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wglew.h File Reference
`#include <windows.h>`

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## Classes
struct | _GPU_DEVICE

## Macros
#define | __WGLEW_H__
#define | __wglext_h_
#define | WIN32_LEAN_AND_MEAN 1
#define | GLEWAPI extern __declspec(dllimport)
#define | WGL_3DFX_multisample 1
#define | WGL_SAMPLE_BUFFERS_3DFX 0x2060
#define | WGL_SAMPLES_3DFX 0x2061
#define | WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)
#define | WGL_3DL_stereo_control 1
#define | WGL_STEREO_EMITTER_ENABLE_3DL 0x2055
#define | WGL_STEREO_EMITTER_DISABLE_3DL 0x2056
#define | WGL_STEREO_POLARITY_NORMAL_3DL 0x2057
#define | WGL_STEREO_POLARITY_INVERT_3DL 0x2058
#define | wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)
#define | WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)
#define | WGL_AMD_gpu_association 1
#define | WGL_GPU_VENDOR_AMD 0x1F00
#define | WGL_GPU_RENDERER_STRING_AMD 0x1F01
#define | WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02
#define | WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2
#define | WGL_GPU_RAM_AMD 0x21A3
#define | WGL_GPU_CLOCK_AMD 0x21A4
#define | WGL_GPU_NUM_PIPES_AMD 0x21A5
#define | WGL_GPU_NUM_SIMD_AMD 0x21A6
#define | WGL_GPU_NUM_RB_AMD 0x21A7
#define | WGL_GPU_NUM_SPI_AMD 0x21A8
#define | wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)
#define | wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)
#define | wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)
#define | wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)
#define | wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)
#define | wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)
#define | wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)
#define | wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)
#define | wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)
#define | WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)
#define | WGL_ARB_buffer_region 1
#define | WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001
#define | WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002
#define | WGL_DEPTH_BUFFER_BIT_ARB 0x00000004
#define | WGL_STENCIL_BUFFER_BIT_ARB 0x00000008
#define | wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)
#define | wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)
#define | wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)
#define | wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)
#define | WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)
#define | WGL_ARB_context_flush_control 1
#define | WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)
#define | WGL_ARB_create_context 1
#define | WGL_CONTEXT_DEBUG_BIT_ARB 0x0001
#define | WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002
#define | WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091
#define | WGL_CONTEXT_MINOR_VERSION_ARB 0x2092
#define | WGL_CONTEXT_LAYER_PLANE_ARB 0x2093
#define | WGL_CONTEXT_FLAGS_ARB 0x2094
#define | ERROR_INVALID_VERSION_ARB 0x2095
#define | ERROR_INVALID_PROFILE_ARB 0x2096
#define | wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)
#define | WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)
#define | WGL_ARB_create_context_no_error 1
#define | WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error)
#define | WGL_ARB_create_context_profile 1
#define | WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001
#define | WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002
#define | WGL_CONTEXT_PROFILE_MASK_ARB 0x9126
#define | WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)
#define | WGL_ARB_create_context_robustness 1
#define | WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004
#define | WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252
#define | WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256
#define | WGL_NO_RESET_NOTIFICATION_ARB 0x8261
#define | WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)
#define | WGL_ARB_extensions_string 1
#define | wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)
#define | WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)
#define | WGL_ARB_framebuffer_sRGB 1
#define | WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9
#define | WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)
#define | WGL_ARB_make_current_read 1
#define | ERROR_INVALID_PIXEL_TYPE_ARB 0x2043
#define | ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054
#define | wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)
#define | wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)
#define | WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)
#define | WGL_ARB_multisample 1
#define | WGL_SAMPLE_BUFFERS_ARB 0x2041
#define | WGL_SAMPLES_ARB 0x2042
#define | WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)
#define | WGL_ARB_pbuffer 1
#define | WGL_DRAW_TO_PBUFFER_ARB 0x202D
#define | WGL_MAX_PBUFFER_PIXELS_ARB 0x202E
#define | WGL_MAX_PBUFFER_WIDTH_ARB 0x202F
#define | WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030
#define | WGL_PBUFFER_LARGEST_ARB 0x2033
#define | WGL_PBUFFER_WIDTH_ARB 0x2034
#define | WGL_PBUFFER_HEIGHT_ARB 0x2035
#define | WGL_PBUFFER_LOST_ARB 0x2036
#define | wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)
#define | wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)
#define | wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)
#define | wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)
#define | wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)
#define | WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)
#define | WGL_ARB_pixel_format 1
#define | WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
#define | WGL_DRAW_TO_WINDOW_ARB 0x2001
#define | WGL_DRAW_TO_BITMAP_ARB 0x2002
#define | WGL_ACCELERATION_ARB 0x2003
#define | WGL_NEED_PALETTE_ARB 0x2004
#define | WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
#define | WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
#define | WGL_SWAP_METHOD_ARB 0x2007
#define | WGL_NUMBER_OVERLAYS_ARB 0x2008
#define | WGL_NUMBER_UNDERLAYS_ARB 0x2009
#define | WGL_TRANSPARENT_ARB 0x200A
#define | WGL_SHARE_DEPTH_ARB 0x200C
#define | WGL_SHARE_STENCIL_ARB 0x200D
#define | WGL_SHARE_ACCUM_ARB 0x200E
#define | WGL_SUPPORT_GDI_ARB 0x200F
#define | WGL_SUPPORT_OPENGL_ARB 0x2010
#define | WGL_DOUBLE_BUFFER_ARB 0x2011
#define | WGL_STEREO_ARB 0x2012
#define | WGL_PIXEL_TYPE_ARB 0x2013
#define | WGL_COLOR_BITS_ARB 0x2014
#define | WGL_RED_BITS_ARB 0x2015
#define | WGL_RED_SHIFT_ARB 0x2016
#define | WGL_GREEN_BITS_ARB 0x2017
#define | WGL_GREEN_SHIFT_ARB 0x2018
#define | WGL_BLUE_BITS_ARB 0x2019
#define | WGL_BLUE_SHIFT_ARB 0x201A
#define | WGL_ALPHA_BITS_ARB 0x201B
#define | WGL_ALPHA_SHIFT_ARB 0x201C
#define | WGL_ACCUM_BITS_ARB 0x201D
#define | WGL_ACCUM_RED_BITS_ARB 0x201E
#define | WGL_ACCUM_GREEN_BITS_ARB 0x201F
#define | WGL_ACCUM_BLUE_BITS_ARB 0x2020
#define | WGL_ACCUM_ALPHA_BITS_ARB 0x2021
#define | WGL_DEPTH_BITS_ARB 0x2022
#define | WGL_STENCIL_BITS_ARB 0x2023
#define | WGL_AUX_BUFFERS_ARB 0x2024
#define | WGL_NO_ACCELERATION_ARB 0x2025
#define | WGL_GENERIC_ACCELERATION_ARB 0x2026
#define | WGL_FULL_ACCELERATION_ARB 0x2027
#define | WGL_SWAP_EXCHANGE_ARB 0x2028
#define | WGL_SWAP_COPY_ARB 0x2029
#define | WGL_SWAP_UNDEFINED_ARB 0x202A
#define | WGL_TYPE_RGBA_ARB 0x202B
#define | WGL_TYPE_COLORINDEX_ARB 0x202C
#define | WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
#define | WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
#define | WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
#define | WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
#define | WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
#define | wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)
#define | wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)
#define | wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)
#define | WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)
#define | WGL_ARB_pixel_format_float 1
#define | WGL_TYPE_RGBA_FLOAT_ARB 0x21A0
#define | WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)
#define | WGL_ARB_render_texture 1
#define | WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070
#define | WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071
#define | WGL_TEXTURE_FORMAT_ARB 0x2072
#define | WGL_TEXTURE_TARGET_ARB 0x2073
#define | WGL_MIPMAP_TEXTURE_ARB 0x2074
#define | WGL_TEXTURE_RGB_ARB 0x2075
#define | WGL_TEXTURE_RGBA_ARB 0x2076
#define | WGL_NO_TEXTURE_ARB 0x2077
#define | WGL_TEXTURE_CUBE_MAP_ARB 0x2078
#define | WGL_TEXTURE_1D_ARB 0x2079
#define | WGL_TEXTURE_2D_ARB 0x207A
#define | WGL_MIPMAP_LEVEL_ARB 0x207B
#define | WGL_CUBE_MAP_FACE_ARB 0x207C
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080
#define | WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081
#define | WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082
#define | WGL_FRONT_LEFT_ARB 0x2083
#define | WGL_FRONT_RIGHT_ARB 0x2084
#define | WGL_BACK_LEFT_ARB 0x2085
#define | WGL_BACK_RIGHT_ARB 0x2086
#define | WGL_AUX0_ARB 0x2087
#define | WGL_AUX1_ARB 0x2088
#define | WGL_AUX2_ARB 0x2089
#define | WGL_AUX3_ARB 0x208A
#define | WGL_AUX4_ARB 0x208B
#define | WGL_AUX5_ARB 0x208C
#define | WGL_AUX6_ARB 0x208D
#define | WGL_AUX7_ARB 0x208E
#define | WGL_AUX8_ARB 0x208F
#define | WGL_AUX9_ARB 0x2090
#define | wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)
#define | wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)
#define | wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)
#define | WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)
#define | WGL_ARB_robustness_application_isolation 1
#define | WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
#define | WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)
#define | WGL_ARB_robustness_share_group_isolation 1
#define | WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008
#define | WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)
#define | WGL_ATI_pixel_format_float 1
#define | WGL_TYPE_RGBA_FLOAT_ATI 0x21A0
#define | GL_RGBA_FLOAT_MODE_ATI 0x8820
#define | GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835
#define | WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)
#define | WGL_ATI_render_texture_rectangle 1
#define | WGL_TEXTURE_RECTANGLE_ATI 0x21A5
#define | WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)
#define | WGL_EXT_colorspace 1
#define | WGL_COLORSPACE_SRGB_EXT 0x3089
#define | WGL_COLORSPACE_LINEAR_EXT 0x308A
#define | WGL_COLORSPACE_EXT 0x309D
#define | WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace)
#define | WGL_EXT_create_context_es2_profile 1
#define | WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004
#define | WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)
#define | WGL_EXT_create_context_es_profile 1
#define | WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004
#define | WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)
#define | WGL_EXT_depth_float 1
#define | WGL_DEPTH_FLOAT_EXT 0x2040
#define | WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)
#define | WGL_EXT_display_color_table 1
#define | wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)
#define | wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)
#define | wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)
#define | wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)
#define | WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)
#define | WGL_EXT_extensions_string 1
#define | wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)
#define | WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)
#define | WGL_EXT_framebuffer_sRGB 1
#define | WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9
#define | WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)
#define | WGL_EXT_make_current_read 1
#define | ERROR_INVALID_PIXEL_TYPE_EXT 0x2043
#define | wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)
#define | wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)
#define | WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)
#define | WGL_EXT_multisample 1
#define | WGL_SAMPLE_BUFFERS_EXT 0x2041
#define | WGL_SAMPLES_EXT 0x2042
#define | WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)
#define | WGL_EXT_pbuffer 1
#define | WGL_DRAW_TO_PBUFFER_EXT 0x202D
#define | WGL_MAX_PBUFFER_PIXELS_EXT 0x202E
#define | WGL_MAX_PBUFFER_WIDTH_EXT 0x202F
#define | WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030
#define | WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031
#define | WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032
#define | WGL_PBUFFER_LARGEST_EXT 0x2033
#define | WGL_PBUFFER_WIDTH_EXT 0x2034
#define | WGL_PBUFFER_HEIGHT_EXT 0x2035
#define | wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)
#define | wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)
#define | wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)
#define | wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)
#define | wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)
#define | WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)
#define | WGL_EXT_pixel_format 1
#define | WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000
#define | WGL_DRAW_TO_WINDOW_EXT 0x2001
#define | WGL_DRAW_TO_BITMAP_EXT 0x2002
#define | WGL_ACCELERATION_EXT 0x2003
#define | WGL_NEED_PALETTE_EXT 0x2004
#define | WGL_NEED_SYSTEM_PALETTE_EXT 0x2005
#define | WGL_SWAP_LAYER_BUFFERS_EXT 0x2006
#define | WGL_SWAP_METHOD_EXT 0x2007
#define | WGL_NUMBER_OVERLAYS_EXT 0x2008
#define | WGL_NUMBER_UNDERLAYS_EXT 0x2009
#define | WGL_TRANSPARENT_EXT 0x200A
#define | WGL_TRANSPARENT_VALUE_EXT 0x200B
#define | WGL_SHARE_DEPTH_EXT 0x200C
#define | WGL_SHARE_STENCIL_EXT 0x200D
#define | WGL_SHARE_ACCUM_EXT 0x200E
#define | WGL_SUPPORT_GDI_EXT 0x200F
#define | WGL_SUPPORT_OPENGL_EXT 0x2010
#define | WGL_DOUBLE_BUFFER_EXT 0x2011
#define | WGL_STEREO_EXT 0x2012
#define | WGL_PIXEL_TYPE_EXT 0x2013
#define | WGL_COLOR_BITS_EXT 0x2014
#define | WGL_RED_BITS_EXT 0x2015
#define | WGL_RED_SHIFT_EXT 0x2016
#define | WGL_GREEN_BITS_EXT 0x2017
#define | WGL_GREEN_SHIFT_EXT 0x2018
#define | WGL_BLUE_BITS_EXT 0x2019
#define | WGL_BLUE_SHIFT_EXT 0x201A
#define | WGL_ALPHA_BITS_EXT 0x201B
#define | WGL_ALPHA_SHIFT_EXT 0x201C
#define | WGL_ACCUM_BITS_EXT 0x201D
#define | WGL_ACCUM_RED_BITS_EXT 0x201E
#define | WGL_ACCUM_GREEN_BITS_EXT 0x201F
#define | WGL_ACCUM_BLUE_BITS_EXT 0x2020
#define | WGL_ACCUM_ALPHA_BITS_EXT 0x2021
#define | WGL_DEPTH_BITS_EXT 0x2022
#define | WGL_STENCIL_BITS_EXT 0x2023
#define | WGL_AUX_BUFFERS_EXT 0x2024
#define | WGL_NO_ACCELERATION_EXT 0x2025
#define | WGL_GENERIC_ACCELERATION_EXT 0x2026
#define | WGL_FULL_ACCELERATION_EXT 0x2027
#define | WGL_SWAP_EXCHANGE_EXT 0x2028
#define | WGL_SWAP_COPY_EXT 0x2029
#define | WGL_SWAP_UNDEFINED_EXT 0x202A
#define | WGL_TYPE_RGBA_EXT 0x202B
#define | WGL_TYPE_COLORINDEX_EXT 0x202C
#define | wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)
#define | wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)
#define | wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)
#define | WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)
#define | WGL_EXT_pixel_format_packed_float 1
#define | WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8
#define | WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)
#define | WGL_EXT_swap_control 1
#define | wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)
#define | wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)
#define | WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)
#define | WGL_EXT_swap_control_tear 1
#define | WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)
#define | WGL_I3D_digital_video_control 1
#define | WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050
#define | WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051
#define | WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052
#define | WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053
#define | wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)
#define | wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)
#define | WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)
#define | WGL_I3D_gamma 1
#define | WGL_GAMMA_TABLE_SIZE_I3D 0x204E
#define | WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F
#define | wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)
#define | wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)
#define | wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)
#define | wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)
#define | WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)
#define | WGL_I3D_genlock 1
#define | WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044
#define | WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045
#define | WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046
#define | WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047
#define | WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048
#define | WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049
#define | WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A
#define | WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B
#define | WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C
#define | wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)
#define | wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)
#define | wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)
#define | wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)
#define | wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)
#define | wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)
#define | wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)
#define | wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)
#define | wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)
#define | wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)
#define | wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)
#define | wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)
#define | WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)
#define | WGL_I3D_image_buffer 1
#define | WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001
#define | WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002
#define | wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)
#define | wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)
#define | wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)
#define | wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)
#define | WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)
#define | WGL_I3D_swap_frame_lock 1
#define | wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)
#define | wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)
#define | wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)
#define | wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)
#define | WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)
#define | WGL_I3D_swap_frame_usage 1
#define | wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)
#define | wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)
#define | wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)
#define | wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)
#define | WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)
#define | WGL_NV_DX_interop 1
#define | WGL_ACCESS_READ_ONLY_NV 0x0000
#define | WGL_ACCESS_READ_WRITE_NV 0x0001
#define | WGL_ACCESS_WRITE_DISCARD_NV 0x0002
#define | wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)
#define | wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)
#define | wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)
#define | wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)
#define | wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)
#define | wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)
#define | wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)
#define | wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)
#define | WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)
#define | WGL_NV_DX_interop2 1
#define | WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)
#define | WGL_NV_copy_image 1
#define | wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)
#define | WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)
#define | WGL_NV_delay_before_swap 1
#define | wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV)
#define | WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap)
#define | WGL_NV_float_buffer 1
#define | WGL_FLOAT_COMPONENTS_NV 0x20B0
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4
#define | WGL_TEXTURE_FLOAT_R_NV 0x20B5
#define | WGL_TEXTURE_FLOAT_RG_NV 0x20B6
#define | WGL_TEXTURE_FLOAT_RGB_NV 0x20B7
#define | WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8
#define | WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)
#define | WGL_NV_gpu_affinity 1
#define | WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0
#define | WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1
#define | wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)
#define | wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)
#define | wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)
#define | wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)
#define | wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)
#define | WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)
#define | WGL_NV_multisample_coverage 1
#define | WGL_COVERAGE_SAMPLES_NV 0x2042
#define | WGL_COLOR_SAMPLES_NV 0x20B9
#define | WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)
#define | WGL_NV_present_video 1
#define | WGL_NUM_VIDEO_SLOTS_NV 0x20F0
#define | wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)
#define | wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)
#define | wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)
#define | WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)
#define | WGL_NV_render_depth_texture 1
#define | WGL_NO_TEXTURE_ARB 0x2077
#define | WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4
#define | WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5
#define | WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6
#define | WGL_DEPTH_COMPONENT_NV 0x20A7
#define | WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)
#define | WGL_NV_render_texture_rectangle 1
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0
#define | WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1
#define | WGL_TEXTURE_RECTANGLE_NV 0x20A2
#define | WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)
#define | WGL_NV_swap_group 1
#define | wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)
#define | wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)
#define | wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)
#define | wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)
#define | wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)
#define | wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)
#define | WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)
#define | WGL_NV_vertex_array_range 1
#define | wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)
#define | wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)
#define | WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)
#define | WGL_NV_video_capture 1
#define | WGL_UNIQUE_ID_NV 0x20CE
#define | WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF
#define | wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)
#define | wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)
#define | wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)
#define | wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)
#define | wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)
#define | WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)
#define | WGL_NV_video_output 1
#define | WGL_BIND_TO_VIDEO_RGB_NV 0x20C0
#define | WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1
#define | WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2
#define | WGL_VIDEO_OUT_COLOR_NV 0x20C3
#define | WGL_VIDEO_OUT_ALPHA_NV 0x20C4
#define | WGL_VIDEO_OUT_DEPTH_NV 0x20C5
#define | WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6
#define | WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7
#define | WGL_VIDEO_OUT_FRAME 0x20C8
#define | WGL_VIDEO_OUT_FIELD_1 0x20C9
#define | WGL_VIDEO_OUT_FIELD_2 0x20CA
#define | WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB
#define | WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC
#define | wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)
#define | wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)
#define | wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)
#define | wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)
#define | wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)
#define | wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)
#define | WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)
#define | WGL_OML_sync_control 1
#define | wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)
#define | wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)
#define | wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)
#define | wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)
#define | wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)
#define | wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)
#define | WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)
#define | WGLEW_FUN_EXPORT GLEW_FUN_EXPORT
#define | WGLEW_VAR_EXPORT GLEW_VAR_EXPORT
#define | WGLEW_GET_VAR(x)
#define | WGLEW_GET_FUN(x)

