#include "myRand.h" #include // random integer between a and b, inclusive int randInt(int a, int b) { int range = b - a + 1; // # values to generate return a + rand() % range; } // random double between 0 and 1 double randDouble(void) { return (double) rand() / RAND_MAX; } // random double between a and b double randDoubleR(int a, int b) { int range = b - a + 1; return randDouble() * range + a; }