_view_rendering GLEW_GET_VAR(__GLEW_NV_stereo_view_rendering)

## ◆ GLEW_NV_tessellation_program5

#define GLEW_NV_tessellation_program5 GLEW_GET_VAR(__GLEW_NV_tessellation_program5)

## ◆ GLEW_NV_texgen_emboss

#define GLEW_NV_texgen_emboss GLEW_GET_VAR(__GLEW_NV_texgen_emboss)

## ◆ GLEW_NV_texgen_reflection

#define GLEW_NV_texgen_reflection GLEW_GET_VAR(__GLEW_NV_texgen_reflection)

## ◆ GLEW_NV_texture_array

#define GLEW_NV_texture_array GLEW_GET_VAR(__GLEW_NV_texture_array)

## ◆ GLEW_NV_texture_barrier

#define GLEW_NV_texture_barrier GLEW_GET_VAR(__GLEW_NV_texture_barrier)

## ◆ GLEW_NV_texture_border_clamp

#define GLEW_NV_texture_border_clamp GLEW_GET_VAR(__GLEW_NV_texture_border_clamp)

## ◆ GLEW_NV_texture_compression_latc

#define GLEW_NV_texture_compression_latc GLEW_GET_VAR(__GLEW_NV_texture_compression_latc)

## ◆ GLEW_NV_texture_compression_s3tc

#define GLEW_NV_texture_compression_s3tc GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc)

## ◆ GLEW_NV_texture_compression_s3tc_update

#define GLEW_NV_texture_compression_s3tc_update GLEW_GET_VAR(__GLEW_NV_texture_compression_s3tc_update)

## ◆ GLEW_NV_texture_compression_vtc

#define GLEW_NV_texture_compression_vtc GLEW_GET_VAR(__GLEW_NV_texture_compression_vtc)

## ◆ GLEW_NV_texture_env_combine4

#define GLEW_NV_texture_env_combine4 GLEW_GET_VAR(__GLEW_NV_texture_env_combine4)

## ◆ GLEW_NV_texture_expand_normal

#define GLEW_NV_texture_expand_normal GLEW_GET_VAR(__GLEW_NV_texture_expand_normal)

## ◆ GLEW_NV_texture_multisample

#define GLEW_NV_texture_multisample GLEW_GET_VAR(__GLEW_NV_texture_multisample)

## ◆ GLEW_NV_texture_npot_2D_mipmap

#define GLEW_NV_texture_npot_2D_mipmap GLEW_GET_VAR(__GLEW_NV_texture_npot_2D_mipmap)

## ◆ GLEW_NV_texture_rectangle

#define GLEW_NV_texture_rectangle GLEW_GET_VAR(__GLEW_NV_texture_rectangle)

## ◆ GLEW_NV_texture_rectangle_compressed

#define GLEW_NV_texture_rectangle_compressed GLEW_GET_VAR(__GLEW_NV_texture_rectangle_compressed)

## ◆ GLEW_NV_texture_shader

#define GLEW_NV_texture_shader GLEW_GET_VAR(__GLEW_NV_texture_shader)

## ◆ GLEW_NV_texture_shader2

#define GLEW_NV_texture_shader2 GLEW_GET_VAR(__GLEW_NV_texture_shader2)

## ◆ GLEW_NV_texture_shader3

#define GLEW_NV_texture_shader3 GLEW_GET_VAR(__GLEW_NV_texture_shader3)

## ◆ GLEW_NV_transform_feedback

#define GLEW_NV_transform_feedback GLEW_GET_VAR(__GLEW_NV_transform_feedback)

## ◆ GLEW_NV_transform_feedback2

#define GLEW_NV_transform_feedback2 GLEW_GET_VAR(__GLEW_NV_transform_feedback2)

## ◆ GLEW_NV_uniform_buffer_unified_memory

#define GLEW_NV_uniform_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_uniform_buffer_unified_memory)

## ◆ GLEW_NV_vdpau_interop

#define GLEW_NV_vdpau_interop GLEW_GET_VAR(__GLEW_NV_vdpau_interop)

## ◆ GLEW_NV_vertex_array_range

#define GLEW_NV_vertex_array_range GLEW_GET_VAR(__GLEW_NV_vertex_array_range)

## ◆ GLEW_NV_vertex_array_range2

#define GLEW_NV_vertex_array_range2 GLEW_GET_VAR(__GLEW_NV_vertex_array_range2)

## ◆ GLEW_NV_vertex_attrib_integer_64bit

#define GLEW_NV_vertex_attrib_integer_64bit GLEW_GET_VAR(__GLEW_NV_vertex_attrib_integer_64bit)

## ◆ GLEW_NV_vertex_buffer_unified_memory

#define GLEW_NV_vertex_buffer_unified_memory GLEW_GET_VAR(__GLEW_NV_vertex_buffer_unified_memory)

## ◆ GLEW_NV_vertex_program

#define GLEW_NV_vertex_program GLEW_GET_VAR(__GLEW_NV_vertex_program)

## ◆ GLEW_NV_vertex_program1_1

#define GLEW_NV_vertex_program1_1 GLEW_GET_VAR(__GLEW_NV_vertex_program1_1)

## ◆ GLEW_NV_vertex_program2

#define GLEW_NV_vertex_program2 GLEW_GET_VAR(__GLEW_NV_vertex_program2)

## ◆ GLEW_NV_vertex_program2_option

#define GLEW_NV_vertex_program2_option GLEW_GET_VAR(__GLEW_NV_vertex_program2_option)

## ◆ GLEW_NV_vertex_program3

#define GLEW_NV_vertex_program3 GLEW_GET_VAR(__GLEW_NV_vertex_program3)

## ◆ GLEW_NV_vertex_program4

#define GLEW_NV_vertex_program4 GLEW_GET_VAR(__GLEW_NV_vertex_program4)

## ◆ GLEW_NV_video_capture

#define GLEW_NV_video_capture GLEW_GET_VAR(__GLEW_NV_video_capture)

## ◆ GLEW_NV_viewport_array

#define GLEW_NV_viewport_array GLEW_GET_VAR(__GLEW_NV_viewport_array)

## ◆ GLEW_NV_viewport_array2

#define GLEW_NV_viewport_array2 GLEW_GET_VAR(__GLEW_NV_viewport_array2)

## ◆ GLEW_NV_viewport_swizzle

#define GLEW_NV_viewport_swizzle GLEW_GET_VAR(__GLEW_NV_viewport_swizzle)

## ◆ GLEW_NVX_blend_equation_advanced_multi_draw_buffers

#define GLEW_NVX_blend_equation_advanced_multi_draw_buffers GLEW_GET_VAR(__GLEW_NVX_blend_equation_advanced_multi_draw_buffers)

## ◆ GLEW_NVX_conditional_render

#define GLEW_NVX_conditional_render GLEW_GET_VAR(__GLEW_NVX_conditional_render)

## ◆ GLEW_NVX_gpu_memory_info

#define GLEW_NVX_gpu_memory_info GLEW_GET_VAR(__GLEW_NVX_gpu_memory_info)

## ◆ GLEW_NVX_linked_gpu_multicast

#define GLEW_NVX_linked_gpu_multicast GLEW_GET_VAR(__GLEW_NVX_linked_gpu_multicast)

## ◆ GLEW_OES_byte_coordinates

#define GLEW_OES_byte_coordinates GLEW_GET_VAR(__GLEW_OES_byte_coordinates)

## ◆ GLEW_OK

#define GLEW_OK 0

## ◆ GLEW_OML_interlace

#define GLEW_OML_interlace GLEW_GET_VAR(__GLEW_OML_interlace)

## ◆ GLEW_OML_resample

#define GLEW_OML_resample GLEW_GET_VAR(__GLEW_OML_resample)

## ◆ GLEW_OML_subsample

#define GLEW_OML_subsample GLEW_GET_VAR(__GLEW_OML_subsample)

## ◆ GLEW_OVR_multiview

#define GLEW_OVR_multiview GLEW_GET_VAR(__GLEW_OVR_multiview)

## ◆ GLEW_OVR_multiview2

#define GLEW_OVR_multiview2 GLEW_GET_VAR(__GLEW_OVR_multiview2)

## ◆ GLEW_OVR_multiview_multisampled_render_to_texture

#define GLEW_OVR_multiview_multisampled_render_to_texture GLEW_GET_VAR(__GLEW_OVR_multiview_multisampled_render_to_texture)

## ◆ GLEW_PGI_misc_hints

#define GLEW_PGI_misc_hints GLEW_GET_VAR(__GLEW_PGI_misc_hints)

## ◆ GLEW_PGI_vertex_hints

#define GLEW_PGI_vertex_hints GLEW_GET_VAR(__GLEW_PGI_vertex_hints)

## ◆ GLEW_QCOM_alpha_test

#define GLEW_QCOM_alpha_test GLEW_GET_VAR(__GLEW_QCOM_alpha_test)

## ◆ GLEW_QCOM_binning_control

#define GLEW_QCOM_binning_control GLEW_GET_VAR(__GLEW_QCOM_binning_control)

## ◆ GLEW_QCOM_driver_control

#define GLEW_QCOM_driver_control GLEW_GET_VAR(__GLEW_QCOM_driver_control)

## ◆ GLEW_QCOM_extended_get

#define GLEW_QCOM_extended_get GLEW_GET_VAR(__GLEW_QCOM_extended_get)

## ◆ GLEW_QCOM_extended_get2

#define GLEW_QCOM_extended_get2 GLEW_GET_VAR(__GLEW_QCOM_extended_get2)

## ◆ GLEW_QCOM_framebuffer_foveated

#define GLEW_QCOM_framebuffer_foveated GLEW_GET_VAR(__GLEW_QCOM_framebuffer_foveated)

## ◆ GLEW_QCOM_perfmon_global_mode

#define GLEW_QCOM_perfmon_global_mode GLEW_GET_VAR(__GLEW_QCOM_perfmon_global_mode)

## ◆ GLEW_QCOM_shader_framebuffer_fetch_noncoherent

#define GLEW_QCOM_shader_framebuffer_fetch_noncoherent GLEW_GET_VAR(__GLEW_QCOM_shader_framebuffer_fetch_noncoherent)

## ◆ GLEW_QCOM_tiled_rendering

#define GLEW_QCOM_tiled_rendering GLEW_GET_VAR(__GLEW_QCOM_tiled_rendering)

## ◆ GLEW_QCOM_writeonly_rendering

#define GLEW_QCOM_writeonly_rendering GLEW_GET_VAR(__GLEW_QCOM_writeonly_rendering)

## ◆ GLEW_REGAL_enable

#define GLEW_REGAL_enable GLEW_GET_VAR(__GLEW_REGAL_enable)

## ◆ GLEW_REGAL_error_string

#define GLEW_REGAL_error_string GLEW_GET_VAR(__GLEW_REGAL_error_string)

## ◆ GLEW_REGAL_ES1_0_compatibility

#define GLEW_REGAL_ES1_0_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_0_compatibility)

## ◆ GLEW_REGAL_ES1_1_compatibility

#define GLEW_REGAL_ES1_1_compatibility GLEW_GET_VAR(__GLEW_REGAL_ES1_1_compatibility)

## ◆ GLEW_REGAL_extension_query

#define GLEW_REGAL_extension_query GLEW_GET_VAR(__GLEW_REGAL_extension_query)

## ◆ GLEW_REGAL_log

#define GLEW_REGAL_log GLEW_GET_VAR(__GLEW_REGAL_log)

## ◆ GLEW_REGAL_proc_address

#define GLEW_REGAL_proc_address GLEW_GET_VAR(__GLEW_REGAL_proc_address)

## ◆ GLEW_REND_screen_coordinates

#define GLEW_REND_screen_coordinates GLEW_GET_VAR(__GLEW_REND_screen_coordinates)

## ◆ GLEW_S3_s3tc

#define GLEW_S3_s3tc GLEW_GET_VAR(__GLEW_S3_s3tc)

## ◆ GLEW_SGI_color_matrix

#define GLEW_SGI_color_matrix GLEW_GET_VAR(__GLEW_SGI_color_matrix)

## ◆ GLEW_SGI_color_table

#define GLEW_SGI_color_table GLEW_GET_VAR(__GLEW_SGI_color_table)

## ◆ GLEW_SGI_complex

#define GLEW_SGI_complex GLEW_GET_VAR(__GLEW_SGI_complex)

## ◆ GLEW_SGI_complex_type

#define GLEW_SGI_complex_type GLEW_GET_VAR(__GLEW_SGI_complex_type)

## ◆ GLEW_SGI_fft

#define GLEW_SGI_fft GLEW_GET_VAR(__GLEW_SGI_fft)

## ◆ GLEW_SGI_texture_color_table

#define GLEW_SGI_texture_color_table GLEW_GET_VAR(__GLEW_SGI_texture_color_table)

## ◆ GLEW_SGIS_clip_band_hint

#define GLEW_SGIS_clip_band_hint GLEW_GET_VAR(__GLEW_SGIS_clip_band_hint)

## ◆ GLEW_SGIS_color_range

#define GLEW_SGIS_color_range GLEW_GET_VAR(__GLEW_SGIS_color_range)

## ◆ GLEW_SGIS_detail_texture

#define GLEW_SGIS_detail_texture GLEW_GET_VAR(__GLEW_SGIS_detail_texture)

## ◆ GLEW_SGIS_fog_function

#define GLEW_SGIS_fog_function GLEW_GET_VAR(__GLEW_SGIS_fog_function)

## ◆ GLEW_SGIS_generate_mipmap

#define GLEW_SGIS_generate_mipmap GLEW_GET_VAR(__GLEW_SGIS_generate_mipmap)

## ◆ GLEW_SGIS_line_texgen

#define GLEW_SGIS_line_texgen GLEW_GET_VAR(__GLEW_SGIS_line_texgen)

## ◆ GLEW_SGIS_multisample

#define GLEW_SGIS_multisample GLEW_GET_VAR(__GLEW_SGIS_multisample)

## ◆ GLEW_SGIS_multitexture

#define GLEW_SGIS_multitexture GLEW_GET_VAR(__GLEW_SGIS_multitexture)

## ◆ GLEW_SGIS_pixel_texture

#define GLEW_SGIS_pixel_texture GLEW_GET_VAR(__GLEW_SGIS_pixel_texture)

## ◆ GLEW_SGIS_point_line_texgen

#define GLEW_SGIS_point_line_texgen GLEW_GET_VAR(__GLEW_SGIS_point_line_texgen)

## ◆ GLEW_SGIS_shared_multisample

#define GLEW_SGIS_shared_multisample GLEW_GET_VAR(__GLEW_SGIS_shared_multisample)

## ◆ GLEW_SGIS_sharpen_texture

#define GLEW_SGIS_sharpen_texture GLEW_GET_VAR(__GLEW_SGIS_sharpen_texture)

## ◆ GLEW_SGIS_texture4D

#define GLEW_SGIS_texture4D GLEW_GET_VAR(__GLEW_SGIS_texture4D)

## ◆ GLEW_SGIS_texture_border_clamp

#define GLEW_SGIS_texture_border_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_border_clamp)

## ◆ GLEW_SGIS_texture_edge_clamp

#define GLEW_SGIS_texture_edge_clamp GLEW_GET_VAR(__GLEW_SGIS_texture_edge_clamp)

## ◆ GLEW_SGIS_texture_filter4

#define GLEW_SGIS_texture_filter4 GLEW_GET_VAR(__GLEW_SGIS_texture_filter4)

## ◆ GLEW_SGIS_texture_lod

#define GLEW_SGIS_texture_lod GLEW_GET_VAR(__GLEW_SGIS_texture_lod)

## ◆ GLEW_SGIS_texture_select

#define GLEW_SGIS_texture_select GLEW_GET_VAR(__GLEW_SGIS_texture_select)

## ◆ GLEW_SGIX_async

#define GLEW_SGIX_async GLEW_GET_VAR(__GLEW_SGIX_async)

## ◆ GLEW_SGIX_async_histogram

#define GLEW_SGIX_async_histogram GLEW_GET_VAR(__GLEW_SGIX_async_histogram)

## ◆ GLEW_SGIX_async_pixel

#define GLEW_SGIX_async_pixel GLEW_GET_VAR(__GLEW_SGIX_async_pixel)

## ◆ GLEW_SGIX_bali_g_instruments

#define GLEW_SGIX_bali_g_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_g_instruments)

## ◆ GLEW_SGIX_bali_r_instruments

#define GLEW_SGIX_bali_r_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_r_instruments)

## ◆ GLEW_SGIX_bali_timer_instruments

#define GLEW_SGIX_bali_timer_instruments GLEW_GET_VAR(__GLEW_SGIX_bali_timer_instruments)

## ◆ GLEW_SGIX_blend_alpha_minmax

#define GLEW_SGIX_blend_alpha_minmax GLEW_GET_VAR(__GLEW_SGIX_blend_alpha_minmax)

## ◆ GLEW_SGIX_blend_cadd

#define GLEW_SGIX_blend_cadd GLEW_GET_VAR(__GLEW_SGIX_blend_cadd)

## ◆ GLEW_SGIX_blend_cmultiply

#define GLEW_SGIX_blend_cmultiply GLEW_GET_VAR(__GLEW_SGIX_blend_cmultiply)

## ◆ GLEW_SGIX_calligraphic_fragment

#define GLEW_SGIX_calligraphic_fragment GLEW_GET_VAR(__GLEW_SGIX_calligraphic_fragment)

## ◆ GLEW_SGIX_clipmap

#define GLEW_SGIX_clipmap GLEW_GET_VAR(__GLEW_SGIX_clipmap)

## ◆ GLEW_SGIX_color_matrix_accuracy

#define GLEW_SGIX_color_matrix_accuracy GLEW_GET_VAR(__GLEW_SGIX_color_matrix_accuracy)

## ◆ GLEW_SGIX_color_table_index_mode

#define GLEW_SGIX_color_table_index_mode GLEW_GET_VAR(__GLEW_SGIX_color_table_index_mode)

## ◆ GLEW_SGIX_complex_polar

#define GLEW_SGIX_complex_polar GLEW_GET_VAR(__GLEW_SGIX_complex_polar)

## ◆ GLEW_SGIX_convolution_accuracy

#define GLEW_SGIX_convolution_accuracy GLEW_GET_VAR(__GLEW_SGIX_convolution_accuracy)

## ◆ GLEW_SGIX_cube_map

#define GLEW_SGIX_cube_map GLEW_GET_VAR(__GLEW_SGIX_cube_map)

## ◆ GLEW_SGIX_cylinder_texgen

#define GLEW_SGIX_cylinder_texgen GLEW_GET_VAR(__GLEW_SGIX_cylinder_texgen)

## ◆ GLEW_SGIX_datapipe

#define GLEW_SGIX_datapipe GLEW_GET_VAR(__GLEW_SGIX_datapipe)

## ◆ GLEW_SGIX_decimation

#define GLEW_SGIX_decimation GLEW_GET_VAR(__GLEW_SGIX_decimation)

## ◆ GLEW_SGIX_depth_pass_instrument

#define GLEW_SGIX_depth_pass_instrument GLEW_GET_VAR(__GLEW_SGIX_depth_pass_instrument)

## ◆ GLEW_SGIX_depth_texture

#define GLEW_SGIX_depth_texture GLEW_GET_VAR(__GLEW_SGIX_depth_texture)

## ◆ GLEW_SGIX_dvc

#define GLEW_SGIX_dvc GLEW_GET_VAR(__GLEW_SGIX_dvc)

## ◆ GLEW_SGIX_flush_raster

#define GLEW_SGIX_flush_raster GLEW_GET_VAR(__GLEW_SGIX_flush_raster)

## ◆ GLEW_SGIX_fog_blend

#define GLEW_SGIX_fog_blend GLEW_GET_VAR(__GLEW_SGIX_fog_blend)

## ◆ GLEW_SGIX_fog_factor_to_alpha

#define GLEW_SGIX_fog_factor_to_alpha GLEW_GET_VAR(__GLEW_SGIX_fog_factor_to_alpha)

## ◆ GLEW_SGIX_fog_layers

#define GLEW_SGIX_fog_layers GLEW_GET_VAR(__GLEW_SGIX_fog_layers)

## ◆ GLEW_SGIX_fog_offset

#define GLEW_SGIX_fog_offset GLEW_GET_VAR(__GLEW_SGIX_fog_offset)

## ◆ GLEW_SGIX_fog_patchy

#define GLEW_SGIX_fog_patchy GLEW_GET_VAR(__GLEW_SGIX_fog_patchy)

## ◆ GLEW_SGIX_fog_scale

#define GLEW_SGIX_fog_scale GLEW_GET_VAR(__GLEW_SGIX_fog_scale)

## ◆ GLEW_SGIX_fog_texture

#define GLEW_SGIX_fog_texture GLEW_GET_VAR(__GLEW_SGIX_fog_texture)

## ◆ GLEW_SGIX_fragment_lighting_space

#define GLEW_SGIX_fragment_lighting_space GLEW_GET_VAR(__GLEW_SGIX_fragment_lighting_space)

## ◆ GLEW_SGIX_fragment_specular_lighting

#define GLEW_SGIX_fragment_specular_lighting GLEW_GET_VAR(__GLEW_SGIX_fragment_specular_lighting)

## ◆ GLEW_SGIX_fragments_instrument

#define GLEW_SGIX_fragments_instrument GLEW_GET_VAR(__GLEW_SGIX_fragments_instrument)

## ◆ GLEW_SGIX_framezoom

#define GLEW_SGIX_framezoom GLEW_GET_VAR(__GLEW_SGIX_framezoom)

## ◆ GLEW_SGIX_icc_texture

#define GLEW_SGIX_icc_texture GLEW_GET_VAR(__GLEW_SGIX_icc_texture)

## ◆ GLEW_SGIX_igloo_interface

#define GLEW_SGIX_igloo_interface GLEW_GET_VAR(__GLEW_SGIX_igloo_interface)

## ◆ GLEW_SGIX_image_compression

#define GLEW_SGIX_image_compression GLEW_GET_VAR(__GLEW_SGIX_image_compression)

## ◆ GLEW_SGIX_impact_pixel_texture

#define GLEW_SGIX_impact_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_impact_pixel_texture)

## ◆ GLEW_SGIX_instrument_error

#define GLEW_SGIX_instrument_error GLEW_GET_VAR(__GLEW_SGIX_instrument_error)

## ◆ GLEW_SGIX_interlace

#define GLEW_SGIX_interlace GLEW_GET_VAR(__GLEW_SGIX_interlace)

## ◆ GLEW_SGIX_ir_instrument1

#define GLEW_SGIX_ir_instrument1 GLEW_GET_VAR(__GLEW_SGIX_ir_instrument1)

## ◆ GLEW_SGIX_line_quality_hint

#define GLEW_SGIX_line_quality_hint GLEW_GET_VAR(__GLEW_SGIX_line_quality_hint)

## ◆ GLEW_SGIX_list_priority

#define GLEW_SGIX_list_priority GLEW_GET_VAR(__GLEW_SGIX_list_priority)

## ◆ GLEW_SGIX_mpeg1

#define GLEW_SGIX_mpeg1 GLEW_GET_VAR(__GLEW_SGIX_mpeg1)

## ◆ GLEW_SGIX_mpeg2

#define GLEW_SGIX_mpeg2 GLEW_GET_VAR(__GLEW_SGIX_mpeg2)

## ◆ GLEW_SGIX_nonlinear_lighting_pervertex

#define GLEW_SGIX_nonlinear_lighting_pervertex GLEW_GET_VAR(__GLEW_SGIX_nonlinear_lighting_pervertex)

## ◆ GLEW_SGIX_nurbs_eval

#define GLEW_SGIX_nurbs_eval GLEW_GET_VAR(__GLEW_SGIX_nurbs_eval)

## ◆ GLEW_SGIX_occlusion_instrument

#define GLEW_SGIX_occlusion_instrument GLEW_GET_VAR(__GLEW_SGIX_occlusion_instrument)

## ◆ GLEW_SGIX_packed_6bytes

#define GLEW_SGIX_packed_6bytes GLEW_GET_VAR(__GLEW_SGIX_packed_6bytes)

## ◆ GLEW_SGIX_pixel_texture

#define GLEW_SGIX_pixel_texture GLEW_GET_VAR(__GLEW_SGIX_pixel_texture)

## ◆ GLEW_SGIX_pixel_texture_bits

#define GLEW_SGIX_pixel_texture_bits GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_bits)

## ◆ GLEW_SGIX_pixel_texture_lod

#define GLEW_SGIX_pixel_texture_lod GLEW_GET_VAR(__GLEW_SGIX_pixel_texture_lod)

## ◆ GLEW_SGIX_pixel_tiles

#define GLEW_SGIX_pixel_tiles GLEW_GET_VAR(__GLEW_SGIX_pixel_tiles)

## ◆ GLEW_SGIX_polynomial_ffd

#define GLEW_SGIX_polynomial_ffd GLEW_GET_VAR(__GLEW_SGIX_polynomial_ffd)

## ◆ GLEW_SGIX_quad_mesh

#define GLEW_SGIX_quad_mesh GLEW_GET_VAR(__GLEW_SGIX_quad_mesh)

## ◆ GLEW_SGIX_reference_plane

#define GLEW_SGIX_reference_plane GLEW_GET_VAR(__GLEW_SGIX_reference_plane)

## ◆ GLEW_SGIX_resample

#define GLEW_SGIX_resample GLEW_GET_VAR(__GLEW_SGIX_resample)

## ◆ GLEW_SGIX_scalebias_hint

#define GLEW_SGIX_scalebias_hint GLEW_GET_VAR(__GLEW_SGIX_scalebias_hint)

## ◆ GLEW_SGIX_shadow

#define GLEW_SGIX_shadow GLEW_GET_VAR(__GLEW_SGIX_shadow)

## ◆ GLEW_SGIX_shadow_ambient

#define GLEW_SGIX_shadow_ambient GLEW_GET_VAR(__GLEW_SGIX_shadow_ambient)

## ◆ GLEW_SGIX_slim

#define GLEW_SGIX_slim GLEW_GET_VAR(__GLEW_SGIX_slim)

## ◆ GLEW_SGIX_spotlight_cutoff

#define GLEW_SGIX_spotlight_cutoff GLEW_GET_VAR(__GLEW_SGIX_spotlight_cutoff)

## ◆ GLEW_SGIX_sprite

#define GLEW_SGIX_sprite GLEW_GET_VAR(__GLEW_SGIX_sprite)

## ◆ GLEW_SGIX_subdiv_patch

#define GLEW_SGIX_subdiv_patch GLEW_GET_VAR(__GLEW_SGIX_subdiv_patch)

## ◆ GLEW_SGIX_subsample

#define GLEW_SGIX_subsample GLEW_GET_VAR(__GLEW_SGIX_subsample)

## ◆ GLEW_SGIX_tag_sample_buffer

#define GLEW_SGIX_tag_sample_buffer GLEW_GET_VAR(__GLEW_SGIX_tag_sample_buffer)

## ◆ GLEW_SGIX_texture_add_env

#define GLEW_SGIX_texture_add_env GLEW_GET_VAR(__GLEW_SGIX_texture_add_env)

## ◆ GLEW_SGIX_texture_coordinate_clamp

#define GLEW_SGIX_texture_coordinate_clamp GLEW_GET_VAR(__GLEW_SGIX_texture_coordinate_clamp)

## ◆ GLEW_SGIX_texture_lod_bias

#define GLEW_SGIX_texture_lod_bias GLEW_GET_VAR(__GLEW_SGIX_texture_lod_bias)

## ◆ GLEW_SGIX_texture_mipmap_anisotropic

#define GLEW_SGIX_texture_mipmap_anisotropic GLEW_GET_VAR(__GLEW_SGIX_texture_mipmap_anisotropic)

## ◆ GLEW_SGIX_texture_multi_buffer

#define GLEW_SGIX_texture_multi_buffer GLEW_GET_VAR(__GLEW_SGIX_texture_multi_buffer)

## ◆ GLEW_SGIX_texture_phase

#define GLEW_SGIX_texture_phase GLEW_GET_VAR(__GLEW_SGIX_texture_phase)

## ◆ GLEW_SGIX_texture_range

#define GLEW_SGIX_texture_range GLEW_GET_VAR(__GLEW_SGIX_texture_range)

## ◆ GLEW_SGIX_texture_scale_bias

#define GLEW_SGIX_texture_scale_bias GLEW_GET_VAR(__GLEW_SGIX_texture_scale_bias)

## ◆ GLEW_SGIX_texture_supersample

#define GLEW_SGIX_texture_supersample GLEW_GET_VAR(__GLEW_SGIX_texture_supersample)

## ◆ GLEW_SGIX_vector_ops

#define GLEW_SGIX_vector_ops GLEW_GET_VAR(__GLEW_SGIX_vector_ops)

## ◆ GLEW_SGIX_vertex_array_object

#define GLEW_SGIX_vertex_array_object GLEW_GET_VAR(__GLEW_SGIX_vertex_array_object)

## ◆ GLEW_SGIX_vertex_preclip

#define GLEW_SGIX_vertex_preclip GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip)

## ◆ GLEW_SGIX_vertex_preclip_hint

#define GLEW_SGIX_vertex_preclip_hint GLEW_GET_VAR(__GLEW_SGIX_vertex_preclip_hint)

## ◆ GLEW_SGIX_ycrcb

#define GLEW_SGIX_ycrcb GLEW_GET_VAR(__GLEW_SGIX_ycrcb)

## ◆ GLEW_SGIX_ycrcb_subsample

#define GLEW_SGIX_ycrcb_subsample GLEW_GET_VAR(__GLEW_SGIX_ycrcb_subsample)

## ◆ GLEW_SGIX_ycrcba

#define GLEW_SGIX_ycrcba GLEW_GET_VAR(__GLEW_SGIX_ycrcba)

## ◆ GLEW_SUN_convolution_border_modes

#define GLEW_SUN_convolution_border_modes GLEW_GET_VAR(__GLEW_SUN_convolution_border_modes)

## ◆ GLEW_SUN_global_alpha

#define GLEW_SUN_global_alpha GLEW_GET_VAR(__GLEW_SUN_global_alpha)

## ◆ GLEW_SUN_mesh_array

#define GLEW_SUN_mesh_array GLEW_GET_VAR(__GLEW_SUN_mesh_array)

## ◆ GLEW_SUN_read_video_pixels

#define GLEW_SUN_read_video_pixels GLEW_GET_VAR(__GLEW_SUN_read_video_pixels)

## ◆ GLEW_SUN_slice_accum

#define GLEW_SUN_slice_accum GLEW_GET_VAR(__GLEW_SUN_slice_accum)

## ◆ GLEW_SUN_triangle_list

#define GLEW_SUN_triangle_list GLEW_GET_VAR(__GLEW_SUN_triangle_list)

## ◆ GLEW_SUN_vertex

#define GLEW_SUN_vertex GLEW_GET_VAR(__GLEW_SUN_vertex)

## ◆ GLEW_SUNX_constant_data

#define GLEW_SUNX_constant_data GLEW_GET_VAR(__GLEW_SUNX_constant_data)

## ◆ GLEW_VAR_EXPORT

#define GLEW_VAR_EXPORT GLEWAPI

## ◆ GLEW_VERSION

#define GLEW_VERSION 1

## ◆ GLEW_VERSION_1_1

#define GLEW_VERSION_1_1 GLEW_GET_VAR(__GLEW_VERSION_1_1)

## ◆ GLEW_VERSION_1_2

#define GLEW_VERSION_1_2 GLEW_GET_VAR(__GLEW_VERSION_1_2)

## ◆ GLEW_VERSION_1_2_1

#define GLEW_VERSION_1_2_1 GLEW_GET_VAR(__GLEW_VERSION_1_2_1)

## ◆ GLEW_VERSION_1_3

#define GLEW_VERSION_1_3 GLEW_GET_VAR(__GLEW_VERSION_1_3)

## ◆ GLEW_VERSION_1_4

#define GLEW_VERSION_1_4 GLEW_GET_VAR(__GLEW_VERSION_1_4)

## ◆ GLEW_VERSION_1_5

#define GLEW_VERSION_1_5 GLEW_GET_VAR(__GLEW_VERSION_1_5)

## ◆ GLEW_VERSION_2_0

#define GLEW_VERSION_2_0 GLEW_GET_VAR(__GLEW_VERSION_2_0)

## ◆ GLEW_VERSION_2_1

#define GLEW_VERSION_2_1 GLEW_GET_VAR(__GLEW_VERSION_2_1)

## ◆ GLEW_VERSION_3_0

#define GLEW_VERSION_3_0 GLEW_GET_VAR(__GLEW_VERSION_3_0)

## ◆ GLEW_VERSION_3_1

#define GLEW_VERSION_3_1 GLEW_GET_VAR(__GLEW_VERSION_3_1)

## ◆ GLEW_VERSION_3_2

#define GLEW_VERSION_3_2 GLEW_GET_VAR(__GLEW_VERSION_3_2)

## ◆ GLEW_VERSION_3_3

#define GLEW_VERSION_3_3 GLEW_GET_VAR(__GLEW_VERSION_3_3)

## ◆ GLEW_VERSION_4_0

#define GLEW_VERSION_4_0 GLEW_GET_VAR(__GLEW_VERSION_4_0)

## ◆ GLEW_VERSION_4_1

#define GLEW_VERSION_4_1 GLEW_GET_VAR(__GLEW_VERSION_4_1)

## ◆ GLEW_VERSION_4_2

#define GLEW_VERSION_4_2 GLEW_GET_VAR(__GLEW_VERSION_4_2)

## ◆ GLEW_VERSION_4_3

#define GLEW_VERSION_4_3 GLEW_GET_VAR(__GLEW_VERSION_4_3)

## ◆ GLEW_VERSION_4_4

#define GLEW_VERSION_4_4 GLEW_GET_VAR(__GLEW_VERSION_4_4)

## ◆ GLEW_VERSION_4_5

#define GLEW_VERSION_4_5 GLEW_GET_VAR(__GLEW_VERSION_4_5)

## ◆ GLEW_VERSION_4_6

#define GLEW_VERSION_4_6 GLEW_GET_VAR(__GLEW_VERSION_4_6)

## ◆ GLEW_VERSION_MAJOR

#define GLEW_VERSION_MAJOR 2

## ◆ GLEW_VERSION_MICRO

#define GLEW_VERSION_MICRO 4

## ◆ GLEW_VERSION_MINOR

#define GLEW_VERSION_MINOR 3

## ◆ GLEW_WIN_phong_shading

#define GLEW_WIN_phong_shading GLEW_GET_VAR(__GLEW_WIN_phong_shading)

## ◆ GLEW_WIN_scene_markerXXX

#define GLEW_WIN_scene_markerXXX GLEW_GET_VAR(__GLEW_WIN_scene_markerXXX)

## ◆ GLEW_WIN_specular_fog

#define GLEW_WIN_specular_fog GLEW_GET_VAR(__GLEW_WIN_specular_fog)

## ◆ GLEW_WIN_swap_hint

#define GLEW_WIN_swap_hint GLEW_GET_VAR(__GLEW_WIN_swap_hint)

## ◆ GLEWAPI

#define GLEWAPI extern

## ◆ GLEWAPIENTRY

#define GLEWAPIENTRY

## ◆ glewIsExtensionSupported

#define glewIsExtensionSupported | ( |  | x | ) | glewIsSupported(x)

## ◆ glExecuteProgramNV

#define glExecuteProgramNV GLEW_GET_FUN(__glewExecuteProgramNV)

## ◆ glExtGetBufferPointervQCOM

#define glExtGetBufferPointervQCOM GLEW_GET_FUN(__glewExtGetBufferPointervQCOM)

## ◆ glExtGetBuffersQCOM

#define glExtGetBuffersQCOM GLEW_GET_FUN(__glewExtGetBuffersQCOM)

## ◆ glExtGetFramebuffersQCOM

#define glExtGetFramebuffersQCOM GLEW_GET_FUN(__glewExtGetFramebuffersQCOM)

## ◆ glExtGetProgramBinarySourceQCOM

#define glExtGetProgramBinarySourceQCOM GLEW_GET_FUN(__glewExtGetProgramBinarySourceQCOM)

## ◆ glExtGetProgramsQCOM

#define glExtGetProgramsQCOM GLEW_GET_FUN(__glewExtGetProgramsQCOM)

## ◆ glExtGetRenderbuffersQCOM

#define glExtGetRenderbuffersQCOM GLEW_GET_FUN(__glewExtGetRenderbuffersQCOM)

## ◆ glExtGetShadersQCOM

#define glExtGetShadersQCOM GLEW_GET_FUN(__glewExtGetShadersQCOM)

## ◆ glExtGetTexLevelParameterivQCOM

#define glExtGetTexLevelParameterivQCOM GLEW_GET_FUN(__glewExtGetTexLevelParameterivQCOM)

## ◆ glExtGetTexSubImageQCOM

#define glExtGetTexSubImageQCOM GLEW_GET_FUN(__glewExtGetTexSubImageQCOM)

## ◆ glExtGetTexturesQCOM

#define glExtGetTexturesQCOM GLEW_GET_FUN(__glewExtGetTexturesQCOM)

## ◆ glExtIsProgramBinaryQCOM

#define glExtIsProgramBinaryQCOM GLEW_GET_FUN(__glewExtIsProgramBinaryQCOM)

## ◆ glExtractComponentEXT

#define glExtractComponentEXT GLEW_GET_FUN(__glewExtractComponentEXT)

## ◆ glExtTexObjectStateOverrideiQCOM

#define glExtTexObjectStateOverrideiQCOM GLEW_GET_FUN(__glewExtTexObjectStateOverrideiQCOM)

## ◆ glFenceSync

#define glFenceSync GLEW_GET_FUN(__glewFenceSync)

## ◆ glFenceSyncAPPLE

#define glFenceSyncAPPLE GLEW_GET_FUN(__glewFenceSyncAPPLE)

## ◆ glFinalCombinerInputNV

#define glFinalCombinerInputNV GLEW_GET_FUN(__glewFinalCombinerInputNV)

## ◆ glFinishAsyncSGIX

#define glFinishAsyncSGIX GLEW_GET_FUN(__glewFinishAsyncSGIX)

## ◆ glFinishFenceAPPLE

#define glFinishFenceAPPLE GLEW_GET_FUN(__glewFinishFenceAPPLE)

## ◆ glFinishFenceNV

#define glFinishFenceNV GLEW_GET_FUN(__glewFinishFenceNV)

## ◆ glFinishObjectAPPLE

#define glFinishObjectAPPLE GLEW_GET_FUN(__glewFinishObjectAPPLE)

## ◆ glFinishTextureSUNX

#define glFinishTextureSUNX GLEW_GET_FUN(__glewFinishTextureSUNX)

## ◆ glFlushMappedBufferRange

#define glFlushMappedBufferRange GLEW_GET_FUN(__glewFlushMappedBufferRange)

## ◆ glFlushMappedBufferRangeAPPLE

#define glFlushMappedBufferRangeAPPLE GLEW_GET_FUN(__glewFlushMappedBufferRangeAPPLE)

## ◆ glFlushMappedBufferRangeEXT

#define glFlushMappedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedBufferRangeEXT)

## ◆ glFlushMappedNamedBufferRange

#define glFlushMappedNamedBufferRange GLEW_GET_FUN(__glewFlushMappedNamedBufferRange)

## ◆ glFlushMappedNamedBufferRangeEXT

#define glFlushMappedNamedBufferRangeEXT GLEW_GET_FUN(__glewFlushMappedNamedBufferRangeEXT)

## ◆ glFlushPixelDataRangeNV

#define glFlushPixelDataRangeNV GLEW_GET_FUN(__glewFlushPixelDataRangeNV)

## ◆ glFlushRasterSGIX

#define glFlushRasterSGIX GLEW_GET_FUN(__glewFlushRasterSGIX)

## ◆ glFlushVertexArrayRangeAPPLE

#define glFlushVertexArrayRangeAPPLE GLEW_GET_FUN(__glewFlushVertexArrayRangeAPPLE)

## ◆ glFlushVertexArrayRangeNV

#define glFlushVertexArrayRangeNV GLEW_GET_FUN(__glewFlushVertexArrayRangeNV)

## ◆ glFogCoordd

#define glFogCoordd GLEW_GET_FUN(__glewFogCoordd)

## ◆ glFogCoorddEXT

#define glFogCoorddEXT GLEW_GET_FUN(__glewFogCoorddEXT)

## ◆ glFogCoorddv

#define glFogCoorddv GLEW_GET_FUN(__glewFogCoorddv)

## ◆ glFogCoorddvEXT

#define glFogCoorddvEXT GLEW_GET_FUN(__glewFogCoorddvEXT)

## ◆ glFogCoordf

#define glFogCoordf GLEW_GET_FUN(__glewFogCoordf)

## ◆ glFogCoordfEXT

#define glFogCoordfEXT GLEW_GET_FUN(__glewFogCoordfEXT)

## ◆ glFogCoordFormatNV

#define glFogCoordFormatNV GLEW_GET_FUN(__glewFogCoordFormatNV)

## ◆ glFogCoordfv

#define glFogCoordfv GLEW_GET_FUN(__glewFogCoordfv)

## ◆ glFogCoordfvEXT

#define glFogCoordfvEXT GLEW_GET_FUN(__glewFogCoordfvEXT)

## ◆ glFogCoordhNV

#define glFogCoordhNV GLEW_GET_FUN(__glewFogCoordhNV)

## ◆ glFogCoordhvNV

#define glFogCoordhvNV GLEW_GET_FUN(__glewFogCoordhvNV)

## ◆ glFogCoordPointer

#define glFogCoordPointer GLEW_GET_FUN(__glewFogCoordPointer)

## ◆ glFogCoordPointerEXT

#define glFogCoordPointerEXT GLEW_GET_FUN(__glewFogCoordPointerEXT)

## ◆ glFogCoordPointerListIBM

#define glFogCoordPointerListIBM GLEW_GET_FUN(__glewFogCoordPointerListIBM)

## ◆ glFogFuncSGIS

#define glFogFuncSGIS GLEW_GET_FUN(__glewFogFuncSGIS)

## ◆ glFogLayersSGIX

#define glFogLayersSGIX GLEW_GET_FUN(__glewFogLayersSGIX)

## ◆ glFogx

#define glFogx GLEW_GET_FUN(__glewFogx)

## ◆ glFogxv

#define glFogxv GLEW_GET_FUN(__glewFogxv)

## ◆ glFragmentColorMaterialEXT

#define glFragmentColorMaterialEXT GLEW_GET_FUN(__glewFragmentColorMaterialEXT)

## ◆ glFragmentColorMaterialSGIX

#define glFragmentColorMaterialSGIX GLEW_GET_FUN(__glewFragmentColorMaterialSGIX)

## ◆ glFragmentCoverageColorNV

#define glFragmentCoverageColorNV GLEW_GET_FUN(__glewFragmentCoverageColorNV)

## ◆ glFragmentLightfEXT

#define glFragmentLightfEXT GLEW_GET_FUN(__glewFragmentLightfEXT)

## ◆ glFragmentLightfSGIX

#define glFragmentLightfSGIX GLEW_GET_FUN(__glewFragmentLightfSGIX)

## ◆ glFragmentLightfvEXT

#define glFragmentLightfvEXT GLEW_GET_FUN(__glewFragmentLightfvEXT)

## ◆ glFragmentLightfvSGIX

#define glFragmentLightfvSGIX GLEW_GET_FUN(__glewFragmentLightfvSGIX)

## ◆ glFragmentLightiEXT

#define glFragmentLightiEXT GLEW_GET_FUN(__glewFragmentLightiEXT)

## ◆ glFragmentLightiSGIX

#define glFragmentLightiSGIX GLEW_GET_FUN(__glewFragmentLightiSGIX)

## ◆ glFragmentLightivEXT

#define glFragmentLightivEXT GLEW_GET_FUN(__glewFragmentLightivEXT)

## ◆ glFragmentLightivSGIX

#define glFragmentLightivSGIX GLEW_GET_FUN(__glewFragmentLightivSGIX)

## ◆ glFragmentLightModelfEXT

#define glFragmentLightModelfEXT GLEW_GET_FUN(__glewFragmentLightModelfEXT)

## ◆ glFragmentLightModelfSGIX

#define glFragmentLightModelfSGIX GLEW_GET_FUN(__glewFragmentLightModelfSGIX)

## ◆ glFragmentLightModelfvEXT

#define glFragmentLightModelfvEXT GLEW_GET_FUN(__glewFragmentLightModelfvEXT)

## ◆ glFragmentLightModelfvSGIX

#define glFragmentLightModelfvSGIX GLEW_GET_FUN(__glewFragmentLightModelfvSGIX)

## ◆ glFragmentLightModeliEXT

#define glFragmentLightModeliEXT GLEW_GET_FUN(__glewFragmentLightModeliEXT)

## ◆ glFragmentLightModeliSGIX

#define glFragmentLightModeliSGIX GLEW_GET_FUN(__glewFragmentLightModeliSGIX)

## ◆ glFragmentLightModelivEXT

#define glFragmentLightModelivEXT GLEW_GET_FUN(__glewFragmentLightModelivEXT)

## ◆ glFragmentLightModelivSGIX

#define glFragmentLightModelivSGIX GLEW_GET_FUN(__glewFragmentLightModelivSGIX)

## ◆ glFragmentMaterialfEXT

#define glFragmentMaterialfEXT GLEW_GET_FUN(__glewFragmentMaterialfEXT)

## ◆ glFragmentMaterialfSGIX

#define glFragmentMaterialfSGIX GLEW_GET_FUN(__glewFragmentMaterialfSGIX)

## ◆ glFragmentMaterialfvEXT

#define glFragmentMaterialfvEXT GLEW_GET_FUN(__glewFragmentMaterialfvEXT)

## ◆ glFragmentMaterialfvSGIX

#define glFragmentMaterialfvSGIX GLEW_GET_FUN(__glewFragmentMaterialfvSGIX)

## ◆ glFragmentMaterialiEXT

#define glFragmentMaterialiEXT GLEW_GET_FUN(__glewFragmentMaterialiEXT)

## ◆ glFragmentMaterialiSGIX

#define glFragmentMaterialiSGIX GLEW_GET_FUN(__glewFragmentMaterialiSGIX)

## ◆ glFragmentMaterialivEXT

#define glFragmentMaterialivEXT GLEW_GET_FUN(__glewFragmentMaterialivEXT)

## ◆ glFragmentMaterialivSGIX

#define glFragmentMaterialivSGIX GLEW_GET_FUN(__glewFragmentMaterialivSGIX)

## ◆ glFramebufferDrawBufferEXT

#define glFramebufferDrawBufferEXT GLEW_GET_FUN(__glewFramebufferDrawBufferEXT)

## ◆ glFramebufferDrawBuffersEXT

#define glFramebufferDrawBuffersEXT GLEW_GET_FUN(__glewFramebufferDrawBuffersEXT)

## ◆ glFramebufferFetchBarrierQCOM

#define glFramebufferFetchBarrierQCOM GLEW_GET_FUN(__glewFramebufferFetchBarrierQCOM)

## ◆ glFramebufferFoveationConfigQCOM

#define glFramebufferFoveationConfigQCOM GLEW_GET_FUN(__glewFramebufferFoveationConfigQCOM)

## ◆ glFramebufferFoveationParametersQCOM

#define glFramebufferFoveationParametersQCOM GLEW_GET_FUN(__glewFramebufferFoveationParametersQCOM)

## ◆ glFramebufferParameteri

#define glFramebufferParameteri GLEW_GET_FUN(__glewFramebufferParameteri)

## ◆ glFramebufferPixelLocalStorageSizeEXT

#define glFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewFramebufferPixelLocalStorageSizeEXT)

## ◆ glFramebufferReadBufferEXT

#define glFramebufferReadBufferEXT GLEW_GET_FUN(__glewFramebufferReadBufferEXT)

## ◆ glFramebufferRenderbuffer

#define glFramebufferRenderbuffer GLEW_GET_FUN(__glewFramebufferRenderbuffer)

## ◆ glFramebufferRenderbufferEXT

#define glFramebufferRenderbufferEXT GLEW_GET_FUN(__glewFramebufferRenderbufferEXT)

## ◆ glFramebufferSampleLocationsfvARB

#define glFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewFramebufferSampleLocationsfvARB)

## ◆ glFramebufferSampleLocationsfvNV

#define glFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewFramebufferSampleLocationsfvNV)

## ◆ glFramebufferSamplePositionsfvAMD

#define glFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewFramebufferSamplePositionsfvAMD)

## ◆ glFramebufferTexture

#define glFramebufferTexture GLEW_GET_FUN(__glewFramebufferTexture)

## ◆ glFramebufferTexture1D

#define glFramebufferTexture1D GLEW_GET_FUN(__glewFramebufferTexture1D)

## ◆ glFramebufferTexture1DEXT

#define glFramebufferTexture1DEXT GLEW_GET_FUN(__glewFramebufferTexture1DEXT)

## ◆ glFramebufferTexture2D

#define glFramebufferTexture2D GLEW_GET_FUN(__glewFramebufferTexture2D)

## ◆ glFramebufferTexture2DEXT

#define glFramebufferTexture2DEXT GLEW_GET_FUN(__glewFramebufferTexture2DEXT)

## ◆ glFramebufferTexture2DMultisampleEXT

#define glFramebufferTexture2DMultisampleEXT GLEW_GET_FUN(__glewFramebufferTexture2DMultisampleEXT)

## ◆ glFramebufferTexture3D

#define glFramebufferTexture3D GLEW_GET_FUN(__glewFramebufferTexture3D)

## ◆ glFramebufferTexture3DEXT

#define glFramebufferTexture3DEXT GLEW_GET_FUN(__glewFramebufferTexture3DEXT)

## ◆ glFramebufferTextureARB

#define glFramebufferTextureARB GLEW_GET_FUN(__glewFramebufferTextureARB)

## ◆ glFramebufferTextureEXT

#define glFramebufferTextureEXT GLEW_GET_FUN(__glewFramebufferTextureEXT)

## ◆ glFramebufferTextureFaceARB

#define glFramebufferTextureFaceARB GLEW_GET_FUN(__glewFramebufferTextureFaceARB)

## ◆ glFramebufferTextureFaceEXT

#define glFramebufferTextureFaceEXT GLEW_GET_FUN(__glewFramebufferTextureFaceEXT)

## ◆ glFramebufferTextureLayer

#define glFramebufferTextureLayer GLEW_GET_FUN(__glewFramebufferTextureLayer)

## ◆ glFramebufferTextureLayerARB

#define glFramebufferTextureLayerARB GLEW_GET_FUN(__glewFramebufferTextureLayerARB)

## ◆ glFramebufferTextureLayerEXT

#define glFramebufferTextureLayerEXT GLEW_GET_FUN(__glewFramebufferTextureLayerEXT)

## ◆ glFramebufferTextureLayerNV

#define glFramebufferTextureLayerNV GLEW_GET_FUN(__glewFramebufferTextureLayerNV)

## ◆ glFramebufferTextureMultisampleMultiviewOVR

#define glFramebufferTextureMultisampleMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultisampleMultiviewOVR)

## ◆ glFramebufferTextureMultiviewOVR

#define glFramebufferTextureMultiviewOVR GLEW_GET_FUN(__glewFramebufferTextureMultiviewOVR)

## ◆ glFrameTerminatorGREMEDY

#define glFrameTerminatorGREMEDY GLEW_GET_FUN(__glewFrameTerminatorGREMEDY)

## ◆ glFrameZoomSGIX

#define glFrameZoomSGIX GLEW_GET_FUN(__glewFrameZoomSGIX)

## ◆ glFreeObjectBufferATI

#define glFreeObjectBufferATI GLEW_GET_FUN(__glewFreeObjectBufferATI)

## ◆ glFrustumf

#define glFrustumf GLEW_GET_FUN(__glewFrustumf)

## ◆ glFrustumx

#define glFrustumx GLEW_GET_FUN(__glewFrustumx)

## ◆ glGenAsyncMarkersSGIX

#define glGenAsyncMarkersSGIX GLEW_GET_FUN(__glewGenAsyncMarkersSGIX)

## ◆ glGenBuffers

#define glGenBuffers GLEW_GET_FUN(__glewGenBuffers)

## ◆ glGenBuffersARB

#define glGenBuffersARB GLEW_GET_FUN(__glewGenBuffersARB)

## ◆ glGenerateMipmap

#define glGenerateMipmap GLEW_GET_FUN(__glewGenerateMipmap)

## ◆ glGenerateMipmapEXT

#define glGenerateMipmapEXT GLEW_GET_FUN(__glewGenerateMipmapEXT)

## ◆ glGenerateMultiTexMipmapEXT

#define glGenerateMultiTexMipmapEXT GLEW_GET_FUN(__glewGenerateMultiTexMipmapEXT)

## ◆ glGenerateTextureMipmap

#define glGenerateTextureMipmap GLEW_GET_FUN(__glewGenerateTextureMipmap)

## ◆ glGenerateTextureMipmapEXT

#define glGenerateTextureMipmapEXT GLEW_GET_FUN(__glewGenerateTextureMipmapEXT)

## ◆ glGenFencesAPPLE

#define glGenFencesAPPLE GLEW_GET_FUN(__glewGenFencesAPPLE)

## ◆ glGenFencesNV

#define glGenFencesNV GLEW_GET_FUN(__glewGenFencesNV)

## ◆ glGenFragmentShadersATI

#define glGenFragmentShadersATI GLEW_GET_FUN(__glewGenFragmentShadersATI)

## ◆ glGenFramebuffers

#define glGenFramebuffers GLEW_GET_FUN(__glewGenFramebuffers)

## ◆ glGenFramebuffersEXT

#define glGenFramebuffersEXT GLEW_GET_FUN(__glewGenFramebuffersEXT)

## ◆ glGenMPEGPredictorsSGIX

#define glGenMPEGPredictorsSGIX GLEW_GET_FUN(__glewGenMPEGPredictorsSGIX)

## ◆ glGenNamesAMD

#define glGenNamesAMD GLEW_GET_FUN(__glewGenNamesAMD)

## ◆ glGenOcclusionQueriesNV

#define glGenOcclusionQueriesNV GLEW_GET_FUN(__glewGenOcclusionQueriesNV)

## ◆ glGenPathsNV

#define glGenPathsNV GLEW_GET_FUN(__glewGenPathsNV)

## ◆ glGenPerfMonitorsAMD

#define glGenPerfMonitorsAMD GLEW_GET_FUN(__glewGenPerfMonitorsAMD)

## ◆ glGenProgramPipelines

#define glGenProgramPipelines GLEW_GET_FUN(__glewGenProgramPipelines)

## ◆ glGenProgramsARB

#define glGenProgramsARB GLEW_GET_FUN(__glewGenProgramsARB)

## ◆ glGenProgramsNV

#define glGenProgramsNV GLEW_GET_FUN(__glewGenProgramsNV)

## ◆ glGenQueries

#define glGenQueries GLEW_GET_FUN(__glewGenQueries)

## ◆ glGenQueriesANGLE

#define glGenQueriesANGLE GLEW_GET_FUN(__glewGenQueriesANGLE)

## ◆ glGenQueriesARB

#define glGenQueriesARB GLEW_GET_FUN(__glewGenQueriesARB)

## ◆ glGenRenderbuffers

#define glGenRenderbuffers GLEW_GET_FUN(__glewGenRenderbuffers)

## ◆ glGenRenderbuffersEXT

#define glGenRenderbuffersEXT GLEW_GET_FUN(__glewGenRenderbuffersEXT)

## ◆ glGenSamplers

#define glGenSamplers GLEW_GET_FUN(__glewGenSamplers)

## ◆ glGenSemaphoresEXT

#define glGenSemaphoresEXT GLEW_GET_FUN(__glewGenSemaphoresEXT)

## ◆ glGenSymbolsEXT

#define glGenSymbolsEXT GLEW_GET_FUN(__glewGenSymbolsEXT)

## ◆ glGenTexturesEXT

#define glGenTexturesEXT GLEW_GET_FUN(__glewGenTexturesEXT)

## ◆ glGenTransformFeedbacks

#define glGenTransformFeedbacks GLEW_GET_FUN(__glewGenTransformFeedbacks)

## ◆ glGenTransformFeedbacksNV

#define glGenTransformFeedbacksNV GLEW_GET_FUN(__glewGenTransformFeedbacksNV)

## ◆ glGenVertexArrays

#define glGenVertexArrays GLEW_GET_FUN(__glewGenVertexArrays)

## ◆ glGenVertexArraysAPPLE

#define glGenVertexArraysAPPLE GLEW_GET_FUN(__glewGenVertexArraysAPPLE)

## ◆ glGenVertexArraysSGIX

#define glGenVertexArraysSGIX GLEW_GET_FUN(__glewGenVertexArraysSGIX)

## ◆ glGenVertexShadersEXT

#define glGenVertexShadersEXT GLEW_GET_FUN(__glewGenVertexShadersEXT)

## ◆ glGetActiveAtomicCounterBufferiv

#define glGetActiveAtomicCounterBufferiv GLEW_GET_FUN(__glewGetActiveAtomicCounterBufferiv)

## ◆ glGetActiveAttrib

#define glGetActiveAttrib GLEW_GET_FUN(__glewGetActiveAttrib)

## ◆ glGetActiveAttribARB

#define glGetActiveAttribARB GLEW_GET_FUN(__glewGetActiveAttribARB)

## ◆ glGetActiveSubroutineName

#define glGetActiveSubroutineName GLEW_GET_FUN(__glewGetActiveSubroutineName)

## ◆ glGetActiveSubroutineUniformiv

#define glGetActiveSubroutineUniformiv GLEW_GET_FUN(__glewGetActiveSubroutineUniformiv)

## ◆ glGetActiveSubroutineUniformName

#define glGetActiveSubroutineUniformName GLEW_GET_FUN(__glewGetActiveSubroutineUniformName)

## ◆ glGetActiveUniform

#define glGetActiveUniform GLEW_GET_FUN(__glewGetActiveUniform)

## ◆ glGetActiveUniformARB

#define glGetActiveUniformARB GLEW_GET_FUN(__glewGetActiveUniformARB)

## ◆ glGetActiveUniformBlockiv

#define glGetActiveUniformBlockiv GLEW_GET_FUN(__glewGetActiveUniformBlockiv)

## ◆ glGetActiveUniformBlockName

#define glGetActiveUniformBlockName GLEW_GET_FUN(__glewGetActiveUniformBlockName)

## ◆ glGetActiveUniformName

#define glGetActiveUniformName GLEW_GET_FUN(__glewGetActiveUniformName)

## ◆ glGetActiveUniformsiv

#define glGetActiveUniformsiv GLEW_GET_FUN(__glewGetActiveUniformsiv)

## ◆ glGetActiveVaryingNV

#define glGetActiveVaryingNV GLEW_GET_FUN(__glewGetActiveVaryingNV)

## ◆ glGetArrayObjectfvATI

#define glGetArrayObjectfvATI GLEW_GET_FUN(__glewGetArrayObjectfvATI)

## ◆ glGetArrayObjectivATI

#define glGetArrayObjectivATI GLEW_GET_FUN(__glewGetArrayObjectivATI)

## ◆ glGetAttachedObjectsARB

#define glGetAttachedObjectsARB GLEW_GET_FUN(__glewGetAttachedObjectsARB)

## ◆ glGetAttachedShaders

#define glGetAttachedShaders GLEW_GET_FUN(__glewGetAttachedShaders)

## ◆ glGetAttribLocation

#define glGetAttribLocation GLEW_GET_FUN(__glewGetAttribLocation)

## ◆ glGetAttribLocationARB

#define glGetAttribLocationARB GLEW_GET_FUN(__glewGetAttribLocationARB)

## ◆ glGetBooleani_v

#define glGetBooleani_v GLEW_GET_FUN(__glewGetBooleani_v)

## ◆ glGetBooleanIndexedvEXT

#define glGetBooleanIndexedvEXT GLEW_GET_FUN(__glewGetBooleanIndexedvEXT)

## ◆ glGetBufferParameteri64v

#define glGetBufferParameteri64v GLEW_GET_FUN(__glewGetBufferParameteri64v)

## ◆ glGetBufferParameteriv

#define glGetBufferParameteriv GLEW_GET_FUN(__glewGetBufferParameteriv)

## ◆ glGetBufferParameterivARB

#define glGetBufferParameterivARB GLEW_GET_FUN(__glewGetBufferParameterivARB)

## ◆ glGetBufferParameterui64vNV

#define glGetBufferParameterui64vNV GLEW_GET_FUN(__glewGetBufferParameterui64vNV)

## ◆ glGetBufferPointerv

#define glGetBufferPointerv GLEW_GET_FUN(__glewGetBufferPointerv)

## ◆ glGetBufferPointervARB

#define glGetBufferPointervARB GLEW_GET_FUN(__glewGetBufferPointervARB)

## ◆ glGetBufferSubData

#define glGetBufferSubData GLEW_GET_FUN(__glewGetBufferSubData)

## ◆ glGetBufferSubDataARB

#define glGetBufferSubDataARB GLEW_GET_FUN(__glewGetBufferSubDataARB)

## ◆ glGetClipPlanef

#define glGetClipPlanef GLEW_GET_FUN(__glewGetClipPlanef)

## ◆ glGetClipPlanex

#define glGetClipPlanex GLEW_GET_FUN(__glewGetClipPlanex)

## ◆ glGetColorTable

#define glGetColorTable GLEW_GET_FUN(__glewGetColorTable)

## ◆ glGetColorTableEXT

#define glGetColorTableEXT GLEW_GET_FUN(__glewGetColorTableEXT)

## ◆ glGetColorTableParameterfv

#define glGetColorTableParameterfv GLEW_GET_FUN(__glewGetColorTableParameterfv)

## ◆ glGetColorTableParameterfvEXT

#define glGetColorTableParameterfvEXT GLEW_GET_FUN(__glewGetColorTableParameterfvEXT)

## ◆ glGetColorTableParameterfvSGI

#define glGetColorTableParameterfvSGI GLEW_GET_FUN(__glewGetColorTableParameterfvSGI)

## ◆ glGetColorTableParameteriv

#define glGetColorTableParameteriv GLEW_GET_FUN(__glewGetColorTableParameteriv)

## ◆ glGetColorTableParameterivEXT

#define glGetColorTableParameterivEXT GLEW_GET_FUN(__glewGetColorTableParameterivEXT)

## ◆ glGetColorTableParameterivSGI

#define glGetColorTableParameterivSGI GLEW_GET_FUN(__glewGetColorTableParameterivSGI)

## ◆ glGetColorTableSGI

#define glGetColorTableSGI GLEW_GET_FUN(__glewGetColorTableSGI)

## ◆ glGetCombinerInputParameterfvNV

#define glGetCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetCombinerInputParameterfvNV)

## ◆ glGetCombinerInputParameterivNV

#define glGetCombinerInputParameterivNV GLEW_GET_FUN(__glewGetCombinerInputParameterivNV)

## ◆ glGetCombinerOutputParameterfvNV

#define glGetCombinerOutputParameterfvNV GLEW_GET_FUN(__glewGetCombinerOutputParameterfvNV)

## ◆ glGetCombinerOutputParameterivNV

#define glGetCombinerOutputParameterivNV GLEW_GET_FUN(__glewGetCombinerOutputParameterivNV)

## ◆ glGetCombinerStageParameterfvNV

#define glGetCombinerStageParameterfvNV GLEW_GET_FUN(__glewGetCombinerStageParameterfvNV)

## ◆ glGetCommandHeaderNV

#define glGetCommandHeaderNV GLEW_GET_FUN(__glewGetCommandHeaderNV)

## ◆ glGetCompressedMultiTexImageEXT

#define glGetCompressedMultiTexImageEXT GLEW_GET_FUN(__glewGetCompressedMultiTexImageEXT)

## ◆ glGetCompressedTexImage

#define glGetCompressedTexImage GLEW_GET_FUN(__glewGetCompressedTexImage)

## ◆ glGetCompressedTexImageARB

#define glGetCompressedTexImageARB GLEW_GET_FUN(__glewGetCompressedTexImageARB)

## ◆ glGetCompressedTextureImage

#define glGetCompressedTextureImage GLEW_GET_FUN(__glewGetCompressedTextureImage)

## ◆ glGetCompressedTextureImageEXT

#define glGetCompressedTextureImageEXT GLEW_GET_FUN(__glewGetCompressedTextureImageEXT)

## ◆ glGetCompressedTextureSubImage

#define glGetCompressedTextureSubImage GLEW_GET_FUN(__glewGetCompressedTextureSubImage)

## ◆ glGetConvolutionFilter

#define glGetConvolutionFilter GLEW_GET_FUN(__glewGetConvolutionFilter)

## ◆ glGetConvolutionFilterEXT

#define glGetConvolutionFilterEXT GLEW_GET_FUN(__glewGetConvolutionFilterEXT)

## ◆ glGetConvolutionParameterfv

#define glGetConvolutionParameterfv GLEW_GET_FUN(__glewGetConvolutionParameterfv)

## ◆ glGetConvolutionParameterfvEXT

#define glGetConvolutionParameterfvEXT GLEW_GET_FUN(__glewGetConvolutionParameterfvEXT)

## ◆ glGetConvolutionParameteriv

#define glGetConvolutionParameteriv GLEW_GET_FUN(__glewGetConvolutionParameteriv)

## ◆ glGetConvolutionParameterivEXT

#define glGetConvolutionParameterivEXT GLEW_GET_FUN(__glewGetConvolutionParameterivEXT)

## ◆ glGetCoverageModulationTableNV

#define glGetCoverageModulationTableNV GLEW_GET_FUN(__glewGetCoverageModulationTableNV)

## ◆ glGetDebugMessageLog

#define glGetDebugMessageLog GLEW_GET_FUN(__glewGetDebugMessageLog)

## ◆ glGetDebugMessageLogAMD

#define glGetDebugMessageLogAMD GLEW_GET_FUN(__glewGetDebugMessageLogAMD)

## ◆ glGetDebugMessageLogARB

#define glGetDebugMessageLogARB GLEW_GET_FUN(__glewGetDebugMessageLogARB)

## ◆ glGetDetailTexFuncSGIS

#define glGetDetailTexFuncSGIS GLEW_GET_FUN(__glewGetDetailTexFuncSGIS)

## ◆ glGetDoublei_v

#define glGetDoublei_v GLEW_GET_FUN(__glewGetDoublei_v)

## ◆ glGetDoublei_vEXT

#define glGetDoublei_vEXT GLEW_GET_FUN(__glewGetDoublei_vEXT)

## ◆ glGetDoubleIndexedvEXT

#define glGetDoubleIndexedvEXT GLEW_GET_FUN(__glewGetDoubleIndexedvEXT)

## ◆ glGetDriverControlsQCOM

#define glGetDriverControlsQCOM GLEW_GET_FUN(__glewGetDriverControlsQCOM)

## ◆ glGetDriverControlStringQCOM

#define glGetDriverControlStringQCOM GLEW_GET_FUN(__glewGetDriverControlStringQCOM)

## ◆ glGetExtensionREGAL

#define glGetExtensionREGAL GLEW_GET_FUN(__glewGetExtensionREGAL)

## ◆ glGetFenceivNV

#define glGetFenceivNV GLEW_GET_FUN(__glewGetFenceivNV)

## ◆ glGetFinalCombinerInputParameterfvNV

#define glGetFinalCombinerInputParameterfvNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterfvNV)

## ◆ glGetFinalCombinerInputParameterivNV

#define glGetFinalCombinerInputParameterivNV GLEW_GET_FUN(__glewGetFinalCombinerInputParameterivNV)

## ◆ glGetFirstPerfQueryIdINTEL

#define glGetFirstPerfQueryIdINTEL GLEW_GET_FUN(__glewGetFirstPerfQueryIdINTEL)

## ◆ glGetFixedv

#define glGetFixedv GLEW_GET_FUN(__glewGetFixedv)

## ◆ glGetFloati_v

#define glGetFloati_v GLEW_GET_FUN(__glewGetFloati_v)

## ◆ glGetFloati_vEXT

#define glGetFloati_vEXT GLEW_GET_FUN(__glewGetFloati_vEXT)

## ◆ glGetFloati_vNV

#define glGetFloati_vNV GLEW_GET_FUN(__glewGetFloati_vNV)

## ◆ glGetFloatIndexedvEXT

#define glGetFloatIndexedvEXT GLEW_GET_FUN(__glewGetFloatIndexedvEXT)

## ◆ glGetFogFuncSGIS

#define glGetFogFuncSGIS GLEW_GET_FUN(__glewGetFogFuncSGIS)

## ◆ glGetFogLayersSGIX

#define glGetFogLayersSGIX GLEW_GET_FUN(__glewGetFogLayersSGIX)

## ◆ glGetFragDataIndex

#define glGetFragDataIndex GLEW_GET_FUN(__glewGetFragDataIndex)

## ◆ glGetFragDataIndexEXT

#define glGetFragDataIndexEXT GLEW_GET_FUN(__glewGetFragDataIndexEXT)

## ◆ glGetFragDataLocation

#define glGetFragDataLocation GLEW_GET_FUN(__glewGetFragDataLocation)

## ◆ glGetFragDataLocationEXT

#define glGetFragDataLocationEXT GLEW_GET_FUN(__glewGetFragDataLocationEXT)

## ◆ glGetFragmentLightfvEXT

#define glGetFragmentLightfvEXT GLEW_GET_FUN(__glewGetFragmentLightfvEXT)

## ◆ glGetFragmentLightfvSGIX

#define glGetFragmentLightfvSGIX GLEW_GET_FUN(__glewGetFragmentLightfvSGIX)

## ◆ glGetFragmentLightivEXT

#define glGetFragmentLightivEXT GLEW_GET_FUN(__glewGetFragmentLightivEXT)

## ◆ glGetFragmentLightivSGIX

#define glGetFragmentLightivSGIX GLEW_GET_FUN(__glewGetFragmentLightivSGIX)

## ◆ glGetFragmentMaterialfvEXT

#define glGetFragmentMaterialfvEXT GLEW_GET_FUN(__glewGetFragmentMaterialfvEXT)

## ◆ glGetFragmentMaterialfvSGIX

#define glGetFragmentMaterialfvSGIX GLEW_GET_FUN(__glewGetFragmentMaterialfvSGIX)

## ◆ glGetFragmentMaterialivEXT

#define glGetFragmentMaterialivEXT GLEW_GET_FUN(__glewGetFragmentMaterialivEXT)

## ◆ glGetFragmentMaterialivSGIX

#define glGetFragmentMaterialivSGIX GLEW_GET_FUN(__glewGetFragmentMaterialivSGIX)

## ◆ glGetFramebufferAttachmentParameteriv

#define glGetFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetFramebufferAttachmentParameteriv)

## ◆ glGetFramebufferAttachmentParameterivEXT

#define glGetFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetFramebufferAttachmentParameterivEXT)

## ◆ glGetFramebufferParameterfvAMD

#define glGetFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetFramebufferParameterfvAMD)

## ◆ glGetFramebufferParameteriv

#define glGetFramebufferParameteriv GLEW_GET_FUN(__glewGetFramebufferParameteriv)

## ◆ glGetFramebufferParameterivEXT

#define glGetFramebufferParameterivEXT GLEW_GET_FUN(__glewGetFramebufferParameterivEXT)

## ◆ glGetFramebufferPixelLocalStorageSizeEXT

#define glGetFramebufferPixelLocalStorageSizeEXT GLEW_GET_FUN(__glewGetFramebufferPixelLocalStorageSizeEXT)

## ◆ glGetGraphicsResetStatus

#define glGetGraphicsResetStatus GLEW_GET_FUN(__glewGetGraphicsResetStatus)

## ◆ glGetGraphicsResetStatusARB

#define glGetGraphicsResetStatusARB GLEW_GET_FUN(__glewGetGraphicsResetStatusARB)

## ◆ glGetHandleARB

#define glGetHandleARB GLEW_GET_FUN(__glewGetHandleARB)

## ◆ glGetHistogram

#define glGetHistogram GLEW_GET_FUN(__glewGetHistogram)

## ◆ glGetHistogramEXT

#define glGetHistogramEXT GLEW_GET_FUN(__glewGetHistogramEXT)

## ◆ glGetHistogramParameterfv

#define glGetHistogramParameterfv GLEW_GET_FUN(__glewGetHistogramParameterfv)

## ◆ glGetHistogramParameterfvEXT

#define glGetHistogramParameterfvEXT GLEW_GET_FUN(__glewGetHistogramParameterfvEXT)

## ◆ glGetHistogramParameteriv

#define glGetHistogramParameteriv GLEW_GET_FUN(__glewGetHistogramParameteriv)

## ◆ glGetHistogramParameterivEXT

#define glGetHistogramParameterivEXT GLEW_GET_FUN(__glewGetHistogramParameterivEXT)

## ◆ glGetImageHandleARB

#define glGetImageHandleARB GLEW_GET_FUN(__glewGetImageHandleARB)

## ◆ glGetImageHandleNV

#define glGetImageHandleNV GLEW_GET_FUN(__glewGetImageHandleNV)

## ◆ glGetImageTransformParameterfvHP

#define glGetImageTransformParameterfvHP GLEW_GET_FUN(__glewGetImageTransformParameterfvHP)

## ◆ glGetImageTransformParameterivHP

#define glGetImageTransformParameterivHP GLEW_GET_FUN(__glewGetImageTransformParameterivHP)

## ◆ glGetInfoLogARB

#define glGetInfoLogARB GLEW_GET_FUN(__glewGetInfoLogARB)

## ◆ glGetInteger64i_v

#define glGetInteger64i_v GLEW_GET_FUN(__glewGetInteger64i_v)

## ◆ glGetInteger64v

#define glGetInteger64v GLEW_GET_FUN(__glewGetInteger64v)

## ◆ glGetInteger64vAPPLE

#define glGetInteger64vAPPLE GLEW_GET_FUN(__glewGetInteger64vAPPLE)

## ◆ glGetIntegeri_v

#define glGetIntegeri_v GLEW_GET_FUN(__glewGetIntegeri_v)

## ◆ glGetIntegeri_vEXT

#define glGetIntegeri_vEXT GLEW_GET_FUN(__glewGetIntegeri_vEXT)

## ◆ glGetIntegerIndexedvEXT

#define glGetIntegerIndexedvEXT GLEW_GET_FUN(__glewGetIntegerIndexedvEXT)

## ◆ glGetIntegerui64i_vNV

#define glGetIntegerui64i_vNV GLEW_GET_FUN(__glewGetIntegerui64i_vNV)

## ◆ glGetIntegerui64vNV

#define glGetIntegerui64vNV GLEW_GET_FUN(__glewGetIntegerui64vNV)

## ◆ glGetInternalformati64v

#define glGetInternalformati64v GLEW_GET_FUN(__glewGetInternalformati64v)

## ◆ glGetInternalformativ

#define glGetInternalformativ GLEW_GET_FUN(__glewGetInternalformativ)

## ◆ glGetInternalformatSampleivNV

#define glGetInternalformatSampleivNV GLEW_GET_FUN(__glewGetInternalformatSampleivNV)

## ◆ glGetInvariantBooleanvEXT

#define glGetInvariantBooleanvEXT GLEW_GET_FUN(__glewGetInvariantBooleanvEXT)

## ◆ glGetInvariantFloatvEXT

#define glGetInvariantFloatvEXT GLEW_GET_FUN(__glewGetInvariantFloatvEXT)

## ◆ glGetInvariantIntegervEXT

#define glGetInvariantIntegervEXT GLEW_GET_FUN(__glewGetInvariantIntegervEXT)

## ◆ glGetLightxv

#define glGetLightxv GLEW_GET_FUN(__glewGetLightxv)

## ◆ glGetLocalConstantBooleanvEXT

#define glGetLocalConstantBooleanvEXT GLEW_GET_FUN(__glewGetLocalConstantBooleanvEXT)

## ◆ glGetLocalConstantFloatvEXT

#define glGetLocalConstantFloatvEXT GLEW_GET_FUN(__glewGetLocalConstantFloatvEXT)

## ◆ glGetLocalConstantIntegervEXT

#define glGetLocalConstantIntegervEXT GLEW_GET_FUN(__glewGetLocalConstantIntegervEXT)

## ◆ glGetMapAttribParameterfvNV

#define glGetMapAttribParameterfvNV GLEW_GET_FUN(__glewGetMapAttribParameterfvNV)

## ◆ glGetMapAttribParameterivNV

#define glGetMapAttribParameterivNV GLEW_GET_FUN(__glewGetMapAttribParameterivNV)

## ◆ glGetMapControlPointsNV

#define glGetMapControlPointsNV GLEW_GET_FUN(__glewGetMapControlPointsNV)

## ◆ glGetMapParameterfvNV

#define glGetMapParameterfvNV GLEW_GET_FUN(__glewGetMapParameterfvNV)

## ◆ glGetMapParameterivNV

#define glGetMapParameterivNV GLEW_GET_FUN(__glewGetMapParameterivNV)

## ◆ glGetMaterialxv

#define glGetMaterialxv GLEW_GET_FUN(__glewGetMaterialxv)

## ◆ glGetMemoryObjectParameterivEXT

#define glGetMemoryObjectParameterivEXT GLEW_GET_FUN(__glewGetMemoryObjectParameterivEXT)

## ◆ glGetMinmax

#define glGetMinmax GLEW_GET_FUN(__glewGetMinmax)

## ◆ glGetMinmaxEXT

#define glGetMinmaxEXT GLEW_GET_FUN(__glewGetMinmaxEXT)

## ◆ glGetMinmaxParameterfv

#define glGetMinmaxParameterfv GLEW_GET_FUN(__glewGetMinmaxParameterfv)

## ◆ glGetMinmaxParameterfvEXT

#define glGetMinmaxParameterfvEXT GLEW_GET_FUN(__glewGetMinmaxParameterfvEXT)

## ◆ glGetMinmaxParameteriv

#define glGetMinmaxParameteriv GLEW_GET_FUN(__glewGetMinmaxParameteriv)

## ◆ glGetMinmaxParameterivEXT

#define glGetMinmaxParameterivEXT GLEW_GET_FUN(__glewGetMinmaxParameterivEXT)

## ◆ glGetMPEGParameterfvSGIX

#define glGetMPEGParameterfvSGIX GLEW_GET_FUN(__glewGetMPEGParameterfvSGIX)

## ◆ glGetMPEGParameterivSGIX

#define glGetMPEGParameterivSGIX GLEW_GET_FUN(__glewGetMPEGParameterivSGIX)

## ◆ glGetMPEGPredictorSGIX

#define glGetMPEGPredictorSGIX GLEW_GET_FUN(__glewGetMPEGPredictorSGIX)

## ◆ glGetMPEGQuantTableubv

#define glGetMPEGQuantTableubv GLEW_GET_FUN(__glewGetMPEGQuantTableubv)

## ◆ glGetMultisamplefv

#define glGetMultisamplefv GLEW_GET_FUN(__glewGetMultisamplefv)

## ◆ glGetMultisamplefvNV

#define glGetMultisamplefvNV GLEW_GET_FUN(__glewGetMultisamplefvNV)

## ◆ glGetMultiTexEnvfvEXT

#define glGetMultiTexEnvfvEXT GLEW_GET_FUN(__glewGetMultiTexEnvfvEXT)

## ◆ glGetMultiTexEnvivEXT

#define glGetMultiTexEnvivEXT GLEW_GET_FUN(__glewGetMultiTexEnvivEXT)

## ◆ glGetMultiTexGendvEXT

#define glGetMultiTexGendvEXT GLEW_GET_FUN(__glewGetMultiTexGendvEXT)

## ◆ glGetMultiTexGenfvEXT

#define glGetMultiTexGenfvEXT GLEW_GET_FUN(__glewGetMultiTexGenfvEXT)

## ◆ glGetMultiTexGenivEXT

#define glGetMultiTexGenivEXT GLEW_GET_FUN(__glewGetMultiTexGenivEXT)

## ◆ glGetMultiTexImageEXT

#define glGetMultiTexImageEXT GLEW_GET_FUN(__glewGetMultiTexImageEXT)

## ◆ glGetMultiTexLevelParameterfvEXT

#define glGetMultiTexLevelParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterfvEXT)

## ◆ glGetMultiTexLevelParameterivEXT

#define glGetMultiTexLevelParameterivEXT GLEW_GET_FUN(__glewGetMultiTexLevelParameterivEXT)

## ◆ glGetMultiTexParameterfvEXT

#define glGetMultiTexParameterfvEXT GLEW_GET_FUN(__glewGetMultiTexParameterfvEXT)

## ◆ glGetMultiTexParameterIivEXT

#define glGetMultiTexParameterIivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIivEXT)

## ◆ glGetMultiTexParameterIuivEXT

#define glGetMultiTexParameterIuivEXT GLEW_GET_FUN(__glewGetMultiTexParameterIuivEXT)

## ◆ glGetMultiTexParameterivEXT

#define glGetMultiTexParameterivEXT GLEW_GET_FUN(__glewGetMultiTexParameterivEXT)

## ◆ glGetNamedBufferParameteri64v

#define glGetNamedBufferParameteri64v GLEW_GET_FUN(__glewGetNamedBufferParameteri64v)

## ◆ glGetNamedBufferParameteriv

#define glGetNamedBufferParameteriv GLEW_GET_FUN(__glewGetNamedBufferParameteriv)

## ◆ glGetNamedBufferParameterivEXT

#define glGetNamedBufferParameterivEXT GLEW_GET_FUN(__glewGetNamedBufferParameterivEXT)

## ◆ glGetNamedBufferParameterui64vNV

#define glGetNamedBufferParameterui64vNV GLEW_GET_FUN(__glewGetNamedBufferParameterui64vNV)

## ◆ glGetNamedBufferPointerv

#define glGetNamedBufferPointerv GLEW_GET_FUN(__glewGetNamedBufferPointerv)

## ◆ glGetNamedBufferPointervEXT

#define glGetNamedBufferPointervEXT GLEW_GET_FUN(__glewGetNamedBufferPointervEXT)

## ◆ glGetNamedBufferSubData

#define glGetNamedBufferSubData GLEW_GET_FUN(__glewGetNamedBufferSubData)

## ◆ glGetNamedBufferSubDataEXT

#define glGetNamedBufferSubDataEXT GLEW_GET_FUN(__glewGetNamedBufferSubDataEXT)

## ◆ glGetNamedFramebufferAttachmentParameteriv

#define glGetNamedFramebufferAttachmentParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameteriv)

## ◆ glGetNamedFramebufferAttachmentParameterivEXT

#define glGetNamedFramebufferAttachmentParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferAttachmentParameterivEXT)

## ◆ glGetNamedFramebufferParameterfvAMD

#define glGetNamedFramebufferParameterfvAMD GLEW_GET_FUN(__glewGetNamedFramebufferParameterfvAMD)

## ◆ glGetNamedFramebufferParameteriv

#define glGetNamedFramebufferParameteriv GLEW_GET_FUN(__glewGetNamedFramebufferParameteriv)

## ◆ glGetNamedFramebufferParameterivEXT

#define glGetNamedFramebufferParameterivEXT GLEW_GET_FUN(__glewGetNamedFramebufferParameterivEXT)

## ◆ glGetNamedProgramivEXT

#define glGetNamedProgramivEXT GLEW_GET_FUN(__glewGetNamedProgramivEXT)

## ◆ glGetNamedProgramLocalParameterdvEXT

#define glGetNamedProgramLocalParameterdvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterdvEXT)

## ◆ glGetNamedProgramLocalParameterfvEXT

#define glGetNamedProgramLocalParameterfvEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterfvEXT)

## ◆ glGetNamedProgramLocalParameterIivEXT

#define glGetNamedProgramLocalParameterIivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIivEXT)

## ◆ glGetNamedProgramLocalParameterIuivEXT

#define glGetNamedProgramLocalParameterIuivEXT GLEW_GET_FUN(__glewGetNamedProgramLocalParameterIuivEXT)

## ◆ glGetNamedProgramStringEXT

#define glGetNamedProgramStringEXT GLEW_GET_FUN(__glewGetNamedProgramStringEXT)

## ◆ glGetNamedRenderbufferParameteriv

#define glGetNamedRenderbufferParameteriv GLEW_GET_FUN(__glewGetNamedRenderbufferParameteriv)

## ◆ glGetNamedRenderbufferParameterivEXT

#define glGetNamedRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetNamedRenderbufferParameterivEXT)

## ◆ glGetNamedStringARB

#define glGetNamedStringARB GLEW_GET_FUN(__glewGetNamedStringARB)

## ◆ glGetNamedStringivARB

#define glGetNamedStringivARB GLEW_GET_FUN(__glewGetNamedStringivARB)

## ◆ glGetnColorTableARB

#define glGetnColorTableARB GLEW_GET_FUN(__glewGetnColorTableARB)

## ◆ glGetnCompressedTexImage

#define glGetnCompressedTexImage GLEW_GET_FUN(__glewGetnCompressedTexImage)

## ◆ glGetnCompressedTexImageARB

#define glGetnCompressedTexImageARB GLEW_GET_FUN(__glewGetnCompressedTexImageARB)

## ◆ glGetnConvolutionFilterARB

#define glGetnConvolutionFilterARB GLEW_GET_FUN(__glewGetnConvolutionFilterARB)

## ◆ glGetNextPerfQueryIdINTEL

#define glGetNextPerfQueryIdINTEL GLEW_GET_FUN(__glewGetNextPerfQueryIdINTEL)

## ◆ glGetnHistogramARB

#define glGetnHistogramARB GLEW_GET_FUN(__glewGetnHistogramARB)

## ◆ glGetnMapdvARB

#define glGetnMapdvARB GLEW_GET_FUN(__glewGetnMapdvARB)

## ◆ glGetnMapfvARB

#define glGetnMapfvARB GLEW_GET_FUN(__glewGetnMapfvARB)

## ◆ glGetnMapivARB

#define glGetnMapivARB GLEW_GET_FUN(__glewGetnMapivARB)

## ◆ glGetnMinmaxARB

#define glGetnMinmaxARB GLEW_GET_FUN(__glewGetnMinmaxARB)

## ◆ glGetNonlinLightfvSGIX

#define glGetNonlinLightfvSGIX GLEW_GET_FUN(__glewGetNonlinLightfvSGIX)

## ◆ glGetNonlinMaterialfvSGIX

#define glGetNonlinMaterialfvSGIX GLEW_GET_FUN(__glewGetNonlinMaterialfvSGIX)

## ◆ glGetnPixelMapfvARB

#define glGetnPixelMapfvARB GLEW_GET_FUN(__glewGetnPixelMapfvARB)

## ◆ glGetnPixelMapuivARB

#define glGetnPixelMapuivARB GLEW_GET_FUN(__glewGetnPixelMapuivARB)

## ◆ glGetnPixelMapusvARB

#define glGetnPixelMapusvARB GLEW_GET_FUN(__glewGetnPixelMapusvARB)

## ◆ glGetnPolygonStippleARB

#define glGetnPolygonStippleARB GLEW_GET_FUN(__glewGetnPolygonStippleARB)

## ◆ glGetnSeparableFilterARB

#define glGetnSeparableFilterARB GLEW_GET_FUN(__glewGetnSeparableFilterARB)

## ◆ glGetnTexImage

#define glGetnTexImage GLEW_GET_FUN(__glewGetnTexImage)

## ◆ glGetnTexImageARB

#define glGetnTexImageARB GLEW_GET_FUN(__glewGetnTexImageARB)

## ◆ glGetnUniformdv

#define glGetnUniformdv GLEW_GET_FUN(__glewGetnUniformdv)

## ◆ glGetnUniformdvARB

#define glGetnUniformdvARB GLEW_GET_FUN(__glewGetnUniformdvARB)

## ◆ glGetnUniformfv

#define glGetnUniformfv GLEW_GET_FUN(__glewGetnUniformfv)

## ◆ glGetnUniformfvARB

#define glGetnUniformfvARB GLEW_GET_FUN(__glewGetnUniformfvARB)

## ◆ glGetnUniformi64vARB

#define glGetnUniformi64vARB GLEW_GET_FUN(__glewGetnUniformi64vARB)

## ◆ glGetnUniformiv

#define glGetnUniformiv GLEW_GET_FUN(__glewGetnUniformiv)

## ◆ glGetnUniformivARB

#define glGetnUniformivARB GLEW_GET_FUN(__glewGetnUniformivARB)

## ◆ glGetnUniformui64vARB

#define glGetnUniformui64vARB GLEW_GET_FUN(__glewGetnUniformui64vARB)

## ◆ glGetnUniformuiv

#define glGetnUniformuiv GLEW_GET_FUN(__glewGetnUniformuiv)

## ◆ glGetnUniformuivARB

#define glGetnUniformuivARB GLEW_GET_FUN(__glewGetnUniformuivARB)

## ◆ glGetObjectBufferfvATI

#define glGetObjectBufferfvATI GLEW_GET_FUN(__glewGetObjectBufferfvATI)

## ◆ glGetObjectBufferivATI

#define glGetObjectBufferivATI GLEW_GET_FUN(__glewGetObjectBufferivATI)

## ◆ glGetObjectLabel

#define glGetObjectLabel GLEW_GET_FUN(__glewGetObjectLabel)

## ◆ glGetObjectLabelEXT

#define glGetObjectLabelEXT GLEW_GET_FUN(__glewGetObjectLabelEXT)

## ◆ glGetObjectParameterfvARB

#define glGetObjectParameterfvARB GLEW_GET_FUN(__glewGetObjectParameterfvARB)

## ◆ glGetObjectParameterivAPPLE

#define glGetObjectParameterivAPPLE GLEW_GET_FUN(__glewGetObjectParameterivAPPLE)

## ◆ glGetObjectParameterivARB

#define glGetObjectParameterivARB GLEW_GET_FUN(__glewGetObjectParameterivARB)

## ◆ glGetObjectPtrLabel

#define glGetObjectPtrLabel GLEW_GET_FUN(__glewGetObjectPtrLabel)

## ◆ glGetOcclusionQueryivNV

#define glGetOcclusionQueryivNV GLEW_GET_FUN(__glewGetOcclusionQueryivNV)

## ◆ glGetOcclusionQueryuivNV

#define glGetOcclusionQueryuivNV GLEW_GET_FUN(__glewGetOcclusionQueryuivNV)

## ◆ glGetPathColorGenfvNV

#define glGetPathColorGenfvNV GLEW_GET_FUN(__glewGetPathColorGenfvNV)

## ◆ glGetPathColorGenivNV

#define glGetPathColorGenivNV GLEW_GET_FUN(__glewGetPathColorGenivNV)

## ◆ glGetPathCommandsNV

#define glGetPathCommandsNV GLEW_GET_FUN(__glewGetPathCommandsNV)

## ◆ glGetPathCoordsNV

#define glGetPathCoordsNV GLEW_GET_FUN(__glewGetPathCoordsNV)

## ◆ glGetPathDashArrayNV

#define glGetPathDashArrayNV GLEW_GET_FUN(__glewGetPathDashArrayNV)

## ◆ glGetPathLengthNV

#define glGetPathLengthNV GLEW_GET_FUN(__glewGetPathLengthNV)

## ◆ glGetPathMetricRangeNV

#define glGetPathMetricRangeNV GLEW_GET_FUN(__glewGetPathMetricRangeNV)

## ◆ glGetPathMetricsNV

#define glGetPathMetricsNV GLEW_GET_FUN(__glewGetPathMetricsNV)

## ◆ glGetPathParameterfvNV

#define glGetPathParameterfvNV GLEW_GET_FUN(__glewGetPathParameterfvNV)

## ◆ glGetPathParameterivNV

#define glGetPathParameterivNV GLEW_GET_FUN(__glewGetPathParameterivNV)

## ◆ glGetPathSpacingNV

#define glGetPathSpacingNV GLEW_GET_FUN(__glewGetPathSpacingNV)

## ◆ glGetPathTexGenfvNV

#define glGetPathTexGenfvNV GLEW_GET_FUN(__glewGetPathTexGenfvNV)

## ◆ glGetPathTexGenivNV

#define glGetPathTexGenivNV GLEW_GET_FUN(__glewGetPathTexGenivNV)

## ◆ glGetPerfCounterInfoINTEL

#define glGetPerfCounterInfoINTEL GLEW_GET_FUN(__glewGetPerfCounterInfoINTEL)

## ◆ glGetPerfMonitorCounterDataAMD

#define glGetPerfMonitorCounterDataAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterDataAMD)

## ◆ glGetPerfMonitorCounterInfoAMD

#define glGetPerfMonitorCounterInfoAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterInfoAMD)

## ◆ glGetPerfMonitorCountersAMD

#define glGetPerfMonitorCountersAMD GLEW_GET_FUN(__glewGetPerfMonitorCountersAMD)

## ◆ glGetPerfMonitorCounterStringAMD

#define glGetPerfMonitorCounterStringAMD GLEW_GET_FUN(__glewGetPerfMonitorCounterStringAMD)

## ◆ glGetPerfMonitorGroupsAMD

#define glGetPerfMonitorGroupsAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupsAMD)

## ◆ glGetPerfMonitorGroupStringAMD

#define glGetPerfMonitorGroupStringAMD GLEW_GET_FUN(__glewGetPerfMonitorGroupStringAMD)

## ◆ glGetPerfQueryDataINTEL

#define glGetPerfQueryDataINTEL GLEW_GET_FUN(__glewGetPerfQueryDataINTEL)

## ◆ glGetPerfQueryIdByNameINTEL

#define glGetPerfQueryIdByNameINTEL GLEW_GET_FUN(__glewGetPerfQueryIdByNameINTEL)

## ◆ glGetPerfQueryInfoINTEL

#define glGetPerfQueryInfoINTEL GLEW_GET_FUN(__glewGetPerfQueryInfoINTEL)

## ◆ glGetPixelTransformParameterfvEXT

#define glGetPixelTransformParameterfvEXT GLEW_GET_FUN(__glewGetPixelTransformParameterfvEXT)

## ◆ glGetPixelTransformParameterfvSGI

#define glGetPixelTransformParameterfvSGI GLEW_GET_FUN(__glewGetPixelTransformParameterfvSGI)

## ◆ glGetPixelTransformParameterivEXT

#define glGetPixelTransformParameterivEXT GLEW_GET_FUN(__glewGetPixelTransformParameterivEXT)

## ◆ glGetPixelTransformParameterivSGI

#define glGetPixelTransformParameterivSGI GLEW_GET_FUN(__glewGetPixelTransformParameterivSGI)

## ◆ glGetPointeri_vEXT

#define glGetPointeri_vEXT GLEW_GET_FUN(__glewGetPointeri_vEXT)

## ◆ glGetPointerIndexedvEXT

#define glGetPointerIndexedvEXT GLEW_GET_FUN(__glewGetPointerIndexedvEXT)

## ◆ glGetProcAddressREGAL

#define glGetProcAddressREGAL GLEW_GET_FUN(__glewGetProcAddressREGAL)

## ◆ glGetProgramBinary

#define glGetProgramBinary GLEW_GET_FUN(__glewGetProgramBinary)

## ◆ glGetProgramEnvParameterdvARB

#define glGetProgramEnvParameterdvARB GLEW_GET_FUN(__glewGetProgramEnvParameterdvARB)

## ◆ glGetProgramEnvParameterfvARB

#define glGetProgramEnvParameterfvARB GLEW_GET_FUN(__glewGetProgramEnvParameterfvARB)

## ◆ glGetProgramInfoLog

#define glGetProgramInfoLog GLEW_GET_FUN(__glewGetProgramInfoLog)

## ◆ glGetProgramInterfaceiv

#define glGetProgramInterfaceiv GLEW_GET_FUN(__glewGetProgramInterfaceiv)

## ◆ glGetProgramiv

#define glGetProgramiv GLEW_GET_FUN(__glewGetProgramiv)

## ◆ glGetProgramivARB

#define glGetProgramivARB GLEW_GET_FUN(__glewGetProgramivARB)

## ◆ glGetProgramivNV

#define glGetProgramivNV GLEW_GET_FUN(__glewGetProgramivNV)

## ◆ glGetProgramLocalParameterdvARB

#define glGetProgramLocalParameterdvARB GLEW_GET_FUN(__glewGetProgramLocalParameterdvARB)

## ◆ glGetProgramLocalParameterfvARB

#define glGetProgramLocalParameterfvARB GLEW_GET_FUN(__glewGetProgramLocalParameterfvARB)

## ◆ glGetProgramNamedParameterdvNV

#define glGetProgramNamedParameterdvNV GLEW_GET_FUN(__glewGetProgramNamedParameterdvNV)

## ◆ glGetProgramNamedParameterfvNV

#define glGetProgramNamedParameterfvNV GLEW_GET_FUN(__glewGetProgramNamedParameterfvNV)

## ◆ glGetProgramParameterdvNV

#define glGetProgramParameterdvNV GLEW_GET_FUN(__glewGetProgramParameterdvNV)

## ◆ glGetProgramParameterfvNV

#define glGetProgramParameterfvNV GLEW_GET_FUN(__glewGetProgramParameterfvNV)

## ◆ glGetProgramPipelineInfoLog

#define glGetProgramPipelineInfoLog GLEW_GET_FUN(__glewGetProgramPipelineInfoLog)

## ◆ glGetProgramPipelineiv

#define glGetProgramPipelineiv GLEW_GET_FUN(__glewGetProgramPipelineiv)

## ◆ glGetProgramResourcefvNV

#define glGetProgramResourcefvNV GLEW_GET_FUN(__glewGetProgramResourcefvNV)

## ◆ glGetProgramResourceIndex

#define glGetProgramResourceIndex GLEW_GET_FUN(__glewGetProgramResourceIndex)

## ◆ glGetProgramResourceiv

#define glGetProgramResourceiv GLEW_GET_FUN(__glewGetProgramResourceiv)

## ◆ glGetProgramResourceLocation

#define glGetProgramResourceLocation GLEW_GET_FUN(__glewGetProgramResourceLocation)

## ◆ glGetProgramResourceLocationIndex

#define glGetProgramResourceLocationIndex GLEW_GET_FUN(__glewGetProgramResourceLocationIndex)

## ◆ glGetProgramResourceLocationIndexEXT

#define glGetProgramResourceLocationIndexEXT GLEW_GET_FUN(__glewGetProgramResourceLocationIndexEXT)

## ◆ glGetProgramResourceName

#define glGetProgramResourceName GLEW_GET_FUN(__glewGetProgramResourceName)

## ◆ glGetProgramStageiv

#define glGetProgramStageiv GLEW_GET_FUN(__glewGetProgramStageiv)

## ◆ glGetProgramStringARB

#define glGetProgramStringARB GLEW_GET_FUN(__glewGetProgramStringARB)

## ◆ glGetProgramStringNV

#define glGetProgramStringNV GLEW_GET_FUN(__glewGetProgramStringNV)

## ◆ glGetQueryBufferObjecti64v

#define glGetQueryBufferObjecti64v GLEW_GET_FUN(__glewGetQueryBufferObjecti64v)

## ◆ glGetQueryBufferObjectiv

#define glGetQueryBufferObjectiv GLEW_GET_FUN(__glewGetQueryBufferObjectiv)

## ◆ glGetQueryBufferObjectui64v

#define glGetQueryBufferObjectui64v GLEW_GET_FUN(__glewGetQueryBufferObjectui64v)

## ◆ glGetQueryBufferObjectuiv

#define glGetQueryBufferObjectuiv GLEW_GET_FUN(__glewGetQueryBufferObjectuiv)

## ◆ glGetQueryIndexediv

#define glGetQueryIndexediv GLEW_GET_FUN(__glewGetQueryIndexediv)

## ◆ glGetQueryiv

#define glGetQueryiv GLEW_GET_FUN(__glewGetQueryiv)

## ◆ glGetQueryivANGLE

#define glGetQueryivANGLE GLEW_GET_FUN(__glewGetQueryivANGLE)

## ◆ glGetQueryivARB

#define glGetQueryivARB GLEW_GET_FUN(__glewGetQueryivARB)

## ◆ glGetQueryObjecti64v

#define glGetQueryObjecti64v GLEW_GET_FUN(__glewGetQueryObjecti64v)

## ◆ glGetQueryObjecti64vANGLE

#define glGetQueryObjecti64vANGLE GLEW_GET_FUN(__glewGetQueryObjecti64vANGLE)

## ◆ glGetQueryObjecti64vEXT

#define glGetQueryObjecti64vEXT GLEW_GET_FUN(__glewGetQueryObjecti64vEXT)

## ◆ glGetQueryObjectiv

#define glGetQueryObjectiv GLEW_GET_FUN(__glewGetQueryObjectiv)

## ◆ glGetQueryObjectivANGLE

#define glGetQueryObjectivANGLE GLEW_GET_FUN(__glewGetQueryObjectivANGLE)

## ◆ glGetQueryObjectivARB

#define glGetQueryObjectivARB GLEW_GET_FUN(__glewGetQueryObjectivARB)

## ◆ glGetQueryObjectui64v

#define glGetQueryObjectui64v GLEW_GET_FUN(__glewGetQueryObjectui64v)

## ◆ glGetQueryObjectui64vANGLE

#define glGetQueryObjectui64vANGLE GLEW_GET_FUN(__glewGetQueryObjectui64vANGLE)

## ◆ glGetQueryObjectui64vEXT

#define glGetQueryObjectui64vEXT GLEW_GET_FUN(__glewGetQueryObjectui64vEXT)

## ◆ glGetQueryObjectuiv

#define glGetQueryObjectuiv GLEW_GET_FUN(__glewGetQueryObjectuiv)

## ◆ glGetQueryObjectuivANGLE

#define glGetQueryObjectuivANGLE GLEW_GET_FUN(__glewGetQueryObjectuivANGLE)

## ◆ glGetQueryObjectuivARB

#define glGetQueryObjectuivARB GLEW_GET_FUN(__glewGetQueryObjectuivARB)

## ◆ glGetRenderbufferParameteriv

#define glGetRenderbufferParameteriv GLEW_GET_FUN(__glewGetRenderbufferParameteriv)

## ◆ glGetRenderbufferParameterivEXT

#define glGetRenderbufferParameterivEXT GLEW_GET_FUN(__glewGetRenderbufferParameterivEXT)

## ◆ glGetSamplerParameterfv

#define glGetSamplerParameterfv GLEW_GET_FUN(__glewGetSamplerParameterfv)

## ◆ glGetSamplerParameterIiv

#define glGetSamplerParameterIiv GLEW_GET_FUN(__glewGetSamplerParameterIiv)

## ◆ glGetSamplerParameterIuiv

#define glGetSamplerParameterIuiv GLEW_GET_FUN(__glewGetSamplerParameterIuiv)

## ◆ glGetSamplerParameteriv

#define glGetSamplerParameteriv GLEW_GET_FUN(__glewGetSamplerParameteriv)

## ◆ glGetSemaphoreParameterui64vEXT

#define glGetSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewGetSemaphoreParameterui64vEXT)

## ◆ glGetSeparableFilter

#define glGetSeparableFilter GLEW_GET_FUN(__glewGetSeparableFilter)

## ◆ glGetSeparableFilterEXT

#define glGetSeparableFilterEXT GLEW_GET_FUN(__glewGetSeparableFilterEXT)

## ◆ glGetShaderInfoLog

#define glGetShaderInfoLog GLEW_GET_FUN(__glewGetShaderInfoLog)

## ◆ glGetShaderiv

#define glGetShaderiv GLEW_GET_FUN(__glewGetShaderiv)

## ◆ glGetShaderPrecisionFormat

#define glGetShaderPrecisionFormat GLEW_GET_FUN(__glewGetShaderPrecisionFormat)

## ◆ glGetShaderSource

#define glGetShaderSource GLEW_GET_FUN(__glewGetShaderSource)

## ◆ glGetShaderSourceARB

#define glGetShaderSourceARB GLEW_GET_FUN(__glewGetShaderSourceARB)

## ◆ glGetSharpenTexFuncSGIS

#define glGetSharpenTexFuncSGIS GLEW_GET_FUN(__glewGetSharpenTexFuncSGIS)

## ◆ glGetStageIndexNV

#define glGetStageIndexNV GLEW_GET_FUN(__glewGetStageIndexNV)

## ◆ glGetStringi

#define glGetStringi GLEW_GET_FUN(__glewGetStringi)

## ◆ glGetSubroutineIndex

#define glGetSubroutineIndex GLEW_GET_FUN(__glewGetSubroutineIndex)

## ◆ glGetSubroutineUniformLocation

#define glGetSubroutineUniformLocation GLEW_GET_FUN(__glewGetSubroutineUniformLocation)

## ◆ glGetSynciv

#define glGetSynciv GLEW_GET_FUN(__glewGetSynciv)

## ◆ glGetSyncivAPPLE

#define glGetSyncivAPPLE GLEW_GET_FUN(__glewGetSyncivAPPLE)

## ◆ glGetTexBumpParameterfvATI

#define glGetTexBumpParameterfvATI GLEW_GET_FUN(__glewGetTexBumpParameterfvATI)

## ◆ glGetTexBumpParameterivATI

#define glGetTexBumpParameterivATI GLEW_GET_FUN(__glewGetTexBumpParameterivATI)

## ◆ glGetTexEnvxv

#define glGetTexEnvxv GLEW_GET_FUN(__glewGetTexEnvxv)

## ◆ glGetTexFilterFuncSGIS

#define glGetTexFilterFuncSGIS GLEW_GET_FUN(__glewGetTexFilterFuncSGIS)

## ◆ glGetTexParameterIiv

#define glGetTexParameterIiv GLEW_GET_FUN(__glewGetTexParameterIiv)

## ◆ glGetTexParameterIivEXT

#define glGetTexParameterIivEXT GLEW_GET_FUN(__glewGetTexParameterIivEXT)

## ◆ glGetTexParameterIuiv

#define glGetTexParameterIuiv GLEW_GET_FUN(__glewGetTexParameterIuiv)

## ◆ glGetTexParameterIuivEXT

#define glGetTexParameterIuivEXT GLEW_GET_FUN(__glewGetTexParameterIuivEXT)

## ◆ glGetTexParameterPointervAPPLE

#define glGetTexParameterPointervAPPLE GLEW_GET_FUN(__glewGetTexParameterPointervAPPLE)

## ◆ glGetTexParameterxv

#define glGetTexParameterxv GLEW_GET_FUN(__glewGetTexParameterxv)

## ◆ glGetTextureHandleARB

#define glGetTextureHandleARB GLEW_GET_FUN(__glewGetTextureHandleARB)

## ◆ glGetTextureHandleNV

#define glGetTextureHandleNV GLEW_GET_FUN(__glewGetTextureHandleNV)

## ◆ glGetTextureImage

#define glGetTextureImage GLEW_GET_FUN(__glewGetTextureImage)

## ◆ glGetTextureImageEXT

#define glGetTextureImageEXT GLEW_GET_FUN(__glewGetTextureImageEXT)

## ◆ glGetTextureLevelParameterfv

#define glGetTextureLevelParameterfv GLEW_GET_FUN(__glewGetTextureLevelParameterfv)

## ◆ glGetTextureLevelParameterfvEXT

#define glGetTextureLevelParameterfvEXT GLEW_GET_FUN(__glewGetTextureLevelParameterfvEXT)

## ◆ glGetTextureLevelParameteriv

#define glGetTextureLevelParameteriv GLEW_GET_FUN(__glewGetTextureLevelParameteriv)

## ◆ glGetTextureLevelParameterivEXT

#define glGetTextureLevelParameterivEXT GLEW_GET_FUN(__glewGetTextureLevelParameterivEXT)

## ◆ glGetTextureParameterfv

#define glGetTextureParameterfv GLEW_GET_FUN(__glewGetTextureParameterfv)

## ◆ glGetTextureParameterfvEXT

#define glGetTextureParameterfvEXT GLEW_GET_FUN(__glewGetTextureParameterfvEXT)

## ◆ glGetTextureParameterIiv

#define glGetTextureParameterIiv GLEW_GET_FUN(__glewGetTextureParameterIiv)

## ◆ glGetTextureParameterIivEXT

#define glGetTextureParameterIivEXT GLEW_GET_FUN(__glewGetTextureParameterIivEXT)

## ◆ glGetTextureParameterIuiv

#define glGetTextureParameterIuiv GLEW_GET_FUN(__glewGetTextureParameterIuiv)

## ◆ glGetTextureParameterIuivEXT

#define glGetTextureParameterIuivEXT GLEW_GET_FUN(__glewGetTextureParameterIuivEXT)

## ◆ glGetTextureParameteriv

#define glGetTextureParameteriv GLEW_GET_FUN(__glewGetTextureParameteriv)

## ◆ glGetTextureParameterivEXT

#define glGetTextureParameterivEXT GLEW_GET_FUN(__glewGetTextureParameterivEXT)

## ◆ glGetTextureSamplerHandleARB

#define glGetTextureSamplerHandleARB GLEW_GET_FUN(__glewGetTextureSamplerHandleARB)

## ◆ glGetTextureSamplerHandleNV

#define glGetTextureSamplerHandleNV GLEW_GET_FUN(__glewGetTextureSamplerHandleNV)

## ◆ glGetTextureSubImage

#define glGetTextureSubImage GLEW_GET_FUN(__glewGetTextureSubImage)

## ◆ glGetTrackMatrixivNV

#define glGetTrackMatrixivNV GLEW_GET_FUN(__glewGetTrackMatrixivNV)

## ◆ glGetTransformFeedbacki64_v

#define glGetTransformFeedbacki64_v GLEW_GET_FUN(__glewGetTransformFeedbacki64_v)

## ◆ glGetTransformFeedbacki_v

#define glGetTransformFeedbacki_v GLEW_GET_FUN(__glewGetTransformFeedbacki_v)

## ◆ glGetTransformFeedbackiv

#define glGetTransformFeedbackiv GLEW_GET_FUN(__glewGetTransformFeedbackiv)

## ◆ glGetTransformFeedbackVarying

#define glGetTransformFeedbackVarying GLEW_GET_FUN(__glewGetTransformFeedbackVarying)

## ◆ glGetTransformFeedbackVaryingEXT

#define glGetTransformFeedbackVaryingEXT GLEW_GET_FUN(__glewGetTransformFeedbackVaryingEXT)

## ◆ glGetTransformFeedbackVaryingNV

#define glGetTransformFeedbackVaryingNV GLEW_GET_FUN(__glewGetTransformFeedbackVaryingNV)

## ◆ glGetTranslatedShaderSourceANGLE

#define glGetTranslatedShaderSourceANGLE GLEW_GET_FUN(__glewGetTranslatedShaderSourceANGLE)

## ◆ glGetUniformBlockIndex

#define glGetUniformBlockIndex GLEW_GET_FUN(__glewGetUniformBlockIndex)

## ◆ glGetUniformBufferSizeEXT

#define glGetUniformBufferSizeEXT GLEW_GET_FUN(__glewGetUniformBufferSizeEXT)

## ◆ glGetUniformdv

#define glGetUniformdv GLEW_GET_FUN(__glewGetUniformdv)

## ◆ glGetUniformfv

#define glGetUniformfv GLEW_GET_FUN(__glewGetUniformfv)

## ◆ glGetUniformfvARB

#define glGetUniformfvARB GLEW_GET_FUN(__glewGetUniformfvARB)

## ◆ glGetUniformi64vARB

#define glGetUniformi64vARB GLEW_GET_FUN(__glewGetUniformi64vARB)

## ◆ glGetUniformi64vNV

#define glGetUniformi64vNV GLEW_GET_FUN(__glewGetUniformi64vNV)

## ◆ glGetUniformIndices

#define glGetUniformIndices GLEW_GET_FUN(__glewGetUniformIndices)

## ◆ glGetUniformiv

#define glGetUniformiv GLEW_GET_FUN(__glewGetUniformiv)

## ◆ glGetUniformivARB

#define glGetUniformivARB GLEW_GET_FUN(__glewGetUniformivARB)

## ◆ glGetUniformLocation

#define glGetUniformLocation GLEW_GET_FUN(__glewGetUniformLocation)

## ◆ glGetUniformLocationARB

#define glGetUniformLocationARB GLEW_GET_FUN(__glewGetUniformLocationARB)

## ◆ glGetUniformOffsetEXT

#define glGetUniformOffsetEXT GLEW_GET_FUN(__glewGetUniformOffsetEXT)

## ◆ glGetUniformSubroutineuiv

#define glGetUniformSubroutineuiv GLEW_GET_FUN(__glewGetUniformSubroutineuiv)

## ◆ glGetUniformui64vARB

#define glGetUniformui64vARB GLEW_GET_FUN(__glewGetUniformui64vARB)

## ◆ glGetUniformui64vNV

#define glGetUniformui64vNV GLEW_GET_FUN(__glewGetUniformui64vNV)

## ◆ glGetUniformuiv

#define glGetUniformuiv GLEW_GET_FUN(__glewGetUniformuiv)

## ◆ glGetUniformuivEXT

#define glGetUniformuivEXT GLEW_GET_FUN(__glewGetUniformuivEXT)

## ◆ glGetUnsignedBytei_vEXT

#define glGetUnsignedBytei_vEXT GLEW_GET_FUN(__glewGetUnsignedBytei_vEXT)

## ◆ glGetUnsignedBytevEXT

#define glGetUnsignedBytevEXT GLEW_GET_FUN(__glewGetUnsignedBytevEXT)

## ◆ glGetVariantArrayObjectfvATI

#define glGetVariantArrayObjectfvATI GLEW_GET_FUN(__glewGetVariantArrayObjectfvATI)

## ◆ glGetVariantArrayObjectivATI

#define glGetVariantArrayObjectivATI GLEW_GET_FUN(__glewGetVariantArrayObjectivATI)

## ◆ glGetVariantBooleanvEXT

#define glGetVariantBooleanvEXT GLEW_GET_FUN(__glewGetVariantBooleanvEXT)

## ◆ glGetVariantFloatvEXT

#define glGetVariantFloatvEXT GLEW_GET_FUN(__glewGetVariantFloatvEXT)

## ◆ glGetVariantIntegervEXT

#define glGetVariantIntegervEXT GLEW_GET_FUN(__glewGetVariantIntegervEXT)

## ◆ glGetVariantPointervEXT

#define glGetVariantPointervEXT GLEW_GET_FUN(__glewGetVariantPointervEXT)

## ◆ glGetVaryingLocationNV

#define glGetVaryingLocationNV GLEW_GET_FUN(__glewGetVaryingLocationNV)

## ◆ glGetVectorOperationSGIX

#define glGetVectorOperationSGIX GLEW_GET_FUN(__glewGetVectorOperationSGIX)

## ◆ glGetVertexArrayIndexed64iv

#define glGetVertexArrayIndexed64iv GLEW_GET_FUN(__glewGetVertexArrayIndexed64iv)

## ◆ glGetVertexArrayIndexediv

#define glGetVertexArrayIndexediv GLEW_GET_FUN(__glewGetVertexArrayIndexediv)

## ◆ glGetVertexArrayIntegeri_vEXT

#define glGetVertexArrayIntegeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayIntegeri_vEXT)

## ◆ glGetVertexArrayIntegervEXT

#define glGetVertexArrayIntegervEXT GLEW_GET_FUN(__glewGetVertexArrayIntegervEXT)

## ◆ glGetVertexArrayiv

#define glGetVertexArrayiv GLEW_GET_FUN(__glewGetVertexArrayiv)

## ◆ glGetVertexArrayPointeri_vEXT

#define glGetVertexArrayPointeri_vEXT GLEW_GET_FUN(__glewGetVertexArrayPointeri_vEXT)

## ◆ glGetVertexArrayPointervEXT

#define glGetVertexArrayPointervEXT GLEW_GET_FUN(__glewGetVertexArrayPointervEXT)

## ◆ glGetVertexAttribArrayObjectfvATI

#define glGetVertexAttribArrayObjectfvATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectfvATI)

## ◆ glGetVertexAttribArrayObjectivATI

#define glGetVertexAttribArrayObjectivATI GLEW_GET_FUN(__glewGetVertexAttribArrayObjectivATI)

## ◆ glGetVertexAttribdv

#define glGetVertexAttribdv GLEW_GET_FUN(__glewGetVertexAttribdv)

## ◆ glGetVertexAttribdvARB

#define glGetVertexAttribdvARB GLEW_GET_FUN(__glewGetVertexAttribdvARB)

## ◆ glGetVertexAttribdvNV

#define glGetVertexAttribdvNV GLEW_GET_FUN(__glewGetVertexAttribdvNV)

## ◆ glGetVertexAttribfv

#define glGetVertexAttribfv GLEW_GET_FUN(__glewGetVertexAttribfv)

## ◆ glGetVertexAttribfvARB

#define glGetVertexAttribfvARB GLEW_GET_FUN(__glewGetVertexAttribfvARB)

## ◆ glGetVertexAttribfvNV

#define glGetVertexAttribfvNV GLEW_GET_FUN(__glewGetVertexAttribfvNV)

## ◆ glGetVertexAttribIiv

#define glGetVertexAttribIiv GLEW_GET_FUN(__glewGetVertexAttribIiv)

## ◆ glGetVertexAttribIivEXT

#define glGetVertexAttribIivEXT GLEW_GET_FUN(__glewGetVertexAttribIivEXT)

## ◆ glGetVertexAttribIuiv

#define glGetVertexAttribIuiv GLEW_GET_FUN(__glewGetVertexAttribIuiv)

## ◆ glGetVertexAttribIuivEXT

#define glGetVertexAttribIuivEXT GLEW_GET_FUN(__glewGetVertexAttribIuivEXT)

## ◆ glGetVertexAttribiv

#define glGetVertexAttribiv GLEW_GET_FUN(__glewGetVertexAttribiv)

## ◆ glGetVertexAttribivARB

#define glGetVertexAttribivARB GLEW_GET_FUN(__glewGetVertexAttribivARB)

## ◆ glGetVertexAttribivNV

#define glGetVertexAttribivNV GLEW_GET_FUN(__glewGetVertexAttribivNV)

## ◆ glGetVertexAttribLdv

#define glGetVertexAttribLdv GLEW_GET_FUN(__glewGetVertexAttribLdv)

## ◆ glGetVertexAttribLdvEXT

#define glGetVertexAttribLdvEXT GLEW_GET_FUN(__glewGetVertexAttribLdvEXT)

## ◆ glGetVertexAttribLi64vNV

#define glGetVertexAttribLi64vNV GLEW_GET_FUN(__glewGetVertexAttribLi64vNV)

## ◆ glGetVertexAttribLui64vARB

#define glGetVertexAttribLui64vARB GLEW_GET_FUN(__glewGetVertexAttribLui64vARB)

## ◆ glGetVertexAttribLui64vNV

#define glGetVertexAttribLui64vNV GLEW_GET_FUN(__glewGetVertexAttribLui64vNV)

## ◆ glGetVertexAttribPointerv

#define glGetVertexAttribPointerv GLEW_GET_FUN(__glewGetVertexAttribPointerv)

## ◆ glGetVertexAttribPointervARB

#define glGetVertexAttribPointervARB GLEW_GET_FUN(__glewGetVertexAttribPointervARB)

## ◆ glGetVertexAttribPointervNV

#define glGetVertexAttribPointervNV GLEW_GET_FUN(__glewGetVertexAttribPointervNV)

## ◆ glGetVideoCaptureivNV

#define glGetVideoCaptureivNV GLEW_GET_FUN(__glewGetVideoCaptureivNV)

## ◆ glGetVideoCaptureStreamdvNV

#define glGetVideoCaptureStreamdvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamdvNV)

## ◆ glGetVideoCaptureStreamfvNV

#define glGetVideoCaptureStreamfvNV GLEW_GET_FUN(__glewGetVideoCaptureStreamfvNV)

## ◆ glGetVideoCaptureStreamivNV

#define glGetVideoCaptureStreamivNV GLEW_GET_FUN(__glewGetVideoCaptureStreamivNV)

## ◆ glGetVideoi64vNV

#define glGetVideoi64vNV GLEW_GET_FUN(__glewGetVideoi64vNV)

## ◆ glGetVideoivNV

#define glGetVideoivNV GLEW_GET_FUN(__glewGetVideoivNV)

## ◆ glGetVideoui64vNV

#define glGetVideoui64vNV GLEW_GET_FUN(__glewGetVideoui64vNV)

## ◆ glGetVideouivNV

#define glGetVideouivNV GLEW_GET_FUN(__glewGetVideouivNV)

## ◆ glGetVkProcAddrNV

#define glGetVkProcAddrNV GLEW_GET_FUN(__glewGetVkProcAddrNV)

## ◆ glGlobalAlphaFactorbSUN

#define glGlobalAlphaFactorbSUN GLEW_GET_FUN(__glewGlobalAlphaFactorbSUN)

## ◆ glGlobalAlphaFactordSUN

#define glGlobalAlphaFactordSUN GLEW_GET_FUN(__glewGlobalAlphaFactordSUN)

## ◆ glGlobalAlphaFactorfSUN

#define glGlobalAlphaFactorfSUN GLEW_GET_FUN(__glewGlobalAlphaFactorfSUN)

## ◆ glGlobalAlphaFactoriSUN

#define glGlobalAlphaFactoriSUN GLEW_GET_FUN(__glewGlobalAlphaFactoriSUN)

## ◆ glGlobalAlphaFactorsSUN

#define glGlobalAlphaFactorsSUN GLEW_GET_FUN(__glewGlobalAlphaFactorsSUN)

## ◆ glGlobalAlphaFactorubSUN

#define glGlobalAlphaFactorubSUN GLEW_GET_FUN(__glewGlobalAlphaFactorubSUN)

## ◆ glGlobalAlphaFactoruiSUN

#define glGlobalAlphaFactoruiSUN GLEW_GET_FUN(__glewGlobalAlphaFactoruiSUN)

## ◆ glGlobalAlphaFactorusSUN

#define glGlobalAlphaFactorusSUN GLEW_GET_FUN(__glewGlobalAlphaFactorusSUN)

## ◆ glHistogram

#define glHistogram GLEW_GET_FUN(__glewHistogram)

## ◆ glHistogramEXT

#define glHistogramEXT GLEW_GET_FUN(__glewHistogramEXT)

## ◆ glIglooInterfaceSGIX

#define glIglooInterfaceSGIX GLEW_GET_FUN(__glewIglooInterfaceSGIX)

## ◆ glImageTransformParameterfHP

#define glImageTransformParameterfHP GLEW_GET_FUN(__glewImageTransformParameterfHP)

## ◆ glImageTransformParameterfvHP

#define glImageTransformParameterfvHP GLEW_GET_FUN(__glewImageTransformParameterfvHP)

## ◆ glImageTransformParameteriHP

#define glImageTransformParameteriHP GLEW_GET_FUN(__glewImageTransformParameteriHP)

## ◆ glImageTransformParameterivHP

#define glImageTransformParameterivHP GLEW_GET_FUN(__glewImageTransformParameterivHP)

## ◆ glImportMemoryFdEXT

#define glImportMemoryFdEXT GLEW_GET_FUN(__glewImportMemoryFdEXT)

## ◆ glImportMemoryWin32HandleEXT

#define glImportMemoryWin32HandleEXT GLEW_GET_FUN(__glewImportMemoryWin32HandleEXT)

## ◆ glImportMemoryWin32NameEXT

#define glImportMemoryWin32NameEXT GLEW_GET_FUN(__glewImportMemoryWin32NameEXT)

## ◆ glImportSemaphoreFdEXT

#define glImportSemaphoreFdEXT GLEW_GET_FUN(__glewImportSemaphoreFdEXT)

## ◆ glImportSemaphoreWin32HandleEXT

#define glImportSemaphoreWin32HandleEXT GLEW_GET_FUN(__glewImportSemaphoreWin32HandleEXT)

## ◆ glImportSemaphoreWin32NameEXT

#define glImportSemaphoreWin32NameEXT GLEW_GET_FUN(__glewImportSemaphoreWin32NameEXT)

## ◆ glImportSyncEXT

#define glImportSyncEXT GLEW_GET_FUN(__glewImportSyncEXT)

## ◆ glIndexFormatNV

#define glIndexFormatNV GLEW_GET_FUN(__glewIndexFormatNV)

## ◆ glIndexFuncEXT

#define glIndexFuncEXT GLEW_GET_FUN(__glewIndexFuncEXT)

## ◆ glIndexMaterialEXT

#define glIndexMaterialEXT GLEW_GET_FUN(__glewIndexMaterialEXT)

## ◆ glIndexPointerEXT

#define glIndexPointerEXT GLEW_GET_FUN(__glewIndexPointerEXT)

## ◆ glIndexPointerListIBM

#define glIndexPointerListIBM GLEW_GET_FUN(__glewIndexPointerListIBM)

## ◆ glInsertComponentEXT

#define glInsertComponentEXT GLEW_GET_FUN(__glewInsertComponentEXT)

## ◆ glInsertEventMarkerEXT

#define glInsertEventMarkerEXT GLEW_GET_FUN(__glewInsertEventMarkerEXT)

## ◆ glInterleavedTextureCoordSetsSGIS

#define glInterleavedTextureCoordSetsSGIS GLEW_GET_FUN(__glewInterleavedTextureCoordSetsSGIS)

## ◆ glInterpolatePathsNV

#define glInterpolatePathsNV GLEW_GET_FUN(__glewInterpolatePathsNV)

## ◆ glInvalidateBufferData

#define glInvalidateBufferData GLEW_GET_FUN(__glewInvalidateBufferData)

## ◆ glInvalidateBufferSubData

#define glInvalidateBufferSubData GLEW_GET_FUN(__glewInvalidateBufferSubData)

## ◆ glInvalidateFramebuffer

#define glInvalidateFramebuffer GLEW_GET_FUN(__glewInvalidateFramebuffer)

## ◆ glInvalidateNamedFramebufferData

#define glInvalidateNamedFramebufferData GLEW_GET_FUN(__glewInvalidateNamedFramebufferData)

## ◆ glInvalidateNamedFramebufferSubData

#define glInvalidateNamedFramebufferSubData GLEW_GET_FUN(__glewInvalidateNamedFramebufferSubData)

## ◆ glInvalidateSubFramebuffer

#define glInvalidateSubFramebuffer GLEW_GET_FUN(__glewInvalidateSubFramebuffer)

## ◆ glInvalidateTexImage

#define glInvalidateTexImage GLEW_GET_FUN(__glewInvalidateTexImage)

## ◆ glInvalidateTexSubImage

#define glInvalidateTexSubImage GLEW_GET_FUN(__glewInvalidateTexSubImage)

## ◆ glIsAsyncMarkerSGIX

#define glIsAsyncMarkerSGIX GLEW_GET_FUN(__glewIsAsyncMarkerSGIX)

## ◆ glIsBuffer

#define glIsBuffer GLEW_GET_FUN(__glewIsBuffer)

## ◆ glIsBufferARB

#define glIsBufferARB GLEW_GET_FUN(__glewIsBufferARB)

## ◆ glIsBufferResidentNV

#define glIsBufferResidentNV GLEW_GET_FUN(__glewIsBufferResidentNV)

## ◆ glIsCommandListNV

#define glIsCommandListNV GLEW_GET_FUN(__glewIsCommandListNV)

## ◆ glIsEnabledi

#define glIsEnabledi GLEW_GET_FUN(__glewIsEnabledi)

## ◆ glIsEnablediEXT

#define glIsEnablediEXT GLEW_GET_FUN(__glewIsEnablediEXT)

## ◆ glIsEnabledIndexedEXT

#define glIsEnabledIndexedEXT GLEW_GET_FUN(__glewIsEnabledIndexedEXT)

## ◆ glIsEnablediNV

#define glIsEnablediNV GLEW_GET_FUN(__glewIsEnablediNV)

## ◆ glIsFenceAPPLE

#define glIsFenceAPPLE GLEW_GET_FUN(__glewIsFenceAPPLE)

## ◆ glIsFenceNV

#define glIsFenceNV GLEW_GET_FUN(__glewIsFenceNV)

## ◆ glIsFramebuffer

#define glIsFramebuffer GLEW_GET_FUN(__glewIsFramebuffer)

## ◆ glIsFramebufferEXT

#define glIsFramebufferEXT GLEW_GET_FUN(__glewIsFramebufferEXT)

## ◆ glIsImageHandleResidentARB

#define glIsImageHandleResidentARB GLEW_GET_FUN(__glewIsImageHandleResidentARB)

## ◆ glIsImageHandleResidentNV

#define glIsImageHandleResidentNV GLEW_GET_FUN(__glewIsImageHandleResidentNV)

## ◆ glIsMemoryObjectEXT

#define glIsMemoryObjectEXT GLEW_GET_FUN(__glewIsMemoryObjectEXT)

## ◆ glIsMPEGPredictorSGIX

#define glIsMPEGPredictorSGIX GLEW_GET_FUN(__glewIsMPEGPredictorSGIX)

## ◆ glIsNameAMD

#define glIsNameAMD GLEW_GET_FUN(__glewIsNameAMD)

## ◆ glIsNamedBufferResidentNV

#define glIsNamedBufferResidentNV GLEW_GET_FUN(__glewIsNamedBufferResidentNV)

## ◆ glIsNamedStringARB

#define glIsNamedStringARB GLEW_GET_FUN(__glewIsNamedStringARB)

## ◆ glIsObjectBufferATI

#define glIsObjectBufferATI GLEW_GET_FUN(__glewIsObjectBufferATI)

## ◆ glIsOcclusionQueryNV

#define glIsOcclusionQueryNV GLEW_GET_FUN(__glewIsOcclusionQueryNV)

## ◆ glIsPathNV

#define glIsPathNV GLEW_GET_FUN(__glewIsPathNV)

## ◆ glIsPointInFillPathNV

#define glIsPointInFillPathNV GLEW_GET_FUN(__glewIsPointInFillPathNV)

## ◆ glIsPointInStrokePathNV

#define glIsPointInStrokePathNV GLEW_GET_FUN(__glewIsPointInStrokePathNV)

## ◆ glIsProgram

#define glIsProgram GLEW_GET_FUN(__glewIsProgram)

## ◆ glIsProgramARB

#define glIsProgramARB GLEW_GET_FUN(__glewIsProgramARB)

## ◆ glIsProgramNV

#define glIsProgramNV GLEW_GET_FUN(__glewIsProgramNV)

## ◆ glIsProgramPipeline

#define glIsProgramPipeline GLEW_GET_FUN(__glewIsProgramPipeline)

## ◆ glIsQuery

#define glIsQuery GLEW_GET_FUN(__glewIsQuery)

## ◆ glIsQueryANGLE

#define glIsQueryANGLE GLEW_GET_FUN(__glewIsQueryANGLE)

## ◆ glIsQueryARB

#define glIsQueryARB GLEW_GET_FUN(__glewIsQueryARB)

## ◆ glIsRenderbuffer

#define glIsRenderbuffer GLEW_GET_FUN(__glewIsRenderbuffer)

## ◆ glIsRenderbufferEXT

#define glIsRenderbufferEXT GLEW_GET_FUN(__glewIsRenderbufferEXT)

## ◆ glIsSampler

#define glIsSampler GLEW_GET_FUN(__glewIsSampler)

## ◆ glIsSemaphoreEXT

#define glIsSemaphoreEXT GLEW_GET_FUN(__glewIsSemaphoreEXT)

## ◆ glIsShader

#define glIsShader GLEW_GET_FUN(__glewIsShader)

## ◆ glIsStateNV

#define glIsStateNV GLEW_GET_FUN(__glewIsStateNV)

## ◆ glIsSupportedREGAL

#define glIsSupportedREGAL GLEW_GET_FUN(__glewIsSupportedREGAL)

## ◆ glIsSync

#define glIsSync GLEW_GET_FUN(__glewIsSync)

## ◆ glIsSyncAPPLE

#define glIsSyncAPPLE GLEW_GET_FUN(__glewIsSyncAPPLE)

## ◆ glIsTextureEXT

#define glIsTextureEXT GLEW_GET_FUN(__glewIsTextureEXT)

## ◆ glIsTextureHandleResidentARB

#define glIsTextureHandleResidentARB GLEW_GET_FUN(__glewIsTextureHandleResidentARB)

## ◆ glIsTextureHandleResidentNV

#define glIsTextureHandleResidentNV GLEW_GET_FUN(__glewIsTextureHandleResidentNV)

## ◆ glIsTransformFeedback

#define glIsTransformFeedback GLEW_GET_FUN(__glewIsTransformFeedback)

## ◆ glIsTransformFeedbackNV

#define glIsTransformFeedbackNV GLEW_GET_FUN(__glewIsTransformFeedbackNV)

## ◆ glIsVariantEnabledEXT

#define glIsVariantEnabledEXT GLEW_GET_FUN(__glewIsVariantEnabledEXT)

## ◆ glIsVertexArray

#define glIsVertexArray GLEW_GET_FUN(__glewIsVertexArray)

## ◆ glIsVertexArrayAPPLE

#define glIsVertexArrayAPPLE GLEW_GET_FUN(__glewIsVertexArrayAPPLE)

## ◆ glIsVertexArraySGIX

#define glIsVertexArraySGIX GLEW_GET_FUN(__glewIsVertexArraySGIX)

## ◆ glIsVertexAttribEnabledAPPLE

#define glIsVertexAttribEnabledAPPLE GLEW_GET_FUN(__glewIsVertexAttribEnabledAPPLE)

## ◆ glLabelObjectEXT

#define glLabelObjectEXT GLEW_GET_FUN(__glewLabelObjectEXT)

## ◆ glLGPUCopyImageSubDataNVX

#define glLGPUCopyImageSubDataNVX GLEW_GET_FUN(__glewLGPUCopyImageSubDataNVX)

## ◆ glLGPUInterlockNVX

#define glLGPUInterlockNVX GLEW_GET_FUN(__glewLGPUInterlockNVX)

## ◆ glLGPUNamedBufferSubDataNVX

#define glLGPUNamedBufferSubDataNVX GLEW_GET_FUN(__glewLGPUNamedBufferSubDataNVX)

## ◆ glLightEnviEXT

#define glLightEnviEXT GLEW_GET_FUN(__glewLightEnviEXT)

## ◆ glLightModelx

#define glLightModelx GLEW_GET_FUN(__glewLightModelx)

## ◆ glLightModelxv

#define glLightModelxv GLEW_GET_FUN(__glewLightModelxv)

## ◆ glLightx

#define glLightx GLEW_GET_FUN(__glewLightx)

## ◆ glLightxv

#define glLightxv GLEW_GET_FUN(__glewLightxv)

## ◆ glLineWidthx

#define glLineWidthx GLEW_GET_FUN(__glewLineWidthx)

## ◆ glLinkProgram

#define glLinkProgram GLEW_GET_FUN(__glewLinkProgram)

## ◆ glLinkProgramARB

#define glLinkProgramARB GLEW_GET_FUN(__glewLinkProgramARB)

## ◆ glListDrawCommandsStatesClientNV

#define glListDrawCommandsStatesClientNV GLEW_GET_FUN(__glewListDrawCommandsStatesClientNV)

## ◆ glLoadIdentityDeformationMapSGIX

#define glLoadIdentityDeformationMapSGIX GLEW_GET_FUN(__glewLoadIdentityDeformationMapSGIX)

## ◆ glLoadMatrixx

#define glLoadMatrixx GLEW_GET_FUN(__glewLoadMatrixx)

## ◆ glLoadProgramNV

#define glLoadProgramNV GLEW_GET_FUN(__glewLoadProgramNV)

## ◆ glLoadTransposeMatrixd

#define glLoadTransposeMatrixd GLEW_GET_FUN(__glewLoadTransposeMatrixd)

## ◆ glLoadTransposeMatrixdARB

#define glLoadTransposeMatrixdARB GLEW_GET_FUN(__glewLoadTransposeMatrixdARB)

## ◆ glLoadTransposeMatrixf

#define glLoadTransposeMatrixf GLEW_GET_FUN(__glewLoadTransposeMatrixf)

## ◆ glLoadTransposeMatrixfARB

#define glLoadTransposeMatrixfARB GLEW_GET_FUN(__glewLoadTransposeMatrixfARB)

## ◆ glLockArraysEXT

#define glLockArraysEXT GLEW_GET_FUN(__glewLockArraysEXT)

## ◆ glLogMessageCallbackREGAL

#define glLogMessageCallbackREGAL GLEW_GET_FUN(__glewLogMessageCallbackREGAL)

## ◆ glMakeBufferNonResidentNV

#define glMakeBufferNonResidentNV GLEW_GET_FUN(__glewMakeBufferNonResidentNV)

## ◆ glMakeBufferResidentNV

#define glMakeBufferResidentNV GLEW_GET_FUN(__glewMakeBufferResidentNV)

## ◆ glMakeImageHandleNonResidentARB

#define glMakeImageHandleNonResidentARB GLEW_GET_FUN(__glewMakeImageHandleNonResidentARB)

## ◆ glMakeImageHandleNonResidentNV

#define glMakeImageHandleNonResidentNV GLEW_GET_FUN(__glewMakeImageHandleNonResidentNV)

## ◆ glMakeImageHandleResidentARB

#define glMakeImageHandleResidentARB GLEW_GET_FUN(__glewMakeImageHandleResidentARB)

## ◆ glMakeImageHandleResidentNV

#define glMakeImageHandleResidentNV GLEW_GET_FUN(__glewMakeImageHandleResidentNV)

## ◆ glMakeNamedBufferNonResidentNV

#define glMakeNamedBufferNonResidentNV GLEW_GET_FUN(__glewMakeNamedBufferNonResidentNV)

## ◆ glMakeNamedBufferResidentNV

#define glMakeNamedBufferResidentNV GLEW_GET_FUN(__glewMakeNamedBufferResidentNV)

## ◆ glMakeTextureHandleNonResidentARB

#define glMakeTextureHandleNonResidentARB GLEW_GET_FUN(__glewMakeTextureHandleNonResidentARB)

## ◆ glMakeTextureHandleNonResidentNV

#define glMakeTextureHandleNonResidentNV GLEW_GET_FUN(__glewMakeTextureHandleNonResidentNV)