## Typedefs
typedef BOOL(WINAPI * | PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState)
typedef VOID(WINAPI * | PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)
typedef HGLRC(WINAPI * | PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id)
typedef HGLRC(WINAPI * | PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList)
typedef BOOL(WINAPI * | PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc)
typedef UINT(WINAPI * | PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc)
typedef HGLRC(WINAPI * | PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void)
typedef UINT(WINAPI * | PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids)
typedef INT(WINAPI * | PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void *data)
typedef BOOL(WINAPI * | PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc)
typedef HANDLE(WINAPI * | PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType)
typedef VOID(WINAPI * | PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion)
typedef BOOL(WINAPI * | PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc)
typedef BOOL(WINAPI * | PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height)
typedef HGLRC(WINAPI * | PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList)
typedef const char *(WINAPI * | PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc)
typedef HDC(WINAPI * | PFNWGLGETCURRENTREADDCARBPROC) (VOID)
typedef BOOL(WINAPI * | PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
typedef HPBUFFERARB(WINAPI * | PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
typedef BOOL(WINAPI * | PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer)
typedef HDC(WINAPI * | PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer)
typedef BOOL(WINAPI * | PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue)
typedef int(WINAPI * | PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC)
typedef BOOL(WINAPI * | PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
typedef BOOL(WINAPI * | PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)
typedef BOOL(WINAPI * | PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)
typedef BOOL(WINAPI * | PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer)
typedef BOOL(WINAPI * | PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer)
typedef BOOL(WINAPI * | PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList)
typedef GLboolean(WINAPI * | PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id)
typedef GLboolean(WINAPI * | PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id)
typedef void(WINAPI * | PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id)
typedef GLboolean(WINAPI * | PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort *table, GLuint length)
typedef const char *(WINAPI * | PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void)
typedef HDC(WINAPI * | PFNWGLGETCURRENTREADDCEXTPROC) (VOID)
typedef BOOL(WINAPI * | PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)
typedef HPBUFFEREXT(WINAPI * | PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)
typedef BOOL(WINAPI * | PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer)
typedef HDC(WINAPI * | PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer)
typedef BOOL(WINAPI * | PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue)
typedef int(WINAPI * | PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC)
typedef BOOL(WINAPI * | PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)
typedef BOOL(WINAPI * | PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues)
typedef BOOL(WINAPI * | PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues)
typedef int(WINAPI * | PFNWGLGETSWAPINTERVALEXTPROC) (void)
typedef BOOL(WINAPI * | PFNWGLSWAPINTERVALEXTPROC) (int interval)
typedef BOOL(WINAPI * | PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue)
typedef BOOL(WINAPI * | PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue)
typedef BOOL(WINAPI * | PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue)
typedef BOOL(WINAPI * | PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue)
typedef BOOL(WINAPI * | PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue)
typedef BOOL(WINAPI * | PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue)
typedef BOOL(WINAPI * | PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC)
typedef BOOL(WINAPI * | PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC)
typedef BOOL(WINAPI * | PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate)
typedef BOOL(WINAPI * | PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay)
typedef BOOL(WINAPI * | PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge)
typedef BOOL(WINAPI * | PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource)
typedef BOOL(WINAPI * | PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate)
typedef BOOL(WINAPI * | PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay)
typedef BOOL(WINAPI * | PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge)
typedef BOOL(WINAPI * | PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource)
typedef BOOL(WINAPI * | PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag)
typedef BOOL(WINAPI * | PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay)
typedef BOOL(WINAPI * | PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE *pEvent, LPVOID *pAddress, DWORD *pSize, UINT count)
typedef LPVOID(WINAPI * | PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags)
typedef BOOL(WINAPI * | PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress)
typedef BOOL(WINAPI * | PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID *pAddress, UINT count)
typedef BOOL(WINAPI * | PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID)
typedef BOOL(WINAPI * | PFNWGLENABLEFRAMELOCKI3DPROC) (VOID)
typedef BOOL(WINAPI * | PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag)
typedef BOOL(WINAPI * | PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag)
typedef BOOL(WINAPI * | PFNWGLBEGINFRAMETRACKINGI3DPROC) (void)
typedef BOOL(WINAPI * | PFNWGLENDFRAMETRACKINGI3DPROC) (void)
typedef BOOL(WINAPI * | PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage)
typedef BOOL(WINAPI * | PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage)
typedef BOOL(WINAPI * | PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice)
typedef BOOL(WINAPI * | PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects)
typedef BOOL(WINAPI * | PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access)
typedef HANDLE(WINAPI * | PFNWGLDXOPENDEVICENVPROC) (void *dxDevice)
typedef HANDLE(WINAPI * | PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access)
typedef BOOL(WINAPI * | PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle)
typedef BOOL(WINAPI * | PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects)
typedef BOOL(WINAPI * | PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject)
typedef BOOL(WINAPI * | PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)
typedef BOOL(WINAPI * | PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds)
typedef struct _GPU_DEVICE | GPU_DEVICE
typedef struct _GPU_DEVICE * | PGPU_DEVICE
typedef HDC(WINAPI * | PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList)
typedef BOOL(WINAPI * | PFNWGLDELETEDCNVPROC) (HDC hdc)
typedef BOOL(WINAPI * | PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice)
typedef BOOL(WINAPI * | PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu)
typedef BOOL(WINAPI * | PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu)
typedef BOOL(WINAPI * | PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList)
typedef int(WINAPI * | PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV *phDeviceList)
typedef BOOL(WINAPI * | PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue)
typedef BOOL(WINAPI * | PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier)
typedef BOOL(WINAPI * | PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group)
typedef BOOL(WINAPI * | PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count)
typedef BOOL(WINAPI * | PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers)
typedef BOOL(WINAPI * | PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier)
typedef BOOL(WINAPI * | PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC)
typedef void *(WINAPI * | PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)
typedef void(WINAPI * | PFNWGLFREEMEMORYNVPROC) (void *pointer)
typedef BOOL(WINAPI * | PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice)
typedef UINT(WINAPI * | PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList)
typedef BOOL(WINAPI * | PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice)
typedef BOOL(WINAPI * | PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue)
typedef BOOL(WINAPI * | PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice)
typedef BOOL(WINAPI * | PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer)
typedef BOOL(WINAPI * | PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice)
typedef BOOL(WINAPI * | PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo)
typedef BOOL(WINAPI * | PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice)
typedef BOOL(WINAPI * | PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer)
typedef BOOL(WINAPI * | PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock)
typedef BOOL(WINAPI * | PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator)
typedef BOOL(WINAPI * | PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc)
typedef INT64(WINAPI * | PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder)
typedef INT64(WINAPI * | PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder)
typedef BOOL(WINAPI * | PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc)
typedef BOOL(WINAPI * | PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc)

## Functions
| DECLARE_HANDLE (HPBUFFERARB)
| DECLARE_HANDLE (HPBUFFEREXT)
| DECLARE_HANDLE (HGPUNV)
| DECLARE_HANDLE (HVIDEOOUTPUTDEVICENV)
| DECLARE_HANDLE (HVIDEOINPUTDEVICENV)
| DECLARE_HANDLE (HPVIDEODEV)
GLEWAPI GLenum GLEWAPIENTRY | wglewInit ()
GLEWAPI GLboolean GLEWAPIENTRY | wglewIsSupported (const char *name)
GLEWAPI GLboolean GLEWAPIENTRY | wglewGetExtension (const char *name)

## Variables
WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC | __wglewSetStereoEmitterState3DL
WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC | __wglewBlitContextFramebufferAMD
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC | __wglewCreateAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC | __wglewCreateAssociatedContextAttribsAMD
WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC | __wglewDeleteAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC | __wglewGetContextGPUIDAMD
WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC | __wglewGetCurrentAssociatedContextAMD
WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC | __wglewGetGPUIDsAMD
WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC | __wglewGetGPUInfoAMD
WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC | __wglewMakeAssociatedContextCurrentAMD
WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC | __wglewCreateBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC | __wglewDeleteBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC | __wglewRestoreBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC | __wglewSaveBufferRegionARB
WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC | __wglewCreateContextAttribsARB
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC | __wglewGetExtensionsStringARB
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC | __wglewGetCurrentReadDCARB
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC | __wglewMakeContextCurrentARB
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC | __wglewCreatePbufferARB
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC | __wglewDestroyPbufferARB
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC | __wglewGetPbufferDCARB
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC | __wglewQueryPbufferARB
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC | __wglewReleasePbufferDCARB
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC | __wglewChoosePixelFormatARB
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC | __wglewGetPixelFormatAttribfvARB
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC | __wglewGetPixelFormatAttribivARB
WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC | __wglewBindTexImageARB
WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC | __wglewReleaseTexImageARB
WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC | __wglewSetPbufferAttribARB
WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC | __wglewBindDisplayColorTableEXT
WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC | __wglewCreateDisplayColorTableEXT
WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC | __wglewDestroyDisplayColorTableEXT
WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC | __wglewLoadDisplayColorTableEXT
WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC | __wglewGetExtensionsStringEXT
WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC | __wglewGetCurrentReadDCEXT
WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC | __wglewMakeContextCurrentEXT
WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC | __wglewCreatePbufferEXT
WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC | __wglewDestroyPbufferEXT
WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC | __wglewGetPbufferDCEXT
WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC | __wglewQueryPbufferEXT
WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC | __wglewReleasePbufferDCEXT
WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC | __wglewChoosePixelFormatEXT
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC | __wglewGetPixelFormatAttribfvEXT
WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC | __wglewGetPixelFormatAttribivEXT
WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC | __wglewGetSwapIntervalEXT
WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC | __wglewSwapIntervalEXT
WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC | __wglewGetDigitalVideoParametersI3D
WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC | __wglewSetDigitalVideoParametersI3D
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC | __wglewGetGammaTableI3D
WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC | __wglewGetGammaTableParametersI3D
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC | __wglewSetGammaTableI3D
WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC | __wglewSetGammaTableParametersI3D
WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC | __wglewDisableGenlockI3D
WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC | __wglewEnableGenlockI3D
WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC | __wglewGenlockSampleRateI3D
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC | __wglewGenlockSourceDelayI3D
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC | __wglewGenlockSourceEdgeI3D
WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC | __wglewGenlockSourceI3D
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC | __wglewGetGenlockSampleRateI3D
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC | __wglewGetGenlockSourceDelayI3D
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC | __wglewGetGenlockSourceEdgeI3D
WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC | __wglewGetGenlockSourceI3D
WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC | __wglewIsEnabledGenlockI3D
WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC | __wglewQueryGenlockMaxSourceDelayI3D
WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC | __wglewAssociateImageBufferEventsI3D
WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC | __wglewCreateImageBufferI3D
WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC | __wglewDestroyImageBufferI3D
WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC | __wglewReleaseImageBufferEventsI3D
WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC | __wglewDisableFrameLockI3D
WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC | __wglewEnableFrameLockI3D
WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC | __wglewIsEnabledFrameLockI3D
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC | __wglewQueryFrameLockMasterI3D
WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC | __wglewBeginFrameTrackingI3D
WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC | __wglewEndFrameTrackingI3D
WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC | __wglewGetFrameUsageI3D
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC | __wglewQueryFrameTrackingI3D
WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC | __wglewDXCloseDeviceNV
WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC | __wglewDXLockObjectsNV
WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC | __wglewDXObjectAccessNV
WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC | __wglewDXOpenDeviceNV
WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC | __wglewDXRegisterObjectNV
WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC | __wglewDXSetResourceShareHandleNV
WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC | __wglewDXUnlockObjectsNV
WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC | __wglewDXUnregisterObjectNV
WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC | __wglewCopyImageSubDataNV
WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC | __wglewDelayBeforeSwapNV
WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC | __wglewCreateAffinityDCNV
WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC | __wglewDeleteDCNV
WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC | __wglewEnumGpuDevicesNV
WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC | __wglewEnumGpusFromAffinityDCNV
WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC | __wglewEnumGpusNV
WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC | __wglewBindVideoDeviceNV
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC | __wglewEnumerateVideoDevicesNV
WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC | __wglewQueryCurrentContextNV
WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC | __wglewBindSwapBarrierNV
WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC | __wglewJoinSwapGroupNV
WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC | __wglewQueryFrameCountNV
WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC | __wglewQueryMaxSwapGroupsNV
WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC | __wglewQuerySwapGroupNV
WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC | __wglewResetFrameCountNV
WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC | __wglewAllocateMemoryNV
WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC | __wglewFreeMemoryNV
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC | __wglewBindVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC | __wglewEnumerateVideoCaptureDevicesNV
WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC | __wglewLockVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC | __wglewQueryVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC | __wglewReleaseVideoCaptureDeviceNV
WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC | __wglewBindVideoImageNV
WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC | __wglewGetVideoDeviceNV
WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC | __wglewGetVideoInfoNV
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC | __wglewReleaseVideoDeviceNV
WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC | __wglewReleaseVideoImageNV
WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC | __wglewSendPbufferToVideoNV
WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC | __wglewGetMscRateOML
WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC | __wglewGetSyncValuesOML
WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC | __wglewSwapBuffersMscOML
WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC | __wglewSwapLayerBuffersMscOML
WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC | __wglewWaitForMscOML
WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC | __wglewWaitForSbcOML
WGLEW_VAR_EXPORT GLboolean | __WGLEW_3DFX_multisample
WGLEW_VAR_EXPORT GLboolean | __WGLEW_3DL_stereo_control
WGLEW_VAR_EXPORT GLboolean | __WGLEW_AMD_gpu_association
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_buffer_region
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_context_flush_control
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_create_context
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_create_context_no_error
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_create_context_profile
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_create_context_robustness
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_extensions_string
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_framebuffer_sRGB
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_make_current_read
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_multisample
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_pbuffer
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_pixel_format
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_pixel_format_float
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_render_texture
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_robustness_application_isolation
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ARB_robustness_share_group_isolation
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ATI_pixel_format_float
WGLEW_VAR_EXPORT GLboolean | __WGLEW_ATI_render_texture_rectangle
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_colorspace
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_create_context_es2_profile
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_create_context_es_profile
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_depth_float
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_display_color_table
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_extensions_string
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_framebuffer_sRGB
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_make_current_read
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_multisample
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_pbuffer
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_pixel_format
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_pixel_format_packed_float
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_swap_control
WGLEW_VAR_EXPORT GLboolean | __WGLEW_EXT_swap_control_tear
WGLEW_VAR_EXPORT GLboolean | __WGLEW_I3D_digital_video_control
WGLEW_VAR_EXPORT GLboolean | __WGLEW_I3D_gamma
WGLEW_VAR_EXPORT GLboolean | __WGLEW_I3D_genlock
WGLEW_VAR_EXPORT GLboolean | __WGLEW_I3D_image_buffer
WGLEW_VAR_EXPORT GLboolean | __WGLEW_I3D_swap_frame_lock
WGLEW_VAR_EXPORT GLboolean | __WGLEW_I3D_swap_frame_usage
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_DX_interop
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_DX_interop2
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_copy_image
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_delay_before_swap
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_float_buffer
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_gpu_affinity
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_multisample_coverage
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_present_video
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_render_depth_texture
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_render_texture_rectangle
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_swap_group
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_vertex_array_range
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_video_capture
WGLEW_VAR_EXPORT GLboolean | __WGLEW_NV_video_output
WGLEW_VAR_EXPORT GLboolean | __WGLEW_OML_sync_control

## Macro Definition Documentation

## ◆ __WGLEW_H__

#define __WGLEW_H__

## ◆ __wglext_h_

#define __wglext_h_

## ◆ ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB

#define ERROR_INCOMPATIBLE_DEVICE_CONTEXTS_ARB 0x2054

## ◆ ERROR_INVALID_PIXEL_TYPE_ARB

#define ERROR_INVALID_PIXEL_TYPE_ARB 0x2043

## ◆ ERROR_INVALID_PIXEL_TYPE_EXT

#define ERROR_INVALID_PIXEL_TYPE_EXT 0x2043

## ◆ ERROR_INVALID_PROFILE_ARB

#define ERROR_INVALID_PROFILE_ARB 0x2096

## ◆ ERROR_INVALID_VERSION_ARB

#define ERROR_INVALID_VERSION_ARB 0x2095

## ◆ GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI

#define GL_COLOR_CLEAR_UNCLAMPED_VALUE_ATI 0x8835

## ◆ GL_RGBA_FLOAT_MODE_ATI

#define GL_RGBA_FLOAT_MODE_ATI 0x8820

## ◆ GLEWAPI

#define GLEWAPI extern __declspec(dllimport)

