<html><head><TITLE></TITLE></head>
<body>
<H2><A HREF ="#DOC.DOCU" > <IMG BORDER=0 SRC=down.gif></A>    </H2>
<hr>
<DL>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>ACQUIRE_H</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>UNIQNAM</B>(base)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>PIXEL</B>(mem,loc,mask)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>template &lt;class DATATYPE&gt;   extern  void <!2><A HREF="#DOC.2">UNIQNAM</A> <B>(rectangle_ms)</B>(DATATYPE *<!2><A HREF="#DOC.65">mem_map</A>, int *image, int cx, int cy, float angle, int height, int width, int samph, int sampw, short int mask, int ncols)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>template &lt;class DATATYPE&gt;   extern  void <!2><A HREF="#DOC.2">UNIQNAM</A> <B>(rectangle_msw)</B>(DATATYPE *<!2><A HREF="#DOC.65">mem_map</A>, int *image, int cx, int cy, float angle, int height, int width, int sampw, short int mask, int ncols)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>template &lt;class DATATYPE&gt;   extern  void <!2><A HREF="#DOC.2">UNIQNAM</A> <B>(rectangle_msh)</B>(DATATYPE *<!2><A HREF="#DOC.65">mem_map</A>, int *image, int cx, int cy, float angle, int height, int width, int samph, short int mask, int ncols)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>template &lt;class DATATYPE&gt;   extern  void <!2><A HREF="#DOC.2">UNIQNAM</A> <B>(rectangle)</B>(DATATYPE *<!2><A HREF="#DOC.65">mem_map</A>, int *image, int cx, int cy, float angle, int height, int width, short int mask, int ncols)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>template &lt;class DATATYPE&gt;   extern  void <!2><A HREF="#DOC.2">UNIQNAM</A> <B>(line)</B>(DATATYPE *<!2><A HREF="#DOC.65">mem_map</A>, int *image, int cx, int cy, float angle, int length, short int mask, int ncols)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>template &lt;class DATATYPE&gt;   extern  void <!2><A HREF="#DOC.2">UNIQNAM</A> <B>(draw_line)</B>(DATATYPE *<!2><A HREF="#DOC.65">mem_map</A>, int cx, int cy, float angle, int length, short int mask, int samp, int fgshift)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>DT3155_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=way.html><B>way</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>Galileo_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>GALILEO_DEVICE_NUMBER</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>MYJUMP</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>**  All  <!1><A HREF="Galileo.html">Galileo</A>  monitor  routines  deal  with  graphics  on  the  user  <B>terminal</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=Galileo.html><B>Galileo</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>IMG_SEQ_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>*  and  pre  recorded  image  sequence.  Assumes  a  sequence  of  pgm  images*  that  are  read  in  frame  by  frame  under  user  control.**  The  current  implementation  saves  image  sequence  into  a  directory  whose*  name  is  the  same  as  that  of  the  image  sequence.*  One  sequence  is  allowed  per  object  instantiation.*  Each  image  corresponds  to  a  file  whose  name  is  img  concatenated  with*  frame  counter.*  Image  files  are  saved  retrieved  via Image:read <B>()</B>()
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <B></B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>IT_FG101_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  char  <B>BYTE</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  short  int  <B>WORD</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  short  int  <B>UWORD</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  int  <B>LONG</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  int  <B>ULONG</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  const  <B>IT_xspin_offset</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=IT_FG101.html><B>IT_FG101</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>IT_FG101_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  char  <B>BYTE</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  short  int  <B>WORD</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  short  int  <B>UWORD</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  int  <B>LONG</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  int  <B>ULONG</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  const  <B>IT_xspin_offset</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=IT_FG101.2.html><B>IT_FG101</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>IT_FG101_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  char  <B>BYTE</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  short  int  <B>WORD</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  short  int  <B>UWORD</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  int  <B>LONG</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>typedef  unsigned  int  <B>ULONG</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>extern  C  void  <B>sethdw</B>(unsigned int regbase, <!2><A HREF="#DOC.24">LONG</A> membase, int flag, int memory)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>setdim</B>(int xsize, int ysize, int depth)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>initialize</B>()
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif><!2><A HREF="#DOC.41">ULONG</A>  <B>delta_ms</B>()
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>unsigned  int  <B>getreg</B>(unsigned int offset)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>andreg</B>(unsigned int offset, unsigned int andval)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>orreg</B>(unsigned int offset, unsigned int orvar)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>unsigned  int  <B>testreg</B>(unsigned int offset, unsigned int maskval)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>setvmask</B>(unsigned int mask)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>setpmask</B>(unsigned int mask)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>unsigned  int  <B>getpmask</B>()