## ◆ glMakeTextureHandleResidentARB

#define glMakeTextureHandleResidentARB GLEW_GET_FUN(__glewMakeTextureHandleResidentARB)

## ◆ glMakeTextureHandleResidentNV

#define glMakeTextureHandleResidentNV GLEW_GET_FUN(__glewMakeTextureHandleResidentNV)

## ◆ glMapBuffer

#define glMapBuffer GLEW_GET_FUN(__glewMapBuffer)

## ◆ glMapBufferARB

#define glMapBufferARB GLEW_GET_FUN(__glewMapBufferARB)

## ◆ glMapBufferRange

#define glMapBufferRange GLEW_GET_FUN(__glewMapBufferRange)

## ◆ glMapBufferRangeEXT

#define glMapBufferRangeEXT GLEW_GET_FUN(__glewMapBufferRangeEXT)

## ◆ glMapControlPointsNV

#define glMapControlPointsNV GLEW_GET_FUN(__glewMapControlPointsNV)

## ◆ glMapNamedBuffer

#define glMapNamedBuffer GLEW_GET_FUN(__glewMapNamedBuffer)

## ◆ glMapNamedBufferEXT

#define glMapNamedBufferEXT GLEW_GET_FUN(__glewMapNamedBufferEXT)

## ◆ glMapNamedBufferRange

#define glMapNamedBufferRange GLEW_GET_FUN(__glewMapNamedBufferRange)

## ◆ glMapNamedBufferRangeEXT

#define glMapNamedBufferRangeEXT GLEW_GET_FUN(__glewMapNamedBufferRangeEXT)

## ◆ glMapObjectBufferATI

#define glMapObjectBufferATI GLEW_GET_FUN(__glewMapObjectBufferATI)

## ◆ glMapParameterfvNV

#define glMapParameterfvNV GLEW_GET_FUN(__glewMapParameterfvNV)

## ◆ glMapParameterivNV

#define glMapParameterivNV GLEW_GET_FUN(__glewMapParameterivNV)

## ◆ glMapTexture2DINTEL

#define glMapTexture2DINTEL GLEW_GET_FUN(__glewMapTexture2DINTEL)

## ◆ glMapVertexAttrib1dAPPLE

#define glMapVertexAttrib1dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1dAPPLE)

## ◆ glMapVertexAttrib1fAPPLE

#define glMapVertexAttrib1fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib1fAPPLE)

## ◆ glMapVertexAttrib2dAPPLE

#define glMapVertexAttrib2dAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2dAPPLE)

## ◆ glMapVertexAttrib2fAPPLE

#define glMapVertexAttrib2fAPPLE GLEW_GET_FUN(__glewMapVertexAttrib2fAPPLE)

## ◆ glMaterialx

#define glMaterialx GLEW_GET_FUN(__glewMaterialx)

## ◆ glMaterialxv

#define glMaterialxv GLEW_GET_FUN(__glewMaterialxv)

## ◆ glMatrixFrustumEXT

#define glMatrixFrustumEXT GLEW_GET_FUN(__glewMatrixFrustumEXT)

## ◆ glMatrixIndexPointerARB

#define glMatrixIndexPointerARB GLEW_GET_FUN(__glewMatrixIndexPointerARB)

## ◆ glMatrixIndexubvARB

#define glMatrixIndexubvARB GLEW_GET_FUN(__glewMatrixIndexubvARB)

## ◆ glMatrixIndexuivARB

#define glMatrixIndexuivARB GLEW_GET_FUN(__glewMatrixIndexuivARB)

## ◆ glMatrixIndexusvARB

#define glMatrixIndexusvARB GLEW_GET_FUN(__glewMatrixIndexusvARB)

## ◆ glMatrixLoad3x2fNV

#define glMatrixLoad3x2fNV GLEW_GET_FUN(__glewMatrixLoad3x2fNV)

## ◆ glMatrixLoad3x3fNV

#define glMatrixLoad3x3fNV GLEW_GET_FUN(__glewMatrixLoad3x3fNV)

## ◆ glMatrixLoaddEXT

#define glMatrixLoaddEXT GLEW_GET_FUN(__glewMatrixLoaddEXT)

## ◆ glMatrixLoadfEXT

#define glMatrixLoadfEXT GLEW_GET_FUN(__glewMatrixLoadfEXT)

## ◆ glMatrixLoadIdentityEXT

#define glMatrixLoadIdentityEXT GLEW_GET_FUN(__glewMatrixLoadIdentityEXT)

## ◆ glMatrixLoadTranspose3x3fNV

#define glMatrixLoadTranspose3x3fNV GLEW_GET_FUN(__glewMatrixLoadTranspose3x3fNV)

## ◆ glMatrixLoadTransposedEXT

#define glMatrixLoadTransposedEXT GLEW_GET_FUN(__glewMatrixLoadTransposedEXT)

## ◆ glMatrixLoadTransposefEXT

#define glMatrixLoadTransposefEXT GLEW_GET_FUN(__glewMatrixLoadTransposefEXT)

## ◆ glMatrixMult3x2fNV

#define glMatrixMult3x2fNV GLEW_GET_FUN(__glewMatrixMult3x2fNV)

## ◆ glMatrixMult3x3fNV

#define glMatrixMult3x3fNV GLEW_GET_FUN(__glewMatrixMult3x3fNV)

## ◆ glMatrixMultdEXT

#define glMatrixMultdEXT GLEW_GET_FUN(__glewMatrixMultdEXT)

## ◆ glMatrixMultfEXT

#define glMatrixMultfEXT GLEW_GET_FUN(__glewMatrixMultfEXT)

## ◆ glMatrixMultTranspose3x3fNV

#define glMatrixMultTranspose3x3fNV GLEW_GET_FUN(__glewMatrixMultTranspose3x3fNV)

## ◆ glMatrixMultTransposedEXT

#define glMatrixMultTransposedEXT GLEW_GET_FUN(__glewMatrixMultTransposedEXT)

## ◆ glMatrixMultTransposefEXT

#define glMatrixMultTransposefEXT GLEW_GET_FUN(__glewMatrixMultTransposefEXT)

## ◆ glMatrixOrthoEXT

#define glMatrixOrthoEXT GLEW_GET_FUN(__glewMatrixOrthoEXT)

## ◆ glMatrixPopEXT

#define glMatrixPopEXT GLEW_GET_FUN(__glewMatrixPopEXT)

## ◆ glMatrixPushEXT

#define glMatrixPushEXT GLEW_GET_FUN(__glewMatrixPushEXT)

## ◆ glMatrixRotatedEXT

#define glMatrixRotatedEXT GLEW_GET_FUN(__glewMatrixRotatedEXT)

## ◆ glMatrixRotatefEXT

#define glMatrixRotatefEXT GLEW_GET_FUN(__glewMatrixRotatefEXT)

## ◆ glMatrixScaledEXT

#define glMatrixScaledEXT GLEW_GET_FUN(__glewMatrixScaledEXT)

## ◆ glMatrixScalefEXT

#define glMatrixScalefEXT GLEW_GET_FUN(__glewMatrixScalefEXT)

## ◆ glMatrixTranslatedEXT

#define glMatrixTranslatedEXT GLEW_GET_FUN(__glewMatrixTranslatedEXT)

## ◆ glMatrixTranslatefEXT

#define glMatrixTranslatefEXT GLEW_GET_FUN(__glewMatrixTranslatefEXT)

## ◆ glMaxShaderCompilerThreadsARB

#define glMaxShaderCompilerThreadsARB GLEW_GET_FUN(__glewMaxShaderCompilerThreadsARB)

## ◆ glMaxShaderCompilerThreadsKHR

#define glMaxShaderCompilerThreadsKHR GLEW_GET_FUN(__glewMaxShaderCompilerThreadsKHR)

## ◆ glMemoryBarrier

#define glMemoryBarrier GLEW_GET_FUN(__glewMemoryBarrier)

## ◆ glMemoryBarrierByRegion

#define glMemoryBarrierByRegion GLEW_GET_FUN(__glewMemoryBarrierByRegion)

## ◆ glMemoryBarrierEXT

#define glMemoryBarrierEXT GLEW_GET_FUN(__glewMemoryBarrierEXT)

## ◆ glMemoryObjectParameterivEXT

#define glMemoryObjectParameterivEXT GLEW_GET_FUN(__glewMemoryObjectParameterivEXT)

## ◆ glMeshBreadthSGIX

#define glMeshBreadthSGIX GLEW_GET_FUN(__glewMeshBreadthSGIX)

## ◆ glMeshStrideSGIX

#define glMeshStrideSGIX GLEW_GET_FUN(__glewMeshStrideSGIX)

## ◆ glMinmax

#define glMinmax GLEW_GET_FUN(__glewMinmax)

## ◆ glMinmaxEXT

#define glMinmaxEXT GLEW_GET_FUN(__glewMinmaxEXT)

## ◆ glMinSampleShading

#define glMinSampleShading GLEW_GET_FUN(__glewMinSampleShading)

## ◆ glMinSampleShadingARB

#define glMinSampleShadingARB GLEW_GET_FUN(__glewMinSampleShadingARB)

## ◆ glMPEGPredictorSGIX

#define glMPEGPredictorSGIX GLEW_GET_FUN(__glewMPEGPredictorSGIX)

## ◆ glMPEGQuantTableubv

#define glMPEGQuantTableubv GLEW_GET_FUN(__glewMPEGQuantTableubv)

## ◆ glMulticastBarrierNV

#define glMulticastBarrierNV GLEW_GET_FUN(__glewMulticastBarrierNV)

## ◆ glMulticastBlitFramebufferNV

#define glMulticastBlitFramebufferNV GLEW_GET_FUN(__glewMulticastBlitFramebufferNV)

## ◆ glMulticastBufferSubDataNV

#define glMulticastBufferSubDataNV GLEW_GET_FUN(__glewMulticastBufferSubDataNV)

## ◆ glMulticastCopyBufferSubDataNV

#define glMulticastCopyBufferSubDataNV GLEW_GET_FUN(__glewMulticastCopyBufferSubDataNV)

## ◆ glMulticastCopyImageSubDataNV

#define glMulticastCopyImageSubDataNV GLEW_GET_FUN(__glewMulticastCopyImageSubDataNV)

## ◆ glMulticastFramebufferSampleLocationsfvNV

#define glMulticastFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewMulticastFramebufferSampleLocationsfvNV)

## ◆ glMulticastGetQueryObjecti64vNV

#define glMulticastGetQueryObjecti64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjecti64vNV)

## ◆ glMulticastGetQueryObjectivNV

#define glMulticastGetQueryObjectivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectivNV)

## ◆ glMulticastGetQueryObjectui64vNV

#define glMulticastGetQueryObjectui64vNV GLEW_GET_FUN(__glewMulticastGetQueryObjectui64vNV)

## ◆ glMulticastGetQueryObjectuivNV

#define glMulticastGetQueryObjectuivNV GLEW_GET_FUN(__glewMulticastGetQueryObjectuivNV)

## ◆ glMulticastWaitSyncNV

#define glMulticastWaitSyncNV GLEW_GET_FUN(__glewMulticastWaitSyncNV)

## ◆ glMultiDrawArrays

#define glMultiDrawArrays GLEW_GET_FUN(__glewMultiDrawArrays)

## ◆ glMultiDrawArraysEXT

#define glMultiDrawArraysEXT GLEW_GET_FUN(__glewMultiDrawArraysEXT)

## ◆ glMultiDrawArraysIndirect

#define glMultiDrawArraysIndirect GLEW_GET_FUN(__glewMultiDrawArraysIndirect)

## ◆ glMultiDrawArraysIndirectAMD

#define glMultiDrawArraysIndirectAMD GLEW_GET_FUN(__glewMultiDrawArraysIndirectAMD)

## ◆ glMultiDrawArraysIndirectBindlessCountNV

#define glMultiDrawArraysIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessCountNV)

## ◆ glMultiDrawArraysIndirectBindlessNV

#define glMultiDrawArraysIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawArraysIndirectBindlessNV)

## ◆ glMultiDrawArraysIndirectCount

#define glMultiDrawArraysIndirectCount GLEW_GET_FUN(__glewMultiDrawArraysIndirectCount)

## ◆ glMultiDrawArraysIndirectCountARB

#define glMultiDrawArraysIndirectCountARB GLEW_GET_FUN(__glewMultiDrawArraysIndirectCountARB)

## ◆ glMultiDrawArraysIndirectEXT

#define glMultiDrawArraysIndirectEXT GLEW_GET_FUN(__glewMultiDrawArraysIndirectEXT)

## ◆ glMultiDrawElementArrayAPPLE

#define glMultiDrawElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawElementArrayAPPLE)

## ◆ glMultiDrawElements

#define glMultiDrawElements GLEW_GET_FUN(__glewMultiDrawElements)

## ◆ glMultiDrawElementsBaseVertex

#define glMultiDrawElementsBaseVertex GLEW_GET_FUN(__glewMultiDrawElementsBaseVertex)

## ◆ glMultiDrawElementsBaseVertexEXT

#define glMultiDrawElementsBaseVertexEXT GLEW_GET_FUN(__glewMultiDrawElementsBaseVertexEXT)

## ◆ glMultiDrawElementsEXT

#define glMultiDrawElementsEXT GLEW_GET_FUN(__glewMultiDrawElementsEXT)

## ◆ glMultiDrawElementsIndirect

#define glMultiDrawElementsIndirect GLEW_GET_FUN(__glewMultiDrawElementsIndirect)

## ◆ glMultiDrawElementsIndirectAMD

#define glMultiDrawElementsIndirectAMD GLEW_GET_FUN(__glewMultiDrawElementsIndirectAMD)

## ◆ glMultiDrawElementsIndirectBindlessCountNV

#define glMultiDrawElementsIndirectBindlessCountNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessCountNV)

## ◆ glMultiDrawElementsIndirectBindlessNV

#define glMultiDrawElementsIndirectBindlessNV GLEW_GET_FUN(__glewMultiDrawElementsIndirectBindlessNV)

## ◆ glMultiDrawElementsIndirectCount

#define glMultiDrawElementsIndirectCount GLEW_GET_FUN(__glewMultiDrawElementsIndirectCount)

## ◆ glMultiDrawElementsIndirectCountARB

#define glMultiDrawElementsIndirectCountARB GLEW_GET_FUN(__glewMultiDrawElementsIndirectCountARB)

## ◆ glMultiDrawElementsIndirectEXT

#define glMultiDrawElementsIndirectEXT GLEW_GET_FUN(__glewMultiDrawElementsIndirectEXT)

## ◆ glMultiDrawRangeElementArrayAPPLE

#define glMultiDrawRangeElementArrayAPPLE GLEW_GET_FUN(__glewMultiDrawRangeElementArrayAPPLE)

## ◆ glMultiModeDrawArraysIBM

#define glMultiModeDrawArraysIBM GLEW_GET_FUN(__glewMultiModeDrawArraysIBM)

## ◆ glMultiModeDrawElementsIBM

#define glMultiModeDrawElementsIBM GLEW_GET_FUN(__glewMultiModeDrawElementsIBM)

## ◆ glMultisampleSubRectPosSGIS

#define glMultisampleSubRectPosSGIS GLEW_GET_FUN(__glewMultisampleSubRectPosSGIS)

## ◆ glMultiTexBufferEXT

#define glMultiTexBufferEXT GLEW_GET_FUN(__glewMultiTexBufferEXT)

## ◆ glMultiTexCoord1d

#define glMultiTexCoord1d GLEW_GET_FUN(__glewMultiTexCoord1d)

## ◆ glMultiTexCoord1dARB

#define glMultiTexCoord1dARB GLEW_GET_FUN(__glewMultiTexCoord1dARB)

## ◆ glMultiTexCoord1dv

#define glMultiTexCoord1dv GLEW_GET_FUN(__glewMultiTexCoord1dv)

## ◆ glMultiTexCoord1dvARB

#define glMultiTexCoord1dvARB GLEW_GET_FUN(__glewMultiTexCoord1dvARB)

## ◆ glMultiTexCoord1f

#define glMultiTexCoord1f GLEW_GET_FUN(__glewMultiTexCoord1f)

## ◆ glMultiTexCoord1fARB

#define glMultiTexCoord1fARB GLEW_GET_FUN(__glewMultiTexCoord1fARB)

## ◆ glMultiTexCoord1fv

#define glMultiTexCoord1fv GLEW_GET_FUN(__glewMultiTexCoord1fv)

## ◆ glMultiTexCoord1fvARB

#define glMultiTexCoord1fvARB GLEW_GET_FUN(__glewMultiTexCoord1fvARB)

## ◆ glMultiTexCoord1hNV

#define glMultiTexCoord1hNV GLEW_GET_FUN(__glewMultiTexCoord1hNV)

## ◆ glMultiTexCoord1hvNV

#define glMultiTexCoord1hvNV GLEW_GET_FUN(__glewMultiTexCoord1hvNV)

## ◆ glMultiTexCoord1i

#define glMultiTexCoord1i GLEW_GET_FUN(__glewMultiTexCoord1i)

## ◆ glMultiTexCoord1iARB

#define glMultiTexCoord1iARB GLEW_GET_FUN(__glewMultiTexCoord1iARB)

## ◆ glMultiTexCoord1iv

#define glMultiTexCoord1iv GLEW_GET_FUN(__glewMultiTexCoord1iv)

## ◆ glMultiTexCoord1ivARB

#define glMultiTexCoord1ivARB GLEW_GET_FUN(__glewMultiTexCoord1ivARB)

## ◆ glMultiTexCoord1s

#define glMultiTexCoord1s GLEW_GET_FUN(__glewMultiTexCoord1s)

## ◆ glMultiTexCoord1sARB

#define glMultiTexCoord1sARB GLEW_GET_FUN(__glewMultiTexCoord1sARB)

## ◆ glMultiTexCoord1sv

#define glMultiTexCoord1sv GLEW_GET_FUN(__glewMultiTexCoord1sv)

## ◆ glMultiTexCoord1svARB

#define glMultiTexCoord1svARB GLEW_GET_FUN(__glewMultiTexCoord1svARB)

## ◆ glMultiTexCoord2d

#define glMultiTexCoord2d GLEW_GET_FUN(__glewMultiTexCoord2d)

## ◆ glMultiTexCoord2dARB

#define glMultiTexCoord2dARB GLEW_GET_FUN(__glewMultiTexCoord2dARB)

## ◆ glMultiTexCoord2dv

#define glMultiTexCoord2dv GLEW_GET_FUN(__glewMultiTexCoord2dv)

## ◆ glMultiTexCoord2dvARB

#define glMultiTexCoord2dvARB GLEW_GET_FUN(__glewMultiTexCoord2dvARB)

## ◆ glMultiTexCoord2f

#define glMultiTexCoord2f GLEW_GET_FUN(__glewMultiTexCoord2f)

## ◆ glMultiTexCoord2fARB

#define glMultiTexCoord2fARB GLEW_GET_FUN(__glewMultiTexCoord2fARB)

## ◆ glMultiTexCoord2fv

#define glMultiTexCoord2fv GLEW_GET_FUN(__glewMultiTexCoord2fv)

## ◆ glMultiTexCoord2fvARB

#define glMultiTexCoord2fvARB GLEW_GET_FUN(__glewMultiTexCoord2fvARB)

## ◆ glMultiTexCoord2hNV

#define glMultiTexCoord2hNV GLEW_GET_FUN(__glewMultiTexCoord2hNV)

## ◆ glMultiTexCoord2hvNV

#define glMultiTexCoord2hvNV GLEW_GET_FUN(__glewMultiTexCoord2hvNV)

## ◆ glMultiTexCoord2i

#define glMultiTexCoord2i GLEW_GET_FUN(__glewMultiTexCoord2i)

## ◆ glMultiTexCoord2iARB

#define glMultiTexCoord2iARB GLEW_GET_FUN(__glewMultiTexCoord2iARB)

## ◆ glMultiTexCoord2iv

#define glMultiTexCoord2iv GLEW_GET_FUN(__glewMultiTexCoord2iv)

## ◆ glMultiTexCoord2ivARB

#define glMultiTexCoord2ivARB GLEW_GET_FUN(__glewMultiTexCoord2ivARB)

## ◆ glMultiTexCoord2s

#define glMultiTexCoord2s GLEW_GET_FUN(__glewMultiTexCoord2s)

## ◆ glMultiTexCoord2sARB

#define glMultiTexCoord2sARB GLEW_GET_FUN(__glewMultiTexCoord2sARB)

## ◆ glMultiTexCoord2sv

#define glMultiTexCoord2sv GLEW_GET_FUN(__glewMultiTexCoord2sv)

## ◆ glMultiTexCoord2svARB

#define glMultiTexCoord2svARB GLEW_GET_FUN(__glewMultiTexCoord2svARB)

## ◆ glMultiTexCoord3d

#define glMultiTexCoord3d GLEW_GET_FUN(__glewMultiTexCoord3d)

## ◆ glMultiTexCoord3dARB

#define glMultiTexCoord3dARB GLEW_GET_FUN(__glewMultiTexCoord3dARB)

## ◆ glMultiTexCoord3dv

#define glMultiTexCoord3dv GLEW_GET_FUN(__glewMultiTexCoord3dv)

## ◆ glMultiTexCoord3dvARB

#define glMultiTexCoord3dvARB GLEW_GET_FUN(__glewMultiTexCoord3dvARB)

## ◆ glMultiTexCoord3f

#define glMultiTexCoord3f GLEW_GET_FUN(__glewMultiTexCoord3f)

## ◆ glMultiTexCoord3fARB

#define glMultiTexCoord3fARB GLEW_GET_FUN(__glewMultiTexCoord3fARB)

## ◆ glMultiTexCoord3fv

#define glMultiTexCoord3fv GLEW_GET_FUN(__glewMultiTexCoord3fv)

## ◆ glMultiTexCoord3fvARB

#define glMultiTexCoord3fvARB GLEW_GET_FUN(__glewMultiTexCoord3fvARB)

## ◆ glMultiTexCoord3hNV

#define glMultiTexCoord3hNV GLEW_GET_FUN(__glewMultiTexCoord3hNV)

## ◆ glMultiTexCoord3hvNV

#define glMultiTexCoord3hvNV GLEW_GET_FUN(__glewMultiTexCoord3hvNV)

## ◆ glMultiTexCoord3i

#define glMultiTexCoord3i GLEW_GET_FUN(__glewMultiTexCoord3i)

## ◆ glMultiTexCoord3iARB

#define glMultiTexCoord3iARB GLEW_GET_FUN(__glewMultiTexCoord3iARB)

## ◆ glMultiTexCoord3iv

#define glMultiTexCoord3iv GLEW_GET_FUN(__glewMultiTexCoord3iv)

## ◆ glMultiTexCoord3ivARB

#define glMultiTexCoord3ivARB GLEW_GET_FUN(__glewMultiTexCoord3ivARB)

## ◆ glMultiTexCoord3s

#define glMultiTexCoord3s GLEW_GET_FUN(__glewMultiTexCoord3s)

## ◆ glMultiTexCoord3sARB

#define glMultiTexCoord3sARB GLEW_GET_FUN(__glewMultiTexCoord3sARB)

## ◆ glMultiTexCoord3sv

#define glMultiTexCoord3sv GLEW_GET_FUN(__glewMultiTexCoord3sv)

## ◆ glMultiTexCoord3svARB

#define glMultiTexCoord3svARB GLEW_GET_FUN(__glewMultiTexCoord3svARB)

## ◆ glMultiTexCoord4d

#define glMultiTexCoord4d GLEW_GET_FUN(__glewMultiTexCoord4d)

## ◆ glMultiTexCoord4dARB

#define glMultiTexCoord4dARB GLEW_GET_FUN(__glewMultiTexCoord4dARB)

## ◆ glMultiTexCoord4dv

#define glMultiTexCoord4dv GLEW_GET_FUN(__glewMultiTexCoord4dv)

## ◆ glMultiTexCoord4dvARB

#define glMultiTexCoord4dvARB GLEW_GET_FUN(__glewMultiTexCoord4dvARB)

## ◆ glMultiTexCoord4f

#define glMultiTexCoord4f GLEW_GET_FUN(__glewMultiTexCoord4f)

## ◆ glMultiTexCoord4fARB

#define glMultiTexCoord4fARB GLEW_GET_FUN(__glewMultiTexCoord4fARB)

## ◆ glMultiTexCoord4fv

#define glMultiTexCoord4fv GLEW_GET_FUN(__glewMultiTexCoord4fv)

## ◆ glMultiTexCoord4fvARB

#define glMultiTexCoord4fvARB GLEW_GET_FUN(__glewMultiTexCoord4fvARB)

## ◆ glMultiTexCoord4hNV

#define glMultiTexCoord4hNV GLEW_GET_FUN(__glewMultiTexCoord4hNV)

## ◆ glMultiTexCoord4hvNV

#define glMultiTexCoord4hvNV GLEW_GET_FUN(__glewMultiTexCoord4hvNV)

## ◆ glMultiTexCoord4i

#define glMultiTexCoord4i GLEW_GET_FUN(__glewMultiTexCoord4i)

## ◆ glMultiTexCoord4iARB

#define glMultiTexCoord4iARB GLEW_GET_FUN(__glewMultiTexCoord4iARB)

## ◆ glMultiTexCoord4iv

#define glMultiTexCoord4iv GLEW_GET_FUN(__glewMultiTexCoord4iv)

## ◆ glMultiTexCoord4ivARB

#define glMultiTexCoord4ivARB GLEW_GET_FUN(__glewMultiTexCoord4ivARB)

## ◆ glMultiTexCoord4s

#define glMultiTexCoord4s GLEW_GET_FUN(__glewMultiTexCoord4s)

## ◆ glMultiTexCoord4sARB

#define glMultiTexCoord4sARB GLEW_GET_FUN(__glewMultiTexCoord4sARB)

## ◆ glMultiTexCoord4sv

#define glMultiTexCoord4sv GLEW_GET_FUN(__glewMultiTexCoord4sv)

## ◆ glMultiTexCoord4svARB

#define glMultiTexCoord4svARB GLEW_GET_FUN(__glewMultiTexCoord4svARB)

## ◆ glMultiTexCoord4x

#define glMultiTexCoord4x GLEW_GET_FUN(__glewMultiTexCoord4x)

## ◆ glMultiTexCoordP1ui

#define glMultiTexCoordP1ui GLEW_GET_FUN(__glewMultiTexCoordP1ui)

## ◆ glMultiTexCoordP1uiv

#define glMultiTexCoordP1uiv GLEW_GET_FUN(__glewMultiTexCoordP1uiv)

## ◆ glMultiTexCoordP2ui

#define glMultiTexCoordP2ui GLEW_GET_FUN(__glewMultiTexCoordP2ui)

## ◆ glMultiTexCoordP2uiv

#define glMultiTexCoordP2uiv GLEW_GET_FUN(__glewMultiTexCoordP2uiv)

## ◆ glMultiTexCoordP3ui

#define glMultiTexCoordP3ui GLEW_GET_FUN(__glewMultiTexCoordP3ui)

## ◆ glMultiTexCoordP3uiv

#define glMultiTexCoordP3uiv GLEW_GET_FUN(__glewMultiTexCoordP3uiv)

## ◆ glMultiTexCoordP4ui

#define glMultiTexCoordP4ui GLEW_GET_FUN(__glewMultiTexCoordP4ui)

## ◆ glMultiTexCoordP4uiv

#define glMultiTexCoordP4uiv GLEW_GET_FUN(__glewMultiTexCoordP4uiv)

## ◆ glMultiTexCoordPointerEXT

#define glMultiTexCoordPointerEXT GLEW_GET_FUN(__glewMultiTexCoordPointerEXT)

## ◆ glMultiTexEnvfEXT

#define glMultiTexEnvfEXT GLEW_GET_FUN(__glewMultiTexEnvfEXT)

## ◆ glMultiTexEnvfvEXT

#define glMultiTexEnvfvEXT GLEW_GET_FUN(__glewMultiTexEnvfvEXT)

## ◆ glMultiTexEnviEXT

#define glMultiTexEnviEXT GLEW_GET_FUN(__glewMultiTexEnviEXT)

## ◆ glMultiTexEnvivEXT

#define glMultiTexEnvivEXT GLEW_GET_FUN(__glewMultiTexEnvivEXT)

## ◆ glMultiTexGendEXT

#define glMultiTexGendEXT GLEW_GET_FUN(__glewMultiTexGendEXT)

## ◆ glMultiTexGendvEXT

#define glMultiTexGendvEXT GLEW_GET_FUN(__glewMultiTexGendvEXT)

## ◆ glMultiTexGenfEXT

#define glMultiTexGenfEXT GLEW_GET_FUN(__glewMultiTexGenfEXT)

## ◆ glMultiTexGenfvEXT

#define glMultiTexGenfvEXT GLEW_GET_FUN(__glewMultiTexGenfvEXT)

## ◆ glMultiTexGeniEXT

#define glMultiTexGeniEXT GLEW_GET_FUN(__glewMultiTexGeniEXT)

## ◆ glMultiTexGenivEXT

#define glMultiTexGenivEXT GLEW_GET_FUN(__glewMultiTexGenivEXT)

## ◆ glMultiTexImage1DEXT

#define glMultiTexImage1DEXT GLEW_GET_FUN(__glewMultiTexImage1DEXT)

## ◆ glMultiTexImage2DEXT

#define glMultiTexImage2DEXT GLEW_GET_FUN(__glewMultiTexImage2DEXT)

## ◆ glMultiTexImage3DEXT

#define glMultiTexImage3DEXT GLEW_GET_FUN(__glewMultiTexImage3DEXT)

## ◆ glMultiTexParameterfEXT

#define glMultiTexParameterfEXT GLEW_GET_FUN(__glewMultiTexParameterfEXT)

## ◆ glMultiTexParameterfvEXT

#define glMultiTexParameterfvEXT GLEW_GET_FUN(__glewMultiTexParameterfvEXT)

## ◆ glMultiTexParameteriEXT

#define glMultiTexParameteriEXT GLEW_GET_FUN(__glewMultiTexParameteriEXT)

## ◆ glMultiTexParameterIivEXT

#define glMultiTexParameterIivEXT GLEW_GET_FUN(__glewMultiTexParameterIivEXT)

## ◆ glMultiTexParameterIuivEXT

#define glMultiTexParameterIuivEXT GLEW_GET_FUN(__glewMultiTexParameterIuivEXT)

## ◆ glMultiTexParameterivEXT

#define glMultiTexParameterivEXT GLEW_GET_FUN(__glewMultiTexParameterivEXT)

## ◆ glMultiTexRenderbufferEXT

#define glMultiTexRenderbufferEXT GLEW_GET_FUN(__glewMultiTexRenderbufferEXT)

## ◆ glMultiTexSubImage1DEXT

#define glMultiTexSubImage1DEXT GLEW_GET_FUN(__glewMultiTexSubImage1DEXT)

## ◆ glMultiTexSubImage2DEXT

#define glMultiTexSubImage2DEXT GLEW_GET_FUN(__glewMultiTexSubImage2DEXT)

## ◆ glMultiTexSubImage3DEXT

#define glMultiTexSubImage3DEXT GLEW_GET_FUN(__glewMultiTexSubImage3DEXT)

## ◆ glMultMatrixx

#define glMultMatrixx GLEW_GET_FUN(__glewMultMatrixx)

## ◆ glMultTransposeMatrixd

#define glMultTransposeMatrixd GLEW_GET_FUN(__glewMultTransposeMatrixd)

## ◆ glMultTransposeMatrixdARB

#define glMultTransposeMatrixdARB GLEW_GET_FUN(__glewMultTransposeMatrixdARB)

## ◆ glMultTransposeMatrixf

#define glMultTransposeMatrixf GLEW_GET_FUN(__glewMultTransposeMatrixf)

## ◆ glMultTransposeMatrixfARB

#define glMultTransposeMatrixfARB GLEW_GET_FUN(__glewMultTransposeMatrixfARB)

## ◆ glNamedBufferData

#define glNamedBufferData GLEW_GET_FUN(__glewNamedBufferData)

## ◆ glNamedBufferDataEXT

#define glNamedBufferDataEXT GLEW_GET_FUN(__glewNamedBufferDataEXT)

## ◆ glNamedBufferStorage

#define glNamedBufferStorage GLEW_GET_FUN(__glewNamedBufferStorage)

## ◆ glNamedBufferStorageEXT

#define glNamedBufferStorageEXT GLEW_GET_FUN(__glewNamedBufferStorageEXT)

## ◆ glNamedBufferStorageExternalEXT

#define glNamedBufferStorageExternalEXT GLEW_GET_FUN(__glewNamedBufferStorageExternalEXT)

## ◆ glNamedBufferStorageMemEXT

#define glNamedBufferStorageMemEXT GLEW_GET_FUN(__glewNamedBufferStorageMemEXT)

## ◆ glNamedBufferSubData

#define glNamedBufferSubData GLEW_GET_FUN(__glewNamedBufferSubData)

## ◆ glNamedBufferSubDataEXT

#define glNamedBufferSubDataEXT GLEW_GET_FUN(__glewNamedBufferSubDataEXT)

## ◆ glNamedCopyBufferSubDataEXT

#define glNamedCopyBufferSubDataEXT GLEW_GET_FUN(__glewNamedCopyBufferSubDataEXT)

## ◆ glNamedFramebufferDrawBuffer

#define glNamedFramebufferDrawBuffer GLEW_GET_FUN(__glewNamedFramebufferDrawBuffer)

## ◆ glNamedFramebufferDrawBuffers

#define glNamedFramebufferDrawBuffers GLEW_GET_FUN(__glewNamedFramebufferDrawBuffers)

## ◆ glNamedFramebufferParameteri

#define glNamedFramebufferParameteri GLEW_GET_FUN(__glewNamedFramebufferParameteri)

## ◆ glNamedFramebufferParameteriEXT

#define glNamedFramebufferParameteriEXT GLEW_GET_FUN(__glewNamedFramebufferParameteriEXT)

## ◆ glNamedFramebufferReadBuffer

#define glNamedFramebufferReadBuffer GLEW_GET_FUN(__glewNamedFramebufferReadBuffer)

## ◆ glNamedFramebufferRenderbuffer

#define glNamedFramebufferRenderbuffer GLEW_GET_FUN(__glewNamedFramebufferRenderbuffer)

## ◆ glNamedFramebufferRenderbufferEXT

#define glNamedFramebufferRenderbufferEXT GLEW_GET_FUN(__glewNamedFramebufferRenderbufferEXT)

## ◆ glNamedFramebufferSampleLocationsfvARB

#define glNamedFramebufferSampleLocationsfvARB GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvARB)

## ◆ glNamedFramebufferSampleLocationsfvNV

#define glNamedFramebufferSampleLocationsfvNV GLEW_GET_FUN(__glewNamedFramebufferSampleLocationsfvNV)

## ◆ glNamedFramebufferSamplePositionsfvAMD

#define glNamedFramebufferSamplePositionsfvAMD GLEW_GET_FUN(__glewNamedFramebufferSamplePositionsfvAMD)

## ◆ glNamedFramebufferTexture

#define glNamedFramebufferTexture GLEW_GET_FUN(__glewNamedFramebufferTexture)

## ◆ glNamedFramebufferTexture1DEXT

#define glNamedFramebufferTexture1DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture1DEXT)

## ◆ glNamedFramebufferTexture2DEXT

#define glNamedFramebufferTexture2DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture2DEXT)

## ◆ glNamedFramebufferTexture3DEXT

#define glNamedFramebufferTexture3DEXT GLEW_GET_FUN(__glewNamedFramebufferTexture3DEXT)

## ◆ glNamedFramebufferTextureEXT

#define glNamedFramebufferTextureEXT GLEW_GET_FUN(__glewNamedFramebufferTextureEXT)

## ◆ glNamedFramebufferTextureFaceEXT

#define glNamedFramebufferTextureFaceEXT GLEW_GET_FUN(__glewNamedFramebufferTextureFaceEXT)

## ◆ glNamedFramebufferTextureLayer

#define glNamedFramebufferTextureLayer GLEW_GET_FUN(__glewNamedFramebufferTextureLayer)

## ◆ glNamedFramebufferTextureLayerEXT

#define glNamedFramebufferTextureLayerEXT GLEW_GET_FUN(__glewNamedFramebufferTextureLayerEXT)

## ◆ glNamedProgramLocalParameter4dEXT

#define glNamedProgramLocalParameter4dEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dEXT)

## ◆ glNamedProgramLocalParameter4dvEXT

#define glNamedProgramLocalParameter4dvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4dvEXT)

## ◆ glNamedProgramLocalParameter4fEXT

#define glNamedProgramLocalParameter4fEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fEXT)

## ◆ glNamedProgramLocalParameter4fvEXT

#define glNamedProgramLocalParameter4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameter4fvEXT)

## ◆ glNamedProgramLocalParameterI4iEXT

#define glNamedProgramLocalParameterI4iEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4iEXT)

## ◆ glNamedProgramLocalParameterI4ivEXT

#define glNamedProgramLocalParameterI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4ivEXT)

## ◆ glNamedProgramLocalParameterI4uiEXT

#define glNamedProgramLocalParameterI4uiEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uiEXT)

## ◆ glNamedProgramLocalParameterI4uivEXT

#define glNamedProgramLocalParameterI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParameterI4uivEXT)

## ◆ glNamedProgramLocalParameters4fvEXT

#define glNamedProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewNamedProgramLocalParameters4fvEXT)

## ◆ glNamedProgramLocalParametersI4ivEXT

#define glNamedProgramLocalParametersI4ivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4ivEXT)

## ◆ glNamedProgramLocalParametersI4uivEXT

#define glNamedProgramLocalParametersI4uivEXT GLEW_GET_FUN(__glewNamedProgramLocalParametersI4uivEXT)

## ◆ glNamedProgramStringEXT

#define glNamedProgramStringEXT GLEW_GET_FUN(__glewNamedProgramStringEXT)

## ◆ glNamedRenderbufferStorage

#define glNamedRenderbufferStorage GLEW_GET_FUN(__glewNamedRenderbufferStorage)

## ◆ glNamedRenderbufferStorageEXT

#define glNamedRenderbufferStorageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageEXT)

## ◆ glNamedRenderbufferStorageMultisample

#define glNamedRenderbufferStorageMultisample GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisample)

## ◆ glNamedRenderbufferStorageMultisampleCoverageEXT

#define glNamedRenderbufferStorageMultisampleCoverageEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleCoverageEXT)

## ◆ glNamedRenderbufferStorageMultisampleEXT

#define glNamedRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewNamedRenderbufferStorageMultisampleEXT)

## ◆ glNamedStringARB

#define glNamedStringARB GLEW_GET_FUN(__glewNamedStringARB)

## ◆ glNewBufferRegion

#define glNewBufferRegion GLEW_GET_FUN(__glewNewBufferRegion)

## ◆ glNewObjectBufferATI

#define glNewObjectBufferATI GLEW_GET_FUN(__glewNewObjectBufferATI)

## ◆ glNonlinLightfvSGIX

#define glNonlinLightfvSGIX GLEW_GET_FUN(__glewNonlinLightfvSGIX)

## ◆ glNonlinMaterialfvSGIX

#define glNonlinMaterialfvSGIX GLEW_GET_FUN(__glewNonlinMaterialfvSGIX)

## ◆ glNormal3fVertex3fSUN

#define glNormal3fVertex3fSUN GLEW_GET_FUN(__glewNormal3fVertex3fSUN)

## ◆ glNormal3fVertex3fvSUN

#define glNormal3fVertex3fvSUN GLEW_GET_FUN(__glewNormal3fVertex3fvSUN)

## ◆ glNormal3hNV

#define glNormal3hNV GLEW_GET_FUN(__glewNormal3hNV)

## ◆ glNormal3hvNV

#define glNormal3hvNV GLEW_GET_FUN(__glewNormal3hvNV)

## ◆ glNormal3x

#define glNormal3x GLEW_GET_FUN(__glewNormal3x)

## ◆ glNormalFormatNV

#define glNormalFormatNV GLEW_GET_FUN(__glewNormalFormatNV)

## ◆ glNormalP3ui

#define glNormalP3ui GLEW_GET_FUN(__glewNormalP3ui)

## ◆ glNormalP3uiv

#define glNormalP3uiv GLEW_GET_FUN(__glewNormalP3uiv)

## ◆ glNormalPointerEXT

#define glNormalPointerEXT GLEW_GET_FUN(__glewNormalPointerEXT)

## ◆ glNormalPointerListIBM

#define glNormalPointerListIBM GLEW_GET_FUN(__glewNormalPointerListIBM)

## ◆ glNormalPointervINTEL

#define glNormalPointervINTEL GLEW_GET_FUN(__glewNormalPointervINTEL)

## ◆ glNormalStream3bATI

#define glNormalStream3bATI GLEW_GET_FUN(__glewNormalStream3bATI)

## ◆ glNormalStream3bvATI

#define glNormalStream3bvATI GLEW_GET_FUN(__glewNormalStream3bvATI)

## ◆ glNormalStream3dATI

#define glNormalStream3dATI GLEW_GET_FUN(__glewNormalStream3dATI)

## ◆ glNormalStream3dvATI

#define glNormalStream3dvATI GLEW_GET_FUN(__glewNormalStream3dvATI)

## ◆ glNormalStream3fATI

#define glNormalStream3fATI GLEW_GET_FUN(__glewNormalStream3fATI)

## ◆ glNormalStream3fvATI

#define glNormalStream3fvATI GLEW_GET_FUN(__glewNormalStream3fvATI)

## ◆ glNormalStream3iATI

#define glNormalStream3iATI GLEW_GET_FUN(__glewNormalStream3iATI)

## ◆ glNormalStream3ivATI

#define glNormalStream3ivATI GLEW_GET_FUN(__glewNormalStream3ivATI)

## ◆ glNormalStream3sATI

#define glNormalStream3sATI GLEW_GET_FUN(__glewNormalStream3sATI)

## ◆ glNormalStream3svATI

#define glNormalStream3svATI GLEW_GET_FUN(__glewNormalStream3svATI)

## ◆ glObjectLabel

#define glObjectLabel GLEW_GET_FUN(__glewObjectLabel)

## ◆ glObjectPtrLabel

#define glObjectPtrLabel GLEW_GET_FUN(__glewObjectPtrLabel)

## ◆ glObjectPurgeableAPPLE

#define glObjectPurgeableAPPLE GLEW_GET_FUN(__glewObjectPurgeableAPPLE)

## ◆ glObjectUnpurgeableAPPLE

#define glObjectUnpurgeableAPPLE GLEW_GET_FUN(__glewObjectUnpurgeableAPPLE)

## ◆ glOrthof

#define glOrthof GLEW_GET_FUN(__glewOrthof)

## ◆ glOrthox

#define glOrthox GLEW_GET_FUN(__glewOrthox)

## ◆ glPassTexCoordATI

#define glPassTexCoordATI GLEW_GET_FUN(__glewPassTexCoordATI)

## ◆ glPatchParameterfv

#define glPatchParameterfv GLEW_GET_FUN(__glewPatchParameterfv)

## ◆ glPatchParameteri

#define glPatchParameteri GLEW_GET_FUN(__glewPatchParameteri)

## ◆ glPathColorGenNV

#define glPathColorGenNV GLEW_GET_FUN(__glewPathColorGenNV)

## ◆ glPathCommandsNV

#define glPathCommandsNV GLEW_GET_FUN(__glewPathCommandsNV)

## ◆ glPathCoordsNV

#define glPathCoordsNV GLEW_GET_FUN(__glewPathCoordsNV)

## ◆ glPathCoverDepthFuncNV

#define glPathCoverDepthFuncNV GLEW_GET_FUN(__glewPathCoverDepthFuncNV)

## ◆ glPathDashArrayNV

#define glPathDashArrayNV GLEW_GET_FUN(__glewPathDashArrayNV)

## ◆ glPathFogGenNV

#define glPathFogGenNV GLEW_GET_FUN(__glewPathFogGenNV)

## ◆ glPathGlyphIndexArrayNV

#define glPathGlyphIndexArrayNV GLEW_GET_FUN(__glewPathGlyphIndexArrayNV)

## ◆ glPathGlyphIndexRangeNV

#define glPathGlyphIndexRangeNV GLEW_GET_FUN(__glewPathGlyphIndexRangeNV)

## ◆ glPathGlyphRangeNV

#define glPathGlyphRangeNV GLEW_GET_FUN(__glewPathGlyphRangeNV)

## ◆ glPathGlyphsNV

#define glPathGlyphsNV GLEW_GET_FUN(__glewPathGlyphsNV)

## ◆ glPathMemoryGlyphIndexArrayNV

#define glPathMemoryGlyphIndexArrayNV GLEW_GET_FUN(__glewPathMemoryGlyphIndexArrayNV)

## ◆ glPathParameterfNV

#define glPathParameterfNV GLEW_GET_FUN(__glewPathParameterfNV)

## ◆ glPathParameterfvNV

#define glPathParameterfvNV GLEW_GET_FUN(__glewPathParameterfvNV)

## ◆ glPathParameteriNV

#define glPathParameteriNV GLEW_GET_FUN(__glewPathParameteriNV)

## ◆ glPathParameterivNV

#define glPathParameterivNV GLEW_GET_FUN(__glewPathParameterivNV)

## ◆ glPathStencilDepthOffsetNV

#define glPathStencilDepthOffsetNV GLEW_GET_FUN(__glewPathStencilDepthOffsetNV)

## ◆ glPathStencilFuncNV

#define glPathStencilFuncNV GLEW_GET_FUN(__glewPathStencilFuncNV)

## ◆ glPathStringNV

#define glPathStringNV GLEW_GET_FUN(__glewPathStringNV)

## ◆ glPathSubCommandsNV

#define glPathSubCommandsNV GLEW_GET_FUN(__glewPathSubCommandsNV)

## ◆ glPathSubCoordsNV

#define glPathSubCoordsNV GLEW_GET_FUN(__glewPathSubCoordsNV)

## ◆ glPathTexGenNV

#define glPathTexGenNV GLEW_GET_FUN(__glewPathTexGenNV)

## ◆ glPauseTransformFeedback

#define glPauseTransformFeedback GLEW_GET_FUN(__glewPauseTransformFeedback)

## ◆ glPauseTransformFeedbackNV

#define glPauseTransformFeedbackNV GLEW_GET_FUN(__glewPauseTransformFeedbackNV)

## ◆ glPixelDataRangeNV

#define glPixelDataRangeNV GLEW_GET_FUN(__glewPixelDataRangeNV)

## ◆ glPixelTexGenSGIX

#define glPixelTexGenSGIX GLEW_GET_FUN(__glewPixelTexGenSGIX)

## ◆ glPixelTransformParameterfEXT

#define glPixelTransformParameterfEXT GLEW_GET_FUN(__glewPixelTransformParameterfEXT)

## ◆ glPixelTransformParameterfSGI

#define glPixelTransformParameterfSGI GLEW_GET_FUN(__glewPixelTransformParameterfSGI)

## ◆ glPixelTransformParameterfvEXT

#define glPixelTransformParameterfvEXT GLEW_GET_FUN(__glewPixelTransformParameterfvEXT)

## ◆ glPixelTransformParameterfvSGI

#define glPixelTransformParameterfvSGI GLEW_GET_FUN(__glewPixelTransformParameterfvSGI)

## ◆ glPixelTransformParameteriEXT

#define glPixelTransformParameteriEXT GLEW_GET_FUN(__glewPixelTransformParameteriEXT)

## ◆ glPixelTransformParameteriSGI

#define glPixelTransformParameteriSGI GLEW_GET_FUN(__glewPixelTransformParameteriSGI)

## ◆ glPixelTransformParameterivEXT

#define glPixelTransformParameterivEXT GLEW_GET_FUN(__glewPixelTransformParameterivEXT)

## ◆ glPixelTransformParameterivSGI

#define glPixelTransformParameterivSGI GLEW_GET_FUN(__glewPixelTransformParameterivSGI)

## ◆ glPixelTransformSGI

#define glPixelTransformSGI GLEW_GET_FUN(__glewPixelTransformSGI)

## ◆ glPNTrianglesfATI

#define glPNTrianglesfATI GLEW_GET_FUN(__glewPNTrianglesfATI)

## ◆ glPNTrianglesiATI

#define glPNTrianglesiATI GLEW_GET_FUN(__glewPNTrianglesiATI)

## ◆ glPointAlongPathNV

#define glPointAlongPathNV GLEW_GET_FUN(__glewPointAlongPathNV)

## ◆ glPointParameterf

#define glPointParameterf GLEW_GET_FUN(__glewPointParameterf)

## ◆ glPointParameterfARB

#define glPointParameterfARB GLEW_GET_FUN(__glewPointParameterfARB)

## ◆ glPointParameterfEXT

#define glPointParameterfEXT GLEW_GET_FUN(__glewPointParameterfEXT)

## ◆ glPointParameterfv

#define glPointParameterfv GLEW_GET_FUN(__glewPointParameterfv)

## ◆ glPointParameterfvARB

#define glPointParameterfvARB GLEW_GET_FUN(__glewPointParameterfvARB)

## ◆ glPointParameterfvEXT

#define glPointParameterfvEXT GLEW_GET_FUN(__glewPointParameterfvEXT)

## ◆ glPointParameteri

#define glPointParameteri GLEW_GET_FUN(__glewPointParameteri)

## ◆ glPointParameteriNV

#define glPointParameteriNV GLEW_GET_FUN(__glewPointParameteriNV)

## ◆ glPointParameteriv

#define glPointParameteriv GLEW_GET_FUN(__glewPointParameteriv)

## ◆ glPointParameterivNV

#define glPointParameterivNV GLEW_GET_FUN(__glewPointParameterivNV)

## ◆ glPointParameterx

#define glPointParameterx GLEW_GET_FUN(__glewPointParameterx)

## ◆ glPointParameterxv

#define glPointParameterxv GLEW_GET_FUN(__glewPointParameterxv)

## ◆ glPointSizePointerOES

#define glPointSizePointerOES GLEW_GET_FUN(__glewPointSizePointerOES)

## ◆ glPointSizex

#define glPointSizex GLEW_GET_FUN(__glewPointSizex)

## ◆ glPollAsyncSGIX

#define glPollAsyncSGIX GLEW_GET_FUN(__glewPollAsyncSGIX)

## ◆ glPolygonModeNV

#define glPolygonModeNV GLEW_GET_FUN(__glewPolygonModeNV)

## ◆ glPolygonOffsetClamp

#define glPolygonOffsetClamp GLEW_GET_FUN(__glewPolygonOffsetClamp)

## ◆ glPolygonOffsetClampEXT

#define glPolygonOffsetClampEXT GLEW_GET_FUN(__glewPolygonOffsetClampEXT)

## ◆ glPolygonOffsetEXT

#define glPolygonOffsetEXT GLEW_GET_FUN(__glewPolygonOffsetEXT)

## ◆ glPolygonOffsetx

#define glPolygonOffsetx GLEW_GET_FUN(__glewPolygonOffsetx)

## ◆ glPopDebugGroup

#define glPopDebugGroup GLEW_GET_FUN(__glewPopDebugGroup)

## ◆ glPopGroupMarkerEXT

#define glPopGroupMarkerEXT GLEW_GET_FUN(__glewPopGroupMarkerEXT)

## ◆ glPresentFrameDualFillNV

#define glPresentFrameDualFillNV GLEW_GET_FUN(__glewPresentFrameDualFillNV)

## ◆ glPresentFrameKeyedNV

#define glPresentFrameKeyedNV GLEW_GET_FUN(__glewPresentFrameKeyedNV)

## ◆ glPrimitiveBoundingBoxARB

#define glPrimitiveBoundingBoxARB GLEW_GET_FUN(__glewPrimitiveBoundingBoxARB)

## ◆ glPrimitiveRestartIndex

#define glPrimitiveRestartIndex GLEW_GET_FUN(__glewPrimitiveRestartIndex)

## ◆ glPrimitiveRestartIndexNV

#define glPrimitiveRestartIndexNV GLEW_GET_FUN(__glewPrimitiveRestartIndexNV)

## ◆ glPrimitiveRestartNV

#define glPrimitiveRestartNV GLEW_GET_FUN(__glewPrimitiveRestartNV)

## ◆ glPrioritizeTexturesEXT

#define glPrioritizeTexturesEXT GLEW_GET_FUN(__glewPrioritizeTexturesEXT)

## ◆ glPrioritizeVertexArraysSGIX

#define glPrioritizeVertexArraysSGIX GLEW_GET_FUN(__glewPrioritizeVertexArraysSGIX)

## ◆ glProgramBinary

#define glProgramBinary GLEW_GET_FUN(__glewProgramBinary)

## ◆ glProgramBufferParametersfvNV

#define glProgramBufferParametersfvNV GLEW_GET_FUN(__glewProgramBufferParametersfvNV)

## ◆ glProgramBufferParametersIivNV

#define glProgramBufferParametersIivNV GLEW_GET_FUN(__glewProgramBufferParametersIivNV)

## ◆ glProgramBufferParametersIuivNV

#define glProgramBufferParametersIuivNV GLEW_GET_FUN(__glewProgramBufferParametersIuivNV)

## ◆ glProgramEnvParameter4dARB

#define glProgramEnvParameter4dARB GLEW_GET_FUN(__glewProgramEnvParameter4dARB)

## ◆ glProgramEnvParameter4dvARB

#define glProgramEnvParameter4dvARB GLEW_GET_FUN(__glewProgramEnvParameter4dvARB)

## ◆ glProgramEnvParameter4fARB

#define glProgramEnvParameter4fARB GLEW_GET_FUN(__glewProgramEnvParameter4fARB)

## ◆ glProgramEnvParameter4fvARB

#define glProgramEnvParameter4fvARB GLEW_GET_FUN(__glewProgramEnvParameter4fvARB)

## ◆ glProgramEnvParameterI4iNV

#define glProgramEnvParameterI4iNV GLEW_GET_FUN(__glewProgramEnvParameterI4iNV)

## ◆ glProgramEnvParameterI4ivNV

#define glProgramEnvParameterI4ivNV GLEW_GET_FUN(__glewProgramEnvParameterI4ivNV)

## ◆ glProgramEnvParameterI4uiNV

#define glProgramEnvParameterI4uiNV GLEW_GET_FUN(__glewProgramEnvParameterI4uiNV)

## ◆ glProgramEnvParameterI4uivNV

#define glProgramEnvParameterI4uivNV GLEW_GET_FUN(__glewProgramEnvParameterI4uivNV)

## ◆ glProgramEnvParameters4fvEXT

#define glProgramEnvParameters4fvEXT GLEW_GET_FUN(__glewProgramEnvParameters4fvEXT)

## ◆ glProgramEnvParametersI4ivNV

#define glProgramEnvParametersI4ivNV GLEW_GET_FUN(__glewProgramEnvParametersI4ivNV)

## ◆ glProgramEnvParametersI4uivNV

#define glProgramEnvParametersI4uivNV GLEW_GET_FUN(__glewProgramEnvParametersI4uivNV)

## ◆ glProgramLocalParameter4dARB

#define glProgramLocalParameter4dARB GLEW_GET_FUN(__glewProgramLocalParameter4dARB)

## ◆ glProgramLocalParameter4dvARB

#define glProgramLocalParameter4dvARB GLEW_GET_FUN(__glewProgramLocalParameter4dvARB)

## ◆ glProgramLocalParameter4fARB

#define glProgramLocalParameter4fARB GLEW_GET_FUN(__glewProgramLocalParameter4fARB)

## ◆ glProgramLocalParameter4fvARB

#define glProgramLocalParameter4fvARB GLEW_GET_FUN(__glewProgramLocalParameter4fvARB)

## ◆ glProgramLocalParameterI4iNV

#define glProgramLocalParameterI4iNV GLEW_GET_FUN(__glewProgramLocalParameterI4iNV)

## ◆ glProgramLocalParameterI4ivNV

#define glProgramLocalParameterI4ivNV GLEW_GET_FUN(__glewProgramLocalParameterI4ivNV)

## ◆ glProgramLocalParameterI4uiNV

#define glProgramLocalParameterI4uiNV GLEW_GET_FUN(__glewProgramLocalParameterI4uiNV)

## ◆ glProgramLocalParameterI4uivNV

#define glProgramLocalParameterI4uivNV GLEW_GET_FUN(__glewProgramLocalParameterI4uivNV)

## ◆ glProgramLocalParameters4fvEXT

#define glProgramLocalParameters4fvEXT GLEW_GET_FUN(__glewProgramLocalParameters4fvEXT)

## ◆ glProgramLocalParametersI4ivNV

#define glProgramLocalParametersI4ivNV GLEW_GET_FUN(__glewProgramLocalParametersI4ivNV)

## ◆ glProgramLocalParametersI4uivNV

#define glProgramLocalParametersI4uivNV GLEW_GET_FUN(__glewProgramLocalParametersI4uivNV)

## ◆ glProgramNamedParameter4dNV

#define glProgramNamedParameter4dNV GLEW_GET_FUN(__glewProgramNamedParameter4dNV)

## ◆ glProgramNamedParameter4dvNV

#define glProgramNamedParameter4dvNV GLEW_GET_FUN(__glewProgramNamedParameter4dvNV)

## ◆ glProgramNamedParameter4fNV

#define glProgramNamedParameter4fNV GLEW_GET_FUN(__glewProgramNamedParameter4fNV)

## ◆ glProgramNamedParameter4fvNV

#define glProgramNamedParameter4fvNV GLEW_GET_FUN(__glewProgramNamedParameter4fvNV)

## ◆ glProgramParameter4dNV

#define glProgramParameter4dNV GLEW_GET_FUN(__glewProgramParameter4dNV)

## ◆ glProgramParameter4dvNV

#define glProgramParameter4dvNV GLEW_GET_FUN(__glewProgramParameter4dvNV)

## ◆ glProgramParameter4fNV

#define glProgramParameter4fNV GLEW_GET_FUN(__glewProgramParameter4fNV)

## ◆ glProgramParameter4fvNV

#define glProgramParameter4fvNV GLEW_GET_FUN(__glewProgramParameter4fvNV)

## ◆ glProgramParameteri

#define glProgramParameteri GLEW_GET_FUN(__glewProgramParameteri)

## ◆ glProgramParameteriARB

#define glProgramParameteriARB GLEW_GET_FUN(__glewProgramParameteriARB)

## ◆ glProgramParameteriEXT

#define glProgramParameteriEXT GLEW_GET_FUN(__glewProgramParameteriEXT)

## ◆ glProgramParameters4dvNV

#define glProgramParameters4dvNV GLEW_GET_FUN(__glewProgramParameters4dvNV)

## ◆ glProgramParameters4fvNV

#define glProgramParameters4fvNV GLEW_GET_FUN(__glewProgramParameters4fvNV)

## ◆ glProgramPathFragmentInputGenNV

#define glProgramPathFragmentInputGenNV GLEW_GET_FUN(__glewProgramPathFragmentInputGenNV)

## ◆ glProgramStringARB

#define glProgramStringARB GLEW_GET_FUN(__glewProgramStringARB)

## ◆ glProgramUniform1d

#define glProgramUniform1d GLEW_GET_FUN(__glewProgramUniform1d)

## ◆ glProgramUniform1dv

#define glProgramUniform1dv GLEW_GET_FUN(__glewProgramUniform1dv)

## ◆ glProgramUniform1f

#define glProgramUniform1f GLEW_GET_FUN(__glewProgramUniform1f)

## ◆ glProgramUniform1fEXT

#define glProgramUniform1fEXT GLEW_GET_FUN(__glewProgramUniform1fEXT)

## ◆ glProgramUniform1fv

#define glProgramUniform1fv GLEW_GET_FUN(__glewProgramUniform1fv)

## ◆ glProgramUniform1fvEXT

#define glProgramUniform1fvEXT GLEW_GET_FUN(__glewProgramUniform1fvEXT)

## ◆ glProgramUniform1i

#define glProgramUniform1i GLEW_GET_FUN(__glewProgramUniform1i)

## ◆ glProgramUniform1i64ARB

#define glProgramUniform1i64ARB GLEW_GET_FUN(__glewProgramUniform1i64ARB)

## ◆ glProgramUniform1i64NV

#define glProgramUniform1i64NV GLEW_GET_FUN(__glewProgramUniform1i64NV)

## ◆ glProgramUniform1i64vARB

#define glProgramUniform1i64vARB GLEW_GET_FUN(__glewProgramUniform1i64vARB)

## ◆ glProgramUniform1i64vNV

#define glProgramUniform1i64vNV GLEW_GET_FUN(__glewProgramUniform1i64vNV)

## ◆ glProgramUniform1iEXT

#define glProgramUniform1iEXT GLEW_GET_FUN(__glewProgramUniform1iEXT)

## ◆ glProgramUniform1iv

#define glProgramUniform1iv GLEW_GET_FUN(__glewProgramUniform1iv)

## ◆ glProgramUniform1ivEXT

#define glProgramUniform1ivEXT GLEW_GET_FUN(__glewProgramUniform1ivEXT)

## ◆ glProgramUniform1ui

#define glProgramUniform1ui GLEW_GET_FUN(__glewProgramUniform1ui)

## ◆ glProgramUniform1ui64ARB

#define glProgramUniform1ui64ARB GLEW_GET_FUN(__glewProgramUniform1ui64ARB)

## ◆ glProgramUniform1ui64NV

#define glProgramUniform1ui64NV GLEW_GET_FUN(__glewProgramUniform1ui64NV)

## ◆ glProgramUniform1ui64vARB

#define glProgramUniform1ui64vARB GLEW_GET_FUN(__glewProgramUniform1ui64vARB)

## ◆ glProgramUniform1ui64vNV

#define glProgramUniform1ui64vNV GLEW_GET_FUN(__glewProgramUniform1ui64vNV)

## ◆ glProgramUniform1uiEXT

#define glProgramUniform1uiEXT GLEW_GET_FUN(__glewProgramUniform1uiEXT)

## ◆ glProgramUniform1uiv

#define glProgramUniform1uiv GLEW_GET_FUN(__glewProgramUniform1uiv)

## ◆ glProgramUniform1uivEXT

#define glProgramUniform1uivEXT GLEW_GET_FUN(__glewProgramUniform1uivEXT)

## ◆ glProgramUniform2d

#define glProgramUniform2d GLEW_GET_FUN(__glewProgramUniform2d)

## ◆ glProgramUniform2dv

#define glProgramUniform2dv GLEW_GET_FUN(__glewProgramUniform2dv)

## ◆ glProgramUniform2f

#define glProgramUniform2f GLEW_GET_FUN(__glewProgramUniform2f)

## ◆ glProgramUniform2fEXT

#define glProgramUniform2fEXT GLEW_GET_FUN(__glewProgramUniform2fEXT)

## ◆ glProgramUniform2fv

#define glProgramUniform2fv GLEW_GET_FUN(__glewProgramUniform2fv)

## ◆ glProgramUniform2fvEXT

#define glProgramUniform2fvEXT GLEW_GET_FUN(__glewProgramUniform2fvEXT)

## ◆ glProgramUniform2i

#define glProgramUniform2i GLEW_GET_FUN(__glewProgramUniform2i)

## ◆ glProgramUniform2i64ARB

#define glProgramUniform2i64ARB GLEW_GET_FUN(__glewProgramUniform2i64ARB)

## ◆ glProgramUniform2i64NV

#define glProgramUniform2i64NV GLEW_GET_FUN(__glewProgramUniform2i64NV)

## ◆ glProgramUniform2i64vARB

#define glProgramUniform2i64vARB GLEW_GET_FUN(__glewProgramUniform2i64vARB)

## ◆ glProgramUniform2i64vNV

#define glProgramUniform2i64vNV GLEW_GET_FUN(__glewProgramUniform2i64vNV)

## ◆ glProgramUniform2iEXT

#define glProgramUniform2iEXT GLEW_GET_FUN(__glewProgramUniform2iEXT)

## ◆ glProgramUniform2iv

#define glProgramUniform2iv GLEW_GET_FUN(__glewProgramUniform2iv)

## ◆ glProgramUniform2ivEXT

#define glProgramUniform2ivEXT GLEW_GET_FUN(__glewProgramUniform2ivEXT)

## ◆ glProgramUniform2ui

#define glProgramUniform2ui GLEW_GET_FUN(__glewProgramUniform2ui)

## ◆ glProgramUniform2ui64ARB

#define glProgramUniform2ui64ARB GLEW_GET_FUN(__glewProgramUniform2ui64ARB)

## ◆ glProgramUniform2ui64NV

#define glProgramUniform2ui64NV GLEW_GET_FUN(__glewProgramUniform2ui64NV)

## ◆ glProgramUniform2ui64vARB

#define glProgramUniform2ui64vARB GLEW_GET_FUN(__glewProgramUniform2ui64vARB)

## ◆ glProgramUniform2ui64vNV

#define glProgramUniform2ui64vNV GLEW_GET_FUN(__glewProgramUniform2ui64vNV)

## ◆ glProgramUniform2uiEXT

#define glProgramUniform2uiEXT GLEW_GET_FUN(__glewProgramUniform2uiEXT)

## ◆ glProgramUniform2uiv

#define glProgramUniform2uiv GLEW_GET_FUN(__glewProgramUniform2uiv)

## ◆ glProgramUniform2uivEXT

#define glProgramUniform2uivEXT GLEW_GET_FUN(__glewProgramUniform2uivEXT)

## ◆ glProgramUniform3d

#define glProgramUniform3d GLEW_GET_FUN(__glewProgramUniform3d)

## ◆ glProgramUniform3dv

#define glProgramUniform3dv GLEW_GET_FUN(__glewProgramUniform3dv)

## ◆ glProgramUniform3f

#define glProgramUniform3f GLEW_GET_FUN(__glewProgramUniform3f)

## ◆ glProgramUniform3fEXT

#define glProgramUniform3fEXT GLEW_GET_FUN(__glewProgramUniform3fEXT)

## ◆ glProgramUniform3fv

#define glProgramUniform3fv GLEW_GET_FUN(__glewProgramUniform3fv)

## ◆ glProgramUniform3fvEXT

#define glProgramUniform3fvEXT GLEW_GET_FUN(__glewProgramUniform3fvEXT)

## ◆ glProgramUniform3i

#define glProgramUniform3i GLEW_GET_FUN(__glewProgramUniform3i)

## ◆ glProgramUniform3i64ARB

#define glProgramUniform3i64ARB GLEW_GET_FUN(__glewProgramUniform3i64ARB)

## ◆ glProgramUniform3i64NV

#define glProgramUniform3i64NV GLEW_GET_FUN(__glewProgramUniform3i64NV)

## ◆ glProgramUniform3i64vARB

#define glProgramUniform3i64vARB GLEW_GET_FUN(__glewProgramUniform3i64vARB)

## ◆ glProgramUniform3i64vNV

#define glProgramUniform3i64vNV GLEW_GET_FUN(__glewProgramUniform3i64vNV)

## ◆ glProgramUniform3iEXT

#define glProgramUniform3iEXT GLEW_GET_FUN(__glewProgramUniform3iEXT)

## ◆ glProgramUniform3iv

#define glProgramUniform3iv GLEW_GET_FUN(__glewProgramUniform3iv)

## ◆ glProgramUniform3ivEXT

#define glProgramUniform3ivEXT GLEW_GET_FUN(__glewProgramUniform3ivEXT)

## ◆ glProgramUniform3ui

#define glProgramUniform3ui GLEW_GET_FUN(__glewProgramUniform3ui)

## ◆ glProgramUniform3ui64ARB

#define glProgramUniform3ui64ARB GLEW_GET_FUN(__glewProgramUniform3ui64ARB)

## ◆ glProgramUniform3ui64NV

#define glProgramUniform3ui64NV GLEW_GET_FUN(__glewProgramUniform3ui64NV)

## ◆ glProgramUniform3ui64vARB

#define glProgramUniform3ui64vARB GLEW_GET_FUN(__glewProgramUniform3ui64vARB)

## ◆ glProgramUniform3ui64vNV

#define glProgramUniform3ui64vNV GLEW_GET_FUN(__glewProgramUniform3ui64vNV)

## ◆ glProgramUniform3uiEXT

#define glProgramUniform3uiEXT GLEW_GET_FUN(__glewProgramUniform3uiEXT)

## ◆ glProgramUniform3uiv

#define glProgramUniform3uiv GLEW_GET_FUN(__glewProgramUniform3uiv)

## ◆ glProgramUniform3uivEXT

#define glProgramUniform3uivEXT GLEW_GET_FUN(__glewProgramUniform3uivEXT)

## ◆ glProgramUniform4d

#define glProgramUniform4d GLEW_GET_FUN(__glewProgramUniform4d)

## ◆ glProgramUniform4dv

#define glProgramUniform4dv GLEW_GET_FUN(__glewProgramUniform4dv)

## ◆ glProgramUniform4f

#define glProgramUniform4f GLEW_GET_FUN(__glewProgramUniform4f)

## ◆ glProgramUniform4fEXT

#define glProgramUniform4fEXT GLEW_GET_FUN(__glewProgramUniform4fEXT)

## ◆ glProgramUniform4fv

#define glProgramUniform4fv GLEW_GET_FUN(__glewProgramUniform4fv)

## ◆ glProgramUniform4fvEXT

#define glProgramUniform4fvEXT GLEW_GET_FUN(__glewProgramUniform4fvEXT)

## ◆ glProgramUniform4i

#define glProgramUniform4i GLEW_GET_FUN(__glewProgramUniform4i)

## ◆ glProgramUniform4i64ARB

#define glProgramUniform4i64ARB GLEW_GET_FUN(__glewProgramUniform4i64ARB)

## ◆ glProgramUniform4i64NV

#define glProgramUniform4i64NV GLEW_GET_FUN(__glewProgramUniform4i64NV)

## ◆ glProgramUniform4i64vARB

#define glProgramUniform4i64vARB GLEW_GET_FUN(__glewProgramUniform4i64vARB)

## ◆ glProgramUniform4i64vNV

#define glProgramUniform4i64vNV GLEW_GET_FUN(__glewProgramUniform4i64vNV)

## ◆ glProgramUniform4iEXT

#define glProgramUniform4iEXT GLEW_GET_FUN(__glewProgramUniform4iEXT)

## ◆ glProgramUniform4iv

#define glProgramUniform4iv GLEW_GET_FUN(__glewProgramUniform4iv)

## ◆ glProgramUniform4ivEXT

#define glProgramUniform4ivEXT GLEW_GET_FUN(__glewProgramUniform4ivEXT)

## ◆ glProgramUniform4ui

#define glProgramUniform4ui GLEW_GET_FUN(__glewProgramUniform4ui)

## ◆ glProgramUniform4ui64ARB

#define glProgramUniform4ui64ARB GLEW_GET_FUN(__glewProgramUniform4ui64ARB)

## ◆ glProgramUniform4ui64NV

#define glProgramUniform4ui64NV GLEW_GET_FUN(__glewProgramUniform4ui64NV)

## ◆ glProgramUniform4ui64vARB

#define glProgramUniform4ui64vARB GLEW_GET_FUN(__glewProgramUniform4ui64vARB)

## ◆ glProgramUniform4ui64vNV

#define glProgramUniform4ui64vNV GLEW_GET_FUN(__glewProgramUniform4ui64vNV)

## ◆ glProgramUniform4uiEXT

#define glProgramUniform4uiEXT GLEW_GET_FUN(__glewProgramUniform4uiEXT)

## ◆ glProgramUniform4uiv

#define glProgramUniform4uiv GLEW_GET_FUN(__glewProgramUniform4uiv)

## ◆ glProgramUniform4uivEXT

#define glProgramUniform4uivEXT GLEW_GET_FUN(__glewProgramUniform4uivEXT)

## ◆ glProgramUniformHandleui64ARB

#define glProgramUniformHandleui64ARB GLEW_GET_FUN(__glewProgramUniformHandleui64ARB)

## ◆ glProgramUniformHandleui64NV

#define glProgramUniformHandleui64NV GLEW_GET_FUN(__glewProgramUniformHandleui64NV)

## ◆ glProgramUniformHandleui64vARB

#define glProgramUniformHandleui64vARB GLEW_GET_FUN(__glewProgramUniformHandleui64vARB)

## ◆ glProgramUniformHandleui64vNV

#define glProgramUniformHandleui64vNV GLEW_GET_FUN(__glewProgramUniformHandleui64vNV)

## ◆ glProgramUniformMatrix2dv

#define glProgramUniformMatrix2dv GLEW_GET_FUN(__glewProgramUniformMatrix2dv)

## ◆ glProgramUniformMatrix2fv

#define glProgramUniformMatrix2fv GLEW_GET_FUN(__glewProgramUniformMatrix2fv)

## ◆ glProgramUniformMatrix2fvEXT

#define glProgramUniformMatrix2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2fvEXT)

## ◆ glProgramUniformMatrix2x3dv

#define glProgramUniformMatrix2x3dv GLEW_GET_FUN(__glewProgramUniformMatrix2x3dv)

## ◆ glProgramUniformMatrix2x3fv

#define glProgramUniformMatrix2x3fv GLEW_GET_FUN(__glewProgramUniformMatrix2x3fv)

## ◆ glProgramUniformMatrix2x3fvEXT

#define glProgramUniformMatrix2x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x3fvEXT)

## ◆ glProgramUniformMatrix2x4dv

#define glProgramUniformMatrix2x4dv GLEW_GET_FUN(__glewProgramUniformMatrix2x4dv)

## ◆ glProgramUniformMatrix2x4fv

#define glProgramUniformMatrix2x4fv GLEW_GET_FUN(__glewProgramUniformMatrix2x4fv)

## ◆ glProgramUniformMatrix2x4fvEXT

#define glProgramUniformMatrix2x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix2x4fvEXT)

## ◆ glProgramUniformMatrix3dv

#define glProgramUniformMatrix3dv GLEW_GET_FUN(__glewProgramUniformMatrix3dv)

## ◆ glProgramUniformMatrix3fv

#define glProgramUniformMatrix3fv GLEW_GET_FUN(__glewProgramUniformMatrix3fv)

## ◆ glProgramUniformMatrix3fvEXT

#define glProgramUniformMatrix3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3fvEXT)

## ◆ glProgramUniformMatrix3x2dv

#define glProgramUniformMatrix3x2dv GLEW_GET_FUN(__glewProgramUniformMatrix3x2dv)

## ◆ glProgramUniformMatrix3x2fv

#define glProgramUniformMatrix3x2fv GLEW_GET_FUN(__glewProgramUniformMatrix3x2fv)

## ◆ glProgramUniformMatrix3x2fvEXT

#define glProgramUniformMatrix3x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x2fvEXT)

## ◆ glProgramUniformMatrix3x4dv

#define glProgramUniformMatrix3x4dv GLEW_GET_FUN(__glewProgramUniformMatrix3x4dv)

## ◆ glProgramUniformMatrix3x4fv

#define glProgramUniformMatrix3x4fv GLEW_GET_FUN(__glewProgramUniformMatrix3x4fv)

## ◆ glProgramUniformMatrix3x4fvEXT

#define glProgramUniformMatrix3x4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix3x4fvEXT)

## ◆ glProgramUniformMatrix4dv

#define glProgramUniformMatrix4dv GLEW_GET_FUN(__glewProgramUniformMatrix4dv)

## ◆ glProgramUniformMatrix4fv

#define glProgramUniformMatrix4fv GLEW_GET_FUN(__glewProgramUniformMatrix4fv)

## ◆ glProgramUniformMatrix4fvEXT

#define glProgramUniformMatrix4fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4fvEXT)

## ◆ glProgramUniformMatrix4x2dv

#define glProgramUniformMatrix4x2dv GLEW_GET_FUN(__glewProgramUniformMatrix4x2dv)

## ◆ glProgramUniformMatrix4x2fv

#define glProgramUniformMatrix4x2fv GLEW_GET_FUN(__glewProgramUniformMatrix4x2fv)

## ◆ glProgramUniformMatrix4x2fvEXT

#define glProgramUniformMatrix4x2fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x2fvEXT)

## ◆ glProgramUniformMatrix4x3dv

#define glProgramUniformMatrix4x3dv GLEW_GET_FUN(__glewProgramUniformMatrix4x3dv)

## ◆ glProgramUniformMatrix4x3fv

#define glProgramUniformMatrix4x3fv GLEW_GET_FUN(__glewProgramUniformMatrix4x3fv)

## ◆ glProgramUniformMatrix4x3fvEXT

#define glProgramUniformMatrix4x3fvEXT GLEW_GET_FUN(__glewProgramUniformMatrix4x3fvEXT)

## ◆ glProgramUniformui64NV

#define glProgramUniformui64NV GLEW_GET_FUN(__glewProgramUniformui64NV)

## ◆ glProgramUniformui64vNV

#define glProgramUniformui64vNV GLEW_GET_FUN(__glewProgramUniformui64vNV)

## ◆ glProgramVertexLimitNV

#define glProgramVertexLimitNV GLEW_GET_FUN(__glewProgramVertexLimitNV)

## ◆ glProvokingVertex

#define glProvokingVertex GLEW_GET_FUN(__glewProvokingVertex)

## ◆ glProvokingVertexEXT

#define glProvokingVertexEXT GLEW_GET_FUN(__glewProvokingVertexEXT)

## ◆ glPushClientAttribDefaultEXT

#define glPushClientAttribDefaultEXT GLEW_GET_FUN(__glewPushClientAttribDefaultEXT)

## ◆ glPushDebugGroup

#define glPushDebugGroup GLEW_GET_FUN(__glewPushDebugGroup)

## ◆ glPushGroupMarkerEXT

#define glPushGroupMarkerEXT GLEW_GET_FUN(__glewPushGroupMarkerEXT)

## ◆ glQueryCounter

#define glQueryCounter GLEW_GET_FUN(__glewQueryCounter)

## ◆ glQueryCounterANGLE

#define glQueryCounterANGLE GLEW_GET_FUN(__glewQueryCounterANGLE)

## ◆ glQueryObjectParameteruiAMD

#define glQueryObjectParameteruiAMD GLEW_GET_FUN(__glewQueryObjectParameteruiAMD)

## ◆ glRasterSamplesEXT

#define glRasterSamplesEXT GLEW_GET_FUN(__glewRasterSamplesEXT)

## ◆ glReadBufferIndexedEXT

#define glReadBufferIndexedEXT GLEW_GET_FUN(__glewReadBufferIndexedEXT)

## ◆ glReadBufferRegion

#define glReadBufferRegion GLEW_GET_FUN(__glewReadBufferRegion)

## ◆ glReadnPixels

#define glReadnPixels GLEW_GET_FUN(__glewReadnPixels)

## ◆ glReadnPixelsARB

#define glReadnPixelsARB GLEW_GET_FUN(__glewReadnPixelsARB)

## ◆ glReadVideoPixelsSUN

#define glReadVideoPixelsSUN GLEW_GET_FUN(__glewReadVideoPixelsSUN)

## ◆ glReferencePlaneSGIX

#define glReferencePlaneSGIX GLEW_GET_FUN(__glewReferencePlaneSGIX)

## ◆ glReleaseKeyedMutexWin32EXT

#define glReleaseKeyedMutexWin32EXT GLEW_GET_FUN(__glewReleaseKeyedMutexWin32EXT)

## ◆ glReleaseShaderCompiler

#define glReleaseShaderCompiler GLEW_GET_FUN(__glewReleaseShaderCompiler)

## ◆ glRenderbufferStorage

#define glRenderbufferStorage GLEW_GET_FUN(__glewRenderbufferStorage)

## ◆ glRenderbufferStorageEXT

#define glRenderbufferStorageEXT GLEW_GET_FUN(__glewRenderbufferStorageEXT)

## ◆ glRenderbufferStorageMultisample

#define glRenderbufferStorageMultisample GLEW_GET_FUN(__glewRenderbufferStorageMultisample)

## ◆ glRenderbufferStorageMultisampleANGLE

#define glRenderbufferStorageMultisampleANGLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleANGLE)

## ◆ glRenderbufferStorageMultisampleAPPLE

#define glRenderbufferStorageMultisampleAPPLE GLEW_GET_FUN(__glewRenderbufferStorageMultisampleAPPLE)

## ◆ glRenderbufferStorageMultisampleCoverageNV

#define glRenderbufferStorageMultisampleCoverageNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleCoverageNV)

## ◆ glRenderbufferStorageMultisampleEXT

#define glRenderbufferStorageMultisampleEXT GLEW_GET_FUN(__glewRenderbufferStorageMultisampleEXT)

## ◆ glRenderbufferStorageMultisampleNV

#define glRenderbufferStorageMultisampleNV GLEW_GET_FUN(__glewRenderbufferStorageMultisampleNV)

## ◆ glRenderGpuMaskNV

#define glRenderGpuMaskNV GLEW_GET_FUN(__glewRenderGpuMaskNV)

## ◆ glReplacementCodePointerSUN

#define glReplacementCodePointerSUN GLEW_GET_FUN(__glewReplacementCodePointerSUN)

## ◆ glReplacementCodeubSUN

#define glReplacementCodeubSUN GLEW_GET_FUN(__glewReplacementCodeubSUN)

## ◆ glReplacementCodeubvSUN

#define glReplacementCodeubvSUN GLEW_GET_FUN(__glewReplacementCodeubvSUN)

## ◆ glReplacementCodeuiColor3fVertex3fSUN

#define glReplacementCodeuiColor3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fSUN)

## ◆ glReplacementCodeuiColor3fVertex3fvSUN

#define glReplacementCodeuiColor3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor3fVertex3fvSUN)

## ◆ glReplacementCodeuiColor4fNormal3fVertex3fSUN

#define glReplacementCodeuiColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fSUN)

## ◆ glReplacementCodeuiColor4fNormal3fVertex3fvSUN

#define glReplacementCodeuiColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4fNormal3fVertex3fvSUN)

## ◆ glReplacementCodeuiColor4ubVertex3fSUN

#define glReplacementCodeuiColor4ubVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fSUN)

## ◆ glReplacementCodeuiColor4ubVertex3fvSUN

#define glReplacementCodeuiColor4ubVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiColor4ubVertex3fvSUN)

## ◆ glReplacementCodeuiNormal3fVertex3fSUN

#define glReplacementCodeuiNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fSUN)

## ◆ glReplacementCodeuiNormal3fVertex3fvSUN

#define glReplacementCodeuiNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiNormal3fVertex3fvSUN)

## ◆ glReplacementCodeuiSUN

#define glReplacementCodeuiSUN GLEW_GET_FUN(__glewReplacementCodeuiSUN)

## ◆ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN)

## ◆ glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

#define glReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN)

## ◆ glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

#define glReplacementCodeuiTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN)

## ◆ glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

#define glReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN)

## ◆ glReplacementCodeuiTexCoord2fVertex3fSUN

#define glReplacementCodeuiTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fSUN)

## ◆ glReplacementCodeuiTexCoord2fVertex3fvSUN

#define glReplacementCodeuiTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiTexCoord2fVertex3fvSUN)

## ◆ glReplacementCodeuiVertex3fSUN

#define glReplacementCodeuiVertex3fSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fSUN)

## ◆ glReplacementCodeuiVertex3fvSUN

#define glReplacementCodeuiVertex3fvSUN GLEW_GET_FUN(__glewReplacementCodeuiVertex3fvSUN)

## ◆ glReplacementCodeuivSUN

#define glReplacementCodeuivSUN GLEW_GET_FUN(__glewReplacementCodeuivSUN)

## ◆ glReplacementCodeusSUN

#define glReplacementCodeusSUN GLEW_GET_FUN(__glewReplacementCodeusSUN)

## ◆ glReplacementCodeusvSUN

#define glReplacementCodeusvSUN GLEW_GET_FUN(__glewReplacementCodeusvSUN)

## ◆ glRequestResidentProgramsNV

#define glRequestResidentProgramsNV GLEW_GET_FUN(__glewRequestResidentProgramsNV)

## ◆ glResetHistogram

#define glResetHistogram GLEW_GET_FUN(__glewResetHistogram)

## ◆ glResetHistogramEXT

#define glResetHistogramEXT GLEW_GET_FUN(__glewResetHistogramEXT)

## ◆ glResetMinmax

#define glResetMinmax GLEW_GET_FUN(__glewResetMinmax)

## ◆ glResetMinmaxEXT

#define glResetMinmaxEXT GLEW_GET_FUN(__glewResetMinmaxEXT)

## ◆ glResizeBuffersMESA

#define glResizeBuffersMESA GLEW_GET_FUN(__glewResizeBuffersMESA)

## ◆ glResolveMultisampleFramebufferAPPLE

#define glResolveMultisampleFramebufferAPPLE GLEW_GET_FUN(__glewResolveMultisampleFramebufferAPPLE)

## ◆ glResumeTransformFeedback

#define glResumeTransformFeedback GLEW_GET_FUN(__glewResumeTransformFeedback)

## ◆ glResumeTransformFeedbackNV

#define glResumeTransformFeedbackNV GLEW_GET_FUN(__glewResumeTransformFeedbackNV)

## ◆ glRotatex

#define glRotatex GLEW_GET_FUN(__glewRotatex)

## ◆ glSampleCoverage

#define glSampleCoverage GLEW_GET_FUN(__glewSampleCoverage)

## ◆ glSampleCoverageARB

#define glSampleCoverageARB GLEW_GET_FUN(__glewSampleCoverageARB)

## ◆ glSampleCoveragex

#define glSampleCoveragex GLEW_GET_FUN(__glewSampleCoveragex)

## ◆ glSampleMapATI

#define glSampleMapATI GLEW_GET_FUN(__glewSampleMapATI)

## ◆ glSampleMaskEXT

#define glSampleMaskEXT GLEW_GET_FUN(__glewSampleMaskEXT)

## ◆ glSampleMaski

#define glSampleMaski GLEW_GET_FUN(__glewSampleMaski)

## ◆ glSampleMaskIndexedNV

#define glSampleMaskIndexedNV GLEW_GET_FUN(__glewSampleMaskIndexedNV)

## ◆ glSampleMaskSGIS

#define glSampleMaskSGIS GLEW_GET_FUN(__glewSampleMaskSGIS)

## ◆ glSamplePatternEXT

#define glSamplePatternEXT GLEW_GET_FUN(__glewSamplePatternEXT)

## ◆ glSamplePatternSGIS

#define glSamplePatternSGIS GLEW_GET_FUN(__glewSamplePatternSGIS)

## ◆ glSamplerParameterf

#define glSamplerParameterf GLEW_GET_FUN(__glewSamplerParameterf)

## ◆ glSamplerParameterfv

#define glSamplerParameterfv GLEW_GET_FUN(__glewSamplerParameterfv)

## ◆ glSamplerParameteri

#define glSamplerParameteri GLEW_GET_FUN(__glewSamplerParameteri)

## ◆ glSamplerParameterIiv

#define glSamplerParameterIiv GLEW_GET_FUN(__glewSamplerParameterIiv)

## ◆ glSamplerParameterIuiv

#define glSamplerParameterIuiv GLEW_GET_FUN(__glewSamplerParameterIuiv)

## ◆ glSamplerParameteriv

#define glSamplerParameteriv GLEW_GET_FUN(__glewSamplerParameteriv)

## ◆ glScalex

#define glScalex GLEW_GET_FUN(__glewScalex)

## ◆ glScissorArrayv

#define glScissorArrayv GLEW_GET_FUN(__glewScissorArrayv)

## ◆ glScissorArrayvNV

#define glScissorArrayvNV GLEW_GET_FUN(__glewScissorArrayvNV)

## ◆ glScissorIndexed

#define glScissorIndexed GLEW_GET_FUN(__glewScissorIndexed)

## ◆ glScissorIndexedNV

#define glScissorIndexedNV GLEW_GET_FUN(__glewScissorIndexedNV)

## ◆ glScissorIndexedv

#define glScissorIndexedv GLEW_GET_FUN(__glewScissorIndexedv)

## ◆ glScissorIndexedvNV

#define glScissorIndexedvNV GLEW_GET_FUN(__glewScissorIndexedvNV)

## ◆ glSecondaryColor3b

#define glSecondaryColor3b GLEW_GET_FUN(__glewSecondaryColor3b)

## ◆ glSecondaryColor3bEXT

#define glSecondaryColor3bEXT GLEW_GET_FUN(__glewSecondaryColor3bEXT)

## ◆ glSecondaryColor3bv

#define glSecondaryColor3bv GLEW_GET_FUN(__glewSecondaryColor3bv)

## ◆ glSecondaryColor3bvEXT

#define glSecondaryColor3bvEXT GLEW_GET_FUN(__glewSecondaryColor3bvEXT)

## ◆ glSecondaryColor3d

#define glSecondaryColor3d GLEW_GET_FUN(__glewSecondaryColor3d)

## ◆ glSecondaryColor3dEXT

#define glSecondaryColor3dEXT GLEW_GET_FUN(__glewSecondaryColor3dEXT)

## ◆ glSecondaryColor3dv

#define glSecondaryColor3dv GLEW_GET_FUN(__glewSecondaryColor3dv)

## ◆ glSecondaryColor3dvEXT

#define glSecondaryColor3dvEXT GLEW_GET_FUN(__glewSecondaryColor3dvEXT)

## ◆ glSecondaryColor3f

#define glSecondaryColor3f GLEW_GET_FUN(__glewSecondaryColor3f)

## ◆ glSecondaryColor3fEXT

#define glSecondaryColor3fEXT GLEW_GET_FUN(__glewSecondaryColor3fEXT)

## ◆ glSecondaryColor3fv

#define glSecondaryColor3fv GLEW_GET_FUN(__glewSecondaryColor3fv)

## ◆ glSecondaryColor3fvEXT

#define glSecondaryColor3fvEXT GLEW_GET_FUN(__glewSecondaryColor3fvEXT)

## ◆ glSecondaryColor3hNV

#define glSecondaryColor3hNV GLEW_GET_FUN(__glewSecondaryColor3hNV)

## ◆ glSecondaryColor3hvNV

#define glSecondaryColor3hvNV GLEW_GET_FUN(__glewSecondaryColor3hvNV)

## ◆ glSecondaryColor3i

#define glSecondaryColor3i GLEW_GET_FUN(__glewSecondaryColor3i)

## ◆ glSecondaryColor3iEXT

#define glSecondaryColor3iEXT GLEW_GET_FUN(__glewSecondaryColor3iEXT)

## ◆ glSecondaryColor3iv

#define glSecondaryColor3iv GLEW_GET_FUN(__glewSecondaryColor3iv)

## ◆ glSecondaryColor3ivEXT

#define glSecondaryColor3ivEXT GLEW_GET_FUN(__glewSecondaryColor3ivEXT)

## ◆ glSecondaryColor3s

#define glSecondaryColor3s GLEW_GET_FUN(__glewSecondaryColor3s)

## ◆ glSecondaryColor3sEXT

#define glSecondaryColor3sEXT GLEW_GET_FUN(__glewSecondaryColor3sEXT)

## ◆ glSecondaryColor3sv

#define glSecondaryColor3sv GLEW_GET_FUN(__glewSecondaryColor3sv)

## ◆ glSecondaryColor3svEXT

#define glSecondaryColor3svEXT GLEW_GET_FUN(__glewSecondaryColor3svEXT)

## ◆ glSecondaryColor3ub

#define glSecondaryColor3ub GLEW_GET_FUN(__glewSecondaryColor3ub)

## ◆ glSecondaryColor3ubEXT

#define glSecondaryColor3ubEXT GLEW_GET_FUN(__glewSecondaryColor3ubEXT)

## ◆ glSecondaryColor3ubv

#define glSecondaryColor3ubv GLEW_GET_FUN(__glewSecondaryColor3ubv)

## ◆ glSecondaryColor3ubvEXT

#define glSecondaryColor3ubvEXT GLEW_GET_FUN(__glewSecondaryColor3ubvEXT)

## ◆ glSecondaryColor3ui

#define glSecondaryColor3ui GLEW_GET_FUN(__glewSecondaryColor3ui)

## ◆ glSecondaryColor3uiEXT

#define glSecondaryColor3uiEXT GLEW_GET_FUN(__glewSecondaryColor3uiEXT)

## ◆ glSecondaryColor3uiv

#define glSecondaryColor3uiv GLEW_GET_FUN(__glewSecondaryColor3uiv)

## ◆ glSecondaryColor3uivEXT

#define glSecondaryColor3uivEXT GLEW_GET_FUN(__glewSecondaryColor3uivEXT)

## ◆ glSecondaryColor3us

#define glSecondaryColor3us GLEW_GET_FUN(__glewSecondaryColor3us)

## ◆ glSecondaryColor3usEXT

#define glSecondaryColor3usEXT GLEW_GET_FUN(__glewSecondaryColor3usEXT)

## ◆ glSecondaryColor3usv

#define glSecondaryColor3usv GLEW_GET_FUN(__glewSecondaryColor3usv)

## ◆ glSecondaryColor3usvEXT

#define glSecondaryColor3usvEXT GLEW_GET_FUN(__glewSecondaryColor3usvEXT)

## ◆ glSecondaryColorFormatNV

#define glSecondaryColorFormatNV GLEW_GET_FUN(__glewSecondaryColorFormatNV)

## ◆ glSecondaryColorP3ui

#define glSecondaryColorP3ui GLEW_GET_FUN(__glewSecondaryColorP3ui)

## ◆ glSecondaryColorP3uiv

#define glSecondaryColorP3uiv GLEW_GET_FUN(__glewSecondaryColorP3uiv)

## ◆ glSecondaryColorPointer

#define glSecondaryColorPointer GLEW_GET_FUN(__glewSecondaryColorPointer)

## ◆ glSecondaryColorPointerEXT

#define glSecondaryColorPointerEXT GLEW_GET_FUN(__glewSecondaryColorPointerEXT)

## ◆ glSecondaryColorPointerListIBM

#define glSecondaryColorPointerListIBM GLEW_GET_FUN(__glewSecondaryColorPointerListIBM)

## ◆ glSelectPerfMonitorCountersAMD

#define glSelectPerfMonitorCountersAMD GLEW_GET_FUN(__glewSelectPerfMonitorCountersAMD)

## ◆ glSelectTextureCoordSetSGIS

#define glSelectTextureCoordSetSGIS GLEW_GET_FUN(__glewSelectTextureCoordSetSGIS)

## ◆ glSelectTextureSGIS

#define glSelectTextureSGIS GLEW_GET_FUN(__glewSelectTextureSGIS)

## ◆ glSelectTextureTransformSGIS

#define glSelectTextureTransformSGIS GLEW_GET_FUN(__glewSelectTextureTransformSGIS)

## ◆ glSemaphoreParameterui64vEXT

#define glSemaphoreParameterui64vEXT GLEW_GET_FUN(__glewSemaphoreParameterui64vEXT)

## ◆ glSeparableFilter2D

#define glSeparableFilter2D GLEW_GET_FUN(__glewSeparableFilter2D)

## ◆ glSeparableFilter2DEXT

#define glSeparableFilter2DEXT GLEW_GET_FUN(__glewSeparableFilter2DEXT)

## ◆ glSetFenceAPPLE

#define glSetFenceAPPLE GLEW_GET_FUN(__glewSetFenceAPPLE)

## ◆ glSetFenceNV

#define glSetFenceNV GLEW_GET_FUN(__glewSetFenceNV)

## ◆ glSetFragmentShaderConstantATI

#define glSetFragmentShaderConstantATI GLEW_GET_FUN(__glewSetFragmentShaderConstantATI)

## ◆ glSetInvariantEXT

#define glSetInvariantEXT GLEW_GET_FUN(__glewSetInvariantEXT)

## ◆ glSetLocalConstantEXT

#define glSetLocalConstantEXT GLEW_GET_FUN(__glewSetLocalConstantEXT)

## ◆ glSetMultisamplefvAMD

#define glSetMultisamplefvAMD GLEW_GET_FUN(__glewSetMultisamplefvAMD)

## ◆ glShaderBinary

#define glShaderBinary GLEW_GET_FUN(__glewShaderBinary)

## ◆ glShaderOp1EXT

#define glShaderOp1EXT GLEW_GET_FUN(__glewShaderOp1EXT)

## ◆ glShaderOp2EXT

#define glShaderOp2EXT GLEW_GET_FUN(__glewShaderOp2EXT)

## ◆ glShaderOp3EXT

#define glShaderOp3EXT GLEW_GET_FUN(__glewShaderOp3EXT)

## ◆ glShaderSource

#define glShaderSource GLEW_GET_FUN(__glewShaderSource)

## ◆ glShaderSourceARB

#define glShaderSourceARB GLEW_GET_FUN(__glewShaderSourceARB)

## ◆ glShaderStorageBlockBinding

#define glShaderStorageBlockBinding GLEW_GET_FUN(__glewShaderStorageBlockBinding)

## ◆ glSharpenTexFuncSGIS

#define glSharpenTexFuncSGIS GLEW_GET_FUN(__glewSharpenTexFuncSGIS)

## ◆ glSignalSemaphoreEXT

#define glSignalSemaphoreEXT GLEW_GET_FUN(__glewSignalSemaphoreEXT)

## ◆ glSignalVkFenceNV

#define glSignalVkFenceNV GLEW_GET_FUN(__glewSignalVkFenceNV)

## ◆ glSignalVkSemaphoreNV

#define glSignalVkSemaphoreNV GLEW_GET_FUN(__glewSignalVkSemaphoreNV)

## ◆ glSpecializeShader

#define glSpecializeShader GLEW_GET_FUN(__glewSpecializeShader)

## ◆ glSpecializeShaderARB

#define glSpecializeShaderARB GLEW_GET_FUN(__glewSpecializeShaderARB)

## ◆ glSpriteParameterfSGIX

#define glSpriteParameterfSGIX GLEW_GET_FUN(__glewSpriteParameterfSGIX)

## ◆ glSpriteParameterfvSGIX

#define glSpriteParameterfvSGIX GLEW_GET_FUN(__glewSpriteParameterfvSGIX)

## ◆ glSpriteParameteriSGIX

#define glSpriteParameteriSGIX GLEW_GET_FUN(__glewSpriteParameteriSGIX)

## ◆ glSpriteParameterivSGIX

#define glSpriteParameterivSGIX GLEW_GET_FUN(__glewSpriteParameterivSGIX)

## ◆ glStartTilingQCOM

#define glStartTilingQCOM GLEW_GET_FUN(__glewStartTilingQCOM)

## ◆ glStateCaptureNV

#define glStateCaptureNV GLEW_GET_FUN(__glewStateCaptureNV)

## ◆ glStencilFillPathInstancedNV

#define glStencilFillPathInstancedNV GLEW_GET_FUN(__glewStencilFillPathInstancedNV)

## ◆ glStencilFillPathNV

#define glStencilFillPathNV GLEW_GET_FUN(__glewStencilFillPathNV)

## ◆ glStencilFuncSeparate

#define glStencilFuncSeparate GLEW_GET_FUN(__glewStencilFuncSeparate)

## ◆ glStencilFuncSeparateATI

#define glStencilFuncSeparateATI GLEW_GET_FUN(__glewStencilFuncSeparateATI)

## ◆ glStencilMaskSeparate

#define glStencilMaskSeparate GLEW_GET_FUN(__glewStencilMaskSeparate)

## ◆ glStencilOpSeparate

#define glStencilOpSeparate GLEW_GET_FUN(__glewStencilOpSeparate)

## ◆ glStencilOpSeparateATI

#define glStencilOpSeparateATI GLEW_GET_FUN(__glewStencilOpSeparateATI)

## ◆ glStencilOpValueAMD

#define glStencilOpValueAMD GLEW_GET_FUN(__glewStencilOpValueAMD)

## ◆ glStencilStrokePathInstancedNV

#define glStencilStrokePathInstancedNV GLEW_GET_FUN(__glewStencilStrokePathInstancedNV)

## ◆ glStencilStrokePathNV

#define glStencilStrokePathNV GLEW_GET_FUN(__glewStencilStrokePathNV)

## ◆ glStencilThenCoverFillPathInstancedNV

#define glStencilThenCoverFillPathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverFillPathInstancedNV)

## ◆ glStencilThenCoverFillPathNV

#define glStencilThenCoverFillPathNV GLEW_GET_FUN(__glewStencilThenCoverFillPathNV)

## ◆ glStencilThenCoverStrokePathInstancedNV

#define glStencilThenCoverStrokePathInstancedNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathInstancedNV)

## ◆ glStencilThenCoverStrokePathNV

#define glStencilThenCoverStrokePathNV GLEW_GET_FUN(__glewStencilThenCoverStrokePathNV)

## ◆ glStereoParameterfNV

#define glStereoParameterfNV GLEW_GET_FUN(__glewStereoParameterfNV)

## ◆ glStereoParameteriNV

#define glStereoParameteriNV GLEW_GET_FUN(__glewStereoParameteriNV)

## ◆ glStringMarkerGREMEDY

#define glStringMarkerGREMEDY GLEW_GET_FUN(__glewStringMarkerGREMEDY)

## ◆ glSubpixelPrecisionBiasNV

#define glSubpixelPrecisionBiasNV GLEW_GET_FUN(__glewSubpixelPrecisionBiasNV)

## ◆ glSwapMPEGPredictorsSGIX

#define glSwapMPEGPredictorsSGIX GLEW_GET_FUN(__glewSwapMPEGPredictorsSGIX)

## ◆ glSwizzleEXT

#define glSwizzleEXT GLEW_GET_FUN(__glewSwizzleEXT)

## ◆ glSyncTextureINTEL

#define glSyncTextureINTEL GLEW_GET_FUN(__glewSyncTextureINTEL)

## ◆ glTagSampleBufferSGIX

#define glTagSampleBufferSGIX GLEW_GET_FUN(__glewTagSampleBufferSGIX)

## ◆ glTangentPointerEXT

#define glTangentPointerEXT GLEW_GET_FUN(__glewTangentPointerEXT)

## ◆ glTbufferMask3DFX

#define glTbufferMask3DFX GLEW_GET_FUN(__glewTbufferMask3DFX)

## ◆ glTessellationFactorAMD

#define glTessellationFactorAMD GLEW_GET_FUN(__glewTessellationFactorAMD)

## ◆ glTessellationModeAMD

#define glTessellationModeAMD GLEW_GET_FUN(__glewTessellationModeAMD)

## ◆ glTestFenceAPPLE

#define glTestFenceAPPLE GLEW_GET_FUN(__glewTestFenceAPPLE)

## ◆ glTestFenceNV

#define glTestFenceNV GLEW_GET_FUN(__glewTestFenceNV)

## ◆ glTestObjectAPPLE

#define glTestObjectAPPLE GLEW_GET_FUN(__glewTestObjectAPPLE)

## ◆ glTexBuffer

#define glTexBuffer GLEW_GET_FUN(__glewTexBuffer)

## ◆ glTexBufferARB

#define glTexBufferARB GLEW_GET_FUN(__glewTexBufferARB)

## ◆ glTexBufferEXT

#define glTexBufferEXT GLEW_GET_FUN(__glewTexBufferEXT)

## ◆ glTexBufferRange

#define glTexBufferRange GLEW_GET_FUN(__glewTexBufferRange)

## ◆ glTexBumpParameterfvATI

#define glTexBumpParameterfvATI GLEW_GET_FUN(__glewTexBumpParameterfvATI)

## ◆ glTexBumpParameterivATI

#define glTexBumpParameterivATI GLEW_GET_FUN(__glewTexBumpParameterivATI)

## ◆ glTexCoord1hNV

#define glTexCoord1hNV GLEW_GET_FUN(__glewTexCoord1hNV)

## ◆ glTexCoord1hvNV

#define glTexCoord1hvNV GLEW_GET_FUN(__glewTexCoord1hvNV)

## ◆ glTexCoord2fColor3fVertex3fSUN

#define glTexCoord2fColor3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fSUN)

## ◆ glTexCoord2fColor3fVertex3fvSUN

#define glTexCoord2fColor3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor3fVertex3fvSUN)

## ◆ glTexCoord2fColor4fNormal3fVertex3fSUN

#define glTexCoord2fColor4fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fSUN)

## ◆ glTexCoord2fColor4fNormal3fVertex3fvSUN

#define glTexCoord2fColor4fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4fNormal3fVertex3fvSUN)

## ◆ glTexCoord2fColor4ubVertex3fSUN

#define glTexCoord2fColor4ubVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fSUN)

## ◆ glTexCoord2fColor4ubVertex3fvSUN

#define glTexCoord2fColor4ubVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fColor4ubVertex3fvSUN)

## ◆ glTexCoord2fNormal3fVertex3fSUN

#define glTexCoord2fNormal3fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fSUN)

## ◆ glTexCoord2fNormal3fVertex3fvSUN

#define glTexCoord2fNormal3fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fNormal3fVertex3fvSUN)

## ◆ glTexCoord2fVertex3fSUN

#define glTexCoord2fVertex3fSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fSUN)

## ◆ glTexCoord2fVertex3fvSUN

#define glTexCoord2fVertex3fvSUN GLEW_GET_FUN(__glewTexCoord2fVertex3fvSUN)

## ◆ glTexCoord2hNV

#define glTexCoord2hNV GLEW_GET_FUN(__glewTexCoord2hNV)

## ◆ glTexCoord2hvNV

#define glTexCoord2hvNV GLEW_GET_FUN(__glewTexCoord2hvNV)

## ◆ glTexCoord3hNV

#define glTexCoord3hNV GLEW_GET_FUN(__glewTexCoord3hNV)

## ◆ glTexCoord3hvNV

#define glTexCoord3hvNV GLEW_GET_FUN(__glewTexCoord3hvNV)

## ◆ glTexCoord4fColor4fNormal3fVertex4fSUN

#define glTexCoord4fColor4fNormal3fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fSUN)

## ◆ glTexCoord4fColor4fNormal3fVertex4fvSUN

#define glTexCoord4fColor4fNormal3fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fColor4fNormal3fVertex4fvSUN)

## ◆ glTexCoord4fVertex4fSUN

#define glTexCoord4fVertex4fSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fSUN)

## ◆ glTexCoord4fVertex4fvSUN

#define glTexCoord4fVertex4fvSUN GLEW_GET_FUN(__glewTexCoord4fVertex4fvSUN)

## ◆ glTexCoord4hNV

#define glTexCoord4hNV GLEW_GET_FUN(__glewTexCoord4hNV)

## ◆ glTexCoord4hvNV

#define glTexCoord4hvNV GLEW_GET_FUN(__glewTexCoord4hvNV)

## ◆ glTexCoordFormatNV

#define glTexCoordFormatNV GLEW_GET_FUN(__glewTexCoordFormatNV)

## ◆ glTexCoordP1ui

#define glTexCoordP1ui GLEW_GET_FUN(__glewTexCoordP1ui)

## ◆ glTexCoordP1uiv

#define glTexCoordP1uiv GLEW_GET_FUN(__glewTexCoordP1uiv)

## ◆ glTexCoordP2ui

#define glTexCoordP2ui GLEW_GET_FUN(__glewTexCoordP2ui)

## ◆ glTexCoordP2uiv

#define glTexCoordP2uiv GLEW_GET_FUN(__glewTexCoordP2uiv)

## ◆ glTexCoordP3ui

#define glTexCoordP3ui GLEW_GET_FUN(__glewTexCoordP3ui)

## ◆ glTexCoordP3uiv

#define glTexCoordP3uiv GLEW_GET_FUN(__glewTexCoordP3uiv)

## ◆ glTexCoordP4ui

#define glTexCoordP4ui GLEW_GET_FUN(__glewTexCoordP4ui)

## ◆ glTexCoordP4uiv

#define glTexCoordP4uiv GLEW_GET_FUN(__glewTexCoordP4uiv)

## ◆ glTexCoordPointerEXT

#define glTexCoordPointerEXT GLEW_GET_FUN(__glewTexCoordPointerEXT)

## ◆ glTexCoordPointerListIBM

#define glTexCoordPointerListIBM GLEW_GET_FUN(__glewTexCoordPointerListIBM)

## ◆ glTexCoordPointervINTEL

#define glTexCoordPointervINTEL GLEW_GET_FUN(__glewTexCoordPointervINTEL)

## ◆ glTexEnvx

#define glTexEnvx GLEW_GET_FUN(__glewTexEnvx)

## ◆ glTexEnvxv

#define glTexEnvxv GLEW_GET_FUN(__glewTexEnvxv)

## ◆ glTexFilterFuncSGIS

#define glTexFilterFuncSGIS GLEW_GET_FUN(__glewTexFilterFuncSGIS)

## ◆ glTexImage2DMultisample

#define glTexImage2DMultisample GLEW_GET_FUN(__glewTexImage2DMultisample)

## ◆ glTexImage2DMultisampleCoverageNV

#define glTexImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage2DMultisampleCoverageNV)

## ◆ glTexImage3D

#define glTexImage3D GLEW_GET_FUN(__glewTexImage3D)

## ◆ glTexImage3DEXT

#define glTexImage3DEXT GLEW_GET_FUN(__glewTexImage3DEXT)

## ◆ glTexImage3DMultisample

#define glTexImage3DMultisample GLEW_GET_FUN(__glewTexImage3DMultisample)

## ◆ glTexImage3DMultisampleCoverageNV

#define glTexImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTexImage3DMultisampleCoverageNV)

## ◆ glTexImage3DNV

#define glTexImage3DNV GLEW_GET_FUN(__glewTexImage3DNV)

## ◆ glTexImage4DSGIS

#define glTexImage4DSGIS GLEW_GET_FUN(__glewTexImage4DSGIS)

## ◆ glTexPageCommitmentARB

#define glTexPageCommitmentARB GLEW_GET_FUN(__glewTexPageCommitmentARB)

## ◆ glTexPageCommitmentEXT

#define glTexPageCommitmentEXT GLEW_GET_FUN(__glewTexPageCommitmentEXT)

## ◆ glTexParameterIiv

#define glTexParameterIiv GLEW_GET_FUN(__glewTexParameterIiv)

## ◆ glTexParameterIivEXT

#define glTexParameterIivEXT GLEW_GET_FUN(__glewTexParameterIivEXT)

## ◆ glTexParameterIuiv

#define glTexParameterIuiv GLEW_GET_FUN(__glewTexParameterIuiv)

## ◆ glTexParameterIuivEXT

#define glTexParameterIuivEXT GLEW_GET_FUN(__glewTexParameterIuivEXT)

## ◆ glTexParameterx

#define glTexParameterx GLEW_GET_FUN(__glewTexParameterx)

## ◆ glTexParameterxv

#define glTexParameterxv GLEW_GET_FUN(__glewTexParameterxv)

## ◆ glTexRenderbufferNV

#define glTexRenderbufferNV GLEW_GET_FUN(__glewTexRenderbufferNV)

## ◆ glTexScissorFuncINTEL

#define glTexScissorFuncINTEL GLEW_GET_FUN(__glewTexScissorFuncINTEL)

## ◆ glTexScissorINTEL

#define glTexScissorINTEL GLEW_GET_FUN(__glewTexScissorINTEL)

## ◆ glTexStorage1D

#define glTexStorage1D GLEW_GET_FUN(__glewTexStorage1D)

## ◆ glTexStorage1DEXT

#define glTexStorage1DEXT GLEW_GET_FUN(__glewTexStorage1DEXT)

## ◆ glTexStorage2D

#define glTexStorage2D GLEW_GET_FUN(__glewTexStorage2D)

## ◆ glTexStorage2DEXT

#define glTexStorage2DEXT GLEW_GET_FUN(__glewTexStorage2DEXT)

## ◆ glTexStorage2DMultisample

#define glTexStorage2DMultisample GLEW_GET_FUN(__glewTexStorage2DMultisample)

## ◆ glTexStorage3D

#define glTexStorage3D GLEW_GET_FUN(__glewTexStorage3D)

## ◆ glTexStorage3DEXT

#define glTexStorage3DEXT GLEW_GET_FUN(__glewTexStorage3DEXT)

## ◆ glTexStorage3DMultisample

#define glTexStorage3DMultisample GLEW_GET_FUN(__glewTexStorage3DMultisample)

## ◆ glTexStorageMem1DEXT

#define glTexStorageMem1DEXT GLEW_GET_FUN(__glewTexStorageMem1DEXT)

## ◆ glTexStorageMem2DEXT

#define glTexStorageMem2DEXT GLEW_GET_FUN(__glewTexStorageMem2DEXT)

## ◆ glTexStorageMem2DMultisampleEXT

#define glTexStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem2DMultisampleEXT)

## ◆ glTexStorageMem3DEXT

#define glTexStorageMem3DEXT GLEW_GET_FUN(__glewTexStorageMem3DEXT)

## ◆ glTexStorageMem3DMultisampleEXT

#define glTexStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTexStorageMem3DMultisampleEXT)

## ◆ glTexStorageSparseAMD

#define glTexStorageSparseAMD GLEW_GET_FUN(__glewTexStorageSparseAMD)

## ◆ glTexSubImage1DEXT

#define glTexSubImage1DEXT GLEW_GET_FUN(__glewTexSubImage1DEXT)

## ◆ glTexSubImage2DEXT

#define glTexSubImage2DEXT GLEW_GET_FUN(__glewTexSubImage2DEXT)

## ◆ glTexSubImage3D

#define glTexSubImage3D GLEW_GET_FUN(__glewTexSubImage3D)

## ◆ glTexSubImage3DEXT

#define glTexSubImage3DEXT GLEW_GET_FUN(__glewTexSubImage3DEXT)

## ◆ glTexSubImage3DNV

#define glTexSubImage3DNV GLEW_GET_FUN(__glewTexSubImage3DNV)

## ◆ glTexSubImage4DSGIS

#define glTexSubImage4DSGIS GLEW_GET_FUN(__glewTexSubImage4DSGIS)

## ◆ glTextureBarrier

#define glTextureBarrier GLEW_GET_FUN(__glewTextureBarrier)

## ◆ glTextureBarrierNV

#define glTextureBarrierNV GLEW_GET_FUN(__glewTextureBarrierNV)

## ◆ glTextureBuffer

#define glTextureBuffer GLEW_GET_FUN(__glewTextureBuffer)

## ◆ glTextureBufferEXT

#define glTextureBufferEXT GLEW_GET_FUN(__glewTextureBufferEXT)

## ◆ glTextureBufferRange

#define glTextureBufferRange GLEW_GET_FUN(__glewTextureBufferRange)

## ◆ glTextureBufferRangeEXT

#define glTextureBufferRangeEXT GLEW_GET_FUN(__glewTextureBufferRangeEXT)

## ◆ glTextureFogSGIX

#define glTextureFogSGIX GLEW_GET_FUN(__glewTextureFogSGIX)

## ◆ glTextureImage1DEXT

#define glTextureImage1DEXT GLEW_GET_FUN(__glewTextureImage1DEXT)

## ◆ glTextureImage2DEXT

#define glTextureImage2DEXT GLEW_GET_FUN(__glewTextureImage2DEXT)

## ◆ glTextureImage2DMultisampleCoverageNV

#define glTextureImage2DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage2DMultisampleCoverageNV)

## ◆ glTextureImage2DMultisampleNV

#define glTextureImage2DMultisampleNV GLEW_GET_FUN(__glewTextureImage2DMultisampleNV)

## ◆ glTextureImage3DEXT

#define glTextureImage3DEXT GLEW_GET_FUN(__glewTextureImage3DEXT)

## ◆ glTextureImage3DMultisampleCoverageNV

#define glTextureImage3DMultisampleCoverageNV GLEW_GET_FUN(__glewTextureImage3DMultisampleCoverageNV)

## ◆ glTextureImage3DMultisampleNV

#define glTextureImage3DMultisampleNV GLEW_GET_FUN(__glewTextureImage3DMultisampleNV)

## ◆ glTextureLightEXT

#define glTextureLightEXT GLEW_GET_FUN(__glewTextureLightEXT)

## ◆ glTextureMaterialEXT

#define glTextureMaterialEXT GLEW_GET_FUN(__glewTextureMaterialEXT)

## ◆ glTextureNormalEXT

#define glTextureNormalEXT GLEW_GET_FUN(__glewTextureNormalEXT)

## ◆ glTexturePageCommitmentEXT

#define glTexturePageCommitmentEXT GLEW_GET_FUN(__glewTexturePageCommitmentEXT)

## ◆ glTextureParameterf

#define glTextureParameterf GLEW_GET_FUN(__glewTextureParameterf)

## ◆ glTextureParameterfEXT

#define glTextureParameterfEXT GLEW_GET_FUN(__glewTextureParameterfEXT)

## ◆ glTextureParameterfv

#define glTextureParameterfv GLEW_GET_FUN(__glewTextureParameterfv)

## ◆ glTextureParameterfvEXT

#define glTextureParameterfvEXT GLEW_GET_FUN(__glewTextureParameterfvEXT)

## ◆ glTextureParameteri

#define glTextureParameteri GLEW_GET_FUN(__glewTextureParameteri)

## ◆ glTextureParameteriEXT

#define glTextureParameteriEXT GLEW_GET_FUN(__glewTextureParameteriEXT)

## ◆ glTextureParameterIiv

#define glTextureParameterIiv GLEW_GET_FUN(__glewTextureParameterIiv)

## ◆ glTextureParameterIivEXT

#define glTextureParameterIivEXT GLEW_GET_FUN(__glewTextureParameterIivEXT)

## ◆ glTextureParameterIuiv

#define glTextureParameterIuiv GLEW_GET_FUN(__glewTextureParameterIuiv)

## ◆ glTextureParameterIuivEXT

#define glTextureParameterIuivEXT GLEW_GET_FUN(__glewTextureParameterIuivEXT)

## ◆ glTextureParameteriv

#define glTextureParameteriv GLEW_GET_FUN(__glewTextureParameteriv)

## ◆ glTextureParameterivEXT

#define glTextureParameterivEXT GLEW_GET_FUN(__glewTextureParameterivEXT)

## ◆ glTextureRangeAPPLE

#define glTextureRangeAPPLE GLEW_GET_FUN(__glewTextureRangeAPPLE)

## ◆ glTextureRenderbufferEXT

#define glTextureRenderbufferEXT GLEW_GET_FUN(__glewTextureRenderbufferEXT)

## ◆ glTextureStorage1D

#define glTextureStorage1D GLEW_GET_FUN(__glewTextureStorage1D)

## ◆ glTextureStorage1DEXT

#define glTextureStorage1DEXT GLEW_GET_FUN(__glewTextureStorage1DEXT)

## ◆ glTextureStorage2D

#define glTextureStorage2D GLEW_GET_FUN(__glewTextureStorage2D)

## ◆ glTextureStorage2DEXT

#define glTextureStorage2DEXT GLEW_GET_FUN(__glewTextureStorage2DEXT)

## ◆ glTextureStorage2DMultisample

#define glTextureStorage2DMultisample GLEW_GET_FUN(__glewTextureStorage2DMultisample)

## ◆ glTextureStorage2DMultisampleEXT

#define glTextureStorage2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage2DMultisampleEXT)

## ◆ glTextureStorage3D

#define glTextureStorage3D GLEW_GET_FUN(__glewTextureStorage3D)

## ◆ glTextureStorage3DEXT

#define glTextureStorage3DEXT GLEW_GET_FUN(__glewTextureStorage3DEXT)

## ◆ glTextureStorage3DMultisample

#define glTextureStorage3DMultisample GLEW_GET_FUN(__glewTextureStorage3DMultisample)

## ◆ glTextureStorage3DMultisampleEXT

#define glTextureStorage3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorage3DMultisampleEXT)

## ◆ glTextureStorageMem1DEXT

#define glTextureStorageMem1DEXT GLEW_GET_FUN(__glewTextureStorageMem1DEXT)

## ◆ glTextureStorageMem2DEXT

#define glTextureStorageMem2DEXT GLEW_GET_FUN(__glewTextureStorageMem2DEXT)

## ◆ glTextureStorageMem2DMultisampleEXT

#define glTextureStorageMem2DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem2DMultisampleEXT)

## ◆ glTextureStorageMem3DEXT

#define glTextureStorageMem3DEXT GLEW_GET_FUN(__glewTextureStorageMem3DEXT)

## ◆ glTextureStorageMem3DMultisampleEXT

#define glTextureStorageMem3DMultisampleEXT GLEW_GET_FUN(__glewTextureStorageMem3DMultisampleEXT)

## ◆ glTextureStorageSparseAMD

#define glTextureStorageSparseAMD GLEW_GET_FUN(__glewTextureStorageSparseAMD)

## ◆ glTextureSubImage1D

#define glTextureSubImage1D GLEW_GET_FUN(__glewTextureSubImage1D)

## ◆ glTextureSubImage1DEXT

#define glTextureSubImage1DEXT GLEW_GET_FUN(__glewTextureSubImage1DEXT)

## ◆ glTextureSubImage2D

#define glTextureSubImage2D GLEW_GET_FUN(__glewTextureSubImage2D)

## ◆ glTextureSubImage2DEXT

#define glTextureSubImage2DEXT GLEW_GET_FUN(__glewTextureSubImage2DEXT)

## ◆ glTextureSubImage3D

#define glTextureSubImage3D GLEW_GET_FUN(__glewTextureSubImage3D)

## ◆ glTextureSubImage3DEXT

#define glTextureSubImage3DEXT GLEW_GET_FUN(__glewTextureSubImage3DEXT)

## ◆ glTextureView

#define glTextureView GLEW_GET_FUN(__glewTextureView)

## ◆ glTextureViewEXT

#define glTextureViewEXT GLEW_GET_FUN(__glewTextureViewEXT)

## ◆ glTrackMatrixNV

#define glTrackMatrixNV GLEW_GET_FUN(__glewTrackMatrixNV)

## ◆ glTransformFeedbackAttribsNV

#define glTransformFeedbackAttribsNV GLEW_GET_FUN(__glewTransformFeedbackAttribsNV)

## ◆ glTransformFeedbackBufferBase

#define glTransformFeedbackBufferBase GLEW_GET_FUN(__glewTransformFeedbackBufferBase)

## ◆ glTransformFeedbackBufferRange

#define glTransformFeedbackBufferRange GLEW_GET_FUN(__glewTransformFeedbackBufferRange)

## ◆ glTransformFeedbackVaryings

#define glTransformFeedbackVaryings GLEW_GET_FUN(__glewTransformFeedbackVaryings)

## ◆ glTransformFeedbackVaryingsEXT

#define glTransformFeedbackVaryingsEXT GLEW_GET_FUN(__glewTransformFeedbackVaryingsEXT)

## ◆ glTransformFeedbackVaryingsNV

#define glTransformFeedbackVaryingsNV GLEW_GET_FUN(__glewTransformFeedbackVaryingsNV)

## ◆ glTransformPathNV

#define glTransformPathNV GLEW_GET_FUN(__glewTransformPathNV)

## ◆ glTranslatex

#define glTranslatex GLEW_GET_FUN(__glewTranslatex)

## ◆ glUniform1d

#define glUniform1d GLEW_GET_FUN(__glewUniform1d)

## ◆ glUniform1dv

#define glUniform1dv GLEW_GET_FUN(__glewUniform1dv)

## ◆ glUniform1f

#define glUniform1f GLEW_GET_FUN(__glewUniform1f)

## ◆ glUniform1fARB

#define glUniform1fARB GLEW_GET_FUN(__glewUniform1fARB)

## ◆ glUniform1fv

#define glUniform1fv GLEW_GET_FUN(__glewUniform1fv)

## ◆ glUniform1fvARB

#define glUniform1fvARB GLEW_GET_FUN(__glewUniform1fvARB)

## ◆ glUniform1i

#define glUniform1i GLEW_GET_FUN(__glewUniform1i)

## ◆ glUniform1i64ARB

#define glUniform1i64ARB GLEW_GET_FUN(__glewUniform1i64ARB)

## ◆ glUniform1i64NV

#define glUniform1i64NV GLEW_GET_FUN(__glewUniform1i64NV)

## ◆ glUniform1i64vARB

#define glUniform1i64vARB GLEW_GET_FUN(__glewUniform1i64vARB)

## ◆ glUniform1i64vNV

#define glUniform1i64vNV GLEW_GET_FUN(__glewUniform1i64vNV)

## ◆ glUniform1iARB

#define glUniform1iARB GLEW_GET_FUN(__glewUniform1iARB)

## ◆ glUniform1iv

#define glUniform1iv GLEW_GET_FUN(__glewUniform1iv)

## ◆ glUniform1ivARB

#define glUniform1ivARB GLEW_GET_FUN(__glewUniform1ivARB)

## ◆ glUniform1ui

#define glUniform1ui GLEW_GET_FUN(__glewUniform1ui)

## ◆ glUniform1ui64ARB

#define glUniform1ui64ARB GLEW_GET_FUN(__glewUniform1ui64ARB)

## ◆ glUniform1ui64NV

#define glUniform1ui64NV GLEW_GET_FUN(__glewUniform1ui64NV)

## ◆ glUniform1ui64vARB

#define glUniform1ui64vARB GLEW_GET_FUN(__glewUniform1ui64vARB)

## ◆ glUniform1ui64vNV

#define glUniform1ui64vNV GLEW_GET_FUN(__glewUniform1ui64vNV)

## ◆ glUniform1uiEXT

#define glUniform1uiEXT GLEW_GET_FUN(__glewUniform1uiEXT)

## ◆ glUniform1uiv

#define glUniform1uiv GLEW_GET_FUN(__glewUniform1uiv)

## ◆ glUniform1uivEXT

#define glUniform1uivEXT GLEW_GET_FUN(__glewUniform1uivEXT)

## ◆ glUniform2d

#define glUniform2d GLEW_GET_FUN(__glewUniform2d)

## ◆ glUniform2dv

#define glUniform2dv GLEW_GET_FUN(__glewUniform2dv)

## ◆ glUniform2f

#define glUniform2f GLEW_GET_FUN(__glewUniform2f)

## ◆ glUniform2fARB

#define glUniform2fARB GLEW_GET_FUN(__glewUniform2fARB)

## ◆ glUniform2fv

#define glUniform2fv GLEW_GET_FUN(__glewUniform2fv)

## ◆ glUniform2fvARB

#define glUniform2fvARB GLEW_GET_FUN(__glewUniform2fvARB)

## ◆ glUniform2i

#define glUniform2i GLEW_GET_FUN(__glewUniform2i)

## ◆ glUniform2i64ARB

#define glUniform2i64ARB GLEW_GET_FUN(__glewUniform2i64ARB)

## ◆ glUniform2i64NV

#define glUniform2i64NV GLEW_GET_FUN(__glewUniform2i64NV)

## ◆ glUniform2i64vARB

#define glUniform2i64vARB GLEW_GET_FUN(__glewUniform2i64vARB)

## ◆ glUniform2i64vNV

#define glUniform2i64vNV GLEW_GET_FUN(__glewUniform2i64vNV)

## ◆ glUniform2iARB

#define glUniform2iARB GLEW_GET_FUN(__glewUniform2iARB)

## ◆ glUniform2iv

#define glUniform2iv GLEW_GET_FUN(__glewUniform2iv)

## ◆ glUniform2ivARB

#define glUniform2ivARB GLEW_GET_FUN(__glewUniform2ivARB)

## ◆ glUniform2ui

#define glUniform2ui GLEW_GET_FUN(__glewUniform2ui)

## ◆ glUniform2ui64ARB

#define glUniform2ui64ARB GLEW_GET_FUN(__glewUniform2ui64ARB)

## ◆ glUniform2ui64NV

#define glUniform2ui64NV GLEW_GET_FUN(__glewUniform2ui64NV)

## ◆ glUniform2ui64vARB

#define glUniform2ui64vARB GLEW_GET_FUN(__glewUniform2ui64vARB)

## ◆ glUniform2ui64vNV

#define glUniform2ui64vNV GLEW_GET_FUN(__glewUniform2ui64vNV)

## ◆ glUniform2uiEXT

#define glUniform2uiEXT GLEW_GET_FUN(__glewUniform2uiEXT)

## ◆ glUniform2uiv

#define glUniform2uiv GLEW_GET_FUN(__glewUniform2uiv)

## ◆ glUniform2uivEXT

#define glUniform2uivEXT GLEW_GET_FUN(__glewUniform2uivEXT)

## ◆ glUniform3d

#define glUniform3d GLEW_GET_FUN(__glewUniform3d)

## ◆ glUniform3dv

#define glUniform3dv GLEW_GET_FUN(__glewUniform3dv)

## ◆ glUniform3f

#define glUniform3f GLEW_GET_FUN(__glewUniform3f)

## ◆ glUniform3fARB

#define glUniform3fARB GLEW_GET_FUN(__glewUniform3fARB)

## ◆ glUniform3fv

#define glUniform3fv GLEW_GET_FUN(__glewUniform3fv)

## ◆ glUniform3fvARB

#define glUniform3fvARB GLEW_GET_FUN(__glewUniform3fvARB)

## ◆ glUniform3i

#define glUniform3i GLEW_GET_FUN(__glewUniform3i)

## ◆ glUniform3i64ARB

#define glUniform3i64ARB GLEW_GET_FUN(__glewUniform3i64ARB)

## ◆ glUniform3i64NV

#define glUniform3i64NV GLEW_GET_FUN(__glewUniform3i64NV)

## ◆ glUniform3i64vARB

#define glUniform3i64vARB GLEW_GET_FUN(__glewUniform3i64vARB)

## ◆ glUniform3i64vNV

#define glUniform3i64vNV GLEW_GET_FUN(__glewUniform3i64vNV)

## ◆ glUniform3iARB

#define glUniform3iARB GLEW_GET_FUN(__glewUniform3iARB)

## ◆ glUniform3iv

#define glUniform3iv GLEW_GET_FUN(__glewUniform3iv)

## ◆ glUniform3ivARB

#define glUniform3ivARB GLEW_GET_FUN(__glewUniform3ivARB)

## ◆ glUniform3ui

#define glUniform3ui GLEW_GET_FUN(__glewUniform3ui)

## ◆ glUniform3ui64ARB

#define glUniform3ui64ARB GLEW_GET_FUN(__glewUniform3ui64ARB)

## ◆ glUniform3ui64NV

#define glUniform3ui64NV GLEW_GET_FUN(__glewUniform3ui64NV)

## ◆ glUniform3ui64vARB

#define glUniform3ui64vARB GLEW_GET_FUN(__glewUniform3ui64vARB)

## ◆ glUniform3ui64vNV

#define glUniform3ui64vNV GLEW_GET_FUN(__glewUniform3ui64vNV)

## ◆ glUniform3uiEXT

#define glUniform3uiEXT GLEW_GET_FUN(__glewUniform3uiEXT)

## ◆ glUniform3uiv

#define glUniform3uiv GLEW_GET_FUN(__glewUniform3uiv)

## ◆ glUniform3uivEXT

#define glUniform3uivEXT GLEW_GET_FUN(__glewUniform3uivEXT)

## ◆ glUniform4d

#define glUniform4d GLEW_GET_FUN(__glewUniform4d)

## ◆ glUniform4dv

#define glUniform4dv GLEW_GET_FUN(__glewUniform4dv)

## ◆ glUniform4f

#define glUniform4f GLEW_GET_FUN(__glewUniform4f)

## ◆ glUniform4fARB

#define glUniform4fARB GLEW_GET_FUN(__glewUniform4fARB)

## ◆ glUniform4fv

#define glUniform4fv GLEW_GET_FUN(__glewUniform4fv)

## ◆ glUniform4fvARB

#define glUniform4fvARB GLEW_GET_FUN(__glewUniform4fvARB)

## ◆ glUniform4i

#define glUniform4i GLEW_GET_FUN(__glewUniform4i)

## ◆ glUniform4i64ARB

#define glUniform4i64ARB GLEW_GET_FUN(__glewUniform4i64ARB)

## ◆ glUniform4i64NV

#define glUniform4i64NV GLEW_GET_FUN(__glewUniform4i64NV)

## ◆ glUniform4i64vARB

#define glUniform4i64vARB GLEW_GET_FUN(__glewUniform4i64vARB)

## ◆ glUniform4i64vNV

#define glUniform4i64vNV GLEW_GET_FUN(__glewUniform4i64vNV)

## ◆ glUniform4iARB

#define glUniform4iARB GLEW_GET_FUN(__glewUniform4iARB)

## ◆ glUniform4iv

#define glUniform4iv GLEW_GET_FUN(__glewUniform4iv)

## ◆ glUniform4ivARB

#define glUniform4ivARB GLEW_GET_FUN(__glewUniform4ivARB)

## ◆ glUniform4ui

#define glUniform4ui GLEW_GET_FUN(__glewUniform4ui)

## ◆ glUniform4ui64ARB

#define glUniform4ui64ARB GLEW_GET_FUN(__glewUniform4ui64ARB)

## ◆ glUniform4ui64NV

#define glUniform4ui64NV GLEW_GET_FUN(__glewUniform4ui64NV)

## ◆ glUniform4ui64vARB

#define glUniform4ui64vARB GLEW_GET_FUN(__glewUniform4ui64vARB)

## ◆ glUniform4ui64vNV

#define glUniform4ui64vNV GLEW_GET_FUN(__glewUniform4ui64vNV)

## ◆ glUniform4uiEXT

#define glUniform4uiEXT GLEW_GET_FUN(__glewUniform4uiEXT)

## ◆ glUniform4uiv

#define glUniform4uiv GLEW_GET_FUN(__glewUniform4uiv)

## ◆ glUniform4uivEXT

#define glUniform4uivEXT GLEW_GET_FUN(__glewUniform4uivEXT)

## ◆ glUniformBlockBinding

#define glUniformBlockBinding GLEW_GET_FUN(__glewUniformBlockBinding)

## ◆ glUniformBufferEXT

#define glUniformBufferEXT GLEW_GET_FUN(__glewUniformBufferEXT)

## ◆ glUniformHandleui64ARB

#define glUniformHandleui64ARB GLEW_GET_FUN(__glewUniformHandleui64ARB)

## ◆ glUniformHandleui64NV

#define glUniformHandleui64NV GLEW_GET_FUN(__glewUniformHandleui64NV)

## ◆ glUniformHandleui64vARB

#define glUniformHandleui64vARB GLEW_GET_FUN(__glewUniformHandleui64vARB)

## ◆ glUniformHandleui64vNV

#define glUniformHandleui64vNV GLEW_GET_FUN(__glewUniformHandleui64vNV)

## ◆ glUniformMatrix2dv

#define glUniformMatrix2dv GLEW_GET_FUN(__glewUniformMatrix2dv)

## ◆ glUniformMatrix2fv

#define glUniformMatrix2fv GLEW_GET_FUN(__glewUniformMatrix2fv)

## ◆ glUniformMatrix2fvARB

#define glUniformMatrix2fvARB GLEW_GET_FUN(__glewUniformMatrix2fvARB)

## ◆ glUniformMatrix2x3dv

#define glUniformMatrix2x3dv GLEW_GET_FUN(__glewUniformMatrix2x3dv)

## ◆ glUniformMatrix2x3fv

#define glUniformMatrix2x3fv GLEW_GET_FUN(__glewUniformMatrix2x3fv)

## ◆ glUniformMatrix2x3fvNV

#define glUniformMatrix2x3fvNV GLEW_GET_FUN(__glewUniformMatrix2x3fvNV)

## ◆ glUniformMatrix2x4dv

#define glUniformMatrix2x4dv GLEW_GET_FUN(__glewUniformMatrix2x4dv)

## ◆ glUniformMatrix2x4fv

#define glUniformMatrix2x4fv GLEW_GET_FUN(__glewUniformMatrix2x4fv)

## ◆ glUniformMatrix2x4fvNV

#define glUniformMatrix2x4fvNV GLEW_GET_FUN(__glewUniformMatrix2x4fvNV)

## ◆ glUniformMatrix3dv

#define glUniformMatrix3dv GLEW_GET_FUN(__glewUniformMatrix3dv)

## ◆ glUniformMatrix3fv

#define glUniformMatrix3fv GLEW_GET_FUN(__glewUniformMatrix3fv)

## ◆ glUniformMatrix3fvARB

#define glUniformMatrix3fvARB GLEW_GET_FUN(__glewUniformMatrix3fvARB)

## ◆ glUniformMatrix3x2dv

#define glUniformMatrix3x2dv GLEW_GET_FUN(__glewUniformMatrix3x2dv)

## ◆ glUniformMatrix3x2fv

#define glUniformMatrix3x2fv GLEW_GET_FUN(__glewUniformMatrix3x2fv)

## ◆ glUniformMatrix3x2fvNV

#define glUniformMatrix3x2fvNV GLEW_GET_FUN(__glewUniformMatrix3x2fvNV)

## ◆ glUniformMatrix3x4dv

#define glUniformMatrix3x4dv GLEW_GET_FUN(__glewUniformMatrix3x4dv)

## ◆ glUniformMatrix3x4fv

#define glUniformMatrix3x4fv GLEW_GET_FUN(__glewUniformMatrix3x4fv)

## ◆ glUniformMatrix3x4fvNV

#define glUniformMatrix3x4fvNV GLEW_GET_FUN(__glewUniformMatrix3x4fvNV)

## ◆ glUniformMatrix4dv

#define glUniformMatrix4dv GLEW_GET_FUN(__glewUniformMatrix4dv)

## ◆ glUniformMatrix4fv

#define glUniformMatrix4fv GLEW_GET_FUN(__glewUniformMatrix4fv)

## ◆ glUniformMatrix4fvARB

#define glUniformMatrix4fvARB GLEW_GET_FUN(__glewUniformMatrix4fvARB)

## ◆ glUniformMatrix4x2dv

#define glUniformMatrix4x2dv GLEW_GET_FUN(__glewUniformMatrix4x2dv)

## ◆ glUniformMatrix4x2fv

#define glUniformMatrix4x2fv GLEW_GET_FUN(__glewUniformMatrix4x2fv)

## ◆ glUniformMatrix4x2fvNV

#define glUniformMatrix4x2fvNV GLEW_GET_FUN(__glewUniformMatrix4x2fvNV)

## ◆ glUniformMatrix4x3dv

#define glUniformMatrix4x3dv GLEW_GET_FUN(__glewUniformMatrix4x3dv)