## ◆ WGL_3DFX_multisample

#define WGL_3DFX_multisample 1

## ◆ WGL_3DL_stereo_control

#define WGL_3DL_stereo_control 1

## ◆ WGL_ACCELERATION_ARB

#define WGL_ACCELERATION_ARB 0x2003

## ◆ WGL_ACCELERATION_EXT

#define WGL_ACCELERATION_EXT 0x2003

## ◆ WGL_ACCESS_READ_ONLY_NV

#define WGL_ACCESS_READ_ONLY_NV 0x0000

## ◆ WGL_ACCESS_READ_WRITE_NV

#define WGL_ACCESS_READ_WRITE_NV 0x0001

## ◆ WGL_ACCESS_WRITE_DISCARD_NV

#define WGL_ACCESS_WRITE_DISCARD_NV 0x0002

## ◆ WGL_ACCUM_ALPHA_BITS_ARB

#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021

## ◆ WGL_ACCUM_ALPHA_BITS_EXT

#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021

## ◆ WGL_ACCUM_BITS_ARB

#define WGL_ACCUM_BITS_ARB 0x201D

## ◆ WGL_ACCUM_BITS_EXT

#define WGL_ACCUM_BITS_EXT 0x201D

## ◆ WGL_ACCUM_BLUE_BITS_ARB

#define WGL_ACCUM_BLUE_BITS_ARB 0x2020

## ◆ WGL_ACCUM_BLUE_BITS_EXT

#define WGL_ACCUM_BLUE_BITS_EXT 0x2020

## ◆ WGL_ACCUM_GREEN_BITS_ARB

#define WGL_ACCUM_GREEN_BITS_ARB 0x201F

## ◆ WGL_ACCUM_GREEN_BITS_EXT

#define WGL_ACCUM_GREEN_BITS_EXT 0x201F

## ◆ WGL_ACCUM_RED_BITS_ARB

#define WGL_ACCUM_RED_BITS_ARB 0x201E

## ◆ WGL_ACCUM_RED_BITS_EXT

#define WGL_ACCUM_RED_BITS_EXT 0x201E

## ◆ WGL_ALPHA_BITS_ARB

#define WGL_ALPHA_BITS_ARB 0x201B

## ◆ WGL_ALPHA_BITS_EXT

#define WGL_ALPHA_BITS_EXT 0x201B

## ◆ WGL_ALPHA_SHIFT_ARB

#define WGL_ALPHA_SHIFT_ARB 0x201C

## ◆ WGL_ALPHA_SHIFT_EXT

#define WGL_ALPHA_SHIFT_EXT 0x201C

## ◆ WGL_AMD_gpu_association

#define WGL_AMD_gpu_association 1

## ◆ WGL_ARB_buffer_region

#define WGL_ARB_buffer_region 1

## ◆ WGL_ARB_context_flush_control

#define WGL_ARB_context_flush_control 1

## ◆ WGL_ARB_create_context

#define WGL_ARB_create_context 1

## ◆ WGL_ARB_create_context_no_error

#define WGL_ARB_create_context_no_error 1

## ◆ WGL_ARB_create_context_profile

#define WGL_ARB_create_context_profile 1

## ◆ WGL_ARB_create_context_robustness

#define WGL_ARB_create_context_robustness 1

## ◆ WGL_ARB_extensions_string

#define WGL_ARB_extensions_string 1

## ◆ WGL_ARB_framebuffer_sRGB

#define WGL_ARB_framebuffer_sRGB 1

## ◆ WGL_ARB_make_current_read

#define WGL_ARB_make_current_read 1

## ◆ WGL_ARB_multisample

#define WGL_ARB_multisample 1

## ◆ WGL_ARB_pbuffer

#define WGL_ARB_pbuffer 1

## ◆ WGL_ARB_pixel_format

#define WGL_ARB_pixel_format 1

## ◆ WGL_ARB_pixel_format_float

#define WGL_ARB_pixel_format_float 1

## ◆ WGL_ARB_render_texture

#define WGL_ARB_render_texture 1

## ◆ WGL_ARB_robustness_application_isolation

#define WGL_ARB_robustness_application_isolation 1

## ◆ WGL_ARB_robustness_share_group_isolation

#define WGL_ARB_robustness_share_group_isolation 1

## ◆ WGL_ATI_pixel_format_float

#define WGL_ATI_pixel_format_float 1

## ◆ WGL_ATI_render_texture_rectangle

#define WGL_ATI_render_texture_rectangle 1

## ◆ WGL_AUX0_ARB

#define WGL_AUX0_ARB 0x2087

## ◆ WGL_AUX1_ARB

#define WGL_AUX1_ARB 0x2088

## ◆ WGL_AUX2_ARB

#define WGL_AUX2_ARB 0x2089

## ◆ WGL_AUX3_ARB

#define WGL_AUX3_ARB 0x208A

## ◆ WGL_AUX4_ARB

#define WGL_AUX4_ARB 0x208B

## ◆ WGL_AUX5_ARB

#define WGL_AUX5_ARB 0x208C

## ◆ WGL_AUX6_ARB

#define WGL_AUX6_ARB 0x208D

## ◆ WGL_AUX7_ARB

#define WGL_AUX7_ARB 0x208E

## ◆ WGL_AUX8_ARB

#define WGL_AUX8_ARB 0x208F

## ◆ WGL_AUX9_ARB

#define WGL_AUX9_ARB 0x2090

## ◆ WGL_AUX_BUFFERS_ARB

#define WGL_AUX_BUFFERS_ARB 0x2024

## ◆ WGL_AUX_BUFFERS_EXT

#define WGL_AUX_BUFFERS_EXT 0x2024

## ◆ WGL_BACK_COLOR_BUFFER_BIT_ARB

#define WGL_BACK_COLOR_BUFFER_BIT_ARB 0x00000002

## ◆ WGL_BACK_LEFT_ARB

#define WGL_BACK_LEFT_ARB 0x2085

## ◆ WGL_BACK_RIGHT_ARB

#define WGL_BACK_RIGHT_ARB 0x2086

## ◆ WGL_BIND_TO_TEXTURE_DEPTH_NV

#define WGL_BIND_TO_TEXTURE_DEPTH_NV 0x20A3

## ◆ WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV

#define WGL_BIND_TO_TEXTURE_RECTANGLE_DEPTH_NV 0x20A4

## ◆ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_R_NV 0x20B1

## ◆ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RG_NV 0x20B2

## ◆ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGB_NV 0x20B3

## ◆ WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV

#define WGL_BIND_TO_TEXTURE_RECTANGLE_FLOAT_RGBA_NV 0x20B4

## ◆ WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV

#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGB_NV 0x20A0

## ◆ WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV

#define WGL_BIND_TO_TEXTURE_RECTANGLE_RGBA_NV 0x20A1

## ◆ WGL_BIND_TO_TEXTURE_RGB_ARB

#define WGL_BIND_TO_TEXTURE_RGB_ARB 0x2070

## ◆ WGL_BIND_TO_TEXTURE_RGBA_ARB

#define WGL_BIND_TO_TEXTURE_RGBA_ARB 0x2071

## ◆ WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV

#define WGL_BIND_TO_VIDEO_RGB_AND_DEPTH_NV 0x20C2

## ◆ WGL_BIND_TO_VIDEO_RGB_NV

#define WGL_BIND_TO_VIDEO_RGB_NV 0x20C0

## ◆ WGL_BIND_TO_VIDEO_RGBA_NV

#define WGL_BIND_TO_VIDEO_RGBA_NV 0x20C1

## ◆ WGL_BLUE_BITS_ARB

#define WGL_BLUE_BITS_ARB 0x2019

## ◆ WGL_BLUE_BITS_EXT

#define WGL_BLUE_BITS_EXT 0x2019

## ◆ WGL_BLUE_SHIFT_ARB

#define WGL_BLUE_SHIFT_ARB 0x201A

## ◆ WGL_BLUE_SHIFT_EXT

#define WGL_BLUE_SHIFT_EXT 0x201A

## ◆ WGL_COLOR_BITS_ARB

#define WGL_COLOR_BITS_ARB 0x2014

## ◆ WGL_COLOR_BITS_EXT

#define WGL_COLOR_BITS_EXT 0x2014

## ◆ WGL_COLOR_SAMPLES_NV

#define WGL_COLOR_SAMPLES_NV 0x20B9

## ◆ WGL_COLORSPACE_EXT

#define WGL_COLORSPACE_EXT 0x309D

## ◆ WGL_COLORSPACE_LINEAR_EXT

#define WGL_COLORSPACE_LINEAR_EXT 0x308A

## ◆ WGL_COLORSPACE_SRGB_EXT

#define WGL_COLORSPACE_SRGB_EXT 0x3089

## ◆ WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB

#define WGL_CONTEXT_COMPATIBILITY_PROFILE_BIT_ARB 0x00000002

## ◆ WGL_CONTEXT_CORE_PROFILE_BIT_ARB

#define WGL_CONTEXT_CORE_PROFILE_BIT_ARB 0x00000001

## ◆ WGL_CONTEXT_DEBUG_BIT_ARB

#define WGL_CONTEXT_DEBUG_BIT_ARB 0x0001

## ◆ WGL_CONTEXT_ES2_PROFILE_BIT_EXT

#define WGL_CONTEXT_ES2_PROFILE_BIT_EXT 0x00000004

## ◆ WGL_CONTEXT_ES_PROFILE_BIT_EXT

#define WGL_CONTEXT_ES_PROFILE_BIT_EXT 0x00000004

## ◆ WGL_CONTEXT_FLAGS_ARB

#define WGL_CONTEXT_FLAGS_ARB 0x2094

## ◆ WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB

#define WGL_CONTEXT_FORWARD_COMPATIBLE_BIT_ARB 0x0002

## ◆ WGL_CONTEXT_LAYER_PLANE_ARB

#define WGL_CONTEXT_LAYER_PLANE_ARB 0x2093

## ◆ WGL_CONTEXT_MAJOR_VERSION_ARB

#define WGL_CONTEXT_MAJOR_VERSION_ARB 0x2091

## ◆ WGL_CONTEXT_MINOR_VERSION_ARB

#define WGL_CONTEXT_MINOR_VERSION_ARB 0x2092

## ◆ WGL_CONTEXT_PROFILE_MASK_ARB

#define WGL_CONTEXT_PROFILE_MASK_ARB 0x9126

## ◆ WGL_CONTEXT_RESET_ISOLATION_BIT_ARB [1/2]

#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008

## ◆ WGL_CONTEXT_RESET_ISOLATION_BIT_ARB [2/2]

#define WGL_CONTEXT_RESET_ISOLATION_BIT_ARB 0x00000008

## ◆ WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB

#define WGL_CONTEXT_RESET_NOTIFICATION_STRATEGY_ARB 0x8256

## ◆ WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB

#define WGL_CONTEXT_ROBUST_ACCESS_BIT_ARB 0x00000004

## ◆ WGL_COVERAGE_SAMPLES_NV

#define WGL_COVERAGE_SAMPLES_NV 0x2042

## ◆ WGL_CUBE_MAP_FACE_ARB

#define WGL_CUBE_MAP_FACE_ARB 0x207C

## ◆ WGL_DEPTH_BITS_ARB

#define WGL_DEPTH_BITS_ARB 0x2022

## ◆ WGL_DEPTH_BITS_EXT

#define WGL_DEPTH_BITS_EXT 0x2022

## ◆ WGL_DEPTH_BUFFER_BIT_ARB

#define WGL_DEPTH_BUFFER_BIT_ARB 0x00000004

## ◆ WGL_DEPTH_COMPONENT_NV

#define WGL_DEPTH_COMPONENT_NV 0x20A7

## ◆ WGL_DEPTH_FLOAT_EXT

#define WGL_DEPTH_FLOAT_EXT 0x2040

## ◆ WGL_DEPTH_TEXTURE_FORMAT_NV

#define WGL_DEPTH_TEXTURE_FORMAT_NV 0x20A5

## ◆ WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D

#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_FRAMEBUFFER_I3D 0x2050

## ◆ WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D

#define WGL_DIGITAL_VIDEO_CURSOR_ALPHA_VALUE_I3D 0x2051

## ◆ WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D

#define WGL_DIGITAL_VIDEO_CURSOR_INCLUDED_I3D 0x2052

## ◆ WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D

#define WGL_DIGITAL_VIDEO_GAMMA_CORRECTED_I3D 0x2053

## ◆ WGL_DOUBLE_BUFFER_ARB

#define WGL_DOUBLE_BUFFER_ARB 0x2011

## ◆ WGL_DOUBLE_BUFFER_EXT

#define WGL_DOUBLE_BUFFER_EXT 0x2011

## ◆ WGL_DRAW_TO_BITMAP_ARB

#define WGL_DRAW_TO_BITMAP_ARB 0x2002

## ◆ WGL_DRAW_TO_BITMAP_EXT

#define WGL_DRAW_TO_BITMAP_EXT 0x2002

## ◆ WGL_DRAW_TO_PBUFFER_ARB

#define WGL_DRAW_TO_PBUFFER_ARB 0x202D

## ◆ WGL_DRAW_TO_PBUFFER_EXT

#define WGL_DRAW_TO_PBUFFER_EXT 0x202D

## ◆ WGL_DRAW_TO_WINDOW_ARB

#define WGL_DRAW_TO_WINDOW_ARB 0x2001

## ◆ WGL_DRAW_TO_WINDOW_EXT

#define WGL_DRAW_TO_WINDOW_EXT 0x2001

## ◆ WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV

#define WGL_ERROR_INCOMPATIBLE_AFFINITY_MASKS_NV 0x20D0

## ◆ WGL_ERROR_MISSING_AFFINITY_MASK_NV

#define WGL_ERROR_MISSING_AFFINITY_MASK_NV 0x20D1

## ◆ WGL_EXT_colorspace

#define WGL_EXT_colorspace 1

## ◆ WGL_EXT_create_context_es2_profile

#define WGL_EXT_create_context_es2_profile 1

## ◆ WGL_EXT_create_context_es_profile

#define WGL_EXT_create_context_es_profile 1

## ◆ WGL_EXT_depth_float

#define WGL_EXT_depth_float 1

## ◆ WGL_EXT_display_color_table

#define WGL_EXT_display_color_table 1

## ◆ WGL_EXT_extensions_string

#define WGL_EXT_extensions_string 1

## ◆ WGL_EXT_framebuffer_sRGB

#define WGL_EXT_framebuffer_sRGB 1

## ◆ WGL_EXT_make_current_read

#define WGL_EXT_make_current_read 1

## ◆ WGL_EXT_multisample

#define WGL_EXT_multisample 1

## ◆ WGL_EXT_pbuffer

#define WGL_EXT_pbuffer 1

## ◆ WGL_EXT_pixel_format

#define WGL_EXT_pixel_format 1

## ◆ WGL_EXT_pixel_format_packed_float

#define WGL_EXT_pixel_format_packed_float 1

## ◆ WGL_EXT_swap_control

#define WGL_EXT_swap_control 1

## ◆ WGL_EXT_swap_control_tear

#define WGL_EXT_swap_control_tear 1

## ◆ WGL_FLOAT_COMPONENTS_NV

#define WGL_FLOAT_COMPONENTS_NV 0x20B0

## ◆ WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB

#define WGL_FRAMEBUFFER_SRGB_CAPABLE_ARB 0x20A9

## ◆ WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT

#define WGL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x20A9

## ◆ WGL_FRONT_COLOR_BUFFER_BIT_ARB

#define WGL_FRONT_COLOR_BUFFER_BIT_ARB 0x00000001

## ◆ WGL_FRONT_LEFT_ARB

#define WGL_FRONT_LEFT_ARB 0x2083

## ◆ WGL_FRONT_RIGHT_ARB

#define WGL_FRONT_RIGHT_ARB 0x2084

## ◆ WGL_FULL_ACCELERATION_ARB

#define WGL_FULL_ACCELERATION_ARB 0x2027

## ◆ WGL_FULL_ACCELERATION_EXT

#define WGL_FULL_ACCELERATION_EXT 0x2027

## ◆ WGL_GAMMA_EXCLUDE_DESKTOP_I3D

#define WGL_GAMMA_EXCLUDE_DESKTOP_I3D 0x204F

## ◆ WGL_GAMMA_TABLE_SIZE_I3D

#define WGL_GAMMA_TABLE_SIZE_I3D 0x204E

## ◆ WGL_GENERIC_ACCELERATION_ARB

#define WGL_GENERIC_ACCELERATION_ARB 0x2026

## ◆ WGL_GENERIC_ACCELERATION_EXT

#define WGL_GENERIC_ACCELERATION_EXT 0x2026

## ◆ WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D

#define WGL_GENLOCK_SOURCE_DIGITAL_FIELD_I3D 0x2049

## ◆ WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D

#define WGL_GENLOCK_SOURCE_DIGITAL_SYNC_I3D 0x2048

## ◆ WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D

#define WGL_GENLOCK_SOURCE_EDGE_BOTH_I3D 0x204C

## ◆ WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D

#define WGL_GENLOCK_SOURCE_EDGE_FALLING_I3D 0x204A

## ◆ WGL_GENLOCK_SOURCE_EDGE_RISING_I3D

#define WGL_GENLOCK_SOURCE_EDGE_RISING_I3D 0x204B

## ◆ WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D

#define WGL_GENLOCK_SOURCE_EXTERNAL_FIELD_I3D 0x2046

## ◆ WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D

#define WGL_GENLOCK_SOURCE_EXTERNAL_SYNC_I3D 0x2045

## ◆ WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D

#define WGL_GENLOCK_SOURCE_EXTERNAL_TTL_I3D 0x2047

## ◆ WGL_GENLOCK_SOURCE_MULTIVIEW_I3D

#define WGL_GENLOCK_SOURCE_MULTIVIEW_I3D 0x2044

## ◆ WGL_GPU_CLOCK_AMD

#define WGL_GPU_CLOCK_AMD 0x21A4

## ◆ WGL_GPU_FASTEST_TARGET_GPUS_AMD

#define WGL_GPU_FASTEST_TARGET_GPUS_AMD 0x21A2

## ◆ WGL_GPU_NUM_PIPES_AMD

#define WGL_GPU_NUM_PIPES_AMD 0x21A5

## ◆ WGL_GPU_NUM_RB_AMD

#define WGL_GPU_NUM_RB_AMD 0x21A7

## ◆ WGL_GPU_NUM_SIMD_AMD

#define WGL_GPU_NUM_SIMD_AMD 0x21A6

## ◆ WGL_GPU_NUM_SPI_AMD

#define WGL_GPU_NUM_SPI_AMD 0x21A8

## ◆ WGL_GPU_OPENGL_VERSION_STRING_AMD

#define WGL_GPU_OPENGL_VERSION_STRING_AMD 0x1F02

## ◆ WGL_GPU_RAM_AMD

#define WGL_GPU_RAM_AMD 0x21A3

## ◆ WGL_GPU_RENDERER_STRING_AMD

#define WGL_GPU_RENDERER_STRING_AMD 0x1F01

## ◆ WGL_GPU_VENDOR_AMD

#define WGL_GPU_VENDOR_AMD 0x1F00

## ◆ WGL_GREEN_BITS_ARB

#define WGL_GREEN_BITS_ARB 0x2017

## ◆ WGL_GREEN_BITS_EXT

#define WGL_GREEN_BITS_EXT 0x2017

## ◆ WGL_GREEN_SHIFT_ARB

#define WGL_GREEN_SHIFT_ARB 0x2018

## ◆ WGL_GREEN_SHIFT_EXT

#define WGL_GREEN_SHIFT_EXT 0x2018

## ◆ WGL_I3D_digital_video_control

#define WGL_I3D_digital_video_control 1

## ◆ WGL_I3D_gamma

#define WGL_I3D_gamma 1

## ◆ WGL_I3D_genlock

#define WGL_I3D_genlock 1

## ◆ WGL_I3D_image_buffer

#define WGL_I3D_image_buffer 1

