Daniel Aliaga – “Capturing and Rendering Real-World Environments”

June 10, 2014
When: April 10, 2003 @ 11:00 am – 11:00 am

Location Shaffer 3 Abstract Computer simulation of real-world environments is one of the grand challenges of computer graphics. Applications for this technology include remote education, virtual heritage, specialist training, electronic commerce, and entertainment. Unfortunately, current[...]

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