## ◆ glUniformMatrix4x3fv

#define glUniformMatrix4x3fv GLEW_GET_FUN(__glewUniformMatrix4x3fv)

## ◆ glUniformMatrix4x3fvNV

#define glUniformMatrix4x3fvNV GLEW_GET_FUN(__glewUniformMatrix4x3fvNV)

## ◆ glUniformSubroutinesuiv

#define glUniformSubroutinesuiv GLEW_GET_FUN(__glewUniformSubroutinesuiv)

## ◆ glUniformui64NV

#define glUniformui64NV GLEW_GET_FUN(__glewUniformui64NV)

## ◆ glUniformui64vNV

#define glUniformui64vNV GLEW_GET_FUN(__glewUniformui64vNV)

## ◆ glUnlockArraysEXT

#define glUnlockArraysEXT GLEW_GET_FUN(__glewUnlockArraysEXT)

## ◆ glUnmapBuffer

#define glUnmapBuffer GLEW_GET_FUN(__glewUnmapBuffer)

## ◆ glUnmapBufferARB

#define glUnmapBufferARB GLEW_GET_FUN(__glewUnmapBufferARB)

## ◆ glUnmapNamedBuffer

#define glUnmapNamedBuffer GLEW_GET_FUN(__glewUnmapNamedBuffer)

## ◆ glUnmapNamedBufferEXT

#define glUnmapNamedBufferEXT GLEW_GET_FUN(__glewUnmapNamedBufferEXT)

## ◆ glUnmapObjectBufferATI

#define glUnmapObjectBufferATI GLEW_GET_FUN(__glewUnmapObjectBufferATI)

## ◆ glUnmapTexture2DINTEL

#define glUnmapTexture2DINTEL GLEW_GET_FUN(__glewUnmapTexture2DINTEL)

## ◆ glUpdateObjectBufferATI

#define glUpdateObjectBufferATI GLEW_GET_FUN(__glewUpdateObjectBufferATI)

## ◆ glUseProgram

#define glUseProgram GLEW_GET_FUN(__glewUseProgram)

## ◆ glUseProgramObjectARB

#define glUseProgramObjectARB GLEW_GET_FUN(__glewUseProgramObjectARB)

## ◆ glUseProgramStages

#define glUseProgramStages GLEW_GET_FUN(__glewUseProgramStages)

## ◆ glUseShaderProgramEXT

#define glUseShaderProgramEXT GLEW_GET_FUN(__glewUseShaderProgramEXT)

## ◆ glValidateProgram

#define glValidateProgram GLEW_GET_FUN(__glewValidateProgram)

## ◆ glValidateProgramARB

#define glValidateProgramARB GLEW_GET_FUN(__glewValidateProgramARB)

## ◆ glValidateProgramPipeline

#define glValidateProgramPipeline GLEW_GET_FUN(__glewValidateProgramPipeline)

## ◆ glVariantArrayObjectATI

#define glVariantArrayObjectATI GLEW_GET_FUN(__glewVariantArrayObjectATI)

## ◆ glVariantbvEXT

#define glVariantbvEXT GLEW_GET_FUN(__glewVariantbvEXT)

## ◆ glVariantdvEXT

#define glVariantdvEXT GLEW_GET_FUN(__glewVariantdvEXT)

## ◆ glVariantfvEXT

#define glVariantfvEXT GLEW_GET_FUN(__glewVariantfvEXT)

## ◆ glVariantivEXT

#define glVariantivEXT GLEW_GET_FUN(__glewVariantivEXT)

## ◆ glVariantPointerEXT

#define glVariantPointerEXT GLEW_GET_FUN(__glewVariantPointerEXT)

## ◆ glVariantsvEXT

#define glVariantsvEXT GLEW_GET_FUN(__glewVariantsvEXT)

## ◆ glVariantubvEXT

#define glVariantubvEXT GLEW_GET_FUN(__glewVariantubvEXT)

## ◆ glVariantuivEXT

#define glVariantuivEXT GLEW_GET_FUN(__glewVariantuivEXT)

## ◆ glVariantusvEXT

#define glVariantusvEXT GLEW_GET_FUN(__glewVariantusvEXT)

## ◆ glVDPAUFiniNV

#define glVDPAUFiniNV GLEW_GET_FUN(__glewVDPAUFiniNV)

## ◆ glVDPAUGetSurfaceivNV

#define glVDPAUGetSurfaceivNV GLEW_GET_FUN(__glewVDPAUGetSurfaceivNV)

## ◆ glVDPAUInitNV

#define glVDPAUInitNV GLEW_GET_FUN(__glewVDPAUInitNV)

## ◆ glVDPAUIsSurfaceNV

#define glVDPAUIsSurfaceNV GLEW_GET_FUN(__glewVDPAUIsSurfaceNV)

## ◆ glVDPAUMapSurfacesNV

#define glVDPAUMapSurfacesNV GLEW_GET_FUN(__glewVDPAUMapSurfacesNV)

## ◆ glVDPAURegisterOutputSurfaceNV

#define glVDPAURegisterOutputSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterOutputSurfaceNV)

## ◆ glVDPAURegisterVideoSurfaceNV

#define glVDPAURegisterVideoSurfaceNV GLEW_GET_FUN(__glewVDPAURegisterVideoSurfaceNV)

## ◆ glVDPAUSurfaceAccessNV

#define glVDPAUSurfaceAccessNV GLEW_GET_FUN(__glewVDPAUSurfaceAccessNV)

## ◆ glVDPAUUnmapSurfacesNV

#define glVDPAUUnmapSurfacesNV GLEW_GET_FUN(__glewVDPAUUnmapSurfacesNV)

## ◆ glVDPAUUnregisterSurfaceNV

#define glVDPAUUnregisterSurfaceNV GLEW_GET_FUN(__glewVDPAUUnregisterSurfaceNV)

## ◆ glVectorOperationSGIX

#define glVectorOperationSGIX GLEW_GET_FUN(__glewVectorOperationSGIX)

## ◆ glVertex2hNV

#define glVertex2hNV GLEW_GET_FUN(__glewVertex2hNV)

## ◆ glVertex2hvNV

#define glVertex2hvNV GLEW_GET_FUN(__glewVertex2hvNV)

## ◆ glVertex3hNV

#define glVertex3hNV GLEW_GET_FUN(__glewVertex3hNV)

## ◆ glVertex3hvNV

#define glVertex3hvNV GLEW_GET_FUN(__glewVertex3hvNV)

## ◆ glVertex4hNV

#define glVertex4hNV GLEW_GET_FUN(__glewVertex4hNV)

## ◆ glVertex4hvNV

#define glVertex4hvNV GLEW_GET_FUN(__glewVertex4hvNV)

## ◆ glVertexArrayAttribBinding

#define glVertexArrayAttribBinding GLEW_GET_FUN(__glewVertexArrayAttribBinding)

## ◆ glVertexArrayAttribFormat

#define glVertexArrayAttribFormat GLEW_GET_FUN(__glewVertexArrayAttribFormat)

## ◆ glVertexArrayAttribIFormat

#define glVertexArrayAttribIFormat GLEW_GET_FUN(__glewVertexArrayAttribIFormat)

## ◆ glVertexArrayAttribLFormat

#define glVertexArrayAttribLFormat GLEW_GET_FUN(__glewVertexArrayAttribLFormat)

## ◆ glVertexArrayBindingDivisor

#define glVertexArrayBindingDivisor GLEW_GET_FUN(__glewVertexArrayBindingDivisor)

## ◆ glVertexArrayBindVertexBufferEXT

#define glVertexArrayBindVertexBufferEXT GLEW_GET_FUN(__glewVertexArrayBindVertexBufferEXT)

## ◆ glVertexArrayColorOffsetEXT

#define glVertexArrayColorOffsetEXT GLEW_GET_FUN(__glewVertexArrayColorOffsetEXT)

## ◆ glVertexArrayEdgeFlagOffsetEXT

#define glVertexArrayEdgeFlagOffsetEXT GLEW_GET_FUN(__glewVertexArrayEdgeFlagOffsetEXT)

## ◆ glVertexArrayElementBuffer

#define glVertexArrayElementBuffer GLEW_GET_FUN(__glewVertexArrayElementBuffer)

## ◆ glVertexArrayFogCoordOffsetEXT

#define glVertexArrayFogCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayFogCoordOffsetEXT)

## ◆ glVertexArrayIndexOffsetEXT

#define glVertexArrayIndexOffsetEXT GLEW_GET_FUN(__glewVertexArrayIndexOffsetEXT)

## ◆ glVertexArrayMultiTexCoordOffsetEXT

#define glVertexArrayMultiTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayMultiTexCoordOffsetEXT)

## ◆ glVertexArrayNormalOffsetEXT

#define glVertexArrayNormalOffsetEXT GLEW_GET_FUN(__glewVertexArrayNormalOffsetEXT)

## ◆ glVertexArrayParameteriAPPLE

#define glVertexArrayParameteriAPPLE GLEW_GET_FUN(__glewVertexArrayParameteriAPPLE)

## ◆ glVertexArrayRangeAPPLE

#define glVertexArrayRangeAPPLE GLEW_GET_FUN(__glewVertexArrayRangeAPPLE)

## ◆ glVertexArrayRangeNV

#define glVertexArrayRangeNV GLEW_GET_FUN(__glewVertexArrayRangeNV)

## ◆ glVertexArraySecondaryColorOffsetEXT

#define glVertexArraySecondaryColorOffsetEXT GLEW_GET_FUN(__glewVertexArraySecondaryColorOffsetEXT)

## ◆ glVertexArrayTexCoordOffsetEXT

#define glVertexArrayTexCoordOffsetEXT GLEW_GET_FUN(__glewVertexArrayTexCoordOffsetEXT)

## ◆ glVertexArrayVertexAttribBindingEXT

#define glVertexArrayVertexAttribBindingEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribBindingEXT)

## ◆ glVertexArrayVertexAttribDivisorEXT

#define glVertexArrayVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribDivisorEXT)

## ◆ glVertexArrayVertexAttribFormatEXT

#define glVertexArrayVertexAttribFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribFormatEXT)

## ◆ glVertexArrayVertexAttribIFormatEXT

#define glVertexArrayVertexAttribIFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIFormatEXT)

## ◆ glVertexArrayVertexAttribIOffsetEXT

#define glVertexArrayVertexAttribIOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribIOffsetEXT)

## ◆ glVertexArrayVertexAttribLFormatEXT

#define glVertexArrayVertexAttribLFormatEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLFormatEXT)

## ◆ glVertexArrayVertexAttribLOffsetEXT

#define glVertexArrayVertexAttribLOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribLOffsetEXT)

## ◆ glVertexArrayVertexAttribOffsetEXT

#define glVertexArrayVertexAttribOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexAttribOffsetEXT)

## ◆ glVertexArrayVertexBindingDivisorEXT

#define glVertexArrayVertexBindingDivisorEXT GLEW_GET_FUN(__glewVertexArrayVertexBindingDivisorEXT)

## ◆ glVertexArrayVertexBuffer

#define glVertexArrayVertexBuffer GLEW_GET_FUN(__glewVertexArrayVertexBuffer)

## ◆ glVertexArrayVertexBuffers

#define glVertexArrayVertexBuffers GLEW_GET_FUN(__glewVertexArrayVertexBuffers)

## ◆ glVertexArrayVertexOffsetEXT

#define glVertexArrayVertexOffsetEXT GLEW_GET_FUN(__glewVertexArrayVertexOffsetEXT)

## ◆ glVertexAttrib1d

#define glVertexAttrib1d GLEW_GET_FUN(__glewVertexAttrib1d)

## ◆ glVertexAttrib1dARB

#define glVertexAttrib1dARB GLEW_GET_FUN(__glewVertexAttrib1dARB)

## ◆ glVertexAttrib1dNV

#define glVertexAttrib1dNV GLEW_GET_FUN(__glewVertexAttrib1dNV)

## ◆ glVertexAttrib1dv

#define glVertexAttrib1dv GLEW_GET_FUN(__glewVertexAttrib1dv)

## ◆ glVertexAttrib1dvARB

#define glVertexAttrib1dvARB GLEW_GET_FUN(__glewVertexAttrib1dvARB)

## ◆ glVertexAttrib1dvNV

#define glVertexAttrib1dvNV GLEW_GET_FUN(__glewVertexAttrib1dvNV)

## ◆ glVertexAttrib1f

#define glVertexAttrib1f GLEW_GET_FUN(__glewVertexAttrib1f)

## ◆ glVertexAttrib1fARB

#define glVertexAttrib1fARB GLEW_GET_FUN(__glewVertexAttrib1fARB)

## ◆ glVertexAttrib1fNV

#define glVertexAttrib1fNV GLEW_GET_FUN(__glewVertexAttrib1fNV)

## ◆ glVertexAttrib1fv

#define glVertexAttrib1fv GLEW_GET_FUN(__glewVertexAttrib1fv)

## ◆ glVertexAttrib1fvARB

#define glVertexAttrib1fvARB GLEW_GET_FUN(__glewVertexAttrib1fvARB)

## ◆ glVertexAttrib1fvNV

#define glVertexAttrib1fvNV GLEW_GET_FUN(__glewVertexAttrib1fvNV)

## ◆ glVertexAttrib1hNV

#define glVertexAttrib1hNV GLEW_GET_FUN(__glewVertexAttrib1hNV)

## ◆ glVertexAttrib1hvNV

#define glVertexAttrib1hvNV GLEW_GET_FUN(__glewVertexAttrib1hvNV)

## ◆ glVertexAttrib1s

#define glVertexAttrib1s GLEW_GET_FUN(__glewVertexAttrib1s)

## ◆ glVertexAttrib1sARB

#define glVertexAttrib1sARB GLEW_GET_FUN(__glewVertexAttrib1sARB)

## ◆ glVertexAttrib1sNV

#define glVertexAttrib1sNV GLEW_GET_FUN(__glewVertexAttrib1sNV)

## ◆ glVertexAttrib1sv

#define glVertexAttrib1sv GLEW_GET_FUN(__glewVertexAttrib1sv)

## ◆ glVertexAttrib1svARB

#define glVertexAttrib1svARB GLEW_GET_FUN(__glewVertexAttrib1svARB)

## ◆ glVertexAttrib1svNV

#define glVertexAttrib1svNV GLEW_GET_FUN(__glewVertexAttrib1svNV)

## ◆ glVertexAttrib2d

#define glVertexAttrib2d GLEW_GET_FUN(__glewVertexAttrib2d)

## ◆ glVertexAttrib2dARB

#define glVertexAttrib2dARB GLEW_GET_FUN(__glewVertexAttrib2dARB)

## ◆ glVertexAttrib2dNV

#define glVertexAttrib2dNV GLEW_GET_FUN(__glewVertexAttrib2dNV)

## ◆ glVertexAttrib2dv

#define glVertexAttrib2dv GLEW_GET_FUN(__glewVertexAttrib2dv)

## ◆ glVertexAttrib2dvARB

#define glVertexAttrib2dvARB GLEW_GET_FUN(__glewVertexAttrib2dvARB)

## ◆ glVertexAttrib2dvNV

#define glVertexAttrib2dvNV GLEW_GET_FUN(__glewVertexAttrib2dvNV)

## ◆ glVertexAttrib2f

#define glVertexAttrib2f GLEW_GET_FUN(__glewVertexAttrib2f)

## ◆ glVertexAttrib2fARB

#define glVertexAttrib2fARB GLEW_GET_FUN(__glewVertexAttrib2fARB)

## ◆ glVertexAttrib2fNV

#define glVertexAttrib2fNV GLEW_GET_FUN(__glewVertexAttrib2fNV)

## ◆ glVertexAttrib2fv

#define glVertexAttrib2fv GLEW_GET_FUN(__glewVertexAttrib2fv)

## ◆ glVertexAttrib2fvARB

#define glVertexAttrib2fvARB GLEW_GET_FUN(__glewVertexAttrib2fvARB)

## ◆ glVertexAttrib2fvNV

#define glVertexAttrib2fvNV GLEW_GET_FUN(__glewVertexAttrib2fvNV)

## ◆ glVertexAttrib2hNV

#define glVertexAttrib2hNV GLEW_GET_FUN(__glewVertexAttrib2hNV)

## ◆ glVertexAttrib2hvNV

#define glVertexAttrib2hvNV GLEW_GET_FUN(__glewVertexAttrib2hvNV)

## ◆ glVertexAttrib2s

#define glVertexAttrib2s GLEW_GET_FUN(__glewVertexAttrib2s)

## ◆ glVertexAttrib2sARB

#define glVertexAttrib2sARB GLEW_GET_FUN(__glewVertexAttrib2sARB)

## ◆ glVertexAttrib2sNV

#define glVertexAttrib2sNV GLEW_GET_FUN(__glewVertexAttrib2sNV)

## ◆ glVertexAttrib2sv

#define glVertexAttrib2sv GLEW_GET_FUN(__glewVertexAttrib2sv)

## ◆ glVertexAttrib2svARB

#define glVertexAttrib2svARB GLEW_GET_FUN(__glewVertexAttrib2svARB)

## ◆ glVertexAttrib2svNV

#define glVertexAttrib2svNV GLEW_GET_FUN(__glewVertexAttrib2svNV)

## ◆ glVertexAttrib3d

#define glVertexAttrib3d GLEW_GET_FUN(__glewVertexAttrib3d)

## ◆ glVertexAttrib3dARB

#define glVertexAttrib3dARB GLEW_GET_FUN(__glewVertexAttrib3dARB)

## ◆ glVertexAttrib3dNV

#define glVertexAttrib3dNV GLEW_GET_FUN(__glewVertexAttrib3dNV)

## ◆ glVertexAttrib3dv

#define glVertexAttrib3dv GLEW_GET_FUN(__glewVertexAttrib3dv)

## ◆ glVertexAttrib3dvARB

#define glVertexAttrib3dvARB GLEW_GET_FUN(__glewVertexAttrib3dvARB)

## ◆ glVertexAttrib3dvNV

#define glVertexAttrib3dvNV GLEW_GET_FUN(__glewVertexAttrib3dvNV)

## ◆ glVertexAttrib3f

#define glVertexAttrib3f GLEW_GET_FUN(__glewVertexAttrib3f)

## ◆ glVertexAttrib3fARB

#define glVertexAttrib3fARB GLEW_GET_FUN(__glewVertexAttrib3fARB)

## ◆ glVertexAttrib3fNV

#define glVertexAttrib3fNV GLEW_GET_FUN(__glewVertexAttrib3fNV)

## ◆ glVertexAttrib3fv

#define glVertexAttrib3fv GLEW_GET_FUN(__glewVertexAttrib3fv)

## ◆ glVertexAttrib3fvARB

#define glVertexAttrib3fvARB GLEW_GET_FUN(__glewVertexAttrib3fvARB)

## ◆ glVertexAttrib3fvNV

#define glVertexAttrib3fvNV GLEW_GET_FUN(__glewVertexAttrib3fvNV)

## ◆ glVertexAttrib3hNV

#define glVertexAttrib3hNV GLEW_GET_FUN(__glewVertexAttrib3hNV)

## ◆ glVertexAttrib3hvNV

#define glVertexAttrib3hvNV GLEW_GET_FUN(__glewVertexAttrib3hvNV)

## ◆ glVertexAttrib3s

#define glVertexAttrib3s GLEW_GET_FUN(__glewVertexAttrib3s)

## ◆ glVertexAttrib3sARB

#define glVertexAttrib3sARB GLEW_GET_FUN(__glewVertexAttrib3sARB)

## ◆ glVertexAttrib3sNV

#define glVertexAttrib3sNV GLEW_GET_FUN(__glewVertexAttrib3sNV)

## ◆ glVertexAttrib3sv

#define glVertexAttrib3sv GLEW_GET_FUN(__glewVertexAttrib3sv)

## ◆ glVertexAttrib3svARB

#define glVertexAttrib3svARB GLEW_GET_FUN(__glewVertexAttrib3svARB)

## ◆ glVertexAttrib3svNV

#define glVertexAttrib3svNV GLEW_GET_FUN(__glewVertexAttrib3svNV)

## ◆ glVertexAttrib4bv

#define glVertexAttrib4bv GLEW_GET_FUN(__glewVertexAttrib4bv)

## ◆ glVertexAttrib4bvARB

#define glVertexAttrib4bvARB GLEW_GET_FUN(__glewVertexAttrib4bvARB)

## ◆ glVertexAttrib4d

#define glVertexAttrib4d GLEW_GET_FUN(__glewVertexAttrib4d)

## ◆ glVertexAttrib4dARB

#define glVertexAttrib4dARB GLEW_GET_FUN(__glewVertexAttrib4dARB)

## ◆ glVertexAttrib4dNV

#define glVertexAttrib4dNV GLEW_GET_FUN(__glewVertexAttrib4dNV)

## ◆ glVertexAttrib4dv

#define glVertexAttrib4dv GLEW_GET_FUN(__glewVertexAttrib4dv)

## ◆ glVertexAttrib4dvARB

#define glVertexAttrib4dvARB GLEW_GET_FUN(__glewVertexAttrib4dvARB)

## ◆ glVertexAttrib4dvNV

#define glVertexAttrib4dvNV GLEW_GET_FUN(__glewVertexAttrib4dvNV)

## ◆ glVertexAttrib4f

#define glVertexAttrib4f GLEW_GET_FUN(__glewVertexAttrib4f)

## ◆ glVertexAttrib4fARB

#define glVertexAttrib4fARB GLEW_GET_FUN(__glewVertexAttrib4fARB)

## ◆ glVertexAttrib4fNV

#define glVertexAttrib4fNV GLEW_GET_FUN(__glewVertexAttrib4fNV)

## ◆ glVertexAttrib4fv

#define glVertexAttrib4fv GLEW_GET_FUN(__glewVertexAttrib4fv)

## ◆ glVertexAttrib4fvARB

#define glVertexAttrib4fvARB GLEW_GET_FUN(__glewVertexAttrib4fvARB)

## ◆ glVertexAttrib4fvNV

#define glVertexAttrib4fvNV GLEW_GET_FUN(__glewVertexAttrib4fvNV)

## ◆ glVertexAttrib4hNV

#define glVertexAttrib4hNV GLEW_GET_FUN(__glewVertexAttrib4hNV)

## ◆ glVertexAttrib4hvNV

#define glVertexAttrib4hvNV GLEW_GET_FUN(__glewVertexAttrib4hvNV)

## ◆ glVertexAttrib4iv

#define glVertexAttrib4iv GLEW_GET_FUN(__glewVertexAttrib4iv)

## ◆ glVertexAttrib4ivARB

#define glVertexAttrib4ivARB GLEW_GET_FUN(__glewVertexAttrib4ivARB)

## ◆ glVertexAttrib4Nbv

#define glVertexAttrib4Nbv GLEW_GET_FUN(__glewVertexAttrib4Nbv)

## ◆ glVertexAttrib4NbvARB

#define glVertexAttrib4NbvARB GLEW_GET_FUN(__glewVertexAttrib4NbvARB)

## ◆ glVertexAttrib4Niv

#define glVertexAttrib4Niv GLEW_GET_FUN(__glewVertexAttrib4Niv)

## ◆ glVertexAttrib4NivARB

#define glVertexAttrib4NivARB GLEW_GET_FUN(__glewVertexAttrib4NivARB)

## ◆ glVertexAttrib4Nsv

#define glVertexAttrib4Nsv GLEW_GET_FUN(__glewVertexAttrib4Nsv)

## ◆ glVertexAttrib4NsvARB

#define glVertexAttrib4NsvARB GLEW_GET_FUN(__glewVertexAttrib4NsvARB)

## ◆ glVertexAttrib4Nub

#define glVertexAttrib4Nub GLEW_GET_FUN(__glewVertexAttrib4Nub)

## ◆ glVertexAttrib4NubARB

#define glVertexAttrib4NubARB GLEW_GET_FUN(__glewVertexAttrib4NubARB)

## ◆ glVertexAttrib4Nubv

#define glVertexAttrib4Nubv GLEW_GET_FUN(__glewVertexAttrib4Nubv)

## ◆ glVertexAttrib4NubvARB

#define glVertexAttrib4NubvARB GLEW_GET_FUN(__glewVertexAttrib4NubvARB)

## ◆ glVertexAttrib4Nuiv

#define glVertexAttrib4Nuiv GLEW_GET_FUN(__glewVertexAttrib4Nuiv)

## ◆ glVertexAttrib4NuivARB

#define glVertexAttrib4NuivARB GLEW_GET_FUN(__glewVertexAttrib4NuivARB)

## ◆ glVertexAttrib4Nusv

#define glVertexAttrib4Nusv GLEW_GET_FUN(__glewVertexAttrib4Nusv)

## ◆ glVertexAttrib4NusvARB

#define glVertexAttrib4NusvARB GLEW_GET_FUN(__glewVertexAttrib4NusvARB)

## ◆ glVertexAttrib4s

#define glVertexAttrib4s GLEW_GET_FUN(__glewVertexAttrib4s)

## ◆ glVertexAttrib4sARB

#define glVertexAttrib4sARB GLEW_GET_FUN(__glewVertexAttrib4sARB)

## ◆ glVertexAttrib4sNV

#define glVertexAttrib4sNV GLEW_GET_FUN(__glewVertexAttrib4sNV)

## ◆ glVertexAttrib4sv

#define glVertexAttrib4sv GLEW_GET_FUN(__glewVertexAttrib4sv)

## ◆ glVertexAttrib4svARB

#define glVertexAttrib4svARB GLEW_GET_FUN(__glewVertexAttrib4svARB)

## ◆ glVertexAttrib4svNV

#define glVertexAttrib4svNV GLEW_GET_FUN(__glewVertexAttrib4svNV)

## ◆ glVertexAttrib4ubNV

#define glVertexAttrib4ubNV GLEW_GET_FUN(__glewVertexAttrib4ubNV)

## ◆ glVertexAttrib4ubv

#define glVertexAttrib4ubv GLEW_GET_FUN(__glewVertexAttrib4ubv)

## ◆ glVertexAttrib4ubvARB

#define glVertexAttrib4ubvARB GLEW_GET_FUN(__glewVertexAttrib4ubvARB)

## ◆ glVertexAttrib4ubvNV

#define glVertexAttrib4ubvNV GLEW_GET_FUN(__glewVertexAttrib4ubvNV)

## ◆ glVertexAttrib4uiv

#define glVertexAttrib4uiv GLEW_GET_FUN(__glewVertexAttrib4uiv)

## ◆ glVertexAttrib4uivARB

#define glVertexAttrib4uivARB GLEW_GET_FUN(__glewVertexAttrib4uivARB)

## ◆ glVertexAttrib4usv

#define glVertexAttrib4usv GLEW_GET_FUN(__glewVertexAttrib4usv)

## ◆ glVertexAttrib4usvARB

#define glVertexAttrib4usvARB GLEW_GET_FUN(__glewVertexAttrib4usvARB)

## ◆ glVertexAttribArrayObjectATI

#define glVertexAttribArrayObjectATI GLEW_GET_FUN(__glewVertexAttribArrayObjectATI)

## ◆ glVertexAttribBinding

#define glVertexAttribBinding GLEW_GET_FUN(__glewVertexAttribBinding)

## ◆ glVertexAttribDivisor

#define glVertexAttribDivisor GLEW_GET_FUN(__glewVertexAttribDivisor)

## ◆ glVertexAttribDivisorANGLE

#define glVertexAttribDivisorANGLE GLEW_GET_FUN(__glewVertexAttribDivisorANGLE)

## ◆ glVertexAttribDivisorARB

#define glVertexAttribDivisorARB GLEW_GET_FUN(__glewVertexAttribDivisorARB)

## ◆ glVertexAttribDivisorEXT

#define glVertexAttribDivisorEXT GLEW_GET_FUN(__glewVertexAttribDivisorEXT)

## ◆ glVertexAttribDivisorNV

#define glVertexAttribDivisorNV GLEW_GET_FUN(__glewVertexAttribDivisorNV)

## ◆ glVertexAttribFormat

#define glVertexAttribFormat GLEW_GET_FUN(__glewVertexAttribFormat)

## ◆ glVertexAttribFormatNV

#define glVertexAttribFormatNV GLEW_GET_FUN(__glewVertexAttribFormatNV)

## ◆ glVertexAttribI1i

#define glVertexAttribI1i GLEW_GET_FUN(__glewVertexAttribI1i)

## ◆ glVertexAttribI1iEXT

#define glVertexAttribI1iEXT GLEW_GET_FUN(__glewVertexAttribI1iEXT)

## ◆ glVertexAttribI1iv

#define glVertexAttribI1iv GLEW_GET_FUN(__glewVertexAttribI1iv)

## ◆ glVertexAttribI1ivEXT

#define glVertexAttribI1ivEXT GLEW_GET_FUN(__glewVertexAttribI1ivEXT)

## ◆ glVertexAttribI1ui

#define glVertexAttribI1ui GLEW_GET_FUN(__glewVertexAttribI1ui)

## ◆ glVertexAttribI1uiEXT

#define glVertexAttribI1uiEXT GLEW_GET_FUN(__glewVertexAttribI1uiEXT)

## ◆ glVertexAttribI1uiv

#define glVertexAttribI1uiv GLEW_GET_FUN(__glewVertexAttribI1uiv)

## ◆ glVertexAttribI1uivEXT

#define glVertexAttribI1uivEXT GLEW_GET_FUN(__glewVertexAttribI1uivEXT)

## ◆ glVertexAttribI2i

#define glVertexAttribI2i GLEW_GET_FUN(__glewVertexAttribI2i)

## ◆ glVertexAttribI2iEXT

#define glVertexAttribI2iEXT GLEW_GET_FUN(__glewVertexAttribI2iEXT)

## ◆ glVertexAttribI2iv

#define glVertexAttribI2iv GLEW_GET_FUN(__glewVertexAttribI2iv)

## ◆ glVertexAttribI2ivEXT

#define glVertexAttribI2ivEXT GLEW_GET_FUN(__glewVertexAttribI2ivEXT)

## ◆ glVertexAttribI2ui

#define glVertexAttribI2ui GLEW_GET_FUN(__glewVertexAttribI2ui)

## ◆ glVertexAttribI2uiEXT

#define glVertexAttribI2uiEXT GLEW_GET_FUN(__glewVertexAttribI2uiEXT)

## ◆ glVertexAttribI2uiv

#define glVertexAttribI2uiv GLEW_GET_FUN(__glewVertexAttribI2uiv)

## ◆ glVertexAttribI2uivEXT

#define glVertexAttribI2uivEXT GLEW_GET_FUN(__glewVertexAttribI2uivEXT)

## ◆ glVertexAttribI3i

#define glVertexAttribI3i GLEW_GET_FUN(__glewVertexAttribI3i)

## ◆ glVertexAttribI3iEXT

#define glVertexAttribI3iEXT GLEW_GET_FUN(__glewVertexAttribI3iEXT)

## ◆ glVertexAttribI3iv

#define glVertexAttribI3iv GLEW_GET_FUN(__glewVertexAttribI3iv)

## ◆ glVertexAttribI3ivEXT

#define glVertexAttribI3ivEXT GLEW_GET_FUN(__glewVertexAttribI3ivEXT)

## ◆ glVertexAttribI3ui

#define glVertexAttribI3ui GLEW_GET_FUN(__glewVertexAttribI3ui)

## ◆ glVertexAttribI3uiEXT

#define glVertexAttribI3uiEXT GLEW_GET_FUN(__glewVertexAttribI3uiEXT)

## ◆ glVertexAttribI3uiv

#define glVertexAttribI3uiv GLEW_GET_FUN(__glewVertexAttribI3uiv)

## ◆ glVertexAttribI3uivEXT

#define glVertexAttribI3uivEXT GLEW_GET_FUN(__glewVertexAttribI3uivEXT)

## ◆ glVertexAttribI4bv

#define glVertexAttribI4bv GLEW_GET_FUN(__glewVertexAttribI4bv)

## ◆ glVertexAttribI4bvEXT

#define glVertexAttribI4bvEXT GLEW_GET_FUN(__glewVertexAttribI4bvEXT)

## ◆ glVertexAttribI4i

#define glVertexAttribI4i GLEW_GET_FUN(__glewVertexAttribI4i)

## ◆ glVertexAttribI4iEXT

#define glVertexAttribI4iEXT GLEW_GET_FUN(__glewVertexAttribI4iEXT)

## ◆ glVertexAttribI4iv

#define glVertexAttribI4iv GLEW_GET_FUN(__glewVertexAttribI4iv)

## ◆ glVertexAttribI4ivEXT

#define glVertexAttribI4ivEXT GLEW_GET_FUN(__glewVertexAttribI4ivEXT)

## ◆ glVertexAttribI4sv

#define glVertexAttribI4sv GLEW_GET_FUN(__glewVertexAttribI4sv)

## ◆ glVertexAttribI4svEXT

#define glVertexAttribI4svEXT GLEW_GET_FUN(__glewVertexAttribI4svEXT)

## ◆ glVertexAttribI4ubv

#define glVertexAttribI4ubv GLEW_GET_FUN(__glewVertexAttribI4ubv)

## ◆ glVertexAttribI4ubvEXT

#define glVertexAttribI4ubvEXT GLEW_GET_FUN(__glewVertexAttribI4ubvEXT)

## ◆ glVertexAttribI4ui

#define glVertexAttribI4ui GLEW_GET_FUN(__glewVertexAttribI4ui)

## ◆ glVertexAttribI4uiEXT

#define glVertexAttribI4uiEXT GLEW_GET_FUN(__glewVertexAttribI4uiEXT)

## ◆ glVertexAttribI4uiv

#define glVertexAttribI4uiv GLEW_GET_FUN(__glewVertexAttribI4uiv)

## ◆ glVertexAttribI4uivEXT

#define glVertexAttribI4uivEXT GLEW_GET_FUN(__glewVertexAttribI4uivEXT)

## ◆ glVertexAttribI4usv

#define glVertexAttribI4usv GLEW_GET_FUN(__glewVertexAttribI4usv)

## ◆ glVertexAttribI4usvEXT

#define glVertexAttribI4usvEXT GLEW_GET_FUN(__glewVertexAttribI4usvEXT)

## ◆ glVertexAttribIFormat

#define glVertexAttribIFormat GLEW_GET_FUN(__glewVertexAttribIFormat)

## ◆ glVertexAttribIFormatNV

#define glVertexAttribIFormatNV GLEW_GET_FUN(__glewVertexAttribIFormatNV)

## ◆ glVertexAttribIPointer

#define glVertexAttribIPointer GLEW_GET_FUN(__glewVertexAttribIPointer)

## ◆ glVertexAttribIPointerEXT

#define glVertexAttribIPointerEXT GLEW_GET_FUN(__glewVertexAttribIPointerEXT)

## ◆ glVertexAttribL1d

#define glVertexAttribL1d GLEW_GET_FUN(__glewVertexAttribL1d)

## ◆ glVertexAttribL1dEXT

#define glVertexAttribL1dEXT GLEW_GET_FUN(__glewVertexAttribL1dEXT)

## ◆ glVertexAttribL1dv

#define glVertexAttribL1dv GLEW_GET_FUN(__glewVertexAttribL1dv)

## ◆ glVertexAttribL1dvEXT

#define glVertexAttribL1dvEXT GLEW_GET_FUN(__glewVertexAttribL1dvEXT)

## ◆ glVertexAttribL1i64NV

#define glVertexAttribL1i64NV GLEW_GET_FUN(__glewVertexAttribL1i64NV)

## ◆ glVertexAttribL1i64vNV

#define glVertexAttribL1i64vNV GLEW_GET_FUN(__glewVertexAttribL1i64vNV)

## ◆ glVertexAttribL1ui64ARB

#define glVertexAttribL1ui64ARB GLEW_GET_FUN(__glewVertexAttribL1ui64ARB)

## ◆ glVertexAttribL1ui64NV

#define glVertexAttribL1ui64NV GLEW_GET_FUN(__glewVertexAttribL1ui64NV)

## ◆ glVertexAttribL1ui64vARB

#define glVertexAttribL1ui64vARB GLEW_GET_FUN(__glewVertexAttribL1ui64vARB)

## ◆ glVertexAttribL1ui64vNV

#define glVertexAttribL1ui64vNV GLEW_GET_FUN(__glewVertexAttribL1ui64vNV)

## ◆ glVertexAttribL2d

#define glVertexAttribL2d GLEW_GET_FUN(__glewVertexAttribL2d)

## ◆ glVertexAttribL2dEXT

#define glVertexAttribL2dEXT GLEW_GET_FUN(__glewVertexAttribL2dEXT)

## ◆ glVertexAttribL2dv

#define glVertexAttribL2dv GLEW_GET_FUN(__glewVertexAttribL2dv)

## ◆ glVertexAttribL2dvEXT

#define glVertexAttribL2dvEXT GLEW_GET_FUN(__glewVertexAttribL2dvEXT)

## ◆ glVertexAttribL2i64NV

#define glVertexAttribL2i64NV GLEW_GET_FUN(__glewVertexAttribL2i64NV)

## ◆ glVertexAttribL2i64vNV

#define glVertexAttribL2i64vNV GLEW_GET_FUN(__glewVertexAttribL2i64vNV)

## ◆ glVertexAttribL2ui64NV

#define glVertexAttribL2ui64NV GLEW_GET_FUN(__glewVertexAttribL2ui64NV)

## ◆ glVertexAttribL2ui64vNV

#define glVertexAttribL2ui64vNV GLEW_GET_FUN(__glewVertexAttribL2ui64vNV)

## ◆ glVertexAttribL3d

#define glVertexAttribL3d GLEW_GET_FUN(__glewVertexAttribL3d)

## ◆ glVertexAttribL3dEXT

#define glVertexAttribL3dEXT GLEW_GET_FUN(__glewVertexAttribL3dEXT)

## ◆ glVertexAttribL3dv

#define glVertexAttribL3dv GLEW_GET_FUN(__glewVertexAttribL3dv)

## ◆ glVertexAttribL3dvEXT

#define glVertexAttribL3dvEXT GLEW_GET_FUN(__glewVertexAttribL3dvEXT)

## ◆ glVertexAttribL3i64NV

#define glVertexAttribL3i64NV GLEW_GET_FUN(__glewVertexAttribL3i64NV)

## ◆ glVertexAttribL3i64vNV

#define glVertexAttribL3i64vNV GLEW_GET_FUN(__glewVertexAttribL3i64vNV)

## ◆ glVertexAttribL3ui64NV

#define glVertexAttribL3ui64NV GLEW_GET_FUN(__glewVertexAttribL3ui64NV)

## ◆ glVertexAttribL3ui64vNV

#define glVertexAttribL3ui64vNV GLEW_GET_FUN(__glewVertexAttribL3ui64vNV)

## ◆ glVertexAttribL4d

#define glVertexAttribL4d GLEW_GET_FUN(__glewVertexAttribL4d)

## ◆ glVertexAttribL4dEXT

#define glVertexAttribL4dEXT GLEW_GET_FUN(__glewVertexAttribL4dEXT)

## ◆ glVertexAttribL4dv

#define glVertexAttribL4dv GLEW_GET_FUN(__glewVertexAttribL4dv)

## ◆ glVertexAttribL4dvEXT

#define glVertexAttribL4dvEXT GLEW_GET_FUN(__glewVertexAttribL4dvEXT)

## ◆ glVertexAttribL4i64NV

#define glVertexAttribL4i64NV GLEW_GET_FUN(__glewVertexAttribL4i64NV)

## ◆ glVertexAttribL4i64vNV

#define glVertexAttribL4i64vNV GLEW_GET_FUN(__glewVertexAttribL4i64vNV)

## ◆ glVertexAttribL4ui64NV

#define glVertexAttribL4ui64NV GLEW_GET_FUN(__glewVertexAttribL4ui64NV)

## ◆ glVertexAttribL4ui64vNV

#define glVertexAttribL4ui64vNV GLEW_GET_FUN(__glewVertexAttribL4ui64vNV)

## ◆ glVertexAttribLFormat

#define glVertexAttribLFormat GLEW_GET_FUN(__glewVertexAttribLFormat)

## ◆ glVertexAttribLFormatNV

#define glVertexAttribLFormatNV GLEW_GET_FUN(__glewVertexAttribLFormatNV)

## ◆ glVertexAttribLPointer

#define glVertexAttribLPointer GLEW_GET_FUN(__glewVertexAttribLPointer)

## ◆ glVertexAttribLPointerEXT

#define glVertexAttribLPointerEXT GLEW_GET_FUN(__glewVertexAttribLPointerEXT)

## ◆ glVertexAttribP1ui

#define glVertexAttribP1ui GLEW_GET_FUN(__glewVertexAttribP1ui)

## ◆ glVertexAttribP1uiv

#define glVertexAttribP1uiv GLEW_GET_FUN(__glewVertexAttribP1uiv)

## ◆ glVertexAttribP2ui

#define glVertexAttribP2ui GLEW_GET_FUN(__glewVertexAttribP2ui)

## ◆ glVertexAttribP2uiv

#define glVertexAttribP2uiv GLEW_GET_FUN(__glewVertexAttribP2uiv)

## ◆ glVertexAttribP3ui

#define glVertexAttribP3ui GLEW_GET_FUN(__glewVertexAttribP3ui)

## ◆ glVertexAttribP3uiv

#define glVertexAttribP3uiv GLEW_GET_FUN(__glewVertexAttribP3uiv)

## ◆ glVertexAttribP4ui

#define glVertexAttribP4ui GLEW_GET_FUN(__glewVertexAttribP4ui)

## ◆ glVertexAttribP4uiv

#define glVertexAttribP4uiv GLEW_GET_FUN(__glewVertexAttribP4uiv)

## ◆ glVertexAttribParameteriAMD

#define glVertexAttribParameteriAMD GLEW_GET_FUN(__glewVertexAttribParameteriAMD)

## ◆ glVertexAttribPointer

#define glVertexAttribPointer GLEW_GET_FUN(__glewVertexAttribPointer)

## ◆ glVertexAttribPointerARB

#define glVertexAttribPointerARB GLEW_GET_FUN(__glewVertexAttribPointerARB)

## ◆ glVertexAttribPointerNV

#define glVertexAttribPointerNV GLEW_GET_FUN(__glewVertexAttribPointerNV)

## ◆ glVertexAttribs1dvNV

#define glVertexAttribs1dvNV GLEW_GET_FUN(__glewVertexAttribs1dvNV)

## ◆ glVertexAttribs1fvNV

#define glVertexAttribs1fvNV GLEW_GET_FUN(__glewVertexAttribs1fvNV)

## ◆ glVertexAttribs1hvNV

#define glVertexAttribs1hvNV GLEW_GET_FUN(__glewVertexAttribs1hvNV)

## ◆ glVertexAttribs1svNV

#define glVertexAttribs1svNV GLEW_GET_FUN(__glewVertexAttribs1svNV)

## ◆ glVertexAttribs2dvNV

#define glVertexAttribs2dvNV GLEW_GET_FUN(__glewVertexAttribs2dvNV)

## ◆ glVertexAttribs2fvNV

#define glVertexAttribs2fvNV GLEW_GET_FUN(__glewVertexAttribs2fvNV)

## ◆ glVertexAttribs2hvNV

#define glVertexAttribs2hvNV GLEW_GET_FUN(__glewVertexAttribs2hvNV)

## ◆ glVertexAttribs2svNV

#define glVertexAttribs2svNV GLEW_GET_FUN(__glewVertexAttribs2svNV)

## ◆ glVertexAttribs3dvNV

#define glVertexAttribs3dvNV GLEW_GET_FUN(__glewVertexAttribs3dvNV)

## ◆ glVertexAttribs3fvNV

#define glVertexAttribs3fvNV GLEW_GET_FUN(__glewVertexAttribs3fvNV)

## ◆ glVertexAttribs3hvNV

#define glVertexAttribs3hvNV GLEW_GET_FUN(__glewVertexAttribs3hvNV)

## ◆ glVertexAttribs3svNV

#define glVertexAttribs3svNV GLEW_GET_FUN(__glewVertexAttribs3svNV)

## ◆ glVertexAttribs4dvNV

#define glVertexAttribs4dvNV GLEW_GET_FUN(__glewVertexAttribs4dvNV)

## ◆ glVertexAttribs4fvNV

#define glVertexAttribs4fvNV GLEW_GET_FUN(__glewVertexAttribs4fvNV)

## ◆ glVertexAttribs4hvNV

#define glVertexAttribs4hvNV GLEW_GET_FUN(__glewVertexAttribs4hvNV)

## ◆ glVertexAttribs4svNV

#define glVertexAttribs4svNV GLEW_GET_FUN(__glewVertexAttribs4svNV)

## ◆ glVertexAttribs4ubvNV

#define glVertexAttribs4ubvNV GLEW_GET_FUN(__glewVertexAttribs4ubvNV)

## ◆ glVertexBindingDivisor

#define glVertexBindingDivisor GLEW_GET_FUN(__glewVertexBindingDivisor)

## ◆ glVertexBlendARB

#define glVertexBlendARB GLEW_GET_FUN(__glewVertexBlendARB)

## ◆ glVertexBlendEnvfATI

#define glVertexBlendEnvfATI GLEW_GET_FUN(__glewVertexBlendEnvfATI)

## ◆ glVertexBlendEnviATI

#define glVertexBlendEnviATI GLEW_GET_FUN(__glewVertexBlendEnviATI)

## ◆ glVertexFormatNV

#define glVertexFormatNV GLEW_GET_FUN(__glewVertexFormatNV)

## ◆ glVertexP2ui

#define glVertexP2ui GLEW_GET_FUN(__glewVertexP2ui)

## ◆ glVertexP2uiv

#define glVertexP2uiv GLEW_GET_FUN(__glewVertexP2uiv)

## ◆ glVertexP3ui

#define glVertexP3ui GLEW_GET_FUN(__glewVertexP3ui)

## ◆ glVertexP3uiv

#define glVertexP3uiv GLEW_GET_FUN(__glewVertexP3uiv)

## ◆ glVertexP4ui

#define glVertexP4ui GLEW_GET_FUN(__glewVertexP4ui)

## ◆ glVertexP4uiv

#define glVertexP4uiv GLEW_GET_FUN(__glewVertexP4uiv)

## ◆ glVertexPointerEXT

#define glVertexPointerEXT GLEW_GET_FUN(__glewVertexPointerEXT)

## ◆ glVertexPointerListIBM

#define glVertexPointerListIBM GLEW_GET_FUN(__glewVertexPointerListIBM)

## ◆ glVertexPointervINTEL

#define glVertexPointervINTEL GLEW_GET_FUN(__glewVertexPointervINTEL)

## ◆ glVertexStream1dATI

#define glVertexStream1dATI GLEW_GET_FUN(__glewVertexStream1dATI)

## ◆ glVertexStream1dvATI

#define glVertexStream1dvATI GLEW_GET_FUN(__glewVertexStream1dvATI)

## ◆ glVertexStream1fATI

#define glVertexStream1fATI GLEW_GET_FUN(__glewVertexStream1fATI)

## ◆ glVertexStream1fvATI

#define glVertexStream1fvATI GLEW_GET_FUN(__glewVertexStream1fvATI)

## ◆ glVertexStream1iATI

#define glVertexStream1iATI GLEW_GET_FUN(__glewVertexStream1iATI)

## ◆ glVertexStream1ivATI

#define glVertexStream1ivATI GLEW_GET_FUN(__glewVertexStream1ivATI)

## ◆ glVertexStream1sATI

#define glVertexStream1sATI GLEW_GET_FUN(__glewVertexStream1sATI)

## ◆ glVertexStream1svATI

#define glVertexStream1svATI GLEW_GET_FUN(__glewVertexStream1svATI)

## ◆ glVertexStream2dATI

#define glVertexStream2dATI GLEW_GET_FUN(__glewVertexStream2dATI)

## ◆ glVertexStream2dvATI

#define glVertexStream2dvATI GLEW_GET_FUN(__glewVertexStream2dvATI)

## ◆ glVertexStream2fATI

#define glVertexStream2fATI GLEW_GET_FUN(__glewVertexStream2fATI)

## ◆ glVertexStream2fvATI

#define glVertexStream2fvATI GLEW_GET_FUN(__glewVertexStream2fvATI)

## ◆ glVertexStream2iATI

#define glVertexStream2iATI GLEW_GET_FUN(__glewVertexStream2iATI)

## ◆ glVertexStream2ivATI

#define glVertexStream2ivATI GLEW_GET_FUN(__glewVertexStream2ivATI)

## ◆ glVertexStream2sATI

#define glVertexStream2sATI GLEW_GET_FUN(__glewVertexStream2sATI)

## ◆ glVertexStream2svATI

#define glVertexStream2svATI GLEW_GET_FUN(__glewVertexStream2svATI)

## ◆ glVertexStream3dATI

#define glVertexStream3dATI GLEW_GET_FUN(__glewVertexStream3dATI)

## ◆ glVertexStream3dvATI

#define glVertexStream3dvATI GLEW_GET_FUN(__glewVertexStream3dvATI)

## ◆ glVertexStream3fATI

#define glVertexStream3fATI GLEW_GET_FUN(__glewVertexStream3fATI)

## ◆ glVertexStream3fvATI

#define glVertexStream3fvATI GLEW_GET_FUN(__glewVertexStream3fvATI)

## ◆ glVertexStream3iATI

#define glVertexStream3iATI GLEW_GET_FUN(__glewVertexStream3iATI)

## ◆ glVertexStream3ivATI

#define glVertexStream3ivATI GLEW_GET_FUN(__glewVertexStream3ivATI)

## ◆ glVertexStream3sATI

#define glVertexStream3sATI GLEW_GET_FUN(__glewVertexStream3sATI)

## ◆ glVertexStream3svATI

#define glVertexStream3svATI GLEW_GET_FUN(__glewVertexStream3svATI)

## ◆ glVertexStream4dATI

#define glVertexStream4dATI GLEW_GET_FUN(__glewVertexStream4dATI)

## ◆ glVertexStream4dvATI

#define glVertexStream4dvATI GLEW_GET_FUN(__glewVertexStream4dvATI)

## ◆ glVertexStream4fATI

#define glVertexStream4fATI GLEW_GET_FUN(__glewVertexStream4fATI)

## ◆ glVertexStream4fvATI

#define glVertexStream4fvATI GLEW_GET_FUN(__glewVertexStream4fvATI)

## ◆ glVertexStream4iATI

#define glVertexStream4iATI GLEW_GET_FUN(__glewVertexStream4iATI)

## ◆ glVertexStream4ivATI

#define glVertexStream4ivATI GLEW_GET_FUN(__glewVertexStream4ivATI)

## ◆ glVertexStream4sATI

#define glVertexStream4sATI GLEW_GET_FUN(__glewVertexStream4sATI)

## ◆ glVertexStream4svATI

#define glVertexStream4svATI GLEW_GET_FUN(__glewVertexStream4svATI)

## ◆ glVertexWeightfEXT

#define glVertexWeightfEXT GLEW_GET_FUN(__glewVertexWeightfEXT)

## ◆ glVertexWeightfvEXT

#define glVertexWeightfvEXT GLEW_GET_FUN(__glewVertexWeightfvEXT)

## ◆ glVertexWeighthNV

#define glVertexWeighthNV GLEW_GET_FUN(__glewVertexWeighthNV)

## ◆ glVertexWeighthvNV

#define glVertexWeighthvNV GLEW_GET_FUN(__glewVertexWeighthvNV)

## ◆ glVertexWeightPointerEXT

#define glVertexWeightPointerEXT GLEW_GET_FUN(__glewVertexWeightPointerEXT)

## ◆ glVideoCaptureNV

#define glVideoCaptureNV GLEW_GET_FUN(__glewVideoCaptureNV)

## ◆ glVideoCaptureStreamParameterdvNV

#define glVideoCaptureStreamParameterdvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterdvNV)

## ◆ glVideoCaptureStreamParameterfvNV

#define glVideoCaptureStreamParameterfvNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterfvNV)

## ◆ glVideoCaptureStreamParameterivNV

#define glVideoCaptureStreamParameterivNV GLEW_GET_FUN(__glewVideoCaptureStreamParameterivNV)

## ◆ glViewportArrayv

#define glViewportArrayv GLEW_GET_FUN(__glewViewportArrayv)

## ◆ glViewportArrayvNV

#define glViewportArrayvNV GLEW_GET_FUN(__glewViewportArrayvNV)

## ◆ glViewportIndexedf

#define glViewportIndexedf GLEW_GET_FUN(__glewViewportIndexedf)

## ◆ glViewportIndexedfNV

#define glViewportIndexedfNV GLEW_GET_FUN(__glewViewportIndexedfNV)

## ◆ glViewportIndexedfv

#define glViewportIndexedfv GLEW_GET_FUN(__glewViewportIndexedfv)

## ◆ glViewportIndexedfvNV

#define glViewportIndexedfvNV GLEW_GET_FUN(__glewViewportIndexedfvNV)

## ◆ glViewportPositionWScaleNV

#define glViewportPositionWScaleNV GLEW_GET_FUN(__glewViewportPositionWScaleNV)

## ◆ glViewportSwizzleNV

#define glViewportSwizzleNV GLEW_GET_FUN(__glewViewportSwizzleNV)

## ◆ glWaitSemaphoreEXT

#define glWaitSemaphoreEXT GLEW_GET_FUN(__glewWaitSemaphoreEXT)

## ◆ glWaitSync

#define glWaitSync GLEW_GET_FUN(__glewWaitSync)

## ◆ glWaitSyncAPPLE

#define glWaitSyncAPPLE GLEW_GET_FUN(__glewWaitSyncAPPLE)

## ◆ glWaitVkSemaphoreNV

#define glWaitVkSemaphoreNV GLEW_GET_FUN(__glewWaitVkSemaphoreNV)

## ◆ glWeightbvARB

#define glWeightbvARB GLEW_GET_FUN(__glewWeightbvARB)

## ◆ glWeightdvARB

#define glWeightdvARB GLEW_GET_FUN(__glewWeightdvARB)

## ◆ glWeightfvARB

#define glWeightfvARB GLEW_GET_FUN(__glewWeightfvARB)

## ◆ glWeightivARB

#define glWeightivARB GLEW_GET_FUN(__glewWeightivARB)

## ◆ glWeightPathsNV

#define glWeightPathsNV GLEW_GET_FUN(__glewWeightPathsNV)

## ◆ glWeightPointerARB

#define glWeightPointerARB GLEW_GET_FUN(__glewWeightPointerARB)

## ◆ glWeightsvARB

#define glWeightsvARB GLEW_GET_FUN(__glewWeightsvARB)

## ◆ glWeightubvARB

#define glWeightubvARB GLEW_GET_FUN(__glewWeightubvARB)

## ◆ glWeightuivARB

#define glWeightuivARB GLEW_GET_FUN(__glewWeightuivARB)

## ◆ glWeightusvARB

#define glWeightusvARB GLEW_GET_FUN(__glewWeightusvARB)

## ◆ glWindowPos2d

#define glWindowPos2d GLEW_GET_FUN(__glewWindowPos2d)

## ◆ glWindowPos2dARB

#define glWindowPos2dARB GLEW_GET_FUN(__glewWindowPos2dARB)

## ◆ glWindowPos2dMESA

#define glWindowPos2dMESA GLEW_GET_FUN(__glewWindowPos2dMESA)

## ◆ glWindowPos2dv

#define glWindowPos2dv GLEW_GET_FUN(__glewWindowPos2dv)

## ◆ glWindowPos2dvARB

#define glWindowPos2dvARB GLEW_GET_FUN(__glewWindowPos2dvARB)

## ◆ glWindowPos2dvMESA

#define glWindowPos2dvMESA GLEW_GET_FUN(__glewWindowPos2dvMESA)

## ◆ glWindowPos2f

#define glWindowPos2f GLEW_GET_FUN(__glewWindowPos2f)

## ◆ glWindowPos2fARB

#define glWindowPos2fARB GLEW_GET_FUN(__glewWindowPos2fARB)

## ◆ glWindowPos2fMESA

#define glWindowPos2fMESA GLEW_GET_FUN(__glewWindowPos2fMESA)

## ◆ glWindowPos2fv

#define glWindowPos2fv GLEW_GET_FUN(__glewWindowPos2fv)

## ◆ glWindowPos2fvARB

#define glWindowPos2fvARB GLEW_GET_FUN(__glewWindowPos2fvARB)

## ◆ glWindowPos2fvMESA

#define glWindowPos2fvMESA GLEW_GET_FUN(__glewWindowPos2fvMESA)

## ◆ glWindowPos2i

#define glWindowPos2i GLEW_GET_FUN(__glewWindowPos2i)

## ◆ glWindowPos2iARB

#define glWindowPos2iARB GLEW_GET_FUN(__glewWindowPos2iARB)

## ◆ glWindowPos2iMESA

#define glWindowPos2iMESA GLEW_GET_FUN(__glewWindowPos2iMESA)

## ◆ glWindowPos2iv

#define glWindowPos2iv GLEW_GET_FUN(__glewWindowPos2iv)

## ◆ glWindowPos2ivARB

#define glWindowPos2ivARB GLEW_GET_FUN(__glewWindowPos2ivARB)

## ◆ glWindowPos2ivMESA

#define glWindowPos2ivMESA GLEW_GET_FUN(__glewWindowPos2ivMESA)

## ◆ glWindowPos2s

#define glWindowPos2s GLEW_GET_FUN(__glewWindowPos2s)

## ◆ glWindowPos2sARB

#define glWindowPos2sARB GLEW_GET_FUN(__glewWindowPos2sARB)

## ◆ glWindowPos2sMESA

#define glWindowPos2sMESA GLEW_GET_FUN(__glewWindowPos2sMESA)

## ◆ glWindowPos2sv

#define glWindowPos2sv GLEW_GET_FUN(__glewWindowPos2sv)

## ◆ glWindowPos2svARB

#define glWindowPos2svARB GLEW_GET_FUN(__glewWindowPos2svARB)

## ◆ glWindowPos2svMESA

#define glWindowPos2svMESA GLEW_GET_FUN(__glewWindowPos2svMESA)

## ◆ glWindowPos3d

#define glWindowPos3d GLEW_GET_FUN(__glewWindowPos3d)

## ◆ glWindowPos3dARB

#define glWindowPos3dARB GLEW_GET_FUN(__glewWindowPos3dARB)

## ◆ glWindowPos3dMESA

#define glWindowPos3dMESA GLEW_GET_FUN(__glewWindowPos3dMESA)

## ◆ glWindowPos3dv

#define glWindowPos3dv GLEW_GET_FUN(__glewWindowPos3dv)

## ◆ glWindowPos3dvARB

#define glWindowPos3dvARB GLEW_GET_FUN(__glewWindowPos3dvARB)

## ◆ glWindowPos3dvMESA

#define glWindowPos3dvMESA GLEW_GET_FUN(__glewWindowPos3dvMESA)

## ◆ glWindowPos3f

#define glWindowPos3f GLEW_GET_FUN(__glewWindowPos3f)

## ◆ glWindowPos3fARB

#define glWindowPos3fARB GLEW_GET_FUN(__glewWindowPos3fARB)

## ◆ glWindowPos3fMESA

#define glWindowPos3fMESA GLEW_GET_FUN(__glewWindowPos3fMESA)

## ◆ glWindowPos3fv

#define glWindowPos3fv GLEW_GET_FUN(__glewWindowPos3fv)

## ◆ glWindowPos3fvARB

#define glWindowPos3fvARB GLEW_GET_FUN(__glewWindowPos3fvARB)

## ◆ glWindowPos3fvMESA

#define glWindowPos3fvMESA GLEW_GET_FUN(__glewWindowPos3fvMESA)

## ◆ glWindowPos3i

#define glWindowPos3i GLEW_GET_FUN(__glewWindowPos3i)

## ◆ glWindowPos3iARB

#define glWindowPos3iARB GLEW_GET_FUN(__glewWindowPos3iARB)

## ◆ glWindowPos3iMESA

#define glWindowPos3iMESA GLEW_GET_FUN(__glewWindowPos3iMESA)

## ◆ glWindowPos3iv

#define glWindowPos3iv GLEW_GET_FUN(__glewWindowPos3iv)

## ◆ glWindowPos3ivARB

#define glWindowPos3ivARB GLEW_GET_FUN(__glewWindowPos3ivARB)

## ◆ glWindowPos3ivMESA

#define glWindowPos3ivMESA GLEW_GET_FUN(__glewWindowPos3ivMESA)

## ◆ glWindowPos3s

#define glWindowPos3s GLEW_GET_FUN(__glewWindowPos3s)

## ◆ glWindowPos3sARB

#define glWindowPos3sARB GLEW_GET_FUN(__glewWindowPos3sARB)

## ◆ glWindowPos3sMESA

#define glWindowPos3sMESA GLEW_GET_FUN(__glewWindowPos3sMESA)

## ◆ glWindowPos3sv

#define glWindowPos3sv GLEW_GET_FUN(__glewWindowPos3sv)

## ◆ glWindowPos3svARB

#define glWindowPos3svARB GLEW_GET_FUN(__glewWindowPos3svARB)

## ◆ glWindowPos3svMESA

#define glWindowPos3svMESA GLEW_GET_FUN(__glewWindowPos3svMESA)

## ◆ glWindowPos4dMESA

#define glWindowPos4dMESA GLEW_GET_FUN(__glewWindowPos4dMESA)

## ◆ glWindowPos4dvMESA

#define glWindowPos4dvMESA GLEW_GET_FUN(__glewWindowPos4dvMESA)

## ◆ glWindowPos4fMESA

#define glWindowPos4fMESA GLEW_GET_FUN(__glewWindowPos4fMESA)

## ◆ glWindowPos4fvMESA

#define glWindowPos4fvMESA GLEW_GET_FUN(__glewWindowPos4fvMESA)

## ◆ glWindowPos4iMESA

#define glWindowPos4iMESA GLEW_GET_FUN(__glewWindowPos4iMESA)

## ◆ glWindowPos4ivMESA

#define glWindowPos4ivMESA GLEW_GET_FUN(__glewWindowPos4ivMESA)

## ◆ glWindowPos4sMESA

#define glWindowPos4sMESA GLEW_GET_FUN(__glewWindowPos4sMESA)

## ◆ glWindowPos4svMESA

#define glWindowPos4svMESA GLEW_GET_FUN(__glewWindowPos4svMESA)

## ◆ glWindowRectanglesEXT

#define glWindowRectanglesEXT GLEW_GET_FUN(__glewWindowRectanglesEXT)

## ◆ glWriteMaskEXT

#define glWriteMaskEXT GLEW_GET_FUN(__glewWriteMaskEXT)

## ◆ MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB

#define MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C

## Typedef Documentation

## ◆ cl_context

typedef struct _cl_context* cl_context

## ◆ cl_event

typedef struct _cl_event* cl_event

## ◆ GLbitfield

typedef unsigned int GLbitfield

## ◆ GLboolean

typedef unsigned char GLboolean

## ◆ GLbyte

typedef signed char GLbyte

## ◆ GLchar

typedef char GLchar

## ◆ GLcharARB

typedef char GLcharARB

## ◆ GLclampd

typedef double GLclampd

## ◆ GLclampf

typedef float GLclampf

## ◆ GLclampx

typedef int GLclampx

## ◆ GLDEBUGPROC

typedef void(GLAPIENTRY * GLDEBUGPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)

## ◆ GLDEBUGPROCAMD

typedef void(GLAPIENTRY * GLDEBUGPROCAMD) (GLuint id, GLenum category, GLenum severity, GLsizei length, const GLchar *message, void *userParam)

## ◆ GLDEBUGPROCARB

typedef void(GLAPIENTRY * GLDEBUGPROCARB) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *message, const void *userParam)

## ◆ GLdouble

typedef double GLdouble

## ◆ GLeglClientBufferEXT

typedef void* GLeglClientBufferEXT

## ◆ GLenum

typedef unsigned int GLenum

## ◆ GLfixed

typedef int GLfixed

## ◆ GLfloat

typedef float GLfloat

## ◆ GLhalf

typedef unsigned short GLhalf

## ◆ GLhandleARB

typedef unsigned int GLhandleARB

## ◆ GLint

typedef int GLint

## ◆ GLint64

typedef GLint64EXT GLint64

## ◆ GLint64EXT

typedef int64_t GLint64EXT

## ◆ GLintptr

typedef ptrdiff_t GLintptr

## ◆ GLintptrARB

typedef ptrdiff_t GLintptrARB

## ◆ GLLOGPROCREGAL

typedef void(APIENTRY * GLLOGPROCREGAL) (GLenum stream, GLsizei length, const GLchar *message, void *context)

## ◆ GLshort

typedef short GLshort

## ◆ GLsizei

typedef int GLsizei

## ◆ GLsizeiptr

typedef ptrdiff_t GLsizeiptr

## ◆ GLsizeiptrARB

typedef ptrdiff_t GLsizeiptrARB

## ◆ GLsync

typedef struct __GLsync* GLsync

## ◆ GLubyte

typedef unsigned char GLubyte

## ◆ GLuint

typedef unsigned int GLuint

## ◆ GLuint64

typedef GLuint64EXT GLuint64

## ◆ GLuint64EXT

typedef uint64_t GLuint64EXT

## ◆ GLulong

typedef unsigned long GLulong

## ◆ GLushort

typedef unsigned short GLushort

## ◆ GLvdpauSurfaceNV

typedef GLintptr GLvdpauSurfaceNV

## ◆ GLvoid

typedef void GLvoid

## ◆ GLVULKANPROCNV

typedef void(APIENTRY * GLVULKANPROCNV) (void)

## ◆ PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key, GLuint timeout)

## ◆ PFNGLACTIVEPROGRAMEXTPROC

typedef void(GLAPIENTRY * PFNGLACTIVEPROGRAMEXTPROC) (GLuint program)

## ◆ PFNGLACTIVESHADERPROGRAMPROC

typedef void(GLAPIENTRY * PFNGLACTIVESHADERPROGRAMPROC) (GLuint pipeline, GLuint program)

## ◆ PFNGLACTIVESTENCILFACEEXTPROC

typedef void(GLAPIENTRY * PFNGLACTIVESTENCILFACEEXTPROC) (GLenum face)

## ◆ PFNGLACTIVETEXTUREARBPROC

typedef void(GLAPIENTRY * PFNGLACTIVETEXTUREARBPROC) (GLenum texture)

## ◆ PFNGLACTIVETEXTUREPROC

typedef void(GLAPIENTRY * PFNGLACTIVETEXTUREPROC) (GLenum texture)

## ◆ PFNGLACTIVEVARYINGNVPROC

typedef void(GLAPIENTRY * PFNGLACTIVEVARYINGNVPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLADDRESSSPACEPROC

typedef void(GLAPIENTRY * PFNGLADDRESSSPACEPROC) (GLenum space, GLbitfield mask)

## ◆ PFNGLADDSWAPHINTRECTWINPROC

typedef void(GLAPIENTRY * PFNGLADDSWAPHINTRECTWINPROC) (GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLALLOCMPEGPREDICTORSSGIXPROC

typedef void(GLAPIENTRY * PFNGLALLOCMPEGPREDICTORSSGIXPROC) (GLsizei width, GLsizei height, GLsizei n, GLuint *predictors)

## ◆ PFNGLALPHAFRAGMENTOP1ATIPROC

typedef void(GLAPIENTRY * PFNGLALPHAFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

## ◆ PFNGLALPHAFRAGMENTOP2ATIPROC

typedef void(GLAPIENTRY * PFNGLALPHAFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

## ◆ PFNGLALPHAFRAGMENTOP3ATIPROC

typedef void(GLAPIENTRY * PFNGLALPHAFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

## ◆ PFNGLALPHAFUNCQCOMPROC

typedef void(GLAPIENTRY * PFNGLALPHAFUNCQCOMPROC) (GLenum func, GLclampf ref)

## ◆ PFNGLALPHAFUNCXPROC

typedef void(GLAPIENTRY * PFNGLALPHAFUNCXPROC) (GLenum func, GLclampx ref)

## ◆ PFNGLAPPLYTEXTUREEXTPROC

typedef void(GLAPIENTRY * PFNGLAPPLYTEXTUREEXTPROC) (GLenum mode)

## ◆ PFNGLAREPROGRAMSRESIDENTNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLAREPROGRAMSRESIDENTNVPROC) (GLsizei n, const GLuint *ids, GLboolean *residences)

## ◆ PFNGLARETEXTURESRESIDENTEXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLARETEXTURESRESIDENTEXTPROC) (GLsizei n, const GLuint *textures, GLboolean *residences)

## ◆ PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC

typedef GLboolean(GLAPIENTRY * PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC) (GLsizei n, const GLuint *arrays, GLboolean *residences)

## ◆ PFNGLARRAYELEMENTEXTPROC

typedef void(GLAPIENTRY * PFNGLARRAYELEMENTEXTPROC) (GLint i)

## ◆ PFNGLARRAYOBJECTATIPROC

typedef void(GLAPIENTRY * PFNGLARRAYOBJECTATIPROC) (GLenum array, GLint size, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

## ◆ PFNGLASYNCMARKERSGIXPROC

typedef void(GLAPIENTRY * PFNGLASYNCMARKERSGIXPROC) (GLuint marker)

## ◆ PFNGLATTACHOBJECTARBPROC

typedef void(GLAPIENTRY * PFNGLATTACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB obj)

## ◆ PFNGLATTACHSHADERPROC

typedef void(GLAPIENTRY * PFNGLATTACHSHADERPROC) (GLuint program, GLuint shader)

## ◆ PFNGLBEGINCONDITIONALRENDERNVPROC

typedef void(GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVPROC) (GLuint id, GLenum mode)

## ◆ PFNGLBEGINCONDITIONALRENDERNVXPROC

typedef void(GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERNVXPROC) (GLuint id)

## ◆ PFNGLBEGINCONDITIONALRENDERPROC

typedef void(GLAPIENTRY * PFNGLBEGINCONDITIONALRENDERPROC) (GLuint id, GLenum mode)

## ◆ PFNGLBEGINFRAGMENTSHADERATIPROC

typedef void(GLAPIENTRY * PFNGLBEGINFRAGMENTSHADERATIPROC) (void)

## ◆ PFNGLBEGINOCCLUSIONQUERYNVPROC

typedef void(GLAPIENTRY * PFNGLBEGINOCCLUSIONQUERYNVPROC) (GLuint id)

## ◆ PFNGLBEGINPERFMONITORAMDPROC

typedef void(GLAPIENTRY * PFNGLBEGINPERFMONITORAMDPROC) (GLuint monitor)

## ◆ PFNGLBEGINPERFQUERYINTELPROC

typedef void(GLAPIENTRY * PFNGLBEGINPERFQUERYINTELPROC) (GLuint queryHandle)

## ◆ PFNGLBEGINQUERYANGLEPROC

typedef void(GLAPIENTRY * PFNGLBEGINQUERYANGLEPROC) (GLenum target, GLuint id)

## ◆ PFNGLBEGINQUERYARBPROC

typedef void(GLAPIENTRY * PFNGLBEGINQUERYARBPROC) (GLenum target, GLuint id)

## ◆ PFNGLBEGINQUERYINDEXEDPROC

typedef void(GLAPIENTRY * PFNGLBEGINQUERYINDEXEDPROC) (GLenum target, GLuint index, GLuint id)

## ◆ PFNGLBEGINQUERYPROC

typedef void(GLAPIENTRY * PFNGLBEGINQUERYPROC) (GLenum target, GLuint id)

## ◆ PFNGLBEGINSCENEEXTPROC

typedef void(GLAPIENTRY * PFNGLBEGINSCENEEXTPROC) (void)

## ◆ PFNGLBEGINTRANSFORMFEEDBACKEXTPROC

typedef void(GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKEXTPROC) (GLenum primitiveMode)

## ◆ PFNGLBEGINTRANSFORMFEEDBACKNVPROC

typedef void(GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKNVPROC) (GLenum primitiveMode)

## ◆ PFNGLBEGINTRANSFORMFEEDBACKPROC

typedef void(GLAPIENTRY * PFNGLBEGINTRANSFORMFEEDBACKPROC) (GLenum primitiveMode)

## ◆ PFNGLBEGINVERTEXSHADEREXTPROC

typedef void(GLAPIENTRY * PFNGLBEGINVERTEXSHADEREXTPROC) (void)

## ◆ PFNGLBEGINVIDEOCAPTURENVPROC

typedef void(GLAPIENTRY * PFNGLBEGINVIDEOCAPTURENVPROC) (GLuint video_capture_slot)

## ◆ PFNGLBINDARRAYSETEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDARRAYSETEXTPROC) (const void *arrayset)

## ◆ PFNGLBINDATTRIBLOCATIONARBPROC

typedef void(GLAPIENTRY * PFNGLBINDATTRIBLOCATIONARBPROC) (GLhandleARB programObj, GLuint index, const GLcharARB *name)

## ◆ PFNGLBINDATTRIBLOCATIONPROC

typedef void(GLAPIENTRY * PFNGLBINDATTRIBLOCATIONPROC) (GLuint program, GLuint index, const GLchar *name)

## ◆ PFNGLBINDBUFFERARBPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERARBPROC) (GLenum target, GLuint buffer)

## ◆ PFNGLBINDBUFFERBASEEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERBASEEXTPROC) (GLenum target, GLuint index, GLuint buffer)

## ◆ PFNGLBINDBUFFERBASENVPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERBASENVPROC) (GLenum target, GLuint index, GLuint buffer)

## ◆ PFNGLBINDBUFFERBASEPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERBASEPROC) (GLenum target, GLuint index, GLuint buffer)

## ◆ PFNGLBINDBUFFEROFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFEROFFSETEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)

## ◆ PFNGLBINDBUFFEROFFSETNVPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFEROFFSETNVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset)

## ◆ PFNGLBINDBUFFERPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERPROC) (GLenum target, GLuint buffer)

## ◆ PFNGLBINDBUFFERRANGEEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERRANGEEXTPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLBINDBUFFERRANGENVPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERRANGENVPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLBINDBUFFERRANGEPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERRANGEPROC) (GLenum target, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLBINDBUFFERSBASEPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERSBASEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers)

## ◆ PFNGLBINDBUFFERSRANGEPROC

typedef void(GLAPIENTRY * PFNGLBINDBUFFERSRANGEPROC) (GLenum target, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizeiptr *sizes)

## ◆ PFNGLBINDFRAGDATALOCATIONEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONEXTPROC) (GLuint program, GLuint color, const GLchar *name)

## ◆ PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)

## ◆ PFNGLBINDFRAGDATALOCATIONINDEXEDPROC

typedef void(GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) (GLuint program, GLuint colorNumber, GLuint index, const GLchar *name)

## ◆ PFNGLBINDFRAGDATALOCATIONPROC

typedef void(GLAPIENTRY * PFNGLBINDFRAGDATALOCATIONPROC) (GLuint program, GLuint colorNumber, const GLchar *name)

## ◆ PFNGLBINDFRAGMENTSHADERATIPROC

typedef void(GLAPIENTRY * PFNGLBINDFRAGMENTSHADERATIPROC) (GLuint id)

## ◆ PFNGLBINDFRAMEBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLBINDFRAMEBUFFEREXTPROC) (GLenum target, GLuint framebuffer)

## ◆ PFNGLBINDFRAMEBUFFERPROC

typedef void(GLAPIENTRY * PFNGLBINDFRAMEBUFFERPROC) (GLenum target, GLuint framebuffer)

## ◆ PFNGLBINDIMAGETEXTUREEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format)

## ◆ PFNGLBINDIMAGETEXTUREPROC

typedef void(GLAPIENTRY * PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format)

## ◆ PFNGLBINDIMAGETEXTURESPROC

typedef void(GLAPIENTRY * PFNGLBINDIMAGETEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures)

## ◆ PFNGLBINDLIGHTPARAMETEREXTPROC

typedef GLuint(GLAPIENTRY * PFNGLBINDLIGHTPARAMETEREXTPROC) (GLenum light, GLenum value)

## ◆ PFNGLBINDMATERIALPARAMETEREXTPROC

typedef GLuint(GLAPIENTRY * PFNGLBINDMATERIALPARAMETEREXTPROC) (GLenum face, GLenum value)

## ◆ PFNGLBINDMULTITEXTUREEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDMULTITEXTUREEXTPROC) (GLenum texunit, GLenum target, GLuint texture)

## ◆ PFNGLBINDPARAMETEREXTPROC

typedef GLuint(GLAPIENTRY * PFNGLBINDPARAMETEREXTPROC) (GLenum value)

## ◆ PFNGLBINDPROGRAMARBPROC

typedef void(GLAPIENTRY * PFNGLBINDPROGRAMARBPROC) (GLenum target, GLuint program)

## ◆ PFNGLBINDPROGRAMNVPROC

typedef void(GLAPIENTRY * PFNGLBINDPROGRAMNVPROC) (GLenum target, GLuint id)

## ◆ PFNGLBINDPROGRAMPIPELINEPROC

typedef void(GLAPIENTRY * PFNGLBINDPROGRAMPIPELINEPROC) (GLuint pipeline)

## ◆ PFNGLBINDRENDERBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLBINDRENDERBUFFEREXTPROC) (GLenum target, GLuint renderbuffer)

## ◆ PFNGLBINDRENDERBUFFERPROC

typedef void(GLAPIENTRY * PFNGLBINDRENDERBUFFERPROC) (GLenum target, GLuint renderbuffer)

## ◆ PFNGLBINDSAMPLERPROC

typedef void(GLAPIENTRY * PFNGLBINDSAMPLERPROC) (GLuint unit, GLuint sampler)

## ◆ PFNGLBINDSAMPLERSPROC

typedef void(GLAPIENTRY * PFNGLBINDSAMPLERSPROC) (GLuint first, GLsizei count, const GLuint *samplers)

## ◆ PFNGLBINDTEXGENPARAMETEREXTPROC

typedef GLuint(GLAPIENTRY * PFNGLBINDTEXGENPARAMETEREXTPROC) (GLenum unit, GLenum coord, GLenum value)

## ◆ PFNGLBINDTEXTUREEXTPROC

typedef void(GLAPIENTRY * PFNGLBINDTEXTUREEXTPROC) (GLenum target, GLuint texture)

## ◆ PFNGLBINDTEXTURESPROC

typedef void(GLAPIENTRY * PFNGLBINDTEXTURESPROC) (GLuint first, GLsizei count, const GLuint *textures)

## ◆ PFNGLBINDTEXTUREUNITPARAMETEREXTPROC

typedef GLuint(GLAPIENTRY * PFNGLBINDTEXTUREUNITPARAMETEREXTPROC) (GLenum unit, GLenum value)

## ◆ PFNGLBINDTEXTUREUNITPROC

typedef void(GLAPIENTRY * PFNGLBINDTEXTUREUNITPROC) (GLuint unit, GLuint texture)

## ◆ PFNGLBINDTRANSFORMFEEDBACKNVPROC

typedef void(GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKNVPROC) (GLenum target, GLuint id)

## ◆ PFNGLBINDTRANSFORMFEEDBACKPROC

typedef void(GLAPIENTRY * PFNGLBINDTRANSFORMFEEDBACKPROC) (GLenum target, GLuint id)

## ◆ PFNGLBINDVERTEXARRAYAPPLEPROC

typedef void(GLAPIENTRY * PFNGLBINDVERTEXARRAYAPPLEPROC) (GLuint array)

## ◆ PFNGLBINDVERTEXARRAYPROC

typedef void(GLAPIENTRY * PFNGLBINDVERTEXARRAYPROC) (GLuint array)

## ◆ PFNGLBINDVERTEXARRAYSGIXPROC

typedef void(GLAPIENTRY * PFNGLBINDVERTEXARRAYSGIXPROC) (GLuint array)

## ◆ PFNGLBINDVERTEXBUFFERPROC

typedef void(GLAPIENTRY * PFNGLBINDVERTEXBUFFERPROC) (GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)

## ◆ PFNGLBINDVERTEXBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLBINDVERTEXBUFFERSPROC) (GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)

## ◆ PFNGLBINDVERTEXSHADEREXTPROC

typedef void(GLAPIENTRY * PFNGLBINDVERTEXSHADEREXTPROC) (GLuint id)

## ◆ PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC

typedef void(GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLintptrARB offset)

## ◆ PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC

typedef void(GLAPIENTRY * PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC) (GLuint video_capture_slot, GLuint stream, GLenum frame_region, GLenum target, GLuint texture)

## ◆ PFNGLBINORMALPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLBINORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer)

## ◆ PFNGLBLENDBARRIERKHRPROC

typedef void(GLAPIENTRY * PFNGLBLENDBARRIERKHRPROC) (void)

## ◆ PFNGLBLENDBARRIERNVPROC

typedef void(GLAPIENTRY * PFNGLBLENDBARRIERNVPROC) (void)

## ◆ PFNGLBLENDCOLOREXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDCOLOREXTPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)

## ◆ PFNGLBLENDCOLORPROC

typedef void(GLAPIENTRY * PFNGLBLENDCOLORPROC) (GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha)

## ◆ PFNGLBLENDEQUATIONEXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONEXTPROC) (GLenum mode)

## ◆ PFNGLBLENDEQUATIONIARBPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONIARBPROC) (GLuint buf, GLenum mode)

## ◆ PFNGLBLENDEQUATIONIEXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONIEXTPROC) (GLuint buf, GLenum mode)

## ◆ PFNGLBLENDEQUATIONINDEXEDAMDPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONINDEXEDAMDPROC) (GLuint buf, GLenum mode)

## ◆ PFNGLBLENDEQUATIONIPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONIPROC) (GLuint buf, GLenum mode)

## ◆ PFNGLBLENDEQUATIONPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONPROC) (GLenum mode)

## ◆ PFNGLBLENDEQUATIONSEPARATEEXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEEXTPROC) (GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNGLBLENDEQUATIONSEPARATEIARBPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIARBPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNGLBLENDEQUATIONSEPARATEIEXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIEXTPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNGLBLENDEQUATIONSEPARATEIPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEIPROC) (GLuint buf, GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNGLBLENDEQUATIONSEPARATEPROC

typedef void(GLAPIENTRY * PFNGLBLENDEQUATIONSEPARATEPROC) (GLenum modeRGB, GLenum modeAlpha)

## ◆ PFNGLBLENDFUNCIARBPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCIARBPROC) (GLuint buf, GLenum src, GLenum dst)

## ◆ PFNGLBLENDFUNCIEXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCIEXTPROC) (GLuint buf, GLenum src, GLenum dst)

## ◆ PFNGLBLENDFUNCINDEXEDAMDPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCINDEXEDAMDPROC) (GLuint buf, GLenum src, GLenum dst)

## ◆ PFNGLBLENDFUNCIPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCIPROC) (GLuint buf, GLenum src, GLenum dst)

## ◆ PFNGLBLENDFUNCSEPARATEEXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCSEPARATEEXTPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

## ◆ PFNGLBLENDFUNCSEPARATEIARBPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIARBPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

## ◆ PFNGLBLENDFUNCSEPARATEIEXTPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIEXTPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

## ◆ PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

## ◆ PFNGLBLENDFUNCSEPARATEIPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCSEPARATEIPROC) (GLuint buf, GLenum srcRGB, GLenum dstRGB, GLenum srcAlpha, GLenum dstAlpha)

## ◆ PFNGLBLENDFUNCSEPARATEPROC

typedef void(GLAPIENTRY * PFNGLBLENDFUNCSEPARATEPROC) (GLenum sfactorRGB, GLenum dfactorRGB, GLenum sfactorAlpha, GLenum dfactorAlpha)

## ◆ PFNGLBLENDPARAMETERINVPROC

typedef void(GLAPIENTRY * PFNGLBLENDPARAMETERINVPROC) (GLenum pname, GLint value)

## ◆ PFNGLBLITFRAMEBUFFERANGLEPROC

typedef void(GLAPIENTRY * PFNGLBLITFRAMEBUFFERANGLEPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

## ◆ PFNGLBLITFRAMEBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLBLITFRAMEBUFFEREXTPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

## ◆ PFNGLBLITFRAMEBUFFERNVPROC

typedef void(GLAPIENTRY * PFNGLBLITFRAMEBUFFERNVPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

## ◆ PFNGLBLITFRAMEBUFFERPROC

typedef void(GLAPIENTRY * PFNGLBLITFRAMEBUFFERPROC) (GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

## ◆ PFNGLBLITNAMEDFRAMEBUFFERPROC

typedef void(GLAPIENTRY * PFNGLBLITNAMEDFRAMEBUFFERPROC) (GLuint readFramebuffer, GLuint drawFramebuffer, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

## ◆ PFNGLBUFFERADDRESSRANGENVPROC

typedef void(GLAPIENTRY * PFNGLBUFFERADDRESSRANGENVPROC) (GLenum pname, GLuint index, GLuint64EXT address, GLsizeiptr length)

## ◆ PFNGLBUFFERDATAARBPROC

typedef void(GLAPIENTRY * PFNGLBUFFERDATAARBPROC) (GLenum target, GLsizeiptrARB size, const void *data, GLenum usage)

## ◆ PFNGLBUFFERDATAPROC

typedef void(GLAPIENTRY * PFNGLBUFFERDATAPROC) (GLenum target, GLsizeiptr size, const void *data, GLenum usage)

## ◆ PFNGLBUFFERPAGECOMMITMENTARBPROC

typedef void(GLAPIENTRY * PFNGLBUFFERPAGECOMMITMENTARBPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLboolean commit)

## ◆ PFNGLBUFFERPARAMETERIAPPLEPROC

typedef void(GLAPIENTRY * PFNGLBUFFERPARAMETERIAPPLEPROC) (GLenum target, GLenum pname, GLint param)

## ◆ PFNGLBUFFERREGIONENABLEDPROC

typedef GLuint(GLAPIENTRY * PFNGLBUFFERREGIONENABLEDPROC) (void)

## ◆ PFNGLBUFFERSTORAGEEXTERNALEXTPROC

typedef void(GLAPIENTRY * PFNGLBUFFERSTORAGEEXTERNALEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

## ◆ PFNGLBUFFERSTORAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLBUFFERSTORAGEEXTPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)

## ◆ PFNGLBUFFERSTORAGEMEMEXTPROC

typedef void(GLAPIENTRY * PFNGLBUFFERSTORAGEMEMEXTPROC) (GLenum target, GLsizeiptr size, GLuint memory, GLuint64 offset)

## ◆ PFNGLBUFFERSTORAGEPROC

typedef void(GLAPIENTRY * PFNGLBUFFERSTORAGEPROC) (GLenum target, GLsizeiptr size, const void *data, GLbitfield flags)

## ◆ PFNGLBUFFERSUBDATAARBPROC

typedef void(GLAPIENTRY * PFNGLBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, const void *data)

## ◆ PFNGLBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, const void *data)

## ◆ PFNGLCALLCOMMANDLISTNVPROC

typedef void(GLAPIENTRY * PFNGLCALLCOMMANDLISTNVPROC) (GLuint list)

## ◆ PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC

typedef GLenum(GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC) (GLenum target)

## ◆ PFNGLCHECKFRAMEBUFFERSTATUSPROC

typedef GLenum(GLAPIENTRY * PFNGLCHECKFRAMEBUFFERSTATUSPROC) (GLenum target)

## ◆ PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC

typedef GLenum(GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC) (GLuint framebuffer, GLenum target)

## ◆ PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC

typedef GLenum(GLAPIENTRY * PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC) (GLuint framebuffer, GLenum target)

## ◆ PFNGLCLAMPCOLORARBPROC

typedef void(GLAPIENTRY * PFNGLCLAMPCOLORARBPROC) (GLenum target, GLenum clamp)

## ◆ PFNGLCLAMPCOLORPROC

typedef void(GLAPIENTRY * PFNGLCLAMPCOLORPROC) (GLenum target, GLenum clamp)

## ◆ PFNGLCLEARBUFFERDATAPROC

typedef void(GLAPIENTRY * PFNGLCLEARBUFFERDATAPROC) (GLenum target, GLenum internalformat, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARBUFFERFIPROC

typedef void(GLAPIENTRY * PFNGLCLEARBUFFERFIPROC) (GLenum buffer, GLint drawBuffer, GLfloat depth, GLint stencil)

## ◆ PFNGLCLEARBUFFERFVPROC

typedef void(GLAPIENTRY * PFNGLCLEARBUFFERFVPROC) (GLenum buffer, GLint drawBuffer, const GLfloat *value)

## ◆ PFNGLCLEARBUFFERIVPROC

typedef void(GLAPIENTRY * PFNGLCLEARBUFFERIVPROC) (GLenum buffer, GLint drawBuffer, const GLint *value)

## ◆ PFNGLCLEARBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLCLEARBUFFERSUBDATAPROC) (GLenum target, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARBUFFERUIVPROC

typedef void(GLAPIENTRY * PFNGLCLEARBUFFERUIVPROC) (GLenum buffer, GLint drawBuffer, const GLuint *value)

## ◆ PFNGLCLEARCOLORIIEXTPROC

typedef void(GLAPIENTRY * PFNGLCLEARCOLORIIEXTPROC) (GLint red, GLint green, GLint blue, GLint alpha)

## ◆ PFNGLCLEARCOLORIUIEXTPROC

typedef void(GLAPIENTRY * PFNGLCLEARCOLORIUIEXTPROC) (GLuint red, GLuint green, GLuint blue, GLuint alpha)

## ◆ PFNGLCLEARCOLORXPROC

typedef void(GLAPIENTRY * PFNGLCLEARCOLORXPROC) (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha)

## ◆ PFNGLCLEARDEPTHDNVPROC

typedef void(GLAPIENTRY * PFNGLCLEARDEPTHDNVPROC) (GLdouble depth)

## ◆ PFNGLCLEARDEPTHFPROC

typedef void(GLAPIENTRY * PFNGLCLEARDEPTHFPROC) (GLclampf d)

## ◆ PFNGLCLEARDEPTHXPROC

typedef void(GLAPIENTRY * PFNGLCLEARDEPTHXPROC) (GLclampx depth)

## ◆ PFNGLCLEARNAMEDBUFFERDATAEXTPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARNAMEDBUFFERDATAPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDBUFFERDATAPROC) (GLuint buffer, GLenum internalformat, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARNAMEDBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLenum internalformat, GLintptr offset, GLsizeiptr size, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARNAMEDFRAMEBUFFERFIPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFIPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat depth, GLint stencil)

## ◆ PFNGLCLEARNAMEDFRAMEBUFFERFVPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERFVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, GLfloat *value)

## ◆ PFNGLCLEARNAMEDFRAMEBUFFERIVPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLint *value)

## ◆ PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC

typedef void(GLAPIENTRY * PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC) (GLuint framebuffer, GLenum buffer, GLint drawbuffer, const GLuint *value)

## ◆ PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC

typedef void(GLAPIENTRY * PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC) (GLsizei offset, GLsizei n, const GLuint *values)

## ◆ PFNGLCLEARTEXIMAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLCLEARTEXIMAGEEXTPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARTEXIMAGEPROC

typedef void(GLAPIENTRY * PFNGLCLEARTEXIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARTEXSUBIMAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLEARTEXSUBIMAGEPROC

typedef void(GLAPIENTRY * PFNGLCLEARTEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCLIENTACTIVETEXTUREARBPROC

typedef void(GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREARBPROC) (GLenum texture)

## ◆ PFNGLCLIENTACTIVETEXTUREPROC

typedef void(GLAPIENTRY * PFNGLCLIENTACTIVETEXTUREPROC) (GLenum texture)

## ◆ PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC

typedef void(GLAPIENTRY * PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC) (GLenum stream)

## ◆ PFNGLCLIENTATTRIBDEFAULTEXTPROC

typedef void(GLAPIENTRY * PFNGLCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)

## ◆ PFNGLCLIENTWAITSYNCAPPLEPROC

typedef GLenum(GLAPIENTRY * PFNGLCLIENTWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)

## ◆ PFNGLCLIENTWAITSYNCPROC

typedef GLenum(GLAPIENTRY * PFNGLCLIENTWAITSYNCPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)

## ◆ PFNGLCLIPCONTROLPROC

typedef void(GLAPIENTRY * PFNGLCLIPCONTROLPROC) (GLenum origin, GLenum depth)

## ◆ PFNGLCLIPPLANEFPROC

typedef void(GLAPIENTRY * PFNGLCLIPPLANEFPROC) (GLenum plane, const GLfloat *equation)

## ◆ PFNGLCLIPPLANEXPROC

typedef void(GLAPIENTRY * PFNGLCLIPPLANEXPROC) (GLenum plane, const GLfixed *equation)

## ◆ PFNGLCOLOR3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLCOLOR3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *v)

## ◆ PFNGLCOLOR3HNVPROC

typedef void(GLAPIENTRY * PFNGLCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue)

## ◆ PFNGLCOLOR3HVNVPROC

typedef void(GLAPIENTRY * PFNGLCOLOR3HVNVPROC) (const GLhalf *v)

## ◆ PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLCOLOR4HNVPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4HNVPROC) (GLhalf red, GLhalf green, GLhalf blue, GLhalf alpha)

## ◆ PFNGLCOLOR4HVNVPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4HVNVPROC) (const GLhalf *v)

## ◆ PFNGLCOLOR4UBVERTEX2FSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y)

## ◆ PFNGLCOLOR4UBVERTEX2FVSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4UBVERTEX2FVSUNPROC) (const GLubyte *c, const GLfloat *v)

## ◆ PFNGLCOLOR4UBVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FSUNPROC) (GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLCOLOR4UBVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4UBVERTEX3FVSUNPROC) (const GLubyte *c, const GLfloat *v)

## ◆ PFNGLCOLOR4XPROC

typedef void(GLAPIENTRY * PFNGLCOLOR4XPROC) (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha)

## ◆ PFNGLCOLORFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

## ◆ PFNGLCOLORFRAGMENTOP1ATIPROC

typedef void(GLAPIENTRY * PFNGLCOLORFRAGMENTOP1ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod)

## ◆ PFNGLCOLORFRAGMENTOP2ATIPROC

typedef void(GLAPIENTRY * PFNGLCOLORFRAGMENTOP2ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod)

## ◆ PFNGLCOLORFRAGMENTOP3ATIPROC

typedef void(GLAPIENTRY * PFNGLCOLORFRAGMENTOP3ATIPROC) (GLenum op, GLuint dst, GLuint dstMask, GLuint dstMod, GLuint arg1, GLuint arg1Rep, GLuint arg1Mod, GLuint arg2, GLuint arg2Rep, GLuint arg2Mod, GLuint arg3, GLuint arg3Rep, GLuint arg3Mod)

## ◆ PFNGLCOLORMASKIEXTPROC

typedef void(GLAPIENTRY * PFNGLCOLORMASKIEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)

## ◆ PFNGLCOLORMASKINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLCOLORMASKINDEXEDEXTPROC) (GLuint buf, GLboolean r, GLboolean g, GLboolean b, GLboolean a)

## ◆ PFNGLCOLORMASKIPROC

typedef void(GLAPIENTRY * PFNGLCOLORMASKIPROC) (GLuint buf, GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha)

## ◆ PFNGLCOLORP3UIPROC

typedef void(GLAPIENTRY * PFNGLCOLORP3UIPROC) (GLenum type, GLuint color)

## ◆ PFNGLCOLORP3UIVPROC

typedef void(GLAPIENTRY * PFNGLCOLORP3UIVPROC) (GLenum type, const GLuint *color)

## ◆ PFNGLCOLORP4UIPROC

typedef void(GLAPIENTRY * PFNGLCOLORP4UIPROC) (GLenum type, GLuint color)

## ◆ PFNGLCOLORP4UIVPROC

typedef void(GLAPIENTRY * PFNGLCOLORP4UIVPROC) (GLenum type, const GLuint *color)

## ◆ PFNGLCOLORPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)

## ◆ PFNGLCOLORPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

## ◆ PFNGLCOLORPOINTERVINTELPROC

typedef void(GLAPIENTRY * PFNGLCOLORPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer)

## ◆ PFNGLCOLORSUBTABLEEXTPROC

typedef void(GLAPIENTRY * PFNGLCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCOLORSUBTABLEPROC

typedef void(GLAPIENTRY * PFNGLCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLsizei count, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCOLORTABLEEXTPROC

typedef void(GLAPIENTRY * PFNGLCOLORTABLEEXTPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLenum format, GLenum type, const void *data)

## ◆ PFNGLCOLORTABLEPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLCOLORTABLEPARAMETERFVSGIPROC

typedef void(GLAPIENTRY * PFNGLCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLCOLORTABLEPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLCOLORTABLEPARAMETERIVSGIPROC

typedef void(GLAPIENTRY * PFNGLCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLCOLORTABLEPROC

typedef void(GLAPIENTRY * PFNGLCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table)

## ◆ PFNGLCOLORTABLESGIPROC

typedef void(GLAPIENTRY * PFNGLCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *table)

## ◆ PFNGLCOMBINERINPUTNVPROC

typedef void(GLAPIENTRY * PFNGLCOMBINERINPUTNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

## ◆ PFNGLCOMBINEROUTPUTNVPROC

typedef void(GLAPIENTRY * PFNGLCOMBINEROUTPUTNVPROC) (GLenum stage, GLenum portion, GLenum abOutput, GLenum cdOutput, GLenum sumOutput, GLenum scale, GLenum bias, GLboolean abDotProduct, GLboolean cdDotProduct, GLboolean muxSum)

## ◆ PFNGLCOMBINERPARAMETERFNVPROC

typedef void(GLAPIENTRY * PFNGLCOMBINERPARAMETERFNVPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLCOMBINERPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLCOMBINERPARAMETERFVNVPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNGLCOMBINERPARAMETERINVPROC

typedef void(GLAPIENTRY * PFNGLCOMBINERPARAMETERINVPROC) (GLenum pname, GLint param)

## ◆ PFNGLCOMBINERPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLCOMBINERPARAMETERIVNVPROC) (GLenum pname, const GLint *params)

## ◆ PFNGLCOMBINERSTAGEPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, const GLfloat *params)

## ◆ PFNGLCOMMANDLISTSEGMENTSNVPROC

typedef void(GLAPIENTRY * PFNGLCOMMANDLISTSEGMENTSNVPROC) (GLuint list, GLuint segments)

## ◆ PFNGLCOMPILECOMMANDLISTNVPROC

typedef void(GLAPIENTRY * PFNGLCOMPILECOMMANDLISTNVPROC) (GLuint list)

## ◆ PFNGLCOMPILESHADERARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPILESHADERARBPROC) (GLhandleARB shaderObj)

## ◆ PFNGLCOMPILESHADERINCLUDEARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPILESHADERINCLUDEARBPROC) (GLuint shader, GLsizei count, const GLchar *const *path, const GLint *length)

## ◆ PFNGLCOMPILESHADERPROC

typedef void(GLAPIENTRY * PFNGLCOMPILESHADERPROC) (GLuint shader)

## ◆ PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXIMAGE1DARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXIMAGE1DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE1DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXIMAGE2DARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXIMAGE2DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE2DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXIMAGE3DARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DARBPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXIMAGE3DNVPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXIMAGE3DPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data)

## ◆ PFNGLCONSERVATIVERASTERPARAMETERFNVPROC

typedef void(GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERFNVPROC) (GLenum pname, GLfloat value)

## ◆ PFNGLCONSERVATIVERASTERPARAMETERINVPROC

typedef void(GLAPIENTRY * PFNGLCONSERVATIVERASTERPARAMETERINVPROC) (GLenum pname, GLint param)

## ◆ PFNGLCONVOLUTIONFILTER1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image)

## ◆ PFNGLCONVOLUTIONFILTER1DPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLenum format, GLenum type, const void *image)

## ◆ PFNGLCONVOLUTIONFILTER2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image)

## ◆ PFNGLCONVOLUTIONFILTER2DPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *image)

## ◆ PFNGLCONVOLUTIONPARAMETERFEXTPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFEXTPROC) (GLenum target, GLenum pname, GLfloat param)

## ◆ PFNGLCONVOLUTIONPARAMETERFPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFPROC) (GLenum target, GLenum pname, GLfloat params)

## ◆ PFNGLCONVOLUTIONPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLCONVOLUTIONPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLCONVOLUTIONPARAMETERIEXTPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIEXTPROC) (GLenum target, GLenum pname, GLint param)

## ◆ PFNGLCONVOLUTIONPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIPROC) (GLenum target, GLenum pname, GLint params)

## ◆ PFNGLCONVOLUTIONPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLCONVOLUTIONPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLCOPYBUFFERSUBDATANVPROC

typedef void(GLAPIENTRY * PFNGLCOPYBUFFERSUBDATANVPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size)

## ◆ PFNGLCOPYBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLCOPYBUFFERSUBDATAPROC) (GLenum readtarget, GLenum writetarget, GLintptr readoffset, GLintptr writeoffset, GLsizeiptr size)

## ◆ PFNGLCOPYCOLORSUBTABLEEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEEXTPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYCOLORSUBTABLEPROC

typedef void(GLAPIENTRY * PFNGLCOPYCOLORSUBTABLEPROC) (GLenum target, GLsizei start, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYCOLORTABLEPROC

typedef void(GLAPIENTRY * PFNGLCOPYCOLORTABLEPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYCOLORTABLESGIPROC

typedef void(GLAPIENTRY * PFNGLCOPYCOLORTABLESGIPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYCONVOLUTIONFILTER1DPROC

typedef void(GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER1DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYCONVOLUTIONFILTER2DPROC

typedef void(GLAPIENTRY * PFNGLCOPYCONVOLUTIONFILTER2DPROC) (GLenum target, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYIMAGESUBDATAEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYIMAGESUBDATAEXTPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)

## ◆ PFNGLCOPYIMAGESUBDATANVPROC

typedef void(GLAPIENTRY * PFNGLCOPYIMAGESUBDATANVPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNGLCOPYIMAGESUBDATAPROC

typedef void(GLAPIENTRY * PFNGLCOPYIMAGESUBDATAPROC) (GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)

## ◆ PFNGLCOPYMULTITEXIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

## ◆ PFNGLCOPYMULTITEXIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

## ◆ PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYNAMEDBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLCOPYNAMEDBUFFERSUBDATAPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

## ◆ PFNGLCOPYPATHNVPROC

typedef void(GLAPIENTRY * PFNGLCOPYPATHNVPROC) (GLuint resultPath, GLuint srcPath)

## ◆ PFNGLCOPYTEXIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXIMAGE1DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

## ◆ PFNGLCOPYTEXIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXIMAGE2DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

## ◆ PFNGLCOPYTEXSUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYTEXSUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYTEXSUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYTEXSUBIMAGE3DNVPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYTEXSUBIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYTEXTUREIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border)

## ◆ PFNGLCOPYTEXTUREIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)

## ◆ PFNGLCOPYTEXTURELEVELSAPPLEPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTURELEVELSAPPLEPROC) (GLuint destinationTexture, GLuint sourceTexture, GLint sourceBaseLevel, GLsizei sourceLevelCount)

## ◆ PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYTEXTURESUBIMAGE1DPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width)

## ◆ PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYTEXTURESUBIMAGE2DPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOPYTEXTURESUBIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLCOPYTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLCOVERAGEMODULATIONNVPROC

typedef void(GLAPIENTRY * PFNGLCOVERAGEMODULATIONNVPROC) (GLenum components)

## ◆ PFNGLCOVERAGEMODULATIONTABLENVPROC

typedef void(GLAPIENTRY * PFNGLCOVERAGEMODULATIONTABLENVPROC) (GLsizei n, const GLfloat *v)

## ◆ PFNGLCOVERFILLPATHINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

## ◆ PFNGLCOVERFILLPATHNVPROC

typedef void(GLAPIENTRY * PFNGLCOVERFILLPATHNVPROC) (GLuint path, GLenum coverMode)

## ◆ PFNGLCOVERSTROKEPATHINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

## ◆ PFNGLCOVERSTROKEPATHNVPROC

typedef void(GLAPIENTRY * PFNGLCOVERSTROKEPATHNVPROC) (GLuint path, GLenum coverMode)

## ◆ PFNGLCREATEARRAYSETEXTPROC

typedef const void *(GLAPIENTRY * PFNGLCREATEARRAYSETEXTPROC) (void)

## ◆ PFNGLCREATEBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLCREATEBUFFERSPROC) (GLsizei n, GLuint *buffers)

## ◆ PFNGLCREATECOMMANDLISTSNVPROC

typedef void(GLAPIENTRY * PFNGLCREATECOMMANDLISTSNVPROC) (GLsizei n, GLuint *lists)

## ◆ PFNGLCREATEFRAMEBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLCREATEFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)

## ◆ PFNGLCREATEMEMORYOBJECTSEXTPROC

typedef void(GLAPIENTRY * PFNGLCREATEMEMORYOBJECTSEXTPROC) (GLsizei n, GLuint *memoryObjects)

## ◆ PFNGLCREATEPERFQUERYINTELPROC

typedef void(GLAPIENTRY * PFNGLCREATEPERFQUERYINTELPROC) (GLuint queryId, GLuint *queryHandle)

## ◆ PFNGLCREATEPROGRAMOBJECTARBPROC

typedef GLhandleARB(GLAPIENTRY * PFNGLCREATEPROGRAMOBJECTARBPROC) (void)

## ◆ PFNGLCREATEPROGRAMPIPELINESPROC

typedef void(GLAPIENTRY * PFNGLCREATEPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines)

## ◆ PFNGLCREATEPROGRAMPROC

typedef GLuint(GLAPIENTRY * PFNGLCREATEPROGRAMPROC) (void)

## ◆ PFNGLCREATEQUERIESPROC

typedef void(GLAPIENTRY * PFNGLCREATEQUERIESPROC) (GLenum target, GLsizei n, GLuint *ids)

## ◆ PFNGLCREATERENDERBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLCREATERENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)

## ◆ PFNGLCREATESAMPLERSPROC

typedef void(GLAPIENTRY * PFNGLCREATESAMPLERSPROC) (GLsizei n, GLuint *samplers)

## ◆ PFNGLCREATESHADEROBJECTARBPROC

typedef GLhandleARB(GLAPIENTRY * PFNGLCREATESHADEROBJECTARBPROC) (GLenum shaderType)

## ◆ PFNGLCREATESHADERPROC

typedef GLuint(GLAPIENTRY * PFNGLCREATESHADERPROC) (GLenum type)

## ◆ PFNGLCREATESHADERPROGRAMEXTPROC

typedef GLuint(GLAPIENTRY * PFNGLCREATESHADERPROGRAMEXTPROC) (GLenum type, const GLchar *string)

## ◆ PFNGLCREATESHADERPROGRAMVPROC

typedef GLuint(GLAPIENTRY * PFNGLCREATESHADERPROGRAMVPROC) (GLenum type, GLsizei count, const GLchar *const *strings)

## ◆ PFNGLCREATESTATESNVPROC

typedef void(GLAPIENTRY * PFNGLCREATESTATESNVPROC) (GLsizei n, GLuint *states)

## ◆ PFNGLCREATESYNCFROMCLEVENTARBPROC

typedef GLsync(GLAPIENTRY * PFNGLCREATESYNCFROMCLEVENTARBPROC) (cl_context context, cl_event event, GLbitfield flags)

## ◆ PFNGLCREATETEXTURESPROC

typedef void(GLAPIENTRY * PFNGLCREATETEXTURESPROC) (GLenum target, GLsizei n, GLuint *textures)

## ◆ PFNGLCREATETRANSFORMFEEDBACKSPROC

typedef void(GLAPIENTRY * PFNGLCREATETRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLCREATEVERTEXARRAYSPROC

typedef void(GLAPIENTRY * PFNGLCREATEVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)

## ◆ PFNGLCULLPARAMETERDVEXTPROC

typedef void(GLAPIENTRY * PFNGLCULLPARAMETERDVEXTPROC) (GLenum pname, GLdouble *params)

## ◆ PFNGLCULLPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLCULLPARAMETERFVEXTPROC) (GLenum pname, GLfloat *params)

## ◆ PFNGLCURRENTPALETTEMATRIXARBPROC

typedef void(GLAPIENTRY * PFNGLCURRENTPALETTEMATRIXARBPROC) (GLint index)

## ◆ PFNGLDATAPIPEPROC

typedef GLint(GLAPIENTRY * PFNGLDATAPIPEPROC) (GLenum space)

## ◆ PFNGLDEBUGMESSAGECALLBACKAMDPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKAMDPROC) (GLDEBUGPROCAMD callback, void *userParam)

## ◆ PFNGLDEBUGMESSAGECALLBACKARBPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKARBPROC) (GLDEBUGPROCARB callback, const void *userParam)

## ◆ PFNGLDEBUGMESSAGECALLBACKPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGECALLBACKPROC) (GLDEBUGPROC callback, const void *userParam)

## ◆ PFNGLDEBUGMESSAGECONTROLARBPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLARBPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

## ◆ PFNGLDEBUGMESSAGECONTROLPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGECONTROLPROC) (GLenum source, GLenum type, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

## ◆ PFNGLDEBUGMESSAGEENABLEAMDPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGEENABLEAMDPROC) (GLenum category, GLenum severity, GLsizei count, const GLuint *ids, GLboolean enabled)

## ◆ PFNGLDEBUGMESSAGEINSERTAMDPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTAMDPROC) (GLenum category, GLenum severity, GLuint id, GLsizei length, const GLchar *buf)

## ◆ PFNGLDEBUGMESSAGEINSERTARBPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTARBPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)

## ◆ PFNGLDEBUGMESSAGEINSERTPROC

typedef void(GLAPIENTRY * PFNGLDEBUGMESSAGEINSERTPROC) (GLenum source, GLenum type, GLuint id, GLenum severity, GLsizei length, const GLchar *buf)

## ◆ PFNGLDEFORMSGIXPROC

typedef void(GLAPIENTRY * PFNGLDEFORMSGIXPROC) (GLbitfield mask)

## ◆ PFNGLDELETEARRAYSETSEXTPROC

typedef void(GLAPIENTRY * PFNGLDELETEARRAYSETSEXTPROC) (GLsizei n, const void *arrayset[])

## ◆ PFNGLDELETEASYNCMARKERSSGIXPROC

typedef void(GLAPIENTRY * PFNGLDELETEASYNCMARKERSSGIXPROC) (GLuint marker, GLsizei range)

## ◆ PFNGLDELETEBUFFERREGIONPROC

typedef void(GLAPIENTRY * PFNGLDELETEBUFFERREGIONPROC) (GLenum region)

## ◆ PFNGLDELETEBUFFERSARBPROC

typedef void(GLAPIENTRY * PFNGLDELETEBUFFERSARBPROC) (GLsizei n, const GLuint *buffers)

## ◆ PFNGLDELETEBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLDELETEBUFFERSPROC) (GLsizei n, const GLuint *buffers)

## ◆ PFNGLDELETECOMMANDLISTSNVPROC

typedef void(GLAPIENTRY * PFNGLDELETECOMMANDLISTSNVPROC) (GLsizei n, const GLuint *lists)

## ◆ PFNGLDELETEFENCESAPPLEPROC

typedef void(GLAPIENTRY * PFNGLDELETEFENCESAPPLEPROC) (GLsizei n, const GLuint *fences)

## ◆ PFNGLDELETEFENCESNVPROC

typedef void(GLAPIENTRY * PFNGLDELETEFENCESNVPROC) (GLsizei n, const GLuint *fences)

## ◆ PFNGLDELETEFRAGMENTSHADERATIPROC

typedef void(GLAPIENTRY * PFNGLDELETEFRAGMENTSHADERATIPROC) (GLuint id)

## ◆ PFNGLDELETEFRAMEBUFFERSEXTPROC

typedef void(GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSEXTPROC) (GLsizei n, const GLuint *framebuffers)

## ◆ PFNGLDELETEFRAMEBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLDELETEFRAMEBUFFERSPROC) (GLsizei n, const GLuint *framebuffers)

## ◆ PFNGLDELETEMEMORYOBJECTSEXTPROC

typedef void(GLAPIENTRY * PFNGLDELETEMEMORYOBJECTSEXTPROC) (GLsizei n, const GLuint *memoryObjects)

## ◆ PFNGLDELETEMPEGPREDICTORSSGIXPROC

typedef void(GLAPIENTRY * PFNGLDELETEMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint *predictors)

## ◆ PFNGLDELETENAMEDSTRINGARBPROC

typedef void(GLAPIENTRY * PFNGLDELETENAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)

## ◆ PFNGLDELETENAMESAMDPROC

typedef void(GLAPIENTRY * PFNGLDELETENAMESAMDPROC) (GLenum identifier, GLuint num, const GLuint *names)

## ◆ PFNGLDELETEOBJECTARBPROC

typedef void(GLAPIENTRY * PFNGLDELETEOBJECTARBPROC) (GLhandleARB obj)

## ◆ PFNGLDELETEOCCLUSIONQUERIESNVPROC

typedef void(GLAPIENTRY * PFNGLDELETEOCCLUSIONQUERIESNVPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNGLDELETEPATHSNVPROC

typedef void(GLAPIENTRY * PFNGLDELETEPATHSNVPROC) (GLuint path, GLsizei range)

## ◆ PFNGLDELETEPERFMONITORSAMDPROC

typedef void(GLAPIENTRY * PFNGLDELETEPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)

## ◆ PFNGLDELETEPERFQUERYINTELPROC

typedef void(GLAPIENTRY * PFNGLDELETEPERFQUERYINTELPROC) (GLuint queryHandle)

## ◆ PFNGLDELETEPROGRAMPIPELINESPROC

typedef void(GLAPIENTRY * PFNGLDELETEPROGRAMPIPELINESPROC) (GLsizei n, const GLuint *pipelines)

## ◆ PFNGLDELETEPROGRAMPROC

typedef void(GLAPIENTRY * PFNGLDELETEPROGRAMPROC) (GLuint program)

## ◆ PFNGLDELETEPROGRAMSARBPROC

typedef void(GLAPIENTRY * PFNGLDELETEPROGRAMSARBPROC) (GLsizei n, const GLuint *programs)

## ◆ PFNGLDELETEPROGRAMSNVPROC

typedef void(GLAPIENTRY * PFNGLDELETEPROGRAMSNVPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNGLDELETEQUERIESANGLEPROC

typedef void(GLAPIENTRY * PFNGLDELETEQUERIESANGLEPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNGLDELETEQUERIESARBPROC

typedef void(GLAPIENTRY * PFNGLDELETEQUERIESARBPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNGLDELETEQUERIESPROC

typedef void(GLAPIENTRY * PFNGLDELETEQUERIESPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNGLDELETERENDERBUFFERSEXTPROC

typedef void(GLAPIENTRY * PFNGLDELETERENDERBUFFERSEXTPROC) (GLsizei n, const GLuint *renderbuffers)

## ◆ PFNGLDELETERENDERBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLDELETERENDERBUFFERSPROC) (GLsizei n, const GLuint *renderbuffers)

## ◆ PFNGLDELETESAMPLERSPROC

typedef void(GLAPIENTRY * PFNGLDELETESAMPLERSPROC) (GLsizei count, const GLuint *samplers)

## ◆ PFNGLDELETESEMAPHORESEXTPROC

typedef void(GLAPIENTRY * PFNGLDELETESEMAPHORESEXTPROC) (GLsizei n, const GLuint *semaphores)

## ◆ PFNGLDELETESHADERPROC

typedef void(GLAPIENTRY * PFNGLDELETESHADERPROC) (GLuint shader)

## ◆ PFNGLDELETESTATESNVPROC

typedef void(GLAPIENTRY * PFNGLDELETESTATESNVPROC) (GLsizei n, const GLuint *states)

## ◆ PFNGLDELETESYNCAPPLEPROC

typedef void(GLAPIENTRY * PFNGLDELETESYNCAPPLEPROC) (GLsync GLsync)

## ◆ PFNGLDELETESYNCPROC

typedef void(GLAPIENTRY * PFNGLDELETESYNCPROC) (GLsync GLsync)

## ◆ PFNGLDELETETEXTURESEXTPROC

typedef void(GLAPIENTRY * PFNGLDELETETEXTURESEXTPROC) (GLsizei n, const GLuint *textures)

## ◆ PFNGLDELETETRANSFORMFEEDBACKSNVPROC

typedef void(GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSNVPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNGLDELETETRANSFORMFEEDBACKSPROC

typedef void(GLAPIENTRY * PFNGLDELETETRANSFORMFEEDBACKSPROC) (GLsizei n, const GLuint *ids)

## ◆ PFNGLDELETEVERTEXARRAYSAPPLEPROC

typedef void(GLAPIENTRY * PFNGLDELETEVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)

## ◆ PFNGLDELETEVERTEXARRAYSPROC

typedef void(GLAPIENTRY * PFNGLDELETEVERTEXARRAYSPROC) (GLsizei n, const GLuint *arrays)

## ◆ PFNGLDELETEVERTEXARRAYSSGIXPROC

typedef void(GLAPIENTRY * PFNGLDELETEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint *arrays)

## ◆ PFNGLDELETEVERTEXSHADEREXTPROC

typedef void(GLAPIENTRY * PFNGLDELETEVERTEXSHADEREXTPROC) (GLuint id)

## ◆ PFNGLDEPTHBOUNDSDNVPROC

typedef void(GLAPIENTRY * PFNGLDEPTHBOUNDSDNVPROC) (GLdouble zmin, GLdouble zmax)

## ◆ PFNGLDEPTHBOUNDSEXTPROC

typedef void(GLAPIENTRY * PFNGLDEPTHBOUNDSEXTPROC) (GLclampd zmin, GLclampd zmax)

## ◆ PFNGLDEPTHRANGEARRAYFVNVPROC

typedef void(GLAPIENTRY * PFNGLDEPTHRANGEARRAYFVNVPROC) (GLuint first, GLsizei count, const GLfloat *v)

## ◆ PFNGLDEPTHRANGEARRAYVPROC

typedef void(GLAPIENTRY * PFNGLDEPTHRANGEARRAYVPROC) (GLuint first, GLsizei count, const GLclampd *v)

## ◆ PFNGLDEPTHRANGEDNVPROC

typedef void(GLAPIENTRY * PFNGLDEPTHRANGEDNVPROC) (GLdouble zNear, GLdouble zFar)

## ◆ PFNGLDEPTHRANGEFPROC

typedef void(GLAPIENTRY * PFNGLDEPTHRANGEFPROC) (GLclampf n, GLclampf f)

## ◆ PFNGLDEPTHRANGEINDEXEDFNVPROC

typedef void(GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDFNVPROC) (GLuint index, GLfloat n, GLfloat f)

## ◆ PFNGLDEPTHRANGEINDEXEDPROC

typedef void(GLAPIENTRY * PFNGLDEPTHRANGEINDEXEDPROC) (GLuint index, GLclampd n, GLclampd f)

## ◆ PFNGLDEPTHRANGEXPROC

typedef void(GLAPIENTRY * PFNGLDEPTHRANGEXPROC) (GLclampx zNear, GLclampx zFar)

## ◆ PFNGLDETACHOBJECTARBPROC

typedef void(GLAPIENTRY * PFNGLDETACHOBJECTARBPROC) (GLhandleARB containerObj, GLhandleARB attachedObj)

## ◆ PFNGLDETACHSHADERPROC

typedef void(GLAPIENTRY * PFNGLDETACHSHADERPROC) (GLuint program, GLuint shader)

## ◆ PFNGLDETAILTEXFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLDETAILTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)

## ◆ PFNGLDISABLECLIENTSTATEIEXTPROC

typedef void(GLAPIENTRY * PFNGLDISABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index)

## ◆ PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)

## ◆ PFNGLDISABLEDRIVERCONTROLQCOMPROC

typedef void(GLAPIENTRY * PFNGLDISABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl)

## ◆ PFNGLDISABLEIEXTPROC

typedef void(GLAPIENTRY * PFNGLDISABLEIEXTPROC) (GLenum target, GLuint index)

## ◆ PFNGLDISABLEINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLDISABLEINDEXEDEXTPROC) (GLenum target, GLuint index)

## ◆ PFNGLDISABLEINVPROC

typedef void(GLAPIENTRY * PFNGLDISABLEINVPROC) (GLenum target, GLuint index)

## ◆ PFNGLDISABLEIPROC

typedef void(GLAPIENTRY * PFNGLDISABLEIPROC) (GLenum cap, GLuint index)

## ◆ PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC

typedef void(GLAPIENTRY * PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)

## ◆ PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC

typedef void(GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index)

## ◆ PFNGLDISABLEVERTEXARRAYATTRIBPROC

typedef void(GLAPIENTRY * PFNGLDISABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index)

## ◆ PFNGLDISABLEVERTEXARRAYEXTPROC

typedef void(GLAPIENTRY * PFNGLDISABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array)

## ◆ PFNGLDISABLEVERTEXATTRIBAPPLEPROC

typedef void(GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)

## ◆ PFNGLDISABLEVERTEXATTRIBARRAYARBPROC

typedef void(GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)

## ◆ PFNGLDISABLEVERTEXATTRIBARRAYPROC

typedef void(GLAPIENTRY * PFNGLDISABLEVERTEXATTRIBARRAYPROC) (GLuint index)

## ◆ PFNGLDISCARDFRAMEBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLDISCARDFRAMEBUFFEREXTPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments)

## ◆ PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC

typedef void(GLAPIENTRY * PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z, GLuint group_size_x, GLuint group_size_y, GLuint group_size_z)

## ◆ PFNGLDISPATCHCOMPUTEINDIRECTPROC

typedef void(GLAPIENTRY * PFNGLDISPATCHCOMPUTEINDIRECTPROC) (GLintptr indirect)

## ◆ PFNGLDISPATCHCOMPUTEPROC

typedef void(GLAPIENTRY * PFNGLDISPATCHCOMPUTEPROC) (GLuint num_groups_x, GLuint num_groups_y, GLuint num_groups_z)

## ◆ PFNGLDRAWARRAYSEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSEXTPROC) (GLenum mode, GLint first, GLsizei count)

## ◆ PFNGLDRAWARRAYSINDIRECTPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect)

## ◆ PFNGLDRAWARRAYSINSTANCEDANGLEPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDANGLEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)

## ◆ PFNGLDRAWARRAYSINSTANCEDARBPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDARBPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)

## ◆ PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLint first, GLsizei count, GLsizei instancecount, GLuint baseinstance)

## ◆ PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount, GLuint baseinstance)

## ◆ PFNGLDRAWARRAYSINSTANCEDEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDEXTPROC) (GLenum mode, GLint start, GLsizei count, GLsizei primcount)

## ◆ PFNGLDRAWARRAYSINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDNVPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)

## ◆ PFNGLDRAWARRAYSINSTANCEDPROC

typedef void(GLAPIENTRY * PFNGLDRAWARRAYSINSTANCEDPROC) (GLenum mode, GLint first, GLsizei count, GLsizei primcount)

## ◆ PFNGLDRAWBUFFERREGIONPROC

typedef void(GLAPIENTRY * PFNGLDRAWBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height, GLint xDest, GLint yDest)

## ◆ PFNGLDRAWBUFFERSARBPROC

typedef void(GLAPIENTRY * PFNGLDRAWBUFFERSARBPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNGLDRAWBUFFERSATIPROC

typedef void(GLAPIENTRY * PFNGLDRAWBUFFERSATIPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNGLDRAWBUFFERSEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWBUFFERSEXTPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNGLDRAWBUFFERSINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWBUFFERSINDEXEDEXTPROC) (GLint n, const GLenum *location, const GLint *indices)

## ◆ PFNGLDRAWBUFFERSNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWBUFFERSNVPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNGLDRAWBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLDRAWBUFFERSPROC) (GLsizei n, const GLenum *bufs)

## ◆ PFNGLDRAWCOMMANDSADDRESSNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWCOMMANDSADDRESSNVPROC) (GLenum primitiveMode, const GLuint64 *indirects, const GLsizei *sizes, GLuint count)

## ◆ PFNGLDRAWCOMMANDSNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWCOMMANDSNVPROC) (GLenum primitiveMode, GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, GLuint count)

## ◆ PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC) (const GLuint64 *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)

## ◆ PFNGLDRAWCOMMANDSSTATESNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWCOMMANDSSTATESNVPROC) (GLuint buffer, const GLintptr *indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)

## ◆ PFNGLDRAWELEMENTARRAYAPPLEPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, GLint first, GLsizei count)

## ◆ PFNGLDRAWELEMENTARRAYATIPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTARRAYATIPROC) (GLenum mode, GLsizei count)

## ◆ PFNGLDRAWELEMENTSBASEVERTEXEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLint basevertex)

## ◆ PFNGLDRAWELEMENTSBASEVERTEXPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, void *indices, GLint basevertex)

## ◆ PFNGLDRAWELEMENTSINDIRECTPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect)

## ◆ PFNGLDRAWELEMENTSINSTANCEDANGLEPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDANGLEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)

## ◆ PFNGLDRAWELEMENTSINSTANCEDARBPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDARBPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)

## ◆ PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLuint baseinstance)

## ◆ PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLuint baseinstance)

## ◆ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex, GLuint baseinstance)

## ◆ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex, GLuint baseinstance)

## ◆ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei instancecount, GLint basevertex)

## ◆ PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount, GLint basevertex)

## ◆ PFNGLDRAWELEMENTSINSTANCEDEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDEXTPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)

## ◆ PFNGLDRAWELEMENTSINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDNVPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)

## ◆ PFNGLDRAWELEMENTSINSTANCEDPROC

typedef void(GLAPIENTRY * PFNGLDRAWELEMENTSINSTANCEDPROC) (GLenum mode, GLsizei count, GLenum type, const void *indices, GLsizei primcount)

## ◆ PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC

typedef void(GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, GLint first, GLsizei count)

## ◆ PFNGLDRAWRANGEELEMENTARRAYATIPROC

typedef void(GLAPIENTRY * PFNGLDRAWRANGEELEMENTARRAYATIPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count)

## ◆ PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices, GLint basevertex)

## ◆ PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC

typedef void(GLAPIENTRY * PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, void *indices, GLint basevertex)

## ◆ PFNGLDRAWRANGEELEMENTSEXTPROC

typedef void(GLAPIENTRY * PFNGLDRAWRANGEELEMENTSEXTPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)

## ◆ PFNGLDRAWRANGEELEMENTSPROC

typedef void(GLAPIENTRY * PFNGLDRAWRANGEELEMENTSPROC) (GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const void *indices)

## ◆ PFNGLDRAWTEXTURENVPROC

typedef void(GLAPIENTRY * PFNGLDRAWTEXTURENVPROC) (GLuint texture, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)

## ◆ PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC

typedef void(GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) (GLenum mode, GLuint id, GLsizei primcount)

## ◆ PFNGLDRAWTRANSFORMFEEDBACKNVPROC

typedef void(GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKNVPROC) (GLenum mode, GLuint id)

## ◆ PFNGLDRAWTRANSFORMFEEDBACKPROC

typedef void(GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKPROC) (GLenum mode, GLuint id)

## ◆ PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC

typedef void(GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) (GLenum mode, GLuint id, GLuint stream, GLsizei primcount)

## ◆ PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC

typedef void(GLAPIENTRY * PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) (GLenum mode, GLuint id, GLuint stream)

## ◆ PFNGLDRAWVKIMAGENVPROC

typedef void(GLAPIENTRY * PFNGLDRAWVKIMAGENVPROC) (GLuint64 vkImage, GLuint sampler, GLfloat x0, GLfloat y0, GLfloat x1, GLfloat y1, GLfloat z, GLfloat s0, GLfloat t0, GLfloat s1, GLfloat t1)

## ◆ PFNGLEDGEFLAGFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLEDGEFLAGFORMATNVPROC) (GLsizei stride)

## ◆ PFNGLEDGEFLAGPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLEDGEFLAGPOINTEREXTPROC) (GLsizei stride, GLsizei count, const GLboolean *pointer)

## ◆ PFNGLEDGEFLAGPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLEDGEFLAGPOINTERLISTIBMPROC) (GLint stride, const GLboolean **pointer, GLint ptrstride)

## ◆ PFNGLELEMENTPOINTERAPPLEPROC

typedef void(GLAPIENTRY * PFNGLELEMENTPOINTERAPPLEPROC) (GLenum type, const void *pointer)

## ◆ PFNGLELEMENTPOINTERATIPROC

typedef void(GLAPIENTRY * PFNGLELEMENTPOINTERATIPROC) (GLenum type, const void *pointer)

## ◆ PFNGLENABLECLIENTSTATEIEXTPROC

typedef void(GLAPIENTRY * PFNGLENABLECLIENTSTATEIEXTPROC) (GLenum array, GLuint index)

## ◆ PFNGLENABLECLIENTSTATEINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLENABLECLIENTSTATEINDEXEDEXTPROC) (GLenum array, GLuint index)

## ◆ PFNGLENABLEDRIVERCONTROLQCOMPROC

typedef void(GLAPIENTRY * PFNGLENABLEDRIVERCONTROLQCOMPROC) (GLuint driverControl)

## ◆ PFNGLENABLEIEXTPROC

typedef void(GLAPIENTRY * PFNGLENABLEIEXTPROC) (GLenum target, GLuint index)

## ◆ PFNGLENABLEINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLENABLEINDEXEDEXTPROC) (GLenum target, GLuint index)

## ◆ PFNGLENABLEINVPROC

typedef void(GLAPIENTRY * PFNGLENABLEINVPROC) (GLenum target, GLuint index)

## ◆ PFNGLENABLEIPROC

typedef void(GLAPIENTRY * PFNGLENABLEIPROC) (GLenum cap, GLuint index)

## ◆ PFNGLENABLEVARIANTCLIENTSTATEEXTPROC

typedef void(GLAPIENTRY * PFNGLENABLEVARIANTCLIENTSTATEEXTPROC) (GLuint id)

## ◆ PFNGLENABLEVERTEXARRAYATTRIBEXTPROC

typedef void(GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBEXTPROC) (GLuint vaobj, GLuint index)

## ◆ PFNGLENABLEVERTEXARRAYATTRIBPROC

typedef void(GLAPIENTRY * PFNGLENABLEVERTEXARRAYATTRIBPROC) (GLuint vaobj, GLuint index)

## ◆ PFNGLENABLEVERTEXARRAYEXTPROC

typedef void(GLAPIENTRY * PFNGLENABLEVERTEXARRAYEXTPROC) (GLuint vaobj, GLenum array)

## ◆ PFNGLENABLEVERTEXATTRIBAPPLEPROC

typedef void(GLAPIENTRY * PFNGLENABLEVERTEXATTRIBAPPLEPROC) (GLuint index, GLenum pname)

## ◆ PFNGLENABLEVERTEXATTRIBARRAYARBPROC

typedef void(GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYARBPROC) (GLuint index)

## ◆ PFNGLENABLEVERTEXATTRIBARRAYPROC

typedef void(GLAPIENTRY * PFNGLENABLEVERTEXATTRIBARRAYPROC) (GLuint index)

## ◆ PFNGLENDCONDITIONALRENDERNVPROC

typedef void(GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVPROC) (void)

## ◆ PFNGLENDCONDITIONALRENDERNVXPROC

typedef void(GLAPIENTRY * PFNGLENDCONDITIONALRENDERNVXPROC) (void)

## ◆ PFNGLENDCONDITIONALRENDERPROC

typedef void(GLAPIENTRY * PFNGLENDCONDITIONALRENDERPROC) (void)

## ◆ PFNGLENDFRAGMENTSHADERATIPROC

typedef void(GLAPIENTRY * PFNGLENDFRAGMENTSHADERATIPROC) (void)

## ◆ PFNGLENDOCCLUSIONQUERYNVPROC

typedef void(GLAPIENTRY * PFNGLENDOCCLUSIONQUERYNVPROC) (void)

## ◆ PFNGLENDPERFMONITORAMDPROC

typedef void(GLAPIENTRY * PFNGLENDPERFMONITORAMDPROC) (GLuint monitor)

## ◆ PFNGLENDPERFQUERYINTELPROC

typedef void(GLAPIENTRY * PFNGLENDPERFQUERYINTELPROC) (GLuint queryHandle)

## ◆ PFNGLENDQUERYANGLEPROC

typedef void(GLAPIENTRY * PFNGLENDQUERYANGLEPROC) (GLenum target)

## ◆ PFNGLENDQUERYARBPROC

typedef void(GLAPIENTRY * PFNGLENDQUERYARBPROC) (GLenum target)

## ◆ PFNGLENDQUERYINDEXEDPROC

typedef void(GLAPIENTRY * PFNGLENDQUERYINDEXEDPROC) (GLenum target, GLuint index)

## ◆ PFNGLENDQUERYPROC

typedef void(GLAPIENTRY * PFNGLENDQUERYPROC) (GLenum target)

## ◆ PFNGLENDSCENEEXTPROC

typedef void(GLAPIENTRY * PFNGLENDSCENEEXTPROC) (void)

## ◆ PFNGLENDTILINGQCOMPROC

typedef void(GLAPIENTRY * PFNGLENDTILINGQCOMPROC) (GLbitfield preserveMask)

## ◆ PFNGLENDTRANSFORMFEEDBACKEXTPROC

typedef void(GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKEXTPROC) (void)

## ◆ PFNGLENDTRANSFORMFEEDBACKNVPROC

typedef void(GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKNVPROC) (void)

## ◆ PFNGLENDTRANSFORMFEEDBACKPROC

typedef void(GLAPIENTRY * PFNGLENDTRANSFORMFEEDBACKPROC) (void)

## ◆ PFNGLENDVERTEXSHADEREXTPROC

typedef void(GLAPIENTRY * PFNGLENDVERTEXSHADEREXTPROC) (void)

## ◆ PFNGLENDVIDEOCAPTURENVPROC

typedef void(GLAPIENTRY * PFNGLENDVIDEOCAPTURENVPROC) (GLuint video_capture_slot)

## ◆ PFNGLERRORSTRINGREGALPROC

typedef const GLchar *(GLAPIENTRY * PFNGLERRORSTRINGREGALPROC) (GLenum error)

## ◆ PFNGLEVALMAPSNVPROC

typedef void(GLAPIENTRY * PFNGLEVALMAPSNVPROC) (GLenum target, GLenum mode)

## ◆ PFNGLEXECUTEPROGRAMNVPROC

typedef void(GLAPIENTRY * PFNGLEXECUTEPROGRAMNVPROC) (GLenum target, GLuint id, const GLfloat *params)

## ◆ PFNGLEXTGETBUFFERPOINTERVQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETBUFFERPOINTERVQCOMPROC) (GLenum target, void **params)

## ◆ PFNGLEXTGETBUFFERSQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETBUFFERSQCOMPROC) (GLuint *buffers, GLint maxBuffers, GLint *numBuffers)

## ◆ PFNGLEXTGETFRAMEBUFFERSQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETFRAMEBUFFERSQCOMPROC) (GLuint *framebuffers, GLint maxFramebuffers, GLint *numFramebuffers)

## ◆ PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC) (GLuint program, GLenum shadertype, GLchar *source, GLint *length)

## ◆ PFNGLEXTGETPROGRAMSQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETPROGRAMSQCOMPROC) (GLuint *programs, GLint maxPrograms, GLint *numPrograms)

## ◆ PFNGLEXTGETRENDERBUFFERSQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETRENDERBUFFERSQCOMPROC) (GLuint *renderbuffers, GLint maxRenderbuffers, GLint *numRenderbuffers)

## ◆ PFNGLEXTGETSHADERSQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETSHADERSQCOMPROC) (GLuint *shaders, GLint maxShaders, GLint *numShaders)

## ◆ PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC) (GLuint texture, GLenum face, GLint level, GLenum pname, GLint *params)

## ◆ PFNGLEXTGETTEXSUBIMAGEQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, void *texels)

## ◆ PFNGLEXTGETTEXTURESQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTGETTEXTURESQCOMPROC) (GLuint *textures, GLint maxTextures, GLint *numTextures)

## ◆ PFNGLEXTISPROGRAMBINARYQCOMPROC

typedef GLboolean(GLAPIENTRY * PFNGLEXTISPROGRAMBINARYQCOMPROC) (GLuint program)

## ◆ PFNGLEXTRACTCOMPONENTEXTPROC

typedef void(GLAPIENTRY * PFNGLEXTRACTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)

## ◆ PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC

typedef void(GLAPIENTRY * PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC) (GLenum target, GLenum pname, GLint param)

## ◆ PFNGLFENCESYNCAPPLEPROC

typedef GLsync(GLAPIENTRY * PFNGLFENCESYNCAPPLEPROC) (GLenum condition, GLbitfield flags)

## ◆ PFNGLFENCESYNCPROC

typedef GLsync(GLAPIENTRY * PFNGLFENCESYNCPROC) (GLenum condition, GLbitfield flags)

## ◆ PFNGLFINALCOMBINERINPUTNVPROC

typedef void(GLAPIENTRY * PFNGLFINALCOMBINERINPUTNVPROC) (GLenum variable, GLenum input, GLenum mapping, GLenum componentUsage)

## ◆ PFNGLFINISHASYNCSGIXPROC

typedef GLint(GLAPIENTRY * PFNGLFINISHASYNCSGIXPROC) (GLuint *markerp)

## ◆ PFNGLFINISHFENCEAPPLEPROC

typedef void(GLAPIENTRY * PFNGLFINISHFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNGLFINISHFENCENVPROC

typedef void(GLAPIENTRY * PFNGLFINISHFENCENVPROC) (GLuint fence)

## ◆ PFNGLFINISHOBJECTAPPLEPROC

typedef void(GLAPIENTRY * PFNGLFINISHOBJECTAPPLEPROC) (GLenum object, GLint name)

## ◆ PFNGLFINISHTEXTURESUNXPROC

typedef void(GLAPIENTRY * PFNGLFINISHTEXTURESUNXPROC) (void)

## ◆ PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC

typedef void(GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC) (GLenum target, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC

typedef void(GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length)

## ◆ PFNGLFLUSHMAPPEDBUFFERRANGEPROC

typedef void(GLAPIENTRY * PFNGLFLUSHMAPPEDBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length)