## ◆ WGL_I3D_swap_frame_lock

#define WGL_I3D_swap_frame_lock 1

## ◆ WGL_I3D_swap_frame_usage

#define WGL_I3D_swap_frame_usage 1

## ◆ WGL_IMAGE_BUFFER_LOCK_I3D

#define WGL_IMAGE_BUFFER_LOCK_I3D 0x00000002

## ◆ WGL_IMAGE_BUFFER_MIN_ACCESS_I3D

#define WGL_IMAGE_BUFFER_MIN_ACCESS_I3D 0x00000001

## ◆ WGL_LOSE_CONTEXT_ON_RESET_ARB

#define WGL_LOSE_CONTEXT_ON_RESET_ARB 0x8252

## ◆ WGL_MAX_PBUFFER_HEIGHT_ARB

#define WGL_MAX_PBUFFER_HEIGHT_ARB 0x2030

## ◆ WGL_MAX_PBUFFER_HEIGHT_EXT

#define WGL_MAX_PBUFFER_HEIGHT_EXT 0x2030

## ◆ WGL_MAX_PBUFFER_PIXELS_ARB

#define WGL_MAX_PBUFFER_PIXELS_ARB 0x202E

## ◆ WGL_MAX_PBUFFER_PIXELS_EXT

#define WGL_MAX_PBUFFER_PIXELS_EXT 0x202E

## ◆ WGL_MAX_PBUFFER_WIDTH_ARB

#define WGL_MAX_PBUFFER_WIDTH_ARB 0x202F

## ◆ WGL_MAX_PBUFFER_WIDTH_EXT

#define WGL_MAX_PBUFFER_WIDTH_EXT 0x202F

## ◆ WGL_MIPMAP_LEVEL_ARB

#define WGL_MIPMAP_LEVEL_ARB 0x207B

## ◆ WGL_MIPMAP_TEXTURE_ARB

#define WGL_MIPMAP_TEXTURE_ARB 0x2074

## ◆ WGL_NEED_PALETTE_ARB

#define WGL_NEED_PALETTE_ARB 0x2004

## ◆ WGL_NEED_PALETTE_EXT

#define WGL_NEED_PALETTE_EXT 0x2004

## ◆ WGL_NEED_SYSTEM_PALETTE_ARB

#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005

## ◆ WGL_NEED_SYSTEM_PALETTE_EXT

#define WGL_NEED_SYSTEM_PALETTE_EXT 0x2005

## ◆ WGL_NO_ACCELERATION_ARB

#define WGL_NO_ACCELERATION_ARB 0x2025

## ◆ WGL_NO_ACCELERATION_EXT

#define WGL_NO_ACCELERATION_EXT 0x2025

## ◆ WGL_NO_RESET_NOTIFICATION_ARB

#define WGL_NO_RESET_NOTIFICATION_ARB 0x8261

## ◆ WGL_NO_TEXTURE_ARB [1/2]

#define WGL_NO_TEXTURE_ARB 0x2077

## ◆ WGL_NO_TEXTURE_ARB [2/2]

#define WGL_NO_TEXTURE_ARB 0x2077

## ◆ WGL_NUM_VIDEO_CAPTURE_SLOTS_NV

#define WGL_NUM_VIDEO_CAPTURE_SLOTS_NV 0x20CF

## ◆ WGL_NUM_VIDEO_SLOTS_NV

#define WGL_NUM_VIDEO_SLOTS_NV 0x20F0

## ◆ WGL_NUMBER_OVERLAYS_ARB

#define WGL_NUMBER_OVERLAYS_ARB 0x2008

## ◆ WGL_NUMBER_OVERLAYS_EXT

#define WGL_NUMBER_OVERLAYS_EXT 0x2008

## ◆ WGL_NUMBER_PIXEL_FORMATS_ARB

#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000

## ◆ WGL_NUMBER_PIXEL_FORMATS_EXT

#define WGL_NUMBER_PIXEL_FORMATS_EXT 0x2000

## ◆ WGL_NUMBER_UNDERLAYS_ARB

#define WGL_NUMBER_UNDERLAYS_ARB 0x2009

## ◆ WGL_NUMBER_UNDERLAYS_EXT

#define WGL_NUMBER_UNDERLAYS_EXT 0x2009

## ◆ WGL_NV_copy_image

#define WGL_NV_copy_image 1

## ◆ WGL_NV_delay_before_swap

#define WGL_NV_delay_before_swap 1

## ◆ WGL_NV_DX_interop

#define WGL_NV_DX_interop 1

## ◆ WGL_NV_DX_interop2

#define WGL_NV_DX_interop2 1

## ◆ WGL_NV_float_buffer

#define WGL_NV_float_buffer 1

## ◆ WGL_NV_gpu_affinity

#define WGL_NV_gpu_affinity 1

## ◆ WGL_NV_multisample_coverage

#define WGL_NV_multisample_coverage 1

## ◆ WGL_NV_present_video

#define WGL_NV_present_video 1

## ◆ WGL_NV_render_depth_texture

#define WGL_NV_render_depth_texture 1

## ◆ WGL_NV_render_texture_rectangle

#define WGL_NV_render_texture_rectangle 1

## ◆ WGL_NV_swap_group

#define WGL_NV_swap_group 1

## ◆ WGL_NV_vertex_array_range

#define WGL_NV_vertex_array_range 1

## ◆ WGL_NV_video_capture

#define WGL_NV_video_capture 1

## ◆ WGL_NV_video_output

#define WGL_NV_video_output 1

## ◆ WGL_OML_sync_control

#define WGL_OML_sync_control 1

## ◆ WGL_OPTIMAL_PBUFFER_HEIGHT_EXT

#define WGL_OPTIMAL_PBUFFER_HEIGHT_EXT 0x2032

## ◆ WGL_OPTIMAL_PBUFFER_WIDTH_EXT

#define WGL_OPTIMAL_PBUFFER_WIDTH_EXT 0x2031

## ◆ WGL_PBUFFER_HEIGHT_ARB

#define WGL_PBUFFER_HEIGHT_ARB 0x2035

## ◆ WGL_PBUFFER_HEIGHT_EXT

#define WGL_PBUFFER_HEIGHT_EXT 0x2035

## ◆ WGL_PBUFFER_LARGEST_ARB

#define WGL_PBUFFER_LARGEST_ARB 0x2033

## ◆ WGL_PBUFFER_LARGEST_EXT

#define WGL_PBUFFER_LARGEST_EXT 0x2033

## ◆ WGL_PBUFFER_LOST_ARB

#define WGL_PBUFFER_LOST_ARB 0x2036

## ◆ WGL_PBUFFER_WIDTH_ARB

#define WGL_PBUFFER_WIDTH_ARB 0x2034

## ◆ WGL_PBUFFER_WIDTH_EXT

#define WGL_PBUFFER_WIDTH_EXT 0x2034

## ◆ WGL_PIXEL_TYPE_ARB

#define WGL_PIXEL_TYPE_ARB 0x2013

## ◆ WGL_PIXEL_TYPE_EXT

#define WGL_PIXEL_TYPE_EXT 0x2013

## ◆ WGL_RED_BITS_ARB

#define WGL_RED_BITS_ARB 0x2015

## ◆ WGL_RED_BITS_EXT

#define WGL_RED_BITS_EXT 0x2015

## ◆ WGL_RED_SHIFT_ARB

#define WGL_RED_SHIFT_ARB 0x2016

## ◆ WGL_RED_SHIFT_EXT

#define WGL_RED_SHIFT_EXT 0x2016

## ◆ WGL_SAMPLE_BUFFERS_3DFX

#define WGL_SAMPLE_BUFFERS_3DFX 0x2060

## ◆ WGL_SAMPLE_BUFFERS_ARB

#define WGL_SAMPLE_BUFFERS_ARB 0x2041

## ◆ WGL_SAMPLE_BUFFERS_EXT

#define WGL_SAMPLE_BUFFERS_EXT 0x2041

## ◆ WGL_SAMPLES_3DFX

#define WGL_SAMPLES_3DFX 0x2061

## ◆ WGL_SAMPLES_ARB

#define WGL_SAMPLES_ARB 0x2042

## ◆ WGL_SAMPLES_EXT

#define WGL_SAMPLES_EXT 0x2042

## ◆ WGL_SHARE_ACCUM_ARB

#define WGL_SHARE_ACCUM_ARB 0x200E

## ◆ WGL_SHARE_ACCUM_EXT

#define WGL_SHARE_ACCUM_EXT 0x200E

## ◆ WGL_SHARE_DEPTH_ARB

#define WGL_SHARE_DEPTH_ARB 0x200C

## ◆ WGL_SHARE_DEPTH_EXT

#define WGL_SHARE_DEPTH_EXT 0x200C

## ◆ WGL_SHARE_STENCIL_ARB

#define WGL_SHARE_STENCIL_ARB 0x200D

## ◆ WGL_SHARE_STENCIL_EXT

#define WGL_SHARE_STENCIL_EXT 0x200D

## ◆ WGL_STENCIL_BITS_ARB

#define WGL_STENCIL_BITS_ARB 0x2023

## ◆ WGL_STENCIL_BITS_EXT

#define WGL_STENCIL_BITS_EXT 0x2023

## ◆ WGL_STENCIL_BUFFER_BIT_ARB

#define WGL_STENCIL_BUFFER_BIT_ARB 0x00000008

## ◆ WGL_STEREO_ARB

#define WGL_STEREO_ARB 0x2012

## ◆ WGL_STEREO_EMITTER_DISABLE_3DL

#define WGL_STEREO_EMITTER_DISABLE_3DL 0x2056

## ◆ WGL_STEREO_EMITTER_ENABLE_3DL

#define WGL_STEREO_EMITTER_ENABLE_3DL 0x2055

## ◆ WGL_STEREO_EXT

#define WGL_STEREO_EXT 0x2012

## ◆ WGL_STEREO_POLARITY_INVERT_3DL

#define WGL_STEREO_POLARITY_INVERT_3DL 0x2058

## ◆ WGL_STEREO_POLARITY_NORMAL_3DL

#define WGL_STEREO_POLARITY_NORMAL_3DL 0x2057

## ◆ WGL_SUPPORT_GDI_ARB

#define WGL_SUPPORT_GDI_ARB 0x200F

## ◆ WGL_SUPPORT_GDI_EXT

#define WGL_SUPPORT_GDI_EXT 0x200F

## ◆ WGL_SUPPORT_OPENGL_ARB

#define WGL_SUPPORT_OPENGL_ARB 0x2010

## ◆ WGL_SUPPORT_OPENGL_EXT

#define WGL_SUPPORT_OPENGL_EXT 0x2010

## ◆ WGL_SWAP_COPY_ARB

#define WGL_SWAP_COPY_ARB 0x2029

## ◆ WGL_SWAP_COPY_EXT

#define WGL_SWAP_COPY_EXT 0x2029

## ◆ WGL_SWAP_EXCHANGE_ARB

#define WGL_SWAP_EXCHANGE_ARB 0x2028

## ◆ WGL_SWAP_EXCHANGE_EXT

#define WGL_SWAP_EXCHANGE_EXT 0x2028

## ◆ WGL_SWAP_LAYER_BUFFERS_ARB

#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006

## ◆ WGL_SWAP_LAYER_BUFFERS_EXT

#define WGL_SWAP_LAYER_BUFFERS_EXT 0x2006

## ◆ WGL_SWAP_METHOD_ARB

#define WGL_SWAP_METHOD_ARB 0x2007

## ◆ WGL_SWAP_METHOD_EXT

#define WGL_SWAP_METHOD_EXT 0x2007

## ◆ WGL_SWAP_UNDEFINED_ARB

#define WGL_SWAP_UNDEFINED_ARB 0x202A

## ◆ WGL_SWAP_UNDEFINED_EXT

#define WGL_SWAP_UNDEFINED_EXT 0x202A

## ◆ WGL_TEXTURE_1D_ARB

#define WGL_TEXTURE_1D_ARB 0x2079

## ◆ WGL_TEXTURE_2D_ARB

#define WGL_TEXTURE_2D_ARB 0x207A

## ◆ WGL_TEXTURE_CUBE_MAP_ARB

#define WGL_TEXTURE_CUBE_MAP_ARB 0x2078

## ◆ WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB

#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x207E

## ◆ WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB

#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x2080

## ◆ WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB

#define WGL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x2082

## ◆ WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB

#define WGL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x207D

## ◆ WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB

#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x207F

## ◆ WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB

#define WGL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x2081

## ◆ WGL_TEXTURE_DEPTH_COMPONENT_NV

#define WGL_TEXTURE_DEPTH_COMPONENT_NV 0x20A6

## ◆ WGL_TEXTURE_FLOAT_R_NV

#define WGL_TEXTURE_FLOAT_R_NV 0x20B5

## ◆ WGL_TEXTURE_FLOAT_RG_NV

#define WGL_TEXTURE_FLOAT_RG_NV 0x20B6

## ◆ WGL_TEXTURE_FLOAT_RGB_NV

#define WGL_TEXTURE_FLOAT_RGB_NV 0x20B7

## ◆ WGL_TEXTURE_FLOAT_RGBA_NV

#define WGL_TEXTURE_FLOAT_RGBA_NV 0x20B8

## ◆ WGL_TEXTURE_FORMAT_ARB

#define WGL_TEXTURE_FORMAT_ARB 0x2072

## ◆ WGL_TEXTURE_RECTANGLE_ATI

#define WGL_TEXTURE_RECTANGLE_ATI 0x21A5

## ◆ WGL_TEXTURE_RECTANGLE_NV

#define WGL_TEXTURE_RECTANGLE_NV 0x20A2

## ◆ WGL_TEXTURE_RGB_ARB

#define WGL_TEXTURE_RGB_ARB 0x2075

## ◆ WGL_TEXTURE_RGBA_ARB

#define WGL_TEXTURE_RGBA_ARB 0x2076

## ◆ WGL_TEXTURE_TARGET_ARB

#define WGL_TEXTURE_TARGET_ARB 0x2073

## ◆ WGL_TRANSPARENT_ALPHA_VALUE_ARB

#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A

## ◆ WGL_TRANSPARENT_ARB

#define WGL_TRANSPARENT_ARB 0x200A

## ◆ WGL_TRANSPARENT_BLUE_VALUE_ARB

#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039

## ◆ WGL_TRANSPARENT_EXT

#define WGL_TRANSPARENT_EXT 0x200A

## ◆ WGL_TRANSPARENT_GREEN_VALUE_ARB

#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038

## ◆ WGL_TRANSPARENT_INDEX_VALUE_ARB

#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B

## ◆ WGL_TRANSPARENT_RED_VALUE_ARB

#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037

## ◆ WGL_TRANSPARENT_VALUE_EXT

#define WGL_TRANSPARENT_VALUE_EXT 0x200B

## ◆ WGL_TYPE_COLORINDEX_ARB

#define WGL_TYPE_COLORINDEX_ARB 0x202C

## ◆ WGL_TYPE_COLORINDEX_EXT

#define WGL_TYPE_COLORINDEX_EXT 0x202C

## ◆ WGL_TYPE_RGBA_ARB

#define WGL_TYPE_RGBA_ARB 0x202B

## ◆ WGL_TYPE_RGBA_EXT

#define WGL_TYPE_RGBA_EXT 0x202B

## ◆ WGL_TYPE_RGBA_FLOAT_ARB

#define WGL_TYPE_RGBA_FLOAT_ARB 0x21A0

## ◆ WGL_TYPE_RGBA_FLOAT_ATI

#define WGL_TYPE_RGBA_FLOAT_ATI 0x21A0

## ◆ WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT

#define WGL_TYPE_RGBA_UNSIGNED_FLOAT_EXT 0x20A8

## ◆ WGL_UNIQUE_ID_NV

#define WGL_UNIQUE_ID_NV 0x20CE

## ◆ WGL_VIDEO_OUT_ALPHA_NV

#define WGL_VIDEO_OUT_ALPHA_NV 0x20C4

## ◆ WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV

#define WGL_VIDEO_OUT_COLOR_AND_ALPHA_NV 0x20C6

## ◆ WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV

#define WGL_VIDEO_OUT_COLOR_AND_DEPTH_NV 0x20C7

## ◆ WGL_VIDEO_OUT_COLOR_NV

#define WGL_VIDEO_OUT_COLOR_NV 0x20C3

## ◆ WGL_VIDEO_OUT_DEPTH_NV

#define WGL_VIDEO_OUT_DEPTH_NV 0x20C5

## ◆ WGL_VIDEO_OUT_FIELD_1

#define WGL_VIDEO_OUT_FIELD_1 0x20C9

## ◆ WGL_VIDEO_OUT_FIELD_2

#define WGL_VIDEO_OUT_FIELD_2 0x20CA

## ◆ WGL_VIDEO_OUT_FRAME

#define WGL_VIDEO_OUT_FRAME 0x20C8

## ◆ WGL_VIDEO_OUT_STACKED_FIELDS_1_2

#define WGL_VIDEO_OUT_STACKED_FIELDS_1_2 0x20CB

## ◆ WGL_VIDEO_OUT_STACKED_FIELDS_2_1

#define WGL_VIDEO_OUT_STACKED_FIELDS_2_1 0x20CC

## ◆ wglAllocateMemoryNV

#define wglAllocateMemoryNV WGLEW_GET_FUN(__wglewAllocateMemoryNV)

## ◆ wglAssociateImageBufferEventsI3D

#define wglAssociateImageBufferEventsI3D WGLEW_GET_FUN(__wglewAssociateImageBufferEventsI3D)

## ◆ wglBeginFrameTrackingI3D

#define wglBeginFrameTrackingI3D WGLEW_GET_FUN(__wglewBeginFrameTrackingI3D)

## ◆ wglBindDisplayColorTableEXT

#define wglBindDisplayColorTableEXT WGLEW_GET_FUN(__wglewBindDisplayColorTableEXT)

## ◆ wglBindSwapBarrierNV

#define wglBindSwapBarrierNV WGLEW_GET_FUN(__wglewBindSwapBarrierNV)

## ◆ wglBindTexImageARB

#define wglBindTexImageARB WGLEW_GET_FUN(__wglewBindTexImageARB)

## ◆ wglBindVideoCaptureDeviceNV

#define wglBindVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewBindVideoCaptureDeviceNV)

## ◆ wglBindVideoDeviceNV

#define wglBindVideoDeviceNV WGLEW_GET_FUN(__wglewBindVideoDeviceNV)

## ◆ wglBindVideoImageNV

#define wglBindVideoImageNV WGLEW_GET_FUN(__wglewBindVideoImageNV)

## ◆ wglBlitContextFramebufferAMD

#define wglBlitContextFramebufferAMD WGLEW_GET_FUN(__wglewBlitContextFramebufferAMD)

## ◆ wglChoosePixelFormatARB

#define wglChoosePixelFormatARB WGLEW_GET_FUN(__wglewChoosePixelFormatARB)

## ◆ wglChoosePixelFormatEXT

#define wglChoosePixelFormatEXT WGLEW_GET_FUN(__wglewChoosePixelFormatEXT)

## ◆ wglCopyImageSubDataNV

#define wglCopyImageSubDataNV WGLEW_GET_FUN(__wglewCopyImageSubDataNV)

## ◆ wglCreateAffinityDCNV

#define wglCreateAffinityDCNV WGLEW_GET_FUN(__wglewCreateAffinityDCNV)

## ◆ wglCreateAssociatedContextAMD

#define wglCreateAssociatedContextAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAMD)

## ◆ wglCreateAssociatedContextAttribsAMD

#define wglCreateAssociatedContextAttribsAMD WGLEW_GET_FUN(__wglewCreateAssociatedContextAttribsAMD)

## ◆ wglCreateBufferRegionARB

#define wglCreateBufferRegionARB WGLEW_GET_FUN(__wglewCreateBufferRegionARB)

## ◆ wglCreateContextAttribsARB

#define wglCreateContextAttribsARB WGLEW_GET_FUN(__wglewCreateContextAttribsARB)

## ◆ wglCreateDisplayColorTableEXT

#define wglCreateDisplayColorTableEXT WGLEW_GET_FUN(__wglewCreateDisplayColorTableEXT)

## ◆ wglCreateImageBufferI3D

#define wglCreateImageBufferI3D WGLEW_GET_FUN(__wglewCreateImageBufferI3D)

## ◆ wglCreatePbufferARB

#define wglCreatePbufferARB WGLEW_GET_FUN(__wglewCreatePbufferARB)

## ◆ wglCreatePbufferEXT

#define wglCreatePbufferEXT WGLEW_GET_FUN(__wglewCreatePbufferEXT)

