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keyFrames.h File Reference
`#include <vector>`
`#include <string>`
`#include <Util/geometry.h>`
`#include <Util/interpolation.h>`
`#include "keyFrames.inl"`

Go to the source code of this file.

## Classes
class | Ray::KeyFrameEvaluator< DataType >
class | Ray::KeyFrameData< DataType >
class | Ray::KeyFrameParameters< DataType, ParameterType >

## Namespaces
namespace | Ray

## Typedefs
typedef KeyFrameData< Util::Matrix4D > | Ray::KeyFrameMatrices

## Functions
template<typename DataType>
std::ostream & | Ray::operator<< (std::ostream &stream, const KeyFrameData< DataType > &keyFrameData)
template<typename DataType>
std::istream & | Ray::operator>> (std::istream &stream, KeyFrameData< DataType > &keyFrameData)