## ◆ PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC

typedef void(GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)

## ◆ PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC

typedef void(GLAPIENTRY * PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)

## ◆ PFNGLFLUSHPIXELDATARANGENVPROC

typedef void(GLAPIENTRY * PFNGLFLUSHPIXELDATARANGENVPROC) (GLenum target)

## ◆ PFNGLFLUSHRASTERSGIXPROC

typedef void(GLAPIENTRY * PFNGLFLUSHRASTERSGIXPROC) (void)

## ◆ PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC

typedef void(GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer)

## ◆ PFNGLFLUSHVERTEXARRAYRANGENVPROC

typedef void(GLAPIENTRY * PFNGLFLUSHVERTEXARRAYRANGENVPROC) (void)

## ◆ PFNGLFOGCOORDDEXTPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDDEXTPROC) (GLdouble coord)

## ◆ PFNGLFOGCOORDDPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDDPROC) (GLdouble coord)

## ◆ PFNGLFOGCOORDDVEXTPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDDVEXTPROC) (const GLdouble *coord)

## ◆ PFNGLFOGCOORDDVPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDDVPROC) (const GLdouble *coord)

## ◆ PFNGLFOGCOORDFEXTPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDFEXTPROC) (GLfloat coord)

## ◆ PFNGLFOGCOORDFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDFORMATNVPROC) (GLenum type, GLsizei stride)

## ◆ PFNGLFOGCOORDFPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDFPROC) (GLfloat coord)

## ◆ PFNGLFOGCOORDFVEXTPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDFVEXTPROC) (const GLfloat *coord)

## ◆ PFNGLFOGCOORDFVPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDFVPROC) (const GLfloat *coord)

## ◆ PFNGLFOGCOORDHNVPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDHNVPROC) (GLhalf fog)

## ◆ PFNGLFOGCOORDHVNVPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDHVNVPROC) (const GLhalf *fog)

## ◆ PFNGLFOGCOORDPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDPOINTEREXTPROC) (GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLFOGCOORDPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride)

## ◆ PFNGLFOGCOORDPOINTERPROC

typedef void(GLAPIENTRY * PFNGLFOGCOORDPOINTERPROC) (GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLFOGFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLFOGFUNCSGISPROC) (GLsizei n, const GLfloat *points)

## ◆ PFNGLFOGLAYERSSGIXPROC

typedef void(GLAPIENTRY * PFNGLFOGLAYERSSGIXPROC) (GLsizei n, const GLfloat *points)

## ◆ PFNGLFOGXPROC

typedef void(GLAPIENTRY * PFNGLFOGXPROC) (GLenum pname, GLfixed param)

## ◆ PFNGLFOGXVPROC

typedef void(GLAPIENTRY * PFNGLFOGXVPROC) (GLenum pname, const GLfixed *params)

## ◆ PFNGLFRAGMENTCOLORMATERIALEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALEXTPROC) (GLenum face, GLenum mode)

## ◆ PFNGLFRAGMENTCOLORMATERIALSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTCOLORMATERIALSGIXPROC) (GLenum face, GLenum mode)

## ◆ PFNGLFRAGMENTCOVERAGECOLORNVPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTCOVERAGECOLORNVPROC) (GLuint color)

## ◆ PFNGLFRAGMENTLIGHTFEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTFEXTPROC) (GLenum light, GLenum pname, GLfloat param)

## ◆ PFNGLFRAGMENTLIGHTFSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTFSGIXPROC) (GLenum light, GLenum pname, GLfloat param)

## ◆ PFNGLFRAGMENTLIGHTFVEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat *params)

## ◆ PFNGLFRAGMENTLIGHTFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLfloat *params)

## ◆ PFNGLFRAGMENTLIGHTIEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTIEXTPROC) (GLenum light, GLenum pname, GLint param)

## ◆ PFNGLFRAGMENTLIGHTISGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTISGIXPROC) (GLenum light, GLenum pname, GLint param)

## ◆ PFNGLFRAGMENTLIGHTIVEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint *params)

## ◆ PFNGLFRAGMENTLIGHTIVSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum pname, GLint *params)

## ◆ PFNGLFRAGMENTLIGHTMODELFEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFEXTPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLFRAGMENTLIGHTMODELFSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFSGIXPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLFRAGMENTLIGHTMODELFVEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVEXTPROC) (GLenum pname, GLfloat *params)

## ◆ PFNGLFRAGMENTLIGHTMODELFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELFVSGIXPROC) (GLenum pname, GLfloat *params)

## ◆ PFNGLFRAGMENTLIGHTMODELIEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIEXTPROC) (GLenum pname, GLint param)

## ◆ PFNGLFRAGMENTLIGHTMODELISGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELISGIXPROC) (GLenum pname, GLint param)

## ◆ PFNGLFRAGMENTLIGHTMODELIVEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVEXTPROC) (GLenum pname, GLint *params)

## ◆ PFNGLFRAGMENTLIGHTMODELIVSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTLIGHTMODELIVSGIXPROC) (GLenum pname, GLint *params)

## ◆ PFNGLFRAGMENTMATERIALFEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALFEXTPROC) (GLenum face, GLenum pname, const GLfloat param)

## ◆ PFNGLFRAGMENTMATERIALFSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALFSGIXPROC) (GLenum face, GLenum pname, const GLfloat param)

## ◆ PFNGLFRAGMENTMATERIALFVEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat *params)

## ◆ PFNGLFRAGMENTMATERIALFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *params)

## ◆ PFNGLFRAGMENTMATERIALIEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALIEXTPROC) (GLenum face, GLenum pname, const GLint param)

## ◆ PFNGLFRAGMENTMATERIALISGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALISGIXPROC) (GLenum face, GLenum pname, const GLint param)

## ◆ PFNGLFRAGMENTMATERIALIVEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint *params)

## ◆ PFNGLFRAGMENTMATERIALIVSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *params)

## ◆ PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)

## ◆ PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs)

## ◆ PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC) (void)

## ◆ PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC) (GLuint fbo, GLuint numLayers, GLuint focalPointsPerLayer, GLuint requestedFeatures, GLuint *providedFeatures)

## ◆ PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC) (GLuint fbo, GLuint layer, GLuint focalPoint, GLfloat focalX, GLfloat focalY, GLfloat gainX, GLfloat gainY, GLfloat foveaArea)

## ◆ PFNGLFRAMEBUFFERPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERPARAMETERIPROC) (GLenum target, GLenum pname, GLint param)

## ◆ PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target, GLsizei size)

## ◆ PFNGLFRAMEBUFFERREADBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERREADBUFFEREXTPROC) (GLuint framebuffer, GLenum mode)

## ◆ PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

## ◆ PFNGLFRAMEBUFFERRENDERBUFFERPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERRENDERBUFFERPROC) (GLenum target, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

## ◆ PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v)

## ◆ PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLenum target, GLuint start, GLsizei count, const GLfloat *v)

## ◆ PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLenum target, GLuint numsamples, GLuint pixelindex, const GLfloat *values)

## ◆ PFNGLFRAMEBUFFERTEXTURE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNGLFRAMEBUFFERTEXTURE1DPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE1DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNGLFRAMEBUFFERTEXTURE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLsizei samples)

## ◆ PFNGLFRAMEBUFFERTEXTURE2DPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE2DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNGLFRAMEBUFFERTEXTURE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DEXTPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

## ◆ PFNGLFRAMEBUFFERTEXTURE3DPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURE3DPROC) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint layer)

## ◆ PFNGLFRAMEBUFFERTEXTUREARBPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)

## ◆ PFNGLFRAMEBUFFERTEXTUREEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)

## ◆ PFNGLFRAMEBUFFERTEXTUREFACEARBPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)

## ◆ PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLenum face)

## ◆ PFNGLFRAMEBUFFERTEXTURELAYERARBPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERARBPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

## ◆ PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

## ◆ PFNGLFRAMEBUFFERTEXTURELAYERNVPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERNVPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

## ◆ PFNGLFRAMEBUFFERTEXTURELAYERPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTURELAYERPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint layer)

## ◆ PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLsizei samples, GLint baseViewIndex, GLsizei numViews)

## ◆ PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level, GLint baseViewIndex, GLsizei numViews)

## ◆ PFNGLFRAMEBUFFERTEXTUREPROC

typedef void(GLAPIENTRY * PFNGLFRAMEBUFFERTEXTUREPROC) (GLenum target, GLenum attachment, GLuint texture, GLint level)

## ◆ PFNGLFRAMETERMINATORGREMEDYPROC

typedef void(GLAPIENTRY * PFNGLFRAMETERMINATORGREMEDYPROC) (void)

## ◆ PFNGLFRAMEZOOMSGIXPROC

typedef void(GLAPIENTRY * PFNGLFRAMEZOOMSGIXPROC) (GLint factor)

## ◆ PFNGLFREEOBJECTBUFFERATIPROC

typedef void(GLAPIENTRY * PFNGLFREEOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNGLFRUSTUMFPROC

typedef void(GLAPIENTRY * PFNGLFRUSTUMFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)

## ◆ PFNGLFRUSTUMXPROC

typedef void(GLAPIENTRY * PFNGLFRUSTUMXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)

## ◆ PFNGLGENASYNCMARKERSSGIXPROC

typedef GLuint(GLAPIENTRY * PFNGLGENASYNCMARKERSSGIXPROC) (GLsizei range)

## ◆ PFNGLGENBUFFERSARBPROC

typedef void(GLAPIENTRY * PFNGLGENBUFFERSARBPROC) (GLsizei n, GLuint *buffers)

## ◆ PFNGLGENBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLGENBUFFERSPROC) (GLsizei n, GLuint *buffers)

## ◆ PFNGLGENERATEMIPMAPEXTPROC

typedef void(GLAPIENTRY * PFNGLGENERATEMIPMAPEXTPROC) (GLenum target)

## ◆ PFNGLGENERATEMIPMAPPROC

typedef void(GLAPIENTRY * PFNGLGENERATEMIPMAPPROC) (GLenum target)

## ◆ PFNGLGENERATEMULTITEXMIPMAPEXTPROC

typedef void(GLAPIENTRY * PFNGLGENERATEMULTITEXMIPMAPEXTPROC) (GLenum texunit, GLenum target)

## ◆ PFNGLGENERATETEXTUREMIPMAPEXTPROC

typedef void(GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPEXTPROC) (GLuint texture, GLenum target)

## ◆ PFNGLGENERATETEXTUREMIPMAPPROC

typedef void(GLAPIENTRY * PFNGLGENERATETEXTUREMIPMAPPROC) (GLuint texture)

## ◆ PFNGLGENFENCESAPPLEPROC

typedef void(GLAPIENTRY * PFNGLGENFENCESAPPLEPROC) (GLsizei n, GLuint *fences)

## ◆ PFNGLGENFENCESNVPROC

typedef void(GLAPIENTRY * PFNGLGENFENCESNVPROC) (GLsizei n, GLuint *fences)

## ◆ PFNGLGENFRAGMENTSHADERSATIPROC

typedef GLuint(GLAPIENTRY * PFNGLGENFRAGMENTSHADERSATIPROC) (GLuint range)

## ◆ PFNGLGENFRAMEBUFFERSEXTPROC

typedef void(GLAPIENTRY * PFNGLGENFRAMEBUFFERSEXTPROC) (GLsizei n, GLuint *framebuffers)

## ◆ PFNGLGENFRAMEBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLGENFRAMEBUFFERSPROC) (GLsizei n, GLuint *framebuffers)

## ◆ PFNGLGENMPEGPREDICTORSSGIXPROC

typedef void(GLAPIENTRY * PFNGLGENMPEGPREDICTORSSGIXPROC) (GLsizei n, GLuint *predictors)

## ◆ PFNGLGENNAMESAMDPROC

typedef void(GLAPIENTRY * PFNGLGENNAMESAMDPROC) (GLenum identifier, GLuint num, GLuint *names)

## ◆ PFNGLGENOCCLUSIONQUERIESNVPROC

typedef void(GLAPIENTRY * PFNGLGENOCCLUSIONQUERIESNVPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLGENPATHSNVPROC

typedef GLuint(GLAPIENTRY * PFNGLGENPATHSNVPROC) (GLsizei range)

## ◆ PFNGLGENPERFMONITORSAMDPROC

typedef void(GLAPIENTRY * PFNGLGENPERFMONITORSAMDPROC) (GLsizei n, GLuint *monitors)

## ◆ PFNGLGENPROGRAMPIPELINESPROC

typedef void(GLAPIENTRY * PFNGLGENPROGRAMPIPELINESPROC) (GLsizei n, GLuint *pipelines)

## ◆ PFNGLGENPROGRAMSARBPROC

typedef void(GLAPIENTRY * PFNGLGENPROGRAMSARBPROC) (GLsizei n, GLuint *programs)

## ◆ PFNGLGENPROGRAMSNVPROC

typedef void(GLAPIENTRY * PFNGLGENPROGRAMSNVPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLGENQUERIESANGLEPROC

typedef void(GLAPIENTRY * PFNGLGENQUERIESANGLEPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLGENQUERIESARBPROC

typedef void(GLAPIENTRY * PFNGLGENQUERIESARBPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLGENQUERIESPROC

typedef void(GLAPIENTRY * PFNGLGENQUERIESPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLGENRENDERBUFFERSEXTPROC

typedef void(GLAPIENTRY * PFNGLGENRENDERBUFFERSEXTPROC) (GLsizei n, GLuint *renderbuffers)

## ◆ PFNGLGENRENDERBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLGENRENDERBUFFERSPROC) (GLsizei n, GLuint *renderbuffers)

## ◆ PFNGLGENSAMPLERSPROC

typedef void(GLAPIENTRY * PFNGLGENSAMPLERSPROC) (GLsizei count, GLuint *samplers)

## ◆ PFNGLGENSEMAPHORESEXTPROC

typedef void(GLAPIENTRY * PFNGLGENSEMAPHORESEXTPROC) (GLsizei n, GLuint *semaphores)

## ◆ PFNGLGENSYMBOLSEXTPROC

typedef GLuint(GLAPIENTRY * PFNGLGENSYMBOLSEXTPROC) (GLenum dataType, GLenum storageType, GLenum range, GLuint components)

## ◆ PFNGLGENTEXTURESEXTPROC

typedef void(GLAPIENTRY * PFNGLGENTEXTURESEXTPROC) (GLsizei n, GLuint *textures)

## ◆ PFNGLGENTRANSFORMFEEDBACKSNVPROC

typedef void(GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSNVPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLGENTRANSFORMFEEDBACKSPROC

typedef void(GLAPIENTRY * PFNGLGENTRANSFORMFEEDBACKSPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLGENVERTEXARRAYSAPPLEPROC

typedef void(GLAPIENTRY * PFNGLGENVERTEXARRAYSAPPLEPROC) (GLsizei n, const GLuint *arrays)

## ◆ PFNGLGENVERTEXARRAYSPROC

typedef void(GLAPIENTRY * PFNGLGENVERTEXARRAYSPROC) (GLsizei n, GLuint *arrays)

## ◆ PFNGLGENVERTEXARRAYSSGIXPROC

typedef void(GLAPIENTRY * PFNGLGENVERTEXARRAYSSGIXPROC) (GLsizei n, GLuint *arrays)

## ◆ PFNGLGENVERTEXSHADERSEXTPROC

typedef GLuint(GLAPIENTRY * PFNGLGENVERTEXSHADERSEXTPROC) (GLuint range)

## ◆ PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) (GLuint program, GLuint bufferIndex, GLenum pname, GLint *params)

## ◆ PFNGLGETACTIVEATTRIBARBPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEATTRIBARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

## ◆ PFNGLGETACTIVEATTRIBPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEATTRIBPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

## ◆ PFNGLGETACTIVESUBROUTINENAMEPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVESUBROUTINENAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)

## ◆ PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) (GLuint program, GLenum shadertype, GLuint index, GLenum pname, GLint *values)

## ◆ PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) (GLuint program, GLenum shadertype, GLuint index, GLsizei bufsize, GLsizei *length, GLchar *name)

## ◆ PFNGLGETACTIVEUNIFORMARBPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEUNIFORMARBPROC) (GLhandleARB programObj, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLcharARB *name)

## ◆ PFNGLGETACTIVEUNIFORMBLOCKIVPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKIVPROC) (GLuint program, GLuint uniformBlockIndex, GLenum pname, GLint *params)

## ◆ PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) (GLuint program, GLuint uniformBlockIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformBlockName)

## ◆ PFNGLGETACTIVEUNIFORMNAMEPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEUNIFORMNAMEPROC) (GLuint program, GLuint uniformIndex, GLsizei bufSize, GLsizei *length, GLchar *uniformName)

## ◆ PFNGLGETACTIVEUNIFORMPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEUNIFORMPROC) (GLuint program, GLuint index, GLsizei maxLength, GLsizei *length, GLint *size, GLenum *type, GLchar *name)

## ◆ PFNGLGETACTIVEUNIFORMSIVPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params)

## ◆ PFNGLGETACTIVEVARYINGNVPROC

typedef void(GLAPIENTRY * PFNGLGETACTIVEVARYINGNVPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

## ◆ PFNGLGETARRAYOBJECTFVATIPROC

typedef void(GLAPIENTRY * PFNGLGETARRAYOBJECTFVATIPROC) (GLenum array, GLenum pname, GLfloat *params)

## ◆ PFNGLGETARRAYOBJECTIVATIPROC

typedef void(GLAPIENTRY * PFNGLGETARRAYOBJECTIVATIPROC) (GLenum array, GLenum pname, GLint *params)

## ◆ PFNGLGETATTACHEDOBJECTSARBPROC

typedef void(GLAPIENTRY * PFNGLGETATTACHEDOBJECTSARBPROC) (GLhandleARB containerObj, GLsizei maxCount, GLsizei *count, GLhandleARB *obj)

## ◆ PFNGLGETATTACHEDSHADERSPROC

typedef void(GLAPIENTRY * PFNGLGETATTACHEDSHADERSPROC) (GLuint program, GLsizei maxCount, GLsizei *count, GLuint *shaders)

## ◆ PFNGLGETATTRIBLOCATIONARBPROC

typedef GLint(GLAPIENTRY * PFNGLGETATTRIBLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)

## ◆ PFNGLGETATTRIBLOCATIONPROC

typedef GLint(GLAPIENTRY * PFNGLGETATTRIBLOCATIONPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLGETBOOLEANI_VPROC

typedef void(GLAPIENTRY * PFNGLGETBOOLEANI_VPROC) (GLenum pname, GLuint index, GLboolean *data)

## ◆ PFNGLGETBOOLEANINDEXEDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETBOOLEANINDEXEDVEXTPROC) (GLenum value, GLuint index, GLboolean *data)

## ◆ PFNGLGETBUFFERPARAMETERI64VPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERPARAMETERI64VPROC) (GLenum target, GLenum value, GLint64 *data)

## ◆ PFNGLGETBUFFERPARAMETERIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVARBPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETBUFFERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETBUFFERPARAMETERUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERPARAMETERUI64VNVPROC) (GLenum target, GLenum pname, GLuint64EXT *params)

## ◆ PFNGLGETBUFFERPOINTERVARBPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERPOINTERVARBPROC) (GLenum target, GLenum pname, void **params)

## ◆ PFNGLGETBUFFERPOINTERVPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERPOINTERVPROC) (GLenum target, GLenum pname, void **params)

## ◆ PFNGLGETBUFFERSUBDATAARBPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERSUBDATAARBPROC) (GLenum target, GLintptrARB offset, GLsizeiptrARB size, void *data)

## ◆ PFNGLGETBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLGETBUFFERSUBDATAPROC) (GLenum target, GLintptr offset, GLsizeiptr size, void *data)

## ◆ PFNGLGETCLIPPLANEFPROC

typedef void(GLAPIENTRY * PFNGLGETCLIPPLANEFPROC) (GLenum pname, GLfloat eqn[4])

## ◆ PFNGLGETCLIPPLANEXPROC

typedef void(GLAPIENTRY * PFNGLGETCLIPPLANEXPROC) (GLenum pname, GLfixed eqn[4])

## ◆ PFNGLGETCOLORTABLEEXTPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEEXTPROC) (GLenum target, GLenum format, GLenum type, void *data)

## ◆ PFNGLGETCOLORTABLEPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCOLORTABLEPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCOLORTABLEPARAMETERFVSGIPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCOLORTABLEPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETCOLORTABLEPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETCOLORTABLEPARAMETERIVSGIPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETCOLORTABLEPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLEPROC) (GLenum target, GLenum format, GLenum type, void *table)

## ◆ PFNGLGETCOLORTABLESGIPROC

typedef void(GLAPIENTRY * PFNGLGETCOLORTABLESGIPROC) (GLenum target, GLenum format, GLenum type, void *table)

## ◆ PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum variable, GLenum pname, GLint *params)

## ◆ PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC) (GLenum stage, GLenum portion, GLenum pname, GLint *params)

## ◆ PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC) (GLenum stage, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCOMMANDHEADERNVPROC

typedef GLuint(GLAPIENTRY * PFNGLGETCOMMANDHEADERNVPROC) (GLenum tokenID, GLuint size)

## ◆ PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, void *img)

## ◆ PFNGLGETCOMPRESSEDTEXIMAGEARBPROC

typedef void(GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, void *img)

## ◆ PFNGLGETCOMPRESSEDTEXIMAGEPROC

typedef void(GLAPIENTRY * PFNGLGETCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, void *img)

## ◆ PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, void *img)

## ◆ PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC

typedef void(GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLsizei bufSize, void *pixels)

## ◆ PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC

typedef void(GLAPIENTRY * PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei bufSize, void *pixels)

## ◆ PFNGLGETCONVOLUTIONFILTEREXTPROC

typedef void(GLAPIENTRY * PFNGLGETCONVOLUTIONFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *image)

## ◆ PFNGLGETCONVOLUTIONFILTERPROC

typedef void(GLAPIENTRY * PFNGLGETCONVOLUTIONFILTERPROC) (GLenum target, GLenum format, GLenum type, void *image)

## ◆ PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCONVOLUTIONPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETCONVOLUTIONPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETCONVOLUTIONPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETCOVERAGEMODULATIONTABLENVPROC

typedef void(GLAPIENTRY * PFNGLGETCOVERAGEMODULATIONTABLENVPROC) (GLsizei bufsize, GLfloat *v)

## ◆ PFNGLGETDEBUGMESSAGELOGAMDPROC

typedef GLuint(GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGAMDPROC) (GLuint count, GLsizei bufsize, GLenum *categories, GLuint *severities, GLuint *ids, GLsizei *lengths, GLchar *message)

## ◆ PFNGLGETDEBUGMESSAGELOGARBPROC

typedef GLuint(GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGARBPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)

## ◆ PFNGLGETDEBUGMESSAGELOGPROC

typedef GLuint(GLAPIENTRY * PFNGLGETDEBUGMESSAGELOGPROC) (GLuint count, GLsizei bufSize, GLenum *sources, GLenum *types, GLuint *ids, GLenum *severities, GLsizei *lengths, GLchar *messageLog)

## ◆ PFNGLGETDETAILTEXFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLGETDETAILTEXFUNCSGISPROC) (GLenum target, GLfloat *points)

## ◆ PFNGLGETDOUBLEI_VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETDOUBLEI_VEXTPROC) (GLenum pname, GLuint index, GLdouble *params)

## ◆ PFNGLGETDOUBLEI_VPROC

typedef void(GLAPIENTRY * PFNGLGETDOUBLEI_VPROC) (GLenum target, GLuint index, GLdouble *data)

## ◆ PFNGLGETDOUBLEINDEXEDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETDOUBLEINDEXEDVEXTPROC) (GLenum target, GLuint index, GLdouble *params)

## ◆ PFNGLGETDRIVERCONTROLSQCOMPROC

typedef void(GLAPIENTRY * PFNGLGETDRIVERCONTROLSQCOMPROC) (GLint *num, GLsizei size, GLuint *driverControls)

## ◆ PFNGLGETDRIVERCONTROLSTRINGQCOMPROC

typedef void(GLAPIENTRY * PFNGLGETDRIVERCONTROLSTRINGQCOMPROC) (GLuint driverControl, GLsizei bufSize, GLsizei *length, GLchar *driverControlString)

## ◆ PFNGLGETEXTENSIONREGALPROC

typedef GLboolean(GLAPIENTRY * PFNGLGETEXTENSIONREGALPROC) (const GLchar *ext)

## ◆ PFNGLGETFENCEIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETFENCEIVNVPROC) (GLuint fence, GLenum pname, GLint *params)

## ◆ PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC) (GLenum variable, GLenum pname, GLfloat *params)

## ◆ PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC) (GLenum variable, GLenum pname, GLint *params)

## ◆ PFNGLGETFIRSTPERFQUERYIDINTELPROC

typedef void(GLAPIENTRY * PFNGLGETFIRSTPERFQUERYIDINTELPROC) (GLuint *queryId)

## ◆ PFNGLGETFIXEDVPROC

typedef void(GLAPIENTRY * PFNGLGETFIXEDVPROC) (GLenum pname, GLfixed *params)

## ◆ PFNGLGETFLOATI_VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFLOATI_VEXTPROC) (GLenum pname, GLuint index, GLfloat *params)

## ◆ PFNGLGETFLOATI_VNVPROC

typedef void(GLAPIENTRY * PFNGLGETFLOATI_VNVPROC) (GLenum target, GLuint index, GLfloat *data)

## ◆ PFNGLGETFLOATI_VPROC

typedef void(GLAPIENTRY * PFNGLGETFLOATI_VPROC) (GLenum target, GLuint index, GLfloat *data)

## ◆ PFNGLGETFLOATINDEXEDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFLOATINDEXEDVEXTPROC) (GLenum target, GLuint index, GLfloat *params)

## ◆ PFNGLGETFOGFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLGETFOGFUNCSGISPROC) (GLfloat *points)

## ◆ PFNGLGETFOGLAYERSSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETFOGLAYERSSGIXPROC) (GLfloat *points)

## ◆ PFNGLGETFRAGDATAINDEXEXTPROC

typedef GLint(GLAPIENTRY * PFNGLGETFRAGDATAINDEXEXTPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLGETFRAGDATAINDEXPROC

typedef GLint(GLAPIENTRY * PFNGLGETFRAGDATAINDEXPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLGETFRAGDATALOCATIONEXTPROC

typedef GLint(GLAPIENTRY * PFNGLGETFRAGDATALOCATIONEXTPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLGETFRAGDATALOCATIONPROC

typedef GLint(GLAPIENTRY * PFNGLGETFRAGDATALOCATIONPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLGETFRAGMENTLIGHTFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVEXTPROC) (GLenum light, GLenum pname, GLfloat *params)

## ◆ PFNGLGETFRAGMENTLIGHTFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTLIGHTFVSGIXPROC) (GLenum light, GLenum value, GLfloat *data)

## ◆ PFNGLGETFRAGMENTLIGHTIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVEXTPROC) (GLenum light, GLenum pname, GLint *params)

## ◆ PFNGLGETFRAGMENTLIGHTIVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTLIGHTIVSGIXPROC) (GLenum light, GLenum value, GLint *data)

## ◆ PFNGLGETFRAGMENTMATERIALFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVEXTPROC) (GLenum face, GLenum pname, const GLfloat *params)

## ◆ PFNGLGETFRAGMENTMATERIALFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTMATERIALFVSGIXPROC) (GLenum face, GLenum pname, const GLfloat *data)

## ◆ PFNGLGETFRAGMENTMATERIALIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVEXTPROC) (GLenum face, GLenum pname, const GLint *params)

## ◆ PFNGLGETFRAGMENTMATERIALIVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETFRAGMENTMATERIALIVSGIXPROC) (GLenum face, GLenum pname, const GLint *data)

## ◆ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)

## ◆ PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLenum target, GLenum attachment, GLenum pname, GLint *params)

## ◆ PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC

typedef void(GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC) (GLenum target, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values)

## ◆ PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *param)

## ◆ PFNGLGETFRAMEBUFFERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETFRAMEBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC

typedef GLsizei(GLAPIENTRY * PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC) (GLuint target)

## ◆ PFNGLGETGRAPHICSRESETSTATUSARBPROC

typedef GLenum(GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSARBPROC) (void)

## ◆ PFNGLGETGRAPHICSRESETSTATUSPROC

typedef GLenum(GLAPIENTRY * PFNGLGETGRAPHICSRESETSTATUSPROC) (void)

## ◆ PFNGLGETHANDLEARBPROC

typedef GLhandleARB(GLAPIENTRY * PFNGLGETHANDLEARBPROC) (GLenum pname)

## ◆ PFNGLGETHISTOGRAMEXTPROC

typedef void(GLAPIENTRY * PFNGLGETHISTOGRAMEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)

## ◆ PFNGLGETHISTOGRAMPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETHISTOGRAMPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETHISTOGRAMPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETHISTOGRAMPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETHISTOGRAMPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETHISTOGRAMPROC

typedef void(GLAPIENTRY * PFNGLGETHISTOGRAMPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)

## ◆ PFNGLGETIMAGEHANDLEARBPROC

typedef GLuint64(GLAPIENTRY * PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)

## ◆ PFNGLGETIMAGEHANDLENVPROC

typedef GLuint64(GLAPIENTRY * PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format)

## ◆ PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC

typedef void(GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC

typedef void(GLAPIENTRY * PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLGETINFOLOGARBPROC

typedef void(GLAPIENTRY * PFNGLGETINFOLOGARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *infoLog)

## ◆ PFNGLGETINTEGER64I_VPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGER64I_VPROC) (GLenum pname, GLuint index, GLint64 *data)

## ◆ PFNGLGETINTEGER64VAPPLEPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGER64VAPPLEPROC) (GLenum pname, GLint64 *params)

## ◆ PFNGLGETINTEGER64VPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGER64VPROC) (GLenum pname, GLint64 *params)

## ◆ PFNGLGETINTEGERI_VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGERI_VEXTPROC) (GLenum target, GLuint index, GLint *data)

## ◆ PFNGLGETINTEGERI_VPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGERI_VPROC) (GLenum target, GLuint index, GLint *data)

## ◆ PFNGLGETINTEGERINDEXEDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGERINDEXEDVEXTPROC) (GLenum value, GLuint index, GLint *data)

## ◆ PFNGLGETINTEGERUI64I_VNVPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGERUI64I_VNVPROC) (GLenum value, GLuint index, GLuint64EXT result[])

## ◆ PFNGLGETINTEGERUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETINTEGERUI64VNVPROC) (GLenum value, GLuint64EXT *result)

## ◆ PFNGLGETINTERNALFORMATI64VPROC

typedef void(GLAPIENTRY * PFNGLGETINTERNALFORMATI64VPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint64 *params)

## ◆ PFNGLGETINTERNALFORMATIVPROC

typedef void(GLAPIENTRY * PFNGLGETINTERNALFORMATIVPROC) (GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLint *params)

## ◆ PFNGLGETINTERNALFORMATSAMPLEIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETINTERNALFORMATSAMPLEIVNVPROC) (GLenum target, GLenum internalformat, GLsizei samples, GLenum pname, GLsizei bufSize, GLint *params)

## ◆ PFNGLGETINVARIANTBOOLEANVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETINVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

## ◆ PFNGLGETINVARIANTFLOATVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETINVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

## ◆ PFNGLGETINVARIANTINTEGERVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETINVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

## ◆ PFNGLGETLIGHTXVPROC

typedef void(GLAPIENTRY * PFNGLGETLIGHTXVPROC) (GLenum light, GLenum pname, GLfixed *params)

## ◆ PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

## ◆ PFNGLGETLOCALCONSTANTFLOATVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETLOCALCONSTANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

## ◆ PFNGLGETLOCALCONSTANTINTEGERVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETLOCALCONSTANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

## ◆ PFNGLGETMAPATTRIBPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMAPATTRIBPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETMAPATTRIBPARAMETERIVNVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETMAPCONTROLPOINTSNVPROC

typedef void(GLAPIENTRY * PFNGLGETMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLboolean packed, void *points)

## ◆ PFNGLGETMAPPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMAPPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETMATERIALXVPROC

typedef void(GLAPIENTRY * PFNGLGETMATERIALXVPROC) (GLenum face, GLenum pname, GLfixed *params)

## ◆ PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, GLint *params)

## ◆ PFNGLGETMINMAXEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMINMAXEXTPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, void *values)

## ◆ PFNGLGETMINMAXPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVEXTPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMINMAXPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLGETMINMAXPARAMETERFVPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMINMAXPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETMINMAXPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETMINMAXPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETMINMAXPROC

typedef void(GLAPIENTRY * PFNGLGETMINMAXPROC) (GLenum target, GLboolean reset, GLenum format, GLenum types, void *values)

## ◆ PFNGLGETMPEGPARAMETERFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETMPEGPARAMETERFVSGIXPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMPEGPARAMETERIVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETMPEGPARAMETERIVSGIXPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETMPEGPREDICTORSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels)

## ◆ PFNGLGETMPEGQUANTTABLEUBVPROC

typedef void(GLAPIENTRY * PFNGLGETMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte *values)

## ◆ PFNGLGETMULTISAMPLEFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETMULTISAMPLEFVNVPROC) (GLenum pname, GLuint index, GLfloat *val)

## ◆ PFNGLGETMULTISAMPLEFVPROC

typedef void(GLAPIENTRY * PFNGLGETMULTISAMPLEFVPROC) (GLenum pname, GLuint index, GLfloat *val)

## ◆ PFNGLGETMULTITEXENVFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMULTITEXENVIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETMULTITEXGENDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble *params)

## ◆ PFNGLGETMULTITEXGENFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMULTITEXGENIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint *params)

## ◆ PFNGLGETMULTITEXIMAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXIMAGEEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)

## ◆ PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLint level, GLenum pname, GLint *params)

## ◆ PFNGLGETMULTITEXPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETMULTITEXPARAMETERIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETMULTITEXPARAMETERIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLuint *params)

## ◆ PFNGLGETMULTITEXPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDBUFFERPARAMETERI64VPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERI64VPROC) (GLuint buffer, GLenum pname, GLint64 *params)

## ◆ PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC) (GLuint buffer, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDBUFFERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERIVPROC) (GLuint buffer, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC) (GLuint buffer, GLenum pname, GLuint64EXT *params)

## ◆ PFNGLGETNAMEDBUFFERPOINTERVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVEXTPROC) (GLuint buffer, GLenum pname, void **params)

## ◆ PFNGLGETNAMEDBUFFERPOINTERVPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERPOINTERVPROC) (GLuint buffer, GLenum pname, void **params)

## ◆ PFNGLGETNAMEDBUFFERSUBDATAEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)

## ◆ PFNGLGETNAMEDBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, void *data)

## ◆ PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC) (GLuint framebuffer, GLenum attachment, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC) (GLuint framebuffer, GLenum pname, GLuint numsamples, GLuint pixelindex, GLsizei size, GLfloat *values)

## ◆ PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) (GLuint framebuffer, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC) (GLuint framebuffer, GLenum pname, GLint *param)

## ◆ PFNGLGETNAMEDPROGRAMIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDPROGRAMIVEXTPROC) (GLuint program, GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble *params)

## ◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat *params)

## ◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLint *params)

## ◆ PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint *params)

## ◆ PFNGLGETNAMEDPROGRAMSTRINGEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum pname, void *string)

## ◆ PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC) (GLuint renderbuffer, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC) (GLuint renderbuffer, GLenum pname, GLint *params)

## ◆ PFNGLGETNAMEDSTRINGARBPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name, GLsizei bufSize, GLint *stringlen, GLchar *string)

## ◆ PFNGLGETNAMEDSTRINGIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNAMEDSTRINGIVARBPROC) (GLint namelen, const GLchar *name, GLenum pname, GLint *params)

## ◆ PFNGLGETNCOLORTABLEARBPROC

typedef void(GLAPIENTRY * PFNGLGETNCOLORTABLEARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *table)

## ◆ PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC

typedef void(GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) (GLenum target, GLint lod, GLsizei bufSize, void *img)

## ◆ PFNGLGETNCOMPRESSEDTEXIMAGEPROC

typedef void(GLAPIENTRY * PFNGLGETNCOMPRESSEDTEXIMAGEPROC) (GLenum target, GLint lod, GLsizei bufSize, GLvoid *pixels)

## ◆ PFNGLGETNCONVOLUTIONFILTERARBPROC

typedef void(GLAPIENTRY * PFNGLGETNCONVOLUTIONFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei bufSize, void *image)

## ◆ PFNGLGETNEXTPERFQUERYIDINTELPROC

typedef void(GLAPIENTRY * PFNGLGETNEXTPERFQUERYIDINTELPROC) (GLuint queryId, GLuint *nextQueryId)

## ◆ PFNGLGETNHISTOGRAMARBPROC

typedef void(GLAPIENTRY * PFNGLGETNHISTOGRAMARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

## ◆ PFNGLGETNMAPDVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNMAPDVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLdouble *v)

## ◆ PFNGLGETNMAPFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNMAPFVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLfloat *v)

## ◆ PFNGLGETNMAPIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNMAPIVARBPROC) (GLenum target, GLenum query, GLsizei bufSize, GLint *v)

## ◆ PFNGLGETNMINMAXARBPROC

typedef void(GLAPIENTRY * PFNGLGETNMINMAXARBPROC) (GLenum target, GLboolean reset, GLenum format, GLenum type, GLsizei bufSize, void *values)

## ◆ PFNGLGETNONLINLIGHTFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint *terms, GLfloat *data)

## ◆ PFNGLGETNONLINMATERIALFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint *terms, const GLfloat *data)

## ◆ PFNGLGETNPIXELMAPFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNPIXELMAPFVARBPROC) (GLenum map, GLsizei bufSize, GLfloat *values)

## ◆ PFNGLGETNPIXELMAPUIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNPIXELMAPUIVARBPROC) (GLenum map, GLsizei bufSize, GLuint *values)

## ◆ PFNGLGETNPIXELMAPUSVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNPIXELMAPUSVARBPROC) (GLenum map, GLsizei bufSize, GLushort *values)

## ◆ PFNGLGETNPOLYGONSTIPPLEARBPROC

typedef void(GLAPIENTRY * PFNGLGETNPOLYGONSTIPPLEARBPROC) (GLsizei bufSize, GLubyte *pattern)

## ◆ PFNGLGETNSEPARABLEFILTERARBPROC

typedef void(GLAPIENTRY * PFNGLGETNSEPARABLEFILTERARBPROC) (GLenum target, GLenum format, GLenum type, GLsizei rowBufSize, void *row, GLsizei columnBufSize, void *column, void *span)

## ◆ PFNGLGETNTEXIMAGEARBPROC

typedef void(GLAPIENTRY * PFNGLGETNTEXIMAGEARBPROC) (GLenum target, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *img)

## ◆ PFNGLGETNTEXIMAGEPROC

typedef void(GLAPIENTRY * PFNGLGETNTEXIMAGEPROC) (GLenum tex, GLint level, GLenum format, GLenum type, GLsizei bufSize, GLvoid *pixels)

## ◆ PFNGLGETNUNIFORMDVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMDVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

## ◆ PFNGLGETNUNIFORMDVPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMDVPROC) (GLuint program, GLint location, GLsizei bufSize, GLdouble *params)

## ◆ PFNGLGETNUNIFORMFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMFVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)

## ◆ PFNGLGETNUNIFORMFVPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMFVPROC) (GLuint program, GLint location, GLsizei bufSize, GLfloat *params)

## ◆ PFNGLGETNUNIFORMI64VARBPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint64 *params)

## ◆ PFNGLGETNUNIFORMIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)

## ◆ PFNGLGETNUNIFORMIVPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLint *params)

## ◆ PFNGLGETNUNIFORMUI64VARBPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint64 *params)

## ◆ PFNGLGETNUNIFORMUIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMUIVARBPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)

## ◆ PFNGLGETNUNIFORMUIVPROC

typedef void(GLAPIENTRY * PFNGLGETNUNIFORMUIVPROC) (GLuint program, GLint location, GLsizei bufSize, GLuint *params)

## ◆ PFNGLGETOBJECTBUFFERFVATIPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTBUFFERFVATIPROC) (GLuint buffer, GLenum pname, GLfloat *params)

## ◆ PFNGLGETOBJECTBUFFERIVATIPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTBUFFERIVATIPROC) (GLuint buffer, GLenum pname, GLint *params)

## ◆ PFNGLGETOBJECTLABELEXTPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTLABELEXTPROC) (GLenum type, GLuint object, GLsizei bufSize, GLsizei *length, GLchar *label)

## ◆ PFNGLGETOBJECTLABELPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei bufSize, GLsizei *length, GLchar *label)

## ◆ PFNGLGETOBJECTPARAMETERFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTPARAMETERFVARBPROC) (GLhandleARB obj, GLenum pname, GLfloat *params)

## ◆ PFNGLGETOBJECTPARAMETERIVAPPLEPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVAPPLEPROC) (GLenum objectType, GLuint name, GLenum pname, GLint *params)

## ◆ PFNGLGETOBJECTPARAMETERIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTPARAMETERIVARBPROC) (GLhandleARB obj, GLenum pname, GLint *params)

## ◆ PFNGLGETOBJECTPTRLABELPROC

typedef void(GLAPIENTRY * PFNGLGETOBJECTPTRLABELPROC) (void *ptr, GLsizei bufSize, GLsizei *length, GLchar *label)

## ◆ PFNGLGETOCCLUSIONQUERYIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETOCCLUSIONQUERYIVNVPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNGLGETOCCLUSIONQUERYUIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETOCCLUSIONQUERYUIVNVPROC) (GLuint id, GLenum pname, GLuint *params)

## ◆ PFNGLGETPATHCOLORGENFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHCOLORGENFVNVPROC) (GLenum color, GLenum pname, GLfloat *value)

## ◆ PFNGLGETPATHCOLORGENIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHCOLORGENIVNVPROC) (GLenum color, GLenum pname, GLint *value)

## ◆ PFNGLGETPATHCOMMANDSNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHCOMMANDSNVPROC) (GLuint path, GLubyte *commands)

## ◆ PFNGLGETPATHCOORDSNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHCOORDSNVPROC) (GLuint path, GLfloat *coords)

## ◆ PFNGLGETPATHDASHARRAYNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHDASHARRAYNVPROC) (GLuint path, GLfloat *dashArray)

## ◆ PFNGLGETPATHLENGTHNVPROC

typedef GLfloat(GLAPIENTRY * PFNGLGETPATHLENGTHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments)

## ◆ PFNGLGETPATHMETRICRANGENVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHMETRICRANGENVPROC) (GLbitfield metricQueryMask, GLuint firstPathName, GLsizei numPaths, GLsizei stride, GLfloat *metrics)

## ◆ PFNGLGETPATHMETRICSNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHMETRICSNVPROC) (GLbitfield metricQueryMask, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLsizei stride, GLfloat *metrics)

## ◆ PFNGLGETPATHPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, GLfloat *value)

## ◆ PFNGLGETPATHPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, GLint *value)

## ◆ PFNGLGETPATHSPACINGNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHSPACINGNVPROC) (GLenum pathListMode, GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLfloat advanceScale, GLfloat kerningScale, GLenum transformType, GLfloat *returnedSpacing)

## ◆ PFNGLGETPATHTEXGENFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHTEXGENFVNVPROC) (GLenum texCoordSet, GLenum pname, GLfloat *value)

## ◆ PFNGLGETPATHTEXGENIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPATHTEXGENIVNVPROC) (GLenum texCoordSet, GLenum pname, GLint *value)

## ◆ PFNGLGETPERFCOUNTERINFOINTELPROC

typedef void(GLAPIENTRY * PFNGLGETPERFCOUNTERINFOINTELPROC) (GLuint queryId, GLuint counterId, GLuint counterNameLength, GLchar *counterName, GLuint counterDescLength, GLchar *counterDesc, GLuint *counterOffset, GLuint *counterDataSize, GLuint *counterTypeEnum, GLuint *counterDataTypeEnum, GLuint64 *rawCounterMaxValue)

## ◆ PFNGLGETPERFMONITORCOUNTERDATAAMDPROC

typedef void(GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERDATAAMDPROC) (GLuint monitor, GLenum pname, GLsizei dataSize, GLuint *data, GLint *bytesWritten)

## ◆ PFNGLGETPERFMONITORCOUNTERINFOAMDPROC

typedef void(GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERINFOAMDPROC) (GLuint group, GLuint counter, GLenum pname, void *data)

## ◆ PFNGLGETPERFMONITORCOUNTERSAMDPROC

typedef void(GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSAMDPROC) (GLuint group, GLint *numCounters, GLint *maxActiveCounters, GLsizei countersSize, GLuint *counters)

## ◆ PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC

typedef void(GLAPIENTRY * PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC) (GLuint group, GLuint counter, GLsizei bufSize, GLsizei *length, GLchar *counterString)

## ◆ PFNGLGETPERFMONITORGROUPSAMDPROC

typedef void(GLAPIENTRY * PFNGLGETPERFMONITORGROUPSAMDPROC) (GLint *numGroups, GLsizei groupsSize, GLuint *groups)

## ◆ PFNGLGETPERFMONITORGROUPSTRINGAMDPROC

typedef void(GLAPIENTRY * PFNGLGETPERFMONITORGROUPSTRINGAMDPROC) (GLuint group, GLsizei bufSize, GLsizei *length, GLchar *groupString)

## ◆ PFNGLGETPERFQUERYDATAINTELPROC

typedef void(GLAPIENTRY * PFNGLGETPERFQUERYDATAINTELPROC) (GLuint queryHandle, GLuint flags, GLsizei dataSize, void *data, GLuint *bytesWritten)

## ◆ PFNGLGETPERFQUERYIDBYNAMEINTELPROC

typedef void(GLAPIENTRY * PFNGLGETPERFQUERYIDBYNAMEINTELPROC) (GLchar *queryName, GLuint *queryId)

## ◆ PFNGLGETPERFQUERYINFOINTELPROC

typedef void(GLAPIENTRY * PFNGLGETPERFQUERYINFOINTELPROC) (GLuint queryId, GLuint queryNameLength, GLchar *queryName, GLuint *dataSize, GLuint *noCounters, GLuint *noInstances, GLuint *capsMask)

## ◆ PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC

typedef void(GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC

typedef void(GLAPIENTRY * PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETPOINTERI_VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETPOINTERI_VEXTPROC) (GLenum pname, GLuint index, void **params)

## ◆ PFNGLGETPOINTERINDEXEDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETPOINTERINDEXEDVEXTPROC) (GLenum target, GLuint index, void **params)

## ◆ PFNGLGETPROCADDRESSREGALPROC

typedef void *(GLAPIENTRY * PFNGLGETPROCADDRESSREGALPROC) (const GLchar *name)

## ◆ PFNGLGETPROGRAMBINARYPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMBINARYPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLenum *binaryFormat, void *binary)

## ◆ PFNGLGETPROGRAMENVPARAMETERDVARBPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)

## ◆ PFNGLGETPROGRAMENVPARAMETERFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMENVPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)

## ◆ PFNGLGETPROGRAMINFOLOGPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMINFOLOGPROC) (GLuint program, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

## ◆ PFNGLGETPROGRAMINTERFACEIVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMINTERFACEIVPROC) (GLuint program, GLenum programInterface, GLenum pname, GLint *params)

## ◆ PFNGLGETPROGRAMIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMIVARBPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETPROGRAMIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMIVNVPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNGLGETPROGRAMIVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMIVPROC) (GLuint program, GLenum pname, GLint *param)

## ◆ PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC) (GLenum target, GLuint index, GLdouble *params)

## ◆ PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC) (GLenum target, GLuint index, GLfloat *params)

## ◆ PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble *params)

## ◆ PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat *params)

## ◆ PFNGLGETPROGRAMPARAMETERDVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMPARAMETERDVNVPROC) (GLenum target, GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNGLGETPROGRAMPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMPARAMETERFVNVPROC) (GLenum target, GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNGLGETPROGRAMPIPELINEINFOLOGPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMPIPELINEINFOLOGPROC) (GLuint pipeline, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

## ◆ PFNGLGETPROGRAMPIPELINEIVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMPIPELINEIVPROC) (GLuint pipeline, GLenum pname, GLint *params)

## ◆ PFNGLGETPROGRAMRESOURCEFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMRESOURCEFVNVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLfloat *params)

## ◆ PFNGLGETPROGRAMRESOURCEINDEXPROC

typedef GLuint(GLAPIENTRY * PFNGLGETPROGRAMRESOURCEINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name)

## ◆ PFNGLGETPROGRAMRESOURCEIVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMRESOURCEIVPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei propCount, const GLenum *props, GLsizei bufSize, GLsizei *length, GLint *params)

## ◆ PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC

typedef GLint(GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC) (GLuint program, GLenum programInterface, const GLchar *name)

## ◆ PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC

typedef GLint(GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) (GLuint program, GLenum programInterface, const GLchar *name)

## ◆ PFNGLGETPROGRAMRESOURCELOCATIONPROC

typedef GLint(GLAPIENTRY * PFNGLGETPROGRAMRESOURCELOCATIONPROC) (GLuint program, GLenum programInterface, const GLchar *name)

## ◆ PFNGLGETPROGRAMRESOURCENAMEPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMRESOURCENAMEPROC) (GLuint program, GLenum programInterface, GLuint index, GLsizei bufSize, GLsizei *length, GLchar *name)

## ◆ PFNGLGETPROGRAMSTAGEIVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMSTAGEIVPROC) (GLuint program, GLenum shadertype, GLenum pname, GLint *values)

## ◆ PFNGLGETPROGRAMSTRINGARBPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMSTRINGARBPROC) (GLenum target, GLenum pname, void *string)

## ◆ PFNGLGETPROGRAMSTRINGNVPROC

typedef void(GLAPIENTRY * PFNGLGETPROGRAMSTRINGNVPROC) (GLuint id, GLenum pname, GLubyte *program)

## ◆ PFNGLGETQUERYBUFFEROBJECTI64VPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

## ◆ PFNGLGETQUERYBUFFEROBJECTIVPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

## ◆ PFNGLGETQUERYBUFFEROBJECTUI64VPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUI64VPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

## ◆ PFNGLGETQUERYBUFFEROBJECTUIVPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYBUFFEROBJECTUIVPROC) (GLuint id, GLuint buffer, GLenum pname, GLintptr offset)

## ◆ PFNGLGETQUERYINDEXEDIVPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYINDEXEDIVPROC) (GLenum target, GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETQUERYIVANGLEPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYIVANGLEPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETQUERYIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYIVARBPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETQUERYIVPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETQUERYOBJECTI64VANGLEPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTI64VANGLEPROC) (GLuint id, GLenum pname, GLint64 *params)

## ◆ PFNGLGETQUERYOBJECTI64VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTI64VEXTPROC) (GLuint id, GLenum pname, GLint64EXT *params)

## ◆ PFNGLGETQUERYOBJECTI64VPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTI64VPROC) (GLuint id, GLenum pname, GLint64 *params)

## ◆ PFNGLGETQUERYOBJECTIVANGLEPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTIVANGLEPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNGLGETQUERYOBJECTIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTIVARBPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNGLGETQUERYOBJECTIVPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTIVPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNGLGETQUERYOBJECTUI64VANGLEPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VANGLEPROC) (GLuint id, GLenum pname, GLuint64 *params)

## ◆ PFNGLGETQUERYOBJECTUI64VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VEXTPROC) (GLuint id, GLenum pname, GLuint64EXT *params)

## ◆ PFNGLGETQUERYOBJECTUI64VPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTUI64VPROC) (GLuint id, GLenum pname, GLuint64 *params)

## ◆ PFNGLGETQUERYOBJECTUIVANGLEPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTUIVANGLEPROC) (GLuint id, GLenum pname, GLuint *params)

## ◆ PFNGLGETQUERYOBJECTUIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTUIVARBPROC) (GLuint id, GLenum pname, GLuint *params)

## ◆ PFNGLGETQUERYOBJECTUIVPROC

typedef void(GLAPIENTRY * PFNGLGETQUERYOBJECTUIVPROC) (GLuint id, GLenum pname, GLuint *params)

## ◆ PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETRENDERBUFFERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETRENDERBUFFERPARAMETERIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETSAMPLERPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLGETSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, GLfloat *params)

## ◆ PFNGLGETSAMPLERPARAMETERIIVPROC

typedef void(GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, GLint *params)

## ◆ PFNGLGETSAMPLERPARAMETERIUIVPROC

typedef void(GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, GLuint *params)

## ◆ PFNGLGETSAMPLERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, GLint *params)

## ◆ PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, GLuint64 *params)

## ◆ PFNGLGETSEPARABLEFILTEREXTPROC

typedef void(GLAPIENTRY * PFNGLGETSEPARABLEFILTEREXTPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span)

## ◆ PFNGLGETSEPARABLEFILTERPROC

typedef void(GLAPIENTRY * PFNGLGETSEPARABLEFILTERPROC) (GLenum target, GLenum format, GLenum type, void *row, void *column, void *span)

## ◆ PFNGLGETSHADERINFOLOGPROC

typedef void(GLAPIENTRY * PFNGLGETSHADERINFOLOGPROC) (GLuint shader, GLsizei bufSize, GLsizei *length, GLchar *infoLog)

## ◆ PFNGLGETSHADERIVPROC

typedef void(GLAPIENTRY * PFNGLGETSHADERIVPROC) (GLuint shader, GLenum pname, GLint *param)

## ◆ PFNGLGETSHADERPRECISIONFORMATPROC

typedef void(GLAPIENTRY * PFNGLGETSHADERPRECISIONFORMATPROC) (GLenum shadertype, GLenum precisiontype, GLint *range, GLint *precision)

## ◆ PFNGLGETSHADERSOURCEARBPROC

typedef void(GLAPIENTRY * PFNGLGETSHADERSOURCEARBPROC) (GLhandleARB obj, GLsizei maxLength, GLsizei *length, GLcharARB *source)

## ◆ PFNGLGETSHADERSOURCEPROC

typedef void(GLAPIENTRY * PFNGLGETSHADERSOURCEPROC) (GLuint obj, GLsizei maxLength, GLsizei *length, GLchar *source)

## ◆ PFNGLGETSHARPENTEXFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLGETSHARPENTEXFUNCSGISPROC) (GLenum target, GLfloat *points)

## ◆ PFNGLGETSTAGEINDEXNVPROC

typedef GLushort(GLAPIENTRY * PFNGLGETSTAGEINDEXNVPROC) (GLenum shadertype)

## ◆ PFNGLGETSTRINGIPROC

typedef const GLubyte *(GLAPIENTRY * PFNGLGETSTRINGIPROC) (GLenum name, GLuint index)

## ◆ PFNGLGETSUBROUTINEINDEXPROC

typedef GLuint(GLAPIENTRY * PFNGLGETSUBROUTINEINDEXPROC) (GLuint program, GLenum shadertype, const GLchar *name)

## ◆ PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC

typedef GLint(GLAPIENTRY * PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) (GLuint program, GLenum shadertype, const GLchar *name)

## ◆ PFNGLGETSYNCIVAPPLEPROC

typedef void(GLAPIENTRY * PFNGLGETSYNCIVAPPLEPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

## ◆ PFNGLGETSYNCIVPROC

typedef void(GLAPIENTRY * PFNGLGETSYNCIVPROC) (GLsync GLsync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

## ◆ PFNGLGETTEXBUMPPARAMETERFVATIPROC

typedef void(GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)

## ◆ PFNGLGETTEXBUMPPARAMETERIVATIPROC

typedef void(GLAPIENTRY * PFNGLGETTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)

## ◆ PFNGLGETTEXENVXVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXENVXVPROC) (GLenum env, GLenum pname, GLfixed *params)

## ◆ PFNGLGETTEXFILTERFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLGETTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLfloat *weights)

## ◆ PFNGLGETTEXPARAMETERIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXPARAMETERIIVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXPARAMETERIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, GLuint *params)

## ◆ PFNGLGETTEXPARAMETERIUIVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, GLuint *params)

## ◆ PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC

typedef void(GLAPIENTRY * PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC) (GLenum target, GLenum pname, void **params)

## ◆ PFNGLGETTEXPARAMETERXVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXPARAMETERXVPROC) (GLenum target, GLenum pname, GLfixed *params)

## ◆ PFNGLGETTEXTUREHANDLEARBPROC

typedef GLuint64(GLAPIENTRY * PFNGLGETTEXTUREHANDLEARBPROC) (GLuint texture)

## ◆ PFNGLGETTEXTUREHANDLENVPROC

typedef GLuint64(GLAPIENTRY * PFNGLGETTEXTUREHANDLENVPROC) (GLuint texture)

## ◆ PFNGLGETTEXTUREIMAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREIMAGEEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum format, GLenum type, void *pixels)

## ◆ PFNGLGETTEXTUREIMAGEPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREIMAGEPROC) (GLuint texture, GLint level, GLenum format, GLenum type, GLsizei bufSize, void *pixels)

## ◆ PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLfloat *params)

## ◆ PFNGLGETTEXTURELEVELPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERFVPROC) (GLuint texture, GLint level, GLenum pname, GLfloat *params)

## ◆ PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLint level, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXTURELEVELPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTURELEVELPARAMETERIVPROC) (GLuint texture, GLint level, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXTUREPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat *params)

## ◆ PFNGLGETTEXTUREPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, GLfloat *params)

## ◆ PFNGLGETTEXTUREPARAMETERIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXTUREPARAMETERIIVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXTUREPARAMETERIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLuint *params)

## ◆ PFNGLGETTEXTUREPARAMETERIUIVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, GLuint *params)

## ◆ PFNGLGETTEXTUREPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXTUREPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, GLint *params)

## ◆ PFNGLGETTEXTURESAMPLERHANDLEARBPROC

typedef GLuint64(GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLEARBPROC) (GLuint texture, GLuint sampler)

## ◆ PFNGLGETTEXTURESAMPLERHANDLENVPROC

typedef GLuint64(GLAPIENTRY * PFNGLGETTEXTURESAMPLERHANDLENVPROC) (GLuint texture, GLuint sampler)

## ◆ PFNGLGETTEXTURESUBIMAGEPROC

typedef void(GLAPIENTRY * PFNGLGETTEXTURESUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLsizei bufSize, void *pixels)

## ◆ PFNGLGETTRACKMATRIXIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETTRACKMATRIXIVNVPROC) (GLenum target, GLuint address, GLenum pname, GLint *params)

## ◆ PFNGLGETTRANSFORMFEEDBACKI64_VPROC

typedef void(GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI64_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint64 *param)

## ◆ PFNGLGETTRANSFORMFEEDBACKI_VPROC

typedef void(GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKI_VPROC) (GLuint xfb, GLenum pname, GLuint index, GLint *param)

## ◆ PFNGLGETTRANSFORMFEEDBACKIVPROC

typedef void(GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKIVPROC) (GLuint xfb, GLenum pname, GLint *param)

## ◆ PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC

typedef void(GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

## ◆ PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC

typedef void(GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC) (GLuint program, GLuint index, GLint *location)

## ◆ PFNGLGETTRANSFORMFEEDBACKVARYINGPROC

typedef void(GLAPIENTRY * PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) (GLuint program, GLuint index, GLsizei bufSize, GLsizei *length, GLsizei *size, GLenum *type, GLchar *name)

## ◆ PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC

typedef void(GLAPIENTRY * PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC) (GLuint shader, GLsizei bufsize, GLsizei *length, GLchar *source)

## ◆ PFNGLGETUNIFORMBLOCKINDEXPROC

typedef GLuint(GLAPIENTRY * PFNGLGETUNIFORMBLOCKINDEXPROC) (GLuint program, const GLchar *uniformBlockName)

## ◆ PFNGLGETUNIFORMBUFFERSIZEEXTPROC

typedef GLint(GLAPIENTRY * PFNGLGETUNIFORMBUFFERSIZEEXTPROC) (GLuint program, GLint location)

## ◆ PFNGLGETUNIFORMDVPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMDVPROC) (GLuint program, GLint location, GLdouble *params)

## ◆ PFNGLGETUNIFORMFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMFVARBPROC) (GLhandleARB programObj, GLint location, GLfloat *params)

## ◆ PFNGLGETUNIFORMFVPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMFVPROC) (GLuint program, GLint location, GLfloat *params)

## ◆ PFNGLGETUNIFORMI64VARBPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMI64VARBPROC) (GLuint program, GLint location, GLint64 *params)

## ◆ PFNGLGETUNIFORMI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMI64VNVPROC) (GLuint program, GLint location, GLint64EXT *params)

## ◆ PFNGLGETUNIFORMINDICESPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const *uniformNames, GLuint *uniformIndices)

## ◆ PFNGLGETUNIFORMIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMIVARBPROC) (GLhandleARB programObj, GLint location, GLint *params)

## ◆ PFNGLGETUNIFORMIVPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMIVPROC) (GLuint program, GLint location, GLint *params)

## ◆ PFNGLGETUNIFORMLOCATIONARBPROC

typedef GLint(GLAPIENTRY * PFNGLGETUNIFORMLOCATIONARBPROC) (GLhandleARB programObj, const GLcharARB *name)

## ◆ PFNGLGETUNIFORMLOCATIONPROC

typedef GLint(GLAPIENTRY * PFNGLGETUNIFORMLOCATIONPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLGETUNIFORMOFFSETEXTPROC

typedef GLintptr(GLAPIENTRY * PFNGLGETUNIFORMOFFSETEXTPROC) (GLuint program, GLint location)

## ◆ PFNGLGETUNIFORMSUBROUTINEUIVPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMSUBROUTINEUIVPROC) (GLenum shadertype, GLint location, GLuint *params)

## ◆ PFNGLGETUNIFORMUI64VARBPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMUI64VARBPROC) (GLuint program, GLint location, GLuint64 *params)

## ◆ PFNGLGETUNIFORMUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLuint64EXT *params)

## ◆ PFNGLGETUNIFORMUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMUIVEXTPROC) (GLuint program, GLint location, GLuint *params)

## ◆ PFNGLGETUNIFORMUIVPROC

typedef void(GLAPIENTRY * PFNGLGETUNIFORMUIVPROC) (GLuint program, GLint location, GLuint *params)

## ◆ PFNGLGETUNSIGNEDBYTEI_VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETUNSIGNEDBYTEI_VEXTPROC) (GLenum target, GLuint index, GLubyte *data)

## ◆ PFNGLGETUNSIGNEDBYTEVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETUNSIGNEDBYTEVEXTPROC) (GLenum pname, GLubyte *data)

## ◆ PFNGLGETVARIANTARRAYOBJECTFVATIPROC

typedef void(GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTFVATIPROC) (GLuint id, GLenum pname, GLfloat *params)

## ◆ PFNGLGETVARIANTARRAYOBJECTIVATIPROC

typedef void(GLAPIENTRY * PFNGLGETVARIANTARRAYOBJECTIVATIPROC) (GLuint id, GLenum pname, GLint *params)

## ◆ PFNGLGETVARIANTBOOLEANVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVARIANTBOOLEANVEXTPROC) (GLuint id, GLenum value, GLboolean *data)

## ◆ PFNGLGETVARIANTFLOATVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVARIANTFLOATVEXTPROC) (GLuint id, GLenum value, GLfloat *data)

## ◆ PFNGLGETVARIANTINTEGERVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVARIANTINTEGERVEXTPROC) (GLuint id, GLenum value, GLint *data)

## ◆ PFNGLGETVARIANTPOINTERVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVARIANTPOINTERVEXTPROC) (GLuint id, GLenum value, void **data)

## ◆ PFNGLGETVARYINGLOCATIONNVPROC

typedef GLint(GLAPIENTRY * PFNGLGETVARYINGLOCATIONNVPROC) (GLuint program, const GLchar *name)

## ◆ PFNGLGETVECTOROPERATIONSGIXPROC

typedef void(GLAPIENTRY * PFNGLGETVECTOROPERATIONSGIXPROC) (GLenum operation)

## ◆ PFNGLGETVERTEXARRAYINDEXED64IVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXED64IVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint64 *param)

## ◆ PFNGLGETVERTEXARRAYINDEXEDIVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXARRAYINDEXEDIVPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param)

## ◆ PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, GLint *param)

## ◆ PFNGLGETVERTEXARRAYINTEGERVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXARRAYINTEGERVEXTPROC) (GLuint vaobj, GLenum pname, GLint *param)

## ◆ PFNGLGETVERTEXARRAYIVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXARRAYIVPROC) (GLuint vaobj, GLenum pname, GLint *param)

## ◆ PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC) (GLuint vaobj, GLuint index, GLenum pname, void **param)

## ◆ PFNGLGETVERTEXARRAYPOINTERVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXARRAYPOINTERVEXTPROC) (GLuint vaobj, GLenum pname, void **param)

## ◆ PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETVERTEXATTRIBDVARBPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBDVARBPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNGLGETVERTEXATTRIBDVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBDVNVPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNGLGETVERTEXATTRIBDVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBDVPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNGLGETVERTEXATTRIBFVARBPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBFVARBPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNGLGETVERTEXATTRIBFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBFVNVPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNGLGETVERTEXATTRIBFVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBFVPROC) (GLuint index, GLenum pname, GLfloat *params)

## ◆ PFNGLGETVERTEXATTRIBIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVEXTPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETVERTEXATTRIBIIVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBIIVPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETVERTEXATTRIBIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVEXTPROC) (GLuint index, GLenum pname, GLuint *params)

## ◆ PFNGLGETVERTEXATTRIBIUIVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBIUIVPROC) (GLuint index, GLenum pname, GLuint *params)

## ◆ PFNGLGETVERTEXATTRIBIVARBPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBIVARBPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETVERTEXATTRIBIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBIVNVPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETVERTEXATTRIBIVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBIVPROC) (GLuint index, GLenum pname, GLint *params)

## ◆ PFNGLGETVERTEXATTRIBLDVEXTPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVEXTPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNGLGETVERTEXATTRIBLDVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBLDVPROC) (GLuint index, GLenum pname, GLdouble *params)

## ◆ PFNGLGETVERTEXATTRIBLI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBLI64VNVPROC) (GLuint index, GLenum pname, GLint64EXT *params)

## ◆ PFNGLGETVERTEXATTRIBLUI64VARBPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VARBPROC) (GLuint index, GLenum pname, GLuint64EXT *params)

## ◆ PFNGLGETVERTEXATTRIBLUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBLUI64VNVPROC) (GLuint index, GLenum pname, GLuint64EXT *params)

## ◆ PFNGLGETVERTEXATTRIBPOINTERVARBPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVARBPROC) (GLuint index, GLenum pname, void **pointer)

## ◆ PFNGLGETVERTEXATTRIBPOINTERVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVNVPROC) (GLuint index, GLenum pname, void **pointer)

## ◆ PFNGLGETVERTEXATTRIBPOINTERVPROC

typedef void(GLAPIENTRY * PFNGLGETVERTEXATTRIBPOINTERVPROC) (GLuint index, GLenum pname, void **pointer)

## ◆ PFNGLGETVIDEOCAPTUREIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOCAPTUREIVNVPROC) (GLuint video_capture_slot, GLenum pname, GLint *params)

## ◆ PFNGLGETVIDEOCAPTURESTREAMDVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLdouble *params)

## ◆ PFNGLGETVIDEOCAPTURESTREAMFVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLfloat *params)

## ◆ PFNGLGETVIDEOCAPTURESTREAMIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOCAPTURESTREAMIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, GLint *params)

## ◆ PFNGLGETVIDEOI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOI64VNVPROC) (GLuint video_slot, GLenum pname, GLint64EXT *params)

## ◆ PFNGLGETVIDEOIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOIVNVPROC) (GLuint video_slot, GLenum pname, GLint *params)

## ◆ PFNGLGETVIDEOUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOUI64VNVPROC) (GLuint video_slot, GLenum pname, GLuint64EXT *params)

## ◆ PFNGLGETVIDEOUIVNVPROC

typedef void(GLAPIENTRY * PFNGLGETVIDEOUIVNVPROC) (GLuint video_slot, GLenum pname, GLuint *params)

## ◆ PFNGLGETVKPROCADDRNVPROC

typedef GLVULKANPROCNV(GLAPIENTRY * PFNGLGETVKPROCADDRNVPROC) (const GLchar *name)

## ◆ PFNGLGLOBALALPHAFACTORBSUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORBSUNPROC) (GLbyte factor)

## ◆ PFNGLGLOBALALPHAFACTORDSUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORDSUNPROC) (GLdouble factor)

## ◆ PFNGLGLOBALALPHAFACTORFSUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORFSUNPROC) (GLfloat factor)

## ◆ PFNGLGLOBALALPHAFACTORISUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORISUNPROC) (GLint factor)

## ◆ PFNGLGLOBALALPHAFACTORSSUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORSSUNPROC) (GLshort factor)

## ◆ PFNGLGLOBALALPHAFACTORUBSUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORUBSUNPROC) (GLubyte factor)

## ◆ PFNGLGLOBALALPHAFACTORUISUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORUISUNPROC) (GLuint factor)

## ◆ PFNGLGLOBALALPHAFACTORUSSUNPROC

typedef void(GLAPIENTRY * PFNGLGLOBALALPHAFACTORUSSUNPROC) (GLushort factor)

## ◆ PFNGLHISTOGRAMEXTPROC

typedef void(GLAPIENTRY * PFNGLHISTOGRAMEXTPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

## ◆ PFNGLHISTOGRAMPROC

typedef void(GLAPIENTRY * PFNGLHISTOGRAMPROC) (GLenum target, GLsizei width, GLenum internalformat, GLboolean sink)

## ◆ PFNGLIGLOOINTERFACESGIXPROC

typedef void(GLAPIENTRY * PFNGLIGLOOINTERFACESGIXPROC) (GLenum pname, void *param)

## ◆ PFNGLIMAGETRANSFORMPARAMETERFHPPROC

typedef void(GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFHPPROC) (GLenum target, GLenum pname, const GLfloat param)

## ◆ PFNGLIMAGETRANSFORMPARAMETERFVHPPROC

typedef void(GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERFVHPPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLIMAGETRANSFORMPARAMETERIHPPROC

typedef void(GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIHPPROC) (GLenum target, GLenum pname, const GLint param)

## ◆ PFNGLIMAGETRANSFORMPARAMETERIVHPPROC

typedef void(GLAPIENTRY * PFNGLIMAGETRANSFORMPARAMETERIVHPPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLIMPORTMEMORYFDEXTPROC

typedef void(GLAPIENTRY * PFNGLIMPORTMEMORYFDEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, GLint fd)

## ◆ PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC

typedef void(GLAPIENTRY * PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, void *handle)

## ◆ PFNGLIMPORTMEMORYWIN32NAMEEXTPROC

typedef void(GLAPIENTRY * PFNGLIMPORTMEMORYWIN32NAMEEXTPROC) (GLuint memory, GLuint64 size, GLenum handleType, const void *name)

## ◆ PFNGLIMPORTSEMAPHOREFDEXTPROC

typedef void(GLAPIENTRY * PFNGLIMPORTSEMAPHOREFDEXTPROC) (GLuint semaphore, GLenum handleType, GLint fd)

## ◆ PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC

typedef void(GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC) (GLuint semaphore, GLenum handleType, void *handle)

## ◆ PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC

typedef void(GLAPIENTRY * PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC) (GLuint semaphore, GLenum handleType, const void *name)

## ◆ PFNGLIMPORTSYNCEXTPROC

typedef GLsync(GLAPIENTRY * PFNGLIMPORTSYNCEXTPROC) (GLenum external_sync_type, GLintptr external_sync, GLbitfield flags)

## ◆ PFNGLINDEXFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLINDEXFORMATNVPROC) (GLenum type, GLsizei stride)

## ◆ PFNGLINDEXFUNCEXTPROC

typedef void(GLAPIENTRY * PFNGLINDEXFUNCEXTPROC) (GLenum func, GLfloat ref)

## ◆ PFNGLINDEXMATERIALEXTPROC

typedef void(GLAPIENTRY * PFNGLINDEXMATERIALEXTPROC) (GLenum face, GLenum mode)

## ◆ PFNGLINDEXPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLINDEXPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer)

## ◆ PFNGLINDEXPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLINDEXPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride)

## ◆ PFNGLINSERTCOMPONENTEXTPROC

typedef void(GLAPIENTRY * PFNGLINSERTCOMPONENTEXTPROC) (GLuint res, GLuint src, GLuint num)

## ◆ PFNGLINSERTEVENTMARKEREXTPROC

typedef void(GLAPIENTRY * PFNGLINSERTEVENTMARKEREXTPROC) (GLsizei length, const GLchar *marker)

## ◆ PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC

typedef void(GLAPIENTRY * PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC) (GLint factor)

## ◆ PFNGLINTERPOLATEPATHSNVPROC

typedef void(GLAPIENTRY * PFNGLINTERPOLATEPATHSNVPROC) (GLuint resultPath, GLuint pathA, GLuint pathB, GLfloat weight)

## ◆ PFNGLINVALIDATEBUFFERDATAPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATEBUFFERDATAPROC) (GLuint buffer)

## ◆ PFNGLINVALIDATEBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATEBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length)

## ◆ PFNGLINVALIDATEFRAMEBUFFERPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATEFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments)

## ◆ PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments)

## ◆ PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC) (GLuint framebuffer, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLINVALIDATESUBFRAMEBUFFERPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATESUBFRAMEBUFFERPROC) (GLenum target, GLsizei numAttachments, const GLenum *attachments, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLINVALIDATETEXIMAGEPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATETEXIMAGEPROC) (GLuint texture, GLint level)

## ◆ PFNGLINVALIDATETEXSUBIMAGEPROC

typedef void(GLAPIENTRY * PFNGLINVALIDATETEXSUBIMAGEPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNGLISASYNCMARKERSGIXPROC

typedef GLboolean(GLAPIENTRY * PFNGLISASYNCMARKERSGIXPROC) (GLuint marker)

## ◆ PFNGLISBUFFERARBPROC

typedef GLboolean(GLAPIENTRY * PFNGLISBUFFERARBPROC) (GLuint buffer)

## ◆ PFNGLISBUFFERPROC

typedef GLboolean(GLAPIENTRY * PFNGLISBUFFERPROC) (GLuint buffer)

## ◆ PFNGLISBUFFERRESIDENTNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISBUFFERRESIDENTNVPROC) (GLenum target)

## ◆ PFNGLISCOMMANDLISTNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISCOMMANDLISTNVPROC) (GLuint list)

## ◆ PFNGLISENABLEDIEXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISENABLEDIEXTPROC) (GLenum target, GLuint index)

## ◆ PFNGLISENABLEDINDEXEDEXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISENABLEDINDEXEDEXTPROC) (GLenum target, GLuint index)

## ◆ PFNGLISENABLEDINVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISENABLEDINVPROC) (GLenum target, GLuint index)

## ◆ PFNGLISENABLEDIPROC

typedef GLboolean(GLAPIENTRY * PFNGLISENABLEDIPROC) (GLenum cap, GLuint index)

## ◆ PFNGLISFENCEAPPLEPROC

typedef GLboolean(GLAPIENTRY * PFNGLISFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNGLISFENCENVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISFENCENVPROC) (GLuint fence)

## ◆ PFNGLISFRAMEBUFFEREXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISFRAMEBUFFEREXTPROC) (GLuint framebuffer)

## ◆ PFNGLISFRAMEBUFFERPROC

typedef GLboolean(GLAPIENTRY * PFNGLISFRAMEBUFFERPROC) (GLuint framebuffer)

## ◆ PFNGLISIMAGEHANDLERESIDENTARBPROC

typedef GLboolean(GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle)

## ◆ PFNGLISIMAGEHANDLERESIDENTNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle)

## ◆ PFNGLISMEMORYOBJECTEXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISMEMORYOBJECTEXTPROC) (GLuint memoryObject)

## ◆ PFNGLISMPEGPREDICTORSGIXPROC

typedef GLboolean(GLAPIENTRY * PFNGLISMPEGPREDICTORSGIXPROC) (GLuint predictor)

## ◆ PFNGLISNAMEAMDPROC

typedef GLboolean(GLAPIENTRY * PFNGLISNAMEAMDPROC) (GLenum identifier, GLuint name)

## ◆ PFNGLISNAMEDBUFFERRESIDENTNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISNAMEDBUFFERRESIDENTNVPROC) (GLuint buffer)

## ◆ PFNGLISNAMEDSTRINGARBPROC

typedef GLboolean(GLAPIENTRY * PFNGLISNAMEDSTRINGARBPROC) (GLint namelen, const GLchar *name)

## ◆ PFNGLISOBJECTBUFFERATIPROC

typedef GLboolean(GLAPIENTRY * PFNGLISOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNGLISOCCLUSIONQUERYNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISOCCLUSIONQUERYNVPROC) (GLuint id)

## ◆ PFNGLISPATHNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISPATHNVPROC) (GLuint path)

## ◆ PFNGLISPOINTINFILLPATHNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISPOINTINFILLPATHNVPROC) (GLuint path, GLuint mask, GLfloat x, GLfloat y)

## ◆ PFNGLISPOINTINSTROKEPATHNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISPOINTINSTROKEPATHNVPROC) (GLuint path, GLfloat x, GLfloat y)

## ◆ PFNGLISPROGRAMARBPROC

typedef GLboolean(GLAPIENTRY * PFNGLISPROGRAMARBPROC) (GLuint program)

## ◆ PFNGLISPROGRAMNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISPROGRAMNVPROC) (GLuint id)

## ◆ PFNGLISPROGRAMPIPELINEPROC

typedef GLboolean(GLAPIENTRY * PFNGLISPROGRAMPIPELINEPROC) (GLuint pipeline)

## ◆ PFNGLISPROGRAMPROC

typedef GLboolean(GLAPIENTRY * PFNGLISPROGRAMPROC) (GLuint program)

## ◆ PFNGLISQUERYANGLEPROC

typedef GLboolean(GLAPIENTRY * PFNGLISQUERYANGLEPROC) (GLuint id)

## ◆ PFNGLISQUERYARBPROC

typedef GLboolean(GLAPIENTRY * PFNGLISQUERYARBPROC) (GLuint id)

## ◆ PFNGLISQUERYPROC

typedef GLboolean(GLAPIENTRY * PFNGLISQUERYPROC) (GLuint id)

## ◆ PFNGLISRENDERBUFFEREXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISRENDERBUFFEREXTPROC) (GLuint renderbuffer)

## ◆ PFNGLISRENDERBUFFERPROC

typedef GLboolean(GLAPIENTRY * PFNGLISRENDERBUFFERPROC) (GLuint renderbuffer)

## ◆ PFNGLISSAMPLERPROC

typedef GLboolean(GLAPIENTRY * PFNGLISSAMPLERPROC) (GLuint sampler)

## ◆ PFNGLISSEMAPHOREEXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISSEMAPHOREEXTPROC) (GLuint semaphore)

## ◆ PFNGLISSHADERPROC

typedef GLboolean(GLAPIENTRY * PFNGLISSHADERPROC) (GLuint shader)

## ◆ PFNGLISSTATENVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISSTATENVPROC) (GLuint state)

## ◆ PFNGLISSUPPORTEDREGALPROC

typedef GLboolean(GLAPIENTRY * PFNGLISSUPPORTEDREGALPROC) (const GLchar *ext)

## ◆ PFNGLISSYNCAPPLEPROC

typedef GLboolean(GLAPIENTRY * PFNGLISSYNCAPPLEPROC) (GLsync GLsync)

## ◆ PFNGLISSYNCPROC

typedef GLboolean(GLAPIENTRY * PFNGLISSYNCPROC) (GLsync GLsync)

## ◆ PFNGLISTEXTUREEXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISTEXTUREEXTPROC) (GLuint texture)

## ◆ PFNGLISTEXTUREHANDLERESIDENTARBPROC

typedef GLboolean(GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle)

## ◆ PFNGLISTEXTUREHANDLERESIDENTNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISTEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle)

## ◆ PFNGLISTRANSFORMFEEDBACKNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKNVPROC) (GLuint id)

## ◆ PFNGLISTRANSFORMFEEDBACKPROC

typedef GLboolean(GLAPIENTRY * PFNGLISTRANSFORMFEEDBACKPROC) (GLuint id)

## ◆ PFNGLISVARIANTENABLEDEXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLISVARIANTENABLEDEXTPROC) (GLuint id, GLenum cap)

## ◆ PFNGLISVERTEXARRAYAPPLEPROC

typedef GLboolean(GLAPIENTRY * PFNGLISVERTEXARRAYAPPLEPROC) (GLuint array)

## ◆ PFNGLISVERTEXARRAYPROC

typedef GLboolean(GLAPIENTRY * PFNGLISVERTEXARRAYPROC) (GLuint array)

## ◆ PFNGLISVERTEXARRAYSGIXPROC

typedef GLboolean(GLAPIENTRY * PFNGLISVERTEXARRAYSGIXPROC) (GLuint array)

## ◆ PFNGLISVERTEXATTRIBENABLEDAPPLEPROC

typedef GLboolean(GLAPIENTRY * PFNGLISVERTEXATTRIBENABLEDAPPLEPROC) (GLuint index, GLenum pname)

## ◆ PFNGLLABELOBJECTEXTPROC

typedef void(GLAPIENTRY * PFNGLLABELOBJECTEXTPROC) (GLenum type, GLuint object, GLsizei length, const GLchar *label)

## ◆ PFNGLLGPUCOPYIMAGESUBDATANVXPROC

typedef void(GLAPIENTRY * PFNGLLGPUCOPYIMAGESUBDATANVXPROC) (GLuint sourceGpu, GLbitfield destinationGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srxY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNGLLGPUINTERLOCKNVXPROC

typedef void(GLAPIENTRY * PFNGLLGPUINTERLOCKNVXPROC) (void)

## ◆ PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC

typedef void(GLAPIENTRY * PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

## ◆ PFNGLLIGHTENVIEXTPROC

typedef void(GLAPIENTRY * PFNGLLIGHTENVIEXTPROC) (GLenum pname, GLint param)

## ◆ PFNGLLIGHTMODELXPROC

typedef void(GLAPIENTRY * PFNGLLIGHTMODELXPROC) (GLenum pname, GLfixed param)

## ◆ PFNGLLIGHTMODELXVPROC

typedef void(GLAPIENTRY * PFNGLLIGHTMODELXVPROC) (GLenum pname, const GLfixed *params)

## ◆ PFNGLLIGHTXPROC

typedef void(GLAPIENTRY * PFNGLLIGHTXPROC) (GLenum light, GLenum pname, GLfixed param)

## ◆ PFNGLLIGHTXVPROC

typedef void(GLAPIENTRY * PFNGLLIGHTXVPROC) (GLenum light, GLenum pname, const GLfixed *params)

## ◆ PFNGLLINEWIDTHXPROC

typedef void(GLAPIENTRY * PFNGLLINEWIDTHXPROC) (GLfixed width)

## ◆ PFNGLLINKPROGRAMARBPROC

typedef void(GLAPIENTRY * PFNGLLINKPROGRAMARBPROC) (GLhandleARB programObj)

## ◆ PFNGLLINKPROGRAMPROC

typedef void(GLAPIENTRY * PFNGLLINKPROGRAMPROC) (GLuint program)

## ◆ PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC

typedef void(GLAPIENTRY * PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC) (GLuint list, GLuint segment, const void **indirects, const GLsizei *sizes, const GLuint *states, const GLuint *fbos, GLuint count)

## ◆ PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC

typedef void(GLAPIENTRY * PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC) (GLbitfield mask)

## ◆ PFNGLLOADMATRIXXPROC

typedef void(GLAPIENTRY * PFNGLLOADMATRIXXPROC) (const GLfixed *m)

## ◆ PFNGLLOADPROGRAMNVPROC

typedef void(GLAPIENTRY * PFNGLLOADPROGRAMNVPROC) (GLenum target, GLuint id, GLsizei len, const GLubyte *program)

## ◆ PFNGLLOADTRANSPOSEMATRIXDARBPROC

typedef void(GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDARBPROC) (GLdouble m[16])

## ◆ PFNGLLOADTRANSPOSEMATRIXDPROC

typedef void(GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXDPROC) (const GLdouble m[16])

## ◆ PFNGLLOADTRANSPOSEMATRIXFARBPROC

typedef void(GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFARBPROC) (GLfloat m[16])

## ◆ PFNGLLOADTRANSPOSEMATRIXFPROC

typedef void(GLAPIENTRY * PFNGLLOADTRANSPOSEMATRIXFPROC) (const GLfloat m[16])

## ◆ PFNGLLOCKARRAYSEXTPROC

typedef void(GLAPIENTRY * PFNGLLOCKARRAYSEXTPROC) (GLint first, GLsizei count)

## ◆ PFNGLLOGMESSAGECALLBACKREGALPROC

typedef void(GLAPIENTRY * PFNGLLOGMESSAGECALLBACKREGALPROC) (GLLOGPROCREGAL callback)

## ◆ PFNGLMAKEBUFFERNONRESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKEBUFFERNONRESIDENTNVPROC) (GLenum target)

## ◆ PFNGLMAKEBUFFERRESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKEBUFFERRESIDENTNVPROC) (GLenum target, GLenum access)

## ◆ PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC

typedef void(GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC) (GLuint64 handle)

## ◆ PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC) (GLuint64 handle)

## ◆ PFNGLMAKEIMAGEHANDLERESIDENTARBPROC

typedef void(GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTARBPROC) (GLuint64 handle, GLenum access)

## ◆ PFNGLMAKEIMAGEHANDLERESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKEIMAGEHANDLERESIDENTNVPROC) (GLuint64 handle, GLenum access)

## ◆ PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC) (GLuint buffer)

## ◆ PFNGLMAKENAMEDBUFFERRESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKENAMEDBUFFERRESIDENTNVPROC) (GLuint buffer, GLenum access)

## ◆ PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC

typedef void(GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC) (GLuint64 handle)

## ◆ PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC) (GLuint64 handle)

## ◆ PFNGLMAKETEXTUREHANDLERESIDENTARBPROC

typedef void(GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTARBPROC) (GLuint64 handle)

## ◆ PFNGLMAKETEXTUREHANDLERESIDENTNVPROC

typedef void(GLAPIENTRY * PFNGLMAKETEXTUREHANDLERESIDENTNVPROC) (GLuint64 handle)

## ◆ PFNGLMAPBUFFERARBPROC

typedef void *(GLAPIENTRY * PFNGLMAPBUFFERARBPROC) (GLenum target, GLenum access)

## ◆ PFNGLMAPBUFFERPROC

typedef void *(GLAPIENTRY * PFNGLMAPBUFFERPROC) (GLenum target, GLenum access)

## ◆ PFNGLMAPBUFFERRANGEEXTPROC

typedef void *(GLAPIENTRY * PFNGLMAPBUFFERRANGEEXTPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)

## ◆ PFNGLMAPBUFFERRANGEPROC

typedef void *(GLAPIENTRY * PFNGLMAPBUFFERRANGEPROC) (GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)

## ◆ PFNGLMAPCONTROLPOINTSNVPROC

typedef void(GLAPIENTRY * PFNGLMAPCONTROLPOINTSNVPROC) (GLenum target, GLuint index, GLenum type, GLsizei ustride, GLsizei vstride, GLint uorder, GLint vorder, GLboolean packed, const void *points)

## ◆ PFNGLMAPNAMEDBUFFEREXTPROC

typedef void *(GLAPIENTRY * PFNGLMAPNAMEDBUFFEREXTPROC) (GLuint buffer, GLenum access)

## ◆ PFNGLMAPNAMEDBUFFERPROC

typedef void *(GLAPIENTRY * PFNGLMAPNAMEDBUFFERPROC) (GLuint buffer, GLenum access)

## ◆ PFNGLMAPNAMEDBUFFERRANGEEXTPROC

typedef void *(GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)

## ◆ PFNGLMAPNAMEDBUFFERRANGEPROC

typedef void *(GLAPIENTRY * PFNGLMAPNAMEDBUFFERRANGEPROC) (GLuint buffer, GLintptr offset, GLsizeiptr length, GLbitfield access)

## ◆ PFNGLMAPOBJECTBUFFERATIPROC

typedef void *(GLAPIENTRY * PFNGLMAPOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNGLMAPPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLMAPPARAMETERFVNVPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLMAPPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLMAPPARAMETERIVNVPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLMAPTEXTURE2DINTELPROC

typedef void *(GLAPIENTRY * PFNGLMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level, GLbitfield access, GLint *stride, GLenum *layout)

## ◆ PFNGLMAPVERTEXATTRIB1DAPPLEPROC

typedef void(GLAPIENTRY * PFNGLMAPVERTEXATTRIB1DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint stride, GLint order, const GLdouble *points)

## ◆ PFNGLMAPVERTEXATTRIB1FAPPLEPROC

typedef void(GLAPIENTRY * PFNGLMAPVERTEXATTRIB1FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint stride, GLint order, const GLfloat *points)

## ◆ PFNGLMAPVERTEXATTRIB2DAPPLEPROC

typedef void(GLAPIENTRY * PFNGLMAPVERTEXATTRIB2DAPPLEPROC) (GLuint index, GLuint size, GLdouble u1, GLdouble u2, GLint ustride, GLint uorder, GLdouble v1, GLdouble v2, GLint vstride, GLint vorder, const GLdouble *points)

## ◆ PFNGLMAPVERTEXATTRIB2FAPPLEPROC

typedef void(GLAPIENTRY * PFNGLMAPVERTEXATTRIB2FAPPLEPROC) (GLuint index, GLuint size, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder, GLfloat v1, GLfloat v2, GLint vstride, GLint vorder, const GLfloat *points)

## ◆ PFNGLMATERIALXPROC

typedef void(GLAPIENTRY * PFNGLMATERIALXPROC) (GLenum face, GLenum pname, GLfixed param)

## ◆ PFNGLMATERIALXVPROC

typedef void(GLAPIENTRY * PFNGLMATERIALXVPROC) (GLenum face, GLenum pname, const GLfixed *params)

## ◆ PFNGLMATRIXFRUSTUMEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXFRUSTUMEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)

## ◆ PFNGLMATRIXINDEXPOINTERARBPROC

typedef void(GLAPIENTRY * PFNGLMATRIXINDEXPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer)

## ◆ PFNGLMATRIXINDEXUBVARBPROC

typedef void(GLAPIENTRY * PFNGLMATRIXINDEXUBVARBPROC) (GLint size, GLubyte *indices)

## ◆ PFNGLMATRIXINDEXUIVARBPROC

typedef void(GLAPIENTRY * PFNGLMATRIXINDEXUIVARBPROC) (GLint size, GLuint *indices)

## ◆ PFNGLMATRIXINDEXUSVARBPROC

typedef void(GLAPIENTRY * PFNGLMATRIXINDEXUSVARBPROC) (GLint size, GLushort *indices)

## ◆ PFNGLMATRIXLOAD3X2FNVPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOAD3X2FNVPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXLOAD3X3FNVPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOAD3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXLOADDEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOADDEXTPROC) (GLenum matrixMode, const GLdouble *m)

## ◆ PFNGLMATRIXLOADFEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOADFEXTPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXLOADIDENTITYEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOADIDENTITYEXTPROC) (GLenum matrixMode)

## ◆ PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXLOADTRANSPOSEDEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble *m)

## ◆ PFNGLMATRIXLOADTRANSPOSEFEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXLOADTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXMULT3X2FNVPROC

typedef void(GLAPIENTRY * PFNGLMATRIXMULT3X2FNVPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXMULT3X3FNVPROC

typedef void(GLAPIENTRY * PFNGLMATRIXMULT3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXMULTDEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXMULTDEXTPROC) (GLenum matrixMode, const GLdouble *m)

## ◆ PFNGLMATRIXMULTFEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXMULTFEXTPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC

typedef void(GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXMULTTRANSPOSEDEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEDEXTPROC) (GLenum matrixMode, const GLdouble *m)

## ◆ PFNGLMATRIXMULTTRANSPOSEFEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXMULTTRANSPOSEFEXTPROC) (GLenum matrixMode, const GLfloat *m)

## ◆ PFNGLMATRIXORTHOEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXORTHOEXTPROC) (GLenum matrixMode, GLdouble l, GLdouble r, GLdouble b, GLdouble t, GLdouble n, GLdouble f)

## ◆ PFNGLMATRIXPOPEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXPOPEXTPROC) (GLenum matrixMode)

## ◆ PFNGLMATRIXPUSHEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXPUSHEXTPROC) (GLenum matrixMode)

## ◆ PFNGLMATRIXROTATEDEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXROTATEDEXTPROC) (GLenum matrixMode, GLdouble angle, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLMATRIXROTATEFEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXROTATEFEXTPROC) (GLenum matrixMode, GLfloat angle, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLMATRIXSCALEDEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXSCALEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLMATRIXSCALEFEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXSCALEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLMATRIXTRANSLATEDEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXTRANSLATEDEXTPROC) (GLenum matrixMode, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLMATRIXTRANSLATEFEXTPROC

typedef void(GLAPIENTRY * PFNGLMATRIXTRANSLATEFEXTPROC) (GLenum matrixMode, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLMAXSHADERCOMPILERTHREADSARBPROC

typedef void(GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSARBPROC) (GLuint count)

## ◆ PFNGLMAXSHADERCOMPILERTHREADSKHRPROC

typedef void(GLAPIENTRY * PFNGLMAXSHADERCOMPILERTHREADSKHRPROC) (GLuint count)

## ◆ PFNGLMEMORYBARRIERBYREGIONPROC

typedef void(GLAPIENTRY * PFNGLMEMORYBARRIERBYREGIONPROC) (GLbitfield barriers)

## ◆ PFNGLMEMORYBARRIEREXTPROC

typedef void(GLAPIENTRY * PFNGLMEMORYBARRIEREXTPROC) (GLbitfield barriers)

## ◆ PFNGLMEMORYBARRIERPROC

typedef void(GLAPIENTRY * PFNGLMEMORYBARRIERPROC) (GLbitfield barriers)

## ◆ PFNGLMEMORYOBJECTPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLMEMORYOBJECTPARAMETERIVEXTPROC) (GLuint memoryObject, GLenum pname, const GLint *params)

## ◆ PFNGLMESHBREADTHSGIXPROC

typedef void(GLAPIENTRY * PFNGLMESHBREADTHSGIXPROC) (GLint breadth)

## ◆ PFNGLMESHSTRIDESGIXPROC

typedef void(GLAPIENTRY * PFNGLMESHSTRIDESGIXPROC) (GLint stride)

## ◆ PFNGLMINMAXEXTPROC

typedef void(GLAPIENTRY * PFNGLMINMAXEXTPROC) (GLenum target, GLenum internalformat, GLboolean sink)

## ◆ PFNGLMINMAXPROC

typedef void(GLAPIENTRY * PFNGLMINMAXPROC) (GLenum target, GLenum internalformat, GLboolean sink)

## ◆ PFNGLMINSAMPLESHADINGARBPROC

typedef void(GLAPIENTRY * PFNGLMINSAMPLESHADINGARBPROC) (GLclampf value)

## ◆ PFNGLMINSAMPLESHADINGPROC

typedef void(GLAPIENTRY * PFNGLMINSAMPLESHADINGPROC) (GLclampf value)

## ◆ PFNGLMPEGPREDICTORSGIXPROC

typedef void(GLAPIENTRY * PFNGLMPEGPREDICTORSGIXPROC) (GLenum target, GLenum format, GLenum type, void *pixels)

## ◆ PFNGLMPEGQUANTTABLEUBVPROC

typedef void(GLAPIENTRY * PFNGLMPEGQUANTTABLEUBVPROC) (GLenum target, GLubyte *values)

## ◆ PFNGLMULTICASTBARRIERNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTBARRIERNVPROC) (void)

## ◆ PFNGLMULTICASTBLITFRAMEBUFFERNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTBLITFRAMEBUFFERNVPROC) (GLuint srcGpu, GLuint dstGpu, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

## ◆ PFNGLMULTICASTBUFFERSUBDATANVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTBUFFERSUBDATANVPROC) (GLbitfield gpuMask, GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

## ◆ PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC) (GLuint readGpu, GLbitfield writeGpuMask, GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

## ◆ PFNGLMULTICASTCOPYIMAGESUBDATANVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTCOPYIMAGESUBDATANVPROC) (GLuint srcGpu, GLbitfield dstGpuMask, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei srcWidth, GLsizei srcHeight, GLsizei srcDepth)

## ◆ PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint gpu, GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)

## ◆ PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint64 *params)

## ◆ PFNGLMULTICASTGETQUERYOBJECTIVNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLint *params)

## ◆ PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint64 *params)

## ◆ PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC) (GLuint gpu, GLuint id, GLenum pname, GLuint *params)

## ◆ PFNGLMULTICASTWAITSYNCNVPROC

typedef void(GLAPIENTRY * PFNGLMULTICASTWAITSYNCNVPROC) (GLuint signalGpu, GLbitfield waitGpuMask)

## ◆ PFNGLMULTIDRAWARRAYSEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSEXTPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

## ◆ PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)

## ◆ PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC) (GLenum mode, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)

## ◆ PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC) (GLenum mode, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC) (GLenum mode, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC) (GLenum mode, const void *indirect, GLsizei drawcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWARRAYSINDIRECTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSINDIRECTPROC) (GLenum mode, const void *indirect, GLsizei primcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWARRAYSPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWARRAYSPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei drawcount)

## ◆ PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC) (GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount)

## ◆ PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, const GLint *basevertex)

## ◆ PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) (GLenum mode, GLsizei *count, GLenum type, void **indices, GLsizei primcount, GLint *basevertex)

## ◆ PFNGLMULTIDRAWELEMENTSEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSEXTPROC) (GLenum mode, GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount)

## ◆ PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawCount, GLsizei maxDrawCount, GLsizei stride, GLint vertexBufferCount)

## ◆ PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawCount, GLsizei stride, GLint vertexBufferCount)

## ◆ PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC) (GLenum mode, GLenum type, const void *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC) (GLenum mode, GLenum type, const GLvoid *indirect, GLintptr drawcount, GLsizei maxdrawcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei drawcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWELEMENTSINDIRECTPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSINDIRECTPROC) (GLenum mode, GLenum type, const void *indirect, GLsizei primcount, GLsizei stride)

## ◆ PFNGLMULTIDRAWELEMENTSPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWELEMENTSPROC) (GLenum mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei drawcount)

## ◆ PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC

typedef void(GLAPIENTRY * PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC) (GLenum mode, GLuint start, GLuint end, const GLint *first, const GLsizei *count, GLsizei primcount)

## ◆ PFNGLMULTIMODEDRAWARRAYSIBMPROC

typedef void(GLAPIENTRY * PFNGLMULTIMODEDRAWARRAYSIBMPROC) (const GLenum *mode, const GLint *first, const GLsizei *count, GLsizei primcount, GLint modestride)

## ◆ PFNGLMULTIMODEDRAWELEMENTSIBMPROC

typedef void(GLAPIENTRY * PFNGLMULTIMODEDRAWELEMENTSIBMPROC) (const GLenum *mode, const GLsizei *count, GLenum type, const void *const *indices, GLsizei primcount, GLint modestride)

## ◆ PFNGLMULTISAMPLESUBRECTPOSSGISPROC

typedef void(GLAPIENTRY * PFNGLMULTISAMPLESUBRECTPOSSGISPROC) (GLint x, GLint y)

## ◆ PFNGLMULTITEXBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXBUFFEREXTPROC) (GLenum texunit, GLenum target, GLenum internalformat, GLuint buffer)

## ◆ PFNGLMULTITEXCOORD1DARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1DARBPROC) (GLenum target, GLdouble s)

## ◆ PFNGLMULTITEXCOORD1DPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1DPROC) (GLenum target, GLdouble s)

## ◆ PFNGLMULTITEXCOORD1DVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD1DVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD1FARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1FARBPROC) (GLenum target, GLfloat s)

## ◆ PFNGLMULTITEXCOORD1FPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1FPROC) (GLenum target, GLfloat s)

## ◆ PFNGLMULTITEXCOORD1FVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD1FVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD1HNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1HNVPROC) (GLenum target, GLhalf s)

## ◆ PFNGLMULTITEXCOORD1HVNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1HVNVPROC) (GLenum target, const GLhalf *v)

## ◆ PFNGLMULTITEXCOORD1IARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1IARBPROC) (GLenum target, GLint s)

## ◆ PFNGLMULTITEXCOORD1IPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1IPROC) (GLenum target, GLint s)

## ◆ PFNGLMULTITEXCOORD1IVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD1IVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1IVPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD1SARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1SARBPROC) (GLenum target, GLshort s)

## ◆ PFNGLMULTITEXCOORD1SPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1SPROC) (GLenum target, GLshort s)

## ◆ PFNGLMULTITEXCOORD1SVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD1SVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD1SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD2DARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2DARBPROC) (GLenum target, GLdouble s, GLdouble t)

## ◆ PFNGLMULTITEXCOORD2DPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2DPROC) (GLenum target, GLdouble s, GLdouble t)

## ◆ PFNGLMULTITEXCOORD2DVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD2DVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD2FARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2FARBPROC) (GLenum target, GLfloat s, GLfloat t)

## ◆ PFNGLMULTITEXCOORD2FPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2FPROC) (GLenum target, GLfloat s, GLfloat t)

## ◆ PFNGLMULTITEXCOORD2FVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD2FVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD2HNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2HNVPROC) (GLenum target, GLhalf s, GLhalf t)

## ◆ PFNGLMULTITEXCOORD2HVNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2HVNVPROC) (GLenum target, const GLhalf *v)

## ◆ PFNGLMULTITEXCOORD2IARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2IARBPROC) (GLenum target, GLint s, GLint t)

## ◆ PFNGLMULTITEXCOORD2IPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2IPROC) (GLenum target, GLint s, GLint t)

## ◆ PFNGLMULTITEXCOORD2IVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD2IVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2IVPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD2SARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2SARBPROC) (GLenum target, GLshort s, GLshort t)

## ◆ PFNGLMULTITEXCOORD2SPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2SPROC) (GLenum target, GLshort s, GLshort t)

## ◆ PFNGLMULTITEXCOORD2SVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD2SVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD2SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD3DARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)

## ◆ PFNGLMULTITEXCOORD3DPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r)

## ◆ PFNGLMULTITEXCOORD3DVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD3DVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD3FARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)

## ◆ PFNGLMULTITEXCOORD3FPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r)

## ◆ PFNGLMULTITEXCOORD3FVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD3FVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD3HNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r)

## ◆ PFNGLMULTITEXCOORD3HVNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3HVNVPROC) (GLenum target, const GLhalf *v)

## ◆ PFNGLMULTITEXCOORD3IARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3IARBPROC) (GLenum target, GLint s, GLint t, GLint r)

## ◆ PFNGLMULTITEXCOORD3IPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3IPROC) (GLenum target, GLint s, GLint t, GLint r)

## ◆ PFNGLMULTITEXCOORD3IVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD3IVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3IVPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD3SARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r)

## ◆ PFNGLMULTITEXCOORD3SPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3SPROC) (GLenum target, GLshort s, GLshort t, GLshort r)

## ◆ PFNGLMULTITEXCOORD3SVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD3SVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD3SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD4DARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4DARBPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

## ◆ PFNGLMULTITEXCOORD4DPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4DPROC) (GLenum target, GLdouble s, GLdouble t, GLdouble r, GLdouble q)

## ◆ PFNGLMULTITEXCOORD4DVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4DVARBPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD4DVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4DVPROC) (GLenum target, const GLdouble *v)

## ◆ PFNGLMULTITEXCOORD4FARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4FARBPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

## ◆ PFNGLMULTITEXCOORD4FPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4FPROC) (GLenum target, GLfloat s, GLfloat t, GLfloat r, GLfloat q)

## ◆ PFNGLMULTITEXCOORD4FVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4FVARBPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD4FVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4FVPROC) (GLenum target, const GLfloat *v)

## ◆ PFNGLMULTITEXCOORD4HNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4HNVPROC) (GLenum target, GLhalf s, GLhalf t, GLhalf r, GLhalf q)

## ◆ PFNGLMULTITEXCOORD4HVNVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4HVNVPROC) (GLenum target, const GLhalf *v)

## ◆ PFNGLMULTITEXCOORD4IARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4IARBPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)

## ◆ PFNGLMULTITEXCOORD4IPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4IPROC) (GLenum target, GLint s, GLint t, GLint r, GLint q)

## ◆ PFNGLMULTITEXCOORD4IVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4IVARBPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD4IVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4IVPROC) (GLenum target, const GLint *v)

## ◆ PFNGLMULTITEXCOORD4SARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4SARBPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

## ◆ PFNGLMULTITEXCOORD4SPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4SPROC) (GLenum target, GLshort s, GLshort t, GLshort r, GLshort q)

## ◆ PFNGLMULTITEXCOORD4SVARBPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4SVARBPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD4SVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4SVPROC) (GLenum target, const GLshort *v)

## ◆ PFNGLMULTITEXCOORD4XPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORD4XPROC) (GLenum target, GLfixed s, GLfixed t, GLfixed r, GLfixed q)

## ◆ PFNGLMULTITEXCOORDP1UIPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP1UIPROC) (GLenum texture, GLenum type, GLuint coords)

## ◆ PFNGLMULTITEXCOORDP1UIVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP1UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

## ◆ PFNGLMULTITEXCOORDP2UIPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP2UIPROC) (GLenum texture, GLenum type, GLuint coords)

## ◆ PFNGLMULTITEXCOORDP2UIVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP2UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

## ◆ PFNGLMULTITEXCOORDP3UIPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP3UIPROC) (GLenum texture, GLenum type, GLuint coords)

## ◆ PFNGLMULTITEXCOORDP3UIVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP3UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

## ◆ PFNGLMULTITEXCOORDP4UIPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP4UIPROC) (GLenum texture, GLenum type, GLuint coords)

## ◆ PFNGLMULTITEXCOORDP4UIVPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDP4UIVPROC) (GLenum texture, GLenum type, const GLuint *coords)

## ◆ PFNGLMULTITEXCOORDPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXCOORDPOINTEREXTPROC) (GLenum texunit, GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLMULTITEXENVFEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXENVFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)

## ◆ PFNGLMULTITEXENVFVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXENVFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLMULTITEXENVIEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXENVIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)

## ◆ PFNGLMULTITEXENVIVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXENVIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLMULTITEXGENDEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXGENDEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLdouble param)

## ◆ PFNGLMULTITEXGENDVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXGENDVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLdouble *params)

## ◆ PFNGLMULTITEXGENFEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXGENFEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLfloat param)

## ◆ PFNGLMULTITEXGENFVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXGENFVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLfloat *params)

## ◆ PFNGLMULTITEXGENIEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXGENIEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, GLint param)

## ◆ PFNGLMULTITEXGENIVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXGENIVEXTPROC) (GLenum texunit, GLenum coord, GLenum pname, const GLint *params)

## ◆ PFNGLMULTITEXIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLMULTITEXIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLMULTITEXIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLMULTITEXPARAMETERFEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXPARAMETERFEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLfloat param)

## ◆ PFNGLMULTITEXPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXPARAMETERFVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLfloat *param)

## ◆ PFNGLMULTITEXPARAMETERIEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXPARAMETERIEXTPROC) (GLenum texunit, GLenum target, GLenum pname, GLint param)

## ◆ PFNGLMULTITEXPARAMETERIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXPARAMETERIIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLMULTITEXPARAMETERIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXPARAMETERIUIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLuint *params)

## ◆ PFNGLMULTITEXPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXPARAMETERIVEXTPROC) (GLenum texunit, GLenum target, GLenum pname, const GLint *param)

## ◆ PFNGLMULTITEXRENDERBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXRENDERBUFFEREXTPROC) (GLenum texunit, GLenum target, GLuint renderbuffer)

## ◆ PFNGLMULTITEXSUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXSUBIMAGE1DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLMULTITEXSUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXSUBIMAGE2DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLMULTITEXSUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLMULTITEXSUBIMAGE3DEXTPROC) (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLMULTMATRIXXPROC

typedef void(GLAPIENTRY * PFNGLMULTMATRIXXPROC) (const GLfixed *m)

## ◆ PFNGLMULTTRANSPOSEMATRIXDARBPROC

typedef void(GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDARBPROC) (GLdouble m[16])

## ◆ PFNGLMULTTRANSPOSEMATRIXDPROC

typedef void(GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXDPROC) (const GLdouble m[16])

## ◆ PFNGLMULTTRANSPOSEMATRIXFARBPROC

typedef void(GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFARBPROC) (GLfloat m[16])

## ◆ PFNGLMULTTRANSPOSEMATRIXFPROC

typedef void(GLAPIENTRY * PFNGLMULTTRANSPOSEMATRIXFPROC) (const GLfloat m[16])

## ◆ PFNGLNAMEDBUFFERDATAEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERDATAEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)

## ◆ PFNGLNAMEDBUFFERDATAPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERDATAPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLenum usage)

## ◆ PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, GLeglClientBufferEXT clientBuffer, GLbitfield flags)

## ◆ PFNGLNAMEDBUFFERSTORAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEEXTPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)

## ◆ PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC) (GLuint buffer, GLsizeiptr size, GLuint memory, GLuint64 offset)

## ◆ PFNGLNAMEDBUFFERSTORAGEPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERSTORAGEPROC) (GLuint buffer, GLsizeiptr size, const void *data, GLbitfield flags)

## ◆ PFNGLNAMEDBUFFERSUBDATAEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAEXTPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

## ◆ PFNGLNAMEDBUFFERSUBDATAPROC

typedef void(GLAPIENTRY * PFNGLNAMEDBUFFERSUBDATAPROC) (GLuint buffer, GLintptr offset, GLsizeiptr size, const void *data)

## ◆ PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC) (GLuint readBuffer, GLuint writeBuffer, GLintptr readOffset, GLintptr writeOffset, GLsizeiptr size)

## ◆ PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC) (GLuint framebuffer, GLenum mode)

## ◆ PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC) (GLuint framebuffer, GLsizei n, const GLenum *bufs)

## ◆ PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) (GLuint framebuffer, GLenum pname, GLint param)

## ◆ PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC) (GLuint framebuffer, GLenum pname, GLint param)

## ◆ PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC) (GLuint framebuffer, GLenum mode)

## ◆ PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

## ◆ PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC) (GLuint framebuffer, GLenum attachment, GLenum renderbuffertarget, GLuint renderbuffer)

## ◆ PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)

## ◆ PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC) (GLuint framebuffer, GLuint start, GLsizei count, const GLfloat *v)

## ◆ PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC) (GLuint framebuffer, GLuint numsamples, GLuint pixelindex, const GLfloat *values)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC) (GLuint framebuffer, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLenum face)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level, GLint layer)

## ◆ PFNGLNAMEDFRAMEBUFFERTEXTUREPROC

typedef void(GLAPIENTRY * PFNGLNAMEDFRAMEBUFFERTEXTUREPROC) (GLuint framebuffer, GLenum attachment, GLuint texture, GLint level)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC) (GLuint program, GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLdouble *params)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC) (GLuint program, GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLfloat *params)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC) (GLuint program, GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLint *params)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC) (GLuint program, GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, const GLuint *params)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLfloat *params)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLint *params)

## ◆ PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC) (GLuint program, GLenum target, GLuint index, GLsizei count, const GLuint *params)

## ◆ PFNGLNAMEDPROGRAMSTRINGEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDPROGRAMSTRINGEXTPROC) (GLuint program, GLenum target, GLenum format, GLsizei len, const void *string)

## ◆ PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC) (GLuint renderbuffer, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLuint renderbuffer, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLNAMEDRENDERBUFFERSTORAGEPROC

typedef void(GLAPIENTRY * PFNGLNAMEDRENDERBUFFERSTORAGEPROC) (GLuint renderbuffer, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLNAMEDSTRINGARBPROC

typedef void(GLAPIENTRY * PFNGLNAMEDSTRINGARBPROC) (GLenum type, GLint namelen, const GLchar *name, GLint stringlen, const GLchar *string)

## ◆ PFNGLNEWBUFFERREGIONPROC

typedef GLuint(GLAPIENTRY * PFNGLNEWBUFFERREGIONPROC) (GLenum region)

## ◆ PFNGLNEWOBJECTBUFFERATIPROC

typedef GLuint(GLAPIENTRY * PFNGLNEWOBJECTBUFFERATIPROC) (GLsizei size, const void *pointer, GLenum usage)

## ◆ PFNGLNONLINLIGHTFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLNONLINLIGHTFVSGIXPROC) (GLenum light, GLenum pname, GLint terms, GLfloat *params)

## ◆ PFNGLNONLINMATERIALFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLNONLINMATERIALFVSGIXPROC) (GLenum face, GLenum pname, GLint terms, const GLfloat *params)

## ◆ PFNGLNORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLNORMAL3FVERTEX3FSUNPROC) (GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLNORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *n, const GLfloat *v)

## ◆ PFNGLNORMAL3HNVPROC

typedef void(GLAPIENTRY * PFNGLNORMAL3HNVPROC) (GLhalf nx, GLhalf ny, GLhalf nz)

## ◆ PFNGLNORMAL3HVNVPROC

typedef void(GLAPIENTRY * PFNGLNORMAL3HVNVPROC) (const GLhalf *v)

## ◆ PFNGLNORMAL3XPROC

typedef void(GLAPIENTRY * PFNGLNORMAL3XPROC) (GLfixed nx, GLfixed ny, GLfixed nz)

## ◆ PFNGLNORMALFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLNORMALFORMATNVPROC) (GLenum type, GLsizei stride)

## ◆ PFNGLNORMALP3UIPROC

typedef void(GLAPIENTRY * PFNGLNORMALP3UIPROC) (GLenum type, GLuint coords)

## ◆ PFNGLNORMALP3UIVPROC

typedef void(GLAPIENTRY * PFNGLNORMALP3UIVPROC) (GLenum type, const GLuint *coords)

## ◆ PFNGLNORMALPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLNORMALPOINTEREXTPROC) (GLenum type, GLsizei stride, GLsizei count, const void *pointer)

## ◆ PFNGLNORMALPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLNORMALPOINTERLISTIBMPROC) (GLenum type, GLint stride, const void **pointer, GLint ptrstride)

## ◆ PFNGLNORMALPOINTERVINTELPROC

typedef void(GLAPIENTRY * PFNGLNORMALPOINTERVINTELPROC) (GLenum type, const void **pointer)

## ◆ PFNGLNORMALSTREAM3BATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3BATIPROC) (GLenum stream, GLbyte x, GLbyte y, GLbyte z)

## ◆ PFNGLNORMALSTREAM3BVATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3BVATIPROC) (GLenum stream, const GLbyte *coords)

## ◆ PFNGLNORMALSTREAM3DATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLNORMALSTREAM3DVATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNGLNORMALSTREAM3FATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLNORMALSTREAM3FVATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNGLNORMALSTREAM3IATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)

## ◆ PFNGLNORMALSTREAM3IVATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNGLNORMALSTREAM3SATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)

## ◆ PFNGLNORMALSTREAM3SVATIPROC

typedef void(GLAPIENTRY * PFNGLNORMALSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNGLOBJECTLABELPROC

typedef void(GLAPIENTRY * PFNGLOBJECTLABELPROC) (GLenum identifier, GLuint name, GLsizei length, const GLchar *label)

## ◆ PFNGLOBJECTPTRLABELPROC

typedef void(GLAPIENTRY * PFNGLOBJECTPTRLABELPROC) (void *ptr, GLsizei length, const GLchar *label)

## ◆ PFNGLOBJECTPURGEABLEAPPLEPROC

typedef GLenum(GLAPIENTRY * PFNGLOBJECTPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)

## ◆ PFNGLOBJECTUNPURGEABLEAPPLEPROC

typedef GLenum(GLAPIENTRY * PFNGLOBJECTUNPURGEABLEAPPLEPROC) (GLenum objectType, GLuint name, GLenum option)

## ◆ PFNGLORTHOFPROC

typedef void(GLAPIENTRY * PFNGLORTHOFPROC) (GLfloat left, GLfloat right, GLfloat bottom, GLfloat top, GLfloat zNear, GLfloat zFar)

## ◆ PFNGLORTHOXPROC

typedef void(GLAPIENTRY * PFNGLORTHOXPROC) (GLfixed left, GLfixed right, GLfixed bottom, GLfixed top, GLfixed zNear, GLfixed zFar)

## ◆ PFNGLPASSTEXCOORDATIPROC

typedef void(GLAPIENTRY * PFNGLPASSTEXCOORDATIPROC) (GLuint dst, GLuint coord, GLenum swizzle)

## ◆ PFNGLPATCHPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLPATCHPARAMETERFVPROC) (GLenum pname, const GLfloat *values)

## ◆ PFNGLPATCHPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLPATCHPARAMETERIPROC) (GLenum pname, GLint value)

## ◆ PFNGLPATHCOLORGENNVPROC

typedef void(GLAPIENTRY * PFNGLPATHCOLORGENNVPROC) (GLenum color, GLenum genMode, GLenum colorFormat, const GLfloat *coeffs)

## ◆ PFNGLPATHCOMMANDSNVPROC

typedef void(GLAPIENTRY * PFNGLPATHCOMMANDSNVPROC) (GLuint path, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)

## ◆ PFNGLPATHCOORDSNVPROC

typedef void(GLAPIENTRY * PFNGLPATHCOORDSNVPROC) (GLuint path, GLsizei numCoords, GLenum coordType, const void *coords)

## ◆ PFNGLPATHCOVERDEPTHFUNCNVPROC

typedef void(GLAPIENTRY * PFNGLPATHCOVERDEPTHFUNCNVPROC) (GLenum zfunc)

## ◆ PFNGLPATHDASHARRAYNVPROC

typedef void(GLAPIENTRY * PFNGLPATHDASHARRAYNVPROC) (GLuint path, GLsizei dashCount, const GLfloat *dashArray)

## ◆ PFNGLPATHFOGGENNVPROC

typedef void(GLAPIENTRY * PFNGLPATHFOGGENNVPROC) (GLenum genMode)

## ◆ PFNGLPATHGLYPHINDEXARRAYNVPROC

typedef GLenum(GLAPIENTRY * PFNGLPATHGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

## ◆ PFNGLPATHGLYPHINDEXRANGENVPROC

typedef GLenum(GLAPIENTRY * PFNGLPATHGLYPHINDEXRANGENVPROC) (GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint pathParameterTemplate, GLfloat emScale, GLuint baseAndCount[2])

## ◆ PFNGLPATHGLYPHRANGENVPROC

typedef void(GLAPIENTRY * PFNGLPATHGLYPHRANGENVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLuint firstGlyph, GLsizei numGlyphs, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

## ◆ PFNGLPATHGLYPHSNVPROC

typedef void(GLAPIENTRY * PFNGLPATHGLYPHSNVPROC) (GLuint firstPathName, GLenum fontTarget, const void *fontName, GLbitfield fontStyle, GLsizei numGlyphs, GLenum type, const void *charcodes, GLenum handleMissingGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

## ◆ PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC

typedef GLenum(GLAPIENTRY * PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC) (GLuint firstPathName, GLenum fontTarget, GLsizeiptr fontSize, const void *fontData, GLsizei faceIndex, GLuint firstGlyphIndex, GLsizei numGlyphs, GLuint pathParameterTemplate, GLfloat emScale)

## ◆ PFNGLPATHPARAMETERFNVPROC

typedef void(GLAPIENTRY * PFNGLPATHPARAMETERFNVPROC) (GLuint path, GLenum pname, GLfloat value)

## ◆ PFNGLPATHPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLPATHPARAMETERFVNVPROC) (GLuint path, GLenum pname, const GLfloat *value)

## ◆ PFNGLPATHPARAMETERINVPROC

typedef void(GLAPIENTRY * PFNGLPATHPARAMETERINVPROC) (GLuint path, GLenum pname, GLint value)

## ◆ PFNGLPATHPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLPATHPARAMETERIVNVPROC) (GLuint path, GLenum pname, const GLint *value)

## ◆ PFNGLPATHSTENCILDEPTHOFFSETNVPROC

typedef void(GLAPIENTRY * PFNGLPATHSTENCILDEPTHOFFSETNVPROC) (GLfloat factor, GLfloat units)

## ◆ PFNGLPATHSTENCILFUNCNVPROC

typedef void(GLAPIENTRY * PFNGLPATHSTENCILFUNCNVPROC) (GLenum func, GLint ref, GLuint mask)

## ◆ PFNGLPATHSTRINGNVPROC

typedef void(GLAPIENTRY * PFNGLPATHSTRINGNVPROC) (GLuint path, GLenum format, GLsizei length, const void *pathString)

## ◆ PFNGLPATHSUBCOMMANDSNVPROC

typedef void(GLAPIENTRY * PFNGLPATHSUBCOMMANDSNVPROC) (GLuint path, GLsizei commandStart, GLsizei commandsToDelete, GLsizei numCommands, const GLubyte *commands, GLsizei numCoords, GLenum coordType, const void *coords)

## ◆ PFNGLPATHSUBCOORDSNVPROC

typedef void(GLAPIENTRY * PFNGLPATHSUBCOORDSNVPROC) (GLuint path, GLsizei coordStart, GLsizei numCoords, GLenum coordType, const void *coords)

## ◆ PFNGLPATHTEXGENNVPROC

typedef void(GLAPIENTRY * PFNGLPATHTEXGENNVPROC) (GLenum texCoordSet, GLenum genMode, GLint components, const GLfloat *coeffs)

## ◆ PFNGLPAUSETRANSFORMFEEDBACKNVPROC

typedef void(GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKNVPROC) (void)

## ◆ PFNGLPAUSETRANSFORMFEEDBACKPROC

typedef void(GLAPIENTRY * PFNGLPAUSETRANSFORMFEEDBACKPROC) (void)

## ◆ PFNGLPIXELDATARANGENVPROC

typedef void(GLAPIENTRY * PFNGLPIXELDATARANGENVPROC) (GLenum target, GLsizei length, void *pointer)

## ◆ PFNGLPIXELTEXGENSGIXPROC

typedef void(GLAPIENTRY * PFNGLPIXELTEXGENSGIXPROC) (GLenum mode)

## ◆ PFNGLPIXELTRANSFORMPARAMETERFEXTPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFEXTPROC) (GLenum target, GLenum pname, const GLfloat param)

## ◆ PFNGLPIXELTRANSFORMPARAMETERFSGIPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFSGIPROC) (GLenum target, GLenum pname, GLfloat param)

## ◆ PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC) (GLenum target, GLenum pname, const GLfloat *params)

## ◆ PFNGLPIXELTRANSFORMPARAMETERIEXTPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIEXTPROC) (GLenum target, GLenum pname, const GLint param)

## ◆ PFNGLPIXELTRANSFORMPARAMETERISGIPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERISGIPROC) (GLenum target, GLenum pname, GLint param)

## ◆ PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLPIXELTRANSFORMSGIPROC

typedef void(GLAPIENTRY * PFNGLPIXELTRANSFORMSGIPROC) (GLenum target)

## ◆ PFNGLPNTRIANGLESFATIPROC

typedef void(GLAPIENTRY * PFNGLPNTRIANGLESFATIPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLPNTRIANGLESIATIPROC

typedef void(GLAPIENTRY * PFNGLPNTRIANGLESIATIPROC) (GLenum pname, GLint param)

## ◆ PFNGLPOINTALONGPATHNVPROC

typedef GLboolean(GLAPIENTRY * PFNGLPOINTALONGPATHNVPROC) (GLuint path, GLsizei startSegment, GLsizei numSegments, GLfloat distance, GLfloat *x, GLfloat *y, GLfloat *tangentX, GLfloat *tangentY)

## ◆ PFNGLPOINTPARAMETERFARBPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERFARBPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLPOINTPARAMETERFEXTPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERFEXTPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLPOINTPARAMETERFPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERFPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLPOINTPARAMETERFVARBPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERFVARBPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNGLPOINTPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERFVEXTPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNGLPOINTPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERFVPROC) (GLenum pname, const GLfloat *params)

## ◆ PFNGLPOINTPARAMETERINVPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERINVPROC) (GLenum pname, GLint param)

## ◆ PFNGLPOINTPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERIPROC) (GLenum pname, GLint param)

## ◆ PFNGLPOINTPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERIVNVPROC) (GLenum pname, const GLint *params)

## ◆ PFNGLPOINTPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERIVPROC) (GLenum pname, const GLint *params)

## ◆ PFNGLPOINTPARAMETERXPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERXPROC) (GLenum pname, GLfixed param)

## ◆ PFNGLPOINTPARAMETERXVPROC

typedef void(GLAPIENTRY * PFNGLPOINTPARAMETERXVPROC) (GLenum pname, const GLfixed *params)

## ◆ PFNGLPOINTSIZEPOINTEROESPROC

typedef void(GLAPIENTRY * PFNGLPOINTSIZEPOINTEROESPROC) (GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLPOINTSIZEXPROC

typedef void(GLAPIENTRY * PFNGLPOINTSIZEXPROC) (GLfixed size)

## ◆ PFNGLPOLLASYNCSGIXPROC

typedef GLint(GLAPIENTRY * PFNGLPOLLASYNCSGIXPROC) (GLuint *markerp)

## ◆ PFNGLPOLYGONMODENVPROC

typedef void(GLAPIENTRY * PFNGLPOLYGONMODENVPROC) (GLenum face, GLenum mode)

## ◆ PFNGLPOLYGONOFFSETCLAMPEXTPROC

typedef void(GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPEXTPROC) (GLfloat factor, GLfloat units, GLfloat clamp)

## ◆ PFNGLPOLYGONOFFSETCLAMPPROC

typedef void(GLAPIENTRY * PFNGLPOLYGONOFFSETCLAMPPROC) (GLfloat factor, GLfloat units, GLfloat clamp)

## ◆ PFNGLPOLYGONOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLPOLYGONOFFSETEXTPROC) (GLfloat factor, GLfloat bias)

## ◆ PFNGLPOLYGONOFFSETXPROC

typedef void(GLAPIENTRY * PFNGLPOLYGONOFFSETXPROC) (GLfixed factor, GLfixed units)

## ◆ PFNGLPOPDEBUGGROUPPROC

typedef void(GLAPIENTRY * PFNGLPOPDEBUGGROUPPROC) (void)

## ◆ PFNGLPOPGROUPMARKEREXTPROC

typedef void(GLAPIENTRY * PFNGLPOPGROUPMARKEREXTPROC) (void)

## ◆ PFNGLPRESENTFRAMEDUALFILLNVPROC

typedef void(GLAPIENTRY * PFNGLPRESENTFRAMEDUALFILLNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLenum target1, GLuint fill1, GLenum target2, GLuint fill2, GLenum target3, GLuint fill3)

## ◆ PFNGLPRESENTFRAMEKEYEDNVPROC

typedef void(GLAPIENTRY * PFNGLPRESENTFRAMEKEYEDNVPROC) (GLuint video_slot, GLuint64EXT minPresentTime, GLuint beginPresentTimeId, GLuint presentDurationId, GLenum type, GLenum target0, GLuint fill0, GLuint key0, GLenum target1, GLuint fill1, GLuint key1)

## ◆ PFNGLPRIMITIVEBOUNDINGBOXARBPROC

typedef void(GLAPIENTRY * PFNGLPRIMITIVEBOUNDINGBOXARBPROC) (GLfloat minX, GLfloat minY, GLfloat minZ, GLfloat minW, GLfloat maxX, GLfloat maxY, GLfloat maxZ, GLfloat maxW)

## ◆ PFNGLPRIMITIVERESTARTINDEXNVPROC

typedef void(GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXNVPROC) (GLuint index)

## ◆ PFNGLPRIMITIVERESTARTINDEXPROC

typedef void(GLAPIENTRY * PFNGLPRIMITIVERESTARTINDEXPROC) (GLuint buffer)

## ◆ PFNGLPRIMITIVERESTARTNVPROC

typedef void(GLAPIENTRY * PFNGLPRIMITIVERESTARTNVPROC) (void)

## ◆ PFNGLPRIORITIZETEXTURESEXTPROC

typedef void(GLAPIENTRY * PFNGLPRIORITIZETEXTURESEXTPROC) (GLsizei n, const GLuint *textures, const GLclampf *priorities)

## ◆ PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC

typedef void(GLAPIENTRY * PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC) (GLsizei n, const GLuint *arrays, const GLclampf *priorities)

## ◆ PFNGLPROGRAMBINARYPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMBINARYPROC) (GLuint program, GLenum binaryFormat, const void *binary, GLsizei length)

## ◆ PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLfloat *params)

## ◆ PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLint *params)

## ◆ PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC) (GLenum target, GLuint buffer, GLuint index, GLsizei count, const GLuint *params)

## ◆ PFNGLPROGRAMENVPARAMETER4DARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLPROGRAMENVPARAMETER4DVARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)

## ◆ PFNGLPROGRAMENVPARAMETER4FARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLPROGRAMENVPARAMETER4FVARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)

## ◆ PFNGLPROGRAMENVPARAMETERI4INVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

## ◆ PFNGLPROGRAMENVPARAMETERI4IVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)

## ◆ PFNGLPROGRAMENVPARAMETERI4UINVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

## ◆ PFNGLPROGRAMENVPARAMETERI4UIVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)

## ◆ PFNGLPROGRAMENVPARAMETERS4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)

## ◆ PFNGLPROGRAMENVPARAMETERSI4IVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)

## ◆ PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)

## ◆ PFNGLPROGRAMLOCALPARAMETER4DARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DARBPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLPROGRAMLOCALPARAMETER4DVARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4DVARBPROC) (GLenum target, GLuint index, const GLdouble *params)

## ◆ PFNGLPROGRAMLOCALPARAMETER4FARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FARBPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLPROGRAMLOCALPARAMETER4FVARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETER4FVARBPROC) (GLenum target, GLuint index, const GLfloat *params)

## ◆ PFNGLPROGRAMLOCALPARAMETERI4INVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4INVPROC) (GLenum target, GLuint index, GLint x, GLint y, GLint z, GLint w)

## ◆ PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC) (GLenum target, GLuint index, const GLint *params)

## ◆ PFNGLPROGRAMLOCALPARAMETERI4UINVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UINVPROC) (GLenum target, GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

## ◆ PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC) (GLenum target, GLuint index, const GLuint *params)

## ◆ PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC) (GLenum target, GLuint index, GLsizei count, const GLfloat *params)

## ◆ PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLint *params)

## ◆ PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC) (GLenum target, GLuint index, GLsizei count, const GLuint *params)

## ◆ PFNGLPROGRAMNAMEDPARAMETER4DNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLdouble v[])

## ◆ PFNGLPROGRAMNAMEDPARAMETER4FNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FNVPROC) (GLuint id, GLsizei len, const GLubyte *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC) (GLuint id, GLsizei len, const GLubyte *name, const GLfloat v[])

## ◆ PFNGLPROGRAMPARAMETER4DNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETER4DNVPROC) (GLenum target, GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLPROGRAMPARAMETER4DVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETER4DVNVPROC) (GLenum target, GLuint index, const GLdouble *params)

## ◆ PFNGLPROGRAMPARAMETER4FNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETER4FNVPROC) (GLenum target, GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLPROGRAMPARAMETER4FVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETER4FVNVPROC) (GLenum target, GLuint index, const GLfloat *params)

## ◆ PFNGLPROGRAMPARAMETERIARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETERIARBPROC) (GLuint program, GLenum pname, GLint value)

## ◆ PFNGLPROGRAMPARAMETERIEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETERIEXTPROC) (GLuint program, GLenum pname, GLint value)

## ◆ PFNGLPROGRAMPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETERIPROC) (GLuint program, GLenum pname, GLint value)

## ◆ PFNGLPROGRAMPARAMETERS4DVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETERS4DVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLdouble *params)

## ◆ PFNGLPROGRAMPARAMETERS4FVNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPARAMETERS4FVNVPROC) (GLenum target, GLuint index, GLsizei num, const GLfloat *params)

## ◆ PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC) (GLuint program, GLint location, GLenum genMode, GLint components, const GLfloat *coeffs)

## ◆ PFNGLPROGRAMSTRINGARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMSTRINGARBPROC) (GLenum target, GLenum format, GLsizei len, const void *string)

## ◆ PFNGLPROGRAMUNIFORM1DPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1DPROC) (GLuint program, GLint location, GLdouble x)

## ◆ PFNGLPROGRAMUNIFORM1DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORM1FEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1FEXTPROC) (GLuint program, GLint location, GLfloat v0)

## ◆ PFNGLPROGRAMUNIFORM1FPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1FPROC) (GLuint program, GLint location, GLfloat x)

## ◆ PFNGLPROGRAMUNIFORM1FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM1FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM1I64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64ARBPROC) (GLuint program, GLint location, GLint64 x)

## ◆ PFNGLPROGRAMUNIFORM1I64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64NVPROC) (GLuint program, GLint location, GLint64EXT x)

## ◆ PFNGLPROGRAMUNIFORM1I64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLPROGRAMUNIFORM1I64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM1IEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1IEXTPROC) (GLuint program, GLint location, GLint v0)

## ◆ PFNGLPROGRAMUNIFORM1IPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1IPROC) (GLuint program, GLint location, GLint x)

## ◆ PFNGLPROGRAMUNIFORM1IVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM1IVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM1UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64ARBPROC) (GLuint program, GLint location, GLuint64 x)

## ◆ PFNGLPROGRAMUNIFORM1UI64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x)

## ◆ PFNGLPROGRAMUNIFORM1UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLPROGRAMUNIFORM1UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM1UIEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIEXTPROC) (GLuint program, GLint location, GLuint v0)

## ◆ PFNGLPROGRAMUNIFORM1UIPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIPROC) (GLuint program, GLint location, GLuint x)

## ◆ PFNGLPROGRAMUNIFORM1UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORM1UIVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM1UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORM2DPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y)

## ◆ PFNGLPROGRAMUNIFORM2DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORM2FEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1)

## ◆ PFNGLPROGRAMUNIFORM2FPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y)

## ◆ PFNGLPROGRAMUNIFORM2FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM2FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM2I64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y)

## ◆ PFNGLPROGRAMUNIFORM2I64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y)

## ◆ PFNGLPROGRAMUNIFORM2I64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLPROGRAMUNIFORM2I64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM2IEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1)

## ◆ PFNGLPROGRAMUNIFORM2IPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2IPROC) (GLuint program, GLint location, GLint x, GLint y)

## ◆ PFNGLPROGRAMUNIFORM2IVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM2IVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM2UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y)

## ◆ PFNGLPROGRAMUNIFORM2UI64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y)

## ◆ PFNGLPROGRAMUNIFORM2UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLPROGRAMUNIFORM2UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM2UIEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1)

## ◆ PFNGLPROGRAMUNIFORM2UIPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIPROC) (GLuint program, GLint location, GLuint x, GLuint y)

## ◆ PFNGLPROGRAMUNIFORM2UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORM2UIVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM2UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORM3DPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLPROGRAMUNIFORM3DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORM3FEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

## ◆ PFNGLPROGRAMUNIFORM3FPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLPROGRAMUNIFORM3FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM3FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM3I64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z)

## ◆ PFNGLPROGRAMUNIFORM3I64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)

## ◆ PFNGLPROGRAMUNIFORM3I64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLPROGRAMUNIFORM3I64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM3IEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2)

## ◆ PFNGLPROGRAMUNIFORM3IPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z)

## ◆ PFNGLPROGRAMUNIFORM3IVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM3IVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM3UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z)

## ◆ PFNGLPROGRAMUNIFORM3UI64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

## ◆ PFNGLPROGRAMUNIFORM3UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLPROGRAMUNIFORM3UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM3UIEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2)

## ◆ PFNGLPROGRAMUNIFORM3UIPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z)

## ◆ PFNGLPROGRAMUNIFORM3UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORM3UIVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM3UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORM4DPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4DPROC) (GLuint program, GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLPROGRAMUNIFORM4DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4DVPROC) (GLuint program, GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORM4FEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4FEXTPROC) (GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

## ◆ PFNGLPROGRAMUNIFORM4FPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4FPROC) (GLuint program, GLint location, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLPROGRAMUNIFORM4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM4FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4FVPROC) (GLuint program, GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORM4I64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64ARBPROC) (GLuint program, GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)

## ◆ PFNGLPROGRAMUNIFORM4I64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64NVPROC) (GLuint program, GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

## ◆ PFNGLPROGRAMUNIFORM4I64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLPROGRAMUNIFORM4I64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4I64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM4IEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4IEXTPROC) (GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

## ◆ PFNGLPROGRAMUNIFORM4IPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4IPROC) (GLuint program, GLint location, GLint x, GLint y, GLint z, GLint w)

## ◆ PFNGLPROGRAMUNIFORM4IVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM4IVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4IVPROC) (GLuint program, GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLPROGRAMUNIFORM4UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64ARBPROC) (GLuint program, GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)

## ◆ PFNGLPROGRAMUNIFORM4UI64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64NVPROC) (GLuint program, GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

## ◆ PFNGLPROGRAMUNIFORM4UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLPROGRAMUNIFORM4UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLPROGRAMUNIFORM4UIEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIEXTPROC) (GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

## ◆ PFNGLPROGRAMUNIFORM4UIPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIPROC) (GLuint program, GLint location, GLuint x, GLuint y, GLuint z, GLuint w)

## ◆ PFNGLPROGRAMUNIFORM4UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVEXTPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORM4UIVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORM4UIVPROC) (GLuint program, GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC) (GLuint program, GLint location, GLuint64 value)

## ◆ PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC) (GLuint program, GLint location, GLuint64 value)

## ◆ PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values)

## ◆ PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64 *values)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) (GLuint program, GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLPROGRAMUNIFORMUI64NVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64NVPROC) (GLuint program, GLint location, GLuint64EXT value)