## ◆ wglDelayBeforeSwapNV

#define wglDelayBeforeSwapNV WGLEW_GET_FUN(__wglewDelayBeforeSwapNV)

## ◆ wglDeleteAssociatedContextAMD

#define wglDeleteAssociatedContextAMD WGLEW_GET_FUN(__wglewDeleteAssociatedContextAMD)

## ◆ wglDeleteBufferRegionARB

#define wglDeleteBufferRegionARB WGLEW_GET_FUN(__wglewDeleteBufferRegionARB)

## ◆ wglDeleteDCNV

#define wglDeleteDCNV WGLEW_GET_FUN(__wglewDeleteDCNV)

## ◆ wglDestroyDisplayColorTableEXT

#define wglDestroyDisplayColorTableEXT WGLEW_GET_FUN(__wglewDestroyDisplayColorTableEXT)

## ◆ wglDestroyImageBufferI3D

#define wglDestroyImageBufferI3D WGLEW_GET_FUN(__wglewDestroyImageBufferI3D)

## ◆ wglDestroyPbufferARB

#define wglDestroyPbufferARB WGLEW_GET_FUN(__wglewDestroyPbufferARB)

## ◆ wglDestroyPbufferEXT

#define wglDestroyPbufferEXT WGLEW_GET_FUN(__wglewDestroyPbufferEXT)

## ◆ wglDisableFrameLockI3D

#define wglDisableFrameLockI3D WGLEW_GET_FUN(__wglewDisableFrameLockI3D)

## ◆ wglDisableGenlockI3D

#define wglDisableGenlockI3D WGLEW_GET_FUN(__wglewDisableGenlockI3D)

## ◆ wglDXCloseDeviceNV

#define wglDXCloseDeviceNV WGLEW_GET_FUN(__wglewDXCloseDeviceNV)

## ◆ wglDXLockObjectsNV

#define wglDXLockObjectsNV WGLEW_GET_FUN(__wglewDXLockObjectsNV)

## ◆ wglDXObjectAccessNV

#define wglDXObjectAccessNV WGLEW_GET_FUN(__wglewDXObjectAccessNV)

## ◆ wglDXOpenDeviceNV

#define wglDXOpenDeviceNV WGLEW_GET_FUN(__wglewDXOpenDeviceNV)

## ◆ wglDXRegisterObjectNV

#define wglDXRegisterObjectNV WGLEW_GET_FUN(__wglewDXRegisterObjectNV)

## ◆ wglDXSetResourceShareHandleNV

#define wglDXSetResourceShareHandleNV WGLEW_GET_FUN(__wglewDXSetResourceShareHandleNV)

## ◆ wglDXUnlockObjectsNV

#define wglDXUnlockObjectsNV WGLEW_GET_FUN(__wglewDXUnlockObjectsNV)

## ◆ wglDXUnregisterObjectNV

#define wglDXUnregisterObjectNV WGLEW_GET_FUN(__wglewDXUnregisterObjectNV)

## ◆ wglEnableFrameLockI3D

#define wglEnableFrameLockI3D WGLEW_GET_FUN(__wglewEnableFrameLockI3D)

## ◆ wglEnableGenlockI3D

#define wglEnableGenlockI3D WGLEW_GET_FUN(__wglewEnableGenlockI3D)

## ◆ wglEndFrameTrackingI3D

#define wglEndFrameTrackingI3D WGLEW_GET_FUN(__wglewEndFrameTrackingI3D)

## ◆ wglEnumerateVideoCaptureDevicesNV

#define wglEnumerateVideoCaptureDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoCaptureDevicesNV)

## ◆ wglEnumerateVideoDevicesNV

#define wglEnumerateVideoDevicesNV WGLEW_GET_FUN(__wglewEnumerateVideoDevicesNV)

## ◆ wglEnumGpuDevicesNV

#define wglEnumGpuDevicesNV WGLEW_GET_FUN(__wglewEnumGpuDevicesNV)

## ◆ wglEnumGpusFromAffinityDCNV

#define wglEnumGpusFromAffinityDCNV WGLEW_GET_FUN(__wglewEnumGpusFromAffinityDCNV)

## ◆ wglEnumGpusNV

#define wglEnumGpusNV WGLEW_GET_FUN(__wglewEnumGpusNV)

## ◆ WGLEW_3DFX_multisample

#define WGLEW_3DFX_multisample WGLEW_GET_VAR(__WGLEW_3DFX_multisample)

## ◆ WGLEW_3DL_stereo_control

#define WGLEW_3DL_stereo_control WGLEW_GET_VAR(__WGLEW_3DL_stereo_control)

## ◆ WGLEW_AMD_gpu_association

#define WGLEW_AMD_gpu_association WGLEW_GET_VAR(__WGLEW_AMD_gpu_association)

## ◆ WGLEW_ARB_buffer_region

#define WGLEW_ARB_buffer_region WGLEW_GET_VAR(__WGLEW_ARB_buffer_region)

## ◆ WGLEW_ARB_context_flush_control

#define WGLEW_ARB_context_flush_control WGLEW_GET_VAR(__WGLEW_ARB_context_flush_control)

## ◆ WGLEW_ARB_create_context

#define WGLEW_ARB_create_context WGLEW_GET_VAR(__WGLEW_ARB_create_context)

## ◆ WGLEW_ARB_create_context_no_error

#define WGLEW_ARB_create_context_no_error WGLEW_GET_VAR(__WGLEW_ARB_create_context_no_error)

## ◆ WGLEW_ARB_create_context_profile

#define WGLEW_ARB_create_context_profile WGLEW_GET_VAR(__WGLEW_ARB_create_context_profile)

## ◆ WGLEW_ARB_create_context_robustness

#define WGLEW_ARB_create_context_robustness WGLEW_GET_VAR(__WGLEW_ARB_create_context_robustness)

## ◆ WGLEW_ARB_extensions_string

#define WGLEW_ARB_extensions_string WGLEW_GET_VAR(__WGLEW_ARB_extensions_string)

## ◆ WGLEW_ARB_framebuffer_sRGB

#define WGLEW_ARB_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_ARB_framebuffer_sRGB)

## ◆ WGLEW_ARB_make_current_read

#define WGLEW_ARB_make_current_read WGLEW_GET_VAR(__WGLEW_ARB_make_current_read)

## ◆ WGLEW_ARB_multisample

#define WGLEW_ARB_multisample WGLEW_GET_VAR(__WGLEW_ARB_multisample)

## ◆ WGLEW_ARB_pbuffer

#define WGLEW_ARB_pbuffer WGLEW_GET_VAR(__WGLEW_ARB_pbuffer)

## ◆ WGLEW_ARB_pixel_format

#define WGLEW_ARB_pixel_format WGLEW_GET_VAR(__WGLEW_ARB_pixel_format)

## ◆ WGLEW_ARB_pixel_format_float

#define WGLEW_ARB_pixel_format_float WGLEW_GET_VAR(__WGLEW_ARB_pixel_format_float)

## ◆ WGLEW_ARB_render_texture

#define WGLEW_ARB_render_texture WGLEW_GET_VAR(__WGLEW_ARB_render_texture)

## ◆ WGLEW_ARB_robustness_application_isolation

#define WGLEW_ARB_robustness_application_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_application_isolation)

## ◆ WGLEW_ARB_robustness_share_group_isolation

#define WGLEW_ARB_robustness_share_group_isolation WGLEW_GET_VAR(__WGLEW_ARB_robustness_share_group_isolation)

## ◆ WGLEW_ATI_pixel_format_float

#define WGLEW_ATI_pixel_format_float WGLEW_GET_VAR(__WGLEW_ATI_pixel_format_float)

## ◆ WGLEW_ATI_render_texture_rectangle

#define WGLEW_ATI_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_ATI_render_texture_rectangle)

## ◆ WGLEW_EXT_colorspace

#define WGLEW_EXT_colorspace WGLEW_GET_VAR(__WGLEW_EXT_colorspace)

## ◆ WGLEW_EXT_create_context_es2_profile

#define WGLEW_EXT_create_context_es2_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es2_profile)

## ◆ WGLEW_EXT_create_context_es_profile

#define WGLEW_EXT_create_context_es_profile WGLEW_GET_VAR(__WGLEW_EXT_create_context_es_profile)

## ◆ WGLEW_EXT_depth_float

#define WGLEW_EXT_depth_float WGLEW_GET_VAR(__WGLEW_EXT_depth_float)

## ◆ WGLEW_EXT_display_color_table

#define WGLEW_EXT_display_color_table WGLEW_GET_VAR(__WGLEW_EXT_display_color_table)

## ◆ WGLEW_EXT_extensions_string

#define WGLEW_EXT_extensions_string WGLEW_GET_VAR(__WGLEW_EXT_extensions_string)

## ◆ WGLEW_EXT_framebuffer_sRGB

#define WGLEW_EXT_framebuffer_sRGB WGLEW_GET_VAR(__WGLEW_EXT_framebuffer_sRGB)

## ◆ WGLEW_EXT_make_current_read

#define WGLEW_EXT_make_current_read WGLEW_GET_VAR(__WGLEW_EXT_make_current_read)

## ◆ WGLEW_EXT_multisample

#define WGLEW_EXT_multisample WGLEW_GET_VAR(__WGLEW_EXT_multisample)

## ◆ WGLEW_EXT_pbuffer

#define WGLEW_EXT_pbuffer WGLEW_GET_VAR(__WGLEW_EXT_pbuffer)

## ◆ WGLEW_EXT_pixel_format

#define WGLEW_EXT_pixel_format WGLEW_GET_VAR(__WGLEW_EXT_pixel_format)

## ◆ WGLEW_EXT_pixel_format_packed_float

#define WGLEW_EXT_pixel_format_packed_float WGLEW_GET_VAR(__WGLEW_EXT_pixel_format_packed_float)

## ◆ WGLEW_EXT_swap_control

#define WGLEW_EXT_swap_control WGLEW_GET_VAR(__WGLEW_EXT_swap_control)

## ◆ WGLEW_EXT_swap_control_tear

#define WGLEW_EXT_swap_control_tear WGLEW_GET_VAR(__WGLEW_EXT_swap_control_tear)

## ◆ WGLEW_FUN_EXPORT

#define WGLEW_FUN_EXPORT GLEW_FUN_EXPORT

## ◆ WGLEW_GET_FUN

#define WGLEW_GET_FUN | ( |  | x | ) |

Value:
x

## ◆ WGLEW_GET_VAR

#define WGLEW_GET_VAR | ( |  | x | ) |

Value:
(*(const GLboolean*)&x)
GLboolean
unsigned char GLboolean
Definition glew.h:283

## ◆ WGLEW_I3D_digital_video_control

#define WGLEW_I3D_digital_video_control WGLEW_GET_VAR(__WGLEW_I3D_digital_video_control)

## ◆ WGLEW_I3D_gamma

#define WGLEW_I3D_gamma WGLEW_GET_VAR(__WGLEW_I3D_gamma)

## ◆ WGLEW_I3D_genlock

#define WGLEW_I3D_genlock WGLEW_GET_VAR(__WGLEW_I3D_genlock)

## ◆ WGLEW_I3D_image_buffer

#define WGLEW_I3D_image_buffer WGLEW_GET_VAR(__WGLEW_I3D_image_buffer)

## ◆ WGLEW_I3D_swap_frame_lock

#define WGLEW_I3D_swap_frame_lock WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_lock)

## ◆ WGLEW_I3D_swap_frame_usage

#define WGLEW_I3D_swap_frame_usage WGLEW_GET_VAR(__WGLEW_I3D_swap_frame_usage)

## ◆ WGLEW_NV_copy_image

#define WGLEW_NV_copy_image WGLEW_GET_VAR(__WGLEW_NV_copy_image)

## ◆ WGLEW_NV_delay_before_swap

#define WGLEW_NV_delay_before_swap WGLEW_GET_VAR(__WGLEW_NV_delay_before_swap)

## ◆ WGLEW_NV_DX_interop

#define WGLEW_NV_DX_interop WGLEW_GET_VAR(__WGLEW_NV_DX_interop)

## ◆ WGLEW_NV_DX_interop2

#define WGLEW_NV_DX_interop2 WGLEW_GET_VAR(__WGLEW_NV_DX_interop2)

## ◆ WGLEW_NV_float_buffer

#define WGLEW_NV_float_buffer WGLEW_GET_VAR(__WGLEW_NV_float_buffer)

## ◆ WGLEW_NV_gpu_affinity

#define WGLEW_NV_gpu_affinity WGLEW_GET_VAR(__WGLEW_NV_gpu_affinity)

## ◆ WGLEW_NV_multisample_coverage

#define WGLEW_NV_multisample_coverage WGLEW_GET_VAR(__WGLEW_NV_multisample_coverage)

## ◆ WGLEW_NV_present_video

#define WGLEW_NV_present_video WGLEW_GET_VAR(__WGLEW_NV_present_video)

## ◆ WGLEW_NV_render_depth_texture

#define WGLEW_NV_render_depth_texture WGLEW_GET_VAR(__WGLEW_NV_render_depth_texture)

## ◆ WGLEW_NV_render_texture_rectangle

#define WGLEW_NV_render_texture_rectangle WGLEW_GET_VAR(__WGLEW_NV_render_texture_rectangle)

## ◆ WGLEW_NV_swap_group

#define WGLEW_NV_swap_group WGLEW_GET_VAR(__WGLEW_NV_swap_group)

## ◆ WGLEW_NV_vertex_array_range

#define WGLEW_NV_vertex_array_range WGLEW_GET_VAR(__WGLEW_NV_vertex_array_range)

## ◆ WGLEW_NV_video_capture

#define WGLEW_NV_video_capture WGLEW_GET_VAR(__WGLEW_NV_video_capture)

## ◆ WGLEW_NV_video_output

#define WGLEW_NV_video_output WGLEW_GET_VAR(__WGLEW_NV_video_output)

## ◆ WGLEW_OML_sync_control

#define WGLEW_OML_sync_control WGLEW_GET_VAR(__WGLEW_OML_sync_control)

## ◆ WGLEW_VAR_EXPORT

#define WGLEW_VAR_EXPORT GLEW_VAR_EXPORT

## ◆ wglFreeMemoryNV

#define wglFreeMemoryNV WGLEW_GET_FUN(__wglewFreeMemoryNV)

## ◆ wglGenlockSampleRateI3D

#define wglGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGenlockSampleRateI3D)

## ◆ wglGenlockSourceDelayI3D

#define wglGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGenlockSourceDelayI3D)

## ◆ wglGenlockSourceEdgeI3D

#define wglGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGenlockSourceEdgeI3D)

## ◆ wglGenlockSourceI3D

#define wglGenlockSourceI3D WGLEW_GET_FUN(__wglewGenlockSourceI3D)

## ◆ wglGetContextGPUIDAMD

#define wglGetContextGPUIDAMD WGLEW_GET_FUN(__wglewGetContextGPUIDAMD)

## ◆ wglGetCurrentAssociatedContextAMD

#define wglGetCurrentAssociatedContextAMD WGLEW_GET_FUN(__wglewGetCurrentAssociatedContextAMD)

## ◆ wglGetCurrentReadDCARB

#define wglGetCurrentReadDCARB WGLEW_GET_FUN(__wglewGetCurrentReadDCARB)

## ◆ wglGetCurrentReadDCEXT

#define wglGetCurrentReadDCEXT WGLEW_GET_FUN(__wglewGetCurrentReadDCEXT)

## ◆ wglGetDigitalVideoParametersI3D

#define wglGetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewGetDigitalVideoParametersI3D)

## ◆ wglGetExtensionsStringARB

#define wglGetExtensionsStringARB WGLEW_GET_FUN(__wglewGetExtensionsStringARB)

## ◆ wglGetExtensionsStringEXT

#define wglGetExtensionsStringEXT WGLEW_GET_FUN(__wglewGetExtensionsStringEXT)

## ◆ wglGetFrameUsageI3D

#define wglGetFrameUsageI3D WGLEW_GET_FUN(__wglewGetFrameUsageI3D)

## ◆ wglGetGammaTableI3D

#define wglGetGammaTableI3D WGLEW_GET_FUN(__wglewGetGammaTableI3D)

## ◆ wglGetGammaTableParametersI3D

#define wglGetGammaTableParametersI3D WGLEW_GET_FUN(__wglewGetGammaTableParametersI3D)

## ◆ wglGetGenlockSampleRateI3D

#define wglGetGenlockSampleRateI3D WGLEW_GET_FUN(__wglewGetGenlockSampleRateI3D)

## ◆ wglGetGenlockSourceDelayI3D

#define wglGetGenlockSourceDelayI3D WGLEW_GET_FUN(__wglewGetGenlockSourceDelayI3D)

## ◆ wglGetGenlockSourceEdgeI3D

#define wglGetGenlockSourceEdgeI3D WGLEW_GET_FUN(__wglewGetGenlockSourceEdgeI3D)

## ◆ wglGetGenlockSourceI3D

#define wglGetGenlockSourceI3D WGLEW_GET_FUN(__wglewGetGenlockSourceI3D)

## ◆ wglGetGPUIDsAMD

#define wglGetGPUIDsAMD WGLEW_GET_FUN(__wglewGetGPUIDsAMD)

## ◆ wglGetGPUInfoAMD

#define wglGetGPUInfoAMD WGLEW_GET_FUN(__wglewGetGPUInfoAMD)

## ◆ wglGetMscRateOML

#define wglGetMscRateOML WGLEW_GET_FUN(__wglewGetMscRateOML)

## ◆ wglGetPbufferDCARB

#define wglGetPbufferDCARB WGLEW_GET_FUN(__wglewGetPbufferDCARB)

## ◆ wglGetPbufferDCEXT

#define wglGetPbufferDCEXT WGLEW_GET_FUN(__wglewGetPbufferDCEXT)

## ◆ wglGetPixelFormatAttribfvARB

#define wglGetPixelFormatAttribfvARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvARB)

## ◆ wglGetPixelFormatAttribfvEXT

#define wglGetPixelFormatAttribfvEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribfvEXT)

## ◆ wglGetPixelFormatAttribivARB

#define wglGetPixelFormatAttribivARB WGLEW_GET_FUN(__wglewGetPixelFormatAttribivARB)

## ◆ wglGetPixelFormatAttribivEXT

#define wglGetPixelFormatAttribivEXT WGLEW_GET_FUN(__wglewGetPixelFormatAttribivEXT)

## ◆ wglGetSwapIntervalEXT

#define wglGetSwapIntervalEXT WGLEW_GET_FUN(__wglewGetSwapIntervalEXT)

## ◆ wglGetSyncValuesOML

#define wglGetSyncValuesOML WGLEW_GET_FUN(__wglewGetSyncValuesOML)

## ◆ wglGetVideoDeviceNV

#define wglGetVideoDeviceNV WGLEW_GET_FUN(__wglewGetVideoDeviceNV)

## ◆ wglGetVideoInfoNV

#define wglGetVideoInfoNV WGLEW_GET_FUN(__wglewGetVideoInfoNV)

## ◆ wglIsEnabledFrameLockI3D

#define wglIsEnabledFrameLockI3D WGLEW_GET_FUN(__wglewIsEnabledFrameLockI3D)

