| Graphics::Sensing::BadFileType | Exception for invalid file types |
| Graphics::Sensing::BadIndex | Exception for mis-indexing |
| Graphics::Sensing::BadPath | Exception for invalid file paths |
| Utils::Model3D::Face | Polygon |
| Utils::Model3D::Mesh | Polygonal mesh |
| Graphics::Model | For displaying and manipulating a 3D model |
| Graphics::ObjectAndSensorViewer | For displaying an object, three tactile sensors and their tactile data |
| Graphics::PPSMockup | Demo of setup of 2 PPS sensors |
| Graphics::Sensing::PPSSensor | Simulates a PPS sensor |
| Graphics::Sensing::ShaderClass | For loading and using shaders in GLSL |
| Graphics::Sensing::ShaderVariable | Manages passing of arguments to shaders |
| Graphics::Sensing::ShaderVariable_1f | A float uniform |
| Graphics::Sensing::ShaderVariable_1i | An int uniform |
| Graphics::Sensing::ShaderVariable_2fv | A vec2 uniform |
| Graphics::Sensing::SimulatedTactileSensor | Class for simulating an array-type tactile force sensor |
| Graphics::Sensing::TactileImage< T > | Class for image-type data from tactile sensors |
| Graphics::Sensing::TactileImageLoader< T > | Class for loading TactileImage / TactileSurfacePoint from file |
| Graphics::Sensing::TactileSensorBase | Abstract base class for tactile sensor interactions, both real and simulated |
| Graphics::Sensing::TactileSensorShader | Extends ShaderClass to manage resources for shaders for use in TactileSensor |
| Graphics::Sensing::TactileSensorShaderBlurBase | TactileSensorShader to do Gaussian blurring |
| Graphics::Sensing::TactileSensorShaderCubic | Reshapes response according to a cubic polynomial |
| Graphics::Sensing::TactileSensorShaderHorizontalBlur | Applies image blur in the horizontal direction |
| Graphics::Sensing::TactileSensorShaderInvert | TacileSensorShader to do additive inverse |
| Graphics::Sensing::TactileSensorShaderReduction | TacileSensorShader to do reductions |
| Graphics::Sensing::TactileSensorShaderRelinearize | Reshapes element response from one linear function to another |
| Graphics::Sensing::TactileSensorShaderVerticalBlur | Applies image blur in the vertical direction |
| Graphics::Sensing::TactileSensorShaderWTex | Variation that has an associated auxiliary texture |
| Graphics::Sensing::TactileSurfacePoint< T > | Tactile image with information about where it was collected |
| Utils::Model3D::Vertex | Polygon vertex |