## ◆ PFNGLPROGRAMUNIFORMUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMUNIFORMUI64VNVPROC) (GLuint program, GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLPROGRAMVERTEXLIMITNVPROC

typedef void(GLAPIENTRY * PFNGLPROGRAMVERTEXLIMITNVPROC) (GLenum target, GLint limit)

## ◆ PFNGLPROVOKINGVERTEXEXTPROC

typedef void(GLAPIENTRY * PFNGLPROVOKINGVERTEXEXTPROC) (GLenum mode)

## ◆ PFNGLPROVOKINGVERTEXPROC

typedef void(GLAPIENTRY * PFNGLPROVOKINGVERTEXPROC) (GLenum mode)

## ◆ PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC

typedef void(GLAPIENTRY * PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC) (GLbitfield mask)

## ◆ PFNGLPUSHDEBUGGROUPPROC

typedef void(GLAPIENTRY * PFNGLPUSHDEBUGGROUPPROC) (GLenum source, GLuint id, GLsizei length, const GLchar *message)

## ◆ PFNGLPUSHGROUPMARKEREXTPROC

typedef void(GLAPIENTRY * PFNGLPUSHGROUPMARKEREXTPROC) (GLsizei length, const GLchar *marker)

## ◆ PFNGLQUERYCOUNTERANGLEPROC

typedef void(GLAPIENTRY * PFNGLQUERYCOUNTERANGLEPROC) (GLuint id, GLenum target)

## ◆ PFNGLQUERYCOUNTERPROC

typedef void(GLAPIENTRY * PFNGLQUERYCOUNTERPROC) (GLuint id, GLenum target)

## ◆ PFNGLQUERYOBJECTPARAMETERUIAMDPROC

typedef void(GLAPIENTRY * PFNGLQUERYOBJECTPARAMETERUIAMDPROC) (GLenum target, GLuint id, GLenum pname, GLuint param)

## ◆ PFNGLRASTERSAMPLESEXTPROC

typedef void(GLAPIENTRY * PFNGLRASTERSAMPLESEXTPROC) (GLuint samples, GLboolean fixedsamplelocations)

## ◆ PFNGLREADBUFFERINDEXEDEXTPROC

typedef void(GLAPIENTRY * PFNGLREADBUFFERINDEXEDEXTPROC) (GLenum src, GLint index)

## ◆ PFNGLREADBUFFERREGIONPROC

typedef void(GLAPIENTRY * PFNGLREADBUFFERREGIONPROC) (GLuint region, GLint x, GLint y, GLsizei width, GLsizei height)

## ◆ PFNGLREADNPIXELSARBPROC

typedef void(GLAPIENTRY * PFNGLREADNPIXELSARBPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)

## ◆ PFNGLREADNPIXELSPROC

typedef void(GLAPIENTRY * PFNGLREADNPIXELSPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, GLsizei bufSize, void *data)

## ◆ PFNGLREADVIDEOPIXELSSUNPROC

typedef void(GLAPIENTRY * PFNGLREADVIDEOPIXELSSUNPROC) (GLint x, GLint y, GLsizei width, GLsizei height, GLenum format, GLenum type, void *pixels)

## ◆ PFNGLREFERENCEPLANESGIXPROC

typedef void(GLAPIENTRY * PFNGLREFERENCEPLANESGIXPROC) (const GLdouble *equation)

## ◆ PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC) (GLuint memory, GLuint64 key)

## ◆ PFNGLRELEASESHADERCOMPILERPROC

typedef void(GLAPIENTRY * PFNGLRELEASESHADERCOMPILERPROC) (void)

## ◆ PFNGLRENDERBUFFERSTORAGEEXTPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERBUFFERSTORAGEPROC

typedef void(GLAPIENTRY * PFNGLRENDERBUFFERSTORAGEPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLRENDERGPUMASKNVPROC

typedef void(GLAPIENTRY * PFNGLRENDERGPUMASKNVPROC) (GLbitfield mask)

## ◆ PFNGLREPLACEMENTCODEPOINTERSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEPOINTERSUNPROC) (GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLREPLACEMENTCODEUBSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUBSUNPROC) (GLubyte code)

## ◆ PFNGLREPLACEMENTCODEUBVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUBVSUNPROC) (const GLubyte *code)

## ◆ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC) (GLuint rc, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC) (const GLuint *rc, const GLubyte *c, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUISUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUISUNPROC) (GLuint code)

## ◆ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC) (GLuint rc, GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *tc, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC) (GLuint rc, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC) (const GLuint *rc, const GLfloat *v)

## ◆ PFNGLREPLACEMENTCODEUIVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUIVSUNPROC) (const GLuint *code)

## ◆ PFNGLREPLACEMENTCODEUSSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUSSUNPROC) (GLushort code)

## ◆ PFNGLREPLACEMENTCODEUSVSUNPROC

typedef void(GLAPIENTRY * PFNGLREPLACEMENTCODEUSVSUNPROC) (const GLushort *code)

## ◆ PFNGLREQUESTRESIDENTPROGRAMSNVPROC

typedef void(GLAPIENTRY * PFNGLREQUESTRESIDENTPROGRAMSNVPROC) (GLsizei n, GLuint *ids)

## ◆ PFNGLRESETHISTOGRAMEXTPROC

typedef void(GLAPIENTRY * PFNGLRESETHISTOGRAMEXTPROC) (GLenum target)

## ◆ PFNGLRESETHISTOGRAMPROC

typedef void(GLAPIENTRY * PFNGLRESETHISTOGRAMPROC) (GLenum target)

## ◆ PFNGLRESETMINMAXEXTPROC

typedef void(GLAPIENTRY * PFNGLRESETMINMAXEXTPROC) (GLenum target)

## ◆ PFNGLRESETMINMAXPROC

typedef void(GLAPIENTRY * PFNGLRESETMINMAXPROC) (GLenum target)

## ◆ PFNGLRESIZEBUFFERSMESAPROC

typedef void(GLAPIENTRY * PFNGLRESIZEBUFFERSMESAPROC) (void)

## ◆ PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC

typedef void(GLAPIENTRY * PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC) (void)

## ◆ PFNGLRESUMETRANSFORMFEEDBACKNVPROC

typedef void(GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKNVPROC) (void)

## ◆ PFNGLRESUMETRANSFORMFEEDBACKPROC

typedef void(GLAPIENTRY * PFNGLRESUMETRANSFORMFEEDBACKPROC) (void)

## ◆ PFNGLROTATEXPROC

typedef void(GLAPIENTRY * PFNGLROTATEXPROC) (GLfixed angle, GLfixed x, GLfixed y, GLfixed z)

## ◆ PFNGLSAMPLECOVERAGEARBPROC

typedef void(GLAPIENTRY * PFNGLSAMPLECOVERAGEARBPROC) (GLclampf value, GLboolean invert)

## ◆ PFNGLSAMPLECOVERAGEPROC

typedef void(GLAPIENTRY * PFNGLSAMPLECOVERAGEPROC) (GLclampf value, GLboolean invert)

## ◆ PFNGLSAMPLECOVERAGEXPROC

typedef void(GLAPIENTRY * PFNGLSAMPLECOVERAGEXPROC) (GLclampx value, GLboolean invert)

## ◆ PFNGLSAMPLEMAPATIPROC

typedef void(GLAPIENTRY * PFNGLSAMPLEMAPATIPROC) (GLuint dst, GLuint interp, GLenum swizzle)

## ◆ PFNGLSAMPLEMASKEXTPROC

typedef void(GLAPIENTRY * PFNGLSAMPLEMASKEXTPROC) (GLclampf value, GLboolean invert)

## ◆ PFNGLSAMPLEMASKINDEXEDNVPROC

typedef void(GLAPIENTRY * PFNGLSAMPLEMASKINDEXEDNVPROC) (GLuint index, GLbitfield mask)

## ◆ PFNGLSAMPLEMASKIPROC

typedef void(GLAPIENTRY * PFNGLSAMPLEMASKIPROC) (GLuint index, GLbitfield mask)

## ◆ PFNGLSAMPLEMASKSGISPROC

typedef void(GLAPIENTRY * PFNGLSAMPLEMASKSGISPROC) (GLclampf value, GLboolean invert)

## ◆ PFNGLSAMPLEPATTERNEXTPROC

typedef void(GLAPIENTRY * PFNGLSAMPLEPATTERNEXTPROC) (GLenum pattern)

## ◆ PFNGLSAMPLEPATTERNSGISPROC

typedef void(GLAPIENTRY * PFNGLSAMPLEPATTERNSGISPROC) (GLenum pattern)

## ◆ PFNGLSAMPLERPARAMETERFPROC

typedef void(GLAPIENTRY * PFNGLSAMPLERPARAMETERFPROC) (GLuint sampler, GLenum pname, GLfloat param)

## ◆ PFNGLSAMPLERPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLSAMPLERPARAMETERFVPROC) (GLuint sampler, GLenum pname, const GLfloat *params)

## ◆ PFNGLSAMPLERPARAMETERIIVPROC

typedef void(GLAPIENTRY * PFNGLSAMPLERPARAMETERIIVPROC) (GLuint sampler, GLenum pname, const GLint *params)

## ◆ PFNGLSAMPLERPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLSAMPLERPARAMETERIPROC) (GLuint sampler, GLenum pname, GLint param)

## ◆ PFNGLSAMPLERPARAMETERIUIVPROC

typedef void(GLAPIENTRY * PFNGLSAMPLERPARAMETERIUIVPROC) (GLuint sampler, GLenum pname, const GLuint *params)

## ◆ PFNGLSAMPLERPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLSAMPLERPARAMETERIVPROC) (GLuint sampler, GLenum pname, const GLint *params)

## ◆ PFNGLSCALEXPROC

typedef void(GLAPIENTRY * PFNGLSCALEXPROC) (GLfixed x, GLfixed y, GLfixed z)

## ◆ PFNGLSCISSORARRAYVNVPROC

typedef void(GLAPIENTRY * PFNGLSCISSORARRAYVNVPROC) (GLuint first, GLsizei count, const GLint *v)

## ◆ PFNGLSCISSORARRAYVPROC

typedef void(GLAPIENTRY * PFNGLSCISSORARRAYVPROC) (GLuint first, GLsizei count, const GLint *v)

## ◆ PFNGLSCISSORINDEXEDNVPROC

typedef void(GLAPIENTRY * PFNGLSCISSORINDEXEDNVPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)

## ◆ PFNGLSCISSORINDEXEDPROC

typedef void(GLAPIENTRY * PFNGLSCISSORINDEXEDPROC) (GLuint index, GLint left, GLint bottom, GLsizei width, GLsizei height)

## ◆ PFNGLSCISSORINDEXEDVNVPROC

typedef void(GLAPIENTRY * PFNGLSCISSORINDEXEDVNVPROC) (GLuint index, const GLint *v)

## ◆ PFNGLSCISSORINDEXEDVPROC

typedef void(GLAPIENTRY * PFNGLSCISSORINDEXEDVPROC) (GLuint index, const GLint *v)

## ◆ PFNGLSECONDARYCOLOR3BEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3BEXTPROC) (GLbyte red, GLbyte green, GLbyte blue)

## ◆ PFNGLSECONDARYCOLOR3BPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3BPROC) (GLbyte red, GLbyte green, GLbyte blue)

## ◆ PFNGLSECONDARYCOLOR3BVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3BVEXTPROC) (const GLbyte *v)

## ◆ PFNGLSECONDARYCOLOR3BVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3BVPROC) (const GLbyte *v)

## ◆ PFNGLSECONDARYCOLOR3DEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3DEXTPROC) (GLdouble red, GLdouble green, GLdouble blue)

## ◆ PFNGLSECONDARYCOLOR3DPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3DPROC) (GLdouble red, GLdouble green, GLdouble blue)

## ◆ PFNGLSECONDARYCOLOR3DVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3DVEXTPROC) (const GLdouble *v)

## ◆ PFNGLSECONDARYCOLOR3DVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3DVPROC) (const GLdouble *v)

## ◆ PFNGLSECONDARYCOLOR3FEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3FEXTPROC) (GLfloat red, GLfloat green, GLfloat blue)

## ◆ PFNGLSECONDARYCOLOR3FPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3FPROC) (GLfloat red, GLfloat green, GLfloat blue)

## ◆ PFNGLSECONDARYCOLOR3FVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3FVEXTPROC) (const GLfloat *v)

## ◆ PFNGLSECONDARYCOLOR3FVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3FVPROC) (const GLfloat *v)

## ◆ PFNGLSECONDARYCOLOR3HNVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3HNVPROC) (GLhalf red, GLhalf green, GLhalf blue)

## ◆ PFNGLSECONDARYCOLOR3HVNVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3HVNVPROC) (const GLhalf *v)

## ◆ PFNGLSECONDARYCOLOR3IEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3IEXTPROC) (GLint red, GLint green, GLint blue)

## ◆ PFNGLSECONDARYCOLOR3IPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3IPROC) (GLint red, GLint green, GLint blue)

## ◆ PFNGLSECONDARYCOLOR3IVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3IVEXTPROC) (const GLint *v)

## ◆ PFNGLSECONDARYCOLOR3IVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3IVPROC) (const GLint *v)

## ◆ PFNGLSECONDARYCOLOR3SEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3SEXTPROC) (GLshort red, GLshort green, GLshort blue)

## ◆ PFNGLSECONDARYCOLOR3SPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3SPROC) (GLshort red, GLshort green, GLshort blue)

## ◆ PFNGLSECONDARYCOLOR3SVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3SVEXTPROC) (const GLshort *v)

## ◆ PFNGLSECONDARYCOLOR3SVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3SVPROC) (const GLshort *v)

## ◆ PFNGLSECONDARYCOLOR3UBEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UBEXTPROC) (GLubyte red, GLubyte green, GLubyte blue)

## ◆ PFNGLSECONDARYCOLOR3UBPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UBPROC) (GLubyte red, GLubyte green, GLubyte blue)

## ◆ PFNGLSECONDARYCOLOR3UBVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVEXTPROC) (const GLubyte *v)

## ◆ PFNGLSECONDARYCOLOR3UBVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UBVPROC) (const GLubyte *v)

## ◆ PFNGLSECONDARYCOLOR3UIEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UIEXTPROC) (GLuint red, GLuint green, GLuint blue)

## ◆ PFNGLSECONDARYCOLOR3UIPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UIPROC) (GLuint red, GLuint green, GLuint blue)

## ◆ PFNGLSECONDARYCOLOR3UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVEXTPROC) (const GLuint *v)

## ◆ PFNGLSECONDARYCOLOR3UIVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3UIVPROC) (const GLuint *v)

## ◆ PFNGLSECONDARYCOLOR3USEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3USEXTPROC) (GLushort red, GLushort green, GLushort blue)

## ◆ PFNGLSECONDARYCOLOR3USPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3USPROC) (GLushort red, GLushort green, GLushort blue)

## ◆ PFNGLSECONDARYCOLOR3USVEXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3USVEXTPROC) (const GLushort *v)

## ◆ PFNGLSECONDARYCOLOR3USVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLOR3USVPROC) (const GLushort *v)

## ◆ PFNGLSECONDARYCOLORFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLORFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

## ◆ PFNGLSECONDARYCOLORP3UIPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLORP3UIPROC) (GLenum type, GLuint color)

## ◆ PFNGLSECONDARYCOLORP3UIVPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLORP3UIVPROC) (GLenum type, const GLuint *color)

## ◆ PFNGLSECONDARYCOLORPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLORPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLSECONDARYCOLORPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

## ◆ PFNGLSECONDARYCOLORPOINTERPROC

typedef void(GLAPIENTRY * PFNGLSECONDARYCOLORPOINTERPROC) (GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLSELECTPERFMONITORCOUNTERSAMDPROC

typedef void(GLAPIENTRY * PFNGLSELECTPERFMONITORCOUNTERSAMDPROC) (GLuint monitor, GLboolean enable, GLuint group, GLint numCounters, GLuint *counterList)

## ◆ PFNGLSELECTTEXTURECOORDSETSGISPROC

typedef void(GLAPIENTRY * PFNGLSELECTTEXTURECOORDSETSGISPROC) (GLenum target)

## ◆ PFNGLSELECTTEXTURESGISPROC

typedef void(GLAPIENTRY * PFNGLSELECTTEXTURESGISPROC) (GLenum target)

## ◆ PFNGLSELECTTEXTURETRANSFORMSGISPROC

typedef void(GLAPIENTRY * PFNGLSELECTTEXTURETRANSFORMSGISPROC) (GLenum target)

## ◆ PFNGLSEMAPHOREPARAMETERUI64VEXTPROC

typedef void(GLAPIENTRY * PFNGLSEMAPHOREPARAMETERUI64VEXTPROC) (GLuint semaphore, GLenum pname, const GLuint64 *params)

## ◆ PFNGLSEPARABLEFILTER2DEXTPROC

typedef void(GLAPIENTRY * PFNGLSEPARABLEFILTER2DEXTPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column)

## ◆ PFNGLSEPARABLEFILTER2DPROC

typedef void(GLAPIENTRY * PFNGLSEPARABLEFILTER2DPROC) (GLenum target, GLenum internalformat, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *row, const void *column)

## ◆ PFNGLSETFENCEAPPLEPROC

typedef void(GLAPIENTRY * PFNGLSETFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNGLSETFENCENVPROC

typedef void(GLAPIENTRY * PFNGLSETFENCENVPROC) (GLuint fence, GLenum condition)

## ◆ PFNGLSETFRAGMENTSHADERCONSTANTATIPROC

typedef void(GLAPIENTRY * PFNGLSETFRAGMENTSHADERCONSTANTATIPROC) (GLuint dst, const GLfloat *value)

## ◆ PFNGLSETINVARIANTEXTPROC

typedef void(GLAPIENTRY * PFNGLSETINVARIANTEXTPROC) (GLuint id, GLenum type, void *addr)

## ◆ PFNGLSETLOCALCONSTANTEXTPROC

typedef void(GLAPIENTRY * PFNGLSETLOCALCONSTANTEXTPROC) (GLuint id, GLenum type, void *addr)

## ◆ PFNGLSETMULTISAMPLEFVAMDPROC

typedef void(GLAPIENTRY * PFNGLSETMULTISAMPLEFVAMDPROC) (GLenum pname, GLuint index, const GLfloat *val)

## ◆ PFNGLSHADERBINARYPROC

typedef void(GLAPIENTRY * PFNGLSHADERBINARYPROC) (GLsizei count, const GLuint *shaders, GLenum binaryformat, const void *binary, GLsizei length)

## ◆ PFNGLSHADEROP1EXTPROC

typedef void(GLAPIENTRY * PFNGLSHADEROP1EXTPROC) (GLenum op, GLuint res, GLuint arg1)

## ◆ PFNGLSHADEROP2EXTPROC

typedef void(GLAPIENTRY * PFNGLSHADEROP2EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2)

## ◆ PFNGLSHADEROP3EXTPROC

typedef void(GLAPIENTRY * PFNGLSHADEROP3EXTPROC) (GLenum op, GLuint res, GLuint arg1, GLuint arg2, GLuint arg3)

## ◆ PFNGLSHADERSOURCEARBPROC

typedef void(GLAPIENTRY * PFNGLSHADERSOURCEARBPROC) (GLhandleARB shaderObj, GLsizei count, const GLcharARB **string, const GLint *length)

## ◆ PFNGLSHADERSOURCEPROC

typedef void(GLAPIENTRY * PFNGLSHADERSOURCEPROC) (GLuint shader, GLsizei count, const GLchar *const *string, const GLint *length)

## ◆ PFNGLSHADERSTORAGEBLOCKBINDINGPROC

typedef void(GLAPIENTRY * PFNGLSHADERSTORAGEBLOCKBINDINGPROC) (GLuint program, GLuint storageBlockIndex, GLuint storageBlockBinding)

## ◆ PFNGLSHARPENTEXFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLSHARPENTEXFUNCSGISPROC) (GLenum target, GLsizei n, const GLfloat *points)

## ◆ PFNGLSIGNALSEMAPHOREEXTPROC

typedef void(GLAPIENTRY * PFNGLSIGNALSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *dstLayouts)

## ◆ PFNGLSIGNALVKFENCENVPROC

typedef void(GLAPIENTRY * PFNGLSIGNALVKFENCENVPROC) (GLuint64 vkFence)

## ◆ PFNGLSIGNALVKSEMAPHORENVPROC

typedef void(GLAPIENTRY * PFNGLSIGNALVKSEMAPHORENVPROC) (GLuint64 vkSemaphore)

## ◆ PFNGLSPECIALIZESHADERARBPROC

typedef void(GLAPIENTRY * PFNGLSPECIALIZESHADERARBPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue)

## ◆ PFNGLSPECIALIZESHADERPROC

typedef void(GLAPIENTRY * PFNGLSPECIALIZESHADERPROC) (GLuint shader, const GLchar *pEntryPoint, GLuint numSpecializationConstants, const GLuint *pConstantIndex, const GLuint *pConstantValue)

## ◆ PFNGLSPRITEPARAMETERFSGIXPROC

typedef void(GLAPIENTRY * PFNGLSPRITEPARAMETERFSGIXPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLSPRITEPARAMETERFVSGIXPROC

typedef void(GLAPIENTRY * PFNGLSPRITEPARAMETERFVSGIXPROC) (GLenum pname, GLfloat *params)

## ◆ PFNGLSPRITEPARAMETERISGIXPROC

typedef void(GLAPIENTRY * PFNGLSPRITEPARAMETERISGIXPROC) (GLenum pname, GLint param)

## ◆ PFNGLSPRITEPARAMETERIVSGIXPROC

typedef void(GLAPIENTRY * PFNGLSPRITEPARAMETERIVSGIXPROC) (GLenum pname, GLint *params)

## ◆ PFNGLSTARTTILINGQCOMPROC

typedef void(GLAPIENTRY * PFNGLSTARTTILINGQCOMPROC) (GLuint x, GLuint y, GLuint width, GLuint height, GLbitfield preserveMask)

## ◆ PFNGLSTATECAPTURENVPROC

typedef void(GLAPIENTRY * PFNGLSTATECAPTURENVPROC) (GLuint state, GLenum mode)

## ◆ PFNGLSTENCILFILLPATHINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum transformType, const GLfloat *transformValues)

## ◆ PFNGLSTENCILFILLPATHNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask)

## ◆ PFNGLSTENCILFUNCSEPARATEATIPROC

typedef void(GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEATIPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)

## ◆ PFNGLSTENCILFUNCSEPARATEPROC

typedef void(GLAPIENTRY * PFNGLSTENCILFUNCSEPARATEPROC) (GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask)

## ◆ PFNGLSTENCILMASKSEPARATEPROC

typedef void(GLAPIENTRY * PFNGLSTENCILMASKSEPARATEPROC) (GLenum face, GLuint mask)

## ◆ PFNGLSTENCILOPSEPARATEATIPROC

typedef void(GLAPIENTRY * PFNGLSTENCILOPSEPARATEATIPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

## ◆ PFNGLSTENCILOPSEPARATEPROC

typedef void(GLAPIENTRY * PFNGLSTENCILOPSEPARATEPROC) (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass)

## ◆ PFNGLSTENCILOPVALUEAMDPROC

typedef void(GLAPIENTRY * PFNGLSTENCILOPVALUEAMDPROC) (GLenum face, GLuint value)

## ◆ PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum transformType, const GLfloat *transformValues)

## ◆ PFNGLSTENCILSTROKEPATHNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask)

## ◆ PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLenum fillMode, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

## ◆ PFNGLSTENCILTHENCOVERFILLPATHNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILTHENCOVERFILLPATHNVPROC) (GLuint path, GLenum fillMode, GLuint mask, GLenum coverMode)

## ◆ PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC) (GLsizei numPaths, GLenum pathNameType, const void *paths, GLuint pathBase, GLint reference, GLuint mask, GLenum coverMode, GLenum transformType, const GLfloat *transformValues)

## ◆ PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC

typedef void(GLAPIENTRY * PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC) (GLuint path, GLint reference, GLuint mask, GLenum coverMode)

## ◆ PFNGLSTEREOPARAMETERFNVPROC

typedef void(GLAPIENTRY * PFNGLSTEREOPARAMETERFNVPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLSTEREOPARAMETERINVPROC

typedef void(GLAPIENTRY * PFNGLSTEREOPARAMETERINVPROC) (GLenum pname, GLint param)

## ◆ PFNGLSTRINGMARKERGREMEDYPROC

typedef void(GLAPIENTRY * PFNGLSTRINGMARKERGREMEDYPROC) (GLsizei len, const void *string)

## ◆ PFNGLSUBPIXELPRECISIONBIASNVPROC

typedef void(GLAPIENTRY * PFNGLSUBPIXELPRECISIONBIASNVPROC) (GLuint xbits, GLuint ybits)

## ◆ PFNGLSWAPMPEGPREDICTORSSGIXPROC

typedef void(GLAPIENTRY * PFNGLSWAPMPEGPREDICTORSSGIXPROC) (GLenum target0, GLenum target1)

## ◆ PFNGLSWIZZLEEXTPROC

typedef void(GLAPIENTRY * PFNGLSWIZZLEEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)

## ◆ PFNGLSYNCTEXTUREINTELPROC

typedef void(GLAPIENTRY * PFNGLSYNCTEXTUREINTELPROC) (GLuint texture)

## ◆ PFNGLTAGSAMPLEBUFFERSGIXPROC

typedef void(GLAPIENTRY * PFNGLTAGSAMPLEBUFFERSGIXPROC) (void)

## ◆ PFNGLTANGENTPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLTANGENTPOINTEREXTPROC) (GLenum type, GLsizei stride, void *pointer)

## ◆ PFNGLTBUFFERMASK3DFXPROC

typedef void(GLAPIENTRY * PFNGLTBUFFERMASK3DFXPROC) (GLuint mask)

## ◆ PFNGLTESSELLATIONFACTORAMDPROC

typedef void(GLAPIENTRY * PFNGLTESSELLATIONFACTORAMDPROC) (GLfloat factor)

## ◆ PFNGLTESSELLATIONMODEAMDPROC

typedef void(GLAPIENTRY * PFNGLTESSELLATIONMODEAMDPROC) (GLenum mode)

## ◆ PFNGLTESTFENCEAPPLEPROC

typedef GLboolean(GLAPIENTRY * PFNGLTESTFENCEAPPLEPROC) (GLuint fence)

## ◆ PFNGLTESTFENCENVPROC

typedef GLboolean(GLAPIENTRY * PFNGLTESTFENCENVPROC) (GLuint fence)

## ◆ PFNGLTESTOBJECTAPPLEPROC

typedef GLboolean(GLAPIENTRY * PFNGLTESTOBJECTAPPLEPROC) (GLenum object, GLuint name)

## ◆ PFNGLTEXBUFFERARBPROC

typedef void(GLAPIENTRY * PFNGLTEXBUFFERARBPROC) (GLenum target, GLenum internalformat, GLuint buffer)

## ◆ PFNGLTEXBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLTEXBUFFEREXTPROC) (GLenum target, GLenum internalformat, GLuint buffer)

## ◆ PFNGLTEXBUFFERPROC

typedef void(GLAPIENTRY * PFNGLTEXBUFFERPROC) (GLenum target, GLenum internalFormat, GLuint buffer)

## ◆ PFNGLTEXBUFFERRANGEPROC

typedef void(GLAPIENTRY * PFNGLTEXBUFFERRANGEPROC) (GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLTEXBUMPPARAMETERFVATIPROC

typedef void(GLAPIENTRY * PFNGLTEXBUMPPARAMETERFVATIPROC) (GLenum pname, GLfloat *param)

## ◆ PFNGLTEXBUMPPARAMETERIVATIPROC

typedef void(GLAPIENTRY * PFNGLTEXBUMPPARAMETERIVATIPROC) (GLenum pname, GLint *param)

## ◆ PFNGLTEXCOORD1HNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD1HNVPROC) (GLhalf s)

## ◆ PFNGLTEXCOORD1HVNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD1HVNVPROC) (const GLhalf *v)

## ◆ PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *v)

## ◆ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLubyte r, GLubyte g, GLubyte b, GLubyte a, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC) (const GLfloat *tc, const GLubyte *c, const GLfloat *v)

## ◆ PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLTEXCOORD2FVERTEX3FSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FSUNPROC) (GLfloat s, GLfloat t, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLTEXCOORD2FVERTEX3FVSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2FVERTEX3FVSUNPROC) (const GLfloat *tc, const GLfloat *v)

## ◆ PFNGLTEXCOORD2HNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2HNVPROC) (GLhalf s, GLhalf t)

## ◆ PFNGLTEXCOORD2HVNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD2HVNVPROC) (const GLhalf *v)

## ◆ PFNGLTEXCOORD3HNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD3HNVPROC) (GLhalf s, GLhalf t, GLhalf r)

## ◆ PFNGLTEXCOORD3HVNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD3HVNVPROC) (const GLhalf *v)

## ◆ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat r, GLfloat g, GLfloat b, GLfloat a, GLfloat nx, GLfloat ny, GLfloat nz, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *c, const GLfloat *n, const GLfloat *v)

## ◆ PFNGLTEXCOORD4FVERTEX4FSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FSUNPROC) (GLfloat s, GLfloat t, GLfloat p, GLfloat q, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLTEXCOORD4FVERTEX4FVSUNPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD4FVERTEX4FVSUNPROC) (const GLfloat *tc, const GLfloat *v)

## ◆ PFNGLTEXCOORD4HNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD4HNVPROC) (GLhalf s, GLhalf t, GLhalf r, GLhalf q)

## ◆ PFNGLTEXCOORD4HVNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORD4HVNVPROC) (const GLhalf *v)

## ◆ PFNGLTEXCOORDFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

## ◆ PFNGLTEXCOORDP1UIPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP1UIPROC) (GLenum type, GLuint coords)

## ◆ PFNGLTEXCOORDP1UIVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP1UIVPROC) (GLenum type, const GLuint *coords)

## ◆ PFNGLTEXCOORDP2UIPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP2UIPROC) (GLenum type, GLuint coords)

## ◆ PFNGLTEXCOORDP2UIVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP2UIVPROC) (GLenum type, const GLuint *coords)

## ◆ PFNGLTEXCOORDP3UIPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP3UIPROC) (GLenum type, GLuint coords)

## ◆ PFNGLTEXCOORDP3UIVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP3UIVPROC) (GLenum type, const GLuint *coords)

## ◆ PFNGLTEXCOORDP4UIPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP4UIPROC) (GLenum type, GLuint coords)

## ◆ PFNGLTEXCOORDP4UIVPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDP4UIVPROC) (GLenum type, const GLuint *coords)

## ◆ PFNGLTEXCOORDPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)

## ◆ PFNGLTEXCOORDPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

## ◆ PFNGLTEXCOORDPOINTERVINTELPROC

typedef void(GLAPIENTRY * PFNGLTEXCOORDPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer)

## ◆ PFNGLTEXENVXPROC

typedef void(GLAPIENTRY * PFNGLTEXENVXPROC) (GLenum target, GLenum pname, GLfixed param)

## ◆ PFNGLTEXENVXVPROC

typedef void(GLAPIENTRY * PFNGLTEXENVXVPROC) (GLenum target, GLenum pname, const GLfixed *params)

## ◆ PFNGLTEXFILTERFUNCSGISPROC

typedef void(GLAPIENTRY * PFNGLTEXFILTERFUNCSGISPROC) (GLenum target, GLenum filter, GLsizei n, const GLfloat *weights)

## ◆ PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)

## ◆ PFNGLTEXIMAGE2DMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE3DEXTPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)

## ◆ PFNGLTEXIMAGE3DMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXIMAGE3DNVPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE3DNVPROC) (GLenum target, GLint level, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE3DPROC) (GLenum target, GLint level, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXIMAGE4DSGISPROC

typedef void(GLAPIENTRY * PFNGLTEXIMAGE4DSGISPROC) (GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXPAGECOMMITMENTARBPROC

typedef void(GLAPIENTRY * PFNGLTEXPAGECOMMITMENTARBPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)

## ◆ PFNGLTEXPAGECOMMITMENTEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXPAGECOMMITMENTEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)

## ◆ PFNGLTEXPARAMETERIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXPARAMETERIIVEXTPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLTEXPARAMETERIIVPROC

typedef void(GLAPIENTRY * PFNGLTEXPARAMETERIIVPROC) (GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLTEXPARAMETERIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXPARAMETERIUIVEXTPROC) (GLenum target, GLenum pname, const GLuint *params)

## ◆ PFNGLTEXPARAMETERIUIVPROC

typedef void(GLAPIENTRY * PFNGLTEXPARAMETERIUIVPROC) (GLenum target, GLenum pname, const GLuint *params)

## ◆ PFNGLTEXPARAMETERXPROC

typedef void(GLAPIENTRY * PFNGLTEXPARAMETERXPROC) (GLenum target, GLenum pname, GLfixed param)

## ◆ PFNGLTEXPARAMETERXVPROC

typedef void(GLAPIENTRY * PFNGLTEXPARAMETERXVPROC) (GLenum target, GLenum pname, const GLfixed *params)

## ◆ PFNGLTEXRENDERBUFFERNVPROC

typedef void(GLAPIENTRY * PFNGLTEXRENDERBUFFERNVPROC) (GLenum target, GLuint renderbuffer)

## ◆ PFNGLTEXSCISSORFUNCINTELPROC

typedef void(GLAPIENTRY * PFNGLTEXSCISSORFUNCINTELPROC) (GLenum target, GLenum lfunc, GLenum hfunc)

## ◆ PFNGLTEXSCISSORINTELPROC

typedef void(GLAPIENTRY * PFNGLTEXSCISSORINTELPROC) (GLenum target, GLclampf tlow, GLclampf thigh)

## ◆ PFNGLTEXSTORAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)

## ◆ PFNGLTEXSTORAGE1DPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE1DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)

## ◆ PFNGLTEXSTORAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLTEXSTORAGE2DMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE2DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXSTORAGE2DPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE2DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLTEXSTORAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNGLTEXSTORAGE3DMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE3DMULTISAMPLEPROC) (GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXSTORAGE3DPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGE3DPROC) (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNGLTEXSTORAGEMEM1DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGEMEM1DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXSTORAGEMEM2DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGEMEM2DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXSTORAGEMEM3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGEMEM3DEXTPROC) (GLenum target, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC) (GLenum target, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXSTORAGESPARSEAMDPROC

typedef void(GLAPIENTRY * PFNGLTEXSTORAGESPARSEAMDPROC) (GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)

## ◆ PFNGLTEXSUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSUBIMAGE1DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXSUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSUBIMAGE2DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXSUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXSUBIMAGE3DEXTPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXSUBIMAGE3DNVPROC

typedef void(GLAPIENTRY * PFNGLTEXSUBIMAGE3DNVPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXSUBIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLTEXSUBIMAGE3DPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXSUBIMAGE4DSGISPROC

typedef void(GLAPIENTRY * PFNGLTEXSUBIMAGE4DSGISPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint woffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei extent, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTUREBARRIERNVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREBARRIERNVPROC) (void)

## ◆ PFNGLTEXTUREBARRIERPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREBARRIERPROC) (void)

## ◆ PFNGLTEXTUREBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREBUFFEREXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer)

## ◆ PFNGLTEXTUREBUFFERPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREBUFFERPROC) (GLuint texture, GLenum internalformat, GLuint buffer)

## ◆ PFNGLTEXTUREBUFFERRANGEEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEEXTPROC) (GLuint texture, GLenum target, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLTEXTUREBUFFERRANGEPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREBUFFERRANGEPROC) (GLuint texture, GLenum internalformat, GLuint buffer, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLTEXTUREFOGSGIXPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREFOGSGIXPROC) (GLenum pname)

## ◆ PFNGLTEXTUREIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTUREIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)

## ◆ PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations)

## ◆ PFNGLTEXTUREIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC) (GLuint texture, GLenum target, GLsizei coverageSamples, GLsizei colorSamples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)

## ◆ PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC) (GLuint texture, GLenum target, GLsizei samples, GLint internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations)

## ◆ PFNGLTEXTURELIGHTEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURELIGHTEXTPROC) (GLenum pname)

## ◆ PFNGLTEXTUREMATERIALEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREMATERIALEXTPROC) (GLenum face, GLenum mode)

## ◆ PFNGLTEXTURENORMALEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURENORMALEXTPROC) (GLenum mode)

## ◆ PFNGLTEXTUREPAGECOMMITMENTEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPAGECOMMITMENTEXTPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLboolean commit)

## ◆ PFNGLTEXTUREPARAMETERFEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERFEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLfloat param)

## ◆ PFNGLTEXTUREPARAMETERFPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERFPROC) (GLuint texture, GLenum pname, GLfloat param)

## ◆ PFNGLTEXTUREPARAMETERFVEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERFVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLfloat *param)

## ◆ PFNGLTEXTUREPARAMETERFVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERFVPROC) (GLuint texture, GLenum pname, const GLfloat *param)

## ◆ PFNGLTEXTUREPARAMETERIEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIEXTPROC) (GLuint texture, GLenum target, GLenum pname, GLint param)

## ◆ PFNGLTEXTUREPARAMETERIIVEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *params)

## ◆ PFNGLTEXTUREPARAMETERIIVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIIVPROC) (GLuint texture, GLenum pname, const GLint *params)

## ◆ PFNGLTEXTUREPARAMETERIPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIPROC) (GLuint texture, GLenum pname, GLint param)

## ◆ PFNGLTEXTUREPARAMETERIUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLuint *params)

## ◆ PFNGLTEXTUREPARAMETERIUIVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIUIVPROC) (GLuint texture, GLenum pname, const GLuint *params)

## ◆ PFNGLTEXTUREPARAMETERIVEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIVEXTPROC) (GLuint texture, GLenum target, GLenum pname, const GLint *param)

## ◆ PFNGLTEXTUREPARAMETERIVPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREPARAMETERIVPROC) (GLuint texture, GLenum pname, const GLint *param)

## ◆ PFNGLTEXTURERANGEAPPLEPROC

typedef void(GLAPIENTRY * PFNGLTEXTURERANGEAPPLEPROC) (GLenum target, GLsizei length, void *pointer)

## ◆ PFNGLTEXTURERENDERBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURERENDERBUFFEREXTPROC) (GLuint texture, GLenum target, GLuint renderbuffer)

## ◆ PFNGLTEXTURESTORAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE1DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width)

## ◆ PFNGLTEXTURESTORAGE1DPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE1DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width)

## ◆ PFNGLTEXTURESTORAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE2DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXTURESTORAGE2DPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE2DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height)

## ◆ PFNGLTEXTURESTORAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE3DEXTPROC) (GLuint texture, GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) (GLuint texture, GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC) (GLuint texture, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations)

## ◆ PFNGLTEXTURESTORAGE3DPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGE3DPROC) (GLuint texture, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNGLTEXTURESTORAGEMEM1DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGEMEM1DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXTURESTORAGEMEM2DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXTURESTORAGEMEM3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DEXTPROC) (GLuint texture, GLsizei levels, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC) (GLuint texture, GLsizei samples, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLboolean fixedSampleLocations, GLuint memory, GLuint64 offset)

## ◆ PFNGLTEXTURESTORAGESPARSEAMDPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESTORAGESPARSEAMDPROC) (GLuint texture, GLenum target, GLenum internalFormat, GLsizei width, GLsizei height, GLsizei depth, GLsizei layers, GLbitfield flags)

## ◆ PFNGLTEXTURESUBIMAGE1DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTURESUBIMAGE1DPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESUBIMAGE1DPROC) (GLuint texture, GLint level, GLint xoffset, GLsizei width, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTURESUBIMAGE2DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTURESUBIMAGE2DPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESUBIMAGE2DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTURESUBIMAGE3DEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DEXTPROC) (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTURESUBIMAGE3DPROC

typedef void(GLAPIENTRY * PFNGLTEXTURESUBIMAGE3DPROC) (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels)

## ◆ PFNGLTEXTUREVIEWEXTPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREVIEWEXTPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)

## ◆ PFNGLTEXTUREVIEWPROC

typedef void(GLAPIENTRY * PFNGLTEXTUREVIEWPROC) (GLuint texture, GLenum target, GLuint origtexture, GLenum internalformat, GLuint minlevel, GLuint numlevels, GLuint minlayer, GLuint numlayers)

## ◆ PFNGLTRACKMATRIXNVPROC

typedef void(GLAPIENTRY * PFNGLTRACKMATRIXNVPROC) (GLenum target, GLuint address, GLenum matrix, GLenum transform)

## ◆ PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC

typedef void(GLAPIENTRY * PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC) (GLuint count, const GLint *attribs, GLenum bufferMode)

## ◆ PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC

typedef void(GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC) (GLuint xfb, GLuint index, GLuint buffer)

## ◆ PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC

typedef void(GLAPIENTRY * PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC) (GLuint xfb, GLuint index, GLuint buffer, GLintptr offset, GLsizeiptr size)

## ◆ PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC

typedef void(GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)

## ◆ PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC

typedef void(GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC) (GLuint program, GLsizei count, const GLint *locations, GLenum bufferMode)

## ◆ PFNGLTRANSFORMFEEDBACKVARYINGSPROC

typedef void(GLAPIENTRY * PFNGLTRANSFORMFEEDBACKVARYINGSPROC) (GLuint program, GLsizei count, const GLchar *const *varyings, GLenum bufferMode)

## ◆ PFNGLTRANSFORMPATHNVPROC

typedef void(GLAPIENTRY * PFNGLTRANSFORMPATHNVPROC) (GLuint resultPath, GLuint srcPath, GLenum transformType, const GLfloat *transformValues)

## ◆ PFNGLTRANSLATEXPROC

typedef void(GLAPIENTRY * PFNGLTRANSLATEXPROC) (GLfixed x, GLfixed y, GLfixed z)

## ◆ PFNGLUNIFORM1DPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1DPROC) (GLint location, GLdouble x)

## ◆ PFNGLUNIFORM1DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1DVPROC) (GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLUNIFORM1FARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1FARBPROC) (GLint location, GLfloat v0)

## ◆ PFNGLUNIFORM1FPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1FPROC) (GLint location, GLfloat v0)

## ◆ PFNGLUNIFORM1FVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM1FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM1I64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1I64ARBPROC) (GLint location, GLint64 x)

## ◆ PFNGLUNIFORM1I64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1I64NVPROC) (GLint location, GLint64EXT x)

## ◆ PFNGLUNIFORM1I64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLUNIFORM1I64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLUNIFORM1IARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1IARBPROC) (GLint location, GLint v0)

## ◆ PFNGLUNIFORM1IPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1IPROC) (GLint location, GLint v0)

## ◆ PFNGLUNIFORM1IVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM1IVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM1UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UI64ARBPROC) (GLint location, GLuint64 x)

## ◆ PFNGLUNIFORM1UI64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UI64NVPROC) (GLint location, GLuint64EXT x)

## ◆ PFNGLUNIFORM1UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLUNIFORM1UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLUNIFORM1UIEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UIEXTPROC) (GLint location, GLuint v0)

## ◆ PFNGLUNIFORM1UIPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UIPROC) (GLint location, GLuint v0)

## ◆ PFNGLUNIFORM1UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORM1UIVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM1UIVPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORM2DPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2DPROC) (GLint location, GLdouble x, GLdouble y)

## ◆ PFNGLUNIFORM2DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2DVPROC) (GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLUNIFORM2FARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2FARBPROC) (GLint location, GLfloat v0, GLfloat v1)

## ◆ PFNGLUNIFORM2FPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2FPROC) (GLint location, GLfloat v0, GLfloat v1)

## ◆ PFNGLUNIFORM2FVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM2FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM2I64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2I64ARBPROC) (GLint location, GLint64 x, GLint64 y)

## ◆ PFNGLUNIFORM2I64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y)

## ◆ PFNGLUNIFORM2I64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLUNIFORM2I64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLUNIFORM2IARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2IARBPROC) (GLint location, GLint v0, GLint v1)

## ◆ PFNGLUNIFORM2IPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2IPROC) (GLint location, GLint v0, GLint v1)

## ◆ PFNGLUNIFORM2IVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM2IVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM2UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y)

## ◆ PFNGLUNIFORM2UI64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y)

## ◆ PFNGLUNIFORM2UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLUNIFORM2UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLUNIFORM2UIEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UIEXTPROC) (GLint location, GLuint v0, GLuint v1)

## ◆ PFNGLUNIFORM2UIPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UIPROC) (GLint location, GLuint v0, GLuint v1)

## ◆ PFNGLUNIFORM2UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORM2UIVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM2UIVPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORM3DPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLUNIFORM3DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3DVPROC) (GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLUNIFORM3FARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

## ◆ PFNGLUNIFORM3FPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2)

## ◆ PFNGLUNIFORM3FVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM3FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM3I64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z)

## ◆ PFNGLUNIFORM3I64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z)

## ◆ PFNGLUNIFORM3I64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLUNIFORM3I64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLUNIFORM3IARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2)

## ◆ PFNGLUNIFORM3IPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3IPROC) (GLint location, GLint v0, GLint v1, GLint v2)

## ◆ PFNGLUNIFORM3IVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM3IVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM3UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z)

## ◆ PFNGLUNIFORM3UI64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

## ◆ PFNGLUNIFORM3UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLUNIFORM3UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLUNIFORM3UIEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)

## ◆ PFNGLUNIFORM3UIPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2)

## ◆ PFNGLUNIFORM3UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORM3UIVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM3UIVPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORM4DPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4DPROC) (GLint location, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLUNIFORM4DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4DVPROC) (GLint location, GLsizei count, const GLdouble *value)

## ◆ PFNGLUNIFORM4FARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4FARBPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

## ◆ PFNGLUNIFORM4FPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4FPROC) (GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3)

## ◆ PFNGLUNIFORM4FVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4FVARBPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM4FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4FVPROC) (GLint location, GLsizei count, const GLfloat *value)

## ◆ PFNGLUNIFORM4I64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4I64ARBPROC) (GLint location, GLint64 x, GLint64 y, GLint64 z, GLint64 w)

## ◆ PFNGLUNIFORM4I64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4I64NVPROC) (GLint location, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

## ◆ PFNGLUNIFORM4I64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4I64VARBPROC) (GLint location, GLsizei count, const GLint64 *value)

## ◆ PFNGLUNIFORM4I64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4I64VNVPROC) (GLint location, GLsizei count, const GLint64EXT *value)

## ◆ PFNGLUNIFORM4IARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4IARBPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

## ◆ PFNGLUNIFORM4IPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4IPROC) (GLint location, GLint v0, GLint v1, GLint v2, GLint v3)

## ◆ PFNGLUNIFORM4IVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4IVARBPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM4IVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4IVPROC) (GLint location, GLsizei count, const GLint *value)

## ◆ PFNGLUNIFORM4UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UI64ARBPROC) (GLint location, GLuint64 x, GLuint64 y, GLuint64 z, GLuint64 w)

## ◆ PFNGLUNIFORM4UI64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UI64NVPROC) (GLint location, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

## ◆ PFNGLUNIFORM4UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLUNIFORM4UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLUNIFORM4UIEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UIEXTPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

## ◆ PFNGLUNIFORM4UIPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UIPROC) (GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

## ◆ PFNGLUNIFORM4UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UIVEXTPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORM4UIVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORM4UIVPROC) (GLint location, GLsizei count, const GLuint *value)

## ◆ PFNGLUNIFORMBLOCKBINDINGPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMBLOCKBINDINGPROC) (GLuint program, GLuint uniformBlockIndex, GLuint uniformBlockBinding)

## ◆ PFNGLUNIFORMBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMBUFFEREXTPROC) (GLuint program, GLint location, GLuint buffer)

## ◆ PFNGLUNIFORMHANDLEUI64ARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMHANDLEUI64ARBPROC) (GLint location, GLuint64 value)

## ◆ PFNGLUNIFORMHANDLEUI64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMHANDLEUI64NVPROC) (GLint location, GLuint64 value)

## ◆ PFNGLUNIFORMHANDLEUI64VARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VARBPROC) (GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLUNIFORMHANDLEUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMHANDLEUI64VNVPROC) (GLint location, GLsizei count, const GLuint64 *value)

## ◆ PFNGLUNIFORMMATRIX2DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX2FVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX2FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX2X3DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX2X3FVNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX2X3FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX2X4DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX2X4FVNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX2X4FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX2X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX3DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX3FVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX3FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX3X2DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX3X2FVNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX3X2FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX3X4DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3X4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX3X4FVNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX3X4FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX3X4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX4DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX4FVARBPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4FVARBPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX4FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX4X2DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4X2DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX4X2FVNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX4X2FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4X2FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX4X3DVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4X3DVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLdouble *value)

## ◆ PFNGLUNIFORMMATRIX4X3FVNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVNVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMMATRIX4X3FVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMMATRIX4X3FVPROC) (GLint location, GLsizei count, GLboolean transpose, const GLfloat *value)

## ◆ PFNGLUNIFORMSUBROUTINESUIVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMSUBROUTINESUIVPROC) (GLenum shadertype, GLsizei count, const GLuint *indices)

## ◆ PFNGLUNIFORMUI64NVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMUI64NVPROC) (GLint location, GLuint64EXT value)

## ◆ PFNGLUNIFORMUI64VNVPROC

typedef void(GLAPIENTRY * PFNGLUNIFORMUI64VNVPROC) (GLint location, GLsizei count, const GLuint64EXT *value)

## ◆ PFNGLUNLOCKARRAYSEXTPROC

typedef void(GLAPIENTRY * PFNGLUNLOCKARRAYSEXTPROC) (void)

## ◆ PFNGLUNMAPBUFFERARBPROC

typedef GLboolean(GLAPIENTRY * PFNGLUNMAPBUFFERARBPROC) (GLenum target)

## ◆ PFNGLUNMAPBUFFERPROC

typedef GLboolean(GLAPIENTRY * PFNGLUNMAPBUFFERPROC) (GLenum target)

## ◆ PFNGLUNMAPNAMEDBUFFEREXTPROC

typedef GLboolean(GLAPIENTRY * PFNGLUNMAPNAMEDBUFFEREXTPROC) (GLuint buffer)

## ◆ PFNGLUNMAPNAMEDBUFFERPROC

typedef GLboolean(GLAPIENTRY * PFNGLUNMAPNAMEDBUFFERPROC) (GLuint buffer)

## ◆ PFNGLUNMAPOBJECTBUFFERATIPROC

typedef void(GLAPIENTRY * PFNGLUNMAPOBJECTBUFFERATIPROC) (GLuint buffer)

## ◆ PFNGLUNMAPTEXTURE2DINTELPROC

typedef void(GLAPIENTRY * PFNGLUNMAPTEXTURE2DINTELPROC) (GLuint texture, GLint level)

## ◆ PFNGLUPDATEOBJECTBUFFERATIPROC

typedef void(GLAPIENTRY * PFNGLUPDATEOBJECTBUFFERATIPROC) (GLuint buffer, GLuint offset, GLsizei size, const void *pointer, GLenum preserve)

## ◆ PFNGLUSEPROGRAMOBJECTARBPROC

typedef void(GLAPIENTRY * PFNGLUSEPROGRAMOBJECTARBPROC) (GLhandleARB programObj)

## ◆ PFNGLUSEPROGRAMPROC

typedef void(GLAPIENTRY * PFNGLUSEPROGRAMPROC) (GLuint program)

## ◆ PFNGLUSEPROGRAMSTAGESPROC

typedef void(GLAPIENTRY * PFNGLUSEPROGRAMSTAGESPROC) (GLuint pipeline, GLbitfield stages, GLuint program)

## ◆ PFNGLUSESHADERPROGRAMEXTPROC

typedef void(GLAPIENTRY * PFNGLUSESHADERPROGRAMEXTPROC) (GLenum type, GLuint program)

## ◆ PFNGLVALIDATEPROGRAMARBPROC

typedef void(GLAPIENTRY * PFNGLVALIDATEPROGRAMARBPROC) (GLhandleARB programObj)

## ◆ PFNGLVALIDATEPROGRAMPIPELINEPROC

typedef void(GLAPIENTRY * PFNGLVALIDATEPROGRAMPIPELINEPROC) (GLuint pipeline)

## ◆ PFNGLVALIDATEPROGRAMPROC

typedef void(GLAPIENTRY * PFNGLVALIDATEPROGRAMPROC) (GLuint program)

## ◆ PFNGLVARIANTARRAYOBJECTATIPROC

typedef void(GLAPIENTRY * PFNGLVARIANTARRAYOBJECTATIPROC) (GLuint id, GLenum type, GLsizei stride, GLuint buffer, GLuint offset)

## ◆ PFNGLVARIANTBVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTBVEXTPROC) (GLuint id, GLbyte *addr)

## ◆ PFNGLVARIANTDVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTDVEXTPROC) (GLuint id, GLdouble *addr)

## ◆ PFNGLVARIANTFVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTFVEXTPROC) (GLuint id, GLfloat *addr)

## ◆ PFNGLVARIANTIVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTIVEXTPROC) (GLuint id, GLint *addr)

## ◆ PFNGLVARIANTPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTPOINTEREXTPROC) (GLuint id, GLenum type, GLuint stride, void *addr)

## ◆ PFNGLVARIANTSVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTSVEXTPROC) (GLuint id, GLshort *addr)

## ◆ PFNGLVARIANTUBVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTUBVEXTPROC) (GLuint id, GLubyte *addr)

## ◆ PFNGLVARIANTUIVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTUIVEXTPROC) (GLuint id, GLuint *addr)

## ◆ PFNGLVARIANTUSVEXTPROC

typedef void(GLAPIENTRY * PFNGLVARIANTUSVEXTPROC) (GLuint id, GLushort *addr)

## ◆ PFNGLVDPAUFININVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUFININVPROC) (void)

## ◆ PFNGLVDPAUGETSURFACEIVNVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUGETSURFACEIVNVPROC) (GLvdpauSurfaceNV surface, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values)

## ◆ PFNGLVDPAUINITNVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUINITNVPROC) (const void *vdpDevice, const void *getProcAddress)

## ◆ PFNGLVDPAUISSURFACENVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUISSURFACENVPROC) (GLvdpauSurfaceNV surface)

## ◆ PFNGLVDPAUMAPSURFACESNVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUMAPSURFACESNVPROC) (GLsizei numSurfaces, const GLvdpauSurfaceNV *surfaces)

## ◆ PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC

typedef GLvdpauSurfaceNV(GLAPIENTRY * PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)

## ◆ PFNGLVDPAUREGISTERVIDEOSURFACENVPROC

typedef GLvdpauSurfaceNV(GLAPIENTRY * PFNGLVDPAUREGISTERVIDEOSURFACENVPROC) (const void *vdpSurface, GLenum target, GLsizei numTextureNames, const GLuint *textureNames)

## ◆ PFNGLVDPAUSURFACEACCESSNVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUSURFACEACCESSNVPROC) (GLvdpauSurfaceNV surface, GLenum access)

## ◆ PFNGLVDPAUUNMAPSURFACESNVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUUNMAPSURFACESNVPROC) (GLsizei numSurface, const GLvdpauSurfaceNV *surfaces)

## ◆ PFNGLVDPAUUNREGISTERSURFACENVPROC

typedef void(GLAPIENTRY * PFNGLVDPAUUNREGISTERSURFACENVPROC) (GLvdpauSurfaceNV surface)

## ◆ PFNGLVECTOROPERATIONSGIXPROC

typedef void(GLAPIENTRY * PFNGLVECTOROPERATIONSGIXPROC) (GLenum operation)

## ◆ PFNGLVERTEX2HNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEX2HNVPROC) (GLhalf x, GLhalf y)

## ◆ PFNGLVERTEX2HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEX2HVNVPROC) (const GLhalf *v)

## ◆ PFNGLVERTEX3HNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEX3HNVPROC) (GLhalf x, GLhalf y, GLhalf z)

## ◆ PFNGLVERTEX3HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEX3HVNVPROC) (const GLhalf *v)

## ◆ PFNGLVERTEX4HNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEX4HNVPROC) (GLhalf x, GLhalf y, GLhalf z, GLhalf w)

## ◆ PFNGLVERTEX4HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEX4HVNVPROC) (const GLhalf *v)

## ◆ PFNGLVERTEXARRAYATTRIBBINDINGPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYATTRIBBINDINGPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex)

## ◆ PFNGLVERTEXARRAYATTRIBFORMATPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYATTRIBFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)

## ◆ PFNGLVERTEXARRAYATTRIBIFORMATPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYATTRIBIFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

## ◆ PFNGLVERTEXARRAYATTRIBLFORMATPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYATTRIBLFORMATPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

## ◆ PFNGLVERTEXARRAYBINDINGDIVISORPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYBINDINGDIVISORPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor)

## ◆ PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)

## ◆ PFNGLVERTEXARRAYCOLOROFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYELEMENTBUFFERPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYELEMENTBUFFERPROC) (GLuint vaobj, GLuint buffer)

## ◆ PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYINDEXOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYINDEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum texunit, GLint size, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYNORMALOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYNORMALOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYPARAMETERIAPPLEPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYPARAMETERIAPPLEPROC) (GLenum pname, GLint param)

## ◆ PFNGLVERTEXARRAYRANGEAPPLEPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYRANGEAPPLEPROC) (GLsizei length, void *pointer)

## ◆ PFNGLVERTEXARRAYRANGENVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYRANGENVPROC) (GLsizei length, void *pointer)

## ◆ PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) (GLuint vaobj, GLuint attribindex, GLuint bindingindex)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC) (GLuint vaobj, GLuint index, GLuint divisor)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) (GLuint vaobj, GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) (GLuint vaobj, GLuint bindingindex, GLuint divisor)

## ◆ PFNGLVERTEXARRAYVERTEXBUFFERPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERPROC) (GLuint vaobj, GLuint bindingindex, GLuint buffer, GLintptr offset, GLsizei stride)

## ◆ PFNGLVERTEXARRAYVERTEXBUFFERSPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXBUFFERSPROC) (GLuint vaobj, GLuint first, GLsizei count, const GLuint *buffers, const GLintptr *offsets, const GLsizei *strides)

## ◆ PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC) (GLuint vaobj, GLuint buffer, GLint size, GLenum type, GLsizei stride, GLintptr offset)

## ◆ PFNGLVERTEXATTRIB1DARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1DARBPROC) (GLuint index, GLdouble x)

## ◆ PFNGLVERTEXATTRIB1DNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1DNVPROC) (GLuint index, GLdouble x)

## ◆ PFNGLVERTEXATTRIB1DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1DPROC) (GLuint index, GLdouble x)

## ◆ PFNGLVERTEXATTRIB1DVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB1DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB1DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB1FARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1FARBPROC) (GLuint index, GLfloat x)

## ◆ PFNGLVERTEXATTRIB1FNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1FNVPROC) (GLuint index, GLfloat x)

## ◆ PFNGLVERTEXATTRIB1FPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1FPROC) (GLuint index, GLfloat x)

## ◆ PFNGLVERTEXATTRIB1FVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB1FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB1FVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB1HNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1HNVPROC) (GLuint index, GLhalf x)

## ◆ PFNGLVERTEXATTRIB1HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1HVNVPROC) (GLuint index, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIB1SARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1SARBPROC) (GLuint index, GLshort x)

## ◆ PFNGLVERTEXATTRIB1SNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1SNVPROC) (GLuint index, GLshort x)

## ◆ PFNGLVERTEXATTRIB1SPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1SPROC) (GLuint index, GLshort x)

## ◆ PFNGLVERTEXATTRIB1SVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB1SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB1SVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB1SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB2DARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2DARBPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNGLVERTEXATTRIB2DNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2DNVPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNGLVERTEXATTRIB2DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2DPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNGLVERTEXATTRIB2DVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB2DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB2DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB2FARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2FARBPROC) (GLuint index, GLfloat x, GLfloat y)

## ◆ PFNGLVERTEXATTRIB2FNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2FNVPROC) (GLuint index, GLfloat x, GLfloat y)

## ◆ PFNGLVERTEXATTRIB2FPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2FPROC) (GLuint index, GLfloat x, GLfloat y)

## ◆ PFNGLVERTEXATTRIB2FVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB2FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB2FVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB2HNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2HNVPROC) (GLuint index, GLhalf x, GLhalf y)

## ◆ PFNGLVERTEXATTRIB2HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2HVNVPROC) (GLuint index, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIB2SARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2SARBPROC) (GLuint index, GLshort x, GLshort y)

## ◆ PFNGLVERTEXATTRIB2SNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2SNVPROC) (GLuint index, GLshort x, GLshort y)

## ◆ PFNGLVERTEXATTRIB2SPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2SPROC) (GLuint index, GLshort x, GLshort y)

## ◆ PFNGLVERTEXATTRIB2SVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB2SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB2SVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB2SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB3DARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLVERTEXATTRIB3DNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLVERTEXATTRIB3DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLVERTEXATTRIB3DVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB3DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB3DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB3FARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLVERTEXATTRIB3FNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLVERTEXATTRIB3FPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLVERTEXATTRIB3FVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB3FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB3FVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB3HNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z)

## ◆ PFNGLVERTEXATTRIB3HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3HVNVPROC) (GLuint index, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIB3SARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

## ◆ PFNGLVERTEXATTRIB3SNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

## ◆ PFNGLVERTEXATTRIB3SPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3SPROC) (GLuint index, GLshort x, GLshort y, GLshort z)

## ◆ PFNGLVERTEXATTRIB3SVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB3SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB3SVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB3SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB4BVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4BVARBPROC) (GLuint index, const GLbyte *v)

## ◆ PFNGLVERTEXATTRIB4BVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4BVPROC) (GLuint index, const GLbyte *v)

## ◆ PFNGLVERTEXATTRIB4DARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4DARBPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLVERTEXATTRIB4DNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4DNVPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLVERTEXATTRIB4DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLVERTEXATTRIB4DVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4DVARBPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB4DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4DVNVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB4DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIB4FARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4FARBPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLVERTEXATTRIB4FNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4FNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLVERTEXATTRIB4FPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4FPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLVERTEXATTRIB4FVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4FVARBPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB4FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4FVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB4FVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4FVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIB4HNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4HNVPROC) (GLuint index, GLhalf x, GLhalf y, GLhalf z, GLhalf w)

## ◆ PFNGLVERTEXATTRIB4HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4HVNVPROC) (GLuint index, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIB4IVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4IVARBPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIB4IVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4IVPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIB4NBVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NBVARBPROC) (GLuint index, const GLbyte *v)

## ◆ PFNGLVERTEXATTRIB4NBVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NBVPROC) (GLuint index, const GLbyte *v)

## ◆ PFNGLVERTEXATTRIB4NIVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NIVARBPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIB4NIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NIVPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIB4NSVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NSVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB4NSVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NSVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB4NUBARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUBARBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

## ◆ PFNGLVERTEXATTRIB4NUBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUBPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

## ◆ PFNGLVERTEXATTRIB4NUBVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVARBPROC) (GLuint index, const GLubyte *v)

## ◆ PFNGLVERTEXATTRIB4NUBVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUBVPROC) (GLuint index, const GLubyte *v)

## ◆ PFNGLVERTEXATTRIB4NUIVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVARBPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIB4NUIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUIVPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIB4NUSVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVARBPROC) (GLuint index, const GLushort *v)

## ◆ PFNGLVERTEXATTRIB4NUSVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4NUSVPROC) (GLuint index, const GLushort *v)

## ◆ PFNGLVERTEXATTRIB4SARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4SARBPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNGLVERTEXATTRIB4SNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4SNVPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNGLVERTEXATTRIB4SPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4SPROC) (GLuint index, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNGLVERTEXATTRIB4SVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4SVARBPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB4SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4SVNVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB4SVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4SVPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIB4UBNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4UBNVPROC) (GLuint index, GLubyte x, GLubyte y, GLubyte z, GLubyte w)

## ◆ PFNGLVERTEXATTRIB4UBVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4UBVARBPROC) (GLuint index, const GLubyte *v)

## ◆ PFNGLVERTEXATTRIB4UBVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4UBVNVPROC) (GLuint index, const GLubyte *v)

## ◆ PFNGLVERTEXATTRIB4UBVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4UBVPROC) (GLuint index, const GLubyte *v)

## ◆ PFNGLVERTEXATTRIB4UIVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4UIVARBPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIB4UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4UIVPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIB4USVARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4USVARBPROC) (GLuint index, const GLushort *v)

## ◆ PFNGLVERTEXATTRIB4USVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIB4USVPROC) (GLuint index, const GLushort *v)

## ◆ PFNGLVERTEXATTRIBARRAYOBJECTATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBARRAYOBJECTATIPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, GLuint buffer, GLuint offset)

## ◆ PFNGLVERTEXATTRIBBINDINGPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBBINDINGPROC) (GLuint attribindex, GLuint bindingindex)

## ◆ PFNGLVERTEXATTRIBDIVISORANGLEPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORANGLEPROC) (GLuint index, GLuint divisor)

## ◆ PFNGLVERTEXATTRIBDIVISORARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORARBPROC) (GLuint index, GLuint divisor)

## ◆ PFNGLVERTEXATTRIBDIVISOREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBDIVISOREXTPROC) (GLuint index, GLuint divisor)

## ◆ PFNGLVERTEXATTRIBDIVISORNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORNVPROC) (GLuint index, GLuint divisor)

## ◆ PFNGLVERTEXATTRIBDIVISORPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBDIVISORPROC) (GLuint index, GLuint divisor)

## ◆ PFNGLVERTEXATTRIBFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride)

## ◆ PFNGLVERTEXATTRIBFORMATPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLboolean normalized, GLuint relativeoffset)

## ◆ PFNGLVERTEXATTRIBI1IEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1IEXTPROC) (GLuint index, GLint x)

## ◆ PFNGLVERTEXATTRIBI1IPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1IPROC) (GLuint index, GLint v0)

## ◆ PFNGLVERTEXATTRIBI1IVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1IVEXTPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIBI1IVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1IVPROC) (GLuint index, const GLint *v0)

## ◆ PFNGLVERTEXATTRIBI1UIEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1UIEXTPROC) (GLuint index, GLuint x)

## ◆ PFNGLVERTEXATTRIBI1UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1UIPROC) (GLuint index, GLuint v0)

## ◆ PFNGLVERTEXATTRIBI1UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVEXTPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIBI1UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI1UIVPROC) (GLuint index, const GLuint *v0)

## ◆ PFNGLVERTEXATTRIBI2IEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2IEXTPROC) (GLuint index, GLint x, GLint y)

## ◆ PFNGLVERTEXATTRIBI2IPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2IPROC) (GLuint index, GLint v0, GLint v1)

## ◆ PFNGLVERTEXATTRIBI2IVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2IVEXTPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIBI2IVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2IVPROC) (GLuint index, const GLint *v0)

## ◆ PFNGLVERTEXATTRIBI2UIEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2UIEXTPROC) (GLuint index, GLuint x, GLuint y)

## ◆ PFNGLVERTEXATTRIBI2UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2UIPROC) (GLuint index, GLuint v0, GLuint v1)

## ◆ PFNGLVERTEXATTRIBI2UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVEXTPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIBI2UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI2UIVPROC) (GLuint index, const GLuint *v0)

## ◆ PFNGLVERTEXATTRIBI3IEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3IEXTPROC) (GLuint index, GLint x, GLint y, GLint z)

## ◆ PFNGLVERTEXATTRIBI3IPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3IPROC) (GLuint index, GLint v0, GLint v1, GLint v2)

## ◆ PFNGLVERTEXATTRIBI3IVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3IVEXTPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIBI3IVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3IVPROC) (GLuint index, const GLint *v0)

## ◆ PFNGLVERTEXATTRIBI3UIEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z)

## ◆ PFNGLVERTEXATTRIBI3UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2)

## ◆ PFNGLVERTEXATTRIBI3UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVEXTPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIBI3UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI3UIVPROC) (GLuint index, const GLuint *v0)

## ◆ PFNGLVERTEXATTRIBI4BVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4BVEXTPROC) (GLuint index, const GLbyte *v)

## ◆ PFNGLVERTEXATTRIBI4BVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4BVPROC) (GLuint index, const GLbyte *v0)

## ◆ PFNGLVERTEXATTRIBI4IEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4IEXTPROC) (GLuint index, GLint x, GLint y, GLint z, GLint w)

## ◆ PFNGLVERTEXATTRIBI4IPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4IPROC) (GLuint index, GLint v0, GLint v1, GLint v2, GLint v3)

## ◆ PFNGLVERTEXATTRIBI4IVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4IVEXTPROC) (GLuint index, const GLint *v)

## ◆ PFNGLVERTEXATTRIBI4IVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4IVPROC) (GLuint index, const GLint *v0)

## ◆ PFNGLVERTEXATTRIBI4SVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4SVEXTPROC) (GLuint index, const GLshort *v)

## ◆ PFNGLVERTEXATTRIBI4SVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4SVPROC) (GLuint index, const GLshort *v0)

## ◆ PFNGLVERTEXATTRIBI4UBVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVEXTPROC) (GLuint index, const GLubyte *v)

## ◆ PFNGLVERTEXATTRIBI4UBVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4UBVPROC) (GLuint index, const GLubyte *v0)

## ◆ PFNGLVERTEXATTRIBI4UIEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4UIEXTPROC) (GLuint index, GLuint x, GLuint y, GLuint z, GLuint w)

## ◆ PFNGLVERTEXATTRIBI4UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4UIPROC) (GLuint index, GLuint v0, GLuint v1, GLuint v2, GLuint v3)

## ◆ PFNGLVERTEXATTRIBI4UIVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVEXTPROC) (GLuint index, const GLuint *v)

## ◆ PFNGLVERTEXATTRIBI4UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4UIVPROC) (GLuint index, const GLuint *v0)

## ◆ PFNGLVERTEXATTRIBI4USVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4USVEXTPROC) (GLuint index, const GLushort *v)

## ◆ PFNGLVERTEXATTRIBI4USVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBI4USVPROC) (GLuint index, const GLushort *v0)

## ◆ PFNGLVERTEXATTRIBIFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)

## ◆ PFNGLVERTEXATTRIBIFORMATPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBIFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

## ◆ PFNGLVERTEXATTRIBIPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLVERTEXATTRIBIPOINTERPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBIPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLVERTEXATTRIBL1DEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1DEXTPROC) (GLuint index, GLdouble x)

## ◆ PFNGLVERTEXATTRIBL1DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1DPROC) (GLuint index, GLdouble x)

## ◆ PFNGLVERTEXATTRIBL1DVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1DVEXTPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL1DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL1I64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1I64NVPROC) (GLuint index, GLint64EXT x)

## ◆ PFNGLVERTEXATTRIBL1I64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1I64VNVPROC) (GLuint index, const GLint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL1UI64ARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64ARBPROC) (GLuint index, GLuint64EXT x)

## ◆ PFNGLVERTEXATTRIBL1UI64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64NVPROC) (GLuint index, GLuint64EXT x)

## ◆ PFNGLVERTEXATTRIBL1UI64VARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VARBPROC) (GLuint index, const GLuint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL1UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL1UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL2DEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2DEXTPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNGLVERTEXATTRIBL2DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2DPROC) (GLuint index, GLdouble x, GLdouble y)

## ◆ PFNGLVERTEXATTRIBL2DVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2DVEXTPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL2DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL2I64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y)

## ◆ PFNGLVERTEXATTRIBL2I64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2I64VNVPROC) (GLuint index, const GLint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL2UI64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y)

## ◆ PFNGLVERTEXATTRIBL2UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL2UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL3DEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLVERTEXATTRIBL3DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLVERTEXATTRIBL3DVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3DVEXTPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL3DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL3I64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z)

## ◆ PFNGLVERTEXATTRIBL3I64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3I64VNVPROC) (GLuint index, const GLint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL3UI64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z)

## ◆ PFNGLVERTEXATTRIBL3UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL3UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL4DEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4DEXTPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLVERTEXATTRIBL4DPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4DPROC) (GLuint index, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLVERTEXATTRIBL4DVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4DVEXTPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL4DVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4DVPROC) (GLuint index, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBL4I64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4I64NVPROC) (GLuint index, GLint64EXT x, GLint64EXT y, GLint64EXT z, GLint64EXT w)

## ◆ PFNGLVERTEXATTRIBL4I64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4I64VNVPROC) (GLuint index, const GLint64EXT *v)

## ◆ PFNGLVERTEXATTRIBL4UI64NVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64NVPROC) (GLuint index, GLuint64EXT x, GLuint64EXT y, GLuint64EXT z, GLuint64EXT w)

## ◆ PFNGLVERTEXATTRIBL4UI64VNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBL4UI64VNVPROC) (GLuint index, const GLuint64EXT *v)

## ◆ PFNGLVERTEXATTRIBLFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride)

## ◆ PFNGLVERTEXATTRIBLFORMATPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBLFORMATPROC) (GLuint attribindex, GLint size, GLenum type, GLuint relativeoffset)

## ◆ PFNGLVERTEXATTRIBLPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTEREXTPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLVERTEXATTRIBLPOINTERPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBLPOINTERPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLVERTEXATTRIBP1UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP1UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

## ◆ PFNGLVERTEXATTRIBP1UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP1UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

## ◆ PFNGLVERTEXATTRIBP2UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP2UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

## ◆ PFNGLVERTEXATTRIBP2UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP2UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

## ◆ PFNGLVERTEXATTRIBP3UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP3UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

## ◆ PFNGLVERTEXATTRIBP3UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP3UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

## ◆ PFNGLVERTEXATTRIBP4UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP4UIPROC) (GLuint index, GLenum type, GLboolean normalized, GLuint value)

## ◆ PFNGLVERTEXATTRIBP4UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBP4UIVPROC) (GLuint index, GLenum type, GLboolean normalized, const GLuint *value)

## ◆ PFNGLVERTEXATTRIBPARAMETERIAMDPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBPARAMETERIAMDPROC) (GLuint index, GLenum pname, GLint param)

## ◆ PFNGLVERTEXATTRIBPOINTERARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERARBPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)

## ◆ PFNGLVERTEXATTRIBPOINTERNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERNVPROC) (GLuint index, GLint size, GLenum type, GLsizei stride, const void *pointer)

## ◆ PFNGLVERTEXATTRIBPOINTERPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBPOINTERPROC) (GLuint index, GLint size, GLenum type, GLboolean normalized, GLsizei stride, const void *pointer)

## ◆ PFNGLVERTEXATTRIBS1DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS1DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBS1FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS1FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIBS1HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS1HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIBS1SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS1SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)

## ◆ PFNGLVERTEXATTRIBS2DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS2DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBS2FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS2FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIBS2HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS2HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIBS2SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS2SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)

## ◆ PFNGLVERTEXATTRIBS3DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS3DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBS3FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS3FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIBS3HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS3HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIBS3SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS3SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)

## ◆ PFNGLVERTEXATTRIBS4DVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS4DVNVPROC) (GLuint index, GLsizei n, const GLdouble *v)

## ◆ PFNGLVERTEXATTRIBS4FVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS4FVNVPROC) (GLuint index, GLsizei n, const GLfloat *v)

## ◆ PFNGLVERTEXATTRIBS4HVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS4HVNVPROC) (GLuint index, GLsizei n, const GLhalf *v)

## ◆ PFNGLVERTEXATTRIBS4SVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS4SVNVPROC) (GLuint index, GLsizei n, const GLshort *v)

## ◆ PFNGLVERTEXATTRIBS4UBVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXATTRIBS4UBVNVPROC) (GLuint index, GLsizei n, const GLubyte *v)

## ◆ PFNGLVERTEXBINDINGDIVISORPROC

typedef void(GLAPIENTRY * PFNGLVERTEXBINDINGDIVISORPROC) (GLuint bindingindex, GLuint divisor)

## ◆ PFNGLVERTEXBLENDARBPROC

typedef void(GLAPIENTRY * PFNGLVERTEXBLENDARBPROC) (GLint count)

## ◆ PFNGLVERTEXBLENDENVFATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXBLENDENVFATIPROC) (GLenum pname, GLfloat param)

## ◆ PFNGLVERTEXBLENDENVIATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXBLENDENVIATIPROC) (GLenum pname, GLint param)

## ◆ PFNGLVERTEXFORMATNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXFORMATNVPROC) (GLint size, GLenum type, GLsizei stride)

## ◆ PFNGLVERTEXP2UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXP2UIPROC) (GLenum type, GLuint value)

## ◆ PFNGLVERTEXP2UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXP2UIVPROC) (GLenum type, const GLuint *value)

## ◆ PFNGLVERTEXP3UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXP3UIPROC) (GLenum type, GLuint value)

## ◆ PFNGLVERTEXP3UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXP3UIVPROC) (GLenum type, const GLuint *value)

## ◆ PFNGLVERTEXP4UIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXP4UIPROC) (GLenum type, GLuint value)

## ◆ PFNGLVERTEXP4UIVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXP4UIVPROC) (GLenum type, const GLuint *value)

## ◆ PFNGLVERTEXPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, GLsizei count, const void *pointer)

## ◆ PFNGLVERTEXPOINTERLISTIBMPROC

typedef void(GLAPIENTRY * PFNGLVERTEXPOINTERLISTIBMPROC) (GLint size, GLenum type, GLint stride, const void **pointer, GLint ptrstride)

## ◆ PFNGLVERTEXPOINTERVINTELPROC

typedef void(GLAPIENTRY * PFNGLVERTEXPOINTERVINTELPROC) (GLint size, GLenum type, const void **pointer)

## ◆ PFNGLVERTEXSTREAM1DATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1DATIPROC) (GLenum stream, GLdouble x)

## ◆ PFNGLVERTEXSTREAM1DVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNGLVERTEXSTREAM1FATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1FATIPROC) (GLenum stream, GLfloat x)

## ◆ PFNGLVERTEXSTREAM1FVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNGLVERTEXSTREAM1IATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1IATIPROC) (GLenum stream, GLint x)

## ◆ PFNGLVERTEXSTREAM1IVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNGLVERTEXSTREAM1SATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1SATIPROC) (GLenum stream, GLshort x)

## ◆ PFNGLVERTEXSTREAM1SVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM1SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNGLVERTEXSTREAM2DATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2DATIPROC) (GLenum stream, GLdouble x, GLdouble y)

## ◆ PFNGLVERTEXSTREAM2DVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNGLVERTEXSTREAM2FATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2FATIPROC) (GLenum stream, GLfloat x, GLfloat y)

## ◆ PFNGLVERTEXSTREAM2FVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNGLVERTEXSTREAM2IATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2IATIPROC) (GLenum stream, GLint x, GLint y)

## ◆ PFNGLVERTEXSTREAM2IVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNGLVERTEXSTREAM2SATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2SATIPROC) (GLenum stream, GLshort x, GLshort y)

## ◆ PFNGLVERTEXSTREAM2SVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM2SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNGLVERTEXSTREAM3DATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLVERTEXSTREAM3DVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNGLVERTEXSTREAM3FATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLVERTEXSTREAM3FVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNGLVERTEXSTREAM3IATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3IATIPROC) (GLenum stream, GLint x, GLint y, GLint z)

## ◆ PFNGLVERTEXSTREAM3IVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNGLVERTEXSTREAM3SATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z)

## ◆ PFNGLVERTEXSTREAM3SVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM3SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNGLVERTEXSTREAM4DATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4DATIPROC) (GLenum stream, GLdouble x, GLdouble y, GLdouble z, GLdouble w)

## ◆ PFNGLVERTEXSTREAM4DVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4DVATIPROC) (GLenum stream, const GLdouble *coords)

## ◆ PFNGLVERTEXSTREAM4FATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4FATIPROC) (GLenum stream, GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLVERTEXSTREAM4FVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4FVATIPROC) (GLenum stream, const GLfloat *coords)

## ◆ PFNGLVERTEXSTREAM4IATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4IATIPROC) (GLenum stream, GLint x, GLint y, GLint z, GLint w)

## ◆ PFNGLVERTEXSTREAM4IVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4IVATIPROC) (GLenum stream, const GLint *coords)

## ◆ PFNGLVERTEXSTREAM4SATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4SATIPROC) (GLenum stream, GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNGLVERTEXSTREAM4SVATIPROC

typedef void(GLAPIENTRY * PFNGLVERTEXSTREAM4SVATIPROC) (GLenum stream, const GLshort *coords)

## ◆ PFNGLVERTEXWEIGHTFEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXWEIGHTFEXTPROC) (GLfloat weight)

## ◆ PFNGLVERTEXWEIGHTFVEXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXWEIGHTFVEXTPROC) (GLfloat *weight)

## ◆ PFNGLVERTEXWEIGHTHNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXWEIGHTHNVPROC) (GLhalf weight)

## ◆ PFNGLVERTEXWEIGHTHVNVPROC

typedef void(GLAPIENTRY * PFNGLVERTEXWEIGHTHVNVPROC) (const GLhalf *weight)

## ◆ PFNGLVERTEXWEIGHTPOINTEREXTPROC

typedef void(GLAPIENTRY * PFNGLVERTEXWEIGHTPOINTEREXTPROC) (GLint size, GLenum type, GLsizei stride, void *pointer)

## ◆ PFNGLVIDEOCAPTURENVPROC

typedef GLenum(GLAPIENTRY * PFNGLVIDEOCAPTURENVPROC) (GLuint video_capture_slot, GLuint *sequence_num, GLuint64EXT *capture_time)

## ◆ PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC

typedef void(GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLdouble *params)

## ◆ PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC

typedef void(GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLfloat *params)

## ◆ PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC

typedef void(GLAPIENTRY * PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC) (GLuint video_capture_slot, GLuint stream, GLenum pname, const GLint *params)

## ◆ PFNGLVIEWPORTARRAYVNVPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTARRAYVNVPROC) (GLuint first, GLsizei count, const GLfloat *v)

## ◆ PFNGLVIEWPORTARRAYVPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTARRAYVPROC) (GLuint first, GLsizei count, const GLfloat *v)

## ◆ PFNGLVIEWPORTINDEXEDFNVPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTINDEXEDFNVPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)

## ◆ PFNGLVIEWPORTINDEXEDFPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTINDEXEDFPROC) (GLuint index, GLfloat x, GLfloat y, GLfloat w, GLfloat h)

## ◆ PFNGLVIEWPORTINDEXEDFVNVPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVNVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVIEWPORTINDEXEDFVPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTINDEXEDFVPROC) (GLuint index, const GLfloat *v)

## ◆ PFNGLVIEWPORTPOSITIONWSCALENVPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTPOSITIONWSCALENVPROC) (GLuint index, GLfloat xcoeff, GLfloat ycoeff)

## ◆ PFNGLVIEWPORTSWIZZLENVPROC

typedef void(GLAPIENTRY * PFNGLVIEWPORTSWIZZLENVPROC) (GLuint index, GLenum swizzlex, GLenum swizzley, GLenum swizzlez, GLenum swizzlew)

## ◆ PFNGLWAITSEMAPHOREEXTPROC

typedef void(GLAPIENTRY * PFNGLWAITSEMAPHOREEXTPROC) (GLuint semaphore, GLuint numBufferBarriers, const GLuint *buffers, GLuint numTextureBarriers, const GLuint *textures, const GLenum *srcLayouts)

## ◆ PFNGLWAITSYNCAPPLEPROC

typedef void(GLAPIENTRY * PFNGLWAITSYNCAPPLEPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)

## ◆ PFNGLWAITSYNCPROC

typedef void(GLAPIENTRY * PFNGLWAITSYNCPROC) (GLsync GLsync, GLbitfield flags, GLuint64 timeout)

## ◆ PFNGLWAITVKSEMAPHORENVPROC

typedef void(GLAPIENTRY * PFNGLWAITVKSEMAPHORENVPROC) (GLuint64 vkSemaphore)

## ◆ PFNGLWEIGHTBVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTBVARBPROC) (GLint size, GLbyte *weights)

## ◆ PFNGLWEIGHTDVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTDVARBPROC) (GLint size, GLdouble *weights)

## ◆ PFNGLWEIGHTFVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTFVARBPROC) (GLint size, GLfloat *weights)

## ◆ PFNGLWEIGHTIVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTIVARBPROC) (GLint size, GLint *weights)

## ◆ PFNGLWEIGHTPATHSNVPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTPATHSNVPROC) (GLuint resultPath, GLsizei numPaths, const GLuint paths[], const GLfloat weights[])

## ◆ PFNGLWEIGHTPOINTERARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTPOINTERARBPROC) (GLint size, GLenum type, GLsizei stride, void *pointer)

## ◆ PFNGLWEIGHTSVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTSVARBPROC) (GLint size, GLshort *weights)

## ◆ PFNGLWEIGHTUBVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTUBVARBPROC) (GLint size, GLubyte *weights)

## ◆ PFNGLWEIGHTUIVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTUIVARBPROC) (GLint size, GLuint *weights)

## ◆ PFNGLWEIGHTUSVARBPROC

typedef void(GLAPIENTRY * PFNGLWEIGHTUSVARBPROC) (GLint size, GLushort *weights)

## ◆ PFNGLWINDOWPOS2DARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2DARBPROC) (GLdouble x, GLdouble y)

## ◆ PFNGLWINDOWPOS2DMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2DMESAPROC) (GLdouble x, GLdouble y)

## ◆ PFNGLWINDOWPOS2DPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2DPROC) (GLdouble x, GLdouble y)

## ◆ PFNGLWINDOWPOS2DVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2DVARBPROC) (const GLdouble *p)

## ◆ PFNGLWINDOWPOS2DVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2DVMESAPROC) (const GLdouble *p)

## ◆ PFNGLWINDOWPOS2DVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2DVPROC) (const GLdouble *p)

## ◆ PFNGLWINDOWPOS2FARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2FARBPROC) (GLfloat x, GLfloat y)

## ◆ PFNGLWINDOWPOS2FMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2FMESAPROC) (GLfloat x, GLfloat y)

## ◆ PFNGLWINDOWPOS2FPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2FPROC) (GLfloat x, GLfloat y)

## ◆ PFNGLWINDOWPOS2FVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2FVARBPROC) (const GLfloat *p)

## ◆ PFNGLWINDOWPOS2FVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2FVMESAPROC) (const GLfloat *p)

## ◆ PFNGLWINDOWPOS2FVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2FVPROC) (const GLfloat *p)

## ◆ PFNGLWINDOWPOS2IARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2IARBPROC) (GLint x, GLint y)

## ◆ PFNGLWINDOWPOS2IMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2IMESAPROC) (GLint x, GLint y)

## ◆ PFNGLWINDOWPOS2IPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2IPROC) (GLint x, GLint y)

## ◆ PFNGLWINDOWPOS2IVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2IVARBPROC) (const GLint *p)

## ◆ PFNGLWINDOWPOS2IVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2IVMESAPROC) (const GLint *p)

## ◆ PFNGLWINDOWPOS2IVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2IVPROC) (const GLint *p)

## ◆ PFNGLWINDOWPOS2SARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2SARBPROC) (GLshort x, GLshort y)

## ◆ PFNGLWINDOWPOS2SMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2SMESAPROC) (GLshort x, GLshort y)

## ◆ PFNGLWINDOWPOS2SPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2SPROC) (GLshort x, GLshort y)

## ◆ PFNGLWINDOWPOS2SVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2SVARBPROC) (const GLshort *p)

## ◆ PFNGLWINDOWPOS2SVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2SVMESAPROC) (const GLshort *p)

## ◆ PFNGLWINDOWPOS2SVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS2SVPROC) (const GLshort *p)

## ◆ PFNGLWINDOWPOS3DARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3DARBPROC) (GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLWINDOWPOS3DMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3DMESAPROC) (GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLWINDOWPOS3DPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3DPROC) (GLdouble x, GLdouble y, GLdouble z)

## ◆ PFNGLWINDOWPOS3DVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3DVARBPROC) (const GLdouble *p)

## ◆ PFNGLWINDOWPOS3DVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3DVMESAPROC) (const GLdouble *p)

## ◆ PFNGLWINDOWPOS3DVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3DVPROC) (const GLdouble *p)

## ◆ PFNGLWINDOWPOS3FARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3FARBPROC) (GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLWINDOWPOS3FMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3FMESAPROC) (GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLWINDOWPOS3FPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3FPROC) (GLfloat x, GLfloat y, GLfloat z)

## ◆ PFNGLWINDOWPOS3FVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3FVARBPROC) (const GLfloat *p)

## ◆ PFNGLWINDOWPOS3FVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3FVMESAPROC) (const GLfloat *p)

## ◆ PFNGLWINDOWPOS3FVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3FVPROC) (const GLfloat *p)

## ◆ PFNGLWINDOWPOS3IARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3IARBPROC) (GLint x, GLint y, GLint z)

## ◆ PFNGLWINDOWPOS3IMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3IMESAPROC) (GLint x, GLint y, GLint z)

## ◆ PFNGLWINDOWPOS3IPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3IPROC) (GLint x, GLint y, GLint z)

## ◆ PFNGLWINDOWPOS3IVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3IVARBPROC) (const GLint *p)

## ◆ PFNGLWINDOWPOS3IVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3IVMESAPROC) (const GLint *p)

## ◆ PFNGLWINDOWPOS3IVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3IVPROC) (const GLint *p)

## ◆ PFNGLWINDOWPOS3SARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3SARBPROC) (GLshort x, GLshort y, GLshort z)

## ◆ PFNGLWINDOWPOS3SMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3SMESAPROC) (GLshort x, GLshort y, GLshort z)

## ◆ PFNGLWINDOWPOS3SPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3SPROC) (GLshort x, GLshort y, GLshort z)

## ◆ PFNGLWINDOWPOS3SVARBPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3SVARBPROC) (const GLshort *p)

## ◆ PFNGLWINDOWPOS3SVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3SVMESAPROC) (const GLshort *p)

## ◆ PFNGLWINDOWPOS3SVPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS3SVPROC) (const GLshort *p)

## ◆ PFNGLWINDOWPOS4DMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4DMESAPROC) (GLdouble x, GLdouble y, GLdouble z, GLdouble)

## ◆ PFNGLWINDOWPOS4DVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4DVMESAPROC) (const GLdouble *p)

## ◆ PFNGLWINDOWPOS4FMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4FMESAPROC) (GLfloat x, GLfloat y, GLfloat z, GLfloat w)

## ◆ PFNGLWINDOWPOS4FVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4FVMESAPROC) (const GLfloat *p)

## ◆ PFNGLWINDOWPOS4IMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4IMESAPROC) (GLint x, GLint y, GLint z, GLint w)

## ◆ PFNGLWINDOWPOS4IVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4IVMESAPROC) (const GLint *p)

## ◆ PFNGLWINDOWPOS4SMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4SMESAPROC) (GLshort x, GLshort y, GLshort z, GLshort w)

## ◆ PFNGLWINDOWPOS4SVMESAPROC

typedef void(GLAPIENTRY * PFNGLWINDOWPOS4SVMESAPROC) (const GLshort *p)

## ◆ PFNGLWINDOWRECTANGLESEXTPROC

typedef void(GLAPIENTRY * PFNGLWINDOWRECTANGLESEXTPROC) (GLenum mode, GLsizei count, const GLint box[])

## ◆ PFNGLWRITEMASKEXTPROC

typedef void(GLAPIENTRY * PFNGLWRITEMASKEXTPROC) (GLuint res, GLuint in, GLenum outX, GLenum outY, GLenum outZ, GLenum outW)

## Function Documentation

## ◆ glAccum()

GLAPI void GLAPIENTRY glAccum | ( | GLenum | op,
|  | GLfloat | value )

## ◆ glAlphaFunc()

GLAPI void GLAPIENTRY glAlphaFunc | ( | GLenum | func,
|  | GLclampf | ref )

## ◆ glAreTexturesResident()

GLAPI GLboolean GLAPIENTRY glAreTexturesResident | ( | GLsizei | n,
|  | const GLuint * | textures,
|  | GLboolean * | residences )

## ◆ glArrayElement()

GLAPI void GLAPIENTRY glArrayElement | ( | GLint | i | ) |

## ◆ glBegin()

GLAPI void GLAPIENTRY glBegin | ( | GLenum | mode | ) |

## ◆ glBindTexture()

GLAPI void GLAPIENTRY glBindTexture | ( | GLenum | target,
|  | GLuint | texture )

## ◆ glBitmap()

GLAPI void GLAPIENTRY glBitmap | ( | GLsizei | width,
|  | GLsizei | height,
|  | GLfloat | xorig,
|  | GLfloat | yorig,
|  | GLfloat | xmove,
|  | GLfloat | ymove,
|  | const GLubyte * | bitmap )

## ◆ glBlendFunc()

GLAPI void GLAPIENTRY glBlendFunc | ( | GLenum | sfactor,
|  | GLenum | dfactor )

## ◆ glCallList()

GLAPI void GLAPIENTRY glCallList | ( | GLuint | list | ) |

## ◆ glCallLists()

GLAPI void GLAPIENTRY glCallLists | ( | GLsizei | n,
|  | GLenum | type,
|  | const void * | lists )

## ◆ glClear()

GLAPI void GLAPIENTRY glClear | ( | GLbitfield | mask | ) |

## ◆ glClearAccum()

GLAPI void GLAPIENTRY glClearAccum | ( | GLfloat | red,
|  | GLfloat | green,
|  | GLfloat | blue,
|  | GLfloat | alpha )

## ◆ glClearColor()

GLAPI void GLAPIENTRY glClearColor | ( | GLclampf | red,
|  | GLclampf | green,
|  | GLclampf | blue,
|  | GLclampf | alpha )

## ◆ glClearDepth()

GLAPI void GLAPIENTRY glClearDepth | ( | GLclampd | depth | ) |

## ◆ glClearIndex()

GLAPI void GLAPIENTRY glClearIndex | ( | GLfloat | c | ) |

## ◆ glClearStencil()

GLAPI void GLAPIENTRY glClearStencil | ( | GLint | s | ) |

## ◆ glClipPlane()

GLAPI void GLAPIENTRY glClipPlane | ( | GLenum | plane,
|  | const GLdouble * | equation )

## ◆ glColor3b()

GLAPI void GLAPIENTRY glColor3b | ( | GLbyte | red,
|  | GLbyte | green,
|  | GLbyte | blue )

## ◆ glColor3bv()

GLAPI void GLAPIENTRY glColor3bv | ( | const GLbyte * | v | ) |

## ◆ glColor3d()

GLAPI void GLAPIENTRY glColor3d | ( | GLdouble | red,
|  | GLdouble | green,
|  | GLdouble | blue )

## ◆ glColor3dv()

GLAPI void GLAPIENTRY glColor3dv | ( | const GLdouble * | v | ) |

## ◆ glColor3f()

GLAPI void GLAPIENTRY glColor3f | ( | GLfloat | red,
|  | GLfloat | green,
|  | GLfloat | blue )

## ◆ glColor3fv()

GLAPI void GLAPIENTRY glColor3fv | ( | const GLfloat * | v | ) |

## ◆ glColor3i()

GLAPI void GLAPIENTRY glColor3i | ( | GLint | red,
|  | GLint | green,
|  | GLint | blue )

## ◆ glColor3iv()

GLAPI void GLAPIENTRY glColor3iv | ( | const GLint * | v | ) |

## ◆ glColor3s()

GLAPI void GLAPIENTRY glColor3s | ( | GLshort | red,
|  | GLshort | green,
|  | GLshort | blue )

## ◆ glColor3sv()

GLAPI void GLAPIENTRY glColor3sv | ( | const GLshort * | v | ) |

## ◆ glColor3ub()

GLAPI void GLAPIENTRY glColor3ub | ( | GLubyte | red,
|  | GLubyte | green,
|  | GLubyte | blue )

## ◆ glColor3ubv()

GLAPI void GLAPIENTRY glColor3ubv | ( | const GLubyte * | v | ) |

## ◆ glColor3ui()

GLAPI void GLAPIENTRY glColor3ui | ( | GLuint | red,
|  | GLuint | green,
|  | GLuint | blue )

## ◆ glColor3uiv()

GLAPI void GLAPIENTRY glColor3uiv | ( | const GLuint * | v | ) |

## ◆ glColor3us()

GLAPI void GLAPIENTRY glColor3us | ( | GLushort | red,
|  | GLushort | green,
|  | GLushort | blue )

## ◆ glColor3usv()

GLAPI void GLAPIENTRY glColor3usv | ( | const GLushort * | v | ) |

## ◆ glColor4b()

GLAPI void GLAPIENTRY glColor4b | ( | GLbyte | red,
|  | GLbyte | green,
|  | GLbyte | blue,
|  | GLbyte | alpha )

## ◆ glColor4bv()

GLAPI void GLAPIENTRY glColor4bv | ( | const GLbyte * | v | ) |

## ◆ glColor4d()

GLAPI void GLAPIENTRY glColor4d | ( | GLdouble | red,
|  | GLdouble | green,
|  | GLdouble | blue,
|  | GLdouble | alpha )

## ◆ glColor4dv()

GLAPI void GLAPIENTRY glColor4dv | ( | const GLdouble * | v | ) |

## ◆ glColor4f()

GLAPI void GLAPIENTRY glColor4f | ( | GLfloat | red,
|  | GLfloat | green,
|  | GLfloat | blue,
|  | GLfloat | alpha )

## ◆ glColor4fv()

GLAPI void GLAPIENTRY glColor4fv | ( | const GLfloat * | v | ) |

## ◆ glColor4i()

GLAPI void GLAPIENTRY glColor4i | ( | GLint | red,
|  | GLint | green,
|  | GLint | blue,
|  | GLint | alpha )

## ◆ glColor4iv()

GLAPI void GLAPIENTRY glColor4iv | ( | const GLint * | v | ) |

## ◆ glColor4s()

GLAPI void GLAPIENTRY glColor4s | ( | GLshort | red,
|  | GLshort | green,
|  | GLshort | blue,
|  | GLshort | alpha )

## ◆ glColor4sv()

GLAPI void GLAPIENTRY glColor4sv | ( | const GLshort * | v | ) |

## ◆ glColor4ub()

GLAPI void GLAPIENTRY glColor4ub | ( | GLubyte | red,
|  | GLubyte | green,
|  | GLubyte | blue,
|  | GLubyte | alpha )

## ◆ glColor4ubv()

GLAPI void GLAPIENTRY glColor4ubv | ( | const GLubyte * | v | ) |

## ◆ glColor4ui()

GLAPI void GLAPIENTRY glColor4ui | ( | GLuint | red,
|  | GLuint | green,
|  | GLuint | blue,
|  | GLuint | alpha )

## ◆ glColor4uiv()

GLAPI void GLAPIENTRY glColor4uiv | ( | const GLuint * | v | ) |

## ◆ glColor4us()

GLAPI void GLAPIENTRY glColor4us | ( | GLushort | red,
|  | GLushort | green,
|  | GLushort | blue,
|  | GLushort | alpha )

## ◆ glColor4usv()

GLAPI void GLAPIENTRY glColor4usv | ( | const GLushort * | v | ) |

## ◆ glColorMask()

GLAPI void GLAPIENTRY glColorMask | ( | GLboolean | red,
|  | GLboolean | green,
|  | GLboolean | blue,
|  | GLboolean | alpha )

## ◆ glColorMaterial()

GLAPI void GLAPIENTRY glColorMaterial | ( | GLenum | face,
|  | GLenum | mode )

## ◆ glColorPointer()

GLAPI void GLAPIENTRY glColorPointer | ( | GLint | size,
|  | GLenum | type,
|  | GLsizei | stride,
|  | const void * | pointer )

## ◆ glCopyPixels()

GLAPI void GLAPIENTRY glCopyPixels | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | type )

## ◆ glCopyTexImage1D()

GLAPI void GLAPIENTRY glCopyTexImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | internalFormat,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLint | border )

## ◆ glCopyTexImage2D()

GLAPI void GLAPIENTRY glCopyTexImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | internalFormat,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLint | border )

## ◆ glCopyTexSubImage1D()

GLAPI void GLAPIENTRY glCopyTexSubImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width )

## ◆ glCopyTexSubImage2D()

GLAPI void GLAPIENTRY glCopyTexSubImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLint | yoffset,
|  | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height )

## ◆ glCullFace()

GLAPI void GLAPIENTRY glCullFace | ( | GLenum | mode | ) |

## ◆ glDeleteLists()

GLAPI void GLAPIENTRY glDeleteLists | ( | GLuint | list,
|  | GLsizei | range )

## ◆ glDeleteTextures()

GLAPI void GLAPIENTRY glDeleteTextures | ( | GLsizei | n,
|  | const GLuint * | textures )

## ◆ glDepthFunc()

GLAPI void GLAPIENTRY glDepthFunc | ( | GLenum | func | ) |

## ◆ glDepthMask()

GLAPI void GLAPIENTRY glDepthMask | ( | GLboolean | flag | ) |

## ◆ glDepthRange()

GLAPI void GLAPIENTRY glDepthRange | ( | GLclampd | zNear,
|  | GLclampd | zFar )

## ◆ glDisable()

GLAPI void GLAPIENTRY glDisable | ( | GLenum | cap | ) |

## ◆ glDisableClientState()

GLAPI void GLAPIENTRY glDisableClientState | ( | GLenum | array | ) |

## ◆ glDrawArrays()

GLAPI void GLAPIENTRY glDrawArrays | ( | GLenum | mode,
|  | GLint | first,
|  | GLsizei | count )

## ◆ glDrawBuffer()

GLAPI void GLAPIENTRY glDrawBuffer | ( | GLenum | mode | ) |

## ◆ glDrawElements()

GLAPI void GLAPIENTRY glDrawElements | ( | GLenum | mode,
|  | GLsizei | count,
|  | GLenum | type,
|  | const void * | indices )

## ◆ glDrawPixels()

GLAPI void GLAPIENTRY glDrawPixels | ( | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | format,
|  | GLenum | type,
|  | const void * | pixels )

## ◆ glEdgeFlag()

GLAPI void GLAPIENTRY glEdgeFlag | ( | GLboolean | flag | ) |

## ◆ glEdgeFlagPointer()

GLAPI void GLAPIENTRY glEdgeFlagPointer | ( | GLsizei | stride,
|  | const void * | pointer )

## ◆ glEdgeFlagv()

GLAPI void GLAPIENTRY glEdgeFlagv | ( | const GLboolean * | flag | ) |

## ◆ glEnable()

GLAPI void GLAPIENTRY glEnable | ( | GLenum | cap | ) |

## ◆ glEnableClientState()

GLAPI void GLAPIENTRY glEnableClientState | ( | GLenum | array | ) |

## ◆ glEnd()

GLAPI void GLAPIENTRY glEnd | ( | void |  | ) |

## ◆ glEndList()

GLAPI void GLAPIENTRY glEndList | ( | void |  | ) |

## ◆ glEvalCoord1d()

GLAPI void GLAPIENTRY glEvalCoord1d | ( | GLdouble | u | ) |

## ◆ glEvalCoord1dv()

GLAPI void GLAPIENTRY glEvalCoord1dv | ( | const GLdouble * | u | ) |

## ◆ glEvalCoord1f()

GLAPI void GLAPIENTRY glEvalCoord1f | ( | GLfloat | u | ) |

## ◆ glEvalCoord1fv()

GLAPI void GLAPIENTRY glEvalCoord1fv | ( | const GLfloat * | u | ) |

## ◆ glEvalCoord2d()

GLAPI void GLAPIENTRY glEvalCoord2d | ( | GLdouble | u,
|  | GLdouble | v )

## ◆ glEvalCoord2dv()

GLAPI void GLAPIENTRY glEvalCoord2dv | ( | const GLdouble * | u | ) |

## ◆ glEvalCoord2f()

GLAPI void GLAPIENTRY glEvalCoord2f | ( | GLfloat | u,
|  | GLfloat | v )

## ◆ glEvalCoord2fv()

GLAPI void GLAPIENTRY glEvalCoord2fv | ( | const GLfloat * | u | ) |

## ◆ glEvalMesh1()

GLAPI void GLAPIENTRY glEvalMesh1 | ( | GLenum | mode,
|  | GLint | i1,
|  | GLint | i2 )

## ◆ glEvalMesh2()

GLAPI void GLAPIENTRY glEvalMesh2 | ( | GLenum | mode,
|  | GLint | i1,
|  | GLint | i2,
|  | GLint | j1,
|  | GLint | j2 )

## ◆ glEvalPoint1()

GLAPI void GLAPIENTRY glEvalPoint1 | ( | GLint | i | ) |

## ◆ glEvalPoint2()

GLAPI void GLAPIENTRY glEvalPoint2 | ( | GLint | i,
|  | GLint | j )

## ◆ glewGetErrorString()

GLEWAPI const GLubyte *GLEWAPIENTRY glewGetErrorString | ( | GLenum | error | ) |

## ◆ glewGetExtension()

GLEWAPI GLboolean GLEWAPIENTRY glewGetExtension | ( | const char * | name | ) |

## ◆ glewGetString()

GLEWAPI const GLubyte *GLEWAPIENTRY glewGetString | ( | GLenum | name | ) |

## ◆ glewInit()

GLEWAPI GLenum GLEWAPIENTRY glewInit | ( | void |  | ) |

## ◆ glewIsSupported()

GLEWAPI GLboolean GLEWAPIENTRY glewIsSupported | ( | const char * | name | ) |

## ◆ glFeedbackBuffer()

GLAPI void GLAPIENTRY glFeedbackBuffer | ( | GLsizei | size,
|  | GLenum | type,
|  | GLfloat * | buffer )

## ◆ glFinish()

GLAPI void GLAPIENTRY glFinish | ( | void |  | ) |

## ◆ glFlush()

GLAPI void GLAPIENTRY glFlush | ( | void |  | ) |

## ◆ glFogf()

GLAPI void GLAPIENTRY glFogf | ( | GLenum | pname,
|  | GLfloat | param )

## ◆ glFogfv()

GLAPI void GLAPIENTRY glFogfv | ( | GLenum | pname,
|  | const GLfloat * | params )

## ◆ glFogi()

GLAPI void GLAPIENTRY glFogi | ( | GLenum | pname,
|  | GLint | param )

## ◆ glFogiv()

GLAPI void GLAPIENTRY glFogiv | ( | GLenum | pname,
|  | const GLint * | params )

## ◆ glFrontFace()

GLAPI void GLAPIENTRY glFrontFace | ( | GLenum | mode | ) |

## ◆ glFrustum()

GLAPI void GLAPIENTRY glFrustum | ( | GLdouble | left,
|  | GLdouble | right,
|  | GLdouble | bottom,
|  | GLdouble | top,
|  | GLdouble | zNear,
|  | GLdouble | zFar )

## ◆ glGenLists()

GLAPI GLuint GLAPIENTRY glGenLists | ( | GLsizei | range | ) |

## ◆ glGenTextures()

GLAPI void GLAPIENTRY glGenTextures | ( | GLsizei | n,
|  | GLuint * | textures )

## ◆ glGetBooleanv()

GLAPI void GLAPIENTRY glGetBooleanv | ( | GLenum | pname,
|  | GLboolean * | params )

## ◆ glGetClipPlane()

GLAPI void GLAPIENTRY glGetClipPlane | ( | GLenum | plane,
|  | GLdouble * | equation )

## ◆ glGetDoublev()

GLAPI void GLAPIENTRY glGetDoublev | ( | GLenum | pname,
|  | GLdouble * | params )

## ◆ glGetError()

GLAPI GLenum GLAPIENTRY glGetError | ( | void |  | ) |

## ◆ glGetFloatv()

GLAPI void GLAPIENTRY glGetFloatv | ( | GLenum | pname,
|  | GLfloat * | params )

## ◆ glGetIntegerv()

GLAPI void GLAPIENTRY glGetIntegerv | ( | GLenum | pname,
|  | GLint * | params )

## ◆ glGetLightfv()

GLAPI void GLAPIENTRY glGetLightfv | ( | GLenum | light,
|  | GLenum | pname,
|  | GLfloat * | params )

## ◆ glGetLightiv()

GLAPI void GLAPIENTRY glGetLightiv | ( | GLenum | light,
|  | GLenum | pname,
|  | GLint * | params )

## ◆ glGetMapdv()

GLAPI void GLAPIENTRY glGetMapdv | ( | GLenum | target,
|  | GLenum | query,
|  | GLdouble * | v )

## ◆ glGetMapfv()

GLAPI void GLAPIENTRY glGetMapfv | ( | GLenum | target,
|  | GLenum | query,
|  | GLfloat * | v )

## ◆ glGetMapiv()

GLAPI void GLAPIENTRY glGetMapiv | ( | GLenum | target,
|  | GLenum | query,
|  | GLint * | v )

## ◆ glGetMaterialfv()

GLAPI void GLAPIENTRY glGetMaterialfv | ( | GLenum | face,
|  | GLenum | pname,
|  | GLfloat * | params )

## ◆ glGetMaterialiv()

GLAPI void GLAPIENTRY glGetMaterialiv | ( | GLenum | face,
|  | GLenum | pname,
|  | GLint * | params )

## ◆ glGetPixelMapfv()

GLAPI void GLAPIENTRY glGetPixelMapfv | ( | GLenum | map,
|  | GLfloat * | values )

## ◆ glGetPixelMapuiv()

GLAPI void GLAPIENTRY glGetPixelMapuiv | ( | GLenum | map,
|  | GLuint * | values )

## ◆ glGetPixelMapusv()

GLAPI void GLAPIENTRY glGetPixelMapusv | ( | GLenum | map,
|  | GLushort * | values )

## ◆ glGetPointerv()

GLAPI void GLAPIENTRY glGetPointerv | ( | GLenum | pname,
|  | void ** | params )

## ◆ glGetPolygonStipple()

GLAPI void GLAPIENTRY glGetPolygonStipple | ( | GLubyte * | mask | ) |

## ◆ glGetString()

GLAPI const GLubyte *GLAPIENTRY glGetString | ( | GLenum | name | ) |

## ◆ glGetTexEnvfv()

GLAPI void GLAPIENTRY glGetTexEnvfv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat * | params )

## ◆ glGetTexEnviv()

GLAPI void GLAPIENTRY glGetTexEnviv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint * | params )

## ◆ glGetTexGendv()

GLAPI void GLAPIENTRY glGetTexGendv | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLdouble * | params )

## ◆ glGetTexGenfv()

GLAPI void GLAPIENTRY glGetTexGenfv | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLfloat * | params )

## ◆ glGetTexGeniv()

GLAPI void GLAPIENTRY glGetTexGeniv | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLint * | params )

## ◆ glGetTexImage()

GLAPI void GLAPIENTRY glGetTexImage | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | format,
|  | GLenum | type,
|  | void * | pixels )

## ◆ glGetTexLevelParameterfv()

GLAPI void GLAPIENTRY glGetTexLevelParameterfv | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | pname,
|  | GLfloat * | params )

## ◆ glGetTexLevelParameteriv()

GLAPI void GLAPIENTRY glGetTexLevelParameteriv | ( | GLenum | target,
|  | GLint | level,
|  | GLenum | pname,
|  | GLint * | params )

## ◆ glGetTexParameterfv()

GLAPI void GLAPIENTRY glGetTexParameterfv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat * | params )

## ◆ glGetTexParameteriv()

GLAPI void GLAPIENTRY glGetTexParameteriv | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint * | params )

## ◆ glHint()

GLAPI void GLAPIENTRY glHint | ( | GLenum | target,
|  | GLenum | mode )

## ◆ glIndexd()

GLAPI void GLAPIENTRY glIndexd | ( | GLdouble | c | ) |

## ◆ glIndexdv()

GLAPI void GLAPIENTRY glIndexdv | ( | const GLdouble * | c | ) |

## ◆ glIndexf()

GLAPI void GLAPIENTRY glIndexf | ( | GLfloat | c | ) |

## ◆ glIndexfv()

GLAPI void GLAPIENTRY glIndexfv | ( | const GLfloat * | c | ) |

## ◆ glIndexi()

GLAPI void GLAPIENTRY glIndexi | ( | GLint | c | ) |

## ◆ glIndexiv()

GLAPI void GLAPIENTRY glIndexiv | ( | const GLint * | c | ) |

## ◆ glIndexMask()

GLAPI void GLAPIENTRY glIndexMask | ( | GLuint | mask | ) |

## ◆ glIndexPointer()

GLAPI void GLAPIENTRY glIndexPointer | ( | GLenum | type,
|  | GLsizei | stride,
|  | const void * | pointer )

## ◆ glIndexs()

GLAPI void GLAPIENTRY glIndexs | ( | GLshort | c | ) |

## ◆ glIndexsv()

GLAPI void GLAPIENTRY glIndexsv | ( | const GLshort * | c | ) |

## ◆ glIndexub()

GLAPI void GLAPIENTRY glIndexub | ( | GLubyte | c | ) |

## ◆ glIndexubv()

GLAPI void GLAPIENTRY glIndexubv | ( | const GLubyte * | c | ) |

## ◆ glInitNames()

GLAPI void GLAPIENTRY glInitNames | ( | void |  | ) |

## ◆ glInterleavedArrays()

GLAPI void GLAPIENTRY glInterleavedArrays | ( | GLenum | format,
|  | GLsizei | stride,
|  | const void * | pointer )

## ◆ glIsEnabled()

GLAPI GLboolean GLAPIENTRY glIsEnabled | ( | GLenum | cap | ) |

## ◆ glIsList()

GLAPI GLboolean GLAPIENTRY glIsList | ( | GLuint | list | ) |

## ◆ glIsTexture()

GLAPI GLboolean GLAPIENTRY glIsTexture | ( | GLuint | texture | ) |

## ◆ glLightf()

GLAPI void GLAPIENTRY glLightf | ( | GLenum | light,
|  | GLenum | pname,
|  | GLfloat | param )

## ◆ glLightfv()

GLAPI void GLAPIENTRY glLightfv | ( | GLenum | light,
|  | GLenum | pname,
|  | const GLfloat * | params )

## ◆ glLighti()

GLAPI void GLAPIENTRY glLighti | ( | GLenum | light,
|  | GLenum | pname,
|  | GLint | param )

## ◆ glLightiv()

GLAPI void GLAPIENTRY glLightiv | ( | GLenum | light,
|  | GLenum | pname,
|  | const GLint * | params )

## ◆ glLightModelf()

GLAPI void GLAPIENTRY glLightModelf | ( | GLenum | pname,
|  | GLfloat | param )

## ◆ glLightModelfv()

GLAPI void GLAPIENTRY glLightModelfv | ( | GLenum | pname,
|  | const GLfloat * | params )

## ◆ glLightModeli()

GLAPI void GLAPIENTRY glLightModeli | ( | GLenum | pname,
|  | GLint | param )

## ◆ glLightModeliv()

GLAPI void GLAPIENTRY glLightModeliv | ( | GLenum | pname,
|  | const GLint * | params )

## ◆ glLineStipple()

GLAPI void GLAPIENTRY glLineStipple | ( | GLint | factor,
|  | GLushort | pattern )

## ◆ glLineWidth()

GLAPI void GLAPIENTRY glLineWidth | ( | GLfloat | width | ) |

## ◆ glListBase()

GLAPI void GLAPIENTRY glListBase | ( | GLuint | base | ) |

## ◆ glLoadIdentity()

GLAPI void GLAPIENTRY glLoadIdentity | ( | void |  | ) |

## ◆ glLoadMatrixd()

GLAPI void GLAPIENTRY glLoadMatrixd | ( | const GLdouble * | m | ) |

## ◆ glLoadMatrixf()

GLAPI void GLAPIENTRY glLoadMatrixf | ( | const GLfloat * | m | ) |

## ◆ glLoadName()

GLAPI void GLAPIENTRY glLoadName | ( | GLuint | name | ) |

## ◆ glLogicOp()

GLAPI void GLAPIENTRY glLogicOp | ( | GLenum | opcode | ) |

## ◆ glMap1d()

GLAPI void GLAPIENTRY glMap1d | ( | GLenum | target,
|  | GLdouble | u1,
|  | GLdouble | u2,
|  | GLint | stride,
|  | GLint | order,
|  | const GLdouble * | points )

## ◆ glMap1f()

GLAPI void GLAPIENTRY glMap1f | ( | GLenum | target,
|  | GLfloat | u1,
|  | GLfloat | u2,
|  | GLint | stride,
|  | GLint | order,
|  | const GLfloat * | points )

## ◆ glMap2d()

GLAPI void GLAPIENTRY glMap2d | ( | GLenum | target,
|  | GLdouble | u1,
|  | GLdouble | u2,
|  | GLint | ustride,
|  | GLint | uorder,
|  | GLdouble | v1,
|  | GLdouble | v2,
|  | GLint | vstride,
|  | GLint | vorder,
|  | const GLdouble * | points )

## ◆ glMap2f()

GLAPI void GLAPIENTRY glMap2f | ( | GLenum | target,
|  | GLfloat | u1,
|  | GLfloat | u2,
|  | GLint | ustride,
|  | GLint | uorder,
|  | GLfloat | v1,
|  | GLfloat | v2,
|  | GLint | vstride,
|  | GLint | vorder,
|  | const GLfloat * | points )

## ◆ glMapGrid1d()

GLAPI void GLAPIENTRY glMapGrid1d | ( | GLint | un,
|  | GLdouble | u1,
|  | GLdouble | u2 )

## ◆ glMapGrid1f()

GLAPI void GLAPIENTRY glMapGrid1f | ( | GLint | un,
|  | GLfloat | u1,
|  | GLfloat | u2 )

## ◆ glMapGrid2d()

GLAPI void GLAPIENTRY glMapGrid2d | ( | GLint | un,
|  | GLdouble | u1,
|  | GLdouble | u2,
|  | GLint | vn,
|  | GLdouble | v1,
|  | GLdouble | v2 )

## ◆ glMapGrid2f()

GLAPI void GLAPIENTRY glMapGrid2f | ( | GLint | un,
|  | GLfloat | u1,
|  | GLfloat | u2,
|  | GLint | vn,
|  | GLfloat | v1,
|  | GLfloat | v2 )

## ◆ glMaterialf()

GLAPI void GLAPIENTRY glMaterialf | ( | GLenum | face,
|  | GLenum | pname,
|  | GLfloat | param )

## ◆ glMaterialfv()

GLAPI void GLAPIENTRY glMaterialfv | ( | GLenum | face,
|  | GLenum | pname,
|  | const GLfloat * | params )

## ◆ glMateriali()

GLAPI void GLAPIENTRY glMateriali | ( | GLenum | face,
|  | GLenum | pname,
|  | GLint | param )

## ◆ glMaterialiv()

GLAPI void GLAPIENTRY glMaterialiv | ( | GLenum | face,
|  | GLenum | pname,
|  | const GLint * | params )

## ◆ glMatrixMode()

GLAPI void GLAPIENTRY glMatrixMode | ( | GLenum | mode | ) |

## ◆ glMultMatrixd()

GLAPI void GLAPIENTRY glMultMatrixd | ( | const GLdouble * | m | ) |

## ◆ glMultMatrixf()

GLAPI void GLAPIENTRY glMultMatrixf | ( | const GLfloat * | m | ) |

## ◆ glNewList()

GLAPI void GLAPIENTRY glNewList | ( | GLuint | list,
|  | GLenum | mode )

## ◆ glNormal3b()

GLAPI void GLAPIENTRY glNormal3b | ( | GLbyte | nx,
|  | GLbyte | ny,
|  | GLbyte | nz )

## ◆ glNormal3bv()

GLAPI void GLAPIENTRY glNormal3bv | ( | const GLbyte * | v | ) |

## ◆ glNormal3d()

GLAPI void GLAPIENTRY glNormal3d | ( | GLdouble | nx,
|  | GLdouble | ny,
|  | GLdouble | nz )

## ◆ glNormal3dv()

GLAPI void GLAPIENTRY glNormal3dv | ( | const GLdouble * | v | ) |

## ◆ glNormal3f()

GLAPI void GLAPIENTRY glNormal3f | ( | GLfloat | nx,
|  | GLfloat | ny,
|  | GLfloat | nz )

## ◆ glNormal3fv()

GLAPI void GLAPIENTRY glNormal3fv | ( | const GLfloat * | v | ) |

## ◆ glNormal3i()

GLAPI void GLAPIENTRY glNormal3i | ( | GLint | nx,
|  | GLint | ny,
|  | GLint | nz )

## ◆ glNormal3iv()

GLAPI void GLAPIENTRY glNormal3iv | ( | const GLint * | v | ) |

## ◆ glNormal3s()

GLAPI void GLAPIENTRY glNormal3s | ( | GLshort | nx,
|  | GLshort | ny,
|  | GLshort | nz )

## ◆ glNormal3sv()

GLAPI void GLAPIENTRY glNormal3sv | ( | const GLshort * | v | ) |

## ◆ glNormalPointer()

GLAPI void GLAPIENTRY glNormalPointer | ( | GLenum | type,
|  | GLsizei | stride,
|  | const void * | pointer )

## ◆ glOrtho()

GLAPI void GLAPIENTRY glOrtho | ( | GLdouble | left,
|  | GLdouble | right,
|  | GLdouble | bottom,
|  | GLdouble | top,
|  | GLdouble | zNear,
|  | GLdouble | zFar )

## ◆ glPassThrough()

GLAPI void GLAPIENTRY glPassThrough | ( | GLfloat | token | ) |

## ◆ glPixelMapfv()

GLAPI void GLAPIENTRY glPixelMapfv | ( | GLenum | map,
|  | GLsizei | mapsize,
|  | const GLfloat * | values )

## ◆ glPixelMapuiv()

GLAPI void GLAPIENTRY glPixelMapuiv | ( | GLenum | map,
|  | GLsizei | mapsize,
|  | const GLuint * | values )

## ◆ glPixelMapusv()

GLAPI void GLAPIENTRY glPixelMapusv | ( | GLenum | map,
|  | GLsizei | mapsize,
|  | const GLushort * | values )

## ◆ glPixelStoref()

GLAPI void GLAPIENTRY glPixelStoref | ( | GLenum | pname,
|  | GLfloat | param )

## ◆ glPixelStorei()

GLAPI void GLAPIENTRY glPixelStorei | ( | GLenum | pname,
|  | GLint | param )

## ◆ glPixelTransferf()

GLAPI void GLAPIENTRY glPixelTransferf | ( | GLenum | pname,
|  | GLfloat | param )

## ◆ glPixelTransferi()

GLAPI void GLAPIENTRY glPixelTransferi | ( | GLenum | pname,
|  | GLint | param )

## ◆ glPixelZoom()

GLAPI void GLAPIENTRY glPixelZoom | ( | GLfloat | xfactor,
|  | GLfloat | yfactor )

## ◆ glPointSize()

GLAPI void GLAPIENTRY glPointSize | ( | GLfloat | size | ) |

## ◆ glPolygonMode()

GLAPI void GLAPIENTRY glPolygonMode | ( | GLenum | face,
|  | GLenum | mode )

## ◆ glPolygonOffset()

GLAPI void GLAPIENTRY glPolygonOffset | ( | GLfloat | factor,
|  | GLfloat | units )

## ◆ glPolygonStipple()

GLAPI void GLAPIENTRY glPolygonStipple | ( | const GLubyte * | mask | ) |

## ◆ glPopAttrib()

GLAPI void GLAPIENTRY glPopAttrib | ( | void |  | ) |

## ◆ glPopClientAttrib()

GLAPI void GLAPIENTRY glPopClientAttrib | ( | void |  | ) |

## ◆ glPopMatrix()

GLAPI void GLAPIENTRY glPopMatrix | ( | void |  | ) |

## ◆ glPopName()

GLAPI void GLAPIENTRY glPopName | ( | void |  | ) |

## ◆ glPrioritizeTextures()

GLAPI void GLAPIENTRY glPrioritizeTextures | ( | GLsizei | n,
|  | const GLuint * | textures,
|  | const GLclampf * | priorities )

## ◆ glPushAttrib()

GLAPI void GLAPIENTRY glPushAttrib | ( | GLbitfield | mask | ) |

## ◆ glPushClientAttrib()

GLAPI void GLAPIENTRY glPushClientAttrib | ( | GLbitfield | mask | ) |

## ◆ glPushMatrix()

GLAPI void GLAPIENTRY glPushMatrix | ( | void |  | ) |

## ◆ glPushName()

GLAPI void GLAPIENTRY glPushName | ( | GLuint | name | ) |

## ◆ glRasterPos2d()

GLAPI void GLAPIENTRY glRasterPos2d | ( | GLdouble | x,
|  | GLdouble | y )

## ◆ glRasterPos2dv()

GLAPI void GLAPIENTRY glRasterPos2dv | ( | const GLdouble * | v | ) |

## ◆ glRasterPos2f()

GLAPI void GLAPIENTRY glRasterPos2f | ( | GLfloat | x,
|  | GLfloat | y )

## ◆ glRasterPos2fv()

GLAPI void GLAPIENTRY glRasterPos2fv | ( | const GLfloat * | v | ) |

## ◆ glRasterPos2i()

GLAPI void GLAPIENTRY glRasterPos2i | ( | GLint | x,
|  | GLint | y )

## ◆ glRasterPos2iv()

GLAPI void GLAPIENTRY glRasterPos2iv | ( | const GLint * | v | ) |

## ◆ glRasterPos2s()

GLAPI void GLAPIENTRY glRasterPos2s | ( | GLshort | x,
|  | GLshort | y )

## ◆ glRasterPos2sv()

GLAPI void GLAPIENTRY glRasterPos2sv | ( | const GLshort * | v | ) |

## ◆ glRasterPos3d()

GLAPI void GLAPIENTRY glRasterPos3d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z )

## ◆ glRasterPos3dv()

GLAPI void GLAPIENTRY glRasterPos3dv | ( | const GLdouble * | v | ) |

## ◆ glRasterPos3f()

GLAPI void GLAPIENTRY glRasterPos3f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z )

## ◆ glRasterPos3fv()

GLAPI void GLAPIENTRY glRasterPos3fv | ( | const GLfloat * | v | ) |

## ◆ glRasterPos3i()

GLAPI void GLAPIENTRY glRasterPos3i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z )

## ◆ glRasterPos3iv()

GLAPI void GLAPIENTRY glRasterPos3iv | ( | const GLint * | v | ) |

## ◆ glRasterPos3s()

GLAPI void GLAPIENTRY glRasterPos3s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z )

## ◆ glRasterPos3sv()

GLAPI void GLAPIENTRY glRasterPos3sv | ( | const GLshort * | v | ) |

## ◆ glRasterPos4d()

GLAPI void GLAPIENTRY glRasterPos4d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z,
|  | GLdouble | w )

## ◆ glRasterPos4dv()

GLAPI void GLAPIENTRY glRasterPos4dv | ( | const GLdouble * | v | ) |

## ◆ glRasterPos4f()

GLAPI void GLAPIENTRY glRasterPos4f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z,
|  | GLfloat | w )

## ◆ glRasterPos4fv()

GLAPI void GLAPIENTRY glRasterPos4fv | ( | const GLfloat * | v | ) |

## ◆ glRasterPos4i()

GLAPI void GLAPIENTRY glRasterPos4i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z,
|  | GLint | w )

## ◆ glRasterPos4iv()

GLAPI void GLAPIENTRY glRasterPos4iv | ( | const GLint * | v | ) |

## ◆ glRasterPos4s()

GLAPI void GLAPIENTRY glRasterPos4s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z,
|  | GLshort | w )

## ◆ glRasterPos4sv()

GLAPI void GLAPIENTRY glRasterPos4sv | ( | const GLshort * | v | ) |

## ◆ glReadBuffer()

GLAPI void GLAPIENTRY glReadBuffer | ( | GLenum | mode | ) |

## ◆ glReadPixels()

GLAPI void GLAPIENTRY glReadPixels | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | format,
|  | GLenum | type,
|  | void * | pixels )

## ◆ glRectd()

GLAPI void GLAPIENTRY glRectd | ( | GLdouble | x1,
|  | GLdouble | y1,
|  | GLdouble | x2,
|  | GLdouble | y2 )

## ◆ glRectdv()

GLAPI void GLAPIENTRY glRectdv | ( | const GLdouble * | v1,
|  | const GLdouble * | v2 )

## ◆ glRectf()

GLAPI void GLAPIENTRY glRectf | ( | GLfloat | x1,
|  | GLfloat | y1,
|  | GLfloat | x2,
|  | GLfloat | y2 )

## ◆ glRectfv()

GLAPI void GLAPIENTRY glRectfv | ( | const GLfloat * | v1,
|  | const GLfloat * | v2 )

## ◆ glRecti()

GLAPI void GLAPIENTRY glRecti | ( | GLint | x1,
|  | GLint | y1,
|  | GLint | x2,
|  | GLint | y2 )

## ◆ glRectiv()

GLAPI void GLAPIENTRY glRectiv | ( | const GLint * | v1,
|  | const GLint * | v2 )

## ◆ glRects()

GLAPI void GLAPIENTRY glRects | ( | GLshort | x1,
|  | GLshort | y1,
|  | GLshort | x2,
|  | GLshort | y2 )

## ◆ glRectsv()

GLAPI void GLAPIENTRY glRectsv | ( | const GLshort * | v1,
|  | const GLshort * | v2 )

## ◆ glRenderMode()

GLAPI GLint GLAPIENTRY glRenderMode | ( | GLenum | mode | ) |

## ◆ glRotated()

GLAPI void GLAPIENTRY glRotated | ( | GLdouble | angle,
|  | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z )

## ◆ glRotatef()

GLAPI void GLAPIENTRY glRotatef | ( | GLfloat | angle,
|  | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z )

## ◆ glScaled()

GLAPI void GLAPIENTRY glScaled | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z )

## ◆ glScalef()

GLAPI void GLAPIENTRY glScalef | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z )

## ◆ glScissor()

GLAPI void GLAPIENTRY glScissor | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height )

## ◆ glSelectBuffer()

GLAPI void GLAPIENTRY glSelectBuffer | ( | GLsizei | size,
|  | GLuint * | buffer )

## ◆ glShadeModel()

GLAPI void GLAPIENTRY glShadeModel | ( | GLenum | mode | ) |

## ◆ glStencilFunc()

GLAPI void GLAPIENTRY glStencilFunc | ( | GLenum | func,
|  | GLint | ref,
|  | GLuint | mask )

## ◆ glStencilMask()

GLAPI void GLAPIENTRY glStencilMask | ( | GLuint | mask | ) |

## ◆ glStencilOp()

GLAPI void GLAPIENTRY glStencilOp | ( | GLenum | fail,
|  | GLenum | zfail,
|  | GLenum | zpass )

## ◆ glTexCoord1d()

GLAPI void GLAPIENTRY glTexCoord1d | ( | GLdouble | s | ) |

## ◆ glTexCoord1dv()

GLAPI void GLAPIENTRY glTexCoord1dv | ( | const GLdouble * | v | ) |

## ◆ glTexCoord1f()

GLAPI void GLAPIENTRY glTexCoord1f | ( | GLfloat | s | ) |

## ◆ glTexCoord1fv()

GLAPI void GLAPIENTRY glTexCoord1fv | ( | const GLfloat * | v | ) |

## ◆ glTexCoord1i()

GLAPI void GLAPIENTRY glTexCoord1i | ( | GLint | s | ) |

## ◆ glTexCoord1iv()

GLAPI void GLAPIENTRY glTexCoord1iv | ( | const GLint * | v | ) |

## ◆ glTexCoord1s()

GLAPI void GLAPIENTRY glTexCoord1s | ( | GLshort | s | ) |

## ◆ glTexCoord1sv()

GLAPI void GLAPIENTRY glTexCoord1sv | ( | const GLshort * | v | ) |

## ◆ glTexCoord2d()

GLAPI void GLAPIENTRY glTexCoord2d | ( | GLdouble | s,
|  | GLdouble | t )

## ◆ glTexCoord2dv()

GLAPI void GLAPIENTRY glTexCoord2dv | ( | const GLdouble * | v | ) |

## ◆ glTexCoord2f()

GLAPI void GLAPIENTRY glTexCoord2f | ( | GLfloat | s,
|  | GLfloat | t )

## ◆ glTexCoord2fv()

GLAPI void GLAPIENTRY glTexCoord2fv | ( | const GLfloat * | v | ) |

## ◆ glTexCoord2i()

GLAPI void GLAPIENTRY glTexCoord2i | ( | GLint | s,
|  | GLint | t )

## ◆ glTexCoord2iv()

GLAPI void GLAPIENTRY glTexCoord2iv | ( | const GLint * | v | ) |

## ◆ glTexCoord2s()

GLAPI void GLAPIENTRY glTexCoord2s | ( | GLshort | s,
|  | GLshort | t )

## ◆ glTexCoord2sv()

GLAPI void GLAPIENTRY glTexCoord2sv | ( | const GLshort * | v | ) |

## ◆ glTexCoord3d()

GLAPI void GLAPIENTRY glTexCoord3d | ( | GLdouble | s,
|  | GLdouble | t,
|  | GLdouble | r )

## ◆ glTexCoord3dv()

GLAPI void GLAPIENTRY glTexCoord3dv | ( | const GLdouble * | v | ) |

## ◆ glTexCoord3f()

GLAPI void GLAPIENTRY glTexCoord3f | ( | GLfloat | s,
|  | GLfloat | t,
|  | GLfloat | r )

## ◆ glTexCoord3fv()

GLAPI void GLAPIENTRY glTexCoord3fv | ( | const GLfloat * | v | ) |

## ◆ glTexCoord3i()

GLAPI void GLAPIENTRY glTexCoord3i | ( | GLint | s,
|  | GLint | t,
|  | GLint | r )

## ◆ glTexCoord3iv()

GLAPI void GLAPIENTRY glTexCoord3iv | ( | const GLint * | v | ) |

## ◆ glTexCoord3s()

GLAPI void GLAPIENTRY glTexCoord3s | ( | GLshort | s,
|  | GLshort | t,
|  | GLshort | r )

## ◆ glTexCoord3sv()

GLAPI void GLAPIENTRY glTexCoord3sv | ( | const GLshort * | v | ) |

## ◆ glTexCoord4d()

GLAPI void GLAPIENTRY glTexCoord4d | ( | GLdouble | s,
|  | GLdouble | t,
|  | GLdouble | r,
|  | GLdouble | q )

## ◆ glTexCoord4dv()

GLAPI void GLAPIENTRY glTexCoord4dv | ( | const GLdouble * | v | ) |

## ◆ glTexCoord4f()

GLAPI void GLAPIENTRY glTexCoord4f | ( | GLfloat | s,
|  | GLfloat | t,
|  | GLfloat | r,
|  | GLfloat | q )

## ◆ glTexCoord4fv()

GLAPI void GLAPIENTRY glTexCoord4fv | ( | const GLfloat * | v | ) |

## ◆ glTexCoord4i()

GLAPI void GLAPIENTRY glTexCoord4i | ( | GLint | s,
|  | GLint | t,
|  | GLint | r,
|  | GLint | q )

## ◆ glTexCoord4iv()

GLAPI void GLAPIENTRY glTexCoord4iv | ( | const GLint * | v | ) |

## ◆ glTexCoord4s()

GLAPI void GLAPIENTRY glTexCoord4s | ( | GLshort | s,
|  | GLshort | t,
|  | GLshort | r,
|  | GLshort | q )

## ◆ glTexCoord4sv()

GLAPI void GLAPIENTRY glTexCoord4sv | ( | const GLshort * | v | ) |

## ◆ glTexCoordPointer()

GLAPI void GLAPIENTRY glTexCoordPointer | ( | GLint | size,
|  | GLenum | type,
|  | GLsizei | stride,
|  | const void * | pointer )

## ◆ glTexEnvf()

GLAPI void GLAPIENTRY glTexEnvf | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat | param )

## ◆ glTexEnvfv()

GLAPI void GLAPIENTRY glTexEnvfv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLfloat * | params )

## ◆ glTexEnvi()

GLAPI void GLAPIENTRY glTexEnvi | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint | param )

## ◆ glTexEnviv()

GLAPI void GLAPIENTRY glTexEnviv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLint * | params )

## ◆ glTexGend()

GLAPI void GLAPIENTRY glTexGend | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLdouble | param )

## ◆ glTexGendv()

GLAPI void GLAPIENTRY glTexGendv | ( | GLenum | coord,
|  | GLenum | pname,
|  | const GLdouble * | params )

## ◆ glTexGenf()

GLAPI void GLAPIENTRY glTexGenf | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLfloat | param )

## ◆ glTexGenfv()

GLAPI void GLAPIENTRY glTexGenfv | ( | GLenum | coord,
|  | GLenum | pname,
|  | const GLfloat * | params )

## ◆ glTexGeni()

GLAPI void GLAPIENTRY glTexGeni | ( | GLenum | coord,
|  | GLenum | pname,
|  | GLint | param )

## ◆ glTexGeniv()

GLAPI void GLAPIENTRY glTexGeniv | ( | GLenum | coord,
|  | GLenum | pname,
|  | const GLint * | params )

## ◆ glTexImage1D()

GLAPI void GLAPIENTRY glTexImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | internalformat,
|  | GLsizei | width,
|  | GLint | border,
|  | GLenum | format,
|  | GLenum | type,
|  | const void * | pixels )

## ◆ glTexImage2D()

GLAPI void GLAPIENTRY glTexImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | internalformat,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLint | border,
|  | GLenum | format,
|  | GLenum | type,
|  | const void * | pixels )

## ◆ glTexParameterf()

GLAPI void GLAPIENTRY glTexParameterf | ( | GLenum | target,
|  | GLenum | pname,
|  | GLfloat | param )

## ◆ glTexParameterfv()

GLAPI void GLAPIENTRY glTexParameterfv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLfloat * | params )

## ◆ glTexParameteri()

GLAPI void GLAPIENTRY glTexParameteri | ( | GLenum | target,
|  | GLenum | pname,
|  | GLint | param )

## ◆ glTexParameteriv()

GLAPI void GLAPIENTRY glTexParameteriv | ( | GLenum | target,
|  | GLenum | pname,
|  | const GLint * | params )