## ◆ wglIsEnabledGenlockI3D

#define wglIsEnabledGenlockI3D WGLEW_GET_FUN(__wglewIsEnabledGenlockI3D)

## ◆ wglJoinSwapGroupNV

#define wglJoinSwapGroupNV WGLEW_GET_FUN(__wglewJoinSwapGroupNV)

## ◆ wglLoadDisplayColorTableEXT

#define wglLoadDisplayColorTableEXT WGLEW_GET_FUN(__wglewLoadDisplayColorTableEXT)

## ◆ wglLockVideoCaptureDeviceNV

#define wglLockVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewLockVideoCaptureDeviceNV)

## ◆ wglMakeAssociatedContextCurrentAMD

#define wglMakeAssociatedContextCurrentAMD WGLEW_GET_FUN(__wglewMakeAssociatedContextCurrentAMD)

## ◆ wglMakeContextCurrentARB

#define wglMakeContextCurrentARB WGLEW_GET_FUN(__wglewMakeContextCurrentARB)

## ◆ wglMakeContextCurrentEXT

#define wglMakeContextCurrentEXT WGLEW_GET_FUN(__wglewMakeContextCurrentEXT)

## ◆ wglQueryCurrentContextNV

#define wglQueryCurrentContextNV WGLEW_GET_FUN(__wglewQueryCurrentContextNV)

## ◆ wglQueryFrameCountNV

#define wglQueryFrameCountNV WGLEW_GET_FUN(__wglewQueryFrameCountNV)

## ◆ wglQueryFrameLockMasterI3D

#define wglQueryFrameLockMasterI3D WGLEW_GET_FUN(__wglewQueryFrameLockMasterI3D)

## ◆ wglQueryFrameTrackingI3D

#define wglQueryFrameTrackingI3D WGLEW_GET_FUN(__wglewQueryFrameTrackingI3D)

## ◆ wglQueryGenlockMaxSourceDelayI3D

#define wglQueryGenlockMaxSourceDelayI3D WGLEW_GET_FUN(__wglewQueryGenlockMaxSourceDelayI3D)

## ◆ wglQueryMaxSwapGroupsNV

#define wglQueryMaxSwapGroupsNV WGLEW_GET_FUN(__wglewQueryMaxSwapGroupsNV)

## ◆ wglQueryPbufferARB

#define wglQueryPbufferARB WGLEW_GET_FUN(__wglewQueryPbufferARB)

## ◆ wglQueryPbufferEXT

#define wglQueryPbufferEXT WGLEW_GET_FUN(__wglewQueryPbufferEXT)

## ◆ wglQuerySwapGroupNV

#define wglQuerySwapGroupNV WGLEW_GET_FUN(__wglewQuerySwapGroupNV)

## ◆ wglQueryVideoCaptureDeviceNV

#define wglQueryVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewQueryVideoCaptureDeviceNV)

## ◆ wglReleaseImageBufferEventsI3D

#define wglReleaseImageBufferEventsI3D WGLEW_GET_FUN(__wglewReleaseImageBufferEventsI3D)

## ◆ wglReleasePbufferDCARB

#define wglReleasePbufferDCARB WGLEW_GET_FUN(__wglewReleasePbufferDCARB)

## ◆ wglReleasePbufferDCEXT

#define wglReleasePbufferDCEXT WGLEW_GET_FUN(__wglewReleasePbufferDCEXT)

## ◆ wglReleaseTexImageARB

#define wglReleaseTexImageARB WGLEW_GET_FUN(__wglewReleaseTexImageARB)

## ◆ wglReleaseVideoCaptureDeviceNV

#define wglReleaseVideoCaptureDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoCaptureDeviceNV)

## ◆ wglReleaseVideoDeviceNV

#define wglReleaseVideoDeviceNV WGLEW_GET_FUN(__wglewReleaseVideoDeviceNV)

## ◆ wglReleaseVideoImageNV

#define wglReleaseVideoImageNV WGLEW_GET_FUN(__wglewReleaseVideoImageNV)

## ◆ wglResetFrameCountNV

#define wglResetFrameCountNV WGLEW_GET_FUN(__wglewResetFrameCountNV)

## ◆ wglRestoreBufferRegionARB

#define wglRestoreBufferRegionARB WGLEW_GET_FUN(__wglewRestoreBufferRegionARB)

## ◆ wglSaveBufferRegionARB

#define wglSaveBufferRegionARB WGLEW_GET_FUN(__wglewSaveBufferRegionARB)

## ◆ wglSendPbufferToVideoNV

#define wglSendPbufferToVideoNV WGLEW_GET_FUN(__wglewSendPbufferToVideoNV)

## ◆ wglSetDigitalVideoParametersI3D

#define wglSetDigitalVideoParametersI3D WGLEW_GET_FUN(__wglewSetDigitalVideoParametersI3D)

## ◆ wglSetGammaTableI3D

#define wglSetGammaTableI3D WGLEW_GET_FUN(__wglewSetGammaTableI3D)

## ◆ wglSetGammaTableParametersI3D

#define wglSetGammaTableParametersI3D WGLEW_GET_FUN(__wglewSetGammaTableParametersI3D)

## ◆ wglSetPbufferAttribARB

#define wglSetPbufferAttribARB WGLEW_GET_FUN(__wglewSetPbufferAttribARB)

## ◆ wglSetStereoEmitterState3DL

#define wglSetStereoEmitterState3DL WGLEW_GET_FUN(__wglewSetStereoEmitterState3DL)

## ◆ wglSwapBuffersMscOML

#define wglSwapBuffersMscOML WGLEW_GET_FUN(__wglewSwapBuffersMscOML)

## ◆ wglSwapIntervalEXT

#define wglSwapIntervalEXT WGLEW_GET_FUN(__wglewSwapIntervalEXT)

## ◆ wglSwapLayerBuffersMscOML

#define wglSwapLayerBuffersMscOML WGLEW_GET_FUN(__wglewSwapLayerBuffersMscOML)

## ◆ wglWaitForMscOML

#define wglWaitForMscOML WGLEW_GET_FUN(__wglewWaitForMscOML)

## ◆ wglWaitForSbcOML

#define wglWaitForSbcOML WGLEW_GET_FUN(__wglewWaitForSbcOML)

## ◆ WIN32_LEAN_AND_MEAN

#define WIN32_LEAN_AND_MEAN 1

## Typedef Documentation

## ◆ GPU_DEVICE

typedef struct _GPU_DEVICE GPU_DEVICE

## ◆ PFNWGLALLOCATEMEMORYNVPROC

typedef void *(WINAPI * PFNWGLALLOCATEMEMORYNVPROC) (GLsizei size, GLfloat readFrequency, GLfloat writeFrequency, GLfloat priority)

## ◆ PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC

typedef BOOL(WINAPI * PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, HANDLE *pEvent, LPVOID *pAddress, DWORD *pSize, UINT count)

## ◆ PFNWGLBEGINFRAMETRACKINGI3DPROC

typedef BOOL(WINAPI * PFNWGLBEGINFRAMETRACKINGI3DPROC) (void)

## ◆ PFNWGLBINDDISPLAYCOLORTABLEEXTPROC

typedef GLboolean(WINAPI * PFNWGLBINDDISPLAYCOLORTABLEEXTPROC) (GLushort id)

## ◆ PFNWGLBINDSWAPBARRIERNVPROC

typedef BOOL(WINAPI * PFNWGLBINDSWAPBARRIERNVPROC) (GLuint group, GLuint barrier)

## ◆ PFNWGLBINDTEXIMAGEARBPROC

typedef BOOL(WINAPI * PFNWGLBINDTEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer)

## ◆ PFNWGLBINDVIDEOCAPTUREDEVICENVPROC

typedef BOOL(WINAPI * PFNWGLBINDVIDEOCAPTUREDEVICENVPROC) (UINT uVideoSlot, HVIDEOINPUTDEVICENV hDevice)

## ◆ PFNWGLBINDVIDEODEVICENVPROC

typedef BOOL(WINAPI * PFNWGLBINDVIDEODEVICENVPROC) (HDC hDc, unsigned int uVideoSlot, HVIDEOOUTPUTDEVICENV hVideoDevice, const int *piAttribList)

## ◆ PFNWGLBINDVIDEOIMAGENVPROC

typedef BOOL(WINAPI * PFNWGLBINDVIDEOIMAGENVPROC) (HPVIDEODEV hVideoDevice, HPBUFFERARB hPbuffer, int iVideoBuffer)

## ◆ PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC

typedef VOID(WINAPI * PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC) (HGLRC dstCtx, GLint srcX0, GLint srcY0, GLint srcX1, GLint srcY1, GLint dstX0, GLint dstY0, GLint dstX1, GLint dstY1, GLbitfield mask, GLenum filter)

## ◆ PFNWGLCHOOSEPIXELFORMATARBPROC

typedef BOOL(WINAPI * PFNWGLCHOOSEPIXELFORMATARBPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)

## ◆ PFNWGLCHOOSEPIXELFORMATEXTPROC

typedef BOOL(WINAPI * PFNWGLCHOOSEPIXELFORMATEXTPROC) (HDC hdc, const int *piAttribIList, const FLOAT *pfAttribFList, UINT nMaxFormats, int *piFormats, UINT *nNumFormats)

## ◆ PFNWGLCOPYIMAGESUBDATANVPROC

typedef BOOL(WINAPI * PFNWGLCOPYIMAGESUBDATANVPROC) (HGLRC hSrcRC, GLuint srcName, GLenum srcTarget, GLint srcLevel, GLint srcX, GLint srcY, GLint srcZ, HGLRC hDstRC, GLuint dstName, GLenum dstTarget, GLint dstLevel, GLint dstX, GLint dstY, GLint dstZ, GLsizei width, GLsizei height, GLsizei depth)

## ◆ PFNWGLCREATEAFFINITYDCNVPROC

typedef HDC(WINAPI * PFNWGLCREATEAFFINITYDCNVPROC) (const HGPUNV *phGpuList)

## ◆ PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC

typedef HGLRC(WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC) (UINT id)

## ◆ PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC

typedef HGLRC(WINAPI * PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC) (UINT id, HGLRC hShareContext, const int *attribList)

## ◆ PFNWGLCREATEBUFFERREGIONARBPROC

typedef HANDLE(WINAPI * PFNWGLCREATEBUFFERREGIONARBPROC) (HDC hDC, int iLayerPlane, UINT uType)

## ◆ PFNWGLCREATECONTEXTATTRIBSARBPROC

typedef HGLRC(WINAPI * PFNWGLCREATECONTEXTATTRIBSARBPROC) (HDC hDC, HGLRC hShareContext, const int *attribList)

## ◆ PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC

typedef GLboolean(WINAPI * PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC) (GLushort id)

## ◆ PFNWGLCREATEIMAGEBUFFERI3DPROC

typedef LPVOID(WINAPI * PFNWGLCREATEIMAGEBUFFERI3DPROC) (HDC hDC, DWORD dwSize, UINT uFlags)

## ◆ PFNWGLCREATEPBUFFERARBPROC

typedef HPBUFFERARB(WINAPI * PFNWGLCREATEPBUFFERARBPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)

## ◆ PFNWGLCREATEPBUFFEREXTPROC

typedef HPBUFFEREXT(WINAPI * PFNWGLCREATEPBUFFEREXTPROC) (HDC hDC, int iPixelFormat, int iWidth, int iHeight, const int *piAttribList)

## ◆ PFNWGLDELAYBEFORESWAPNVPROC

typedef BOOL(WINAPI * PFNWGLDELAYBEFORESWAPNVPROC) (HDC hDC, GLfloat seconds)

## ◆ PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC

typedef BOOL(WINAPI * PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC) (HGLRC hglrc)

## ◆ PFNWGLDELETEBUFFERREGIONARBPROC

typedef VOID(WINAPI * PFNWGLDELETEBUFFERREGIONARBPROC) (HANDLE hRegion)

## ◆ PFNWGLDELETEDCNVPROC

typedef BOOL(WINAPI * PFNWGLDELETEDCNVPROC) (HDC hdc)

## ◆ PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC

typedef void(WINAPI * PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC) (GLushort id)

## ◆ PFNWGLDESTROYIMAGEBUFFERI3DPROC

typedef BOOL(WINAPI * PFNWGLDESTROYIMAGEBUFFERI3DPROC) (HDC hDC, LPVOID pAddress)

## ◆ PFNWGLDESTROYPBUFFERARBPROC

typedef BOOL(WINAPI * PFNWGLDESTROYPBUFFERARBPROC) (HPBUFFERARB hPbuffer)

## ◆ PFNWGLDESTROYPBUFFEREXTPROC

typedef BOOL(WINAPI * PFNWGLDESTROYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer)

## ◆ PFNWGLDISABLEFRAMELOCKI3DPROC

typedef BOOL(WINAPI * PFNWGLDISABLEFRAMELOCKI3DPROC) (VOID)

## ◆ PFNWGLDISABLEGENLOCKI3DPROC

typedef BOOL(WINAPI * PFNWGLDISABLEGENLOCKI3DPROC) (HDC hDC)

## ◆ PFNWGLDXCLOSEDEVICENVPROC

typedef BOOL(WINAPI * PFNWGLDXCLOSEDEVICENVPROC) (HANDLE hDevice)

## ◆ PFNWGLDXLOCKOBJECTSNVPROC

typedef BOOL(WINAPI * PFNWGLDXLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects)

## ◆ PFNWGLDXOBJECTACCESSNVPROC

typedef BOOL(WINAPI * PFNWGLDXOBJECTACCESSNVPROC) (HANDLE hObject, GLenum access)

## ◆ PFNWGLDXOPENDEVICENVPROC

typedef HANDLE(WINAPI * PFNWGLDXOPENDEVICENVPROC) (void *dxDevice)

## ◆ PFNWGLDXREGISTEROBJECTNVPROC

typedef HANDLE(WINAPI * PFNWGLDXREGISTEROBJECTNVPROC) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access)

## ◆ PFNWGLDXSETRESOURCESHAREHANDLENVPROC

typedef BOOL(WINAPI * PFNWGLDXSETRESOURCESHAREHANDLENVPROC) (void *dxObject, HANDLE shareHandle)

## ◆ PFNWGLDXUNLOCKOBJECTSNVPROC

typedef BOOL(WINAPI * PFNWGLDXUNLOCKOBJECTSNVPROC) (HANDLE hDevice, GLint count, HANDLE *hObjects)

## ◆ PFNWGLDXUNREGISTEROBJECTNVPROC

typedef BOOL(WINAPI * PFNWGLDXUNREGISTEROBJECTNVPROC) (HANDLE hDevice, HANDLE hObject)

## ◆ PFNWGLENABLEFRAMELOCKI3DPROC

typedef BOOL(WINAPI * PFNWGLENABLEFRAMELOCKI3DPROC) (VOID)

## ◆ PFNWGLENABLEGENLOCKI3DPROC

typedef BOOL(WINAPI * PFNWGLENABLEGENLOCKI3DPROC) (HDC hDC)

## ◆ PFNWGLENDFRAMETRACKINGI3DPROC

typedef BOOL(WINAPI * PFNWGLENDFRAMETRACKINGI3DPROC) (void)

## ◆ PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC

typedef UINT(WINAPI * PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC) (HDC hDc, HVIDEOINPUTDEVICENV *phDeviceList)

## ◆ PFNWGLENUMERATEVIDEODEVICESNVPROC

typedef int(WINAPI * PFNWGLENUMERATEVIDEODEVICESNVPROC) (HDC hDc, HVIDEOOUTPUTDEVICENV *phDeviceList)

## ◆ PFNWGLENUMGPUDEVICESNVPROC

typedef BOOL(WINAPI * PFNWGLENUMGPUDEVICESNVPROC) (HGPUNV hGpu, UINT iDeviceIndex, PGPU_DEVICE lpGpuDevice)

## ◆ PFNWGLENUMGPUSFROMAFFINITYDCNVPROC

typedef BOOL(WINAPI * PFNWGLENUMGPUSFROMAFFINITYDCNVPROC) (HDC hAffinityDC, UINT iGpuIndex, HGPUNV *hGpu)

## ◆ PFNWGLENUMGPUSNVPROC

typedef BOOL(WINAPI * PFNWGLENUMGPUSNVPROC) (UINT iGpuIndex, HGPUNV *phGpu)

## ◆ PFNWGLFREEMEMORYNVPROC

typedef void(WINAPI * PFNWGLFREEMEMORYNVPROC) (void *pointer)

## ◆ PFNWGLGENLOCKSAMPLERATEI3DPROC

typedef BOOL(WINAPI * PFNWGLGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT uRate)

## ◆ PFNWGLGENLOCKSOURCEDELAYI3DPROC

typedef BOOL(WINAPI * PFNWGLGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT uDelay)

## ◆ PFNWGLGENLOCKSOURCEEDGEI3DPROC

typedef BOOL(WINAPI * PFNWGLGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT uEdge)

## ◆ PFNWGLGENLOCKSOURCEI3DPROC

typedef BOOL(WINAPI * PFNWGLGENLOCKSOURCEI3DPROC) (HDC hDC, UINT uSource)

## ◆ PFNWGLGETCONTEXTGPUIDAMDPROC

typedef UINT(WINAPI * PFNWGLGETCONTEXTGPUIDAMDPROC) (HGLRC hglrc)

## ◆ PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC

typedef HGLRC(WINAPI * PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC) (void)

## ◆ PFNWGLGETCURRENTREADDCARBPROC

typedef HDC(WINAPI * PFNWGLGETCURRENTREADDCARBPROC) (VOID)

## ◆ PFNWGLGETCURRENTREADDCEXTPROC

typedef HDC(WINAPI * PFNWGLGETCURRENTREADDCEXTPROC) (VOID)

## ◆ PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC

typedef BOOL(WINAPI * PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue)

## ◆ PFNWGLGETEXTENSIONSSTRINGARBPROC

typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGARBPROC) (HDC hdc)

## ◆ PFNWGLGETEXTENSIONSSTRINGEXTPROC

typedef const char *(WINAPI * PFNWGLGETEXTENSIONSSTRINGEXTPROC) (void)

## ◆ PFNWGLGETFRAMEUSAGEI3DPROC

typedef BOOL(WINAPI * PFNWGLGETFRAMEUSAGEI3DPROC) (float *pUsage)

## ◆ PFNWGLGETGAMMATABLEI3DPROC

typedef BOOL(WINAPI * PFNWGLGETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, USHORT *puRed, USHORT *puGreen, USHORT *puBlue)

## ◆ PFNWGLGETGAMMATABLEPARAMETERSI3DPROC

typedef BOOL(WINAPI * PFNWGLGETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, int *piValue)

## ◆ PFNWGLGETGENLOCKSAMPLERATEI3DPROC

typedef BOOL(WINAPI * PFNWGLGETGENLOCKSAMPLERATEI3DPROC) (HDC hDC, UINT *uRate)

## ◆ PFNWGLGETGENLOCKSOURCEDELAYI3DPROC

typedef BOOL(WINAPI * PFNWGLGETGENLOCKSOURCEDELAYI3DPROC) (HDC hDC, UINT *uDelay)

## ◆ PFNWGLGETGENLOCKSOURCEEDGEI3DPROC

typedef BOOL(WINAPI * PFNWGLGETGENLOCKSOURCEEDGEI3DPROC) (HDC hDC, UINT *uEdge)