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>setcamera</B>(int n)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>snap</B>(int waitflag)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>grab</B>(int count)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>stopgrab</B>(int waitflag)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>aclear</B>(int x, int y, int dx, int dy, int value)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>sclear</B>(int value)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>whline</B>(int x, int y, int n, int *pixarray)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>rhline</B>(int x, int y, int n, int *pixarray)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>dynamic_luts</B>()
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>void  <B>line</B>(int x1, int y1, int x2, int y2, int value)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  <B>circle</B>(int, int, int, int, int, int)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>extern  unsigned  short*  <B>reg_map</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>extern  unsigned  short*  <B>mem_map</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  const  <B>IT_xspin_offset</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=IT_FG101.3.html><B>IT_FG101</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>IT_icpci_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>extern  C*  tracking  software  and  IT_icpcia  hardware.  The  current  interface*  uses  straight  memory  mapping  of  the  device.  The  images  acquired*  are  not  <B>deinterlaced</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=IT_icpci.html><B>IT_icpci</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>IndyCam_Color_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>BUILT_IN</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>GALILEO</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=way.2.html><B>way</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>IndyCam_Mono_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>BUILT_IN</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>GALILEO</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=way.3.html><B>way</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>K2T_V300_Color_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>_use_KTV_MONO_</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>VIMAGE_SIZE</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>DEFAULT_COMPUTATION</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  const  <B>KVH_xspin_offset</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=WANTED.html><B>WANTED</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>K2T_V300_Mono_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>_use_KTV_MONO_</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>VIMAGE_SIZE</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  const  <B>KVM_xspin_offset</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=WANTED.2.html><B>WANTED</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>MPEG_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=MPEG.html><B>MPEG</B></A> 
 <DD><I>Class MPEG provides an interface between tracking and MPEG files,
allowing users to use MPEG sequences as a source of video sequences</I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>RGB2int_H</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>NEUTRAL_PIXEL</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>unsigned  int  <B>compute_hsi_packed</B>(unsigned char r, unsigned char g, unsigned char b)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>unsigned  int  <B>compute_hue</B>(unsigned char r, unsigned char g, unsigned char b)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>unsigned  int  <B>compute_intensity</B>(unsigned char r, unsigned char g, unsigned char b)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>unsigned  int  <B>compute_saturation</B>(unsigned char r, unsigned char g, unsigned char b)
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>RTVC_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>BUILT_IN</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=RTVC.html><B>RTVC</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>#define <B>Video_h</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=Device_output_type.html><B>Device_output_type</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  const  <B>device_noutput_types</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif>int  const  <B>device_noutput_mono_types</B>
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=Video.html><B>Video</B></A> 
 <DD><I>The Video class is an abstract base class for video device interfacing</I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=MonoVideo.html><B>MonoVideo</B></A> 
 <DD><I></I>
<DT>
<IMG BORDER=0 SRC=icon1.gif> <A HREF=ColorVideo.html><B>ColorVideo</B></A> 
 <DD><I>ColorVideo is derived from Video</I>
</DL>
<A NAME="DOC.DOCU">
<DL></DL><P><I><A HREF="aindex.html"> alphabetic index</A></I>  <I><A HREF="HIER.html"> hierarchy of classes</A></I><P></BODY><hr>
<A HREF="http://www.zib.de/Visual/software/doc++/index.html"><IMG BORDER=0 ALIGN=RIGHT SRC=logo.gif></A>
<P Align=Center><I>this page has been generated automatically by doc++
<P Align=Center>(c)opyright by <A HREF="http://www.zib.de/zoeckler/"> Malte  Z&oumlckler</A>, <A HREF="mailto:wunderling@zib.de"> Roland Wunderling </A><br>contact: <A HREF="mailto:doc++@zib.de"> doc++@zib.de </a>