## ◆ glTexSubImage1D()

GLAPI void GLAPIENTRY glTexSubImage1D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLsizei | width,
|  | GLenum | format,
|  | GLenum | type,
|  | const void * | pixels )

## ◆ glTexSubImage2D()

GLAPI void GLAPIENTRY glTexSubImage2D | ( | GLenum | target,
|  | GLint | level,
|  | GLint | xoffset,
|  | GLint | yoffset,
|  | GLsizei | width,
|  | GLsizei | height,
|  | GLenum | format,
|  | GLenum | type,
|  | const void * | pixels )

## ◆ glTranslated()

GLAPI void GLAPIENTRY glTranslated | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z )

## ◆ glTranslatef()

GLAPI void GLAPIENTRY glTranslatef | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z )

## ◆ glVertex2d()

GLAPI void GLAPIENTRY glVertex2d | ( | GLdouble | x,
|  | GLdouble | y )

## ◆ glVertex2dv()

GLAPI void GLAPIENTRY glVertex2dv | ( | const GLdouble * | v | ) |

## ◆ glVertex2f()

GLAPI void GLAPIENTRY glVertex2f | ( | GLfloat | x,
|  | GLfloat | y )

## ◆ glVertex2fv()

GLAPI void GLAPIENTRY glVertex2fv | ( | const GLfloat * | v | ) |

## ◆ glVertex2i()

GLAPI void GLAPIENTRY glVertex2i | ( | GLint | x,
|  | GLint | y )

## ◆ glVertex2iv()

GLAPI void GLAPIENTRY glVertex2iv | ( | const GLint * | v | ) |

## ◆ glVertex2s()

GLAPI void GLAPIENTRY glVertex2s | ( | GLshort | x,
|  | GLshort | y )

## ◆ glVertex2sv()

GLAPI void GLAPIENTRY glVertex2sv | ( | const GLshort * | v | ) |

## ◆ glVertex3d()

GLAPI void GLAPIENTRY glVertex3d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z )

## ◆ glVertex3dv()

GLAPI void GLAPIENTRY glVertex3dv | ( | const GLdouble * | v | ) |

## ◆ glVertex3f()

GLAPI void GLAPIENTRY glVertex3f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z )

## ◆ glVertex3fv()

GLAPI void GLAPIENTRY glVertex3fv | ( | const GLfloat * | v | ) |

## ◆ glVertex3i()

GLAPI void GLAPIENTRY glVertex3i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z )

## ◆ glVertex3iv()

GLAPI void GLAPIENTRY glVertex3iv | ( | const GLint * | v | ) |

## ◆ glVertex3s()

GLAPI void GLAPIENTRY glVertex3s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z )

## ◆ glVertex3sv()

GLAPI void GLAPIENTRY glVertex3sv | ( | const GLshort * | v | ) |

## ◆ glVertex4d()

GLAPI void GLAPIENTRY glVertex4d | ( | GLdouble | x,
|  | GLdouble | y,
|  | GLdouble | z,
|  | GLdouble | w )

## ◆ glVertex4dv()

GLAPI void GLAPIENTRY glVertex4dv | ( | const GLdouble * | v | ) |

## ◆ glVertex4f()

GLAPI void GLAPIENTRY glVertex4f | ( | GLfloat | x,
|  | GLfloat | y,
|  | GLfloat | z,
|  | GLfloat | w )

## ◆ glVertex4fv()

GLAPI void GLAPIENTRY glVertex4fv | ( | const GLfloat * | v | ) |

## ◆ glVertex4i()

GLAPI void GLAPIENTRY glVertex4i | ( | GLint | x,
|  | GLint | y,
|  | GLint | z,
|  | GLint | w )

## ◆ glVertex4iv()

GLAPI void GLAPIENTRY glVertex4iv | ( | const GLint * | v | ) |

## ◆ glVertex4s()

GLAPI void GLAPIENTRY glVertex4s | ( | GLshort | x,
|  | GLshort | y,
|  | GLshort | z,
|  | GLshort | w )

## ◆ glVertex4sv()

GLAPI void GLAPIENTRY glVertex4sv | ( | const GLshort * | v | ) |

## ◆ glVertexPointer()

GLAPI void GLAPIENTRY glVertexPointer | ( | GLint | size,
|  | GLenum | type,
|  | GLsizei | stride,
|  | const void * | pointer )

## ◆ glViewport()

GLAPI void GLAPIENTRY glViewport | ( | GLint | x,
|  | GLint | y,
|  | GLsizei | width,
|  | GLsizei | height )

## Variable Documentation

## ◆ __GLEW_3DFX_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_multisample

## ◆ __GLEW_3DFX_tbuffer

GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_tbuffer

## ◆ __GLEW_3DFX_texture_compression_FXT1

GLEW_VAR_EXPORT GLboolean __GLEW_3DFX_texture_compression_FXT1

## ◆ __GLEW_AMD_blend_minmax_factor

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_blend_minmax_factor

## ◆ __GLEW_AMD_compressed_3DC_texture

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_3DC_texture

## ◆ __GLEW_AMD_compressed_ATC_texture

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_compressed_ATC_texture

## ◆ __GLEW_AMD_conservative_depth

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_conservative_depth

## ◆ __GLEW_AMD_debug_output

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_debug_output

## ◆ __GLEW_AMD_depth_clamp_separate

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_depth_clamp_separate

## ◆ __GLEW_AMD_draw_buffers_blend

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_draw_buffers_blend

## ◆ __GLEW_AMD_framebuffer_sample_positions

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_framebuffer_sample_positions

## ◆ __GLEW_AMD_gcn_shader

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gcn_shader

## ◆ __GLEW_AMD_gpu_shader_half_float

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_half_float

## ◆ __GLEW_AMD_gpu_shader_int16

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int16

## ◆ __GLEW_AMD_gpu_shader_int64

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_gpu_shader_int64

## ◆ __GLEW_AMD_interleaved_elements

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_interleaved_elements

## ◆ __GLEW_AMD_multi_draw_indirect

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_multi_draw_indirect

## ◆ __GLEW_AMD_name_gen_delete

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_name_gen_delete

## ◆ __GLEW_AMD_occlusion_query_event

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_occlusion_query_event

## ◆ __GLEW_AMD_performance_monitor

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_performance_monitor

## ◆ __GLEW_AMD_pinned_memory

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_pinned_memory

## ◆ __GLEW_AMD_program_binary_Z400

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_program_binary_Z400

## ◆ __GLEW_AMD_query_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_query_buffer_object

## ◆ __GLEW_AMD_sample_positions

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sample_positions

## ◆ __GLEW_AMD_seamless_cubemap_per_texture

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_seamless_cubemap_per_texture

## ◆ __GLEW_AMD_shader_atomic_counter_ops

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_atomic_counter_ops

## ◆ __GLEW_AMD_shader_ballot

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_ballot

## ◆ __GLEW_AMD_shader_explicit_vertex_parameter

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_explicit_vertex_parameter

## ◆ __GLEW_AMD_shader_stencil_export

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_export

## ◆ __GLEW_AMD_shader_stencil_value_export

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_stencil_value_export

## ◆ __GLEW_AMD_shader_trinary_minmax

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_shader_trinary_minmax

## ◆ __GLEW_AMD_sparse_texture

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_sparse_texture

## ◆ __GLEW_AMD_stencil_operation_extended

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_stencil_operation_extended

## ◆ __GLEW_AMD_texture_gather_bias_lod

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_gather_bias_lod

## ◆ __GLEW_AMD_texture_texture4

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_texture_texture4

## ◆ __GLEW_AMD_transform_feedback3_lines_triangles

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback3_lines_triangles

## ◆ __GLEW_AMD_transform_feedback4

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_transform_feedback4

## ◆ __GLEW_AMD_vertex_shader_layer

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_layer

## ◆ __GLEW_AMD_vertex_shader_tessellator

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_tessellator

## ◆ __GLEW_AMD_vertex_shader_viewport_index

GLEW_VAR_EXPORT GLboolean __GLEW_AMD_vertex_shader_viewport_index

## ◆ __GLEW_ANDROID_extension_pack_es31a

GLEW_VAR_EXPORT GLboolean __GLEW_ANDROID_extension_pack_es31a

## ◆ __GLEW_ANGLE_depth_texture

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_depth_texture

## ◆ __GLEW_ANGLE_framebuffer_blit

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_blit

## ◆ __GLEW_ANGLE_framebuffer_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_framebuffer_multisample

## ◆ __GLEW_ANGLE_instanced_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_instanced_arrays

## ◆ __GLEW_ANGLE_pack_reverse_row_order

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_pack_reverse_row_order

## ◆ __GLEW_ANGLE_program_binary

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_program_binary

## ◆ __GLEW_ANGLE_texture_compression_dxt1

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt1

## ◆ __GLEW_ANGLE_texture_compression_dxt3

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt3

## ◆ __GLEW_ANGLE_texture_compression_dxt5

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_compression_dxt5

## ◆ __GLEW_ANGLE_texture_usage

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_texture_usage

## ◆ __GLEW_ANGLE_timer_query

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_timer_query

## ◆ __GLEW_ANGLE_translated_shader_source

GLEW_VAR_EXPORT GLboolean __GLEW_ANGLE_translated_shader_source

## ◆ __GLEW_APPLE_aux_depth_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_aux_depth_stencil

## ◆ __GLEW_APPLE_client_storage

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_client_storage

## ◆ __GLEW_APPLE_clip_distance

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_clip_distance

## ◆ __GLEW_APPLE_color_buffer_packed_float

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_color_buffer_packed_float

## ◆ __GLEW_APPLE_copy_texture_levels

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_copy_texture_levels

## ◆ __GLEW_APPLE_element_array

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_element_array

## ◆ __GLEW_APPLE_fence

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_fence

## ◆ __GLEW_APPLE_float_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_float_pixels

## ◆ __GLEW_APPLE_flush_buffer_range

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_flush_buffer_range

## ◆ __GLEW_APPLE_framebuffer_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_framebuffer_multisample

## ◆ __GLEW_APPLE_object_purgeable

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_object_purgeable

## ◆ __GLEW_APPLE_pixel_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_pixel_buffer

## ◆ __GLEW_APPLE_rgb_422

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_rgb_422

## ◆ __GLEW_APPLE_row_bytes

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_row_bytes

## ◆ __GLEW_APPLE_specular_vector

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_specular_vector

## ◆ __GLEW_APPLE_sync

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_sync

## ◆ __GLEW_APPLE_texture_2D_limited_npot

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_2D_limited_npot

## ◆ __GLEW_APPLE_texture_format_BGRA8888

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_format_BGRA8888

## ◆ __GLEW_APPLE_texture_max_level

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_max_level

## ◆ __GLEW_APPLE_texture_packed_float

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_packed_float

## ◆ __GLEW_APPLE_texture_range

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_texture_range

## ◆ __GLEW_APPLE_transform_hint

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_transform_hint

## ◆ __GLEW_APPLE_vertex_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_object

## ◆ __GLEW_APPLE_vertex_array_range

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_array_range

## ◆ __GLEW_APPLE_vertex_program_evaluators

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_vertex_program_evaluators

## ◆ __GLEW_APPLE_ycbcr_422

GLEW_VAR_EXPORT GLboolean __GLEW_APPLE_ycbcr_422

## ◆ __GLEW_ARB_arrays_of_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_arrays_of_arrays

## ◆ __GLEW_ARB_base_instance

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_base_instance

## ◆ __GLEW_ARB_bindless_texture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_bindless_texture

## ◆ __GLEW_ARB_blend_func_extended

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_blend_func_extended

## ◆ __GLEW_ARB_buffer_storage

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_buffer_storage

## ◆ __GLEW_ARB_cl_event

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cl_event

## ◆ __GLEW_ARB_clear_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_buffer_object

## ◆ __GLEW_ARB_clear_texture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clear_texture

## ◆ __GLEW_ARB_clip_control

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_clip_control

## ◆ __GLEW_ARB_color_buffer_float

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_color_buffer_float

## ◆ __GLEW_ARB_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compatibility

## ◆ __GLEW_ARB_compressed_texture_pixel_storage

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compressed_texture_pixel_storage

## ◆ __GLEW_ARB_compute_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_shader

## ◆ __GLEW_ARB_compute_variable_group_size

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_compute_variable_group_size

## ◆ __GLEW_ARB_conditional_render_inverted

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conditional_render_inverted

## ◆ __GLEW_ARB_conservative_depth

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_conservative_depth

## ◆ __GLEW_ARB_copy_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_buffer

## ◆ __GLEW_ARB_copy_image

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_copy_image

## ◆ __GLEW_ARB_cull_distance

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_cull_distance

## ◆ __GLEW_ARB_debug_output

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_debug_output

## ◆ __GLEW_ARB_depth_buffer_float

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_buffer_float

## ◆ __GLEW_ARB_depth_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_clamp

## ◆ __GLEW_ARB_depth_texture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_depth_texture

## ◆ __GLEW_ARB_derivative_control

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_derivative_control

## ◆ __GLEW_ARB_direct_state_access

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_direct_state_access

## ◆ __GLEW_ARB_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers

## ◆ __GLEW_ARB_draw_buffers_blend

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_buffers_blend

## ◆ __GLEW_ARB_draw_elements_base_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_elements_base_vertex

## ◆ __GLEW_ARB_draw_indirect

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_indirect

## ◆ __GLEW_ARB_draw_instanced

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_draw_instanced

## ◆ __GLEW_ARB_enhanced_layouts

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_enhanced_layouts

## ◆ __GLEW_ARB_ES2_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES2_compatibility

## ◆ __GLEW_ARB_ES3_1_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_1_compatibility

## ◆ __GLEW_ARB_ES3_2_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_2_compatibility

## ◆ __GLEW_ARB_ES3_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_ES3_compatibility

## ◆ __GLEW_ARB_explicit_attrib_location

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_attrib_location

## ◆ __GLEW_ARB_explicit_uniform_location

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_explicit_uniform_location

## ◆ __GLEW_ARB_fragment_coord_conventions

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_coord_conventions

## ◆ __GLEW_ARB_fragment_layer_viewport

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_layer_viewport

## ◆ __GLEW_ARB_fragment_program

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program

## ◆ __GLEW_ARB_fragment_program_shadow

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_program_shadow

## ◆ __GLEW_ARB_fragment_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader

## ◆ __GLEW_ARB_fragment_shader_interlock

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_fragment_shader_interlock

## ◆ __GLEW_ARB_framebuffer_no_attachments

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_no_attachments

## ◆ __GLEW_ARB_framebuffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_object

## ◆ __GLEW_ARB_framebuffer_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_framebuffer_sRGB

## ◆ __GLEW_ARB_geometry_shader4

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_geometry_shader4

## ◆ __GLEW_ARB_get_program_binary

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_program_binary

## ◆ __GLEW_ARB_get_texture_sub_image

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_get_texture_sub_image

## ◆ __GLEW_ARB_gl_spirv

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gl_spirv

## ◆ __GLEW_ARB_gpu_shader5

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader5

## ◆ __GLEW_ARB_gpu_shader_fp64

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_fp64

## ◆ __GLEW_ARB_gpu_shader_int64

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_gpu_shader_int64

## ◆ __GLEW_ARB_half_float_pixel

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_pixel

## ◆ __GLEW_ARB_half_float_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_half_float_vertex

## ◆ __GLEW_ARB_imaging

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_imaging

## ◆ __GLEW_ARB_indirect_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_indirect_parameters

## ◆ __GLEW_ARB_instanced_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_instanced_arrays

## ◆ __GLEW_ARB_internalformat_query

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query

## ◆ __GLEW_ARB_internalformat_query2

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_internalformat_query2

## ◆ __GLEW_ARB_invalidate_subdata

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_invalidate_subdata

## ◆ __GLEW_ARB_map_buffer_alignment

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_alignment

## ◆ __GLEW_ARB_map_buffer_range

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_map_buffer_range

## ◆ __GLEW_ARB_matrix_palette

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_matrix_palette

## ◆ __GLEW_ARB_multi_bind

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_bind

## ◆ __GLEW_ARB_multi_draw_indirect

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multi_draw_indirect

## ◆ __GLEW_ARB_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multisample

## ◆ __GLEW_ARB_multitexture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_multitexture

## ◆ __GLEW_ARB_occlusion_query

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query

## ◆ __GLEW_ARB_occlusion_query2

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_occlusion_query2

## ◆ __GLEW_ARB_parallel_shader_compile

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_parallel_shader_compile

## ◆ __GLEW_ARB_pipeline_statistics_query

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pipeline_statistics_query

## ◆ __GLEW_ARB_pixel_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_pixel_buffer_object

## ◆ __GLEW_ARB_point_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_parameters

## ◆ __GLEW_ARB_point_sprite

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_point_sprite

## ◆ __GLEW_ARB_polygon_offset_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_polygon_offset_clamp

## ◆ __GLEW_ARB_post_depth_coverage

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_post_depth_coverage

## ◆ __GLEW_ARB_program_interface_query

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_program_interface_query

## ◆ __GLEW_ARB_provoking_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_provoking_vertex

## ◆ __GLEW_ARB_query_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_query_buffer_object

## ◆ __GLEW_ARB_robust_buffer_access_behavior

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robust_buffer_access_behavior

## ◆ __GLEW_ARB_robustness

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness

## ◆ __GLEW_ARB_robustness_application_isolation

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_application_isolation

## ◆ __GLEW_ARB_robustness_share_group_isolation

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_robustness_share_group_isolation

## ◆ __GLEW_ARB_sample_locations

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_locations

## ◆ __GLEW_ARB_sample_shading

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sample_shading

## ◆ __GLEW_ARB_sampler_objects

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sampler_objects

## ◆ __GLEW_ARB_seamless_cube_map

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cube_map

## ◆ __GLEW_ARB_seamless_cubemap_per_texture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_seamless_cubemap_per_texture

## ◆ __GLEW_ARB_separate_shader_objects

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_separate_shader_objects

## ◆ __GLEW_ARB_shader_atomic_counter_ops

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counter_ops

## ◆ __GLEW_ARB_shader_atomic_counters

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_atomic_counters

## ◆ __GLEW_ARB_shader_ballot

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_ballot

## ◆ __GLEW_ARB_shader_bit_encoding

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_bit_encoding

## ◆ __GLEW_ARB_shader_clock

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_clock

## ◆ __GLEW_ARB_shader_draw_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_draw_parameters

## ◆ __GLEW_ARB_shader_group_vote

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_group_vote

## ◆ __GLEW_ARB_shader_image_load_store

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_load_store

## ◆ __GLEW_ARB_shader_image_size

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_image_size

## ◆ __GLEW_ARB_shader_objects

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_objects

## ◆ __GLEW_ARB_shader_precision

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_precision

## ◆ __GLEW_ARB_shader_stencil_export

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_stencil_export

## ◆ __GLEW_ARB_shader_storage_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_storage_buffer_object

## ◆ __GLEW_ARB_shader_subroutine

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_subroutine

## ◆ __GLEW_ARB_shader_texture_image_samples

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_image_samples

## ◆ __GLEW_ARB_shader_texture_lod

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_texture_lod

## ◆ __GLEW_ARB_shader_viewport_layer_array

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shader_viewport_layer_array

## ◆ __GLEW_ARB_shading_language_100

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_100

## ◆ __GLEW_ARB_shading_language_420pack

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_420pack

## ◆ __GLEW_ARB_shading_language_include

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_include

## ◆ __GLEW_ARB_shading_language_packing

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shading_language_packing

## ◆ __GLEW_ARB_shadow

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow

## ◆ __GLEW_ARB_shadow_ambient

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_shadow_ambient

## ◆ __GLEW_ARB_sparse_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_buffer

## ◆ __GLEW_ARB_sparse_texture

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture

## ◆ __GLEW_ARB_sparse_texture2

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture2

## ◆ __GLEW_ARB_sparse_texture_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sparse_texture_clamp

## ◆ __GLEW_ARB_spirv_extensions

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_spirv_extensions

## ◆ __GLEW_ARB_stencil_texturing

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_stencil_texturing

## ◆ __GLEW_ARB_sync

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_sync

## ◆ __GLEW_ARB_tessellation_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_tessellation_shader

## ◆ __GLEW_ARB_texture_barrier

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_barrier

## ◆ __GLEW_ARB_texture_border_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_border_clamp

## ◆ __GLEW_ARB_texture_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object

## ◆ __GLEW_ARB_texture_buffer_object_rgb32

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_object_rgb32

## ◆ __GLEW_ARB_texture_buffer_range

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_buffer_range

## ◆ __GLEW_ARB_texture_compression

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression

## ◆ __GLEW_ARB_texture_compression_bptc

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_bptc

## ◆ __GLEW_ARB_texture_compression_rgtc

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_compression_rgtc

## ◆ __GLEW_ARB_texture_cube_map

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map

## ◆ __GLEW_ARB_texture_cube_map_array

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_cube_map_array

## ◆ __GLEW_ARB_texture_env_add

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_add

## ◆ __GLEW_ARB_texture_env_combine

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_combine

## ◆ __GLEW_ARB_texture_env_crossbar

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_crossbar

## ◆ __GLEW_ARB_texture_env_dot3

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_env_dot3

## ◆ __GLEW_ARB_texture_filter_anisotropic

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_anisotropic

## ◆ __GLEW_ARB_texture_filter_minmax

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_filter_minmax

## ◆ __GLEW_ARB_texture_float

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_float

## ◆ __GLEW_ARB_texture_gather

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_gather

## ◆ __GLEW_ARB_texture_mirror_clamp_to_edge

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirror_clamp_to_edge

## ◆ __GLEW_ARB_texture_mirrored_repeat

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_mirrored_repeat

## ◆ __GLEW_ARB_texture_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_multisample

## ◆ __GLEW_ARB_texture_non_power_of_two

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_non_power_of_two

## ◆ __GLEW_ARB_texture_query_levels

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_levels

## ◆ __GLEW_ARB_texture_query_lod

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_query_lod

## ◆ __GLEW_ARB_texture_rectangle

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rectangle

## ◆ __GLEW_ARB_texture_rg

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rg

## ◆ __GLEW_ARB_texture_rgb10_a2ui

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_rgb10_a2ui

## ◆ __GLEW_ARB_texture_stencil8

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_stencil8

## ◆ __GLEW_ARB_texture_storage

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage

## ◆ __GLEW_ARB_texture_storage_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_storage_multisample

## ◆ __GLEW_ARB_texture_swizzle

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_swizzle

## ◆ __GLEW_ARB_texture_view

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_texture_view

## ◆ __GLEW_ARB_timer_query

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_timer_query

## ◆ __GLEW_ARB_transform_feedback2

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback2

## ◆ __GLEW_ARB_transform_feedback3

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback3

## ◆ __GLEW_ARB_transform_feedback_instanced

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_instanced

## ◆ __GLEW_ARB_transform_feedback_overflow_query

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transform_feedback_overflow_query

## ◆ __GLEW_ARB_transpose_matrix

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_transpose_matrix

## ◆ __GLEW_ARB_uniform_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_uniform_buffer_object

## ◆ __GLEW_ARB_vertex_array_bgra

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_bgra

## ◆ __GLEW_ARB_vertex_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_array_object

## ◆ __GLEW_ARB_vertex_attrib_64bit

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_64bit

## ◆ __GLEW_ARB_vertex_attrib_binding

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_attrib_binding

## ◆ __GLEW_ARB_vertex_blend

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_blend

## ◆ __GLEW_ARB_vertex_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_buffer_object

## ◆ __GLEW_ARB_vertex_program

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_program

## ◆ __GLEW_ARB_vertex_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_shader

## ◆ __GLEW_ARB_vertex_type_10f_11f_11f_rev

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_10f_11f_11f_rev

## ◆ __GLEW_ARB_vertex_type_2_10_10_10_rev

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_vertex_type_2_10_10_10_rev

## ◆ __GLEW_ARB_viewport_array

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_viewport_array

## ◆ __GLEW_ARB_window_pos

GLEW_VAR_EXPORT GLboolean __GLEW_ARB_window_pos

## ◆ __GLEW_ARM_mali_program_binary

GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_program_binary

## ◆ __GLEW_ARM_mali_shader_binary

GLEW_VAR_EXPORT GLboolean __GLEW_ARM_mali_shader_binary

## ◆ __GLEW_ARM_rgba8

GLEW_VAR_EXPORT GLboolean __GLEW_ARM_rgba8

## ◆ __GLEW_ARM_shader_framebuffer_fetch

GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch

## ◆ __GLEW_ARM_shader_framebuffer_fetch_depth_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_ARM_shader_framebuffer_fetch_depth_stencil

## ◆ __GLEW_ATI_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_draw_buffers

## ◆ __GLEW_ATI_element_array

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_element_array

## ◆ __GLEW_ATI_envmap_bumpmap

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_envmap_bumpmap

## ◆ __GLEW_ATI_fragment_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_fragment_shader

## ◆ __GLEW_ATI_map_object_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_map_object_buffer

## ◆ __GLEW_ATI_meminfo

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_meminfo

## ◆ __GLEW_ATI_pn_triangles

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_pn_triangles

## ◆ __GLEW_ATI_separate_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_separate_stencil

## ◆ __GLEW_ATI_shader_texture_lod

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_shader_texture_lod

## ◆ __GLEW_ATI_text_fragment_shader

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_text_fragment_shader

## ◆ __GLEW_ATI_texture_compression_3dc

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_compression_3dc

## ◆ __GLEW_ATI_texture_env_combine3

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_env_combine3

## ◆ __GLEW_ATI_texture_float

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_float

## ◆ __GLEW_ATI_texture_mirror_once

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_texture_mirror_once

## ◆ __GLEW_ATI_vertex_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_array_object

## ◆ __GLEW_ATI_vertex_attrib_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_attrib_array_object

## ◆ __GLEW_ATI_vertex_streams

GLEW_VAR_EXPORT GLboolean __GLEW_ATI_vertex_streams

## ◆ __GLEW_ATIX_point_sprites

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_point_sprites

## ◆ __GLEW_ATIX_texture_env_combine3

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_combine3

## ◆ __GLEW_ATIX_texture_env_route

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_texture_env_route

## ◆ __GLEW_ATIX_vertex_shader_output_point_size

GLEW_VAR_EXPORT GLboolean __GLEW_ATIX_vertex_shader_output_point_size

## ◆ __GLEW_EGL_KHR_context_flush_control

GLEW_VAR_EXPORT GLboolean __GLEW_EGL_KHR_context_flush_control

## ◆ __GLEW_EGL_NV_robustness_video_memory_purge

GLEW_VAR_EXPORT GLboolean __GLEW_EGL_NV_robustness_video_memory_purge

## ◆ __GLEW_EXT_422_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_422_pixels

## ◆ __GLEW_EXT_abgr

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_abgr

## ◆ __GLEW_EXT_base_instance

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_base_instance

## ◆ __GLEW_EXT_bgra

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bgra

## ◆ __GLEW_EXT_bindable_uniform

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_bindable_uniform

## ◆ __GLEW_EXT_blend_color

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_color

## ◆ __GLEW_EXT_blend_equation_separate

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_equation_separate

## ◆ __GLEW_EXT_blend_func_extended

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_extended

## ◆ __GLEW_EXT_blend_func_separate

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_func_separate

## ◆ __GLEW_EXT_blend_logic_op

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_logic_op

## ◆ __GLEW_EXT_blend_minmax

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_minmax

## ◆ __GLEW_EXT_blend_subtract

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_blend_subtract

## ◆ __GLEW_EXT_buffer_storage

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_buffer_storage

## ◆ __GLEW_EXT_Cg_shader

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_Cg_shader

## ◆ __GLEW_EXT_clear_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clear_texture

## ◆ __GLEW_EXT_clip_cull_distance

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_cull_distance

## ◆ __GLEW_EXT_clip_volume_hint

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_clip_volume_hint

## ◆ __GLEW_EXT_cmyka

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cmyka

## ◆ __GLEW_EXT_color_buffer_float

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_float

## ◆ __GLEW_EXT_color_buffer_half_float

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_buffer_half_float

## ◆ __GLEW_EXT_color_subtable

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_color_subtable

## ◆ __GLEW_EXT_compiled_vertex_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compiled_vertex_array

## ◆ __GLEW_EXT_compressed_ETC1_RGB8_sub_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_compressed_ETC1_RGB8_sub_texture

## ◆ __GLEW_EXT_conservative_depth

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_conservative_depth

## ◆ __GLEW_EXT_convolution

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_convolution

## ◆ __GLEW_EXT_coordinate_frame

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_coordinate_frame

## ◆ __GLEW_EXT_copy_image

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_image

## ◆ __GLEW_EXT_copy_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_copy_texture

## ◆ __GLEW_EXT_cull_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_cull_vertex

## ◆ __GLEW_EXT_debug_label

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_label

## ◆ __GLEW_EXT_debug_marker

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_debug_marker

## ◆ __GLEW_EXT_depth_bounds_test

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_depth_bounds_test

## ◆ __GLEW_EXT_direct_state_access

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_direct_state_access

## ◆ __GLEW_EXT_discard_framebuffer

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_discard_framebuffer

## ◆ __GLEW_EXT_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers

## ◆ __GLEW_EXT_draw_buffers2

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers2

## ◆ __GLEW_EXT_draw_buffers_indexed

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_buffers_indexed

## ◆ __GLEW_EXT_draw_elements_base_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_elements_base_vertex

## ◆ __GLEW_EXT_draw_instanced

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_instanced

## ◆ __GLEW_EXT_draw_range_elements

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_draw_range_elements

## ◆ __GLEW_EXT_EGL_image_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_EGL_image_array

## ◆ __GLEW_EXT_external_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_external_buffer

## ◆ __GLEW_EXT_float_blend

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_float_blend

## ◆ __GLEW_EXT_fog_coord

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fog_coord

## ◆ __GLEW_EXT_frag_depth

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_frag_depth

## ◆ __GLEW_EXT_fragment_lighting

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_fragment_lighting

## ◆ __GLEW_EXT_framebuffer_blit

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_blit

## ◆ __GLEW_EXT_framebuffer_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample

## ◆ __GLEW_EXT_framebuffer_multisample_blit_scaled

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_multisample_blit_scaled

## ◆ __GLEW_EXT_framebuffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_object

## ◆ __GLEW_EXT_framebuffer_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_framebuffer_sRGB

## ◆ __GLEW_EXT_geometry_point_size

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_point_size

## ◆ __GLEW_EXT_geometry_shader

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader

## ◆ __GLEW_EXT_geometry_shader4

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_geometry_shader4

## ◆ __GLEW_EXT_gpu_program_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_program_parameters

## ◆ __GLEW_EXT_gpu_shader4

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader4

## ◆ __GLEW_EXT_gpu_shader5

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_gpu_shader5

## ◆ __GLEW_EXT_histogram

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_histogram

## ◆ __GLEW_EXT_index_array_formats

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_array_formats

## ◆ __GLEW_EXT_index_func

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_func

## ◆ __GLEW_EXT_index_material

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_material

## ◆ __GLEW_EXT_index_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_index_texture

## ◆ __GLEW_EXT_instanced_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_instanced_arrays

## ◆ __GLEW_EXT_light_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_light_texture

## ◆ __GLEW_EXT_map_buffer_range

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_map_buffer_range

## ◆ __GLEW_EXT_memory_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object

## ◆ __GLEW_EXT_memory_object_fd

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_fd

## ◆ __GLEW_EXT_memory_object_win32

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_memory_object_win32

## ◆ __GLEW_EXT_misc_attribute

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_misc_attribute

## ◆ __GLEW_EXT_multi_draw_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_arrays

## ◆ __GLEW_EXT_multi_draw_indirect

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multi_draw_indirect

## ◆ __GLEW_EXT_multiple_textures

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiple_textures

## ◆ __GLEW_EXT_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample

## ◆ __GLEW_EXT_multisample_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisample_compatibility

## ◆ __GLEW_EXT_multisampled_render_to_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture

## ◆ __GLEW_EXT_multisampled_render_to_texture2

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multisampled_render_to_texture2

## ◆ __GLEW_EXT_multiview_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_multiview_draw_buffers

## ◆ __GLEW_EXT_packed_depth_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_depth_stencil

## ◆ __GLEW_EXT_packed_float

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_float

## ◆ __GLEW_EXT_packed_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_packed_pixels

## ◆ __GLEW_EXT_paletted_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_paletted_texture

## ◆ __GLEW_EXT_pixel_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_buffer_object

## ◆ __GLEW_EXT_pixel_transform

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform

## ◆ __GLEW_EXT_pixel_transform_color_table

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pixel_transform_color_table

## ◆ __GLEW_EXT_point_parameters

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_point_parameters

## ◆ __GLEW_EXT_polygon_offset

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset

## ◆ __GLEW_EXT_polygon_offset_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_polygon_offset_clamp

## ◆ __GLEW_EXT_post_depth_coverage

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_post_depth_coverage

## ◆ __GLEW_EXT_provoking_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_provoking_vertex

## ◆ __GLEW_EXT_pvrtc_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_pvrtc_sRGB

## ◆ __GLEW_EXT_raster_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_raster_multisample

## ◆ __GLEW_EXT_read_format_bgra

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_read_format_bgra

## ◆ __GLEW_EXT_render_snorm

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_render_snorm

## ◆ __GLEW_EXT_rescale_normal

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_rescale_normal

## ◆ __GLEW_EXT_scene_marker

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_scene_marker

## ◆ __GLEW_EXT_secondary_color

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_secondary_color

## ◆ __GLEW_EXT_semaphore

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore

## ◆ __GLEW_EXT_semaphore_fd

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_fd

## ◆ __GLEW_EXT_semaphore_win32

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_semaphore_win32

## ◆ __GLEW_EXT_separate_shader_objects

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_shader_objects

## ◆ __GLEW_EXT_separate_specular_color

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_separate_specular_color

## ◆ __GLEW_EXT_shader_framebuffer_fetch

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_framebuffer_fetch

## ◆ __GLEW_EXT_shader_group_vote

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_group_vote

## ◆ __GLEW_EXT_shader_image_load_formatted

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_formatted

## ◆ __GLEW_EXT_shader_image_load_store

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_image_load_store

## ◆ __GLEW_EXT_shader_implicit_conversions

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_implicit_conversions

## ◆ __GLEW_EXT_shader_integer_mix

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_integer_mix

## ◆ __GLEW_EXT_shader_io_blocks

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_io_blocks

## ◆ __GLEW_EXT_shader_non_constant_global_initializers

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_non_constant_global_initializers

## ◆ __GLEW_EXT_shader_pixel_local_storage

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage

## ◆ __GLEW_EXT_shader_pixel_local_storage2

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_pixel_local_storage2

## ◆ __GLEW_EXT_shader_texture_lod

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shader_texture_lod

## ◆ __GLEW_EXT_shadow_funcs

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_funcs

## ◆ __GLEW_EXT_shadow_samplers

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shadow_samplers

## ◆ __GLEW_EXT_shared_texture_palette

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_shared_texture_palette

## ◆ __GLEW_EXT_sparse_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture

## ◆ __GLEW_EXT_sparse_texture2

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sparse_texture2

## ◆ __GLEW_EXT_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB

## ◆ __GLEW_EXT_sRGB_write_control

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_sRGB_write_control

## ◆ __GLEW_EXT_stencil_clear_tag

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_clear_tag

## ◆ __GLEW_EXT_stencil_two_side

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_two_side

## ◆ __GLEW_EXT_stencil_wrap

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_stencil_wrap

## ◆ __GLEW_EXT_subtexture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_subtexture

## ◆ __GLEW_EXT_texture

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture

## ◆ __GLEW_EXT_texture3D

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture3D

## ◆ __GLEW_EXT_texture_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_array

## ◆ __GLEW_EXT_texture_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_buffer_object

## ◆ __GLEW_EXT_texture_compression_astc_decode_mode

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode

## ◆ __GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_astc_decode_mode_rgb9e5

## ◆ __GLEW_EXT_texture_compression_bptc

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_bptc

## ◆ __GLEW_EXT_texture_compression_dxt1

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_dxt1

## ◆ __GLEW_EXT_texture_compression_latc

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_latc

## ◆ __GLEW_EXT_texture_compression_rgtc

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_rgtc

## ◆ __GLEW_EXT_texture_compression_s3tc

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_compression_s3tc

## ◆ __GLEW_EXT_texture_cube_map

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map

## ◆ __GLEW_EXT_texture_cube_map_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_cube_map_array

## ◆ __GLEW_EXT_texture_edge_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_edge_clamp

## ◆ __GLEW_EXT_texture_env

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env

## ◆ __GLEW_EXT_texture_env_add

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_add

## ◆ __GLEW_EXT_texture_env_combine

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_combine

## ◆ __GLEW_EXT_texture_env_dot3

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_env_dot3

## ◆ __GLEW_EXT_texture_filter_anisotropic

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_anisotropic

## ◆ __GLEW_EXT_texture_filter_minmax

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_filter_minmax

## ◆ __GLEW_EXT_texture_format_BGRA8888

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_format_BGRA8888

## ◆ __GLEW_EXT_texture_integer

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_integer

## ◆ __GLEW_EXT_texture_lod_bias

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_lod_bias

## ◆ __GLEW_EXT_texture_mirror_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_mirror_clamp

## ◆ __GLEW_EXT_texture_norm16

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_norm16

## ◆ __GLEW_EXT_texture_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_object

## ◆ __GLEW_EXT_texture_perturb_normal

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_perturb_normal

## ◆ __GLEW_EXT_texture_rectangle

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rectangle

## ◆ __GLEW_EXT_texture_rg

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_rg

## ◆ __GLEW_EXT_texture_shared_exponent

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_shared_exponent

## ◆ __GLEW_EXT_texture_snorm

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_snorm

## ◆ __GLEW_EXT_texture_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB

## ◆ __GLEW_EXT_texture_sRGB_decode

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_decode

## ◆ __GLEW_EXT_texture_sRGB_R8

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_R8

## ◆ __GLEW_EXT_texture_sRGB_RG8

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_sRGB_RG8

## ◆ __GLEW_EXT_texture_storage

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_storage

## ◆ __GLEW_EXT_texture_swizzle

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_swizzle

## ◆ __GLEW_EXT_texture_type_2_10_10_10_REV

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_type_2_10_10_10_REV

## ◆ __GLEW_EXT_texture_view

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_texture_view

## ◆ __GLEW_EXT_timer_query

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_timer_query

## ◆ __GLEW_EXT_transform_feedback

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_transform_feedback

## ◆ __GLEW_EXT_unpack_subimage

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_unpack_subimage

## ◆ __GLEW_EXT_vertex_array

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array

## ◆ __GLEW_EXT_vertex_array_bgra

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_bgra

## ◆ __GLEW_EXT_vertex_array_setXXX

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_array_setXXX

## ◆ __GLEW_EXT_vertex_attrib_64bit

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_attrib_64bit

## ◆ __GLEW_EXT_vertex_shader

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_shader

## ◆ __GLEW_EXT_vertex_weighting

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_vertex_weighting

## ◆ __GLEW_EXT_win32_keyed_mutex

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_win32_keyed_mutex

## ◆ __GLEW_EXT_window_rectangles

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_window_rectangles

## ◆ __GLEW_EXT_x11_sync_object

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_x11_sync_object

## ◆ __GLEW_EXT_YUV_target

GLEW_VAR_EXPORT GLboolean __GLEW_EXT_YUV_target

## ◆ __GLEW_GREMEDY_frame_terminator

GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_frame_terminator

## ◆ __GLEW_GREMEDY_string_marker

GLEW_VAR_EXPORT GLboolean __GLEW_GREMEDY_string_marker

## ◆ __GLEW_HP_convolution_border_modes

GLEW_VAR_EXPORT GLboolean __GLEW_HP_convolution_border_modes

## ◆ __GLEW_HP_image_transform

GLEW_VAR_EXPORT GLboolean __GLEW_HP_image_transform

## ◆ __GLEW_HP_occlusion_test

GLEW_VAR_EXPORT GLboolean __GLEW_HP_occlusion_test

## ◆ __GLEW_HP_texture_lighting

GLEW_VAR_EXPORT GLboolean __GLEW_HP_texture_lighting

## ◆ __GLEW_IBM_cull_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_cull_vertex

## ◆ __GLEW_IBM_multimode_draw_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_multimode_draw_arrays

## ◆ __GLEW_IBM_rasterpos_clip

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_rasterpos_clip

## ◆ __GLEW_IBM_static_data

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_static_data

## ◆ __GLEW_IBM_texture_mirrored_repeat

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_texture_mirrored_repeat

## ◆ __GLEW_IBM_vertex_array_lists

GLEW_VAR_EXPORT GLboolean __GLEW_IBM_vertex_array_lists

## ◆ __GLEW_INGR_color_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_INGR_color_clamp

## ◆ __GLEW_INGR_interlace_read

GLEW_VAR_EXPORT GLboolean __GLEW_INGR_interlace_read

## ◆ __GLEW_INTEL_conservative_rasterization

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_conservative_rasterization

## ◆ __GLEW_INTEL_fragment_shader_ordering

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_fragment_shader_ordering

## ◆ __GLEW_INTEL_framebuffer_CMAA

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_framebuffer_CMAA

## ◆ __GLEW_INTEL_map_texture

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_map_texture

## ◆ __GLEW_INTEL_parallel_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_parallel_arrays

## ◆ __GLEW_INTEL_performance_query

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_performance_query

## ◆ __GLEW_INTEL_texture_scissor

GLEW_VAR_EXPORT GLboolean __GLEW_INTEL_texture_scissor

## ◆ __GLEW_KHR_blend_equation_advanced

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced

## ◆ __GLEW_KHR_blend_equation_advanced_coherent

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_blend_equation_advanced_coherent

## ◆ __GLEW_KHR_context_flush_control

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_context_flush_control

## ◆ __GLEW_KHR_debug

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_debug

## ◆ __GLEW_KHR_no_error

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_no_error

## ◆ __GLEW_KHR_parallel_shader_compile

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_parallel_shader_compile

## ◆ __GLEW_KHR_robust_buffer_access_behavior

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robust_buffer_access_behavior

## ◆ __GLEW_KHR_robustness

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_robustness

## ◆ __GLEW_KHR_texture_compression_astc_hdr

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_hdr

## ◆ __GLEW_KHR_texture_compression_astc_ldr

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_ldr

## ◆ __GLEW_KHR_texture_compression_astc_sliced_3d

GLEW_VAR_EXPORT GLboolean __GLEW_KHR_texture_compression_astc_sliced_3d

## ◆ __GLEW_KTX_buffer_region

GLEW_VAR_EXPORT GLboolean __GLEW_KTX_buffer_region

## ◆ __GLEW_MESA_pack_invert

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_pack_invert

## ◆ __GLEW_MESA_resize_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_resize_buffers

## ◆ __GLEW_MESA_shader_integer_functions

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_shader_integer_functions

## ◆ __GLEW_MESA_window_pos

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_window_pos

## ◆ __GLEW_MESA_ycbcr_texture

GLEW_VAR_EXPORT GLboolean __GLEW_MESA_ycbcr_texture

## ◆ __GLEW_MESAX_texture_stack

GLEW_VAR_EXPORT GLboolean __GLEW_MESAX_texture_stack

## ◆ __GLEW_NV_3dvision_settings

GLEW_VAR_EXPORT GLboolean __GLEW_NV_3dvision_settings

## ◆ __GLEW_NV_alpha_to_coverage_dither_control

GLEW_VAR_EXPORT GLboolean __GLEW_NV_alpha_to_coverage_dither_control

## ◆ __GLEW_NV_bgr

GLEW_VAR_EXPORT GLboolean __GLEW_NV_bgr

## ◆ __GLEW_NV_bindless_multi_draw_indirect

GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect

## ◆ __GLEW_NV_bindless_multi_draw_indirect_count

GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_multi_draw_indirect_count

## ◆ __GLEW_NV_bindless_texture

GLEW_VAR_EXPORT GLboolean __GLEW_NV_bindless_texture

## ◆ __GLEW_NV_blend_equation_advanced

GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced

## ◆ __GLEW_NV_blend_equation_advanced_coherent

GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_equation_advanced_coherent

## ◆ __GLEW_NV_blend_minmax_factor

GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_minmax_factor

## ◆ __GLEW_NV_blend_square

GLEW_VAR_EXPORT GLboolean __GLEW_NV_blend_square

## ◆ __GLEW_NV_clip_space_w_scaling

GLEW_VAR_EXPORT GLboolean __GLEW_NV_clip_space_w_scaling

## ◆ __GLEW_NV_command_list

GLEW_VAR_EXPORT GLboolean __GLEW_NV_command_list

## ◆ __GLEW_NV_compute_program5

GLEW_VAR_EXPORT GLboolean __GLEW_NV_compute_program5

## ◆ __GLEW_NV_conditional_render

GLEW_VAR_EXPORT GLboolean __GLEW_NV_conditional_render

## ◆ __GLEW_NV_conservative_raster

GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster

## ◆ __GLEW_NV_conservative_raster_dilate

GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_dilate

## ◆ __GLEW_NV_conservative_raster_pre_snap_triangles

GLEW_VAR_EXPORT GLboolean __GLEW_NV_conservative_raster_pre_snap_triangles

## ◆ __GLEW_NV_copy_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_buffer

## ◆ __GLEW_NV_copy_depth_to_color

GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_depth_to_color

## ◆ __GLEW_NV_copy_image

GLEW_VAR_EXPORT GLboolean __GLEW_NV_copy_image

## ◆ __GLEW_NV_deep_texture3D

GLEW_VAR_EXPORT GLboolean __GLEW_NV_deep_texture3D

## ◆ __GLEW_NV_depth_buffer_float

GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_buffer_float

## ◆ __GLEW_NV_depth_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_clamp

## ◆ __GLEW_NV_depth_range_unclamped

GLEW_VAR_EXPORT GLboolean __GLEW_NV_depth_range_unclamped

## ◆ __GLEW_NV_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_buffers

## ◆ __GLEW_NV_draw_instanced

GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_instanced

## ◆ __GLEW_NV_draw_texture

GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_texture

## ◆ __GLEW_NV_draw_vulkan_image

GLEW_VAR_EXPORT GLboolean __GLEW_NV_draw_vulkan_image

## ◆ __GLEW_NV_EGL_stream_consumer_external

GLEW_VAR_EXPORT GLboolean __GLEW_NV_EGL_stream_consumer_external

## ◆ __GLEW_NV_evaluators

GLEW_VAR_EXPORT GLboolean __GLEW_NV_evaluators

## ◆ __GLEW_NV_explicit_attrib_location

GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_attrib_location

## ◆ __GLEW_NV_explicit_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_NV_explicit_multisample

## ◆ __GLEW_NV_fbo_color_attachments

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fbo_color_attachments

## ◆ __GLEW_NV_fence

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fence

## ◆ __GLEW_NV_fill_rectangle

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fill_rectangle

## ◆ __GLEW_NV_float_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_NV_float_buffer

## ◆ __GLEW_NV_fog_distance

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fog_distance

## ◆ __GLEW_NV_fragment_coverage_to_color

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_coverage_to_color

## ◆ __GLEW_NV_fragment_program

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program

## ◆ __GLEW_NV_fragment_program2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program2

## ◆ __GLEW_NV_fragment_program4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program4

## ◆ __GLEW_NV_fragment_program_option

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_program_option

## ◆ __GLEW_NV_fragment_shader_interlock

GLEW_VAR_EXPORT GLboolean __GLEW_NV_fragment_shader_interlock

## ◆ __GLEW_NV_framebuffer_blit

GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_blit

## ◆ __GLEW_NV_framebuffer_mixed_samples

GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_mixed_samples

## ◆ __GLEW_NV_framebuffer_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample

## ◆ __GLEW_NV_framebuffer_multisample_coverage

GLEW_VAR_EXPORT GLboolean __GLEW_NV_framebuffer_multisample_coverage

## ◆ __GLEW_NV_generate_mipmap_sRGB

GLEW_VAR_EXPORT GLboolean __GLEW_NV_generate_mipmap_sRGB

## ◆ __GLEW_NV_geometry_program4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_program4

## ◆ __GLEW_NV_geometry_shader4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader4

## ◆ __GLEW_NV_geometry_shader_passthrough

GLEW_VAR_EXPORT GLboolean __GLEW_NV_geometry_shader_passthrough

## ◆ __GLEW_NV_gpu_multicast

GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_multicast

## ◆ __GLEW_NV_gpu_program4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program4

## ◆ __GLEW_NV_gpu_program5

GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5

## ◆ __GLEW_NV_gpu_program5_mem_extended

GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program5_mem_extended

## ◆ __GLEW_NV_gpu_program_fp64

GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_program_fp64

## ◆ __GLEW_NV_gpu_shader5

GLEW_VAR_EXPORT GLboolean __GLEW_NV_gpu_shader5

## ◆ __GLEW_NV_half_float

GLEW_VAR_EXPORT GLboolean __GLEW_NV_half_float

## ◆ __GLEW_NV_image_formats

GLEW_VAR_EXPORT GLboolean __GLEW_NV_image_formats

## ◆ __GLEW_NV_instanced_arrays

GLEW_VAR_EXPORT GLboolean __GLEW_NV_instanced_arrays

## ◆ __GLEW_NV_internalformat_sample_query

GLEW_VAR_EXPORT GLboolean __GLEW_NV_internalformat_sample_query

## ◆ __GLEW_NV_light_max_exponent

GLEW_VAR_EXPORT GLboolean __GLEW_NV_light_max_exponent

## ◆ __GLEW_NV_multisample_coverage

GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_coverage

## ◆ __GLEW_NV_multisample_filter_hint

GLEW_VAR_EXPORT GLboolean __GLEW_NV_multisample_filter_hint

## ◆ __GLEW_NV_non_square_matrices

GLEW_VAR_EXPORT GLboolean __GLEW_NV_non_square_matrices

## ◆ __GLEW_NV_occlusion_query

GLEW_VAR_EXPORT GLboolean __GLEW_NV_occlusion_query

## ◆ __GLEW_NV_pack_subimage

GLEW_VAR_EXPORT GLboolean __GLEW_NV_pack_subimage

## ◆ __GLEW_NV_packed_depth_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_depth_stencil

## ◆ __GLEW_NV_packed_float

GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float

## ◆ __GLEW_NV_packed_float_linear

GLEW_VAR_EXPORT GLboolean __GLEW_NV_packed_float_linear

## ◆ __GLEW_NV_parameter_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object

## ◆ __GLEW_NV_parameter_buffer_object2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_parameter_buffer_object2

## ◆ __GLEW_NV_path_rendering

GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering

## ◆ __GLEW_NV_path_rendering_shared_edge

GLEW_VAR_EXPORT GLboolean __GLEW_NV_path_rendering_shared_edge

## ◆ __GLEW_NV_pixel_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_buffer_object

## ◆ __GLEW_NV_pixel_data_range

GLEW_VAR_EXPORT GLboolean __GLEW_NV_pixel_data_range

## ◆ __GLEW_NV_platform_binary

GLEW_VAR_EXPORT GLboolean __GLEW_NV_platform_binary

## ◆ __GLEW_NV_point_sprite

GLEW_VAR_EXPORT GLboolean __GLEW_NV_point_sprite

## ◆ __GLEW_NV_polygon_mode

GLEW_VAR_EXPORT GLboolean __GLEW_NV_polygon_mode

## ◆ __GLEW_NV_present_video

GLEW_VAR_EXPORT GLboolean __GLEW_NV_present_video

## ◆ __GLEW_NV_primitive_restart

GLEW_VAR_EXPORT GLboolean __GLEW_NV_primitive_restart

## ◆ __GLEW_NV_read_depth

GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth

## ◆ __GLEW_NV_read_depth_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_depth_stencil

## ◆ __GLEW_NV_read_stencil

GLEW_VAR_EXPORT GLboolean __GLEW_NV_read_stencil

## ◆ __GLEW_NV_register_combiners

GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners

## ◆ __GLEW_NV_register_combiners2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_register_combiners2

## ◆ __GLEW_NV_robustness_video_memory_purge

GLEW_VAR_EXPORT GLboolean __GLEW_NV_robustness_video_memory_purge

## ◆ __GLEW_NV_sample_locations

GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_locations

## ◆ __GLEW_NV_sample_mask_override_coverage

GLEW_VAR_EXPORT GLboolean __GLEW_NV_sample_mask_override_coverage

## ◆ __GLEW_NV_shader_atomic_counters

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_counters

## ◆ __GLEW_NV_shader_atomic_float

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float

## ◆ __GLEW_NV_shader_atomic_float64

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_float64

## ◆ __GLEW_NV_shader_atomic_fp16_vector

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_fp16_vector

## ◆ __GLEW_NV_shader_atomic_int64

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_atomic_int64

## ◆ __GLEW_NV_shader_buffer_load

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_buffer_load

## ◆ __GLEW_NV_shader_noperspective_interpolation

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_noperspective_interpolation

## ◆ __GLEW_NV_shader_storage_buffer_object

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_storage_buffer_object

## ◆ __GLEW_NV_shader_thread_group

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_group

## ◆ __GLEW_NV_shader_thread_shuffle

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shader_thread_shuffle

## ◆ __GLEW_NV_shadow_samplers_array

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_array

## ◆ __GLEW_NV_shadow_samplers_cube

GLEW_VAR_EXPORT GLboolean __GLEW_NV_shadow_samplers_cube

## ◆ __GLEW_NV_sRGB_formats

GLEW_VAR_EXPORT GLboolean __GLEW_NV_sRGB_formats

## ◆ __GLEW_NV_stereo_view_rendering

GLEW_VAR_EXPORT GLboolean __GLEW_NV_stereo_view_rendering

## ◆ __GLEW_NV_tessellation_program5

GLEW_VAR_EXPORT GLboolean __GLEW_NV_tessellation_program5

## ◆ __GLEW_NV_texgen_emboss

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_emboss

## ◆ __GLEW_NV_texgen_reflection

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texgen_reflection

## ◆ __GLEW_NV_texture_array

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_array

## ◆ __GLEW_NV_texture_barrier

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_barrier

## ◆ __GLEW_NV_texture_border_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_border_clamp

## ◆ __GLEW_NV_texture_compression_latc

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_latc

## ◆ __GLEW_NV_texture_compression_s3tc

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc

## ◆ __GLEW_NV_texture_compression_s3tc_update

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_s3tc_update

## ◆ __GLEW_NV_texture_compression_vtc

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_compression_vtc

## ◆ __GLEW_NV_texture_env_combine4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_env_combine4

## ◆ __GLEW_NV_texture_expand_normal

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_expand_normal

## ◆ __GLEW_NV_texture_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_multisample

## ◆ __GLEW_NV_texture_npot_2D_mipmap

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_npot_2D_mipmap

## ◆ __GLEW_NV_texture_rectangle

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle

## ◆ __GLEW_NV_texture_rectangle_compressed

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_rectangle_compressed

## ◆ __GLEW_NV_texture_shader

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader

## ◆ __GLEW_NV_texture_shader2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader2

## ◆ __GLEW_NV_texture_shader3

GLEW_VAR_EXPORT GLboolean __GLEW_NV_texture_shader3

## ◆ __GLEW_NV_transform_feedback

GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback

## ◆ __GLEW_NV_transform_feedback2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_transform_feedback2

## ◆ __GLEW_NV_uniform_buffer_unified_memory

GLEW_VAR_EXPORT GLboolean __GLEW_NV_uniform_buffer_unified_memory

## ◆ __GLEW_NV_vdpau_interop

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vdpau_interop

## ◆ __GLEW_NV_vertex_array_range

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range

## ◆ __GLEW_NV_vertex_array_range2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_array_range2

## ◆ __GLEW_NV_vertex_attrib_integer_64bit

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_attrib_integer_64bit

## ◆ __GLEW_NV_vertex_buffer_unified_memory

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_buffer_unified_memory

## ◆ __GLEW_NV_vertex_program

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program

## ◆ __GLEW_NV_vertex_program1_1

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program1_1

## ◆ __GLEW_NV_vertex_program2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2

## ◆ __GLEW_NV_vertex_program2_option

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program2_option

## ◆ __GLEW_NV_vertex_program3

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program3

## ◆ __GLEW_NV_vertex_program4

GLEW_VAR_EXPORT GLboolean __GLEW_NV_vertex_program4

## ◆ __GLEW_NV_video_capture

GLEW_VAR_EXPORT GLboolean __GLEW_NV_video_capture

## ◆ __GLEW_NV_viewport_array

GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array

## ◆ __GLEW_NV_viewport_array2

GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_array2

## ◆ __GLEW_NV_viewport_swizzle

GLEW_VAR_EXPORT GLboolean __GLEW_NV_viewport_swizzle

## ◆ __GLEW_NVX_blend_equation_advanced_multi_draw_buffers

GLEW_VAR_EXPORT GLboolean __GLEW_NVX_blend_equation_advanced_multi_draw_buffers

## ◆ __GLEW_NVX_conditional_render

GLEW_VAR_EXPORT GLboolean __GLEW_NVX_conditional_render

## ◆ __GLEW_NVX_gpu_memory_info

GLEW_VAR_EXPORT GLboolean __GLEW_NVX_gpu_memory_info

## ◆ __GLEW_NVX_linked_gpu_multicast

GLEW_VAR_EXPORT GLboolean __GLEW_NVX_linked_gpu_multicast

## ◆ __GLEW_OES_byte_coordinates

GLEW_VAR_EXPORT GLboolean __GLEW_OES_byte_coordinates

## ◆ __GLEW_OML_interlace

GLEW_VAR_EXPORT GLboolean __GLEW_OML_interlace

## ◆ __GLEW_OML_resample

GLEW_VAR_EXPORT GLboolean __GLEW_OML_resample

## ◆ __GLEW_OML_subsample

GLEW_VAR_EXPORT GLboolean __GLEW_OML_subsample

## ◆ __GLEW_OVR_multiview

GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview

## ◆ __GLEW_OVR_multiview2

GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview2

## ◆ __GLEW_OVR_multiview_multisampled_render_to_texture

GLEW_VAR_EXPORT GLboolean __GLEW_OVR_multiview_multisampled_render_to_texture

## ◆ __GLEW_PGI_misc_hints

GLEW_VAR_EXPORT GLboolean __GLEW_PGI_misc_hints

## ◆ __GLEW_PGI_vertex_hints

GLEW_VAR_EXPORT GLboolean __GLEW_PGI_vertex_hints

## ◆ __GLEW_QCOM_alpha_test

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_alpha_test

## ◆ __GLEW_QCOM_binning_control

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_binning_control

## ◆ __GLEW_QCOM_driver_control

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_driver_control

## ◆ __GLEW_QCOM_extended_get

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get

## ◆ __GLEW_QCOM_extended_get2

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_extended_get2

## ◆ __GLEW_QCOM_framebuffer_foveated

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_framebuffer_foveated

## ◆ __GLEW_QCOM_perfmon_global_mode

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_perfmon_global_mode

## ◆ __GLEW_QCOM_shader_framebuffer_fetch_noncoherent

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_shader_framebuffer_fetch_noncoherent

## ◆ __GLEW_QCOM_tiled_rendering

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_tiled_rendering

## ◆ __GLEW_QCOM_writeonly_rendering

GLEW_VAR_EXPORT GLboolean __GLEW_QCOM_writeonly_rendering

## ◆ __GLEW_REGAL_enable

GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_enable

## ◆ __GLEW_REGAL_error_string

GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_error_string

## ◆ __GLEW_REGAL_ES1_0_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_0_compatibility

## ◆ __GLEW_REGAL_ES1_1_compatibility

GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_ES1_1_compatibility

## ◆ __GLEW_REGAL_extension_query

GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_extension_query

## ◆ __GLEW_REGAL_log

GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_log

## ◆ __GLEW_REGAL_proc_address

GLEW_VAR_EXPORT GLboolean __GLEW_REGAL_proc_address

## ◆ __GLEW_REND_screen_coordinates

GLEW_VAR_EXPORT GLboolean __GLEW_REND_screen_coordinates

## ◆ __GLEW_S3_s3tc

GLEW_VAR_EXPORT GLboolean __GLEW_S3_s3tc

## ◆ __GLEW_SGI_color_matrix

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_matrix

## ◆ __GLEW_SGI_color_table

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_color_table

## ◆ __GLEW_SGI_complex

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex

## ◆ __GLEW_SGI_complex_type

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_complex_type

## ◆ __GLEW_SGI_fft

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_fft

## ◆ __GLEW_SGI_texture_color_table

GLEW_VAR_EXPORT GLboolean __GLEW_SGI_texture_color_table

## ◆ __GLEW_SGIS_clip_band_hint

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_clip_band_hint

## ◆ __GLEW_SGIS_color_range

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_color_range

## ◆ __GLEW_SGIS_detail_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_detail_texture

## ◆ __GLEW_SGIS_fog_function

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_fog_function

## ◆ __GLEW_SGIS_generate_mipmap

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_generate_mipmap

## ◆ __GLEW_SGIS_line_texgen

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_line_texgen

## ◆ __GLEW_SGIS_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multisample

## ◆ __GLEW_SGIS_multitexture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_multitexture

## ◆ __GLEW_SGIS_pixel_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_pixel_texture

## ◆ __GLEW_SGIS_point_line_texgen

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_point_line_texgen

## ◆ __GLEW_SGIS_shared_multisample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_shared_multisample

## ◆ __GLEW_SGIS_sharpen_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_sharpen_texture

## ◆ __GLEW_SGIS_texture4D

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture4D

## ◆ __GLEW_SGIS_texture_border_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_border_clamp

## ◆ __GLEW_SGIS_texture_edge_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_edge_clamp

## ◆ __GLEW_SGIS_texture_filter4

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_filter4

## ◆ __GLEW_SGIS_texture_lod

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_lod

## ◆ __GLEW_SGIS_texture_select

GLEW_VAR_EXPORT GLboolean __GLEW_SGIS_texture_select

## ◆ __GLEW_SGIX_async

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async

## ◆ __GLEW_SGIX_async_histogram

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_histogram

## ◆ __GLEW_SGIX_async_pixel

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_async_pixel

## ◆ __GLEW_SGIX_bali_g_instruments

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_g_instruments

## ◆ __GLEW_SGIX_bali_r_instruments

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_r_instruments

## ◆ __GLEW_SGIX_bali_timer_instruments

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_bali_timer_instruments

## ◆ __GLEW_SGIX_blend_alpha_minmax

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_alpha_minmax

## ◆ __GLEW_SGIX_blend_cadd

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cadd

## ◆ __GLEW_SGIX_blend_cmultiply

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_blend_cmultiply

## ◆ __GLEW_SGIX_calligraphic_fragment

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_calligraphic_fragment

## ◆ __GLEW_SGIX_clipmap

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_clipmap

## ◆ __GLEW_SGIX_color_matrix_accuracy

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_matrix_accuracy

## ◆ __GLEW_SGIX_color_table_index_mode

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_color_table_index_mode

## ◆ __GLEW_SGIX_complex_polar

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_complex_polar

## ◆ __GLEW_SGIX_convolution_accuracy

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_convolution_accuracy

## ◆ __GLEW_SGIX_cube_map

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cube_map

## ◆ __GLEW_SGIX_cylinder_texgen

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_cylinder_texgen

## ◆ __GLEW_SGIX_datapipe

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_datapipe

## ◆ __GLEW_SGIX_decimation

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_decimation

## ◆ __GLEW_SGIX_depth_pass_instrument

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_pass_instrument

## ◆ __GLEW_SGIX_depth_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_depth_texture

## ◆ __GLEW_SGIX_dvc

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_dvc

## ◆ __GLEW_SGIX_flush_raster

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_flush_raster

## ◆ __GLEW_SGIX_fog_blend

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_blend

## ◆ __GLEW_SGIX_fog_factor_to_alpha

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_factor_to_alpha

## ◆ __GLEW_SGIX_fog_layers

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_layers

## ◆ __GLEW_SGIX_fog_offset

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_offset

## ◆ __GLEW_SGIX_fog_patchy

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_patchy

## ◆ __GLEW_SGIX_fog_scale

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_scale

## ◆ __GLEW_SGIX_fog_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fog_texture

## ◆ __GLEW_SGIX_fragment_lighting_space

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_lighting_space

## ◆ __GLEW_SGIX_fragment_specular_lighting

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragment_specular_lighting

## ◆ __GLEW_SGIX_fragments_instrument

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_fragments_instrument

## ◆ __GLEW_SGIX_framezoom

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_framezoom

## ◆ __GLEW_SGIX_icc_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_icc_texture

## ◆ __GLEW_SGIX_igloo_interface

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_igloo_interface

## ◆ __GLEW_SGIX_image_compression

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_image_compression

## ◆ __GLEW_SGIX_impact_pixel_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_impact_pixel_texture

## ◆ __GLEW_SGIX_instrument_error

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_instrument_error

## ◆ __GLEW_SGIX_interlace

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_interlace

## ◆ __GLEW_SGIX_ir_instrument1

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ir_instrument1

## ◆ __GLEW_SGIX_line_quality_hint

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_line_quality_hint

## ◆ __GLEW_SGIX_list_priority

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_list_priority

## ◆ __GLEW_SGIX_mpeg1

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg1

## ◆ __GLEW_SGIX_mpeg2

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_mpeg2

## ◆ __GLEW_SGIX_nonlinear_lighting_pervertex

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nonlinear_lighting_pervertex

## ◆ __GLEW_SGIX_nurbs_eval

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_nurbs_eval

## ◆ __GLEW_SGIX_occlusion_instrument

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_occlusion_instrument

## ◆ __GLEW_SGIX_packed_6bytes

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_packed_6bytes

## ◆ __GLEW_SGIX_pixel_texture

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture

## ◆ __GLEW_SGIX_pixel_texture_bits

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_bits

## ◆ __GLEW_SGIX_pixel_texture_lod

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_texture_lod

## ◆ __GLEW_SGIX_pixel_tiles

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_pixel_tiles

## ◆ __GLEW_SGIX_polynomial_ffd

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_polynomial_ffd

## ◆ __GLEW_SGIX_quad_mesh

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_quad_mesh

## ◆ __GLEW_SGIX_reference_plane

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_reference_plane

## ◆ __GLEW_SGIX_resample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_resample

## ◆ __GLEW_SGIX_scalebias_hint

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_scalebias_hint

## ◆ __GLEW_SGIX_shadow

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow

## ◆ __GLEW_SGIX_shadow_ambient

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_shadow_ambient

## ◆ __GLEW_SGIX_slim

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_slim

## ◆ __GLEW_SGIX_spotlight_cutoff

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_spotlight_cutoff

## ◆ __GLEW_SGIX_sprite

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_sprite

## ◆ __GLEW_SGIX_subdiv_patch

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subdiv_patch

## ◆ __GLEW_SGIX_subsample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_subsample

## ◆ __GLEW_SGIX_tag_sample_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_tag_sample_buffer

## ◆ __GLEW_SGIX_texture_add_env

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_add_env

## ◆ __GLEW_SGIX_texture_coordinate_clamp

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_coordinate_clamp

## ◆ __GLEW_SGIX_texture_lod_bias

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_lod_bias

## ◆ __GLEW_SGIX_texture_mipmap_anisotropic

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_mipmap_anisotropic

## ◆ __GLEW_SGIX_texture_multi_buffer

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_multi_buffer

## ◆ __GLEW_SGIX_texture_phase

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_phase

## ◆ __GLEW_SGIX_texture_range

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_range

## ◆ __GLEW_SGIX_texture_scale_bias

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_scale_bias

## ◆ __GLEW_SGIX_texture_supersample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_texture_supersample

## ◆ __GLEW_SGIX_vector_ops

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vector_ops

## ◆ __GLEW_SGIX_vertex_array_object

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_array_object

## ◆ __GLEW_SGIX_vertex_preclip

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip

## ◆ __GLEW_SGIX_vertex_preclip_hint

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_vertex_preclip_hint

## ◆ __GLEW_SGIX_ycrcb

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb

## ◆ __GLEW_SGIX_ycrcb_subsample

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcb_subsample

## ◆ __GLEW_SGIX_ycrcba

GLEW_VAR_EXPORT GLboolean __GLEW_SGIX_ycrcba

## ◆ __GLEW_SUN_convolution_border_modes

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_convolution_border_modes

## ◆ __GLEW_SUN_global_alpha

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_global_alpha

## ◆ __GLEW_SUN_mesh_array

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_mesh_array

## ◆ __GLEW_SUN_read_video_pixels

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_read_video_pixels

## ◆ __GLEW_SUN_slice_accum

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_slice_accum

## ◆ __GLEW_SUN_triangle_list

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_triangle_list

## ◆ __GLEW_SUN_vertex

GLEW_VAR_EXPORT GLboolean __GLEW_SUN_vertex

## ◆ __GLEW_SUNX_constant_data

GLEW_VAR_EXPORT GLboolean __GLEW_SUNX_constant_data

## ◆ __GLEW_VERSION_1_1

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_1

## ◆ __GLEW_VERSION_1_2

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2

## ◆ __GLEW_VERSION_1_2_1

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_2_1

## ◆ __GLEW_VERSION_1_3

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_3

## ◆ __GLEW_VERSION_1_4

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_4

## ◆ __GLEW_VERSION_1_5

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_1_5

## ◆ __GLEW_VERSION_2_0

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_0

## ◆ __GLEW_VERSION_2_1

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_2_1

## ◆ __GLEW_VERSION_3_0

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_0

## ◆ __GLEW_VERSION_3_1

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_1

## ◆ __GLEW_VERSION_3_2

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_2

## ◆ __GLEW_VERSION_3_3

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_3_3

## ◆ __GLEW_VERSION_4_0

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_0

## ◆ __GLEW_VERSION_4_1

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_1

## ◆ __GLEW_VERSION_4_2

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_2

## ◆ __GLEW_VERSION_4_3

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_3

## ◆ __GLEW_VERSION_4_4

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_4

## ◆ __GLEW_VERSION_4_5

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_5

## ◆ __GLEW_VERSION_4_6

GLEW_VAR_EXPORT GLboolean __GLEW_VERSION_4_6

## ◆ __GLEW_WIN_phong_shading

GLEW_VAR_EXPORT GLboolean __GLEW_WIN_phong_shading

## ◆ __GLEW_WIN_scene_markerXXX

GLEW_VAR_EXPORT GLboolean __GLEW_WIN_scene_markerXXX

## ◆ __GLEW_WIN_specular_fog

GLEW_VAR_EXPORT GLboolean __GLEW_WIN_specular_fog

## ◆ __GLEW_WIN_swap_hint

GLEW_VAR_EXPORT GLboolean __GLEW_WIN_swap_hint

## ◆ __glewAcquireKeyedMutexWin32EXT

GLEW_FUN_EXPORT PFNGLACQUIREKEYEDMUTEXWIN32EXTPROC __glewAcquireKeyedMutexWin32EXT

## ◆ __glewActiveProgramEXT

GLEW_FUN_EXPORT PFNGLACTIVEPROGRAMEXTPROC __glewActiveProgramEXT

## ◆ __glewActiveShaderProgram

GLEW_FUN_EXPORT PFNGLACTIVESHADERPROGRAMPROC __glewActiveShaderProgram

## ◆ __glewActiveStencilFaceEXT

GLEW_FUN_EXPORT PFNGLACTIVESTENCILFACEEXTPROC __glewActiveStencilFaceEXT

## ◆ __glewActiveTexture

GLEW_FUN_EXPORT PFNGLACTIVETEXTUREPROC __glewActiveTexture

## ◆ __glewActiveTextureARB

GLEW_FUN_EXPORT PFNGLACTIVETEXTUREARBPROC __glewActiveTextureARB

## ◆ __glewActiveVaryingNV

GLEW_FUN_EXPORT PFNGLACTIVEVARYINGNVPROC __glewActiveVaryingNV

## ◆ __glewAddressSpace

GLEW_FUN_EXPORT PFNGLADDRESSSPACEPROC __glewAddressSpace

## ◆ __glewAddSwapHintRectWIN

GLEW_FUN_EXPORT PFNGLADDSWAPHINTRECTWINPROC __glewAddSwapHintRectWIN

## ◆ __glewAllocMPEGPredictorsSGIX

GLEW_FUN_EXPORT PFNGLALLOCMPEGPREDICTORSSGIXPROC __glewAllocMPEGPredictorsSGIX

## ◆ __glewAlphaFragmentOp1ATI

GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP1ATIPROC __glewAlphaFragmentOp1ATI

## ◆ __glewAlphaFragmentOp2ATI

GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP2ATIPROC __glewAlphaFragmentOp2ATI

## ◆ __glewAlphaFragmentOp3ATI

GLEW_FUN_EXPORT PFNGLALPHAFRAGMENTOP3ATIPROC __glewAlphaFragmentOp3ATI

## ◆ __glewAlphaFuncQCOM

GLEW_FUN_EXPORT PFNGLALPHAFUNCQCOMPROC __glewAlphaFuncQCOM

## ◆ __glewAlphaFuncx

GLEW_FUN_EXPORT PFNGLALPHAFUNCXPROC __glewAlphaFuncx

## ◆ __glewApplyTextureEXT

GLEW_FUN_EXPORT PFNGLAPPLYTEXTUREEXTPROC __glewApplyTextureEXT

## ◆ __glewAreProgramsResidentNV

GLEW_FUN_EXPORT PFNGLAREPROGRAMSRESIDENTNVPROC __glewAreProgramsResidentNV

## ◆ __glewAreTexturesResidentEXT

GLEW_FUN_EXPORT PFNGLARETEXTURESRESIDENTEXTPROC __glewAreTexturesResidentEXT

## ◆ __glewAreVertexArraysResidentSGIX

GLEW_FUN_EXPORT PFNGLAREVERTEXARRAYSRESIDENTSGIXPROC __glewAreVertexArraysResidentSGIX

## ◆ __glewArrayElementEXT

GLEW_FUN_EXPORT PFNGLARRAYELEMENTEXTPROC __glewArrayElementEXT

## ◆ __glewArrayObjectATI

GLEW_FUN_EXPORT PFNGLARRAYOBJECTATIPROC __glewArrayObjectATI

## ◆ __glewAsyncMarkerSGIX

GLEW_FUN_EXPORT PFNGLASYNCMARKERSGIXPROC __glewAsyncMarkerSGIX

## ◆ __glewAttachObjectARB

GLEW_FUN_EXPORT PFNGLATTACHOBJECTARBPROC __glewAttachObjectARB

## ◆ __glewAttachShader

GLEW_FUN_EXPORT PFNGLATTACHSHADERPROC __glewAttachShader

## ◆ __glewBeginConditionalRender

GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERPROC __glewBeginConditionalRender

## ◆ __glewBeginConditionalRenderNV

GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVPROC __glewBeginConditionalRenderNV

## ◆ __glewBeginConditionalRenderNVX

GLEW_FUN_EXPORT PFNGLBEGINCONDITIONALRENDERNVXPROC __glewBeginConditionalRenderNVX

## ◆ __glewBeginFragmentShaderATI

GLEW_FUN_EXPORT PFNGLBEGINFRAGMENTSHADERATIPROC __glewBeginFragmentShaderATI

## ◆ __glewBeginOcclusionQueryNV

GLEW_FUN_EXPORT PFNGLBEGINOCCLUSIONQUERYNVPROC __glewBeginOcclusionQueryNV

## ◆ __glewBeginPerfMonitorAMD

GLEW_FUN_EXPORT PFNGLBEGINPERFMONITORAMDPROC __glewBeginPerfMonitorAMD

## ◆ __glewBeginPerfQueryINTEL

GLEW_FUN_EXPORT PFNGLBEGINPERFQUERYINTELPROC __glewBeginPerfQueryINTEL

## ◆ __glewBeginQuery

GLEW_FUN_EXPORT PFNGLBEGINQUERYPROC __glewBeginQuery

## ◆ __glewBeginQueryANGLE

GLEW_FUN_EXPORT PFNGLBEGINQUERYANGLEPROC __glewBeginQueryANGLE

## ◆ __glewBeginQueryARB

GLEW_FUN_EXPORT PFNGLBEGINQUERYARBPROC __glewBeginQueryARB

## ◆ __glewBeginQueryIndexed

GLEW_FUN_EXPORT PFNGLBEGINQUERYINDEXEDPROC __glewBeginQueryIndexed

## ◆ __glewBeginSceneEXT

GLEW_FUN_EXPORT PFNGLBEGINSCENEEXTPROC __glewBeginSceneEXT

## ◆ __glewBeginTransformFeedback

GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKPROC __glewBeginTransformFeedback

## ◆ __glewBeginTransformFeedbackEXT

GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKEXTPROC __glewBeginTransformFeedbackEXT

## ◆ __glewBeginTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLBEGINTRANSFORMFEEDBACKNVPROC __glewBeginTransformFeedbackNV

## ◆ __glewBeginVertexShaderEXT

GLEW_FUN_EXPORT PFNGLBEGINVERTEXSHADEREXTPROC __glewBeginVertexShaderEXT

## ◆ __glewBeginVideoCaptureNV

GLEW_FUN_EXPORT PFNGLBEGINVIDEOCAPTURENVPROC __glewBeginVideoCaptureNV

## ◆ __glewBindArraySetEXT

GLEW_FUN_EXPORT PFNGLBINDARRAYSETEXTPROC __glewBindArraySetEXT

## ◆ __glewBindAttribLocation

GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONPROC __glewBindAttribLocation

## ◆ __glewBindAttribLocationARB

GLEW_FUN_EXPORT PFNGLBINDATTRIBLOCATIONARBPROC __glewBindAttribLocationARB

## ◆ __glewBindBuffer

GLEW_FUN_EXPORT PFNGLBINDBUFFERPROC __glewBindBuffer

## ◆ __glewBindBufferARB

GLEW_FUN_EXPORT PFNGLBINDBUFFERARBPROC __glewBindBufferARB

## ◆ __glewBindBufferBase

GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEPROC __glewBindBufferBase

## ◆ __glewBindBufferBaseEXT

GLEW_FUN_EXPORT PFNGLBINDBUFFERBASEEXTPROC __glewBindBufferBaseEXT

## ◆ __glewBindBufferBaseNV

GLEW_FUN_EXPORT PFNGLBINDBUFFERBASENVPROC __glewBindBufferBaseNV

## ◆ __glewBindBufferOffsetEXT

GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETEXTPROC __glewBindBufferOffsetEXT

## ◆ __glewBindBufferOffsetNV

GLEW_FUN_EXPORT PFNGLBINDBUFFEROFFSETNVPROC __glewBindBufferOffsetNV

## ◆ __glewBindBufferRange

GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEPROC __glewBindBufferRange

## ◆ __glewBindBufferRangeEXT

GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGEEXTPROC __glewBindBufferRangeEXT

## ◆ __glewBindBufferRangeNV

GLEW_FUN_EXPORT PFNGLBINDBUFFERRANGENVPROC __glewBindBufferRangeNV

## ◆ __glewBindBuffersBase

GLEW_FUN_EXPORT PFNGLBINDBUFFERSBASEPROC __glewBindBuffersBase

## ◆ __glewBindBuffersRange

GLEW_FUN_EXPORT PFNGLBINDBUFFERSRANGEPROC __glewBindBuffersRange

## ◆ __glewBindFragDataLocation

GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONPROC __glewBindFragDataLocation

## ◆ __glewBindFragDataLocationEXT

GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONEXTPROC __glewBindFragDataLocationEXT

## ◆ __glewBindFragDataLocationIndexed

GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDPROC __glewBindFragDataLocationIndexed

## ◆ __glewBindFragDataLocationIndexedEXT

GLEW_FUN_EXPORT PFNGLBINDFRAGDATALOCATIONINDEXEDEXTPROC __glewBindFragDataLocationIndexedEXT

## ◆ __glewBindFragmentShaderATI

GLEW_FUN_EXPORT PFNGLBINDFRAGMENTSHADERATIPROC __glewBindFragmentShaderATI

## ◆ __glewBindFramebuffer

GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFERPROC __glewBindFramebuffer

## ◆ __glewBindFramebufferEXT

GLEW_FUN_EXPORT PFNGLBINDFRAMEBUFFEREXTPROC __glewBindFramebufferEXT

## ◆ __glewBindImageTexture

GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREPROC __glewBindImageTexture

## ◆ __glewBindImageTextureEXT

GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTUREEXTPROC __glewBindImageTextureEXT

## ◆ __glewBindImageTextures

GLEW_FUN_EXPORT PFNGLBINDIMAGETEXTURESPROC __glewBindImageTextures

## ◆ __glewBindLightParameterEXT

GLEW_FUN_EXPORT PFNGLBINDLIGHTPARAMETEREXTPROC __glewBindLightParameterEXT

## ◆ __glewBindMaterialParameterEXT

GLEW_FUN_EXPORT PFNGLBINDMATERIALPARAMETEREXTPROC __glewBindMaterialParameterEXT

## ◆ __glewBindMultiTextureEXT

GLEW_FUN_EXPORT PFNGLBINDMULTITEXTUREEXTPROC __glewBindMultiTextureEXT

## ◆ __glewBindParameterEXT

GLEW_FUN_EXPORT PFNGLBINDPARAMETEREXTPROC __glewBindParameterEXT

## ◆ __glewBindProgramARB

GLEW_FUN_EXPORT PFNGLBINDPROGRAMARBPROC __glewBindProgramARB

## ◆ __glewBindProgramNV

GLEW_FUN_EXPORT PFNGLBINDPROGRAMNVPROC __glewBindProgramNV

## ◆ __glewBindProgramPipeline

GLEW_FUN_EXPORT PFNGLBINDPROGRAMPIPELINEPROC __glewBindProgramPipeline

## ◆ __glewBindRenderbuffer

GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFERPROC __glewBindRenderbuffer

## ◆ __glewBindRenderbufferEXT

GLEW_FUN_EXPORT PFNGLBINDRENDERBUFFEREXTPROC __glewBindRenderbufferEXT

## ◆ __glewBindSampler

GLEW_FUN_EXPORT PFNGLBINDSAMPLERPROC __glewBindSampler

## ◆ __glewBindSamplers

GLEW_FUN_EXPORT PFNGLBINDSAMPLERSPROC __glewBindSamplers

## ◆ __glewBindTexGenParameterEXT

GLEW_FUN_EXPORT PFNGLBINDTEXGENPARAMETEREXTPROC __glewBindTexGenParameterEXT

## ◆ __glewBindTextureEXT

GLEW_FUN_EXPORT PFNGLBINDTEXTUREEXTPROC __glewBindTextureEXT

## ◆ __glewBindTextures

GLEW_FUN_EXPORT PFNGLBINDTEXTURESPROC __glewBindTextures

## ◆ __glewBindTextureUnit

GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPROC __glewBindTextureUnit

## ◆ __glewBindTextureUnitParameterEXT

GLEW_FUN_EXPORT PFNGLBINDTEXTUREUNITPARAMETEREXTPROC __glewBindTextureUnitParameterEXT

## ◆ __glewBindTransformFeedback

GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKPROC __glewBindTransformFeedback

## ◆ __glewBindTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLBINDTRANSFORMFEEDBACKNVPROC __glewBindTransformFeedbackNV

## ◆ __glewBindVertexArray

GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYPROC __glewBindVertexArray

## ◆ __glewBindVertexArrayAPPLE

GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYAPPLEPROC __glewBindVertexArrayAPPLE

## ◆ __glewBindVertexArraySGIX

GLEW_FUN_EXPORT PFNGLBINDVERTEXARRAYSGIXPROC __glewBindVertexArraySGIX

## ◆ __glewBindVertexBuffer

GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERPROC __glewBindVertexBuffer

## ◆ __glewBindVertexBuffers

GLEW_FUN_EXPORT PFNGLBINDVERTEXBUFFERSPROC __glewBindVertexBuffers

## ◆ __glewBindVertexShaderEXT

GLEW_FUN_EXPORT PFNGLBINDVERTEXSHADEREXTPROC __glewBindVertexShaderEXT

## ◆ __glewBindVideoCaptureStreamBufferNV

GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMBUFFERNVPROC __glewBindVideoCaptureStreamBufferNV

## ◆ __glewBindVideoCaptureStreamTextureNV

GLEW_FUN_EXPORT PFNGLBINDVIDEOCAPTURESTREAMTEXTURENVPROC __glewBindVideoCaptureStreamTextureNV

## ◆ __glewBinormalPointerEXT

GLEW_FUN_EXPORT PFNGLBINORMALPOINTEREXTPROC __glewBinormalPointerEXT

## ◆ __glewBlendBarrierKHR

GLEW_FUN_EXPORT PFNGLBLENDBARRIERKHRPROC __glewBlendBarrierKHR

## ◆ __glewBlendBarrierNV

GLEW_FUN_EXPORT PFNGLBLENDBARRIERNVPROC __glewBlendBarrierNV

## ◆ __glewBlendColor

GLEW_FUN_EXPORT PFNGLBLENDCOLORPROC __glewBlendColor

## ◆ __glewBlendColorEXT

GLEW_FUN_EXPORT PFNGLBLENDCOLOREXTPROC __glewBlendColorEXT

## ◆ __glewBlendEquation

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONPROC __glewBlendEquation

## ◆ __glewBlendEquationEXT

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONEXTPROC __glewBlendEquationEXT

## ◆ __glewBlendEquationi

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIPROC __glewBlendEquationi

## ◆ __glewBlendEquationiARB

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIARBPROC __glewBlendEquationiARB

## ◆ __glewBlendEquationiEXT

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONIEXTPROC __glewBlendEquationiEXT

## ◆ __glewBlendEquationIndexedAMD

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONINDEXEDAMDPROC __glewBlendEquationIndexedAMD

## ◆ __glewBlendEquationSeparate

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEPROC __glewBlendEquationSeparate

## ◆ __glewBlendEquationSeparateEXT

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEEXTPROC __glewBlendEquationSeparateEXT

## ◆ __glewBlendEquationSeparatei

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIPROC __glewBlendEquationSeparatei

## ◆ __glewBlendEquationSeparateiARB

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIARBPROC __glewBlendEquationSeparateiARB

## ◆ __glewBlendEquationSeparateiEXT

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEIEXTPROC __glewBlendEquationSeparateiEXT

## ◆ __glewBlendEquationSeparateIndexedAMD

GLEW_FUN_EXPORT PFNGLBLENDEQUATIONSEPARATEINDEXEDAMDPROC __glewBlendEquationSeparateIndexedAMD

## ◆ __glewBlendFunci

GLEW_FUN_EXPORT PFNGLBLENDFUNCIPROC __glewBlendFunci

## ◆ __glewBlendFunciARB

GLEW_FUN_EXPORT PFNGLBLENDFUNCIARBPROC __glewBlendFunciARB

## ◆ __glewBlendFunciEXT

GLEW_FUN_EXPORT PFNGLBLENDFUNCIEXTPROC __glewBlendFunciEXT

## ◆ __glewBlendFuncIndexedAMD

GLEW_FUN_EXPORT PFNGLBLENDFUNCINDEXEDAMDPROC __glewBlendFuncIndexedAMD

## ◆ __glewBlendFuncSeparate

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEPROC __glewBlendFuncSeparate

## ◆ __glewBlendFuncSeparateEXT

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEEXTPROC __glewBlendFuncSeparateEXT

## ◆ __glewBlendFuncSeparatei

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIPROC __glewBlendFuncSeparatei

## ◆ __glewBlendFuncSeparateiARB

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIARBPROC __glewBlendFuncSeparateiARB

## ◆ __glewBlendFuncSeparateiEXT

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEIEXTPROC __glewBlendFuncSeparateiEXT

## ◆ __glewBlendFuncSeparateIndexedAMD

GLEW_FUN_EXPORT PFNGLBLENDFUNCSEPARATEINDEXEDAMDPROC __glewBlendFuncSeparateIndexedAMD

## ◆ __glewBlendParameteriNV

GLEW_FUN_EXPORT PFNGLBLENDPARAMETERINVPROC __glewBlendParameteriNV

## ◆ __glewBlitFramebuffer

GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERPROC __glewBlitFramebuffer

## ◆ __glewBlitFramebufferANGLE

GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERANGLEPROC __glewBlitFramebufferANGLE

## ◆ __glewBlitFramebufferEXT

GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFEREXTPROC __glewBlitFramebufferEXT

## ◆ __glewBlitFramebufferNV

GLEW_FUN_EXPORT PFNGLBLITFRAMEBUFFERNVPROC __glewBlitFramebufferNV

## ◆ __glewBlitNamedFramebuffer

GLEW_FUN_EXPORT PFNGLBLITNAMEDFRAMEBUFFERPROC __glewBlitNamedFramebuffer

## ◆ __glewBufferAddressRangeNV

GLEW_FUN_EXPORT PFNGLBUFFERADDRESSRANGENVPROC __glewBufferAddressRangeNV

## ◆ __glewBufferData

GLEW_FUN_EXPORT PFNGLBUFFERDATAPROC __glewBufferData

## ◆ __glewBufferDataARB

GLEW_FUN_EXPORT PFNGLBUFFERDATAARBPROC __glewBufferDataARB

## ◆ __glewBufferPageCommitmentARB

GLEW_FUN_EXPORT PFNGLBUFFERPAGECOMMITMENTARBPROC __glewBufferPageCommitmentARB

## ◆ __glewBufferParameteriAPPLE

GLEW_FUN_EXPORT PFNGLBUFFERPARAMETERIAPPLEPROC __glewBufferParameteriAPPLE

## ◆ __glewBufferRegionEnabled

GLEW_FUN_EXPORT PFNGLBUFFERREGIONENABLEDPROC __glewBufferRegionEnabled

## ◆ __glewBufferStorage

GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEPROC __glewBufferStorage

## ◆ __glewBufferStorageEXT

GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTPROC __glewBufferStorageEXT

## ◆ __glewBufferStorageExternalEXT

GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEEXTERNALEXTPROC __glewBufferStorageExternalEXT

## ◆ __glewBufferStorageMemEXT

GLEW_FUN_EXPORT PFNGLBUFFERSTORAGEMEMEXTPROC __glewBufferStorageMemEXT

## ◆ __glewBufferSubData

GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAPROC __glewBufferSubData

## ◆ __glewBufferSubDataARB

GLEW_FUN_EXPORT PFNGLBUFFERSUBDATAARBPROC __glewBufferSubDataARB

## ◆ __glewCallCommandListNV

GLEW_FUN_EXPORT PFNGLCALLCOMMANDLISTNVPROC __glewCallCommandListNV

## ◆ __glewCheckFramebufferStatus

GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSPROC __glewCheckFramebufferStatus

## ◆ __glewCheckFramebufferStatusEXT

GLEW_FUN_EXPORT PFNGLCHECKFRAMEBUFFERSTATUSEXTPROC __glewCheckFramebufferStatusEXT

## ◆ __glewCheckNamedFramebufferStatus

GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSPROC __glewCheckNamedFramebufferStatus

## ◆ __glewCheckNamedFramebufferStatusEXT

GLEW_FUN_EXPORT PFNGLCHECKNAMEDFRAMEBUFFERSTATUSEXTPROC __glewCheckNamedFramebufferStatusEXT

## ◆ __glewClampColor

GLEW_FUN_EXPORT PFNGLCLAMPCOLORPROC __glewClampColor

## ◆ __glewClampColorARB

GLEW_FUN_EXPORT PFNGLCLAMPCOLORARBPROC __glewClampColorARB

## ◆ __glewClearBufferData

GLEW_FUN_EXPORT PFNGLCLEARBUFFERDATAPROC __glewClearBufferData

## ◆ __glewClearBufferfi

GLEW_FUN_EXPORT PFNGLCLEARBUFFERFIPROC __glewClearBufferfi

## ◆ __glewClearBufferfv

GLEW_FUN_EXPORT PFNGLCLEARBUFFERFVPROC __glewClearBufferfv

## ◆ __glewClearBufferiv

GLEW_FUN_EXPORT PFNGLCLEARBUFFERIVPROC __glewClearBufferiv

## ◆ __glewClearBufferSubData

GLEW_FUN_EXPORT PFNGLCLEARBUFFERSUBDATAPROC __glewClearBufferSubData

## ◆ __glewClearBufferuiv

GLEW_FUN_EXPORT PFNGLCLEARBUFFERUIVPROC __glewClearBufferuiv

## ◆ __glewClearColorIiEXT

GLEW_FUN_EXPORT PFNGLCLEARCOLORIIEXTPROC __glewClearColorIiEXT

## ◆ __glewClearColorIuiEXT

GLEW_FUN_EXPORT PFNGLCLEARCOLORIUIEXTPROC __glewClearColorIuiEXT

## ◆ __glewClearColorx

GLEW_FUN_EXPORT PFNGLCLEARCOLORXPROC __glewClearColorx

## ◆ __glewClearDepthdNV

GLEW_FUN_EXPORT PFNGLCLEARDEPTHDNVPROC __glewClearDepthdNV

## ◆ __glewClearDepthf

GLEW_FUN_EXPORT PFNGLCLEARDEPTHFPROC __glewClearDepthf

## ◆ __glewClearDepthx

GLEW_FUN_EXPORT PFNGLCLEARDEPTHXPROC __glewClearDepthx

## ◆ __glewClearNamedBufferData

GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAPROC __glewClearNamedBufferData

## ◆ __glewClearNamedBufferDataEXT

GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERDATAEXTPROC __glewClearNamedBufferDataEXT

## ◆ __glewClearNamedBufferSubData

GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAPROC __glewClearNamedBufferSubData

## ◆ __glewClearNamedBufferSubDataEXT

GLEW_FUN_EXPORT PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC __glewClearNamedBufferSubDataEXT

## ◆ __glewClearNamedFramebufferfi

GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFIPROC __glewClearNamedFramebufferfi

## ◆ __glewClearNamedFramebufferfv

GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERFVPROC __glewClearNamedFramebufferfv

## ◆ __glewClearNamedFramebufferiv

GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERIVPROC __glewClearNamedFramebufferiv

## ◆ __glewClearNamedFramebufferuiv

GLEW_FUN_EXPORT PFNGLCLEARNAMEDFRAMEBUFFERUIVPROC __glewClearNamedFramebufferuiv

## ◆ __glewClearPixelLocalStorageuiEXT

GLEW_FUN_EXPORT PFNGLCLEARPIXELLOCALSTORAGEUIEXTPROC __glewClearPixelLocalStorageuiEXT

## ◆ __glewClearTexImage

GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEPROC __glewClearTexImage

## ◆ __glewClearTexImageEXT

GLEW_FUN_EXPORT PFNGLCLEARTEXIMAGEEXTPROC __glewClearTexImageEXT

## ◆ __glewClearTexSubImage

GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEPROC __glewClearTexSubImage

## ◆ __glewClearTexSubImageEXT

GLEW_FUN_EXPORT PFNGLCLEARTEXSUBIMAGEEXTPROC __glewClearTexSubImageEXT

## ◆ __glewClientActiveTexture

GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREPROC __glewClientActiveTexture

## ◆ __glewClientActiveTextureARB

GLEW_FUN_EXPORT PFNGLCLIENTACTIVETEXTUREARBPROC __glewClientActiveTextureARB

## ◆ __glewClientActiveVertexStreamATI

GLEW_FUN_EXPORT PFNGLCLIENTACTIVEVERTEXSTREAMATIPROC __glewClientActiveVertexStreamATI

## ◆ __glewClientAttribDefaultEXT

GLEW_FUN_EXPORT PFNGLCLIENTATTRIBDEFAULTEXTPROC __glewClientAttribDefaultEXT

## ◆ __glewClientWaitSync

GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCPROC __glewClientWaitSync

## ◆ __glewClientWaitSyncAPPLE

GLEW_FUN_EXPORT PFNGLCLIENTWAITSYNCAPPLEPROC __glewClientWaitSyncAPPLE

## ◆ __glewClipControl

GLEW_FUN_EXPORT PFNGLCLIPCONTROLPROC __glewClipControl

## ◆ __glewClipPlanef

GLEW_FUN_EXPORT PFNGLCLIPPLANEFPROC __glewClipPlanef

## ◆ __glewClipPlanex

GLEW_FUN_EXPORT PFNGLCLIPPLANEXPROC __glewClipPlanex

## ◆ __glewColor3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FSUNPROC __glewColor3fVertex3fSUN

## ◆ __glewColor3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLCOLOR3FVERTEX3FVSUNPROC __glewColor3fVertex3fvSUN

## ◆ __glewColor3hNV

GLEW_FUN_EXPORT PFNGLCOLOR3HNVPROC __glewColor3hNV

## ◆ __glewColor3hvNV

GLEW_FUN_EXPORT PFNGLCOLOR3HVNVPROC __glewColor3hvNV

## ◆ __glewColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewColor4fNormal3fVertex3fSUN

## ◆ __glewColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewColor4fNormal3fVertex3fvSUN

## ◆ __glewColor4hNV

GLEW_FUN_EXPORT PFNGLCOLOR4HNVPROC __glewColor4hNV

## ◆ __glewColor4hvNV

GLEW_FUN_EXPORT PFNGLCOLOR4HVNVPROC __glewColor4hvNV

## ◆ __glewColor4ubVertex2fSUN

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FSUNPROC __glewColor4ubVertex2fSUN

## ◆ __glewColor4ubVertex2fvSUN

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX2FVSUNPROC __glewColor4ubVertex2fvSUN

## ◆ __glewColor4ubVertex3fSUN

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FSUNPROC __glewColor4ubVertex3fSUN

## ◆ __glewColor4ubVertex3fvSUN

GLEW_FUN_EXPORT PFNGLCOLOR4UBVERTEX3FVSUNPROC __glewColor4ubVertex3fvSUN

## ◆ __glewColor4x

GLEW_FUN_EXPORT PFNGLCOLOR4XPROC __glewColor4x

## ◆ __glewColorFormatNV

GLEW_FUN_EXPORT PFNGLCOLORFORMATNVPROC __glewColorFormatNV

## ◆ __glewColorFragmentOp1ATI

GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP1ATIPROC __glewColorFragmentOp1ATI

## ◆ __glewColorFragmentOp2ATI

GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP2ATIPROC __glewColorFragmentOp2ATI

## ◆ __glewColorFragmentOp3ATI

GLEW_FUN_EXPORT PFNGLCOLORFRAGMENTOP3ATIPROC __glewColorFragmentOp3ATI

## ◆ __glewColorMaski

GLEW_FUN_EXPORT PFNGLCOLORMASKIPROC __glewColorMaski

## ◆ __glewColorMaskiEXT

GLEW_FUN_EXPORT PFNGLCOLORMASKIEXTPROC __glewColorMaskiEXT

## ◆ __glewColorMaskIndexedEXT

GLEW_FUN_EXPORT PFNGLCOLORMASKINDEXEDEXTPROC __glewColorMaskIndexedEXT

## ◆ __glewColorP3ui

GLEW_FUN_EXPORT PFNGLCOLORP3UIPROC __glewColorP3ui

## ◆ __glewColorP3uiv

GLEW_FUN_EXPORT PFNGLCOLORP3UIVPROC __glewColorP3uiv

## ◆ __glewColorP4ui

GLEW_FUN_EXPORT PFNGLCOLORP4UIPROC __glewColorP4ui

## ◆ __glewColorP4uiv

GLEW_FUN_EXPORT PFNGLCOLORP4UIVPROC __glewColorP4uiv

## ◆ __glewColorPointerEXT

GLEW_FUN_EXPORT PFNGLCOLORPOINTEREXTPROC __glewColorPointerEXT

## ◆ __glewColorPointerListIBM

GLEW_FUN_EXPORT PFNGLCOLORPOINTERLISTIBMPROC __glewColorPointerListIBM

## ◆ __glewColorPointervINTEL

GLEW_FUN_EXPORT PFNGLCOLORPOINTERVINTELPROC __glewColorPointervINTEL

## ◆ __glewColorSubTable

GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEPROC __glewColorSubTable

## ◆ __glewColorSubTableEXT

GLEW_FUN_EXPORT PFNGLCOLORSUBTABLEEXTPROC __glewColorSubTableEXT

## ◆ __glewColorTable

GLEW_FUN_EXPORT PFNGLCOLORTABLEPROC __glewColorTable

## ◆ __glewColorTableEXT

GLEW_FUN_EXPORT PFNGLCOLORTABLEEXTPROC __glewColorTableEXT

## ◆ __glewColorTableParameterfv

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVPROC __glewColorTableParameterfv

## ◆ __glewColorTableParameterfvSGI

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERFVSGIPROC __glewColorTableParameterfvSGI

## ◆ __glewColorTableParameteriv

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVPROC __glewColorTableParameteriv

## ◆ __glewColorTableParameterivSGI

GLEW_FUN_EXPORT PFNGLCOLORTABLEPARAMETERIVSGIPROC __glewColorTableParameterivSGI

## ◆ __glewColorTableSGI

GLEW_FUN_EXPORT PFNGLCOLORTABLESGIPROC __glewColorTableSGI

## ◆ __glewCombinerInputNV

GLEW_FUN_EXPORT PFNGLCOMBINERINPUTNVPROC __glewCombinerInputNV

## ◆ __glewCombinerOutputNV

GLEW_FUN_EXPORT PFNGLCOMBINEROUTPUTNVPROC __glewCombinerOutputNV

## ◆ __glewCombinerParameterfNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFNVPROC __glewCombinerParameterfNV

## ◆ __glewCombinerParameterfvNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERFVNVPROC __glewCombinerParameterfvNV

## ◆ __glewCombinerParameteriNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERINVPROC __glewCombinerParameteriNV

## ◆ __glewCombinerParameterivNV

GLEW_FUN_EXPORT PFNGLCOMBINERPARAMETERIVNVPROC __glewCombinerParameterivNV

## ◆ __glewCombinerStageParameterfvNV

GLEW_FUN_EXPORT PFNGLCOMBINERSTAGEPARAMETERFVNVPROC __glewCombinerStageParameterfvNV

## ◆ __glewCommandListSegmentsNV

GLEW_FUN_EXPORT PFNGLCOMMANDLISTSEGMENTSNVPROC __glewCommandListSegmentsNV

## ◆ __glewCompileCommandListNV

GLEW_FUN_EXPORT PFNGLCOMPILECOMMANDLISTNVPROC __glewCompileCommandListNV

## ◆ __glewCompileShader

GLEW_FUN_EXPORT PFNGLCOMPILESHADERPROC __glewCompileShader

## ◆ __glewCompileShaderARB

GLEW_FUN_EXPORT PFNGLCOMPILESHADERARBPROC __glewCompileShaderARB

## ◆ __glewCompileShaderIncludeARB

GLEW_FUN_EXPORT PFNGLCOMPILESHADERINCLUDEARBPROC __glewCompileShaderIncludeARB

## ◆ __glewCompressedMultiTexImage1DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE1DEXTPROC __glewCompressedMultiTexImage1DEXT

## ◆ __glewCompressedMultiTexImage2DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE2DEXTPROC __glewCompressedMultiTexImage2DEXT

## ◆ __glewCompressedMultiTexImage3DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXIMAGE3DEXTPROC __glewCompressedMultiTexImage3DEXT

## ◆ __glewCompressedMultiTexSubImage1DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE1DEXTPROC __glewCompressedMultiTexSubImage1DEXT

## ◆ __glewCompressedMultiTexSubImage2DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE2DEXTPROC __glewCompressedMultiTexSubImage2DEXT

## ◆ __glewCompressedMultiTexSubImage3DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDMULTITEXSUBIMAGE3DEXTPROC __glewCompressedMultiTexSubImage3DEXT

## ◆ __glewCompressedTexImage1D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DPROC __glewCompressedTexImage1D

## ◆ __glewCompressedTexImage1DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE1DARBPROC __glewCompressedTexImage1DARB

## ◆ __glewCompressedTexImage2D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DPROC __glewCompressedTexImage2D

## ◆ __glewCompressedTexImage2DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE2DARBPROC __glewCompressedTexImage2DARB

## ◆ __glewCompressedTexImage3D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DPROC __glewCompressedTexImage3D

## ◆ __glewCompressedTexImage3DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DARBPROC __glewCompressedTexImage3DARB

## ◆ __glewCompressedTexImage3DNV

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXIMAGE3DNVPROC __glewCompressedTexImage3DNV

## ◆ __glewCompressedTexSubImage1D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC __glewCompressedTexSubImage1D

## ◆ __glewCompressedTexSubImage1DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE1DARBPROC __glewCompressedTexSubImage1DARB

## ◆ __glewCompressedTexSubImage2D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC __glewCompressedTexSubImage2D

## ◆ __glewCompressedTexSubImage2DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE2DARBPROC __glewCompressedTexSubImage2DARB

## ◆ __glewCompressedTexSubImage3D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC __glewCompressedTexSubImage3D

## ◆ __glewCompressedTexSubImage3DARB

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DARBPROC __glewCompressedTexSubImage3DARB

## ◆ __glewCompressedTexSubImage3DNV

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXSUBIMAGE3DNVPROC __glewCompressedTexSubImage3DNV

## ◆ __glewCompressedTextureImage1DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE1DEXTPROC __glewCompressedTextureImage1DEXT

## ◆ __glewCompressedTextureImage2DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE2DEXTPROC __glewCompressedTextureImage2DEXT

## ◆ __glewCompressedTextureImage3DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTUREIMAGE3DEXTPROC __glewCompressedTextureImage3DEXT

## ◆ __glewCompressedTextureSubImage1D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DPROC __glewCompressedTextureSubImage1D

## ◆ __glewCompressedTextureSubImage1DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE1DEXTPROC __glewCompressedTextureSubImage1DEXT

## ◆ __glewCompressedTextureSubImage2D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DPROC __glewCompressedTextureSubImage2D

## ◆ __glewCompressedTextureSubImage2DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE2DEXTPROC __glewCompressedTextureSubImage2DEXT

## ◆ __glewCompressedTextureSubImage3D

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DPROC __glewCompressedTextureSubImage3D

## ◆ __glewCompressedTextureSubImage3DEXT

GLEW_FUN_EXPORT PFNGLCOMPRESSEDTEXTURESUBIMAGE3DEXTPROC __glewCompressedTextureSubImage3DEXT

## ◆ __glewConservativeRasterParameterfNV

GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERFNVPROC __glewConservativeRasterParameterfNV

## ◆ __glewConservativeRasterParameteriNV

GLEW_FUN_EXPORT PFNGLCONSERVATIVERASTERPARAMETERINVPROC __glewConservativeRasterParameteriNV

## ◆ __glewConvolutionFilter1D

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DPROC __glewConvolutionFilter1D

## ◆ __glewConvolutionFilter1DEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER1DEXTPROC __glewConvolutionFilter1DEXT

## ◆ __glewConvolutionFilter2D

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DPROC __glewConvolutionFilter2D

## ◆ __glewConvolutionFilter2DEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONFILTER2DEXTPROC __glewConvolutionFilter2DEXT

## ◆ __glewConvolutionParameterf

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFPROC __glewConvolutionParameterf

## ◆ __glewConvolutionParameterfEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFEXTPROC __glewConvolutionParameterfEXT

## ◆ __glewConvolutionParameterfv

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVPROC __glewConvolutionParameterfv

## ◆ __glewConvolutionParameterfvEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERFVEXTPROC __glewConvolutionParameterfvEXT

## ◆ __glewConvolutionParameteri

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIPROC __glewConvolutionParameteri

## ◆ __glewConvolutionParameteriEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIEXTPROC __glewConvolutionParameteriEXT

## ◆ __glewConvolutionParameteriv

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVPROC __glewConvolutionParameteriv

## ◆ __glewConvolutionParameterivEXT

GLEW_FUN_EXPORT PFNGLCONVOLUTIONPARAMETERIVEXTPROC __glewConvolutionParameterivEXT

## ◆ __glewCopyBufferSubData

GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATAPROC __glewCopyBufferSubData

## ◆ __glewCopyBufferSubDataNV

GLEW_FUN_EXPORT PFNGLCOPYBUFFERSUBDATANVPROC __glewCopyBufferSubDataNV

## ◆ __glewCopyColorSubTable

GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEPROC __glewCopyColorSubTable

## ◆ __glewCopyColorSubTableEXT

GLEW_FUN_EXPORT PFNGLCOPYCOLORSUBTABLEEXTPROC __glewCopyColorSubTableEXT

## ◆ __glewCopyColorTable

GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLEPROC __glewCopyColorTable

## ◆ __glewCopyColorTableSGI

GLEW_FUN_EXPORT PFNGLCOPYCOLORTABLESGIPROC __glewCopyColorTableSGI

## ◆ __glewCopyConvolutionFilter1D

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DPROC __glewCopyConvolutionFilter1D

## ◆ __glewCopyConvolutionFilter1DEXT

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER1DEXTPROC __glewCopyConvolutionFilter1DEXT

## ◆ __glewCopyConvolutionFilter2D

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DPROC __glewCopyConvolutionFilter2D

## ◆ __glewCopyConvolutionFilter2DEXT

GLEW_FUN_EXPORT PFNGLCOPYCONVOLUTIONFILTER2DEXTPROC __glewCopyConvolutionFilter2DEXT

## ◆ __glewCopyImageSubData

GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAPROC __glewCopyImageSubData

## ◆ __glewCopyImageSubDataEXT

GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATAEXTPROC __glewCopyImageSubDataEXT

## ◆ __glewCopyImageSubDataNV

GLEW_FUN_EXPORT PFNGLCOPYIMAGESUBDATANVPROC __glewCopyImageSubDataNV

## ◆ __glewCopyMultiTexImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE1DEXTPROC __glewCopyMultiTexImage1DEXT

## ◆ __glewCopyMultiTexImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYMULTITEXIMAGE2DEXTPROC __glewCopyMultiTexImage2DEXT

## ◆ __glewCopyMultiTexSubImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE1DEXTPROC __glewCopyMultiTexSubImage1DEXT

## ◆ __glewCopyMultiTexSubImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE2DEXTPROC __glewCopyMultiTexSubImage2DEXT

## ◆ __glewCopyMultiTexSubImage3DEXT

GLEW_FUN_EXPORT PFNGLCOPYMULTITEXSUBIMAGE3DEXTPROC __glewCopyMultiTexSubImage3DEXT

## ◆ __glewCopyNamedBufferSubData

GLEW_FUN_EXPORT PFNGLCOPYNAMEDBUFFERSUBDATAPROC __glewCopyNamedBufferSubData

## ◆ __glewCopyPathNV

GLEW_FUN_EXPORT PFNGLCOPYPATHNVPROC __glewCopyPathNV

## ◆ __glewCopyTexImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE1DEXTPROC __glewCopyTexImage1DEXT

## ◆ __glewCopyTexImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXIMAGE2DEXTPROC __glewCopyTexImage2DEXT

## ◆ __glewCopyTexSubImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE1DEXTPROC __glewCopyTexSubImage1DEXT

## ◆ __glewCopyTexSubImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE2DEXTPROC __glewCopyTexSubImage2DEXT

## ◆ __glewCopyTexSubImage3D

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DPROC __glewCopyTexSubImage3D

## ◆ __glewCopyTexSubImage3DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DEXTPROC __glewCopyTexSubImage3DEXT

## ◆ __glewCopyTexSubImage3DNV

GLEW_FUN_EXPORT PFNGLCOPYTEXSUBIMAGE3DNVPROC __glewCopyTexSubImage3DNV

## ◆ __glewCopyTextureImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE1DEXTPROC __glewCopyTextureImage1DEXT

## ◆ __glewCopyTextureImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXTUREIMAGE2DEXTPROC __glewCopyTextureImage2DEXT

## ◆ __glewCopyTextureLevelsAPPLE

GLEW_FUN_EXPORT PFNGLCOPYTEXTURELEVELSAPPLEPROC __glewCopyTextureLevelsAPPLE

## ◆ __glewCopyTextureSubImage1D

GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DPROC __glewCopyTextureSubImage1D

## ◆ __glewCopyTextureSubImage1DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE1DEXTPROC __glewCopyTextureSubImage1DEXT

## ◆ __glewCopyTextureSubImage2D

GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DPROC __glewCopyTextureSubImage2D

## ◆ __glewCopyTextureSubImage2DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE2DEXTPROC __glewCopyTextureSubImage2DEXT

## ◆ __glewCopyTextureSubImage3D

GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DPROC __glewCopyTextureSubImage3D

## ◆ __glewCopyTextureSubImage3DEXT

GLEW_FUN_EXPORT PFNGLCOPYTEXTURESUBIMAGE3DEXTPROC __glewCopyTextureSubImage3DEXT

## ◆ __glewCoverageModulationNV

GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONNVPROC __glewCoverageModulationNV

## ◆ __glewCoverageModulationTableNV

GLEW_FUN_EXPORT PFNGLCOVERAGEMODULATIONTABLENVPROC __glewCoverageModulationTableNV

## ◆ __glewCoverFillPathInstancedNV

GLEW_FUN_EXPORT PFNGLCOVERFILLPATHINSTANCEDNVPROC __glewCoverFillPathInstancedNV

## ◆ __glewCoverFillPathNV

GLEW_FUN_EXPORT PFNGLCOVERFILLPATHNVPROC __glewCoverFillPathNV

## ◆ __glewCoverStrokePathInstancedNV

GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHINSTANCEDNVPROC __glewCoverStrokePathInstancedNV

## ◆ __glewCoverStrokePathNV

GLEW_FUN_EXPORT PFNGLCOVERSTROKEPATHNVPROC __glewCoverStrokePathNV

## ◆ __glewCreateArraySetExt

GLEW_FUN_EXPORT PFNGLCREATEARRAYSETEXTPROC __glewCreateArraySetExt

## ◆ __glewCreateBuffers

GLEW_FUN_EXPORT PFNGLCREATEBUFFERSPROC __glewCreateBuffers

## ◆ __glewCreateCommandListsNV

GLEW_FUN_EXPORT PFNGLCREATECOMMANDLISTSNVPROC __glewCreateCommandListsNV

## ◆ __glewCreateFramebuffers

GLEW_FUN_EXPORT PFNGLCREATEFRAMEBUFFERSPROC __glewCreateFramebuffers

## ◆ __glewCreateMemoryObjectsEXT

GLEW_FUN_EXPORT PFNGLCREATEMEMORYOBJECTSEXTPROC __glewCreateMemoryObjectsEXT

## ◆ __glewCreatePerfQueryINTEL

GLEW_FUN_EXPORT PFNGLCREATEPERFQUERYINTELPROC __glewCreatePerfQueryINTEL

## ◆ __glewCreateProgram

GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPROC __glewCreateProgram

## ◆ __glewCreateProgramObjectARB

GLEW_FUN_EXPORT PFNGLCREATEPROGRAMOBJECTARBPROC __glewCreateProgramObjectARB

## ◆ __glewCreateProgramPipelines

GLEW_FUN_EXPORT PFNGLCREATEPROGRAMPIPELINESPROC __glewCreateProgramPipelines

## ◆ __glewCreateQueries

GLEW_FUN_EXPORT PFNGLCREATEQUERIESPROC __glewCreateQueries

## ◆ __glewCreateRenderbuffers

GLEW_FUN_EXPORT PFNGLCREATERENDERBUFFERSPROC __glewCreateRenderbuffers

## ◆ __glewCreateSamplers

GLEW_FUN_EXPORT PFNGLCREATESAMPLERSPROC __glewCreateSamplers

## ◆ __glewCreateShader

GLEW_FUN_EXPORT PFNGLCREATESHADERPROC __glewCreateShader

## ◆ __glewCreateShaderObjectARB

GLEW_FUN_EXPORT PFNGLCREATESHADEROBJECTARBPROC __glewCreateShaderObjectARB

## ◆ __glewCreateShaderProgramEXT

GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMEXTPROC __glewCreateShaderProgramEXT

## ◆ __glewCreateShaderProgramv

GLEW_FUN_EXPORT PFNGLCREATESHADERPROGRAMVPROC __glewCreateShaderProgramv

## ◆ __glewCreateStatesNV

GLEW_FUN_EXPORT PFNGLCREATESTATESNVPROC __glewCreateStatesNV

## ◆ __glewCreateSyncFromCLeventARB

GLEW_FUN_EXPORT PFNGLCREATESYNCFROMCLEVENTARBPROC __glewCreateSyncFromCLeventARB

## ◆ __glewCreateTextures

GLEW_FUN_EXPORT PFNGLCREATETEXTURESPROC __glewCreateTextures

## ◆ __glewCreateTransformFeedbacks

GLEW_FUN_EXPORT PFNGLCREATETRANSFORMFEEDBACKSPROC __glewCreateTransformFeedbacks

## ◆ __glewCreateVertexArrays

GLEW_FUN_EXPORT PFNGLCREATEVERTEXARRAYSPROC __glewCreateVertexArrays

## ◆ __glewCullParameterdvEXT

GLEW_FUN_EXPORT PFNGLCULLPARAMETERDVEXTPROC __glewCullParameterdvEXT

## ◆ __glewCullParameterfvEXT

GLEW_FUN_EXPORT PFNGLCULLPARAMETERFVEXTPROC __glewCullParameterfvEXT

## ◆ __glewCurrentPaletteMatrixARB

GLEW_FUN_EXPORT PFNGLCURRENTPALETTEMATRIXARBPROC __glewCurrentPaletteMatrixARB

## ◆ __glewDataPipe

GLEW_FUN_EXPORT PFNGLDATAPIPEPROC __glewDataPipe

## ◆ __glewDebugMessageCallback

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKPROC __glewDebugMessageCallback

## ◆ __glewDebugMessageCallbackAMD

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKAMDPROC __glewDebugMessageCallbackAMD

## ◆ __glewDebugMessageCallbackARB

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECALLBACKARBPROC __glewDebugMessageCallbackARB

## ◆ __glewDebugMessageControl

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLPROC __glewDebugMessageControl

## ◆ __glewDebugMessageControlARB

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGECONTROLARBPROC __glewDebugMessageControlARB

## ◆ __glewDebugMessageEnableAMD

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEENABLEAMDPROC __glewDebugMessageEnableAMD

## ◆ __glewDebugMessageInsert

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTPROC __glewDebugMessageInsert

## ◆ __glewDebugMessageInsertAMD

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTAMDPROC __glewDebugMessageInsertAMD

## ◆ __glewDebugMessageInsertARB

GLEW_FUN_EXPORT PFNGLDEBUGMESSAGEINSERTARBPROC __glewDebugMessageInsertARB

## ◆ __glewDeformSGIX

GLEW_FUN_EXPORT PFNGLDEFORMSGIXPROC __glewDeformSGIX

## ◆ __glewDeleteArraySetsEXT

GLEW_FUN_EXPORT PFNGLDELETEARRAYSETSEXTPROC __glewDeleteArraySetsEXT

## ◆ __glewDeleteAsyncMarkersSGIX

GLEW_FUN_EXPORT PFNGLDELETEASYNCMARKERSSGIXPROC __glewDeleteAsyncMarkersSGIX

## ◆ __glewDeleteBufferRegion

GLEW_FUN_EXPORT PFNGLDELETEBUFFERREGIONPROC __glewDeleteBufferRegion

## ◆ __glewDeleteBuffers

GLEW_FUN_EXPORT PFNGLDELETEBUFFERSPROC __glewDeleteBuffers

## ◆ __glewDeleteBuffersARB

GLEW_FUN_EXPORT PFNGLDELETEBUFFERSARBPROC __glewDeleteBuffersARB

## ◆ __glewDeleteCommandListsNV

GLEW_FUN_EXPORT PFNGLDELETECOMMANDLISTSNVPROC __glewDeleteCommandListsNV

## ◆ __glewDeleteFencesAPPLE

GLEW_FUN_EXPORT PFNGLDELETEFENCESAPPLEPROC __glewDeleteFencesAPPLE

## ◆ __glewDeleteFencesNV

GLEW_FUN_EXPORT PFNGLDELETEFENCESNVPROC __glewDeleteFencesNV

## ◆ __glewDeleteFragmentShaderATI

GLEW_FUN_EXPORT PFNGLDELETEFRAGMENTSHADERATIPROC __glewDeleteFragmentShaderATI

## ◆ __glewDeleteFramebuffers

GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSPROC __glewDeleteFramebuffers

## ◆ __glewDeleteFramebuffersEXT

GLEW_FUN_EXPORT PFNGLDELETEFRAMEBUFFERSEXTPROC __glewDeleteFramebuffersEXT

## ◆ __glewDeleteMemoryObjectsEXT

GLEW_FUN_EXPORT PFNGLDELETEMEMORYOBJECTSEXTPROC __glewDeleteMemoryObjectsEXT

## ◆ __glewDeleteMPEGPredictorsSGIX

GLEW_FUN_EXPORT PFNGLDELETEMPEGPREDICTORSSGIXPROC __glewDeleteMPEGPredictorsSGIX

## ◆ __glewDeleteNamedStringARB

GLEW_FUN_EXPORT PFNGLDELETENAMEDSTRINGARBPROC __glewDeleteNamedStringARB

## ◆ __glewDeleteNamesAMD

GLEW_FUN_EXPORT PFNGLDELETENAMESAMDPROC __glewDeleteNamesAMD

## ◆ __glewDeleteObjectARB

GLEW_FUN_EXPORT PFNGLDELETEOBJECTARBPROC __glewDeleteObjectARB

## ◆ __glewDeleteOcclusionQueriesNV

GLEW_FUN_EXPORT PFNGLDELETEOCCLUSIONQUERIESNVPROC __glewDeleteOcclusionQueriesNV

## ◆ __glewDeletePathsNV

GLEW_FUN_EXPORT PFNGLDELETEPATHSNVPROC __glewDeletePathsNV

## ◆ __glewDeletePerfMonitorsAMD

GLEW_FUN_EXPORT PFNGLDELETEPERFMONITORSAMDPROC __glewDeletePerfMonitorsAMD

## ◆ __glewDeletePerfQueryINTEL

GLEW_FUN_EXPORT PFNGLDELETEPERFQUERYINTELPROC __glewDeletePerfQueryINTEL

## ◆ __glewDeleteProgram

GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPROC __glewDeleteProgram

## ◆ __glewDeleteProgramPipelines

GLEW_FUN_EXPORT PFNGLDELETEPROGRAMPIPELINESPROC __glewDeleteProgramPipelines

## ◆ __glewDeleteProgramsARB

GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSARBPROC __glewDeleteProgramsARB

## ◆ __glewDeleteProgramsNV

GLEW_FUN_EXPORT PFNGLDELETEPROGRAMSNVPROC __glewDeleteProgramsNV

## ◆ __glewDeleteQueries

GLEW_FUN_EXPORT PFNGLDELETEQUERIESPROC __glewDeleteQueries

## ◆ __glewDeleteQueriesANGLE

GLEW_FUN_EXPORT PFNGLDELETEQUERIESANGLEPROC __glewDeleteQueriesANGLE

## ◆ __glewDeleteQueriesARB

GLEW_FUN_EXPORT PFNGLDELETEQUERIESARBPROC __glewDeleteQueriesARB

## ◆ __glewDeleteRenderbuffers

GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSPROC __glewDeleteRenderbuffers

## ◆ __glewDeleteRenderbuffersEXT

GLEW_FUN_EXPORT PFNGLDELETERENDERBUFFERSEXTPROC __glewDeleteRenderbuffersEXT

## ◆ __glewDeleteSamplers

GLEW_FUN_EXPORT PFNGLDELETESAMPLERSPROC __glewDeleteSamplers

## ◆ __glewDeleteSemaphoresEXT

GLEW_FUN_EXPORT PFNGLDELETESEMAPHORESEXTPROC __glewDeleteSemaphoresEXT

## ◆ __glewDeleteShader

GLEW_FUN_EXPORT PFNGLDELETESHADERPROC __glewDeleteShader

## ◆ __glewDeleteStatesNV

GLEW_FUN_EXPORT PFNGLDELETESTATESNVPROC __glewDeleteStatesNV

## ◆ __glewDeleteSync

GLEW_FUN_EXPORT PFNGLDELETESYNCPROC __glewDeleteSync

## ◆ __glewDeleteSyncAPPLE

GLEW_FUN_EXPORT PFNGLDELETESYNCAPPLEPROC __glewDeleteSyncAPPLE

## ◆ __glewDeleteTexturesEXT

GLEW_FUN_EXPORT PFNGLDELETETEXTURESEXTPROC __glewDeleteTexturesEXT

## ◆ __glewDeleteTransformFeedbacks

GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSPROC __glewDeleteTransformFeedbacks

## ◆ __glewDeleteTransformFeedbacksNV

GLEW_FUN_EXPORT PFNGLDELETETRANSFORMFEEDBACKSNVPROC __glewDeleteTransformFeedbacksNV

## ◆ __glewDeleteVertexArrays

GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSPROC __glewDeleteVertexArrays

## ◆ __glewDeleteVertexArraysAPPLE

GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSAPPLEPROC __glewDeleteVertexArraysAPPLE

## ◆ __glewDeleteVertexArraysSGIX

GLEW_FUN_EXPORT PFNGLDELETEVERTEXARRAYSSGIXPROC __glewDeleteVertexArraysSGIX

## ◆ __glewDeleteVertexShaderEXT

GLEW_FUN_EXPORT PFNGLDELETEVERTEXSHADEREXTPROC __glewDeleteVertexShaderEXT

## ◆ __glewDepthBoundsdNV

GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSDNVPROC __glewDepthBoundsdNV

## ◆ __glewDepthBoundsEXT

GLEW_FUN_EXPORT PFNGLDEPTHBOUNDSEXTPROC __glewDepthBoundsEXT

## ◆ __glewDepthRangeArrayfvNV

GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYFVNVPROC __glewDepthRangeArrayfvNV

## ◆ __glewDepthRangeArrayv

GLEW_FUN_EXPORT PFNGLDEPTHRANGEARRAYVPROC __glewDepthRangeArrayv

## ◆ __glewDepthRangedNV

GLEW_FUN_EXPORT PFNGLDEPTHRANGEDNVPROC __glewDepthRangedNV

## ◆ __glewDepthRangef

GLEW_FUN_EXPORT PFNGLDEPTHRANGEFPROC __glewDepthRangef

## ◆ __glewDepthRangeIndexed

GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDPROC __glewDepthRangeIndexed

## ◆ __glewDepthRangeIndexedfNV

GLEW_FUN_EXPORT PFNGLDEPTHRANGEINDEXEDFNVPROC __glewDepthRangeIndexedfNV

## ◆ __glewDepthRangex

GLEW_FUN_EXPORT PFNGLDEPTHRANGEXPROC __glewDepthRangex

## ◆ __glewDetachObjectARB

GLEW_FUN_EXPORT PFNGLDETACHOBJECTARBPROC __glewDetachObjectARB

## ◆ __glewDetachShader

GLEW_FUN_EXPORT PFNGLDETACHSHADERPROC __glewDetachShader

## ◆ __glewDetailTexFuncSGIS

GLEW_FUN_EXPORT PFNGLDETAILTEXFUNCSGISPROC __glewDetailTexFuncSGIS

## ◆ __glewDisableClientStateiEXT

GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEIEXTPROC __glewDisableClientStateiEXT

## ◆ __glewDisableClientStateIndexedEXT

GLEW_FUN_EXPORT PFNGLDISABLECLIENTSTATEINDEXEDEXTPROC __glewDisableClientStateIndexedEXT

## ◆ __glewDisableDriverControlQCOM

GLEW_FUN_EXPORT PFNGLDISABLEDRIVERCONTROLQCOMPROC __glewDisableDriverControlQCOM

## ◆ __glewDisablei

GLEW_FUN_EXPORT PFNGLDISABLEIPROC __glewDisablei

## ◆ __glewDisableiEXT

GLEW_FUN_EXPORT PFNGLDISABLEIEXTPROC __glewDisableiEXT

## ◆ __glewDisableIndexedEXT

GLEW_FUN_EXPORT PFNGLDISABLEINDEXEDEXTPROC __glewDisableIndexedEXT

## ◆ __glewDisableiNV

GLEW_FUN_EXPORT PFNGLDISABLEINVPROC __glewDisableiNV

## ◆ __glewDisableVariantClientStateEXT

GLEW_FUN_EXPORT PFNGLDISABLEVARIANTCLIENTSTATEEXTPROC __glewDisableVariantClientStateEXT

## ◆ __glewDisableVertexArrayAttrib

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBPROC __glewDisableVertexArrayAttrib

## ◆ __glewDisableVertexArrayAttribEXT

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYATTRIBEXTPROC __glewDisableVertexArrayAttribEXT

## ◆ __glewDisableVertexArrayEXT

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXARRAYEXTPROC __glewDisableVertexArrayEXT

## ◆ __glewDisableVertexAttribAPPLE

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBAPPLEPROC __glewDisableVertexAttribAPPLE

## ◆ __glewDisableVertexAttribArray

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYPROC __glewDisableVertexAttribArray

## ◆ __glewDisableVertexAttribArrayARB

GLEW_FUN_EXPORT PFNGLDISABLEVERTEXATTRIBARRAYARBPROC __glewDisableVertexAttribArrayARB

## ◆ __glewDiscardFramebufferEXT

GLEW_FUN_EXPORT PFNGLDISCARDFRAMEBUFFEREXTPROC __glewDiscardFramebufferEXT

## ◆ __glewDispatchCompute

GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEPROC __glewDispatchCompute

## ◆ __glewDispatchComputeGroupSizeARB

GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEGROUPSIZEARBPROC __glewDispatchComputeGroupSizeARB

## ◆ __glewDispatchComputeIndirect

GLEW_FUN_EXPORT PFNGLDISPATCHCOMPUTEINDIRECTPROC __glewDispatchComputeIndirect

## ◆ __glewDrawArraysEXT

GLEW_FUN_EXPORT PFNGLDRAWARRAYSEXTPROC __glewDrawArraysEXT

## ◆ __glewDrawArraysIndirect

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINDIRECTPROC __glewDrawArraysIndirect

## ◆ __glewDrawArraysInstanced

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDPROC __glewDrawArraysInstanced

## ◆ __glewDrawArraysInstancedANGLE

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDANGLEPROC __glewDrawArraysInstancedANGLE

## ◆ __glewDrawArraysInstancedARB

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDARBPROC __glewDrawArraysInstancedARB

## ◆ __glewDrawArraysInstancedBaseInstance

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC __glewDrawArraysInstancedBaseInstance

## ◆ __glewDrawArraysInstancedBaseInstanceEXT

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEEXTPROC __glewDrawArraysInstancedBaseInstanceEXT

## ◆ __glewDrawArraysInstancedEXT

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDEXTPROC __glewDrawArraysInstancedEXT

## ◆ __glewDrawArraysInstancedNV

GLEW_FUN_EXPORT PFNGLDRAWARRAYSINSTANCEDNVPROC __glewDrawArraysInstancedNV

## ◆ __glewDrawBufferRegion

GLEW_FUN_EXPORT PFNGLDRAWBUFFERREGIONPROC __glewDrawBufferRegion

## ◆ __glewDrawBuffers

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSPROC __glewDrawBuffers

## ◆ __glewDrawBuffersARB

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSARBPROC __glewDrawBuffersARB

## ◆ __glewDrawBuffersATI

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSATIPROC __glewDrawBuffersATI

## ◆ __glewDrawBuffersEXT

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSEXTPROC __glewDrawBuffersEXT

## ◆ __glewDrawBuffersIndexedEXT

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSINDEXEDEXTPROC __glewDrawBuffersIndexedEXT

## ◆ __glewDrawBuffersNV

GLEW_FUN_EXPORT PFNGLDRAWBUFFERSNVPROC __glewDrawBuffersNV

## ◆ __glewDrawCommandsAddressNV

GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSADDRESSNVPROC __glewDrawCommandsAddressNV

## ◆ __glewDrawCommandsNV

GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSNVPROC __glewDrawCommandsNV

## ◆ __glewDrawCommandsStatesAddressNV

GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESADDRESSNVPROC __glewDrawCommandsStatesAddressNV

## ◆ __glewDrawCommandsStatesNV

GLEW_FUN_EXPORT PFNGLDRAWCOMMANDSSTATESNVPROC __glewDrawCommandsStatesNV

## ◆ __glewDrawElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYAPPLEPROC __glewDrawElementArrayAPPLE

## ◆ __glewDrawElementArrayATI

GLEW_FUN_EXPORT PFNGLDRAWELEMENTARRAYATIPROC __glewDrawElementArrayATI

## ◆ __glewDrawElementsBaseVertex

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXPROC __glewDrawElementsBaseVertex

## ◆ __glewDrawElementsBaseVertexEXT

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSBASEVERTEXEXTPROC __glewDrawElementsBaseVertexEXT

## ◆ __glewDrawElementsIndirect

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINDIRECTPROC __glewDrawElementsIndirect

## ◆ __glewDrawElementsInstanced

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDPROC __glewDrawElementsInstanced

## ◆ __glewDrawElementsInstancedANGLE

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDANGLEPROC __glewDrawElementsInstancedANGLE

## ◆ __glewDrawElementsInstancedARB

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDARBPROC __glewDrawElementsInstancedARB

## ◆ __glewDrawElementsInstancedBaseInstance

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC __glewDrawElementsInstancedBaseInstance

## ◆ __glewDrawElementsInstancedBaseInstanceEXT

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseInstanceEXT

## ◆ __glewDrawElementsInstancedBaseVertex

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC __glewDrawElementsInstancedBaseVertex

## ◆ __glewDrawElementsInstancedBaseVertexBaseInstance

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC __glewDrawElementsInstancedBaseVertexBaseInstance

## ◆ __glewDrawElementsInstancedBaseVertexBaseInstanceEXT

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEEXTPROC __glewDrawElementsInstancedBaseVertexBaseInstanceEXT

## ◆ __glewDrawElementsInstancedBaseVertexEXT

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXEXTPROC __glewDrawElementsInstancedBaseVertexEXT

## ◆ __glewDrawElementsInstancedEXT

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDEXTPROC __glewDrawElementsInstancedEXT

## ◆ __glewDrawElementsInstancedNV

GLEW_FUN_EXPORT PFNGLDRAWELEMENTSINSTANCEDNVPROC __glewDrawElementsInstancedNV

## ◆ __glewDrawRangeElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYAPPLEPROC __glewDrawRangeElementArrayAPPLE

## ◆ __glewDrawRangeElementArrayATI

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTARRAYATIPROC __glewDrawRangeElementArrayATI

## ◆ __glewDrawRangeElements

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSPROC __glewDrawRangeElements

## ◆ __glewDrawRangeElementsBaseVertex

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC __glewDrawRangeElementsBaseVertex

## ◆ __glewDrawRangeElementsBaseVertexEXT

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSBASEVERTEXEXTPROC __glewDrawRangeElementsBaseVertexEXT

## ◆ __glewDrawRangeElementsEXT

GLEW_FUN_EXPORT PFNGLDRAWRANGEELEMENTSEXTPROC __glewDrawRangeElementsEXT

## ◆ __glewDrawTextureNV

GLEW_FUN_EXPORT PFNGLDRAWTEXTURENVPROC __glewDrawTextureNV

## ◆ __glewDrawTransformFeedback

GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKPROC __glewDrawTransformFeedback

## ◆ __glewDrawTransformFeedbackInstanced

GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC __glewDrawTransformFeedbackInstanced

## ◆ __glewDrawTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKNVPROC __glewDrawTransformFeedbackNV

## ◆ __glewDrawTransformFeedbackStream

GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC __glewDrawTransformFeedbackStream

## ◆ __glewDrawTransformFeedbackStreamInstanced

GLEW_FUN_EXPORT PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC __glewDrawTransformFeedbackStreamInstanced

## ◆ __glewDrawVkImageNV

GLEW_FUN_EXPORT PFNGLDRAWVKIMAGENVPROC __glewDrawVkImageNV

## ◆ __glewEdgeFlagFormatNV

GLEW_FUN_EXPORT PFNGLEDGEFLAGFORMATNVPROC __glewEdgeFlagFormatNV

## ◆ __glewEdgeFlagPointerEXT

GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTEREXTPROC __glewEdgeFlagPointerEXT

## ◆ __glewEdgeFlagPointerListIBM

GLEW_FUN_EXPORT PFNGLEDGEFLAGPOINTERLISTIBMPROC __glewEdgeFlagPointerListIBM

## ◆ __glewElementPointerAPPLE

GLEW_FUN_EXPORT PFNGLELEMENTPOINTERAPPLEPROC __glewElementPointerAPPLE

## ◆ __glewElementPointerATI

GLEW_FUN_EXPORT PFNGLELEMENTPOINTERATIPROC __glewElementPointerATI

## ◆ __glewEnableClientStateiEXT

GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEIEXTPROC __glewEnableClientStateiEXT

## ◆ __glewEnableClientStateIndexedEXT

GLEW_FUN_EXPORT PFNGLENABLECLIENTSTATEINDEXEDEXTPROC __glewEnableClientStateIndexedEXT

## ◆ __glewEnableDriverControlQCOM

GLEW_FUN_EXPORT PFNGLENABLEDRIVERCONTROLQCOMPROC __glewEnableDriverControlQCOM

## ◆ __glewEnablei

GLEW_FUN_EXPORT PFNGLENABLEIPROC __glewEnablei

## ◆ __glewEnableiEXT

GLEW_FUN_EXPORT PFNGLENABLEIEXTPROC __glewEnableiEXT

## ◆ __glewEnableIndexedEXT

GLEW_FUN_EXPORT PFNGLENABLEINDEXEDEXTPROC __glewEnableIndexedEXT

## ◆ __glewEnableiNV

GLEW_FUN_EXPORT PFNGLENABLEINVPROC __glewEnableiNV

## ◆ __glewEnableVariantClientStateEXT

GLEW_FUN_EXPORT PFNGLENABLEVARIANTCLIENTSTATEEXTPROC __glewEnableVariantClientStateEXT

## ◆ __glewEnableVertexArrayAttrib

GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBPROC __glewEnableVertexArrayAttrib

## ◆ __glewEnableVertexArrayAttribEXT

GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYATTRIBEXTPROC __glewEnableVertexArrayAttribEXT