## ◆ PFNWGLGETGENLOCKSOURCEI3DPROC

typedef BOOL(WINAPI * PFNWGLGETGENLOCKSOURCEI3DPROC) (HDC hDC, UINT *uSource)

## ◆ PFNWGLGETGPUIDSAMDPROC

typedef UINT(WINAPI * PFNWGLGETGPUIDSAMDPROC) (UINT maxCount, UINT *ids)

## ◆ PFNWGLGETGPUINFOAMDPROC

typedef INT(WINAPI * PFNWGLGETGPUINFOAMDPROC) (UINT id, INT property, GLenum dataType, UINT size, void *data)

## ◆ PFNWGLGETMSCRATEOMLPROC

typedef BOOL(WINAPI * PFNWGLGETMSCRATEOMLPROC) (HDC hdc, INT32 *numerator, INT32 *denominator)

## ◆ PFNWGLGETPBUFFERDCARBPROC

typedef HDC(WINAPI * PFNWGLGETPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer)

## ◆ PFNWGLGETPBUFFERDCEXTPROC

typedef HDC(WINAPI * PFNWGLGETPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer)

## ◆ PFNWGLGETPIXELFORMATATTRIBFVARBPROC

typedef BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBFVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, FLOAT *pfValues)

## ◆ PFNWGLGETPIXELFORMATATTRIBFVEXTPROC

typedef BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBFVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, FLOAT *pfValues)

## ◆ PFNWGLGETPIXELFORMATATTRIBIVARBPROC

typedef BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBIVARBPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, const int *piAttributes, int *piValues)

## ◆ PFNWGLGETPIXELFORMATATTRIBIVEXTPROC

typedef BOOL(WINAPI * PFNWGLGETPIXELFORMATATTRIBIVEXTPROC) (HDC hdc, int iPixelFormat, int iLayerPlane, UINT nAttributes, int *piAttributes, int *piValues)

## ◆ PFNWGLGETSWAPINTERVALEXTPROC

typedef int(WINAPI * PFNWGLGETSWAPINTERVALEXTPROC) (void)

## ◆ PFNWGLGETSYNCVALUESOMLPROC

typedef BOOL(WINAPI * PFNWGLGETSYNCVALUESOMLPROC) (HDC hdc, INT64 *ust, INT64 *msc, INT64 *sbc)

## ◆ PFNWGLGETVIDEODEVICENVPROC

typedef BOOL(WINAPI * PFNWGLGETVIDEODEVICENVPROC) (HDC hDC, int numDevices, HPVIDEODEV *hVideoDevice)

## ◆ PFNWGLGETVIDEOINFONVPROC

typedef BOOL(WINAPI * PFNWGLGETVIDEOINFONVPROC) (HPVIDEODEV hpVideoDevice, unsigned long *pulCounterOutputPbuffer, unsigned long *pulCounterOutputVideo)

## ◆ PFNWGLISENABLEDFRAMELOCKI3DPROC

typedef BOOL(WINAPI * PFNWGLISENABLEDFRAMELOCKI3DPROC) (BOOL *pFlag)

## ◆ PFNWGLISENABLEDGENLOCKI3DPROC

typedef BOOL(WINAPI * PFNWGLISENABLEDGENLOCKI3DPROC) (HDC hDC, BOOL *pFlag)

## ◆ PFNWGLJOINSWAPGROUPNVPROC

typedef BOOL(WINAPI * PFNWGLJOINSWAPGROUPNVPROC) (HDC hDC, GLuint group)

## ◆ PFNWGLLOADDISPLAYCOLORTABLEEXTPROC

typedef GLboolean(WINAPI * PFNWGLLOADDISPLAYCOLORTABLEEXTPROC) (GLushort *table, GLuint length)

## ◆ PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC

typedef BOOL(WINAPI * PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice)

## ◆ PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC

typedef BOOL(WINAPI * PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC) (HGLRC hglrc)

## ◆ PFNWGLMAKECONTEXTCURRENTARBPROC

typedef BOOL(WINAPI * PFNWGLMAKECONTEXTCURRENTARBPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)

## ◆ PFNWGLMAKECONTEXTCURRENTEXTPROC

typedef BOOL(WINAPI * PFNWGLMAKECONTEXTCURRENTEXTPROC) (HDC hDrawDC, HDC hReadDC, HGLRC hglrc)

## ◆ PFNWGLQUERYCURRENTCONTEXTNVPROC

typedef BOOL(WINAPI * PFNWGLQUERYCURRENTCONTEXTNVPROC) (int iAttribute, int *piValue)

## ◆ PFNWGLQUERYFRAMECOUNTNVPROC

typedef BOOL(WINAPI * PFNWGLQUERYFRAMECOUNTNVPROC) (HDC hDC, GLuint *count)

## ◆ PFNWGLQUERYFRAMELOCKMASTERI3DPROC

typedef BOOL(WINAPI * PFNWGLQUERYFRAMELOCKMASTERI3DPROC) (BOOL *pFlag)

## ◆ PFNWGLQUERYFRAMETRACKINGI3DPROC

typedef BOOL(WINAPI * PFNWGLQUERYFRAMETRACKINGI3DPROC) (DWORD *pFrameCount, DWORD *pMissedFrames, float *pLastMissedUsage)

## ◆ PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC

typedef BOOL(WINAPI * PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC) (HDC hDC, UINT *uMaxLineDelay, UINT *uMaxPixelDelay)

## ◆ PFNWGLQUERYMAXSWAPGROUPSNVPROC

typedef BOOL(WINAPI * PFNWGLQUERYMAXSWAPGROUPSNVPROC) (HDC hDC, GLuint *maxGroups, GLuint *maxBarriers)

## ◆ PFNWGLQUERYPBUFFERARBPROC

typedef BOOL(WINAPI * PFNWGLQUERYPBUFFERARBPROC) (HPBUFFERARB hPbuffer, int iAttribute, int *piValue)

## ◆ PFNWGLQUERYPBUFFEREXTPROC

typedef BOOL(WINAPI * PFNWGLQUERYPBUFFEREXTPROC) (HPBUFFEREXT hPbuffer, int iAttribute, int *piValue)

## ◆ PFNWGLQUERYSWAPGROUPNVPROC

typedef BOOL(WINAPI * PFNWGLQUERYSWAPGROUPNVPROC) (HDC hDC, GLuint *group, GLuint *barrier)

## ◆ PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC

typedef BOOL(WINAPI * PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice, int iAttribute, int *piValue)

## ◆ PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC

typedef BOOL(WINAPI * PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC) (HDC hdc, LPVOID *pAddress, UINT count)

## ◆ PFNWGLRELEASEPBUFFERDCARBPROC

typedef int(WINAPI * PFNWGLRELEASEPBUFFERDCARBPROC) (HPBUFFERARB hPbuffer, HDC hDC)

## ◆ PFNWGLRELEASEPBUFFERDCEXTPROC

typedef int(WINAPI * PFNWGLRELEASEPBUFFERDCEXTPROC) (HPBUFFEREXT hPbuffer, HDC hDC)

## ◆ PFNWGLRELEASETEXIMAGEARBPROC

typedef BOOL(WINAPI * PFNWGLRELEASETEXIMAGEARBPROC) (HPBUFFERARB hPbuffer, int iBuffer)

## ◆ PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC

typedef BOOL(WINAPI * PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC) (HDC hDc, HVIDEOINPUTDEVICENV hDevice)

## ◆ PFNWGLRELEASEVIDEODEVICENVPROC

typedef BOOL(WINAPI * PFNWGLRELEASEVIDEODEVICENVPROC) (HPVIDEODEV hVideoDevice)

## ◆ PFNWGLRELEASEVIDEOIMAGENVPROC

typedef BOOL(WINAPI * PFNWGLRELEASEVIDEOIMAGENVPROC) (HPBUFFERARB hPbuffer, int iVideoBuffer)

## ◆ PFNWGLRESETFRAMECOUNTNVPROC

typedef BOOL(WINAPI * PFNWGLRESETFRAMECOUNTNVPROC) (HDC hDC)

## ◆ PFNWGLRESTOREBUFFERREGIONARBPROC

typedef BOOL(WINAPI * PFNWGLRESTOREBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height, int xSrc, int ySrc)

## ◆ PFNWGLSAVEBUFFERREGIONARBPROC

typedef BOOL(WINAPI * PFNWGLSAVEBUFFERREGIONARBPROC) (HANDLE hRegion, int x, int y, int width, int height)

## ◆ PFNWGLSENDPBUFFERTOVIDEONVPROC

typedef BOOL(WINAPI * PFNWGLSENDPBUFFERTOVIDEONVPROC) (HPBUFFERARB hPbuffer, int iBufferType, unsigned long *pulCounterPbuffer, BOOL bBlock)

## ◆ PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC

typedef BOOL(WINAPI * PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue)

## ◆ PFNWGLSETGAMMATABLEI3DPROC

typedef BOOL(WINAPI * PFNWGLSETGAMMATABLEI3DPROC) (HDC hDC, int iEntries, const USHORT *puRed, const USHORT *puGreen, const USHORT *puBlue)

## ◆ PFNWGLSETGAMMATABLEPARAMETERSI3DPROC

typedef BOOL(WINAPI * PFNWGLSETGAMMATABLEPARAMETERSI3DPROC) (HDC hDC, int iAttribute, const int *piValue)

## ◆ PFNWGLSETPBUFFERATTRIBARBPROC

typedef BOOL(WINAPI * PFNWGLSETPBUFFERATTRIBARBPROC) (HPBUFFERARB hPbuffer, const int *piAttribList)

## ◆ PFNWGLSETSTEREOEMITTERSTATE3DLPROC

typedef BOOL(WINAPI * PFNWGLSETSTEREOEMITTERSTATE3DLPROC) (HDC hDC, UINT uState)

## ◆ PFNWGLSWAPBUFFERSMSCOMLPROC

typedef INT64(WINAPI * PFNWGLSWAPBUFFERSMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder)

## ◆ PFNWGLSWAPINTERVALEXTPROC

typedef BOOL(WINAPI * PFNWGLSWAPINTERVALEXTPROC) (int interval)

## ◆ PFNWGLSWAPLAYERBUFFERSMSCOMLPROC

typedef INT64(WINAPI * PFNWGLSWAPLAYERBUFFERSMSCOMLPROC) (HDC hdc, INT fuPlanes, INT64 target_msc, INT64 divisor, INT64 remainder)

## ◆ PFNWGLWAITFORMSCOMLPROC

typedef BOOL(WINAPI * PFNWGLWAITFORMSCOMLPROC) (HDC hdc, INT64 target_msc, INT64 divisor, INT64 remainder, INT64 *ust, INT64 *msc, INT64 *sbc)

## ◆ PFNWGLWAITFORSBCOMLPROC

typedef BOOL(WINAPI * PFNWGLWAITFORSBCOMLPROC) (HDC hdc, INT64 target_sbc, INT64 *ust, INT64 *msc, INT64 *sbc)

## ◆ PGPU_DEVICE

typedef struct _GPU_DEVICE * PGPU_DEVICE

## Function Documentation

## ◆ DECLARE_HANDLE() [1/6]

DECLARE_HANDLE | ( | HGPUNV |  | ) |

## ◆ DECLARE_HANDLE() [2/6]

DECLARE_HANDLE | ( | HPBUFFERARB |  | ) |

## ◆ DECLARE_HANDLE() [3/6]

DECLARE_HANDLE | ( | HPBUFFEREXT |  | ) |

## ◆ DECLARE_HANDLE() [4/6]

DECLARE_HANDLE | ( | HPVIDEODEV |  | ) |

## ◆ DECLARE_HANDLE() [5/6]

DECLARE_HANDLE | ( | HVIDEOINPUTDEVICENV |  | ) |

## ◆ DECLARE_HANDLE() [6/6]

DECLARE_HANDLE | ( | HVIDEOOUTPUTDEVICENV |  | ) |

## ◆ wglewGetExtension()

GLEWAPI GLboolean GLEWAPIENTRY wglewGetExtension | ( | const char * | name | ) |

## ◆ wglewInit()

GLEWAPI GLenum GLEWAPIENTRY wglewInit | ( |  | ) |

## ◆ wglewIsSupported()

GLEWAPI GLboolean GLEWAPIENTRY wglewIsSupported | ( | const char * | name | ) |

## Variable Documentation

## ◆ __WGLEW_3DFX_multisample

WGLEW_VAR_EXPORT GLboolean __WGLEW_3DFX_multisample

## ◆ __WGLEW_3DL_stereo_control

WGLEW_VAR_EXPORT GLboolean __WGLEW_3DL_stereo_control

## ◆ __WGLEW_AMD_gpu_association

WGLEW_VAR_EXPORT GLboolean __WGLEW_AMD_gpu_association

## ◆ __WGLEW_ARB_buffer_region

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_buffer_region

## ◆ __WGLEW_ARB_context_flush_control

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_context_flush_control

## ◆ __WGLEW_ARB_create_context

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context

## ◆ __WGLEW_ARB_create_context_no_error

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_no_error

## ◆ __WGLEW_ARB_create_context_profile

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_profile

## ◆ __WGLEW_ARB_create_context_robustness

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_create_context_robustness

## ◆ __WGLEW_ARB_extensions_string

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_extensions_string

## ◆ __WGLEW_ARB_framebuffer_sRGB

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_framebuffer_sRGB

## ◆ __WGLEW_ARB_make_current_read

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_make_current_read

## ◆ __WGLEW_ARB_multisample

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_multisample

## ◆ __WGLEW_ARB_pbuffer

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pbuffer

## ◆ __WGLEW_ARB_pixel_format

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format

## ◆ __WGLEW_ARB_pixel_format_float

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_pixel_format_float

## ◆ __WGLEW_ARB_render_texture

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_render_texture

## ◆ __WGLEW_ARB_robustness_application_isolation

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_application_isolation

## ◆ __WGLEW_ARB_robustness_share_group_isolation

WGLEW_VAR_EXPORT GLboolean __WGLEW_ARB_robustness_share_group_isolation

## ◆ __WGLEW_ATI_pixel_format_float

WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_pixel_format_float

## ◆ __WGLEW_ATI_render_texture_rectangle

WGLEW_VAR_EXPORT GLboolean __WGLEW_ATI_render_texture_rectangle

## ◆ __WGLEW_EXT_colorspace

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_colorspace

## ◆ __WGLEW_EXT_create_context_es2_profile

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es2_profile

## ◆ __WGLEW_EXT_create_context_es_profile

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_create_context_es_profile

## ◆ __WGLEW_EXT_depth_float

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_depth_float

## ◆ __WGLEW_EXT_display_color_table

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_display_color_table

## ◆ __WGLEW_EXT_extensions_string

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_extensions_string

## ◆ __WGLEW_EXT_framebuffer_sRGB

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_framebuffer_sRGB

## ◆ __WGLEW_EXT_make_current_read

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_make_current_read

## ◆ __WGLEW_EXT_multisample

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_multisample

## ◆ __WGLEW_EXT_pbuffer

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pbuffer

## ◆ __WGLEW_EXT_pixel_format

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format

## ◆ __WGLEW_EXT_pixel_format_packed_float

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_pixel_format_packed_float

## ◆ __WGLEW_EXT_swap_control

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control

## ◆ __WGLEW_EXT_swap_control_tear

WGLEW_VAR_EXPORT GLboolean __WGLEW_EXT_swap_control_tear

## ◆ __WGLEW_I3D_digital_video_control

WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_digital_video_control

## ◆ __WGLEW_I3D_gamma

WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_gamma

## ◆ __WGLEW_I3D_genlock

WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_genlock

## ◆ __WGLEW_I3D_image_buffer

WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_image_buffer

## ◆ __WGLEW_I3D_swap_frame_lock

WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_lock

## ◆ __WGLEW_I3D_swap_frame_usage

WGLEW_VAR_EXPORT GLboolean __WGLEW_I3D_swap_frame_usage

## ◆ __WGLEW_NV_copy_image

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_copy_image

## ◆ __WGLEW_NV_delay_before_swap

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_delay_before_swap

## ◆ __WGLEW_NV_DX_interop

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop

## ◆ __WGLEW_NV_DX_interop2

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_DX_interop2

## ◆ __WGLEW_NV_float_buffer

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_float_buffer

## ◆ __WGLEW_NV_gpu_affinity

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_gpu_affinity

## ◆ __WGLEW_NV_multisample_coverage

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_multisample_coverage

## ◆ __WGLEW_NV_present_video

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_present_video

## ◆ __WGLEW_NV_render_depth_texture

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_depth_texture

## ◆ __WGLEW_NV_render_texture_rectangle

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_render_texture_rectangle

## ◆ __WGLEW_NV_swap_group

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_swap_group

## ◆ __WGLEW_NV_vertex_array_range

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_vertex_array_range

## ◆ __WGLEW_NV_video_capture

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_capture

## ◆ __WGLEW_NV_video_output

WGLEW_VAR_EXPORT GLboolean __WGLEW_NV_video_output

## ◆ __WGLEW_OML_sync_control

WGLEW_VAR_EXPORT GLboolean __WGLEW_OML_sync_control

## ◆ __wglewAllocateMemoryNV

WGLEW_FUN_EXPORT PFNWGLALLOCATEMEMORYNVPROC __wglewAllocateMemoryNV

## ◆ __wglewAssociateImageBufferEventsI3D

WGLEW_FUN_EXPORT PFNWGLASSOCIATEIMAGEBUFFEREVENTSI3DPROC __wglewAssociateImageBufferEventsI3D

## ◆ __wglewBeginFrameTrackingI3D

WGLEW_FUN_EXPORT PFNWGLBEGINFRAMETRACKINGI3DPROC __wglewBeginFrameTrackingI3D

## ◆ __wglewBindDisplayColorTableEXT

WGLEW_FUN_EXPORT PFNWGLBINDDISPLAYCOLORTABLEEXTPROC __wglewBindDisplayColorTableEXT

## ◆ __wglewBindSwapBarrierNV

WGLEW_FUN_EXPORT PFNWGLBINDSWAPBARRIERNVPROC __wglewBindSwapBarrierNV

## ◆ __wglewBindTexImageARB

WGLEW_FUN_EXPORT PFNWGLBINDTEXIMAGEARBPROC __wglewBindTexImageARB

## ◆ __wglewBindVideoCaptureDeviceNV

WGLEW_FUN_EXPORT PFNWGLBINDVIDEOCAPTUREDEVICENVPROC __wglewBindVideoCaptureDeviceNV

## ◆ __wglewBindVideoDeviceNV

WGLEW_FUN_EXPORT PFNWGLBINDVIDEODEVICENVPROC __wglewBindVideoDeviceNV

## ◆ __wglewBindVideoImageNV

WGLEW_FUN_EXPORT PFNWGLBINDVIDEOIMAGENVPROC __wglewBindVideoImageNV

## ◆ __wglewBlitContextFramebufferAMD

WGLEW_FUN_EXPORT PFNWGLBLITCONTEXTFRAMEBUFFERAMDPROC __wglewBlitContextFramebufferAMD

## ◆ __wglewChoosePixelFormatARB

WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATARBPROC __wglewChoosePixelFormatARB

