![]() |
![]() |
|---|---|
| Fig 1 This is a white cube rendered in OpenGl with lighting effects | Fig 2 This is the same cube with anaglyph rendering enabled |
| On this page: |
|---|
| Abstract |
| Table of Contents |
| Next: Introduction to the project |
The purpose of this rpoject was to create a system where an OpenGL programmer could add stereo to his program with the least amount of recoding. I have created a library, called the GL Stereo (glst) library, which does just that. Also, I have implemented red-blue stereo images within the library.
![]() |
![]() |
|---|---|
| Fig 1 This is a white cube rendered in OpenGl with lighting effects | Fig 2 This is the same cube with anaglyph rendering enabled |
| On this page: |
|---|
| Abstract |
| Table of Contents |
| Next: Introduction to the project |