## ◆ __glewEnableVertexArrayEXT

GLEW_FUN_EXPORT PFNGLENABLEVERTEXARRAYEXTPROC __glewEnableVertexArrayEXT

## ◆ __glewEnableVertexAttribAPPLE

GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBAPPLEPROC __glewEnableVertexAttribAPPLE

## ◆ __glewEnableVertexAttribArray

GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYPROC __glewEnableVertexAttribArray

## ◆ __glewEnableVertexAttribArrayARB

GLEW_FUN_EXPORT PFNGLENABLEVERTEXATTRIBARRAYARBPROC __glewEnableVertexAttribArrayARB

## ◆ __glewEndConditionalRender

GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERPROC __glewEndConditionalRender

## ◆ __glewEndConditionalRenderNV

GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVPROC __glewEndConditionalRenderNV

## ◆ __glewEndConditionalRenderNVX

GLEW_FUN_EXPORT PFNGLENDCONDITIONALRENDERNVXPROC __glewEndConditionalRenderNVX

## ◆ __glewEndFragmentShaderATI

GLEW_FUN_EXPORT PFNGLENDFRAGMENTSHADERATIPROC __glewEndFragmentShaderATI

## ◆ __glewEndOcclusionQueryNV

GLEW_FUN_EXPORT PFNGLENDOCCLUSIONQUERYNVPROC __glewEndOcclusionQueryNV

## ◆ __glewEndPerfMonitorAMD

GLEW_FUN_EXPORT PFNGLENDPERFMONITORAMDPROC __glewEndPerfMonitorAMD

## ◆ __glewEndPerfQueryINTEL

GLEW_FUN_EXPORT PFNGLENDPERFQUERYINTELPROC __glewEndPerfQueryINTEL

## ◆ __glewEndQuery

GLEW_FUN_EXPORT PFNGLENDQUERYPROC __glewEndQuery

## ◆ __glewEndQueryANGLE

GLEW_FUN_EXPORT PFNGLENDQUERYANGLEPROC __glewEndQueryANGLE

## ◆ __glewEndQueryARB

GLEW_FUN_EXPORT PFNGLENDQUERYARBPROC __glewEndQueryARB

## ◆ __glewEndQueryIndexed

GLEW_FUN_EXPORT PFNGLENDQUERYINDEXEDPROC __glewEndQueryIndexed

## ◆ __glewEndSceneEXT

GLEW_FUN_EXPORT PFNGLENDSCENEEXTPROC __glewEndSceneEXT

## ◆ __glewEndTilingQCOM

GLEW_FUN_EXPORT PFNGLENDTILINGQCOMPROC __glewEndTilingQCOM

## ◆ __glewEndTransformFeedback

GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKPROC __glewEndTransformFeedback

## ◆ __glewEndTransformFeedbackEXT

GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKEXTPROC __glewEndTransformFeedbackEXT

## ◆ __glewEndTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLENDTRANSFORMFEEDBACKNVPROC __glewEndTransformFeedbackNV

## ◆ __glewEndVertexShaderEXT

GLEW_FUN_EXPORT PFNGLENDVERTEXSHADEREXTPROC __glewEndVertexShaderEXT

## ◆ __glewEndVideoCaptureNV

GLEW_FUN_EXPORT PFNGLENDVIDEOCAPTURENVPROC __glewEndVideoCaptureNV

## ◆ __glewErrorStringREGAL

GLEW_FUN_EXPORT PFNGLERRORSTRINGREGALPROC __glewErrorStringREGAL

## ◆ __glewEvalMapsNV

GLEW_FUN_EXPORT PFNGLEVALMAPSNVPROC __glewEvalMapsNV

## ◆ __glewExecuteProgramNV

GLEW_FUN_EXPORT PFNGLEXECUTEPROGRAMNVPROC __glewExecuteProgramNV

## ◆ __glewExtGetBufferPointervQCOM

GLEW_FUN_EXPORT PFNGLEXTGETBUFFERPOINTERVQCOMPROC __glewExtGetBufferPointervQCOM

## ◆ __glewExtGetBuffersQCOM

GLEW_FUN_EXPORT PFNGLEXTGETBUFFERSQCOMPROC __glewExtGetBuffersQCOM

## ◆ __glewExtGetFramebuffersQCOM

GLEW_FUN_EXPORT PFNGLEXTGETFRAMEBUFFERSQCOMPROC __glewExtGetFramebuffersQCOM

## ◆ __glewExtGetProgramBinarySourceQCOM

GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMBINARYSOURCEQCOMPROC __glewExtGetProgramBinarySourceQCOM

## ◆ __glewExtGetProgramsQCOM

GLEW_FUN_EXPORT PFNGLEXTGETPROGRAMSQCOMPROC __glewExtGetProgramsQCOM

## ◆ __glewExtGetRenderbuffersQCOM

GLEW_FUN_EXPORT PFNGLEXTGETRENDERBUFFERSQCOMPROC __glewExtGetRenderbuffersQCOM

## ◆ __glewExtGetShadersQCOM

GLEW_FUN_EXPORT PFNGLEXTGETSHADERSQCOMPROC __glewExtGetShadersQCOM

## ◆ __glewExtGetTexLevelParameterivQCOM

GLEW_FUN_EXPORT PFNGLEXTGETTEXLEVELPARAMETERIVQCOMPROC __glewExtGetTexLevelParameterivQCOM

## ◆ __glewExtGetTexSubImageQCOM

GLEW_FUN_EXPORT PFNGLEXTGETTEXSUBIMAGEQCOMPROC __glewExtGetTexSubImageQCOM

## ◆ __glewExtGetTexturesQCOM

GLEW_FUN_EXPORT PFNGLEXTGETTEXTURESQCOMPROC __glewExtGetTexturesQCOM

## ◆ __glewExtIsProgramBinaryQCOM

GLEW_FUN_EXPORT PFNGLEXTISPROGRAMBINARYQCOMPROC __glewExtIsProgramBinaryQCOM

## ◆ __glewExtractComponentEXT

GLEW_FUN_EXPORT PFNGLEXTRACTCOMPONENTEXTPROC __glewExtractComponentEXT

## ◆ __glewExtTexObjectStateOverrideiQCOM

GLEW_FUN_EXPORT PFNGLEXTTEXOBJECTSTATEOVERRIDEIQCOMPROC __glewExtTexObjectStateOverrideiQCOM

## ◆ __glewFenceSync

GLEW_FUN_EXPORT PFNGLFENCESYNCPROC __glewFenceSync

## ◆ __glewFenceSyncAPPLE

GLEW_FUN_EXPORT PFNGLFENCESYNCAPPLEPROC __glewFenceSyncAPPLE

## ◆ __glewFinalCombinerInputNV

GLEW_FUN_EXPORT PFNGLFINALCOMBINERINPUTNVPROC __glewFinalCombinerInputNV

## ◆ __glewFinishAsyncSGIX

GLEW_FUN_EXPORT PFNGLFINISHASYNCSGIXPROC __glewFinishAsyncSGIX

## ◆ __glewFinishFenceAPPLE

GLEW_FUN_EXPORT PFNGLFINISHFENCEAPPLEPROC __glewFinishFenceAPPLE

## ◆ __glewFinishFenceNV

GLEW_FUN_EXPORT PFNGLFINISHFENCENVPROC __glewFinishFenceNV

## ◆ __glewFinishObjectAPPLE

GLEW_FUN_EXPORT PFNGLFINISHOBJECTAPPLEPROC __glewFinishObjectAPPLE

## ◆ __glewFinishTextureSUNX

GLEW_FUN_EXPORT PFNGLFINISHTEXTURESUNXPROC __glewFinishTextureSUNX

## ◆ __glewFlushMappedBufferRange

GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEPROC __glewFlushMappedBufferRange

## ◆ __glewFlushMappedBufferRangeAPPLE

GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEAPPLEPROC __glewFlushMappedBufferRangeAPPLE

## ◆ __glewFlushMappedBufferRangeEXT

GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDBUFFERRANGEEXTPROC __glewFlushMappedBufferRangeEXT

## ◆ __glewFlushMappedNamedBufferRange

GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEPROC __glewFlushMappedNamedBufferRange

## ◆ __glewFlushMappedNamedBufferRangeEXT

GLEW_FUN_EXPORT PFNGLFLUSHMAPPEDNAMEDBUFFERRANGEEXTPROC __glewFlushMappedNamedBufferRangeEXT

## ◆ __glewFlushPixelDataRangeNV

GLEW_FUN_EXPORT PFNGLFLUSHPIXELDATARANGENVPROC __glewFlushPixelDataRangeNV

## ◆ __glewFlushRasterSGIX

GLEW_FUN_EXPORT PFNGLFLUSHRASTERSGIXPROC __glewFlushRasterSGIX

## ◆ __glewFlushVertexArrayRangeAPPLE

GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGEAPPLEPROC __glewFlushVertexArrayRangeAPPLE

## ◆ __glewFlushVertexArrayRangeNV

GLEW_FUN_EXPORT PFNGLFLUSHVERTEXARRAYRANGENVPROC __glewFlushVertexArrayRangeNV

## ◆ __glewFogCoordd

GLEW_FUN_EXPORT PFNGLFOGCOORDDPROC __glewFogCoordd

## ◆ __glewFogCoorddEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDDEXTPROC __glewFogCoorddEXT

## ◆ __glewFogCoorddv

GLEW_FUN_EXPORT PFNGLFOGCOORDDVPROC __glewFogCoorddv

## ◆ __glewFogCoorddvEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDDVEXTPROC __glewFogCoorddvEXT

## ◆ __glewFogCoordf

GLEW_FUN_EXPORT PFNGLFOGCOORDFPROC __glewFogCoordf

## ◆ __glewFogCoordfEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDFEXTPROC __glewFogCoordfEXT

## ◆ __glewFogCoordFormatNV

GLEW_FUN_EXPORT PFNGLFOGCOORDFORMATNVPROC __glewFogCoordFormatNV

## ◆ __glewFogCoordfv

GLEW_FUN_EXPORT PFNGLFOGCOORDFVPROC __glewFogCoordfv

## ◆ __glewFogCoordfvEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDFVEXTPROC __glewFogCoordfvEXT

## ◆ __glewFogCoordhNV

GLEW_FUN_EXPORT PFNGLFOGCOORDHNVPROC __glewFogCoordhNV

## ◆ __glewFogCoordhvNV

GLEW_FUN_EXPORT PFNGLFOGCOORDHVNVPROC __glewFogCoordhvNV

## ◆ __glewFogCoordPointer

GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERPROC __glewFogCoordPointer

## ◆ __glewFogCoordPointerEXT

GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTEREXTPROC __glewFogCoordPointerEXT

## ◆ __glewFogCoordPointerListIBM

GLEW_FUN_EXPORT PFNGLFOGCOORDPOINTERLISTIBMPROC __glewFogCoordPointerListIBM

## ◆ __glewFogFuncSGIS

GLEW_FUN_EXPORT PFNGLFOGFUNCSGISPROC __glewFogFuncSGIS

## ◆ __glewFogLayersSGIX

GLEW_FUN_EXPORT PFNGLFOGLAYERSSGIXPROC __glewFogLayersSGIX

## ◆ __glewFogx

GLEW_FUN_EXPORT PFNGLFOGXPROC __glewFogx

## ◆ __glewFogxv

GLEW_FUN_EXPORT PFNGLFOGXVPROC __glewFogxv

## ◆ __glewFragmentColorMaterialEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALEXTPROC __glewFragmentColorMaterialEXT

## ◆ __glewFragmentColorMaterialSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTCOLORMATERIALSGIXPROC __glewFragmentColorMaterialSGIX

## ◆ __glewFragmentCoverageColorNV

GLEW_FUN_EXPORT PFNGLFRAGMENTCOVERAGECOLORNVPROC __glewFragmentCoverageColorNV

## ◆ __glewFragmentLightfEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFEXTPROC __glewFragmentLightfEXT

## ◆ __glewFragmentLightfSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFSGIXPROC __glewFragmentLightfSGIX

## ◆ __glewFragmentLightfvEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVEXTPROC __glewFragmentLightfvEXT

## ◆ __glewFragmentLightfvSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTFVSGIXPROC __glewFragmentLightfvSGIX

## ◆ __glewFragmentLightiEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIEXTPROC __glewFragmentLightiEXT

## ◆ __glewFragmentLightiSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTISGIXPROC __glewFragmentLightiSGIX

## ◆ __glewFragmentLightivEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVEXTPROC __glewFragmentLightivEXT

## ◆ __glewFragmentLightivSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTIVSGIXPROC __glewFragmentLightivSGIX

## ◆ __glewFragmentLightModelfEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFEXTPROC __glewFragmentLightModelfEXT

## ◆ __glewFragmentLightModelfSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFSGIXPROC __glewFragmentLightModelfSGIX

## ◆ __glewFragmentLightModelfvEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVEXTPROC __glewFragmentLightModelfvEXT

## ◆ __glewFragmentLightModelfvSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELFVSGIXPROC __glewFragmentLightModelfvSGIX

## ◆ __glewFragmentLightModeliEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIEXTPROC __glewFragmentLightModeliEXT

## ◆ __glewFragmentLightModeliSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELISGIXPROC __glewFragmentLightModeliSGIX

## ◆ __glewFragmentLightModelivEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVEXTPROC __glewFragmentLightModelivEXT

## ◆ __glewFragmentLightModelivSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTLIGHTMODELIVSGIXPROC __glewFragmentLightModelivSGIX

## ◆ __glewFragmentMaterialfEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFEXTPROC __glewFragmentMaterialfEXT

## ◆ __glewFragmentMaterialfSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFSGIXPROC __glewFragmentMaterialfSGIX

## ◆ __glewFragmentMaterialfvEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVEXTPROC __glewFragmentMaterialfvEXT

## ◆ __glewFragmentMaterialfvSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALFVSGIXPROC __glewFragmentMaterialfvSGIX

## ◆ __glewFragmentMaterialiEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIEXTPROC __glewFragmentMaterialiEXT

## ◆ __glewFragmentMaterialiSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALISGIXPROC __glewFragmentMaterialiSGIX

## ◆ __glewFragmentMaterialivEXT

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVEXTPROC __glewFragmentMaterialivEXT

## ◆ __glewFragmentMaterialivSGIX

GLEW_FUN_EXPORT PFNGLFRAGMENTMATERIALIVSGIXPROC __glewFragmentMaterialivSGIX

## ◆ __glewFramebufferDrawBufferEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFEREXTPROC __glewFramebufferDrawBufferEXT

## ◆ __glewFramebufferDrawBuffersEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERDRAWBUFFERSEXTPROC __glewFramebufferDrawBuffersEXT

## ◆ __glewFramebufferFetchBarrierQCOM

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFETCHBARRIERQCOMPROC __glewFramebufferFetchBarrierQCOM

## ◆ __glewFramebufferFoveationConfigQCOM

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONCONFIGQCOMPROC __glewFramebufferFoveationConfigQCOM

## ◆ __glewFramebufferFoveationParametersQCOM

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERFOVEATIONPARAMETERSQCOMPROC __glewFramebufferFoveationParametersQCOM

## ◆ __glewFramebufferParameteri

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPARAMETERIPROC __glewFramebufferParameteri

## ◆ __glewFramebufferPixelLocalStorageSizeEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewFramebufferPixelLocalStorageSizeEXT

## ◆ __glewFramebufferReadBufferEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERREADBUFFEREXTPROC __glewFramebufferReadBufferEXT

## ◆ __glewFramebufferRenderbuffer

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFERPROC __glewFramebufferRenderbuffer

## ◆ __glewFramebufferRenderbufferEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERRENDERBUFFEREXTPROC __glewFramebufferRenderbufferEXT

## ◆ __glewFramebufferSampleLocationsfvARB

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewFramebufferSampleLocationsfvARB

## ◆ __glewFramebufferSampleLocationsfvNV

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewFramebufferSampleLocationsfvNV

## ◆ __glewFramebufferSamplePositionsfvAMD

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewFramebufferSamplePositionsfvAMD

## ◆ __glewFramebufferTexture

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREPROC __glewFramebufferTexture

## ◆ __glewFramebufferTexture1D

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DPROC __glewFramebufferTexture1D

## ◆ __glewFramebufferTexture1DEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE1DEXTPROC __glewFramebufferTexture1DEXT

## ◆ __glewFramebufferTexture2D

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DPROC __glewFramebufferTexture2D

## ◆ __glewFramebufferTexture2DEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DEXTPROC __glewFramebufferTexture2DEXT

## ◆ __glewFramebufferTexture2DMultisampleEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE2DMULTISAMPLEEXTPROC __glewFramebufferTexture2DMultisampleEXT

## ◆ __glewFramebufferTexture3D

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DPROC __glewFramebufferTexture3D

## ◆ __glewFramebufferTexture3DEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURE3DEXTPROC __glewFramebufferTexture3DEXT

## ◆ __glewFramebufferTextureARB

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREARBPROC __glewFramebufferTextureARB

## ◆ __glewFramebufferTextureEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREEXTPROC __glewFramebufferTextureEXT

## ◆ __glewFramebufferTextureFaceARB

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEARBPROC __glewFramebufferTextureFaceARB

## ◆ __glewFramebufferTextureFaceEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREFACEEXTPROC __glewFramebufferTextureFaceEXT

## ◆ __glewFramebufferTextureLayer

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERPROC __glewFramebufferTextureLayer

## ◆ __glewFramebufferTextureLayerARB

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERARBPROC __glewFramebufferTextureLayerARB

## ◆ __glewFramebufferTextureLayerEXT

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYEREXTPROC __glewFramebufferTextureLayerEXT

## ◆ __glewFramebufferTextureLayerNV

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTURELAYERNVPROC __glewFramebufferTextureLayerNV

## ◆ __glewFramebufferTextureMultisampleMultiviewOVR

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTISAMPLEMULTIVIEWOVRPROC __glewFramebufferTextureMultisampleMultiviewOVR

## ◆ __glewFramebufferTextureMultiviewOVR

GLEW_FUN_EXPORT PFNGLFRAMEBUFFERTEXTUREMULTIVIEWOVRPROC __glewFramebufferTextureMultiviewOVR

## ◆ __glewFrameTerminatorGREMEDY

GLEW_FUN_EXPORT PFNGLFRAMETERMINATORGREMEDYPROC __glewFrameTerminatorGREMEDY

## ◆ __glewFrameZoomSGIX

GLEW_FUN_EXPORT PFNGLFRAMEZOOMSGIXPROC __glewFrameZoomSGIX

## ◆ __glewFreeObjectBufferATI

GLEW_FUN_EXPORT PFNGLFREEOBJECTBUFFERATIPROC __glewFreeObjectBufferATI

## ◆ __glewFrustumf

GLEW_FUN_EXPORT PFNGLFRUSTUMFPROC __glewFrustumf

## ◆ __glewFrustumx

GLEW_FUN_EXPORT PFNGLFRUSTUMXPROC __glewFrustumx

## ◆ __glewGenAsyncMarkersSGIX

GLEW_FUN_EXPORT PFNGLGENASYNCMARKERSSGIXPROC __glewGenAsyncMarkersSGIX

## ◆ __glewGenBuffers

GLEW_FUN_EXPORT PFNGLGENBUFFERSPROC __glewGenBuffers

## ◆ __glewGenBuffersARB

GLEW_FUN_EXPORT PFNGLGENBUFFERSARBPROC __glewGenBuffersARB

## ◆ __glewGenerateMipmap

GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPPROC __glewGenerateMipmap

## ◆ __glewGenerateMipmapEXT

GLEW_FUN_EXPORT PFNGLGENERATEMIPMAPEXTPROC __glewGenerateMipmapEXT

## ◆ __glewGenerateMultiTexMipmapEXT

GLEW_FUN_EXPORT PFNGLGENERATEMULTITEXMIPMAPEXTPROC __glewGenerateMultiTexMipmapEXT

## ◆ __glewGenerateTextureMipmap

GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPPROC __glewGenerateTextureMipmap

## ◆ __glewGenerateTextureMipmapEXT

GLEW_FUN_EXPORT PFNGLGENERATETEXTUREMIPMAPEXTPROC __glewGenerateTextureMipmapEXT

## ◆ __glewGenFencesAPPLE

GLEW_FUN_EXPORT PFNGLGENFENCESAPPLEPROC __glewGenFencesAPPLE

## ◆ __glewGenFencesNV

GLEW_FUN_EXPORT PFNGLGENFENCESNVPROC __glewGenFencesNV

## ◆ __glewGenFragmentShadersATI

GLEW_FUN_EXPORT PFNGLGENFRAGMENTSHADERSATIPROC __glewGenFragmentShadersATI

## ◆ __glewGenFramebuffers

GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSPROC __glewGenFramebuffers

## ◆ __glewGenFramebuffersEXT

GLEW_FUN_EXPORT PFNGLGENFRAMEBUFFERSEXTPROC __glewGenFramebuffersEXT

## ◆ __glewGenMPEGPredictorsSGIX

GLEW_FUN_EXPORT PFNGLGENMPEGPREDICTORSSGIXPROC __glewGenMPEGPredictorsSGIX

## ◆ __glewGenNamesAMD

GLEW_FUN_EXPORT PFNGLGENNAMESAMDPROC __glewGenNamesAMD

## ◆ __glewGenOcclusionQueriesNV

GLEW_FUN_EXPORT PFNGLGENOCCLUSIONQUERIESNVPROC __glewGenOcclusionQueriesNV

## ◆ __glewGenPathsNV

GLEW_FUN_EXPORT PFNGLGENPATHSNVPROC __glewGenPathsNV

## ◆ __glewGenPerfMonitorsAMD

GLEW_FUN_EXPORT PFNGLGENPERFMONITORSAMDPROC __glewGenPerfMonitorsAMD

## ◆ __glewGenProgramPipelines

GLEW_FUN_EXPORT PFNGLGENPROGRAMPIPELINESPROC __glewGenProgramPipelines

## ◆ __glewGenProgramsARB

GLEW_FUN_EXPORT PFNGLGENPROGRAMSARBPROC __glewGenProgramsARB

## ◆ __glewGenProgramsNV

GLEW_FUN_EXPORT PFNGLGENPROGRAMSNVPROC __glewGenProgramsNV

## ◆ __glewGenQueries

GLEW_FUN_EXPORT PFNGLGENQUERIESPROC __glewGenQueries

## ◆ __glewGenQueriesANGLE

GLEW_FUN_EXPORT PFNGLGENQUERIESANGLEPROC __glewGenQueriesANGLE

## ◆ __glewGenQueriesARB

GLEW_FUN_EXPORT PFNGLGENQUERIESARBPROC __glewGenQueriesARB

## ◆ __glewGenRenderbuffers

GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSPROC __glewGenRenderbuffers

## ◆ __glewGenRenderbuffersEXT

GLEW_FUN_EXPORT PFNGLGENRENDERBUFFERSEXTPROC __glewGenRenderbuffersEXT

## ◆ __glewGenSamplers

GLEW_FUN_EXPORT PFNGLGENSAMPLERSPROC __glewGenSamplers

## ◆ __glewGenSemaphoresEXT

GLEW_FUN_EXPORT PFNGLGENSEMAPHORESEXTPROC __glewGenSemaphoresEXT

## ◆ __glewGenSymbolsEXT

GLEW_FUN_EXPORT PFNGLGENSYMBOLSEXTPROC __glewGenSymbolsEXT

## ◆ __glewGenTexturesEXT

GLEW_FUN_EXPORT PFNGLGENTEXTURESEXTPROC __glewGenTexturesEXT

## ◆ __glewGenTransformFeedbacks

GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSPROC __glewGenTransformFeedbacks

## ◆ __glewGenTransformFeedbacksNV

GLEW_FUN_EXPORT PFNGLGENTRANSFORMFEEDBACKSNVPROC __glewGenTransformFeedbacksNV

## ◆ __glewGenVertexArrays

GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSPROC __glewGenVertexArrays

## ◆ __glewGenVertexArraysAPPLE

GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSAPPLEPROC __glewGenVertexArraysAPPLE

## ◆ __glewGenVertexArraysSGIX

GLEW_FUN_EXPORT PFNGLGENVERTEXARRAYSSGIXPROC __glewGenVertexArraysSGIX

## ◆ __glewGenVertexShadersEXT

GLEW_FUN_EXPORT PFNGLGENVERTEXSHADERSEXTPROC __glewGenVertexShadersEXT

## ◆ __glewGetActiveAtomicCounterBufferiv

GLEW_FUN_EXPORT PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC __glewGetActiveAtomicCounterBufferiv

## ◆ __glewGetActiveAttrib

GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBPROC __glewGetActiveAttrib

## ◆ __glewGetActiveAttribARB

GLEW_FUN_EXPORT PFNGLGETACTIVEATTRIBARBPROC __glewGetActiveAttribARB

## ◆ __glewGetActiveSubroutineName

GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINENAMEPROC __glewGetActiveSubroutineName

## ◆ __glewGetActiveSubroutineUniformiv

GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC __glewGetActiveSubroutineUniformiv

## ◆ __glewGetActiveSubroutineUniformName

GLEW_FUN_EXPORT PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC __glewGetActiveSubroutineUniformName

## ◆ __glewGetActiveUniform

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMPROC __glewGetActiveUniform

## ◆ __glewGetActiveUniformARB

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMARBPROC __glewGetActiveUniformARB

## ◆ __glewGetActiveUniformBlockiv

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKIVPROC __glewGetActiveUniformBlockiv

## ◆ __glewGetActiveUniformBlockName

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC __glewGetActiveUniformBlockName

## ◆ __glewGetActiveUniformName

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMNAMEPROC __glewGetActiveUniformName

## ◆ __glewGetActiveUniformsiv

GLEW_FUN_EXPORT PFNGLGETACTIVEUNIFORMSIVPROC __glewGetActiveUniformsiv

## ◆ __glewGetActiveVaryingNV

GLEW_FUN_EXPORT PFNGLGETACTIVEVARYINGNVPROC __glewGetActiveVaryingNV

## ◆ __glewGetArrayObjectfvATI

GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTFVATIPROC __glewGetArrayObjectfvATI

## ◆ __glewGetArrayObjectivATI

GLEW_FUN_EXPORT PFNGLGETARRAYOBJECTIVATIPROC __glewGetArrayObjectivATI

## ◆ __glewGetAttachedObjectsARB

GLEW_FUN_EXPORT PFNGLGETATTACHEDOBJECTSARBPROC __glewGetAttachedObjectsARB

## ◆ __glewGetAttachedShaders

GLEW_FUN_EXPORT PFNGLGETATTACHEDSHADERSPROC __glewGetAttachedShaders

## ◆ __glewGetAttribLocation

GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONPROC __glewGetAttribLocation

## ◆ __glewGetAttribLocationARB

GLEW_FUN_EXPORT PFNGLGETATTRIBLOCATIONARBPROC __glewGetAttribLocationARB

## ◆ __glewGetBooleani_v

GLEW_FUN_EXPORT PFNGLGETBOOLEANI_VPROC __glewGetBooleani_v

## ◆ __glewGetBooleanIndexedvEXT

GLEW_FUN_EXPORT PFNGLGETBOOLEANINDEXEDVEXTPROC __glewGetBooleanIndexedvEXT

## ◆ __glewGetBufferParameteri64v

GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERI64VPROC __glewGetBufferParameteri64v

## ◆ __glewGetBufferParameteriv

GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVPROC __glewGetBufferParameteriv

## ◆ __glewGetBufferParameterivARB

GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERIVARBPROC __glewGetBufferParameterivARB

## ◆ __glewGetBufferParameterui64vNV

GLEW_FUN_EXPORT PFNGLGETBUFFERPARAMETERUI64VNVPROC __glewGetBufferParameterui64vNV

## ◆ __glewGetBufferPointerv

GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVPROC __glewGetBufferPointerv

## ◆ __glewGetBufferPointervARB

GLEW_FUN_EXPORT PFNGLGETBUFFERPOINTERVARBPROC __glewGetBufferPointervARB

## ◆ __glewGetBufferSubData

GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAPROC __glewGetBufferSubData

## ◆ __glewGetBufferSubDataARB

GLEW_FUN_EXPORT PFNGLGETBUFFERSUBDATAARBPROC __glewGetBufferSubDataARB

## ◆ __glewGetClipPlanef

GLEW_FUN_EXPORT PFNGLGETCLIPPLANEFPROC __glewGetClipPlanef

## ◆ __glewGetClipPlanex

GLEW_FUN_EXPORT PFNGLGETCLIPPLANEXPROC __glewGetClipPlanex

## ◆ __glewGetColorTable

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPROC __glewGetColorTable

## ◆ __glewGetColorTableEXT

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEEXTPROC __glewGetColorTableEXT

## ◆ __glewGetColorTableParameterfv

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVPROC __glewGetColorTableParameterfv

## ◆ __glewGetColorTableParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVEXTPROC __glewGetColorTableParameterfvEXT

## ◆ __glewGetColorTableParameterfvSGI

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERFVSGIPROC __glewGetColorTableParameterfvSGI

## ◆ __glewGetColorTableParameteriv

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVPROC __glewGetColorTableParameteriv

## ◆ __glewGetColorTableParameterivEXT

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVEXTPROC __glewGetColorTableParameterivEXT

## ◆ __glewGetColorTableParameterivSGI

GLEW_FUN_EXPORT PFNGLGETCOLORTABLEPARAMETERIVSGIPROC __glewGetColorTableParameterivSGI

## ◆ __glewGetColorTableSGI

GLEW_FUN_EXPORT PFNGLGETCOLORTABLESGIPROC __glewGetColorTableSGI

## ◆ __glewGetCombinerInputParameterfvNV

GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERFVNVPROC __glewGetCombinerInputParameterfvNV

## ◆ __glewGetCombinerInputParameterivNV

GLEW_FUN_EXPORT PFNGLGETCOMBINERINPUTPARAMETERIVNVPROC __glewGetCombinerInputParameterivNV

## ◆ __glewGetCombinerOutputParameterfvNV

GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERFVNVPROC __glewGetCombinerOutputParameterfvNV

## ◆ __glewGetCombinerOutputParameterivNV

GLEW_FUN_EXPORT PFNGLGETCOMBINEROUTPUTPARAMETERIVNVPROC __glewGetCombinerOutputParameterivNV

## ◆ __glewGetCombinerStageParameterfvNV

GLEW_FUN_EXPORT PFNGLGETCOMBINERSTAGEPARAMETERFVNVPROC __glewGetCombinerStageParameterfvNV

## ◆ __glewGetCommandHeaderNV

GLEW_FUN_EXPORT PFNGLGETCOMMANDHEADERNVPROC __glewGetCommandHeaderNV

## ◆ __glewGetCompressedMultiTexImageEXT

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDMULTITEXIMAGEEXTPROC __glewGetCompressedMultiTexImageEXT

## ◆ __glewGetCompressedTexImage

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEPROC __glewGetCompressedTexImage

## ◆ __glewGetCompressedTexImageARB

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXIMAGEARBPROC __glewGetCompressedTexImageARB

## ◆ __glewGetCompressedTextureImage

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEPROC __glewGetCompressedTextureImage

## ◆ __glewGetCompressedTextureImageEXT

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTUREIMAGEEXTPROC __glewGetCompressedTextureImageEXT

## ◆ __glewGetCompressedTextureSubImage

GLEW_FUN_EXPORT PFNGLGETCOMPRESSEDTEXTURESUBIMAGEPROC __glewGetCompressedTextureSubImage

## ◆ __glewGetConvolutionFilter

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTERPROC __glewGetConvolutionFilter

## ◆ __glewGetConvolutionFilterEXT

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONFILTEREXTPROC __glewGetConvolutionFilterEXT

## ◆ __glewGetConvolutionParameterfv

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVPROC __glewGetConvolutionParameterfv

## ◆ __glewGetConvolutionParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERFVEXTPROC __glewGetConvolutionParameterfvEXT

## ◆ __glewGetConvolutionParameteriv

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVPROC __glewGetConvolutionParameteriv

## ◆ __glewGetConvolutionParameterivEXT

GLEW_FUN_EXPORT PFNGLGETCONVOLUTIONPARAMETERIVEXTPROC __glewGetConvolutionParameterivEXT

## ◆ __glewGetCoverageModulationTableNV

GLEW_FUN_EXPORT PFNGLGETCOVERAGEMODULATIONTABLENVPROC __glewGetCoverageModulationTableNV

## ◆ __glewGetDebugMessageLog

GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGPROC __glewGetDebugMessageLog

## ◆ __glewGetDebugMessageLogAMD

GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGAMDPROC __glewGetDebugMessageLogAMD

## ◆ __glewGetDebugMessageLogARB

GLEW_FUN_EXPORT PFNGLGETDEBUGMESSAGELOGARBPROC __glewGetDebugMessageLogARB

## ◆ __glewGetDetailTexFuncSGIS

GLEW_FUN_EXPORT PFNGLGETDETAILTEXFUNCSGISPROC __glewGetDetailTexFuncSGIS

## ◆ __glewGetDoublei_v

GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VPROC __glewGetDoublei_v

## ◆ __glewGetDoublei_vEXT

GLEW_FUN_EXPORT PFNGLGETDOUBLEI_VEXTPROC __glewGetDoublei_vEXT

## ◆ __glewGetDoubleIndexedvEXT

GLEW_FUN_EXPORT PFNGLGETDOUBLEINDEXEDVEXTPROC __glewGetDoubleIndexedvEXT

## ◆ __glewGetDriverControlsQCOM

GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSQCOMPROC __glewGetDriverControlsQCOM

## ◆ __glewGetDriverControlStringQCOM

GLEW_FUN_EXPORT PFNGLGETDRIVERCONTROLSTRINGQCOMPROC __glewGetDriverControlStringQCOM

## ◆ __glewGetExtensionREGAL

GLEW_FUN_EXPORT PFNGLGETEXTENSIONREGALPROC __glewGetExtensionREGAL

## ◆ __glewGetFenceivNV

GLEW_FUN_EXPORT PFNGLGETFENCEIVNVPROC __glewGetFenceivNV

## ◆ __glewGetFinalCombinerInputParameterfvNV

GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERFVNVPROC __glewGetFinalCombinerInputParameterfvNV

## ◆ __glewGetFinalCombinerInputParameterivNV

GLEW_FUN_EXPORT PFNGLGETFINALCOMBINERINPUTPARAMETERIVNVPROC __glewGetFinalCombinerInputParameterivNV

## ◆ __glewGetFirstPerfQueryIdINTEL

GLEW_FUN_EXPORT PFNGLGETFIRSTPERFQUERYIDINTELPROC __glewGetFirstPerfQueryIdINTEL

## ◆ __glewGetFixedv

GLEW_FUN_EXPORT PFNGLGETFIXEDVPROC __glewGetFixedv

## ◆ __glewGetFloati_v

GLEW_FUN_EXPORT PFNGLGETFLOATI_VPROC __glewGetFloati_v

## ◆ __glewGetFloati_vEXT

GLEW_FUN_EXPORT PFNGLGETFLOATI_VEXTPROC __glewGetFloati_vEXT

## ◆ __glewGetFloati_vNV

GLEW_FUN_EXPORT PFNGLGETFLOATI_VNVPROC __glewGetFloati_vNV

## ◆ __glewGetFloatIndexedvEXT

GLEW_FUN_EXPORT PFNGLGETFLOATINDEXEDVEXTPROC __glewGetFloatIndexedvEXT

## ◆ __glewGetFogFuncSGIS

GLEW_FUN_EXPORT PFNGLGETFOGFUNCSGISPROC __glewGetFogFuncSGIS

## ◆ __glewGetFogLayersSGIX

GLEW_FUN_EXPORT PFNGLGETFOGLAYERSSGIXPROC __glewGetFogLayersSGIX

## ◆ __glewGetFragDataIndex

GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXPROC __glewGetFragDataIndex

## ◆ __glewGetFragDataIndexEXT

GLEW_FUN_EXPORT PFNGLGETFRAGDATAINDEXEXTPROC __glewGetFragDataIndexEXT

## ◆ __glewGetFragDataLocation

GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONPROC __glewGetFragDataLocation

## ◆ __glewGetFragDataLocationEXT

GLEW_FUN_EXPORT PFNGLGETFRAGDATALOCATIONEXTPROC __glewGetFragDataLocationEXT

## ◆ __glewGetFragmentLightfvEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVEXTPROC __glewGetFragmentLightfvEXT

## ◆ __glewGetFragmentLightfvSGIX

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTFVSGIXPROC __glewGetFragmentLightfvSGIX

## ◆ __glewGetFragmentLightivEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVEXTPROC __glewGetFragmentLightivEXT

## ◆ __glewGetFragmentLightivSGIX

GLEW_FUN_EXPORT PFNGLGETFRAGMENTLIGHTIVSGIXPROC __glewGetFragmentLightivSGIX

## ◆ __glewGetFragmentMaterialfvEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVEXTPROC __glewGetFragmentMaterialfvEXT

## ◆ __glewGetFragmentMaterialfvSGIX

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALFVSGIXPROC __glewGetFragmentMaterialfvSGIX

## ◆ __glewGetFragmentMaterialivEXT

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVEXTPROC __glewGetFragmentMaterialivEXT

## ◆ __glewGetFragmentMaterialivSGIX

GLEW_FUN_EXPORT PFNGLGETFRAGMENTMATERIALIVSGIXPROC __glewGetFragmentMaterialivSGIX

## ◆ __glewGetFramebufferAttachmentParameteriv

GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetFramebufferAttachmentParameteriv

## ◆ __glewGetFramebufferAttachmentParameterivEXT

GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetFramebufferAttachmentParameterivEXT

## ◆ __glewGetFramebufferParameterfvAMD

GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERFVAMDPROC __glewGetFramebufferParameterfvAMD

## ◆ __glewGetFramebufferParameteriv

GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVPROC __glewGetFramebufferParameteriv

## ◆ __glewGetFramebufferParameterivEXT

GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPARAMETERIVEXTPROC __glewGetFramebufferParameterivEXT

## ◆ __glewGetFramebufferPixelLocalStorageSizeEXT

GLEW_FUN_EXPORT PFNGLGETFRAMEBUFFERPIXELLOCALSTORAGESIZEEXTPROC __glewGetFramebufferPixelLocalStorageSizeEXT

## ◆ __glewGetGraphicsResetStatus

GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSPROC __glewGetGraphicsResetStatus

## ◆ __glewGetGraphicsResetStatusARB

GLEW_FUN_EXPORT PFNGLGETGRAPHICSRESETSTATUSARBPROC __glewGetGraphicsResetStatusARB

## ◆ __glewGetHandleARB

GLEW_FUN_EXPORT PFNGLGETHANDLEARBPROC __glewGetHandleARB

## ◆ __glewGetHistogram

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPROC __glewGetHistogram

## ◆ __glewGetHistogramEXT

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMEXTPROC __glewGetHistogramEXT

## ◆ __glewGetHistogramParameterfv

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVPROC __glewGetHistogramParameterfv

## ◆ __glewGetHistogramParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERFVEXTPROC __glewGetHistogramParameterfvEXT

## ◆ __glewGetHistogramParameteriv

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVPROC __glewGetHistogramParameteriv

## ◆ __glewGetHistogramParameterivEXT

GLEW_FUN_EXPORT PFNGLGETHISTOGRAMPARAMETERIVEXTPROC __glewGetHistogramParameterivEXT

## ◆ __glewGetImageHandleARB

GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLEARBPROC __glewGetImageHandleARB

## ◆ __glewGetImageHandleNV

GLEW_FUN_EXPORT PFNGLGETIMAGEHANDLENVPROC __glewGetImageHandleNV

## ◆ __glewGetImageTransformParameterfvHP

GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERFVHPPROC __glewGetImageTransformParameterfvHP

## ◆ __glewGetImageTransformParameterivHP

GLEW_FUN_EXPORT PFNGLGETIMAGETRANSFORMPARAMETERIVHPPROC __glewGetImageTransformParameterivHP

## ◆ __glewGetInfoLogARB

GLEW_FUN_EXPORT PFNGLGETINFOLOGARBPROC __glewGetInfoLogARB

## ◆ __glewGetInteger64i_v

GLEW_FUN_EXPORT PFNGLGETINTEGER64I_VPROC __glewGetInteger64i_v

## ◆ __glewGetInteger64v

GLEW_FUN_EXPORT PFNGLGETINTEGER64VPROC __glewGetInteger64v

## ◆ __glewGetInteger64vAPPLE

GLEW_FUN_EXPORT PFNGLGETINTEGER64VAPPLEPROC __glewGetInteger64vAPPLE

## ◆ __glewGetIntegeri_v

GLEW_FUN_EXPORT PFNGLGETINTEGERI_VPROC __glewGetIntegeri_v

## ◆ __glewGetIntegeri_vEXT

GLEW_FUN_EXPORT PFNGLGETINTEGERI_VEXTPROC __glewGetIntegeri_vEXT

## ◆ __glewGetIntegerIndexedvEXT

GLEW_FUN_EXPORT PFNGLGETINTEGERINDEXEDVEXTPROC __glewGetIntegerIndexedvEXT

## ◆ __glewGetIntegerui64i_vNV

GLEW_FUN_EXPORT PFNGLGETINTEGERUI64I_VNVPROC __glewGetIntegerui64i_vNV

## ◆ __glewGetIntegerui64vNV

GLEW_FUN_EXPORT PFNGLGETINTEGERUI64VNVPROC __glewGetIntegerui64vNV

## ◆ __glewGetInternalformati64v

GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATI64VPROC __glewGetInternalformati64v

## ◆ __glewGetInternalformativ

GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATIVPROC __glewGetInternalformativ

## ◆ __glewGetInternalformatSampleivNV

GLEW_FUN_EXPORT PFNGLGETINTERNALFORMATSAMPLEIVNVPROC __glewGetInternalformatSampleivNV

## ◆ __glewGetInvariantBooleanvEXT

GLEW_FUN_EXPORT PFNGLGETINVARIANTBOOLEANVEXTPROC __glewGetInvariantBooleanvEXT

## ◆ __glewGetInvariantFloatvEXT

GLEW_FUN_EXPORT PFNGLGETINVARIANTFLOATVEXTPROC __glewGetInvariantFloatvEXT

## ◆ __glewGetInvariantIntegervEXT

GLEW_FUN_EXPORT PFNGLGETINVARIANTINTEGERVEXTPROC __glewGetInvariantIntegervEXT

## ◆ __glewGetLightxv

GLEW_FUN_EXPORT PFNGLGETLIGHTXVPROC __glewGetLightxv

## ◆ __glewGetLocalConstantBooleanvEXT

GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTBOOLEANVEXTPROC __glewGetLocalConstantBooleanvEXT

## ◆ __glewGetLocalConstantFloatvEXT

GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTFLOATVEXTPROC __glewGetLocalConstantFloatvEXT

## ◆ __glewGetLocalConstantIntegervEXT

GLEW_FUN_EXPORT PFNGLGETLOCALCONSTANTINTEGERVEXTPROC __glewGetLocalConstantIntegervEXT

## ◆ __glewGetMapAttribParameterfvNV

GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERFVNVPROC __glewGetMapAttribParameterfvNV

## ◆ __glewGetMapAttribParameterivNV

GLEW_FUN_EXPORT PFNGLGETMAPATTRIBPARAMETERIVNVPROC __glewGetMapAttribParameterivNV

## ◆ __glewGetMapControlPointsNV

GLEW_FUN_EXPORT PFNGLGETMAPCONTROLPOINTSNVPROC __glewGetMapControlPointsNV

## ◆ __glewGetMapParameterfvNV

GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERFVNVPROC __glewGetMapParameterfvNV

## ◆ __glewGetMapParameterivNV

GLEW_FUN_EXPORT PFNGLGETMAPPARAMETERIVNVPROC __glewGetMapParameterivNV

## ◆ __glewGetMaterialxv

GLEW_FUN_EXPORT PFNGLGETMATERIALXVPROC __glewGetMaterialxv

## ◆ __glewGetMemoryObjectParameterivEXT

GLEW_FUN_EXPORT PFNGLGETMEMORYOBJECTPARAMETERIVEXTPROC __glewGetMemoryObjectParameterivEXT

## ◆ __glewGetMinmax

GLEW_FUN_EXPORT PFNGLGETMINMAXPROC __glewGetMinmax

## ◆ __glewGetMinmaxEXT

GLEW_FUN_EXPORT PFNGLGETMINMAXEXTPROC __glewGetMinmaxEXT

## ◆ __glewGetMinmaxParameterfv

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVPROC __glewGetMinmaxParameterfv

## ◆ __glewGetMinmaxParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERFVEXTPROC __glewGetMinmaxParameterfvEXT

## ◆ __glewGetMinmaxParameteriv

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVPROC __glewGetMinmaxParameteriv

## ◆ __glewGetMinmaxParameterivEXT

GLEW_FUN_EXPORT PFNGLGETMINMAXPARAMETERIVEXTPROC __glewGetMinmaxParameterivEXT

## ◆ __glewGetMPEGParameterfvSGIX

GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERFVSGIXPROC __glewGetMPEGParameterfvSGIX

## ◆ __glewGetMPEGParameterivSGIX

GLEW_FUN_EXPORT PFNGLGETMPEGPARAMETERIVSGIXPROC __glewGetMPEGParameterivSGIX

## ◆ __glewGetMPEGPredictorSGIX

GLEW_FUN_EXPORT PFNGLGETMPEGPREDICTORSGIXPROC __glewGetMPEGPredictorSGIX

## ◆ __glewGetMPEGQuantTableubv

GLEW_FUN_EXPORT PFNGLGETMPEGQUANTTABLEUBVPROC __glewGetMPEGQuantTableubv

## ◆ __glewGetMultisamplefv

GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVPROC __glewGetMultisamplefv

## ◆ __glewGetMultisamplefvNV

GLEW_FUN_EXPORT PFNGLGETMULTISAMPLEFVNVPROC __glewGetMultisamplefvNV

## ◆ __glewGetMultiTexEnvfvEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXENVFVEXTPROC __glewGetMultiTexEnvfvEXT

## ◆ __glewGetMultiTexEnvivEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXENVIVEXTPROC __glewGetMultiTexEnvivEXT

## ◆ __glewGetMultiTexGendvEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXGENDVEXTPROC __glewGetMultiTexGendvEXT

## ◆ __glewGetMultiTexGenfvEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXGENFVEXTPROC __glewGetMultiTexGenfvEXT

## ◆ __glewGetMultiTexGenivEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXGENIVEXTPROC __glewGetMultiTexGenivEXT

## ◆ __glewGetMultiTexImageEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXIMAGEEXTPROC __glewGetMultiTexImageEXT

## ◆ __glewGetMultiTexLevelParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERFVEXTPROC __glewGetMultiTexLevelParameterfvEXT

## ◆ __glewGetMultiTexLevelParameterivEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXLEVELPARAMETERIVEXTPROC __glewGetMultiTexLevelParameterivEXT

## ◆ __glewGetMultiTexParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERFVEXTPROC __glewGetMultiTexParameterfvEXT

## ◆ __glewGetMultiTexParameterIivEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIIVEXTPROC __glewGetMultiTexParameterIivEXT

## ◆ __glewGetMultiTexParameterIuivEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIUIVEXTPROC __glewGetMultiTexParameterIuivEXT

## ◆ __glewGetMultiTexParameterivEXT

GLEW_FUN_EXPORT PFNGLGETMULTITEXPARAMETERIVEXTPROC __glewGetMultiTexParameterivEXT

## ◆ __glewGetNamedBufferParameteri64v

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERI64VPROC __glewGetNamedBufferParameteri64v

## ◆ __glewGetNamedBufferParameteriv

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVPROC __glewGetNamedBufferParameteriv

## ◆ __glewGetNamedBufferParameterivEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERIVEXTPROC __glewGetNamedBufferParameterivEXT

## ◆ __glewGetNamedBufferParameterui64vNV

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPARAMETERUI64VNVPROC __glewGetNamedBufferParameterui64vNV

## ◆ __glewGetNamedBufferPointerv

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVPROC __glewGetNamedBufferPointerv

## ◆ __glewGetNamedBufferPointervEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERPOINTERVEXTPROC __glewGetNamedBufferPointervEXT

## ◆ __glewGetNamedBufferSubData

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAPROC __glewGetNamedBufferSubData

## ◆ __glewGetNamedBufferSubDataEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDBUFFERSUBDATAEXTPROC __glewGetNamedBufferSubDataEXT

## ◆ __glewGetNamedFramebufferAttachmentParameteriv

GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVPROC __glewGetNamedFramebufferAttachmentParameteriv

## ◆ __glewGetNamedFramebufferAttachmentParameterivEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERATTACHMENTPARAMETERIVEXTPROC __glewGetNamedFramebufferAttachmentParameterivEXT

## ◆ __glewGetNamedFramebufferParameterfvAMD

GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERFVAMDPROC __glewGetNamedFramebufferParameterfvAMD

## ◆ __glewGetNamedFramebufferParameteriv

GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVPROC __glewGetNamedFramebufferParameteriv

## ◆ __glewGetNamedFramebufferParameterivEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC __glewGetNamedFramebufferParameterivEXT

## ◆ __glewGetNamedProgramivEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMIVEXTPROC __glewGetNamedProgramivEXT

## ◆ __glewGetNamedProgramLocalParameterdvEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERDVEXTPROC __glewGetNamedProgramLocalParameterdvEXT

## ◆ __glewGetNamedProgramLocalParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERFVEXTPROC __glewGetNamedProgramLocalParameterfvEXT

## ◆ __glewGetNamedProgramLocalParameterIivEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIIVEXTPROC __glewGetNamedProgramLocalParameterIivEXT

## ◆ __glewGetNamedProgramLocalParameterIuivEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMLOCALPARAMETERIUIVEXTPROC __glewGetNamedProgramLocalParameterIuivEXT

## ◆ __glewGetNamedProgramStringEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDPROGRAMSTRINGEXTPROC __glewGetNamedProgramStringEXT

## ◆ __glewGetNamedRenderbufferParameteriv

GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVPROC __glewGetNamedRenderbufferParameteriv

## ◆ __glewGetNamedRenderbufferParameterivEXT

GLEW_FUN_EXPORT PFNGLGETNAMEDRENDERBUFFERPARAMETERIVEXTPROC __glewGetNamedRenderbufferParameterivEXT

## ◆ __glewGetNamedStringARB

GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGARBPROC __glewGetNamedStringARB

## ◆ __glewGetNamedStringivARB

GLEW_FUN_EXPORT PFNGLGETNAMEDSTRINGIVARBPROC __glewGetNamedStringivARB

## ◆ __glewGetnColorTableARB

GLEW_FUN_EXPORT PFNGLGETNCOLORTABLEARBPROC __glewGetnColorTableARB

## ◆ __glewGetnCompressedTexImage

GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEPROC __glewGetnCompressedTexImage

## ◆ __glewGetnCompressedTexImageARB

GLEW_FUN_EXPORT PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC __glewGetnCompressedTexImageARB

## ◆ __glewGetnConvolutionFilterARB

GLEW_FUN_EXPORT PFNGLGETNCONVOLUTIONFILTERARBPROC __glewGetnConvolutionFilterARB

## ◆ __glewGetNextPerfQueryIdINTEL

GLEW_FUN_EXPORT PFNGLGETNEXTPERFQUERYIDINTELPROC __glewGetNextPerfQueryIdINTEL

## ◆ __glewGetnHistogramARB

GLEW_FUN_EXPORT PFNGLGETNHISTOGRAMARBPROC __glewGetnHistogramARB

## ◆ __glewGetnMapdvARB

GLEW_FUN_EXPORT PFNGLGETNMAPDVARBPROC __glewGetnMapdvARB

## ◆ __glewGetnMapfvARB

GLEW_FUN_EXPORT PFNGLGETNMAPFVARBPROC __glewGetnMapfvARB

## ◆ __glewGetnMapivARB

GLEW_FUN_EXPORT PFNGLGETNMAPIVARBPROC __glewGetnMapivARB

## ◆ __glewGetnMinmaxARB

GLEW_FUN_EXPORT PFNGLGETNMINMAXARBPROC __glewGetnMinmaxARB

## ◆ __glewGetNonlinLightfvSGIX

GLEW_FUN_EXPORT PFNGLGETNONLINLIGHTFVSGIXPROC __glewGetNonlinLightfvSGIX

## ◆ __glewGetNonlinMaterialfvSGIX

GLEW_FUN_EXPORT PFNGLGETNONLINMATERIALFVSGIXPROC __glewGetNonlinMaterialfvSGIX

## ◆ __glewGetnPixelMapfvARB

GLEW_FUN_EXPORT PFNGLGETNPIXELMAPFVARBPROC __glewGetnPixelMapfvARB

## ◆ __glewGetnPixelMapuivARB

GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUIVARBPROC __glewGetnPixelMapuivARB

## ◆ __glewGetnPixelMapusvARB

GLEW_FUN_EXPORT PFNGLGETNPIXELMAPUSVARBPROC __glewGetnPixelMapusvARB

## ◆ __glewGetnPolygonStippleARB

GLEW_FUN_EXPORT PFNGLGETNPOLYGONSTIPPLEARBPROC __glewGetnPolygonStippleARB

## ◆ __glewGetnSeparableFilterARB

GLEW_FUN_EXPORT PFNGLGETNSEPARABLEFILTERARBPROC __glewGetnSeparableFilterARB

## ◆ __glewGetnTexImage

GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEPROC __glewGetnTexImage

## ◆ __glewGetnTexImageARB

GLEW_FUN_EXPORT PFNGLGETNTEXIMAGEARBPROC __glewGetnTexImageARB

## ◆ __glewGetnUniformdv

GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVPROC __glewGetnUniformdv

## ◆ __glewGetnUniformdvARB

GLEW_FUN_EXPORT PFNGLGETNUNIFORMDVARBPROC __glewGetnUniformdvARB

## ◆ __glewGetnUniformfv

GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVPROC __glewGetnUniformfv

## ◆ __glewGetnUniformfvARB

GLEW_FUN_EXPORT PFNGLGETNUNIFORMFVARBPROC __glewGetnUniformfvARB

## ◆ __glewGetnUniformi64vARB

GLEW_FUN_EXPORT PFNGLGETNUNIFORMI64VARBPROC __glewGetnUniformi64vARB

## ◆ __glewGetnUniformiv

GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVPROC __glewGetnUniformiv

## ◆ __glewGetnUniformivARB

GLEW_FUN_EXPORT PFNGLGETNUNIFORMIVARBPROC __glewGetnUniformivARB

## ◆ __glewGetnUniformui64vARB

GLEW_FUN_EXPORT PFNGLGETNUNIFORMUI64VARBPROC __glewGetnUniformui64vARB

## ◆ __glewGetnUniformuiv

GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVPROC __glewGetnUniformuiv

## ◆ __glewGetnUniformuivARB

GLEW_FUN_EXPORT PFNGLGETNUNIFORMUIVARBPROC __glewGetnUniformuivARB

## ◆ __glewGetObjectBufferfvATI

GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERFVATIPROC __glewGetObjectBufferfvATI

## ◆ __glewGetObjectBufferivATI

GLEW_FUN_EXPORT PFNGLGETOBJECTBUFFERIVATIPROC __glewGetObjectBufferivATI

## ◆ __glewGetObjectLabel

GLEW_FUN_EXPORT PFNGLGETOBJECTLABELPROC __glewGetObjectLabel

## ◆ __glewGetObjectLabelEXT

GLEW_FUN_EXPORT PFNGLGETOBJECTLABELEXTPROC __glewGetObjectLabelEXT

## ◆ __glewGetObjectParameterfvARB

GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERFVARBPROC __glewGetObjectParameterfvARB

## ◆ __glewGetObjectParameterivAPPLE

GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVAPPLEPROC __glewGetObjectParameterivAPPLE

## ◆ __glewGetObjectParameterivARB

GLEW_FUN_EXPORT PFNGLGETOBJECTPARAMETERIVARBPROC __glewGetObjectParameterivARB

## ◆ __glewGetObjectPtrLabel

GLEW_FUN_EXPORT PFNGLGETOBJECTPTRLABELPROC __glewGetObjectPtrLabel

## ◆ __glewGetOcclusionQueryivNV

GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYIVNVPROC __glewGetOcclusionQueryivNV

## ◆ __glewGetOcclusionQueryuivNV

GLEW_FUN_EXPORT PFNGLGETOCCLUSIONQUERYUIVNVPROC __glewGetOcclusionQueryuivNV

## ◆ __glewGetPathColorGenfvNV

GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENFVNVPROC __glewGetPathColorGenfvNV

## ◆ __glewGetPathColorGenivNV

GLEW_FUN_EXPORT PFNGLGETPATHCOLORGENIVNVPROC __glewGetPathColorGenivNV

## ◆ __glewGetPathCommandsNV

GLEW_FUN_EXPORT PFNGLGETPATHCOMMANDSNVPROC __glewGetPathCommandsNV

## ◆ __glewGetPathCoordsNV

GLEW_FUN_EXPORT PFNGLGETPATHCOORDSNVPROC __glewGetPathCoordsNV

## ◆ __glewGetPathDashArrayNV

GLEW_FUN_EXPORT PFNGLGETPATHDASHARRAYNVPROC __glewGetPathDashArrayNV

## ◆ __glewGetPathLengthNV

GLEW_FUN_EXPORT PFNGLGETPATHLENGTHNVPROC __glewGetPathLengthNV

## ◆ __glewGetPathMetricRangeNV

GLEW_FUN_EXPORT PFNGLGETPATHMETRICRANGENVPROC __glewGetPathMetricRangeNV

## ◆ __glewGetPathMetricsNV

GLEW_FUN_EXPORT PFNGLGETPATHMETRICSNVPROC __glewGetPathMetricsNV

## ◆ __glewGetPathParameterfvNV

GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERFVNVPROC __glewGetPathParameterfvNV

## ◆ __glewGetPathParameterivNV

GLEW_FUN_EXPORT PFNGLGETPATHPARAMETERIVNVPROC __glewGetPathParameterivNV

## ◆ __glewGetPathSpacingNV

GLEW_FUN_EXPORT PFNGLGETPATHSPACINGNVPROC __glewGetPathSpacingNV

## ◆ __glewGetPathTexGenfvNV

GLEW_FUN_EXPORT PFNGLGETPATHTEXGENFVNVPROC __glewGetPathTexGenfvNV

## ◆ __glewGetPathTexGenivNV

GLEW_FUN_EXPORT PFNGLGETPATHTEXGENIVNVPROC __glewGetPathTexGenivNV

## ◆ __glewGetPerfCounterInfoINTEL

GLEW_FUN_EXPORT PFNGLGETPERFCOUNTERINFOINTELPROC __glewGetPerfCounterInfoINTEL

## ◆ __glewGetPerfMonitorCounterDataAMD

GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERDATAAMDPROC __glewGetPerfMonitorCounterDataAMD

## ◆ __glewGetPerfMonitorCounterInfoAMD

GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERINFOAMDPROC __glewGetPerfMonitorCounterInfoAMD

## ◆ __glewGetPerfMonitorCountersAMD

GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSAMDPROC __glewGetPerfMonitorCountersAMD

## ◆ __glewGetPerfMonitorCounterStringAMD

GLEW_FUN_EXPORT PFNGLGETPERFMONITORCOUNTERSTRINGAMDPROC __glewGetPerfMonitorCounterStringAMD

## ◆ __glewGetPerfMonitorGroupsAMD

GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSAMDPROC __glewGetPerfMonitorGroupsAMD

## ◆ __glewGetPerfMonitorGroupStringAMD

GLEW_FUN_EXPORT PFNGLGETPERFMONITORGROUPSTRINGAMDPROC __glewGetPerfMonitorGroupStringAMD

## ◆ __glewGetPerfQueryDataINTEL

GLEW_FUN_EXPORT PFNGLGETPERFQUERYDATAINTELPROC __glewGetPerfQueryDataINTEL

## ◆ __glewGetPerfQueryIdByNameINTEL

GLEW_FUN_EXPORT PFNGLGETPERFQUERYIDBYNAMEINTELPROC __glewGetPerfQueryIdByNameINTEL

## ◆ __glewGetPerfQueryInfoINTEL

GLEW_FUN_EXPORT PFNGLGETPERFQUERYINFOINTELPROC __glewGetPerfQueryInfoINTEL

## ◆ __glewGetPixelTransformParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVEXTPROC __glewGetPixelTransformParameterfvEXT

## ◆ __glewGetPixelTransformParameterfvSGI

GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERFVSGIPROC __glewGetPixelTransformParameterfvSGI

## ◆ __glewGetPixelTransformParameterivEXT

GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVEXTPROC __glewGetPixelTransformParameterivEXT

## ◆ __glewGetPixelTransformParameterivSGI

GLEW_FUN_EXPORT PFNGLGETPIXELTRANSFORMPARAMETERIVSGIPROC __glewGetPixelTransformParameterivSGI

## ◆ __glewGetPointeri_vEXT

GLEW_FUN_EXPORT PFNGLGETPOINTERI_VEXTPROC __glewGetPointeri_vEXT

## ◆ __glewGetPointerIndexedvEXT

GLEW_FUN_EXPORT PFNGLGETPOINTERINDEXEDVEXTPROC __glewGetPointerIndexedvEXT

## ◆ __glewGetProcAddressREGAL

GLEW_FUN_EXPORT PFNGLGETPROCADDRESSREGALPROC __glewGetProcAddressREGAL

## ◆ __glewGetProgramBinary

GLEW_FUN_EXPORT PFNGLGETPROGRAMBINARYPROC __glewGetProgramBinary

## ◆ __glewGetProgramEnvParameterdvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERDVARBPROC __glewGetProgramEnvParameterdvARB

## ◆ __glewGetProgramEnvParameterfvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMENVPARAMETERFVARBPROC __glewGetProgramEnvParameterfvARB

## ◆ __glewGetProgramInfoLog

GLEW_FUN_EXPORT PFNGLGETPROGRAMINFOLOGPROC __glewGetProgramInfoLog

## ◆ __glewGetProgramInterfaceiv

GLEW_FUN_EXPORT PFNGLGETPROGRAMINTERFACEIVPROC __glewGetProgramInterfaceiv

## ◆ __glewGetProgramiv

GLEW_FUN_EXPORT PFNGLGETPROGRAMIVPROC __glewGetProgramiv

## ◆ __glewGetProgramivARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMIVARBPROC __glewGetProgramivARB

## ◆ __glewGetProgramivNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMIVNVPROC __glewGetProgramivNV

## ◆ __glewGetProgramLocalParameterdvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERDVARBPROC __glewGetProgramLocalParameterdvARB

## ◆ __glewGetProgramLocalParameterfvARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMLOCALPARAMETERFVARBPROC __glewGetProgramLocalParameterfvARB

## ◆ __glewGetProgramNamedParameterdvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERDVNVPROC __glewGetProgramNamedParameterdvNV

## ◆ __glewGetProgramNamedParameterfvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMNAMEDPARAMETERFVNVPROC __glewGetProgramNamedParameterfvNV

## ◆ __glewGetProgramParameterdvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERDVNVPROC __glewGetProgramParameterdvNV

## ◆ __glewGetProgramParameterfvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMPARAMETERFVNVPROC __glewGetProgramParameterfvNV

## ◆ __glewGetProgramPipelineInfoLog

GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEINFOLOGPROC __glewGetProgramPipelineInfoLog

## ◆ __glewGetProgramPipelineiv

GLEW_FUN_EXPORT PFNGLGETPROGRAMPIPELINEIVPROC __glewGetProgramPipelineiv

## ◆ __glewGetProgramResourcefvNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEFVNVPROC __glewGetProgramResourcefvNV

## ◆ __glewGetProgramResourceIndex

GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEINDEXPROC __glewGetProgramResourceIndex

## ◆ __glewGetProgramResourceiv

GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCEIVPROC __glewGetProgramResourceiv

## ◆ __glewGetProgramResourceLocation

GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONPROC __glewGetProgramResourceLocation

## ◆ __glewGetProgramResourceLocationIndex

GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC __glewGetProgramResourceLocationIndex

## ◆ __glewGetProgramResourceLocationIndexEXT

GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCELOCATIONINDEXEXTPROC __glewGetProgramResourceLocationIndexEXT

## ◆ __glewGetProgramResourceName

GLEW_FUN_EXPORT PFNGLGETPROGRAMRESOURCENAMEPROC __glewGetProgramResourceName

## ◆ __glewGetProgramStageiv

GLEW_FUN_EXPORT PFNGLGETPROGRAMSTAGEIVPROC __glewGetProgramStageiv

## ◆ __glewGetProgramStringARB

GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGARBPROC __glewGetProgramStringARB

## ◆ __glewGetProgramStringNV

GLEW_FUN_EXPORT PFNGLGETPROGRAMSTRINGNVPROC __glewGetProgramStringNV

## ◆ __glewGetQueryBufferObjecti64v

GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTI64VPROC __glewGetQueryBufferObjecti64v

## ◆ __glewGetQueryBufferObjectiv

GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTIVPROC __glewGetQueryBufferObjectiv

## ◆ __glewGetQueryBufferObjectui64v

GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUI64VPROC __glewGetQueryBufferObjectui64v

## ◆ __glewGetQueryBufferObjectuiv

GLEW_FUN_EXPORT PFNGLGETQUERYBUFFEROBJECTUIVPROC __glewGetQueryBufferObjectuiv

## ◆ __glewGetQueryIndexediv

GLEW_FUN_EXPORT PFNGLGETQUERYINDEXEDIVPROC __glewGetQueryIndexediv

## ◆ __glewGetQueryiv

GLEW_FUN_EXPORT PFNGLGETQUERYIVPROC __glewGetQueryiv

## ◆ __glewGetQueryivANGLE

GLEW_FUN_EXPORT PFNGLGETQUERYIVANGLEPROC __glewGetQueryivANGLE

## ◆ __glewGetQueryivARB

GLEW_FUN_EXPORT PFNGLGETQUERYIVARBPROC __glewGetQueryivARB

## ◆ __glewGetQueryObjecti64v

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VPROC __glewGetQueryObjecti64v

## ◆ __glewGetQueryObjecti64vANGLE

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VANGLEPROC __glewGetQueryObjecti64vANGLE

## ◆ __glewGetQueryObjecti64vEXT

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTI64VEXTPROC __glewGetQueryObjecti64vEXT

## ◆ __glewGetQueryObjectiv

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVPROC __glewGetQueryObjectiv

## ◆ __glewGetQueryObjectivANGLE

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVANGLEPROC __glewGetQueryObjectivANGLE

## ◆ __glewGetQueryObjectivARB

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTIVARBPROC __glewGetQueryObjectivARB

## ◆ __glewGetQueryObjectui64v

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VPROC __glewGetQueryObjectui64v

## ◆ __glewGetQueryObjectui64vANGLE

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VANGLEPROC __glewGetQueryObjectui64vANGLE

## ◆ __glewGetQueryObjectui64vEXT

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUI64VEXTPROC __glewGetQueryObjectui64vEXT

## ◆ __glewGetQueryObjectuiv

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVPROC __glewGetQueryObjectuiv

## ◆ __glewGetQueryObjectuivANGLE

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVANGLEPROC __glewGetQueryObjectuivANGLE

## ◆ __glewGetQueryObjectuivARB

GLEW_FUN_EXPORT PFNGLGETQUERYOBJECTUIVARBPROC __glewGetQueryObjectuivARB

## ◆ __glewGetRenderbufferParameteriv

GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVPROC __glewGetRenderbufferParameteriv

## ◆ __glewGetRenderbufferParameterivEXT

GLEW_FUN_EXPORT PFNGLGETRENDERBUFFERPARAMETERIVEXTPROC __glewGetRenderbufferParameterivEXT

## ◆ __glewGetSamplerParameterfv

GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERFVPROC __glewGetSamplerParameterfv

## ◆ __glewGetSamplerParameterIiv

GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIIVPROC __glewGetSamplerParameterIiv

## ◆ __glewGetSamplerParameterIuiv

GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIUIVPROC __glewGetSamplerParameterIuiv

## ◆ __glewGetSamplerParameteriv

GLEW_FUN_EXPORT PFNGLGETSAMPLERPARAMETERIVPROC __glewGetSamplerParameteriv

## ◆ __glewGetSemaphoreParameterui64vEXT

GLEW_FUN_EXPORT PFNGLGETSEMAPHOREPARAMETERUI64VEXTPROC __glewGetSemaphoreParameterui64vEXT

## ◆ __glewGetSeparableFilter

GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTERPROC __glewGetSeparableFilter

## ◆ __glewGetSeparableFilterEXT

GLEW_FUN_EXPORT PFNGLGETSEPARABLEFILTEREXTPROC __glewGetSeparableFilterEXT

## ◆ __glewGetShaderInfoLog

GLEW_FUN_EXPORT PFNGLGETSHADERINFOLOGPROC __glewGetShaderInfoLog

## ◆ __glewGetShaderiv

GLEW_FUN_EXPORT PFNGLGETSHADERIVPROC __glewGetShaderiv

## ◆ __glewGetShaderPrecisionFormat

GLEW_FUN_EXPORT PFNGLGETSHADERPRECISIONFORMATPROC __glewGetShaderPrecisionFormat

## ◆ __glewGetShaderSource

GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEPROC __glewGetShaderSource

## ◆ __glewGetShaderSourceARB

GLEW_FUN_EXPORT PFNGLGETSHADERSOURCEARBPROC __glewGetShaderSourceARB

## ◆ __glewGetSharpenTexFuncSGIS

GLEW_FUN_EXPORT PFNGLGETSHARPENTEXFUNCSGISPROC __glewGetSharpenTexFuncSGIS

## ◆ __glewGetStageIndexNV

GLEW_FUN_EXPORT PFNGLGETSTAGEINDEXNVPROC __glewGetStageIndexNV

## ◆ __glewGetStringi

GLEW_FUN_EXPORT PFNGLGETSTRINGIPROC __glewGetStringi

## ◆ __glewGetSubroutineIndex

GLEW_FUN_EXPORT PFNGLGETSUBROUTINEINDEXPROC __glewGetSubroutineIndex

## ◆ __glewGetSubroutineUniformLocation

GLEW_FUN_EXPORT PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC __glewGetSubroutineUniformLocation

## ◆ __glewGetSynciv

GLEW_FUN_EXPORT PFNGLGETSYNCIVPROC __glewGetSynciv

## ◆ __glewGetSyncivAPPLE

GLEW_FUN_EXPORT PFNGLGETSYNCIVAPPLEPROC __glewGetSyncivAPPLE

## ◆ __glewGetTexBumpParameterfvATI

GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERFVATIPROC __glewGetTexBumpParameterfvATI

## ◆ __glewGetTexBumpParameterivATI

GLEW_FUN_EXPORT PFNGLGETTEXBUMPPARAMETERIVATIPROC __glewGetTexBumpParameterivATI

## ◆ __glewGetTexEnvxv

GLEW_FUN_EXPORT PFNGLGETTEXENVXVPROC __glewGetTexEnvxv

## ◆ __glewGetTexFilterFuncSGIS

GLEW_FUN_EXPORT PFNGLGETTEXFILTERFUNCSGISPROC __glewGetTexFilterFuncSGIS

## ◆ __glewGetTexParameterIiv

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVPROC __glewGetTexParameterIiv

## ◆ __glewGetTexParameterIivEXT

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIIVEXTPROC __glewGetTexParameterIivEXT

## ◆ __glewGetTexParameterIuiv

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVPROC __glewGetTexParameterIuiv

## ◆ __glewGetTexParameterIuivEXT

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERIUIVEXTPROC __glewGetTexParameterIuivEXT

## ◆ __glewGetTexParameterPointervAPPLE

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERPOINTERVAPPLEPROC __glewGetTexParameterPointervAPPLE

## ◆ __glewGetTexParameterxv

GLEW_FUN_EXPORT PFNGLGETTEXPARAMETERXVPROC __glewGetTexParameterxv

## ◆ __glewGetTextureHandleARB

GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLEARBPROC __glewGetTextureHandleARB

## ◆ __glewGetTextureHandleNV

GLEW_FUN_EXPORT PFNGLGETTEXTUREHANDLENVPROC __glewGetTextureHandleNV

## ◆ __glewGetTextureImage

GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEPROC __glewGetTextureImage

## ◆ __glewGetTextureImageEXT

GLEW_FUN_EXPORT PFNGLGETTEXTUREIMAGEEXTPROC __glewGetTextureImageEXT

## ◆ __glewGetTextureLevelParameterfv

GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVPROC __glewGetTextureLevelParameterfv

## ◆ __glewGetTextureLevelParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERFVEXTPROC __glewGetTextureLevelParameterfvEXT

## ◆ __glewGetTextureLevelParameteriv

GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVPROC __glewGetTextureLevelParameteriv

## ◆ __glewGetTextureLevelParameterivEXT

GLEW_FUN_EXPORT PFNGLGETTEXTURELEVELPARAMETERIVEXTPROC __glewGetTextureLevelParameterivEXT

## ◆ __glewGetTextureParameterfv

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVPROC __glewGetTextureParameterfv

## ◆ __glewGetTextureParameterfvEXT

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERFVEXTPROC __glewGetTextureParameterfvEXT

## ◆ __glewGetTextureParameterIiv

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVPROC __glewGetTextureParameterIiv

## ◆ __glewGetTextureParameterIivEXT

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIIVEXTPROC __glewGetTextureParameterIivEXT

## ◆ __glewGetTextureParameterIuiv

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVPROC __glewGetTextureParameterIuiv

## ◆ __glewGetTextureParameterIuivEXT

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIUIVEXTPROC __glewGetTextureParameterIuivEXT

## ◆ __glewGetTextureParameteriv

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVPROC __glewGetTextureParameteriv

## ◆ __glewGetTextureParameterivEXT

GLEW_FUN_EXPORT PFNGLGETTEXTUREPARAMETERIVEXTPROC __glewGetTextureParameterivEXT

## ◆ __glewGetTextureSamplerHandleARB

GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLEARBPROC __glewGetTextureSamplerHandleARB

## ◆ __glewGetTextureSamplerHandleNV

GLEW_FUN_EXPORT PFNGLGETTEXTURESAMPLERHANDLENVPROC __glewGetTextureSamplerHandleNV

## ◆ __glewGetTextureSubImage

GLEW_FUN_EXPORT PFNGLGETTEXTURESUBIMAGEPROC __glewGetTextureSubImage

## ◆ __glewGetTrackMatrixivNV

GLEW_FUN_EXPORT PFNGLGETTRACKMATRIXIVNVPROC __glewGetTrackMatrixivNV

## ◆ __glewGetTransformFeedbacki64_v

GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI64_VPROC __glewGetTransformFeedbacki64_v

## ◆ __glewGetTransformFeedbacki_v

GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKI_VPROC __glewGetTransformFeedbacki_v

## ◆ __glewGetTransformFeedbackiv

GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKIVPROC __glewGetTransformFeedbackiv

## ◆ __glewGetTransformFeedbackVarying

GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGPROC __glewGetTransformFeedbackVarying

## ◆ __glewGetTransformFeedbackVaryingEXT

GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGEXTPROC __glewGetTransformFeedbackVaryingEXT

## ◆ __glewGetTransformFeedbackVaryingNV

GLEW_FUN_EXPORT PFNGLGETTRANSFORMFEEDBACKVARYINGNVPROC __glewGetTransformFeedbackVaryingNV

## ◆ __glewGetTranslatedShaderSourceANGLE

GLEW_FUN_EXPORT PFNGLGETTRANSLATEDSHADERSOURCEANGLEPROC __glewGetTranslatedShaderSourceANGLE

## ◆ __glewGetUniformBlockIndex

GLEW_FUN_EXPORT PFNGLGETUNIFORMBLOCKINDEXPROC __glewGetUniformBlockIndex

## ◆ __glewGetUniformBufferSizeEXT

GLEW_FUN_EXPORT PFNGLGETUNIFORMBUFFERSIZEEXTPROC __glewGetUniformBufferSizeEXT

## ◆ __glewGetUniformdv

GLEW_FUN_EXPORT PFNGLGETUNIFORMDVPROC __glewGetUniformdv

## ◆ __glewGetUniformfv

GLEW_FUN_EXPORT PFNGLGETUNIFORMFVPROC __glewGetUniformfv

## ◆ __glewGetUniformfvARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMFVARBPROC __glewGetUniformfvARB

## ◆ __glewGetUniformi64vARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VARBPROC __glewGetUniformi64vARB

## ◆ __glewGetUniformi64vNV

GLEW_FUN_EXPORT PFNGLGETUNIFORMI64VNVPROC __glewGetUniformi64vNV

## ◆ __glewGetUniformIndices

GLEW_FUN_EXPORT PFNGLGETUNIFORMINDICESPROC __glewGetUniformIndices

## ◆ __glewGetUniformiv

GLEW_FUN_EXPORT PFNGLGETUNIFORMIVPROC __glewGetUniformiv

## ◆ __glewGetUniformivARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMIVARBPROC __glewGetUniformivARB

## ◆ __glewGetUniformLocation

GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONPROC __glewGetUniformLocation

## ◆ __glewGetUniformLocationARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMLOCATIONARBPROC __glewGetUniformLocationARB

## ◆ __glewGetUniformOffsetEXT

GLEW_FUN_EXPORT PFNGLGETUNIFORMOFFSETEXTPROC __glewGetUniformOffsetEXT

## ◆ __glewGetUniformSubroutineuiv

GLEW_FUN_EXPORT PFNGLGETUNIFORMSUBROUTINEUIVPROC __glewGetUniformSubroutineuiv

## ◆ __glewGetUniformui64vARB

GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VARBPROC __glewGetUniformui64vARB

## ◆ __glewGetUniformui64vNV

GLEW_FUN_EXPORT PFNGLGETUNIFORMUI64VNVPROC __glewGetUniformui64vNV

## ◆ __glewGetUniformuiv

GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVPROC __glewGetUniformuiv

## ◆ __glewGetUniformuivEXT

GLEW_FUN_EXPORT PFNGLGETUNIFORMUIVEXTPROC __glewGetUniformuivEXT

## ◆ __glewGetUnsignedBytei_vEXT

GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEI_VEXTPROC __glewGetUnsignedBytei_vEXT

## ◆ __glewGetUnsignedBytevEXT

GLEW_FUN_EXPORT PFNGLGETUNSIGNEDBYTEVEXTPROC __glewGetUnsignedBytevEXT

## ◆ __glewGetVariantArrayObjectfvATI

GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTFVATIPROC __glewGetVariantArrayObjectfvATI

## ◆ __glewGetVariantArrayObjectivATI

GLEW_FUN_EXPORT PFNGLGETVARIANTARRAYOBJECTIVATIPROC __glewGetVariantArrayObjectivATI

## ◆ __glewGetVariantBooleanvEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTBOOLEANVEXTPROC __glewGetVariantBooleanvEXT

## ◆ __glewGetVariantFloatvEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTFLOATVEXTPROC __glewGetVariantFloatvEXT

## ◆ __glewGetVariantIntegervEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTINTEGERVEXTPROC __glewGetVariantIntegervEXT

## ◆ __glewGetVariantPointervEXT

GLEW_FUN_EXPORT PFNGLGETVARIANTPOINTERVEXTPROC __glewGetVariantPointervEXT

## ◆ __glewGetVaryingLocationNV

GLEW_FUN_EXPORT PFNGLGETVARYINGLOCATIONNVPROC __glewGetVaryingLocationNV

## ◆ __glewGetVectorOperationSGIX

GLEW_FUN_EXPORT PFNGLGETVECTOROPERATIONSGIXPROC __glewGetVectorOperationSGIX

## ◆ __glewGetVertexArrayIndexed64iv

GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXED64IVPROC __glewGetVertexArrayIndexed64iv

## ◆ __glewGetVertexArrayIndexediv

GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINDEXEDIVPROC __glewGetVertexArrayIndexediv

## ◆ __glewGetVertexArrayIntegeri_vEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERI_VEXTPROC __glewGetVertexArrayIntegeri_vEXT

## ◆ __glewGetVertexArrayIntegervEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYINTEGERVEXTPROC __glewGetVertexArrayIntegervEXT

## ◆ __glewGetVertexArrayiv

GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYIVPROC __glewGetVertexArrayiv

## ◆ __glewGetVertexArrayPointeri_vEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERI_VEXTPROC __glewGetVertexArrayPointeri_vEXT

## ◆ __glewGetVertexArrayPointervEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXARRAYPOINTERVEXTPROC __glewGetVertexArrayPointervEXT

## ◆ __glewGetVertexAttribArrayObjectfvATI

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTFVATIPROC __glewGetVertexAttribArrayObjectfvATI

## ◆ __glewGetVertexAttribArrayObjectivATI

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBARRAYOBJECTIVATIPROC __glewGetVertexAttribArrayObjectivATI

## ◆ __glewGetVertexAttribdv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVPROC __glewGetVertexAttribdv

## ◆ __glewGetVertexAttribdvARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVARBPROC __glewGetVertexAttribdvARB

## ◆ __glewGetVertexAttribdvNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBDVNVPROC __glewGetVertexAttribdvNV

## ◆ __glewGetVertexAttribfv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVPROC __glewGetVertexAttribfv

## ◆ __glewGetVertexAttribfvARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVARBPROC __glewGetVertexAttribfvARB

## ◆ __glewGetVertexAttribfvNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBFVNVPROC __glewGetVertexAttribfvNV

## ◆ __glewGetVertexAttribIiv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVPROC __glewGetVertexAttribIiv

## ◆ __glewGetVertexAttribIivEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIIVEXTPROC __glewGetVertexAttribIivEXT

## ◆ __glewGetVertexAttribIuiv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVPROC __glewGetVertexAttribIuiv

## ◆ __glewGetVertexAttribIuivEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIUIVEXTPROC __glewGetVertexAttribIuivEXT

## ◆ __glewGetVertexAttribiv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVPROC __glewGetVertexAttribiv

## ◆ __glewGetVertexAttribivARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVARBPROC __glewGetVertexAttribivARB

## ◆ __glewGetVertexAttribivNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBIVNVPROC __glewGetVertexAttribivNV

## ◆ __glewGetVertexAttribLdv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVPROC __glewGetVertexAttribLdv

## ◆ __glewGetVertexAttribLdvEXT

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLDVEXTPROC __glewGetVertexAttribLdvEXT

## ◆ __glewGetVertexAttribLi64vNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLI64VNVPROC __glewGetVertexAttribLi64vNV

## ◆ __glewGetVertexAttribLui64vARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VARBPROC __glewGetVertexAttribLui64vARB

## ◆ __glewGetVertexAttribLui64vNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBLUI64VNVPROC __glewGetVertexAttribLui64vNV

## ◆ __glewGetVertexAttribPointerv

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVPROC __glewGetVertexAttribPointerv

## ◆ __glewGetVertexAttribPointervARB

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVARBPROC __glewGetVertexAttribPointervARB

## ◆ __glewGetVertexAttribPointervNV

GLEW_FUN_EXPORT PFNGLGETVERTEXATTRIBPOINTERVNVPROC __glewGetVertexAttribPointervNV

## ◆ __glewGetVideoCaptureivNV

GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTUREIVNVPROC __glewGetVideoCaptureivNV

## ◆ __glewGetVideoCaptureStreamdvNV

GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMDVNVPROC __glewGetVideoCaptureStreamdvNV

## ◆ __glewGetVideoCaptureStreamfvNV

GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMFVNVPROC __glewGetVideoCaptureStreamfvNV

## ◆ __glewGetVideoCaptureStreamivNV

GLEW_FUN_EXPORT PFNGLGETVIDEOCAPTURESTREAMIVNVPROC __glewGetVideoCaptureStreamivNV

## ◆ __glewGetVideoi64vNV

GLEW_FUN_EXPORT PFNGLGETVIDEOI64VNVPROC __glewGetVideoi64vNV

## ◆ __glewGetVideoivNV

GLEW_FUN_EXPORT PFNGLGETVIDEOIVNVPROC __glewGetVideoivNV

## ◆ __glewGetVideoui64vNV

GLEW_FUN_EXPORT PFNGLGETVIDEOUI64VNVPROC __glewGetVideoui64vNV

## ◆ __glewGetVideouivNV

GLEW_FUN_EXPORT PFNGLGETVIDEOUIVNVPROC __glewGetVideouivNV

## ◆ __glewGetVkProcAddrNV

GLEW_FUN_EXPORT PFNGLGETVKPROCADDRNVPROC __glewGetVkProcAddrNV

## ◆ __glewGlobalAlphaFactorbSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORBSUNPROC __glewGlobalAlphaFactorbSUN

## ◆ __glewGlobalAlphaFactordSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORDSUNPROC __glewGlobalAlphaFactordSUN

## ◆ __glewGlobalAlphaFactorfSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORFSUNPROC __glewGlobalAlphaFactorfSUN

## ◆ __glewGlobalAlphaFactoriSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORISUNPROC __glewGlobalAlphaFactoriSUN

## ◆ __glewGlobalAlphaFactorsSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORSSUNPROC __glewGlobalAlphaFactorsSUN

## ◆ __glewGlobalAlphaFactorubSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUBSUNPROC __glewGlobalAlphaFactorubSUN

## ◆ __glewGlobalAlphaFactoruiSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUISUNPROC __glewGlobalAlphaFactoruiSUN

## ◆ __glewGlobalAlphaFactorusSUN

GLEW_FUN_EXPORT PFNGLGLOBALALPHAFACTORUSSUNPROC __glewGlobalAlphaFactorusSUN

## ◆ __glewHistogram

GLEW_FUN_EXPORT PFNGLHISTOGRAMPROC __glewHistogram

## ◆ __glewHistogramEXT

GLEW_FUN_EXPORT PFNGLHISTOGRAMEXTPROC __glewHistogramEXT

## ◆ __glewIglooInterfaceSGIX

GLEW_FUN_EXPORT PFNGLIGLOOINTERFACESGIXPROC __glewIglooInterfaceSGIX

## ◆ __glewImageTransformParameterfHP

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFHPPROC __glewImageTransformParameterfHP

## ◆ __glewImageTransformParameterfvHP

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERFVHPPROC __glewImageTransformParameterfvHP

## ◆ __glewImageTransformParameteriHP

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIHPPROC __glewImageTransformParameteriHP

## ◆ __glewImageTransformParameterivHP

GLEW_FUN_EXPORT PFNGLIMAGETRANSFORMPARAMETERIVHPPROC __glewImageTransformParameterivHP

## ◆ __glewImportMemoryFdEXT

GLEW_FUN_EXPORT PFNGLIMPORTMEMORYFDEXTPROC __glewImportMemoryFdEXT

## ◆ __glewImportMemoryWin32HandleEXT

GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32HANDLEEXTPROC __glewImportMemoryWin32HandleEXT

## ◆ __glewImportMemoryWin32NameEXT

GLEW_FUN_EXPORT PFNGLIMPORTMEMORYWIN32NAMEEXTPROC __glewImportMemoryWin32NameEXT

## ◆ __glewImportSemaphoreFdEXT

GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREFDEXTPROC __glewImportSemaphoreFdEXT

## ◆ __glewImportSemaphoreWin32HandleEXT

GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32HANDLEEXTPROC __glewImportSemaphoreWin32HandleEXT

## ◆ __glewImportSemaphoreWin32NameEXT

GLEW_FUN_EXPORT PFNGLIMPORTSEMAPHOREWIN32NAMEEXTPROC __glewImportSemaphoreWin32NameEXT

## ◆ __glewImportSyncEXT

GLEW_FUN_EXPORT PFNGLIMPORTSYNCEXTPROC __glewImportSyncEXT

## ◆ __glewIndexFormatNV

GLEW_FUN_EXPORT PFNGLINDEXFORMATNVPROC __glewIndexFormatNV

## ◆ __glewIndexFuncEXT

GLEW_FUN_EXPORT PFNGLINDEXFUNCEXTPROC __glewIndexFuncEXT

## ◆ __glewIndexMaterialEXT

GLEW_FUN_EXPORT PFNGLINDEXMATERIALEXTPROC __glewIndexMaterialEXT

## ◆ __glewIndexPointerEXT

GLEW_FUN_EXPORT PFNGLINDEXPOINTEREXTPROC __glewIndexPointerEXT

## ◆ __glewIndexPointerListIBM

GLEW_FUN_EXPORT PFNGLINDEXPOINTERLISTIBMPROC __glewIndexPointerListIBM

## ◆ __glewInsertComponentEXT

GLEW_FUN_EXPORT PFNGLINSERTCOMPONENTEXTPROC __glewInsertComponentEXT

## ◆ __glewInsertEventMarkerEXT

GLEW_FUN_EXPORT PFNGLINSERTEVENTMARKEREXTPROC __glewInsertEventMarkerEXT

## ◆ __glewInterleavedTextureCoordSetsSGIS

GLEW_FUN_EXPORT PFNGLINTERLEAVEDTEXTURECOORDSETSSGISPROC __glewInterleavedTextureCoordSetsSGIS

## ◆ __glewInterpolatePathsNV

GLEW_FUN_EXPORT PFNGLINTERPOLATEPATHSNVPROC __glewInterpolatePathsNV

## ◆ __glewInvalidateBufferData

GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERDATAPROC __glewInvalidateBufferData

## ◆ __glewInvalidateBufferSubData

GLEW_FUN_EXPORT PFNGLINVALIDATEBUFFERSUBDATAPROC __glewInvalidateBufferSubData

## ◆ __glewInvalidateFramebuffer

GLEW_FUN_EXPORT PFNGLINVALIDATEFRAMEBUFFERPROC __glewInvalidateFramebuffer

## ◆ __glewInvalidateNamedFramebufferData

GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERDATAPROC __glewInvalidateNamedFramebufferData

## ◆ __glewInvalidateNamedFramebufferSubData

GLEW_FUN_EXPORT PFNGLINVALIDATENAMEDFRAMEBUFFERSUBDATAPROC __glewInvalidateNamedFramebufferSubData

## ◆ __glewInvalidateSubFramebuffer

GLEW_FUN_EXPORT PFNGLINVALIDATESUBFRAMEBUFFERPROC __glewInvalidateSubFramebuffer

## ◆ __glewInvalidateTexImage

GLEW_FUN_EXPORT PFNGLINVALIDATETEXIMAGEPROC __glewInvalidateTexImage

## ◆ __glewInvalidateTexSubImage

GLEW_FUN_EXPORT PFNGLINVALIDATETEXSUBIMAGEPROC __glewInvalidateTexSubImage

## ◆ __glewIsAsyncMarkerSGIX

GLEW_FUN_EXPORT PFNGLISASYNCMARKERSGIXPROC __glewIsAsyncMarkerSGIX

## ◆ __glewIsBuffer

GLEW_FUN_EXPORT PFNGLISBUFFERPROC __glewIsBuffer

## ◆ __glewIsBufferARB

GLEW_FUN_EXPORT PFNGLISBUFFERARBPROC __glewIsBufferARB

## ◆ __glewIsBufferResidentNV

GLEW_FUN_EXPORT PFNGLISBUFFERRESIDENTNVPROC __glewIsBufferResidentNV

## ◆ __glewIsCommandListNV

GLEW_FUN_EXPORT PFNGLISCOMMANDLISTNVPROC __glewIsCommandListNV

## ◆ __glewIsEnabledi

GLEW_FUN_EXPORT PFNGLISENABLEDIPROC __glewIsEnabledi

## ◆ __glewIsEnablediEXT

GLEW_FUN_EXPORT PFNGLISENABLEDIEXTPROC __glewIsEnablediEXT

## ◆ __glewIsEnabledIndexedEXT

GLEW_FUN_EXPORT PFNGLISENABLEDINDEXEDEXTPROC __glewIsEnabledIndexedEXT

## ◆ __glewIsEnablediNV

GLEW_FUN_EXPORT PFNGLISENABLEDINVPROC __glewIsEnablediNV

## ◆ __glewIsFenceAPPLE

GLEW_FUN_EXPORT PFNGLISFENCEAPPLEPROC __glewIsFenceAPPLE

## ◆ __glewIsFenceNV

GLEW_FUN_EXPORT PFNGLISFENCENVPROC __glewIsFenceNV

## ◆ __glewIsFramebuffer

GLEW_FUN_EXPORT PFNGLISFRAMEBUFFERPROC __glewIsFramebuffer

## ◆ __glewIsFramebufferEXT

GLEW_FUN_EXPORT PFNGLISFRAMEBUFFEREXTPROC __glewIsFramebufferEXT

## ◆ __glewIsImageHandleResidentARB

GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTARBPROC __glewIsImageHandleResidentARB

## ◆ __glewIsImageHandleResidentNV

GLEW_FUN_EXPORT PFNGLISIMAGEHANDLERESIDENTNVPROC __glewIsImageHandleResidentNV

## ◆ __glewIsMemoryObjectEXT

GLEW_FUN_EXPORT PFNGLISMEMORYOBJECTEXTPROC __glewIsMemoryObjectEXT

## ◆ __glewIsMPEGPredictorSGIX

GLEW_FUN_EXPORT PFNGLISMPEGPREDICTORSGIXPROC __glewIsMPEGPredictorSGIX

## ◆ __glewIsNameAMD

GLEW_FUN_EXPORT PFNGLISNAMEAMDPROC __glewIsNameAMD

## ◆ __glewIsNamedBufferResidentNV

GLEW_FUN_EXPORT PFNGLISNAMEDBUFFERRESIDENTNVPROC __glewIsNamedBufferResidentNV

## ◆ __glewIsNamedStringARB

GLEW_FUN_EXPORT PFNGLISNAMEDSTRINGARBPROC __glewIsNamedStringARB

## ◆ __glewIsObjectBufferATI

GLEW_FUN_EXPORT PFNGLISOBJECTBUFFERATIPROC __glewIsObjectBufferATI

## ◆ __glewIsOcclusionQueryNV

GLEW_FUN_EXPORT PFNGLISOCCLUSIONQUERYNVPROC __glewIsOcclusionQueryNV

## ◆ __glewIsPathNV

GLEW_FUN_EXPORT PFNGLISPATHNVPROC __glewIsPathNV

## ◆ __glewIsPointInFillPathNV

GLEW_FUN_EXPORT PFNGLISPOINTINFILLPATHNVPROC __glewIsPointInFillPathNV

## ◆ __glewIsPointInStrokePathNV

GLEW_FUN_EXPORT PFNGLISPOINTINSTROKEPATHNVPROC __glewIsPointInStrokePathNV

## ◆ __glewIsProgram

GLEW_FUN_EXPORT PFNGLISPROGRAMPROC __glewIsProgram

## ◆ __glewIsProgramARB

GLEW_FUN_EXPORT PFNGLISPROGRAMARBPROC __glewIsProgramARB

## ◆ __glewIsProgramNV

GLEW_FUN_EXPORT PFNGLISPROGRAMNVPROC __glewIsProgramNV

## ◆ __glewIsProgramPipeline

GLEW_FUN_EXPORT PFNGLISPROGRAMPIPELINEPROC __glewIsProgramPipeline

## ◆ __glewIsQuery

GLEW_FUN_EXPORT PFNGLISQUERYPROC __glewIsQuery

## ◆ __glewIsQueryANGLE

GLEW_FUN_EXPORT PFNGLISQUERYANGLEPROC __glewIsQueryANGLE

## ◆ __glewIsQueryARB

GLEW_FUN_EXPORT PFNGLISQUERYARBPROC __glewIsQueryARB

## ◆ __glewIsRenderbuffer

GLEW_FUN_EXPORT PFNGLISRENDERBUFFERPROC __glewIsRenderbuffer

## ◆ __glewIsRenderbufferEXT

GLEW_FUN_EXPORT PFNGLISRENDERBUFFEREXTPROC __glewIsRenderbufferEXT

## ◆ __glewIsSampler

GLEW_FUN_EXPORT PFNGLISSAMPLERPROC __glewIsSampler

## ◆ __glewIsSemaphoreEXT

GLEW_FUN_EXPORT PFNGLISSEMAPHOREEXTPROC __glewIsSemaphoreEXT

## ◆ __glewIsShader

GLEW_FUN_EXPORT PFNGLISSHADERPROC __glewIsShader

## ◆ __glewIsStateNV

GLEW_FUN_EXPORT PFNGLISSTATENVPROC __glewIsStateNV

## ◆ __glewIsSupportedREGAL

GLEW_FUN_EXPORT PFNGLISSUPPORTEDREGALPROC __glewIsSupportedREGAL

## ◆ __glewIsSync

GLEW_FUN_EXPORT PFNGLISSYNCPROC __glewIsSync

## ◆ __glewIsSyncAPPLE

GLEW_FUN_EXPORT PFNGLISSYNCAPPLEPROC __glewIsSyncAPPLE

## ◆ __glewIsTextureEXT

GLEW_FUN_EXPORT PFNGLISTEXTUREEXTPROC __glewIsTextureEXT

## ◆ __glewIsTextureHandleResidentARB

GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTARBPROC __glewIsTextureHandleResidentARB

## ◆ __glewIsTextureHandleResidentNV

GLEW_FUN_EXPORT PFNGLISTEXTUREHANDLERESIDENTNVPROC __glewIsTextureHandleResidentNV

## ◆ __glewIsTransformFeedback

GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKPROC __glewIsTransformFeedback

## ◆ __glewIsTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLISTRANSFORMFEEDBACKNVPROC __glewIsTransformFeedbackNV

## ◆ __glewIsVariantEnabledEXT

GLEW_FUN_EXPORT PFNGLISVARIANTENABLEDEXTPROC __glewIsVariantEnabledEXT

## ◆ __glewIsVertexArray

GLEW_FUN_EXPORT PFNGLISVERTEXARRAYPROC __glewIsVertexArray

## ◆ __glewIsVertexArrayAPPLE

GLEW_FUN_EXPORT PFNGLISVERTEXARRAYAPPLEPROC __glewIsVertexArrayAPPLE

## ◆ __glewIsVertexArraySGIX

GLEW_FUN_EXPORT PFNGLISVERTEXARRAYSGIXPROC __glewIsVertexArraySGIX

## ◆ __glewIsVertexAttribEnabledAPPLE

GLEW_FUN_EXPORT PFNGLISVERTEXATTRIBENABLEDAPPLEPROC __glewIsVertexAttribEnabledAPPLE

## ◆ __glewLabelObjectEXT

GLEW_FUN_EXPORT PFNGLLABELOBJECTEXTPROC __glewLabelObjectEXT

## ◆ __glewLGPUCopyImageSubDataNVX

GLEW_FUN_EXPORT PFNGLLGPUCOPYIMAGESUBDATANVXPROC __glewLGPUCopyImageSubDataNVX

## ◆ __glewLGPUInterlockNVX

GLEW_FUN_EXPORT PFNGLLGPUINTERLOCKNVXPROC __glewLGPUInterlockNVX

## ◆ __glewLGPUNamedBufferSubDataNVX

GLEW_FUN_EXPORT PFNGLLGPUNAMEDBUFFERSUBDATANVXPROC __glewLGPUNamedBufferSubDataNVX

## ◆ __glewLightEnviEXT

GLEW_FUN_EXPORT PFNGLLIGHTENVIEXTPROC __glewLightEnviEXT

## ◆ __glewLightModelx

GLEW_FUN_EXPORT PFNGLLIGHTMODELXPROC __glewLightModelx

## ◆ __glewLightModelxv

GLEW_FUN_EXPORT PFNGLLIGHTMODELXVPROC __glewLightModelxv

## ◆ __glewLightx

GLEW_FUN_EXPORT PFNGLLIGHTXPROC __glewLightx

## ◆ __glewLightxv

GLEW_FUN_EXPORT PFNGLLIGHTXVPROC __glewLightxv

## ◆ __glewLineWidthx

GLEW_FUN_EXPORT PFNGLLINEWIDTHXPROC __glewLineWidthx

## ◆ __glewLinkProgram

GLEW_FUN_EXPORT PFNGLLINKPROGRAMPROC __glewLinkProgram

## ◆ __glewLinkProgramARB

GLEW_FUN_EXPORT PFNGLLINKPROGRAMARBPROC __glewLinkProgramARB

## ◆ __glewListDrawCommandsStatesClientNV

GLEW_FUN_EXPORT PFNGLLISTDRAWCOMMANDSSTATESCLIENTNVPROC __glewListDrawCommandsStatesClientNV

## ◆ __glewLoadIdentityDeformationMapSGIX

GLEW_FUN_EXPORT PFNGLLOADIDENTITYDEFORMATIONMAPSGIXPROC __glewLoadIdentityDeformationMapSGIX

## ◆ __glewLoadMatrixx

GLEW_FUN_EXPORT PFNGLLOADMATRIXXPROC __glewLoadMatrixx

## ◆ __glewLoadProgramNV

GLEW_FUN_EXPORT PFNGLLOADPROGRAMNVPROC __glewLoadProgramNV

## ◆ __glewLoadTransposeMatrixd

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDPROC __glewLoadTransposeMatrixd

## ◆ __glewLoadTransposeMatrixdARB

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXDARBPROC __glewLoadTransposeMatrixdARB

## ◆ __glewLoadTransposeMatrixf

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFPROC __glewLoadTransposeMatrixf

## ◆ __glewLoadTransposeMatrixfARB

GLEW_FUN_EXPORT PFNGLLOADTRANSPOSEMATRIXFARBPROC __glewLoadTransposeMatrixfARB

## ◆ __glewLockArraysEXT

GLEW_FUN_EXPORT PFNGLLOCKARRAYSEXTPROC __glewLockArraysEXT

## ◆ __glewLogMessageCallbackREGAL

GLEW_FUN_EXPORT PFNGLLOGMESSAGECALLBACKREGALPROC __glewLogMessageCallbackREGAL

## ◆ __glewMakeBufferNonResidentNV

GLEW_FUN_EXPORT PFNGLMAKEBUFFERNONRESIDENTNVPROC __glewMakeBufferNonResidentNV

## ◆ __glewMakeBufferResidentNV

GLEW_FUN_EXPORT PFNGLMAKEBUFFERRESIDENTNVPROC __glewMakeBufferResidentNV

## ◆ __glewMakeImageHandleNonResidentARB

GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTARBPROC __glewMakeImageHandleNonResidentARB

## ◆ __glewMakeImageHandleNonResidentNV

GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLENONRESIDENTNVPROC __glewMakeImageHandleNonResidentNV

## ◆ __glewMakeImageHandleResidentARB

GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTARBPROC __glewMakeImageHandleResidentARB

## ◆ __glewMakeImageHandleResidentNV

GLEW_FUN_EXPORT PFNGLMAKEIMAGEHANDLERESIDENTNVPROC __glewMakeImageHandleResidentNV

## ◆ __glewMakeNamedBufferNonResidentNV

GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERNONRESIDENTNVPROC __glewMakeNamedBufferNonResidentNV

## ◆ __glewMakeNamedBufferResidentNV

GLEW_FUN_EXPORT PFNGLMAKENAMEDBUFFERRESIDENTNVPROC __glewMakeNamedBufferResidentNV

## ◆ __glewMakeTextureHandleNonResidentARB

GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTARBPROC __glewMakeTextureHandleNonResidentARB

## ◆ __glewMakeTextureHandleNonResidentNV

GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLENONRESIDENTNVPROC __glewMakeTextureHandleNonResidentNV

## ◆ __glewMakeTextureHandleResidentARB

GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTARBPROC __glewMakeTextureHandleResidentARB

## ◆ __glewMakeTextureHandleResidentNV

GLEW_FUN_EXPORT PFNGLMAKETEXTUREHANDLERESIDENTNVPROC __glewMakeTextureHandleResidentNV

## ◆ __glewMapBuffer

GLEW_FUN_EXPORT PFNGLMAPBUFFERPROC __glewMapBuffer

## ◆ __glewMapBufferARB

GLEW_FUN_EXPORT PFNGLMAPBUFFERARBPROC __glewMapBufferARB

## ◆ __glewMapBufferRange

GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEPROC __glewMapBufferRange

## ◆ __glewMapBufferRangeEXT

GLEW_FUN_EXPORT PFNGLMAPBUFFERRANGEEXTPROC __glewMapBufferRangeEXT

## ◆ __glewMapControlPointsNV

GLEW_FUN_EXPORT PFNGLMAPCONTROLPOINTSNVPROC __glewMapControlPointsNV

## ◆ __glewMapNamedBuffer

GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERPROC __glewMapNamedBuffer

## ◆ __glewMapNamedBufferEXT

GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFEREXTPROC __glewMapNamedBufferEXT

## ◆ __glewMapNamedBufferRange

GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEPROC __glewMapNamedBufferRange

## ◆ __glewMapNamedBufferRangeEXT

GLEW_FUN_EXPORT PFNGLMAPNAMEDBUFFERRANGEEXTPROC __glewMapNamedBufferRangeEXT

## ◆ __glewMapObjectBufferATI

GLEW_FUN_EXPORT PFNGLMAPOBJECTBUFFERATIPROC __glewMapObjectBufferATI

## ◆ __glewMapParameterfvNV

GLEW_FUN_EXPORT PFNGLMAPPARAMETERFVNVPROC __glewMapParameterfvNV

## ◆ __glewMapParameterivNV

GLEW_FUN_EXPORT PFNGLMAPPARAMETERIVNVPROC __glewMapParameterivNV

## ◆ __glewMapTexture2DINTEL

GLEW_FUN_EXPORT PFNGLMAPTEXTURE2DINTELPROC __glewMapTexture2DINTEL

## ◆ __glewMapVertexAttrib1dAPPLE

GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1DAPPLEPROC __glewMapVertexAttrib1dAPPLE

## ◆ __glewMapVertexAttrib1fAPPLE

GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB1FAPPLEPROC __glewMapVertexAttrib1fAPPLE

## ◆ __glewMapVertexAttrib2dAPPLE

GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2DAPPLEPROC __glewMapVertexAttrib2dAPPLE

## ◆ __glewMapVertexAttrib2fAPPLE

GLEW_FUN_EXPORT PFNGLMAPVERTEXATTRIB2FAPPLEPROC __glewMapVertexAttrib2fAPPLE

## ◆ __glewMaterialx

GLEW_FUN_EXPORT PFNGLMATERIALXPROC __glewMaterialx

## ◆ __glewMaterialxv

GLEW_FUN_EXPORT PFNGLMATERIALXVPROC __glewMaterialxv

## ◆ __glewMatrixFrustumEXT

GLEW_FUN_EXPORT PFNGLMATRIXFRUSTUMEXTPROC __glewMatrixFrustumEXT

## ◆ __glewMatrixIndexPointerARB

GLEW_FUN_EXPORT PFNGLMATRIXINDEXPOINTERARBPROC __glewMatrixIndexPointerARB

## ◆ __glewMatrixIndexubvARB

GLEW_FUN_EXPORT PFNGLMATRIXINDEXUBVARBPROC __glewMatrixIndexubvARB

## ◆ __glewMatrixIndexuivARB

GLEW_FUN_EXPORT PFNGLMATRIXINDEXUIVARBPROC __glewMatrixIndexuivARB

## ◆ __glewMatrixIndexusvARB

GLEW_FUN_EXPORT PFNGLMATRIXINDEXUSVARBPROC __glewMatrixIndexusvARB

## ◆ __glewMatrixLoad3x2fNV

GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X2FNVPROC __glewMatrixLoad3x2fNV

## ◆ __glewMatrixLoad3x3fNV

GLEW_FUN_EXPORT PFNGLMATRIXLOAD3X3FNVPROC __glewMatrixLoad3x3fNV

## ◆ __glewMatrixLoaddEXT

GLEW_FUN_EXPORT PFNGLMATRIXLOADDEXTPROC __glewMatrixLoaddEXT

## ◆ __glewMatrixLoadfEXT

GLEW_FUN_EXPORT PFNGLMATRIXLOADFEXTPROC __glewMatrixLoadfEXT

## ◆ __glewMatrixLoadIdentityEXT

GLEW_FUN_EXPORT PFNGLMATRIXLOADIDENTITYEXTPROC __glewMatrixLoadIdentityEXT

## ◆ __glewMatrixLoadTranspose3x3fNV

GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSE3X3FNVPROC __glewMatrixLoadTranspose3x3fNV

## ◆ __glewMatrixLoadTransposedEXT

GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEDEXTPROC __glewMatrixLoadTransposedEXT

## ◆ __glewMatrixLoadTransposefEXT

GLEW_FUN_EXPORT PFNGLMATRIXLOADTRANSPOSEFEXTPROC __glewMatrixLoadTransposefEXT

## ◆ __glewMatrixMult3x2fNV

GLEW_FUN_EXPORT PFNGLMATRIXMULT3X2FNVPROC __glewMatrixMult3x2fNV

## ◆ __glewMatrixMult3x3fNV

GLEW_FUN_EXPORT PFNGLMATRIXMULT3X3FNVPROC __glewMatrixMult3x3fNV

## ◆ __glewMatrixMultdEXT

GLEW_FUN_EXPORT PFNGLMATRIXMULTDEXTPROC __glewMatrixMultdEXT

## ◆ __glewMatrixMultfEXT

GLEW_FUN_EXPORT PFNGLMATRIXMULTFEXTPROC __glewMatrixMultfEXT

## ◆ __glewMatrixMultTranspose3x3fNV

GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSE3X3FNVPROC __glewMatrixMultTranspose3x3fNV

## ◆ __glewMatrixMultTransposedEXT

GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEDEXTPROC __glewMatrixMultTransposedEXT

## ◆ __glewMatrixMultTransposefEXT

GLEW_FUN_EXPORT PFNGLMATRIXMULTTRANSPOSEFEXTPROC __glewMatrixMultTransposefEXT

## ◆ __glewMatrixOrthoEXT

GLEW_FUN_EXPORT PFNGLMATRIXORTHOEXTPROC __glewMatrixOrthoEXT

## ◆ __glewMatrixPopEXT

GLEW_FUN_EXPORT PFNGLMATRIXPOPEXTPROC __glewMatrixPopEXT

## ◆ __glewMatrixPushEXT

GLEW_FUN_EXPORT PFNGLMATRIXPUSHEXTPROC __glewMatrixPushEXT

## ◆ __glewMatrixRotatedEXT

GLEW_FUN_EXPORT PFNGLMATRIXROTATEDEXTPROC __glewMatrixRotatedEXT

## ◆ __glewMatrixRotatefEXT

GLEW_FUN_EXPORT PFNGLMATRIXROTATEFEXTPROC __glewMatrixRotatefEXT

## ◆ __glewMatrixScaledEXT

GLEW_FUN_EXPORT PFNGLMATRIXSCALEDEXTPROC __glewMatrixScaledEXT

## ◆ __glewMatrixScalefEXT

GLEW_FUN_EXPORT PFNGLMATRIXSCALEFEXTPROC __glewMatrixScalefEXT

## ◆ __glewMatrixTranslatedEXT

GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEDEXTPROC __glewMatrixTranslatedEXT

## ◆ __glewMatrixTranslatefEXT

GLEW_FUN_EXPORT PFNGLMATRIXTRANSLATEFEXTPROC __glewMatrixTranslatefEXT

## ◆ __glewMaxShaderCompilerThreadsARB

GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSARBPROC __glewMaxShaderCompilerThreadsARB

## ◆ __glewMaxShaderCompilerThreadsKHR

GLEW_FUN_EXPORT PFNGLMAXSHADERCOMPILERTHREADSKHRPROC __glewMaxShaderCompilerThreadsKHR

## ◆ __glewMemoryBarrier

GLEW_FUN_EXPORT PFNGLMEMORYBARRIERPROC __glewMemoryBarrier

## ◆ __glewMemoryBarrierByRegion

GLEW_FUN_EXPORT PFNGLMEMORYBARRIERBYREGIONPROC __glewMemoryBarrierByRegion

## ◆ __glewMemoryBarrierEXT

GLEW_FUN_EXPORT PFNGLMEMORYBARRIEREXTPROC __glewMemoryBarrierEXT

## ◆ __glewMemoryObjectParameterivEXT

GLEW_FUN_EXPORT PFNGLMEMORYOBJECTPARAMETERIVEXTPROC __glewMemoryObjectParameterivEXT

## ◆ __glewMeshBreadthSGIX

GLEW_FUN_EXPORT PFNGLMESHBREADTHSGIXPROC __glewMeshBreadthSGIX

## ◆ __glewMeshStrideSGIX

GLEW_FUN_EXPORT PFNGLMESHSTRIDESGIXPROC __glewMeshStrideSGIX

## ◆ __glewMinmax

GLEW_FUN_EXPORT PFNGLMINMAXPROC __glewMinmax

## ◆ __glewMinmaxEXT

GLEW_FUN_EXPORT PFNGLMINMAXEXTPROC __glewMinmaxEXT

## ◆ __glewMinSampleShading

GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGPROC __glewMinSampleShading

## ◆ __glewMinSampleShadingARB

GLEW_FUN_EXPORT PFNGLMINSAMPLESHADINGARBPROC __glewMinSampleShadingARB

## ◆ __glewMPEGPredictorSGIX

GLEW_FUN_EXPORT PFNGLMPEGPREDICTORSGIXPROC __glewMPEGPredictorSGIX

## ◆ __glewMPEGQuantTableubv

GLEW_FUN_EXPORT PFNGLMPEGQUANTTABLEUBVPROC __glewMPEGQuantTableubv

## ◆ __glewMulticastBarrierNV

GLEW_FUN_EXPORT PFNGLMULTICASTBARRIERNVPROC __glewMulticastBarrierNV

## ◆ __glewMulticastBlitFramebufferNV

GLEW_FUN_EXPORT PFNGLMULTICASTBLITFRAMEBUFFERNVPROC __glewMulticastBlitFramebufferNV

## ◆ __glewMulticastBufferSubDataNV

GLEW_FUN_EXPORT PFNGLMULTICASTBUFFERSUBDATANVPROC __glewMulticastBufferSubDataNV

## ◆ __glewMulticastCopyBufferSubDataNV

GLEW_FUN_EXPORT PFNGLMULTICASTCOPYBUFFERSUBDATANVPROC __glewMulticastCopyBufferSubDataNV

## ◆ __glewMulticastCopyImageSubDataNV

GLEW_FUN_EXPORT PFNGLMULTICASTCOPYIMAGESUBDATANVPROC __glewMulticastCopyImageSubDataNV

## ◆ __glewMulticastFramebufferSampleLocationsfvNV

GLEW_FUN_EXPORT PFNGLMULTICASTFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewMulticastFramebufferSampleLocationsfvNV

## ◆ __glewMulticastGetQueryObjecti64vNV

GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTI64VNVPROC __glewMulticastGetQueryObjecti64vNV

## ◆ __glewMulticastGetQueryObjectivNV

GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTIVNVPROC __glewMulticastGetQueryObjectivNV

## ◆ __glewMulticastGetQueryObjectui64vNV

GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUI64VNVPROC __glewMulticastGetQueryObjectui64vNV

## ◆ __glewMulticastGetQueryObjectuivNV

GLEW_FUN_EXPORT PFNGLMULTICASTGETQUERYOBJECTUIVNVPROC __glewMulticastGetQueryObjectuivNV

## ◆ __glewMulticastWaitSyncNV

GLEW_FUN_EXPORT PFNGLMULTICASTWAITSYNCNVPROC __glewMulticastWaitSyncNV

## ◆ __glewMultiDrawArrays

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSPROC __glewMultiDrawArrays

## ◆ __glewMultiDrawArraysEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSEXTPROC __glewMultiDrawArraysEXT

## ◆ __glewMultiDrawArraysIndirect

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTPROC __glewMultiDrawArraysIndirect

## ◆ __glewMultiDrawArraysIndirectAMD

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTAMDPROC __glewMultiDrawArraysIndirectAMD

## ◆ __glewMultiDrawArraysIndirectBindlessCountNV

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawArraysIndirectBindlessCountNV

## ◆ __glewMultiDrawArraysIndirectBindlessNV

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTBINDLESSNVPROC __glewMultiDrawArraysIndirectBindlessNV

## ◆ __glewMultiDrawArraysIndirectCount

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTPROC __glewMultiDrawArraysIndirectCount

## ◆ __glewMultiDrawArraysIndirectCountARB

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTCOUNTARBPROC __glewMultiDrawArraysIndirectCountARB

## ◆ __glewMultiDrawArraysIndirectEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWARRAYSINDIRECTEXTPROC __glewMultiDrawArraysIndirectEXT

## ◆ __glewMultiDrawElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTARRAYAPPLEPROC __glewMultiDrawElementArrayAPPLE

## ◆ __glewMultiDrawElements

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSPROC __glewMultiDrawElements

## ◆ __glewMultiDrawElementsBaseVertex

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC __glewMultiDrawElementsBaseVertex

## ◆ __glewMultiDrawElementsBaseVertexEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSBASEVERTEXEXTPROC __glewMultiDrawElementsBaseVertexEXT

## ◆ __glewMultiDrawElementsEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSEXTPROC __glewMultiDrawElementsEXT

## ◆ __glewMultiDrawElementsIndirect

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTPROC __glewMultiDrawElementsIndirect

## ◆ __glewMultiDrawElementsIndirectAMD

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTAMDPROC __glewMultiDrawElementsIndirectAMD

## ◆ __glewMultiDrawElementsIndirectBindlessCountNV

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSCOUNTNVPROC __glewMultiDrawElementsIndirectBindlessCountNV

## ◆ __glewMultiDrawElementsIndirectBindlessNV

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTBINDLESSNVPROC __glewMultiDrawElementsIndirectBindlessNV

## ◆ __glewMultiDrawElementsIndirectCount

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTPROC __glewMultiDrawElementsIndirectCount

## ◆ __glewMultiDrawElementsIndirectCountARB

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTCOUNTARBPROC __glewMultiDrawElementsIndirectCountARB

## ◆ __glewMultiDrawElementsIndirectEXT

GLEW_FUN_EXPORT PFNGLMULTIDRAWELEMENTSINDIRECTEXTPROC __glewMultiDrawElementsIndirectEXT

## ◆ __glewMultiDrawRangeElementArrayAPPLE

GLEW_FUN_EXPORT PFNGLMULTIDRAWRANGEELEMENTARRAYAPPLEPROC __glewMultiDrawRangeElementArrayAPPLE

## ◆ __glewMultiModeDrawArraysIBM

GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWARRAYSIBMPROC __glewMultiModeDrawArraysIBM

## ◆ __glewMultiModeDrawElementsIBM

GLEW_FUN_EXPORT PFNGLMULTIMODEDRAWELEMENTSIBMPROC __glewMultiModeDrawElementsIBM

## ◆ __glewMultisampleSubRectPosSGIS

GLEW_FUN_EXPORT PFNGLMULTISAMPLESUBRECTPOSSGISPROC __glewMultisampleSubRectPosSGIS

## ◆ __glewMultiTexBufferEXT

GLEW_FUN_EXPORT PFNGLMULTITEXBUFFEREXTPROC __glewMultiTexBufferEXT

## ◆ __glewMultiTexCoord1d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DPROC __glewMultiTexCoord1d

## ◆ __glewMultiTexCoord1dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DARBPROC __glewMultiTexCoord1dARB

## ◆ __glewMultiTexCoord1dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVPROC __glewMultiTexCoord1dv

## ◆ __glewMultiTexCoord1dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1DVARBPROC __glewMultiTexCoord1dvARB

## ◆ __glewMultiTexCoord1f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FPROC __glewMultiTexCoord1f

## ◆ __glewMultiTexCoord1fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FARBPROC __glewMultiTexCoord1fARB

## ◆ __glewMultiTexCoord1fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVPROC __glewMultiTexCoord1fv

## ◆ __glewMultiTexCoord1fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1FVARBPROC __glewMultiTexCoord1fvARB

## ◆ __glewMultiTexCoord1hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HNVPROC __glewMultiTexCoord1hNV

## ◆ __glewMultiTexCoord1hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1HVNVPROC __glewMultiTexCoord1hvNV

## ◆ __glewMultiTexCoord1i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IPROC __glewMultiTexCoord1i

## ◆ __glewMultiTexCoord1iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IARBPROC __glewMultiTexCoord1iARB

## ◆ __glewMultiTexCoord1iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVPROC __glewMultiTexCoord1iv

## ◆ __glewMultiTexCoord1ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1IVARBPROC __glewMultiTexCoord1ivARB

## ◆ __glewMultiTexCoord1s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SPROC __glewMultiTexCoord1s

## ◆ __glewMultiTexCoord1sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SARBPROC __glewMultiTexCoord1sARB

## ◆ __glewMultiTexCoord1sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVPROC __glewMultiTexCoord1sv

## ◆ __glewMultiTexCoord1svARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD1SVARBPROC __glewMultiTexCoord1svARB

## ◆ __glewMultiTexCoord2d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DPROC __glewMultiTexCoord2d

## ◆ __glewMultiTexCoord2dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DARBPROC __glewMultiTexCoord2dARB

## ◆ __glewMultiTexCoord2dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVPROC __glewMultiTexCoord2dv

## ◆ __glewMultiTexCoord2dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2DVARBPROC __glewMultiTexCoord2dvARB

## ◆ __glewMultiTexCoord2f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FPROC __glewMultiTexCoord2f

## ◆ __glewMultiTexCoord2fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FARBPROC __glewMultiTexCoord2fARB

## ◆ __glewMultiTexCoord2fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVPROC __glewMultiTexCoord2fv

## ◆ __glewMultiTexCoord2fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2FVARBPROC __glewMultiTexCoord2fvARB

## ◆ __glewMultiTexCoord2hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HNVPROC __glewMultiTexCoord2hNV

## ◆ __glewMultiTexCoord2hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2HVNVPROC __glewMultiTexCoord2hvNV

## ◆ __glewMultiTexCoord2i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IPROC __glewMultiTexCoord2i

## ◆ __glewMultiTexCoord2iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IARBPROC __glewMultiTexCoord2iARB

## ◆ __glewMultiTexCoord2iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVPROC __glewMultiTexCoord2iv

## ◆ __glewMultiTexCoord2ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2IVARBPROC __glewMultiTexCoord2ivARB

## ◆ __glewMultiTexCoord2s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SPROC __glewMultiTexCoord2s

## ◆ __glewMultiTexCoord2sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SARBPROC __glewMultiTexCoord2sARB

## ◆ __glewMultiTexCoord2sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVPROC __glewMultiTexCoord2sv

## ◆ __glewMultiTexCoord2svARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD2SVARBPROC __glewMultiTexCoord2svARB

## ◆ __glewMultiTexCoord3d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DPROC __glewMultiTexCoord3d

## ◆ __glewMultiTexCoord3dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DARBPROC __glewMultiTexCoord3dARB

## ◆ __glewMultiTexCoord3dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVPROC __glewMultiTexCoord3dv

## ◆ __glewMultiTexCoord3dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3DVARBPROC __glewMultiTexCoord3dvARB

## ◆ __glewMultiTexCoord3f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FPROC __glewMultiTexCoord3f

## ◆ __glewMultiTexCoord3fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FARBPROC __glewMultiTexCoord3fARB

## ◆ __glewMultiTexCoord3fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVPROC __glewMultiTexCoord3fv

## ◆ __glewMultiTexCoord3fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3FVARBPROC __glewMultiTexCoord3fvARB

## ◆ __glewMultiTexCoord3hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HNVPROC __glewMultiTexCoord3hNV

## ◆ __glewMultiTexCoord3hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3HVNVPROC __glewMultiTexCoord3hvNV

## ◆ __glewMultiTexCoord3i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IPROC __glewMultiTexCoord3i

## ◆ __glewMultiTexCoord3iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IARBPROC __glewMultiTexCoord3iARB

## ◆ __glewMultiTexCoord3iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVPROC __glewMultiTexCoord3iv

## ◆ __glewMultiTexCoord3ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3IVARBPROC __glewMultiTexCoord3ivARB

## ◆ __glewMultiTexCoord3s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SPROC __glewMultiTexCoord3s

## ◆ __glewMultiTexCoord3sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SARBPROC __glewMultiTexCoord3sARB

## ◆ __glewMultiTexCoord3sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVPROC __glewMultiTexCoord3sv

## ◆ __glewMultiTexCoord3svARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD3SVARBPROC __glewMultiTexCoord3svARB

## ◆ __glewMultiTexCoord4d

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DPROC __glewMultiTexCoord4d

## ◆ __glewMultiTexCoord4dARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DARBPROC __glewMultiTexCoord4dARB

## ◆ __glewMultiTexCoord4dv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVPROC __glewMultiTexCoord4dv

## ◆ __glewMultiTexCoord4dvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4DVARBPROC __glewMultiTexCoord4dvARB

## ◆ __glewMultiTexCoord4f

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FPROC __glewMultiTexCoord4f

## ◆ __glewMultiTexCoord4fARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FARBPROC __glewMultiTexCoord4fARB

## ◆ __glewMultiTexCoord4fv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVPROC __glewMultiTexCoord4fv

## ◆ __glewMultiTexCoord4fvARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4FVARBPROC __glewMultiTexCoord4fvARB

## ◆ __glewMultiTexCoord4hNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HNVPROC __glewMultiTexCoord4hNV

## ◆ __glewMultiTexCoord4hvNV

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4HVNVPROC __glewMultiTexCoord4hvNV

## ◆ __glewMultiTexCoord4i

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IPROC __glewMultiTexCoord4i

## ◆ __glewMultiTexCoord4iARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IARBPROC __glewMultiTexCoord4iARB

## ◆ __glewMultiTexCoord4iv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVPROC __glewMultiTexCoord4iv

## ◆ __glewMultiTexCoord4ivARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4IVARBPROC __glewMultiTexCoord4ivARB

## ◆ __glewMultiTexCoord4s

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SPROC __glewMultiTexCoord4s

## ◆ __glewMultiTexCoord4sARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SARBPROC __glewMultiTexCoord4sARB

## ◆ __glewMultiTexCoord4sv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVPROC __glewMultiTexCoord4sv

## ◆ __glewMultiTexCoord4svARB

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4SVARBPROC __glewMultiTexCoord4svARB

## ◆ __glewMultiTexCoord4x

GLEW_FUN_EXPORT PFNGLMULTITEXCOORD4XPROC __glewMultiTexCoord4x

## ◆ __glewMultiTexCoordP1ui

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIPROC __glewMultiTexCoordP1ui

## ◆ __glewMultiTexCoordP1uiv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP1UIVPROC __glewMultiTexCoordP1uiv

## ◆ __glewMultiTexCoordP2ui

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIPROC __glewMultiTexCoordP2ui

## ◆ __glewMultiTexCoordP2uiv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP2UIVPROC __glewMultiTexCoordP2uiv

## ◆ __glewMultiTexCoordP3ui

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIPROC __glewMultiTexCoordP3ui

## ◆ __glewMultiTexCoordP3uiv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP3UIVPROC __glewMultiTexCoordP3uiv

## ◆ __glewMultiTexCoordP4ui

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIPROC __glewMultiTexCoordP4ui

## ◆ __glewMultiTexCoordP4uiv

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDP4UIVPROC __glewMultiTexCoordP4uiv

## ◆ __glewMultiTexCoordPointerEXT

GLEW_FUN_EXPORT PFNGLMULTITEXCOORDPOINTEREXTPROC __glewMultiTexCoordPointerEXT

## ◆ __glewMultiTexEnvfEXT

GLEW_FUN_EXPORT PFNGLMULTITEXENVFEXTPROC __glewMultiTexEnvfEXT

## ◆ __glewMultiTexEnvfvEXT

GLEW_FUN_EXPORT PFNGLMULTITEXENVFVEXTPROC __glewMultiTexEnvfvEXT

## ◆ __glewMultiTexEnviEXT

GLEW_FUN_EXPORT PFNGLMULTITEXENVIEXTPROC __glewMultiTexEnviEXT

## ◆ __glewMultiTexEnvivEXT

GLEW_FUN_EXPORT PFNGLMULTITEXENVIVEXTPROC __glewMultiTexEnvivEXT

## ◆ __glewMultiTexGendEXT

GLEW_FUN_EXPORT PFNGLMULTITEXGENDEXTPROC __glewMultiTexGendEXT

## ◆ __glewMultiTexGendvEXT

GLEW_FUN_EXPORT PFNGLMULTITEXGENDVEXTPROC __glewMultiTexGendvEXT

## ◆ __glewMultiTexGenfEXT

GLEW_FUN_EXPORT PFNGLMULTITEXGENFEXTPROC __glewMultiTexGenfEXT

## ◆ __glewMultiTexGenfvEXT

GLEW_FUN_EXPORT PFNGLMULTITEXGENFVEXTPROC __glewMultiTexGenfvEXT

## ◆ __glewMultiTexGeniEXT

GLEW_FUN_EXPORT PFNGLMULTITEXGENIEXTPROC __glewMultiTexGeniEXT

## ◆ __glewMultiTexGenivEXT

GLEW_FUN_EXPORT PFNGLMULTITEXGENIVEXTPROC __glewMultiTexGenivEXT

## ◆ __glewMultiTexImage1DEXT

GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE1DEXTPROC __glewMultiTexImage1DEXT

## ◆ __glewMultiTexImage2DEXT

GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE2DEXTPROC __glewMultiTexImage2DEXT

## ◆ __glewMultiTexImage3DEXT

GLEW_FUN_EXPORT PFNGLMULTITEXIMAGE3DEXTPROC __glewMultiTexImage3DEXT

## ◆ __glewMultiTexParameterfEXT

GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFEXTPROC __glewMultiTexParameterfEXT

## ◆ __glewMultiTexParameterfvEXT

GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERFVEXTPROC __glewMultiTexParameterfvEXT

## ◆ __glewMultiTexParameteriEXT

GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIEXTPROC __glewMultiTexParameteriEXT

## ◆ __glewMultiTexParameterIivEXT

GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIIVEXTPROC __glewMultiTexParameterIivEXT

## ◆ __glewMultiTexParameterIuivEXT

GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIUIVEXTPROC __glewMultiTexParameterIuivEXT

## ◆ __glewMultiTexParameterivEXT

GLEW_FUN_EXPORT PFNGLMULTITEXPARAMETERIVEXTPROC __glewMultiTexParameterivEXT

## ◆ __glewMultiTexRenderbufferEXT

GLEW_FUN_EXPORT PFNGLMULTITEXRENDERBUFFEREXTPROC __glewMultiTexRenderbufferEXT

## ◆ __glewMultiTexSubImage1DEXT

GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE1DEXTPROC __glewMultiTexSubImage1DEXT

## ◆ __glewMultiTexSubImage2DEXT

GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE2DEXTPROC __glewMultiTexSubImage2DEXT

## ◆ __glewMultiTexSubImage3DEXT

GLEW_FUN_EXPORT PFNGLMULTITEXSUBIMAGE3DEXTPROC __glewMultiTexSubImage3DEXT

## ◆ __glewMultMatrixx

GLEW_FUN_EXPORT PFNGLMULTMATRIXXPROC __glewMultMatrixx

## ◆ __glewMultTransposeMatrixd

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDPROC __glewMultTransposeMatrixd

## ◆ __glewMultTransposeMatrixdARB

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXDARBPROC __glewMultTransposeMatrixdARB

## ◆ __glewMultTransposeMatrixf

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFPROC __glewMultTransposeMatrixf

## ◆ __glewMultTransposeMatrixfARB

GLEW_FUN_EXPORT PFNGLMULTTRANSPOSEMATRIXFARBPROC __glewMultTransposeMatrixfARB

## ◆ __glewNamedBufferData

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAPROC __glewNamedBufferData

## ◆ __glewNamedBufferDataEXT

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERDATAEXTPROC __glewNamedBufferDataEXT

## ◆ __glewNamedBufferStorage

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEPROC __glewNamedBufferStorage

## ◆ __glewNamedBufferStorageEXT

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTPROC __glewNamedBufferStorageEXT

## ◆ __glewNamedBufferStorageExternalEXT

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEEXTERNALEXTPROC __glewNamedBufferStorageExternalEXT

## ◆ __glewNamedBufferStorageMemEXT

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSTORAGEMEMEXTPROC __glewNamedBufferStorageMemEXT

## ◆ __glewNamedBufferSubData

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAPROC __glewNamedBufferSubData

## ◆ __glewNamedBufferSubDataEXT

GLEW_FUN_EXPORT PFNGLNAMEDBUFFERSUBDATAEXTPROC __glewNamedBufferSubDataEXT

## ◆ __glewNamedCopyBufferSubDataEXT

GLEW_FUN_EXPORT PFNGLNAMEDCOPYBUFFERSUBDATAEXTPROC __glewNamedCopyBufferSubDataEXT

## ◆ __glewNamedFramebufferDrawBuffer

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERPROC __glewNamedFramebufferDrawBuffer

## ◆ __glewNamedFramebufferDrawBuffers

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERDRAWBUFFERSPROC __glewNamedFramebufferDrawBuffers

## ◆ __glewNamedFramebufferParameteri

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIPROC __glewNamedFramebufferParameteri

## ◆ __glewNamedFramebufferParameteriEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC __glewNamedFramebufferParameteriEXT

## ◆ __glewNamedFramebufferReadBuffer

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERREADBUFFERPROC __glewNamedFramebufferReadBuffer

## ◆ __glewNamedFramebufferRenderbuffer

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFERPROC __glewNamedFramebufferRenderbuffer

## ◆ __glewNamedFramebufferRenderbufferEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERRENDERBUFFEREXTPROC __glewNamedFramebufferRenderbufferEXT

## ◆ __glewNamedFramebufferSampleLocationsfvARB

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVARBPROC __glewNamedFramebufferSampleLocationsfvARB

## ◆ __glewNamedFramebufferSampleLocationsfvNV

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLELOCATIONSFVNVPROC __glewNamedFramebufferSampleLocationsfvNV

## ◆ __glewNamedFramebufferSamplePositionsfvAMD

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERSAMPLEPOSITIONSFVAMDPROC __glewNamedFramebufferSamplePositionsfvAMD

## ◆ __glewNamedFramebufferTexture

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREPROC __glewNamedFramebufferTexture

## ◆ __glewNamedFramebufferTexture1DEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE1DEXTPROC __glewNamedFramebufferTexture1DEXT

## ◆ __glewNamedFramebufferTexture2DEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE2DEXTPROC __glewNamedFramebufferTexture2DEXT

## ◆ __glewNamedFramebufferTexture3DEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURE3DEXTPROC __glewNamedFramebufferTexture3DEXT

## ◆ __glewNamedFramebufferTextureEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREEXTPROC __glewNamedFramebufferTextureEXT

## ◆ __glewNamedFramebufferTextureFaceEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTUREFACEEXTPROC __glewNamedFramebufferTextureFaceEXT

## ◆ __glewNamedFramebufferTextureLayer

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYERPROC __glewNamedFramebufferTextureLayer

## ◆ __glewNamedFramebufferTextureLayerEXT

GLEW_FUN_EXPORT PFNGLNAMEDFRAMEBUFFERTEXTURELAYEREXTPROC __glewNamedFramebufferTextureLayerEXT

## ◆ __glewNamedProgramLocalParameter4dEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DEXTPROC __glewNamedProgramLocalParameter4dEXT

## ◆ __glewNamedProgramLocalParameter4dvEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4DVEXTPROC __glewNamedProgramLocalParameter4dvEXT

## ◆ __glewNamedProgramLocalParameter4fEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FEXTPROC __glewNamedProgramLocalParameter4fEXT

## ◆ __glewNamedProgramLocalParameter4fvEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETER4FVEXTPROC __glewNamedProgramLocalParameter4fvEXT

## ◆ __glewNamedProgramLocalParameterI4iEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IEXTPROC __glewNamedProgramLocalParameterI4iEXT

## ◆ __glewNamedProgramLocalParameterI4ivEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4IVEXTPROC __glewNamedProgramLocalParameterI4ivEXT

## ◆ __glewNamedProgramLocalParameterI4uiEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIEXTPROC __glewNamedProgramLocalParameterI4uiEXT

## ◆ __glewNamedProgramLocalParameterI4uivEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERI4UIVEXTPROC __glewNamedProgramLocalParameterI4uivEXT

## ◆ __glewNamedProgramLocalParameters4fvEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERS4FVEXTPROC __glewNamedProgramLocalParameters4fvEXT

## ◆ __glewNamedProgramLocalParametersI4ivEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4IVEXTPROC __glewNamedProgramLocalParametersI4ivEXT

## ◆ __glewNamedProgramLocalParametersI4uivEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMLOCALPARAMETERSI4UIVEXTPROC __glewNamedProgramLocalParametersI4uivEXT

## ◆ __glewNamedProgramStringEXT

GLEW_FUN_EXPORT PFNGLNAMEDPROGRAMSTRINGEXTPROC __glewNamedProgramStringEXT

## ◆ __glewNamedRenderbufferStorage

GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEPROC __glewNamedRenderbufferStorage

## ◆ __glewNamedRenderbufferStorageEXT

GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEEXTPROC __glewNamedRenderbufferStorageEXT

## ◆ __glewNamedRenderbufferStorageMultisample

GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewNamedRenderbufferStorageMultisample

## ◆ __glewNamedRenderbufferStorageMultisampleCoverageEXT

GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLECOVERAGEEXTPROC __glewNamedRenderbufferStorageMultisampleCoverageEXT

## ◆ __glewNamedRenderbufferStorageMultisampleEXT

GLEW_FUN_EXPORT PFNGLNAMEDRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewNamedRenderbufferStorageMultisampleEXT

