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RayScene Member List

This is the complete list of members for RayScene, including all inherited members.

ambientRayScene
backgroundRayScene
cameraRayScene
drawOpenGL(void)RayScene
GetColor(Ray3D ray, int rDepth, Point3D cLimit)RayScene
getMaterial(int index)RayScene
GetRay(RayCamera *camera, int i, int j, int width, int height)RayScenestatic
groupRayScene
lightNumRayScene
lightsRayScene
RayScene(void) (defined in RayScene)RayScene
RayTrace(const int &width, const int &height, const int &rLimit, const double &cLimit, Image32 &img) (defined in RayScene)RayScene
RayView(const int &width, const int &height, const int &cplx, const int &factor=RayKeyData::MATRIX) (defined in RayScene)RayScene
read(char *fileName, int transformType=RayKeyData::MATRIX)RayScene
read(FILE *fp, int transformType)RayScene
Reflect(Point3D v, Point3D n)RayScenestatic
Refract(Point3D v, Point3D n, double ir, Point3D &refract)RayScenestatic
setCurrentTime(double t, int curveFit=LINEAR)RayScene
setUpOpenGL(int cplx)RayScene
write(char *fileName)RayScene
write(FILE *fp=stdout)RayScene
~RayScene(void) (defined in RayScene)RayScene