Assignments Assignments

Ray::Light Member List

This is the complete list of members for Ray::Light, including all inherited members.

_ambient | Ray::Light | protected
_diffuse | Ray::Light | protected
_read(std::istream &stream)=0 | Ray::Light | private pure virtual
_specular | Ray::Light | protected
_write(std::ostream &stream) const =0 | Ray::Light | private pure virtual
drawOpenGL(int index, GLSLProgram *glslProgram) const =0 | Ray::Light | pure virtual
getAmbient(Util::Ray3D ray, const class RayShapeIntersectionInfo &iInfo, const Material &material) const =0 | Ray::Light | pure virtual
getDiffuse(Util::Ray3D ray, const class RayShapeIntersectionInfo &iInfo, const Material &material) const =0 | Ray::Light | pure virtual
getSpecular(Util::Ray3D ray, const class RayShapeIntersectionInfo &iInfo, const Material &material) const =0 | Ray::Light | pure virtual
isInShadow(const class RayShapeIntersectionInfo &iInfo, const class Shape &shape, unsigned int tIdx) const =0 | Ray::Light | pure virtual
name(void) const =0 | Ray::Light | pure virtual
operator<<(std::ostream &stream, const Light &light) | Ray::Light | friend
operator>>(std::istream &stream, Light &light) | Ray::Light | friend
transparency(const class RayShapeIntersectionInfo &iInfo, const class Shape &shape, Util::Point3D cLimit, unsigned int samples, unsigned int tIdx) const =0 | Ray::Light | pure virtual
~Light(void) | Ray::Light | inline virtual