## ◆ __glewNamedStringARB

GLEW_FUN_EXPORT PFNGLNAMEDSTRINGARBPROC __glewNamedStringARB

## ◆ __glewNewBufferRegion

GLEW_FUN_EXPORT PFNGLNEWBUFFERREGIONPROC __glewNewBufferRegion

## ◆ __glewNewObjectBufferATI

GLEW_FUN_EXPORT PFNGLNEWOBJECTBUFFERATIPROC __glewNewObjectBufferATI

## ◆ __glewNonlinLightfvSGIX

GLEW_FUN_EXPORT PFNGLNONLINLIGHTFVSGIXPROC __glewNonlinLightfvSGIX

## ◆ __glewNonlinMaterialfvSGIX

GLEW_FUN_EXPORT PFNGLNONLINMATERIALFVSGIXPROC __glewNonlinMaterialfvSGIX

## ◆ __glewNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FSUNPROC __glewNormal3fVertex3fSUN

## ◆ __glewNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLNORMAL3FVERTEX3FVSUNPROC __glewNormal3fVertex3fvSUN

## ◆ __glewNormal3hNV

GLEW_FUN_EXPORT PFNGLNORMAL3HNVPROC __glewNormal3hNV

## ◆ __glewNormal3hvNV

GLEW_FUN_EXPORT PFNGLNORMAL3HVNVPROC __glewNormal3hvNV

## ◆ __glewNormal3x

GLEW_FUN_EXPORT PFNGLNORMAL3XPROC __glewNormal3x

## ◆ __glewNormalFormatNV

GLEW_FUN_EXPORT PFNGLNORMALFORMATNVPROC __glewNormalFormatNV

## ◆ __glewNormalP3ui

GLEW_FUN_EXPORT PFNGLNORMALP3UIPROC __glewNormalP3ui

## ◆ __glewNormalP3uiv

GLEW_FUN_EXPORT PFNGLNORMALP3UIVPROC __glewNormalP3uiv

## ◆ __glewNormalPointerEXT

GLEW_FUN_EXPORT PFNGLNORMALPOINTEREXTPROC __glewNormalPointerEXT

## ◆ __glewNormalPointerListIBM

GLEW_FUN_EXPORT PFNGLNORMALPOINTERLISTIBMPROC __glewNormalPointerListIBM

## ◆ __glewNormalPointervINTEL

GLEW_FUN_EXPORT PFNGLNORMALPOINTERVINTELPROC __glewNormalPointervINTEL

## ◆ __glewNormalStream3bATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BATIPROC __glewNormalStream3bATI

## ◆ __glewNormalStream3bvATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3BVATIPROC __glewNormalStream3bvATI

## ◆ __glewNormalStream3dATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DATIPROC __glewNormalStream3dATI

## ◆ __glewNormalStream3dvATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3DVATIPROC __glewNormalStream3dvATI

## ◆ __glewNormalStream3fATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FATIPROC __glewNormalStream3fATI

## ◆ __glewNormalStream3fvATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3FVATIPROC __glewNormalStream3fvATI

## ◆ __glewNormalStream3iATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IATIPROC __glewNormalStream3iATI

## ◆ __glewNormalStream3ivATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3IVATIPROC __glewNormalStream3ivATI

## ◆ __glewNormalStream3sATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SATIPROC __glewNormalStream3sATI

## ◆ __glewNormalStream3svATI

GLEW_FUN_EXPORT PFNGLNORMALSTREAM3SVATIPROC __glewNormalStream3svATI

## ◆ __glewObjectLabel

GLEW_FUN_EXPORT PFNGLOBJECTLABELPROC __glewObjectLabel

## ◆ __glewObjectPtrLabel

GLEW_FUN_EXPORT PFNGLOBJECTPTRLABELPROC __glewObjectPtrLabel

## ◆ __glewObjectPurgeableAPPLE

GLEW_FUN_EXPORT PFNGLOBJECTPURGEABLEAPPLEPROC __glewObjectPurgeableAPPLE

## ◆ __glewObjectUnpurgeableAPPLE

GLEW_FUN_EXPORT PFNGLOBJECTUNPURGEABLEAPPLEPROC __glewObjectUnpurgeableAPPLE

## ◆ __glewOrthof

GLEW_FUN_EXPORT PFNGLORTHOFPROC __glewOrthof

## ◆ __glewOrthox

GLEW_FUN_EXPORT PFNGLORTHOXPROC __glewOrthox

## ◆ __glewPassTexCoordATI

GLEW_FUN_EXPORT PFNGLPASSTEXCOORDATIPROC __glewPassTexCoordATI

## ◆ __glewPatchParameterfv

GLEW_FUN_EXPORT PFNGLPATCHPARAMETERFVPROC __glewPatchParameterfv

## ◆ __glewPatchParameteri

GLEW_FUN_EXPORT PFNGLPATCHPARAMETERIPROC __glewPatchParameteri

## ◆ __glewPathColorGenNV

GLEW_FUN_EXPORT PFNGLPATHCOLORGENNVPROC __glewPathColorGenNV

## ◆ __glewPathCommandsNV

GLEW_FUN_EXPORT PFNGLPATHCOMMANDSNVPROC __glewPathCommandsNV

## ◆ __glewPathCoordsNV

GLEW_FUN_EXPORT PFNGLPATHCOORDSNVPROC __glewPathCoordsNV

## ◆ __glewPathCoverDepthFuncNV

GLEW_FUN_EXPORT PFNGLPATHCOVERDEPTHFUNCNVPROC __glewPathCoverDepthFuncNV

## ◆ __glewPathDashArrayNV

GLEW_FUN_EXPORT PFNGLPATHDASHARRAYNVPROC __glewPathDashArrayNV

## ◆ __glewPathFogGenNV

GLEW_FUN_EXPORT PFNGLPATHFOGGENNVPROC __glewPathFogGenNV

## ◆ __glewPathGlyphIndexArrayNV

GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXARRAYNVPROC __glewPathGlyphIndexArrayNV

## ◆ __glewPathGlyphIndexRangeNV

GLEW_FUN_EXPORT PFNGLPATHGLYPHINDEXRANGENVPROC __glewPathGlyphIndexRangeNV

## ◆ __glewPathGlyphRangeNV

GLEW_FUN_EXPORT PFNGLPATHGLYPHRANGENVPROC __glewPathGlyphRangeNV

## ◆ __glewPathGlyphsNV

GLEW_FUN_EXPORT PFNGLPATHGLYPHSNVPROC __glewPathGlyphsNV

## ◆ __glewPathMemoryGlyphIndexArrayNV

GLEW_FUN_EXPORT PFNGLPATHMEMORYGLYPHINDEXARRAYNVPROC __glewPathMemoryGlyphIndexArrayNV

## ◆ __glewPathParameterfNV

GLEW_FUN_EXPORT PFNGLPATHPARAMETERFNVPROC __glewPathParameterfNV

## ◆ __glewPathParameterfvNV

GLEW_FUN_EXPORT PFNGLPATHPARAMETERFVNVPROC __glewPathParameterfvNV

## ◆ __glewPathParameteriNV

GLEW_FUN_EXPORT PFNGLPATHPARAMETERINVPROC __glewPathParameteriNV

## ◆ __glewPathParameterivNV

GLEW_FUN_EXPORT PFNGLPATHPARAMETERIVNVPROC __glewPathParameterivNV

## ◆ __glewPathStencilDepthOffsetNV

GLEW_FUN_EXPORT PFNGLPATHSTENCILDEPTHOFFSETNVPROC __glewPathStencilDepthOffsetNV

## ◆ __glewPathStencilFuncNV

GLEW_FUN_EXPORT PFNGLPATHSTENCILFUNCNVPROC __glewPathStencilFuncNV

## ◆ __glewPathStringNV

GLEW_FUN_EXPORT PFNGLPATHSTRINGNVPROC __glewPathStringNV

## ◆ __glewPathSubCommandsNV

GLEW_FUN_EXPORT PFNGLPATHSUBCOMMANDSNVPROC __glewPathSubCommandsNV

## ◆ __glewPathSubCoordsNV

GLEW_FUN_EXPORT PFNGLPATHSUBCOORDSNVPROC __glewPathSubCoordsNV

## ◆ __glewPathTexGenNV

GLEW_FUN_EXPORT PFNGLPATHTEXGENNVPROC __glewPathTexGenNV

## ◆ __glewPauseTransformFeedback

GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKPROC __glewPauseTransformFeedback

## ◆ __glewPauseTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLPAUSETRANSFORMFEEDBACKNVPROC __glewPauseTransformFeedbackNV

## ◆ __glewPixelDataRangeNV

GLEW_FUN_EXPORT PFNGLPIXELDATARANGENVPROC __glewPixelDataRangeNV

## ◆ __glewPixelTexGenSGIX

GLEW_FUN_EXPORT PFNGLPIXELTEXGENSGIXPROC __glewPixelTexGenSGIX

## ◆ __glewPixelTransformParameterfEXT

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFEXTPROC __glewPixelTransformParameterfEXT

## ◆ __glewPixelTransformParameterfSGI

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFSGIPROC __glewPixelTransformParameterfSGI

## ◆ __glewPixelTransformParameterfvEXT

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVEXTPROC __glewPixelTransformParameterfvEXT

## ◆ __glewPixelTransformParameterfvSGI

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERFVSGIPROC __glewPixelTransformParameterfvSGI

## ◆ __glewPixelTransformParameteriEXT

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIEXTPROC __glewPixelTransformParameteriEXT

## ◆ __glewPixelTransformParameteriSGI

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERISGIPROC __glewPixelTransformParameteriSGI

## ◆ __glewPixelTransformParameterivEXT

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVEXTPROC __glewPixelTransformParameterivEXT

## ◆ __glewPixelTransformParameterivSGI

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMPARAMETERIVSGIPROC __glewPixelTransformParameterivSGI

## ◆ __glewPixelTransformSGI

GLEW_FUN_EXPORT PFNGLPIXELTRANSFORMSGIPROC __glewPixelTransformSGI

## ◆ __glewPNTrianglesfATI

GLEW_FUN_EXPORT PFNGLPNTRIANGLESFATIPROC __glewPNTrianglesfATI

## ◆ __glewPNTrianglesiATI

GLEW_FUN_EXPORT PFNGLPNTRIANGLESIATIPROC __glewPNTrianglesiATI

## ◆ __glewPointAlongPathNV

GLEW_FUN_EXPORT PFNGLPOINTALONGPATHNVPROC __glewPointAlongPathNV

## ◆ __glewPointParameterf

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFPROC __glewPointParameterf

## ◆ __glewPointParameterfARB

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFARBPROC __glewPointParameterfARB

## ◆ __glewPointParameterfEXT

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFEXTPROC __glewPointParameterfEXT

## ◆ __glewPointParameterfv

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVPROC __glewPointParameterfv

## ◆ __glewPointParameterfvARB

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVARBPROC __glewPointParameterfvARB

## ◆ __glewPointParameterfvEXT

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERFVEXTPROC __glewPointParameterfvEXT

## ◆ __glewPointParameteri

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIPROC __glewPointParameteri

## ◆ __glewPointParameteriNV

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERINVPROC __glewPointParameteriNV

## ◆ __glewPointParameteriv

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVPROC __glewPointParameteriv

## ◆ __glewPointParameterivNV

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERIVNVPROC __glewPointParameterivNV

## ◆ __glewPointParameterx

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXPROC __glewPointParameterx

## ◆ __glewPointParameterxv

GLEW_FUN_EXPORT PFNGLPOINTPARAMETERXVPROC __glewPointParameterxv

## ◆ __glewPointSizePointerOES

GLEW_FUN_EXPORT PFNGLPOINTSIZEPOINTEROESPROC __glewPointSizePointerOES

## ◆ __glewPointSizex

GLEW_FUN_EXPORT PFNGLPOINTSIZEXPROC __glewPointSizex

## ◆ __glewPollAsyncSGIX

GLEW_FUN_EXPORT PFNGLPOLLASYNCSGIXPROC __glewPollAsyncSGIX

## ◆ __glewPolygonModeNV

GLEW_FUN_EXPORT PFNGLPOLYGONMODENVPROC __glewPolygonModeNV

## ◆ __glewPolygonOffsetClamp

GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPPROC __glewPolygonOffsetClamp

## ◆ __glewPolygonOffsetClampEXT

GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETCLAMPEXTPROC __glewPolygonOffsetClampEXT

## ◆ __glewPolygonOffsetEXT

GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETEXTPROC __glewPolygonOffsetEXT

## ◆ __glewPolygonOffsetx

GLEW_FUN_EXPORT PFNGLPOLYGONOFFSETXPROC __glewPolygonOffsetx

## ◆ __glewPopDebugGroup

GLEW_FUN_EXPORT PFNGLPOPDEBUGGROUPPROC __glewPopDebugGroup

## ◆ __glewPopGroupMarkerEXT

GLEW_FUN_EXPORT PFNGLPOPGROUPMARKEREXTPROC __glewPopGroupMarkerEXT

## ◆ __glewPresentFrameDualFillNV

GLEW_FUN_EXPORT PFNGLPRESENTFRAMEDUALFILLNVPROC __glewPresentFrameDualFillNV

## ◆ __glewPresentFrameKeyedNV

GLEW_FUN_EXPORT PFNGLPRESENTFRAMEKEYEDNVPROC __glewPresentFrameKeyedNV

## ◆ __glewPrimitiveBoundingBoxARB

GLEW_FUN_EXPORT PFNGLPRIMITIVEBOUNDINGBOXARBPROC __glewPrimitiveBoundingBoxARB

## ◆ __glewPrimitiveRestartIndex

GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXPROC __glewPrimitiveRestartIndex

## ◆ __glewPrimitiveRestartIndexNV

GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTINDEXNVPROC __glewPrimitiveRestartIndexNV

## ◆ __glewPrimitiveRestartNV

GLEW_FUN_EXPORT PFNGLPRIMITIVERESTARTNVPROC __glewPrimitiveRestartNV

## ◆ __glewPrioritizeTexturesEXT

GLEW_FUN_EXPORT PFNGLPRIORITIZETEXTURESEXTPROC __glewPrioritizeTexturesEXT

## ◆ __glewPrioritizeVertexArraysSGIX

GLEW_FUN_EXPORT PFNGLPRIORITIZEVERTEXARRAYSSGIXPROC __glewPrioritizeVertexArraysSGIX

## ◆ __glewProgramBinary

GLEW_FUN_EXPORT PFNGLPROGRAMBINARYPROC __glewProgramBinary

## ◆ __glewProgramBufferParametersfvNV

GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSFVNVPROC __glewProgramBufferParametersfvNV

## ◆ __glewProgramBufferParametersIivNV

GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIIVNVPROC __glewProgramBufferParametersIivNV

## ◆ __glewProgramBufferParametersIuivNV

GLEW_FUN_EXPORT PFNGLPROGRAMBUFFERPARAMETERSIUIVNVPROC __glewProgramBufferParametersIuivNV

## ◆ __glewProgramEnvParameter4dARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DARBPROC __glewProgramEnvParameter4dARB

## ◆ __glewProgramEnvParameter4dvARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4DVARBPROC __glewProgramEnvParameter4dvARB

## ◆ __glewProgramEnvParameter4fARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FARBPROC __glewProgramEnvParameter4fARB

## ◆ __glewProgramEnvParameter4fvARB

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETER4FVARBPROC __glewProgramEnvParameter4fvARB

## ◆ __glewProgramEnvParameterI4iNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4INVPROC __glewProgramEnvParameterI4iNV

## ◆ __glewProgramEnvParameterI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4IVNVPROC __glewProgramEnvParameterI4ivNV

## ◆ __glewProgramEnvParameterI4uiNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UINVPROC __glewProgramEnvParameterI4uiNV

## ◆ __glewProgramEnvParameterI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERI4UIVNVPROC __glewProgramEnvParameterI4uivNV

## ◆ __glewProgramEnvParameters4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERS4FVEXTPROC __glewProgramEnvParameters4fvEXT

## ◆ __glewProgramEnvParametersI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4IVNVPROC __glewProgramEnvParametersI4ivNV

## ◆ __glewProgramEnvParametersI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMENVPARAMETERSI4UIVNVPROC __glewProgramEnvParametersI4uivNV

## ◆ __glewProgramLocalParameter4dARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DARBPROC __glewProgramLocalParameter4dARB

## ◆ __glewProgramLocalParameter4dvARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4DVARBPROC __glewProgramLocalParameter4dvARB

## ◆ __glewProgramLocalParameter4fARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FARBPROC __glewProgramLocalParameter4fARB

## ◆ __glewProgramLocalParameter4fvARB

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETER4FVARBPROC __glewProgramLocalParameter4fvARB

## ◆ __glewProgramLocalParameterI4iNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4INVPROC __glewProgramLocalParameterI4iNV

## ◆ __glewProgramLocalParameterI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4IVNVPROC __glewProgramLocalParameterI4ivNV

## ◆ __glewProgramLocalParameterI4uiNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UINVPROC __glewProgramLocalParameterI4uiNV

## ◆ __glewProgramLocalParameterI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERI4UIVNVPROC __glewProgramLocalParameterI4uivNV

## ◆ __glewProgramLocalParameters4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERS4FVEXTPROC __glewProgramLocalParameters4fvEXT

## ◆ __glewProgramLocalParametersI4ivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4IVNVPROC __glewProgramLocalParametersI4ivNV

## ◆ __glewProgramLocalParametersI4uivNV

GLEW_FUN_EXPORT PFNGLPROGRAMLOCALPARAMETERSI4UIVNVPROC __glewProgramLocalParametersI4uivNV

## ◆ __glewProgramNamedParameter4dNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DNVPROC __glewProgramNamedParameter4dNV

## ◆ __glewProgramNamedParameter4dvNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4DVNVPROC __glewProgramNamedParameter4dvNV

## ◆ __glewProgramNamedParameter4fNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FNVPROC __glewProgramNamedParameter4fNV

## ◆ __glewProgramNamedParameter4fvNV

GLEW_FUN_EXPORT PFNGLPROGRAMNAMEDPARAMETER4FVNVPROC __glewProgramNamedParameter4fvNV

## ◆ __glewProgramParameter4dNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DNVPROC __glewProgramParameter4dNV

## ◆ __glewProgramParameter4dvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4DVNVPROC __glewProgramParameter4dvNV

## ◆ __glewProgramParameter4fNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FNVPROC __glewProgramParameter4fNV

## ◆ __glewProgramParameter4fvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETER4FVNVPROC __glewProgramParameter4fvNV

## ◆ __glewProgramParameteri

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIPROC __glewProgramParameteri

## ◆ __glewProgramParameteriARB

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIARBPROC __glewProgramParameteriARB

## ◆ __glewProgramParameteriEXT

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERIEXTPROC __glewProgramParameteriEXT

## ◆ __glewProgramParameters4dvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4DVNVPROC __glewProgramParameters4dvNV

## ◆ __glewProgramParameters4fvNV

GLEW_FUN_EXPORT PFNGLPROGRAMPARAMETERS4FVNVPROC __glewProgramParameters4fvNV

## ◆ __glewProgramPathFragmentInputGenNV

GLEW_FUN_EXPORT PFNGLPROGRAMPATHFRAGMENTINPUTGENNVPROC __glewProgramPathFragmentInputGenNV

## ◆ __glewProgramStringARB

GLEW_FUN_EXPORT PFNGLPROGRAMSTRINGARBPROC __glewProgramStringARB

## ◆ __glewProgramUniform1d

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DPROC __glewProgramUniform1d

## ◆ __glewProgramUniform1dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1DVPROC __glewProgramUniform1dv

## ◆ __glewProgramUniform1f

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FPROC __glewProgramUniform1f

## ◆ __glewProgramUniform1fEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FEXTPROC __glewProgramUniform1fEXT

## ◆ __glewProgramUniform1fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVPROC __glewProgramUniform1fv

## ◆ __glewProgramUniform1fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1FVEXTPROC __glewProgramUniform1fvEXT

## ◆ __glewProgramUniform1i

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IPROC __glewProgramUniform1i

## ◆ __glewProgramUniform1i64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64ARBPROC __glewProgramUniform1i64ARB

## ◆ __glewProgramUniform1i64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64NVPROC __glewProgramUniform1i64NV

## ◆ __glewProgramUniform1i64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VARBPROC __glewProgramUniform1i64vARB

## ◆ __glewProgramUniform1i64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1I64VNVPROC __glewProgramUniform1i64vNV

## ◆ __glewProgramUniform1iEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IEXTPROC __glewProgramUniform1iEXT

## ◆ __glewProgramUniform1iv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVPROC __glewProgramUniform1iv

## ◆ __glewProgramUniform1ivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1IVEXTPROC __glewProgramUniform1ivEXT

## ◆ __glewProgramUniform1ui

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIPROC __glewProgramUniform1ui

## ◆ __glewProgramUniform1ui64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64ARBPROC __glewProgramUniform1ui64ARB

## ◆ __glewProgramUniform1ui64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64NVPROC __glewProgramUniform1ui64NV

## ◆ __glewProgramUniform1ui64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VARBPROC __glewProgramUniform1ui64vARB

## ◆ __glewProgramUniform1ui64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UI64VNVPROC __glewProgramUniform1ui64vNV

## ◆ __glewProgramUniform1uiEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIEXTPROC __glewProgramUniform1uiEXT

## ◆ __glewProgramUniform1uiv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVPROC __glewProgramUniform1uiv

## ◆ __glewProgramUniform1uivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM1UIVEXTPROC __glewProgramUniform1uivEXT

## ◆ __glewProgramUniform2d

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DPROC __glewProgramUniform2d

## ◆ __glewProgramUniform2dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2DVPROC __glewProgramUniform2dv

## ◆ __glewProgramUniform2f

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FPROC __glewProgramUniform2f

## ◆ __glewProgramUniform2fEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FEXTPROC __glewProgramUniform2fEXT

## ◆ __glewProgramUniform2fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVPROC __glewProgramUniform2fv

## ◆ __glewProgramUniform2fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2FVEXTPROC __glewProgramUniform2fvEXT

## ◆ __glewProgramUniform2i

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IPROC __glewProgramUniform2i

## ◆ __glewProgramUniform2i64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64ARBPROC __glewProgramUniform2i64ARB

## ◆ __glewProgramUniform2i64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64NVPROC __glewProgramUniform2i64NV

## ◆ __glewProgramUniform2i64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VARBPROC __glewProgramUniform2i64vARB

## ◆ __glewProgramUniform2i64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2I64VNVPROC __glewProgramUniform2i64vNV

## ◆ __glewProgramUniform2iEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IEXTPROC __glewProgramUniform2iEXT

## ◆ __glewProgramUniform2iv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVPROC __glewProgramUniform2iv

## ◆ __glewProgramUniform2ivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2IVEXTPROC __glewProgramUniform2ivEXT

## ◆ __glewProgramUniform2ui

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIPROC __glewProgramUniform2ui

## ◆ __glewProgramUniform2ui64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64ARBPROC __glewProgramUniform2ui64ARB

## ◆ __glewProgramUniform2ui64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64NVPROC __glewProgramUniform2ui64NV

## ◆ __glewProgramUniform2ui64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VARBPROC __glewProgramUniform2ui64vARB

## ◆ __glewProgramUniform2ui64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UI64VNVPROC __glewProgramUniform2ui64vNV

## ◆ __glewProgramUniform2uiEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIEXTPROC __glewProgramUniform2uiEXT

## ◆ __glewProgramUniform2uiv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVPROC __glewProgramUniform2uiv

## ◆ __glewProgramUniform2uivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM2UIVEXTPROC __glewProgramUniform2uivEXT

## ◆ __glewProgramUniform3d

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DPROC __glewProgramUniform3d

## ◆ __glewProgramUniform3dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3DVPROC __glewProgramUniform3dv

## ◆ __glewProgramUniform3f

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FPROC __glewProgramUniform3f

## ◆ __glewProgramUniform3fEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FEXTPROC __glewProgramUniform3fEXT

## ◆ __glewProgramUniform3fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVPROC __glewProgramUniform3fv

## ◆ __glewProgramUniform3fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3FVEXTPROC __glewProgramUniform3fvEXT

## ◆ __glewProgramUniform3i

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IPROC __glewProgramUniform3i

## ◆ __glewProgramUniform3i64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64ARBPROC __glewProgramUniform3i64ARB

## ◆ __glewProgramUniform3i64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64NVPROC __glewProgramUniform3i64NV

## ◆ __glewProgramUniform3i64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VARBPROC __glewProgramUniform3i64vARB

## ◆ __glewProgramUniform3i64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3I64VNVPROC __glewProgramUniform3i64vNV

## ◆ __glewProgramUniform3iEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IEXTPROC __glewProgramUniform3iEXT

## ◆ __glewProgramUniform3iv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVPROC __glewProgramUniform3iv

## ◆ __glewProgramUniform3ivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3IVEXTPROC __glewProgramUniform3ivEXT

## ◆ __glewProgramUniform3ui

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIPROC __glewProgramUniform3ui

## ◆ __glewProgramUniform3ui64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64ARBPROC __glewProgramUniform3ui64ARB

## ◆ __glewProgramUniform3ui64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64NVPROC __glewProgramUniform3ui64NV

## ◆ __glewProgramUniform3ui64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VARBPROC __glewProgramUniform3ui64vARB

## ◆ __glewProgramUniform3ui64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UI64VNVPROC __glewProgramUniform3ui64vNV

## ◆ __glewProgramUniform3uiEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIEXTPROC __glewProgramUniform3uiEXT

## ◆ __glewProgramUniform3uiv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVPROC __glewProgramUniform3uiv

## ◆ __glewProgramUniform3uivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM3UIVEXTPROC __glewProgramUniform3uivEXT

## ◆ __glewProgramUniform4d

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DPROC __glewProgramUniform4d

## ◆ __glewProgramUniform4dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4DVPROC __glewProgramUniform4dv

## ◆ __glewProgramUniform4f

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FPROC __glewProgramUniform4f

## ◆ __glewProgramUniform4fEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FEXTPROC __glewProgramUniform4fEXT

## ◆ __glewProgramUniform4fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVPROC __glewProgramUniform4fv

## ◆ __glewProgramUniform4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4FVEXTPROC __glewProgramUniform4fvEXT

## ◆ __glewProgramUniform4i

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IPROC __glewProgramUniform4i

## ◆ __glewProgramUniform4i64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64ARBPROC __glewProgramUniform4i64ARB

## ◆ __glewProgramUniform4i64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64NVPROC __glewProgramUniform4i64NV

## ◆ __glewProgramUniform4i64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VARBPROC __glewProgramUniform4i64vARB

## ◆ __glewProgramUniform4i64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4I64VNVPROC __glewProgramUniform4i64vNV

## ◆ __glewProgramUniform4iEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IEXTPROC __glewProgramUniform4iEXT

## ◆ __glewProgramUniform4iv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVPROC __glewProgramUniform4iv

## ◆ __glewProgramUniform4ivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4IVEXTPROC __glewProgramUniform4ivEXT

## ◆ __glewProgramUniform4ui

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIPROC __glewProgramUniform4ui

## ◆ __glewProgramUniform4ui64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64ARBPROC __glewProgramUniform4ui64ARB

## ◆ __glewProgramUniform4ui64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64NVPROC __glewProgramUniform4ui64NV

## ◆ __glewProgramUniform4ui64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VARBPROC __glewProgramUniform4ui64vARB

## ◆ __glewProgramUniform4ui64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UI64VNVPROC __glewProgramUniform4ui64vNV

## ◆ __glewProgramUniform4uiEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIEXTPROC __glewProgramUniform4uiEXT

## ◆ __glewProgramUniform4uiv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVPROC __glewProgramUniform4uiv

## ◆ __glewProgramUniform4uivEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORM4UIVEXTPROC __glewProgramUniform4uivEXT

## ◆ __glewProgramUniformHandleui64ARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64ARBPROC __glewProgramUniformHandleui64ARB

## ◆ __glewProgramUniformHandleui64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64NVPROC __glewProgramUniformHandleui64NV

## ◆ __glewProgramUniformHandleui64vARB

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VARBPROC __glewProgramUniformHandleui64vARB

## ◆ __glewProgramUniformHandleui64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMHANDLEUI64VNVPROC __glewProgramUniformHandleui64vNV

## ◆ __glewProgramUniformMatrix2dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2DVPROC __glewProgramUniformMatrix2dv

## ◆ __glewProgramUniformMatrix2fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVPROC __glewProgramUniformMatrix2fv

## ◆ __glewProgramUniformMatrix2fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2FVEXTPROC __glewProgramUniformMatrix2fvEXT

## ◆ __glewProgramUniformMatrix2x3dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC __glewProgramUniformMatrix2x3dv

## ◆ __glewProgramUniformMatrix2x3fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC __glewProgramUniformMatrix2x3fv

## ◆ __glewProgramUniformMatrix2x3fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X3FVEXTPROC __glewProgramUniformMatrix2x3fvEXT

## ◆ __glewProgramUniformMatrix2x4dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC __glewProgramUniformMatrix2x4dv

## ◆ __glewProgramUniformMatrix2x4fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC __glewProgramUniformMatrix2x4fv

## ◆ __glewProgramUniformMatrix2x4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX2X4FVEXTPROC __glewProgramUniformMatrix2x4fvEXT

## ◆ __glewProgramUniformMatrix3dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3DVPROC __glewProgramUniformMatrix3dv

## ◆ __glewProgramUniformMatrix3fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVPROC __glewProgramUniformMatrix3fv

## ◆ __glewProgramUniformMatrix3fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3FVEXTPROC __glewProgramUniformMatrix3fvEXT

## ◆ __glewProgramUniformMatrix3x2dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC __glewProgramUniformMatrix3x2dv

## ◆ __glewProgramUniformMatrix3x2fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC __glewProgramUniformMatrix3x2fv

## ◆ __glewProgramUniformMatrix3x2fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X2FVEXTPROC __glewProgramUniformMatrix3x2fvEXT

## ◆ __glewProgramUniformMatrix3x4dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC __glewProgramUniformMatrix3x4dv

## ◆ __glewProgramUniformMatrix3x4fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC __glewProgramUniformMatrix3x4fv

## ◆ __glewProgramUniformMatrix3x4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX3X4FVEXTPROC __glewProgramUniformMatrix3x4fvEXT

## ◆ __glewProgramUniformMatrix4dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4DVPROC __glewProgramUniformMatrix4dv

## ◆ __glewProgramUniformMatrix4fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVPROC __glewProgramUniformMatrix4fv

## ◆ __glewProgramUniformMatrix4fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4FVEXTPROC __glewProgramUniformMatrix4fvEXT

## ◆ __glewProgramUniformMatrix4x2dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC __glewProgramUniformMatrix4x2dv

## ◆ __glewProgramUniformMatrix4x2fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC __glewProgramUniformMatrix4x2fv

## ◆ __glewProgramUniformMatrix4x2fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X2FVEXTPROC __glewProgramUniformMatrix4x2fvEXT

## ◆ __glewProgramUniformMatrix4x3dv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC __glewProgramUniformMatrix4x3dv

## ◆ __glewProgramUniformMatrix4x3fv

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC __glewProgramUniformMatrix4x3fv

## ◆ __glewProgramUniformMatrix4x3fvEXT

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMMATRIX4X3FVEXTPROC __glewProgramUniformMatrix4x3fvEXT

## ◆ __glewProgramUniformui64NV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64NVPROC __glewProgramUniformui64NV

## ◆ __glewProgramUniformui64vNV

GLEW_FUN_EXPORT PFNGLPROGRAMUNIFORMUI64VNVPROC __glewProgramUniformui64vNV

## ◆ __glewProgramVertexLimitNV

GLEW_FUN_EXPORT PFNGLPROGRAMVERTEXLIMITNVPROC __glewProgramVertexLimitNV

## ◆ __glewProvokingVertex

GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXPROC __glewProvokingVertex

## ◆ __glewProvokingVertexEXT

GLEW_FUN_EXPORT PFNGLPROVOKINGVERTEXEXTPROC __glewProvokingVertexEXT

## ◆ __glewPushClientAttribDefaultEXT

GLEW_FUN_EXPORT PFNGLPUSHCLIENTATTRIBDEFAULTEXTPROC __glewPushClientAttribDefaultEXT

## ◆ __glewPushDebugGroup

GLEW_FUN_EXPORT PFNGLPUSHDEBUGGROUPPROC __glewPushDebugGroup

## ◆ __glewPushGroupMarkerEXT

GLEW_FUN_EXPORT PFNGLPUSHGROUPMARKEREXTPROC __glewPushGroupMarkerEXT

## ◆ __glewQueryCounter

GLEW_FUN_EXPORT PFNGLQUERYCOUNTERPROC __glewQueryCounter

## ◆ __glewQueryCounterANGLE

GLEW_FUN_EXPORT PFNGLQUERYCOUNTERANGLEPROC __glewQueryCounterANGLE

## ◆ __glewQueryObjectParameteruiAMD

GLEW_FUN_EXPORT PFNGLQUERYOBJECTPARAMETERUIAMDPROC __glewQueryObjectParameteruiAMD

## ◆ __glewRasterSamplesEXT

GLEW_FUN_EXPORT PFNGLRASTERSAMPLESEXTPROC __glewRasterSamplesEXT

## ◆ __glewReadBufferIndexedEXT

GLEW_FUN_EXPORT PFNGLREADBUFFERINDEXEDEXTPROC __glewReadBufferIndexedEXT

## ◆ __glewReadBufferRegion

GLEW_FUN_EXPORT PFNGLREADBUFFERREGIONPROC __glewReadBufferRegion

## ◆ __glewReadnPixels

GLEW_FUN_EXPORT PFNGLREADNPIXELSPROC __glewReadnPixels

## ◆ __glewReadnPixelsARB

GLEW_FUN_EXPORT PFNGLREADNPIXELSARBPROC __glewReadnPixelsARB

## ◆ __glewReadVideoPixelsSUN

GLEW_FUN_EXPORT PFNGLREADVIDEOPIXELSSUNPROC __glewReadVideoPixelsSUN

## ◆ __glewReferencePlaneSGIX

GLEW_FUN_EXPORT PFNGLREFERENCEPLANESGIXPROC __glewReferencePlaneSGIX

## ◆ __glewReleaseKeyedMutexWin32EXT

GLEW_FUN_EXPORT PFNGLRELEASEKEYEDMUTEXWIN32EXTPROC __glewReleaseKeyedMutexWin32EXT

## ◆ __glewReleaseShaderCompiler

GLEW_FUN_EXPORT PFNGLRELEASESHADERCOMPILERPROC __glewReleaseShaderCompiler

## ◆ __glewRenderbufferStorage

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEPROC __glewRenderbufferStorage

## ◆ __glewRenderbufferStorageEXT

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEEXTPROC __glewRenderbufferStorageEXT

## ◆ __glewRenderbufferStorageMultisample

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC __glewRenderbufferStorageMultisample

## ◆ __glewRenderbufferStorageMultisampleANGLE

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEANGLEPROC __glewRenderbufferStorageMultisampleANGLE

## ◆ __glewRenderbufferStorageMultisampleAPPLE

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEAPPLEPROC __glewRenderbufferStorageMultisampleAPPLE

## ◆ __glewRenderbufferStorageMultisampleCoverageNV

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLECOVERAGENVPROC __glewRenderbufferStorageMultisampleCoverageNV

## ◆ __glewRenderbufferStorageMultisampleEXT

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLEEXTPROC __glewRenderbufferStorageMultisampleEXT

## ◆ __glewRenderbufferStorageMultisampleNV

GLEW_FUN_EXPORT PFNGLRENDERBUFFERSTORAGEMULTISAMPLENVPROC __glewRenderbufferStorageMultisampleNV

## ◆ __glewRenderGpuMaskNV

GLEW_FUN_EXPORT PFNGLRENDERGPUMASKNVPROC __glewRenderGpuMaskNV

## ◆ __glewReplacementCodePointerSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEPOINTERSUNPROC __glewReplacementCodePointerSUN

## ◆ __glewReplacementCodeubSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBSUNPROC __glewReplacementCodeubSUN

## ◆ __glewReplacementCodeubvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUBVSUNPROC __glewReplacementCodeubvSUN

## ◆ __glewReplacementCodeuiColor3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FSUNPROC __glewReplacementCodeuiColor3fVertex3fSUN

## ◆ __glewReplacementCodeuiColor3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor3fVertex3fvSUN

## ◆ __glewReplacementCodeuiColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fSUN

## ◆ __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiColor4fNormal3fVertex3fvSUN

## ◆ __glewReplacementCodeuiColor4ubVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FSUNPROC __glewReplacementCodeuiColor4ubVertex3fSUN

## ◆ __glewReplacementCodeuiColor4ubVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUICOLOR4UBVERTEX3FVSUNPROC __glewReplacementCodeuiColor4ubVertex3fvSUN

## ◆ __glewReplacementCodeuiNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiNormal3fVertex3fSUN

## ◆ __glewReplacementCodeuiNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUINORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiNormal3fVertex3fvSUN

## ◆ __glewReplacementCodeuiSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUISUNPROC __glewReplacementCodeuiSUN

## ◆ __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN

## ◆ __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN

## ◆ __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fSUN

## ◆ __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN

## ◆ __glewReplacementCodeuiTexCoord2fVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fSUN

## ◆ __glewReplacementCodeuiTexCoord2fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUITEXCOORD2FVERTEX3FVSUNPROC __glewReplacementCodeuiTexCoord2fVertex3fvSUN

## ◆ __glewReplacementCodeuiVertex3fSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FSUNPROC __glewReplacementCodeuiVertex3fSUN

## ◆ __glewReplacementCodeuiVertex3fvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVERTEX3FVSUNPROC __glewReplacementCodeuiVertex3fvSUN

## ◆ __glewReplacementCodeuivSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUIVSUNPROC __glewReplacementCodeuivSUN

## ◆ __glewReplacementCodeusSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSSUNPROC __glewReplacementCodeusSUN

## ◆ __glewReplacementCodeusvSUN

GLEW_FUN_EXPORT PFNGLREPLACEMENTCODEUSVSUNPROC __glewReplacementCodeusvSUN

## ◆ __glewRequestResidentProgramsNV

GLEW_FUN_EXPORT PFNGLREQUESTRESIDENTPROGRAMSNVPROC __glewRequestResidentProgramsNV

## ◆ __glewResetHistogram

GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMPROC __glewResetHistogram

## ◆ __glewResetHistogramEXT

GLEW_FUN_EXPORT PFNGLRESETHISTOGRAMEXTPROC __glewResetHistogramEXT

## ◆ __glewResetMinmax

GLEW_FUN_EXPORT PFNGLRESETMINMAXPROC __glewResetMinmax

## ◆ __glewResetMinmaxEXT

GLEW_FUN_EXPORT PFNGLRESETMINMAXEXTPROC __glewResetMinmaxEXT

## ◆ __glewResizeBuffersMESA

GLEW_FUN_EXPORT PFNGLRESIZEBUFFERSMESAPROC __glewResizeBuffersMESA

## ◆ __glewResolveMultisampleFramebufferAPPLE

GLEW_FUN_EXPORT PFNGLRESOLVEMULTISAMPLEFRAMEBUFFERAPPLEPROC __glewResolveMultisampleFramebufferAPPLE

## ◆ __glewResumeTransformFeedback

GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKPROC __glewResumeTransformFeedback

## ◆ __glewResumeTransformFeedbackNV

GLEW_FUN_EXPORT PFNGLRESUMETRANSFORMFEEDBACKNVPROC __glewResumeTransformFeedbackNV

## ◆ __glewRotatex

GLEW_FUN_EXPORT PFNGLROTATEXPROC __glewRotatex

## ◆ __glewSampleCoverage

GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEPROC __glewSampleCoverage

## ◆ __glewSampleCoverageARB

GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEARBPROC __glewSampleCoverageARB

## ◆ __glewSampleCoveragex

GLEW_FUN_EXPORT PFNGLSAMPLECOVERAGEXPROC __glewSampleCoveragex

## ◆ __glewSampleMapATI

GLEW_FUN_EXPORT PFNGLSAMPLEMAPATIPROC __glewSampleMapATI

## ◆ __glewSampleMaskEXT

GLEW_FUN_EXPORT PFNGLSAMPLEMASKEXTPROC __glewSampleMaskEXT

## ◆ __glewSampleMaski

GLEW_FUN_EXPORT PFNGLSAMPLEMASKIPROC __glewSampleMaski

## ◆ __glewSampleMaskIndexedNV

GLEW_FUN_EXPORT PFNGLSAMPLEMASKINDEXEDNVPROC __glewSampleMaskIndexedNV

## ◆ __glewSampleMaskSGIS

GLEW_FUN_EXPORT PFNGLSAMPLEMASKSGISPROC __glewSampleMaskSGIS

## ◆ __glewSamplePatternEXT

GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNEXTPROC __glewSamplePatternEXT

## ◆ __glewSamplePatternSGIS

GLEW_FUN_EXPORT PFNGLSAMPLEPATTERNSGISPROC __glewSamplePatternSGIS

## ◆ __glewSamplerParameterf

GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFPROC __glewSamplerParameterf

## ◆ __glewSamplerParameterfv

GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERFVPROC __glewSamplerParameterfv

## ◆ __glewSamplerParameteri

GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIPROC __glewSamplerParameteri

## ◆ __glewSamplerParameterIiv

GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIIVPROC __glewSamplerParameterIiv

## ◆ __glewSamplerParameterIuiv

GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIUIVPROC __glewSamplerParameterIuiv

## ◆ __glewSamplerParameteriv

GLEW_FUN_EXPORT PFNGLSAMPLERPARAMETERIVPROC __glewSamplerParameteriv

## ◆ __glewScalex

GLEW_FUN_EXPORT PFNGLSCALEXPROC __glewScalex

## ◆ __glewScissorArrayv

GLEW_FUN_EXPORT PFNGLSCISSORARRAYVPROC __glewScissorArrayv

## ◆ __glewScissorArrayvNV

GLEW_FUN_EXPORT PFNGLSCISSORARRAYVNVPROC __glewScissorArrayvNV

## ◆ __glewScissorIndexed

GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDPROC __glewScissorIndexed

## ◆ __glewScissorIndexedNV

GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDNVPROC __glewScissorIndexedNV

## ◆ __glewScissorIndexedv

GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVPROC __glewScissorIndexedv

## ◆ __glewScissorIndexedvNV

GLEW_FUN_EXPORT PFNGLSCISSORINDEXEDVNVPROC __glewScissorIndexedvNV

## ◆ __glewSecondaryColor3b

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BPROC __glewSecondaryColor3b

## ◆ __glewSecondaryColor3bEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BEXTPROC __glewSecondaryColor3bEXT

## ◆ __glewSecondaryColor3bv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVPROC __glewSecondaryColor3bv

## ◆ __glewSecondaryColor3bvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3BVEXTPROC __glewSecondaryColor3bvEXT

## ◆ __glewSecondaryColor3d

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DPROC __glewSecondaryColor3d

## ◆ __glewSecondaryColor3dEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DEXTPROC __glewSecondaryColor3dEXT

## ◆ __glewSecondaryColor3dv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVPROC __glewSecondaryColor3dv

## ◆ __glewSecondaryColor3dvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3DVEXTPROC __glewSecondaryColor3dvEXT

## ◆ __glewSecondaryColor3f

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FPROC __glewSecondaryColor3f

## ◆ __glewSecondaryColor3fEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FEXTPROC __glewSecondaryColor3fEXT

## ◆ __glewSecondaryColor3fv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVPROC __glewSecondaryColor3fv

## ◆ __glewSecondaryColor3fvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3FVEXTPROC __glewSecondaryColor3fvEXT

## ◆ __glewSecondaryColor3hNV

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HNVPROC __glewSecondaryColor3hNV

## ◆ __glewSecondaryColor3hvNV

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3HVNVPROC __glewSecondaryColor3hvNV

## ◆ __glewSecondaryColor3i

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IPROC __glewSecondaryColor3i

## ◆ __glewSecondaryColor3iEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IEXTPROC __glewSecondaryColor3iEXT

## ◆ __glewSecondaryColor3iv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVPROC __glewSecondaryColor3iv

## ◆ __glewSecondaryColor3ivEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3IVEXTPROC __glewSecondaryColor3ivEXT

## ◆ __glewSecondaryColor3s

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SPROC __glewSecondaryColor3s

## ◆ __glewSecondaryColor3sEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SEXTPROC __glewSecondaryColor3sEXT

## ◆ __glewSecondaryColor3sv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVPROC __glewSecondaryColor3sv

## ◆ __glewSecondaryColor3svEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3SVEXTPROC __glewSecondaryColor3svEXT

## ◆ __glewSecondaryColor3ub

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBPROC __glewSecondaryColor3ub

## ◆ __glewSecondaryColor3ubEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBEXTPROC __glewSecondaryColor3ubEXT

## ◆ __glewSecondaryColor3ubv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVPROC __glewSecondaryColor3ubv

## ◆ __glewSecondaryColor3ubvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UBVEXTPROC __glewSecondaryColor3ubvEXT

## ◆ __glewSecondaryColor3ui

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIPROC __glewSecondaryColor3ui

## ◆ __glewSecondaryColor3uiEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIEXTPROC __glewSecondaryColor3uiEXT

## ◆ __glewSecondaryColor3uiv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVPROC __glewSecondaryColor3uiv

## ◆ __glewSecondaryColor3uivEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3UIVEXTPROC __glewSecondaryColor3uivEXT

## ◆ __glewSecondaryColor3us

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USPROC __glewSecondaryColor3us

## ◆ __glewSecondaryColor3usEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USEXTPROC __glewSecondaryColor3usEXT

## ◆ __glewSecondaryColor3usv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVPROC __glewSecondaryColor3usv

## ◆ __glewSecondaryColor3usvEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLOR3USVEXTPROC __glewSecondaryColor3usvEXT

## ◆ __glewSecondaryColorFormatNV

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORFORMATNVPROC __glewSecondaryColorFormatNV

## ◆ __glewSecondaryColorP3ui

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIPROC __glewSecondaryColorP3ui

## ◆ __glewSecondaryColorP3uiv

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORP3UIVPROC __glewSecondaryColorP3uiv

## ◆ __glewSecondaryColorPointer

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERPROC __glewSecondaryColorPointer

## ◆ __glewSecondaryColorPointerEXT

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTEREXTPROC __glewSecondaryColorPointerEXT

## ◆ __glewSecondaryColorPointerListIBM

GLEW_FUN_EXPORT PFNGLSECONDARYCOLORPOINTERLISTIBMPROC __glewSecondaryColorPointerListIBM

## ◆ __glewSelectPerfMonitorCountersAMD

GLEW_FUN_EXPORT PFNGLSELECTPERFMONITORCOUNTERSAMDPROC __glewSelectPerfMonitorCountersAMD

## ◆ __glewSelectTextureCoordSetSGIS

GLEW_FUN_EXPORT PFNGLSELECTTEXTURECOORDSETSGISPROC __glewSelectTextureCoordSetSGIS

## ◆ __glewSelectTextureSGIS

GLEW_FUN_EXPORT PFNGLSELECTTEXTURESGISPROC __glewSelectTextureSGIS

## ◆ __glewSelectTextureTransformSGIS

GLEW_FUN_EXPORT PFNGLSELECTTEXTURETRANSFORMSGISPROC __glewSelectTextureTransformSGIS

## ◆ __glewSemaphoreParameterui64vEXT

GLEW_FUN_EXPORT PFNGLSEMAPHOREPARAMETERUI64VEXTPROC __glewSemaphoreParameterui64vEXT

## ◆ __glewSeparableFilter2D

GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DPROC __glewSeparableFilter2D

## ◆ __glewSeparableFilter2DEXT

GLEW_FUN_EXPORT PFNGLSEPARABLEFILTER2DEXTPROC __glewSeparableFilter2DEXT

## ◆ __glewSetFenceAPPLE

GLEW_FUN_EXPORT PFNGLSETFENCEAPPLEPROC __glewSetFenceAPPLE

## ◆ __glewSetFenceNV

GLEW_FUN_EXPORT PFNGLSETFENCENVPROC __glewSetFenceNV

## ◆ __glewSetFragmentShaderConstantATI

GLEW_FUN_EXPORT PFNGLSETFRAGMENTSHADERCONSTANTATIPROC __glewSetFragmentShaderConstantATI

## ◆ __glewSetInvariantEXT

GLEW_FUN_EXPORT PFNGLSETINVARIANTEXTPROC __glewSetInvariantEXT

## ◆ __glewSetLocalConstantEXT

GLEW_FUN_EXPORT PFNGLSETLOCALCONSTANTEXTPROC __glewSetLocalConstantEXT

## ◆ __glewSetMultisamplefvAMD

GLEW_FUN_EXPORT PFNGLSETMULTISAMPLEFVAMDPROC __glewSetMultisamplefvAMD

## ◆ __glewShaderBinary

GLEW_FUN_EXPORT PFNGLSHADERBINARYPROC __glewShaderBinary

## ◆ __glewShaderOp1EXT

GLEW_FUN_EXPORT PFNGLSHADEROP1EXTPROC __glewShaderOp1EXT

## ◆ __glewShaderOp2EXT

GLEW_FUN_EXPORT PFNGLSHADEROP2EXTPROC __glewShaderOp2EXT

## ◆ __glewShaderOp3EXT

GLEW_FUN_EXPORT PFNGLSHADEROP3EXTPROC __glewShaderOp3EXT

## ◆ __glewShaderSource

GLEW_FUN_EXPORT PFNGLSHADERSOURCEPROC __glewShaderSource

## ◆ __glewShaderSourceARB

GLEW_FUN_EXPORT PFNGLSHADERSOURCEARBPROC __glewShaderSourceARB

## ◆ __glewShaderStorageBlockBinding

GLEW_FUN_EXPORT PFNGLSHADERSTORAGEBLOCKBINDINGPROC __glewShaderStorageBlockBinding

## ◆ __glewSharpenTexFuncSGIS

GLEW_FUN_EXPORT PFNGLSHARPENTEXFUNCSGISPROC __glewSharpenTexFuncSGIS

## ◆ __glewSignalSemaphoreEXT

GLEW_FUN_EXPORT PFNGLSIGNALSEMAPHOREEXTPROC __glewSignalSemaphoreEXT

## ◆ __glewSignalVkFenceNV

GLEW_FUN_EXPORT PFNGLSIGNALVKFENCENVPROC __glewSignalVkFenceNV

## ◆ __glewSignalVkSemaphoreNV

GLEW_FUN_EXPORT PFNGLSIGNALVKSEMAPHORENVPROC __glewSignalVkSemaphoreNV

## ◆ __glewSpecializeShader

GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERPROC __glewSpecializeShader

## ◆ __glewSpecializeShaderARB

GLEW_FUN_EXPORT PFNGLSPECIALIZESHADERARBPROC __glewSpecializeShaderARB

## ◆ __glewSpriteParameterfSGIX

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFSGIXPROC __glewSpriteParameterfSGIX

## ◆ __glewSpriteParameterfvSGIX

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERFVSGIXPROC __glewSpriteParameterfvSGIX

## ◆ __glewSpriteParameteriSGIX

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERISGIXPROC __glewSpriteParameteriSGIX

## ◆ __glewSpriteParameterivSGIX

GLEW_FUN_EXPORT PFNGLSPRITEPARAMETERIVSGIXPROC __glewSpriteParameterivSGIX

## ◆ __glewStartTilingQCOM

GLEW_FUN_EXPORT PFNGLSTARTTILINGQCOMPROC __glewStartTilingQCOM

## ◆ __glewStateCaptureNV

GLEW_FUN_EXPORT PFNGLSTATECAPTURENVPROC __glewStateCaptureNV

## ◆ __glewStencilFillPathInstancedNV

GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHINSTANCEDNVPROC __glewStencilFillPathInstancedNV

## ◆ __glewStencilFillPathNV

GLEW_FUN_EXPORT PFNGLSTENCILFILLPATHNVPROC __glewStencilFillPathNV

## ◆ __glewStencilFuncSeparate

GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEPROC __glewStencilFuncSeparate

## ◆ __glewStencilFuncSeparateATI

GLEW_FUN_EXPORT PFNGLSTENCILFUNCSEPARATEATIPROC __glewStencilFuncSeparateATI

## ◆ __glewStencilMaskSeparate

GLEW_FUN_EXPORT PFNGLSTENCILMASKSEPARATEPROC __glewStencilMaskSeparate

## ◆ __glewStencilOpSeparate

GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEPROC __glewStencilOpSeparate

## ◆ __glewStencilOpSeparateATI

GLEW_FUN_EXPORT PFNGLSTENCILOPSEPARATEATIPROC __glewStencilOpSeparateATI

## ◆ __glewStencilOpValueAMD

GLEW_FUN_EXPORT PFNGLSTENCILOPVALUEAMDPROC __glewStencilOpValueAMD

## ◆ __glewStencilStrokePathInstancedNV

GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHINSTANCEDNVPROC __glewStencilStrokePathInstancedNV

## ◆ __glewStencilStrokePathNV

GLEW_FUN_EXPORT PFNGLSTENCILSTROKEPATHNVPROC __glewStencilStrokePathNV

## ◆ __glewStencilThenCoverFillPathInstancedNV

GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHINSTANCEDNVPROC __glewStencilThenCoverFillPathInstancedNV

## ◆ __glewStencilThenCoverFillPathNV

GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERFILLPATHNVPROC __glewStencilThenCoverFillPathNV

## ◆ __glewStencilThenCoverStrokePathInstancedNV

GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHINSTANCEDNVPROC __glewStencilThenCoverStrokePathInstancedNV

## ◆ __glewStencilThenCoverStrokePathNV

GLEW_FUN_EXPORT PFNGLSTENCILTHENCOVERSTROKEPATHNVPROC __glewStencilThenCoverStrokePathNV

## ◆ __glewStereoParameterfNV

GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERFNVPROC __glewStereoParameterfNV

## ◆ __glewStereoParameteriNV

GLEW_FUN_EXPORT PFNGLSTEREOPARAMETERINVPROC __glewStereoParameteriNV

## ◆ __glewStringMarkerGREMEDY

GLEW_FUN_EXPORT PFNGLSTRINGMARKERGREMEDYPROC __glewStringMarkerGREMEDY

## ◆ __glewSubpixelPrecisionBiasNV

GLEW_FUN_EXPORT PFNGLSUBPIXELPRECISIONBIASNVPROC __glewSubpixelPrecisionBiasNV

## ◆ __glewSwapMPEGPredictorsSGIX

GLEW_FUN_EXPORT PFNGLSWAPMPEGPREDICTORSSGIXPROC __glewSwapMPEGPredictorsSGIX

## ◆ __glewSwizzleEXT

GLEW_FUN_EXPORT PFNGLSWIZZLEEXTPROC __glewSwizzleEXT

## ◆ __glewSyncTextureINTEL

GLEW_FUN_EXPORT PFNGLSYNCTEXTUREINTELPROC __glewSyncTextureINTEL

## ◆ __glewTagSampleBufferSGIX

GLEW_FUN_EXPORT PFNGLTAGSAMPLEBUFFERSGIXPROC __glewTagSampleBufferSGIX

## ◆ __glewTangentPointerEXT

GLEW_FUN_EXPORT PFNGLTANGENTPOINTEREXTPROC __glewTangentPointerEXT

## ◆ __glewTbufferMask3DFX

GLEW_FUN_EXPORT PFNGLTBUFFERMASK3DFXPROC __glewTbufferMask3DFX

## ◆ __glewTessellationFactorAMD

GLEW_FUN_EXPORT PFNGLTESSELLATIONFACTORAMDPROC __glewTessellationFactorAMD

## ◆ __glewTessellationModeAMD

GLEW_FUN_EXPORT PFNGLTESSELLATIONMODEAMDPROC __glewTessellationModeAMD

## ◆ __glewTestFenceAPPLE

GLEW_FUN_EXPORT PFNGLTESTFENCEAPPLEPROC __glewTestFenceAPPLE

## ◆ __glewTestFenceNV

GLEW_FUN_EXPORT PFNGLTESTFENCENVPROC __glewTestFenceNV

## ◆ __glewTestObjectAPPLE

GLEW_FUN_EXPORT PFNGLTESTOBJECTAPPLEPROC __glewTestObjectAPPLE

## ◆ __glewTexBuffer

GLEW_FUN_EXPORT PFNGLTEXBUFFERPROC __glewTexBuffer

## ◆ __glewTexBufferARB

GLEW_FUN_EXPORT PFNGLTEXBUFFERARBPROC __glewTexBufferARB

## ◆ __glewTexBufferEXT

GLEW_FUN_EXPORT PFNGLTEXBUFFEREXTPROC __glewTexBufferEXT

## ◆ __glewTexBufferRange

GLEW_FUN_EXPORT PFNGLTEXBUFFERRANGEPROC __glewTexBufferRange

## ◆ __glewTexBumpParameterfvATI

GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERFVATIPROC __glewTexBumpParameterfvATI

## ◆ __glewTexBumpParameterivATI

GLEW_FUN_EXPORT PFNGLTEXBUMPPARAMETERIVATIPROC __glewTexBumpParameterivATI

## ◆ __glewTexCoord1hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD1HNVPROC __glewTexCoord1hNV

## ◆ __glewTexCoord1hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORD1HVNVPROC __glewTexCoord1hvNV

## ◆ __glewTexCoord2fColor3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FSUNPROC __glewTexCoord2fColor3fVertex3fSUN

## ◆ __glewTexCoord2fColor3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR3FVERTEX3FVSUNPROC __glewTexCoord2fColor3fVertex3fvSUN

## ◆ __glewTexCoord2fColor4fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fSUN

## ◆ __glewTexCoord2fColor4fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fColor4fNormal3fVertex3fvSUN

## ◆ __glewTexCoord2fColor4ubVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FSUNPROC __glewTexCoord2fColor4ubVertex3fSUN

## ◆ __glewTexCoord2fColor4ubVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FCOLOR4UBVERTEX3FVSUNPROC __glewTexCoord2fColor4ubVertex3fvSUN

## ◆ __glewTexCoord2fNormal3fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FSUNPROC __glewTexCoord2fNormal3fVertex3fSUN

## ◆ __glewTexCoord2fNormal3fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FNORMAL3FVERTEX3FVSUNPROC __glewTexCoord2fNormal3fVertex3fvSUN

## ◆ __glewTexCoord2fVertex3fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FSUNPROC __glewTexCoord2fVertex3fSUN

## ◆ __glewTexCoord2fVertex3fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD2FVERTEX3FVSUNPROC __glewTexCoord2fVertex3fvSUN

## ◆ __glewTexCoord2hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD2HNVPROC __glewTexCoord2hNV

## ◆ __glewTexCoord2hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORD2HVNVPROC __glewTexCoord2hvNV

## ◆ __glewTexCoord3hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD3HNVPROC __glewTexCoord3hNV

## ◆ __glewTexCoord3hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORD3HVNVPROC __glewTexCoord3hvNV

## ◆ __glewTexCoord4fColor4fNormal3fVertex4fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fSUN

## ◆ __glewTexCoord4fColor4fNormal3fVertex4fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4FCOLOR4FNORMAL3FVERTEX4FVSUNPROC __glewTexCoord4fColor4fNormal3fVertex4fvSUN

## ◆ __glewTexCoord4fVertex4fSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FSUNPROC __glewTexCoord4fVertex4fSUN

## ◆ __glewTexCoord4fVertex4fvSUN

GLEW_FUN_EXPORT PFNGLTEXCOORD4FVERTEX4FVSUNPROC __glewTexCoord4fVertex4fvSUN

## ◆ __glewTexCoord4hNV

GLEW_FUN_EXPORT PFNGLTEXCOORD4HNVPROC __glewTexCoord4hNV

## ◆ __glewTexCoord4hvNV

GLEW_FUN_EXPORT PFNGLTEXCOORD4HVNVPROC __glewTexCoord4hvNV

## ◆ __glewTexCoordFormatNV

GLEW_FUN_EXPORT PFNGLTEXCOORDFORMATNVPROC __glewTexCoordFormatNV

## ◆ __glewTexCoordP1ui

GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIPROC __glewTexCoordP1ui

## ◆ __glewTexCoordP1uiv

GLEW_FUN_EXPORT PFNGLTEXCOORDP1UIVPROC __glewTexCoordP1uiv

## ◆ __glewTexCoordP2ui

GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIPROC __glewTexCoordP2ui

## ◆ __glewTexCoordP2uiv

GLEW_FUN_EXPORT PFNGLTEXCOORDP2UIVPROC __glewTexCoordP2uiv

## ◆ __glewTexCoordP3ui

GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIPROC __glewTexCoordP3ui

## ◆ __glewTexCoordP3uiv

GLEW_FUN_EXPORT PFNGLTEXCOORDP3UIVPROC __glewTexCoordP3uiv

## ◆ __glewTexCoordP4ui

GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIPROC __glewTexCoordP4ui

## ◆ __glewTexCoordP4uiv

GLEW_FUN_EXPORT PFNGLTEXCOORDP4UIVPROC __glewTexCoordP4uiv

## ◆ __glewTexCoordPointerEXT

GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTEREXTPROC __glewTexCoordPointerEXT

## ◆ __glewTexCoordPointerListIBM

GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERLISTIBMPROC __glewTexCoordPointerListIBM

## ◆ __glewTexCoordPointervINTEL

GLEW_FUN_EXPORT PFNGLTEXCOORDPOINTERVINTELPROC __glewTexCoordPointervINTEL

## ◆ __glewTexEnvx

GLEW_FUN_EXPORT PFNGLTEXENVXPROC __glewTexEnvx

## ◆ __glewTexEnvxv

GLEW_FUN_EXPORT PFNGLTEXENVXVPROC __glewTexEnvxv

## ◆ __glewTexFilterFuncSGIS

GLEW_FUN_EXPORT PFNGLTEXFILTERFUNCSGISPROC __glewTexFilterFuncSGIS

## ◆ __glewTexImage2DMultisample

GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLEPROC __glewTexImage2DMultisample

## ◆ __glewTexImage2DMultisampleCoverageNV

GLEW_FUN_EXPORT PFNGLTEXIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTexImage2DMultisampleCoverageNV

## ◆ __glewTexImage3D

GLEW_FUN_EXPORT PFNGLTEXIMAGE3DPROC __glewTexImage3D

## ◆ __glewTexImage3DEXT

GLEW_FUN_EXPORT PFNGLTEXIMAGE3DEXTPROC __glewTexImage3DEXT

## ◆ __glewTexImage3DMultisample

GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLEPROC __glewTexImage3DMultisample

## ◆ __glewTexImage3DMultisampleCoverageNV

GLEW_FUN_EXPORT PFNGLTEXIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTexImage3DMultisampleCoverageNV

## ◆ __glewTexImage3DNV

GLEW_FUN_EXPORT PFNGLTEXIMAGE3DNVPROC __glewTexImage3DNV

## ◆ __glewTexImage4DSGIS

GLEW_FUN_EXPORT PFNGLTEXIMAGE4DSGISPROC __glewTexImage4DSGIS

## ◆ __glewTexPageCommitmentARB

GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTARBPROC __glewTexPageCommitmentARB

## ◆ __glewTexPageCommitmentEXT

GLEW_FUN_EXPORT PFNGLTEXPAGECOMMITMENTEXTPROC __glewTexPageCommitmentEXT

## ◆ __glewTexParameterIiv

GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVPROC __glewTexParameterIiv

## ◆ __glewTexParameterIivEXT

GLEW_FUN_EXPORT PFNGLTEXPARAMETERIIVEXTPROC __glewTexParameterIivEXT

## ◆ __glewTexParameterIuiv

GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVPROC __glewTexParameterIuiv

## ◆ __glewTexParameterIuivEXT

GLEW_FUN_EXPORT PFNGLTEXPARAMETERIUIVEXTPROC __glewTexParameterIuivEXT

## ◆ __glewTexParameterx

GLEW_FUN_EXPORT PFNGLTEXPARAMETERXPROC __glewTexParameterx

## ◆ __glewTexParameterxv

GLEW_FUN_EXPORT PFNGLTEXPARAMETERXVPROC __glewTexParameterxv

## ◆ __glewTexRenderbufferNV

GLEW_FUN_EXPORT PFNGLTEXRENDERBUFFERNVPROC __glewTexRenderbufferNV

## ◆ __glewTexScissorFuncINTEL

GLEW_FUN_EXPORT PFNGLTEXSCISSORFUNCINTELPROC __glewTexScissorFuncINTEL

## ◆ __glewTexScissorINTEL

GLEW_FUN_EXPORT PFNGLTEXSCISSORINTELPROC __glewTexScissorINTEL

## ◆ __glewTexStorage1D

GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DPROC __glewTexStorage1D

## ◆ __glewTexStorage1DEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGE1DEXTPROC __glewTexStorage1DEXT

## ◆ __glewTexStorage2D

GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DPROC __glewTexStorage2D

## ◆ __glewTexStorage2DEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DEXTPROC __glewTexStorage2DEXT

## ◆ __glewTexStorage2DMultisample

GLEW_FUN_EXPORT PFNGLTEXSTORAGE2DMULTISAMPLEPROC __glewTexStorage2DMultisample

## ◆ __glewTexStorage3D

GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DPROC __glewTexStorage3D

## ◆ __glewTexStorage3DEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DEXTPROC __glewTexStorage3DEXT

## ◆ __glewTexStorage3DMultisample

GLEW_FUN_EXPORT PFNGLTEXSTORAGE3DMULTISAMPLEPROC __glewTexStorage3DMultisample

## ◆ __glewTexStorageMem1DEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM1DEXTPROC __glewTexStorageMem1DEXT

## ◆ __glewTexStorageMem2DEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DEXTPROC __glewTexStorageMem2DEXT

## ◆ __glewTexStorageMem2DMultisampleEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM2DMULTISAMPLEEXTPROC __glewTexStorageMem2DMultisampleEXT

## ◆ __glewTexStorageMem3DEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DEXTPROC __glewTexStorageMem3DEXT

## ◆ __glewTexStorageMem3DMultisampleEXT

GLEW_FUN_EXPORT PFNGLTEXSTORAGEMEM3DMULTISAMPLEEXTPROC __glewTexStorageMem3DMultisampleEXT

## ◆ __glewTexStorageSparseAMD

GLEW_FUN_EXPORT PFNGLTEXSTORAGESPARSEAMDPROC __glewTexStorageSparseAMD

## ◆ __glewTexSubImage1DEXT

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE1DEXTPROC __glewTexSubImage1DEXT

## ◆ __glewTexSubImage2DEXT

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE2DEXTPROC __glewTexSubImage2DEXT

## ◆ __glewTexSubImage3D

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DPROC __glewTexSubImage3D

## ◆ __glewTexSubImage3DEXT

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DEXTPROC __glewTexSubImage3DEXT

## ◆ __glewTexSubImage3DNV

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE3DNVPROC __glewTexSubImage3DNV

## ◆ __glewTexSubImage4DSGIS

GLEW_FUN_EXPORT PFNGLTEXSUBIMAGE4DSGISPROC __glewTexSubImage4DSGIS

## ◆ __glewTextureBarrier

GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERPROC __glewTextureBarrier

## ◆ __glewTextureBarrierNV

GLEW_FUN_EXPORT PFNGLTEXTUREBARRIERNVPROC __glewTextureBarrierNV

## ◆ __glewTextureBuffer

GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERPROC __glewTextureBuffer

## ◆ __glewTextureBufferEXT

GLEW_FUN_EXPORT PFNGLTEXTUREBUFFEREXTPROC __glewTextureBufferEXT

## ◆ __glewTextureBufferRange

GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEPROC __glewTextureBufferRange

## ◆ __glewTextureBufferRangeEXT

GLEW_FUN_EXPORT PFNGLTEXTUREBUFFERRANGEEXTPROC __glewTextureBufferRangeEXT

## ◆ __glewTextureFogSGIX

GLEW_FUN_EXPORT PFNGLTEXTUREFOGSGIXPROC __glewTextureFogSGIX

## ◆ __glewTextureImage1DEXT

GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE1DEXTPROC __glewTextureImage1DEXT

## ◆ __glewTextureImage2DEXT

GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DEXTPROC __glewTextureImage2DEXT

## ◆ __glewTextureImage2DMultisampleCoverageNV

GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLECOVERAGENVPROC __glewTextureImage2DMultisampleCoverageNV

## ◆ __glewTextureImage2DMultisampleNV

GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE2DMULTISAMPLENVPROC __glewTextureImage2DMultisampleNV

## ◆ __glewTextureImage3DEXT

GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DEXTPROC __glewTextureImage3DEXT

## ◆ __glewTextureImage3DMultisampleCoverageNV

GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLECOVERAGENVPROC __glewTextureImage3DMultisampleCoverageNV

## ◆ __glewTextureImage3DMultisampleNV

GLEW_FUN_EXPORT PFNGLTEXTUREIMAGE3DMULTISAMPLENVPROC __glewTextureImage3DMultisampleNV

## ◆ __glewTextureLightEXT

GLEW_FUN_EXPORT PFNGLTEXTURELIGHTEXTPROC __glewTextureLightEXT

## ◆ __glewTextureMaterialEXT

GLEW_FUN_EXPORT PFNGLTEXTUREMATERIALEXTPROC __glewTextureMaterialEXT

## ◆ __glewTextureNormalEXT

GLEW_FUN_EXPORT PFNGLTEXTURENORMALEXTPROC __glewTextureNormalEXT

## ◆ __glewTexturePageCommitmentEXT

GLEW_FUN_EXPORT PFNGLTEXTUREPAGECOMMITMENTEXTPROC __glewTexturePageCommitmentEXT

## ◆ __glewTextureParameterf

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFPROC __glewTextureParameterf

## ◆ __glewTextureParameterfEXT

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFEXTPROC __glewTextureParameterfEXT

## ◆ __glewTextureParameterfv

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVPROC __glewTextureParameterfv

## ◆ __glewTextureParameterfvEXT

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERFVEXTPROC __glewTextureParameterfvEXT

## ◆ __glewTextureParameteri

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIPROC __glewTextureParameteri

## ◆ __glewTextureParameteriEXT

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIEXTPROC __glewTextureParameteriEXT

## ◆ __glewTextureParameterIiv

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVPROC __glewTextureParameterIiv

## ◆ __glewTextureParameterIivEXT

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIIVEXTPROC __glewTextureParameterIivEXT

## ◆ __glewTextureParameterIuiv

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVPROC __glewTextureParameterIuiv

## ◆ __glewTextureParameterIuivEXT

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIUIVEXTPROC __glewTextureParameterIuivEXT

## ◆ __glewTextureParameteriv

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVPROC __glewTextureParameteriv

## ◆ __glewTextureParameterivEXT

GLEW_FUN_EXPORT PFNGLTEXTUREPARAMETERIVEXTPROC __glewTextureParameterivEXT

## ◆ __glewTextureRangeAPPLE

GLEW_FUN_EXPORT PFNGLTEXTURERANGEAPPLEPROC __glewTextureRangeAPPLE

## ◆ __glewTextureRenderbufferEXT

GLEW_FUN_EXPORT PFNGLTEXTURERENDERBUFFEREXTPROC __glewTextureRenderbufferEXT

## ◆ __glewTextureStorage1D

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DPROC __glewTextureStorage1D

## ◆ __glewTextureStorage1DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE1DEXTPROC __glewTextureStorage1DEXT

## ◆ __glewTextureStorage2D

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DPROC __glewTextureStorage2D

## ◆ __glewTextureStorage2DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DEXTPROC __glewTextureStorage2DEXT

## ◆ __glewTextureStorage2DMultisample

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEPROC __glewTextureStorage2DMultisample

## ◆ __glewTextureStorage2DMultisampleEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC __glewTextureStorage2DMultisampleEXT

## ◆ __glewTextureStorage3D

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DPROC __glewTextureStorage3D

## ◆ __glewTextureStorage3DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DEXTPROC __glewTextureStorage3DEXT

## ◆ __glewTextureStorage3DMultisample

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEPROC __glewTextureStorage3DMultisample

## ◆ __glewTextureStorage3DMultisampleEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC __glewTextureStorage3DMultisampleEXT

## ◆ __glewTextureStorageMem1DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM1DEXTPROC __glewTextureStorageMem1DEXT

## ◆ __glewTextureStorageMem2DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DEXTPROC __glewTextureStorageMem2DEXT

## ◆ __glewTextureStorageMem2DMultisampleEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM2DMULTISAMPLEEXTPROC __glewTextureStorageMem2DMultisampleEXT

## ◆ __glewTextureStorageMem3DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DEXTPROC __glewTextureStorageMem3DEXT

## ◆ __glewTextureStorageMem3DMultisampleEXT

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGEMEM3DMULTISAMPLEEXTPROC __glewTextureStorageMem3DMultisampleEXT

## ◆ __glewTextureStorageSparseAMD

GLEW_FUN_EXPORT PFNGLTEXTURESTORAGESPARSEAMDPROC __glewTextureStorageSparseAMD

## ◆ __glewTextureSubImage1D

GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DPROC __glewTextureSubImage1D

## ◆ __glewTextureSubImage1DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE1DEXTPROC __glewTextureSubImage1DEXT

## ◆ __glewTextureSubImage2D

GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DPROC __glewTextureSubImage2D

## ◆ __glewTextureSubImage2DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE2DEXTPROC __glewTextureSubImage2DEXT

## ◆ __glewTextureSubImage3D

GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DPROC __glewTextureSubImage3D

## ◆ __glewTextureSubImage3DEXT

GLEW_FUN_EXPORT PFNGLTEXTURESUBIMAGE3DEXTPROC __glewTextureSubImage3DEXT

## ◆ __glewTextureView

GLEW_FUN_EXPORT PFNGLTEXTUREVIEWPROC __glewTextureView

## ◆ __glewTextureViewEXT

GLEW_FUN_EXPORT PFNGLTEXTUREVIEWEXTPROC __glewTextureViewEXT

## ◆ __glewTrackMatrixNV

GLEW_FUN_EXPORT PFNGLTRACKMATRIXNVPROC __glewTrackMatrixNV

## ◆ __glewTransformFeedbackAttribsNV

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKATTRIBSNVPROC __glewTransformFeedbackAttribsNV

## ◆ __glewTransformFeedbackBufferBase

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERBASEPROC __glewTransformFeedbackBufferBase

## ◆ __glewTransformFeedbackBufferRange

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKBUFFERRANGEPROC __glewTransformFeedbackBufferRange

## ◆ __glewTransformFeedbackVaryings

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSPROC __glewTransformFeedbackVaryings

## ◆ __glewTransformFeedbackVaryingsEXT

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSEXTPROC __glewTransformFeedbackVaryingsEXT

## ◆ __glewTransformFeedbackVaryingsNV

GLEW_FUN_EXPORT PFNGLTRANSFORMFEEDBACKVARYINGSNVPROC __glewTransformFeedbackVaryingsNV

## ◆ __glewTransformPathNV

GLEW_FUN_EXPORT PFNGLTRANSFORMPATHNVPROC __glewTransformPathNV

## ◆ __glewTranslatex

GLEW_FUN_EXPORT PFNGLTRANSLATEXPROC __glewTranslatex

## ◆ __glewUniform1d

GLEW_FUN_EXPORT PFNGLUNIFORM1DPROC __glewUniform1d

## ◆ __glewUniform1dv

GLEW_FUN_EXPORT PFNGLUNIFORM1DVPROC __glewUniform1dv

## ◆ __glewUniform1f

GLEW_FUN_EXPORT PFNGLUNIFORM1FPROC __glewUniform1f

## ◆ __glewUniform1fARB

GLEW_FUN_EXPORT PFNGLUNIFORM1FARBPROC __glewUniform1fARB

## ◆ __glewUniform1fv

GLEW_FUN_EXPORT PFNGLUNIFORM1FVPROC __glewUniform1fv

## ◆ __glewUniform1fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM1FVARBPROC __glewUniform1fvARB

## ◆ __glewUniform1i

GLEW_FUN_EXPORT PFNGLUNIFORM1IPROC __glewUniform1i

## ◆ __glewUniform1i64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM1I64ARBPROC __glewUniform1i64ARB

## ◆ __glewUniform1i64NV

GLEW_FUN_EXPORT PFNGLUNIFORM1I64NVPROC __glewUniform1i64NV

## ◆ __glewUniform1i64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM1I64VARBPROC __glewUniform1i64vARB

## ◆ __glewUniform1i64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM1I64VNVPROC __glewUniform1i64vNV

## ◆ __glewUniform1iARB

GLEW_FUN_EXPORT PFNGLUNIFORM1IARBPROC __glewUniform1iARB

## ◆ __glewUniform1iv

GLEW_FUN_EXPORT PFNGLUNIFORM1IVPROC __glewUniform1iv

## ◆ __glewUniform1ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM1IVARBPROC __glewUniform1ivARB

## ◆ __glewUniform1ui

GLEW_FUN_EXPORT PFNGLUNIFORM1UIPROC __glewUniform1ui

## ◆ __glewUniform1ui64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM1UI64ARBPROC __glewUniform1ui64ARB

## ◆ __glewUniform1ui64NV

GLEW_FUN_EXPORT PFNGLUNIFORM1UI64NVPROC __glewUniform1ui64NV

## ◆ __glewUniform1ui64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VARBPROC __glewUniform1ui64vARB

## ◆ __glewUniform1ui64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM1UI64VNVPROC __glewUniform1ui64vNV

## ◆ __glewUniform1uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM1UIEXTPROC __glewUniform1uiEXT

## ◆ __glewUniform1uiv

GLEW_FUN_EXPORT PFNGLUNIFORM1UIVPROC __glewUniform1uiv

## ◆ __glewUniform1uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORM1UIVEXTPROC __glewUniform1uivEXT

## ◆ __glewUniform2d

GLEW_FUN_EXPORT PFNGLUNIFORM2DPROC __glewUniform2d

## ◆ __glewUniform2dv

GLEW_FUN_EXPORT PFNGLUNIFORM2DVPROC __glewUniform2dv

## ◆ __glewUniform2f

GLEW_FUN_EXPORT PFNGLUNIFORM2FPROC __glewUniform2f

## ◆ __glewUniform2fARB

GLEW_FUN_EXPORT PFNGLUNIFORM2FARBPROC __glewUniform2fARB

## ◆ __glewUniform2fv

GLEW_FUN_EXPORT PFNGLUNIFORM2FVPROC __glewUniform2fv

## ◆ __glewUniform2fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM2FVARBPROC __glewUniform2fvARB

## ◆ __glewUniform2i

GLEW_FUN_EXPORT PFNGLUNIFORM2IPROC __glewUniform2i

## ◆ __glewUniform2i64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM2I64ARBPROC __glewUniform2i64ARB

## ◆ __glewUniform2i64NV

GLEW_FUN_EXPORT PFNGLUNIFORM2I64NVPROC __glewUniform2i64NV

## ◆ __glewUniform2i64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM2I64VARBPROC __glewUniform2i64vARB

## ◆ __glewUniform2i64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM2I64VNVPROC __glewUniform2i64vNV

## ◆ __glewUniform2iARB

GLEW_FUN_EXPORT PFNGLUNIFORM2IARBPROC __glewUniform2iARB

## ◆ __glewUniform2iv

GLEW_FUN_EXPORT PFNGLUNIFORM2IVPROC __glewUniform2iv

## ◆ __glewUniform2ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM2IVARBPROC __glewUniform2ivARB

## ◆ __glewUniform2ui

GLEW_FUN_EXPORT PFNGLUNIFORM2UIPROC __glewUniform2ui

## ◆ __glewUniform2ui64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM2UI64ARBPROC __glewUniform2ui64ARB

## ◆ __glewUniform2ui64NV

GLEW_FUN_EXPORT PFNGLUNIFORM2UI64NVPROC __glewUniform2ui64NV

## ◆ __glewUniform2ui64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VARBPROC __glewUniform2ui64vARB

## ◆ __glewUniform2ui64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM2UI64VNVPROC __glewUniform2ui64vNV

## ◆ __glewUniform2uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM2UIEXTPROC __glewUniform2uiEXT

## ◆ __glewUniform2uiv

GLEW_FUN_EXPORT PFNGLUNIFORM2UIVPROC __glewUniform2uiv

## ◆ __glewUniform2uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORM2UIVEXTPROC __glewUniform2uivEXT

## ◆ __glewUniform3d

GLEW_FUN_EXPORT PFNGLUNIFORM3DPROC __glewUniform3d

## ◆ __glewUniform3dv

GLEW_FUN_EXPORT PFNGLUNIFORM3DVPROC __glewUniform3dv

## ◆ __glewUniform3f

GLEW_FUN_EXPORT PFNGLUNIFORM3FPROC __glewUniform3f

## ◆ __glewUniform3fARB

GLEW_FUN_EXPORT PFNGLUNIFORM3FARBPROC __glewUniform3fARB

## ◆ __glewUniform3fv

GLEW_FUN_EXPORT PFNGLUNIFORM3FVPROC __glewUniform3fv

## ◆ __glewUniform3fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM3FVARBPROC __glewUniform3fvARB

## ◆ __glewUniform3i

GLEW_FUN_EXPORT PFNGLUNIFORM3IPROC __glewUniform3i

## ◆ __glewUniform3i64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM3I64ARBPROC __glewUniform3i64ARB

## ◆ __glewUniform3i64NV

GLEW_FUN_EXPORT PFNGLUNIFORM3I64NVPROC __glewUniform3i64NV

## ◆ __glewUniform3i64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM3I64VARBPROC __glewUniform3i64vARB

## ◆ __glewUniform3i64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM3I64VNVPROC __glewUniform3i64vNV

## ◆ __glewUniform3iARB

GLEW_FUN_EXPORT PFNGLUNIFORM3IARBPROC __glewUniform3iARB

## ◆ __glewUniform3iv

GLEW_FUN_EXPORT PFNGLUNIFORM3IVPROC __glewUniform3iv

## ◆ __glewUniform3ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM3IVARBPROC __glewUniform3ivARB

## ◆ __glewUniform3ui

GLEW_FUN_EXPORT PFNGLUNIFORM3UIPROC __glewUniform3ui

## ◆ __glewUniform3ui64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM3UI64ARBPROC __glewUniform3ui64ARB

## ◆ __glewUniform3ui64NV

GLEW_FUN_EXPORT PFNGLUNIFORM3UI64NVPROC __glewUniform3ui64NV

## ◆ __glewUniform3ui64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VARBPROC __glewUniform3ui64vARB

## ◆ __glewUniform3ui64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM3UI64VNVPROC __glewUniform3ui64vNV

## ◆ __glewUniform3uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM3UIEXTPROC __glewUniform3uiEXT

## ◆ __glewUniform3uiv

GLEW_FUN_EXPORT PFNGLUNIFORM3UIVPROC __glewUniform3uiv

## ◆ __glewUniform3uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORM3UIVEXTPROC __glewUniform3uivEXT

## ◆ __glewUniform4d

GLEW_FUN_EXPORT PFNGLUNIFORM4DPROC __glewUniform4d

## ◆ __glewUniform4dv

GLEW_FUN_EXPORT PFNGLUNIFORM4DVPROC __glewUniform4dv

## ◆ __glewUniform4f

GLEW_FUN_EXPORT PFNGLUNIFORM4FPROC __glewUniform4f

## ◆ __glewUniform4fARB

GLEW_FUN_EXPORT PFNGLUNIFORM4FARBPROC __glewUniform4fARB

## ◆ __glewUniform4fv

GLEW_FUN_EXPORT PFNGLUNIFORM4FVPROC __glewUniform4fv

## ◆ __glewUniform4fvARB

GLEW_FUN_EXPORT PFNGLUNIFORM4FVARBPROC __glewUniform4fvARB

## ◆ __glewUniform4i

GLEW_FUN_EXPORT PFNGLUNIFORM4IPROC __glewUniform4i

## ◆ __glewUniform4i64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM4I64ARBPROC __glewUniform4i64ARB

## ◆ __glewUniform4i64NV

GLEW_FUN_EXPORT PFNGLUNIFORM4I64NVPROC __glewUniform4i64NV

## ◆ __glewUniform4i64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM4I64VARBPROC __glewUniform4i64vARB

## ◆ __glewUniform4i64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM4I64VNVPROC __glewUniform4i64vNV

## ◆ __glewUniform4iARB

GLEW_FUN_EXPORT PFNGLUNIFORM4IARBPROC __glewUniform4iARB

## ◆ __glewUniform4iv

GLEW_FUN_EXPORT PFNGLUNIFORM4IVPROC __glewUniform4iv

## ◆ __glewUniform4ivARB

GLEW_FUN_EXPORT PFNGLUNIFORM4IVARBPROC __glewUniform4ivARB

## ◆ __glewUniform4ui

GLEW_FUN_EXPORT PFNGLUNIFORM4UIPROC __glewUniform4ui

## ◆ __glewUniform4ui64ARB

GLEW_FUN_EXPORT PFNGLUNIFORM4UI64ARBPROC __glewUniform4ui64ARB

## ◆ __glewUniform4ui64NV

GLEW_FUN_EXPORT PFNGLUNIFORM4UI64NVPROC __glewUniform4ui64NV

## ◆ __glewUniform4ui64vARB

GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VARBPROC __glewUniform4ui64vARB

## ◆ __glewUniform4ui64vNV

GLEW_FUN_EXPORT PFNGLUNIFORM4UI64VNVPROC __glewUniform4ui64vNV

## ◆ __glewUniform4uiEXT

GLEW_FUN_EXPORT PFNGLUNIFORM4UIEXTPROC __glewUniform4uiEXT

## ◆ __glewUniform4uiv

GLEW_FUN_EXPORT PFNGLUNIFORM4UIVPROC __glewUniform4uiv

## ◆ __glewUniform4uivEXT

GLEW_FUN_EXPORT PFNGLUNIFORM4UIVEXTPROC __glewUniform4uivEXT

## ◆ __glewUniformBlockBinding

GLEW_FUN_EXPORT PFNGLUNIFORMBLOCKBINDINGPROC __glewUniformBlockBinding

## ◆ __glewUniformBufferEXT

GLEW_FUN_EXPORT PFNGLUNIFORMBUFFEREXTPROC __glewUniformBufferEXT

## ◆ __glewUniformHandleui64ARB

GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64ARBPROC __glewUniformHandleui64ARB

## ◆ __glewUniformHandleui64NV

GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64NVPROC __glewUniformHandleui64NV

## ◆ __glewUniformHandleui64vARB

GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VARBPROC __glewUniformHandleui64vARB

## ◆ __glewUniformHandleui64vNV

GLEW_FUN_EXPORT PFNGLUNIFORMHANDLEUI64VNVPROC __glewUniformHandleui64vNV

## ◆ __glewUniformMatrix2dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2DVPROC __glewUniformMatrix2dv

## ◆ __glewUniformMatrix2fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVPROC __glewUniformMatrix2fv

## ◆ __glewUniformMatrix2fvARB

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2FVARBPROC __glewUniformMatrix2fvARB

## ◆ __glewUniformMatrix2x3dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3DVPROC __glewUniformMatrix2x3dv

## ◆ __glewUniformMatrix2x3fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVPROC __glewUniformMatrix2x3fv

## ◆ __glewUniformMatrix2x3fvNV

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X3FVNVPROC __glewUniformMatrix2x3fvNV

## ◆ __glewUniformMatrix2x4dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4DVPROC __glewUniformMatrix2x4dv

## ◆ __glewUniformMatrix2x4fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVPROC __glewUniformMatrix2x4fv

## ◆ __glewUniformMatrix2x4fvNV

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX2X4FVNVPROC __glewUniformMatrix2x4fvNV

## ◆ __glewUniformMatrix3dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3DVPROC __glewUniformMatrix3dv

## ◆ __glewUniformMatrix3fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVPROC __glewUniformMatrix3fv

## ◆ __glewUniformMatrix3fvARB

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3FVARBPROC __glewUniformMatrix3fvARB

## ◆ __glewUniformMatrix3x2dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2DVPROC __glewUniformMatrix3x2dv

## ◆ __glewUniformMatrix3x2fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVPROC __glewUniformMatrix3x2fv

## ◆ __glewUniformMatrix3x2fvNV

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X2FVNVPROC __glewUniformMatrix3x2fvNV

## ◆ __glewUniformMatrix3x4dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4DVPROC __glewUniformMatrix3x4dv

## ◆ __glewUniformMatrix3x4fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVPROC __glewUniformMatrix3x4fv

## ◆ __glewUniformMatrix3x4fvNV

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX3X4FVNVPROC __glewUniformMatrix3x4fvNV

## ◆ __glewUniformMatrix4dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4DVPROC __glewUniformMatrix4dv

## ◆ __glewUniformMatrix4fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVPROC __glewUniformMatrix4fv

## ◆ __glewUniformMatrix4fvARB

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4FVARBPROC __glewUniformMatrix4fvARB

## ◆ __glewUniformMatrix4x2dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2DVPROC __glewUniformMatrix4x2dv

## ◆ __glewUniformMatrix4x2fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVPROC __glewUniformMatrix4x2fv

## ◆ __glewUniformMatrix4x2fvNV

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X2FVNVPROC __glewUniformMatrix4x2fvNV

## ◆ __glewUniformMatrix4x3dv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3DVPROC __glewUniformMatrix4x3dv

## ◆ __glewUniformMatrix4x3fv

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVPROC __glewUniformMatrix4x3fv

## ◆ __glewUniformMatrix4x3fvNV

GLEW_FUN_EXPORT PFNGLUNIFORMMATRIX4X3FVNVPROC __glewUniformMatrix4x3fvNV

## ◆ __glewUniformSubroutinesuiv

GLEW_FUN_EXPORT PFNGLUNIFORMSUBROUTINESUIVPROC __glewUniformSubroutinesuiv

## ◆ __glewUniformui64NV

GLEW_FUN_EXPORT PFNGLUNIFORMUI64NVPROC __glewUniformui64NV

## ◆ __glewUniformui64vNV

GLEW_FUN_EXPORT PFNGLUNIFORMUI64VNVPROC __glewUniformui64vNV

## ◆ __glewUnlockArraysEXT

GLEW_FUN_EXPORT PFNGLUNLOCKARRAYSEXTPROC __glewUnlockArraysEXT

## ◆ __glewUnmapBuffer

GLEW_FUN_EXPORT PFNGLUNMAPBUFFERPROC __glewUnmapBuffer

## ◆ __glewUnmapBufferARB

GLEW_FUN_EXPORT PFNGLUNMAPBUFFERARBPROC __glewUnmapBufferARB

## ◆ __glewUnmapNamedBuffer

GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFERPROC __glewUnmapNamedBuffer

## ◆ __glewUnmapNamedBufferEXT

GLEW_FUN_EXPORT PFNGLUNMAPNAMEDBUFFEREXTPROC __glewUnmapNamedBufferEXT

## ◆ __glewUnmapObjectBufferATI

GLEW_FUN_EXPORT PFNGLUNMAPOBJECTBUFFERATIPROC __glewUnmapObjectBufferATI

## ◆ __glewUnmapTexture2DINTEL

GLEW_FUN_EXPORT PFNGLUNMAPTEXTURE2DINTELPROC __glewUnmapTexture2DINTEL

## ◆ __glewUpdateObjectBufferATI

GLEW_FUN_EXPORT PFNGLUPDATEOBJECTBUFFERATIPROC __glewUpdateObjectBufferATI

## ◆ __glewUseProgram

GLEW_FUN_EXPORT PFNGLUSEPROGRAMPROC __glewUseProgram

## ◆ __glewUseProgramObjectARB

GLEW_FUN_EXPORT PFNGLUSEPROGRAMOBJECTARBPROC __glewUseProgramObjectARB

## ◆ __glewUseProgramStages

GLEW_FUN_EXPORT PFNGLUSEPROGRAMSTAGESPROC __glewUseProgramStages

## ◆ __glewUseShaderProgramEXT

GLEW_FUN_EXPORT PFNGLUSESHADERPROGRAMEXTPROC __glewUseShaderProgramEXT

## ◆ __glewValidateProgram

GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPROC __glewValidateProgram

## ◆ __glewValidateProgramARB

GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMARBPROC __glewValidateProgramARB

## ◆ __glewValidateProgramPipeline

GLEW_FUN_EXPORT PFNGLVALIDATEPROGRAMPIPELINEPROC __glewValidateProgramPipeline

## ◆ __glewVariantArrayObjectATI

GLEW_FUN_EXPORT PFNGLVARIANTARRAYOBJECTATIPROC __glewVariantArrayObjectATI

## ◆ __glewVariantbvEXT

GLEW_FUN_EXPORT PFNGLVARIANTBVEXTPROC __glewVariantbvEXT

## ◆ __glewVariantdvEXT

GLEW_FUN_EXPORT PFNGLVARIANTDVEXTPROC __glewVariantdvEXT

## ◆ __glewVariantfvEXT

GLEW_FUN_EXPORT PFNGLVARIANTFVEXTPROC __glewVariantfvEXT

## ◆ __glewVariantivEXT

GLEW_FUN_EXPORT PFNGLVARIANTIVEXTPROC __glewVariantivEXT

## ◆ __glewVariantPointerEXT

GLEW_FUN_EXPORT PFNGLVARIANTPOINTEREXTPROC __glewVariantPointerEXT

## ◆ __glewVariantsvEXT

GLEW_FUN_EXPORT PFNGLVARIANTSVEXTPROC __glewVariantsvEXT

## ◆ __glewVariantubvEXT

GLEW_FUN_EXPORT PFNGLVARIANTUBVEXTPROC __glewVariantubvEXT

## ◆ __glewVariantuivEXT

GLEW_FUN_EXPORT PFNGLVARIANTUIVEXTPROC __glewVariantuivEXT

## ◆ __glewVariantusvEXT

GLEW_FUN_EXPORT PFNGLVARIANTUSVEXTPROC __glewVariantusvEXT

## ◆ __glewVDPAUFiniNV

GLEW_FUN_EXPORT PFNGLVDPAUFININVPROC __glewVDPAUFiniNV

## ◆ __glewVDPAUGetSurfaceivNV

GLEW_FUN_EXPORT PFNGLVDPAUGETSURFACEIVNVPROC __glewVDPAUGetSurfaceivNV

## ◆ __glewVDPAUInitNV

GLEW_FUN_EXPORT PFNGLVDPAUINITNVPROC __glewVDPAUInitNV

## ◆ __glewVDPAUIsSurfaceNV

GLEW_FUN_EXPORT PFNGLVDPAUISSURFACENVPROC __glewVDPAUIsSurfaceNV

## ◆ __glewVDPAUMapSurfacesNV

GLEW_FUN_EXPORT PFNGLVDPAUMAPSURFACESNVPROC __glewVDPAUMapSurfacesNV

## ◆ __glewVDPAURegisterOutputSurfaceNV

GLEW_FUN_EXPORT PFNGLVDPAUREGISTEROUTPUTSURFACENVPROC __glewVDPAURegisterOutputSurfaceNV

## ◆ __glewVDPAURegisterVideoSurfaceNV

GLEW_FUN_EXPORT PFNGLVDPAUREGISTERVIDEOSURFACENVPROC __glewVDPAURegisterVideoSurfaceNV

## ◆ __glewVDPAUSurfaceAccessNV

GLEW_FUN_EXPORT PFNGLVDPAUSURFACEACCESSNVPROC __glewVDPAUSurfaceAccessNV

## ◆ __glewVDPAUUnmapSurfacesNV

GLEW_FUN_EXPORT PFNGLVDPAUUNMAPSURFACESNVPROC __glewVDPAUUnmapSurfacesNV

## ◆ __glewVDPAUUnregisterSurfaceNV

GLEW_FUN_EXPORT PFNGLVDPAUUNREGISTERSURFACENVPROC __glewVDPAUUnregisterSurfaceNV

## ◆ __glewVectorOperationSGIX

GLEW_FUN_EXPORT PFNGLVECTOROPERATIONSGIXPROC __glewVectorOperationSGIX

## ◆ __glewVertex2hNV

GLEW_FUN_EXPORT PFNGLVERTEX2HNVPROC __glewVertex2hNV

## ◆ __glewVertex2hvNV

GLEW_FUN_EXPORT PFNGLVERTEX2HVNVPROC __glewVertex2hvNV

## ◆ __glewVertex3hNV

GLEW_FUN_EXPORT PFNGLVERTEX3HNVPROC __glewVertex3hNV

## ◆ __glewVertex3hvNV

GLEW_FUN_EXPORT PFNGLVERTEX3HVNVPROC __glewVertex3hvNV

## ◆ __glewVertex4hNV

GLEW_FUN_EXPORT PFNGLVERTEX4HNVPROC __glewVertex4hNV

## ◆ __glewVertex4hvNV

GLEW_FUN_EXPORT PFNGLVERTEX4HVNVPROC __glewVertex4hvNV

## ◆ __glewVertexArrayAttribBinding

GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBBINDINGPROC __glewVertexArrayAttribBinding

## ◆ __glewVertexArrayAttribFormat

GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBFORMATPROC __glewVertexArrayAttribFormat

## ◆ __glewVertexArrayAttribIFormat

GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBIFORMATPROC __glewVertexArrayAttribIFormat

## ◆ __glewVertexArrayAttribLFormat

GLEW_FUN_EXPORT PFNGLVERTEXARRAYATTRIBLFORMATPROC __glewVertexArrayAttribLFormat

## ◆ __glewVertexArrayBindingDivisor

GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDINGDIVISORPROC __glewVertexArrayBindingDivisor

## ◆ __glewVertexArrayBindVertexBufferEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC __glewVertexArrayBindVertexBufferEXT

## ◆ __glewVertexArrayColorOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYCOLOROFFSETEXTPROC __glewVertexArrayColorOffsetEXT

## ◆ __glewVertexArrayEdgeFlagOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYEDGEFLAGOFFSETEXTPROC __glewVertexArrayEdgeFlagOffsetEXT

## ◆ __glewVertexArrayElementBuffer

GLEW_FUN_EXPORT PFNGLVERTEXARRAYELEMENTBUFFERPROC __glewVertexArrayElementBuffer

## ◆ __glewVertexArrayFogCoordOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYFOGCOORDOFFSETEXTPROC __glewVertexArrayFogCoordOffsetEXT

## ◆ __glewVertexArrayIndexOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYINDEXOFFSETEXTPROC __glewVertexArrayIndexOffsetEXT

## ◆ __glewVertexArrayMultiTexCoordOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYMULTITEXCOORDOFFSETEXTPROC __glewVertexArrayMultiTexCoordOffsetEXT

## ◆ __glewVertexArrayNormalOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYNORMALOFFSETEXTPROC __glewVertexArrayNormalOffsetEXT

## ◆ __glewVertexArrayParameteriAPPLE

GLEW_FUN_EXPORT PFNGLVERTEXARRAYPARAMETERIAPPLEPROC __glewVertexArrayParameteriAPPLE

## ◆ __glewVertexArrayRangeAPPLE

GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGEAPPLEPROC __glewVertexArrayRangeAPPLE

## ◆ __glewVertexArrayRangeNV

GLEW_FUN_EXPORT PFNGLVERTEXARRAYRANGENVPROC __glewVertexArrayRangeNV

## ◆ __glewVertexArraySecondaryColorOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYSECONDARYCOLOROFFSETEXTPROC __glewVertexArraySecondaryColorOffsetEXT

## ◆ __glewVertexArrayTexCoordOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYTEXCOORDOFFSETEXTPROC __glewVertexArrayTexCoordOffsetEXT

## ◆ __glewVertexArrayVertexAttribBindingEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC __glewVertexArrayVertexAttribBindingEXT

## ◆ __glewVertexArrayVertexAttribDivisorEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBDIVISOREXTPROC __glewVertexArrayVertexAttribDivisorEXT

## ◆ __glewVertexArrayVertexAttribFormatEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC __glewVertexArrayVertexAttribFormatEXT

## ◆ __glewVertexArrayVertexAttribIFormatEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC __glewVertexArrayVertexAttribIFormatEXT

## ◆ __glewVertexArrayVertexAttribIOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBIOFFSETEXTPROC __glewVertexArrayVertexAttribIOffsetEXT

## ◆ __glewVertexArrayVertexAttribLFormatEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC __glewVertexArrayVertexAttribLFormatEXT

## ◆ __glewVertexArrayVertexAttribLOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBLOFFSETEXTPROC __glewVertexArrayVertexAttribLOffsetEXT

## ◆ __glewVertexArrayVertexAttribOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXATTRIBOFFSETEXTPROC __glewVertexArrayVertexAttribOffsetEXT

## ◆ __glewVertexArrayVertexBindingDivisorEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC __glewVertexArrayVertexBindingDivisorEXT

## ◆ __glewVertexArrayVertexBuffer

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERPROC __glewVertexArrayVertexBuffer

## ◆ __glewVertexArrayVertexBuffers

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXBUFFERSPROC __glewVertexArrayVertexBuffers

## ◆ __glewVertexArrayVertexOffsetEXT

GLEW_FUN_EXPORT PFNGLVERTEXARRAYVERTEXOFFSETEXTPROC __glewVertexArrayVertexOffsetEXT

## ◆ __glewVertexAttrib1d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DPROC __glewVertexAttrib1d

## ◆ __glewVertexAttrib1dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DARBPROC __glewVertexAttrib1dARB

## ◆ __glewVertexAttrib1dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DNVPROC __glewVertexAttrib1dNV

## ◆ __glewVertexAttrib1dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVPROC __glewVertexAttrib1dv

## ◆ __glewVertexAttrib1dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVARBPROC __glewVertexAttrib1dvARB

## ◆ __glewVertexAttrib1dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1DVNVPROC __glewVertexAttrib1dvNV

## ◆ __glewVertexAttrib1f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FPROC __glewVertexAttrib1f

## ◆ __glewVertexAttrib1fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FARBPROC __glewVertexAttrib1fARB

## ◆ __glewVertexAttrib1fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FNVPROC __glewVertexAttrib1fNV

## ◆ __glewVertexAttrib1fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVPROC __glewVertexAttrib1fv

## ◆ __glewVertexAttrib1fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVARBPROC __glewVertexAttrib1fvARB

## ◆ __glewVertexAttrib1fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1FVNVPROC __glewVertexAttrib1fvNV

## ◆ __glewVertexAttrib1hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HNVPROC __glewVertexAttrib1hNV

## ◆ __glewVertexAttrib1hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1HVNVPROC __glewVertexAttrib1hvNV

## ◆ __glewVertexAttrib1s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SPROC __glewVertexAttrib1s

## ◆ __glewVertexAttrib1sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SARBPROC __glewVertexAttrib1sARB

## ◆ __glewVertexAttrib1sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SNVPROC __glewVertexAttrib1sNV

## ◆ __glewVertexAttrib1sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVPROC __glewVertexAttrib1sv

## ◆ __glewVertexAttrib1svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVARBPROC __glewVertexAttrib1svARB

## ◆ __glewVertexAttrib1svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB1SVNVPROC __glewVertexAttrib1svNV

## ◆ __glewVertexAttrib2d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DPROC __glewVertexAttrib2d

## ◆ __glewVertexAttrib2dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DARBPROC __glewVertexAttrib2dARB

## ◆ __glewVertexAttrib2dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DNVPROC __glewVertexAttrib2dNV

## ◆ __glewVertexAttrib2dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVPROC __glewVertexAttrib2dv

## ◆ __glewVertexAttrib2dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVARBPROC __glewVertexAttrib2dvARB

## ◆ __glewVertexAttrib2dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2DVNVPROC __glewVertexAttrib2dvNV

## ◆ __glewVertexAttrib2f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FPROC __glewVertexAttrib2f

## ◆ __glewVertexAttrib2fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FARBPROC __glewVertexAttrib2fARB

## ◆ __glewVertexAttrib2fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FNVPROC __glewVertexAttrib2fNV

## ◆ __glewVertexAttrib2fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVPROC __glewVertexAttrib2fv

## ◆ __glewVertexAttrib2fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVARBPROC __glewVertexAttrib2fvARB

## ◆ __glewVertexAttrib2fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2FVNVPROC __glewVertexAttrib2fvNV

## ◆ __glewVertexAttrib2hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HNVPROC __glewVertexAttrib2hNV

## ◆ __glewVertexAttrib2hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2HVNVPROC __glewVertexAttrib2hvNV

## ◆ __glewVertexAttrib2s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SPROC __glewVertexAttrib2s

## ◆ __glewVertexAttrib2sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SARBPROC __glewVertexAttrib2sARB

## ◆ __glewVertexAttrib2sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SNVPROC __glewVertexAttrib2sNV

## ◆ __glewVertexAttrib2sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVPROC __glewVertexAttrib2sv

## ◆ __glewVertexAttrib2svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVARBPROC __glewVertexAttrib2svARB

## ◆ __glewVertexAttrib2svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB2SVNVPROC __glewVertexAttrib2svNV

## ◆ __glewVertexAttrib3d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DPROC __glewVertexAttrib3d

## ◆ __glewVertexAttrib3dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DARBPROC __glewVertexAttrib3dARB

## ◆ __glewVertexAttrib3dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DNVPROC __glewVertexAttrib3dNV

## ◆ __glewVertexAttrib3dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVPROC __glewVertexAttrib3dv

## ◆ __glewVertexAttrib3dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVARBPROC __glewVertexAttrib3dvARB

## ◆ __glewVertexAttrib3dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3DVNVPROC __glewVertexAttrib3dvNV

## ◆ __glewVertexAttrib3f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FPROC __glewVertexAttrib3f

## ◆ __glewVertexAttrib3fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FARBPROC __glewVertexAttrib3fARB

## ◆ __glewVertexAttrib3fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FNVPROC __glewVertexAttrib3fNV

## ◆ __glewVertexAttrib3fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVPROC __glewVertexAttrib3fv

## ◆ __glewVertexAttrib3fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVARBPROC __glewVertexAttrib3fvARB

## ◆ __glewVertexAttrib3fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3FVNVPROC __glewVertexAttrib3fvNV

## ◆ __glewVertexAttrib3hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HNVPROC __glewVertexAttrib3hNV

## ◆ __glewVertexAttrib3hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3HVNVPROC __glewVertexAttrib3hvNV

## ◆ __glewVertexAttrib3s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SPROC __glewVertexAttrib3s

## ◆ __glewVertexAttrib3sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SARBPROC __glewVertexAttrib3sARB

## ◆ __glewVertexAttrib3sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SNVPROC __glewVertexAttrib3sNV

## ◆ __glewVertexAttrib3sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVPROC __glewVertexAttrib3sv

## ◆ __glewVertexAttrib3svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVARBPROC __glewVertexAttrib3svARB

## ◆ __glewVertexAttrib3svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB3SVNVPROC __glewVertexAttrib3svNV

## ◆ __glewVertexAttrib4bv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVPROC __glewVertexAttrib4bv

## ◆ __glewVertexAttrib4bvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4BVARBPROC __glewVertexAttrib4bvARB

## ◆ __glewVertexAttrib4d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DPROC __glewVertexAttrib4d

## ◆ __glewVertexAttrib4dARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DARBPROC __glewVertexAttrib4dARB

## ◆ __glewVertexAttrib4dNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DNVPROC __glewVertexAttrib4dNV

## ◆ __glewVertexAttrib4dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVPROC __glewVertexAttrib4dv

## ◆ __glewVertexAttrib4dvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVARBPROC __glewVertexAttrib4dvARB

## ◆ __glewVertexAttrib4dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4DVNVPROC __glewVertexAttrib4dvNV

## ◆ __glewVertexAttrib4f

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FPROC __glewVertexAttrib4f

## ◆ __glewVertexAttrib4fARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FARBPROC __glewVertexAttrib4fARB

## ◆ __glewVertexAttrib4fNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FNVPROC __glewVertexAttrib4fNV

## ◆ __glewVertexAttrib4fv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVPROC __glewVertexAttrib4fv

## ◆ __glewVertexAttrib4fvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVARBPROC __glewVertexAttrib4fvARB

## ◆ __glewVertexAttrib4fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4FVNVPROC __glewVertexAttrib4fvNV

## ◆ __glewVertexAttrib4hNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HNVPROC __glewVertexAttrib4hNV

## ◆ __glewVertexAttrib4hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4HVNVPROC __glewVertexAttrib4hvNV

## ◆ __glewVertexAttrib4iv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVPROC __glewVertexAttrib4iv

## ◆ __glewVertexAttrib4ivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4IVARBPROC __glewVertexAttrib4ivARB

## ◆ __glewVertexAttrib4Nbv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVPROC __glewVertexAttrib4Nbv

## ◆ __glewVertexAttrib4NbvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NBVARBPROC __glewVertexAttrib4NbvARB

## ◆ __glewVertexAttrib4Niv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVPROC __glewVertexAttrib4Niv

## ◆ __glewVertexAttrib4NivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NIVARBPROC __glewVertexAttrib4NivARB

## ◆ __glewVertexAttrib4Nsv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVPROC __glewVertexAttrib4Nsv

## ◆ __glewVertexAttrib4NsvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NSVARBPROC __glewVertexAttrib4NsvARB

## ◆ __glewVertexAttrib4Nub

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBPROC __glewVertexAttrib4Nub

## ◆ __glewVertexAttrib4NubARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBARBPROC __glewVertexAttrib4NubARB

## ◆ __glewVertexAttrib4Nubv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVPROC __glewVertexAttrib4Nubv

## ◆ __glewVertexAttrib4NubvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUBVARBPROC __glewVertexAttrib4NubvARB

## ◆ __glewVertexAttrib4Nuiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVPROC __glewVertexAttrib4Nuiv

## ◆ __glewVertexAttrib4NuivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUIVARBPROC __glewVertexAttrib4NuivARB

## ◆ __glewVertexAttrib4Nusv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVPROC __glewVertexAttrib4Nusv

## ◆ __glewVertexAttrib4NusvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4NUSVARBPROC __glewVertexAttrib4NusvARB

## ◆ __glewVertexAttrib4s

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SPROC __glewVertexAttrib4s

## ◆ __glewVertexAttrib4sARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SARBPROC __glewVertexAttrib4sARB

## ◆ __glewVertexAttrib4sNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SNVPROC __glewVertexAttrib4sNV

## ◆ __glewVertexAttrib4sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVPROC __glewVertexAttrib4sv

## ◆ __glewVertexAttrib4svARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVARBPROC __glewVertexAttrib4svARB

## ◆ __glewVertexAttrib4svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4SVNVPROC __glewVertexAttrib4svNV

## ◆ __glewVertexAttrib4ubNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBNVPROC __glewVertexAttrib4ubNV

## ◆ __glewVertexAttrib4ubv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVPROC __glewVertexAttrib4ubv

## ◆ __glewVertexAttrib4ubvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVARBPROC __glewVertexAttrib4ubvARB

## ◆ __glewVertexAttrib4ubvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UBVNVPROC __glewVertexAttrib4ubvNV

## ◆ __glewVertexAttrib4uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVPROC __glewVertexAttrib4uiv

## ◆ __glewVertexAttrib4uivARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4UIVARBPROC __glewVertexAttrib4uivARB

## ◆ __glewVertexAttrib4usv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVPROC __glewVertexAttrib4usv

## ◆ __glewVertexAttrib4usvARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIB4USVARBPROC __glewVertexAttrib4usvARB

## ◆ __glewVertexAttribArrayObjectATI

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBARRAYOBJECTATIPROC __glewVertexAttribArrayObjectATI

## ◆ __glewVertexAttribBinding

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBBINDINGPROC __glewVertexAttribBinding

## ◆ __glewVertexAttribDivisor

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORPROC __glewVertexAttribDivisor

## ◆ __glewVertexAttribDivisorANGLE

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORANGLEPROC __glewVertexAttribDivisorANGLE

## ◆ __glewVertexAttribDivisorARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORARBPROC __glewVertexAttribDivisorARB

## ◆ __glewVertexAttribDivisorEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISOREXTPROC __glewVertexAttribDivisorEXT

## ◆ __glewVertexAttribDivisorNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBDIVISORNVPROC __glewVertexAttribDivisorNV

## ◆ __glewVertexAttribFormat

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATPROC __glewVertexAttribFormat

## ◆ __glewVertexAttribFormatNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBFORMATNVPROC __glewVertexAttribFormatNV

## ◆ __glewVertexAttribI1i

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IPROC __glewVertexAttribI1i

## ◆ __glewVertexAttribI1iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IEXTPROC __glewVertexAttribI1iEXT

## ◆ __glewVertexAttribI1iv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVPROC __glewVertexAttribI1iv

## ◆ __glewVertexAttribI1ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1IVEXTPROC __glewVertexAttribI1ivEXT

## ◆ __glewVertexAttribI1ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIPROC __glewVertexAttribI1ui

## ◆ __glewVertexAttribI1uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIEXTPROC __glewVertexAttribI1uiEXT

## ◆ __glewVertexAttribI1uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVPROC __glewVertexAttribI1uiv

## ◆ __glewVertexAttribI1uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI1UIVEXTPROC __glewVertexAttribI1uivEXT

## ◆ __glewVertexAttribI2i

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IPROC __glewVertexAttribI2i

## ◆ __glewVertexAttribI2iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IEXTPROC __glewVertexAttribI2iEXT

## ◆ __glewVertexAttribI2iv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVPROC __glewVertexAttribI2iv

## ◆ __glewVertexAttribI2ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2IVEXTPROC __glewVertexAttribI2ivEXT

## ◆ __glewVertexAttribI2ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIPROC __glewVertexAttribI2ui

## ◆ __glewVertexAttribI2uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIEXTPROC __glewVertexAttribI2uiEXT

## ◆ __glewVertexAttribI2uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVPROC __glewVertexAttribI2uiv

## ◆ __glewVertexAttribI2uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI2UIVEXTPROC __glewVertexAttribI2uivEXT

## ◆ __glewVertexAttribI3i

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IPROC __glewVertexAttribI3i

## ◆ __glewVertexAttribI3iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IEXTPROC __glewVertexAttribI3iEXT

## ◆ __glewVertexAttribI3iv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVPROC __glewVertexAttribI3iv

## ◆ __glewVertexAttribI3ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3IVEXTPROC __glewVertexAttribI3ivEXT

## ◆ __glewVertexAttribI3ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIPROC __glewVertexAttribI3ui

## ◆ __glewVertexAttribI3uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIEXTPROC __glewVertexAttribI3uiEXT

## ◆ __glewVertexAttribI3uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVPROC __glewVertexAttribI3uiv

## ◆ __glewVertexAttribI3uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI3UIVEXTPROC __glewVertexAttribI3uivEXT

## ◆ __glewVertexAttribI4bv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVPROC __glewVertexAttribI4bv

## ◆ __glewVertexAttribI4bvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4BVEXTPROC __glewVertexAttribI4bvEXT

## ◆ __glewVertexAttribI4i

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IPROC __glewVertexAttribI4i

## ◆ __glewVertexAttribI4iEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IEXTPROC __glewVertexAttribI4iEXT

## ◆ __glewVertexAttribI4iv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVPROC __glewVertexAttribI4iv

## ◆ __glewVertexAttribI4ivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4IVEXTPROC __glewVertexAttribI4ivEXT

## ◆ __glewVertexAttribI4sv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVPROC __glewVertexAttribI4sv

## ◆ __glewVertexAttribI4svEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4SVEXTPROC __glewVertexAttribI4svEXT

## ◆ __glewVertexAttribI4ubv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVPROC __glewVertexAttribI4ubv

## ◆ __glewVertexAttribI4ubvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UBVEXTPROC __glewVertexAttribI4ubvEXT

## ◆ __glewVertexAttribI4ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIPROC __glewVertexAttribI4ui

## ◆ __glewVertexAttribI4uiEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIEXTPROC __glewVertexAttribI4uiEXT

## ◆ __glewVertexAttribI4uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVPROC __glewVertexAttribI4uiv

## ◆ __glewVertexAttribI4uivEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4UIVEXTPROC __glewVertexAttribI4uivEXT

## ◆ __glewVertexAttribI4usv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVPROC __glewVertexAttribI4usv

## ◆ __glewVertexAttribI4usvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBI4USVEXTPROC __glewVertexAttribI4usvEXT

## ◆ __glewVertexAttribIFormat

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATPROC __glewVertexAttribIFormat

## ◆ __glewVertexAttribIFormatNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIFORMATNVPROC __glewVertexAttribIFormatNV

## ◆ __glewVertexAttribIPointer

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTERPROC __glewVertexAttribIPointer

## ◆ __glewVertexAttribIPointerEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBIPOINTEREXTPROC __glewVertexAttribIPointerEXT

## ◆ __glewVertexAttribL1d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DPROC __glewVertexAttribL1d

## ◆ __glewVertexAttribL1dEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DEXTPROC __glewVertexAttribL1dEXT

## ◆ __glewVertexAttribL1dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVPROC __glewVertexAttribL1dv

## ◆ __glewVertexAttribL1dvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1DVEXTPROC __glewVertexAttribL1dvEXT

## ◆ __glewVertexAttribL1i64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64NVPROC __glewVertexAttribL1i64NV

## ◆ __glewVertexAttribL1i64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1I64VNVPROC __glewVertexAttribL1i64vNV

## ◆ __glewVertexAttribL1ui64ARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64ARBPROC __glewVertexAttribL1ui64ARB

## ◆ __glewVertexAttribL1ui64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64NVPROC __glewVertexAttribL1ui64NV

## ◆ __glewVertexAttribL1ui64vARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VARBPROC __glewVertexAttribL1ui64vARB

## ◆ __glewVertexAttribL1ui64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL1UI64VNVPROC __glewVertexAttribL1ui64vNV

## ◆ __glewVertexAttribL2d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DPROC __glewVertexAttribL2d

## ◆ __glewVertexAttribL2dEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DEXTPROC __glewVertexAttribL2dEXT

## ◆ __glewVertexAttribL2dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVPROC __glewVertexAttribL2dv

## ◆ __glewVertexAttribL2dvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2DVEXTPROC __glewVertexAttribL2dvEXT

## ◆ __glewVertexAttribL2i64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64NVPROC __glewVertexAttribL2i64NV

## ◆ __glewVertexAttribL2i64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2I64VNVPROC __glewVertexAttribL2i64vNV

## ◆ __glewVertexAttribL2ui64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64NVPROC __glewVertexAttribL2ui64NV

## ◆ __glewVertexAttribL2ui64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL2UI64VNVPROC __glewVertexAttribL2ui64vNV

## ◆ __glewVertexAttribL3d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DPROC __glewVertexAttribL3d

## ◆ __glewVertexAttribL3dEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DEXTPROC __glewVertexAttribL3dEXT

## ◆ __glewVertexAttribL3dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVPROC __glewVertexAttribL3dv

## ◆ __glewVertexAttribL3dvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3DVEXTPROC __glewVertexAttribL3dvEXT

## ◆ __glewVertexAttribL3i64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64NVPROC __glewVertexAttribL3i64NV

## ◆ __glewVertexAttribL3i64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3I64VNVPROC __glewVertexAttribL3i64vNV

## ◆ __glewVertexAttribL3ui64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64NVPROC __glewVertexAttribL3ui64NV

## ◆ __glewVertexAttribL3ui64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL3UI64VNVPROC __glewVertexAttribL3ui64vNV

## ◆ __glewVertexAttribL4d

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DPROC __glewVertexAttribL4d

## ◆ __glewVertexAttribL4dEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DEXTPROC __glewVertexAttribL4dEXT

## ◆ __glewVertexAttribL4dv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVPROC __glewVertexAttribL4dv

## ◆ __glewVertexAttribL4dvEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4DVEXTPROC __glewVertexAttribL4dvEXT

## ◆ __glewVertexAttribL4i64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64NVPROC __glewVertexAttribL4i64NV

## ◆ __glewVertexAttribL4i64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4I64VNVPROC __glewVertexAttribL4i64vNV

## ◆ __glewVertexAttribL4ui64NV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64NVPROC __glewVertexAttribL4ui64NV

## ◆ __glewVertexAttribL4ui64vNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBL4UI64VNVPROC __glewVertexAttribL4ui64vNV

## ◆ __glewVertexAttribLFormat

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATPROC __glewVertexAttribLFormat

## ◆ __glewVertexAttribLFormatNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLFORMATNVPROC __glewVertexAttribLFormatNV

## ◆ __glewVertexAttribLPointer

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTERPROC __glewVertexAttribLPointer

## ◆ __glewVertexAttribLPointerEXT

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBLPOINTEREXTPROC __glewVertexAttribLPointerEXT

## ◆ __glewVertexAttribP1ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIPROC __glewVertexAttribP1ui

## ◆ __glewVertexAttribP1uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP1UIVPROC __glewVertexAttribP1uiv

## ◆ __glewVertexAttribP2ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIPROC __glewVertexAttribP2ui

## ◆ __glewVertexAttribP2uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP2UIVPROC __glewVertexAttribP2uiv

## ◆ __glewVertexAttribP3ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIPROC __glewVertexAttribP3ui

## ◆ __glewVertexAttribP3uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP3UIVPROC __glewVertexAttribP3uiv

## ◆ __glewVertexAttribP4ui

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIPROC __glewVertexAttribP4ui

## ◆ __glewVertexAttribP4uiv

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBP4UIVPROC __glewVertexAttribP4uiv

## ◆ __glewVertexAttribParameteriAMD

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPARAMETERIAMDPROC __glewVertexAttribParameteriAMD

## ◆ __glewVertexAttribPointer

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERPROC __glewVertexAttribPointer

## ◆ __glewVertexAttribPointerARB

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERARBPROC __glewVertexAttribPointerARB

## ◆ __glewVertexAttribPointerNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBPOINTERNVPROC __glewVertexAttribPointerNV

## ◆ __glewVertexAttribs1dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1DVNVPROC __glewVertexAttribs1dvNV

## ◆ __glewVertexAttribs1fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1FVNVPROC __glewVertexAttribs1fvNV

## ◆ __glewVertexAttribs1hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1HVNVPROC __glewVertexAttribs1hvNV

## ◆ __glewVertexAttribs1svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS1SVNVPROC __glewVertexAttribs1svNV

## ◆ __glewVertexAttribs2dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2DVNVPROC __glewVertexAttribs2dvNV

## ◆ __glewVertexAttribs2fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2FVNVPROC __glewVertexAttribs2fvNV

## ◆ __glewVertexAttribs2hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2HVNVPROC __glewVertexAttribs2hvNV

## ◆ __glewVertexAttribs2svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS2SVNVPROC __glewVertexAttribs2svNV

## ◆ __glewVertexAttribs3dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3DVNVPROC __glewVertexAttribs3dvNV

## ◆ __glewVertexAttribs3fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3FVNVPROC __glewVertexAttribs3fvNV

## ◆ __glewVertexAttribs3hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3HVNVPROC __glewVertexAttribs3hvNV

## ◆ __glewVertexAttribs3svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS3SVNVPROC __glewVertexAttribs3svNV

## ◆ __glewVertexAttribs4dvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4DVNVPROC __glewVertexAttribs4dvNV

## ◆ __glewVertexAttribs4fvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4FVNVPROC __glewVertexAttribs4fvNV

## ◆ __glewVertexAttribs4hvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4HVNVPROC __glewVertexAttribs4hvNV

## ◆ __glewVertexAttribs4svNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4SVNVPROC __glewVertexAttribs4svNV

## ◆ __glewVertexAttribs4ubvNV

GLEW_FUN_EXPORT PFNGLVERTEXATTRIBS4UBVNVPROC __glewVertexAttribs4ubvNV

## ◆ __glewVertexBindingDivisor

GLEW_FUN_EXPORT PFNGLVERTEXBINDINGDIVISORPROC __glewVertexBindingDivisor

## ◆ __glewVertexBlendARB

GLEW_FUN_EXPORT PFNGLVERTEXBLENDARBPROC __glewVertexBlendARB

## ◆ __glewVertexBlendEnvfATI

GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVFATIPROC __glewVertexBlendEnvfATI

## ◆ __glewVertexBlendEnviATI

GLEW_FUN_EXPORT PFNGLVERTEXBLENDENVIATIPROC __glewVertexBlendEnviATI

## ◆ __glewVertexFormatNV

GLEW_FUN_EXPORT PFNGLVERTEXFORMATNVPROC __glewVertexFormatNV

## ◆ __glewVertexP2ui

GLEW_FUN_EXPORT PFNGLVERTEXP2UIPROC __glewVertexP2ui

## ◆ __glewVertexP2uiv

GLEW_FUN_EXPORT PFNGLVERTEXP2UIVPROC __glewVertexP2uiv

## ◆ __glewVertexP3ui

GLEW_FUN_EXPORT PFNGLVERTEXP3UIPROC __glewVertexP3ui

## ◆ __glewVertexP3uiv

GLEW_FUN_EXPORT PFNGLVERTEXP3UIVPROC __glewVertexP3uiv

## ◆ __glewVertexP4ui

GLEW_FUN_EXPORT PFNGLVERTEXP4UIPROC __glewVertexP4ui

## ◆ __glewVertexP4uiv

GLEW_FUN_EXPORT PFNGLVERTEXP4UIVPROC __glewVertexP4uiv

## ◆ __glewVertexPointerEXT

GLEW_FUN_EXPORT PFNGLVERTEXPOINTEREXTPROC __glewVertexPointerEXT

## ◆ __glewVertexPointerListIBM

GLEW_FUN_EXPORT PFNGLVERTEXPOINTERLISTIBMPROC __glewVertexPointerListIBM

## ◆ __glewVertexPointervINTEL

GLEW_FUN_EXPORT PFNGLVERTEXPOINTERVINTELPROC __glewVertexPointervINTEL

## ◆ __glewVertexStream1dATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DATIPROC __glewVertexStream1dATI

## ◆ __glewVertexStream1dvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1DVATIPROC __glewVertexStream1dvATI

## ◆ __glewVertexStream1fATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FATIPROC __glewVertexStream1fATI

## ◆ __glewVertexStream1fvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1FVATIPROC __glewVertexStream1fvATI

## ◆ __glewVertexStream1iATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IATIPROC __glewVertexStream1iATI

## ◆ __glewVertexStream1ivATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1IVATIPROC __glewVertexStream1ivATI

## ◆ __glewVertexStream1sATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SATIPROC __glewVertexStream1sATI

## ◆ __glewVertexStream1svATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM1SVATIPROC __glewVertexStream1svATI

## ◆ __glewVertexStream2dATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DATIPROC __glewVertexStream2dATI

## ◆ __glewVertexStream2dvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2DVATIPROC __glewVertexStream2dvATI

## ◆ __glewVertexStream2fATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FATIPROC __glewVertexStream2fATI

## ◆ __glewVertexStream2fvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2FVATIPROC __glewVertexStream2fvATI

## ◆ __glewVertexStream2iATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IATIPROC __glewVertexStream2iATI

## ◆ __glewVertexStream2ivATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2IVATIPROC __glewVertexStream2ivATI

## ◆ __glewVertexStream2sATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SATIPROC __glewVertexStream2sATI

## ◆ __glewVertexStream2svATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM2SVATIPROC __glewVertexStream2svATI

## ◆ __glewVertexStream3dATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DATIPROC __glewVertexStream3dATI

## ◆ __glewVertexStream3dvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3DVATIPROC __glewVertexStream3dvATI

## ◆ __glewVertexStream3fATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FATIPROC __glewVertexStream3fATI

## ◆ __glewVertexStream3fvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3FVATIPROC __glewVertexStream3fvATI

## ◆ __glewVertexStream3iATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IATIPROC __glewVertexStream3iATI

## ◆ __glewVertexStream3ivATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3IVATIPROC __glewVertexStream3ivATI

## ◆ __glewVertexStream3sATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SATIPROC __glewVertexStream3sATI

## ◆ __glewVertexStream3svATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM3SVATIPROC __glewVertexStream3svATI

## ◆ __glewVertexStream4dATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DATIPROC __glewVertexStream4dATI

## ◆ __glewVertexStream4dvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4DVATIPROC __glewVertexStream4dvATI

## ◆ __glewVertexStream4fATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FATIPROC __glewVertexStream4fATI

## ◆ __glewVertexStream4fvATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4FVATIPROC __glewVertexStream4fvATI

## ◆ __glewVertexStream4iATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IATIPROC __glewVertexStream4iATI

## ◆ __glewVertexStream4ivATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4IVATIPROC __glewVertexStream4ivATI

## ◆ __glewVertexStream4sATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SATIPROC __glewVertexStream4sATI

## ◆ __glewVertexStream4svATI

GLEW_FUN_EXPORT PFNGLVERTEXSTREAM4SVATIPROC __glewVertexStream4svATI

## ◆ __glewVertexWeightfEXT

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFEXTPROC __glewVertexWeightfEXT

## ◆ __glewVertexWeightfvEXT

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTFVEXTPROC __glewVertexWeightfvEXT

## ◆ __glewVertexWeighthNV

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHNVPROC __glewVertexWeighthNV

## ◆ __glewVertexWeighthvNV

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTHVNVPROC __glewVertexWeighthvNV

## ◆ __glewVertexWeightPointerEXT

GLEW_FUN_EXPORT PFNGLVERTEXWEIGHTPOINTEREXTPROC __glewVertexWeightPointerEXT

## ◆ __glewVideoCaptureNV

GLEW_FUN_EXPORT PFNGLVIDEOCAPTURENVPROC __glewVideoCaptureNV

## ◆ __glewVideoCaptureStreamParameterdvNV

GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERDVNVPROC __glewVideoCaptureStreamParameterdvNV

## ◆ __glewVideoCaptureStreamParameterfvNV

GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERFVNVPROC __glewVideoCaptureStreamParameterfvNV

## ◆ __glewVideoCaptureStreamParameterivNV

GLEW_FUN_EXPORT PFNGLVIDEOCAPTURESTREAMPARAMETERIVNVPROC __glewVideoCaptureStreamParameterivNV

## ◆ __glewViewportArrayv

GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVPROC __glewViewportArrayv

## ◆ __glewViewportArrayvNV

GLEW_FUN_EXPORT PFNGLVIEWPORTARRAYVNVPROC __glewViewportArrayvNV

## ◆ __glewViewportIndexedf

GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFPROC __glewViewportIndexedf

## ◆ __glewViewportIndexedfNV

GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFNVPROC __glewViewportIndexedfNV

## ◆ __glewViewportIndexedfv

GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVPROC __glewViewportIndexedfv

## ◆ __glewViewportIndexedfvNV

GLEW_FUN_EXPORT PFNGLVIEWPORTINDEXEDFVNVPROC __glewViewportIndexedfvNV

## ◆ __glewViewportPositionWScaleNV

GLEW_FUN_EXPORT PFNGLVIEWPORTPOSITIONWSCALENVPROC __glewViewportPositionWScaleNV

## ◆ __glewViewportSwizzleNV

GLEW_FUN_EXPORT PFNGLVIEWPORTSWIZZLENVPROC __glewViewportSwizzleNV

## ◆ __glewWaitSemaphoreEXT

GLEW_FUN_EXPORT PFNGLWAITSEMAPHOREEXTPROC __glewWaitSemaphoreEXT

## ◆ __glewWaitSync

GLEW_FUN_EXPORT PFNGLWAITSYNCPROC __glewWaitSync

## ◆ __glewWaitSyncAPPLE

GLEW_FUN_EXPORT PFNGLWAITSYNCAPPLEPROC __glewWaitSyncAPPLE

## ◆ __glewWaitVkSemaphoreNV

GLEW_FUN_EXPORT PFNGLWAITVKSEMAPHORENVPROC __glewWaitVkSemaphoreNV

## ◆ __glewWeightbvARB

GLEW_FUN_EXPORT PFNGLWEIGHTBVARBPROC __glewWeightbvARB

## ◆ __glewWeightdvARB

GLEW_FUN_EXPORT PFNGLWEIGHTDVARBPROC __glewWeightdvARB

## ◆ __glewWeightfvARB

GLEW_FUN_EXPORT PFNGLWEIGHTFVARBPROC __glewWeightfvARB

## ◆ __glewWeightivARB

GLEW_FUN_EXPORT PFNGLWEIGHTIVARBPROC __glewWeightivARB

## ◆ __glewWeightPathsNV

GLEW_FUN_EXPORT PFNGLWEIGHTPATHSNVPROC __glewWeightPathsNV

## ◆ __glewWeightPointerARB

GLEW_FUN_EXPORT PFNGLWEIGHTPOINTERARBPROC __glewWeightPointerARB

## ◆ __glewWeightsvARB

GLEW_FUN_EXPORT PFNGLWEIGHTSVARBPROC __glewWeightsvARB

## ◆ __glewWeightubvARB

GLEW_FUN_EXPORT PFNGLWEIGHTUBVARBPROC __glewWeightubvARB

## ◆ __glewWeightuivARB

GLEW_FUN_EXPORT PFNGLWEIGHTUIVARBPROC __glewWeightuivARB

## ◆ __glewWeightusvARB

GLEW_FUN_EXPORT PFNGLWEIGHTUSVARBPROC __glewWeightusvARB

## ◆ __glewWindowPos2d

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DPROC __glewWindowPos2d

## ◆ __glewWindowPos2dARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DARBPROC __glewWindowPos2dARB

## ◆ __glewWindowPos2dMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DMESAPROC __glewWindowPos2dMESA

## ◆ __glewWindowPos2dv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVPROC __glewWindowPos2dv

## ◆ __glewWindowPos2dvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVARBPROC __glewWindowPos2dvARB

## ◆ __glewWindowPos2dvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2DVMESAPROC __glewWindowPos2dvMESA

## ◆ __glewWindowPos2f

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FPROC __glewWindowPos2f

## ◆ __glewWindowPos2fARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FARBPROC __glewWindowPos2fARB

## ◆ __glewWindowPos2fMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FMESAPROC __glewWindowPos2fMESA

## ◆ __glewWindowPos2fv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVPROC __glewWindowPos2fv

## ◆ __glewWindowPos2fvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVARBPROC __glewWindowPos2fvARB

## ◆ __glewWindowPos2fvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2FVMESAPROC __glewWindowPos2fvMESA

## ◆ __glewWindowPos2i

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IPROC __glewWindowPos2i

## ◆ __glewWindowPos2iARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IARBPROC __glewWindowPos2iARB

## ◆ __glewWindowPos2iMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IMESAPROC __glewWindowPos2iMESA

## ◆ __glewWindowPos2iv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVPROC __glewWindowPos2iv

## ◆ __glewWindowPos2ivARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVARBPROC __glewWindowPos2ivARB

## ◆ __glewWindowPos2ivMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2IVMESAPROC __glewWindowPos2ivMESA

## ◆ __glewWindowPos2s

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SPROC __glewWindowPos2s

## ◆ __glewWindowPos2sARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SARBPROC __glewWindowPos2sARB

## ◆ __glewWindowPos2sMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SMESAPROC __glewWindowPos2sMESA

## ◆ __glewWindowPos2sv

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVPROC __glewWindowPos2sv

## ◆ __glewWindowPos2svARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVARBPROC __glewWindowPos2svARB

## ◆ __glewWindowPos2svMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS2SVMESAPROC __glewWindowPos2svMESA

## ◆ __glewWindowPos3d

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DPROC __glewWindowPos3d

## ◆ __glewWindowPos3dARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DARBPROC __glewWindowPos3dARB

## ◆ __glewWindowPos3dMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DMESAPROC __glewWindowPos3dMESA

## ◆ __glewWindowPos3dv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVPROC __glewWindowPos3dv

## ◆ __glewWindowPos3dvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVARBPROC __glewWindowPos3dvARB

## ◆ __glewWindowPos3dvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3DVMESAPROC __glewWindowPos3dvMESA

## ◆ __glewWindowPos3f

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FPROC __glewWindowPos3f

## ◆ __glewWindowPos3fARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FARBPROC __glewWindowPos3fARB

## ◆ __glewWindowPos3fMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FMESAPROC __glewWindowPos3fMESA

## ◆ __glewWindowPos3fv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVPROC __glewWindowPos3fv

## ◆ __glewWindowPos3fvARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVARBPROC __glewWindowPos3fvARB

## ◆ __glewWindowPos3fvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3FVMESAPROC __glewWindowPos3fvMESA

## ◆ __glewWindowPos3i

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IPROC __glewWindowPos3i

## ◆ __glewWindowPos3iARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IARBPROC __glewWindowPos3iARB

## ◆ __glewWindowPos3iMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IMESAPROC __glewWindowPos3iMESA

## ◆ __glewWindowPos3iv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVPROC __glewWindowPos3iv

## ◆ __glewWindowPos3ivARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVARBPROC __glewWindowPos3ivARB

## ◆ __glewWindowPos3ivMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3IVMESAPROC __glewWindowPos3ivMESA

## ◆ __glewWindowPos3s

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SPROC __glewWindowPos3s

## ◆ __glewWindowPos3sARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SARBPROC __glewWindowPos3sARB

## ◆ __glewWindowPos3sMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SMESAPROC __glewWindowPos3sMESA

## ◆ __glewWindowPos3sv

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVPROC __glewWindowPos3sv

## ◆ __glewWindowPos3svARB

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVARBPROC __glewWindowPos3svARB

## ◆ __glewWindowPos3svMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS3SVMESAPROC __glewWindowPos3svMESA

## ◆ __glewWindowPos4dMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4DMESAPROC __glewWindowPos4dMESA

## ◆ __glewWindowPos4dvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4DVMESAPROC __glewWindowPos4dvMESA

## ◆ __glewWindowPos4fMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4FMESAPROC __glewWindowPos4fMESA

## ◆ __glewWindowPos4fvMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4FVMESAPROC __glewWindowPos4fvMESA

## ◆ __glewWindowPos4iMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4IMESAPROC __glewWindowPos4iMESA

## ◆ __glewWindowPos4ivMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4IVMESAPROC __glewWindowPos4ivMESA

## ◆ __glewWindowPos4sMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4SMESAPROC __glewWindowPos4sMESA

## ◆ __glewWindowPos4svMESA

GLEW_FUN_EXPORT PFNGLWINDOWPOS4SVMESAPROC __glewWindowPos4svMESA

## ◆ __glewWindowRectanglesEXT

GLEW_FUN_EXPORT PFNGLWINDOWRECTANGLESEXTPROC __glewWindowRectanglesEXT

## ◆ __glewWriteMaskEXT

GLEW_FUN_EXPORT PFNGLWRITEMASKEXTPROC __glewWriteMaskEXT

## ◆ glewExperimental

GLEWAPI GLboolean glewExperimental