## ◆ __wglewChoosePixelFormatEXT

WGLEW_FUN_EXPORT PFNWGLCHOOSEPIXELFORMATEXTPROC __wglewChoosePixelFormatEXT

## ◆ __wglewCopyImageSubDataNV

WGLEW_FUN_EXPORT PFNWGLCOPYIMAGESUBDATANVPROC __wglewCopyImageSubDataNV

## ◆ __wglewCreateAffinityDCNV

WGLEW_FUN_EXPORT PFNWGLCREATEAFFINITYDCNVPROC __wglewCreateAffinityDCNV

## ◆ __wglewCreateAssociatedContextAMD

WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTAMDPROC __wglewCreateAssociatedContextAMD

## ◆ __wglewCreateAssociatedContextAttribsAMD

WGLEW_FUN_EXPORT PFNWGLCREATEASSOCIATEDCONTEXTATTRIBSAMDPROC __wglewCreateAssociatedContextAttribsAMD

## ◆ __wglewCreateBufferRegionARB

WGLEW_FUN_EXPORT PFNWGLCREATEBUFFERREGIONARBPROC __wglewCreateBufferRegionARB

## ◆ __wglewCreateContextAttribsARB

WGLEW_FUN_EXPORT PFNWGLCREATECONTEXTATTRIBSARBPROC __wglewCreateContextAttribsARB

## ◆ __wglewCreateDisplayColorTableEXT

WGLEW_FUN_EXPORT PFNWGLCREATEDISPLAYCOLORTABLEEXTPROC __wglewCreateDisplayColorTableEXT

## ◆ __wglewCreateImageBufferI3D

WGLEW_FUN_EXPORT PFNWGLCREATEIMAGEBUFFERI3DPROC __wglewCreateImageBufferI3D

## ◆ __wglewCreatePbufferARB

WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFERARBPROC __wglewCreatePbufferARB

## ◆ __wglewCreatePbufferEXT

WGLEW_FUN_EXPORT PFNWGLCREATEPBUFFEREXTPROC __wglewCreatePbufferEXT

## ◆ __wglewDelayBeforeSwapNV

WGLEW_FUN_EXPORT PFNWGLDELAYBEFORESWAPNVPROC __wglewDelayBeforeSwapNV

## ◆ __wglewDeleteAssociatedContextAMD

WGLEW_FUN_EXPORT PFNWGLDELETEASSOCIATEDCONTEXTAMDPROC __wglewDeleteAssociatedContextAMD

## ◆ __wglewDeleteBufferRegionARB

WGLEW_FUN_EXPORT PFNWGLDELETEBUFFERREGIONARBPROC __wglewDeleteBufferRegionARB

## ◆ __wglewDeleteDCNV

WGLEW_FUN_EXPORT PFNWGLDELETEDCNVPROC __wglewDeleteDCNV

## ◆ __wglewDestroyDisplayColorTableEXT

WGLEW_FUN_EXPORT PFNWGLDESTROYDISPLAYCOLORTABLEEXTPROC __wglewDestroyDisplayColorTableEXT

## ◆ __wglewDestroyImageBufferI3D

WGLEW_FUN_EXPORT PFNWGLDESTROYIMAGEBUFFERI3DPROC __wglewDestroyImageBufferI3D

## ◆ __wglewDestroyPbufferARB

WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFERARBPROC __wglewDestroyPbufferARB

## ◆ __wglewDestroyPbufferEXT

WGLEW_FUN_EXPORT PFNWGLDESTROYPBUFFEREXTPROC __wglewDestroyPbufferEXT

## ◆ __wglewDisableFrameLockI3D

WGLEW_FUN_EXPORT PFNWGLDISABLEFRAMELOCKI3DPROC __wglewDisableFrameLockI3D

## ◆ __wglewDisableGenlockI3D

WGLEW_FUN_EXPORT PFNWGLDISABLEGENLOCKI3DPROC __wglewDisableGenlockI3D

## ◆ __wglewDXCloseDeviceNV

WGLEW_FUN_EXPORT PFNWGLDXCLOSEDEVICENVPROC __wglewDXCloseDeviceNV

## ◆ __wglewDXLockObjectsNV

WGLEW_FUN_EXPORT PFNWGLDXLOCKOBJECTSNVPROC __wglewDXLockObjectsNV

## ◆ __wglewDXObjectAccessNV

WGLEW_FUN_EXPORT PFNWGLDXOBJECTACCESSNVPROC __wglewDXObjectAccessNV

## ◆ __wglewDXOpenDeviceNV

WGLEW_FUN_EXPORT PFNWGLDXOPENDEVICENVPROC __wglewDXOpenDeviceNV

## ◆ __wglewDXRegisterObjectNV

WGLEW_FUN_EXPORT PFNWGLDXREGISTEROBJECTNVPROC __wglewDXRegisterObjectNV

## ◆ __wglewDXSetResourceShareHandleNV

WGLEW_FUN_EXPORT PFNWGLDXSETRESOURCESHAREHANDLENVPROC __wglewDXSetResourceShareHandleNV

## ◆ __wglewDXUnlockObjectsNV

WGLEW_FUN_EXPORT PFNWGLDXUNLOCKOBJECTSNVPROC __wglewDXUnlockObjectsNV

## ◆ __wglewDXUnregisterObjectNV

WGLEW_FUN_EXPORT PFNWGLDXUNREGISTEROBJECTNVPROC __wglewDXUnregisterObjectNV

## ◆ __wglewEnableFrameLockI3D

WGLEW_FUN_EXPORT PFNWGLENABLEFRAMELOCKI3DPROC __wglewEnableFrameLockI3D

## ◆ __wglewEnableGenlockI3D

WGLEW_FUN_EXPORT PFNWGLENABLEGENLOCKI3DPROC __wglewEnableGenlockI3D

## ◆ __wglewEndFrameTrackingI3D

WGLEW_FUN_EXPORT PFNWGLENDFRAMETRACKINGI3DPROC __wglewEndFrameTrackingI3D

## ◆ __wglewEnumerateVideoCaptureDevicesNV

WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEOCAPTUREDEVICESNVPROC __wglewEnumerateVideoCaptureDevicesNV

## ◆ __wglewEnumerateVideoDevicesNV

WGLEW_FUN_EXPORT PFNWGLENUMERATEVIDEODEVICESNVPROC __wglewEnumerateVideoDevicesNV

## ◆ __wglewEnumGpuDevicesNV

WGLEW_FUN_EXPORT PFNWGLENUMGPUDEVICESNVPROC __wglewEnumGpuDevicesNV

## ◆ __wglewEnumGpusFromAffinityDCNV

WGLEW_FUN_EXPORT PFNWGLENUMGPUSFROMAFFINITYDCNVPROC __wglewEnumGpusFromAffinityDCNV

## ◆ __wglewEnumGpusNV

WGLEW_FUN_EXPORT PFNWGLENUMGPUSNVPROC __wglewEnumGpusNV

## ◆ __wglewFreeMemoryNV

WGLEW_FUN_EXPORT PFNWGLFREEMEMORYNVPROC __wglewFreeMemoryNV

## ◆ __wglewGenlockSampleRateI3D

WGLEW_FUN_EXPORT PFNWGLGENLOCKSAMPLERATEI3DPROC __wglewGenlockSampleRateI3D

## ◆ __wglewGenlockSourceDelayI3D

WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEDELAYI3DPROC __wglewGenlockSourceDelayI3D

## ◆ __wglewGenlockSourceEdgeI3D

WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEEDGEI3DPROC __wglewGenlockSourceEdgeI3D

## ◆ __wglewGenlockSourceI3D

WGLEW_FUN_EXPORT PFNWGLGENLOCKSOURCEI3DPROC __wglewGenlockSourceI3D

## ◆ __wglewGetContextGPUIDAMD

WGLEW_FUN_EXPORT PFNWGLGETCONTEXTGPUIDAMDPROC __wglewGetContextGPUIDAMD

## ◆ __wglewGetCurrentAssociatedContextAMD

WGLEW_FUN_EXPORT PFNWGLGETCURRENTASSOCIATEDCONTEXTAMDPROC __wglewGetCurrentAssociatedContextAMD

## ◆ __wglewGetCurrentReadDCARB

WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCARBPROC __wglewGetCurrentReadDCARB

## ◆ __wglewGetCurrentReadDCEXT

WGLEW_FUN_EXPORT PFNWGLGETCURRENTREADDCEXTPROC __wglewGetCurrentReadDCEXT

## ◆ __wglewGetDigitalVideoParametersI3D

WGLEW_FUN_EXPORT PFNWGLGETDIGITALVIDEOPARAMETERSI3DPROC __wglewGetDigitalVideoParametersI3D

## ◆ __wglewGetExtensionsStringARB

WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGARBPROC __wglewGetExtensionsStringARB

## ◆ __wglewGetExtensionsStringEXT

WGLEW_FUN_EXPORT PFNWGLGETEXTENSIONSSTRINGEXTPROC __wglewGetExtensionsStringEXT

## ◆ __wglewGetFrameUsageI3D

WGLEW_FUN_EXPORT PFNWGLGETFRAMEUSAGEI3DPROC __wglewGetFrameUsageI3D

## ◆ __wglewGetGammaTableI3D

WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEI3DPROC __wglewGetGammaTableI3D

## ◆ __wglewGetGammaTableParametersI3D

WGLEW_FUN_EXPORT PFNWGLGETGAMMATABLEPARAMETERSI3DPROC __wglewGetGammaTableParametersI3D

## ◆ __wglewGetGenlockSampleRateI3D

WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSAMPLERATEI3DPROC __wglewGetGenlockSampleRateI3D

## ◆ __wglewGetGenlockSourceDelayI3D

WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEDELAYI3DPROC __wglewGetGenlockSourceDelayI3D

## ◆ __wglewGetGenlockSourceEdgeI3D

WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEEDGEI3DPROC __wglewGetGenlockSourceEdgeI3D

## ◆ __wglewGetGenlockSourceI3D

WGLEW_FUN_EXPORT PFNWGLGETGENLOCKSOURCEI3DPROC __wglewGetGenlockSourceI3D

## ◆ __wglewGetGPUIDsAMD

WGLEW_FUN_EXPORT PFNWGLGETGPUIDSAMDPROC __wglewGetGPUIDsAMD

## ◆ __wglewGetGPUInfoAMD

WGLEW_FUN_EXPORT PFNWGLGETGPUINFOAMDPROC __wglewGetGPUInfoAMD

## ◆ __wglewGetMscRateOML

WGLEW_FUN_EXPORT PFNWGLGETMSCRATEOMLPROC __wglewGetMscRateOML

## ◆ __wglewGetPbufferDCARB

WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCARBPROC __wglewGetPbufferDCARB

## ◆ __wglewGetPbufferDCEXT

WGLEW_FUN_EXPORT PFNWGLGETPBUFFERDCEXTPROC __wglewGetPbufferDCEXT

## ◆ __wglewGetPixelFormatAttribfvARB

WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVARBPROC __wglewGetPixelFormatAttribfvARB

## ◆ __wglewGetPixelFormatAttribfvEXT

WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBFVEXTPROC __wglewGetPixelFormatAttribfvEXT

## ◆ __wglewGetPixelFormatAttribivARB

WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVARBPROC __wglewGetPixelFormatAttribivARB

## ◆ __wglewGetPixelFormatAttribivEXT

WGLEW_FUN_EXPORT PFNWGLGETPIXELFORMATATTRIBIVEXTPROC __wglewGetPixelFormatAttribivEXT

## ◆ __wglewGetSwapIntervalEXT

WGLEW_FUN_EXPORT PFNWGLGETSWAPINTERVALEXTPROC __wglewGetSwapIntervalEXT

## ◆ __wglewGetSyncValuesOML

WGLEW_FUN_EXPORT PFNWGLGETSYNCVALUESOMLPROC __wglewGetSyncValuesOML

## ◆ __wglewGetVideoDeviceNV

WGLEW_FUN_EXPORT PFNWGLGETVIDEODEVICENVPROC __wglewGetVideoDeviceNV

## ◆ __wglewGetVideoInfoNV

WGLEW_FUN_EXPORT PFNWGLGETVIDEOINFONVPROC __wglewGetVideoInfoNV

## ◆ __wglewIsEnabledFrameLockI3D

WGLEW_FUN_EXPORT PFNWGLISENABLEDFRAMELOCKI3DPROC __wglewIsEnabledFrameLockI3D

## ◆ __wglewIsEnabledGenlockI3D

WGLEW_FUN_EXPORT PFNWGLISENABLEDGENLOCKI3DPROC __wglewIsEnabledGenlockI3D

## ◆ __wglewJoinSwapGroupNV

WGLEW_FUN_EXPORT PFNWGLJOINSWAPGROUPNVPROC __wglewJoinSwapGroupNV

## ◆ __wglewLoadDisplayColorTableEXT

WGLEW_FUN_EXPORT PFNWGLLOADDISPLAYCOLORTABLEEXTPROC __wglewLoadDisplayColorTableEXT

## ◆ __wglewLockVideoCaptureDeviceNV

WGLEW_FUN_EXPORT PFNWGLLOCKVIDEOCAPTUREDEVICENVPROC __wglewLockVideoCaptureDeviceNV

## ◆ __wglewMakeAssociatedContextCurrentAMD

WGLEW_FUN_EXPORT PFNWGLMAKEASSOCIATEDCONTEXTCURRENTAMDPROC __wglewMakeAssociatedContextCurrentAMD

## ◆ __wglewMakeContextCurrentARB

WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTARBPROC __wglewMakeContextCurrentARB

## ◆ __wglewMakeContextCurrentEXT

WGLEW_FUN_EXPORT PFNWGLMAKECONTEXTCURRENTEXTPROC __wglewMakeContextCurrentEXT

## ◆ __wglewQueryCurrentContextNV

WGLEW_FUN_EXPORT PFNWGLQUERYCURRENTCONTEXTNVPROC __wglewQueryCurrentContextNV

## ◆ __wglewQueryFrameCountNV

WGLEW_FUN_EXPORT PFNWGLQUERYFRAMECOUNTNVPROC __wglewQueryFrameCountNV

## ◆ __wglewQueryFrameLockMasterI3D

WGLEW_FUN_EXPORT PFNWGLQUERYFRAMELOCKMASTERI3DPROC __wglewQueryFrameLockMasterI3D

## ◆ __wglewQueryFrameTrackingI3D

WGLEW_FUN_EXPORT PFNWGLQUERYFRAMETRACKINGI3DPROC __wglewQueryFrameTrackingI3D

## ◆ __wglewQueryGenlockMaxSourceDelayI3D

WGLEW_FUN_EXPORT PFNWGLQUERYGENLOCKMAXSOURCEDELAYI3DPROC __wglewQueryGenlockMaxSourceDelayI3D

## ◆ __wglewQueryMaxSwapGroupsNV

WGLEW_FUN_EXPORT PFNWGLQUERYMAXSWAPGROUPSNVPROC __wglewQueryMaxSwapGroupsNV

## ◆ __wglewQueryPbufferARB

WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFERARBPROC __wglewQueryPbufferARB

## ◆ __wglewQueryPbufferEXT

WGLEW_FUN_EXPORT PFNWGLQUERYPBUFFEREXTPROC __wglewQueryPbufferEXT

## ◆ __wglewQuerySwapGroupNV

WGLEW_FUN_EXPORT PFNWGLQUERYSWAPGROUPNVPROC __wglewQuerySwapGroupNV

## ◆ __wglewQueryVideoCaptureDeviceNV

WGLEW_FUN_EXPORT PFNWGLQUERYVIDEOCAPTUREDEVICENVPROC __wglewQueryVideoCaptureDeviceNV

## ◆ __wglewReleaseImageBufferEventsI3D

WGLEW_FUN_EXPORT PFNWGLRELEASEIMAGEBUFFEREVENTSI3DPROC __wglewReleaseImageBufferEventsI3D

## ◆ __wglewReleasePbufferDCARB

WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCARBPROC __wglewReleasePbufferDCARB

## ◆ __wglewReleasePbufferDCEXT

WGLEW_FUN_EXPORT PFNWGLRELEASEPBUFFERDCEXTPROC __wglewReleasePbufferDCEXT

## ◆ __wglewReleaseTexImageARB

WGLEW_FUN_EXPORT PFNWGLRELEASETEXIMAGEARBPROC __wglewReleaseTexImageARB

## ◆ __wglewReleaseVideoCaptureDeviceNV

WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOCAPTUREDEVICENVPROC __wglewReleaseVideoCaptureDeviceNV

## ◆ __wglewReleaseVideoDeviceNV

WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEODEVICENVPROC __wglewReleaseVideoDeviceNV

## ◆ __wglewReleaseVideoImageNV

WGLEW_FUN_EXPORT PFNWGLRELEASEVIDEOIMAGENVPROC __wglewReleaseVideoImageNV

## ◆ __wglewResetFrameCountNV

WGLEW_FUN_EXPORT PFNWGLRESETFRAMECOUNTNVPROC __wglewResetFrameCountNV

## ◆ __wglewRestoreBufferRegionARB

WGLEW_FUN_EXPORT PFNWGLRESTOREBUFFERREGIONARBPROC __wglewRestoreBufferRegionARB

## ◆ __wglewSaveBufferRegionARB

WGLEW_FUN_EXPORT PFNWGLSAVEBUFFERREGIONARBPROC __wglewSaveBufferRegionARB

## ◆ __wglewSendPbufferToVideoNV

WGLEW_FUN_EXPORT PFNWGLSENDPBUFFERTOVIDEONVPROC __wglewSendPbufferToVideoNV

## ◆ __wglewSetDigitalVideoParametersI3D

WGLEW_FUN_EXPORT PFNWGLSETDIGITALVIDEOPARAMETERSI3DPROC __wglewSetDigitalVideoParametersI3D

## ◆ __wglewSetGammaTableI3D

WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEI3DPROC __wglewSetGammaTableI3D

## ◆ __wglewSetGammaTableParametersI3D

WGLEW_FUN_EXPORT PFNWGLSETGAMMATABLEPARAMETERSI3DPROC __wglewSetGammaTableParametersI3D

## ◆ __wglewSetPbufferAttribARB

WGLEW_FUN_EXPORT PFNWGLSETPBUFFERATTRIBARBPROC __wglewSetPbufferAttribARB

## ◆ __wglewSetStereoEmitterState3DL

WGLEW_FUN_EXPORT PFNWGLSETSTEREOEMITTERSTATE3DLPROC __wglewSetStereoEmitterState3DL

## ◆ __wglewSwapBuffersMscOML

WGLEW_FUN_EXPORT PFNWGLSWAPBUFFERSMSCOMLPROC __wglewSwapBuffersMscOML

## ◆ __wglewSwapIntervalEXT

WGLEW_FUN_EXPORT PFNWGLSWAPINTERVALEXTPROC __wglewSwapIntervalEXT

## ◆ __wglewSwapLayerBuffersMscOML

WGLEW_FUN_EXPORT PFNWGLSWAPLAYERBUFFERSMSCOMLPROC __wglewSwapLayerBuffersMscOML

## ◆ __wglewWaitForMscOML

WGLEW_FUN_EXPORT PFNWGLWAITFORMSCOMLPROC __wglewWaitForMscOML

## ◆ __wglewWaitForSbcOML

WGLEW_FUN_EXPORT PFNWGLWAITFORSBCOMLPROC __wglewWaitForSbcOML