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Lecture notes are available Adobe Acrobat format. Download them in color or black and white by accessing or , respectively. Please do not print the color slides on department printers, because the dark backgrounds will use up too much toner. Use the color slides for electronic viewing and the black and white slides for printing.
All reading materials are available either on reserve at the MSE library
reserve desk or available on-line (with link provided).
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Introduction to Virtual Reality |
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AC3D Modeler Overview
OpenGL: A Practical Introduction |
see manuals/tutorials on help page |
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Historical Trends |
Chapter 1 from Burdea and Coiffet, Virtual Reality Technology,
1994.
Chapter 2 from Kalawsky, The Science of Virtual Reality and Virtual Environments : A Technical, Scientific and Engineering Reference on Virtual Environments, 1993. Ivan Sutherland, "The Ultimate Display," Information Processing 1965. |
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** Robinett and Holloway, "The Visual Display Transformation for Virtual Reality", UNC Technical Report TR94-031. 1994. ** |
Homework #2 assigned |
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Collision Detection |
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HMD design |
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Image-Based Rendering to Accelerate Interactive Walkthroughs |
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1:00-4:00 Graphics Lab (NEB B20) |
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9:00 AM |